three-mediapipe-rig 0.1.1 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/face-tracker-utils-xt9__vBF.js +16 -0
- package/dist/meshcap/atlas-builder.d.ts +10 -0
- package/dist/meshcap/atlas-builder.d.ts.map +1 -0
- package/dist/meshcap/constants.d.ts +3 -0
- package/dist/meshcap/constants.d.ts.map +1 -0
- package/dist/meshcap/material.d.ts +53 -0
- package/dist/meshcap/material.d.ts.map +1 -0
- package/dist/meshcap/meshcap.d.ts +5 -0
- package/dist/meshcap/meshcap.d.ts.map +1 -0
- package/dist/meshcap/parse-mcap-file.d.ts +8 -0
- package/dist/meshcap/parse-mcap-file.d.ts.map +1 -0
- package/dist/meshcap/types.d.ts +53 -0
- package/dist/meshcap/types.d.ts.map +1 -0
- package/dist/meshcap/write-mcap-file.d.ts +3 -0
- package/dist/meshcap/write-mcap-file.d.ts.map +1 -0
- package/dist/meshcap.d.ts +2 -0
- package/dist/meshcap.js +316 -0
- package/dist/module.d.ts +1 -0
- package/dist/module.d.ts.map +1 -1
- package/dist/rigger.d.ts +2 -0
- package/dist/rigger.js +853 -0
- package/dist/tracking/BoneMapping.d.ts.map +1 -1
- package/dist/tracking/FaceTracker.d.ts +12 -2
- package/dist/tracking/FaceTracker.d.ts.map +1 -1
- package/dist/tracking/HandTracker.d.ts +3 -3
- package/dist/tracking/HandTracker.d.ts.map +1 -1
- package/dist/tracking/PoseTracker.d.ts +1 -1
- package/dist/tracking/PoseTracker.d.ts.map +1 -1
- package/dist/tracking/TrackerManager.d.ts +118 -0
- package/dist/tracking/TrackerManager.d.ts.map +1 -0
- package/dist/tracking/recoding/recorder.d.ts +10 -8
- package/dist/tracking/recoding/recorder.d.ts.map +1 -1
- package/dist/tracking/util/face-tracker-utils.d.ts +9 -0
- package/dist/tracking/util/face-tracker-utils.d.ts.map +1 -0
- package/package.json +17 -12
- package/dist/three-mediapipe-rig.js +0 -839
- package/dist/three-mediapipe-rig.js.map +0 -1
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var Re = Object.defineProperty;
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var Pe = (c, s, e) => s in c ? Re(c, s, { enumerable: !0, configurable: !0, writable: !0, value: e }) : c[s] = e;
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var P = (c, s, e) => Pe(c, typeof s != "symbol" ? s + "" : s, e);
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import { PoseLandmarker as fe, HandLandmarker as U, FaceLandmarker as G, FilesetResolver as ve, DrawingUtils as ge } from "@mediapipe/tasks-vision";
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import * as u from "three/webgpu";
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import { Vector3 as b, Quaternion as we, BufferAttribute as Ee, VideoTexture as We, SRGBColorSpace as Fe, MeshPhysicalNodeMaterial as Ae } from "three/webgpu";
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import * as T from "three";
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import { Bone as Se } from "three";
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import { uniform as _, attribute as Me, instancedArray as Ve, varying as Ne, vec3 as Oe, texture as Te, vec2 as _e } from "three/tsl";
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import { GLTFExporter as Ce } from "three/examples/jsm/Addons.js";
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const z = new b(), Y = new b(), De = new b(1, 0, 0), ze = new b(-1, 0, 0), Be = new b(0, 1, 0), Ie = new b(0, -1, 0), Z = new b(0, 0, 1);
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new b(0, 0, -1);
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const J = new b(), Ue = new b(), Ge = new b(), ee = new we(), B = new we();
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function M(c, s, e, t = "+x") {
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c.lookAt(s);
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const o = t == "+x" ? De : t == "-x" ? ze : t == "+y" ? Be : Ie;
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c.getWorldPosition(Y), c.getWorldQuaternion(B), z.subVectors(e, Y).normalize(), J.copy(o).applyQuaternion(B);
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const n = J, a = Ue.copy(Z).applyQuaternion(B), i = z.clone().addScaledVector(a, -z.dot(a)).normalize(), r = Ge.crossVectors(n, i), l = Math.atan2(r.dot(a), n.dot(i));
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ee.setFromAxisAngle(Z, l), c.quaternion.multiply(ee);
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}
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const C = new u.Vector3(), V = new u.Vector3(), I = new u.Vector3();
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new u.Vector3();
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class H {
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constructor(s, e) {
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P(this, "objectGhost");
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P(this, "root");
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/**
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* per landmark index, it points to it's object3D equivalent.
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*/
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P(this, "marks", {});
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this.points = s, this.debugConnections = e, this.root = new u.Object3D(), this.objectGhost = /* @__PURE__ */ new Map();
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for (let t in this.points)
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this.marks[t] = new He(), this.root.add(this.marks[t]);
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}
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updateLandmarks(s, e, t) {
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for (let o in this.points) {
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const n = this.points[o], a = this.marks[o];
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a && (n instanceof Array ? (C.copy(s[n[0]]), a.position.copy(s[n[1]]).sub(C).divideScalar(2).add(s[n[0]]), n.length == 4 && (C.subVectors(
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s[n[3]],
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s[n[2]]
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).divideScalar(2).add(s[n[2]]).sub(a.position).divideScalar(2), a.position.add(C))) : a.position.copy(s[n]));
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}
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t && e && t.drawConnectors(
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e,
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this.debugConnections,
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{
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lineWidth: 1
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}
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);
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}
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getGhost(s) {
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var e;
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if (!this.objectGhost.has(s)) {
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const t = new $e();
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t.position.copy(s.position), t.quaternion.copy(s.quaternion), (e = s.parent) == null || e.add(t), this.objectGhost.set(s, t);
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}
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return this.objectGhost.get(s);
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}
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predict(s, e) {
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throw new Error("Method 'predict' must be implemented.");
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}
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sync(s, e) {
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throw new Error("Method 'sync' must be implemented.");
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}
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test(s) {
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this.marks[s].position.set(1, 2, 3);
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}
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syncObjects(s, e, t) {
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for (const [o, n, a, i] of s) {
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this.marks[a].getWorldPosition(I), this.marks[n].getWorldPosition(V);
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const r = I.sub(V);
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o.getWorldPosition(V), V.add(r);
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const l = V, h = o.getWorldPosition(I).sub(t), f = this.getGhost(o);
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M(f, l, h, i), f.rotateX(Math.PI / 2), o.position.lerp(f.position, e * 4), o.quaternion.slerp(f.quaternion, e * 4);
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}
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}
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getBone(s, e) {
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return s.getObjectByName(e.replace(/[\.\:]/g, ""));
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}
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}
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class He extends u.Mesh {
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constructor() {
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super(new u.SphereGeometry(0.01, 3, 3), new u.MeshStandardMaterial({ color: 16711680, wireframe: !0 }));
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P(this, "_worldPosition", new u.Vector3());
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this.add(new u.AxesHelper(1e-3));
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}
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get worldPosition() {
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return this.getWorldPosition(this._worldPosition), this._worldPosition;
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}
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}
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class $e extends u.Object3D {
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lerp(s, e, t = 8) {
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s.position.lerp(this.position, e * t), s.quaternion.slerp(this.quaternion, e * t);
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}
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}
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function S(c, s, e) {
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return e.worldToLocal(s.getWorldPosition(c)), c;
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}
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function qe(c) {
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return c.replace(/[\.\:]/g, "");
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}
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function g(c, s) {
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let e;
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return s = qe(s), c.traverse((t) => {
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t.name.indexOf(s) === 0 && t instanceof Se && (e = t);
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}), e || console.log("Bone not found: ", s, c.name), e;
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}
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async function je(c, s) {
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const e = await fe.createFromOptions(c, {
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baseOptions: {
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modelAssetPath: (s == null ? void 0 : s.modelPath) ?? "pose_landmarker_lite.task",
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//modelAssetPath: `https://storage.googleapis.com/mediapipe-models/pose_landmarker/pose_landmarker_lite/float16/1/pose_landmarker_lite.task`,
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//modelAssetPath: "https://storage.googleapis.com/mediapipe-models/pose_landmarker/pose_landmarker_heavy/float16/latest/pose_landmarker_heavy.task",
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delegate: "GPU"
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},
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runningMode: "VIDEO",
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numPoses: 1
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});
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return new Je(e, s);
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}
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const Ke = {
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hips: [24, 23],
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neck: [12, 11],
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leftLeg: 23,
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leftKnee: 25,
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leftFoot: 27,
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leftToes: 31,
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leftArm: 11,
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leftElbow: 13,
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leftWrist: 15,
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rightLeg: 24,
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rightKnee: 26,
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rightFoot: 28,
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rightToes: 32,
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rightArm: 12,
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rightElbow: 14,
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rightWrist: 16,
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head: [8, 7],
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mouth: [10, 9],
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torso: [24, 23, 12, 11],
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leftEar: 7,
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rightEar: 8
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}, Xe = new u.Vector3(), te = new u.Vector3(), Qe = new u.Vector3(), Ye = new u.Vector3(), Ze = new u.Vector3(), oe = new u.Vector3(), se = new u.Vector3();
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class Je extends H {
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constructor(e, t) {
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super(Ke, fe.POSE_CONNECTIONS);
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P(this, "_leftWristNormalizedPosition");
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P(this, "_rightWristNormalizedPosition");
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this.poseLandmarker = e, this.config = t, this.root.scale.y *= -2, this.root.scale.z *= -2, this.root.scale.x *= 2;
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}
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/**
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* Position of the left wrist in normalized coordinates (0..1)
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*/
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get leftWristNormalizedPosition() {
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return this._leftWristNormalizedPosition;
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}
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/**
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* Position of the right wrist in normalized coordinates (0..1)
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*/
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get rightWristNormalizedPosition() {
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return this._rightWristNormalizedPosition;
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}
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predict(e, t) {
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this.poseLandmarker.detectForVideo(e, performance.now(), (o) => {
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var n;
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o.landmarks.length != 0 && (this.updateLandmarks(o.worldLandmarks[0], ((n = this.config) == null ? void 0 : n.drawLandmarks) === !1 ? void 0 : o.landmarks[0], t), this._leftWristNormalizedPosition = o.landmarks[0][this.points.leftWrist], this._rightWristNormalizedPosition = o.landmarks[0][this.points.rightWrist]);
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});
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}
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// override sync ( delta:number, objects: BoneBinding[] ) {
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// const hipsPos = this.marks.hips.getWorldPosition(C);
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// this.marks.rightArm.getWorldPosition(A).sub(hipsPos);
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// this.marks.leftArm.getWorldPosition(B).sub(hipsPos);
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// const torsoNormal = C.crossVectors(A,B);
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// this.syncObjects(objects, delta, torsoNormal);
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// }
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bind(e, t) {
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var r;
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const o = {
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hips: g(e, t.hips),
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neck: g(e, t.neck),
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leftArm: g(e, t.armL),
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leftElbow: g(e, t.forearmL),
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leftWrist: g(e, t.handL),
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rightArm: g(e, t.armR),
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rightElbow: g(e, t.forearmR),
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rightWrist: g(e, t.handR),
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head: g(e, t.head),
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torso: g(e, t.torso),
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leftLeg: g(e, t.thighL),
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leftKnee: g(e, t.shinL),
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leftFoot: g(e, t.footL),
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rightLeg: g(e, t.thighR),
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rightKnee: g(e, t.shinR),
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rightFoot: g(e, t.footR)
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};
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(r = this.config) != null && r.ignoreLegs && (delete o.leftLeg, delete o.leftKnee, delete o.leftFoot, delete o.leftToes, delete o.rightLeg, delete o.rightKnee, delete o.rightFoot, delete o.rightToes);
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const n = new u.Vector3(), a = new u.Vector3(), i = (l, h, f, x, d, m) => {
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if (!h) return;
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const y = this.marks[x].getWorldPosition(n).sub(this.marks[f].getWorldPosition(a)).normalize();
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S(oe, h, e).add(y).applyMatrix4(e.matrixWorld), S(se, h, e).add(d).applyMatrix4(e.matrixWorld);
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const p = this.getGhost(h);
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M(p, oe, se, m), p.rotateX(Math.PI / 2), p.lerp(h, l);
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};
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return {
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update: (l) => {
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const h = this.marks.leftLeg.getWorldPosition(Xe).sub(this.marks.rightLeg.getWorldPosition(te)).normalize(), f = this.marks.leftArm.getWorldPosition(te).sub(this.marks.rightArm.getWorldPosition(Qe)).normalize(), x = this.marks.leftEar.getWorldPosition(Ye).sub(this.marks.rightEar.getWorldPosition(Ze)).normalize();
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i(l, o.hips, "hips", "torso", h, "+x"), i(l, o.torso, "torso", "neck", f, "+x"), i(l, o.neck, "neck", "head", x, "+x"), i(l, o.head, "neck", "head", x, "+x"), i(l, o.leftArm, "leftArm", "leftElbow", f, "-x"), i(l, o.leftElbow, "leftElbow", "leftWrist", f, "-x"), i(l, o.leftLeg, "leftLeg", "leftKnee", h, "+x"), i(l, o.leftKnee, "leftKnee", "leftFoot", h, "+x"), i(l, o.leftFoot, "leftFoot", "leftToes", h, "+x"), i(l, o.rightArm, "rightArm", "rightElbow", f, "-x"), i(l, o.rightElbow, "rightElbow", "rightWrist", f, "-x"), i(l, o.rightLeg, "rightLeg", "rightKnee", h, "+x"), i(l, o.rightKnee, "rightKnee", "rightFoot", h, "+x"), i(l, o.rightFoot, "rightFoot", "rightToes", h, "+x");
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}
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};
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}
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}
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const ne = new u.Vector2(), ie = new u.Vector2();
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async function et(c, s) {
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const e = await U.createFromOptions(c, {
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baseOptions: {
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modelAssetPath: s.modelPath ?? "hand_landmarker.task",
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//modelAssetPath: `https://storage.googleapis.com/mediapipe-models/hand_landmarker/hand_landmarker/float16/1/hand_landmarker.task`,
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delegate: "GPU"
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},
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runningMode: "VIDEO",
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numHands: 2
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}), t = (o, n, a) => {
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try {
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ne.copy(o()), ie.copy(n());
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} catch (i) {
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return console.warn("No pose data... will just be optimitic and say yes to everything.", i), !0;
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}
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return ne.distanceTo(a) < ie.distanceTo(a);
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};
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return {
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left: new me(e, "Left", t.bind(null, s.leftWrist, s.rightWrist), s.drawLandmarks),
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right: new me(e, "Right", t.bind(null, s.rightWrist, s.leftWrist), s.drawLandmarks)
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};
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}
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const tt = {
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wrist: 0,
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palm: [9, 13],
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thumb1: 1,
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thumb2: 2,
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thumb3: 3,
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thumb4: 4,
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index1: 5,
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index2: 6,
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index3: 7,
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index4: 8,
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middle1: 9,
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middle2: 10,
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middle3: 11,
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middle4: 12,
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ring1: 13,
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ring2: 14,
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ring3: 15,
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ring4: 16,
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pinky1: 17,
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pinky2: 18,
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256
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pinky3: 19,
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pinky4: 20
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}, N = {
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thumb: ["thumb1", "thumb2", "thumb3", "thumb4"],
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index: ["index1", "index2", "index3", "index4"],
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middle: ["middle1", "middle2", "middle3", "middle4"],
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262
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ring: ["ring1", "ring2", "ring3", "ring4"],
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pinky: ["pinky1", "pinky2", "pinky3", "pinky4"]
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}, ot = new u.Vector3(), re = new u.Vector3(), ae = new u.Vector3(), de = new u.Vector3(), ce = new u.Vector3(), le = new u.Vector3();
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new u.Vector3();
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new u.Vector3();
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new u.Vector3();
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const he = new u.Vector3(), pe = Math.PI / 2, st = new u.Vector3(0, -1, 0);
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class me extends H {
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constructor(e, t, o, n = !0) {
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super(tt, U.HAND_CONNECTIONS);
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P(this, "sign");
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P(this, "isLeft");
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/**
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* the axis used to look at the pole
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*/
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P(this, "lookAtPoleAxis");
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this.handLandmarker = e, this.side = t, this.isMyWrist = o, this.drawLandmarks = n, this.sign = this.side == "Left" ? -1 : 1, this.isLeft = this.side == "Left", this.lookAtPoleAxis = this.sign < 0 ? "+x" : "-x", this.root.scale.setScalar(7), this.root.scale.y *= -1, this.root.scale.z *= -1;
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}
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predict(e, t) {
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const o = this.handLandmarker.detectForVideo(e, performance.now());
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if (o.landmarks.length)
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for (let n = 0; n < o.landmarks.length; n++) {
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const a = o.landmarks[n], i = a[this.points.wrist];
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285
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if (this.isMyWrist(i)) {
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this.updateLandmarks(o.worldLandmarks[n]), this.drawLandmarks && (t.drawConnectors(a, U.HAND_CONNECTIONS, {
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color: this.side == "Left" ? "#00FF00" : "#0000FF",
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288
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lineWidth: 4
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289
|
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}), t.drawLandmarks(a, { color: this.side == "Left" ? "#00FF00" : "#0000FF", lineWidth: 3, radius: 1 }));
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break;
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291
|
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}
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292
|
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}
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293
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}
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sync(e, t) {
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throw new Error("Not used. Use syncHandBones instead");
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|
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}
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297
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/**
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|
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*
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299
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* @param delta time since last frame
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300
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* @param landmark2bones Array the same size as the umber of hand landmarks, and on each positionthe bone that belongs to that point.
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301
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* @see https://ai.google.dev/edge/mediapipe/solutions/vision/hand_landmarker
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*/
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303
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syncHandBones(e, t, o) {
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304
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const n = ot.crossVectors(
|
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305
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re.copy(this.marks.index1.worldPosition).sub(this.marks.wrist.worldPosition),
|
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306
|
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ae.copy(this.marks.pinky1.worldPosition).sub(this.marks.wrist.worldPosition)
|
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307
|
-
).normalize(), a = re.copy(this.marks.palm.worldPosition).sub(this.marks.wrist.worldPosition).normalize(), i = ae.copy(this.marks.pinky1.worldPosition).sub(this.marks.index1.worldPosition).normalize();
|
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308
|
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if (!(a.dot(st) > 0.8)) {
|
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309
|
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if (t.wrist) {
|
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310
|
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const r = S(de, t.wrist, o).add(a).applyMatrix4(o.matrixWorld), l = S(ce, t.wrist, o).sub(i).applyMatrix4(o.matrixWorld), h = this.getGhost(t.wrist);
|
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311
|
-
M(h, r, l, "-y"), h.rotateX(pe), h.lerp(t.wrist, e);
|
|
312
|
-
}
|
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313
|
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this.syncFinger(e, o, n, a, i, t, N.index, "middle1"), this.syncFinger(e, o, n, a, i, t, N.middle, "ring1"), this.syncFinger(e, o, n, a, i, t, N.ring, "pinky1"), this.syncFinger(e, o, n, a, i, t, N.pinky, "ring1", !0), this.syncFinger(e, o, n, a, i, t, N.thumb, "index1");
|
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314
|
-
}
|
|
315
|
-
}
|
|
316
|
-
syncFinger(e, t, o, n, a, i, r, l, h = !1) {
|
|
317
|
-
for (let f = 0; f < r.length - 1; f++) {
|
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318
|
-
const x = i[r[f]];
|
|
319
|
-
if (!x) continue;
|
|
320
|
-
const d = this.getGhost(x), m = de.copy(this.marks[r[f + 1]].worldPosition).sub(this.marks[r[f]].worldPosition).normalize(), y = S(ce, x, t);
|
|
321
|
-
if (f == 0) {
|
|
322
|
-
const p = le.copy(this.marks[l].worldPosition).sub(this.marks[r[0]].worldPosition).normalize();
|
|
323
|
-
h && p.negate(), he.copy(p), M(
|
|
324
|
-
d,
|
|
325
|
-
m.add(y).applyMatrix4(t.matrixWorld),
|
|
326
|
-
p.add(y).applyMatrix4(t.matrixWorld),
|
|
327
|
-
this.lookAtPoleAxis
|
|
328
|
-
);
|
|
329
|
-
} else
|
|
330
|
-
M(
|
|
331
|
-
d,
|
|
332
|
-
m.add(y).applyMatrix4(t.matrixWorld),
|
|
333
|
-
le.copy(he).add(y).applyMatrix4(t.matrixWorld),
|
|
334
|
-
this.lookAtPoleAxis
|
|
335
|
-
);
|
|
336
|
-
d.rotateX(pe), d.lerp(x, e);
|
|
337
|
-
}
|
|
338
|
-
}
|
|
339
|
-
bind(e, t) {
|
|
340
|
-
const o = {}, n = (a, i) => {
|
|
341
|
-
const r = g(e, a);
|
|
342
|
-
if (r)
|
|
343
|
-
return o[i] = r, i;
|
|
344
|
-
};
|
|
345
|
-
return n(this.isLeft ? t.handL : t.handR, "wrist"), n(this.isLeft ? t.index1L : t.index1R, "index1"), n(this.isLeft ? t.index2L : t.index2R, "index2"), n(this.isLeft ? t.index3L : t.index3R, "index3"), n(this.isLeft ? t.middle1L : t.middle1R, "middle1"), n(this.isLeft ? t.middle2L : t.middle2R, "middle2"), n(this.isLeft ? t.middle3L : t.middle3R, "middle3"), n(this.isLeft ? t.ring1L : t.ring1R, "ring1"), n(this.isLeft ? t.ring2L : t.ring2R, "ring2"), n(this.isLeft ? t.ring3L : t.ring3R, "ring3"), n(this.isLeft ? t.pinky1L : t.pinky1R, "pinky1"), n(this.isLeft ? t.pinky2L : t.pinky2R, "pinky2"), n(this.isLeft ? t.pinky3L : t.pinky3R, "pinky3"), n(this.isLeft ? t.thumb1L : t.thumb1R, "thumb1"), n(this.isLeft ? t.thumb2L : t.thumb2R, "thumb2"), n(this.isLeft ? t.thumb3L : t.thumb3R, "thumb3"), {
|
|
346
|
-
update: (a) => {
|
|
347
|
-
this.syncHandBones(a, o, e);
|
|
348
|
-
}
|
|
349
|
-
};
|
|
350
|
-
}
|
|
351
|
-
}
|
|
352
|
-
async function nt(c, s) {
|
|
353
|
-
const e = await G.createFromOptions(c, {
|
|
354
|
-
baseOptions: {
|
|
355
|
-
modelAssetPath: (s == null ? void 0 : s.modelPath) ?? "face_landmarker.task",
|
|
356
|
-
delegate: "GPU"
|
|
357
|
-
},
|
|
358
|
-
outputFaceBlendshapes: !0,
|
|
359
|
-
runningMode: "VIDEO",
|
|
360
|
-
numFaces: 1
|
|
361
|
-
});
|
|
362
|
-
return new lt(e, { ...s });
|
|
363
|
-
}
|
|
364
|
-
const it = {
|
|
365
|
-
eyeL: 473,
|
|
366
|
-
eyeR: 468,
|
|
367
|
-
eyeStartL: 463,
|
|
368
|
-
eyeStartR: 243,
|
|
369
|
-
eyeEndL: 263,
|
|
370
|
-
eyeEndR: 33,
|
|
371
|
-
earL: 454,
|
|
372
|
-
earR: 234,
|
|
373
|
-
noseTip: 4,
|
|
374
|
-
noseBone: 6,
|
|
375
|
-
chin: 152,
|
|
376
|
-
forehead: 10
|
|
377
|
-
}, rt = new b(), at = new b(), ye = new b(), dt = new b(), ct = new b();
|
|
378
|
-
new b();
|
|
379
|
-
class lt extends H {
|
|
380
|
-
constructor(e, t) {
|
|
381
|
-
super(it, G.FACE_LANDMARKS_TESSELATION);
|
|
382
|
-
P(this, "blendshapeCategories");
|
|
383
|
-
P(this, "blendshapeMap", /* @__PURE__ */ new Map());
|
|
384
|
-
P(this, "smoothed", {});
|
|
385
|
-
P(this, "smoothing", 3e-4);
|
|
386
|
-
// lower = smoother but more lag, higher = more responsive
|
|
387
|
-
P(this, "_faceLandmarks", []);
|
|
388
|
-
this.faceLandmarker = e, this.cfg = t, this.root.scale.y *= -1, this.root.scale.z *= -1, this.root.scale.multiplyScalar(3);
|
|
389
|
-
}
|
|
390
|
-
predict(e, t) {
|
|
391
|
-
var n, a, i;
|
|
392
|
-
const o = this.faceLandmarker.detectForVideo(e, performance.now());
|
|
393
|
-
o.faceLandmarks[0] && (this.cfg.drawLandmarks && (t.drawConnectors(o.faceLandmarks[0], G.FACE_LANDMARKS_TESSELATION, { color: "#00fff2ff", lineWidth: 0.1 }), t.drawLandmarks(o.faceLandmarks[0], { color: "#00ff00", lineWidth: 0.1, radius: 0.4 })), this.updateLandmarks(o.faceLandmarks[0], o.faceLandmarks[0])), this._faceLandmarks = o.faceLandmarks[0], this.blendshapeCategories = (a = (n = o.faceBlendshapes) == null ? void 0 : n[0]) == null ? void 0 : a.categories, (i = this.blendshapeCategories) == null || i.forEach((r) => {
|
|
394
|
-
this.blendshapeMap.set(r.categoryName, r.score);
|
|
395
|
-
});
|
|
396
|
-
}
|
|
397
|
-
get lastKnownLandmarks() {
|
|
398
|
-
return this._faceLandmarks;
|
|
399
|
-
}
|
|
400
|
-
bindShapeKeys(e) {
|
|
401
|
-
const t = e.morphTargetDictionary;
|
|
402
|
-
return {
|
|
403
|
-
update: (o) => {
|
|
404
|
-
var n;
|
|
405
|
-
(n = this.blendshapeCategories) == null || n.forEach((a) => {
|
|
406
|
-
const { categoryName: i, score: r } = a;
|
|
407
|
-
if (!(t != null && t.hasOwnProperty(i))) return;
|
|
408
|
-
this.smoothed[i] === void 0 && (this.smoothed[i] = r);
|
|
409
|
-
const l = 1 - Math.pow(this.smoothing, o);
|
|
410
|
-
this.smoothed[i] += (r - this.smoothed[i]) * l, e.morphTargetInfluences[t[i]] = this.smoothed[i];
|
|
411
|
-
});
|
|
412
|
-
}
|
|
413
|
-
};
|
|
414
|
-
}
|
|
415
|
-
bind(e) {
|
|
416
|
-
const t = new ue(e, "L"), o = new ue(e, "R"), n = g(e, "head");
|
|
417
|
-
return {
|
|
418
|
-
update: (a) => {
|
|
419
|
-
if (t.update(a, this.blendshapeMap), o.update(a, this.blendshapeMap), !n) return;
|
|
420
|
-
const i = rt.copy(this.marks.earL.worldPosition), r = at.copy(this.marks.earR.worldPosition), l = ye.subVectors(i, r).multiplyScalar(0.5).add(r), h = dt.subVectors(this.marks.noseTip.worldPosition, l), f = i.sub(r), x = S(ct, n, e), d = f.add(x).applyMatrix4(e.matrixWorld), m = h.add(x).applyMatrix4(e.matrixWorld);
|
|
421
|
-
M(n, m, d, "+x");
|
|
422
|
-
}
|
|
423
|
-
};
|
|
424
|
-
}
|
|
425
|
-
/**
|
|
426
|
-
* The mesh is assumed to be a canonical_face_model because we will be manipulating it's vertices.
|
|
427
|
-
*
|
|
428
|
-
* @see https://github.com/google-ai-edge/mediapipe/tree/master/mediapipe/modules/face_geometry
|
|
429
|
-
* @param mesh basically either the original or a clone of the canonical_face_model
|
|
430
|
-
*/
|
|
431
|
-
bindGeometry(e, t) {
|
|
432
|
-
const o = new b(), n = new b(), a = new b();
|
|
433
|
-
new b();
|
|
434
|
-
const i = e.geometry, r = i.attributes.position, l = [], h = /* @__PURE__ */ new Map(), f = [];
|
|
435
|
-
for (let F = 0; F < r.count; F++) {
|
|
436
|
-
const v = `${r.getX(F).toFixed(6)},${r.getY(F).toFixed(6)},${r.getZ(F).toFixed(6)}`;
|
|
437
|
-
h.has(v) || (h.set(v, l.length), l.push(F)), f.push(h.get(v));
|
|
438
|
-
}
|
|
439
|
-
const x = _(new b(0.5, 0.5, 0.5));
|
|
440
|
-
i.setAttribute("landmarkIndex", new Ee(new Uint16Array(f), 1));
|
|
441
|
-
const d = Me("landmarkIndex", "uint"), m = Ve(468, "vec3"), y = Ne(m.element(d)).xy;
|
|
442
|
-
let p;
|
|
443
|
-
const R = 116, k = 346, E = a.subVectors(
|
|
444
|
-
new b(r.getX(R), r.getY(R), r.getZ(R)),
|
|
445
|
-
new b(r.getX(k), r.getY(k), r.getZ(k))
|
|
446
|
-
).lengthSq(), L = _(E), w = _(1), A = _(1);
|
|
447
|
-
return {
|
|
448
|
-
update: (F) => {
|
|
449
|
-
var O, j;
|
|
450
|
-
if (!p) {
|
|
451
|
-
const W = (j = (O = this.cfg) == null ? void 0 : O.videoElementRef) == null ? void 0 : j.call(O);
|
|
452
|
-
if (!W || !W.videoWidth || !W.videoHeight) return;
|
|
453
|
-
p = W;
|
|
454
|
-
const K = new We(p);
|
|
455
|
-
K.colorSpace = Fe;
|
|
456
|
-
const xe = p.videoWidth / p.videoHeight, X = m.element(d).sub(x).xzy.mul(Oe(1, -1, 1 / xe)).mul(A), Q = Te(K, _e(y.x, y.y.oneMinus()));
|
|
457
|
-
t ? t(X, Q) : e.material = new Ae({
|
|
458
|
-
positionNode: X,
|
|
459
|
-
colorNode: Q,
|
|
460
|
-
roughness: 0.93
|
|
461
|
-
});
|
|
462
|
-
}
|
|
463
|
-
const v = this.lastKnownLandmarks;
|
|
464
|
-
if (!(v != null && v.length)) return;
|
|
465
|
-
w.value = a.subVectors(v[k], v[R]).lengthSq(), w.needsUpdate = !0;
|
|
466
|
-
const D = m.value.array;
|
|
467
|
-
for (let W = 0; W < v.length; W++)
|
|
468
|
-
D[W * 3] = v[W].x, D[W * 3 + 1] = v[W].y, D[W * 3 + 2] = v[W].z;
|
|
469
|
-
m.value.needsUpdate = !0;
|
|
470
|
-
const ke = v[234], $ = v[93], be = v[454], q = v[323];
|
|
471
|
-
o.copy(ke).sub($).divideScalar(2).add($), n.copy(be).sub(q).divideScalar(2).add(q), x.value.subVectors(n, o).divideScalar(2).add(o), x.needsUpdate = !0, A.value = Math.sqrt(L.value / w.value), A.needsUpdate = !0;
|
|
472
|
-
}
|
|
473
|
-
};
|
|
474
|
-
}
|
|
475
|
-
}
|
|
476
|
-
class ue {
|
|
477
|
-
constructor(s, e) {
|
|
478
|
-
P(this, "eyeBone");
|
|
479
|
-
P(this, "eyeLookOut");
|
|
480
|
-
P(this, "eyeLookIn");
|
|
481
|
-
P(this, "eyeLookUp");
|
|
482
|
-
P(this, "eyeLookDown");
|
|
483
|
-
P(this, "sign", 1);
|
|
484
|
-
this.rig = s, this.side = e, this.eyeBone = s.getObjectByName(`eye${e}`);
|
|
485
|
-
const t = e == "L" ? "Left" : "Right";
|
|
486
|
-
this.eyeLookOut = `eyeLookOut${t}`, this.eyeLookIn = `eyeLookIn${t}`, this.eyeLookUp = `eyeLookUp${t}`, this.eyeLookDown = `eyeLookDown${t}`, this.sign = e == "L" ? -1 : 1;
|
|
487
|
-
}
|
|
488
|
-
update(s, e) {
|
|
489
|
-
if (!this.eyeBone) return;
|
|
490
|
-
S(ye, this.eyeBone, this.rig);
|
|
491
|
-
const t = e.get(this.eyeLookOut) ?? 0, o = e.get(this.eyeLookIn) ?? 0, n = e.get(this.eyeLookUp) ?? 0, a = e.get(this.eyeLookDown) ?? 0, i = o - t, r = a - n;
|
|
492
|
-
this.eyeBone.rotation.y = i * this.sign / 2, this.eyeBone.rotation.x = r / 2;
|
|
493
|
-
}
|
|
494
|
-
}
|
|
495
|
-
const Le = {
|
|
496
|
-
faceMesh: "face",
|
|
497
|
-
head: "head",
|
|
498
|
-
hips: "hips",
|
|
499
|
-
neck: "neck",
|
|
500
|
-
torso: "torso",
|
|
501
|
-
armL: "upper_armL",
|
|
502
|
-
forearmL: "forearmL",
|
|
503
|
-
armR: "upper_armR",
|
|
504
|
-
forearmR: "forearmR",
|
|
505
|
-
thighL: "thighL",
|
|
506
|
-
shinL: "shinL",
|
|
507
|
-
footL: "footL",
|
|
508
|
-
thighR: "thighR",
|
|
509
|
-
shinR: "shinR",
|
|
510
|
-
footR: "footR",
|
|
511
|
-
handL: "handL",
|
|
512
|
-
index1L: "index1L",
|
|
513
|
-
index2L: "index2L",
|
|
514
|
-
index3L: "index3L",
|
|
515
|
-
middle1L: "middle1L",
|
|
516
|
-
middle2L: "middle2L",
|
|
517
|
-
middle3L: "middle3L",
|
|
518
|
-
ring1L: "ring1L",
|
|
519
|
-
ring2L: "ring2L",
|
|
520
|
-
ring3L: "ring3L",
|
|
521
|
-
pinky1L: "pinky1L",
|
|
522
|
-
pinky2L: "pinky2L",
|
|
523
|
-
pinky3L: "pinky3L",
|
|
524
|
-
thumb1L: "thumb1L",
|
|
525
|
-
thumb2L: "thumb2L",
|
|
526
|
-
thumb3L: "thumb3L",
|
|
527
|
-
handR: "handR",
|
|
528
|
-
index1R: "index1R",
|
|
529
|
-
index2R: "index2R",
|
|
530
|
-
index3R: "index3R",
|
|
531
|
-
middle1R: "middle1R",
|
|
532
|
-
middle2R: "middle2R",
|
|
533
|
-
middle3R: "middle3R",
|
|
534
|
-
ring1R: "ring1R",
|
|
535
|
-
ring2R: "ring2R",
|
|
536
|
-
ring3R: "ring3R",
|
|
537
|
-
pinky1R: "pinky1R",
|
|
538
|
-
pinky2R: "pinky2R",
|
|
539
|
-
pinky3R: "pinky3R",
|
|
540
|
-
thumb1R: "thumb1R",
|
|
541
|
-
thumb2R: "thumb2R",
|
|
542
|
-
thumb3R: "thumb3R"
|
|
543
|
-
}, ht = [
|
|
544
|
-
"eyeBlinkLeft",
|
|
545
|
-
"eyeBlinkRight",
|
|
546
|
-
"eyeLookDownLeft",
|
|
547
|
-
"eyeLookDownRight",
|
|
548
|
-
"eyeLookInLeft",
|
|
549
|
-
"eyeLookInRight",
|
|
550
|
-
"eyeLookOutLeft",
|
|
551
|
-
"eyeLookOutRight",
|
|
552
|
-
"eyeLookUpLeft",
|
|
553
|
-
"eyeLookUpRight",
|
|
554
|
-
"eyeSquintLeft",
|
|
555
|
-
"eyeSquintRight",
|
|
556
|
-
"eyeWideLeft",
|
|
557
|
-
"eyeWideRight",
|
|
558
|
-
"browDownLeft",
|
|
559
|
-
"browDownRight",
|
|
560
|
-
"browInnerUp",
|
|
561
|
-
"browOuterUpLeft",
|
|
562
|
-
"browOuterUpRight",
|
|
563
|
-
"noseSneerLeft",
|
|
564
|
-
"noseSneerRight",
|
|
565
|
-
"cheekPuff",
|
|
566
|
-
"cheekSquintLeft",
|
|
567
|
-
"cheekSquintRight",
|
|
568
|
-
"jawForward",
|
|
569
|
-
"jawLeft",
|
|
570
|
-
"jawOpen",
|
|
571
|
-
"jawRight",
|
|
572
|
-
"mouthClose",
|
|
573
|
-
"mouthDimpleLeft",
|
|
574
|
-
"mouthDimpleRight",
|
|
575
|
-
"mouthFrownLeft",
|
|
576
|
-
"mouthFrownRight",
|
|
577
|
-
"mouthFunnel",
|
|
578
|
-
"mouthLeft",
|
|
579
|
-
"mouthLowerDownLeft",
|
|
580
|
-
"mouthLowerDownRight",
|
|
581
|
-
"mouthPressLeft",
|
|
582
|
-
"mouthPressRight",
|
|
583
|
-
"mouthPucker",
|
|
584
|
-
"mouthRight",
|
|
585
|
-
"mouthRollLower",
|
|
586
|
-
"mouthRollUpper",
|
|
587
|
-
"mouthShrugLower",
|
|
588
|
-
"mouthShrugUpper",
|
|
589
|
-
"mouthSmileLeft",
|
|
590
|
-
"mouthSmileRight",
|
|
591
|
-
"mouthStretchLeft",
|
|
592
|
-
"mouthStretchRight",
|
|
593
|
-
"mouthUpperUpLeft",
|
|
594
|
-
"mouthUpperUpRight",
|
|
595
|
-
"tongueOut"
|
|
596
|
-
];
|
|
597
|
-
function pt(c, s, e = 30) {
|
|
598
|
-
const t = [], o = c.getObjectByName(
|
|
599
|
-
s.faceMesh
|
|
600
|
-
), n = /* @__PURE__ */ new Set();
|
|
601
|
-
if (o != null && o.morphTargetDictionary)
|
|
602
|
-
for (const y in o.morphTargetDictionary)
|
|
603
|
-
ht.includes(y) && n.add(y);
|
|
604
|
-
const a = Object.keys(s);
|
|
605
|
-
c.traverse((y) => {
|
|
606
|
-
if (y instanceof T.Bone) {
|
|
607
|
-
const p = a.find((R) => y.name.indexOf(s[R]) === 0);
|
|
608
|
-
p && t.push({
|
|
609
|
-
ref: y,
|
|
610
|
-
name: y.name,
|
|
611
|
-
normalizedName: p
|
|
612
|
-
});
|
|
613
|
-
}
|
|
614
|
-
});
|
|
615
|
-
const i = [], r = /* @__PURE__ */ new Map(), l = /* @__PURE__ */ new Map();
|
|
616
|
-
let h = !1, f = 0;
|
|
617
|
-
function x() {
|
|
618
|
-
r.clear(), l.clear(), i.length = 0, f = performance.now() / 1e3, h = !0;
|
|
619
|
-
}
|
|
620
|
-
function d() {
|
|
621
|
-
if (!h) return;
|
|
622
|
-
const y = performance.now() / 1e3 - f;
|
|
623
|
-
i.push(y);
|
|
624
|
-
for (const p of t) {
|
|
625
|
-
r.has(p.name) || r.set(p.name, []);
|
|
626
|
-
const R = r.get(p.name), k = p.ref.quaternion;
|
|
627
|
-
R.push(k.x, k.y, k.z, k.w);
|
|
628
|
-
}
|
|
629
|
-
for (const p of n) {
|
|
630
|
-
l.has(p) || l.set(p, []);
|
|
631
|
-
const R = l.get(p), k = o.morphTargetDictionary[p], E = o.morphTargetInfluences[k];
|
|
632
|
-
R.push(E);
|
|
633
|
-
}
|
|
634
|
-
}
|
|
635
|
-
function m(y = "RecordedClip") {
|
|
636
|
-
h = !1;
|
|
637
|
-
const p = [];
|
|
638
|
-
for (const [k, E] of r)
|
|
639
|
-
p.push(
|
|
640
|
-
new T.QuaternionKeyframeTrack(
|
|
641
|
-
`${k}.quaternion`,
|
|
642
|
-
i,
|
|
643
|
-
E
|
|
644
|
-
)
|
|
645
|
-
);
|
|
646
|
-
for (const [k, E] of l)
|
|
647
|
-
p.push(
|
|
648
|
-
new T.NumberKeyframeTrack(
|
|
649
|
-
`${Le.faceMesh}.morphTargetInfluences[${k}]`,
|
|
650
|
-
i,
|
|
651
|
-
E
|
|
652
|
-
)
|
|
653
|
-
);
|
|
654
|
-
const R = new T.AnimationClip(y, -1, p);
|
|
655
|
-
return {
|
|
656
|
-
clip: R,
|
|
657
|
-
saveToFile: () => {
|
|
658
|
-
new Ce().parse(
|
|
659
|
-
c,
|
|
660
|
-
(E) => {
|
|
661
|
-
const L = new Blob([E], {
|
|
662
|
-
type: "model/gltf-binary"
|
|
663
|
-
}), w = URL.createObjectURL(L), A = document.createElement("a");
|
|
664
|
-
A.href = w, A.download = y + ".glb", A.click();
|
|
665
|
-
},
|
|
666
|
-
(E) => {
|
|
667
|
-
console.error(E);
|
|
668
|
-
},
|
|
669
|
-
{
|
|
670
|
-
binary: !0,
|
|
671
|
-
animations: [R]
|
|
672
|
-
}
|
|
673
|
-
);
|
|
674
|
-
}
|
|
675
|
-
};
|
|
676
|
-
}
|
|
677
|
-
return { start: x, captureFrame: d, stop: m, isRecording: () => h };
|
|
678
|
-
}
|
|
679
|
-
const mt = () => {
|
|
680
|
-
var c;
|
|
681
|
-
return !!((c = navigator.mediaDevices) != null && c.getUserMedia);
|
|
682
|
-
};
|
|
683
|
-
async function bt(c) {
|
|
684
|
-
const s = {
|
|
685
|
-
debugFrame: void 0,
|
|
686
|
-
displayScale: 1,
|
|
687
|
-
ignoreLegs: !1,
|
|
688
|
-
debugVideo: void 0,
|
|
689
|
-
ignoreFace: !1,
|
|
690
|
-
onlyFace: !1,
|
|
691
|
-
drawLandmarksOverlay: !0,
|
|
692
|
-
modelPaths: {
|
|
693
|
-
vision: "https://cdn.jsdelivr.net/npm/@mediapipe/tasks-vision@0.10.3/wasm",
|
|
694
|
-
pose: "https://storage.googleapis.com/mediapipe-models/pose_landmarker/pose_landmarker_lite/float16/1/pose_landmarker_lite.task",
|
|
695
|
-
hand: "https://storage.googleapis.com/mediapipe-models/hand_landmarker/hand_landmarker/float16/1/hand_landmarker.task",
|
|
696
|
-
face: "https://storage.googleapis.com/mediapipe-models/face_landmarker/face_landmarker/float16/1/face_landmarker.task"
|
|
697
|
-
},
|
|
698
|
-
...c
|
|
699
|
-
};
|
|
700
|
-
let e;
|
|
701
|
-
const t = await ve.forVisionTasks(s.modelPaths.vision ?? "/wasm"), o = s.onlyFace ? void 0 : await je(t, {
|
|
702
|
-
ignoreLegs: s.ignoreLegs,
|
|
703
|
-
modelPath: s.modelPaths.pose,
|
|
704
|
-
drawLandmarks: s.drawLandmarksOverlay
|
|
705
|
-
}), n = s.onlyFace ? void 0 : await et(t, {
|
|
706
|
-
leftWrist: () => o.leftWristNormalizedPosition,
|
|
707
|
-
rightWrist: () => o.rightWristNormalizedPosition,
|
|
708
|
-
modelPath: s.modelPaths.hand,
|
|
709
|
-
drawLandmarks: s.drawLandmarksOverlay,
|
|
710
|
-
...c == null ? void 0 : c.handsTrackerOptions
|
|
711
|
-
}), a = s.ignoreFace ? void 0 : await nt(t, { modelPath: s.modelPaths.face, videoElementRef: () => e, drawLandmarks: s.drawLandmarksOverlay }), i = document.createElement("div");
|
|
712
|
-
i.style.position = "absolute", i.style.top = "0px", i.style.left = "0px", i.style.zIndex = "21", i.classList.add("three-mediapipe-rig"), document.body.appendChild(i);
|
|
713
|
-
const r = document.createElement("canvas"), l = r.getContext("2d"), h = new ge(l);
|
|
714
|
-
r.style.zIndex = "22", r.style.position = "absolute", r.style.top = "0px", r.style.left = "0px", r.style.pointerEvents = "none", i.appendChild(r);
|
|
715
|
-
function f(d) {
|
|
716
|
-
l.save(), l.clearRect(0, 0, r.width, r.height), o == null || o.predict(d, h), n == null || n.left.predict(d, h), n == null || n.right.predict(d, h), a == null || a.predict(d, h), l.restore();
|
|
717
|
-
}
|
|
718
|
-
function x() {
|
|
719
|
-
e = document.createElement("video"), i.appendChild(e);
|
|
720
|
-
let d = -1;
|
|
721
|
-
e.style.zIndex = "21", e.style.position = "absolute", e.style.top = "0px", e.style.left = "0px", s.debugVideo && (e.src = s.debugVideo, e.controls = !0, e.loop = !0, e.muted = !0, e.controls = !0, e.play());
|
|
722
|
-
function m() {
|
|
723
|
-
d !== e.currentTime && (f(e), d = e.currentTime), window.requestAnimationFrame(m);
|
|
724
|
-
}
|
|
725
|
-
e.addEventListener("loadeddata", () => {
|
|
726
|
-
e.width = e.videoWidth * s.displayScale, e.height = e.videoHeight * s.displayScale, r.width = e.videoWidth, r.height = e.videoHeight, r.style.height = e.height + "px", r.style.width = e.width + "px", window.requestAnimationFrame(m);
|
|
727
|
-
});
|
|
728
|
-
}
|
|
729
|
-
if (s.debugFrame) {
|
|
730
|
-
const d = document.createElement("img");
|
|
731
|
-
d.src = s.debugFrame, d.style.zIndex = "21", d.style.position = "absolute", d.style.top = "0px", d.style.left = "0px", i.appendChild(d), d.addEventListener("load", () => {
|
|
732
|
-
d.width = d.naturalWidth * s.displayScale, d.height = d.naturalHeight * s.displayScale, r.width = d.naturalWidth, r.height = d.naturalWidth, r.style.width = d.width + "px", r.style.height = d.height + "px";
|
|
733
|
-
function m() {
|
|
734
|
-
f(d);
|
|
735
|
-
}
|
|
736
|
-
window.requestAnimationFrame(m);
|
|
737
|
-
});
|
|
738
|
-
} else s.debugVideo && x();
|
|
739
|
-
return {
|
|
740
|
-
poseTracker: o,
|
|
741
|
-
handsTracker: n,
|
|
742
|
-
faceTracker: a,
|
|
743
|
-
video: e,
|
|
744
|
-
canvas: r,
|
|
745
|
-
/**
|
|
746
|
-
* A div that contains the video and canvas used to display the landmarks stacked on top of each other.
|
|
747
|
-
*/
|
|
748
|
-
domElement: i,
|
|
749
|
-
/**
|
|
750
|
-
* Start the webcam feed. This must be initiated by a user triggered event ( a click on a button ) due to security reasons.
|
|
751
|
-
*/
|
|
752
|
-
start: async () => {
|
|
753
|
-
let d = !1;
|
|
754
|
-
if (!mt())
|
|
755
|
-
throw new Error("Webcam not supported");
|
|
756
|
-
e || x();
|
|
757
|
-
let m;
|
|
758
|
-
function y(L) {
|
|
759
|
-
console.warn("Camera track ended, attempting recovery..."), p(L), R(L);
|
|
760
|
-
}
|
|
761
|
-
function p(L) {
|
|
762
|
-
m == null || m.getTracks().forEach((w) => w.stop()), m = void 0, L.srcObject = null;
|
|
763
|
-
}
|
|
764
|
-
async function R(L, w = 0) {
|
|
765
|
-
const F = Math.min(1e3 * 2 ** w, 16e3);
|
|
766
|
-
if (w >= 5)
|
|
767
|
-
throw new Error("Camera recovery failed after max attempts");
|
|
768
|
-
if (await new Promise((v) => setTimeout(v, F)), !d)
|
|
769
|
-
try {
|
|
770
|
-
await k(L), console.log("Camera recovered successfully");
|
|
771
|
-
} catch {
|
|
772
|
-
R(L, w + 1);
|
|
773
|
-
}
|
|
774
|
-
}
|
|
775
|
-
async function k(L) {
|
|
776
|
-
try {
|
|
777
|
-
m = await navigator.mediaDevices.getUserMedia({ video: !0 }), L.srcObject = m, await L.play(), m.getVideoTracks().forEach((w) => {
|
|
778
|
-
w.addEventListener("ended", () => y(L));
|
|
779
|
-
});
|
|
780
|
-
} catch (w) {
|
|
781
|
-
E(w, L);
|
|
782
|
-
}
|
|
783
|
-
}
|
|
784
|
-
function E(L, w) {
|
|
785
|
-
if (L instanceof DOMException)
|
|
786
|
-
switch (L.name) {
|
|
787
|
-
case "NotAllowedError":
|
|
788
|
-
throw new Error("Permission denied — prompt user to allow camera");
|
|
789
|
-
case "NotFoundError":
|
|
790
|
-
console.error("No camera found — retry when device is connected"), R(w);
|
|
791
|
-
break;
|
|
792
|
-
case "NotReadableError":
|
|
793
|
-
console.error("Camera in use by another app"), R(w);
|
|
794
|
-
break;
|
|
795
|
-
default:
|
|
796
|
-
console.error("Camera error:", L.message), R(w);
|
|
797
|
-
}
|
|
798
|
-
}
|
|
799
|
-
return await k(e), {
|
|
800
|
-
stop: () => {
|
|
801
|
-
d = !0, p(e);
|
|
802
|
-
}
|
|
803
|
-
};
|
|
804
|
-
},
|
|
805
|
-
/**
|
|
806
|
-
* Binds the bones of the rig to the landmarks provided by media pipe.
|
|
807
|
-
* @param rig The rig that contains all the bones and skinned meshes of your character.
|
|
808
|
-
* @param magging The bone mapping to use for the rig.
|
|
809
|
-
*/
|
|
810
|
-
bind: (d, m) => {
|
|
811
|
-
if (m = m || Le, !o) throw new Error("Pose tracker not initialized");
|
|
812
|
-
if (!n) throw new Error("Hands tracker not initialized");
|
|
813
|
-
if (!a) throw new Error("Face tracker not initialized");
|
|
814
|
-
const y = o.bind(d, m), p = n.left.bind(d, m), R = n.right.bind(d, m);
|
|
815
|
-
let k;
|
|
816
|
-
const E = a == null ? void 0 : a.bind(d);
|
|
817
|
-
d.traverse((w) => {
|
|
818
|
-
w instanceof u.Mesh && w.name.indexOf(m.faceMesh) === 0 && (w.frustumCulled = !1, k = a == null ? void 0 : a.bindShapeKeys(w));
|
|
819
|
-
});
|
|
820
|
-
const L = pt(d, m);
|
|
821
|
-
return {
|
|
822
|
-
/**
|
|
823
|
-
* Will save the tracked movement of the rig to an animation clip.
|
|
824
|
-
* Only the bones moved by the bone mapping will be recorded.
|
|
825
|
-
*/
|
|
826
|
-
startRecording: L.start,
|
|
827
|
-
stopRecording: L.stop,
|
|
828
|
-
isRecording: () => L.isRecording(),
|
|
829
|
-
update: (w) => {
|
|
830
|
-
y.update(w), p.update(w), R.update(w), k == null || k.update(w), E == null || E.update(w), L.isRecording() && L.captureFrame();
|
|
831
|
-
}
|
|
832
|
-
};
|
|
833
|
-
}
|
|
834
|
-
};
|
|
835
|
-
}
|
|
836
|
-
export {
|
|
837
|
-
bt as setupTracker
|
|
838
|
-
};
|
|
839
|
-
//# sourceMappingURL=three-mediapipe-rig.js.map
|