three-render-objects 1.26.7 → 1.26.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -46,7 +46,7 @@ function styleInject(css, ref) {
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}
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}
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-
var css_248z = ".scene-nav-info {\n bottom: 5px;\n width: 100%;\n text-align: center;\n color: slategrey;\n opacity: 0.7;\n font-size: 10px;\n}\n\n.scene-tooltip {\n color: lavender;\n font-size: 15px;\n}\n\n.scene-nav-info, .scene-tooltip {\n position: absolute;\n font-family: sans-serif;\n pointer-events: none;\n}\n\n.scene-container canvas:focus {\n outline: none;\n}";
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var css_248z = ".scene-nav-info {\n bottom: 5px;\n width: 100%;\n text-align: center;\n color: slategrey;\n opacity: 0.7;\n font-size: 10px;\n}\n\n.scene-tooltip {\n top: 0;\n color: lavender;\n font-size: 15px;\n}\n\n.scene-nav-info, .scene-tooltip {\n position: absolute;\n font-family: sans-serif;\n pointer-events: none;\n}\n\n.scene-container canvas:focus {\n outline: none;\n}";
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styleInject(css_248z);
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function _defineProperty(obj, key, value) {
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@@ -1,4 +1,4 @@
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1
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// Version 1.26.
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1
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// Version 1.26.8 three-render-objects - https://github.com/vasturiano/three-render-objects
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('three')) :
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typeof define === 'function' && define.amd ? define(['three'], factory) :
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@@ -32,7 +32,7 @@
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}
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}
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-
var css_248z = ".scene-nav-info {\n bottom: 5px;\n width: 100%;\n text-align: center;\n color: slategrey;\n opacity: 0.7;\n font-size: 10px;\n}\n\n.scene-tooltip {\n color: lavender;\n font-size: 15px;\n}\n\n.scene-nav-info, .scene-tooltip {\n position: absolute;\n font-family: sans-serif;\n pointer-events: none;\n}\n\n.scene-container canvas:focus {\n outline: none;\n}";
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var css_248z = ".scene-nav-info {\n bottom: 5px;\n width: 100%;\n text-align: center;\n color: slategrey;\n opacity: 0.7;\n font-size: 10px;\n}\n\n.scene-tooltip {\n top: 0;\n color: lavender;\n font-size: 15px;\n}\n\n.scene-nav-info, .scene-tooltip {\n position: absolute;\n font-family: sans-serif;\n pointer-events: none;\n}\n\n.scene-container canvas:focus {\n outline: none;\n}";
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styleInject(css_248z);
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function _defineProperty(obj, key, value) {
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@@ -660,9 +660,6 @@
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_state = STATE.PAN;
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break;
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default:
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_state = STATE.NONE;
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}
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}
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@@ -825,7 +822,7 @@
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case 2:
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_state = STATE.TOUCH_ZOOM_PAN;
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_moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.
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_moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.x, event.pageY - _movePrev.y ) );
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_movePrev.copy( _moveCurr );
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break;
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@@ -2427,7 +2424,7 @@
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* Full-screen textured quad shader
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*/
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-
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const CopyShader = {
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uniforms: {
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@@ -2457,8 +2454,9 @@
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void main() {
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-
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gl_FragColor
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gl_FragColor = texture2D( tDiffuse, vUv );
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gl_FragColor.a *= opacity;
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}`
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@@ -2703,18 +2701,12 @@
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if ( renderTarget === undefined ) {
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const parameters = {
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minFilter: three$1.LinearFilter,
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magFilter: three$1.LinearFilter,
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format: three$1.RGBAFormat
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};
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-
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const size = renderer.getSize( new three$1.Vector2() );
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this._pixelRatio = renderer.getPixelRatio();
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this._width = size.width;
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this._height = size.height;
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renderTarget = new three$1.WebGLRenderTarget( this._width * this._pixelRatio, this._height * this._pixelRatio
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renderTarget = new three$1.WebGLRenderTarget( this._width * this._pixelRatio, this._height * this._pixelRatio );
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renderTarget.texture.name = 'EffectComposer.rt1';
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} else {
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