three-stdlib 2.22.1 → 2.22.2

Sign up to get free protection for your applications and to get access to all the features.
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");class r extends e.CompressedTexture{constructor(r,s,t,p,o,a){super(r,s,t,o,a),this.isCompressedArrayTexture=!0,this.image.depth=p,this.wrapR=e.ClampToEdgeWrapping}}exports.CompressedArrayTexture=r;
@@ -0,0 +1,13 @@
1
+ import { CompressedTexture, ClampToEdgeWrapping } from 'three';
2
+
3
+ class CompressedArrayTexture extends CompressedTexture {
4
+ constructor(mipmaps, width, height, depth, format, type) {
5
+ super(mipmaps, width, height, format, type);
6
+ this.isCompressedArrayTexture = true;
7
+ this.image.depth = depth;
8
+ this.wrapR = ClampToEdgeWrapping;
9
+ }
10
+
11
+ }
12
+
13
+ export { CompressedArrayTexture };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");class t extends e.Texture{constructor(t=null,i=1,r=1,s=1){super(null),this.isData3DTexture=!0,this.image={data:t,width:i,height:r,depth:s},this.magFilter=e.NearestFilter,this.minFilter=e.NearestFilter,this.wrapR=e.ClampToEdgeWrapping,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}exports.Data3DTexture=t;
@@ -0,0 +1,23 @@
1
+ import { Texture, NearestFilter, ClampToEdgeWrapping } from 'three';
2
+
3
+ class Data3DTexture extends Texture {
4
+ constructor(data = null, width = 1, height = 1, depth = 1) {
5
+ super(null);
6
+ this.isData3DTexture = true;
7
+ this.image = {
8
+ data,
9
+ width,
10
+ height,
11
+ depth
12
+ };
13
+ this.magFilter = NearestFilter;
14
+ this.minFilter = NearestFilter;
15
+ this.wrapR = ClampToEdgeWrapping;
16
+ this.generateMipmaps = false;
17
+ this.flipY = false;
18
+ this.unpackAlignment = 1;
19
+ }
20
+
21
+ }
22
+
23
+ export { Data3DTexture };