three-stdlib 2.23.6 → 2.23.7
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@@ -0,0 +1,22 @@
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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class CapsuleGeometry extends THREE.LatheGeometry {
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constructor(radius = 1, length = 1, capSegments = 4, radialSegments = 8) {
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const path = new THREE.Path();
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path.absarc(0, -length / 2, radius, Math.PI * 1.5, 0);
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path.absarc(0, length / 2, radius, 0, Math.PI * 0.5);
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super(path.getPoints(capSegments), radialSegments);
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this.type = "CapsuleGeometry";
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this.parameters = {
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radius,
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height: length,
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capSegments,
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radialSegments
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};
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}
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static fromJSON(data) {
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return new CapsuleGeometry(data.radius, data.length, data.capSegments, data.radialSegments);
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}
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}
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exports.CapsuleGeometry = CapsuleGeometry;
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@@ -0,0 +1,22 @@
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import { LatheGeometry, Path } from "three";
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class CapsuleGeometry extends LatheGeometry {
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constructor(radius = 1, length = 1, capSegments = 4, radialSegments = 8) {
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const path = new Path();
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path.absarc(0, -length / 2, radius, Math.PI * 1.5, 0);
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path.absarc(0, length / 2, radius, 0, Math.PI * 0.5);
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super(path.getPoints(capSegments), radialSegments);
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this.type = "CapsuleGeometry";
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this.parameters = {
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radius,
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height: length,
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capSegments,
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radialSegments
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};
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}
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static fromJSON(data) {
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return new CapsuleGeometry(data.radius, data.length, data.capSegments, data.radialSegments);
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}
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}
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export {
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CapsuleGeometry
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};
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package/animation/MMDPhysics.cjs
CHANGED
@@ -1,6 +1,7 @@
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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const CapsuleGeometry = require("../_polyfill/CapsuleGeometry.cjs");
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class MMDPhysics {
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/**
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* @param {THREE.SkinnedMesh} mesh
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@@ -815,7 +816,7 @@ class MMDPhysicsHelper extends THREE.Object3D {
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case 1:
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return new THREE.BoxGeometry(param2.width * 2, param2.height * 2, param2.depth * 2, 8, 8, 8);
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case 2:
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return new
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return new CapsuleGeometry.CapsuleGeometry(param2.width, param2.height, 8, 16);
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default:
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return null;
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}
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package/animation/MMDPhysics.js
CHANGED
@@ -1,4 +1,5 @@
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import { Vector3, Matrix4, Quaternion, Euler, Bone, Object3D, MeshBasicMaterial, Color,
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import { Vector3, Matrix4, Quaternion, Euler, Bone, Object3D, MeshBasicMaterial, Color, BoxGeometry, SphereGeometry, Mesh } from "three";
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import { CapsuleGeometry } from "../_polyfill/CapsuleGeometry.js";
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class MMDPhysics {
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/**
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* @param {THREE.SkinnedMesh} mesh
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@@ -560,7 +560,7 @@ class GLTFWriter {
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context.putImageData(composite, 0, 0);
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const reference = metalnessMap || roughnessMap;
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const texture = reference.clone();
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texture.source = new THREE.
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texture.source = new THREE.Texture(canvas).source;
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if ("colorSpace" in texture)
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texture.colorSpace = "";
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else
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@@ -1,4 +1,4 @@
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import { PlaneGeometry, ShaderMaterial, Uniform, Mesh, PerspectiveCamera, Scene, WebGLRenderer, Texture, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping, Color, MathUtils, Vector3, CompressedTexture,
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import { PlaneGeometry, ShaderMaterial, Uniform, Mesh, PerspectiveCamera, Scene, WebGLRenderer, Texture, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping, Color, MathUtils, Vector3, CompressedTexture, RGBAFormat, DoubleSide, REVISION, BufferAttribute, PropertyBinding, InterpolateDiscrete, Matrix4, InterpolateLinear } from "three";
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let _renderer;
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let fullscreenQuadGeometry;
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let fullscreenQuadMaterial;
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@@ -558,7 +558,7 @@ class GLTFWriter {
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context.putImageData(composite, 0, 0);
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const reference = metalnessMap || roughnessMap;
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const texture = reference.clone();
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texture.source = new
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texture.source = new Texture(canvas).source;
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if ("colorSpace" in texture)
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texture.colorSpace = "";
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else
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