three-low-poly 0.9.5 → 0.9.7

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package/dist/index.umd.js CHANGED
@@ -1,4 +1,4 @@
1
- (function(M,o){typeof exports=="object"&&typeof module<"u"?o(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js"],o):(M=typeof globalThis<"u"?globalThis:M||self,o(M.ThreeLowPoly={},M.THREE,M.BufferGeometryUtils,M.Sky_js))})(this,function(M,o,v,H){"use strict";class j extends o.Group{constructor(){super();const e=[],s=20,t=new o.SphereGeometry(.1,6,6),n=new o.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let r=0;r<s;r++){const i=new o.Mesh(t,n);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),e.push(i),this.add(i)}function c(){e.forEach(r=>{r.position.y+=.02,r.position.y>3&&(r.position.y=0,r.position.x=(Math.random()-.5)*1.5,r.position.z=(Math.random()-.5)*1.5)})}function a(){requestAnimationFrame(a),c()}a()}}class O extends o.BufferGeometry{constructor(e=2,s=.3,t=.6,n=5,c=5,a=Math.PI/4){super();const r=[],i=[];for(let G=0;G<n;G++){const w=G*s,p=w+s,f=G*t,S=f+t;r.push(-e/2,w,f,e/2,w,f,e/2,p,f,-e/2,p,f,-e/2,p,f,e/2,p,f,e/2,p,S,-e/2,p,S);const x=G*8;i.push(x,x+1,x+2,x,x+2,x+3),i.push(x+4,x+5,x+6,x+4,x+6,x+7)}const l=n*s,m=n*t,d=e*2;r.push(-d/2,l,m,d/2,l,m,d/2,l,m+t,-d/2,l,m+t);const u=n*8;i.push(u,u+1,u+2,u,u+2,u+3);for(let G=0;G<2;G++){const w=G===0?1:-1;for(let p=0;p<c;p++){const f=l+p*s,S=f+s,x=w*(d/4),k=m+t,N=p*t*Math.cos(a),Fo=p*t*Math.sin(a),P=x+w*N-e/2*Math.cos(a),C=x+w*N+e/2*Math.cos(a),g=k+Fo,Lo=P+w*t*Math.cos(a),qo=C+w*t*Math.cos(a),z=g+t*Math.sin(a);r.push(P,f,g,C,f,g,C,S,g,P,S,g,P,S,g,C,S,g,qo,S,z,Lo,S,z);const h=u+4+G*c*8+p*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(i),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class U extends o.BufferGeometry{constructor(e=5,s=3,t=5,n=.2){super();const c=[-e/2,0,-t/2,e/2,0,-t/2,e/2,0,t/2,-e/2,0,t/2,-e/2,0,-t/2,e/2,0,-t/2,e/2,s,-t/2,-e/2,s,-t/2,-e/2,0,-t/2,-e/2,0,t/2,-e/2,s,t/2,-e/2,s,-t/2],a=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(a),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Y extends o.BufferGeometry{constructor(e=2,s=.3,t=.5,n=5,c=2){super();const a=[],r=[];for(let d=0;d<n;d++){const u=d*s,G=u+s,w=d*t,p=w+t;a.push(-e/2,u,w,e/2,u,w,e/2,G,w,-e/2,G,w,-e/2,G,w,e/2,G,w,e/2,G,p,-e/2,G,p);const f=d*8;r.push(f,f+1,f+2,f,f+2,f+3),r.push(f+4,f+5,f+6,f+4,f+6,f+7)}const i=n*s,l=n*t;a.push(-e/2,i,l,e/2,i,l,e/2,i,l+c,-e/2,i,l+c);const m=n*8;r.push(m,m+1,m+2,m,m+2,m+3);for(let d=0;d<n;d++){const u=i+d*s,G=u+s,w=-e/2-d*t,p=w-t;a.push(w,u,l+c,w,u,l+c-e,w,G,l+c-e,w,G,l+c,w,G,l+c,w,G,l+c-e,p,G,l+c-e,p,G,l+c);const f=m+4+d*8;r.push(f,f+1,f+2,f,f+2,f+3),r.push(f+4,f+5,f+6,f+4,f+6,f+7)}this.setIndex(r),this.setAttribute("position",new o.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class Z extends o.BufferGeometry{constructor(e=1,s=.4,t=.2,n=20,c=2,a=Math.PI/8){super();const r=[],i=[];let l=0;for(let m=0;m<n;m++){const d=c*Math.cos(l),u=c*Math.sin(l),G=m*t,w=G+t;r.push(d-e/2*Math.cos(l),G,u-e/2*Math.sin(l),d+e/2*Math.cos(l),G,u+e/2*Math.sin(l),d+e/2*Math.cos(l),w,u+e/2*Math.sin(l),d-e/2*Math.cos(l),w,u-e/2*Math.sin(l)),r.push(d-e/2*Math.cos(l),w,u-e/2*Math.sin(l),d+e/2*Math.cos(l),w,u+e/2*Math.sin(l),d+e/2*Math.cos(l)-s*Math.sin(l),w,u+e/2*Math.sin(l)+s*Math.cos(l),d-e/2*Math.cos(l)-s*Math.sin(l),w,u-e/2*Math.sin(l)+s*Math.cos(l));const p=m*8;i.push(p,p+1,p+2,p,p+2,p+3),i.push(p+4,p+5,p+6,p+4,p+6,p+7),l+=a}this.setIndex(i),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class X extends o.BufferGeometry{constructor(e=2,s=.3,t=.5,n=10){super();const c=[],a=[];for(let r=0;r<n;r++){const i=r*s,l=i+s,m=r*t,d=m+t;c.push(-e/2,i,m,e/2,i,m,e/2,l,m,-e/2,l,m,-e/2,l,m,e/2,l,m,e/2,l,d,-e/2,l,d);const u=r*8;a.push(u,u+1,u+2,u,u+2,u+3),a.push(u+4,u+6,u+5,u+4,u+7,u+6)}this.setIndex(a),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class _ extends o.BufferGeometry{constructor(e=.4,s=1.2,t=.2){super();const n=s*.6,c=new o.BoxGeometry(e/2,n,t);c.translate(0,n/2,0);const a=e*1.5,r=new o.BoxGeometry(a,e/4,t);r.translate(0,n*.75,0),this.copy(v.mergeGeometries([c,r],!1))}}class J extends o.BufferGeometry{constructor(e=1.75,s=.75){super();const t=e*.05,n=e*.15,c=e*.15,a=e*.75;let r=0;const i=new o.BoxGeometry(s,t,s);i.translate(0,r+t/2,0),r+=t;const l=new o.BoxGeometry(s*.8,n,s*.8);l.translate(0,r+n/2,0),r+=n;const m=new o.BoxGeometry(s*.6,c,s*.6);m.translate(0,r+c/2,0),r+=c;const d=new o.BoxGeometry(s*.4,a,s*.4);d.translate(0,r+a/2,0),r+=a;const u=new o.ConeGeometry(s*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);u.translate(0,r+.1/2,0),this.copy(v.mergeGeometries([i,l,m,d,u],!1))}}class K extends o.BufferGeometry{constructor(e=.6,s=1,t=.2){super();const n=s*.7,c=new o.BoxGeometry(e,n,t);c.translate(0,n/2,0);const a=s-n,r=new o.CylinderGeometry(e/2,e/2,t,16,1,!1,0,Math.PI);r.rotateY(Math.PI/2),r.rotateX(Math.PI/2),r.translate(0,n+a/2-t/2-.05,0),this.copy(v.mergeGeometries([c,r],!1))}}class Q extends o.BufferGeometry{constructor(e=.5,s=.8,t=.15){super();const n=new o.BoxGeometry(e,s,t);n.translate(0,s/2,0),this.copy(n)}}class $ extends o.BufferGeometry{constructor(e=2.25){super();const s=new o.BoxGeometry(1.2,.5,1.2);s.translate(0,.25,0);const t=new o.BoxGeometry(1,e,1);t.translate(0,.5+e/2,0);const n=new o.BoxGeometry(1.4,.3,1.4);n.translate(0,.5+e+.15,0),this.copy(v.mergeGeometries([s,t,n],!1))}}class D extends o.BufferGeometry{constructor(e=2,s=.05,t=.3){super();const n=new o.CylinderGeometry(s,s,e,8);n.translate(0,e/2,0);const c=new o.ConeGeometry(s*1.5,t,8);c.translate(0,e+t/2,0),this.copy(v.mergeGeometries([n,c],!1))}}class R extends o.BufferGeometry{constructor(e=.1){super();const s=[],t=[],n=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let a=0;a<n.length;a++){const[r,i]=n[a];s.push(r*e,i*e,0)}for(let a=1;a<n.length-1;a++)t.push(0,a,a+1);t.push(0,n.length-1,1);const c=new o.Float32BufferAttribute(s,3);this.setAttribute("position",c),this.setIndex(t),this.computeVertexNormals()}}class W extends o.BufferGeometry{constructor(e=.1,s=.1,t=.4,n=8){super();const c=new o.CylinderGeometry(e*.6,s*.6,t,n);c.translate(0,0,0);const a=new o.SphereGeometry(e,n,n),r=a.clone(),i=a.clone(),l=a.clone(),m=a.clone();r.translate(0,t/2+e*.6,-e*.6),i.translate(0,t/2+e*.6,e*.6),l.translate(0,-t/2-s*.6,-s*.6),m.translate(0,-t/2-s*.6,s*.6),this.copy(v.mergeGeometries([c,r,i,l,m],!1))}}class I extends o.BufferGeometry{constructor(){super();const e=new o.SphereGeometry(1,16,16),s=new o.CylinderGeometry(.2,.2,2,16,1,!0);s.translate(0,1.5,0),s.rotateX(Math.PI/2),this.copy(v.mergeGeometries([e,s],!1))}}class V extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(1,0),new o.Vector2(1.2,.5),new o.Vector2(1.4,1.5),new o.Vector2(1.3,1.8),new o.Vector2(.8,1.8)],s=new o.LatheGeometry(e,12),t=new o.CircleGeometry(1,12);t.rotateX(-Math.PI/2),t.translate(0,0,0),this.copy(v.mergeGeometries([s,t],!1))}}class b extends o.BufferGeometry{constructor(e=.2,s=.2,t=3,n=32,c=!0){super();const a=new o.CylinderGeometry(e,s,t,n,1,c),r=new o.SphereGeometry(s,n,n/2,0,Math.PI*2,Math.PI/2,Math.PI/2);r.translate(0,-(t/2),0),this.copy(v.mergeGeometries([a,r],!1))}}class F extends o.BufferGeometry{constructor({radius:e=.5,neckRadius:s=.2,height:t=3,neckHeight:n=1,segments:c=16}={}){super();const a=t-n,r=new o.CylinderGeometry(e,e,a,c);r.translate(0,a/2,0);const i=.3,l=new o.CylinderGeometry(s,e,i,c);l.translate(0,a+i/2,0);const m=new o.CylinderGeometry(s,s,n,c);m.translate(0,a+i+n/2,0),this.copy(v.mergeGeometries([r,l,m],!1))}}class oo extends o.Group{constructor(){super();const e=new o.SphereGeometry(5,32,32),s=new o.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
1
+ (function(u,e){typeof exports=="object"&&typeof module<"u"?e(exports,require("three"),require("three/addons/utils/BufferGeometryUtils.js"),require("three/addons/objects/Sky.js"),require("three/addons/postprocessing/EffectComposer.js"),require("three/addons/postprocessing/RenderPass.js"),require("three/addons/postprocessing/ShaderPass.js")):typeof define=="function"&&define.amd?define(["exports","three","three/addons/utils/BufferGeometryUtils.js","three/addons/objects/Sky.js","three/addons/postprocessing/EffectComposer.js","three/addons/postprocessing/RenderPass.js","three/addons/postprocessing/ShaderPass.js"],e):(u=typeof globalThis<"u"?globalThis:u||self,e(u.ThreeLowPoly={},u.THREE,u.BufferGeometryUtils,u.Sky,u.EffectComposer,u.RenderPass,u.ShaderPass))})(this,function(u,e,v,$,W,N,ee){"use strict";const g={UP:new e.Vector3(0,1,0),DOWN:new e.Vector3(0,-1,0),LEFT:new e.Vector3(-1,0,0),RIGHT:new e.Vector3(1,0,0),FORWARD:new e.Vector3(0,0,1),BACKWARD:new e.Vector3(0,0,-1),X:new e.Vector3(1,0,0),Y:new e.Vector3(0,1,0),Z:new e.Vector3(0,0,1),XY:new e.Vector3(1,1,0).normalize(),XZ:new e.Vector3(1,0,1).normalize(),YZ:new e.Vector3(0,1,1).normalize(),XYZ:new e.Vector3(1,1,1).normalize()},P={LINEAR:(m,o)=>1-m/o,QUADRATIC:(m,o)=>Math.pow(1-m/o,2),SQUARE_ROOT:(m,o)=>Math.pow(1-m/o,.5),LOGARITHMIC:(m,o)=>Math.log(1+(o-m))/Math.log(1+o),SINE:(m,o)=>Math.cos(m/o*Math.PI/2),EXPONENTIAL:(m,o)=>Math.exp(-m/o),CUBIC:(m,o)=>Math.pow(1-m/o,3),GAUSSIAN:(m,o)=>Math.exp(-Math.pow(m,2)/(2*Math.pow(o/3,2))),INVERSE:(m,o)=>o/(o+m),SMOOTHSTEP:(m,o)=>{const t=Math.max(0,Math.min(1,1-m/o));return t*t*(3-2*t)}},oe=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const f=l(r,t)*s;i.add(c.clone().multiplyScalar(f)),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},te=(m,o,t,s,c,l=g.UP,n=P.LINEAR)=>{const a=m.attributes.position;for(let i=0;i<a.count;i++){const r=new e.Vector3;r.fromBufferAttribute(a,i);const d=r.distanceTo(o);if(d<t){const M=n(d,t)*c,p=r.dot(l.normalize()),y=s-p;r.add(l.clone().multiplyScalar(y*M)),a.setXYZ(i,r.x,r.y,r.z)}}a.needsUpdate=!0},se=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const d=l(r,t),f=s*d,M=c.clone().normalize();M.x!==0&&(i.x+=e.MathUtils.randFloatSpread(f)*M.x),M.y!==0&&(i.y+=e.MathUtils.randFloatSpread(f)*M.y),M.z!==0&&(i.z+=e.MathUtils.randFloatSpread(f)*M.z),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},ne=(m,o,t,s)=>{const c=m.attributes.position,l=new e.Vector3;for(let n=0;n<c.count;n++){const a=new e.Vector3;if(a.fromBufferAttribute(c,n),a.distanceTo(o)<t){let r=new e.Vector3,d=0;for(let f=0;f<c.count;f++)l.fromBufferAttribute(c,f),l.distanceTo(a)<t&&(r.add(l),d++);d>0&&(r.divideScalar(d),a.lerp(r,s),c.setXYZ(n,a.x,a.y,a.z))}}c.needsUpdate=!0},ae=(m,o,t,s,c=!1,l=P.LINEAR)=>{const n=m.attributes.position;for(let a=0;a<n.count;a++){const i=new e.Vector3;i.fromBufferAttribute(n,a);const r=i.distanceTo(o);if(r<t){const f=l(r,t)*s*(c?-1:1),M=i.clone().sub(o).normalize();i.add(M.multiplyScalar(f)),n.setXYZ(a,i.x,i.y,i.z)}}n.needsUpdate=!0},re=(m,o,t,s,c=g.UP,l=P.LINEAR)=>{const n=m.attributes.position,a=new e.Quaternion;for(let i=0;i<n.count;i++){const r=new e.Vector3;r.fromBufferAttribute(n,i);const d=r.distanceTo(o);if(d<t){const M=l(d,t)*s;a.setFromAxisAngle(c,M),r.sub(o).applyQuaternion(a).add(o),n.setXYZ(i,r.x,r.y,r.z)}}n.needsUpdate=!0},ce={LINEAR:m=>m,QUADRATIC_EASE_IN:m=>m*m,QUADRATIC_EASE_OUT:m=>1-Math.pow(1-m,2),SQUARE_ROOT_EASING:m=>Math.sqrt(m),LOGARITHMIC_EASING:m=>Math.log(1+m)/Math.log(2),SINE_EASE_IN:m=>1-Math.cos(m*Math.PI/2),SINE_EASE_OUT:m=>Math.sin(m*Math.PI/2),EXPONENTIAL_EASE_IN:m=>Math.pow(2,10*(m-1)),EXPONENTIAL_EASE_OUT:m=>1-Math.pow(2,-10*m),CUBIC_EASE_IN:m=>m*m*m,CUBIC_EASE_OUT:m=>1-Math.pow(1-m,3),GAUSSIAN_EASING:m=>Math.exp(-Math.pow(m-.5,2)/(2*.1)),INVERSE_EASING:m=>1/(1+m),SMOOTHSTEP_EASING:m=>m*m*(3-2*m)};class ie extends e.Group{constructor(){super();const o=[],t=20,s=new e.SphereGeometry(.1,6,6),c=new e.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let a=0;a<t;a++){const i=new e.Mesh(s,c);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),o.push(i),this.add(i)}function l(){o.forEach(a=>{a.position.y+=.02,a.position.y>3&&(a.position.y=0,a.position.x=(Math.random()-.5)*1.5,a.position.z=(Math.random()-.5)*1.5)})}function n(){requestAnimationFrame(n),l()}n()}}class le extends e.BufferGeometry{constructor(o=2,t=.3,s=.6,c=5,l=5,n=Math.PI/4){super();const a=[],i=[];for(let p=0;p<c;p++){const y=p*t,G=y+t,w=p*s,x=w+s;a.push(-o/2,y,w,o/2,y,w,o/2,G,w,-o/2,G,w,-o/2,G,w,o/2,G,w,o/2,G,x,-o/2,G,x);const S=p*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const r=c*t,d=c*s,f=o*2;a.push(-f/2,r,d,f/2,r,d,f/2,r,d+s,-f/2,r,d+s);const M=c*8;i.push(M,M+1,M+2,M,M+2,M+3);for(let p=0;p<2;p++){const y=p===0?1:-1;for(let G=0;G<l;G++){const w=r+G*t,x=w+t,S=y*(f/4),I=d+s,C=G*s*Math.cos(n),b=G*s*Math.sin(n),B=S+y*C-o/2*Math.cos(n),E=S+y*C+o/2*Math.cos(n),k=I+b,ao=B+y*s*Math.cos(n),ro=E+y*s*Math.cos(n),J=k+s*Math.sin(n);a.push(B,w,k,E,w,k,E,x,k,B,x,k,B,x,k,E,x,k,ro,x,J,ao,x,J);const h=M+4+p*l*8+G*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class me extends e.BufferGeometry{constructor(o=5,t=3,s=5,c=.2){super();const l=[-o/2,0,-s/2,o/2,0,-s/2,o/2,0,s/2,-o/2,0,s/2,-o/2,0,-s/2,o/2,0,-s/2,o/2,t,-s/2,-o/2,t,-s/2,-o/2,0,-s/2,-o/2,0,s/2,-o/2,t,s/2,-o/2,t,-s/2],n=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class ue extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,c=5,l=2){super();const n=[],a=[];for(let f=0;f<c;f++){const M=f*t,p=M+t,y=f*s,G=y+s;n.push(-o/2,M,y,o/2,M,y,o/2,p,y,-o/2,p,y,-o/2,p,y,o/2,p,y,o/2,p,G,-o/2,p,G);const w=f*8;a.push(w,w+1,w+2,w,w+2,w+3),a.push(w+4,w+5,w+6,w+4,w+6,w+7)}const i=c*t,r=c*s;n.push(-o/2,i,r,o/2,i,r,o/2,i,r+l,-o/2,i,r+l);const d=c*8;a.push(d,d+1,d+2,d,d+2,d+3);for(let f=0;f<c;f++){const M=i+f*t,p=M+t,y=-o/2-f*s,G=y-s;n.push(y,M,r+l,y,M,r+l-o,y,p,r+l-o,y,p,r+l,y,p,r+l,y,p,r+l-o,G,p,r+l-o,G,p,r+l);const w=d+4+f*8;a.push(w,w+1,w+2,w,w+2,w+3),a.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(a),this.setAttribute("position",new e.Float32BufferAttribute(n,3)),this.computeVertexNormals()}}class de extends e.BufferGeometry{constructor(o=1,t=.4,s=.2,c=20,l=2,n=Math.PI/8){super();const a=[],i=[];let r=0;for(let d=0;d<c;d++){const f=l*Math.cos(r),M=l*Math.sin(r),p=d*s,y=p+s;a.push(f-o/2*Math.cos(r),p,M-o/2*Math.sin(r),f+o/2*Math.cos(r),p,M+o/2*Math.sin(r),f+o/2*Math.cos(r),y,M+o/2*Math.sin(r),f-o/2*Math.cos(r),y,M-o/2*Math.sin(r)),a.push(f-o/2*Math.cos(r),y,M-o/2*Math.sin(r),f+o/2*Math.cos(r),y,M+o/2*Math.sin(r),f+o/2*Math.cos(r)-t*Math.sin(r),y,M+o/2*Math.sin(r)+t*Math.cos(r),f-o/2*Math.cos(r)-t*Math.sin(r),y,M-o/2*Math.sin(r)+t*Math.cos(r));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),r+=n}this.setIndex(i),this.setAttribute("position",new e.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class fe extends e.BufferGeometry{constructor(o=2,t=.3,s=.5,c=10){super();const l=[],n=[];for(let a=0;a<c;a++){const i=a*t,r=i+t,d=a*s,f=d+s;l.push(-o/2,i,d,o/2,i,d,o/2,r,d,-o/2,r,d,-o/2,r,d,o/2,r,d,o/2,r,f,-o/2,r,f);const M=a*8;n.push(M,M+1,M+2,M,M+2,M+3),n.push(M+4,M+6,M+5,M+4,M+7,M+6)}this.setIndex(n),this.setAttribute("position",new e.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class F extends e.BufferGeometry{constructor(o=1,t=1.5,s=.5,c=.05,l=.05){super();const n=o,a=t,i=s,r=c,d=l,f=[0,0,0,n,0,0,n,a,0,0,a,0,n,0,-i,0,0,-i,0,a,-i,n,a,-i,0,0,-i,0,0,0,0,a,0,0,a,-i,n,0,-r,r,0,-r,r,a,-r,n,a,-r,r,0,-i+r,n,0,-i+r,n,a,-i+r,r,a,-i+r,r,0,-r,r,0,-i+r,r,a,-i+r,r,a,-r,0,a,0,n,a,0,n,a,-r,r,a,-r,0,a,-i,r,a,-i+r,n,a,-i+r,n,a,-i,0,a,0,r,a,-r,r,a,-i+r,0,a,-i,0,0,0,r,0,-r,n,0,-r,n,0,0,0,0,-i,n,0,-i,n,0,-i+r,r,0,-i+r,0,0,0,0,0,-i,r,0,-i+r,r,0,-r,n,0,0,n,0,-r,n,a,-r,n,a,0,n,0,-i,n,a,-i,n,a,-i+r,n,0,-i+r],M=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=o/(o*2+s),y=(o+s)/(o*2+s),G=[y,0,1,0,1,1,y,1,0,0,p,0,p,1,0,1,p,0,y,0,y,1,p,1,1,0,y,0,y,1,1,1,p,0,0,0,0,1,p,1,y,0,p,0,p,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],x=new Float32Array(f),S=new Float32Array(M),I=new Float32Array(G),C=new Uint16Array(w),b=new e.BufferGeometry;b.setAttribute("position",new e.BufferAttribute(x,3)),b.setAttribute("normal",new e.BufferAttribute(S,3)),b.setAttribute("uv",new e.BufferAttribute(I,2)),b.setIndex(new e.BufferAttribute(C,1));const B=new e.BoxGeometry(o-r-d,a-d*2,i-r*2);B.translate((o-r-d)/2+r,a/2,-i/2),this.copy(v.mergeGeometries([b,B],!0))}}class L extends e.BufferGeometry{constructor(o=.4,t=1.2,s=.2){super();const c=t*.6,l=new e.BoxGeometry(o/2,c,s);l.translate(0,c/2,0);const n=o*1.5,a=new e.BoxGeometry(n,o/4,s);a.translate(0,c*.75,0),this.copy(v.mergeGeometries([l,a],!1)),this.computeVertexNormals()}}class z extends e.BufferGeometry{constructor(o=1.75,t=.75){super();const s=o*.05,c=o*.15,l=o*.15,n=o*.75;let a=0;const i=new e.BoxGeometry(t,s,t);i.translate(0,a+s/2,0),a+=s;const r=new e.BoxGeometry(t*.8,c,t*.8);r.translate(0,a+c/2,0),a+=c;const d=new e.BoxGeometry(t*.6,l,t*.6);d.translate(0,a+l/2,0),a+=l;const f=new e.BoxGeometry(t*.4,n,t*.4);f.translate(0,a+n/2,0),a+=n;const M=new e.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);M.translate(0,a+.1/2,0),this.copy(v.mergeGeometries([i,r,d,f,M],!1)),this.computeVertexNormals()}}class q extends e.BufferGeometry{constructor(o=.6,t=1,s=.2,c=.6){super();const l=t-c/2,n=new e.BoxGeometry(o,l,s);n.translate(0,l/2,0);const a=new e.CylinderGeometry(c/2,c/2,s,16,1,!1,0,Math.PI);a.rotateY(Math.PI/2),a.rotateX(Math.PI/2),a.translate(0,l,0),this.copy(v.mergeGeometries([n,a],!1)),this.computeVertexNormals()}}class U extends e.BufferGeometry{constructor(o=.5,t=.8,s=.15){super();const c=new e.BoxGeometry(o,t,s);c.translate(0,t/2,0),this.copy(c)}}class Me extends e.BufferGeometry{constructor(o=2.25){super();const t=new e.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new e.BoxGeometry(1,o,1);s.translate(0,.5+o/2,0);const c=new e.BoxGeometry(1.4,.3,1.4);c.translate(0,.5+o+.15,0),this.copy(v.mergeGeometries([t,s,c],!1))}}class ye extends e.BufferGeometry{constructor(o=2,t=.05,s=.3){super();const c=new e.CylinderGeometry(t,t,o,8);c.translate(0,o/2,0);const l=new e.ConeGeometry(t*1.5,s,8);l.translate(0,o+s/2,0),this.copy(v.mergeGeometries([c,l],!1))}}class pe extends e.BufferGeometry{constructor(o=.1){super();const t=[],s=[],c=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let n=0;n<c.length;n++){const[a,i]=c[n];t.push(a*o,i*o,0)}for(let n=1;n<c.length-1;n++)s.push(0,n,n+1);s.push(0,c.length-1,1);const l=new e.Float32BufferAttribute(t,3);this.setAttribute("position",l),this.setIndex(s),this.computeVertexNormals()}}function O(m,o=g.XYZ,t=.5,s=2){m.deleteAttribute("uv"),m.deleteAttribute("normal"),m=v.mergeVertices(m),m.computeVertexNormals();const c=m.getAttribute("position");for(let l=0;l<c.count;l++){const n=new e.Vector3().fromBufferAttribute(c,l),a=Math.random()*(s-t)+t,i=o.clone().multiplyScalar(a);n.add(i),c.setXYZ(l,n.x,n.y,n.z)}return c.needsUpdate=!0,m.computeVertexNormals(),m}class D extends e.BufferGeometry{constructor(o=1,t=4,s=4){super();const c=new e.SphereGeometry(o,t,s);this.copy(O(c,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class we extends e.BufferGeometry{constructor(o=.1,t=.1,s=.4,c=8){super();const l=new e.CylinderGeometry(o*.6,t*.6,s,c);l.translate(0,0,0);const n=new e.SphereGeometry(o,c,c),a=n.clone(),i=n.clone(),r=n.clone(),d=n.clone();a.translate(0,s/2+o*.6,-o*.6),i.translate(0,s/2+o*.6,o*.6),r.translate(0,-s/2-t*.6,-t*.6),d.translate(0,-s/2-t*.6,t*.6),this.copy(v.mergeGeometries([l,a,i,r,d],!1))}}class R extends e.BufferGeometry{constructor(){super();const o=new e.SphereGeometry(1,16,16),t=new e.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(v.mergeGeometries([o,t],!1))}}class X extends e.BufferGeometry{constructor(){super();const o=[new e.Vector2(1,0),new e.Vector2(1.2,.5),new e.Vector2(1.4,1.5),new e.Vector2(1.3,1.8),new e.Vector2(.8,1.8)],t=new e.LatheGeometry(o,12),s=new e.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(v.mergeGeometries([t,s],!1))}}class T extends e.BufferGeometry{constructor(o=.2,t=.2,s=3,c=32,l=!0){super();const n=new e.CylinderGeometry(o,t,s,c,1,l),a=new e.SphereGeometry(t,c,c/2,0,Math.PI*2,Math.PI/2,Math.PI/2);a.translate(0,-(s/2),0),this.copy(v.mergeGeometries([n,a],!1))}}class _ extends e.BufferGeometry{constructor({radius:o=.5,neckRadius:t=.2,height:s=3,neckHeight:c=1,segments:l=16}={}){super();const n=s-c,a=new e.CylinderGeometry(o,o,n,l);a.translate(0,n/2,0);const i=.3,r=new e.CylinderGeometry(t,o,i,l);r.translate(0,n+i/2,0);const d=new e.CylinderGeometry(t,t,c,l);d.translate(0,n+i+c/2,0),this.copy(v.mergeGeometries([a,r,d],!1))}}class H extends e.BufferGeometry{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:c=14,leafSize:l=.8,leafCount:n=6,leafDetail:a=0,leafSpreadRadius:i=1.5}={}){super();const r=new e.CylinderGeometry(o,t,s,c);r.translate(0,s/2,0);const d=[];for(let f=0;f<n;f++){const M=new e.DodecahedronGeometry(l,a);M.translate((Math.random()-.5)*i,(Math.random()-.5)*l+s,(Math.random()-.5)*i),d.push(M)}this.copy(v.mergeGeometries([r.toNonIndexed(),v.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class Ge extends e.Group{constructor(){super();const o=new e.SphereGeometry(5,32,32),t=new e.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
2
2
  varying vec3 vNormal;
3
3
  varying vec3 vPosition;
4
4
  void main() {
@@ -35,7 +35,59 @@
35
35
  color *= 0.8 + 0.2 * n; // Modulate color by noise
36
36
  gl_FragColor = vec4(color, 1.0);
37
37
  }
38
- `}),t=new o.Mesh(e,s);this.add(t)}}class eo extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,1,5),s=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),t=new o.Mesh(e,s);t.position.set(0,.5,0),this.add(t);const n=new o.BoxGeometry(4,3,4),c=new o.MeshStandardMaterial({color:6908265,flatShading:!0}),a=new o.Mesh(n,c);a.position.set(0,2.5,0),this.add(a);const r=new o.ConeGeometry(3.5,2,4),i=new o.MeshStandardMaterial({color:5263440,flatShading:!0}),l=new o.Mesh(r,i);l.rotation.y=Math.PI/4,l.position.set(0,5,0),this.add(l);const m=new o.CylinderGeometry(.2,.2,3.5,16),d=new o.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(x=>{const k=new o.Mesh(m,d);k.position.set(...x),this.add(k)});const G=new o.Shape;G.moveTo(-1,0),G.lineTo(-1,2),G.absarc(0,2,1,Math.PI,0,!0),G.lineTo(1,0);const w={depth:.5,bevelEnabled:!1},p=new o.ExtrudeGeometry(G,w),f=new o.MeshStandardMaterial({color:4210752,flatShading:!0}),S=new o.Mesh(p,f);S.position.set(0,.5,1.7),this.add(S)}}class to extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,.3,3),s=new o.MeshStandardMaterial({color:9132587}),t=new o.Mesh(e,s);t.position.set(0,3.15,0);const n=[];n.push(new o.Vector2(.2,0)),n.push(new o.Vector2(.25,.5)),n.push(new o.Vector2(.15,1.5)),n.push(new o.Vector2(.3,3));const c=new o.LatheGeometry(n,32),a=new o.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(i=>{const l=new o.Mesh(c,a);l.position.set(...i),this.add(l)}),this.add(t)}}class so extends o.Group{constructor(e=1,s=.2){super(),this.height=e,this.radius=s,this.createCandle(),this.animateFlicker()}createCandle(){const e=new o.CylinderGeometry(this.radius,this.radius,this.height,32),s=new o.MeshStandardMaterial({color:16777215});this.candle=new o.Mesh(e,s),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const t=new o.SphereGeometry(.05,16,16),n=new o.MeshBasicMaterial({color:16753920});this.flame=new o.Mesh(t,n),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new o.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const e=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(e)};e()}}class no extends o.Group{constructor(e=1.3,s=.5){super();const t=new o.CylinderGeometry(s,s,.2,16),n=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new o.Mesh(t,n);c.position.set(0,0,0),this.add(c);const a=new o.CylinderGeometry(s*.9,s*.9,e),r=new o.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new o.Mesh(a,r);i.position.set(0,e/2+.1,0),this.add(i);const l=new o.ConeGeometry(s*1.1,.5,8),m=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new o.Mesh(l,m);d.position.set(0,e+.35,0),this.add(d);const u=new o.TorusGeometry(s*.8,.05,8,16),G=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),w=new o.Mesh(u,G);w.position.set(0,e+.85,0),this.add(w);const p=new o.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class ao extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),s=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),t=new o.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let n=0;n<5;n++){const c=new o.Mesh(e,s);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const a=new o.Mesh(e,t);a.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),a.rotation.copy(c.rotation),a.position.copy(c.position),a.position.y+=.3,this.add(a)}}}class ro extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),s=new o.MeshStandardMaterial({color:8421504,flatShading:!0});for(let t=0;t<5;t++){const n=new o.Mesh(e,s);n.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),n.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),n.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(n)}}}class co extends o.Group{constructor(){super();const e=new I,s=new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}),t=new o.Mesh(e,s);t.rotation.x=-Math.PI/2,this.add(t)}}class io extends o.Group{constructor(){super();const e=new o.BoxGeometry(1.6,.05,2.1),s=new o.MeshStandardMaterial({color:9109504}),t=new o.Mesh(e,s),n=new o.Mesh(e,s);t.position.set(0,.125,0),n.position.set(0,-.125,0);const c=new o.BoxGeometry(1.55,.2,2),a=new o.MeshStandardMaterial({color:16777215}),r=new o.Mesh(c,a);r.position.set(-.025,0,0);const i=new o.BoxGeometry(.05,.25,2.1),l=new o.MeshStandardMaterial({color:4915200}),m=new o.Mesh(i,l);m.position.set(-.8,0,0),this.add(t),this.add(n),this.add(r),this.add(m)}}class lo extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(1,1.5),new o.Vector2(.5,2.2),new o.Vector2(.6,2.5)],s=new o.LatheGeometry(e,10),t=new o.CylinderGeometry(.3,.4,.2,8),n=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new o.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),a=new o.MeshStandardMaterial({color:9127187,roughness:1}),r=new o.Mesh(s,n),i=new o.Mesh(s,c),l=new o.Mesh(t,a);i.scale.set(.8,.8,.8),i.position.y=.1,l.position.y=2.5;const m=new o.Group;m.add(r,i,l),this.add(m)}}class mo extends 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o.Mesh(t,n);S.position.set(f,1.5,.1),r.add(S)}const i=new o.Mesh(c,a);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),r.add(i);const l=new o.SphereGeometry(.15,8,8),m=new o.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new o.Mesh(l,m);d.position.set(0,-1,.1),r.add(d),this.add(r);let u=.015,G=.8,w=.2;function p(){requestAnimationFrame(p);const f=w+Math.abs(Math.sin(Date.now()*u))*(G-w);d.material.emissiveIntensity=f}p()}}class yo extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(1.2,0),new o.Vector2(1.5,1.5),new o.Vector2(1,3),new o.Vector2(.6,3.5)],s=new o.LatheGeometry(e,12),t=new o.CylinderGeometry(.6,.7,.3,8),n=new o.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new o.MeshStandardMaterial({color:9127187,roughness:1}),a=new o.Mesh(s,n),r=new o.Mesh(t,c);r.position.y=3.5,this.add(a,r)}}class uo extends o.Group{constructor(){super();const e=new o.BoxGeometry(2,3,.1),s=new o.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),t=new o.Mesh(e,s),n=new o.CylinderGeometry(.1,.1,.2,8),c=new o.CylinderGeometry(.05,.05,1,8),a=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let r=-.5;r<=.5;r+=.5){const i=new o.Mesh(n,a);i.position.set(r,1,.1);const l=new o.Mesh(c,a);l.position.y=.5,i.add(l),this.add(i)}this.add(t)}}class fo extends o.Group{constructor(){super();const e=new o.BoxGeometry(1,.2,.5),s=new o.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),t=new o.Mesh(e,s);t.position.y=.1;const n=new o.BoxGeometry(.2,1,.2),c=new o.Mesh(n,s);c.position.set(0,.6,-.2);const a=new o.CylinderGeometry(.1,.1,.4,8),r=new o.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new o.Mesh(a,r);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const l=new o.BoxGeometry(.6,.1,.6),m=new o.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),d=new o.Mesh(l,m);d.position.set(0,.6,0),this.add(t,c,i,d)}}class wo extends o.Group{constructor(){super();const e=new V,s=new o.CylinderGeometry(.2,.3,1.5,8);s.translate(0,.75,0);const t=new o.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:o.DoubleSide}),n=new o.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new o.Mesh(e,t),a=new o.Mesh(s,n);a.position.set(.3,1.3,0),a.rotation.z=Math.PI/4,this.add(c,a)}}class Go extends o.Group{constructor(){super();const e=100,s=.05,t=new o.CatmullRomCurve3(Array.from({length:e},(l,m)=>{const d=m*.2;return new o.Vector3(Math.cos(d)*.4,m*s,Math.sin(d)*.4)})),n=new o.TubeGeometry(t,200,.1,8,!1),c=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),a=new o.Mesh(n,c);this.add(a);function r(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),r()}i()}}class po extends o.Group{constructor(){super();const e=new o.TorusGeometry(.3,.03,8,16),s=new o.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),t=new o.Mesh(e,s);t.rotation.x=Math.PI/2,t.position.y=.4;const n=new o.CylinderGeometry(.02,.02,.4,8),c=new o.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),a=[];for(let r=0;r<3;r++){const i=r/3*Math.PI*2,l=new o.Mesh(n,c);l.position.set(Math.cos(i)*.25,.2,Math.sin(i)*.25),a.push(l)}this.add(t,...a)}}class xo extends o.Group{constructor(){super();const e=new o.CylinderGeometry(.5,.6,.3,16),s=new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),t=new o.Mesh(e,s);t.position.y=.15;const n=new o.CylinderGeometry(.15,.15,2,12,1,!0),c=new o.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:o.DoubleSide}),a=new o.Mesh(n,c);a.position.y=1.3;const r=new o.SphereGeometry(.3,16,16),i=new o.Mesh(r,c);i.position.y=2.4,this.add(t,a,i);const l=[];for(let u=0;u<5;u++){const G=new o.LineBasicMaterial({color:10079487}),w=[new o.Vector3(0,2.4,0),new o.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],p=new o.BufferGeometry().setFromPoints(w),f=new o.Line(p,G);this.add(f),l.push(f)}function m(){l.forEach(u=>{const G=[new o.Vector3(0,2.4,0),new o.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];u.geometry.setFromPoints(G)})}function d(){requestAnimationFrame(d),m()}d()}}class So extends o.Group{constructor(e=.2,s=.2,t=3,n=32){super();const c=new b(e,s,t,n),a=new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}),r=new o.Mesh(c,a);this.add(r)}}class ho extends o.Group{constructor(e=3,s=[65450,16711850,11141375]){super();const t=new o.BoxGeometry(3,.2,1),n=new o.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),c=new o.Mesh(t,n);c.position.y=.5;const a=new b(.1,.1,1,16),r=new o.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:o.DoubleSide});for(let i=0;i<e;i++){const l=new o.Mesh(a,r),m=(i-(e-1)/2)*.8;l.position.set(m,1,0);const d=new b(.099,.099,.5,16,!1),u=s[i%s.length],G=new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:.5,transparent:!0,opacity:.6}),w=new o.Mesh(d,G);w.position.set(0,-.25,0),l.add(w),c.add(l)}this.add(c)}}class vo extends o.Mesh{constructor(){super();const e=new F,s=new o.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=s}}class L extends o.Shape{constructor(e=5,s=.5,t=1){super();const n=Math.PI*2/e,c=n/2,a=n/4;this.moveTo(Math.cos(0)*t,-Math.sin(0)*t);for(let r=1;r<=e;++r){let i=Math.cos(n*r-a*3)*(s/Math.cos(a)),l=-Math.sin(n*r-a*3)*(s/Math.cos(a)),m=Math.cos(n*r-c)*s,d=-Math.sin(n*r-c)*s;this.quadraticCurveTo(i,l,m,d),i=Math.cos(n*r-a)*(s/Math.cos(a)),l=-Math.sin(n*r-a)*(s/Math.cos(a)),m=Math.cos(n*r)*t,d=-Math.sin(n*r)*t,this.quadraticCurveTo(i,l,m,d)}this.closePath()}}class go extends o.Mesh{constructor(e=5,s=.5,t=1,n=.25){super();const c=new L(e,s,t),a=new o.ExtrudeGeometry(c,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),r=new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=r}}class q extends o.Shape{constructor(e=5,s=.5,t=1,n=5,c=.25){super();const a=Math.PI*2/e,r=a/4;this.moveTo(Math.cos(0)*t,-Math.sin(0)*t);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-r*3)*s,-Math.sin(a*i-r*3)*s),this.lineTo(Math.cos(a*i-r*2)*s,-Math.sin(a*i-r*2)*s),this.lineTo(Math.cos(a*i-r)*t,-Math.sin(a*i-r)*t),this.lineTo(Math.cos(a*i)*t,-Math.sin(a*i)*t);if(this.closePath(),c>0&&n>2){const i=new o.Path,l=Math.PI*2/n;i.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let m=1;m<n;++m)i.lineTo(Math.cos(l*m)*c,-Math.sin(l*m)*c);i.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(i)}}}class bo extends o.Mesh{constructor(e=5,s=.5,t=1,n=5,c=.25,a=.25){super();const r=new q(e,s,t,n,c),i=new o.ExtrudeGeometry(r,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),l=new o.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=l}}class A extends o.Shape{constructor(e=1,s=2.1,t=1.4,n=1.6){super(),this.moveTo(0,t*e/3),this.bezierCurveTo(-s*.375*e,t*e,-s*e,t*e/3,0,-n*e),this.bezierCurveTo(s*e,t*e/3,s*.375*e,t*e,0,t*e/3)}}class Bo extends o.Mesh{constructor(e=1,s=1,t=1,n=10,c=.25){super();const a=new A(e,s,t,n),r=new o.ExtrudeGeometry(a,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),i=new o.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class E extends o.Shape{constructor(e=5,s=.5,t=1){super();const n=Math.PI*2/e,c=n/2;this.moveTo(Math.cos(0)*t,Math.sin(0)*t);for(let a=1;a<=e;++a)this.lineTo(Math.cos(n*a-c)*s,Math.sin(n*a-c)*s),this.lineTo(Math.cos(n*a)*t,Math.sin(n*a)*t);this.closePath()}}class ko extends o.Mesh{constructor(e=5,s=.5,t=1,n=.25){super();const c=new E(e,s,t),a=new o.ExtrudeGeometry(c,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),r=new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=r}}const T={uniforms:{},vertexShader:`
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e.Mesh(a,i);r.rotation.y=Math.PI/4,r.position.set(0,5,0),this.add(r);const d=new e.CylinderGeometry(.2,.2,3.5,16),f=new e.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const I=new e.Mesh(d,f);I.position.set(...S),this.add(I)});const p=new e.Shape;p.moveTo(-1,0),p.lineTo(-1,2),p.absarc(0,2,1,Math.PI,0,!0),p.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},G=new e.ExtrudeGeometry(p,y),w=new e.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new e.Mesh(G,w);x.position.set(0,.5,1.7),this.add(x)}}class he extends e.Mesh{constructor(o=1.75,t=.75){super(),this.geometry=new z(o,t),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class ge extends e.Mesh{constructor(o=.6,t=1,s=.2,c=.6){super(),this.geometry=new q(o,t,s,c),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class be extends e.Mesh{constructor(o=.5,t=.8,s=.15){super(),this.geometry=new U(o,t,s),this.material=new e.MeshStandardMaterial({color:7829367,roughness:.8})}}class Be extends e.Group{constructor(){super();const o=new e.BoxGeometry(5,.3,3),t=new e.MeshStandardMaterial({color:9132587}),s=new e.Mesh(o,t);s.position.set(0,3.15,0);const c=[];c.push(new e.Vector2(.2,0)),c.push(new e.Vector2(.25,.5)),c.push(new e.Vector2(.15,1.5)),c.push(new e.Vector2(.3,3));const l=new e.LatheGeometry(c,32),n=new e.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(i=>{const r=new e.Mesh(l,n);r.position.set(...i),this.add(r)}),this.add(s)}}class ke extends e.Group{constructor(o=1,t=.2){super(),this.height=o,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const o=new e.CylinderGeometry(this.radius,this.radius,this.height,32),t=new e.MeshStandardMaterial({color:16777215});this.candle=new e.Mesh(o,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new e.SphereGeometry(.05,16,16),c=new e.MeshBasicMaterial({color:16753920});this.flame=new e.Mesh(s,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new e.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const o=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(o)};o()}}class Pe extends e.Group{constructor(o=1.3,t=.5){super();const s=new e.CylinderGeometry(t,t,.2,16),c=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),l=new e.Mesh(s,c);l.position.set(0,0,0),this.add(l);const n=new e.CylinderGeometry(t*.9,t*.9,o),a=new e.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new e.Mesh(n,a);i.position.set(0,o/2+.1,0),this.add(i);const r=new e.ConeGeometry(t*1.1,.5,8),d=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),f=new e.Mesh(r,d);f.position.set(0,o+.35,0),this.add(f);const M=new e.TorusGeometry(t*.8,.05,8,16),p=new e.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new e.Mesh(M,p);y.position.set(0,o+.85,0),this.add(y);const G=new e.PointLight(16755200,1.5,15);G.position.set(0,o/2+.1,0),G.castShadow=!0,this.add(G)}}class Ie extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new e.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let c=0;c<5;c++){const l=new e.Mesh(o,t);l.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),l.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),l.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(l);const n=new e.Mesh(o,s);n.scale.set(l.scale.x*.9,l.scale.y*.5,l.scale.z*.9),n.rotation.copy(l.rotation),n.position.copy(l.position),n.position.y+=.3,this.add(n)}}}class Te extends e.Mesh{constructor(o=1,t=4,s=4){super(),this.geometry=new D(o,t,s),this.material=new e.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Ae extends e.Group{constructor(){super();const o=new e.DodecahedronGeometry(1,0),t=new e.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const c=new e.Mesh(o,t);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c)}}}class Ce extends e.Group{constructor(){super();const o=new R,t=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),s=new e.Mesh(o,t);s.rotation.x=-Math.PI/2,this.add(s)}}class Ee extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(.8,0),new e.Vector2(1,1.5),new e.Vector2(.5,2.2),new e.Vector2(.6,2.5)],t=new e.LatheGeometry(o,10),s=new e.CylinderGeometry(.3,.4,.2,8),c=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),l=new e.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),n=new e.MeshStandardMaterial({color:9127187,roughness:1}),a=new e.Mesh(t,c),i=new e.Mesh(t,l),r=new e.Mesh(s,n);i.scale.set(.8,.8,.8),i.position.y=.1,r.position.y=2.5;const d=new e.Group;d.add(a,i,r),this.add(d)}}class Ve extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.3,.4,.1,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.05;const c=new e.CylinderGeometry(.1,.1,.7,16),l=new e.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),n=new e.Mesh(c,l);n.position.y=.4;const a=new e.ConeGeometry(.075,.2,16),i=new e.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),r=new e.Mesh(a,i);r.position.y=.8,this.add(s,n,r)}}class Ne extends e.Group{constructor(){super();const o=new e.BoxGeometry(3,4,.1),t=new e.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new e.BoxGeometry(.2,.5,.2),c=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),l=new e.CylinderGeometry(.3,.3,.1,16),n=new e.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),a=new e.Mesh(o,t);for(let w=-1;w<=1;w++){const x=new e.Mesh(s,c);x.position.set(w,1.5,.1),a.add(x)}const i=new e.Mesh(l,n);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),a.add(i);const r=new e.SphereGeometry(.15,8,8),d=new e.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),f=new e.Mesh(r,d);f.position.set(0,-1,.1),a.add(f),this.add(a);let M=.015,p=.8,y=.2;function G(){requestAnimationFrame(G);const w=y+Math.abs(Math.sin(Date.now()*M))*(p-y);f.material.emissiveIntensity=w}G()}}class Fe extends e.Group{constructor(){super();const o=[new e.Vector2(0,0),new e.Vector2(1.2,0),new e.Vector2(1.5,1.5),new e.Vector2(1,3),new e.Vector2(.6,3.5)],t=new e.LatheGeometry(o,12),s=new e.CylinderGeometry(.6,.7,.3,8),c=new e.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),l=new e.MeshStandardMaterial({color:9127187,roughness:1}),n=new e.Mesh(t,c),a=new e.Mesh(s,l);a.position.y=3.5,this.add(n,a)}}class Le extends e.Group{constructor(){super();const o=new e.BoxGeometry(2,3,.1),t=new e.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new e.Mesh(o,t),c=new e.CylinderGeometry(.1,.1,.2,8),l=new e.CylinderGeometry(.05,.05,1,8),n=new e.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let a=-.5;a<=.5;a+=.5){const i=new e.Mesh(c,n);i.position.set(a,1,.1);const r=new e.Mesh(l,n);r.position.y=.5,i.add(r),this.add(i)}this.add(s)}}class ze extends e.Group{constructor(){super();const o=new e.BoxGeometry(1,.2,.5),t=new e.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new e.Mesh(o,t);s.position.y=.1;const c=new e.BoxGeometry(.2,1,.2),l=new e.Mesh(c,t);l.position.set(0,.6,-.2);const n=new e.CylinderGeometry(.1,.1,.4,8),a=new e.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new e.Mesh(n,a);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const r=new e.BoxGeometry(.6,.1,.6),d=new e.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),f=new e.Mesh(r,d);f.position.set(0,.6,0),this.add(s,l,i,f)}}class qe extends e.Group{constructor(){super();const o=new X,t=new e.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new e.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:e.DoubleSide}),c=new e.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),l=new e.Mesh(o,s),n=new e.Mesh(t,c);n.position.set(.3,1.3,0),n.rotation.z=Math.PI/4,this.add(l,n)}}class Ue extends e.Group{constructor(){super();const o=100,t=.05,s=new e.CatmullRomCurve3(Array.from({length:o},(r,d)=>{const f=d*.2;return new e.Vector3(Math.cos(f)*.4,d*t,Math.sin(f)*.4)})),c=new e.TubeGeometry(s,200,.1,8,!1),l=new e.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),n=new e.Mesh(c,l);this.add(n);function a(){l.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),a()}i()}}class Oe extends e.Group{constructor(){super();const o=new e.TorusGeometry(.3,.03,8,16),t=new e.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),s=new e.Mesh(o,t);s.rotation.x=Math.PI/2,s.position.y=.4;const c=new e.CylinderGeometry(.02,.02,.4,8),l=new e.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),n=[];for(let a=0;a<3;a++){const i=a/3*Math.PI*2,r=new e.Mesh(c,l);r.position.set(Math.cos(i)*.25,.2,Math.sin(i)*.25),n.push(r)}this.add(s,...n)}}class De extends e.Group{constructor(){super();const o=new e.CylinderGeometry(.5,.6,.3,16),t=new e.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new e.Mesh(o,t);s.position.y=.15;const c=new e.CylinderGeometry(.15,.15,2,12,1,!0),l=new e.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:e.DoubleSide}),n=new e.Mesh(c,l);n.position.y=1.3;const a=new e.SphereGeometry(.3,16,16),i=new e.Mesh(a,l);i.position.y=2.4,this.add(s,n,i);const r=[];for(let M=0;M<5;M++){const p=new e.LineBasicMaterial({color:10079487}),y=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],G=new e.BufferGeometry().setFromPoints(y),w=new e.Line(G,p);this.add(w),r.push(w)}function d(){r.forEach(M=>{const p=[new e.Vector3(0,2.4,0),new e.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];M.geometry.setFromPoints(p)})}function f(){requestAnimationFrame(f),d()}f()}}class Re extends e.Group{constructor(o=.2,t=.2,s=3,c=32){super();const l=new T(o,t,s,c),n=new e.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:e.DoubleSide}),a=new e.Mesh(l,n);this.add(a)}}class Xe extends e.Group{constructor(o=3,t=[65450,16711850,11141375]){super();const s=new e.BoxGeometry(3,.2,1),c=new e.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),l=new e.Mesh(s,c);l.position.y=.5;const n=new T(.1,.1,1,16),a=new e.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:e.DoubleSide});for(let i=0;i<o;i++){const r=new e.Mesh(n,a),d=(i-(o-1)/2)*.8;r.position.set(d,1,0);const f=new T(.099,.099,.5,16,!1),M=t[i%t.length],p=new e.MeshStandardMaterial({color:M,emissive:M,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new e.Mesh(f,p);y.position.set(0,-.25,0),r.add(y),l.add(r)}this.add(l)}}class _e extends e.Mesh{constructor(){super();const o=new _,t=new e.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=o,this.material=t}}class Y extends e.Shape{constructor(o=5,t=.5,s=1){super();const c=Math.PI*2/o,l=c/2,n=c/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let a=1;a<=o;++a){let i=Math.cos(c*a-n*3)*(t/Math.cos(n)),r=-Math.sin(c*a-n*3)*(t/Math.cos(n)),d=Math.cos(c*a-l)*t,f=-Math.sin(c*a-l)*t;this.quadraticCurveTo(i,r,d,f),i=Math.cos(c*a-n)*(t/Math.cos(n)),r=-Math.sin(c*a-n)*(t/Math.cos(n)),d=Math.cos(c*a)*s,f=-Math.sin(c*a)*s,this.quadraticCurveTo(i,r,d,f)}this.closePath()}}class He extends e.Mesh{constructor(o=5,t=.5,s=1,c=.25){super();const l=new Y(o,t,s),n=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=a}}class Z extends e.Shape{constructor(o=5,t=.5,s=1,c=5,l=.25){super();const n=Math.PI*2/o,a=n/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let i=1;i<=o;++i)this.lineTo(Math.cos(n*i-a*3)*t,-Math.sin(n*i-a*3)*t),this.lineTo(Math.cos(n*i-a*2)*t,-Math.sin(n*i-a*2)*t),this.lineTo(Math.cos(n*i-a)*s,-Math.sin(n*i-a)*s),this.lineTo(Math.cos(n*i)*s,-Math.sin(n*i)*s);if(this.closePath(),l>0&&c>2){const i=new e.Path,r=Math.PI*2/c;i.moveTo(Math.cos(0)*l,-Math.sin(0)*l);for(let d=1;d<c;++d)i.lineTo(Math.cos(r*d)*l,-Math.sin(r*d)*l);i.lineTo(Math.cos(0)*l,-Math.sin(0)*l),this.holes.push(i)}}}class Ye extends e.Mesh{constructor(o=5,t=.5,s=1,c=5,l=.25,n=.25){super();const a=new Z(o,t,s,c,l),i=new e.ExtrudeGeometry(a,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),r=new e.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=r}}class Q extends e.Shape{constructor(o=1,t=2.1,s=1.4,c=1.6){super(),this.moveTo(0,s*o/3),this.bezierCurveTo(-t*.375*o,s*o,-t*o,s*o/3,0,-c*o),this.bezierCurveTo(t*o,s*o/3,t*.375*o,s*o,0,s*o/3)}}class Ze extends e.Mesh{constructor(o=1,t=1,s=1,c=10,l=.25){super();const n=new Q(o,t,s,c),a=new e.ExtrudeGeometry(n,{depth:l,bevelEnabled:l>0,bevelThickness:0,bevelSize:0}),i=new e.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});a.center(),this.geometry=a,this.material=i}}class j extends e.Shape{constructor(o=5,t=.5,s=1){super();const c=Math.PI*2/o,l=c/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let n=1;n<=o;++n)this.lineTo(Math.cos(c*n-l)*t,Math.sin(c*n-l)*t),this.lineTo(Math.cos(c*n)*s,Math.sin(c*n)*s);this.closePath()}}class Qe extends e.Mesh{constructor(o=5,t=.5,s=1,c=.25){super();const l=new j(o,t,s),n=new e.ExtrudeGeometry(l,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),a=new e.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});n.center(),this.geometry=n,this.material=a}}class je extends e.Mesh{constructor({trunkRadiusTop:o=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:c=14,trunkColor:l=9127187,leafSize:n=.8,leafCount:a=6,leafDetail:i=0,leafSpreadRadius:r=1.5,leafColor:d=2263842}={}){super();const f=new H({trunkRadiusTop:o,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:c,trunkColor:l,leafSize:n,leafCount:a,leafDetail:i,leafSpreadRadius:r,leafColor:d}),M=new e.MeshStandardMaterial({color:l,roughness:.9,metalness:0,flatShading:!0}),p=new e.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=f,this.material=[M,p]}}function Ke(m,{time:o=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){m.onBeforeCompile=c=>{c.uniforms.time={value:o},c.uniforms.waveFrequency={value:t},c.uniforms.waveAmplitude={value:s},c.vertexShader=`
39
+ uniform float time;
40
+ uniform float waveFrequency;
41
+ uniform float waveAmplitude;
42
+
43
+ vec3 waterDisplacement(vec3 position, vec3 normal) {
44
+ vec3 displaced = position;
45
+
46
+ // Displace along the normal direction instead of local y-axis
47
+ displaced += normal * (sin(position.x * waveFrequency + time) * waveAmplitude);
48
+ displaced += normal * (cos(position.z * waveFrequency + time) * waveAmplitude);
49
+
50
+ return displaced;
51
+ }
52
+ `+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
53
+ vec3 transformed = waterDisplacement(position, normal);
54
+ `),m.userData.shader=c}}function Je(m,o){m.userData.shader&&(m.userData.shader.uniforms.time.value+=o)}function $e(m,{time:o=0,intensity:t=1,direction:s=g.XYZ,scale:c=10}={}){m.onBeforeCompile=l=>{l.uniforms.time={value:o},l.uniforms.direction={value:s},l.uniforms.intensity={value:t},l.uniforms.scale={value:c},l.vertexShader=`
55
+ uniform float time;
56
+ uniform vec3 direction;
57
+ uniform float intensity;
58
+ uniform float scale;
59
+
60
+ float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
61
+ vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
62
+ vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
63
+
64
+ float noise(vec3 p) {
65
+ vec3 a = floor(p);
66
+ vec3 d = p - a;
67
+ d = d * d * (3.0 - 2.0 * d);
68
+
69
+ vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
70
+ vec4 k1 = perm(b.xyxy);
71
+ vec4 k2 = perm(k1.xyxy + b.zzww);
72
+
73
+ vec4 c = k2 + a.zzzz;
74
+ vec4 k3 = perm(c);
75
+ vec4 k4 = perm(c + 1.0);
76
+
77
+ vec4 o1 = fract(k3 * (1.0 / 41.0));
78
+ vec4 o2 = fract(k4 * (1.0 / 41.0));
79
+
80
+ vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
81
+ vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
82
+
83
+ return o4.y * d.y + o4.x * (1.0 - d.y);
84
+ }
85
+ `+l.vertexShader,l.vertexShader=l.vertexShader.replace("#include <begin_vertex>",`
86
+ vec3 transformed = vec3(position);
87
+ float n = noise(transformed * scale + time);
88
+ transformed += normalize(direction) * n * intensity;
89
+ vec3 transformedNormal = normal;
90
+ `),m.userData.shader=l}}function We(m,o){m.userData.shader&&(m.userData.shader.uniforms.time.value+=o)}const V={uniforms:{},vertexShader:`
39
91
  varying vec3 vPosition;
40
92
  void main() {
41
93
  vPosition = position;
@@ -49,7 +101,7 @@
49
101
  vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
50
102
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
51
103
  }
52
- `},Po={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
104
+ `},K={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
53
105
  varying vec2 vUv;
54
106
  void main() {
55
107
  vUv = uv;
@@ -63,7 +115,7 @@
63
115
  vec4 texel = texture2D(tDiffuse, vUv);
64
116
  gl_FragColor = opacity * texel;
65
117
  }
66
- `},B={uniforms:{topColor:{value:new o.Color(51)},bottomColor:{value:new o.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
118
+ `},A={uniforms:{topColor:{value:new e.Color(51)},bottomColor:{value:new e.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
67
119
  varying vec3 vWorldPosition;
68
120
  void main() {
69
121
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -80,5 +132,5 @@
80
132
  float h = normalize(vWorldPosition + offset).y;
81
133
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
82
134
  }
83
- `};class Co extends o.Mesh{constructor(e=1e3){super(),this.geometry=new o.BoxGeometry(e,e,e),this.material=new o.ShaderMaterial({vertexShader:T.vertexShader,fragmentShader:T.fragmentShader,side:o.BackSide})}}class To extends o.Mesh{constructor(e=1e3){super(),this.geometry=new o.SphereGeometry(e,32,15),this.material=new o.ShaderMaterial({vertexShader:B.vertexShader,fragmentShader:B.fragmentShader,uniforms:B.uniforms,side:o.BackSide})}}class Io extends o.Mesh{constructor(e=Math.PI*.49,s=2*Math.PI*.25,t=10,n=2,c=.005,a=.8){super();const r=new H.Sky;r.scale.setScalar(45e4),this.add(r);const i=r.material.uniforms;i.turbidity.value=t,i.rayleigh.value=n,i.mieCoefficient.value=c,i.mieDirectionalG.value=a,this.skyUniforms=i,this.sunPosition(e,s)}sunPosition(e,s){const t=new o.Vector3,n=this.skyUniforms;t.setFromSphericalCoords(1,e,s),n.sunPosition.value.copy(t)}}const Vo=y=>{const e=new Uint8Array(4*y*y);for(let t=0;t<y*y;t++){const n=t*4,c=(t%y^Math.floor(t/y))&1?255:0;e[n]=c,e[n+1]=c,e[n+2]=c,e[n+3]=255}const s=new o.DataTexture(e,y,y,o.RGBAFormat,o.UnsignedByteType);return s.wrapS=o.RepeatWrapping,s.wrapT=o.RepeatWrapping,s.minFilter=o.NearestFilter,s.needsUpdate=!0,s};M.Beaker=co,M.BeakerGeometry=I,M.BifurcatedStaircaseGeometry=O,M.BoneGeometry=W,M.Book=io,M.Bottle=lo,M.Bubbling=j,M.BunsenBurner=mo,M.Burst=go,M.BurstShape=L,M.Candle=so,M.CrossHeadstoneGeometry=_,M.DaySkybox=Co,M.Desk=to,M.DioramaGeometry=U,M.ElectricPanel=Mo,M.FenceColumn=$,M.Flask=yo,M.Gear=bo,M.GearShape=q,M.Heart=Bo,M.HeartShape=A,M.LShapedStaircaseGeometry=Y,M.Lantern=no,M.LeverPanel=uo,M.Mausoleum=eo,M.Microscope=fo,M.Moon=oo,M.MortarAndPestle=wo,M.MortarGeometry=V,M.MossyRocks=ao,M.NightSkybox=To,M.ObeliskHeadstoneGeometry=J,M.Rocks=ro,M.RoundedHeadstoneGeometry=K,M.SimpleLeafGeometry=R,M.SpiralStaircaseGeometry=Z,M.SpiralTube=Go,M.SquareHeadstoneGeometry=Q,M.StaircaseGeometry=X,M.Stand=po,M.Star=ko,M.StarShape=E,M.TeslaCoil=xo,M.TestTube=So,M.TestTubeGeometry=b,M.TestTubeRack=ho,M.TwilightSkybox=Io,M.WineBottle=vo,M.WineBottleGeometry=F,M.WroughtIronBarGeometry=D,M.checkerboardTexture=Vo,M.daySkyShader=T,M.fadeShader=Po,M.nightSkyShader=B,Object.defineProperty(M,Symbol.toStringTag,{value:"Module"})});
135
+ `};class eo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.BoxGeometry(o,o,o),this.material=new e.ShaderMaterial({vertexShader:V.vertexShader,fragmentShader:V.fragmentShader,side:e.BackSide})}}class oo extends e.Mesh{constructor(o=1e3){super(),this.geometry=new e.SphereGeometry(o,32,15),this.material=new e.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,uniforms:A.uniforms,side:e.BackSide})}}class to extends e.Mesh{constructor(o=Math.PI*.49,t=2*Math.PI*.25,s=10,c=2,l=.005,n=.8){super();const a=new $.Sky;a.scale.setScalar(45e4),this.add(a);const i=a.material.uniforms;i.turbidity.value=s,i.rayleigh.value=c,i.mieCoefficient.value=l,i.mieDirectionalG.value=n,this.skyUniforms=i,this.sunPosition(o,t)}sunPosition(o,t){const s=new e.Vector3,c=this.skyUniforms;s.setFromSphericalCoords(1,o,t),c.sunPosition.value.copy(s)}}const so=m=>{const o=new Uint8Array(4*m*m);for(let s=0;s<m*m;s++){const c=s*4,l=(s%m^Math.floor(s/m))&1?255:0;o[c]=l,o[c+1]=l,o[c+2]=l,o[c+3]=255}const t=new e.DataTexture(o,m,m,e.RGBAFormat,e.UnsignedByteType);return t.wrapS=e.RepeatWrapping,t.wrapT=e.RepeatWrapping,t.minFilter=e.NearestFilter,t.needsUpdate=!0,t};class no{static dispose(o){o==null||o.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(s=>s.dispose()):t.material.dispose())})}static fadeBetween(o,t,s,c,l=1){const n=new W.EffectComposer(o),a=new N.RenderPass(s,t);n.addPass(a);const i=new ee.ShaderPass(K);i.uniforms.opacity.value=1,n.addPass(i);let r=null;function d(M){r||(r=M);const y=(M-r)/1e3/l;i.uniforms.opacity.value=Math.max(1-y,0),y<1?(n.render(),requestAnimationFrame(d)):(n.passes[0]=new N.RenderPass(c,t),r=null,requestAnimationFrame(f))}function f(M){r||(r=M);const y=(M-r)/1e3/l;i.uniforms.opacity.value=Math.min(y,1),y<1&&(n.render(),requestAnimationFrame(f))}requestAnimationFrame(d)}}u.Beaker=Ce,u.BeakerGeometry=R,u.BifurcatedStaircaseGeometry=le,u.BoneGeometry=we,u.Book=Se,u.BookGeometry=F,u.Bottle=Ee,u.Bubbling=ie,u.BunsenBurner=Ve,u.Burst=He,u.BurstShape=Y,u.Candle=ke,u.CrossHeadstone=xe,u.CrossHeadstoneGeometry=L,u.DaySkybox=eo,u.Desk=Be,u.DioramaGeometry=me,u.Direction=g,u.Easing=ce,u.ElectricPanel=Ne,u.Falloff=P,u.FenceColumn=Me,u.Flask=Fe,u.Gear=Ye,u.GearShape=Z,u.Heart=Ze,u.HeartShape=Q,u.LShapedStaircaseGeometry=ue,u.Lantern=Pe,u.LeverPanel=Le,u.Mausoleum=ve,u.Microscope=ze,u.Moon=Ge,u.MortarAndPestle=qe,u.MortarGeometry=X,u.MossyRocks=Ie,u.NightSkybox=oo,u.ObeliskHeadstone=he,u.ObeliskHeadstoneGeometry=z,u.Rock=Te,u.RockGeometry=D,u.Rocks=Ae,u.RoundedHeadstone=ge,u.RoundedHeadstoneGeometry=q,u.SceneUtils=no,u.SimpleLeafGeometry=pe,u.SpiralStaircaseGeometry=de,u.SpiralTube=Ue,u.SquareHeadstone=be,u.SquareHeadstoneGeometry=U,u.StaircaseGeometry=fe,u.Stand=Oe,u.Star=Qe,u.StarShape=j,u.TeslaCoil=De,u.TestTube=Re,u.TestTubeGeometry=T,u.TestTubeRack=Xe,u.Tree=je,u.TreeGeometry=H,u.TwilightSkybox=to,u.WineBottle=_e,u.WineBottleGeometry=_,u.WroughtIronBarGeometry=ye,u.addNoiseDisplacement=$e,u.addWaterDisplacement=Ke,u.checkerboardTexture=so,u.daySkyShader=V,u.displacementBrush=oe,u.fadeShader=K,u.flattenBrush=te,u.nightSkyShader=A,u.noiseBrush=se,u.randomTransformVertices=O,u.smoothBrush=ne,u.spikeBrush=ae,u.twistBrush=re,u.updateNoiseDisplacementTime=We,u.updateWaterDisplacementTime=Je,Object.defineProperty(u,Symbol.toStringTag,{value:"Module"})});
84
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