three-nebula 11.1.0 → 11.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -15,7 +15,7 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
15
15
  }, l = (n, r, a) => (a = n == null ? {} : e(i(n)), c(r || !n || !n.__esModule ? t(a, "default", {
16
16
  value: n,
17
17
  enumerable: !0
18
- }) : a, n)), u = "Behaviour", d = "Alpha", f = "Attraction", p = "Collision", m = "Color", h = "CrossZone", g = "Force", _ = "Gravity", v = "RandomDrift", y = "Repulsion", b = "Rotate", x = "Scale", S = "Spring", C = "Initializer", w = "Body", T = "BodySprite", E = "Texture", D = "Life", O = "Mass", k = "Position", A = "Rotation", j = "Radius", M = "VectorVelocity", N = "PolarVelocity", P = "RadialVelocity", ee = "Rate", F = [T, E], te = "Zone", ne = "BoxZone", re = "LineZone", ie = "MeshZone", ae = "PointZone", oe = "ScreenZone", se = "SphereZone", ce = "BaseRenderer", le = "CustomRenderer", ue = "SpriteRenderer", de = "MeshRenderer", fe = "GPURenderer", pe = "MobileGPURenderer", me = "DesktopGPURenderer", I = 3.142, L = I / 180, he = "euler", ge = () => !(!process || !process.env || !process.env.NODE_ENV || process.env.NODE_ENV !== "development"), R = {
18
+ }) : a, n)), u = "Behaviour", d = "Alpha", f = "Attraction", p = "Collision", m = "Color", h = "CrossZone", g = "Force", _ = "Gravity", v = "RandomDrift", y = "Repulsion", b = "Rotate", x = "Scale", S = "Spring", C = "Initializer", w = "Body", T = "BodySprite", E = "Texture", D = "Life", O = "Mass", k = "Position", A = "Rotation", j = "Radius", M = "VectorVelocity", N = "PolarVelocity", ee = "RadialVelocity", te = "Rate", P = [T, E], ne = "Zone", re = "BoxZone", ie = "LineZone", ae = "MeshZone", oe = "PointZone", se = "ScreenZone", ce = "SphereZone", le = "BaseRenderer", ue = "CustomRenderer", de = "SpriteRenderer", fe = "MeshRenderer", pe = "GPURenderer", me = "MobileGPURenderer", he = "DesktopGPURenderer", F = 3.142, I = F / 180, ge = "euler", _e = () => !(!process || !process.env || !process.env.NODE_ENV || process.env.NODE_ENV !== "development"), L = {
19
19
  easeLinear: function(e) {
20
20
  return e;
21
21
  },
@@ -47,13 +47,13 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
47
47
  return (e /= .5) < 1 ? .5 * e ** 4 : -.5 * ((e -= 2) * e ** 3 - 2);
48
48
  },
49
49
  easeInSine: function(e) {
50
- return -Math.cos(I / 2 * e) + 1;
50
+ return -Math.cos(F / 2 * e) + 1;
51
51
  },
52
52
  easeOutSine: function(e) {
53
- return Math.sin(I / 2 * e);
53
+ return Math.sin(F / 2 * e);
54
54
  },
55
55
  easeInOutSine: function(e) {
56
- return -.5 * (Math.cos(I * e) - 1);
56
+ return -.5 * (Math.cos(F * e) - 1);
57
57
  },
58
58
  easeInExpo: function(e) {
59
59
  return e === 0 ? 0 : 2 ** (10 * (e - 1));
@@ -85,7 +85,7 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
85
85
  var t = 1.70158;
86
86
  return (e /= .5) < 1 ? .5 * (e * e * (((t *= 1.525) + 1) * e - t)) : .5 * ((e -= 2) * e * (((t *= 1.525) + 1) * e + t) + 2);
87
87
  }
88
- }, { easeLinear: _e, easeInQuad: ve, easeOutQuad: ye, easeInOutQuad: be, easeInCubic: xe, easeOutCubic: Se, easeInOutCubic: Ce, easeInQuart: we, easeOutQuart: Te, easeInOutQuart: Ee, easeInSine: De, easeOutSine: Oe, easeInOutSine: ke, easeInExpo: Ae, easeOutExpo: je, easeInOutExpo: Me, easeInCirc: Ne, easeOutCirc: Pe, easeInOutCirc: Fe, easeInBack: Ie, easeOutBack: Le, easeInOutBack: Re } = R, ze = (e) => R[e] ? R[e] : R.easeLinear, z = (e) => R[e] ? R[e] : R.easeLinear, Be = Infinity, Ve = _e, He = .0167, Ue = [
88
+ }, { easeLinear: ve, easeInQuad: ye, easeOutQuad: be, easeInOutQuad: xe, easeInCubic: Se, easeOutCubic: Ce, easeInOutCubic: we, easeInQuart: Te, easeOutQuart: Ee, easeInOutQuart: De, easeInSine: Oe, easeOutSine: ke, easeInOutSine: Ae, easeInExpo: je, easeOutExpo: Me, easeInOutExpo: Ne, easeInCirc: Pe, easeOutCirc: Fe, easeInOutCirc: Ie, easeInBack: Le, easeOutBack: Re, easeInOutBack: ze } = L, Be = (e) => L[e] ? L[e] : L.easeLinear, R = (e) => L[e] ? L[e] : L.easeLinear, Ve = Infinity, He = ve, Ue = .0167, We = [
89
89
  k,
90
90
  A,
91
91
  D,
@@ -95,9 +95,9 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
95
95
  T,
96
96
  E,
97
97
  N,
98
- P,
98
+ ee,
99
99
  M
100
- ], We = [
100
+ ], Ge = [
101
101
  d,
102
102
  f,
103
103
  m,
@@ -109,13 +109,13 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
109
109
  b,
110
110
  x,
111
111
  S
112
- ], Ge = [
113
- ne,
112
+ ], Ke = [
114
113
  re,
115
114
  ie,
116
115
  ae,
117
- se
118
- ], Ke = { getRGB: function(e) {
116
+ oe,
117
+ ce
118
+ ], qe = { getRGB: function(e) {
119
119
  var t = {};
120
120
  if (typeof e == "number") r = Math.floor(e), t.r = (e >> 16 & 255) / 255, t.g = (e >> 8 & 255) / 255, t.b = (e & 255) / 255;
121
121
  else if (typeof e == "string") {
@@ -127,7 +127,7 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
127
127
  }
128
128
  } else t.r = e.r, t.g = e.g, t.b = e.b;
129
129
  return t;
130
- } }, qe = {
130
+ } }, Je = {
131
131
  _id: 0,
132
132
  _uids: /* @__PURE__ */ new Map(),
133
133
  getNewId: function() {
@@ -138,7 +138,7 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
138
138
  let t = this.getNewId();
139
139
  return this._uids.set(e, t), t;
140
140
  }
141
- }, Je = {
141
+ }, Ye = {
142
142
  DEG2RAD: Math.PI / 180,
143
143
  RAD2DEG: 180 / Math.PI,
144
144
  generateUUID: (function() {
@@ -176,10 +176,10 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
176
176
  return e * (.5 - Math.random());
177
177
  },
178
178
  degToRad: function(e) {
179
- return e * Je.DEG2RAD;
179
+ return e * Ye.DEG2RAD;
180
180
  },
181
181
  radToDeg: function(e) {
182
- return e * Je.RAD2DEG;
182
+ return e * Ye.RAD2DEG;
183
183
  },
184
184
  isPowerOfTwo: function(e) {
185
185
  return (e & e - 1) == 0 && e !== 0;
@@ -193,10 +193,10 @@ var e = Object.create, t = Object.defineProperty, n = Object.getOwnPropertyDescr
193
193
  };
194
194
  //#endregion
195
195
  //#region src/core/three/Quaternion.js
196
- function Ye(e, t, n, r) {
196
+ function z(e, t, n, r) {
197
197
  this._x = e || 0, this._y = t || 0, this._z = n || 0, this._w = r === void 0 ? 1 : r;
198
198
  }
199
- Object.assign(Ye, {
199
+ Object.assign(z, {
200
200
  slerp: function(e, t, n, r) {
201
201
  return n.copy(e).slerp(t, r);
202
202
  },
@@ -216,7 +216,7 @@ Object.assign(Ye, {
216
216
  }
217
217
  e[t] = s, e[t + 1] = c, e[t + 2] = l, e[t + 3] = u;
218
218
  }
219
- }), Object.defineProperties(Ye.prototype, {
219
+ }), Object.defineProperties(z.prototype, {
220
220
  x: {
221
221
  get: function() {
222
222
  return this._x;
@@ -249,7 +249,7 @@ Object.assign(Ye, {
249
249
  this._w = e, this._onChangeCallback();
250
250
  }
251
251
  }
252
- }), Object.assign(Ye.prototype, {
252
+ }), Object.assign(z.prototype, {
253
253
  isQuaternion: !0,
254
254
  set: function(e, t, n, r) {
255
255
  return this._x = e, this._y = t, this._z = n, this._w = r, this._onChangeCallback(), this;
@@ -278,7 +278,7 @@ Object.assign(Ye, {
278
278
  return r < n ? (r = 0, Math.abs(e.x) > Math.abs(e.z) ? (this._x = -e.y, this._y = e.x, this._z = 0, this._w = r) : (this._x = 0, this._y = -e.z, this._z = e.y, this._w = r)) : (this._x = e.y * t.z - e.z * t.y, this._y = e.z * t.x - e.x * t.z, this._z = e.x * t.y - e.y * t.x, this._w = r), this.normalize();
279
279
  },
280
280
  angleTo: function(e) {
281
- return 2 * Math.acos(Math.abs(Je.clamp(this.dot(e), -1, 1)));
281
+ return 2 * Math.acos(Math.abs(Ye.clamp(this.dot(e), -1, 1)));
282
282
  },
283
283
  rotateTowards: function(e, t) {
284
284
  var n = this.angleTo(e);
@@ -424,13 +424,13 @@ Object.assign(B.prototype, {
424
424
  return this.x = e.x * t.x, this.y = e.y * t.y, this.z = e.z * t.z, this;
425
425
  },
426
426
  applyEuler: function() {
427
- var e = new Ye();
427
+ var e = new z();
428
428
  return function(t) {
429
429
  return t && t.isEuler || console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."), this.applyQuaternion(e.setFromEuler(t));
430
430
  };
431
431
  }(),
432
432
  applyAxisAngle: function() {
433
- var e = new Ye();
433
+ var e = new z();
434
434
  return function(t, n) {
435
435
  return this.applyQuaternion(e.setFromAxisAngle(t, n));
436
436
  };
@@ -543,7 +543,7 @@ Object.assign(B.prototype, {
543
543
  }(),
544
544
  angleTo: function(e) {
545
545
  var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
546
- return Math.acos(Je.clamp(t, -1, 1));
546
+ return Math.acos(Ye.clamp(t, -1, 1));
547
547
  },
548
548
  distanceTo: function(e) {
549
549
  return Math.sqrt(this.distanceToSquared(e));
@@ -691,8 +691,8 @@ Object.assign(Xe.prototype, {
691
691
  return this.multiplyMatrices(e, this);
692
692
  },
693
693
  multiplyMatrices: function(e, t) {
694
- var n = e.elements, r = t.elements, i = this.elements, a = n[0], o = n[4], s = n[8], c = n[12], l = n[1], u = n[5], d = n[9], f = n[13], p = n[2], m = n[6], h = n[10], g = n[14], _ = n[3], v = n[7], y = n[11], b = n[15], x = r[0], S = r[4], C = r[8], w = r[12], T = r[1], E = r[5], D = r[9], O = r[13], k = r[2], A = r[6], j = r[10], M = r[14], N = r[3], P = r[7], ee = r[11], F = r[15];
695
- return i[0] = a * x + o * T + s * k + c * N, i[4] = a * S + o * E + s * A + c * P, i[8] = a * C + o * D + s * j + c * ee, i[12] = a * w + o * O + s * M + c * F, i[1] = l * x + u * T + d * k + f * N, i[5] = l * S + u * E + d * A + f * P, i[9] = l * C + u * D + d * j + f * ee, i[13] = l * w + u * O + d * M + f * F, i[2] = p * x + m * T + h * k + g * N, i[6] = p * S + m * E + h * A + g * P, i[10] = p * C + m * D + h * j + g * ee, i[14] = p * w + m * O + h * M + g * F, i[3] = _ * x + v * T + y * k + b * N, i[7] = _ * S + v * E + y * A + b * P, i[11] = _ * C + v * D + y * j + b * ee, i[15] = _ * w + v * O + y * M + b * F, this;
694
+ var n = e.elements, r = t.elements, i = this.elements, a = n[0], o = n[4], s = n[8], c = n[12], l = n[1], u = n[5], d = n[9], f = n[13], p = n[2], m = n[6], h = n[10], g = n[14], _ = n[3], v = n[7], y = n[11], b = n[15], x = r[0], S = r[4], C = r[8], w = r[12], T = r[1], E = r[5], D = r[9], O = r[13], k = r[2], A = r[6], j = r[10], M = r[14], N = r[3], ee = r[7], te = r[11], P = r[15];
695
+ return i[0] = a * x + o * T + s * k + c * N, i[4] = a * S + o * E + s * A + c * ee, i[8] = a * C + o * D + s * j + c * te, i[12] = a * w + o * O + s * M + c * P, i[1] = l * x + u * T + d * k + f * N, i[5] = l * S + u * E + d * A + f * ee, i[9] = l * C + u * D + d * j + f * te, i[13] = l * w + u * O + d * M + f * P, i[2] = p * x + m * T + h * k + g * N, i[6] = p * S + m * E + h * A + g * ee, i[10] = p * C + m * D + h * j + g * te, i[14] = p * w + m * O + h * M + g * P, i[3] = _ * x + v * T + y * k + b * N, i[7] = _ * S + v * E + y * A + b * ee, i[11] = _ * C + v * D + y * j + b * te, i[15] = _ * w + v * O + y * M + b * P, this;
696
696
  },
697
697
  multiplyScalar: function(e) {
698
698
  var t = this.elements;
@@ -854,7 +854,7 @@ V.RotationOrders = [
854
854
  return this._x = e._x, this._y = e._y, this._z = e._z, this._order = e._order, this._onChangeCallback(), this;
855
855
  },
856
856
  setFromRotationMatrix: function(e, t, n) {
857
- var r = Je.clamp, i = e.elements, a = i[0], o = i[4], s = i[8], c = i[1], l = i[5], u = i[9], d = i[2], f = i[6], p = i[10];
857
+ var r = Ye.clamp, i = e.elements, a = i[0], o = i[4], s = i[8], c = i[1], l = i[5], u = i[9], d = i[2], f = i[6], p = i[10];
858
858
  return t = t || this._order, t === "XYZ" ? (this._y = Math.asin(r(s, -1, 1)), Math.abs(s) < .99999 ? (this._x = Math.atan2(-u, p), this._z = Math.atan2(-o, a)) : (this._x = Math.atan2(f, l), this._z = 0)) : t === "YXZ" ? (this._x = Math.asin(-r(u, -1, 1)), Math.abs(u) < .99999 ? (this._y = Math.atan2(s, p), this._z = Math.atan2(c, l)) : (this._y = Math.atan2(-d, a), this._z = 0)) : t === "ZXY" ? (this._x = Math.asin(r(f, -1, 1)), Math.abs(f) < .99999 ? (this._y = Math.atan2(-d, p), this._z = Math.atan2(-o, l)) : (this._y = 0, this._z = Math.atan2(c, a))) : t === "ZYX" ? (this._y = Math.asin(-r(d, -1, 1)), Math.abs(d) < .99999 ? (this._x = Math.atan2(f, p), this._z = Math.atan2(c, a)) : (this._x = 0, this._z = Math.atan2(-o, l))) : t === "YZX" ? (this._z = Math.asin(r(c, -1, 1)), Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, l), this._y = Math.atan2(-d, a)) : (this._x = 0, this._y = Math.atan2(s, p))) : t === "XZY" ? (this._z = Math.asin(-r(o, -1, 1)), Math.abs(o) < .99999 ? (this._x = Math.atan2(f, l), this._y = Math.atan2(s, a)) : (this._x = Math.atan2(-u, p), this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t), this._order = t, n !== !1 && this._onChangeCallback(), this;
859
859
  },
860
860
  setFromQuaternion: function() {
@@ -867,7 +867,7 @@ V.RotationOrders = [
867
867
  return this.set(e.x, e.y, e.z, t || this._order);
868
868
  },
869
869
  reorder: function() {
870
- var e = new Ye();
870
+ var e = new z();
871
871
  return function(t) {
872
872
  return e.setFromEuler(this), this.setFromQuaternion(e, t);
873
873
  };
@@ -991,7 +991,7 @@ var at = nt, ot = (e, t) => ({
991
991
  },
992
992
  randomZone: function(e) {},
993
993
  degreeTransform: function(e) {
994
- return e * I / 180;
994
+ return e * F / 180;
995
995
  },
996
996
  toColor16: function(e) {
997
997
  return "#" + e.toString(16);
@@ -1312,17 +1312,17 @@ var at = nt, ot = (e, t) => ({
1312
1312
  }
1313
1313
  }, an = "Particle", on = "Pool", sn = "System", cn = class {
1314
1314
  constructor(e) {
1315
- this.id = `particle-${at()}`, this.type = an, this.life = Be, this.age = 0, this.energy = 1, this.dead = !1, this.sleep = !1, this.body = null, this.parent = null, this.mass = 1, this.radius = 10, this.alpha = 1, this.scale = 1, this.useColor = !1, this.useAlpha = !1, this.easing = Ve, this.position = new J(), this.velocity = new J(), this.acceleration = new J(), this.old = {}, this.old.position = this.position.clone(), this.old.velocity = this.velocity.clone(), this.old.acceleration = this.acceleration.clone(), this.behaviours = [], this.transform = {}, this.color = {
1315
+ this.id = `particle-${at()}`, this.type = an, this.life = Ve, this.age = 0, this.energy = 1, this.dead = !1, this.sleep = !1, this.body = null, this.parent = null, this.mass = 1, this.radius = 10, this.alpha = 1, this.scale = 1, this.useColor = !1, this.useAlpha = !1, this.easing = He, this.position = new J(), this.velocity = new J(), this.acceleration = new J(), this.old = {}, this.old.position = this.position.clone(), this.old.velocity = this.velocity.clone(), this.old.acceleration = this.acceleration.clone(), this.behaviours = [], this.transform = {}, this.color = {
1316
1316
  r: 0,
1317
1317
  g: 0,
1318
1318
  b: 0
1319
1319
  }, this.rotation = new J(), this.distanceToCamera = 0, U.setPrototypeByObj(this, e);
1320
1320
  }
1321
1321
  getDirection() {
1322
- return Math.atan2(this.velocity.x, -this.velocity.y) * (180 / I);
1322
+ return Math.atan2(this.velocity.x, -this.velocity.y) * (180 / F);
1323
1323
  }
1324
1324
  reset() {
1325
- return this.life = Be, this.age = 0, this.energy = 1, this.dead = !1, this.sleep = !1, this.body = null, this.parent = null, this.mass = 1, this.radius = 10, this.alpha = 1, this.scale = 1, this.useColor = !1, this.useAlpha = !1, this.easing = Ve, this.position.set(0, 0, 0), this.velocity.set(0, 0, 0), this.acceleration.set(0, 0, 0), this.old.position.set(0, 0, 0), this.old.velocity.set(0, 0, 0), this.old.acceleration.set(0, 0, 0), this.color.r = 0, this.color.g = 0, this.color.b = 0, this.rotation.clear(), U.destroyObject(this.transform), this.removeAllBehaviours(), this;
1325
+ return this.life = Ve, this.age = 0, this.energy = 1, this.dead = !1, this.sleep = !1, this.body = null, this.parent = null, this.mass = 1, this.radius = 10, this.alpha = 1, this.scale = 1, this.useColor = !1, this.useAlpha = !1, this.easing = He, this.position.set(0, 0, 0), this.velocity.set(0, 0, 0), this.acceleration.set(0, 0, 0), this.old.position.set(0, 0, 0), this.old.velocity.set(0, 0, 0), this.old.acceleration.set(0, 0, 0), this.color.r = 0, this.color.g = 0, this.color.b = 0, this.rotation.clear(), U.destroyObject(this.transform), this.removeAllBehaviours(), this;
1326
1326
  }
1327
1327
  update(e, t) {
1328
1328
  if (!this.sleep) {
@@ -1377,7 +1377,7 @@ var at = nt, ot = (e, t) => ({
1377
1377
  return e++;
1378
1378
  }
1379
1379
  get(e, ...t) {
1380
- var n, r = e.__puid || qe.id(e);
1380
+ var n, r = e.__puid || Je.id(e);
1381
1381
  return n = this.list[r] && this.list[r].length > 0 ? this.list[r].pop() : this.create(e, ...t), n.__puid = e.__puid || r, n;
1382
1382
  }
1383
1383
  expire(e) {
@@ -1530,7 +1530,7 @@ var at = nt, ot = (e, t) => ({
1530
1530
  return new e(n, r, i, a);
1531
1531
  }
1532
1532
  }, On = class {
1533
- constructor(e = te) {
1533
+ constructor(e = ne) {
1534
1534
  this.type = e, this.vector = new J(0, 0, 0), this.random = 0, this.crossType = "dead", this.log = !0, this.supportsCrossing = !0;
1535
1535
  }
1536
1536
  getPosition() {
@@ -1573,7 +1573,7 @@ var at = nt, ot = (e, t) => ({
1573
1573
  _cross(e) {}
1574
1574
  }, kn = class extends On {
1575
1575
  constructor(e, t, n, r, i, a) {
1576
- super(ne);
1576
+ super(re);
1577
1577
  var o, s, c, l, u, r;
1578
1578
  U.isUndefined(t, n, r, i, a) ? (o = s = c = 0, l = u = r = e || 100) : U.isUndefined(r, i, a) ? (o = s = c = 0, l = e, u = t, r = n) : (o = e, s = t, c = n, l = r, u = i, r = a), this.x = o, this.y = s, this.z = c, this.width = l, this.height = u, this.depth = r, this.friction = .85, this.max = 6;
1579
1579
  }
@@ -1597,7 +1597,7 @@ var at = nt, ot = (e, t) => ({
1597
1597
  }
1598
1598
  }, An = class extends On {
1599
1599
  constructor(e, t, n, r, i, a) {
1600
- super(re), e instanceof J ? (this.x1 = e.x, this.y1 = e.y, this.z1 = e.z, this.x2 = r.x, this.y2 = r.y, this.z2 = r.z) : (this.x1 = e, this.y1 = t, this.z1 = n, this.x2 = r, this.y2 = i, this.z2 = a), this.supportsCrossing = !1;
1600
+ super(ie), e instanceof J ? (this.x1 = e.x, this.y1 = e.y, this.z1 = e.z, this.x2 = r.x, this.y2 = r.y, this.z2 = r.z) : (this.x1 = e, this.y1 = t, this.z1 = n, this.x2 = r, this.y2 = i, this.z2 = a), this.supportsCrossing = !1;
1601
1601
  }
1602
1602
  isLineZone() {
1603
1603
  return !0;
@@ -1607,7 +1607,7 @@ var at = nt, ot = (e, t) => ({
1607
1607
  }
1608
1608
  }, jn = class extends On {
1609
1609
  constructor(e, t = 1, n) {
1610
- if (super(ie), this.geometry = null, this.scale = t, this.supportsCrossing = !1, e.type && e.type === "Geometry" && (this.geometry = e), e.geometry && (this.geometry = e.geometry), !this.geometry) throw Error("MeshZone unable to set geometry from the supplied bounds");
1610
+ if (super(ae), this.geometry = null, this.scale = t, this.supportsCrossing = !1, e.type && e.type === "Geometry" && (this.geometry = e), e.geometry && (this.geometry = e.geometry), !this.geometry) throw Error("MeshZone unable to set geometry from the supplied bounds");
1611
1611
  this.geometry.isBufferGeometry && (this.geometry = new n().fromBufferGeometry(this.geometry));
1612
1612
  }
1613
1613
  isMeshZone() {
@@ -1619,7 +1619,7 @@ var at = nt, ot = (e, t) => ({
1619
1619
  }
1620
1620
  }, Mn = class extends On {
1621
1621
  constructor(e, t, n) {
1622
- super(ae);
1622
+ super(oe);
1623
1623
  var r = U.isUndefined(e, t, n) ? 0 : e;
1624
1624
  this.x = r, this.y = r, this.z = r, this.supportsCrossing = !1;
1625
1625
  }
@@ -1631,7 +1631,7 @@ var at = nt, ot = (e, t) => ({
1631
1631
  }
1632
1632
  }, Nn = class extends On {
1633
1633
  constructor(e, t, n, r) {
1634
- super(oe), this.camera = e, this.renderer = t, this.dis = n || 20, r = r || "1234";
1634
+ super(se), this.camera = e, this.renderer = t, this.dis = n || 20, r = r || "1234";
1635
1635
  for (var i = 1; i < 5; i++) this["d" + i] = r.indexOf(i + "") >= 0;
1636
1636
  }
1637
1637
  isScreenZone() {
@@ -1662,7 +1662,7 @@ Nn.prototype.getPosition = (function() {
1662
1662
  //#region src/zone/SphereZone.js
1663
1663
  var Pn = class extends On {
1664
1664
  constructor(e, t, n, r) {
1665
- super(se);
1665
+ super(ce);
1666
1666
  let i, a;
1667
1667
  U.isUndefined(t, n, r) ? (i = 0, a = e || 100) : (i = e, a = r), this.x = i, this.y = i, this.z = i, this.radius = a, this.the = this.phi = 0;
1668
1668
  }
@@ -1679,7 +1679,7 @@ var Pn = class extends On {
1679
1679
  Pn.prototype.getPosition = (function() {
1680
1680
  var e, t, n;
1681
1681
  return function() {
1682
- return this.random = Math.random(), n = this.random * this.radius, e = I * Math.random(), t = I * 2 * Math.random(), this.vector.x = this.x + n * Math.sin(e) * Math.cos(t), this.vector.y = this.y + n * Math.sin(t) * Math.sin(e), this.vector.z = this.z + n * Math.cos(e), this.vector;
1682
+ return this.random = Math.random(), n = this.random * this.radius, e = F * Math.random(), t = F * 2 * Math.random(), this.vector.x = this.x + n * Math.sin(e) * Math.cos(t), this.vector.y = this.y + n * Math.sin(t) * Math.sin(e), this.vector.z = this.z + n * Math.cos(e), this.vector;
1683
1683
  };
1684
1684
  })(), Pn.prototype._bound = (function() {
1685
1685
  var e = new J(), t = new J(), n;
@@ -1708,7 +1708,7 @@ var Fn = /* @__PURE__ */ s({
1708
1708
  }
1709
1709
  static fromJSON(t) {
1710
1710
  let { zoneType: n, ...r } = t;
1711
- if (!Ge.includes(n)) throw Error(`The zone type ${n} is invalid or not yet supported`);
1711
+ if (!Ke.includes(n)) throw Error(`The zone type ${n} is invalid or not yet supported`);
1712
1712
  return new e(new Fn[n](...Object.values(r)));
1713
1713
  }
1714
1714
  };
@@ -1747,7 +1747,7 @@ var Ln = class e extends X {
1747
1747
  }
1748
1748
  }, zn = class e extends X {
1749
1749
  constructor(e = 1, t = 1) {
1750
- super(ee), this.numPan = q(e), this.timePan = q(t), this.startTime = 0, this.nextTime = 0, this.init();
1750
+ super(te), this.numPan = q(e), this.timePan = q(t), this.startTime = 0, this.nextTime = 0, this.init();
1751
1751
  }
1752
1752
  init() {
1753
1753
  this.startTime = 0, this.nextTime = this.timePan.getValue();
@@ -1792,14 +1792,14 @@ var Ln = class e extends X {
1792
1792
  Vn.prototype.initialize = (function() {
1793
1793
  var e, t = new J(0, 0, 1), n = new J(0, 0, 0);
1794
1794
  return function(r) {
1795
- return e = this.tha * Math.random(), this._useV && this.dirVec.copy(this.dir).scalar(this.radiusPan.getValue()), G.getNormal(this.dirVec, t), n.copy(this.dirVec).applyAxisAngle(t, e), n.applyAxisAngle(this.dirVec.normalize(), Math.random() * I * 2), r.velocity.copy(n), this;
1795
+ return e = this.tha * Math.random(), this._useV && this.dirVec.copy(this.dir).scalar(this.radiusPan.getValue()), G.getNormal(this.dirVec, t), n.copy(this.dirVec).applyAxisAngle(t, e), n.applyAxisAngle(this.dirVec.normalize(), Math.random() * F * 2), r.velocity.copy(n), this;
1796
1796
  };
1797
1797
  })();
1798
1798
  //#endregion
1799
1799
  //#region src/initializer/Velocity/PolarVelocity.js
1800
1800
  var Hn = class e extends Vn {
1801
1801
  constructor(e, t, n = !0) {
1802
- super(N, n), this.tha = t * L, this.dirVec = e.toVector3D(), this._useV = !1;
1802
+ super(N, n), this.tha = t * I, this.dirVec = e.toVector3D(), this._useV = !1;
1803
1803
  }
1804
1804
  static fromJSON(t) {
1805
1805
  let { polarRadius: n, polarTheta: r, polarPhi: i, velocityTheta: a, isEnabled: o = !0 } = t;
@@ -1807,7 +1807,7 @@ var Hn = class e extends Vn {
1807
1807
  }
1808
1808
  }, Un = class e extends Vn {
1809
1809
  constructor(e, t, n, r = !0) {
1810
- super(P, r), this.radiusPan = q(e), this.dir = t.clone().normalize(), this.tha = n * L, this._useV = !0;
1810
+ super(ee, r), this.radiusPan = q(e), this.dir = t.clone().normalize(), this.tha = n * I, this._useV = !0;
1811
1811
  }
1812
1812
  static fromJSON(t) {
1813
1813
  let { radius: n, x: r, y: i, z: a, theta: o, isEnabled: s = !0 } = t;
@@ -1815,7 +1815,7 @@ var Hn = class e extends Vn {
1815
1815
  }
1816
1816
  }, Wn = class e extends Vn {
1817
1817
  constructor(e, t, n = !0) {
1818
- super(M, n), this.radiusPan = q(1), this.dir = e.clone(), this.tha = t * L, this._useV = !0;
1818
+ super(M, n), this.radiusPan = q(1), this.dir = e.clone(), this.tha = t * I, this._useV = !0;
1819
1819
  }
1820
1820
  static fromJSON(t) {
1821
1821
  let { x: n, y: r, z: i, theta: a, isEnabled: o = !0 } = t;
@@ -1986,7 +1986,7 @@ var Hn = class e extends Vn {
1986
1986
  destroy() {
1987
1987
  this.dead = !0, this.energy = 0, this.totalEmitTimes = -1, this.particles.length == 0 && (this.isEmitting = !1, this.removeAllInitializers(), this.removeAllBehaviours(), this.dispatch(`${this.id}_${gn}`), this.parent && this.parent.removeEmitter(this));
1988
1988
  }
1989
- }, Qn = Infinity, $n = 1e3, er = _e, tr = .03, nr = "dead", Z = class {
1989
+ }, Qn = Infinity, $n = 1e3, er = ve, tr = .03, nr = "dead", Z = class {
1990
1990
  constructor(e = Infinity, t = er, n = u, r = !0) {
1991
1991
  this.type = n, this.isEnabled = r, this.id = `behaviour-${at()}`, this.life = e, this.easing = t, this.age = 0, this.energy = 1, this.dead = !1;
1992
1992
  }
@@ -2042,7 +2042,7 @@ var Hn = class e extends Vn {
2042
2042
  }
2043
2043
  static fromJSON(t) {
2044
2044
  let { alphaA: n, alphaB: r, life: i, easing: a, isEnabled: o = !0 } = t;
2045
- return new e(n, r, i, z(a), o);
2045
+ return new e(n, r, i, R(a), o);
2046
2046
  }
2047
2047
  }, ir = class e extends Z {
2048
2048
  constructor(e = new J(), t = 100, n = $n, r = Qn, i = er, a = !0) {
@@ -2056,7 +2056,7 @@ var Hn = class e extends Vn {
2056
2056
  }
2057
2057
  static fromJSON(t) {
2058
2058
  let { x: n, y: r, z: i, force: a, radius: o, life: s, easing: c, isEnabled: l = !0 } = t;
2059
- return new e(new J(n, r, i), a, o, s, z(c), l);
2059
+ return new e(new J(n, r, i), a, o, s, R(c), l);
2060
2060
  }
2061
2061
  }, ar = class extends Z {
2062
2062
  constructor(e, t, n, r, i, a = !0) {
@@ -2087,14 +2087,14 @@ var Hn = class e extends Vn {
2087
2087
  this.same = t == null, this.colorA = Yt(e), this.colorB = Yt(t), n && super.reset(n, r);
2088
2088
  }
2089
2089
  initialize(e) {
2090
- e.transform.colorA = Ke.getRGB(this.colorA.getValue()), e.useColor = !0, e.transform.colorB = this.same ? e.transform.colorA : Ke.getRGB(this.colorB.getValue());
2090
+ e.transform.colorA = qe.getRGB(this.colorA.getValue()), e.useColor = !0, e.transform.colorB = this.same ? e.transform.colorA : qe.getRGB(this.colorB.getValue());
2091
2091
  }
2092
2092
  mutate(e, t, n) {
2093
2093
  this.energize(e, t, n), this._same ? (e.color.r = e.transform.colorA.r, e.color.g = e.transform.colorA.g, e.color.b = e.transform.colorA.b) : (e.color.r = G.lerp(e.transform.colorA.r, e.transform.colorB.r, this.energy), e.color.g = G.lerp(e.transform.colorA.g, e.transform.colorB.g, this.energy), e.color.b = G.lerp(e.transform.colorA.b, e.transform.colorB.b, this.energy));
2094
2094
  }
2095
2095
  static fromJSON(t) {
2096
2096
  let { colorA: n, colorB: r, life: i, easing: a, isEnabled: o = !0 } = t;
2097
- return new e(n, r, i, z(a), o);
2097
+ return new e(n, r, i, R(a), o);
2098
2098
  }
2099
2099
  }, sr = class e extends Z {
2100
2100
  constructor(e, t, n, r, i) {
@@ -2108,7 +2108,7 @@ var Hn = class e extends Vn {
2108
2108
  }
2109
2109
  static fromJSON(t) {
2110
2110
  let { zoneType: n, zoneParams: r, crossType: i, life: a, easing: o, isEnabled: s = !0 } = t, c = new Fn[n](...Object.values(r));
2111
- return new e(c, i, a, z(o), s);
2111
+ return new e(c, i, a, R(o), s);
2112
2112
  }
2113
2113
  }, cr = class e extends Z {
2114
2114
  constructor(e, t, n, r, i, a = !0) {
@@ -2122,7 +2122,7 @@ var Hn = class e extends Vn {
2122
2122
  }
2123
2123
  static fromJSON(t) {
2124
2124
  let { fx: n, fy: r, fz: i, life: a, easing: o, isEnabled: s = !0 } = t;
2125
- return new e(n, r, i, a, z(o), s);
2125
+ return new e(n, r, i, a, R(o), s);
2126
2126
  }
2127
2127
  }, lr = class e extends cr {
2128
2128
  constructor(e, t, n, r = !0) {
@@ -2130,7 +2130,7 @@ var Hn = class e extends Vn {
2130
2130
  }
2131
2131
  static fromJSON(t) {
2132
2132
  let { gravity: n, life: r, easing: i, isEnabled: a = !0 } = t;
2133
- return new e(n, r, z(i), a);
2133
+ return new e(n, r, R(i), a);
2134
2134
  }
2135
2135
  }, ur = class e extends Z {
2136
2136
  constructor(e, t, n, r = tr, i, a, o = !0) {
@@ -2147,7 +2147,7 @@ var Hn = class e extends Vn {
2147
2147
  }
2148
2148
  static fromJSON(t) {
2149
2149
  let { x: n, y: r, z: i, delay: a, life: o, easing: s, isEnabled: c = !0 } = t;
2150
- return new e(n, r, i, a, o, z(s), c);
2150
+ return new e(n, r, i, a, o, R(s), c);
2151
2151
  }
2152
2152
  }, dr = class e extends ir {
2153
2153
  constructor(e, t, n, r, i, a = !0) {
@@ -2158,7 +2158,7 @@ var Hn = class e extends Vn {
2158
2158
  }
2159
2159
  static fromJSON(t) {
2160
2160
  let { x: n, y: r, z: i, force: a, radius: o, life: s, easing: c, isEnabled: l = !0 } = t;
2161
- return new e(new J(n, r, i), a, o, s, z(c), l);
2161
+ return new e(new J(n, r, i), a, o, s, R(c), l);
2162
2162
  }
2163
2163
  }, fr = class e extends Z {
2164
2164
  constructor(e, t, n, r, i, a = !0) {
@@ -2171,7 +2171,7 @@ var Hn = class e extends Vn {
2171
2171
  this._rotationType = e;
2172
2172
  }
2173
2173
  reset(e, t, n, r, i) {
2174
- this.x = e || 0, this.y = t || 0, this.z = n || 0, e === void 0 || e == "same" ? this.rotationType = "same" : t == null ? this.rotationType = "set" : n === void 0 ? this.rotationType = "to" : (this.rotationType = "add", this.x = q(this.x * L), this.y = q(this.y * L), this.z = q(this.z * L)), r && super.reset(r, i);
2174
+ this.x = e || 0, this.y = t || 0, this.z = n || 0, e === void 0 || e == "same" ? this.rotationType = "same" : t == null ? this.rotationType = "set" : n === void 0 ? this.rotationType = "to" : (this.rotationType = "add", this.x = q(this.x * I), this.y = q(this.y * I), this.z = q(this.z * I)), r && super.reset(r, i);
2175
2175
  }
2176
2176
  initialize(e) {
2177
2177
  switch (this.rotationType) {
@@ -2189,7 +2189,7 @@ var Hn = class e extends Vn {
2189
2189
  }
2190
2190
  _setRotation(e, t) {
2191
2191
  if (e = e || new J(), t == "random") {
2192
- var n = G.randomAToB(-I, I), r = G.randomAToB(-I, I), i = G.randomAToB(-I, I);
2192
+ var n = G.randomAToB(-F, F), r = G.randomAToB(-F, F), i = G.randomAToB(-F, F);
2193
2193
  e.set(n, r, i);
2194
2194
  } else t instanceof J && e.copy(t);
2195
2195
  }
@@ -2209,7 +2209,7 @@ var Hn = class e extends Vn {
2209
2209
  }
2210
2210
  static fromJSON(t) {
2211
2211
  let { x: n, y: r, z: i, life: a, easing: o, isEnabled: s = !0 } = t;
2212
- return new e(n, r, i, a, z(o), s);
2212
+ return new e(n, r, i, a, R(o), s);
2213
2213
  }
2214
2214
  }, pr = class e extends Z {
2215
2215
  constructor(e, t, n, r, i = !0) {
@@ -2232,7 +2232,7 @@ var Hn = class e extends Vn {
2232
2232
  }
2233
2233
  static fromJSON(t) {
2234
2234
  let { scaleA: n, scaleB: r, life: i, easing: a, isEnabled: o = !0 } = t;
2235
- return new e(n, r, i, z(a), o);
2235
+ return new e(n, r, i, R(a), o);
2236
2236
  }
2237
2237
  }, mr = class e extends Z {
2238
2238
  constructor(e, t, n, r, i, a, o, s = !0) {
@@ -2246,7 +2246,7 @@ var Hn = class e extends Vn {
2246
2246
  }
2247
2247
  static fromJSON(t) {
2248
2248
  let { x: n, y: r, z: i, spring: a, friction: o, life: s, easing: c, isEnabled: l = !0 } = t;
2249
- return new e(n, r, i, a, o, s, z(c), l);
2249
+ return new e(n, r, i, a, o, s, R(c), l);
2250
2250
  }
2251
2251
  }, hr = /* @__PURE__ */ s({
2252
2252
  Alpha: () => rr,
@@ -2266,59 +2266,60 @@ var Hn = class e extends Vn {
2266
2266
  let n = [];
2267
2267
  return e.forEach((e) => {
2268
2268
  let { type: r, properties: i } = e;
2269
- if (!Ue.includes(r)) throw Error(`The initializer type ${r} is invalid or not yet supported`);
2270
- F.includes(r) ? n.push(Gn[r].fromJSON(i, t)) : n.push(Gn[r].fromJSON(i));
2269
+ if (!We.includes(r)) throw Error(`The initializer type ${r} is invalid or not yet supported`);
2270
+ P.includes(r) ? n.push(Gn[r].fromJSON(i, t)) : n.push(Gn[r].fromJSON(i));
2271
2271
  }), n;
2272
2272
  }, vr = (e) => {
2273
2273
  let t = [];
2274
2274
  return e.forEach((e) => {
2275
2275
  let { type: n, properties: r } = e;
2276
- if (!We.includes(n)) throw Error(`The behaviour type ${n} is invalid or not yet supported`);
2276
+ if (!Ge.includes(n)) throw Error(`The behaviour type ${n} is invalid or not yet supported`);
2277
2277
  t.push(hr[n].fromJSON(r));
2278
2278
  }), t;
2279
2279
  }, yr = (e, t, n, r) => {
2280
- let { preParticles: i = 500, integrationType: a = he, emitters: o = [] } = e, s = new n(t, i, a);
2280
+ let { preParticles: i = 500, integrationType: a = ge, emitters: o = [] } = e, s = new n(t, i, a);
2281
2281
  return o.forEach((e) => {
2282
2282
  let n = new r(), { rate: i, rotation: a, initializers: o, behaviours: c, emitterBehaviours: l = [], position: u, totalEmitTimes: d = Infinity, life: f = Infinity, damping: p = Kn } = e;
2283
2283
  n.damping = p, n.setRate(gr(i)).setRotation(a).setInitializers(_r(o, t)).setBehaviours(vr(c)).setEmitterBehaviours(vr(l)).setPosition(u).emit(d, f), s.addEmitter(n);
2284
2284
  }), s;
2285
2285
  }, br = { shouldAutoEmit: !0 }, xr = (e) => zn.fromJSON(e), Sr = (e, t) => new Promise((n, r) => {
2286
2286
  if (!e.length) return n([]);
2287
- let i = e.length, a = [], o = e.filter(({ properties: e }) => !e.texture), s = e.filter(({ properties: e }) => e.texture);
2288
- o.forEach((e) => {
2289
- let { type: o, properties: s } = e;
2290
- if (!Ue.includes(o)) return r(`The initializer type ${o} is invalid or not yet supported`);
2291
- if (F.includes(o) ? a.push(Gn[o].fromJSON(s, t)) : a.push(Gn[o].fromJSON(s)), a.length === i) return n(a);
2292
- }), s.forEach((e) => {
2293
- let { type: o, properties: s, properties: { texture: c } } = e, l = new t.TextureLoader();
2294
- if (!Ue.includes(o)) return r(`The initializer type ${o} is invalid or not yet supported`);
2295
- l.load(c, (e) => {
2296
- if (a.push(Bn.fromJSON({
2297
- ...s,
2287
+ let i = e.length, a = Array(i), o = 0, s = (e, t) => {
2288
+ if (a[e] = t, o += 1, o === i) return n(a);
2289
+ };
2290
+ e.forEach((e, n) => {
2291
+ let { type: i, properties: a } = e;
2292
+ if (!We.includes(i)) return r(`The initializer type ${i} is invalid or not yet supported`);
2293
+ if (a.texture) {
2294
+ new t.TextureLoader().load(a.texture, (e) => s(n, Bn.fromJSON({
2295
+ ...a,
2298
2296
  loadedTexture: e
2299
- }, t)), a.length === i) return n(a);
2300
- }, void 0, r);
2297
+ }, t)), void 0, r);
2298
+ return;
2299
+ }
2300
+ s(n, P.includes(i) ? Gn[i].fromJSON(a, t) : Gn[i].fromJSON(a));
2301
2301
  });
2302
2302
  }), Cr = (e) => new Promise((t, n) => {
2303
2303
  if (!e.length) return t([]);
2304
2304
  let r = e.length, i = [];
2305
2305
  e.forEach((e) => {
2306
2306
  let { type: a, properties: o } = e;
2307
- if (!We.includes(a)) return n(`The behaviour type ${a} is invalid or not yet supported`);
2307
+ if (!Ge.includes(a)) return n(`The behaviour type ${a} is invalid or not yet supported`);
2308
2308
  if (i.push(hr[a].fromJSON(o)), i.length === r) return t(i);
2309
2309
  });
2310
2310
  }), wr = (e, t, n, r) => new Promise((i, a) => {
2311
2311
  if (!e.length) return i([]);
2312
- let o = [], s = e.length;
2313
- if (!s) return i(o);
2314
- e.forEach((e) => {
2315
- let c = new t(), { rate: l, rotation: u, initializers: d, behaviours: f, emitterBehaviours: p = [], position: m, totalEmitTimes: h = Infinity, life: g = Infinity, damping: _ = Kn } = e;
2316
- c.damping = _, c.setRate(xr(l)).setRotation(u).setPosition(m), Sr(d, n).then((e) => (c.setInitializers(e), Cr(f))).then((e) => (c.setBehaviours(e), Cr(p))).then((e) => (c.setEmitterBehaviours(e), Promise.resolve(c))).then((e) => {
2317
- if (o.push(r ? e.emit(h, g) : e.setTotalEmitTimes(h).setLife(g)), o.length === s) return i(o);
2312
+ let o = e.length;
2313
+ if (!o) return i([]);
2314
+ let s = Array(o), c = 0;
2315
+ e.forEach((e, l) => {
2316
+ let u = new t(), { rate: d, rotation: f, initializers: p, behaviours: m, emitterBehaviours: h = [], position: g, totalEmitTimes: _ = Infinity, life: v = Infinity, damping: y = Kn } = e;
2317
+ u.damping = y, u.setRate(xr(d)).setRotation(f).setPosition(g), Sr(p, n).then((e) => (u.setInitializers(e), Cr(m))).then((e) => (u.setBehaviours(e), Cr(h))).then((e) => (u.setEmitterBehaviours(e), Promise.resolve(u))).then((e) => {
2318
+ if (s[l] = r ? e.emit(_, v) : e.setTotalEmitTimes(_).setLife(v), c += 1, c === o) return i(s);
2318
2319
  }).catch(a);
2319
2320
  });
2320
2321
  }), Tr = (e, t, n, r, i = {}) => new Promise((a, o) => {
2321
- let { preParticles: s = 500, integrationType: c = he, emitters: l = [] } = e, u = new n(s, c), { shouldAutoEmit: d } = {
2322
+ let { preParticles: s = 500, integrationType: c = ge, emitters: l = [] } = e, u = new n(s, c), { shouldAutoEmit: d } = {
2322
2323
  ...br,
2323
2324
  ...i
2324
2325
  };
@@ -2371,7 +2372,7 @@ var Hn = class e extends Vn {
2371
2372
  console.warn(e);
2372
2373
  }
2373
2374
  }
2374
- update(e = He) {
2375
+ update(e = Ue) {
2375
2376
  let t = e || .0167;
2376
2377
  if (this.canUpdate) {
2377
2378
  if (t > 0) {
@@ -2516,7 +2517,7 @@ var kr = class extends Zn {
2516
2517
  super.destroy(), this.mouseTarget.removeEventListener("mousemove", this.mousemoveHandler, !1);
2517
2518
  }
2518
2519
  }, Ar = class {
2519
- constructor(e = ce) {
2520
+ constructor(e = le) {
2520
2521
  this.type = e;
2521
2522
  }
2522
2523
  init(e) {
@@ -2539,11 +2540,11 @@ var kr = class extends Zn {
2539
2540
  onParticleDead(e) {}
2540
2541
  onSystemUpdate(e) {}
2541
2542
  logRendererType() {
2542
- ge && console.log(`${this.type}`);
2543
+ _e && console.log(`${this.type}`);
2543
2544
  }
2544
2545
  }, jr = class extends Ar {
2545
2546
  constructor() {
2546
- super(le), this.targetPool = new Y(), this.materialPool = new Y();
2547
+ super(ue), this.targetPool = new Y(), this.materialPool = new Y();
2547
2548
  }
2548
2549
  onSystemUpdate() {}
2549
2550
  onParticleCreated(e) {}
@@ -2551,14 +2552,14 @@ var kr = class extends Zn {
2551
2552
  onParticleDead(e) {}
2552
2553
  }, Mr = class extends Ar {
2553
2554
  constructor(e, t) {
2554
- super(de), this.container = e, this._targetPool = new Y(), this._materialPool = new Y(), this._body = new t.Mesh(new t.BoxGeometry(50, 50, 50), new t.MeshLambertMaterial({ color: "#ff0000" }));
2555
+ super(fe), this.container = e, this._targetPool = new Y(), this._materialPool = new Y(), this._body = new t.Mesh(new t.BoxGeometry(50, 50, 50), new t.MeshLambertMaterial({ color: "#ff0000" }));
2555
2556
  }
2556
2557
  isThreeSprite(e) {
2557
2558
  return e.target.isSprite;
2558
2559
  }
2559
2560
  onSystemUpdate() {}
2560
2561
  onParticleCreated(e) {
2561
- e.target || (e.body || (e.body = this._body), e.target = this._targetPool.get(e.body), (e.useAlpha || e.useColor) && (e.target.material.__puid = qe.id(e.body.material), e.target.material = this._materialPool.get(e.target.material))), e.target && (e.target.position.copy(e.position), this.container.add(e.target));
2562
+ e.target || (e.body || (e.body = this._body), e.target = this._targetPool.get(e.body), (e.useAlpha || e.useColor) && (e.target.material.__puid = Je.id(e.body.material), e.target.material = this._materialPool.get(e.target.material))), e.target && (e.target.position.copy(e.position), this.container.add(e.target));
2562
2563
  }
2563
2564
  onParticleUpdate(e) {
2564
2565
  let { target: t, useAlpha: n, useColor: r } = e;
@@ -2575,7 +2576,7 @@ var kr = class extends Zn {
2575
2576
  }
2576
2577
  }, Nr = class extends Mr {
2577
2578
  constructor(e, t) {
2578
- super(e, t), this.type = ue, this._body = new t.Sprite(new t.SpriteMaterial({ color: 16777215 }));
2579
+ super(e, t), this.type = de, this._body = new t.Sprite(new t.SpriteMaterial({ color: 16777215 }));
2579
2580
  }
2580
2581
  rotate(e) {
2581
2582
  e.target.material.rotation = e.rotation.z;
@@ -2700,7 +2701,7 @@ var Ur = class {
2700
2701
  this.shouldDebug = t, this.rendererType = r, this.indexData = i, this.canvas = o, this.entries = [], r === "DesktopGPURenderer" && (this.atlasIndex = new n.DataTexture(i, 256, 1, n.RGBAFormat, n.FloatType)), o.width = o.height = 256, t && this.debug(o, a), this.atlasTexture = new n.CanvasTexture(o), this.atlasTexture.flipY = !1, e.material.uniforms.uTexture.value = this.atlasTexture, r === "DesktopGPURenderer" && (e.material.uniforms.atlasIndex.value = this.atlasIndex), e.material.uniformsNeedUpdate = !0;
2701
2702
  }
2702
2703
  log(...e) {
2703
- ge && console.log(...e);
2704
+ _e && console.log(...e);
2704
2705
  }
2705
2706
  debug() {
2706
2707
  let { canvas: e, ctx: t } = this, n = e.width;
@@ -2762,7 +2763,7 @@ var Ur = class {
2762
2763
  }
2763
2764
  `, Q, qr = class extends Ar {
2764
2765
  constructor(e, t, n = Lr) {
2765
- super(me), Q = this.three = t;
2766
+ super(he), Q = this.three = t;
2766
2767
  let { camera: r, maxParticles: i, baseColor: a, blending: o, depthTest: s, depthWrite: c, transparent: l, shouldDebugTextureAtlas: u } = {
2767
2768
  ...Lr,
2768
2769
  ...n
@@ -2865,7 +2866,7 @@ var Ur = class {
2865
2866
  }
2866
2867
  `, $, Xr = class extends Ar {
2867
2868
  constructor(e, t, n = Lr) {
2868
- super(pe), $ = this.three = t;
2869
+ super(me), $ = this.three = t;
2869
2870
  let { camera: r, maxParticles: i, baseColor: a, blending: o, depthTest: s, depthWrite: c, transparent: l, shouldDebugTextureAtlas: u } = {
2870
2871
  ...Lr,
2871
2872
  ...n
@@ -2947,7 +2948,7 @@ var Ur = class {
2947
2948
  }
2948
2949
  }, Zr = class extends Ar {
2949
2950
  constructor(e, t, n = Lr) {
2950
- super(fe);
2951
+ super(pe);
2951
2952
  let { shouldForceDesktopRenderer: r, shouldForceMobileRenderer: i } = n, a = [
2952
2953
  e,
2953
2954
  t,
@@ -2963,6 +2964,6 @@ var Ur = class {
2963
2964
  }
2964
2965
  }, Qr = Er;
2965
2966
  //#endregion
2966
- export { rr as Alpha, Kt as ArraySpan, ir as Attraction, Z as Behaviour, yn as Body, Cn as BodySprite, Xt as Box, kn as BoxZone, ar as Collision, or as Color, Jt as ColorSpan, Ke as ColorUtil, sr as CrossZone, jr as CustomRenderer, Dr as Debug, Zn as Emitter, kr as FollowEmitter, cr as Force, Zr as GPURenderer, lr as Gravity, Zt as INTEGRATION_TYPE_EULER, Qt as INTEGRATION_TYPE_RK2, $t as INTEGRATION_TYPE_RK4, en as INTEGRATION_TYPE_VERLET, Tn as InitializerUtil, En as Life, An as LineZone, Dn as Mass, G as MathUtils, Mr as MeshRenderer, jn as MeshZone, qe as PUID, cn as Particle, Mn as PointZone, rn as Polar3D, Hn as PolarVelocity, Y as Pool, In as Position, Un as RadialVelocity, Rn as Radius, ur as RandomDrift, zn as Rate, dr as Repulsion, fr as Rotate, Ln as Rotation, pr as Scale, Nn as ScreenZone, K as Span, Pn as SphereZone, mr as Spring, Nr as SpriteRenderer, Er as System, H as THREEUtil, Bn as Texture, U as Util, J as Vector3D, Wn as VectorVelocity, qt as createArraySpan, Yt as createColorSpan, q as createSpan, Qr as default, R as ease, Ie as easeInBack, Ne as easeInCirc, xe as easeInCubic, Ae as easeInExpo, Re as easeInOutBack, Fe as easeInOutCirc, Ce as easeInOutCubic, Me as easeInOutExpo, be as easeInOutQuad, Ee as easeInOutQuart, ke as easeInOutSine, ve as easeInQuad, we as easeInQuart, De as easeInSine, _e as easeLinear, Le as easeOutBack, Pe as easeOutCirc, Se as easeOutCubic, je as easeOutExpo, ye as easeOutQuad, Te as easeOutQuart, Oe as easeOutSine, z as getEasingByName, nn as integrate, Or as log, ze as setEasingByName, at as uid, ot as withDefaults };
2967
+ export { rr as Alpha, Kt as ArraySpan, ir as Attraction, Z as Behaviour, yn as Body, Cn as BodySprite, Xt as Box, kn as BoxZone, ar as Collision, or as Color, Jt as ColorSpan, qe as ColorUtil, sr as CrossZone, jr as CustomRenderer, Dr as Debug, Zn as Emitter, kr as FollowEmitter, cr as Force, Zr as GPURenderer, lr as Gravity, Zt as INTEGRATION_TYPE_EULER, Qt as INTEGRATION_TYPE_RK2, $t as INTEGRATION_TYPE_RK4, en as INTEGRATION_TYPE_VERLET, Tn as InitializerUtil, En as Life, An as LineZone, Dn as Mass, G as MathUtils, Mr as MeshRenderer, jn as MeshZone, Je as PUID, cn as Particle, Mn as PointZone, rn as Polar3D, Hn as PolarVelocity, Y as Pool, In as Position, Un as RadialVelocity, Rn as Radius, ur as RandomDrift, zn as Rate, dr as Repulsion, fr as Rotate, Ln as Rotation, pr as Scale, Nn as ScreenZone, K as Span, Pn as SphereZone, mr as Spring, Nr as SpriteRenderer, Er as System, H as THREEUtil, Bn as Texture, U as Util, J as Vector3D, Wn as VectorVelocity, qt as createArraySpan, Yt as createColorSpan, q as createSpan, Qr as default, L as ease, Le as easeInBack, Pe as easeInCirc, Se as easeInCubic, je as easeInExpo, ze as easeInOutBack, Ie as easeInOutCirc, we as easeInOutCubic, Ne as easeInOutExpo, xe as easeInOutQuad, De as easeInOutQuart, Ae as easeInOutSine, ye as easeInQuad, Te as easeInQuart, Oe as easeInSine, ve as easeLinear, Re as easeOutBack, Fe as easeOutCirc, Ce as easeOutCubic, Me as easeOutExpo, be as easeOutQuad, Ee as easeOutQuart, ke as easeOutSine, R as getEasingByName, nn as integrate, Or as log, Be as setEasingByName, at as uid, ot as withDefaults };
2967
2968
 
2968
2969
  //# sourceMappingURL=three-nebula.mjs.map