three-mediapipe-rig 0.1.0 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -2
- package/dist/face-tracker-utils-xt9__vBF.js +16 -0
- package/dist/meshcap/atlas-builder.d.ts +10 -0
- package/dist/meshcap/atlas-builder.d.ts.map +1 -0
- package/dist/meshcap/constants.d.ts +3 -0
- package/dist/meshcap/constants.d.ts.map +1 -0
- package/dist/meshcap/material.d.ts +53 -0
- package/dist/meshcap/material.d.ts.map +1 -0
- package/dist/meshcap/meshcap.d.ts +5 -0
- package/dist/meshcap/meshcap.d.ts.map +1 -0
- package/dist/meshcap/parse-mcap-file.d.ts +8 -0
- package/dist/meshcap/parse-mcap-file.d.ts.map +1 -0
- package/dist/meshcap/types.d.ts +53 -0
- package/dist/meshcap/types.d.ts.map +1 -0
- package/dist/meshcap/write-mcap-file.d.ts +3 -0
- package/dist/meshcap/write-mcap-file.d.ts.map +1 -0
- package/dist/meshcap.d.ts +2 -0
- package/dist/meshcap.js +316 -0
- package/dist/module.d.ts +1 -0
- package/dist/module.d.ts.map +1 -1
- package/dist/rigger.d.ts +2 -0
- package/dist/rigger.js +853 -0
- package/dist/tracking/BoneMapping.d.ts.map +1 -1
- package/dist/tracking/FaceTracker.d.ts +13 -2
- package/dist/tracking/FaceTracker.d.ts.map +1 -1
- package/dist/tracking/HandTracker.d.ts +3 -3
- package/dist/tracking/HandTracker.d.ts.map +1 -1
- package/dist/tracking/PoseTracker.d.ts +1 -1
- package/dist/tracking/PoseTracker.d.ts.map +1 -1
- package/dist/tracking/TrackerManager.d.ts +118 -0
- package/dist/tracking/TrackerManager.d.ts.map +1 -0
- package/dist/tracking/recoding/recorder.d.ts +10 -8
- package/dist/tracking/recoding/recorder.d.ts.map +1 -1
- package/dist/tracking/util/face-tracker-utils.d.ts +9 -0
- package/dist/tracking/util/face-tracker-utils.d.ts.map +1 -0
- package/package.json +17 -12
- package/dist/three-mediapipe-rig.js +0 -830
- package/dist/three-mediapipe-rig.js.map +0 -1
|
@@ -1,830 +0,0 @@
|
|
|
1
|
-
var pe = Object.defineProperty;
|
|
2
|
-
var me = (c, s, e) => s in c ? pe(c, s, { enumerable: !0, configurable: !0, writable: !0, value: e }) : c[s] = e;
|
|
3
|
-
var x = (c, s, e) => me(c, typeof s != "symbol" ? s + "" : s, e);
|
|
4
|
-
import { PoseLandmarker as de, HandLandmarker as z, FaceLandmarker as B, FilesetResolver as ue, DrawingUtils as fe } from "@mediapipe/tasks-vision";
|
|
5
|
-
import * as m from "three/webgpu";
|
|
6
|
-
import { Vector3 as P, Quaternion as ce, BufferAttribute as ye, VideoTexture as we, SRGBColorSpace as Le, MeshPhysicalNodeMaterial as ke } from "three/webgpu";
|
|
7
|
-
import * as O from "three";
|
|
8
|
-
import { Bone as be } from "three";
|
|
9
|
-
import { uniform as xe, attribute as Re, instancedArray as Pe, varying as ve, vec3 as Ee, texture as We, vec2 as Fe } from "three/tsl";
|
|
10
|
-
import { GLTFExporter as Ae } from "three/examples/jsm/Addons.js";
|
|
11
|
-
const _ = new P(), $ = new P(), ge = new P(1, 0, 0), Me = new P(-1, 0, 0), Se = new P(0, 1, 0), Ne = new P(0, -1, 0), H = new P(0, 0, 1);
|
|
12
|
-
new P(0, 0, -1);
|
|
13
|
-
const j = new P(), Ve = new P(), Oe = new P(), q = new ce(), D = new ce();
|
|
14
|
-
function M(c, s, e, t = "+x") {
|
|
15
|
-
c.lookAt(s);
|
|
16
|
-
const o = t == "+x" ? ge : t == "-x" ? Me : t == "+y" ? Se : Ne;
|
|
17
|
-
c.getWorldPosition($), c.getWorldQuaternion(D), _.subVectors(e, $).normalize(), j.copy(o).applyQuaternion(D);
|
|
18
|
-
const n = j, r = Ve.copy(H).applyQuaternion(D), i = _.clone().addScaledVector(r, -_.dot(r)).normalize(), a = Oe.crossVectors(n, i), l = Math.atan2(a.dot(r), n.dot(i));
|
|
19
|
-
q.setFromAxisAngle(H, l), c.quaternion.multiply(q);
|
|
20
|
-
}
|
|
21
|
-
const T = new m.Vector3(), S = new m.Vector3(), C = new m.Vector3();
|
|
22
|
-
new m.Vector3();
|
|
23
|
-
class I {
|
|
24
|
-
constructor(s, e) {
|
|
25
|
-
x(this, "objectGhost");
|
|
26
|
-
x(this, "root");
|
|
27
|
-
/**
|
|
28
|
-
* per landmark index, it points to it's object3D equivalent.
|
|
29
|
-
*/
|
|
30
|
-
x(this, "marks", {});
|
|
31
|
-
this.points = s, this.debugConnections = e, this.root = new m.Object3D(), this.objectGhost = /* @__PURE__ */ new Map();
|
|
32
|
-
for (let t in this.points)
|
|
33
|
-
this.marks[t] = new Te(), this.root.add(this.marks[t]);
|
|
34
|
-
}
|
|
35
|
-
updateLandmarks(s, e, t) {
|
|
36
|
-
for (let o in this.points) {
|
|
37
|
-
const n = this.points[o], r = this.marks[o];
|
|
38
|
-
r && (n instanceof Array ? (T.copy(s[n[0]]), r.position.copy(s[n[1]]).sub(T).divideScalar(2).add(s[n[0]]), n.length == 4 && (T.subVectors(
|
|
39
|
-
s[n[3]],
|
|
40
|
-
s[n[2]]
|
|
41
|
-
).divideScalar(2).add(s[n[2]]).sub(r.position).divideScalar(2), r.position.add(T))) : r.position.copy(s[n]));
|
|
42
|
-
}
|
|
43
|
-
t && e && t.drawConnectors(
|
|
44
|
-
e,
|
|
45
|
-
this.debugConnections,
|
|
46
|
-
{
|
|
47
|
-
lineWidth: 1
|
|
48
|
-
}
|
|
49
|
-
);
|
|
50
|
-
}
|
|
51
|
-
getGhost(s) {
|
|
52
|
-
var e;
|
|
53
|
-
if (!this.objectGhost.has(s)) {
|
|
54
|
-
const t = new _e();
|
|
55
|
-
t.position.copy(s.position), t.quaternion.copy(s.quaternion), (e = s.parent) == null || e.add(t), this.objectGhost.set(s, t);
|
|
56
|
-
}
|
|
57
|
-
return this.objectGhost.get(s);
|
|
58
|
-
}
|
|
59
|
-
predict(s, e) {
|
|
60
|
-
throw new Error("Method 'predict' must be implemented.");
|
|
61
|
-
}
|
|
62
|
-
sync(s, e) {
|
|
63
|
-
throw new Error("Method 'sync' must be implemented.");
|
|
64
|
-
}
|
|
65
|
-
test(s) {
|
|
66
|
-
this.marks[s].position.set(1, 2, 3);
|
|
67
|
-
}
|
|
68
|
-
syncObjects(s, e, t) {
|
|
69
|
-
for (const [o, n, r, i] of s) {
|
|
70
|
-
this.marks[r].getWorldPosition(C), this.marks[n].getWorldPosition(S);
|
|
71
|
-
const a = C.sub(S);
|
|
72
|
-
o.getWorldPosition(S), S.add(a);
|
|
73
|
-
const l = S, p = o.getWorldPosition(C).sub(t), f = this.getGhost(o);
|
|
74
|
-
M(f, l, p, i), f.rotateX(Math.PI / 2), o.position.lerp(f.position, e * 4), o.quaternion.slerp(f.quaternion, e * 4);
|
|
75
|
-
}
|
|
76
|
-
}
|
|
77
|
-
getBone(s, e) {
|
|
78
|
-
return s.getObjectByName(e.replace(/[\.\:]/g, ""));
|
|
79
|
-
}
|
|
80
|
-
}
|
|
81
|
-
class Te extends m.Mesh {
|
|
82
|
-
constructor() {
|
|
83
|
-
super(new m.SphereGeometry(0.01, 3, 3), new m.MeshStandardMaterial({ color: 16711680, wireframe: !0 }));
|
|
84
|
-
x(this, "_worldPosition", new m.Vector3());
|
|
85
|
-
this.add(new m.AxesHelper(1e-3));
|
|
86
|
-
}
|
|
87
|
-
get worldPosition() {
|
|
88
|
-
return this.getWorldPosition(this._worldPosition), this._worldPosition;
|
|
89
|
-
}
|
|
90
|
-
}
|
|
91
|
-
class _e extends m.Object3D {
|
|
92
|
-
lerp(s, e, t = 8) {
|
|
93
|
-
s.position.lerp(this.position, e * t), s.quaternion.slerp(this.quaternion, e * t);
|
|
94
|
-
}
|
|
95
|
-
}
|
|
96
|
-
function A(c, s, e) {
|
|
97
|
-
return e.worldToLocal(s.getWorldPosition(c)), c;
|
|
98
|
-
}
|
|
99
|
-
function De(c) {
|
|
100
|
-
return c.replace(/[\.\:]/g, "");
|
|
101
|
-
}
|
|
102
|
-
function v(c, s) {
|
|
103
|
-
let e;
|
|
104
|
-
return s = De(s), c.traverse((t) => {
|
|
105
|
-
t.name.indexOf(s) === 0 && t instanceof be && (e = t);
|
|
106
|
-
}), e || console.log("Bone not found: ", s, c.name), e;
|
|
107
|
-
}
|
|
108
|
-
async function Ce(c, s) {
|
|
109
|
-
const e = await de.createFromOptions(c, {
|
|
110
|
-
baseOptions: {
|
|
111
|
-
modelAssetPath: (s == null ? void 0 : s.modelPath) ?? "pose_landmarker_lite.task",
|
|
112
|
-
//modelAssetPath: `https://storage.googleapis.com/mediapipe-models/pose_landmarker/pose_landmarker_lite/float16/1/pose_landmarker_lite.task`,
|
|
113
|
-
//modelAssetPath: "https://storage.googleapis.com/mediapipe-models/pose_landmarker/pose_landmarker_heavy/float16/latest/pose_landmarker_heavy.task",
|
|
114
|
-
delegate: "GPU"
|
|
115
|
-
},
|
|
116
|
-
runningMode: "VIDEO",
|
|
117
|
-
numPoses: 1
|
|
118
|
-
});
|
|
119
|
-
return new $e(e, s);
|
|
120
|
-
}
|
|
121
|
-
const ze = {
|
|
122
|
-
hips: [24, 23],
|
|
123
|
-
neck: [12, 11],
|
|
124
|
-
leftLeg: 23,
|
|
125
|
-
leftKnee: 25,
|
|
126
|
-
leftFoot: 27,
|
|
127
|
-
leftToes: 31,
|
|
128
|
-
leftArm: 11,
|
|
129
|
-
leftElbow: 13,
|
|
130
|
-
leftWrist: 15,
|
|
131
|
-
rightLeg: 24,
|
|
132
|
-
rightKnee: 26,
|
|
133
|
-
rightFoot: 28,
|
|
134
|
-
rightToes: 32,
|
|
135
|
-
rightArm: 12,
|
|
136
|
-
rightElbow: 14,
|
|
137
|
-
rightWrist: 16,
|
|
138
|
-
head: [8, 7],
|
|
139
|
-
mouth: [10, 9],
|
|
140
|
-
torso: [24, 23, 12, 11],
|
|
141
|
-
leftEar: 7,
|
|
142
|
-
rightEar: 8
|
|
143
|
-
}, Be = new m.Vector3(), K = new m.Vector3(), Ie = new m.Vector3(), Ue = new m.Vector3(), Ge = new m.Vector3(), X = new m.Vector3(), Q = new m.Vector3();
|
|
144
|
-
class $e extends I {
|
|
145
|
-
constructor(e, t) {
|
|
146
|
-
super(ze, de.POSE_CONNECTIONS);
|
|
147
|
-
x(this, "_leftWristNormalizedPosition");
|
|
148
|
-
x(this, "_rightWristNormalizedPosition");
|
|
149
|
-
this.poseLandmarker = e, this.config = t, this.root.scale.y *= -2, this.root.scale.z *= -2, this.root.scale.x *= 2;
|
|
150
|
-
}
|
|
151
|
-
/**
|
|
152
|
-
* Position of the left wrist in normalized coordinates (0..1)
|
|
153
|
-
*/
|
|
154
|
-
get leftWristNormalizedPosition() {
|
|
155
|
-
return this._leftWristNormalizedPosition;
|
|
156
|
-
}
|
|
157
|
-
/**
|
|
158
|
-
* Position of the right wrist in normalized coordinates (0..1)
|
|
159
|
-
*/
|
|
160
|
-
get rightWristNormalizedPosition() {
|
|
161
|
-
return this._rightWristNormalizedPosition;
|
|
162
|
-
}
|
|
163
|
-
predict(e, t) {
|
|
164
|
-
this.poseLandmarker.detectForVideo(e, performance.now(), (o) => {
|
|
165
|
-
var n;
|
|
166
|
-
o.landmarks.length != 0 && (this.updateLandmarks(o.worldLandmarks[0], ((n = this.config) == null ? void 0 : n.drawLandmarks) === !1 ? void 0 : o.landmarks[0], t), this._leftWristNormalizedPosition = o.landmarks[0][this.points.leftWrist], this._rightWristNormalizedPosition = o.landmarks[0][this.points.rightWrist]);
|
|
167
|
-
});
|
|
168
|
-
}
|
|
169
|
-
// override sync ( delta:number, objects: BoneBinding[] ) {
|
|
170
|
-
// const hipsPos = this.marks.hips.getWorldPosition(C);
|
|
171
|
-
// this.marks.rightArm.getWorldPosition(A).sub(hipsPos);
|
|
172
|
-
// this.marks.leftArm.getWorldPosition(B).sub(hipsPos);
|
|
173
|
-
// const torsoNormal = C.crossVectors(A,B);
|
|
174
|
-
// this.syncObjects(objects, delta, torsoNormal);
|
|
175
|
-
// }
|
|
176
|
-
bind(e, t) {
|
|
177
|
-
var a;
|
|
178
|
-
const o = {
|
|
179
|
-
hips: v(e, t.hips),
|
|
180
|
-
neck: v(e, t.neck),
|
|
181
|
-
leftArm: v(e, t.armL),
|
|
182
|
-
leftElbow: v(e, t.forearmL),
|
|
183
|
-
leftWrist: v(e, t.handL),
|
|
184
|
-
rightArm: v(e, t.armR),
|
|
185
|
-
rightElbow: v(e, t.forearmR),
|
|
186
|
-
rightWrist: v(e, t.handR),
|
|
187
|
-
head: v(e, t.head),
|
|
188
|
-
torso: v(e, t.torso),
|
|
189
|
-
leftLeg: v(e, t.thighL),
|
|
190
|
-
leftKnee: v(e, t.shinL),
|
|
191
|
-
leftFoot: v(e, t.footL),
|
|
192
|
-
rightLeg: v(e, t.thighR),
|
|
193
|
-
rightKnee: v(e, t.shinR),
|
|
194
|
-
rightFoot: v(e, t.footR)
|
|
195
|
-
};
|
|
196
|
-
(a = this.config) != null && a.ignoreLegs && (delete o.leftLeg, delete o.leftKnee, delete o.leftFoot, delete o.leftToes, delete o.rightLeg, delete o.rightKnee, delete o.rightFoot, delete o.rightToes);
|
|
197
|
-
const n = new m.Vector3(), r = new m.Vector3(), i = (l, p, f, R, d, u) => {
|
|
198
|
-
if (!p) return;
|
|
199
|
-
const w = this.marks[R].getWorldPosition(n).sub(this.marks[f].getWorldPosition(r)).normalize();
|
|
200
|
-
A(X, p, e).add(w).applyMatrix4(e.matrixWorld), A(Q, p, e).add(d).applyMatrix4(e.matrixWorld);
|
|
201
|
-
const h = this.getGhost(p);
|
|
202
|
-
M(h, X, Q, u), h.rotateX(Math.PI / 2), h.lerp(p, l);
|
|
203
|
-
};
|
|
204
|
-
return {
|
|
205
|
-
update: (l) => {
|
|
206
|
-
const p = this.marks.leftLeg.getWorldPosition(Be).sub(this.marks.rightLeg.getWorldPosition(K)).normalize(), f = this.marks.leftArm.getWorldPosition(K).sub(this.marks.rightArm.getWorldPosition(Ie)).normalize(), R = this.marks.leftEar.getWorldPosition(Ue).sub(this.marks.rightEar.getWorldPosition(Ge)).normalize();
|
|
207
|
-
i(l, o.hips, "hips", "torso", p, "+x"), i(l, o.torso, "torso", "neck", f, "+x"), i(l, o.neck, "neck", "head", R, "+x"), i(l, o.head, "neck", "head", R, "+x"), i(l, o.leftArm, "leftArm", "leftElbow", f, "-x"), i(l, o.leftElbow, "leftElbow", "leftWrist", f, "-x"), i(l, o.leftLeg, "leftLeg", "leftKnee", p, "+x"), i(l, o.leftKnee, "leftKnee", "leftFoot", p, "+x"), i(l, o.leftFoot, "leftFoot", "leftToes", p, "+x"), i(l, o.rightArm, "rightArm", "rightElbow", f, "-x"), i(l, o.rightElbow, "rightElbow", "rightWrist", f, "-x"), i(l, o.rightLeg, "rightLeg", "rightKnee", p, "+x"), i(l, o.rightKnee, "rightKnee", "rightFoot", p, "+x"), i(l, o.rightFoot, "rightFoot", "rightToes", p, "+x");
|
|
208
|
-
}
|
|
209
|
-
};
|
|
210
|
-
}
|
|
211
|
-
}
|
|
212
|
-
const Y = new m.Vector2(), Z = new m.Vector2();
|
|
213
|
-
async function He(c, s) {
|
|
214
|
-
const e = await z.createFromOptions(c, {
|
|
215
|
-
baseOptions: {
|
|
216
|
-
modelAssetPath: s.modelPath ?? "hand_landmarker.task",
|
|
217
|
-
//modelAssetPath: `https://storage.googleapis.com/mediapipe-models/hand_landmarker/hand_landmarker/float16/1/hand_landmarker.task`,
|
|
218
|
-
delegate: "GPU"
|
|
219
|
-
},
|
|
220
|
-
runningMode: "VIDEO",
|
|
221
|
-
numHands: 2
|
|
222
|
-
}), t = (o, n, r) => {
|
|
223
|
-
try {
|
|
224
|
-
Y.copy(o()), Z.copy(n());
|
|
225
|
-
} catch (i) {
|
|
226
|
-
return console.warn("No pose data... will just be optimitic and say yes to everything.", i), !0;
|
|
227
|
-
}
|
|
228
|
-
return Y.distanceTo(r) < Z.distanceTo(r);
|
|
229
|
-
};
|
|
230
|
-
return {
|
|
231
|
-
left: new re(e, "Left", t.bind(null, s.leftWrist, s.rightWrist), s.drawLandmarks),
|
|
232
|
-
right: new re(e, "Right", t.bind(null, s.rightWrist, s.leftWrist), s.drawLandmarks)
|
|
233
|
-
};
|
|
234
|
-
}
|
|
235
|
-
const je = {
|
|
236
|
-
wrist: 0,
|
|
237
|
-
palm: [9, 13],
|
|
238
|
-
thumb1: 1,
|
|
239
|
-
thumb2: 2,
|
|
240
|
-
thumb3: 3,
|
|
241
|
-
thumb4: 4,
|
|
242
|
-
index1: 5,
|
|
243
|
-
index2: 6,
|
|
244
|
-
index3: 7,
|
|
245
|
-
index4: 8,
|
|
246
|
-
middle1: 9,
|
|
247
|
-
middle2: 10,
|
|
248
|
-
middle3: 11,
|
|
249
|
-
middle4: 12,
|
|
250
|
-
ring1: 13,
|
|
251
|
-
ring2: 14,
|
|
252
|
-
ring3: 15,
|
|
253
|
-
ring4: 16,
|
|
254
|
-
pinky1: 17,
|
|
255
|
-
pinky2: 18,
|
|
256
|
-
pinky3: 19,
|
|
257
|
-
pinky4: 20
|
|
258
|
-
}, N = {
|
|
259
|
-
thumb: ["thumb1", "thumb2", "thumb3", "thumb4"],
|
|
260
|
-
index: ["index1", "index2", "index3", "index4"],
|
|
261
|
-
middle: ["middle1", "middle2", "middle3", "middle4"],
|
|
262
|
-
ring: ["ring1", "ring2", "ring3", "ring4"],
|
|
263
|
-
pinky: ["pinky1", "pinky2", "pinky3", "pinky4"]
|
|
264
|
-
}, qe = new m.Vector3(), J = new m.Vector3(), ee = new m.Vector3(), te = new m.Vector3(), oe = new m.Vector3(), se = new m.Vector3();
|
|
265
|
-
new m.Vector3();
|
|
266
|
-
new m.Vector3();
|
|
267
|
-
new m.Vector3();
|
|
268
|
-
const ne = new m.Vector3(), ie = Math.PI / 2, Ke = new m.Vector3(0, -1, 0);
|
|
269
|
-
class re extends I {
|
|
270
|
-
constructor(e, t, o, n = !0) {
|
|
271
|
-
super(je, z.HAND_CONNECTIONS);
|
|
272
|
-
x(this, "sign");
|
|
273
|
-
x(this, "isLeft");
|
|
274
|
-
/**
|
|
275
|
-
* the axis used to look at the pole
|
|
276
|
-
*/
|
|
277
|
-
x(this, "lookAtPoleAxis");
|
|
278
|
-
this.handLandmarker = e, this.side = t, this.isMyWrist = o, this.drawLandmarks = n, this.sign = this.side == "Left" ? -1 : 1, this.isLeft = this.side == "Left", this.lookAtPoleAxis = this.sign < 0 ? "+x" : "-x", this.root.scale.setScalar(7), this.root.scale.y *= -1, this.root.scale.z *= -1;
|
|
279
|
-
}
|
|
280
|
-
predict(e, t) {
|
|
281
|
-
const o = this.handLandmarker.detectForVideo(e, performance.now());
|
|
282
|
-
if (o.landmarks.length)
|
|
283
|
-
for (let n = 0; n < o.landmarks.length; n++) {
|
|
284
|
-
const r = o.landmarks[n], i = r[this.points.wrist];
|
|
285
|
-
if (this.isMyWrist(i)) {
|
|
286
|
-
this.updateLandmarks(o.worldLandmarks[n]), this.drawLandmarks && (t.drawConnectors(r, z.HAND_CONNECTIONS, {
|
|
287
|
-
color: this.side == "Left" ? "#00FF00" : "#0000FF",
|
|
288
|
-
lineWidth: 4
|
|
289
|
-
}), t.drawLandmarks(r, { color: this.side == "Left" ? "#00FF00" : "#0000FF", lineWidth: 3, radius: 1 }));
|
|
290
|
-
break;
|
|
291
|
-
}
|
|
292
|
-
}
|
|
293
|
-
}
|
|
294
|
-
sync(e, t) {
|
|
295
|
-
throw new Error("Not used. Use syncHandBones instead");
|
|
296
|
-
}
|
|
297
|
-
/**
|
|
298
|
-
*
|
|
299
|
-
* @param delta time since last frame
|
|
300
|
-
* @param landmark2bones Array the same size as the umber of hand landmarks, and on each positionthe bone that belongs to that point.
|
|
301
|
-
* @see https://ai.google.dev/edge/mediapipe/solutions/vision/hand_landmarker
|
|
302
|
-
*/
|
|
303
|
-
syncHandBones(e, t, o) {
|
|
304
|
-
const n = qe.crossVectors(
|
|
305
|
-
J.copy(this.marks.index1.worldPosition).sub(this.marks.wrist.worldPosition),
|
|
306
|
-
ee.copy(this.marks.pinky1.worldPosition).sub(this.marks.wrist.worldPosition)
|
|
307
|
-
).normalize(), r = J.copy(this.marks.palm.worldPosition).sub(this.marks.wrist.worldPosition).normalize(), i = ee.copy(this.marks.pinky1.worldPosition).sub(this.marks.index1.worldPosition).normalize();
|
|
308
|
-
if (!(r.dot(Ke) > 0.8)) {
|
|
309
|
-
if (t.wrist) {
|
|
310
|
-
const a = A(te, t.wrist, o).add(r).applyMatrix4(o.matrixWorld), l = A(oe, t.wrist, o).sub(i).applyMatrix4(o.matrixWorld), p = this.getGhost(t.wrist);
|
|
311
|
-
M(p, a, l, "-y"), p.rotateX(ie), p.lerp(t.wrist, e);
|
|
312
|
-
}
|
|
313
|
-
this.syncFinger(e, o, n, r, i, t, N.index, "middle1"), this.syncFinger(e, o, n, r, i, t, N.middle, "ring1"), this.syncFinger(e, o, n, r, i, t, N.ring, "pinky1"), this.syncFinger(e, o, n, r, i, t, N.pinky, "ring1", !0), this.syncFinger(e, o, n, r, i, t, N.thumb, "index1");
|
|
314
|
-
}
|
|
315
|
-
}
|
|
316
|
-
syncFinger(e, t, o, n, r, i, a, l, p = !1) {
|
|
317
|
-
for (let f = 0; f < a.length - 1; f++) {
|
|
318
|
-
const R = i[a[f]];
|
|
319
|
-
if (!R) continue;
|
|
320
|
-
const d = this.getGhost(R), u = te.copy(this.marks[a[f + 1]].worldPosition).sub(this.marks[a[f]].worldPosition).normalize(), w = A(oe, R, t);
|
|
321
|
-
if (f == 0) {
|
|
322
|
-
const h = se.copy(this.marks[l].worldPosition).sub(this.marks[a[0]].worldPosition).normalize();
|
|
323
|
-
p && h.negate(), ne.copy(h), M(
|
|
324
|
-
d,
|
|
325
|
-
u.add(w).applyMatrix4(t.matrixWorld),
|
|
326
|
-
h.add(w).applyMatrix4(t.matrixWorld),
|
|
327
|
-
this.lookAtPoleAxis
|
|
328
|
-
);
|
|
329
|
-
} else
|
|
330
|
-
M(
|
|
331
|
-
d,
|
|
332
|
-
u.add(w).applyMatrix4(t.matrixWorld),
|
|
333
|
-
se.copy(ne).add(w).applyMatrix4(t.matrixWorld),
|
|
334
|
-
this.lookAtPoleAxis
|
|
335
|
-
);
|
|
336
|
-
d.rotateX(ie), d.lerp(R, e);
|
|
337
|
-
}
|
|
338
|
-
}
|
|
339
|
-
bind(e, t) {
|
|
340
|
-
const o = {}, n = (r, i) => {
|
|
341
|
-
const a = v(e, r);
|
|
342
|
-
if (a)
|
|
343
|
-
return o[i] = a, i;
|
|
344
|
-
};
|
|
345
|
-
return n(this.isLeft ? t.handL : t.handR, "wrist"), n(this.isLeft ? t.index1L : t.index1R, "index1"), n(this.isLeft ? t.index2L : t.index2R, "index2"), n(this.isLeft ? t.index3L : t.index3R, "index3"), n(this.isLeft ? t.middle1L : t.middle1R, "middle1"), n(this.isLeft ? t.middle2L : t.middle2R, "middle2"), n(this.isLeft ? t.middle3L : t.middle3R, "middle3"), n(this.isLeft ? t.ring1L : t.ring1R, "ring1"), n(this.isLeft ? t.ring2L : t.ring2R, "ring2"), n(this.isLeft ? t.ring3L : t.ring3R, "ring3"), n(this.isLeft ? t.pinky1L : t.pinky1R, "pinky1"), n(this.isLeft ? t.pinky2L : t.pinky2R, "pinky2"), n(this.isLeft ? t.pinky3L : t.pinky3R, "pinky3"), n(this.isLeft ? t.thumb1L : t.thumb1R, "thumb1"), n(this.isLeft ? t.thumb2L : t.thumb2R, "thumb2"), n(this.isLeft ? t.thumb3L : t.thumb3R, "thumb3"), {
|
|
346
|
-
update: (r) => {
|
|
347
|
-
this.syncHandBones(r, o, e);
|
|
348
|
-
}
|
|
349
|
-
};
|
|
350
|
-
}
|
|
351
|
-
}
|
|
352
|
-
async function Xe(c, s) {
|
|
353
|
-
const e = await B.createFromOptions(c, {
|
|
354
|
-
baseOptions: {
|
|
355
|
-
modelAssetPath: (s == null ? void 0 : s.modelPath) ?? "face_landmarker.task",
|
|
356
|
-
delegate: "GPU"
|
|
357
|
-
},
|
|
358
|
-
outputFaceBlendshapes: !0,
|
|
359
|
-
runningMode: "VIDEO",
|
|
360
|
-
numFaces: 1
|
|
361
|
-
});
|
|
362
|
-
return new tt(e, { ...s });
|
|
363
|
-
}
|
|
364
|
-
const Qe = {
|
|
365
|
-
eyeL: 473,
|
|
366
|
-
eyeR: 468,
|
|
367
|
-
eyeStartL: 463,
|
|
368
|
-
eyeStartR: 243,
|
|
369
|
-
eyeEndL: 263,
|
|
370
|
-
eyeEndR: 33,
|
|
371
|
-
earL: 454,
|
|
372
|
-
earR: 234,
|
|
373
|
-
noseTip: 4,
|
|
374
|
-
noseBone: 6,
|
|
375
|
-
chin: 152,
|
|
376
|
-
forehead: 10
|
|
377
|
-
}, Ye = new P(), Ze = new P(), le = new P(), Je = new P(), et = new P();
|
|
378
|
-
new P();
|
|
379
|
-
class tt extends I {
|
|
380
|
-
constructor(e, t) {
|
|
381
|
-
super(Qe, B.FACE_LANDMARKS_TESSELATION);
|
|
382
|
-
x(this, "blendshapeCategories");
|
|
383
|
-
x(this, "blendshapeMap", /* @__PURE__ */ new Map());
|
|
384
|
-
x(this, "smoothed", {});
|
|
385
|
-
x(this, "smoothing", 3e-4);
|
|
386
|
-
// lower = smoother but more lag, higher = more responsive
|
|
387
|
-
x(this, "_faceLandmarks", []);
|
|
388
|
-
this.faceLandmarker = e, this.cfg = t, this.root.scale.y *= -1, this.root.scale.z *= -1, this.root.scale.multiplyScalar(3);
|
|
389
|
-
}
|
|
390
|
-
predict(e, t) {
|
|
391
|
-
var n, r, i;
|
|
392
|
-
const o = this.faceLandmarker.detectForVideo(e, performance.now());
|
|
393
|
-
o.faceLandmarks[0] && (this.cfg.drawLandmarks && (t.drawConnectors(o.faceLandmarks[0], B.FACE_LANDMARKS_TESSELATION, { color: "#00fff2ff", lineWidth: 0.1 }), t.drawLandmarks(o.faceLandmarks[0], { color: "#00ff00", lineWidth: 0.1, radius: 0.4 })), this.updateLandmarks(o.faceLandmarks[0], o.faceLandmarks[0])), this._faceLandmarks = o.faceLandmarks[0], this.blendshapeCategories = (r = (n = o.faceBlendshapes) == null ? void 0 : n[0]) == null ? void 0 : r.categories, (i = this.blendshapeCategories) == null || i.forEach((a) => {
|
|
394
|
-
this.blendshapeMap.set(a.categoryName, a.score);
|
|
395
|
-
});
|
|
396
|
-
}
|
|
397
|
-
get lastKnownLandmarks() {
|
|
398
|
-
return this._faceLandmarks;
|
|
399
|
-
}
|
|
400
|
-
bindShapeKeys(e) {
|
|
401
|
-
const t = e.morphTargetDictionary;
|
|
402
|
-
return {
|
|
403
|
-
update: (o) => {
|
|
404
|
-
var n;
|
|
405
|
-
(n = this.blendshapeCategories) == null || n.forEach((r) => {
|
|
406
|
-
const { categoryName: i, score: a } = r;
|
|
407
|
-
if (!(t != null && t.hasOwnProperty(i))) return;
|
|
408
|
-
this.smoothed[i] === void 0 && (this.smoothed[i] = a);
|
|
409
|
-
const l = 1 - Math.pow(this.smoothing, o);
|
|
410
|
-
this.smoothed[i] += (a - this.smoothed[i]) * l, e.morphTargetInfluences[t[i]] = this.smoothed[i];
|
|
411
|
-
});
|
|
412
|
-
}
|
|
413
|
-
};
|
|
414
|
-
}
|
|
415
|
-
bind(e) {
|
|
416
|
-
const t = new ae(e, "L"), o = new ae(e, "R"), n = v(e, "head");
|
|
417
|
-
return {
|
|
418
|
-
update: (r) => {
|
|
419
|
-
if (t.update(r, this.blendshapeMap), o.update(r, this.blendshapeMap), !n) return;
|
|
420
|
-
const i = Ye.copy(this.marks.earL.worldPosition), a = Ze.copy(this.marks.earR.worldPosition), l = le.subVectors(i, a).multiplyScalar(0.5).add(a), p = Je.subVectors(this.marks.noseTip.worldPosition, l), f = i.sub(a), R = A(et, n, e), d = f.add(R).applyMatrix4(e.matrixWorld), u = p.add(R).applyMatrix4(e.matrixWorld);
|
|
421
|
-
M(n, u, d, "+x");
|
|
422
|
-
}
|
|
423
|
-
};
|
|
424
|
-
}
|
|
425
|
-
/**
|
|
426
|
-
* The mesh is assumed to be a canonical_face_model because we will be manipulating it's vertices.
|
|
427
|
-
*
|
|
428
|
-
* @see https://github.com/google-ai-edge/mediapipe/tree/master/mediapipe/modules/face_geometry
|
|
429
|
-
* @param mesh basically either the original or a clone of the canonical_face_model
|
|
430
|
-
*/
|
|
431
|
-
bindGeometry(e, t) {
|
|
432
|
-
const o = new P(), n = new P(), r = e.geometry, i = r.attributes.position, a = [], l = /* @__PURE__ */ new Map(), p = [];
|
|
433
|
-
for (let h = 0; h < i.count; h++) {
|
|
434
|
-
const y = `${i.getX(h).toFixed(6)},${i.getY(h).toFixed(6)},${i.getZ(h).toFixed(6)}`;
|
|
435
|
-
l.has(y) || (l.set(y, a.length), a.push(h)), p.push(l.get(y));
|
|
436
|
-
}
|
|
437
|
-
const f = xe(new P(0.5, 0.5, 0.5));
|
|
438
|
-
r.setAttribute("landmarkIndex", new ye(new Uint16Array(p), 1));
|
|
439
|
-
const R = Re("landmarkIndex", "uint"), d = Pe(468, "vec3"), u = ve(d.element(R)).xy;
|
|
440
|
-
let w;
|
|
441
|
-
return {
|
|
442
|
-
update: (h) => {
|
|
443
|
-
var g, V;
|
|
444
|
-
if (!w) {
|
|
445
|
-
if (w = (V = (g = this.cfg) == null ? void 0 : g.videoElementRef) == null ? void 0 : V.call(g), !w) return;
|
|
446
|
-
const W = new we(w);
|
|
447
|
-
W.colorSpace = Le;
|
|
448
|
-
const U = d.element(R).sub(f).xzy.mul(Ee(1.3, -1.1, 1)), G = We(W, Fe(u.x, u.y.oneMinus()));
|
|
449
|
-
t ? t(U, G) : e.material = new ke({
|
|
450
|
-
positionNode: U,
|
|
451
|
-
colorNode: G,
|
|
452
|
-
roughness: 0.93
|
|
453
|
-
});
|
|
454
|
-
}
|
|
455
|
-
const y = this.lastKnownLandmarks;
|
|
456
|
-
if (!y) return;
|
|
457
|
-
const b = d.value.array;
|
|
458
|
-
for (let W = 0; W < y.length; W++)
|
|
459
|
-
b[W * 3] = y[W].x, b[W * 3 + 1] = y[W].y, b[W * 3 + 2] = y[W].z;
|
|
460
|
-
d.value.needsUpdate = !0;
|
|
461
|
-
const E = y[234], k = y[93], L = y[454], F = y[323];
|
|
462
|
-
o.copy(E).sub(k).divideScalar(2).add(k), n.copy(L).sub(F).divideScalar(2).add(F), f.value.subVectors(n, o).divideScalar(2).add(o), f.needsUpdate = !0;
|
|
463
|
-
}
|
|
464
|
-
};
|
|
465
|
-
}
|
|
466
|
-
}
|
|
467
|
-
class ae {
|
|
468
|
-
constructor(s, e) {
|
|
469
|
-
x(this, "eyeBone");
|
|
470
|
-
x(this, "eyeLookOut");
|
|
471
|
-
x(this, "eyeLookIn");
|
|
472
|
-
x(this, "eyeLookUp");
|
|
473
|
-
x(this, "eyeLookDown");
|
|
474
|
-
x(this, "sign", 1);
|
|
475
|
-
this.rig = s, this.side = e, this.eyeBone = s.getObjectByName(`eye${e}`);
|
|
476
|
-
const t = e == "L" ? "Left" : "Right";
|
|
477
|
-
this.eyeLookOut = `eyeLookOut${t}`, this.eyeLookIn = `eyeLookIn${t}`, this.eyeLookUp = `eyeLookUp${t}`, this.eyeLookDown = `eyeLookDown${t}`, this.sign = e == "L" ? -1 : 1;
|
|
478
|
-
}
|
|
479
|
-
update(s, e) {
|
|
480
|
-
if (!this.eyeBone) return;
|
|
481
|
-
A(le, this.eyeBone, this.rig);
|
|
482
|
-
const t = e.get(this.eyeLookOut) ?? 0, o = e.get(this.eyeLookIn) ?? 0, n = e.get(this.eyeLookUp) ?? 0, r = e.get(this.eyeLookDown) ?? 0, i = o - t, a = r - n;
|
|
483
|
-
this.eyeBone.rotation.y = i * this.sign / 2, this.eyeBone.rotation.x = a / 2;
|
|
484
|
-
}
|
|
485
|
-
}
|
|
486
|
-
const he = {
|
|
487
|
-
faceMesh: "face",
|
|
488
|
-
head: "head",
|
|
489
|
-
hips: "hips",
|
|
490
|
-
neck: "neck",
|
|
491
|
-
torso: "torso",
|
|
492
|
-
armL: "upper_armL",
|
|
493
|
-
forearmL: "forearmL",
|
|
494
|
-
armR: "upper_armR",
|
|
495
|
-
forearmR: "forearmR",
|
|
496
|
-
thighL: "thighL",
|
|
497
|
-
shinL: "shinL",
|
|
498
|
-
footL: "footL",
|
|
499
|
-
thighR: "thighR",
|
|
500
|
-
shinR: "shinR",
|
|
501
|
-
footR: "footR",
|
|
502
|
-
handL: "handL",
|
|
503
|
-
index1L: "index1L",
|
|
504
|
-
index2L: "index2L",
|
|
505
|
-
index3L: "index3L",
|
|
506
|
-
middle1L: "middle1L",
|
|
507
|
-
middle2L: "middle2L",
|
|
508
|
-
middle3L: "middle3L",
|
|
509
|
-
ring1L: "ring1L",
|
|
510
|
-
ring2L: "ring2L",
|
|
511
|
-
ring3L: "ring3L",
|
|
512
|
-
pinky1L: "pinky1L",
|
|
513
|
-
pinky2L: "pinky2L",
|
|
514
|
-
pinky3L: "pinky3L",
|
|
515
|
-
thumb1L: "thumb1L",
|
|
516
|
-
thumb2L: "thumb2L",
|
|
517
|
-
thumb3L: "thumb3L",
|
|
518
|
-
handR: "handR",
|
|
519
|
-
index1R: "index1R",
|
|
520
|
-
index2R: "index2R",
|
|
521
|
-
index3R: "index3R",
|
|
522
|
-
middle1R: "middle1R",
|
|
523
|
-
middle2R: "middle2R",
|
|
524
|
-
middle3R: "middle3R",
|
|
525
|
-
ring1R: "ring1R",
|
|
526
|
-
ring2R: "ring2R",
|
|
527
|
-
ring3R: "ring3R",
|
|
528
|
-
pinky1R: "pinky1R",
|
|
529
|
-
pinky2R: "pinky2R",
|
|
530
|
-
pinky3R: "pinky3R",
|
|
531
|
-
thumb1R: "thumb1R",
|
|
532
|
-
thumb2R: "thumb2R",
|
|
533
|
-
thumb3R: "thumb3R"
|
|
534
|
-
}, ot = [
|
|
535
|
-
"eyeBlinkLeft",
|
|
536
|
-
"eyeBlinkRight",
|
|
537
|
-
"eyeLookDownLeft",
|
|
538
|
-
"eyeLookDownRight",
|
|
539
|
-
"eyeLookInLeft",
|
|
540
|
-
"eyeLookInRight",
|
|
541
|
-
"eyeLookOutLeft",
|
|
542
|
-
"eyeLookOutRight",
|
|
543
|
-
"eyeLookUpLeft",
|
|
544
|
-
"eyeLookUpRight",
|
|
545
|
-
"eyeSquintLeft",
|
|
546
|
-
"eyeSquintRight",
|
|
547
|
-
"eyeWideLeft",
|
|
548
|
-
"eyeWideRight",
|
|
549
|
-
"browDownLeft",
|
|
550
|
-
"browDownRight",
|
|
551
|
-
"browInnerUp",
|
|
552
|
-
"browOuterUpLeft",
|
|
553
|
-
"browOuterUpRight",
|
|
554
|
-
"noseSneerLeft",
|
|
555
|
-
"noseSneerRight",
|
|
556
|
-
"cheekPuff",
|
|
557
|
-
"cheekSquintLeft",
|
|
558
|
-
"cheekSquintRight",
|
|
559
|
-
"jawForward",
|
|
560
|
-
"jawLeft",
|
|
561
|
-
"jawOpen",
|
|
562
|
-
"jawRight",
|
|
563
|
-
"mouthClose",
|
|
564
|
-
"mouthDimpleLeft",
|
|
565
|
-
"mouthDimpleRight",
|
|
566
|
-
"mouthFrownLeft",
|
|
567
|
-
"mouthFrownRight",
|
|
568
|
-
"mouthFunnel",
|
|
569
|
-
"mouthLeft",
|
|
570
|
-
"mouthLowerDownLeft",
|
|
571
|
-
"mouthLowerDownRight",
|
|
572
|
-
"mouthPressLeft",
|
|
573
|
-
"mouthPressRight",
|
|
574
|
-
"mouthPucker",
|
|
575
|
-
"mouthRight",
|
|
576
|
-
"mouthRollLower",
|
|
577
|
-
"mouthRollUpper",
|
|
578
|
-
"mouthShrugLower",
|
|
579
|
-
"mouthShrugUpper",
|
|
580
|
-
"mouthSmileLeft",
|
|
581
|
-
"mouthSmileRight",
|
|
582
|
-
"mouthStretchLeft",
|
|
583
|
-
"mouthStretchRight",
|
|
584
|
-
"mouthUpperUpLeft",
|
|
585
|
-
"mouthUpperUpRight",
|
|
586
|
-
"tongueOut"
|
|
587
|
-
];
|
|
588
|
-
function st(c, s, e = 30) {
|
|
589
|
-
const t = [], o = c.getObjectByName(
|
|
590
|
-
s.faceMesh
|
|
591
|
-
), n = /* @__PURE__ */ new Set();
|
|
592
|
-
if (o != null && o.morphTargetDictionary)
|
|
593
|
-
for (const w in o.morphTargetDictionary)
|
|
594
|
-
ot.includes(w) && n.add(w);
|
|
595
|
-
const r = Object.keys(s);
|
|
596
|
-
c.traverse((w) => {
|
|
597
|
-
if (w instanceof O.Bone) {
|
|
598
|
-
const h = r.find((y) => w.name.indexOf(s[y]) === 0);
|
|
599
|
-
h && t.push({
|
|
600
|
-
ref: w,
|
|
601
|
-
name: w.name,
|
|
602
|
-
normalizedName: h
|
|
603
|
-
});
|
|
604
|
-
}
|
|
605
|
-
});
|
|
606
|
-
const i = [], a = /* @__PURE__ */ new Map(), l = /* @__PURE__ */ new Map();
|
|
607
|
-
let p = !1, f = 0;
|
|
608
|
-
function R() {
|
|
609
|
-
a.clear(), l.clear(), i.length = 0, f = performance.now() / 1e3, p = !0;
|
|
610
|
-
}
|
|
611
|
-
function d() {
|
|
612
|
-
if (!p) return;
|
|
613
|
-
const w = performance.now() / 1e3 - f;
|
|
614
|
-
i.push(w);
|
|
615
|
-
for (const h of t) {
|
|
616
|
-
a.has(h.name) || a.set(h.name, []);
|
|
617
|
-
const y = a.get(h.name), b = h.ref.quaternion;
|
|
618
|
-
y.push(b.x, b.y, b.z, b.w);
|
|
619
|
-
}
|
|
620
|
-
for (const h of n) {
|
|
621
|
-
l.has(h) || l.set(h, []);
|
|
622
|
-
const y = l.get(h), b = o.morphTargetDictionary[h], E = o.morphTargetInfluences[b];
|
|
623
|
-
y.push(E);
|
|
624
|
-
}
|
|
625
|
-
}
|
|
626
|
-
function u(w = "RecordedClip") {
|
|
627
|
-
p = !1;
|
|
628
|
-
const h = [];
|
|
629
|
-
for (const [b, E] of a)
|
|
630
|
-
h.push(
|
|
631
|
-
new O.QuaternionKeyframeTrack(
|
|
632
|
-
`${b}.quaternion`,
|
|
633
|
-
i,
|
|
634
|
-
E
|
|
635
|
-
)
|
|
636
|
-
);
|
|
637
|
-
for (const [b, E] of l)
|
|
638
|
-
h.push(
|
|
639
|
-
new O.NumberKeyframeTrack(
|
|
640
|
-
`${he.faceMesh}.morphTargetInfluences[${b}]`,
|
|
641
|
-
i,
|
|
642
|
-
E
|
|
643
|
-
)
|
|
644
|
-
);
|
|
645
|
-
const y = new O.AnimationClip(w, -1, h);
|
|
646
|
-
return {
|
|
647
|
-
clip: y,
|
|
648
|
-
saveToFile: () => {
|
|
649
|
-
new Ae().parse(
|
|
650
|
-
c,
|
|
651
|
-
(E) => {
|
|
652
|
-
const k = new Blob([E], {
|
|
653
|
-
type: "model/gltf-binary"
|
|
654
|
-
}), L = URL.createObjectURL(k), F = document.createElement("a");
|
|
655
|
-
F.href = L, F.download = w + ".glb", F.click();
|
|
656
|
-
},
|
|
657
|
-
(E) => {
|
|
658
|
-
console.error(E);
|
|
659
|
-
},
|
|
660
|
-
{
|
|
661
|
-
binary: !0,
|
|
662
|
-
animations: [y]
|
|
663
|
-
}
|
|
664
|
-
);
|
|
665
|
-
}
|
|
666
|
-
};
|
|
667
|
-
}
|
|
668
|
-
return { start: R, captureFrame: d, stop: u, isRecording: () => p };
|
|
669
|
-
}
|
|
670
|
-
const nt = () => {
|
|
671
|
-
var c;
|
|
672
|
-
return !!((c = navigator.mediaDevices) != null && c.getUserMedia);
|
|
673
|
-
};
|
|
674
|
-
async function ht(c) {
|
|
675
|
-
const s = {
|
|
676
|
-
debugFrame: void 0,
|
|
677
|
-
displayScale: 1,
|
|
678
|
-
ignoreLegs: !1,
|
|
679
|
-
debugVideo: void 0,
|
|
680
|
-
ignoreFace: !1,
|
|
681
|
-
onlyFace: !1,
|
|
682
|
-
drawLandmarksOverlay: !0,
|
|
683
|
-
modelPaths: {
|
|
684
|
-
vision: "https://cdn.jsdelivr.net/npm/@mediapipe/tasks-vision@0.10.3/wasm",
|
|
685
|
-
pose: "https://storage.googleapis.com/mediapipe-models/pose_landmarker/pose_landmarker_lite/float16/1/pose_landmarker_lite.task",
|
|
686
|
-
hand: "https://storage.googleapis.com/mediapipe-models/hand_landmarker/hand_landmarker/float16/1/hand_landmarker.task",
|
|
687
|
-
face: "https://storage.googleapis.com/mediapipe-models/face_landmarker/face_landmarker/float16/1/face_landmarker.task"
|
|
688
|
-
},
|
|
689
|
-
...c
|
|
690
|
-
};
|
|
691
|
-
let e;
|
|
692
|
-
const t = await ue.forVisionTasks(s.modelPaths.vision ?? "/wasm"), o = s.onlyFace ? void 0 : await Ce(t, {
|
|
693
|
-
ignoreLegs: s.ignoreLegs,
|
|
694
|
-
modelPath: s.modelPaths.pose,
|
|
695
|
-
drawLandmarks: s.drawLandmarksOverlay
|
|
696
|
-
}), n = s.onlyFace ? void 0 : await He(t, {
|
|
697
|
-
leftWrist: () => o.leftWristNormalizedPosition,
|
|
698
|
-
rightWrist: () => o.rightWristNormalizedPosition,
|
|
699
|
-
modelPath: s.modelPaths.hand,
|
|
700
|
-
drawLandmarks: s.drawLandmarksOverlay,
|
|
701
|
-
...c == null ? void 0 : c.handsTrackerOptions
|
|
702
|
-
}), r = s.ignoreFace ? void 0 : await Xe(t, { modelPath: s.modelPaths.face, videoElementRef: () => e, drawLandmarks: s.drawLandmarksOverlay }), i = document.createElement("div");
|
|
703
|
-
i.style.position = "absolute", i.style.top = "0px", i.style.left = "0px", i.style.zIndex = "21", i.classList.add("three-mediapipe-rig"), document.body.appendChild(i);
|
|
704
|
-
const a = document.createElement("canvas"), l = a.getContext("2d"), p = new fe(l);
|
|
705
|
-
a.style.zIndex = "22", a.style.position = "absolute", a.style.top = "0px", a.style.left = "0px", a.style.pointerEvents = "none", i.appendChild(a);
|
|
706
|
-
function f(d) {
|
|
707
|
-
l.save(), l.clearRect(0, 0, a.width, a.height), o == null || o.predict(d, p), n == null || n.left.predict(d, p), n == null || n.right.predict(d, p), r == null || r.predict(d, p), l.restore();
|
|
708
|
-
}
|
|
709
|
-
function R() {
|
|
710
|
-
e = document.createElement("video"), i.appendChild(e);
|
|
711
|
-
let d = -1;
|
|
712
|
-
e.style.zIndex = "21", e.style.position = "absolute", e.style.top = "0px", e.style.left = "0px", s.debugVideo && (e.src = s.debugVideo, e.controls = !0, e.loop = !0, e.muted = !0, e.controls = !0, e.play());
|
|
713
|
-
function u() {
|
|
714
|
-
d !== e.currentTime && (f(e), d = e.currentTime), window.requestAnimationFrame(u);
|
|
715
|
-
}
|
|
716
|
-
e.addEventListener("loadeddata", () => {
|
|
717
|
-
e.width = e.videoWidth * s.displayScale, e.height = e.videoHeight * s.displayScale, a.width = e.videoWidth, a.height = e.videoHeight, a.style.height = e.height + "px", a.style.width = e.width + "px", window.requestAnimationFrame(u);
|
|
718
|
-
});
|
|
719
|
-
}
|
|
720
|
-
if (s.debugFrame) {
|
|
721
|
-
const d = document.createElement("img");
|
|
722
|
-
d.src = s.debugFrame, d.style.zIndex = "21", d.style.position = "absolute", d.style.top = "0px", d.style.left = "0px", i.appendChild(d), d.addEventListener("load", () => {
|
|
723
|
-
d.width = d.naturalWidth * s.displayScale, d.height = d.naturalHeight * s.displayScale, a.width = d.naturalWidth, a.height = d.naturalWidth, a.style.width = d.width + "px", a.style.height = d.height + "px";
|
|
724
|
-
function u() {
|
|
725
|
-
f(d);
|
|
726
|
-
}
|
|
727
|
-
window.requestAnimationFrame(u);
|
|
728
|
-
});
|
|
729
|
-
} else s.debugVideo && R();
|
|
730
|
-
return {
|
|
731
|
-
poseTracker: o,
|
|
732
|
-
handsTracker: n,
|
|
733
|
-
faceTracker: r,
|
|
734
|
-
video: e,
|
|
735
|
-
canvas: a,
|
|
736
|
-
/**
|
|
737
|
-
* A div that contains the video and canvas used to display the landmarks stacked on top of each other.
|
|
738
|
-
*/
|
|
739
|
-
domElement: i,
|
|
740
|
-
/**
|
|
741
|
-
* Start the webcam feed. This must be initiated by a user triggered event ( a click on a button ) due to security reasons.
|
|
742
|
-
*/
|
|
743
|
-
start: async () => {
|
|
744
|
-
let d = !1;
|
|
745
|
-
if (!nt())
|
|
746
|
-
throw new Error("Webcam not supported");
|
|
747
|
-
e || R();
|
|
748
|
-
let u;
|
|
749
|
-
function w(k) {
|
|
750
|
-
console.warn("Camera track ended, attempting recovery..."), h(k), y(k);
|
|
751
|
-
}
|
|
752
|
-
function h(k) {
|
|
753
|
-
u == null || u.getTracks().forEach((L) => L.stop()), u = void 0, k.srcObject = null;
|
|
754
|
-
}
|
|
755
|
-
async function y(k, L = 0) {
|
|
756
|
-
const g = Math.min(1e3 * 2 ** L, 16e3);
|
|
757
|
-
if (L >= 5)
|
|
758
|
-
throw new Error("Camera recovery failed after max attempts");
|
|
759
|
-
if (await new Promise((V) => setTimeout(V, g)), !d)
|
|
760
|
-
try {
|
|
761
|
-
await b(k), console.log("Camera recovered successfully");
|
|
762
|
-
} catch {
|
|
763
|
-
y(k, L + 1);
|
|
764
|
-
}
|
|
765
|
-
}
|
|
766
|
-
async function b(k) {
|
|
767
|
-
try {
|
|
768
|
-
u = await navigator.mediaDevices.getUserMedia({ video: !0 }), k.srcObject = u, await k.play(), u.getVideoTracks().forEach((L) => {
|
|
769
|
-
L.addEventListener("ended", () => w(k));
|
|
770
|
-
});
|
|
771
|
-
} catch (L) {
|
|
772
|
-
E(L, k);
|
|
773
|
-
}
|
|
774
|
-
}
|
|
775
|
-
function E(k, L) {
|
|
776
|
-
if (k instanceof DOMException)
|
|
777
|
-
switch (k.name) {
|
|
778
|
-
case "NotAllowedError":
|
|
779
|
-
throw new Error("Permission denied — prompt user to allow camera");
|
|
780
|
-
case "NotFoundError":
|
|
781
|
-
console.error("No camera found — retry when device is connected"), y(L);
|
|
782
|
-
break;
|
|
783
|
-
case "NotReadableError":
|
|
784
|
-
console.error("Camera in use by another app"), y(L);
|
|
785
|
-
break;
|
|
786
|
-
default:
|
|
787
|
-
console.error("Camera error:", k.message), y(L);
|
|
788
|
-
}
|
|
789
|
-
}
|
|
790
|
-
return await b(e), {
|
|
791
|
-
stop: () => {
|
|
792
|
-
d = !0, h(e);
|
|
793
|
-
}
|
|
794
|
-
};
|
|
795
|
-
},
|
|
796
|
-
/**
|
|
797
|
-
* Binds the bones of the rig to the landmarks provided by media pipe.
|
|
798
|
-
* @param rig The rig that contains all the bones and skinned meshes of your character.
|
|
799
|
-
* @param magging The bone mapping to use for the rig.
|
|
800
|
-
*/
|
|
801
|
-
bind: (d, u) => {
|
|
802
|
-
if (u = u || he, !o) throw new Error("Pose tracker not initialized");
|
|
803
|
-
if (!n) throw new Error("Hands tracker not initialized");
|
|
804
|
-
if (!r) throw new Error("Face tracker not initialized");
|
|
805
|
-
const w = o.bind(d, u), h = n.left.bind(d, u), y = n.right.bind(d, u);
|
|
806
|
-
let b;
|
|
807
|
-
const E = r == null ? void 0 : r.bind(d);
|
|
808
|
-
d.traverse((L) => {
|
|
809
|
-
L instanceof m.Mesh && L.name.indexOf(u.faceMesh) === 0 && (L.frustumCulled = !1, b = r == null ? void 0 : r.bindShapeKeys(L));
|
|
810
|
-
});
|
|
811
|
-
const k = st(d, u);
|
|
812
|
-
return {
|
|
813
|
-
/**
|
|
814
|
-
* Will save the tracked movement of the rig to an animation clip.
|
|
815
|
-
* Only the bones moved by the bone mapping will be recorded.
|
|
816
|
-
*/
|
|
817
|
-
startRecording: k.start,
|
|
818
|
-
stopRecording: k.stop,
|
|
819
|
-
isRecording: () => k.isRecording(),
|
|
820
|
-
update: (L) => {
|
|
821
|
-
w.update(L), h.update(L), y.update(L), b == null || b.update(L), E == null || E.update(L), k.isRecording() && k.captureFrame();
|
|
822
|
-
}
|
|
823
|
-
};
|
|
824
|
-
}
|
|
825
|
-
};
|
|
826
|
-
}
|
|
827
|
-
export {
|
|
828
|
-
ht as setupTracker
|
|
829
|
-
};
|
|
830
|
-
//# sourceMappingURL=three-mediapipe-rig.js.map
|