three-stdlib 2.23.14 → 2.24.0
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@@ -81,6 +81,7 @@ class OrbitControls extends THREE.EventDispatcher {
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81
81
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__publicField(this, "setAzimuthalAngle");
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82
82
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__publicField(this, "getDistance");
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83
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__publicField(this, "listenToKeyEvents");
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84
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+
__publicField(this, "stopListenToKeyEvents");
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__publicField(this, "saveState");
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__publicField(this, "reset");
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__publicField(this, "update");
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@@ -134,6 +135,10 @@ class OrbitControls extends THREE.EventDispatcher {
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domElement2.addEventListener("keydown", onKeyDown);
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this._domElementKeyEvents = domElement2;
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};
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138
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+
this.stopListenToKeyEvents = () => {
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+
this._domElementKeyEvents.removeEventListener("keydown", onKeyDown);
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+
this._domElementKeyEvents = null;
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+
};
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this.saveState = () => {
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scope.target0.copy(scope.target);
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scope.position0.copy(scope.object.position);
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@@ -50,6 +50,7 @@ declare class OrbitControls extends EventDispatcher {
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setAzimuthalAngle: (x: number) => void;
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getDistance: () => number;
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listenToKeyEvents: (domElement: HTMLElement) => void;
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53
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+
stopListenToKeyEvents: () => void;
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saveState: () => void;
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reset: () => void;
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update: () => void;
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@@ -79,6 +79,7 @@ class OrbitControls extends EventDispatcher {
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79
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__publicField(this, "setAzimuthalAngle");
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80
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__publicField(this, "getDistance");
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81
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__publicField(this, "listenToKeyEvents");
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82
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+
__publicField(this, "stopListenToKeyEvents");
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82
83
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__publicField(this, "saveState");
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83
84
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__publicField(this, "reset");
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84
85
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__publicField(this, "update");
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@@ -132,6 +133,10 @@ class OrbitControls extends EventDispatcher {
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132
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domElement2.addEventListener("keydown", onKeyDown);
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133
134
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this._domElementKeyEvents = domElement2;
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134
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};
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136
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+
this.stopListenToKeyEvents = () => {
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137
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+
this._domElementKeyEvents.removeEventListener("keydown", onKeyDown);
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138
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+
this._domElementKeyEvents = null;
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139
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+
};
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135
140
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this.saveState = () => {
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136
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scope.target0.copy(scope.target);
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137
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scope.position0.copy(scope.object.position);
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package/loaders/SVGLoader.d.ts
CHANGED
@@ -1,4 +1,4 @@
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1
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-
import { Loader, LoadingManager, ShapePath, BufferGeometry,
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1
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+
import { Loader, LoadingManager, ShapePath, BufferGeometry, Vector2, Shape } from 'three'
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2
2
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3
3
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export interface SVGResultPaths extends ShapePath {
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4
4
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userData?:
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@@ -44,13 +44,13 @@ export class SVGLoader extends Loader {
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44
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miterLimit?: number,
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): StrokeStyle
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46
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static pointsToStroke(
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47
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-
points:
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47
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+
points: Vector2[],
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48
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style: StrokeStyle,
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arcDivisions?: number,
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minDistance?: number,
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51
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): BufferGeometry
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52
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static pointsToStrokeWithBuffers(
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53
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-
points:
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53
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+
points: Vector2[],
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style: StrokeStyle,
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55
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arcDivisions?: number,
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minDistance?: number,
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