three-low-poly 0.9.7 → 0.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs.js +9 -9
- package/dist/index.cjs.js.map +1 -1
- package/dist/index.es.js +921 -742
- package/dist/index.es.js.map +1 -1
- package/dist/index.iife.js +8 -8
- package/dist/index.iife.js.map +1 -1
- package/dist/index.umd.js +9 -9
- package/dist/index.umd.js.map +1 -1
- package/package.json +1 -1
package/dist/index.cjs.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("three"),G=require("three/addons/utils/BufferGeometryUtils.js"),W=require("three/addons/objects/Sky.js"),ee=require("three/addons/postprocessing/EffectComposer.js"),N=require("three/addons/postprocessing/RenderPass.js"),te=require("three/addons/postprocessing/ShaderPass.js"),v={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},I={LINEAR:(m,t)=>1-m/t,QUADRATIC:(m,t)=>Math.pow(1-m/t,2),SQUARE_ROOT:(m,t)=>Math.pow(1-m/t,.5),LOGARITHMIC:(m,t)=>Math.log(1+(t-m))/Math.log(1+t),SINE:(m,t)=>Math.cos(m/t*Math.PI/2),EXPONENTIAL:(m,t)=>Math.exp(-m/t),CUBIC:(m,t)=>Math.pow(1-m/t,3),GAUSSIAN:(m,t)=>Math.exp(-Math.pow(m,2)/(2*Math.pow(t/3,2))),INVERSE:(m,t)=>t/(t+m),SMOOTHSTEP:(m,t)=>{const o=Math.max(0,Math.min(1,1-m/t));return o*o*(3-2*o)}},oe=(m,t,o,s,c=v.UP,l=I.LINEAR)=>{const n=m.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const a=i.distanceTo(t);if(a<o){const h=l(a,o)*s;i.add(c.clone().multiplyScalar(h)),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},se=(m,t,o,s,c,l=v.UP,n=I.LINEAR)=>{const r=m.attributes.position;for(let i=0;i<r.count;i++){const a=new e.Vector3;a.fromBufferAttribute(r,i);const u=a.distanceTo(t);if(u<o){const d=n(u,o)*c,M=a.dot(l.normalize()),f=s-M;a.add(l.clone().multiplyScalar(f*d)),r.setXYZ(i,a.x,a.y,a.z)}}r.needsUpdate=!0},ne=(m,t,o,s,c=v.UP,l=I.LINEAR)=>{const n=m.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const a=i.distanceTo(t);if(a<o){const u=l(a,o),h=s*u,d=c.clone().normalize();d.x!==0&&(i.x+=e.MathUtils.randFloatSpread(h)*d.x),d.y!==0&&(i.y+=e.MathUtils.randFloatSpread(h)*d.y),d.z!==0&&(i.z+=e.MathUtils.randFloatSpread(h)*d.z),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},re=(m,t,o,s)=>{const c=m.attributes.position,l=new e.Vector3;for(let n=0;n<c.count;n++){const r=new e.Vector3;if(r.fromBufferAttribute(c,n),r.distanceTo(t)<o){let a=new e.Vector3,u=0;for(let h=0;h<c.count;h++)l.fromBufferAttribute(c,h),l.distanceTo(r)<o&&(a.add(l),u++);u>0&&(a.divideScalar(u),r.lerp(a,s),c.setXYZ(n,r.x,r.y,r.z))}}c.needsUpdate=!0},ae=(m,t,o,s,c=!1,l=I.LINEAR)=>{const n=m.attributes.position;for(let r=0;r<n.count;r++){const i=new e.Vector3;i.fromBufferAttribute(n,r);const a=i.distanceTo(t);if(a<o){const h=l(a,o)*s*(c?-1:1),d=i.clone().sub(t).normalize();i.add(d.multiplyScalar(h)),n.setXYZ(r,i.x,i.y,i.z)}}n.needsUpdate=!0},ce=(m,t,o,s,c=v.UP,l=I.LINEAR)=>{const n=m.attributes.position,r=new e.Quaternion;for(let i=0;i<n.count;i++){const a=new e.Vector3;a.fromBufferAttribute(n,i);const u=a.distanceTo(t);if(u<o){const d=l(u,o)*s;r.setFromAxisAngle(c,d),a.sub(t).applyQuaternion(r).add(t),n.setXYZ(i,a.x,a.y,a.z)}}n.needsUpdate=!0},ie={LINEAR:m=>m,QUADRATIC_EASE_IN:m=>m*m,QUADRATIC_EASE_OUT:m=>1-Math.pow(1-m,2),SQUARE_ROOT_EASING:m=>Math.sqrt(m),LOGARITHMIC_EASING:m=>Math.log(1+m)/Math.log(2),SINE_EASE_IN:m=>1-Math.cos(m*Math.PI/2),SINE_EASE_OUT:m=>Math.sin(m*Math.PI/2),EXPONENTIAL_EASE_IN:m=>Math.pow(2,10*(m-1)),EXPONENTIAL_EASE_OUT:m=>1-Math.pow(2,-10*m),CUBIC_EASE_IN:m=>m*m*m,CUBIC_EASE_OUT:m=>1-Math.pow(1-m,3),GAUSSIAN_EASING:m=>Math.exp(-Math.pow(m-.5,2)/(2*.1)),INVERSE_EASING:m=>1/(1+m),SMOOTHSTEP_EASING:m=>m*m*(3-2*m)};class le extends e.Group{constructor(){super();const t=[],o=20,s=new e.SphereGeometry(.1,6,6),c=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let r=0;r<o;r++){const i=new e.Mesh(s,c);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),t.push(i),this.add(i)}function l(){t.forEach(r=>{r.position.y+=.02,r.position.y>3&&(r.position.y=0,r.position.x=(Math.random()-.5)*1.5,r.position.z=(Math.random()-.5)*1.5)})}function n(){requestAnimationFrame(n),l()}n()}}class me extends e.BufferGeometry{constructor(t=2,o=.3,s=.6,c=5,l=5,n=Math.PI/4){super();const r=[],i=[];for(let M=0;M<c;M++){const f=M*o,p=f+o,y=M*s,w=y+s;r.push(-t/2,f,y,t/2,f,y,t/2,p,y,-t/2,p,y,-t/2,p,y,t/2,p,y,t/2,p,w,-t/2,p,w);const x=M*8;i.push(x,x+1,x+2,x,x+2,x+3),i.push(x+4,x+5,x+6,x+4,x+6,x+7)}const a=c*o,u=c*s,h=t*2;r.push(-h/2,a,u,h/2,a,u,h/2,a,u+s,-h/2,a,u+s);const d=c*8;i.push(d,d+1,d+2,d,d+2,d+3);for(let M=0;M<2;M++){const f=M===0?1:-1;for(let p=0;p<l;p++){const y=a+p*o,w=y+o,x=f*(h/4),k=u+s,P=p*s*Math.cos(n),g=p*s*Math.sin(n),b=x+f*P-t/2*Math.cos(n),A=x+f*P+t/2*Math.cos(n),B=k+g,J=b+f*s*Math.cos(n),$=A+f*s*Math.cos(n),E=B+s*Math.sin(n);r.push(b,y,B,A,y,B,A,w,B,b,w,B,b,w,B,A,w,B,$,w,E,J,w,E);const S=d+4+M*l*8+p*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class ue extends e.BufferGeometry{constructor(t=5,o=3,s=5,c=.2){super();const l=[-t/2,0,-s/2,t/2,0,-s/2,t/2,0,s/2,-t/2,0,s/2,-t/2,0,-s/2,t/2,0,-s/2,t/2,o,-s/2,-t/2,o,-s/2,-t/2,0,-s/2,-t/2,0,s/2,-t/2,o,s/2,-t/2,o,-s/2],n=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class he extends e.BufferGeometry{constructor(t=2,o=.3,s=.5,c=5,l=2){super();const n=[],r=[];for(let h=0;h<c;h++){const d=h*o,M=d+o,f=h*s,p=f+s;n.push(-t/2,d,f,t/2,d,f,t/2,M,f,-t/2,M,f,-t/2,M,f,t/2,M,f,t/2,M,p,-t/2,M,p);const y=h*8;r.push(y,y+1,y+2,y,y+2,y+3),r.push(y+4,y+5,y+6,y+4,y+6,y+7)}const i=c*o,a=c*s;n.push(-t/2,i,a,t/2,i,a,t/2,i,a+l,-t/2,i,a+l);const u=c*8;r.push(u,u+1,u+2,u,u+2,u+3);for(let h=0;h<c;h++){const d=i+h*o,M=d+o,f=-t/2-h*s,p=f-s;n.push(f,d,a+l,f,d,a+l-t,f,M,a+l-t,f,M,a+l,f,M,a+l,f,M,a+l-t,p,M,a+l-t,p,M,a+l);const y=u+4+h*8;r.push(y,y+1,y+2,y,y+2,y+3),r.push(y+4,y+5,y+6,y+4,y+6,y+7)}this.setIndex(r),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class de extends e.BufferGeometry{constructor(t=1,o=.4,s=.2,c=20,l=2,n=Math.PI/8){super();const r=[],i=[];let a=0;for(let u=0;u<c;u++){const h=l*Math.cos(a),d=l*Math.sin(a),M=u*s,f=M+s;r.push(h-t/2*Math.cos(a),M,d-t/2*Math.sin(a),h+t/2*Math.cos(a),M,d+t/2*Math.sin(a),h+t/2*Math.cos(a),f,d+t/2*Math.sin(a),h-t/2*Math.cos(a),f,d-t/2*Math.sin(a)),r.push(h-t/2*Math.cos(a),f,d-t/2*Math.sin(a),h+t/2*Math.cos(a),f,d+t/2*Math.sin(a),h+t/2*Math.cos(a)-o*Math.sin(a),f,d+t/2*Math.sin(a)+o*Math.cos(a),h-t/2*Math.cos(a)-o*Math.sin(a),f,d-t/2*Math.sin(a)+o*Math.cos(a));const p=u*8;i.push(p,p+1,p+2,p,p+2,p+3),i.push(p+4,p+5,p+6,p+4,p+6,p+7),a+=n}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class fe extends e.BufferGeometry{constructor(t=2,o=.3,s=.5,c=10){super();const l=[],n=[];for(let r=0;r<c;r++){const i=r*o,a=i+o,u=r*s,h=u+s;l.push(-t/2,i,u,t/2,i,u,t/2,a,u,-t/2,a,u,-t/2,a,u,t/2,a,u,t/2,a,h,-t/2,a,h);const d=r*8;n.push(d,d+1,d+2,d,d+2,d+3),n.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class F extends e.BufferGeometry{constructor(t=1,o=1.5,s=.5,c=.05,l=.05){super();const n=t,r=o,i=s,a=c,u=l,h=[0,0,0,n,0,0,n,r,0,0,r,0,n,0,-i,0,0,-i,0,r,-i,n,r,-i,0,0,-i,0,0,0,0,r,0,0,r,-i,n,0,-a,a,0,-a,a,r,-a,n,r,-a,a,0,-i+a,n,0,-i+a,n,r,-i+a,a,r,-i+a,a,0,-a,a,0,-i+a,a,r,-i+a,a,r,-a,0,r,0,n,r,0,n,r,-a,a,r,-a,0,r,-i,a,r,-i+a,n,r,-i+a,n,r,-i,0,r,0,a,r,-a,a,r,-i+a,0,r,-i,0,0,0,a,0,-a,n,0,-a,n,0,0,0,0,-i,n,0,-i,n,0,-i+a,a,0,-i+a,0,0,0,0,0,-i,a,0,-i+a,a,0,-a,n,0,0,n,0,-a,n,r,-a,n,r,0,n,0,-i,n,r,-i,n,r,-i+a,n,0,-i+a],d=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],M=t/(t*2+s),f=(t+s)/(t*2+s),p=[f,0,1,0,1,1,f,1,0,0,M,0,M,1,0,1,M,0,f,0,f,1,M,1,1,0,f,0,f,1,1,1,M,0,0,0,0,1,M,1,f,0,M,0,M,1,f,1,f,0,1,0,1,1,f,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],y=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],w=new Float32Array(h),x=new Float32Array(d),k=new Float32Array(p),P=new Uint16Array(y),g=new e.BufferGeometry;g.setAttribute("position",new e.BufferAttribute(w,3)),g.setAttribute("normal",new e.BufferAttribute(x,3)),g.setAttribute("uv",new e.BufferAttribute(k,2)),g.setIndex(new e.BufferAttribute(P,1));const b=new e.BoxGeometry(t-a-u,r-u*2,i-a*2);b.translate((t-a-u)/2+a,r/2,-i/2),this.copy(G.mergeGeometries([g,b],!0))}}class U extends e.BufferGeometry{constructor(t=.4,o=1.2,s=.2){super();const c=o*.6,l=new e.BoxGeometry(t/2,c,s);l.translate(0,c/2,0);const n=t*1.5,r=new e.BoxGeometry(n,t/4,s);r.translate(0,c*.75,0),this.copy(G.mergeGeometries([l,r],!1)),this.computeVertexNormals()}}class L extends e.BufferGeometry{constructor(t=1.75,o=.75){super();const s=t*.05,c=t*.15,l=t*.15,n=t*.75;let r=0;const i=new e.BoxGeometry(o,s,o);i.translate(0,r+s/2,0),r+=s;const a=new e.BoxGeometry(o*.8,c,o*.8);a.translate(0,r+c/2,0),r+=c;const u=new e.BoxGeometry(o*.6,l,o*.6);u.translate(0,r+l/2,0),r+=l;const h=new e.BoxGeometry(o*.4,n,o*.4);h.translate(0,r+n/2,0),r+=n;const d=new e.ConeGeometry(o*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,r+.1/2,0),this.copy(G.mergeGeometries([i,a,u,h,d],!1)),this.computeVertexNormals()}}class _ extends e.BufferGeometry{constructor(t=.6,o=1,s=.2,c=.6){super();const l=o-c/2,n=new e.BoxGeometry(t,l,s);n.translate(0,l/2,0);const r=new e.CylinderGeometry(c/2,c/2,s,16,1,!1,0,Math.PI);r.rotateY(Math.PI/2),r.rotateX(Math.PI/2),r.translate(0,l,0),this.copy(G.mergeGeometries([n,r],!1)),this.computeVertexNormals()}}class z extends e.BufferGeometry{constructor(t=.5,o=.8,s=.15){super();const c=new e.BoxGeometry(t,o,s);c.translate(0,o/2,0),this.copy(c)}}class Me extends e.BufferGeometry{constructor(t=2.25){super();const o=new e.BoxGeometry(1.2,.5,1.2);o.translate(0,.25,0);const s=new e.BoxGeometry(1,t,1);s.translate(0,.5+t/2,0);const c=new e.BoxGeometry(1.4,.3,1.4);c.translate(0,.5+t+.15,0),this.copy(G.mergeGeometries([o,s,c],!1))}}class ye extends e.BufferGeometry{constructor(t=2,o=.05,s=.3){super();const c=new e.CylinderGeometry(o,o,t,8);c.translate(0,t/2,0);const l=new e.ConeGeometry(o*1.5,s,8);l.translate(0,t+s/2,0),this.copy(G.mergeGeometries([c,l],!1))}}class pe extends e.BufferGeometry{constructor(t=.1){super();const o=[],s=[],c=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let n=0;n<c.length;n++){const[r,i]=c[n];o.push(r*t,i*t,0)}for(let n=1;n<c.length-1;n++)s.push(0,n,n+1);s.push(0,c.length-1,1);const l=new e.Float32BufferAttribute(o,3);this.setAttribute("position",l),this.setIndex(s),this.computeVertexNormals()}}function q(m,t=v.XYZ,o=.5,s=2){m.deleteAttribute("uv"),m.deleteAttribute("normal"),m=G.mergeVertices(m),m.computeVertexNormals();const c=m.getAttribute("position");for(let l=0;l<c.count;l++){const n=new e.Vector3().fromBufferAttribute(c,l),r=Math.random()*(s-o)+o,i=t.clone().multiplyScalar(r);n.add(i),c.setXYZ(l,n.x,n.y,n.z)}return c.needsUpdate=!0,m.computeVertexNormals(),m}class O extends e.BufferGeometry{constructor(t=1,o=4,s=4){super();const c=new e.SphereGeometry(t,o,s);this.copy(q(c,v.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class xe extends e.BufferGeometry{constructor(t=.1,o=.1,s=.4,c=8){super();const l=new e.CylinderGeometry(t*.6,o*.6,s,c);l.translate(0,0,0);const n=new e.SphereGeometry(t,c,c),r=n.clone(),i=n.clone(),a=n.clone(),u=n.clone();r.translate(0,s/2+t*.6,-t*.6),i.translate(0,s/2+t*.6,t*.6),a.translate(0,-s/2-o*.6,-o*.6),u.translate(0,-s/2-o*.6,o*.6),this.copy(G.mergeGeometries([l,r,i,a,u],!1))}}class D extends e.BufferGeometry{constructor(){super();const t=new e.SphereGeometry(1,16,16),o=new e.CylinderGeometry(.2,.2,2,16,1,!0);o.translate(0,1.5,0),o.rotateX(Math.PI/2),this.copy(G.mergeGeometries([t,o],!1))}}class X extends e.BufferGeometry{constructor(){super();const t=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],o=new e.LatheGeometry(t,12),s=new e.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(G.mergeGeometries([o,s],!1))}}class C extends e.BufferGeometry{constructor(t=.2,o=.2,s=3,c=32,l=!0){super();const n=new e.CylinderGeometry(t,o,s,c,1,l),r=new e.SphereGeometry(o,c,c/2,0,Math.PI*2,Math.PI/2,Math.PI/2);r.translate(0,-(s/2),0),this.copy(G.mergeGeometries([n,r],!1))}}class Y extends e.BufferGeometry{constructor({radius:t=.5,neckRadius:o=.2,height:s=3,neckHeight:c=1,segments:l=16}={}){super();const n=s-c,r=new e.CylinderGeometry(t,t,n,l);r.translate(0,n/2,0);const i=.3,a=new e.CylinderGeometry(o,t,i,l);a.translate(0,n+i/2,0);const u=new e.CylinderGeometry(o,o,c,l);u.translate(0,n+i+c/2,0),this.copy(G.mergeGeometries([r,a,u],!1))}}class H extends e.BufferGeometry{constructor({trunkRadiusTop:t=.25,trunkRadiusBottom:o=.4,trunkHeight:s=2.5,trunkSegments:c=14,leafSize:l=.8,leafCount:n=6,leafDetail:r=0,leafSpreadRadius:i=1.5}={}){super();const a=new e.CylinderGeometry(t,o,s,c);a.translate(0,s/2,0);const u=[];for(let h=0;h<n;h++){const d=new e.DodecahedronGeometry(l,r);d.translate((Math.random()-.5)*i,(Math.random()-.5)*l+s,(Math.random()-.5)*i),u.push(d)}this.copy(G.mergeGeometries([a.toNonIndexed(),G.mergeGeometries(u,!1)],!0)),this.computeVertexNormals()}}class we extends e.Group{constructor(){super();const t=new e.SphereGeometry(5,32,32),o=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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1
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+
"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("three"),G=require("three/addons/utils/BufferGeometryUtils.js"),ae=require("three/addons/objects/Sky.js"),ce=require("three/addons/postprocessing/EffectComposer.js"),U=require("three/addons/postprocessing/RenderPass.js"),ie=require("three/addons/postprocessing/ShaderPass.js"),v={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},P={LINEAR:(l,t)=>1-l/t,QUADRATIC:(l,t)=>Math.pow(1-l/t,2),SQUARE_ROOT:(l,t)=>Math.pow(1-l/t,.5),LOGARITHMIC:(l,t)=>Math.log(1+(t-l))/Math.log(1+t),SINE:(l,t)=>Math.cos(l/t*Math.PI/2),EXPONENTIAL:(l,t)=>Math.exp(-l/t),CUBIC:(l,t)=>Math.pow(1-l/t,3),GAUSSIAN:(l,t)=>Math.exp(-Math.pow(l,2)/(2*Math.pow(t/3,2))),INVERSE:(l,t)=>t/(t+l),SMOOTHSTEP:(l,t)=>{const o=Math.max(0,Math.min(1,1-l/t));return o*o*(3-2*o)}},le=(l,t,o,s,a=v.UP,m=P.LINEAR)=>{const r=l.attributes.position;for(let n=0;n<r.count;n++){const c=new e.Vector3;c.fromBufferAttribute(r,n);const i=c.distanceTo(t);if(i<o){const u=m(i,o)*s;c.add(a.clone().multiplyScalar(u)),r.setXYZ(n,c.x,c.y,c.z)}}r.needsUpdate=!0},me=(l,t,o,s,a,m=v.UP,r=P.LINEAR)=>{const n=l.attributes.position;for(let c=0;c<n.count;c++){const i=new e.Vector3;i.fromBufferAttribute(n,c);const h=i.distanceTo(t);if(h<o){const d=r(h,o)*a,f=i.dot(m.normalize()),M=s-f;i.add(m.clone().multiplyScalar(M*d)),n.setXYZ(c,i.x,i.y,i.z)}}n.needsUpdate=!0},he=(l,t,o,s,a=v.UP,m=P.LINEAR)=>{const r=l.attributes.position;for(let n=0;n<r.count;n++){const c=new e.Vector3;c.fromBufferAttribute(r,n);const i=c.distanceTo(t);if(i<o){const h=m(i,o),u=s*h,d=a.clone().normalize();c.x+=e.MathUtils.randFloatSpread(u)*d.x,c.y+=e.MathUtils.randFloatSpread(u)*d.y,c.z+=e.MathUtils.randFloatSpread(u)*d.z,r.setXYZ(n,c.x,c.y,c.z)}}r.needsUpdate=!0},ue=(l,t,o,s)=>{const a=l.attributes.position,m=new e.Vector3;for(let r=0;r<a.count;r++){const n=new e.Vector3;if(n.fromBufferAttribute(a,r),n.distanceTo(t)<o){let i=new e.Vector3,h=0;for(let u=0;u<a.count;u++)m.fromBufferAttribute(a,u),m.distanceTo(n)<o&&(i.add(m),h++);h>0&&(i.divideScalar(h),n.lerp(i,s),a.setXYZ(r,n.x,n.y,n.z))}}a.needsUpdate=!0},de=(l,t,o,s,a=!1,m=P.LINEAR)=>{const r=l.attributes.position;for(let n=0;n<r.count;n++){const c=new e.Vector3;c.fromBufferAttribute(r,n);const i=c.distanceTo(t);if(i<o){const u=m(i,o)*s*(a?-1:1),d=c.clone().sub(t).normalize();c.add(d.multiplyScalar(u)),r.setXYZ(n,c.x,c.y,c.z)}}r.needsUpdate=!0},Me=(l,t,o,s,a=v.UP,m=P.LINEAR)=>{const r=l.attributes.position,n=new e.Quaternion;for(let c=0;c<r.count;c++){const i=new e.Vector3;i.fromBufferAttribute(r,c);const h=i.distanceTo(t);if(h<o){const d=m(h,o)*s;n.setFromAxisAngle(a,d),i.sub(t).applyQuaternion(n).add(t),r.setXYZ(c,i.x,i.y,i.z)}}r.needsUpdate=!0},fe={LINEAR:l=>l,QUADRATIC_EASE_IN:l=>l*l,QUADRATIC_EASE_OUT:l=>1-Math.pow(1-l,2),SQUARE_ROOT_EASING:l=>Math.sqrt(l),LOGARITHMIC_EASING:l=>Math.log(1+l)/Math.log(2),SINE_EASE_IN:l=>1-Math.cos(l*Math.PI/2),SINE_EASE_OUT:l=>Math.sin(l*Math.PI/2),EXPONENTIAL_EASE_IN:l=>Math.pow(2,10*(l-1)),EXPONENTIAL_EASE_OUT:l=>1-Math.pow(2,-10*l),CUBIC_EASE_IN:l=>l*l*l,CUBIC_EASE_OUT:l=>1-Math.pow(1-l,3),GAUSSIAN_EASING:l=>Math.exp(-Math.pow(l-.5,2)/(2*.1)),INVERSE_EASING:l=>1/(1+l),SMOOTHSTEP_EASING:l=>l*l*(3-2*l)};class ye extends e.Group{constructor(){super();const t=[],o=20,s=new e.SphereGeometry(.1,6,6),a=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let n=0;n<o;n++){const c=new e.Mesh(s,a);c.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),t.push(c),this.add(c)}function m(){t.forEach(n=>{n.position.y+=.02,n.position.y>3&&(n.position.y=0,n.position.x=(Math.random()-.5)*1.5,n.position.z=(Math.random()-.5)*1.5)})}function r(){requestAnimationFrame(r),m()}r()}}class pe extends e.BufferGeometry{constructor(t=2,o=.3,s=.6,a=5,m=5,r=Math.PI/4){super();const n=[],c=[];for(let f=0;f<a;f++){const M=f*o,p=M+o,y=f*s,x=y+s;n.push(-t/2,M,y,t/2,M,y,t/2,p,y,-t/2,p,y,-t/2,p,y,t/2,p,y,t/2,p,x,-t/2,p,x);const w=f*8;c.push(w,w+1,w+2,w,w+2,w+3),c.push(w+4,w+5,w+6,w+4,w+6,w+7)}const i=a*o,h=a*s,u=t*2;n.push(-u/2,i,h,u/2,i,h,u/2,i,h+s,-u/2,i,h+s);const d=a*8;c.push(d,d+1,d+2,d,d+2,d+3);for(let f=0;f<2;f++){const M=f===0?1:-1;for(let p=0;p<m;p++){const y=i+p*o,x=y+o,w=M*(u/4),I=h+s,k=p*s*Math.cos(r),g=p*s*Math.sin(r),b=w+M*k-t/2*Math.cos(r),A=w+M*k+t/2*Math.cos(r),B=I+g,re=b+M*s*Math.cos(r),ne=A+M*s*Math.cos(r),N=B+s*Math.sin(r);n.push(b,y,B,A,y,B,A,x,B,b,x,B,b,x,B,A,x,B,ne,x,N,re,x,N);const S=d+4+f*m*8+p*8;c.push(S,S+1,S+2,S,S+2,S+3),c.push(S+4,S+5,S+6,S+4,S+6,S+7)}}this.setIndex(c),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class xe extends e.BufferGeometry{constructor(t=5,o=3,s=5,a=.2){super();const m=[-t/2,0,-s/2,t/2,0,-s/2,t/2,0,s/2,-t/2,0,s/2,-t/2,0,-s/2,t/2,0,-s/2,t/2,o,-s/2,-t/2,o,-s/2,-t/2,0,-s/2,-t/2,0,s/2,-t/2,o,s/2,-t/2,o,-s/2],r=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(r),this.setAttribute("position",new e.Float32BufferAttribute(m,3)),this.computeVertexNormals()}}class we extends e.BufferGeometry{constructor(t=2,o=.3,s=.5,a=5,m=2){super();const r=[],n=[];for(let u=0;u<a;u++){const d=u*o,f=d+o,M=u*s,p=M+s;r.push(-t/2,d,M,t/2,d,M,t/2,f,M,-t/2,f,M,-t/2,f,M,t/2,f,M,t/2,f,p,-t/2,f,p);const y=u*8;n.push(y,y+1,y+2,y,y+2,y+3),n.push(y+4,y+5,y+6,y+4,y+6,y+7)}const c=a*o,i=a*s;r.push(-t/2,c,i,t/2,c,i,t/2,c,i+m,-t/2,c,i+m);const h=a*8;n.push(h,h+1,h+2,h,h+2,h+3);for(let u=0;u<a;u++){const d=c+u*o,f=d+o,M=-t/2-u*s,p=M-s;r.push(M,d,i+m,M,d,i+m-t,M,f,i+m-t,M,f,i+m,M,f,i+m,M,f,i+m-t,p,f,i+m-t,p,f,i+m);const y=h+4+u*8;n.push(y,y+1,y+2,y,y+2,y+3),n.push(y+4,y+5,y+6,y+4,y+6,y+7)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class Ge extends e.BufferGeometry{constructor(t=1,o=.4,s=.2,a=20,m=2,r=Math.PI/8){super();const n=[],c=[];let i=0;for(let h=0;h<a;h++){const u=m*Math.cos(i),d=m*Math.sin(i),f=h*s,M=f+s;n.push(u-t/2*Math.cos(i),f,d-t/2*Math.sin(i),u+t/2*Math.cos(i),f,d+t/2*Math.sin(i),u+t/2*Math.cos(i),M,d+t/2*Math.sin(i),u-t/2*Math.cos(i),M,d-t/2*Math.sin(i)),n.push(u-t/2*Math.cos(i),M,d-t/2*Math.sin(i),u+t/2*Math.cos(i),M,d+t/2*Math.sin(i),u+t/2*Math.cos(i)-o*Math.sin(i),M,d+t/2*Math.sin(i)+o*Math.cos(i),u-t/2*Math.cos(i)-o*Math.sin(i),M,d-t/2*Math.sin(i)+o*Math.cos(i));const p=h*8;c.push(p,p+1,p+2,p,p+2,p+3),c.push(p+4,p+5,p+6,p+4,p+6,p+7),i+=r}this.setIndex(c),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class Se extends e.BufferGeometry{constructor(t=2,o=.3,s=.5,a=10){super();const m=[],r=[];for(let n=0;n<a;n++){const c=n*o,i=c+o,h=n*s,u=h+s;m.push(-t/2,c,h,t/2,c,h,t/2,i,h,-t/2,i,h,-t/2,i,h,t/2,i,h,t/2,i,u,-t/2,i,u);const d=n*8;r.push(d,d+1,d+2,d,d+2,d+3),r.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(r),this.setAttribute("position",new e.Float32BufferAttribute(m,3)),this.computeVertexNormals()}}class L extends e.BufferGeometry{constructor(t=1,o=1.5,s=.5,a=.05,m=.05){super();const r=t,n=o,c=s,i=a,h=m,u=[0,0,0,r,0,0,r,n,0,0,n,0,r,0,-c,0,0,-c,0,n,-c,r,n,-c,0,0,-c,0,0,0,0,n,0,0,n,-c,r,0,-i,i,0,-i,i,n,-i,r,n,-i,i,0,-c+i,r,0,-c+i,r,n,-c+i,i,n,-c+i,i,0,-i,i,0,-c+i,i,n,-c+i,i,n,-i,0,n,0,r,n,0,r,n,-i,i,n,-i,0,n,-c,i,n,-c+i,r,n,-c+i,r,n,-c,0,n,0,i,n,-i,i,n,-c+i,0,n,-c,0,0,0,i,0,-i,r,0,-i,r,0,0,0,0,-c,r,0,-c,r,0,-c+i,i,0,-c+i,0,0,0,0,0,-c,i,0,-c+i,i,0,-i,r,0,0,r,0,-i,r,n,-i,r,n,0,r,0,-c,r,n,-c,r,n,-c+i,r,0,-c+i],d=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],f=t/(t*2+s),M=(t+s)/(t*2+s),p=[M,0,1,0,1,1,M,1,0,0,f,0,f,1,0,1,f,0,M,0,M,1,f,1,1,0,M,0,M,1,1,1,f,0,0,0,0,1,f,1,M,0,f,0,f,1,M,1,M,0,1,0,1,1,M,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],y=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],x=new Float32Array(u),w=new Float32Array(d),I=new Float32Array(p),k=new Uint16Array(y),g=new e.BufferGeometry;g.setAttribute("position",new e.BufferAttribute(x,3)),g.setAttribute("normal",new e.BufferAttribute(w,3)),g.setAttribute("uv",new e.BufferAttribute(I,2)),g.setIndex(new e.BufferAttribute(k,1));const b=new e.BoxGeometry(t-i-h,n-h*2,c-i*2);b.translate((t-i-h)/2+i,n/2,-c/2),this.copy(G.mergeGeometries([g,b],!0))}}class z extends e.BufferGeometry{constructor(t=.4,o=1.2,s=.2){super();const a=o*.6,m=new e.BoxGeometry(t/2,a,s);m.translate(0,a/2,0);const r=t*1.5,n=new e.BoxGeometry(r,t/4,s);n.translate(0,a*.75,0),this.copy(G.mergeGeometries([m,n],!1)),this.computeVertexNormals()}}class _ extends e.BufferGeometry{constructor(t=1.75,o=.75){super();const s=t*.05,a=t*.15,m=t*.15,r=t*.75;let n=0;const c=new e.BoxGeometry(o,s,o);c.translate(0,n+s/2,0),n+=s;const i=new e.BoxGeometry(o*.8,a,o*.8);i.translate(0,n+a/2,0),n+=a;const h=new e.BoxGeometry(o*.6,m,o*.6);h.translate(0,n+m/2,0),n+=m;const u=new e.BoxGeometry(o*.4,r,o*.4);u.translate(0,n+r/2,0),n+=r;const d=new e.ConeGeometry(o*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,n+.1/2,0),this.copy(G.mergeGeometries([c,i,h,u,d],!1)),this.computeVertexNormals()}}class q extends e.BufferGeometry{constructor(t=.6,o=1,s=.2,a=.6){super();const m=o-a/2,r=new e.BoxGeometry(t,m,s);r.translate(0,m/2,0);const n=new e.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);n.rotateY(Math.PI/2),n.rotateX(Math.PI/2),n.translate(0,m,0),this.copy(G.mergeGeometries([r,n],!1)),this.computeVertexNormals()}}class O extends e.BufferGeometry{constructor(t=.5,o=.8,s=.15){super();const a=new e.BoxGeometry(t,o,s);a.translate(0,o/2,0),this.copy(a)}}class D extends e.BufferGeometry{constructor({height:t=2.25}={}){super();const o=new e.BoxGeometry(1.2,.5,1.2);o.translate(0,.25,0);const s=new e.BoxGeometry(1,t,1);s.translate(0,.5+t/2,0);const a=new e.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+t+.15,0),this.copy(G.mergeGeometries([o,s,a],!1))}}class E extends e.BufferGeometry{constructor({barHeight:t=2,barRadius:o=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:m=1,radialSegments:r=8}={}){super();const n=new e.CylinderGeometry(o,o,t,r);n.translate(0,t/2,0);const c=new e.ConeGeometry(a,s,r);c.translate(0,t+s/2,0),c.scale(1,1,m),this.copy(G.mergeGeometries([n,c],!1))}}class H extends e.BufferGeometry{constructor({count:t=20,spacing:o=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:m=.3,spikeRadius:r=.075,spikeScaleZ:n=1,railHeight:c=.1,railDepth:i=.05,railOffset:h=0}={}){super();const u=[],d=new E({barHeight:s,barRadius:a,spikeHeight:m,spikeRadius:r,spikeScaleZ:n}),f=new e.BoxGeometry(t*o,c,i);for(let y=0;y<t;y++){const x=d.clone();x.translate(y*o,0,0),u.push(x)}const M=f.clone();M.translate(o*(t-1)/2,s-h-c/2,0),u.push(M);const p=f.clone();p.translate(o*(t-1)/2,c/2,0),u.push(p),this.copy(G.mergeGeometries(u))}}class ve extends e.BufferGeometry{constructor(t=.1){super();const o=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let r=0;r<a.length;r++){const[n,c]=a[r];o.push(n*t,c*t,0)}for(let r=1;r<a.length-1;r++)s.push(0,r,r+1);s.push(0,a.length-1,1);const m=new e.Float32BufferAttribute(o,3);this.setAttribute("position",m),this.setIndex(s),this.computeVertexNormals()}}function R(l,t=v.XYZ,o=.5,s=2){l.deleteAttribute("uv"),l.deleteAttribute("normal"),l=G.mergeVertices(l),l.computeVertexNormals();const a=l.getAttribute("position");for(let m=0;m<a.count;m++){const r=new e.Vector3().fromBufferAttribute(a,m),n=Math.random()*(s-o)+o,c=t.clone().multiplyScalar(n);r.add(c),a.setXYZ(m,r.x,r.y,r.z)}return a.needsUpdate=!0,l.computeVertexNormals(),l}class X extends e.BufferGeometry{constructor(t=1,o=4,s=4){super();const a=new e.SphereGeometry(t,o,s);this.copy(R(a,v.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class ge extends e.BufferGeometry{constructor(t=.1,o=.1,s=.4,a=8){super();const m=new e.CylinderGeometry(t*.6,o*.6,s,a);m.translate(0,0,0);const r=new e.SphereGeometry(t,a,a),n=r.clone(),c=r.clone(),i=r.clone(),h=r.clone();n.translate(0,s/2+t*.6,-t*.6),c.translate(0,s/2+t*.6,t*.6),i.translate(0,-s/2-o*.6,-o*.6),h.translate(0,-s/2-o*.6,o*.6),this.copy(G.mergeGeometries([m,n,c,i,h],!1))}}class Y extends e.BufferGeometry{constructor(){super();const t=new e.SphereGeometry(1,16,16),o=new e.CylinderGeometry(.2,.2,2,16,1,!0);o.translate(0,1.5,0),o.rotateX(Math.PI/2),this.copy(G.mergeGeometries([t,o],!1))}}class Z extends e.BufferGeometry{constructor(){super();const t=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],o=new e.LatheGeometry(t,12),s=new e.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(G.mergeGeometries([o,s],!1))}}class T extends e.BufferGeometry{constructor(t=.2,o=.2,s=3,a=32,m=!0){super();const r=new e.CylinderGeometry(t,o,s,a,1,m),n=new e.SphereGeometry(o,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);n.translate(0,-(s/2),0),this.copy(G.mergeGeometries([r,n],!1))}}class j extends e.BufferGeometry{constructor({radius:t=.5,neckRadius:o=.2,height:s=3,neckHeight:a=1,segments:m=16}={}){super();const r=s-a,n=new e.CylinderGeometry(t,t,r,m);n.translate(0,r/2,0);const c=.3,i=new e.CylinderGeometry(o,t,c,m);i.translate(0,r+c/2,0);const h=new e.CylinderGeometry(o,o,a,m);h.translate(0,r+c+a/2,0),this.copy(G.mergeGeometries([n,i,h],!1))}}class Q extends e.BufferGeometry{constructor({radius:t=3,height:o=.6,widthSegments:s=64,heightSegments:a=16,phiStart:m=0,phiLength:r=Math.PI*2}={}){super(),this.copy(new e.SphereGeometry(t,s,a,m,r,0,Math.PI/2)),this.scale(1,o/t,1)}}const be=(l,t)=>l/(1-Math.cos(t)),F=(l,t)=>l/(2*Math.sin(t)),K=(l,t)=>l*(1-Math.cos(t)),Be=(l,t)=>2*l*Math.sin(t);class J extends e.BufferGeometry{constructor({radius:t=F(5,Math.PI/10),widthSegments:o=64,heightSegments:s=32,phiStart:a=0,phiLength:m=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.copy(new e.SphereGeometry(t,o,s,a,m,0,r));const n=K(t,r);this.translate(0,-t+n,0)}}class $ extends e.BufferGeometry{constructor({trunkRadiusTop:t=.25,trunkRadiusBottom:o=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:m=.8,leafCount:r=6,leafDetail:n=0,leafSpreadRadius:c=1.5}={}){super();const i=new e.CylinderGeometry(t,o,s,a);i.translate(0,s/2,0);const h=[];for(let u=0;u<r;u++){const d=new e.DodecahedronGeometry(m,n);d.translate((Math.random()-.5)*c,(Math.random()-.5)*m+s,(Math.random()-.5)*c),h.push(d)}this.copy(G.mergeGeometries([i.toNonIndexed(),G.mergeGeometries(h,!1)],!0)),this.computeVertexNormals()}}class Ie extends e.Group{constructor(){super();const t=new e.SphereGeometry(5,32,32),o=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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2
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varying vec3 vNormal;
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3
3
|
varying vec3 vPosition;
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4
4
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void main() {
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@@ -35,7 +35,7 @@
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35
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color *= 0.8 + 0.2 * n; // Modulate color by noise
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gl_FragColor = vec4(color, 1.0);
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37
37
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}
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38
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`}),s=new e.Mesh(t,o);this.add(s)}}class Ge extends e.Mesh{constructor({width:t=1,height:o=1.5,depth:s=.5,coverThickness:c=.05,pageIndent:l=.05,coverColor:n=9109504,pageColor:r=16777215}={}){super(),this.geometry=new F(t,o,s,c,l),this.material=[new e.MeshStandardMaterial({color:n,metalness:.1,roughness:.7,flatShading:!0}),new e.MeshStandardMaterial({color:r,flatShading:!0})]}}class Se extends e.Mesh{constructor(t=.4,o=1.2,s=.2){super(),this.geometry=new U(t,o,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class ve extends e.Group{constructor(){super();const t=new e.BoxGeometry(5,1,5),o=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.Mesh(t,o);s.position.set(0,.5,0),this.add(s);const c=new e.BoxGeometry(4,3,4),l=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),n=new e.Mesh(c,l);n.position.set(0,2.5,0),this.add(n);const r=new e.ConeGeometry(3.5,2,4),i=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),a=new e.Mesh(r,i);a.rotation.y=Math.PI/4,a.position.set(0,5,0),this.add(a);const u=new e.CylinderGeometry(.2,.2,3.5,16),h=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(x=>{const k=new e.Mesh(u,h);k.position.set(...x),this.add(k)});const M=new e.Shape;M.moveTo(-1,0),M.lineTo(-1,2),M.absarc(0,2,1,Math.PI,0,!0),M.lineTo(1,0);const f={depth:.5,bevelEnabled:!1},p=new e.ExtrudeGeometry(M,f),y=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),w=new e.Mesh(p,y);w.position.set(0,.5,1.7),this.add(w)}}class ge extends e.Mesh{constructor(t=1.75,o=.75){super(),this.geometry=new L(t,o),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class be extends e.Mesh{constructor(t=.6,o=1,s=.2,c=.6){super(),this.geometry=new _(t,o,s,c),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Be extends e.Mesh{constructor(t=.5,o=.8,s=.15){super(),this.geometry=new 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e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(s,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const t=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(t)};t()}}class Pe extends e.Group{constructor(t=1.3,o=.5){super();const s=new e.CylinderGeometry(o,o,.2,16),c=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),l=new e.Mesh(s,c);l.position.set(0,0,0),this.add(l);const n=new e.CylinderGeometry(o*.9,o*.9,t),r=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new e.Mesh(n,r);i.position.set(0,t/2+.1,0),this.add(i);const a=new e.ConeGeometry(o*1.1,.5,8),u=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),h=new e.Mesh(a,u);h.position.set(0,t+.35,0),this.add(h);const d=new e.TorusGeometry(o*.8,.05,8,16),M=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),f=new e.Mesh(d,M);f.position.set(0,t+.85,0),this.add(f);const p=new e.PointLight(16755200,1.5,15);p.position.set(0,t/2+.1,0),p.castShadow=!0,this.add(p)}}class Ae extends e.Group{constructor(){super();const t=new e.DodecahedronGeometry(1,0),o=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let c=0;c<5;c++){const l=new e.Mesh(t,o);l.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),l.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),l.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(l);const n=new e.Mesh(t,s);n.scale.set(l.scale.x*.9,l.scale.y*.5,l.scale.z*.9),n.rotation.copy(l.rotation),n.position.copy(l.position),n.position.y+=.3,this.add(n)}}}class Te extends e.Mesh{constructor(t=1,o=4,s=4){super(),this.geometry=new O(t,o,s),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Ce extends e.Group{constructor(){super();const t=new e.DodecahedronGeometry(1,0),o=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const c=new e.Mesh(t,o);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c)}}}class Ve extends e.Group{constructor(){super();const t=new D,o=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),s=new e.Mesh(t,o);s.rotation.x=-Math.PI/2,this.add(s)}}class Ee extends e.Group{constructor(){super();const t=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],o=new e.LatheGeometry(t,10),s=new e.CylinderGeometry(.3,.4,.2,8),c=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),l=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),n=new e.MeshStandardMaterial({color:9127187,roughness:1}),r=new e.Mesh(o,c),i=new e.Mesh(o,l),a=new e.Mesh(s,n);i.scale.set(.8,.8,.8),i.position.y=.1,a.position.y=2.5;const u=new e.Group;u.add(r,i,a),this.add(u)}}class Ne extends e.Group{constructor(){super();const t=new e.CylinderGeometry(.3,.4,.1,16),o=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new e.Mesh(t,o);s.position.y=.05;const c=new e.CylinderGeometry(.1,.1,.7,16),l=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),n=new e.Mesh(c,l);n.position.y=.4;const r=new e.ConeGeometry(.075,.2,16),i=new 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e.Mesh(o,c);n.position.set(.3,1.3,0),n.rotation.z=Math.PI/4,this.add(l,n)}}class qe extends e.Group{constructor(){super();const t=100,o=.05,s=new e.CatmullRomCurve3(Array.from({length:t},(a,u)=>{const h=u*.2;return new e.Vector3(Math.cos(h)*.4,u*o,Math.sin(h)*.4)})),c=new e.TubeGeometry(s,200,.1,8,!1),l=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),n=new e.Mesh(c,l);this.add(n);function r(){l.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),r()}i()}}class Oe extends e.Group{constructor(){super();const t=new e.TorusGeometry(.3,.03,8,16),o=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),s=new e.Mesh(t,o);s.rotation.x=Math.PI/2,s.position.y=.4;const c=new e.CylinderGeometry(.02,.02,.4,8),l=new e.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),n=[];for(let r=0;r<3;r++){const i=r/3*Math.PI*2,a=new e.Mesh(c,l);a.position.set(Math.cos(i)*.25,.2,Math.sin(i)*.25),n.push(a)}this.add(s,...n)}}class De extends e.Group{constructor(){super();const t=new e.CylinderGeometry(.5,.6,.3,16),o=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new e.Mesh(t,o);s.position.y=.15;const c=new e.CylinderGeometry(.15,.15,2,12,1,!0),l=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),n=new e.Mesh(c,l);n.position.y=1.3;const r=new e.SphereGeometry(.3,16,16),i=new e.Mesh(r,l);i.position.y=2.4,this.add(s,n,i);const a=[];for(let d=0;d<5;d++){const M=new e.LineBasicMaterial({color:10079487}),f=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],p=new e.BufferGeometry().setFromPoints(f),y=new e.Line(p,M);this.add(y),a.push(y)}function u(){a.forEach(d=>{const M=[new e.Vector3(0,2.4,0),new 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e.ExtrudeGeometry(r,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=a}}class j extends e.Shape{constructor(t=1,o=2.1,s=1.4,c=1.6){super(),this.moveTo(0,s*t/3),this.bezierCurveTo(-o*.375*t,s*t,-o*t,s*t/3,0,-c*t),this.bezierCurveTo(o*t,s*t/3,o*.375*t,s*t,0,s*t/3)}}class je extends e.Mesh{constructor(t=1,o=1,s=1,c=10,l=.25){super();const n=new j(t,o,s,c),r=new e.ExtrudeGeometry(n,{depth:l,bevelEnabled:l>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class Q extends e.Shape{constructor(t=5,o=.5,s=1){super();const c=Math.PI*2/t,l=c/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let n=1;n<=t;++n)this.lineTo(Math.cos(c*n-l)*o,Math.sin(c*n-l)*o),this.lineTo(Math.cos(c*n)*s,Math.sin(c*n)*s);this.closePath()}}class Qe extends e.Mesh{constructor(t=5,o=.5,s=1,c=.25){super();const l=new Q(t,o,s),n=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=r}}class Ke extends e.Mesh{constructor({trunkRadiusTop:t=.25,trunkRadiusBottom:o=.4,trunkHeight:s=2.5,trunkSegments:c=14,trunkColor:l=9127187,leafSize:n=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:a=1.5,leafColor:u=2263842}={}){super();const h=new H({trunkRadiusTop:t,trunkRadiusBottom:o,trunkHeight:s,trunkSegments:c,trunkColor:l,leafSize:n,leafCount:r,leafDetail:i,leafSpreadRadius:a,leafColor:u}),d=new e.MeshStandardMaterial({color:l,roughness:.9,metalness:0,flatShading:!0}),M=new e.MeshStandardMaterial({color:u,roughness:.8,metalness:0,flatShading:!0});this.geometry=h,this.material=[d,M]}}function Je(m,{time:t=0,waveFrequency:o=.2,waveAmplitude:s=.5}={}){m.onBeforeCompile=c=>{c.uniforms.time={value:t},c.uniforms.waveFrequency={value:o},c.uniforms.waveAmplitude={value:s},c.vertexShader=`
|
|
38
|
+
`}),s=new e.Mesh(t,o);this.add(s)}}class Pe extends e.Mesh{constructor({width:t=1,height:o=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:m=.05,coverColor:r=9109504,pageColor:n=16777215}={}){super(),this.geometry=new L(t,o,s,a,m),this.material=[new e.MeshStandardMaterial({color:r,metalness:.1,roughness:.7,flatShading:!0}),new e.MeshStandardMaterial({color:n,flatShading:!0})]}}class ke extends e.Mesh{constructor(t=.4,o=1.2,s=.2){super(),this.geometry=new z(t,o,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ae extends e.Group{constructor(){super();const t=new e.BoxGeometry(5,1,5),o=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.Mesh(t,o);s.position.set(0,.5,0),this.add(s);const a=new e.BoxGeometry(4,3,4),m=new e.MeshStandardMaterial({color:6908265,flatShading:!0}),r=new e.Mesh(a,m);r.position.set(0,2.5,0),this.add(r);const n=new e.ConeGeometry(3.5,2,4),c=new e.MeshStandardMaterial({color:5263440,flatShading:!0}),i=new e.Mesh(n,c);i.rotation.y=Math.PI/4,i.position.set(0,5,0),this.add(i);const h=new e.CylinderGeometry(.2,.2,3.5,16),u=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(w=>{const I=new e.Mesh(h,u);I.position.set(...w),this.add(I)});const f=new e.Shape;f.moveTo(-1,0),f.lineTo(-1,2),f.absarc(0,2,1,Math.PI,0,!0),f.lineTo(1,0);const M={depth:.5,bevelEnabled:!1},p=new e.ExtrudeGeometry(f,M),y=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new e.Mesh(p,y);x.position.set(0,.5,1.7),this.add(x)}}class Ce extends e.Mesh{constructor(t=1.75,o=.75){super(),this.geometry=new _(t,o),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Te extends e.Mesh{constructor(t=.6,o=1,s=.2,a=.6){super(),this.geometry=new q(t,o,s,a),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ve extends e.Mesh{constructor(t=.5,o=.8,s=.15){super(),this.geometry=new 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e.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Ue extends e.Group{constructor(){super();const t=new e.BoxGeometry(5,.3,3),o=new e.MeshStandardMaterial({color:9132587}),s=new e.Mesh(t,o);s.position.set(0,3.15,0);const a=[];a.push(new e.Vector2(.2,0)),a.push(new e.Vector2(.25,.5)),a.push(new e.Vector2(.15,1.5)),a.push(new e.Vector2(.3,3));const m=new e.LatheGeometry(a,32),r=new e.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(c=>{const i=new e.Mesh(m,r);i.position.set(...c),this.add(i)}),this.add(s)}}class Le extends e.Group{constructor(t=1,o=.2){super(),this.height=t,this.radius=o,this.createCandle(),this.animateFlicker()}createCandle(){const t=new e.CylinderGeometry(this.radius,this.radius,this.height,32),o=new e.MeshStandardMaterial({color:16777215});this.candle=new e.Mesh(t,o),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new e.SphereGeometry(.05,16,16),a=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(s,a),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const t=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(t)};t()}}class ze extends e.Group{constructor(t=1.3,o=.5){super();const s=new e.CylinderGeometry(o,o,.2,16),a=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),m=new e.Mesh(s,a);m.position.set(0,0,0),this.add(m);const r=new e.CylinderGeometry(o*.9,o*.9,t),n=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new e.Mesh(r,n);c.position.set(0,t/2+.1,0),this.add(c);const i=new e.ConeGeometry(o*1.1,.5,8),h=new 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e.Mesh(t,s);r.scale.set(m.scale.x*.9,m.scale.y*.5,m.scale.z*.9),r.rotation.copy(m.rotation),r.position.copy(m.position),r.position.y+=.3,this.add(r)}}}class qe extends e.Mesh{constructor(t=1,o=4,s=4){super(),this.geometry=new X(t,o,s),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Oe extends e.Group{constructor(){super();const t=new e.DodecahedronGeometry(1,0),o=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new e.Mesh(t,o);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class De extends e.Group{constructor(){super();const t=new Y,o=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),s=new e.Mesh(t,o);s.rotation.x=-Math.PI/2,this.add(s)}}class He extends e.Group{constructor(){super();const t=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],o=new e.LatheGeometry(t,10),s=new e.CylinderGeometry(.3,.4,.2,8),a=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),m=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),r=new e.MeshStandardMaterial({color:9127187,roughness:1}),n=new e.Mesh(o,a),c=new e.Mesh(o,m),i=new e.Mesh(s,r);c.scale.set(.8,.8,.8),c.position.y=.1,i.position.y=2.5;const h=new e.Group;h.add(n,c,i),this.add(h)}}class Re extends e.Group{constructor(){super();const t=new e.CylinderGeometry(.3,.4,.1,16),o=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new e.Mesh(t,o);s.position.y=.05;const a=new e.CylinderGeometry(.1,.1,.7,16),m=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),r=new e.Mesh(a,m);r.position.y=.4;const n=new e.ConeGeometry(.075,.2,16),c=new e.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),i=new e.Mesh(n,c);i.position.y=.8,this.add(s,r,i)}}class Xe extends e.Group{constructor(){super();const t=new e.BoxGeometry(3,4,.1),o=new e.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new e.BoxGeometry(.2,.5,.2),a=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),m=new e.CylinderGeometry(.3,.3,.1,16),r=new e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),n=new e.Mesh(t,o);for(let y=-1;y<=1;y++){const x=new e.Mesh(s,a);x.position.set(y,1.5,.1),n.add(x)}const c=new e.Mesh(m,r);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),n.add(c);const i=new e.SphereGeometry(.15,8,8),h=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),u=new e.Mesh(i,h);u.position.set(0,-1,.1),n.add(u),this.add(n);let d=.015,f=.8,M=.2;function p(){requestAnimationFrame(p);const 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e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];d.geometry.setFromPoints(f)})}function u(){requestAnimationFrame(u),h()}u()}}class We extends e.Group{constructor(t=.2,o=.2,s=3,a=32){super();const m=new T(t,o,s,a),r=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),n=new e.Mesh(m,r);this.add(n)}}class et extends e.Group{constructor(t=3,o=[65450,16711850,11141375]){super();const s=new e.BoxGeometry(3,.2,1),a=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),m=new e.Mesh(s,a);m.position.y=.5;const r=new T(.1,.1,1,16),n=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let c=0;c<t;c++){const i=new e.Mesh(r,n),h=(c-(t-1)/2)*.8;i.position.set(h,1,0);const u=new T(.099,.099,.5,16,!1),d=o[c%o.length],f=new e.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:.5,transparent:!0,opacity:.6}),M=new e.Mesh(u,f);M.position.set(0,-.25,0),i.add(M),m.add(i)}this.add(m)}}class tt extends e.Mesh{constructor(){super();const t=new j,o=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=t,this.material=o}}class W extends e.Shape{constructor(t=5,o=.5,s=1){super();const a=Math.PI*2/t,m=a/2,r=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let n=1;n<=t;++n){let c=Math.cos(a*n-r*3)*(o/Math.cos(r)),i=-Math.sin(a*n-r*3)*(o/Math.cos(r)),h=Math.cos(a*n-m)*o,u=-Math.sin(a*n-m)*o;this.quadraticCurveTo(c,i,h,u),c=Math.cos(a*n-r)*(o/Math.cos(r)),i=-Math.sin(a*n-r)*(o/Math.cos(r)),h=Math.cos(a*n)*s,u=-Math.sin(a*n)*s,this.quadraticCurveTo(c,i,h,u)}this.closePath()}}class ot extends e.Mesh{constructor(t=5,o=.5,s=1,a=.25){super();const m=new W(t,o,s),r=new e.ExtrudeGeometry(m,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),n=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=n}}class ee extends e.Shape{constructor(t=5,o=.5,s=1,a=5,m=.25){super();const r=Math.PI*2/t,n=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=t;++c)this.lineTo(Math.cos(r*c-n*3)*o,-Math.sin(r*c-n*3)*o),this.lineTo(Math.cos(r*c-n*2)*o,-Math.sin(r*c-n*2)*o),this.lineTo(Math.cos(r*c-n)*s,-Math.sin(r*c-n)*s),this.lineTo(Math.cos(r*c)*s,-Math.sin(r*c)*s);if(this.closePath(),m>0&&a>2){const c=new e.Path,i=Math.PI*2/a;c.moveTo(Math.cos(0)*m,-Math.sin(0)*m);for(let h=1;h<a;++h)c.lineTo(Math.cos(i*h)*m,-Math.sin(i*h)*m);c.lineTo(Math.cos(0)*m,-Math.sin(0)*m),this.holes.push(c)}}}class st extends e.Mesh{constructor(t=5,o=.5,s=1,a=5,m=.25,r=.25){super();const n=new ee(t,o,s,a,m),c=new e.ExtrudeGeometry(n,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});c.center(),this.geometry=c,this.material=i}}class te extends e.Shape{constructor(t=1,o=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*t/3),this.bezierCurveTo(-o*.375*t,s*t,-o*t,s*t/3,0,-a*t),this.bezierCurveTo(o*t,s*t/3,o*.375*t,s*t,0,s*t/3)}}class rt extends e.Mesh{constructor(t=1,o=1,s=1,a=10,m=.25){super();const r=new te(t,o,s,a),n=new e.ExtrudeGeometry(r,{depth:m,bevelEnabled:m>0,bevelThickness:0,bevelSize:0}),c=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=c}}class oe extends e.Shape{constructor(t=5,o=.5,s=1){super();const a=Math.PI*2/t,m=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let r=1;r<=t;++r)this.lineTo(Math.cos(a*r-m)*o,Math.sin(a*r-m)*o),this.lineTo(Math.cos(a*r)*s,Math.sin(a*r)*s);this.closePath()}}class nt extends e.Mesh{constructor(t=5,o=.5,s=1,a=.25){super();const m=new oe(t,o,s),r=new e.ExtrudeGeometry(m,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),n=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=n}}class at extends e.Mesh{constructor({trunkRadiusTop:t=.25,trunkRadiusBottom:o=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:m=9127187,leafSize:r=.8,leafCount:n=6,leafDetail:c=0,leafSpreadRadius:i=1.5,leafColor:h=2263842}={}){super();const u=new $({trunkRadiusTop:t,trunkRadiusBottom:o,trunkHeight:s,trunkSegments:a,trunkColor:m,leafSize:r,leafCount:n,leafDetail:c,leafSpreadRadius:i,leafColor:h}),d=new e.MeshStandardMaterial({color:m,roughness:.9,metalness:0,flatShading:!0}),f=new e.MeshStandardMaterial({color:h,roughness:.8,metalness:0,flatShading:!0});this.geometry=u,this.material=[d,f]}}class ct extends e.Mesh{constructor({radius:t=3,height:o=.6,widthSegments:s=64,heightSegments:a=16,phiStart:m=0,phiLength:r=Math.PI*2}={}){super(),this.geometry=new Q({radius:t,height:o,widthSegments:s,heightSegments:a,phiStart:m,phiLength:r}),this.material=new e.MeshStandardMaterial({color:65280,flatShading:!0})}}class it extends e.Mesh{constructor({radius:t=F(5,Math.PI/10),widthSegments:o=64,heightSegments:s=32,phiStart:a=0,phiLength:m=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.geometry=new J({radius:t,widthSegments:o,heightSegments:s,phiStart:a,phiLength:m,thetaLength:r}),this.material=new e.MeshStandardMaterial({color:65280,flatShading:!0})}}function lt(l,{time:t=0,waveFrequency:o=.2,waveAmplitude:s=.5}={}){l.onBeforeCompile=a=>{a.uniforms.time={value:t},a.uniforms.waveFrequency={value:o},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
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uniform float time;
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uniform float waveFrequency;
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uniform float waveAmplitude;
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return displaced;
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}
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vec3 transformed = waterDisplacement(position, normal);
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`),l.userData.shader=a}}function mt(l,t){l.userData.shader&&(l.userData.shader.uniforms.time.value+=t)}function ht(l,{time:t=0,intensity:o=1,direction:s=v.XYZ,scale:a=10}={}){l.onBeforeCompile=m=>{m.uniforms.time={value:t},m.uniforms.direction={value:s},m.uniforms.intensity={value:o},m.uniforms.scale={value:a},m.vertexShader=`
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uniform float time;
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uniform vec3 direction;
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uniform float intensity;
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return o4.y * d.y + o4.x * (1.0 - d.y);
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vec3 transformed = vec3(position);
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float n = noise(transformed * scale + time);
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vec3 transformedNormal = normal;
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`),l.userData.shader=m}}function ut(l,t){l.userData.shader&&(l.userData.shader.uniforms.time.value+=t)}const V={uniforms:{},vertexShader:`
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varying vec3 vPosition;
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void main() {
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vPosition = position;
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vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
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vec4 texel = texture2D(tDiffuse, vUv);
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varying vec3 vWorldPosition;
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void main() {
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float h = normalize(vWorldPosition + offset).y;
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gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
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`};class dt extends e.Mesh{constructor(t=1e3){super(),this.geometry=new e.BoxGeometry(t,t,t),this.material=new e.ShaderMaterial({vertexShader:V.vertexShader,fragmentShader:V.fragmentShader,side:e.BackSide})}}class Mt extends e.Mesh{constructor(t=1e3){super(),this.geometry=new e.SphereGeometry(t,32,15),this.material=new e.ShaderMaterial({vertexShader:C.vertexShader,fragmentShader:C.fragmentShader,uniforms:C.uniforms,side:e.BackSide})}}class ft extends e.Mesh{constructor(t=Math.PI*.49,o=2*Math.PI*.25,s=10,a=2,m=.005,r=.8){super();const n=new ae.Sky;n.scale.setScalar(45e4),this.add(n);const c=n.material.uniforms;c.turbidity.value=s,c.rayleigh.value=a,c.mieCoefficient.value=m,c.mieDirectionalG.value=r,this.skyUniforms=c,this.sunPosition(t,o)}sunPosition(t,o){const s=new e.Vector3,a=this.skyUniforms;s.setFromSphericalCoords(1,t,o),a.sunPosition.value.copy(s)}}const yt=l=>{const t=new Uint8Array(4*l*l);for(let s=0;s<l*l;s++){const a=s*4,m=(s%l^Math.floor(s/l))&1?255:0;t[a]=m,t[a+1]=m,t[a+2]=m,t[a+3]=255}const o=new e.DataTexture(t,l,l,e.RGBAFormat,e.UnsignedByteType);return o.wrapS=e.RepeatWrapping,o.wrapT=e.RepeatWrapping,o.minFilter=e.NearestFilter,o.needsUpdate=!0,o};function pt(l){const o=new e.Box3().setFromObject(l).getCenter(new e.Vector3);l.translateX(-o.x),l.translateY(-o.y),l.translateZ(-o.z),l.updateMatrixWorld(!0)}function xt(l){l.geometry.computeBoundingBox();const o=l.geometry.boundingBox.getCenter(new e.Vector3);l.geometry.translate(-o.x,-o.y,-o.z)}class wt{static dispose(t){t==null||t.traverse(o=>{o.geometry&&o.geometry.dispose(),o.material&&(Array.isArray(o.material)?o.material.forEach(s=>s.dispose()):o.material.dispose())})}static fadeBetween(t,o,s,a,m=1){const r=new ce.EffectComposer(t),n=new U.RenderPass(s,o);r.addPass(n);const c=new ie.ShaderPass(se);c.uniforms.opacity.value=1,r.addPass(c);let i=null;function h(d){i||(i=d);const M=(d-i)/1e3/m;c.uniforms.opacity.value=Math.max(1-M,0),M<1?(r.render(),requestAnimationFrame(h)):(r.passes[0]=new U.RenderPass(a,o),i=null,requestAnimationFrame(u))}function u(d){i||(i=d);const M=(d-i)/1e3/m;c.uniforms.opacity.value=Math.min(M,1),M<1&&(r.render(),requestAnimationFrame(u))}requestAnimationFrame(h)}}exports.Beaker=De;exports.BeakerGeometry=Y;exports.BifurcatedStaircaseGeometry=pe;exports.BoneGeometry=ge;exports.Book=Pe;exports.BookGeometry=L;exports.Bottle=He;exports.Bubbling=ye;exports.BunsenBurner=Re;exports.Burst=ot;exports.BurstShape=W;exports.Candle=Le;exports.CrossHeadstone=ke;exports.CrossHeadstoneGeometry=z;exports.DaySkybox=dt;exports.Desk=Ue;exports.DioramaGeometry=xe;exports.Direction=v;exports.Easing=fe;exports.ElectricPanel=Xe;exports.Falloff=P;exports.FenceColumn=Ee;exports.FenceColumnGeometry=D;exports.Flask=Ye;exports.Gear=st;exports.GearShape=ee;exports.Heart=rt;exports.HeartShape=te;exports.Hill=ct;exports.HillGeometry=Q;exports.LShapedStaircaseGeometry=we;exports.Lantern=ze;exports.LeverPanel=Ze;exports.Mausoleum=Ae;exports.Microscope=je;exports.Moon=Ie;exports.MortarAndPestle=Qe;exports.MortarGeometry=Z;exports.MossyRocks=_e;exports.Mound=it;exports.MoundGeometry=J;exports.NightSkybox=Mt;exports.ObeliskHeadstone=Ce;exports.ObeliskHeadstoneGeometry=_;exports.Rock=qe;exports.RockGeometry=X;exports.Rocks=Oe;exports.RoundedHeadstone=Te;exports.RoundedHeadstoneGeometry=q;exports.SceneUtils=wt;exports.SimpleLeafGeometry=ve;exports.SpiralStaircaseGeometry=Ge;exports.SpiralTube=Ke;exports.SquareHeadstone=Ve;exports.SquareHeadstoneGeometry=O;exports.StaircaseGeometry=Se;exports.Stand=Je;exports.Star=nt;exports.StarShape=oe;exports.TeslaCoil=$e;exports.TestTube=We;exports.TestTubeGeometry=T;exports.TestTubeRack=et;exports.Tree=at;exports.TreeGeometry=$;exports.TwilightSkybox=ft;exports.WineBottle=tt;exports.WineBottleGeometry=j;exports.WroughtIronBar=Fe;exports.WroughtIronBarGeometry=E;exports.WroughtIronFence=Ne;exports.WroughtIronFenceGeometry=H;exports.addNoiseDisplacement=ht;exports.addWaterDisplacement=lt;exports.calculateSphereCapHeight=K;exports.calculateSphereCapWidth=Be;exports.centerMesh=pt;exports.centerMeshGeometry=xt;exports.checkerboardTexture=yt;exports.daySkyShader=V;exports.displacementBrush=le;exports.fadeShader=se;exports.flattenBrush=me;exports.nightSkyShader=C;exports.noiseBrush=he;exports.radiusForSphereCapHeight=be;exports.radiusForSphereCapWidth=F;exports.randomTransformVertices=R;exports.smoothBrush=ue;exports.spikeBrush=de;exports.twistBrush=Me;exports.updateNoiseDisplacementTime=ut;exports.updateWaterDisplacementTime=mt;
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