three-stdlib 2.11.0 → 2.11.1
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- package/index.cjs.js +1 -1
- package/package.json +1 -1
- package/webxr/OculusHandModel.cjs.js +1 -1
- package/webxr/OculusHandModel.d.ts +15 -12
- package/webxr/OculusHandModel.js +15 -21
- package/webxr/XRHandMeshModel.cjs.js +1 -1
- package/webxr/XRHandMeshModel.d.ts +3 -5
- package/webxr/XRHandMeshModel.js +9 -2
- package/webxr/XRHandModelFactory.cjs.js +1 -1
package/package.json
CHANGED
@@ -1 +1 @@
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("three"),o=require("./XRHandMeshModel.cjs.js");function n(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../loaders/GLTFLoader.cjs.js");var r=n(e);class s extends t.Object3D{constructor(e,t){super(),r.default(this,"controller",void 0),r.default(this,"motionController",void 0),r.default(this,"envMap",void 0),r.default(this,"mesh",void 0),r.default(this,"xrInputSource",void 0),this.controller=e,this.motionController=null,this.envMap=null,this.mesh=null,this.xrInputSource=null,e.addEventListener("connected",(n=>{const r=n.data;r.hand&&!this.motionController&&(this.xrInputSource=r,this.motionController=new o.XRHandMeshModel(this,e,void 0,r.handedness,"left"===r.handedness?null==t?void 0:t[0]:null==t?void 0:t[1]))})),e.addEventListener("disconnected",(()=>{this.dispose()}))}updateMatrixWorld(e){super.updateMatrixWorld(e),this.motionController&&this.motionController.updateMesh()}getPointerPosition(){const e=this.controller.joints["index-finger-tip"];return e?e.position:null}intersectBoxObject(e){const o=this.getPointerPosition();if(o){const n=new t.Sphere(o,.01),r=(new t.Box3).setFromObject(e);return n.intersectsBox(r)}return!1}checkButton(e){this.intersectBoxObject(e)?e.onPress():e.onClear(),e.isPressed()&&e.whilePressed()}dispose(){this.clear(),this.motionController=null}}exports.OculusHandModel=s;
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@@ -1,19 +1,22 @@
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import { Object3D,
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export
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import { Object3D, Mesh, Texture, XRInputSource, Vector3 } from 'three';
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import { XRHandMeshModel } from './XRHandMeshModel';
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export interface XRButton extends Object3D {
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onPress(): void;
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onClear(): void;
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isPressed(): boolean;
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whilePressed(): void;
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}
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declare class OculusHandModel extends Object3D {
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controller: Object3D;
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motionController:
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motionController: XRHandMeshModel | null;
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envMap: Texture | null;
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mesh: Mesh | null;
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constructor(controller: Object3D);
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xrInputSource: XRInputSource | null;
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constructor(controller: Object3D, customModels?: string[]);
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updateMatrixWorld(force?: boolean): void;
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getPointerPosition(): Vector3 | null;
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intersectBoxObject(boxObject: Object3D): boolean;
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checkButton(button: XRButton): void;
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dispose(): void;
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}
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export { OculusHandModel };
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package/webxr/OculusHandModel.js
CHANGED
@@ -1,3 +1,4 @@
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import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
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import { Object3D, Sphere, Box3 } from 'three';
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import { XRHandMeshModel } from './XRHandMeshModel.js';
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@@ -7,16 +8,28 @@ const POINTING_JOINT = 'index-finger-tip';
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class OculusHandModel extends Object3D {
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constructor(controller, customModels) {
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super();
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_defineProperty(this, "controller", void 0);
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_defineProperty(this, "motionController", void 0);
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_defineProperty(this, "envMap", void 0);
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_defineProperty(this, "mesh", void 0);
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_defineProperty(this, "xrInputSource", void 0);
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this.controller = controller;
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this.motionController = null;
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this.envMap = null;
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this.mesh = null;
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this.xrInputSource = null;
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controller.addEventListener('connected', event => {
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const xrInputSource = event.data;
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if (xrInputSource.hand && !this.motionController) {
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this.xrInputSource = xrInputSource;
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-
this.motionController = new XRHandMeshModel(this, controller,
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this.motionController = new XRHandMeshModel(this, controller, undefined, xrInputSource.handedness, xrInputSource.handedness === 'left' ? customModels === null || customModels === void 0 ? void 0 : customModels[0] : customModels === null || customModels === void 0 ? void 0 : customModels[1]);
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}
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});
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controller.addEventListener('disconnected', () => {
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@@ -33,6 +46,7 @@ class OculusHandModel extends Object3D {
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}
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getPointerPosition() {
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// @ts-ignore XRController needs to extend Group
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const indexFingerTip = this.controller.joints[POINTING_JOINT];
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if (indexFingerTip) {
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@@ -68,26 +82,6 @@ class OculusHandModel extends Object3D {
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dispose() {
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this.clear();
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if (this.motionController) {
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this.motionController.traverse(node => {
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if (!node) return;
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if (node.type !== 'Scene') {
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var _node$dispose;
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(_node$dispose = node.dispose) === null || _node$dispose === void 0 ? void 0 : _node$dispose.call(node); // Dispose of its properties as well
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for (const property in node) {
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var _property$dispose;
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(_property$dispose = property.dispose) === null || _property$dispose === void 0 ? void 0 : _property$dispose.call(property);
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delete node[property];
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}
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}
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});
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}
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this.motionController = null;
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}
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@@ -1 +1 @@
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1
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../loaders/GLTFLoader.cjs.js");require("three");exports.XRHandMeshModel=class{constructor(
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),i=require("../loaders/GLTFLoader.cjs.js");function n(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("three");var t=n(e);exports.XRHandMeshModel=class{constructor(e,n,a="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/",r,l){t.default(this,"controller",void 0),t.default(this,"handModel",void 0),t.default(this,"bones",void 0),this.controller=n,this.handModel=e,this.bones=[];const o=new i.GLTFLoader;l||o.setPath(a),o.load(null!=l?l:`${r}.glb`,(e=>{const i=e.scene.children[0];this.handModel.add(i);const n=i.getObjectByProperty("type","SkinnedMesh");n.frustumCulled=!1,n.castShadow=!0,n.receiveShadow=!0;["wrist","thumb-metacarpal","thumb-phalanx-proximal","thumb-phalanx-distal","thumb-tip","index-finger-metacarpal","index-finger-phalanx-proximal","index-finger-phalanx-intermediate","index-finger-phalanx-distal","index-finger-tip","middle-finger-metacarpal","middle-finger-phalanx-proximal","middle-finger-phalanx-intermediate","middle-finger-phalanx-distal","middle-finger-tip","ring-finger-metacarpal","ring-finger-phalanx-proximal","ring-finger-phalanx-intermediate","ring-finger-phalanx-distal","ring-finger-tip","pinky-finger-metacarpal","pinky-finger-phalanx-proximal","pinky-finger-phalanx-intermediate","pinky-finger-phalanx-distal","pinky-finger-tip"].forEach((e=>{const n=i.getObjectByName(e);void 0!==n?n.jointName=e:console.warn(`Couldn't find ${e} in ${r} hand mesh`),this.bones.push(n)}))}))}updateMesh(){const e=this.controller.joints;for(let i=0;i<this.bones.length;i++){const n=this.bones[i];if(n){const i=e[n.jointName];if(i.visible){const e=i.position;n.position.copy(e),n.quaternion.copy(i.quaternion)}}}}};
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@@ -1,11 +1,9 @@
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import { Object3D } from 'three';
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export class XRHandMeshModel {
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declare class XRHandMeshModel {
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controller: Object3D;
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handModel: Object3D;
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bones: Object3D[];
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constructor(handModel: Object3D, controller: Object3D, path: string, handedness: string);
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constructor(handModel: Object3D, controller: Object3D, path: string | undefined, handedness: string, customModel?: string);
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updateMesh(): void;
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}
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export { XRHandMeshModel };
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package/webxr/XRHandMeshModel.js
CHANGED
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import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
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import { GLTFLoader } from '../loaders/GLTFLoader.js';
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const DEFAULT_HAND_PROFILE_PATH = 'https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/';
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class XRHandMeshModel {
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constructor(handModel, controller, path, handedness, customModel) {
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constructor(handModel, controller, path = DEFAULT_HAND_PROFILE_PATH, handedness, customModel) {
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_defineProperty(this, "controller", void 0);
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_defineProperty(this, "handModel", void 0);
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_defineProperty(this, "bones", void 0);
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this.controller = controller;
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this.handModel = handModel;
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this.bones = [];
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const loader = new GLTFLoader();
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if (!customModel) loader.setPath(path
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if (!customModel) loader.setPath(path);
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loader.load(customModel != null ? customModel : `${handedness}.glb`, gltf => {
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const object = gltf.scene.children[0];
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this.handModel.add(object);
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@@ -1 +1 @@
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("./XRHandPrimitiveModel.cjs.js"),r=require("./XRHandMeshModel.cjs.js");require("../loaders/GLTFLoader.cjs.js");class o extends e.Object3D{constructor(e){super(),this.controller=e,this.motionController=null,this.envMap=null,this.mesh=null}updateMatrixWorld(e){super.updateMatrixWorld(e),this.motionController&&this.motionController.updateMesh()}}exports.XRHandModelFactory=class{constructor(){this.path=null}setPath(e){return this.path=e,this}createHandModel(e,n){const s=new o(e);return e.addEventListener("connected",(o=>{const i=o.data;i.hand&&!s.motionController&&(s.xrInputSource=i,void 0===n||"spheres"===n?s.motionController=new t.XRHandPrimitiveModel(s,e,this.path,i.handedness,{primitive:"sphere"}):"boxes"===n?s.motionController=new t.XRHandPrimitiveModel(s,e,this.path,i.handedness,{primitive:"box"}):"mesh"===n&&(s.motionController=new r.XRHandMeshModel(s,e,this.path,i.handedness)))})),e.addEventListener("disconnected",(()=>{})),s}};
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("./XRHandPrimitiveModel.cjs.js"),r=require("./XRHandMeshModel.cjs.js");require("@babel/runtime/helpers/defineProperty"),require("../loaders/GLTFLoader.cjs.js");class o extends e.Object3D{constructor(e){super(),this.controller=e,this.motionController=null,this.envMap=null,this.mesh=null}updateMatrixWorld(e){super.updateMatrixWorld(e),this.motionController&&this.motionController.updateMesh()}}exports.XRHandModelFactory=class{constructor(){this.path=null}setPath(e){return this.path=e,this}createHandModel(e,n){const s=new o(e);return e.addEventListener("connected",(o=>{const i=o.data;i.hand&&!s.motionController&&(s.xrInputSource=i,void 0===n||"spheres"===n?s.motionController=new t.XRHandPrimitiveModel(s,e,this.path,i.handedness,{primitive:"sphere"}):"boxes"===n?s.motionController=new t.XRHandPrimitiveModel(s,e,this.path,i.handedness,{primitive:"box"}):"mesh"===n&&(s.motionController=new r.XRHandMeshModel(s,e,this.path,i.handedness)))})),e.addEventListener("disconnected",(()=>{})),s}};
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