three-low-poly 0.9.7 → 0.9.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs.js +9 -9
- package/dist/index.cjs.js.map +1 -1
- package/dist/index.es.js +1061 -764
- package/dist/index.es.js.map +1 -1
- package/dist/index.iife.js +9 -9
- package/dist/index.iife.js.map +1 -1
- package/dist/index.umd.js +8 -8
- package/dist/index.umd.js.map +1 -1
- package/dist/uv-grid.jpg +0 -0
- package/package.json +1 -1
package/dist/index.umd.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
(function(u,e){typeof exports=="object"&&typeof module<"u"?e(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js"),require("three/addons/postprocessing/EffectComposer.js"),require("three/addons/postprocessing/RenderPass.js"),require("three/addons/postprocessing/ShaderPass.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js","three/addons/postprocessing/EffectComposer.js","three/addons/postprocessing/RenderPass.js","three/addons/postprocessing/ShaderPass.js"],e):(u=typeof globalThis<"u"?globalThis:u||self,e(u.ThreeLowPoly={},u.THREE,u.BufferGeometryUtils,u.Sky,u.EffectComposer,u.RenderPass,u.ShaderPass))})(this,function(u,e,v,$,W,N,ee){"use strict";const g={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},P={LINEAR:(m,o)=>1-m/o,QUADRATIC:(m,o)=>Math.pow(1-m/o,2),SQUARE_ROOT:(m,o)=>Math.pow(1-m/o,.5),LOGARITHMIC:(m,o)=>Math.log(1+(o-m))/Math.log(1+o),SINE:(m,o)=>Math.cos(m/o*Math.PI/2),EXPONENTIAL:(m,o)=>Math.exp(-m/o),CUBIC:(m,o)=>Math.pow(1-m/o,3),GAUSSIAN:(m,o)=>Math.exp(-Math.pow(m,2)/(2*Math.pow(o/3,2))),INVERSE:(m,o)=>o/(o+m),SMOOTHSTEP:(m,o)=>{const t=Math.max(0,Math.min(1,1-m/o));return t*t*(3-2*t)}},oe=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const f=l(r,t)*s;i.add(c.clone().multiplyScalar(f)),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},te=(m,o,t,s,c,l=g.UP,n=P.LINEAR)=>{const a=m.attributes.position;for(let i=0;i<a.count;i++){const r=new e.Vector3;r.fromBufferAttribute(a,i);const d=r.distanceTo(o);if(d<t){const M=n(d,t)*c,p=r.dot(l.normalize()),y=s-p;r.add(l.clone().multiplyScalar(y*M)),a.setXYZ(i,r.x,r.y,r.z)}}a.needsUpdate=!0},se=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const d=l(r,t),f=s*d,M=c.clone().normalize();M.x!==0&&(i.x+=e.MathUtils.randFloatSpread(f)*M.x),M.y!==0&&(i.y+=e.MathUtils.randFloatSpread(f)*M.y),M.z!==0&&(i.z+=e.MathUtils.randFloatSpread(f)*M.z),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},ne=(m,o,t,s)=>{const c=m.attributes.position,l=new e.Vector3;for(let n=0;n<c.count;n++){const a=new e.Vector3;if(a.fromBufferAttribute(c,n),a.distanceTo(o)<t){let r=new e.Vector3,d=0;for(let f=0;f<c.count;f++)l.fromBufferAttribute(c,f),l.distanceTo(a)<t&&(r.add(l),d++);d>0&&(r.divideScalar(d),a.lerp(r,s),c.setXYZ(n,a.x,a.y,a.z))}}c.needsUpdate=!0},ae=(m,o,t,s,c=!1,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const f=l(r,t)*s*(c?-1:1),M=i.clone().sub(o).normalize();i.add(M.multiplyScalar(f)),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},re=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position,a=new e.Quaternion;for(let i=0;i<n.count;i++){const r=new e.Vector3;r.fromBufferAttribute(n,i);const d=r.distanceTo(o);if(d<t){const M=l(d,t)*s;a.setFromAxisAngle(c,M),r.sub(o).applyQuaternion(a).add(o),n.setXYZ(i,r.x,r.y,r.z)}}n.needsUpdate=!0},ce={LINEAR:m=>m,QUADRATIC_EASE_IN:m=>m*m,QUADRATIC_EASE_OUT:m=>1-Math.pow(1-m,2),SQUARE_ROOT_EASING:m=>Math.sqrt(m),LOGARITHMIC_EASING:m=>Math.log(1+m)/Math.log(2),SINE_EASE_IN:m=>1-Math.cos(m*Math.PI/2),SINE_EASE_OUT:m=>Math.sin(m*Math.PI/2),EXPONENTIAL_EASE_IN:m=>Math.pow(2,10*(m-1)),EXPONENTIAL_EASE_OUT:m=>1-Math.pow(2,-10*m),CUBIC_EASE_IN:m=>m*m*m,CUBIC_EASE_OUT:m=>1-Math.pow(1-m,3),GAUSSIAN_EASING:m=>Math.exp(-Math.pow(m-.5,2)/(2*.1)),INVERSE_EASING:m=>1/(1+m),SMOOTHSTEP_EASING:m=>m*m*(3-2*m)};class ie extends e.Group{constructor(){super();const o=[],t=20,s=new e.SphereGeometry(.1,6,6),c=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let a=0;a<t;a++){const i=new e.Mesh(s,c);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(i),this.add(i)}function l(){o.forEach(a=>{a.position.y+=.02,a.position.y>3&&(a.position.y=0,a.position.x=(Math.random()-.5)*1.5,a.position.z=(Math.random()-.5)*1.5)})}function n(){requestAnimationFrame(n),l()}n()}}class le extends e.BufferGeometry{constructor(o=2,t=.3,s=.6,c=5,l=5,n=Math.PI/4){super();const a=[],i=[];for(let p=0;p<c;p++){const y=p*t,G=y+t,w=p*s,x=w+s;a.push(-o/2,y,w,o/2,y,w,o/2,G,w,-o/2,G,w,-o/2,G,w,o/2,G,w,o/2,G,x,-o/2,G,x);const S=p*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const r=c*t,d=c*s,f=o*2;a.push(-f/2,r,d,f/2,r,d,f/2,r,d+s,-f/2,r,d+s);const M=c*8;i.push(M,M+1,M+2,M,M+2,M+3);for(let p=0;p<2;p++){const y=p===0?1:-1;for(let G=0;G<l;G++){const w=r+G*t,x=w+t,S=y*(f/4),I=d+s,C=G*s*Math.cos(n),b=G*s*Math.sin(n),B=S+y*C-o/2*Math.cos(n),E=S+y*C+o/2*Math.cos(n),k=I+b,ao=B+y*s*Math.cos(n),ro=E+y*s*Math.cos(n),J=k+s*Math.sin(n);a.push(B,w,k,E,w,k,E,x,k,B,x,k,B,x,k,E,x,k,ro,x,J,ao,x,J);const h=M+4+p*l*8+G*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class me extends e.BufferGeometry{constructor(o=5,t=3,s=5,c=.2){super();const l=[-o/2,0,-s/2,o/2,0,-s/2,o/2,0,s/2,-o/2,0,s/2,-o/2,0,-s/2,o/2,0,-s/2,o/2,t,-s/2,-o/2,t,-s/2,-o/2,0,-s/2,-o/2,0,s/2,-o/2,t,s/2,-o/2,t,-s/2],n=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class ue extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,c=5,l=2){super();const n=[],a=[];for(let f=0;f<c;f++){const M=f*t,p=M+t,y=f*s,G=y+s;n.push(-o/2,M,y,o/2,M,y,o/2,p,y,-o/2,p,y,-o/2,p,y,o/2,p,y,o/2,p,G,-o/2,p,G);const w=f*8;a.push(w,w+1,w+2,w,w+2,w+3),a.push(w+4,w+5,w+6,w+4,w+6,w+7)}const i=c*t,r=c*s;n.push(-o/2,i,r,o/2,i,r,o/2,i,r+l,-o/2,i,r+l);const d=c*8;a.push(d,d+1,d+2,d,d+2,d+3);for(let f=0;f<c;f++){const M=i+f*t,p=M+t,y=-o/2-f*s,G=y-s;n.push(y,M,r+l,y,M,r+l-o,y,p,r+l-o,y,p,r+l,y,p,r+l,y,p,r+l-o,G,p,r+l-o,G,p,r+l);const w=d+4+f*8;a.push(w,w+1,w+2,w,w+2,w+3),a.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(a),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class de extends e.BufferGeometry{constructor(o=1,t=.4,s=.2,c=20,l=2,n=Math.PI/8){super();const a=[],i=[];let r=0;for(let d=0;d<c;d++){const f=l*Math.cos(r),M=l*Math.sin(r),p=d*s,y=p+s;a.push(f-o/2*Math.cos(r),p,M-o/2*Math.sin(r),f+o/2*Math.cos(r),p,M+o/2*Math.sin(r),f+o/2*Math.cos(r),y,M+o/2*Math.sin(r),f-o/2*Math.cos(r),y,M-o/2*Math.sin(r)),a.push(f-o/2*Math.cos(r),y,M-o/2*Math.sin(r),f+o/2*Math.cos(r),y,M+o/2*Math.sin(r),f+o/2*Math.cos(r)-t*Math.sin(r),y,M+o/2*Math.sin(r)+t*Math.cos(r),f-o/2*Math.cos(r)-t*Math.sin(r),y,M-o/2*Math.sin(r)+t*Math.cos(r));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),r+=n}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class fe extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,c=10){super();const l=[],n=[];for(let a=0;a<c;a++){const i=a*t,r=i+t,d=a*s,f=d+s;l.push(-o/2,i,d,o/2,i,d,o/2,r,d,-o/2,r,d,-o/2,r,d,o/2,r,d,o/2,r,f,-o/2,r,f);const M=a*8;n.push(M,M+1,M+2,M,M+2,M+3),n.push(M+4,M+6,M+5,M+4,M+7,M+6)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class F extends e.BufferGeometry{constructor(o=1,t=1.5,s=.5,c=.05,l=.05){super();const n=o,a=t,i=s,r=c,d=l,f=[0,0,0,n,0,0,n,a,0,0,a,0,n,0,-i,0,0,-i,0,a,-i,n,a,-i,0,0,-i,0,0,0,0,a,0,0,a,-i,n,0,-r,r,0,-r,r,a,-r,n,a,-r,r,0,-i+r,n,0,-i+r,n,a,-i+r,r,a,-i+r,r,0,-r,r,0,-i+r,r,a,-i+r,r,a,-r,0,a,0,n,a,0,n,a,-r,r,a,-r,0,a,-i,r,a,-i+r,n,a,-i+r,n,a,-i,0,a,0,r,a,-r,r,a,-i+r,0,a,-i,0,0,0,r,0,-r,n,0,-r,n,0,0,0,0,-i,n,0,-i,n,0,-i+r,r,0,-i+r,0,0,0,0,0,-i,r,0,-i+r,r,0,-r,n,0,0,n,0,-r,n,a,-r,n,a,0,n,0,-i,n,a,-i,n,a,-i+r,n,0,-i+r],M=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=o/(o*2+s),y=(o+s)/(o*2+s),G=[y,0,1,0,1,1,y,1,0,0,p,0,p,1,0,1,p,0,y,0,y,1,p,1,1,0,y,0,y,1,1,1,p,0,0,0,0,1,p,1,y,0,p,0,p,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],x=new Float32Array(f),S=new Float32Array(M),I=new Float32Array(G),C=new Uint16Array(w),b=new e.BufferGeometry;b.setAttribute("position",new e.BufferAttribute(x,3)),b.setAttribute("normal",new e.BufferAttribute(S,3)),b.setAttribute("uv",new e.BufferAttribute(I,2)),b.setIndex(new e.BufferAttribute(C,1));const B=new e.BoxGeometry(o-r-d,a-d*2,i-r*2);B.translate((o-r-d)/2+r,a/2,-i/2),this.copy(v.mergeGeometries([b,B],!0))}}class L extends e.BufferGeometry{constructor(o=.4,t=1.2,s=.2){super();const c=t*.6,l=new e.BoxGeometry(o/2,c,s);l.translate(0,c/2,0);const n=o*1.5,a=new e.BoxGeometry(n,o/4,s);a.translate(0,c*.75,0),this.copy(v.mergeGeometries([l,a],!1)),this.computeVertexNormals()}}class z extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const s=o*.05,c=o*.15,l=o*.15,n=o*.75;let a=0;const i=new e.BoxGeometry(t,s,t);i.translate(0,a+s/2,0),a+=s;const r=new e.BoxGeometry(t*.8,c,t*.8);r.translate(0,a+c/2,0),a+=c;const d=new e.BoxGeometry(t*.6,l,t*.6);d.translate(0,a+l/2,0),a+=l;const f=new e.BoxGeometry(t*.4,n,t*.4);f.translate(0,a+n/2,0),a+=n;const M=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);M.translate(0,a+.1/2,0),this.copy(v.mergeGeometries([i,r,d,f,M],!1)),this.computeVertexNormals()}}class q extends e.BufferGeometry{constructor(o=.6,t=1,s=.2,c=.6){super();const l=t-c/2,n=new e.BoxGeometry(o,l,s);n.translate(0,l/2,0);const a=new e.CylinderGeometry(c/2,c/2,s,16,1,!1,0,Math.PI);a.rotateY(Math.PI/2),a.rotateX(Math.PI/2),a.translate(0,l,0),this.copy(v.mergeGeometries([n,a],!1)),this.computeVertexNormals()}}class U extends e.BufferGeometry{constructor(o=.5,t=.8,s=.15){super();const c=new e.BoxGeometry(o,t,s);c.translate(0,t/2,0),this.copy(c)}}class Me extends e.BufferGeometry{constructor(o=2.25){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new e.BoxGeometry(1,o,1);s.translate(0,.5+o/2,0);const c=new e.BoxGeometry(1.4,.3,1.4);c.translate(0,.5+o+.15,0),this.copy(v.mergeGeometries([t,s,c],!1))}}class ye extends e.BufferGeometry{constructor(o=2,t=.05,s=.3){super();const c=new e.CylinderGeometry(t,t,o,8);c.translate(0,o/2,0);const l=new e.ConeGeometry(t*1.5,s,8);l.translate(0,o+s/2,0),this.copy(v.mergeGeometries([c,l],!1))}}class pe extends e.BufferGeometry{constructor(o=.1){super();const t=[],s=[],c=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let n=0;n<c.length;n++){const[a,i]=c[n];t.push(a*o,i*o,0)}for(let n=1;n<c.length-1;n++)s.push(0,n,n+1);s.push(0,c.length-1,1);const l=new e.Float32BufferAttribute(t,3);this.setAttribute("position",l),this.setIndex(s),this.computeVertexNormals()}}function O(m,o=g.XYZ,t=.5,s=2){m.deleteAttribute("uv"),m.deleteAttribute("normal"),m=v.mergeVertices(m),m.computeVertexNormals();const c=m.getAttribute("position");for(let l=0;l<c.count;l++){const n=new e.Vector3().fromBufferAttribute(c,l),a=Math.random()*(s-t)+t,i=o.clone().multiplyScalar(a);n.add(i),c.setXYZ(l,n.x,n.y,n.z)}return c.needsUpdate=!0,m.computeVertexNormals(),m}class D extends e.BufferGeometry{constructor(o=1,t=4,s=4){super();const c=new e.SphereGeometry(o,t,s);this.copy(O(c,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class we extends e.BufferGeometry{constructor(o=.1,t=.1,s=.4,c=8){super();const l=new e.CylinderGeometry(o*.6,t*.6,s,c);l.translate(0,0,0);const n=new e.SphereGeometry(o,c,c),a=n.clone(),i=n.clone(),r=n.clone(),d=n.clone();a.translate(0,s/2+o*.6,-o*.6),i.translate(0,s/2+o*.6,o*.6),r.translate(0,-s/2-t*.6,-t*.6),d.translate(0,-s/2-t*.6,t*.6),this.copy(v.mergeGeometries([l,a,i,r,d],!1))}}class R extends e.BufferGeometry{constructor(){super();const o=new e.SphereGeometry(1,16,16),t=new e.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(v.mergeGeometries([o,t],!1))}}class X extends e.BufferGeometry{constructor(){super();const o=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],t=new e.LatheGeometry(o,12),s=new e.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(v.mergeGeometries([t,s],!1))}}class T extends e.BufferGeometry{constructor(o=.2,t=.2,s=3,c=32,l=!0){super();const n=new e.CylinderGeometry(o,t,s,c,1,l),a=new e.SphereGeometry(t,c,c/2,0,Math.PI*2,Math.PI/2,Math.PI/2);a.translate(0,-(s/2),0),this.copy(v.mergeGeometries([n,a],!1))}}class _ extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:s=3,neckHeight:c=1,segments:l=16}={}){super();const n=s-c,a=new e.CylinderGeometry(o,o,n,l);a.translate(0,n/2,0);const i=.3,r=new e.CylinderGeometry(t,o,i,l);r.translate(0,n+i/2,0);const d=new e.CylinderGeometry(t,t,c,l);d.translate(0,n+i+c/2,0),this.copy(v.mergeGeometries([a,r,d],!1))}}class H extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:c=14,leafSize:l=.8,leafCount:n=6,leafDetail:a=0,leafSpreadRadius:i=1.5}={}){super();const r=new e.CylinderGeometry(o,t,s,c);r.translate(0,s/2,0);const d=[];for(let f=0;f<n;f++){const M=new e.DodecahedronGeometry(l,a);M.translate((Math.random()-.5)*i,(Math.random()-.5)*l+s,(Math.random()-.5)*i),d.push(M)}this.copy(v.mergeGeometries([r.toNonIndexed(),v.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class Ge extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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1
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(function(u,e){typeof exports=="object"&&typeof module<"u"?e(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js"),require("three/addons/postprocessing/EffectComposer.js"),require("three/addons/postprocessing/RenderPass.js"),require("three/addons/postprocessing/ShaderPass.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js","three/addons/postprocessing/EffectComposer.js","three/addons/postprocessing/RenderPass.js","three/addons/postprocessing/ShaderPass.js"],e):(u=typeof globalThis<"u"?globalThis:u||self,e(u.ThreeLowPoly={},u.THREE,u.BufferGeometryUtils,u.Sky,u.EffectComposer,u.RenderPass,u.ShaderPass))})(this,function(u,e,x,le,me,L,ue){"use strict";const b={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},k={LINEAR:(m,o)=>1-m/o,QUADRATIC:(m,o)=>Math.pow(1-m/o,2),SQUARE_ROOT:(m,o)=>Math.pow(1-m/o,.5),LOGARITHMIC:(m,o)=>Math.log(1+(o-m))/Math.log(1+o),SINE:(m,o)=>Math.cos(m/o*Math.PI/2),EXPONENTIAL:(m,o)=>Math.exp(-m/o),CUBIC:(m,o)=>Math.pow(1-m/o,3),GAUSSIAN:(m,o)=>Math.exp(-Math.pow(m,2)/(2*Math.pow(o/3,2))),INVERSE:(m,o)=>o/(o+m),SMOOTHSTEP:(m,o)=>{const t=Math.max(0,Math.min(1,1-m/o));return t*t*(3-2*t)}},de=(m,o,t,s,a=b.UP,c=k.LINEAR)=>{const n=m.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const l=i.distanceTo(o);if(l<t){const y=c(l,t)*s;i.add(a.clone().multiplyScalar(y)),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},ye=(m,o,t,s,a,c=b.UP,n=k.LINEAR)=>{const r=m.attributes.position;for(let i=0;i<r.count;i++){const l=new e.Vector3;l.fromBufferAttribute(r,i);const d=l.distanceTo(o);if(d<t){const f=n(d,t)*a,p=l.dot(c.normalize()),M=s-p;l.add(c.clone().multiplyScalar(M*f)),r.setXYZ(i,l.x,l.y,l.z)}}r.needsUpdate=!0},fe=(m,o,t,s,a=b.UP,c=k.LINEAR)=>{const n=m.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const l=i.distanceTo(o);if(l<t){const d=c(l,t),y=s*d,f=a.clone().normalize();i.x+=e.MathUtils.randFloatSpread(y)*f.x,i.y+=e.MathUtils.randFloatSpread(y)*f.y,i.z+=e.MathUtils.randFloatSpread(y)*f.z,n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},Me=(m,o,t,s)=>{const a=m.attributes.position,c=new e.Vector3;for(let n=0;n<a.count;n++){const r=new e.Vector3;if(r.fromBufferAttribute(a,n),r.distanceTo(o)<t){let l=new e.Vector3,d=0;for(let y=0;y<a.count;y++)c.fromBufferAttribute(a,y),c.distanceTo(r)<t&&(l.add(c),d++);d>0&&(l.divideScalar(d),r.lerp(l,s),a.setXYZ(n,r.x,r.y,r.z))}}a.needsUpdate=!0},pe=(m,o,t,s,a=!1,c=k.LINEAR)=>{const n=m.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const l=i.distanceTo(o);if(l<t){const y=c(l,t)*s*(a?-1:1),f=i.clone().sub(o).normalize();i.add(f.multiplyScalar(y)),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},we=(m,o,t,s,a=b.UP,c=k.LINEAR)=>{const n=m.attributes.position,r=new e.Quaternion;for(let i=0;i<n.count;i++){const l=new e.Vector3;l.fromBufferAttribute(n,i);const d=l.distanceTo(o);if(d<t){const f=c(d,t)*s;r.setFromAxisAngle(a,f),l.sub(o).applyQuaternion(r).add(o),n.setXYZ(i,l.x,l.y,l.z)}}n.needsUpdate=!0},Ge={LINEAR:m=>m,QUADRATIC_EASE_IN:m=>m*m,QUADRATIC_EASE_OUT:m=>1-Math.pow(1-m,2),SQUARE_ROOT_EASING:m=>Math.sqrt(m),LOGARITHMIC_EASING:m=>Math.log(1+m)/Math.log(2),SINE_EASE_IN:m=>1-Math.cos(m*Math.PI/2),SINE_EASE_OUT:m=>Math.sin(m*Math.PI/2),EXPONENTIAL_EASE_IN:m=>Math.pow(2,10*(m-1)),EXPONENTIAL_EASE_OUT:m=>1-Math.pow(2,-10*m),CUBIC_EASE_IN:m=>m*m*m,CUBIC_EASE_OUT:m=>1-Math.pow(1-m,3),GAUSSIAN_EASING:m=>Math.exp(-Math.pow(m-.5,2)/(2*.1)),INVERSE_EASING:m=>1/(1+m),SMOOTHSTEP_EASING:m=>m*m*(3-2*m)};class he extends e.Group{constructor(){super();const o=[],t=20,s=new e.SphereGeometry(.1,6,6),a=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let r=0;r<t;r++){const i=new e.Mesh(s,a);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(i),this.add(i)}function c(){o.forEach(r=>{r.position.y+=.02,r.position.y>3&&(r.position.y=0,r.position.x=(Math.random()-.5)*1.5,r.position.z=(Math.random()-.5)*1.5)})}function n(){requestAnimationFrame(n),c()}n()}}class Se extends e.BufferGeometry{constructor(o=2,t=.3,s=.6,a=5,c=5,n=Math.PI/4){super();const r=[],i=[];for(let p=0;p<a;p++){const M=p*t,G=M+t,w=p*s,S=w+s;r.push(-o/2,M,w,o/2,M,w,o/2,G,w,-o/2,G,w,-o/2,G,w,o/2,G,w,o/2,G,S,-o/2,G,S);const h=p*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}const l=a*t,d=a*s,y=o*2;r.push(-y/2,l,d,y/2,l,d,y/2,l,d+s,-y/2,l,d+s);const f=a*8;i.push(f,f+1,f+2,f,f+2,f+3);for(let p=0;p<2;p++){const M=p===0?1:-1;for(let G=0;G<c;G++){const w=l+G*t,S=w+t,h=M*(y/4),g=d+s,T=G*s*Math.cos(n),B=G*s*Math.sin(n),P=h+M*T-o/2*Math.cos(n),V=h+M*T+o/2*Math.cos(n),I=g+B,Po=P+M*s*Math.cos(n),Io=V+M*s*Math.cos(n),ie=I+s*Math.sin(n);r.push(P,w,I,V,w,I,V,S,I,P,S,I,P,S,I,V,S,I,Io,S,ie,Po,S,ie);const v=f+4+p*c*8+G*8;i.push(v,v+1,v+2,v,v+2,v+3),i.push(v+4,v+5,v+6,v+4,v+6,v+7)}}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class xe extends e.BufferGeometry{constructor(o=5,t=3,s=5,a=.2){super();const c=[-o/2,0,-s/2,o/2,0,-s/2,o/2,0,s/2,-o/2,0,s/2,-o/2,0,-s/2,o/2,0,-s/2,o/2,t,-s/2,-o/2,t,-s/2,-o/2,0,-s/2,-o/2,0,s/2,-o/2,t,s/2,-o/2,t,-s/2],n=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class ve extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,a=5,c=2){super();const n=[],r=[];for(let y=0;y<a;y++){const f=y*t,p=f+t,M=y*s,G=M+s;n.push(-o/2,f,M,o/2,f,M,o/2,p,M,-o/2,p,M,-o/2,p,M,o/2,p,M,o/2,p,G,-o/2,p,G);const w=y*8;r.push(w,w+1,w+2,w,w+2,w+3),r.push(w+4,w+5,w+6,w+4,w+6,w+7)}const i=a*t,l=a*s;n.push(-o/2,i,l,o/2,i,l,o/2,i,l+c,-o/2,i,l+c);const d=a*8;r.push(d,d+1,d+2,d,d+2,d+3);for(let y=0;y<a;y++){const f=i+y*t,p=f+t,M=-o/2-y*s,G=M-s;n.push(M,f,l+c,M,f,l+c-o,M,p,l+c-o,M,p,l+c,M,p,l+c,M,p,l+c-o,G,p,l+c-o,G,p,l+c);const w=d+4+y*8;r.push(w,w+1,w+2,w,w+2,w+3),r.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(r),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class ge extends e.BufferGeometry{constructor(o=1,t=.4,s=.2,a=20,c=2,n=Math.PI/8){super();const r=[],i=[];let l=0;for(let d=0;d<a;d++){const y=c*Math.cos(l),f=c*Math.sin(l),p=d*s,M=p+s;r.push(y-o/2*Math.cos(l),p,f-o/2*Math.sin(l),y+o/2*Math.cos(l),p,f+o/2*Math.sin(l),y+o/2*Math.cos(l),M,f+o/2*Math.sin(l),y-o/2*Math.cos(l),M,f-o/2*Math.sin(l)),r.push(y-o/2*Math.cos(l),M,f-o/2*Math.sin(l),y+o/2*Math.cos(l),M,f+o/2*Math.sin(l),y+o/2*Math.cos(l)-t*Math.sin(l),M,f+o/2*Math.sin(l)+t*Math.cos(l),y-o/2*Math.cos(l)-t*Math.sin(l),M,f-o/2*Math.sin(l)+t*Math.cos(l));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),l+=n}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class be extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,a=10){super();const c=[],n=[];for(let r=0;r<a;r++){const i=r*t,l=i+t,d=r*s,y=d+s;c.push(-o/2,i,d,o/2,i,d,o/2,l,d,-o/2,l,d,-o/2,l,d,o/2,l,d,o/2,l,y,-o/2,l,y);const f=r*8;n.push(f,f+1,f+2,f,f+2,f+3),n.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class z extends e.BufferGeometry{constructor(o=1,t=1.5,s=.5,a=.05,c=.05){super();const n=o,r=t,i=s,l=a,d=c,y=[0,0,0,n,0,0,n,r,0,0,r,0,n,0,-i,0,0,-i,0,r,-i,n,r,-i,0,0,-i,0,0,0,0,r,0,0,r,-i,n,0,-l,l,0,-l,l,r,-l,n,r,-l,l,0,-i+l,n,0,-i+l,n,r,-i+l,l,r,-i+l,l,0,-l,l,0,-i+l,l,r,-i+l,l,r,-l,0,r,0,n,r,0,n,r,-l,l,r,-l,0,r,-i,l,r,-i+l,n,r,-i+l,n,r,-i,0,r,0,l,r,-l,l,r,-i+l,0,r,-i,0,0,0,l,0,-l,n,0,-l,n,0,0,0,0,-i,n,0,-i,n,0,-i+l,l,0,-i+l,0,0,0,0,0,-i,l,0,-i+l,l,0,-l,n,0,0,n,0,-l,n,r,-l,n,r,0,n,0,-i,n,r,-i,n,r,-i+l,n,0,-i+l],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=o/(o*2+s),M=(o+s)/(o*2+s),G=[M,0,1,0,1,1,M,1,0,0,p,0,p,1,0,1,p,0,M,0,M,1,p,1,1,0,M,0,M,1,1,1,p,0,0,0,0,1,p,1,M,0,p,0,p,1,M,1,M,0,1,0,1,1,M,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],S=new Float32Array(y),h=new Float32Array(f),g=new Float32Array(G),T=new Uint16Array(w),B=new e.BufferGeometry;B.setAttribute("position",new e.BufferAttribute(S,3)),B.setAttribute("normal",new e.BufferAttribute(h,3)),B.setAttribute("uv",new e.BufferAttribute(g,2)),B.setIndex(new e.BufferAttribute(T,1));const P=new e.BoxGeometry(o-l-d,r-d*2,i-l*2);P.translate((o-l-d)/2+l,r/2,-i/2),this.copy(x.mergeGeometries([B,P],!0))}}class q extends e.BufferGeometry{constructor(o=.4,t=1.2,s=.2){super();const a=t*.6,c=new e.BoxGeometry(o/2,a,s);c.translate(0,a/2,0);const n=o*1.5,r=new e.BoxGeometry(n,o/4,s);r.translate(0,a*.75,0),this.copy(x.mergeGeometries([c,r],!1)),this.computeVertexNormals()}}class U extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const s=o*.05,a=o*.15,c=o*.15,n=o*.75;let r=0;const i=new e.BoxGeometry(t,s,t);i.translate(0,r+s/2,0),r+=s;const l=new e.BoxGeometry(t*.8,a,t*.8);l.translate(0,r+a/2,0),r+=a;const d=new e.BoxGeometry(t*.6,c,t*.6);d.translate(0,r+c/2,0),r+=c;const y=new e.BoxGeometry(t*.4,n,t*.4);y.translate(0,r+n/2,0),r+=n;const f=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,r+.1/2,0),this.copy(x.mergeGeometries([i,l,d,y,f],!1)),this.computeVertexNormals()}}class O extends e.BufferGeometry{constructor(o=.6,t=1,s=.2,a=.6){super();const c=t-a/2,n=new e.BoxGeometry(o,c,s);n.translate(0,c/2,0);const r=new e.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);r.rotateY(Math.PI/2),r.rotateX(Math.PI/2),r.translate(0,c,0),this.copy(x.mergeGeometries([n,r],!1)),this.computeVertexNormals()}}class D extends e.BufferGeometry{constructor(o=.5,t=.8,s=.15){super();const a=new e.BoxGeometry(o,t,s);a.translate(0,t/2,0),this.copy(a)}}class H extends e.BufferGeometry{constructor({height:o=2.25}={}){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new e.BoxGeometry(1,o,1);s.translate(0,.5+o/2,0);const a=new e.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+o+.15,0),this.copy(x.mergeGeometries([t,s,a],!1))}}class E extends e.BufferGeometry{constructor({barHeight:o=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:c=1,radialSegments:n=8}={}){super();const r=new e.CylinderGeometry(t,t,o,n);r.translate(0,o/2,0);const i=new e.ConeGeometry(a,s,n);i.translate(0,o+s/2,0),i.scale(1,1,c),this.copy(x.mergeGeometries([r,i],!1))}}class X extends e.BufferGeometry{constructor({count:o=20,spacing:t=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:c=.3,spikeRadius:n=.075,spikeScaleZ:r=1,railHeight:i=.1,railDepth:l=.05,railOffset:d=0,radialSegments:y=8}={}){super();const f=[],p=new E({barHeight:s,barRadius:a,spikeHeight:c,spikeRadius:n,spikeScaleZ:r,radialSegments:y}),M=new e.BoxGeometry(o*t,i,l);for(let S=0;S<o;S++){const h=p.clone();h.translate(S*t,0,0),f.push(h)}const G=M.clone();G.translate(t*(o-1)/2,s-d-i/2,0),f.push(G);const w=M.clone();w.translate(t*(o-1)/2,i/2,0),f.push(w),this.copy(x.mergeGeometries(f))}}class R extends 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e.TorusGeometry(o,a,8,c);n.rotateX(Math.PI/2),n.translate(0,t,0);const r=new e.CylinderGeometry(a*.6,a*.6,t,c),i=[];for(let l=0;l<s;l++){const d=l/s*Math.PI*2,y=r.clone();y.translate(Math.cos(d)*o,t/2,Math.sin(d)*o),i.push(y)}this.copy(x.mergeGeometries([n,...i],!1))}}class C extends e.BufferGeometry{constructor(o=.2,t=.2,s=3,a=32,c=!0){super();const n=new e.CylinderGeometry(o,t,s,a,1,c),r=new e.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);r.translate(0,-(s/2),0),this.copy(x.mergeGeometries([n,r],!1))}}class j extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:s=3,neckHeight:a=1,segments:c=16}={}){super();const n=s-a,r=new e.CylinderGeometry(o,o,n,c);r.translate(0,n/2,0);const i=.3,l=new e.CylinderGeometry(t,o,i,c);l.translate(0,n+i/2,0);const d=new e.CylinderGeometry(t,t,a,c);d.translate(0,n+i+a/2,0),this.copy(x.mergeGeometries([r,l,d],!1))}}class W extends e.BufferGeometry{constructor({radius:o=3,height:t=.6,widthSegments:s=64,heightSegments:a=16,phiStart:c=0,phiLength:n=Math.PI*2}={}){super(),this.copy(new e.SphereGeometry(o,s,a,c,n,0,Math.PI/2)),this.scale(1,t/o,1)}}const Pe=(m,o)=>m/(1-Math.cos(o)),F=(m,o)=>m/(2*Math.sin(o)),ee=(m,o)=>m*(1-Math.cos(o)),Ie=(m,o)=>2*m*Math.sin(o);class oe extends e.BufferGeometry{constructor({radius:o=F(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:a=0,phiLength:c=Math.PI*2,thetaLength:n=Math.PI/10}={}){super(),this.copy(new e.SphereGeometry(o,t,s,a,c,0,n));const r=ee(o,n);this.translate(0,-o+r,0)}}class te extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:c=.8,leafCount:n=6,leafDetail:r=0,leafSpreadRadius:i=1.5}={}){super();const l=new e.CylinderGeometry(o,t,s,a);l.translate(0,s/2,0);const d=[];for(let y=0;y<n;y++){const f=new e.DodecahedronGeometry(c,r);f.translate((Math.random()-.5)*i,(Math.random()-.5)*c+s,(Math.random()-.5)*i),d.push(f)}this.copy(x.mergeGeometries([l.toNonIndexed(),x.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class ke extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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varying vec3 vNormal;
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3
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varying vec3 vPosition;
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4
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void main() {
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@@ -35,7 +35,7 @@
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color *= 0.8 + 0.2 * n; // Modulate color by noise
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gl_FragColor = vec4(color, 1.0);
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}
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`}),s=new e.Mesh(o,t);this.add(s)}}class Se extends e.Mesh{constructor({width:o=1,height:t=1.5,depth:s=.5,coverThickness:c=.05,pageIndent:l=.05,coverColor:n=9109504,pageColor:a=16777215}={}){super(),this.geometry=new F(o,t,s,c,l),this.material=[new e.MeshStandardMaterial({color:n,metalness:.1,roughness:.7,flatShading:!0}),new e.MeshStandardMaterial({color:a,flatShading:!0})]}}class xe extends e.Mesh{constructor(o=.4,t=1.2,s=.2){super(),this.geometry=new L(o,t,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class ve extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,1,5),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.Mesh(o,t);s.position.set(0,.5,0),this.add(s);const c=new e.BoxGeometry(4,3,4),l=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),n=new e.Mesh(c,l);n.position.set(0,2.5,0),this.add(n);const a=new e.ConeGeometry(3.5,2,4),i=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),r=new 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e.MeshStandardMaterial({color:9127187,flatShading:!0}),f=new e.Mesh(r,d);f.position.set(0,o+.35,0),this.add(f);const M=new e.TorusGeometry(t*.8,.05,8,16),p=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new e.Mesh(M,p);y.position.set(0,o+.85,0),this.add(y);const G=new e.PointLight(16755200,1.5,15);G.position.set(0,o/2+.1,0),G.castShadow=!0,this.add(G)}}class Ie extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let c=0;c<5;c++){const l=new e.Mesh(o,t);l.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),l.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),l.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(l);const n=new 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e.MeshStandardMaterial({color:M,emissive:M,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new e.Mesh(f,p);y.position.set(0,-.25,0),r.add(y),l.add(r)}this.add(l)}}class _e extends e.Mesh{constructor(){super();const o=new _,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class Y extends e.Shape{constructor(o=5,t=.5,s=1){super();const c=Math.PI*2/o,l=c/2,n=c/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let a=1;a<=o;++a){let i=Math.cos(c*a-n*3)*(t/Math.cos(n)),r=-Math.sin(c*a-n*3)*(t/Math.cos(n)),d=Math.cos(c*a-l)*t,f=-Math.sin(c*a-l)*t;this.quadraticCurveTo(i,r,d,f),i=Math.cos(c*a-n)*(t/Math.cos(n)),r=-Math.sin(c*a-n)*(t/Math.cos(n)),d=Math.cos(c*a)*s,f=-Math.sin(c*a)*s,this.quadraticCurveTo(i,r,d,f)}this.closePath()}}class He extends e.Mesh{constructor(o=5,t=.5,s=1,c=.25){super();const l=new Y(o,t,s),n=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=a}}class Z extends e.Shape{constructor(o=5,t=.5,s=1,c=5,l=.25){super();const n=Math.PI*2/o,a=n/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let i=1;i<=o;++i)this.lineTo(Math.cos(n*i-a*3)*t,-Math.sin(n*i-a*3)*t),this.lineTo(Math.cos(n*i-a*2)*t,-Math.sin(n*i-a*2)*t),this.lineTo(Math.cos(n*i-a)*s,-Math.sin(n*i-a)*s),this.lineTo(Math.cos(n*i)*s,-Math.sin(n*i)*s);if(this.closePath(),l>0&&c>2){const i=new e.Path,r=Math.PI*2/c;i.moveTo(Math.cos(0)*l,-Math.sin(0)*l);for(let d=1;d<c;++d)i.lineTo(Math.cos(r*d)*l,-Math.sin(r*d)*l);i.lineTo(Math.cos(0)*l,-Math.sin(0)*l),this.holes.push(i)}}}class Ye extends e.Mesh{constructor(o=5,t=.5,s=1,c=5,l=.25,n=.25){super();const a=new Z(o,t,s,c,l),i=new e.ExtrudeGeometry(a,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=r}}class Q extends e.Shape{constructor(o=1,t=2.1,s=1.4,c=1.6){super(),this.moveTo(0,s*o/3),this.bezierCurveTo(-t*.375*o,s*o,-t*o,s*o/3,0,-c*o),this.bezierCurveTo(t*o,s*o/3,t*.375*o,s*o,0,s*o/3)}}class Ze extends e.Mesh{constructor(o=1,t=1,s=1,c=10,l=.25){super();const n=new Q(o,t,s,c),a=new e.ExtrudeGeometry(n,{depth:l,bevelEnabled:l>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=i}}class j extends e.Shape{constructor(o=5,t=.5,s=1){super();const c=Math.PI*2/o,l=c/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let n=1;n<=o;++n)this.lineTo(Math.cos(c*n-l)*t,Math.sin(c*n-l)*t),this.lineTo(Math.cos(c*n)*s,Math.sin(c*n)*s);this.closePath()}}class Qe extends e.Mesh{constructor(o=5,t=.5,s=1,c=.25){super();const l=new j(o,t,s),n=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=a}}class je extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:c=14,trunkColor:l=9127187,leafSize:n=.8,leafCount:a=6,leafDetail:i=0,leafSpreadRadius:r=1.5,leafColor:d=2263842}={}){super();const f=new H({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:c,trunkColor:l,leafSize:n,leafCount:a,leafDetail:i,leafSpreadRadius:r,leafColor:d}),M=new e.MeshStandardMaterial({color:l,roughness:.9,metalness:0,flatShading:!0}),p=new e.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=f,this.material=[M,p]}}function Ke(m,{time:o=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){m.onBeforeCompile=c=>{c.uniforms.time={value:o},c.uniforms.waveFrequency={value:t},c.uniforms.waveAmplitude={value:s},c.vertexShader=`
|
|
38
|
+
`}),s=new e.Mesh(o,t);this.add(s)}}class Ce extends e.Mesh{constructor({width:o=1,height:t=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:c=.05,coverColor:n=9109504,pageColor:r=16777215}={}){super(),this.geometry=new z(o,t,s,a,c),this.material=[new e.MeshStandardMaterial({color:n,metalness:.1,roughness:.7,flatShading:!0}),new e.MeshStandardMaterial({color:r,flatShading:!0})]}}class Ae extends e.Mesh{constructor(o=.4,t=1.2,s=.2){super(),this.geometry=new q(o,t,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Te extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,1,5),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.Mesh(o,t);s.position.set(0,.5,0),this.add(s);const a=new e.BoxGeometry(4,3,4),c=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),n=new e.Mesh(a,c);n.position.set(0,2.5,0),this.add(n);const r=new e.ConeGeometry(3.5,2,4),i=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),l=new e.Mesh(r,i);l.rotation.y=Math.PI/4,l.position.set(0,5,0),this.add(l);const d=new e.CylinderGeometry(.2,.2,3.5,16),y=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(h=>{const g=new e.Mesh(d,y);g.position.set(...h),this.add(g)});const p=new e.Shape;p.moveTo(-1,0),p.lineTo(-1,2),p.absarc(0,2,1,Math.PI,0,!0),p.lineTo(1,0);const M={depth:.5,bevelEnabled:!1},G=new e.ExtrudeGeometry(p,M),w=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),S=new e.Mesh(G,w);S.position.set(0,.5,1.7),this.add(S)}}class Ve extends e.Mesh{constructor(o=1.75,t=.75){super(),this.geometry=new U(o,t),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ee extends e.Mesh{constructor(o=.6,t=1,s=.2,a=.6){super(),this.geometry=new O(o,t,s,a),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Fe extends e.Mesh{constructor(o=.5,t=.8,s=.15){super(),this.geometry=new 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e.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class qe extends e.Mesh{constructor({width:o=5,height:t=8,depth:s=1,shelves:a=4,frameThickness:c=.1}={}){super(),this.geometry=new R({width:o,height:t,depth:s,shelves:a,frameThickness:c}),this.material=new e.MeshStandardMaterial({color:9127187})}}class Ue extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,.3,3),t=new e.MeshStandardMaterial({color:9132587}),s=new e.Mesh(o,t);s.position.set(0,3.15,0);const a=[];a.push(new e.Vector2(.2,0)),a.push(new e.Vector2(.25,.5)),a.push(new e.Vector2(.15,1.5)),a.push(new e.Vector2(.3,3));const c=new e.LatheGeometry(a,32),n=new e.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(i=>{const l=new e.Mesh(c,n);l.position.set(...i),this.add(l)}),this.add(s)}}class Oe extends e.Group{constructor(o=1,t=.2){super(),this.height=o,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const o=new e.CylinderGeometry(this.radius,this.radius,this.height,32),t=new e.MeshStandardMaterial({color:16777215});this.candle=new e.Mesh(o,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new e.SphereGeometry(.05,16,16),a=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(s,a),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class De extends e.Group{constructor(o=1.3,t=.5){super();const s=new e.CylinderGeometry(t,t,.2,16),a=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new e.Mesh(s,a);c.position.set(0,0,0),this.add(c);const n=new e.CylinderGeometry(t*.9,t*.9,o),r=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new e.Mesh(n,r);i.position.set(0,o/2+.1,0),this.add(i);const l=new e.ConeGeometry(t*1.1,.5,8),d=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new e.Mesh(l,d);y.position.set(0,o+.35,0),this.add(y);const f=new e.TorusGeometry(t*.8,.05,8,16),p=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new e.Mesh(f,p);M.position.set(0,o+.85,0),this.add(M);const G=new e.PointLight(16755200,1.5,15);G.position.set(0,o/2+.1,0),G.castShadow=!0,this.add(G)}}class He extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const c=new e.Mesh(o,t);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const n=new e.Mesh(o,s);n.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),n.rotation.copy(c.rotation),n.position.copy(c.position),n.position.y+=.3,this.add(n)}}}class Xe extends e.Mesh{constructor(o=1,t=4,s=4){super(),this.geometry=new Z(o,t,s),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Re extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new e.Mesh(o,t);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class Ye extends e.Group{constructor(){super();const o=new Q,t=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),s=new e.Mesh(o,t);s.rotation.x=-Math.PI/2,this.add(s)}}class Ze extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],t=new e.LatheGeometry(o,10),s=new e.CylinderGeometry(.3,.4,.2,8),a=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),n=new e.MeshStandardMaterial({color:9127187,roughness:1}),r=new e.Mesh(t,a),i=new e.Mesh(t,c),l=new e.Mesh(s,n);i.scale.set(.8,.8,.8),i.position.y=.1,l.position.y=2.5;const d=new e.Group;d.add(r,i,l),this.add(d)}}class _e extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.3,.4,.1,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.05;const a=new e.CylinderGeometry(.1,.1,.7,16),c=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),n=new e.Mesh(a,c);n.position.y=.4;const r=new e.ConeGeometry(.075,.2,16),i=new e.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),l=new e.Mesh(r,i);l.position.y=.8,this.add(s,n,l)}}class Qe extends e.Group{constructor(){super();const o=new e.BoxGeometry(3,4,.1),t=new e.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new e.BoxGeometry(.2,.5,.2),a=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),c=new e.CylinderGeometry(.3,.3,.1,16),n=new e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),r=new e.Mesh(o,t);for(let w=-1;w<=1;w++){const S=new e.Mesh(s,a);S.position.set(w,1.5,.1),r.add(S)}const i=new e.Mesh(c,n);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),r.add(i);const l=new e.SphereGeometry(.15,8,8),d=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),y=new e.Mesh(l,d);y.position.set(0,-1,.1),r.add(y),this.add(r);let f=.015,p=.8,M=.2;function G(){requestAnimationFrame(G);const w=M+Math.abs(Math.sin(Date.now()*f))*(p-M);y.material.emissiveIntensity=w}G()}}class Ke extends e.Mesh{constructor({flaskRadius:o=1,neckRadius:t=.3,height:s=2.5,neckHeight:a=1,radialSegments:c=16}={}){super(),this.geometry=new K({flaskRadius:o,neckRadius:t,height:s,neckHeight:a,radialSegments:c}),this.material=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide,wireframe:!1})}}class Je extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(1.2,0),new e.Vector2(1.5,1.5),new e.Vector2(1,3),new e.Vector2(.6,3.5)],t=new e.LatheGeometry(o,12),s=new e.CylinderGeometry(.6,.7,.3,8),a=new e.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new e.MeshStandardMaterial({color:9127187,roughness:1}),n=new e.Mesh(t,a),r=new e.Mesh(s,c);r.position.y=3.5,this.add(n,r)}}class $e extends e.Group{constructor(){super();const o=new e.BoxGeometry(2,3,.1),t=new e.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new e.Mesh(o,t),a=new e.CylinderGeometry(.1,.1,.2,8),c=new e.CylinderGeometry(.05,.05,1,8),n=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let r=-.5;r<=.5;r+=.5){const i=new e.Mesh(a,n);i.position.set(r,1,.1);const l=new e.Mesh(c,n);l.position.y=.5,i.add(l),this.add(i)}this.add(s)}}class je extends e.Group{constructor(){super();const o=new e.BoxGeometry(1,.2,.5),t=new e.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.1;const a=new e.BoxGeometry(.2,1,.2),c=new e.Mesh(a,t);c.position.set(0,.6,-.2);const n=new e.CylinderGeometry(.1,.1,.4,8),r=new e.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new e.Mesh(n,r);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const l=new e.BoxGeometry(.6,.1,.6),d=new e.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),y=new e.Mesh(l,d);y.position.set(0,.6,0),this.add(s,c,i,y)}}class We extends e.Group{constructor(){super();const o=new J,t=new e.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new e.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:e.DoubleSide}),a=new e.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new e.Mesh(o,s),n=new e.Mesh(t,a);n.position.set(.3,1.3,0),n.rotation.z=Math.PI/4,this.add(c,n)}}class eo extends e.Group{constructor(){super();const o=100,t=.05,s=new e.CatmullRomCurve3(Array.from({length:o},(l,d)=>{const y=d*.2;return new e.Vector3(Math.cos(y)*.4,d*t,Math.sin(y)*.4)})),a=new e.TubeGeometry(s,200,.1,8,!1),c=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),n=new e.Mesh(a,c);this.add(n);function r(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),r()}i()}}class oo extends e.Mesh{constructor({radius:o=.3,height:t=.4,count:s=3,thickness:a=.03,radialSegments:c=16}={}){super(),this.geometry=new $({radius:o,height:t,count:s,thickness:a,radialSegments:c}),this.material=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class to extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.5,.6,.3,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new e.Mesh(o,t);s.position.y=.15;const a=new e.CylinderGeometry(.15,.15,2,12,1,!0),c=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),n=new e.Mesh(a,c);n.position.y=1.3;const r=new e.SphereGeometry(.3,16,16),i=new e.Mesh(r,c);i.position.y=2.4,this.add(s,n,i);const l=[];for(let f=0;f<5;f++){const p=new e.LineBasicMaterial({color:10079487}),M=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],G=new e.BufferGeometry().setFromPoints(M),w=new e.Line(G,p);this.add(w),l.push(w)}function d(){l.forEach(f=>{const p=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];f.geometry.setFromPoints(p)})}function y(){requestAnimationFrame(y),d()}y()}}class so extends e.Group{constructor(o=.2,t=.2,s=3,a=32){super();const c=new C(o,t,s,a),n=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),r=new e.Mesh(c,n);this.add(r)}}class no extends e.Group{constructor(o=3,t=[65450,16711850,11141375]){super();const s=new e.BoxGeometry(3,.2,1),a=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),c=new e.Mesh(s,a);c.position.y=.5;const n=new C(.1,.1,1,16),r=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let i=0;i<o;i++){const l=new e.Mesh(n,r),d=(i-(o-1)/2)*.8;l.position.set(d,1,0);const y=new C(.099,.099,.5,16,!1),f=t[i%t.length],p=new e.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),M=new e.Mesh(y,p);M.position.set(0,-.25,0),l.add(M),c.add(l)}this.add(c)}}class ao extends e.Mesh{constructor(){super();const o=new j,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class se extends e.Shape{constructor(o=5,t=.5,s=1){super();const a=Math.PI*2/o,c=a/2,n=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let r=1;r<=o;++r){let i=Math.cos(a*r-n*3)*(t/Math.cos(n)),l=-Math.sin(a*r-n*3)*(t/Math.cos(n)),d=Math.cos(a*r-c)*t,y=-Math.sin(a*r-c)*t;this.quadraticCurveTo(i,l,d,y),i=Math.cos(a*r-n)*(t/Math.cos(n)),l=-Math.sin(a*r-n)*(t/Math.cos(n)),d=Math.cos(a*r)*s,y=-Math.sin(a*r)*s,this.quadraticCurveTo(i,l,d,y)}this.closePath()}}class ro extends e.Mesh{constructor(o=5,t=.5,s=1,a=.25){super();const c=new se(o,t,s),n=new e.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=r}}class ne extends e.Shape{constructor(o=5,t=.5,s=1,a=5,c=.25){super();const n=Math.PI*2/o,r=n/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let i=1;i<=o;++i)this.lineTo(Math.cos(n*i-r*3)*t,-Math.sin(n*i-r*3)*t),this.lineTo(Math.cos(n*i-r*2)*t,-Math.sin(n*i-r*2)*t),this.lineTo(Math.cos(n*i-r)*s,-Math.sin(n*i-r)*s),this.lineTo(Math.cos(n*i)*s,-Math.sin(n*i)*s);if(this.closePath(),c>0&&a>2){const i=new e.Path,l=Math.PI*2/a;i.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let d=1;d<a;++d)i.lineTo(Math.cos(l*d)*c,-Math.sin(l*d)*c);i.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(i)}}}class co extends e.Mesh{constructor(o=5,t=.5,s=1,a=5,c=.25,n=.25){super();const r=new ne(o,t,s,a,c),i=new e.ExtrudeGeometry(r,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),l=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=l}}class ae extends e.Shape{constructor(o=1,t=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*o/3),this.bezierCurveTo(-t*.375*o,s*o,-t*o,s*o/3,0,-a*o),this.bezierCurveTo(t*o,s*o/3,t*.375*o,s*o,0,s*o/3)}}class io extends e.Mesh{constructor(o=1,t=1,s=1,a=10,c=.25){super();const n=new ae(o,t,s,a),r=new e.ExtrudeGeometry(n,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class re extends e.Shape{constructor(o=5,t=.5,s=1){super();const a=Math.PI*2/o,c=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let n=1;n<=o;++n)this.lineTo(Math.cos(a*n-c)*t,Math.sin(a*n-c)*t),this.lineTo(Math.cos(a*n)*s,Math.sin(a*n)*s);this.closePath()}}class lo extends e.Mesh{constructor(o=5,t=.5,s=1,a=.25){super();const c=new re(o,t,s),n=new e.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=r}}class mo extends e.Mesh{constructor(){super(),this.geometry=new _,this.material=new e.MeshStandardMaterial({color:16777215})}}class uo extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:c=9127187,leafSize:n=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:l=1.5,leafColor:d=2263842}={}){super();const y=new te({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:a,trunkColor:c,leafSize:n,leafCount:r,leafDetail:i,leafSpreadRadius:l,leafColor:d}),f=new e.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),p=new e.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=y,this.material=[f,p]}}class yo extends e.Mesh{constructor({radius:o=3,height:t=.6,widthSegments:s=64,heightSegments:a=16,phiStart:c=0,phiLength:n=Math.PI*2}={}){super(),this.geometry=new W({radius:o,height:t,widthSegments:s,heightSegments:a,phiStart:c,phiLength:n}),this.material=new e.MeshStandardMaterial({color:65280,flatShading:!0})}}class fo extends e.Mesh{constructor({radius:o=F(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:a=0,phiLength:c=Math.PI*2,thetaLength:n=Math.PI/10}={}){super(),this.geometry=new oe({radius:o,widthSegments:t,heightSegments:s,phiStart:a,phiLength:c,thetaLength:n}),this.material=new e.MeshStandardMaterial({color:65280,flatShading:!0})}}function Mo(m,{time:o=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){m.onBeforeCompile=a=>{a.uniforms.time={value:o},a.uniforms.waveFrequency={value:t},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
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uniform float time;
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uniform float waveFrequency;
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uniform float waveAmplitude;
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@@ -49,9 +49,9 @@
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return displaced;
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}
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-
`+
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`+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
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vec3 transformed = waterDisplacement(position, normal);
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`),m.userData.shader=
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+
`),m.userData.shader=a}}function po(m,o){m.userData.shader&&(m.userData.shader.uniforms.time.value+=o)}function wo(m,{time:o=0,intensity:t=1,direction:s=b.XYZ,scale:a=10}={}){m.onBeforeCompile=c=>{c.uniforms.time={value:o},c.uniforms.direction={value:s},c.uniforms.intensity={value:t},c.uniforms.scale={value:a},c.vertexShader=`
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uniform float time;
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uniform vec3 direction;
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uniform float intensity;
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@@ -82,12 +82,12 @@
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return o4.y * d.y + o4.x * (1.0 - d.y);
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}
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`+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
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vec3 transformed = vec3(position);
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float n = noise(transformed * scale + time);
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transformed += normalize(direction) * n * intensity;
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vec3 transformedNormal = normal;
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-
`),m.userData.shader=
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+
`),m.userData.shader=c}}function Go(m,o){m.userData.shader&&(m.userData.shader.uniforms.time.value+=o)}const N={uniforms:{},vertexShader:`
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varying vec3 vPosition;
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void main() {
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vPosition = position;
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@@ -101,7 +101,7 @@
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vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
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gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
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}
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`},ce={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
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varying vec2 vUv;
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void main() {
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vUv = uv;
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@@ -132,5 +132,5 @@
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float h = normalize(vWorldPosition + offset).y;
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gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
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}
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-
`};class
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+
`};class ho extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.BoxGeometry(o,o,o),this.material=new e.ShaderMaterial({vertexShader:N.vertexShader,fragmentShader:N.fragmentShader,side:e.BackSide})}}class So extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.SphereGeometry(o,32,15),this.material=new e.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,uniforms:A.uniforms,side:e.BackSide})}}class xo extends e.Mesh{constructor(o=Math.PI*.49,t=2*Math.PI*.25,s=10,a=2,c=.005,n=.8){super();const r=new le.Sky;r.scale.setScalar(45e4),this.add(r);const i=r.material.uniforms;i.turbidity.value=s,i.rayleigh.value=a,i.mieCoefficient.value=c,i.mieDirectionalG.value=n,this.skyUniforms=i,this.sunPosition(o,t)}sunPosition(o,t){const s=new e.Vector3,a=this.skyUniforms;s.setFromSphericalCoords(1,o,t),a.sunPosition.value.copy(s)}}const vo=m=>{const o=new Uint8Array(4*m*m);for(let s=0;s<m*m;s++){const a=s*4,c=(s%m^Math.floor(s/m))&1?255:0;o[a]=c,o[a+1]=c,o[a+2]=c,o[a+3]=255}const t=new e.DataTexture(o,m,m,e.RGBAFormat,e.UnsignedByteType);return t.wrapS=e.RepeatWrapping,t.wrapT=e.RepeatWrapping,t.minFilter=e.NearestFilter,t.needsUpdate=!0,t};function go(m){const t=new e.Box3().setFromObject(m).getCenter(new e.Vector3);m.translateX(-t.x),m.translateY(-t.y),m.translateZ(-t.z),m.updateMatrixWorld(!0)}function bo(m){m.geometry.computeBoundingBox();const t=m.geometry.boundingBox.getCenter(new e.Vector3);m.geometry.translate(-t.x,-t.y,-t.z)}class Bo{static dispose(o){o==null||o.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(s=>s.dispose()):t.material.dispose())})}static fadeBetween(o,t,s,a,c=1){const n=new me.EffectComposer(o),r=new L.RenderPass(s,t);n.addPass(r);const i=new ue.ShaderPass(ce);i.uniforms.opacity.value=1,n.addPass(i);let l=null;function d(f){l||(l=f);const M=(f-l)/1e3/c;i.uniforms.opacity.value=Math.max(1-M,0),M<1?(n.render(),requestAnimationFrame(d)):(n.passes[0]=new L.RenderPass(a,t),l=null,requestAnimationFrame(y))}function y(f){l||(l=f);const M=(f-l)/1e3/c;i.uniforms.opacity.value=Math.min(M,1),M<1&&(n.render(),requestAnimationFrame(y))}requestAnimationFrame(d)}}u.Beaker=Ye,u.BeakerGeometry=Q,u.BifurcatedStaircaseGeometry=Se,u.Bone=mo,u.BoneGeometry=_,u.Book=Ce,u.BookGeometry=z,u.Bookshelf=qe,u.BookshelfGeometry=R,u.Bottle=Ze,u.Bubbling=he,u.BunsenBurner=_e,u.Burst=ro,u.BurstShape=se,u.Candle=Oe,u.CrossHeadstone=Ae,u.CrossHeadstoneGeometry=q,u.DaySkybox=ho,u.Desk=Ue,u.DioramaGeometry=xe,u.Direction=b,u.Easing=Ge,u.ElectricPanel=Qe,u.ErlenmeyerFlask=Ke,u.ErlenmeyerFlaskGeometry=K,u.Falloff=k,u.FenceColumn=Ne,u.FenceColumnGeometry=H,u.Flask=Je,u.Gear=co,u.GearShape=ne,u.Heart=io,u.HeartShape=ae,u.Hill=yo,u.HillGeometry=W,u.LShapedStaircaseGeometry=ve,u.Lantern=De,u.LeverPanel=$e,u.Mausoleum=Te,u.Microscope=je,u.Moon=ke,u.MortarAndPestle=We,u.MortarGeometry=J,u.MossyRocks=He,u.Mound=fo,u.MoundGeometry=oe,u.NightSkybox=So,u.ObeliskHeadstone=Ve,u.ObeliskHeadstoneGeometry=U,u.Rock=Xe,u.RockGeometry=Z,u.Rocks=Re,u.RoundedHeadstone=Ee,u.RoundedHeadstoneGeometry=O,u.SceneUtils=Bo,u.SimpleLeafGeometry=Be,u.SpiralStaircaseGeometry=ge,u.SpiralTube=eo,u.SquareHeadstone=Fe,u.SquareHeadstoneGeometry=D,u.StaircaseGeometry=be,u.Stand=oo,u.StandGeometry=$,u.Star=lo,u.StarShape=re,u.TeslaCoil=to,u.TestTube=so,u.TestTubeGeometry=C,u.TestTubeRack=no,u.Tree=uo,u.TreeGeometry=te,u.TwilightSkybox=xo,u.WineBottle=ao,u.WineBottleGeometry=j,u.WroughtIronBar=Le,u.WroughtIronBarGeometry=E,u.WroughtIronFence=ze,u.WroughtIronFenceGeometry=X,u.addNoiseDisplacement=wo,u.addWaterDisplacement=Mo,u.calculateSphereCapHeight=ee,u.calculateSphereCapWidth=Ie,u.centerMesh=go,u.centerMeshGeometry=bo,u.checkerboardTexture=vo,u.daySkyShader=N,u.displacementBrush=de,u.fadeShader=ce,u.flattenBrush=ye,u.nightSkyShader=A,u.noiseBrush=fe,u.radiusForSphereCapHeight=Pe,u.radiusForSphereCapWidth=F,u.randomTransformVertices=Y,u.smoothBrush=Me,u.spikeBrush=pe,u.twistBrush=we,u.updateNoiseDisplacementTime=Go,u.updateWaterDisplacementTime=po,Object.defineProperty(u,Symbol.toStringTag,{value:"Module"})});
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//# sourceMappingURL=index.umd.js.map
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