three-low-poly 0.9.4 → 0.9.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -4
- package/dist/index.cjs.js +70 -3
- package/dist/index.cjs.js.map +1 -1
- package/dist/index.es.js +1103 -661
- package/dist/index.es.js.map +1 -1
- package/dist/index.iife.js +70 -3
- package/dist/index.iife.js.map +1 -1
- package/dist/index.umd.js +70 -3
- package/dist/index.umd.js.map +1 -1
- package/package.json +2 -2
package/dist/index.iife.js
CHANGED
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var ThreeLowPoly=function(u,o,b){"use strict";class E extends o.Group{constructor(){super();const e=[],s=20,t=new o.SphereGeometry(.1,6,6),n=new o.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let c=0;c<s;c++){const l=new o.Mesh(t,n);l.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),e.push(l),this.add(l)}function r(){e.forEach(c=>{c.position.y+=.02,c.position.y>3&&(c.position.y=0,c.position.x=(Math.random()-.5)*1.5,c.position.z=(Math.random()-.5)*1.5)})}function a(){requestAnimationFrame(a),r()}a()}}class z extends o.BufferGeometry{constructor(e=2,s=.3,t=.6,n=5,r=5,a=Math.PI/4){super();const c=[],l=[];for(let w=0;w<n;w++){const G=w*s,p=G+s,f=w*t,S=f+t;c.push(-e/2,G,f,e/2,G,f,e/2,p,f,-e/2,p,f,-e/2,p,f,e/2,p,f,e/2,p,S,-e/2,p,S);const x=w*8;l.push(x,x+1,x+2,x,x+2,x+3),l.push(x+4,x+5,x+6,x+4,x+6,x+7)}const i=n*s,m=n*t,M=e*2;c.push(-M/2,i,m,M/2,i,m,M/2,i,m+t,-M/2,i,m+t);const d=n*8;l.push(d,d+1,d+2,d,d+2,d+3);for(let w=0;w<2;w++){const G=w===0?1:-1;for(let p=0;p<r;p++){const f=i+p*s,S=f+s,x=G*(M/4),B=m+t,q=p*t*Math.cos(a),go=p*t*Math.sin(a),k=x+G*q-e/2*Math.cos(a),P=x+G*q+e/2*Math.cos(a),v=B+go,Bo=k+G*t*Math.cos(a),ko=P+G*t*Math.cos(a),A=v+t*Math.sin(a);c.push(k,f,v,P,f,v,P,S,v,k,S,v,k,S,v,P,S,v,ko,S,A,Bo,S,A);const h=d+4+w*r*8+p*8;l.push(h,h+1,h+2,h,h+2,h+3),l.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(l),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class N extends o.BufferGeometry{constructor(e=5,s=3,t=5,n=.2){super();const r=[-e/2,0,-t/2,e/2,0,-t/2,e/2,0,t/2,-e/2,0,t/2,-e/2,0,-t/2,e/2,0,-t/2,e/2,s,-t/2,-e/2,s,-t/2,-e/2,0,-t/2,-e/2,0,t/2,-e/2,s,t/2,-e/2,s,-t/2],a=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(a),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class O extends o.BufferGeometry{constructor(e=2,s=.3,t=.5,n=5,r=2){super();const a=[],c=[];for(let M=0;M<n;M++){const d=M*s,w=d+s,G=M*t,p=G+t;a.push(-e/2,d,G,e/2,d,G,e/2,w,G,-e/2,w,G,-e/2,w,G,e/2,w,G,e/2,w,p,-e/2,w,p);const f=M*8;c.push(f,f+1,f+2,f,f+2,f+3),c.push(f+4,f+5,f+6,f+4,f+6,f+7)}const l=n*s,i=n*t;a.push(-e/2,l,i,e/2,l,i,e/2,l,i+r,-e/2,l,i+r);const m=n*8;c.push(m,m+1,m+2,m,m+2,m+3);for(let M=0;M<n;M++){const d=l+M*s,w=d+s,G=-e/2-M*t,p=G-t;a.push(G,d,i+r,G,d,i+r-e,G,w,i+r-e,G,w,i+r,G,w,i+r,G,w,i+r-e,p,w,i+r-e,p,w,i+r);const f=m+4+M*8;c.push(f,f+1,f+2,f,f+2,f+3),c.push(f+4,f+5,f+6,f+4,f+6,f+7)}this.setIndex(c),this.setAttribute("position",new o.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class Y extends o.BufferGeometry{constructor(e=1,s=.4,t=.2,n=20,r=2,a=Math.PI/8){super();const c=[],l=[];let i=0;for(let m=0;m<n;m++){const M=r*Math.cos(i),d=r*Math.sin(i),w=m*t,G=w+t;c.push(M-e/2*Math.cos(i),w,d-e/2*Math.sin(i),M+e/2*Math.cos(i),w,d+e/2*Math.sin(i),M+e/2*Math.cos(i),G,d+e/2*Math.sin(i),M-e/2*Math.cos(i),G,d-e/2*Math.sin(i)),c.push(M-e/2*Math.cos(i),G,d-e/2*Math.sin(i),M+e/2*Math.cos(i),G,d+e/2*Math.sin(i),M+e/2*Math.cos(i)-s*Math.sin(i),G,d+e/2*Math.sin(i)+s*Math.cos(i),M-e/2*Math.cos(i)-s*Math.sin(i),G,d-e/2*Math.sin(i)+s*Math.cos(i));const p=m*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7),i+=a}this.setIndex(l),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Z extends o.BufferGeometry{constructor(e=2,s=.3,t=.5,n=10){super();const r=[],a=[];for(let c=0;c<n;c++){const l=c*s,i=l+s,m=c*t,M=m+t;r.push(-e/2,l,m,e/2,l,m,e/2,i,m,-e/2,i,m,-e/2,i,m,e/2,i,m,e/2,i,M,-e/2,i,M);const d=c*8;a.push(d,d+1,d+2,d,d+2,d+3),a.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(a),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class H extends o.BufferGeometry{constructor(e=.4,s=1.2,t=.2){super();const n=s*.6,r=new o.BoxGeometry(e/2,n,t);r.translate(0,n/2,0);const a=e*1.5,c=new o.BoxGeometry(a,e/4,t);c.translate(0,n*.75,0),this.copy(b.mergeGeometries([r,c],!1))}}class X extends o.BufferGeometry{constructor(e=1.75,s=.75){super();const t=e*.05,n=e*.15,r=e*.15,a=e*.75;let c=0;const l=new o.BoxGeometry(s,t,s);l.translate(0,c+t/2,0),c+=t;const i=new o.BoxGeometry(s*.8,n,s*.8);i.translate(0,c+n/2,0),c+=n;const m=new o.BoxGeometry(s*.6,r,s*.6);m.translate(0,c+r/2,0),c+=r;const M=new o.BoxGeometry(s*.4,a,s*.4);M.translate(0,c+a/2,0),c+=a;const d=new o.ConeGeometry(s*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,c+.05,0),this.copy(b.mergeGeometries([l,i,m,M,d],!1))}}class J extends o.BufferGeometry{constructor(e=.6,s=1,t=.2){super();const n=s*.7,r=new o.BoxGeometry(e,n,t);r.translate(0,n/2,0);const a=s-n,c=new o.CylinderGeometry(e/2,e/2,t,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,n+a/2-t/2-.05,0),this.copy(b.mergeGeometries([r,c],!1))}}class K extends o.BufferGeometry{constructor(e=.5,s=.8,t=.15){super();const n=new o.BoxGeometry(e,s,t);n.translate(0,s/2,0),this.copy(n)}}class Q extends o.BufferGeometry{constructor(e=2.25){super();const s=new o.BoxGeometry(1.2,.5,1.2);s.translate(0,.25,0);const t=new o.BoxGeometry(1,e,1);t.translate(0,.5+e/2,0);const n=new o.BoxGeometry(1.4,.3,1.4);n.translate(0,.5+e+.15,0),this.copy(b.mergeGeometries([s,t,n],!1))}}class $ extends o.BufferGeometry{constructor(e=2,s=.05,t=.3){super();const n=new o.CylinderGeometry(s,s,e,8);n.translate(0,e/2,0);const r=new o.ConeGeometry(s*1.5,t,8);r.translate(0,e+t/2,0),this.copy(b.mergeGeometries([n,r],!1))}}class U extends o.BufferGeometry{constructor(e=.1){super();const s=[],t=[],n=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let a=0;a<n.length;a++){const[c,l]=n[a];s.push(c*e,l*e,0)}for(let a=1;a<n.length-1;a++)t.push(0,a,a+1);t.push(0,n.length-1,1);const r=new o.Float32BufferAttribute(s,3);this.setAttribute("position",r),this.setIndex(t),this.computeVertexNormals()}}class _ extends o.BufferGeometry{constructor(e=.1,s=.1,t=.4,n=8){super();const r=new o.CylinderGeometry(e*.6,s*.6,t,n);r.translate(0,0,0);const a=new o.SphereGeometry(e,n,n),c=a.clone(),l=a.clone(),i=a.clone(),m=a.clone();c.translate(0,t/2+e*.6,-e*.6),l.translate(0,t/2+e*.6,e*.6),i.translate(0,-t/2-s*.6,-s*.6),m.translate(0,-t/2-s*.6,s*.6),this.copy(b.mergeGeometries([r,c,l,i,m],!1))}}class I extends o.BufferGeometry{constructor(){super();const e=new o.SphereGeometry(1,16,16),s=new o.CylinderGeometry(.2,.2,2,16,1,!0);s.translate(0,1.5,0),s.rotateX(Math.PI/2),this.copy(b.mergeGeometries([e,s],!1))}}class T extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(1,0),new o.Vector2(1.2,.5),new o.Vector2(1.4,1.5),new o.Vector2(1.3,1.8),new o.Vector2(.8,1.8)],s=new o.LatheGeometry(e,12),t=new o.CircleGeometry(1,12);t.rotateX(-Math.PI/2),t.translate(0,0,0),this.copy(b.mergeGeometries([s,t],!1))}}class g extends o.BufferGeometry{constructor(e=.2,s=.2,t=3,n=32,r=!0){super();const a=new o.CylinderGeometry(e,s,t,n,1,r),c=new o.SphereGeometry(s,n,n/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(t/2),0),this.copy(b.mergeGeometries([a,c],!1))}}class C extends o.BufferGeometry{constructor({radius:e=.5,neckRadius:s=.2,height:t=3,neckHeight:n=1,segments:r=16}={}){super();const a=t-n,c=new o.CylinderGeometry(e,e,a,r);c.translate(0,a/2,0);const l=.3,i=new o.CylinderGeometry(s,e,l,r);i.translate(0,a+l/2,0);const m=new o.CylinderGeometry(s,s,n,r);m.translate(0,a+l+n/2,0),this.copy(b.mergeGeometries([c,i,m],!1))}}class j extends o.Group{constructor(){super();const e=new o.SphereGeometry(5,32,32),s=new o.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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1
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+
var ThreeLowPoly=function(f,o,v,D,H,E,Q){"use strict";const g={UP:new o.Vector3(0,1,0),DOWN:new o.Vector3(0,-1,0),LEFT:new o.Vector3(-1,0,0),RIGHT:new o.Vector3(1,0,0),FORWARD:new o.Vector3(0,0,1),BACKWARD:new o.Vector3(0,0,-1),X:new o.Vector3(1,0,0),Y:new o.Vector3(0,1,0),Z:new o.Vector3(0,0,1),XY:new o.Vector3(1,1,0).normalize(),XZ:new o.Vector3(1,0,1).normalize(),YZ:new o.Vector3(0,1,1).normalize(),XYZ:new o.Vector3(1,1,1).normalize()},B={LINEAR:(l,e)=>1-l/e,QUADRATIC:(l,e)=>Math.pow(1-l/e,2),SQUARE_ROOT:(l,e)=>Math.pow(1-l/e,.5),LOGARITHMIC:(l,e)=>Math.log(1+(e-l))/Math.log(1+e),SINE:(l,e)=>Math.cos(l/e*Math.PI/2),EXPONENTIAL:(l,e)=>Math.exp(-l/e),CUBIC:(l,e)=>Math.pow(1-l/e,3),GAUSSIAN:(l,e)=>Math.exp(-Math.pow(l,2)/(2*Math.pow(e/3,2))),INVERSE:(l,e)=>e/(e+l),SMOOTHSTEP:(l,e)=>{const t=Math.max(0,Math.min(1,1-l/e));return t*t*(3-2*t)}},K=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const u=c(m,t)*n;i.add(a.clone().multiplyScalar(u)),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},J=(l,e,t,n,a,c=g.UP,s=B.LINEAR)=>{const r=l.attributes.position;for(let i=0;i<r.count;i++){const m=new o.Vector3;m.fromBufferAttribute(r,i);const d=m.distanceTo(e);if(d<t){const M=s(d,t)*a,w=m.dot(c.normalize()),y=n-w;m.add(c.clone().multiplyScalar(y*M)),r.setXYZ(i,m.x,m.y,m.z)}}r.needsUpdate=!0},$=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const d=c(m,t),u=n*d,M=a.clone().normalize();M.x!==0&&(i.x+=o.MathUtils.randFloatSpread(u)*M.x),M.y!==0&&(i.y+=o.MathUtils.randFloatSpread(u)*M.y),M.z!==0&&(i.z+=o.MathUtils.randFloatSpread(u)*M.z),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},j=(l,e,t,n)=>{const a=l.attributes.position,c=new o.Vector3;for(let s=0;s<a.count;s++){const r=new o.Vector3;if(r.fromBufferAttribute(a,s),r.distanceTo(e)<t){let m=new o.Vector3,d=0;for(let u=0;u<a.count;u++)c.fromBufferAttribute(a,u),c.distanceTo(r)<t&&(m.add(c),d++);d>0&&(m.divideScalar(d),r.lerp(m,n),a.setXYZ(s,r.x,r.y,r.z))}}a.needsUpdate=!0},W=(l,e,t,n,a=!1,c=B.LINEAR)=>{const s=l.attributes.position;for(let r=0;r<s.count;r++){const i=new o.Vector3;i.fromBufferAttribute(s,r);const m=i.distanceTo(e);if(m<t){const u=c(m,t)*n*(a?-1:1),M=i.clone().sub(e).normalize();i.add(M.multiplyScalar(u)),s.setXYZ(r,i.x,i.y,i.z)}}s.needsUpdate=!0},oo=(l,e,t,n,a=g.UP,c=B.LINEAR)=>{const s=l.attributes.position,r=new o.Quaternion;for(let i=0;i<s.count;i++){const m=new o.Vector3;m.fromBufferAttribute(s,i);const d=m.distanceTo(e);if(d<t){const M=c(d,t)*n;r.setFromAxisAngle(a,M),m.sub(e).applyQuaternion(r).add(e),s.setXYZ(i,m.x,m.y,m.z)}}s.needsUpdate=!0},eo={LINEAR:l=>l,QUADRATIC_EASE_IN:l=>l*l,QUADRATIC_EASE_OUT:l=>1-Math.pow(1-l,2),SQUARE_ROOT_EASING:l=>Math.sqrt(l),LOGARITHMIC_EASING:l=>Math.log(1+l)/Math.log(2),SINE_EASE_IN:l=>1-Math.cos(l*Math.PI/2),SINE_EASE_OUT:l=>Math.sin(l*Math.PI/2),EXPONENTIAL_EASE_IN:l=>Math.pow(2,10*(l-1)),EXPONENTIAL_EASE_OUT:l=>1-Math.pow(2,-10*l),CUBIC_EASE_IN:l=>l*l*l,CUBIC_EASE_OUT:l=>1-Math.pow(1-l,3),GAUSSIAN_EASING:l=>Math.exp(-Math.pow(l-.5,2)/(2*.1)),INVERSE_EASING:l=>1/(1+l),SMOOTHSTEP_EASING:l=>l*l*(3-2*l)};class to extends o.Group{constructor(){super();const e=[],t=20,n=new o.SphereGeometry(.1,6,6),a=new o.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let r=0;r<t;r++){const i=new o.Mesh(n,a);i.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),e.push(i),this.add(i)}function c(){e.forEach(r=>{r.position.y+=.02,r.position.y>3&&(r.position.y=0,r.position.x=(Math.random()-.5)*1.5,r.position.z=(Math.random()-.5)*1.5)})}function s(){requestAnimationFrame(s),c()}s()}}class no extends o.BufferGeometry{constructor(e=2,t=.3,n=.6,a=5,c=5,s=Math.PI/4){super();const r=[],i=[];for(let w=0;w<a;w++){const y=w*t,G=y+t,p=w*n,x=p+n;r.push(-e/2,y,p,e/2,y,p,e/2,G,p,-e/2,G,p,-e/2,G,p,e/2,G,p,e/2,G,x,-e/2,G,x);const S=w*8;i.push(S,S+1,S+2,S,S+2,S+3),i.push(S+4,S+5,S+6,S+4,S+6,S+7)}const m=a*t,d=a*n,u=e*2;r.push(-u/2,m,d,u/2,m,d,u/2,m,d+n,-u/2,m,d+n);const M=a*8;i.push(M,M+1,M+2,M,M+2,M+3);for(let w=0;w<2;w++){const y=w===0?1:-1;for(let G=0;G<c;G++){const p=m+G*t,x=p+t,S=y*(u/4),I=d+n,Z=G*n*Math.cos(s),jo=G*n*Math.sin(s),T=S+y*Z-e/2*Math.cos(s),C=S+y*Z+e/2*Math.cos(s),b=I+jo,Wo=T+y*n*Math.cos(s),oe=C+y*n*Math.cos(s),R=b+n*Math.sin(s);r.push(T,p,b,C,p,b,C,x,b,T,x,b,T,x,b,C,x,b,oe,x,R,Wo,x,R);const h=M+4+w*c*8+G*8;i.push(h,h+1,h+2,h,h+2,h+3),i.push(h+4,h+5,h+6,h+4,h+6,h+7)}}this.setIndex(i),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class so extends o.BufferGeometry{constructor(e=5,t=3,n=5,a=.2){super();const c=[-e/2,0,-n/2,e/2,0,-n/2,e/2,0,n/2,-e/2,0,n/2,-e/2,0,-n/2,e/2,0,-n/2,e/2,t,-n/2,-e/2,t,-n/2,-e/2,0,-n/2,-e/2,0,n/2,-e/2,t,n/2,-e/2,t,-n/2],s=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(s),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class ao extends o.BufferGeometry{constructor(e=2,t=.3,n=.5,a=5,c=2){super();const s=[],r=[];for(let u=0;u<a;u++){const M=u*t,w=M+t,y=u*n,G=y+n;s.push(-e/2,M,y,e/2,M,y,e/2,w,y,-e/2,w,y,-e/2,w,y,e/2,w,y,e/2,w,G,-e/2,w,G);const p=u*8;r.push(p,p+1,p+2,p,p+2,p+3),r.push(p+4,p+5,p+6,p+4,p+6,p+7)}const i=a*t,m=a*n;s.push(-e/2,i,m,e/2,i,m,e/2,i,m+c,-e/2,i,m+c);const d=a*8;r.push(d,d+1,d+2,d,d+2,d+3);for(let u=0;u<a;u++){const M=i+u*t,w=M+t,y=-e/2-u*n,G=y-n;s.push(y,M,m+c,y,M,m+c-e,y,w,m+c-e,y,w,m+c,y,w,m+c,y,w,m+c-e,G,w,m+c-e,G,w,m+c);const p=d+4+u*8;r.push(p,p+1,p+2,p,p+2,p+3),r.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(r),this.setAttribute("position",new o.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class ro extends o.BufferGeometry{constructor(e=1,t=.4,n=.2,a=20,c=2,s=Math.PI/8){super();const r=[],i=[];let m=0;for(let d=0;d<a;d++){const u=c*Math.cos(m),M=c*Math.sin(m),w=d*n,y=w+n;r.push(u-e/2*Math.cos(m),w,M-e/2*Math.sin(m),u+e/2*Math.cos(m),w,M+e/2*Math.sin(m),u+e/2*Math.cos(m),y,M+e/2*Math.sin(m),u-e/2*Math.cos(m),y,M-e/2*Math.sin(m)),r.push(u-e/2*Math.cos(m),y,M-e/2*Math.sin(m),u+e/2*Math.cos(m),y,M+e/2*Math.sin(m),u+e/2*Math.cos(m)-t*Math.sin(m),y,M+e/2*Math.sin(m)+t*Math.cos(m),u-e/2*Math.cos(m)-t*Math.sin(m),y,M-e/2*Math.sin(m)+t*Math.cos(m));const G=d*8;i.push(G,G+1,G+2,G,G+2,G+3),i.push(G+4,G+5,G+6,G+4,G+6,G+7),m+=s}this.setIndex(i),this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class co extends o.BufferGeometry{constructor(e=2,t=.3,n=.5,a=10){super();const c=[],s=[];for(let r=0;r<a;r++){const i=r*t,m=i+t,d=r*n,u=d+n;c.push(-e/2,i,d,e/2,i,d,e/2,m,d,-e/2,m,d,-e/2,m,d,e/2,m,d,e/2,m,u,-e/2,m,u);const M=r*8;s.push(M,M+1,M+2,M,M+2,M+3),s.push(M+4,M+6,M+5,M+4,M+7,M+6)}this.setIndex(s),this.setAttribute("position",new o.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class io extends o.BufferGeometry{constructor(e=.4,t=1.2,n=.2){super();const a=t*.6,c=new o.BoxGeometry(e/2,a,n);c.translate(0,a/2,0);const s=e*1.5,r=new o.BoxGeometry(s,e/4,n);r.translate(0,a*.75,0),this.copy(v.mergeGeometries([c,r],!1))}}class lo extends o.BufferGeometry{constructor(e=1.75,t=.75){super();const n=e*.05,a=e*.15,c=e*.15,s=e*.75;let r=0;const i=new o.BoxGeometry(t,n,t);i.translate(0,r+n/2,0),r+=n;const m=new o.BoxGeometry(t*.8,a,t*.8);m.translate(0,r+a/2,0),r+=a;const d=new o.BoxGeometry(t*.6,c,t*.6);d.translate(0,r+c/2,0),r+=c;const u=new o.BoxGeometry(t*.4,s,t*.4);u.translate(0,r+s/2,0),r+=s;const M=new o.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);M.translate(0,r+.05,0),this.copy(v.mergeGeometries([i,m,d,u,M],!1))}}class mo extends o.BufferGeometry{constructor(e=.6,t=1,n=.2){super();const a=t*.7,c=new o.BoxGeometry(e,a,n);c.translate(0,a/2,0);const s=t-a,r=new o.CylinderGeometry(e/2,e/2,n,16,1,!1,0,Math.PI);r.rotateY(Math.PI/2),r.rotateX(Math.PI/2),r.translate(0,a+s/2-n/2-.05,0),this.copy(v.mergeGeometries([c,r],!1))}}class uo extends o.BufferGeometry{constructor(e=.5,t=.8,n=.15){super();const a=new o.BoxGeometry(e,t,n);a.translate(0,t/2,0),this.copy(a)}}class Mo extends o.BufferGeometry{constructor(e=2.25){super();const t=new o.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const n=new o.BoxGeometry(1,e,1);n.translate(0,.5+e/2,0);const a=new o.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(v.mergeGeometries([t,n,a],!1))}}class fo extends o.BufferGeometry{constructor(e=2,t=.05,n=.3){super();const a=new o.CylinderGeometry(t,t,e,8);a.translate(0,e/2,0);const c=new o.ConeGeometry(t*1.5,n,8);c.translate(0,e+n/2,0),this.copy(v.mergeGeometries([a,c],!1))}}class yo extends o.BufferGeometry{constructor(e=.1){super();const t=[],n=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let s=0;s<a.length;s++){const[r,i]=a[s];t.push(r*e,i*e,0)}for(let s=1;s<a.length-1;s++)n.push(0,s,s+1);n.push(0,a.length-1,1);const c=new o.Float32BufferAttribute(t,3);this.setAttribute("position",c),this.setIndex(n),this.computeVertexNormals()}}function V(l,e=g.XYZ,t=.5,n=2){l.deleteAttribute("uv"),l.deleteAttribute("normal"),l=v.mergeVertices(l),l.computeVertexNormals();const a=l.getAttribute("position");for(let c=0;c<a.count;c++){const s=new o.Vector3().fromBufferAttribute(a,c),r=Math.random()*(n-t)+t,i=e.clone().multiplyScalar(r);s.add(i),a.setXYZ(c,s.x,s.y,s.z)}return a.needsUpdate=!0,l.computeVertexNormals(),l}class N extends o.BufferGeometry{constructor(e=1,t=4,n=4){super();const a=new o.SphereGeometry(e,t,n);this.copy(V(a,g.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class wo extends o.BufferGeometry{constructor(e=.1,t=.1,n=.4,a=8){super();const c=new o.CylinderGeometry(e*.6,t*.6,n,a);c.translate(0,0,0);const s=new o.SphereGeometry(e,a,a),r=s.clone(),i=s.clone(),m=s.clone(),d=s.clone();r.translate(0,n/2+e*.6,-e*.6),i.translate(0,n/2+e*.6,e*.6),m.translate(0,-n/2-t*.6,-t*.6),d.translate(0,-n/2-t*.6,t*.6),this.copy(v.mergeGeometries([c,r,i,m,d],!1))}}class F extends o.BufferGeometry{constructor(){super();const e=new o.SphereGeometry(1,16,16),t=new o.CylinderGeometry(.2,.2,2,16,1,!0);t.translate(0,1.5,0),t.rotateX(Math.PI/2),this.copy(v.mergeGeometries([e,t],!1))}}class L extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(1,0),new o.Vector2(1.2,.5),new o.Vector2(1.4,1.5),new o.Vector2(1.3,1.8),new o.Vector2(.8,1.8)],t=new o.LatheGeometry(e,12),n=new o.CircleGeometry(1,12);n.rotateX(-Math.PI/2),n.translate(0,0,0),this.copy(v.mergeGeometries([t,n],!1))}}class k extends o.BufferGeometry{constructor(e=.2,t=.2,n=3,a=32,c=!0){super();const s=new o.CylinderGeometry(e,t,n,a,1,c),r=new o.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);r.translate(0,-(n/2),0),this.copy(v.mergeGeometries([s,r],!1))}}class z extends o.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:n=3,neckHeight:a=1,segments:c=16}={}){super();const s=n-a,r=new o.CylinderGeometry(e,e,s,c);r.translate(0,s/2,0);const i=.3,m=new o.CylinderGeometry(t,e,i,c);m.translate(0,s+i/2,0);const d=new o.CylinderGeometry(t,t,a,c);d.translate(0,s+i+a/2,0),this.copy(v.mergeGeometries([r,m,d],!1))}}class U extends o.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:a=14,leafSize:c=.8,leafCount:s=6,leafDetail:r=0,leafSpreadRadius:i=1.5}={}){super();const m=new o.CylinderGeometry(e,t,n,a);m.translate(0,n/2,0);const d=[];for(let u=0;u<s;u++){const M=new o.DodecahedronGeometry(c,r);M.translate((Math.random()-.5)*i,(Math.random()-.5)*c+n,(Math.random()-.5)*i),d.push(M)}this.copy(v.mergeGeometries([m.toNonIndexed(),v.mergeGeometries(d,!1)],!0)),this.computeVertexNormals()}}class po extends o.Group{constructor(){super();const e=new o.SphereGeometry(5,32,32),t=new o.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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2
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varying vec3 vNormal;
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3
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varying vec3 vPosition;
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4
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void main() {
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@@ -35,7 +35,21 @@ var ThreeLowPoly=function(u,o,b){"use strict";class E extends o.Group{constructo
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35
35
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color *= 0.8 + 0.2 * n; // Modulate color by noise
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36
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gl_FragColor = vec4(color, 1.0);
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37
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}
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38
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-
`}),t=new o.Mesh(e,s);this.add(t)}}class D extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,1,5),s=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),t=new o.Mesh(e,s);t.position.set(0,.5,0),this.add(t);const n=new o.BoxGeometry(4,3,4),r=new o.MeshStandardMaterial({color:6908265,flatShading:!0}),a=new o.Mesh(n,r);a.position.set(0,2.5,0),this.add(a);const c=new o.ConeGeometry(3.5,2,4),l=new o.MeshStandardMaterial({color:5263440,flatShading:!0}),i=new o.Mesh(c,l);i.rotation.y=Math.PI/4,i.position.set(0,5,0),this.add(i);const m=new o.CylinderGeometry(.2,.2,3.5,16),M=new o.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(x=>{const B=new o.Mesh(m,M);B.position.set(...x),this.add(B)});const w=new o.Shape;w.moveTo(-1,0),w.lineTo(-1,2),w.absarc(0,2,1,Math.PI,0,!0),w.lineTo(1,0);const G={depth:.5,bevelEnabled:!1},p=new o.ExtrudeGeometry(w,G),f=new o.MeshStandardMaterial({color:4210752,flatShading:!0}),S=new o.Mesh(p,f);S.position.set(0,.5,1.7),this.add(S)}}class R extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,.3,3),s=new o.MeshStandardMaterial({color:9132587}),t=new o.Mesh(e,s);t.position.set(0,3.15,0);const n=[];n.push(new o.Vector2(.2,0)),n.push(new o.Vector2(.25,.5)),n.push(new o.Vector2(.15,1.5)),n.push(new o.Vector2(.3,3));const r=new o.LatheGeometry(n,32),a=new o.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(l=>{const i=new o.Mesh(r,a);i.position.set(...l),this.add(i)}),this.add(t)}}class W extends o.Group{constructor(e=1,s=.2){super(),this.height=e,this.radius=s,this.createCandle(),this.animateFlicker()}createCandle(){const e=new o.CylinderGeometry(this.radius,this.radius,this.height,32),s=new o.MeshStandardMaterial({color:16777215});this.candle=new o.Mesh(e,s),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const t=new o.SphereGeometry(.05,16,16),n=new o.MeshBasicMaterial({color:16753920});this.flame=new o.Mesh(t,n),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new o.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const e=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(e)};e()}}class oo extends o.Group{constructor(e=1.3,s=.5){super();const t=new o.CylinderGeometry(s,s,.2,16),n=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),r=new o.Mesh(t,n);r.position.set(0,0,0),this.add(r);const a=new o.CylinderGeometry(s*.9,s*.9,e),c=new o.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new o.Mesh(a,c);l.position.set(0,e/2+.1,0),this.add(l);const i=new o.ConeGeometry(s*1.1,.5,8),m=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new o.Mesh(i,m);M.position.set(0,e+.35,0),this.add(M);const d=new o.TorusGeometry(s*.8,.05,8,16),w=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),G=new o.Mesh(d,w);G.position.set(0,e+.85,0),this.add(G);const p=new o.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class eo extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),s=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),t=new o.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let n=0;n<5;n++){const r=new o.Mesh(e,s);r.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),r.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),r.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(r);const a=new o.Mesh(e,t);a.scale.set(r.scale.x*.9,r.scale.y*.5,r.scale.z*.9),a.rotation.copy(r.rotation),a.position.copy(r.position),a.position.y+=.3,this.add(a)}}}class to extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),s=new o.MeshStandardMaterial({color:8421504,flatShading:!0});for(let t=0;t<5;t++){const n=new o.Mesh(e,s);n.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),n.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),n.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(n)}}}class so extends o.Group{constructor(){super();const e=new I,s=new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}),t=new o.Mesh(e,s);t.rotation.x=-Math.PI/2,this.add(t)}}class no extends o.Group{constructor(){super();const e=new o.BoxGeometry(1.6,.05,2.1),s=new o.MeshStandardMaterial({color:9109504}),t=new o.Mesh(e,s),n=new o.Mesh(e,s);t.position.set(0,.125,0),n.position.set(0,-.125,0);const r=new o.BoxGeometry(1.55,.2,2),a=new o.MeshStandardMaterial({color:16777215}),c=new o.Mesh(r,a);c.position.set(-.025,0,0);const l=new o.BoxGeometry(.05,.25,2.1),i=new o.MeshStandardMaterial({color:4915200}),m=new o.Mesh(l,i);m.position.set(-.8,0,0),this.add(t),this.add(n),this.add(c),this.add(m)}}class ao extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(1,1.5),new o.Vector2(.5,2.2),new o.Vector2(.6,2.5)],s=new o.LatheGeometry(e,10),t=new o.CylinderGeometry(.3,.4,.2,8),n=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),r=new o.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),a=new o.MeshStandardMaterial({color:9127187,roughness:1}),c=new o.Mesh(s,n),l=new o.Mesh(s,r),i=new o.Mesh(t,a);l.scale.set(.8,.8,.8),l.position.y=.1,i.position.y=2.5;const m=new o.Group;m.add(c,l,i),this.add(m)}}class co extends o.Group{constructor(){super();const e=new o.CylinderGeometry(.3,.4,.1,16),s=new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),t=new o.Mesh(e,s);t.position.y=.05;const n=new o.CylinderGeometry(.1,.1,.7,16),r=new o.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),a=new o.Mesh(n,r);a.position.y=.4;const c=new o.ConeGeometry(.075,.2,16),l=new o.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),i=new o.Mesh(c,l);i.position.y=.8,this.add(t,a,i)}}class ro extends o.Group{constructor(){super();const e=new o.BoxGeometry(3,4,.1),s=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),t=new o.BoxGeometry(.2,.5,.2),n=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),r=new o.CylinderGeometry(.3,.3,.1,16),a=new o.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new o.Mesh(e,s);for(let f=-1;f<=1;f++){const S=new o.Mesh(t,n);S.position.set(f,1.5,.1),c.add(S)}const l=new o.Mesh(r,a);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const i=new o.SphereGeometry(.15,8,8),m=new o.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),M=new o.Mesh(i,m);M.position.set(0,-1,.1),c.add(M),this.add(c);let d=.015,w=.8,G=.2;function p(){requestAnimationFrame(p);const f=G+Math.abs(Math.sin(Date.now()*d))*(w-G);M.material.emissiveIntensity=f}p()}}class io extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(1.2,0),new o.Vector2(1.5,1.5),new o.Vector2(1,3),new o.Vector2(.6,3.5)],s=new o.LatheGeometry(e,12),t=new o.CylinderGeometry(.6,.7,.3,8),n=new o.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),r=new o.MeshStandardMaterial({color:9127187,roughness:1}),a=new o.Mesh(s,n),c=new o.Mesh(t,r);c.position.y=3.5,this.add(a,c)}}class lo extends o.Group{constructor(){super();const e=new o.BoxGeometry(2,3,.1),s=new 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o.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:o.DoubleSide});for(let l=0;l<e;l++){const i=new o.Mesh(a,c),m=(l-(e-1)/2)*.8;i.position.set(m,1,0);const M=new g(.099,.099,.5,16,!1),d=s[l%s.length],w=new o.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:.5,transparent:!0,opacity:.6}),G=new o.Mesh(M,w);G.position.set(0,-.25,0),i.add(G),r.add(i)}this.add(r)}}class po extends o.Mesh{constructor(){super();const e=new C,s=new o.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=s}}class V extends o.Shape{constructor(e=5,s=.5,t=1){super();const n=Math.PI*2/e,r=n/2,a=n/4;this.moveTo(Math.cos(0)*t,-Math.sin(0)*t);for(let c=1;c<=e;++c){let l=Math.cos(n*c-a*3)*(s/Math.cos(a)),i=-Math.sin(n*c-a*3)*(s/Math.cos(a)),m=Math.cos(n*c-r)*s,M=-Math.sin(n*c-r)*s;this.quadraticCurveTo(l,i,m,M),l=Math.cos(n*c-a)*(s/Math.cos(a)),i=-Math.sin(n*c-a)*(s/Math.cos(a)),m=Math.cos(n*c)*t,M=-Math.sin(n*c)*t,this.quadraticCurveTo(l,i,m,M)}this.closePath()}}class xo extends o.Mesh{constructor(e=5,s=.5,t=1,n=.25){super();const r=new V(e,s,t),a=new o.ExtrudeGeometry(r,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),c=new o.MeshStandardMaterial({color:2200782});a.center(),this.geometry=a,this.material=c}}class F extends o.Shape{constructor(e=5,s=.5,t=1,n=5,r=.25){super();const a=Math.PI*2/e,c=a/4;this.moveTo(Math.cos(0)*t,-Math.sin(0)*t);for(let l=1;l<=e;++l)this.lineTo(Math.cos(a*l-c*3)*s,-Math.sin(a*l-c*3)*s),this.lineTo(Math.cos(a*l-c*2)*s,-Math.sin(a*l-c*2)*s),this.lineTo(Math.cos(a*l-c)*t,-Math.sin(a*l-c)*t),this.lineTo(Math.cos(a*l)*t,-Math.sin(a*l)*t);if(this.closePath(),r>0&&n>2){const l=new o.Path,i=Math.PI*2/n;l.moveTo(Math.cos(0)*r,-Math.sin(0)*r);for(let m=1;m<n;++m)l.lineTo(Math.cos(i*m)*r,-Math.sin(i*m)*r);l.lineTo(Math.cos(0)*r,-Math.sin(0)*r),this.holes.push(l)}}}class So extends o.Mesh{constructor(e=5,s=.5,t=1,n=5,r=.25,a=.25){super();const c=new F(e,s,t,n,r),l=new o.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),i=new o.MeshStandardMaterial({color:2200782});l.center(),this.geometry=l,this.material=i}}class L extends o.Shape{constructor(e=5,s=.5,t=1){super();const n=Math.PI*2/e,r=n/2;this.moveTo(Math.cos(0)*t,Math.sin(0)*t);for(let a=1;a<=e;++a)this.lineTo(Math.cos(n*a-r)*s,Math.sin(n*a-r)*s),this.lineTo(Math.cos(n*a)*t,Math.sin(n*a)*t);this.closePath()}}class ho extends o.Mesh{constructor(e=5,s=.5,t=1,n=.25){super();const r=new L(e,s,t),a=new o.ExtrudeGeometry(r,{depth:n,bevelEnabled:n>0,bevelThickness:0,bevelSize:0}),c=new o.MeshStandardMaterial({color:2200782});a.center(),this.geometry=a,this.material=c}}const bo={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
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38
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`}),n=new o.Mesh(e,t);this.add(n)}}class Go extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,1,5),t=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new o.Mesh(e,t);n.position.set(0,.5,0),this.add(n);const a=new o.BoxGeometry(4,3,4),c=new o.MeshStandardMaterial({color:6908265,flatShading:!0}),s=new o.Mesh(a,c);s.position.set(0,2.5,0),this.add(s);const r=new o.ConeGeometry(3.5,2,4),i=new o.MeshStandardMaterial({color:5263440,flatShading:!0}),m=new o.Mesh(r,i);m.rotation.y=Math.PI/4,m.position.set(0,5,0),this.add(m);const d=new o.CylinderGeometry(.2,.2,3.5,16),u=new o.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(S=>{const I=new o.Mesh(d,u);I.position.set(...S),this.add(I)});const w=new o.Shape;w.moveTo(-1,0),w.lineTo(-1,2),w.absarc(0,2,1,Math.PI,0,!0),w.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},G=new o.ExtrudeGeometry(w,y),p=new o.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new o.Mesh(G,p);x.position.set(0,.5,1.7),this.add(x)}}class So extends o.Group{constructor(){super();const e=new o.BoxGeometry(5,.3,3),t=new o.MeshStandardMaterial({color:9132587}),n=new o.Mesh(e,t);n.position.set(0,3.15,0);const a=[];a.push(new o.Vector2(.2,0)),a.push(new o.Vector2(.25,.5)),a.push(new o.Vector2(.15,1.5)),a.push(new o.Vector2(.3,3));const c=new o.LatheGeometry(a,32),s=new o.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(i=>{const m=new o.Mesh(c,s);m.position.set(...i),this.add(m)}),this.add(n)}}class xo extends o.Group{constructor(e=1,t=.2){super(),this.height=e,this.radius=t,this.createCandle(),this.animateFlicker()}createCandle(){const e=new o.CylinderGeometry(this.radius,this.radius,this.height,32),t=new o.MeshStandardMaterial({color:16777215});this.candle=new o.Mesh(e,t),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const n=new o.SphereGeometry(.05,16,16),a=new o.MeshBasicMaterial({color:16753920});this.flame=new o.Mesh(n,a),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new o.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const e=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(e)};e()}}class vo extends o.Group{constructor(e=1.3,t=.5){super();const n=new o.CylinderGeometry(t,t,.2,16),a=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new o.Mesh(n,a);c.position.set(0,0,0),this.add(c);const s=new o.CylinderGeometry(t*.9,t*.9,e),r=new o.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),i=new o.Mesh(s,r);i.position.set(0,e/2+.1,0),this.add(i);const m=new o.ConeGeometry(t*1.1,.5,8),d=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),u=new o.Mesh(m,d);u.position.set(0,e+.35,0),this.add(u);const M=new o.TorusGeometry(t*.8,.05,8,16),w=new o.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new o.Mesh(M,w);y.position.set(0,e+.85,0),this.add(y);const G=new o.PointLight(16755200,1.5,15);G.position.set(0,e/2+.1,0),G.castShadow=!0,this.add(G)}}class ho extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),t=new o.MeshStandardMaterial({color:8421504,flatShading:!0}),n=new o.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const c=new o.Mesh(e,t);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const s=new o.Mesh(e,n);s.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),s.rotation.copy(c.rotation),s.position.copy(c.position),s.position.y+=.3,this.add(s)}}}class go extends o.Mesh{constructor(e=1,t=4,n=4){super(),this.geometry=new N(e,t,n),this.material=new o.MeshStandardMaterial({color:8421504,flatShading:!0})}}class bo extends o.Group{constructor(){super();const e=new o.DodecahedronGeometry(1,0),t=new o.MeshStandardMaterial({color:8421504,flatShading:!0});for(let n=0;n<5;n++){const a=new o.Mesh(e,t);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class Bo extends o.Group{constructor(){super();const e=new F,t=new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}),n=new o.Mesh(e,t);n.rotation.x=-Math.PI/2,this.add(n)}}class ko extends o.Group{constructor(){super();const e=new o.BoxGeometry(1.6,.05,2.1),t=new o.MeshStandardMaterial({color:9109504}),n=new o.Mesh(e,t),a=new o.Mesh(e,t);n.position.set(0,.125,0),a.position.set(0,-.125,0);const c=new o.BoxGeometry(1.55,.2,2),s=new o.MeshStandardMaterial({color:16777215}),r=new o.Mesh(c,s);r.position.set(-.025,0,0);const i=new o.BoxGeometry(.05,.25,2.1),m=new o.MeshStandardMaterial({color:4915200}),d=new o.Mesh(i,m);d.position.set(-.8,0,0),this.add(n),this.add(a),this.add(r),this.add(d)}}class Po extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(1,1.5),new o.Vector2(.5,2.2),new o.Vector2(.6,2.5)],t=new o.LatheGeometry(e,10),n=new o.CylinderGeometry(.3,.4,.2,8),a=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new o.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),s=new o.MeshStandardMaterial({color:9127187,roughness:1}),r=new o.Mesh(t,a),i=new o.Mesh(t,c),m=new o.Mesh(n,s);i.scale.set(.8,.8,.8),i.position.y=.1,m.position.y=2.5;const d=new o.Group;d.add(r,i,m),this.add(d)}}class Io extends o.Group{constructor(){super();const e=new o.CylinderGeometry(.3,.4,.1,16),t=new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),n=new o.Mesh(e,t);n.position.y=.05;const a=new o.CylinderGeometry(.1,.1,.7,16),c=new o.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),s=new o.Mesh(a,c);s.position.y=.4;const r=new o.ConeGeometry(.075,.2,16),i=new o.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),m=new o.Mesh(r,i);m.position.y=.8,this.add(n,s,m)}}class To extends o.Group{constructor(){super();const e=new o.BoxGeometry(3,4,.1),t=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),n=new o.BoxGeometry(.2,.5,.2),a=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),c=new o.CylinderGeometry(.3,.3,.1,16),s=new o.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),r=new o.Mesh(e,t);for(let p=-1;p<=1;p++){const x=new o.Mesh(n,a);x.position.set(p,1.5,.1),r.add(x)}const i=new o.Mesh(c,s);i.rotation.x=Math.PI/2,i.position.set(0,.5,.15),r.add(i);const m=new o.SphereGeometry(.15,8,8),d=new o.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),u=new o.Mesh(m,d);u.position.set(0,-1,.1),r.add(u),this.add(r);let M=.015,w=.8,y=.2;function G(){requestAnimationFrame(G);const p=y+Math.abs(Math.sin(Date.now()*M))*(w-y);u.material.emissiveIntensity=p}G()}}class Co extends o.Group{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(1.2,0),new o.Vector2(1.5,1.5),new o.Vector2(1,3),new o.Vector2(.6,3.5)],t=new o.LatheGeometry(e,12),n=new o.CylinderGeometry(.6,.7,.3,8),a=new o.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new o.MeshStandardMaterial({color:9127187,roughness:1}),s=new o.Mesh(t,a),r=new o.Mesh(n,c);r.position.y=3.5,this.add(s,r)}}class Ao extends o.Group{constructor(){super();const e=new o.BoxGeometry(2,3,.1),t=new o.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),n=new o.Mesh(e,t),a=new o.CylinderGeometry(.1,.1,.2,8),c=new o.CylinderGeometry(.05,.05,1,8),s=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let r=-.5;r<=.5;r+=.5){const i=new o.Mesh(a,s);i.position.set(r,1,.1);const m=new o.Mesh(c,s);m.position.y=.5,i.add(m),this.add(i)}this.add(n)}}class Eo extends o.Group{constructor(){super();const e=new o.BoxGeometry(1,.2,.5),t=new o.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),n=new o.Mesh(e,t);n.position.y=.1;const a=new o.BoxGeometry(.2,1,.2),c=new o.Mesh(a,t);c.position.set(0,.6,-.2);const s=new o.CylinderGeometry(.1,.1,.4,8),r=new o.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),i=new o.Mesh(s,r);i.position.set(0,1.1,-.35),i.rotation.x=-Math.PI/4;const m=new o.BoxGeometry(.6,.1,.6),d=new o.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),u=new o.Mesh(m,d);u.position.set(0,.6,0),this.add(n,c,i,u)}}class Vo extends o.Group{constructor(){super();const e=new L,t=new o.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const n=new o.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:o.DoubleSide}),a=new o.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new o.Mesh(e,n),s=new o.Mesh(t,a);s.position.set(.3,1.3,0),s.rotation.z=Math.PI/4,this.add(c,s)}}class No extends o.Group{constructor(){super();const e=100,t=.05,n=new o.CatmullRomCurve3(Array.from({length:e},(m,d)=>{const u=d*.2;return new o.Vector3(Math.cos(u)*.4,d*t,Math.sin(u)*.4)})),a=new o.TubeGeometry(n,200,.1,8,!1),c=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),s=new o.Mesh(a,c);this.add(s);function r(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function i(){requestAnimationFrame(i),r()}i()}}class Fo extends o.Group{constructor(){super();const e=new o.TorusGeometry(.3,.03,8,16),t=new o.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}),n=new o.Mesh(e,t);n.rotation.x=Math.PI/2,n.position.y=.4;const a=new o.CylinderGeometry(.02,.02,.4,8),c=new o.MeshStandardMaterial({color:6710886,roughness:.8,metalness:.3}),s=[];for(let r=0;r<3;r++){const i=r/3*Math.PI*2,m=new o.Mesh(a,c);m.position.set(Math.cos(i)*.25,.2,Math.sin(i)*.25),s.push(m)}this.add(n,...s)}}class Lo extends o.Group{constructor(){super();const e=new o.CylinderGeometry(.5,.6,.3,16),t=new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),n=new o.Mesh(e,t);n.position.y=.15;const a=new o.CylinderGeometry(.15,.15,2,12,1,!0),c=new o.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:o.DoubleSide}),s=new o.Mesh(a,c);s.position.y=1.3;const r=new o.SphereGeometry(.3,16,16),i=new o.Mesh(r,c);i.position.y=2.4,this.add(n,s,i);const m=[];for(let M=0;M<5;M++){const w=new o.LineBasicMaterial({color:10079487}),y=[new o.Vector3(0,2.4,0),new o.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],G=new o.BufferGeometry().setFromPoints(y),p=new o.Line(G,w);this.add(p),m.push(p)}function d(){m.forEach(M=>{const w=[new o.Vector3(0,2.4,0),new o.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];M.geometry.setFromPoints(w)})}function u(){requestAnimationFrame(u),d()}u()}}class zo extends o.Group{constructor(e=.2,t=.2,n=3,a=32){super();const c=new k(e,t,n,a),s=new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}),r=new o.Mesh(c,s);this.add(r)}}class Uo extends o.Group{constructor(e=3,t=[65450,16711850,11141375]){super();const n=new o.BoxGeometry(3,.2,1),a=new o.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),c=new o.Mesh(n,a);c.position.y=.5;const s=new k(.1,.1,1,16),r=new o.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:o.DoubleSide});for(let i=0;i<e;i++){const m=new o.Mesh(s,r),d=(i-(e-1)/2)*.8;m.position.set(d,1,0);const u=new k(.099,.099,.5,16,!1),M=t[i%t.length],w=new o.MeshStandardMaterial({color:M,emissive:M,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new o.Mesh(u,w);y.position.set(0,-.25,0),m.add(y),c.add(m)}this.add(c)}}class qo extends o.Mesh{constructor(){super();const e=new z,t=new o.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=t}}class q extends o.Shape{constructor(e=5,t=.5,n=1){super();const a=Math.PI*2/e,c=a/2,s=a/4;this.moveTo(Math.cos(0)*n,-Math.sin(0)*n);for(let r=1;r<=e;++r){let i=Math.cos(a*r-s*3)*(t/Math.cos(s)),m=-Math.sin(a*r-s*3)*(t/Math.cos(s)),d=Math.cos(a*r-c)*t,u=-Math.sin(a*r-c)*t;this.quadraticCurveTo(i,m,d,u),i=Math.cos(a*r-s)*(t/Math.cos(s)),m=-Math.sin(a*r-s)*(t/Math.cos(s)),d=Math.cos(a*r)*n,u=-Math.sin(a*r)*n,this.quadraticCurveTo(i,m,d,u)}this.closePath()}}class Oo extends o.Mesh{constructor(e=5,t=.5,n=1,a=.25){super();const c=new q(e,t,n),s=new o.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=r}}class O extends o.Shape{constructor(e=5,t=.5,n=1,a=5,c=.25){super();const s=Math.PI*2/e,r=s/4;this.moveTo(Math.cos(0)*n,-Math.sin(0)*n);for(let i=1;i<=e;++i)this.lineTo(Math.cos(s*i-r*3)*t,-Math.sin(s*i-r*3)*t),this.lineTo(Math.cos(s*i-r*2)*t,-Math.sin(s*i-r*2)*t),this.lineTo(Math.cos(s*i-r)*n,-Math.sin(s*i-r)*n),this.lineTo(Math.cos(s*i)*n,-Math.sin(s*i)*n);if(this.closePath(),c>0&&a>2){const i=new o.Path,m=Math.PI*2/a;i.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let d=1;d<a;++d)i.lineTo(Math.cos(m*d)*c,-Math.sin(m*d)*c);i.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(i)}}}class _o extends o.Mesh{constructor(e=5,t=.5,n=1,a=5,c=.25,s=.25){super();const r=new O(e,t,n,a,c),i=new o.ExtrudeGeometry(r,{depth:s,bevelEnabled:s>0,bevelThickness:0,bevelSize:0}),m=new o.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});i.center(),this.geometry=i,this.material=m}}class _ extends o.Shape{constructor(e=1,t=2.1,n=1.4,a=1.6){super(),this.moveTo(0,n*e/3),this.bezierCurveTo(-t*.375*e,n*e,-t*e,n*e/3,0,-a*e),this.bezierCurveTo(t*e,n*e/3,t*.375*e,n*e,0,n*e/3)}}class Xo extends o.Mesh{constructor(e=1,t=1,n=1,a=10,c=.25){super();const s=new _(e,t,n,a),r=new o.ExtrudeGeometry(s,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),i=new o.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class X extends o.Shape{constructor(e=5,t=.5,n=1){super();const a=Math.PI*2/e,c=a/2;this.moveTo(Math.cos(0)*n,Math.sin(0)*n);for(let s=1;s<=e;++s)this.lineTo(Math.cos(a*s-c)*t,Math.sin(a*s-c)*t),this.lineTo(Math.cos(a*s)*n,Math.sin(a*s)*n);this.closePath()}}class Yo extends o.Mesh{constructor(e=5,t=.5,n=1,a=.25){super();const c=new X(e,t,n),s=new o.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),r=new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=r}}class Zo extends o.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:n=2.5,trunkSegments:a=14,trunkColor:c=9127187,leafSize:s=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:m=1.5,leafColor:d=2263842}={}){super();const u=new U({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:n,trunkSegments:a,trunkColor:c,leafSize:s,leafCount:r,leafDetail:i,leafSpreadRadius:m,leafColor:d}),M=new o.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),w=new o.MeshStandardMaterial({color:d,roughness:.8,metalness:0,flatShading:!0});this.geometry=u,this.material=[M,w]}}const A={uniforms:{},vertexShader:`
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varying vec3 vPosition;
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40
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void main() {
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41
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vPosition = position;
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gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
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}
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`,fragmentShader:`
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45
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varying vec3 vPosition;
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46
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void main() {
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47
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float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
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48
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vec3 topColor = vec3(0.5, 0.8, 1.0); // Light blue
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49
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vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
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50
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gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
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51
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}
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52
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`},Y={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
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39
53
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varying vec2 vUv;
|
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40
54
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void main() {
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41
55
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vUv = uv;
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@@ -49,5 +63,58 @@ var ThreeLowPoly=function(u,o,b){"use strict";class E extends o.Group{constructo
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49
63
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vec4 texel = texture2D(tDiffuse, vUv);
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50
64
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gl_FragColor = opacity * texel;
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51
65
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}
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52
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-
`},
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66
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`},P={uniforms:{topColor:{value:new o.Color(51)},bottomColor:{value:new o.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
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67
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varying vec3 vWorldPosition;
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68
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void main() {
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69
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vec4 worldPosition = modelMatrix * vec4(position, 1.0);
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vWorldPosition = worldPosition.xyz;
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71
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gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
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}
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`,fragmentShader:`
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uniform vec3 topColor;
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75
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uniform vec3 bottomColor;
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uniform float offset;
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uniform float exponent;
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varying vec3 vWorldPosition;
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void main() {
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float h = normalize(vWorldPosition + offset).y;
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gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
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}
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`};function Ro(l,{time:e=0,intensity:t=1,direction:n=g.XYZ,scale:a=10}={}){l.onBeforeCompile=c=>{c.uniforms.time={value:e},c.uniforms.direction={value:n},c.uniforms.intensity={value:t},c.uniforms.scale={value:a},c.vertexShader=`
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uniform float time;
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uniform vec3 direction;
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uniform float intensity;
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uniform float scale;
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float mod289(float x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
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90
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vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; }
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91
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vec4 perm(vec4 x) { return mod289(((x * 34.0) + 1.0) * x); }
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float noise(vec3 p) {
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+
vec3 a = floor(p);
|
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95
|
+
vec3 d = p - a;
|
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96
|
+
d = d * d * (3.0 - 2.0 * d);
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97
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+
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98
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+
vec4 b = a.xxyy + vec4(0.0, 1.0, 0.0, 1.0);
|
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99
|
+
vec4 k1 = perm(b.xyxy);
|
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100
|
+
vec4 k2 = perm(k1.xyxy + b.zzww);
|
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101
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+
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102
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+
vec4 c = k2 + a.zzzz;
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103
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vec4 k3 = perm(c);
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104
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+
vec4 k4 = perm(c + 1.0);
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105
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106
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vec4 o1 = fract(k3 * (1.0 / 41.0));
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vec4 o2 = fract(k4 * (1.0 / 41.0));
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109
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vec4 o3 = o2 * d.z + o1 * (1.0 - d.z);
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vec2 o4 = o3.yw * d.x + o3.xz * (1.0 - d.x);
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111
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return o4.y * d.y + o4.x * (1.0 - d.y);
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}
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+
`+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
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vec3 transformed = vec3(position);
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116
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+
float n = noise(transformed * scale + time);
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117
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+
transformed += normalize(direction) * n * intensity;
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118
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vec3 transformedNormal = normal;
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+
`),l.userData.shader=c}}function Do(l,e){l.userData.shader&&(l.userData.shader.uniforms.time.value+=e)}class Ho extends o.Mesh{constructor(e=1e3){super(),this.geometry=new o.BoxGeometry(e,e,e),this.material=new o.ShaderMaterial({vertexShader:A.vertexShader,fragmentShader:A.fragmentShader,side:o.BackSide})}}class Qo extends o.Mesh{constructor(e=1e3){super(),this.geometry=new o.SphereGeometry(e,32,15),this.material=new o.ShaderMaterial({vertexShader:P.vertexShader,fragmentShader:P.fragmentShader,uniforms:P.uniforms,side:o.BackSide})}}class Ko extends o.Mesh{constructor(e=Math.PI*.49,t=2*Math.PI*.25,n=10,a=2,c=.005,s=.8){super();const r=new D.Sky;r.scale.setScalar(45e4),this.add(r);const i=r.material.uniforms;i.turbidity.value=n,i.rayleigh.value=a,i.mieCoefficient.value=c,i.mieDirectionalG.value=s,this.skyUniforms=i,this.sunPosition(e,t)}sunPosition(e,t){const n=new o.Vector3,a=this.skyUniforms;n.setFromSphericalCoords(1,e,t),a.sunPosition.value.copy(n)}}const Jo=l=>{const e=new Uint8Array(4*l*l);for(let n=0;n<l*l;n++){const a=n*4,c=(n%l^Math.floor(n/l))&1?255:0;e[a]=c,e[a+1]=c,e[a+2]=c,e[a+3]=255}const t=new o.DataTexture(e,l,l,o.RGBAFormat,o.UnsignedByteType);return t.wrapS=o.RepeatWrapping,t.wrapT=o.RepeatWrapping,t.minFilter=o.NearestFilter,t.needsUpdate=!0,t};class $o{static dispose(e){e==null||e.traverse(t=>{t.geometry&&t.geometry.dispose(),t.material&&(Array.isArray(t.material)?t.material.forEach(n=>n.dispose()):t.material.dispose())})}static fadeBetween(e,t,n,a,c=1){const s=new H.EffectComposer(e),r=new E.RenderPass(n,t);s.addPass(r);const i=new Q.ShaderPass(Y);i.uniforms.opacity.value=1,s.addPass(i);let m=null;function d(M){m||(m=M);const y=(M-m)/1e3/c;i.uniforms.opacity.value=Math.max(1-y,0),y<1?(s.render(),requestAnimationFrame(d)):(s.passes[0]=new E.RenderPass(a,t),m=null,requestAnimationFrame(u))}function u(M){m||(m=M);const y=(M-m)/1e3/c;i.uniforms.opacity.value=Math.min(y,1),y<1&&(s.render(),requestAnimationFrame(u))}requestAnimationFrame(d)}}return f.Beaker=Bo,f.BeakerGeometry=F,f.BifurcatedStaircaseGeometry=no,f.BoneGeometry=wo,f.Book=ko,f.Bottle=Po,f.Bubbling=to,f.BunsenBurner=Io,f.Burst=Oo,f.BurstShape=q,f.Candle=xo,f.CrossHeadstoneGeometry=io,f.DaySkybox=Ho,f.Desk=So,f.DioramaGeometry=so,f.Direction=g,f.Easing=eo,f.ElectricPanel=To,f.Falloff=B,f.FenceColumn=Mo,f.Flask=Co,f.Gear=_o,f.GearShape=O,f.Heart=Xo,f.HeartShape=_,f.LShapedStaircaseGeometry=ao,f.Lantern=vo,f.LeverPanel=Ao,f.Mausoleum=Go,f.Microscope=Eo,f.Moon=po,f.MortarAndPestle=Vo,f.MortarGeometry=L,f.MossyRocks=ho,f.NightSkybox=Qo,f.ObeliskHeadstoneGeometry=lo,f.Rock=go,f.RockGeometry=N,f.Rocks=bo,f.RoundedHeadstoneGeometry=mo,f.SceneUtils=$o,f.SimpleLeafGeometry=yo,f.SpiralStaircaseGeometry=ro,f.SpiralTube=No,f.SquareHeadstoneGeometry=uo,f.StaircaseGeometry=co,f.Stand=Fo,f.Star=Yo,f.StarShape=X,f.TeslaCoil=Lo,f.TestTube=zo,f.TestTubeGeometry=k,f.TestTubeRack=Uo,f.Tree=Zo,f.TreeGeometry=U,f.TwilightSkybox=Ko,f.WineBottle=qo,f.WineBottleGeometry=z,f.WroughtIronBarGeometry=fo,f.addNoiseDisplacement=Ro,f.checkerboardTexture=Jo,f.daySkyShader=A,f.displacementBrush=K,f.fadeShader=Y,f.flattenBrush=J,f.nightSkyShader=P,f.noiseBrush=$,f.randomTransformVertices=V,f.smoothBrush=j,f.spikeBrush=W,f.twistBrush=oo,f.updateMaterialTime=Do,Object.defineProperty(f,Symbol.toStringTag,{value:"Module"}),f}({},THREE,BufferGeometryUtils,Sky_js,EffectComposer_js,RenderPass_js,ShaderPass_js);
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//# sourceMappingURL=index.iife.js.map
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