three-low-poly 0.9.23 → 0.9.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,46 +1,9 @@
1
- var ThreeLowPoly=(function(h,r){"use strict";function Kt(t){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(t){for(const n in t)if(n!=="default"){const o=Object.getOwnPropertyDescriptor(t,n);Object.defineProperty(e,n,o.get?o:{enumerable:!0,get:()=>t[n]})}}return e.default=t,Object.freeze(e)}const P=Kt(r);function Wt(t,e,n,o){const a=t.position.clone(),s=a.clone().add(t.getWorldDirection(new r.Vector3).multiplyScalar(-e));let i=null;function l(c){i===null&&(i=c);const m=(c-i)/n;if(m>=1){t.position.copy(s),o&&o();return}t.position.lerpVectors(a,s,m),requestAnimationFrame(l)}requestAnimationFrame(l)}function Qt(t,e,n,o){const a=e.length-1;let s=null;function i(l){s===null&&(s=l);const u=(l-s)/n;if(u>=1){t.position.copy(e[e.length-1]),o&&o();return}const m=u*a,d=Math.floor(m),f=m-d,M=e[d],y=e[d+1];t.position.lerpVectors(M,y,f),t.lookAt(y),requestAnimationFrame(i)}requestAnimationFrame(i)}function Jt(t,e,n,o,a){let s=null;function i(l){s||(s=l);const u=(l-s)/o;if(u>=1){a&&a();return}const m=u*Math.PI*2,d=e.x+n*Math.cos(m),f=e.z+n*Math.sin(m);t.position.set(d,t.position.y,f),t.lookAt(e),requestAnimationFrame(i)}requestAnimationFrame(i)}function $t(t,e,n,o,a,s){let i=null,l=0;function c(u){i===null&&(i=u);const m=u-i,d=o/a,f=m%d/d,M=Math.sin(f*Math.PI*2)*Math.PI/6,y=e.x+n*Math.sin(M),g=e.z+n*Math.cos(M);if(t.position.set(y,t.position.y,g),t.lookAt(e),m>=(l+1)*d&&l++,l>=a){s&&s();return}requestAnimationFrame(c)}requestAnimationFrame(c)}function Tt(t,e,n,o,a,s,i){let l=null;function c(u){l===null&&(l=u);const d=(u-l)/s;if(d>=1){i&&i();return}const f=d*Math.PI*2*a,M=e.x+n*Math.cos(f),y=e.z+n*Math.sin(f),g=e.y+o*d;t.position.set(M,g,y),t.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}function Rt(t,e,n,o){const a=t.position.clone();let s=null;function i(l){if(s===null&&(s=l),(l-s)/n>=1){t.position.copy(a),o&&o();return}const m=new r.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);t.position.copy(a).add(m),requestAnimationFrame(i)}requestAnimationFrame(i)}function Ht(t,e,n,o,a,s){const i=t.fov;t.fov=n,t.updateProjectionMatrix();let l=null;function c(u){l===null&&(l=u);const d=(u-l)/a;if(d>=1){t.fov=o,t.updateProjectionMatrix(),t.lookAt(e),t.fov=i,t.updateProjectionMatrix(),s&&s();return}t.fov=r.MathUtils.lerp(n,o,d),t.updateProjectionMatrix(),t.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}class Et{speed;maxIntensity;minIntensity;material;constructor(e){const{speed:n=2,maxIntensity:o=.8,minIntensity:a=.2}=e;this.speed=n,this.maxIntensity=o,this.minIntensity=a,this.material=e.material}update(e=0){this.material.emissiveIntensity=this.minIntensity+Math.abs(Math.sin(e*this.speed))*(this.maxIntensity-this.minIntensity)}}function _(t=0,e=1){return Math.random()*(e-t)+t}function en(t=0,e=1){return Math.floor(Math.random()*(e-t+1))+t}function ee(t=.5,e=0,n=1){return e+(n-e)*Math.pow(Math.random(),t)}function te(t=.5,e=0,n=1){return e+(n-e)*Math.pow(1-Math.random(),t)}class tn{light;minIntensity;maxIntensity;x;y;z;jitterX;jitterY;jitterZ;constructor({light:e,minIntensity:n=.8,maxIntensity:o=1.2,x:a=0,y:s=0,z:i=0,jitterX:l=.02,jitterY:c=0,jitterZ:u=.02}={}){this.light=e,this.minIntensity=n,this.maxIntensity=o,this.x=a,this.y=s,this.z=i,this.jitterX=l,this.jitterY=c,this.jitterZ=u}update(){this.light&&(this.light.intensity=_(this.minIntensity,this.maxIntensity),this.light.position.x=Math.random()*this.jitterX-this.jitterX/2+this.x,this.light.position.y=Math.random()*this.jitterY-this.jitterY/2+this.y,this.light.position.z=Math.random()*this.jitterZ-this.jitterZ/2+this.z)}}function ne(t,e,n){const o=e+Math.random()*(n-e);return setTimeout(t,o)}function nn(t,e,n){let o;function a(){const s=e+Math.random()*(n-e);o=setTimeout(()=>{t(),a()},s)}return a(),()=>clearTimeout(o)}class on{light;minIntensity;maxIntensity;minDuration;maxDuration;constructor({light:e,minIntensity:n=15,maxIntensity:o=20,minDuration:a=50,maxDuration:s=250}={}){this.light=e,this.minIntensity=n,this.maxIntensity=o,this.minDuration=a,this.maxDuration=s}triggerLightning(){this.light&&(this.light.intensity=_(this.minIntensity,this.maxIntensity)),ne(()=>{this.light&&(this.light.intensity=0)},this.minDuration,this.maxDuration)}update(){Math.random()>.98&&this.triggerLightning()}}const D={UP:new r.Vector3(0,1,0),DOWN:new r.Vector3(0,-1,0),LEFT:new r.Vector3(-1,0,0),RIGHT:new r.Vector3(1,0,0),FORWARD:new r.Vector3(0,0,1),BACKWARD:new r.Vector3(0,0,-1)},k={LINEAR:(t,e)=>1-t/e,QUADRATIC:(t,e)=>Math.pow(1-t/e,2),SQUARE_ROOT:(t,e)=>Math.pow(1-t/e,.5),LOGARITHMIC:(t,e)=>Math.log(1+(e-t))/Math.log(1+e),SINE:(t,e)=>Math.cos(t/e*Math.PI/2),EXPONENTIAL:(t,e)=>Math.exp(-t/e),CUBIC:(t,e)=>Math.pow(1-t/e,3),GAUSSIAN:(t,e)=>Math.exp(-Math.pow(t,2)/(2*Math.pow(e/3,2))),INVERSE:(t,e)=>e/(e+t),SMOOTHSTEP:(t,e)=>{const n=Math.max(0,Math.min(1,1-t/e));return n*n*(3-2*n)}},rn=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const d=s(u,n)*o;c.add(a.clone().multiplyScalar(d)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},sn=(t,e,n,o,a,s=D.UP,i=k.LINEAR)=>{const l=t.attributes.position;for(let c=0;c<l.count;c++){const u=new r.Vector3;u.fromBufferAttribute(l,c);const m=u.distanceTo(e);if(m<n){const f=i(m,n)*a,M=u.dot(s.normalize()),y=o-M;u.add(s.clone().multiplyScalar(y*f)),l.setXYZ(c,u.x,u.y,u.z)}}l.needsUpdate=!0},an=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const m=s(u,n),d=o*m,f=a.clone().normalize();c.x+=r.MathUtils.randFloatSpread(d)*f.x,c.y+=r.MathUtils.randFloatSpread(d)*f.y,c.z+=r.MathUtils.randFloatSpread(d)*f.z,i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},cn=(t,e,n,o)=>{const a=t.attributes.position,s=new r.Vector3;for(let i=0;i<a.count;i++){const l=new r.Vector3;if(l.fromBufferAttribute(a,i),l.distanceTo(e)<n){let u=new r.Vector3,m=0;for(let d=0;d<a.count;d++)s.fromBufferAttribute(a,d),s.distanceTo(l)<n&&(u.add(s),m++);m>0&&(u.divideScalar(m),l.lerp(u,o),a.setXYZ(i,l.x,l.y,l.z))}}a.needsUpdate=!0},ln=(t,e,n,o,a=!1,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const d=s(u,n)*o*(a?-1:1),f=c.clone().sub(e).normalize();c.add(f.multiplyScalar(d)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},un=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position,l=new r.Quaternion;for(let c=0;c<i.count;c++){const u=new r.Vector3;u.fromBufferAttribute(i,c);const m=u.distanceTo(e);if(m<n){const f=s(m,n)*o;l.setFromAxisAngle(a,f),u.sub(e).applyQuaternion(l).add(e),i.setXYZ(c,u.x,u.y,u.z)}}i.needsUpdate=!0},q={X:new r.Vector3(1,0,0),Y:new r.Vector3(0,1,0),Z:new r.Vector3(0,0,1),XY:new r.Vector3(1,1,0).normalize(),XZ:new r.Vector3(1,0,1).normalize(),YZ:new r.Vector3(0,1,1).normalize(),XYZ:new r.Vector3(1,1,1).normalize()};var B=(t=>(t.LEFT="left",t.RIGHT="right",t.TOP="top",t.BOTTOM="bottom",t.FRONT="front",t.BACK="back",t))(B||{});const O={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},oe=t=>1-Math.cos(t*Math.PI/2),re=t=>Math.sin(t*Math.PI/2),se=t=>-.5*(Math.cos(Math.PI*t)-1),ae=t=>t*t,ie=t=>1-Math.pow(1-t,2),ce=t=>t<.5?2*t*t:1-Math.pow(-2*t+2,2)/2,le=t=>t*t*t,ue=t=>1-Math.pow(1-t,3),he=t=>t<.5?4*t*t*t:1-Math.pow(-2*t+2,3)/2,me=t=>t*t*t*t,de=t=>1-Math.pow(1-t,4),fe=t=>t<.5?8*t*t*t*t:1-Math.pow(-2*t+2,4)/2,Me=t=>t*t*t*t*t,ye=t=>1-Math.pow(1-t,5),ge=t=>t<.5?16*t*t*t*t*t:1-Math.pow(-2*t+2,5)/2,pe=t=>t===0?0:Math.pow(2,10*t-10),we=t=>t===1?1:1-Math.pow(2,-10*t),ve=t=>t===0?0:t===1?1:t<.5?Math.pow(2,20*t-10)/2:(2-Math.pow(2,-20*t+10))/2,be=t=>1-Math.sqrt(1-Math.pow(t,2)),Se=t=>Math.sqrt(1-Math.pow(t-1,2)),Ge=t=>t<.5?(1-Math.sqrt(1-Math.pow(2*t,2)))/2:(Math.sqrt(1-Math.pow(-2*t+2,2))+1)/2,xe=t=>t,Pe=t=>t*t*(3-2*t),Ae=t=>1-Math.pow(1-t,.3),Be=t=>Math.pow(t,.3),Ce=t=>Math.log(Math.max(.01,t))/Math.log(2),Ie=t=>Math.sqrt(t),Ve=t=>1-t,Fe=t=>Math.exp(-Math.pow(t-.5,2)/(2*.5)),U={sineIn:oe,sineOut:re,sineInOut:se,quadIn:ae,quadOut:ie,quadInOut:ce,cubicIn:le,cubicOut:ue,cubicInOut:he,quartIn:me,quartOut:de,quartInOut:fe,quintIn:Me,quintOut:ye,quintInOut:ge,expoIn:pe,expoOut:we,expoInOut:ve,circIn:be,circOut:Se,circInOut:Ge,linear:xe,smoothstep:Pe,concave:Ae,convex:Be,logarithmic:Ce,squareRoot:Ie,inverse:Ve,gaussian:Fe},Oe=(t,e,n,o,a)=>{const s=Math.max(0,Math.min(1,t)),i=1-s;return i*i*i*e+3*i*i*s*n+3*i*s*s*o+s*s*s*a},Ue=(t,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*t))/(1-Math.exp(-n))},De=(t,e=1,n=1)=>{const o=Math.max(0,Math.min(1,t));return e*Math.pow(o,n)},ke=(t,e=1,n=1)=>{const o=Math.max(.001,Math.min(1,t));return e*Math.log(n*o+1)},ze=(t,e=1,n=0,o=0)=>{const a=Math.max(0,Math.min(1,t));return e*a*a+n*a+o},Ne=(t,e,n,o)=>{const a=Math.max(0,Math.min(1,t)),s=1-a;return s*s*e+2*s*a*n+a*a*o},Le=(t,e=10)=>{const n=Math.max(0,Math.min(1,t));return 1/(1+Math.exp(-e*(n-.5)))},F={CUBIC:Oe,DAMPED:Ue,EXPONENTIAL:De,LOGARITHMIC:ke,PARABOLIC:ze,QUADRATIC:Ne,SIGMOID:Le,SINUSOIDAL:t=>Math.sin(t*Math.PI*.5)};class hn extends r.InstancedMesh{bubblePositions=[];velocities=[];width;height;depth;constructor(e={}){const{count:n=20,width:o=1.5,height:a=3,depth:s=1.5,geometry:i=new r.SphereGeometry(.1,6,6),material:l=new r.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=e;super(i,l,n),this.height=a,this.width=o,this.depth=s;for(let c=0;c<this.count;c++){const u=new r.Vector3((Math.random()-.5)*o,Math.random()*(a-1)+.5,(Math.random()-.5)*s);this.bubblePositions.push(u),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(c)}}updateInstanceMatrix(e){const n=this.bubblePositions[e],o=new r.Matrix4().setPosition(n);this.setMatrixAt(e,o),this.instanceMatrix.needsUpdate=!0}update(){for(let e=0;e<this.count;e++){const n=this.bubblePositions[e];n.y+=this.velocities[e],n.y>this.height&&(n.x=(Math.random()-.5)*this.width,n.y=0,n.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(e)}}}class _e extends r.BufferGeometry{constructor(e=.1){super();const n=[],o=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<a.length;i++){const[l,c]=a[i];n.push(l*e,c*e,0)}for(let i=1;i<a.length-1;i++)o.push(0,i,i+1);o.push(0,a.length-1,1);const s=new r.Float32BufferAttribute(n,3);this.setAttribute("position",s),this.setIndex(o),this.computeVertexNormals()}}class mn extends r.InstancedMesh{dummyMatrix;velocities;width;height;depth;constructor(e={}){const{count:n=200,width:o=20,height:a=10,depth:s=20,geometry:i=new _e,material:l=new r.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:r.DoubleSide})}=e;super(i,l,n),this.dummyMatrix=new r.Matrix4,this.velocities=[],this.width=o,this.height=a,this.depth=s;for(let c=0;c<n;c++){const u=(Math.random()-.5)*o,m=Math.random()*(a-1)+.5,d=(Math.random()-.5)*s,f=(Math.random()-.5)*Math.PI,M=(Math.random()-.5)*Math.PI,y=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new r.Euler(f,M,y)),this.dummyMatrix.setPosition(u,m,d),this.setMatrixAt(c,this.dummyMatrix);const g=new r.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(g)}this.instanceMatrix.needsUpdate=!0}update(){for(let e=0;e<this.count;e++){const n=new r.Matrix4;this.getMatrixAt(e,n);const o=new r.Vector3;o.setFromMatrixPosition(n);const a=this.velocities[e];o.add(a),o.y<0&&(o.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),a.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),n.setPosition(o),this.setMatrixAt(e,n)}this.instanceMatrix.needsUpdate=!0}}const b=(t,e)=>{const n=t[0].index!==null,o=new Set(Object.keys(t[0].attributes)),a=new Set(Object.keys(t[0].morphAttributes)),s={},i={},l=t[0].morphTargetsRelative,c=new r.BufferGeometry;let u=0;if(t.forEach((m,d)=>{let f=0;if(n!==(m.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let M in m.attributes){if(!o.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+M+'" attribute exists among all geometries, or in none of them.'),null;s[M]===void 0&&(s[M]=[]),s[M].push(m.attributes[M]),f++}if(f!==o.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(l!==m.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let M in m.morphAttributes){if(!a.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;i[M]===void 0&&(i[M]=[]),i[M].push(m.morphAttributes[M])}if(c.userData.mergedUserData=c.userData.mergedUserData||[],c.userData.mergedUserData.push(m.userData),e){let M;if(m.index)M=m.index.count;else if(m.attributes.position!==void 0)M=m.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;c.addGroup(u,M,d),u+=M}}),n){let m=0;const d=[];t.forEach(f=>{const M=f.index;for(let y=0;y<M.count;++y)d.push(M.getX(y)+m);m+=f.attributes.position.count}),c.setIndex(d)}for(let m in s){const d=qe(s[m]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" attribute."),null;c.setAttribute(m,d)}for(let m in i){const d=i[m][0].length;if(d===0)break;c.morphAttributes=c.morphAttributes||{},c.morphAttributes[m]=[];for(let f=0;f<d;++f){const M=[];for(let g=0;g<i[m].length;++g)M.push(i[m][g][f]);const y=qe(M);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" morphAttribute."),null;c.morphAttributes[m].push(y)}}return c},qe=t=>{let e,n,o,a=0;if(t.forEach(s=>{if(e===void 0&&(e=s.array.constructor),e!==s.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=s.itemSize),n!==s.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(o===void 0&&(o=s.normalized),o!==s.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=s.array.length}),e&&n){const s=new e(a);let i=0;return t.forEach(l=>{s.set(l.array,i),i+=l.array.length}),new r.BufferAttribute(s,n,o)}};function dn(t,e=1e-4){e=Math.max(e,Number.EPSILON);const n={},o=t.getIndex(),a=t.getAttribute("position"),s=o?o.count:a.count;let i=0;const l=Object.keys(t.attributes),c={},u={},m=[],d=["getX","getY","getZ","getW"];for(let g=0,p=l.length;g<p;g++){const v=l[g];c[v]=[];const w=t.morphAttributes[v];w&&(u[v]=new Array(w.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),M=Math.pow(10,f);for(let g=0;g<s;g++){const p=o?o.getX(g):g;let v="";for(let w=0,A=l.length;w<A;w++){const S=l[w],G=t.getAttribute(S),x=G.itemSize;for(let I=0;I<x;I++)v+=`${~~(G[d[I]](p)*M)},`}if(v in n)m.push(n[v]);else{for(let w=0,A=l.length;w<A;w++){const S=l[w],G=t.getAttribute(S),x=t.morphAttributes[S],I=G.itemSize,V=c[S],E=u[S];for(let N=0;N<I;N++){const L=d[N];if(V.push(G[L](p)),x)for(let C=0,ir=x.length;C<ir;C++)E[C].push(x[C][L](p))}}n[v]=i,m.push(i),i++}}const y=t.clone();for(let g=0,p=l.length;g<p;g++){const v=l[g],w=t.getAttribute(v),A=new w.array.constructor(c[v]),S=new r.BufferAttribute(A,w.itemSize,w.normalized);if(y.setAttribute(v,S),v in u)for(let G=0;G<u[v].length;G++){const x=t.morphAttributes[v][G],I=new x.array.constructor(u[v][G]),V=new r.BufferAttribute(I,x.itemSize,x.normalized);y.morphAttributes[v][G]=V}}return y.setIndex(m),y}class fn extends r.BufferGeometry{constructor(e=(a,s,i)=>i.set(a,s,Math.cos(a)*Math.sin(s)),n=8,o=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:n,stacks:o};const a=[],s=[],i=[],l=[],c=1e-5,u=new r.Vector3,m=new r.Vector3,d=new r.Vector3,f=new r.Vector3,M=new r.Vector3,y=n+1;for(let g=0;g<=o;g++){const p=g/o;for(let v=0;v<=n;v++){const w=v/n;e(w,p,m),s.push(m.x,m.y,m.z),w-c>=0?(e(w-c,p,d),f.subVectors(m,d)):(e(w+c,p,d),f.subVectors(d,m)),p-c>=0?(e(w,p-c,d),M.subVectors(m,d)):(e(w,p+c,d),M.subVectors(d,m)),u.crossVectors(f,M).normalize(),i.push(u.x,u.y,u.z),l.push(w,p)}}for(let g=0;g<o;g++)for(let p=0;p<n;p++){const v=g*y+p,w=g*y+p+1,A=(g+1)*y+p+1,S=(g+1)*y+p;a.push(v,w,S),a.push(w,A,S)}this.setIndex(a),this.setAttribute("position",new r.Float32BufferAttribute(s,3)),this.setAttribute("normal",new r.Float32BufferAttribute(i,3)),this.setAttribute("uv",new r.Float32BufferAttribute(l,2))}}class W extends r.BufferGeometry{constructor(e=1,n=1.5,o=.5,a=.05,s=.05){super();const i=e,l=n,c=o,u=a,m=s,d=[0,0,0,i,0,0,i,l,0,0,l,0,i,0,-c,0,0,-c,0,l,-c,i,l,-c,0,0,-c,0,0,0,0,l,0,0,l,-c,i,0,-u,u,0,-u,u,l,-u,i,l,-u,u,0,-c+u,i,0,-c+u,i,l,-c+u,u,l,-c+u,u,0,-u,u,0,-c+u,u,l,-c+u,u,l,-u,0,l,0,i,l,0,i,l,-u,u,l,-u,0,l,-c,u,l,-c+u,i,l,-c+u,i,l,-c,0,l,0,u,l,-u,u,l,-c+u,0,l,-c,0,0,0,u,0,-u,i,0,-u,i,0,0,0,0,-c,i,0,-c,i,0,-c+u,u,0,-c+u,0,0,0,0,0,-c,u,0,-c+u,u,0,-u,i,0,0,i,0,-u,i,l,-u,i,l,0,i,0,-c,i,l,-c,i,l,-c+u,i,0,-c+u],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],M=e/(e*2+o),y=(e+o)/(e*2+o),g=[y,0,1,0,1,1,y,1,0,0,M,0,M,1,0,1,M,0,y,0,y,1,M,1,1,0,y,0,y,1,1,1,M,0,0,0,0,1,M,1,y,0,M,0,M,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],p=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],v=new Float32Array(d),w=new Float32Array(f),A=new Float32Array(g),S=new Uint16Array(p),G=new r.BufferGeometry;G.setAttribute("position",new r.BufferAttribute(v,3)),G.setAttribute("normal",new r.BufferAttribute(w,3)),G.setAttribute("uv",new r.BufferAttribute(A,2)),G.setIndex(new r.BufferAttribute(S,1));const x=new r.BoxGeometry(e-u-m,l-m*2,c-u*2);x.translate((e-u-m)/2+u,l/2,-c/2),this.copy(b([G,x],!0))}}function Xe({scaleXMin:t=.4,scaleXMax:e=.7,scaleYMin:n=.3,scaleYMax:o=.95,scaleZMin:a=.1,scaleZMax:s=.5}={}){return new r.Vector3(_(t,e),ee(.25,n,o),te(.8,a,s))}function Q({coverMaterial:t,pagesMaterial:e,scales:n}){const o=new W,a=new r.InstancedMesh(o,[t,e],n.length),s=new r.Matrix4;let i=0;for(let l=0;l<n.length;l++){const c=n[l],u=new r.Matrix4;u.makeScale(c.x,c.y,c.z),s.identity(),s.multiply(u),s.setPosition(.01+Math.random()*.1,0,i+c.z*.5),a.setMatrixAt(l,s),i+=c.z*.5}return a}function Mn({coverMaterial:t,pagesMaterial:e,count:n=10,scaleXMin:o=.4,scaleXMax:a=.7,scaleYMin:s=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const u=Array.from({length:n},()=>Xe({scaleXMin:o,scaleXMax:a,scaleYMin:s,scaleYMax:i,scaleZMin:l,scaleZMax:c}));return Q({coverMaterial:t,pagesMaterial:e,scales:u})}function yn({coverMaterial:t,pagesMaterial:e,length:n=10,scaleXMin:o=.4,scaleXMax:a=.7,scaleYMin:s=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const u=[];let m=n;for(;m>0;){const d=Xe({scaleXMin:o,scaleXMax:a,scaleYMin:s,scaleYMax:i,scaleZMin:l,scaleZMax:c});d.z=Math.min(d.z,m),u.push(d),m-=d.z}return Q({coverMaterial:t,pagesMaterial:e,scales:u})}class Ye extends r.Shape{constructor(e=1){super();for(let n=0;n<6;n++){const o=Math.PI/3*n,a=Math.cos(o)*e,s=Math.sin(o)*e;n===0?this.moveTo(a,s):this.lineTo(a,s)}this.closePath()}}class X extends r.ExtrudeGeometry{constructor(e=1,n=.01){const o=new Ye(e);super(o,{depth:n,bevelEnabled:!1})}}function gn(t){const{width:e,depth:n,height:o,count:a,gap:s,material:i}=t,l=i||new r.MeshStandardMaterial({color:16777215}),c=e/a,u=(c-s)*2/3,m=Math.sqrt(3)*u+s,d=Math.floor(n/m),f=a*d,M=new X(u,o);M.rotateX(-Math.PI/2);const y=new r.InstancedMesh(M,l,f),g=new r.Object3D;let p=0;for(let v=0;v<a;v++)for(let w=0;w<d;w++){const A=v*c,S=w*m+v%2*(m/2),G=A-a*c/2+c/2,x=S-d*m/2+m/2;g.position.set(G,0,x),g.updateMatrix(),y.setMatrixAt(p++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function pn(t){const{width:e,depth:n,height:o,radius:a,gap:s,material:i}=t,l=i||new r.MeshStandardMaterial({color:16777215}),c=a*3/2+s,u=Math.sqrt(3)*a+s,m=Math.floor(e/c),d=Math.floor(n/u),f=m*d,M=new X(a,o);M.rotateX(-Math.PI/2);const y=new r.InstancedMesh(M,l,f),g=new r.Object3D;let p=0;for(let v=0;v<m;v++)for(let w=0;w<d;w++){const A=v*c,S=w*u+v%2*(u/2),G=A-m*c/2+c/2,x=S-d*u/2+u/2;g.position.set(G,0,x),g.updateMatrix(),y.setMatrixAt(p++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}class wn extends r.BufferGeometry{constructor(e=2,n=.3,o=.6,a=5,s=5,i=Math.PI/4){super();const l=[],c=[];for(let M=0;M<a;M++){const y=M*n,g=y+n,p=M*o,v=p+o;l.push(-e/2,y,p,e/2,y,p,e/2,g,p,-e/2,g,p,-e/2,g,p,e/2,g,p,e/2,g,v,-e/2,g,v);const w=M*8;c.push(w,w+1,w+2,w,w+2,w+3),c.push(w+4,w+5,w+6,w+4,w+6,w+7)}const u=a*n,m=a*o,d=e*2;l.push(-d/2,u,m,d/2,u,m,d/2,u,m+o,-d/2,u,m+o);const f=a*8;c.push(f,f+1,f+2,f,f+2,f+3);for(let M=0;M<2;M++){const y=M===0?1:-1;for(let g=0;g<s;g++){const p=u+g*n,v=p+n,w=y*(d/4),A=m+o,S=g*o*Math.cos(i),G=g*o*Math.sin(i),x=w+y*S-e/2*Math.cos(i),I=w+y*S+e/2*Math.cos(i),V=A+G,E=x+y*o*Math.cos(i),N=I+y*o*Math.cos(i),L=V+o*Math.sin(i);l.push(x,p,V,I,p,V,I,v,V,x,v,V,x,v,V,I,v,V,N,v,L,E,v,L);const C=f+4+M*s*8+g*8;c.push(C,C+1,C+2,C,C+2,C+3),c.push(C+4,C+5,C+6,C+4,C+6,C+7)}}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class je extends r.BufferGeometry{constructor({width:e=5,height:n=3,depth:o=5,wallThickness:a=.05}={}){super();const s=e,i=n,l=o,c=a,u=[0,0,0,s,0,0,s,i,0,0,i,0,0,0,l,0,0,0,0,i,0,0,i,l,0,0,l,s,0,l,s,0,0,0,0,0,-c,-c,l,s,-c,l,s,0,l,0,0,l,s,-c,l,s,-c,-c,s,0,0,s,0,l,-c,-c,l,0,0,l,0,i,l,-c,i,l,s,0,0,s,-c,-c,s,i,-c,s,i,0,-c,i,l,0,i,l,0,i,0,-c,i,-c,0,i,0,s,i,0,s,i,-c,-c,i,-c,-c,-c,-c,s,-c,-c,s,-c,l,-c,-c,l,-c,-c,-c,-c,-c,l,-c,i,l,-c,i,-c,s,-c,-c,-c,-c,-c,-c,i,-c,s,i,-c],m=[0,1,3,1,2,3,4,5,7,5,6,7,8,9,11,9,10,11,12,13,15,13,14,15,16,17,19,17,18,19,20,21,23,21,22,23,24,25,27,25,26,27,28,29,31,29,30,31,32,33,35,33,34,35,36,37,39,37,38,39,40,41,43,41,42,43,44,45,47,45,46,47],d=[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],f=[.5,0,1,0,1,1,.5,1,0,0,.5,0,.5,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,c/s,0,c/s,0,0,1,0,1,c/s,0,c/s,0,0,c/s,0,c/s,1,0,1,1-c/s,0,1,0,1,1,1-c/s,1,0,0,c/s,0,c/s,1,0,1,0,1-c/s,1,1-c/s,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],M=new Float32Array(u),y=new Float32Array(d),g=new Float32Array(f);this.setAttribute("position",new r.BufferAttribute(M,3)),this.setAttribute("normal",new r.BufferAttribute(y,3)),this.setAttribute("uv",new r.BufferAttribute(g,2)),this.setIndex(m),this.addGroup(0,12,0),this.addGroup(12,6,1),this.addGroup(18,54,2)}}class vn extends r.BufferGeometry{constructor(e=2,n=.3,o=.5,a=5,s=2){super();const i=[],l=[];for(let d=0;d<a;d++){const f=d*n,M=f+n,y=d*o,g=y+o;i.push(-e/2,f,y,e/2,f,y,e/2,M,y,-e/2,M,y,-e/2,M,y,e/2,M,y,e/2,M,g,-e/2,M,g);const p=d*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7)}const c=a*n,u=a*o;i.push(-e/2,c,u,e/2,c,u,e/2,c,u+s,-e/2,c,u+s);const m=a*8;l.push(m,m+1,m+2,m,m+2,m+3);for(let d=0;d<a;d++){const f=c+d*n,M=f+n,y=-e/2-d*o,g=y-o;i.push(y,f,u+s,y,f,u+s-e,y,M,u+s-e,y,M,u+s,y,M,u+s,y,M,u+s-e,g,M,u+s-e,g,M,u+s);const p=m+4+d*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(l),this.setAttribute("position",new r.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class bn extends r.BufferGeometry{constructor(e=1,n=.4,o=.2,a=20,s=2,i=Math.PI/8){super();const l=[],c=[];let u=0;for(let m=0;m<a;m++){const d=s*Math.cos(u),f=s*Math.sin(u),M=m*o,y=M+o;l.push(d-e/2*Math.cos(u),M,f-e/2*Math.sin(u),d+e/2*Math.cos(u),M,f+e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d-e/2*Math.cos(u),y,f-e/2*Math.sin(u)),l.push(d-e/2*Math.cos(u),y,f-e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d+e/2*Math.cos(u)-n*Math.sin(u),y,f+e/2*Math.sin(u)+n*Math.cos(u),d-e/2*Math.cos(u)-n*Math.sin(u),y,f-e/2*Math.sin(u)+n*Math.cos(u));const g=m*8;c.push(g,g+1,g+2,g,g+2,g+3),c.push(g+4,g+5,g+6,g+4,g+6,g+7),u+=i}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class Sn extends r.BufferGeometry{constructor(e=2,n=.3,o=.5,a=10){super();const s=[],i=[];for(let l=0;l<a;l++){const c=l*n,u=c+n,m=l*o,d=m+o;s.push(-e/2,c,m,e/2,c,m,e/2,u,m,-e/2,u,m,-e/2,u,m,e/2,u,m,e/2,u,d,-e/2,u,d);const f=l*8;i.push(f,f+1,f+2,f,f+2,f+3),i.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(i),this.setAttribute("position",new r.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class Ze extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(1.2,0),new r.Vector2(1.5,1.5),new r.Vector2(1,3),new r.Vector2(.6,3.5),new r.Vector2(.5,3.5)],n=new r.LatheGeometry(e,10),o=new r.CylinderGeometry(.6,.5,.3,10);o.translate(0,3.5,0),this.copy(b([n,o],!0))}}function J(t,e,n,o,a){const s=(o-e)/(n-t);return t+(a-e)/s}function Ke(t,e,n,o,a){const s=(o-e)/(n-t);return e+s*(a-t)}const Gn={calculateXFromSlopeIntercept:J,calculateYFromSlopeIntercept:Ke};class We extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(1,1.5),new r.Vector2(.5,2.2),new r.Vector2(.6,2.5),new r.Vector2(.5,2.5)],n=new r.LatheGeometry(e,10),o=new r.CylinderGeometry(.55,.45,.2,10);o.translate(0,2.5,0);const a=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(J(.8,0,1,1.5,1),1),new r.Vector2(0,1)],s=new r.LatheGeometry(a,10);s.translate(0,.1,0),s.scale(.9,.9,.9),this.copy(b([n,o,s],!0))}}class Qe extends r.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:o=3,neckHeight:a=1,segments:s=16}={}){super();const i=o-a,l=new r.CylinderGeometry(e,e,i,s);l.translate(0,i/2,0);const c=.3,u=new r.CylinderGeometry(n,e,c,s);u.translate(0,i+c/2,0);const m=new r.CylinderGeometry(n,n,a,s);m.translate(0,i+c+a/2,0),this.copy(b([l,u,m],!1))}}class Je extends r.BufferGeometry{constructor(e=.4,n=1.2,o=.2){super();const a=n*.6,s=new r.BoxGeometry(e/2,a,o);s.translate(0,a/2,0);const i=e*1.5,l=new r.BoxGeometry(i,e/4,o);l.translate(0,a*.75,0),this.copy(b([s,l],!1)),this.computeVertexNormals()}}class $e extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,1,5);e.translate(0,.5,0);const n=new r.BoxGeometry(4,3,4);n.translate(0,2.5,0);const o=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],a=[];o.forEach(u=>{const m=new r.CylinderGeometry(.2,.2,3.5,16);m.translate(u[0],u[1],u[2]),a.push(m)});const s=new r.ConeGeometry(3.5,2,4);s.rotateY(Math.PI/4),s.translate(0,5,0);const i=new r.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const l={depth:.5,bevelEnabled:!1},c=new r.ExtrudeGeometry(i,l);c.translate(0,.5,1.7),c.setIndex([...Array(c.attributes.position.count).keys()]),this.copy(b([e,b([n,...a],!1),s,c],!0)),this.computeVertexNormals()}}class Te extends r.BufferGeometry{constructor(e=1.75,n=.75){super();const o=e*.05,a=e*.15,s=e*.15,i=e*.75;let l=0;const c=new r.BoxGeometry(n,o,n);c.translate(0,l+o/2,0),l+=o;const u=new r.BoxGeometry(n*.8,a,n*.8);u.translate(0,l+a/2,0),l+=a;const m=new r.BoxGeometry(n*.6,s,n*.6);m.translate(0,l+s/2,0),l+=s;const d=new r.BoxGeometry(n*.4,i,n*.4);d.translate(0,l+i/2,0),l+=i;const f=new r.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,l+.05,0),this.copy(b([c,u,m,d,f],!1)),this.computeVertexNormals()}}class Re extends r.BufferGeometry{constructor(e=.6,n=1,o=.2,a=.6){super();const s=n-a/2,i=new r.BoxGeometry(e,s,o);i.translate(0,s/2,0);const l=new r.CylinderGeometry(a/2,a/2,o,16,1,!1,0,Math.PI);l.rotateY(Math.PI/2),l.rotateX(Math.PI/2),l.translate(0,s,0),this.copy(b([i,l],!1)),this.computeVertexNormals()}}class He extends r.BufferGeometry{constructor(e=.5,n=.8,o=.15){super();const a=new r.BoxGeometry(e,n,o);a.translate(0,n/2,0),this.copy(a)}}class Ee extends r.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new r.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const o=new r.BoxGeometry(1,e,1);o.translate(0,.5+e/2,0);const a=new r.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(b([n,o,a],!1))}}class $ extends r.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:o=.3,spikeRadius:a=.075,spikeScaleZ:s=1,radialSegments:i=8}={}){super();const l=new r.CylinderGeometry(n,n,e,i);l.translate(0,e/2,0);const c=new r.ConeGeometry(a,o,i);c.translate(0,e+o/2,0),c.scale(1,1,s),this.copy(b([l,c],!1))}}class et extends r.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:o=2,barRadius:a=.05,spikeHeight:s=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super();const f=[],M=new $({barHeight:o,barRadius:a,spikeHeight:s,spikeRadius:i,spikeScaleZ:l,radialSegments:d}),y=new r.BoxGeometry(e*n,c,u);for(let v=0;v<e;v++){const w=M.clone();w.translate(v*n,0,0),f.push(w)}const g=y.clone();g.translate(n*(e-1)/2,o-m-c/2,0),f.push(g);const p=y.clone();p.translate(n*(e-1)/2,c/2,0),f.push(p),this.copy(b(f))}}class tt extends r.BufferGeometry{constructor({width:e=5,height:n=8,depth:o=1,shelves:a=4,frameThickness:s=.1,open:i=!1}={}){super();const l=n,c=e,u=o,m=new r.BoxGeometry(s,l,u),d=new r.BoxGeometry(c-2*s,s,u),f=m.clone();f.translate(-c/2+s/2,l/2,0);const M=m.clone();M.translate(c/2-s/2,l/2,0);const y=d.clone();y.translate(0,l-s/2,0);const g=d.clone();g.translate(0,s/2,0);const p=new r.BoxGeometry(c,l,s);p.translate(0,l/2,-u/2+s/2);const v=[],w=(l-s)/(a+1);for(let A=1;A<=a;A++){const S=d.clone();S.translate(0,s/2+A*w,0),v.push(S)}this.copy(b([f,M,y,g,...i?[]:[p],...v],!1))}}class nt extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const n=[new r.Vector2(.2,0),new r.Vector2(.25,.5),new r.Vector2(.15,1.5),new r.Vector2(.3,3)],o=new r.LatheGeometry(n,32),s=b([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const l=o.clone();return l.translate(i[0],i[1],i[2]),l}));this.copy(b([e,s],!0))}}class T extends fn{constructor({height:e=.25,radius:n=.05,segmentsU:o=16,segmentsV:a=16}={}){super((s,i,l)=>{const c=s*Math.PI*2,u=Math.sin(i*Math.PI),m=n*u*Math.cos(c),d=i*e,f=n*u*Math.sin(c);l.set(m,d,-f)},o,a)}}class ot extends r.BufferGeometry{constructor({radiusTop:e=.2,radiusBottom:n=.2,height:o=1,flameHeight:a=.25,flameRadius:s=.05,segments:i=16}={}){super();const l=new r.CylinderGeometry(e,n,o,i);l.translate(0,o/2,0);const c=new T({segmentsU:i,segmentsV:i,height:a,radius:s});c.translate(0,o,0),this.copy(b([l,c],!0))}}class xn extends r.BufferGeometry{constructor(e=1,n=2,o=.5,a=Math.PI/4){super();const s=n*Math.tan(a),i=e,l=n,c=o,u=[0,0,0,i,0,0,i+s,l,0,s,l,0,i,0,-c,0,0,-c,s,l,-c,i+s,l,-c,0,0,-c,0,0,0,s,l,0,s,l,-c,i,0,0,i,0,-c,i+s,l,-c,i+s,l,0,s,l,0,i+s,l,0,i+s,l,-c,s,l,-c,0,0,-c,i,0,-c,i,0,0,0,0,0],m=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],d=[0,1,2,2,3,0,4,5,6,6,7,4,8,9,10,10,11,8,12,13,14,14,15,12,16,17,18,18,19,16,20,21,22,22,23,20],f=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]),M=new Float32Array(u),y=new Float32Array(m),g=new Float32Array(f),p=new Uint16Array(d);this.setAttribute("position",new r.BufferAttribute(M,3)),this.setAttribute("normal",new r.BufferAttribute(y,3)),this.setAttribute("uv",new r.BufferAttribute(g,2)),this.setIndex(new r.BufferAttribute(p,1)),this.center()}}class rt extends r.BufferGeometry{constructor(){super();const e=[],n=[];for(let o=0;o<5;o++){const a=.8+Math.random()*.4,s=.8+Math.random()*.4,i=.8+Math.random()*.4,l=Math.random()*Math.PI,c=Math.random()*Math.PI,u=Math.random()*Math.PI,m=(Math.random()-.5)*4,d=0,f=(Math.random()-.5)*4,M=new r.DodecahedronGeometry(1,0);M.scale(a,s,i),M.rotateX(l),M.rotateY(c),M.rotateZ(u),M.translate(m,d,f),e.push(M);const y=new r.DodecahedronGeometry(1,0);y.scale(a*.9,s*.5,i*.9),y.rotateX(l),y.rotateY(c),y.rotateZ(u),y.translate(m,d+.3,f),n.push(y)}this.copy(b([b(e),b(n)],!0))}}function st(t,e=q.XYZ,n=.5,o=2){t.deleteAttribute("uv"),t.deleteAttribute("normal"),t=dn(t),t.computeVertexNormals();const a=t.getAttribute("position");for(let s=0;s<a.count;s++){const i=new r.Vector3().fromBufferAttribute(a,s),l=Math.random()*(o-n)+n,c=e.clone().multiplyScalar(l);i.add(c),a.setXYZ(s,i.x,i.y,i.z)}return a.needsUpdate=!0,t.computeVertexNormals(),t}class at extends r.BufferGeometry{constructor(e=1,n=4,o=4){super();const a=new r.SphereGeometry(e,n,o);this.copy(st(a,q.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class it extends r.BufferGeometry{constructor(){super();const e=[];for(let n=0;n<5;n++){const o=new r.DodecahedronGeometry(1,0);o.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),o.rotateX(Math.random()*Math.PI),o.rotateY(Math.random()*Math.PI),o.rotateZ(Math.random()*Math.PI),o.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(o)}this.copy(b(e))}}class ct extends r.Shape{constructor(e=5,n=.5,o=1){super();const a=Math.PI*2/e,s=a/2,i=a/4;this.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let l=1;l<=e;++l){let c=Math.cos(a*l-i*3)*(n/Math.cos(i)),u=-Math.sin(a*l-i*3)*(n/Math.cos(i)),m=Math.cos(a*l-s)*n,d=-Math.sin(a*l-s)*n;this.quadraticCurveTo(c,u,m,d),c=Math.cos(a*l-i)*(n/Math.cos(i)),u=-Math.sin(a*l-i)*(n/Math.cos(i)),m=Math.cos(a*l)*o,d=-Math.sin(a*l)*o,this.quadraticCurveTo(c,u,m,d)}this.closePath()}}class lt extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=.25){const s=new ct(e,n,o);super(s,{depth:a,bevelEnabled:!1})}}class ut extends r.Shape{constructor(e=5,n=.5,o=1,a=5,s=.25){super();const i=Math.PI*2/e,l=i/4;this.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let c=1;c<=e;++c)this.lineTo(Math.cos(i*c-l*3)*n,-Math.sin(i*c-l*3)*n),this.lineTo(Math.cos(i*c-l*2)*n,-Math.sin(i*c-l*2)*n),this.lineTo(Math.cos(i*c-l)*o,-Math.sin(i*c-l)*o),this.lineTo(Math.cos(i*c)*o,-Math.sin(i*c)*o);if(this.closePath(),s>0&&a>2){const c=new r.Path,u=Math.PI*2/a;c.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let m=1;m<a;++m)c.lineTo(Math.cos(u*m)*s,-Math.sin(u*m)*s);c.lineTo(Math.cos(0)*s,-Math.sin(0)*s),this.holes.push(c)}}}class ht extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=5,s=.25,i=.25){const l=new ut(e,n,o,a,s);super(l,{depth:i,bevelEnabled:!1})}}class mt extends r.Shape{constructor(e=1,n=2.1,o=1.4,a=1.6){super(),this.moveTo(0,o*e/3),this.bezierCurveTo(-n*.375*e,o*e,-n*e,o*e/3,0,-a*e),this.bezierCurveTo(n*e,o*e/3,n*.375*e,o*e,0,o*e/3)}}class dt extends r.ExtrudeGeometry{constructor(e=1,n=2.1,o=1.4,a=1.6,s=.25){const i=new mt(e,n,o,a);super(i,{depth:s,bevelEnabled:!1})}}class ft extends r.Shape{constructor(e=5,n=.5,o=1){super();const a=Math.PI*2/e,s=a/2;this.moveTo(Math.cos(0)*o,Math.sin(0)*o);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-s)*n,Math.sin(a*i-s)*n),this.lineTo(Math.cos(a*i)*o,Math.sin(a*i)*o);this.closePath()}}class Mt extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=.25){const s=new ft(e,n,o);super(s,{depth:a,bevelEnabled:!1})}}class yt extends r.BufferGeometry{constructor(e=.1,n=.1,o=.4,a=8){super();const s=new r.CylinderGeometry(e*.6,n*.6,o,a);s.translate(0,0,0);const i=new r.SphereGeometry(e,a,a),l=i.clone(),c=i.clone(),u=i.clone(),m=i.clone();l.translate(0,o/2+e*.6,-e*.6),c.translate(0,o/2+e*.6,e*.6),u.translate(0,-o/2-n*.6,-n*.6),m.translate(0,-o/2-n*.6,n*.6),this.copy(b([s,l,c,u,m],!1))}}class gt extends r.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:o=2.5,neckHeight:a=1,radialSegments:s=16}={}){super();const i=[new r.Vector2(0,0),new r.Vector2(e*.875,0),new r.Vector2(e,.1),new r.Vector2(n,o),new r.Vector2(n,o+a),new r.Vector2(n*1.1,o+a+.3)],l=new r.LatheGeometry(i,s);this.copy(b([l],!1))}}const Pn=(t,e)=>t/(1-Math.cos(e)),R=(t,e)=>t/(2*Math.sin(e)),pt=(t,e)=>t*(1-Math.cos(e)),An=(t,e)=>2*t*Math.sin(e),H=(t,e)=>{const n=2*e;return Math.asin(n/(2*t))},Bn=(t,e,n)=>({x:t*Math.sin(n)*Math.cos(e),y:t*Math.sin(n)*Math.sin(e),z:t*Math.cos(n)}),Cn=(t,e,n)=>{const o=Math.sqrt(t*t+e*e+n*n),a=Math.atan2(e,t),s=Math.acos(n/o);return{radius:o,theta:a,phi:s}};function wt(t,e,n,o=0,a=0,s=32){const i=o?H(t,o):0,l=a?Math.PI-H(t,a):Math.PI,c=[];for(let u=0;u<=s;u++){const m=l-(l-i)/s*u,d=t*Math.sin(m),f=e*Math.cos(m)+n;c.push(new r.Vector2(d,f))}return[...c]}class vt extends r.BufferGeometry{constructor(){super();const e=[...wt(1,1,.5,.2,0,32),new r.Vector2(.2,3)],n=new r.LatheGeometry(e,32);this.copy(n)}}class bt extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(1,0),new r.Vector2(1.2,.5),new r.Vector2(1.4,1.5),new r.Vector2(1.3,1.8),new r.Vector2(.8,1.8)],n=new r.LatheGeometry(e,12),o=new r.CircleGeometry(1,12);o.rotateX(-Math.PI/2),o.translate(0,0,0),this.copy(b([n,o],!1))}}class St extends r.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:o=3,thickness:a=.03,radialSegments:s=16}={}){super();const i=new r.TorusGeometry(e,a,8,s);i.rotateX(Math.PI/2),i.translate(0,n,0);const l=new r.CylinderGeometry(a*.6,a*.6,n,s),c=[];for(let u=0;u<o;u++){const m=u/o*Math.PI*2,d=l.clone();d.translate(Math.cos(m)*e,n/2,Math.sin(m)*e),c.push(d)}this.copy(b([i,...c],!1))}}class Gt extends r.BufferGeometry{constructor(){super();const e=new r.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const n=new r.CylinderGeometry(.15,.15,2,12,1,!0);n.translate(0,1.3,0);const o=new r.SphereGeometry(.3,16,16);o.translate(0,2.4,0),this.copy(b([e,b([n,o])],!0))}}class Y extends r.BufferGeometry{constructor(e=.2,n=.2,o=3,a=32,s=!0){super();const i=new r.CylinderGeometry(e,n,o,a,1,s),l=new r.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);l.translate(0,-(o/2),0),this.copy(b([i,l],!1))}}class xt extends r.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:o=64,heightSegments:a=16,phiStart:s=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new r.SphereGeometry(e,o,a,s,i,0,Math.PI/2)),this.scale(1,n/e,1)}}class Pt extends r.BufferGeometry{constructor({radius:e=R(5,Math.PI/10),widthSegments:n=64,heightSegments:o=32,phiStart:a=0,phiLength:s=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new r.SphereGeometry(e,n,o,a,s,0,i));const l=pt(e,i);this.translate(0,-e+l,0)}}class At extends r.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:o=2.5,trunkSegments:a=14,leafSize:s=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:c=1.5}={}){super();const u=new r.CylinderGeometry(e,n,o,a);u.translate(0,o/2,0);const m=[];for(let d=0;d<i;d++){const f=new r.DodecahedronGeometry(s,l);f.translate((Math.random()-.5)*c,(Math.random()-.5)*s+o,(Math.random()-.5)*c),m.push(f)}this.copy(b([u.toNonIndexed(),b(m,!1)],!0)),this.computeVertexNormals()}}class In extends r.Mesh{constructor({width:e=5,height:n=3,depth:o=5,wallThickness:a=.05,interiorColor:s=O.WHITE_SMOKE,floorColor:i=O.RAW_SIENNA,exteriorColor:l=O.GRAY}={}){super(new je({width:e,height:n,depth:o,wallThickness:a}),[new r.MeshStandardMaterial({color:s}),new r.MeshStandardMaterial({color:i}),new r.MeshStandardMaterial({color:l})])}}const Bt={uniforms:{time:{value:0}},vertexShader:`
2
- varying vec3 vNormal;
3
- varying vec3 vPosition;
4
- void main() {
5
- vNormal = normalize(normal);
6
- vPosition = position;
7
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
8
- }
9
- `,fragmentShader:`
10
- varying vec3 vNormal;
11
- varying vec3 vPosition;
12
-
13
- // Simple 3D noise function
14
- float hash(vec3 p) {
15
- p = fract(p * 0.3183099 + vec3(0.71, 0.113, 0.419));
16
- p *= 17.0;
17
- return fract(p.x * p.y * p.z * (p.x + p.y + p.z));
18
- }
19
-
20
- float noise(vec3 p) {
21
- vec3 ip = floor(p);
22
- vec3 fp = fract(p);
23
- fp = fp * fp * (3.0 - 2.0 * fp); // Smoothstep
24
- return mix(
25
- mix(mix(hash(ip), hash(ip + vec3(1.0, 0.0, 0.0)), fp.x),
26
- mix(hash(ip + vec3(0.0, 1.0, 0.0)), hash(ip + vec3(1.0, 1.0, 0.0)), fp.x), fp.y),
27
- mix(mix(hash(ip + vec3(0.0, 0.0, 1.0)), hash(ip + vec3(1.0, 0.0, 1.0)), fp.x),
28
- mix(hash(ip + vec3(0.0, 1.0, 1.0)), hash(ip + vec3(1.0, 1.0, 1.0)), fp.x), fp.y),
29
- fp.z);
30
- }
31
-
32
- void main() {
33
- vec3 color = vec3(0.8, 0.8, 0.7); // Base moon color
34
- float n = noise(vPosition * 0.5); // Apply noise with frequency
35
- color *= 0.8 + 0.2 * n; // Modulate color by noise
36
- gl_FragColor = vec4(color, 1.0);
37
- }
38
- `};class Vn extends r.Mesh{constructor(){super(new r.SphereGeometry(5,32,32),new r.ShaderMaterial(Bt))}}class Fn extends r.Mesh{constructor({width:e=1,height:n=1.5,depth:o=.5,coverThickness:a=.05,pageIndent:s=.05,coverColor:i=O.DARK_RED,pageColor:l=O.TITANIUM_WHITE}={}){super(new W(e,n,o,a,s),[new r.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new r.MeshStandardMaterial({color:l,flatShading:!0})])}}class On extends r.Mesh{constructor(){super(new Ze,[new r.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5}),new r.MeshStandardMaterial({color:9127187,roughness:1})])}}class Un extends r.Mesh{constructor(){super(new We,[new r.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new r.MeshStandardMaterial({color:9127187,roughness:1}),new r.MeshStandardMaterial({color:O.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class Dn extends r.Mesh{constructor(){super(new Qe,new r.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class kn extends r.Mesh{constructor({width:e=.4,height:n=1.2,depth:o=.2}={}){super(new Je(e,n,o),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class zn extends r.Mesh{constructor(){super(new $e,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:6908265,flatShading:!0}),new r.MeshStandardMaterial({color:5263440,flatShading:!0}),new r.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class Nn extends r.Mesh{constructor({totalHeight:e=1.75,baseWidth:n=.75}={}){super(new Te(e,n),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Ln extends r.Mesh{constructor(e=.6,n=1,o=.2,a=.6){super(new Re(e,n,o,a),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class _n extends r.Mesh{constructor(e=.5,n=.8,o=.15){super(new He(e,n,o),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class qn extends r.Mesh{constructor({height:e=2.25}={}){super(new Ee({height:e}),new r.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Xn extends r.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:o=.3,spikeRadius:a=.075,spikeScaleZ:s=1,radialSegments:i=8}={}){super(new $({barHeight:e,barRadius:n,spikeHeight:o,spikeRadius:a,spikeScaleZ:s,radialSegments:i}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Yn extends r.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:o=2,barRadius:a=.05,spikeHeight:s=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super(new et({count:e,spacing:n,barHeight:o,barRadius:a,spikeHeight:s,spikeRadius:i,spikeScaleZ:l,railHeight:c,railDepth:u,railOffset:m,radialSegments:d}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class jn extends r.Mesh{constructor({width:e=5,height:n=8,depth:o=1,shelves:a=4,frameThickness:s=.1,open:i=!1}={}){super(new tt({width:e,height:n,depth:o,shelves:a,frameThickness:s,open:i}),new r.MeshStandardMaterial({color:9127187}))}}class Zn extends r.Mesh{constructor(){super(new nt,[new r.MeshStandardMaterial({color:9132587}),new r.MeshStandardMaterial({color:4929057})])}}class Kn extends r.Mesh{constructor({radiusTop:e=.2,radiusBottom:n=.2,height:o=1,flameHeight:a=.25,flameRadius:s=.05,segments:i=16}={}){super(new ot({radiusTop:e,radiusBottom:n,height:o,flameHeight:a,flameRadius:s,segments:i}),[new r.MeshStandardMaterial({color:16777215}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class Wn extends r.Mesh{constructor({height:e=.25,radius:n=.05,segmentsU:o=16,segmentsV:a=16}={}){super(new T({segmentsU:o,segmentsV:a,height:e,radius:n}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Qn extends r.Group{constructor(e=1.3,n=.5){super();const o=new r.CylinderGeometry(n,n,.2,16),a=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),s=new r.Mesh(o,a);s.position.set(0,0,0),this.add(s);const i=new r.CylinderGeometry(n*.9,n*.9,e),l=new r.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new r.Mesh(i,l);c.position.set(0,e/2+.1,0),this.add(c);const u=new r.ConeGeometry(n*1.1,.5,8),m=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new r.Mesh(u,m);d.position.set(0,e+.35,0),this.add(d);const f=new r.TorusGeometry(n*.8,.05,8,16),M=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new r.Mesh(f,M);y.position.set(0,e+.85,0),this.add(y);const g=new r.PointLight(16755200,1.5,15);g.position.set(0,e/2+.1,0),g.castShadow=!0,this.add(g)}}class Jn extends r.Mesh{constructor(){super(new rt,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class $n extends r.Mesh{constructor(e=1,n=4,o=4){super(new at(e,n,o),new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Tn extends r.Mesh{constructor(){super(new it,new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Rn extends r.Group{constructor(){super();const e=new r.CylinderGeometry(.3,.4,.1,16),n=new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),o=new r.Mesh(e,n);o.position.y=.05;const a=new r.CylinderGeometry(.1,.1,.7,16),s=new r.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new r.Mesh(a,s);i.position.y=.4;const l=new r.ConeGeometry(.075,.2,16),c=new r.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new r.Mesh(l,c);u.position.y=.8,this.add(o,i,u)}}class Hn extends r.Group{constructor(){super();const e=new r.BoxGeometry(3,4,.1),n=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),o=new r.BoxGeometry(.2,.5,.2),a=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),s=new r.CylinderGeometry(.3,.3,.1,16),i=new r.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),l=new r.Mesh(e,n);for(let p=-1;p<=1;p++){const v=new r.Mesh(o,a);v.position.set(p,1.5,.1),l.add(v)}const c=new r.Mesh(s,i);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),l.add(c);const u=new r.SphereGeometry(.15,8,8),m=new r.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new r.Mesh(u,m);d.position.set(0,-1,.1),l.add(d),this.add(l);let f=.015,M=.8,y=.2;function g(){requestAnimationFrame(g);const p=y+Math.abs(Math.sin(Date.now()*f))*(M-y);d.material.emissiveIntensity=p}g()}}class En extends r.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:o=2.5,neckHeight:a=1,radialSegments:s=16}={}){super(new gt({flaskRadius:e,neckRadius:n,height:o,neckHeight:a,radialSegments:s}),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class eo extends r.Mesh{constructor(){super(new vt,new r.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class to extends r.Group{constructor(){super();const e=new r.BoxGeometry(2,3,.1),n=new r.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),o=new r.Mesh(e,n),a=new r.CylinderGeometry(.1,.1,.2,8),s=new r.CylinderGeometry(.05,.05,1,8),i=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let l=-.5;l<=.5;l+=.5){const c=new r.Mesh(a,i);c.position.set(l,1,.1);const u=new r.Mesh(s,i);u.position.y=.5,c.add(u),this.add(c)}this.add(o)}}class no extends r.Group{constructor(){super();const e=new r.BoxGeometry(1,.2,.5),n=new r.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),o=new r.Mesh(e,n);o.position.y=.1;const a=new r.BoxGeometry(.2,1,.2),s=new r.Mesh(a,n);s.position.set(0,.6,-.2);const i=new r.CylinderGeometry(.1,.1,.4,8),l=new r.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),c=new r.Mesh(i,l);c.position.set(0,1.1,-.35),c.rotation.x=-Math.PI/4;const u=new r.BoxGeometry(.6,.1,.6),m=new r.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),d=new r.Mesh(u,m);d.position.set(0,.6,0),this.add(o,s,c,d)}}class oo extends r.Group{constructor(){super();const e=new bt,n=new r.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const o=new r.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:r.DoubleSide}),a=new r.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),s=new r.Mesh(e,o);s.castShadow=!0;const i=new r.Mesh(n,a);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(s,i)}}class ro extends r.Mesh{geometry;material;constructor({width:e=3,height:n=4,depth:o=.1}={}){super(),this.geometry=new r.BoxGeometry(e,n,o),this.material=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class so extends r.Mesh{geometry;material;constructor({radius:e=.15,color:n=16762823,emissive:o=16711680,emissiveIntensity:a=.5}={}){super(),this.geometry=new r.SphereGeometry(e,8,8),this.material=new r.MeshStandardMaterial({color:n,emissive:o,emissiveIntensity:a})}}class ao extends r.Group{constructor(){super();const e=100,n=.05,o=new r.CatmullRomCurve3(Array.from({length:e},(u,m)=>{const d=m*.2;return new r.Vector3(Math.cos(d)*.4,m*n,Math.sin(d)*.4)})),a=new r.TubeGeometry(o,200,.1,8,!1),s=new r.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),i=new r.Mesh(a,s);this.add(i);function l(){s.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function c(){requestAnimationFrame(c),l()}c()}}class io extends r.Mesh{constructor({radius:e=.3,height:n=.4,count:o=3,thickness:a=.03,radialSegments:s=16}={}){super(new St({radius:e,height:n,count:o,thickness:a,radialSegments:s}),new r.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class co extends r.Mesh{constructor(){super(new Gt,[new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new r.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:r.DoubleSide})])}}class lo extends r.Mesh{constructor(e=.2,n=.2,o=3,a=32){super(new Y(e,n,o,a),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:r.DoubleSide}))}}class uo extends r.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const o=new r.BoxGeometry(3,.2,1),a=new r.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),s=new r.Mesh(o,a);s.position.y=.5,s.castShadow=!0;const i=new Y(.1,.1,1,16),l=new r.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:r.DoubleSide});for(let c=0;c<e;c++){const u=new r.Mesh(i,l),m=(c-(e-1)/2)*.8;u.position.set(m,1,0),u.castShadow=!0;const d=new Y(.099,.099,.5,16,!1),f=n[c%n.length],M=new r.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new r.Mesh(d,M);y.position.set(0,-.25,0),u.add(y),s.add(u)}this.add(s)}}class ho extends r.Mesh{constructor({sides:e=5,innerRadius:n=.5,outerRadius:o=1,depth:a=.25}={}){super(new lt(e,n,o,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class mo extends r.Mesh{constructor({sides:e=5,innerRadius:n=.5,outerRadius:o=1,holeSides:a=5,holeRadius:s=.25,depth:i=.25}={}){super(new ht(e,n,o,a,s,i),new r.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class fo extends r.Mesh{constructor({size:e=1,width:n=2.1,height:o=1.4,tipDepth:a=1.6,depth:s=.25}={}){super(new dt(e,n,o,a,s),new r.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class Mo extends r.Mesh{constructor({radius:e=1,depth:n=.01}={}){super(new X(e,n),new r.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class yo extends r.Mesh{constructor({points:e=5,innerRadius:n=.5,outerRadius:o=1,depth:a=.25}={}){super(new Mt(e,n,o,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class go extends r.Mesh{constructor(){super(new yt,new r.MeshStandardMaterial({color:16777215}))}}class po extends r.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:o=2.5,trunkSegments:a=14,trunkColor:s=9127187,leafSize:i=.8,leafCount:l=6,leafDetail:c=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super(new At({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:o,trunkSegments:a,leafSize:i,leafCount:l,leafDetail:c,leafSpreadRadius:u}),[new r.MeshStandardMaterial({color:s,roughness:.9,metalness:0,flatShading:!0}),new r.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0})])}}class wo extends r.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:o=64,heightSegments:a=16,phiStart:s=0,phiLength:i=Math.PI*2}={}){super(new xt({radius:e,height:n,widthSegments:o,heightSegments:a,phiStart:s,phiLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}class vo extends r.Mesh{constructor({radius:e=R(5,Math.PI/10),widthSegments:n=64,heightSegments:o=32,phiStart:a=0,phiLength:s=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new Pt({radius:e,widthSegments:n,heightSegments:o,phiStart:a,phiLength:s,thetaLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}function bo(t){if(!t)throw new Error("A material must be provided to add instance color support.");return t.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
1
+ var ThreeLowPoly=(function(d,o){"use strict";function as(n){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(n){for(const t in n)if(t!=="default"){const s=Object.getOwnPropertyDescriptor(n,t);Object.defineProperty(e,t,s.get?s:{enumerable:!0,get:()=>n[t]})}}return e.default=n,Object.freeze(e)}const B=as(o);function re(n,e){const t=e?.target.clone()??new o.Vector3;if(!e){const s=new o.Vector3;n.getWorldDirection(s),t.copy(n.position).add(s)}return{position:n.position.clone(),quaternion:n.quaternion.clone(),fov:n.fov,target:t}}function ae(n,e,t){n.position.copy(t.position),n.quaternion.copy(t.quaternion),n.fov=t.fov,n.updateProjectionMatrix(),e&&(e.target.copy(t.target),e.update())}function _(n,e){const t=Math.min(1,n.elapsed/n.duration);return e(t)}class is{constructor(e,t){this.camera=e,this.controls=t;const s=re(e,t);this.focus.copy(s.target),this.rest=s}active=null;elapsed=0;focus=new o.Vector3;rest;get isPlaying(){return this.active!==null}setRest(){this.rest=re(this.camera,this.controls)}setRestSnapshot(e){this.rest={position:e.position.clone(),quaternion:e.quaternion.clone(),fov:e.fov,target:e.target.clone()}}play(e){this.cancelActive(),ae(this.camera,this.controls,this.rest),this.active=e,this.elapsed=0,this.controls&&(this.controls.enabled=!1),e.start(this.runtime())}stop(){this.cancelActive(),ae(this.camera,this.controls,this.rest),this.controls&&(this.controls.enabled=!0,this.controls.update())}reset(){this.stop()}update(e){if(!this.active)return;this.elapsed+=e,this.active.update(this.runtime(),e)==="complete"&&(this.active=null,this.elapsed=0,this.controls&&(this.controls.target.copy(this.focus),this.controls.enabled=!0,this.controls.update()))}dispose(){this.stop()}cancelActive(){this.active&&(this.active.cancel?.(this.runtime()),this.active=null,this.elapsed=0)}runtime(){return{camera:this.camera,controls:this.controls??null,elapsed:this.elapsed,duration:this.active?.duration??0,focus:this.focus}}}const D={sineIn:n=>1-Math.cos(n*Math.PI/2),sineOut:n=>Math.sin(n*Math.PI/2),sineInOut:n=>-.5*(Math.cos(Math.PI*n)-1),quadIn:n=>n*n,quadOut:n=>1-Math.pow(1-n,2),quadInOut:n=>n<.5?2*n*n:1-Math.pow(-2*n+2,2)/2,cubicIn:n=>n*n*n,cubicOut:n=>1-Math.pow(1-n,3),cubicInOut:n=>n<.5?4*n*n*n:1-Math.pow(-2*n+2,3)/2,quartIn:n=>n*n*n*n,quartOut:n=>1-Math.pow(1-n,4),quartInOut:n=>n<.5?8*n*n*n*n:1-Math.pow(-2*n+2,4)/2,quintIn:n=>n*n*n*n*n,quintOut:n=>1-Math.pow(1-n,5),quintInOut:n=>n<.5?16*n*n*n*n*n:1-Math.pow(-2*n+2,5)/2,expoIn:n=>n===0?0:Math.pow(2,10*n-10),expoOut:n=>n===1?1:1-Math.pow(2,-10*n),expoInOut:n=>n===0?0:n===1?1:n<.5?Math.pow(2,20*n-10)/2:(2-Math.pow(2,-20*n+10))/2,circIn:n=>1-Math.sqrt(1-Math.pow(n,2)),circOut:n=>Math.sqrt(1-Math.pow(n-1,2)),circInOut:n=>n<.5?(1-Math.sqrt(1-Math.pow(2*n,2)))/2:(Math.sqrt(1-Math.pow(-2*n+2,2))+1)/2,linear:n=>n,smoothstep:n=>n*n*(3-2*n),concave:n=>1-Math.pow(1-n,.3),convex:n=>Math.pow(n,.3),logarithmic:n=>Math.log(Math.max(.01,n))/Math.log(2),squareRoot:n=>Math.sqrt(n),inverse:n=>1-n,gaussian:n=>Math.exp(-Math.pow(n-.5,2)/(2*.5))},k=new o.Vector3;new o.Vector3;function cs(n){const{target:e,duration:t,ease:s=D.smoothstep,revolutions:r=1}=n,a={value:0},i={value:n.radius??10},c={value:n.elevation??.4};return{label:"Orbit",duration:t,start(l){l.focus.copy(e),k.subVectors(l.camera.position,e),i.value=n.radius??k.length(),c.value=n.elevation??Math.asin(o.MathUtils.clamp(k.y/i.value,-1,1)),a.value=Math.atan2(k.z,k.x)},update(l){const h=_(l,s);if(h>=1)return"complete";const u=a.value+h*Math.PI*2*r,m=i.value*Math.cos(c.value);return l.camera.position.set(e.x+m*Math.cos(u),e.y+i.value*Math.sin(c.value),e.z+m*Math.sin(u)),l.camera.lookAt(l.focus),"running"}}}function ls(n){const{target:e,duration:t,azimuthAmplitude:s=.14,oscillations:r=2,ease:a=D.linear}=n,i={value:0},c={value:n.distance??8},l={value:.35};return{label:"Pendulum",duration:t,start(h){h.focus.copy(e),k.subVectors(h.camera.position,e),c.value=n.distance??k.length(),l.value=Math.asin(o.MathUtils.clamp(k.y/c.value,-1,1)),i.value=Math.atan2(k.z,k.x)},update(h){const u=_(h,a);if(u>=1)return"complete";const m=Math.sin(u*Math.PI*2*r)*s,f=i.value+m,p=c.value*Math.cos(l.value);return h.camera.position.set(e.x+p*Math.cos(f),e.y+c.value*Math.sin(l.value),e.z+p*Math.sin(f)),h.camera.lookAt(h.focus),"running"}}}function hs(n){const{waypoints:e,duration:t,ease:s=D.cubicInOut}=n;if(e.length<2)throw new Error("Flythrough clip requires at least two waypoints");const r=n.lookAt??e.slice(1).concat(e[e.length-1]),a=e.length-1;return{label:"Flythrough",duration:t,start(i){i.focus.copy(r[0]??e[0]),i.camera.position.copy(e[0]),i.camera.lookAt(i.focus)},update(i){const c=_(i,D.linear);if(c>=1)return i.camera.position.copy(e[e.length-1]),i.focus.copy(r[r.length-1]??e[e.length-1]),i.camera.lookAt(i.focus),"complete";const l=c*a,h=Math.min(a-1,Math.floor(l)),u=s(l-h);i.camera.position.lerpVectors(e[h],e[h+1],u);const m=r[h]??e[h+1],f=r[h+1]??e[h+1];return i.focus.lerpVectors(m,f,u),i.camera.lookAt(i.focus),"running"}}}function us(n){const{distance:e,duration:t,ease:s=D.cubicInOut}=n,r=new o.Vector3,a=new o.Vector3,i=new o.Vector3;return{label:"Dolly",duration:t,start(c){r.copy(c.camera.position),c.camera.getWorldDirection(i),a.copy(r).addScaledVector(i,e),c.focus.copy(c.controls?.target??r).addScaledVector(i,10)},update(c){const l=_(c,s);return l>=1?(c.camera.position.copy(a),"complete"):(c.camera.position.lerpVectors(r,a,l),c.camera.lookAt(c.focus),"running")}}}function ds(n){const{target:e,radius:t,endRadius:s=t,height:r,revolutions:a,duration:i,ease:c=D.smoothstep}=n,l={value:0},h={value:0};return{label:"Spiral",duration:i,start(u){u.focus.copy(e),l.value=u.camera.position.y,k.subVectors(u.camera.position,e),h.value=Math.atan2(k.z,k.x)},update(u){const m=_(u,c);if(m>=1)return"complete";const f=h.value+m*Math.PI*2*a,p=o.MathUtils.lerp(t,s,m);return u.camera.position.set(e.x+p*Math.cos(f),l.value+r*m,e.z+p*Math.sin(f)),u.camera.lookAt(u.focus),"running"}}}function ms(n){const{target:e,endFov:t,duration:s,ease:r=D.cubicInOut}=n,a={value:75};return{label:"Zoom",duration:s,start(i){i.focus.copy(e),a.value=i.camera.fov},update(i){const c=_(i,r);return i.camera.fov=o.MathUtils.lerp(a.value,t,Math.min(1,c)),i.camera.updateProjectionMatrix(),i.camera.lookAt(i.focus),c>=1?"complete":"running"},cancel(i){i.camera.fov=a.value,i.camera.updateProjectionMatrix()}}}function fs(n){const{intensity:e,duration:t,ease:s=D.linear}=n,r=new o.Vector3,a={value:0};return{label:"Wobble",duration:t,start(i){r.copy(i.camera.position),a.value=i.camera.position.x*17.3+i.camera.position.z*9.1},update(i){const c=_(i,s);if(c>=1)return i.camera.position.copy(r),"complete";const l=1-c,h=i.elapsed*28+a.value;return i.camera.position.set(r.x+Math.sin(h*1.7)*e*l,r.y+Math.sin(h*2.3)*e*.6*l,r.z+Math.cos(h*1.9)*e*l),"running"},cancel(i){i.camera.position.copy(r)}}}const X={UP:new o.Vector3(0,1,0),DOWN:new o.Vector3(0,-1,0),LEFT:new o.Vector3(-1,0,0),RIGHT:new o.Vector3(1,0,0),FORWARD:new o.Vector3(0,0,1),BACKWARD:new o.Vector3(0,0,-1)},Z={linear:(n,e)=>1-n/e,quadratic:(n,e)=>Math.pow(1-n/e,2),squareRoot:(n,e)=>Math.pow(1-n/e,.5),logarithmic:(n,e)=>Math.log(1+(e-n))/Math.log(1+e),sine:(n,e)=>Math.cos(n/e*Math.PI/2),exponential:(n,e)=>Math.exp(-n/e),cubic:(n,e)=>Math.pow(1-n/e,3),gaussian:(n,e)=>Math.exp(-Math.pow(n,2)/(2*Math.pow(e/3,2))),inverse:(n,e)=>e/(e+n),smoothstep:(n,e)=>{const t=Math.max(0,Math.min(1,1-n/e));return t*t*(3-2*t)}},ps=(n,e,t,s,r=X.UP,a=Z.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const m=a(h,t)*s;l.add(r.clone().multiplyScalar(m)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},gs=(n,e,t,s,r,a=X.UP,i=Z.linear)=>{const c=n.attributes.position;for(let l=0;l<c.count;l++){const h=new o.Vector3;h.fromBufferAttribute(c,l);const u=h.distanceTo(e);if(u<t){const f=i(u,t)*r,p=h.dot(a.normalize()),y=s-p;h.add(a.clone().multiplyScalar(y*f)),c.setXYZ(l,h.x,h.y,h.z)}}c.needsUpdate=!0},ys=(n,e,t,s,r=X.UP,a=Z.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const u=a(h,t),m=s*u,f=r.clone().normalize();l.x+=o.MathUtils.randFloatSpread(m)*f.x,l.y+=o.MathUtils.randFloatSpread(m)*f.y,l.z+=o.MathUtils.randFloatSpread(m)*f.z,i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},Ms=(n,e,t,s)=>{const r=n.attributes.position,a=new o.Vector3;for(let i=0;i<r.count;i++){const c=new o.Vector3;if(c.fromBufferAttribute(r,i),c.distanceTo(e)<t){let h=new o.Vector3,u=0;for(let m=0;m<r.count;m++)a.fromBufferAttribute(r,m),a.distanceTo(c)<t&&(h.add(a),u++);u>0&&(h.divideScalar(u),c.lerp(h,s),r.setXYZ(i,c.x,c.y,c.z))}}r.needsUpdate=!0},ws=(n,e,t,s,r=!1,a=Z.linear)=>{const i=n.attributes.position;for(let c=0;c<i.count;c++){const l=new o.Vector3;l.fromBufferAttribute(i,c);const h=l.distanceTo(e);if(h<t){const m=a(h,t)*s*(r?-1:1),f=l.clone().sub(e).normalize();l.add(f.multiplyScalar(m)),i.setXYZ(c,l.x,l.y,l.z)}}i.needsUpdate=!0},vs=(n,e,t,s,r=X.UP,a=Z.linear)=>{const i=n.attributes.position,c=new o.Quaternion;for(let l=0;l<i.count;l++){const h=new o.Vector3;h.fromBufferAttribute(i,l);const u=h.distanceTo(e);if(u<t){const f=a(u,t)*s;c.setFromAxisAngle(r,f),h.sub(e).applyQuaternion(c).add(e),i.setXYZ(l,h.x,h.y,h.z)}}i.needsUpdate=!0},J={X:new o.Vector3(1,0,0),Y:new o.Vector3(0,1,0),Z:new o.Vector3(0,0,1),XY:new o.Vector3(1,1,0).normalize(),XZ:new o.Vector3(1,0,1).normalize(),YZ:new o.Vector3(0,1,1).normalize(),XYZ:new o.Vector3(1,1,1).normalize()};var I=(n=>(n.LEFT="left",n.RIGHT="right",n.TOP="top",n.BOTTOM="bottom",n.FRONT="front",n.BACK="back",n))(I||{});const T={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},N={cubic:(n,e,t,s,r)=>{const a=Math.max(0,Math.min(1,n)),i=1-a;return i*i*i*e+3*i*i*a*t+3*i*a*a*s+a*a*a*r},damped:(n,e=1)=>{const t=Math.max(.001,e);return(1-Math.exp(-t*n))/(1-Math.exp(-t))},exponential:(n,e=1,t=1)=>{const s=Math.max(0,Math.min(1,n));return e*Math.pow(s,t)},logarithmic:(n,e=1,t=1)=>{const s=Math.max(.001,Math.min(1,n));return e*Math.log(t*s+1)},parabolic:(n,e=1,t=0,s=0)=>{const r=Math.max(0,Math.min(1,n));return e*r*r+t*r+s},quadratic:(n,e,t,s)=>{const r=Math.max(0,Math.min(1,n)),a=1-r;return a*a*e+2*a*r*t+r*r*s},sigmoid:(n,e=10)=>{const t=Math.max(0,Math.min(1,n));return 1/(1+Math.exp(-e*(t-.5)))},sinusoidal:n=>Math.sin(n*Math.PI*.5)};function ie(n){let e=n>>>0;return()=>{e|=0,e=e+1831565813|0;let t=Math.imul(e^e>>>15,1|e);return t=t+Math.imul(t^t>>>7,61|t)^t,((t^t>>>14)>>>0)/4294967296}}function ce(n){let e=(n>>>0)+2654435769;return e=Math.imul(e^e>>>16,2246822507),e^=e>>>13,e=Math.imul(e^e>>>16,3266489909),(e^e>>>16)>>>0}function Ge(n,e){return ce(n>>>0^e>>>0)}function Pe(n,e){return{seeded:e,next:n,float(t=0,s=1){return t+(s-t)*n()},int(t=0,s=1){return Math.floor(this.float(t,s+1))},pick(t){if(!t.length)throw new Error("RandomSource.pick() requires a non-empty array");return t[this.int(0,t.length-1)]},boolean(t=.5){return n()<t},skewMax(t=.5,s=0,r=1){return s+(r-s)*Math.pow(n(),t)},skewMin(t=.5,s=0,r=1){return s+(r-s)*Math.pow(1-n(),t)}}}function Q(n){return n===void 0?Pe(Math.random,!1):Pe(ie(n>>>0),!0)}function Ae(n,e,t){return e+(t-e)*n()}function Be(n,e){if(!e.length)throw new Error("randomPick() requires a non-empty array");return e[Math.floor(n()*e.length)]}const Ss={create:Q,mulberry32:ie,splitmix32:ce,deriveSubSeed:Ge,range:Ae,pick:Be},R=Q();function x(n=0,e=1,t=R){return t.float(n,e)}function xs(n=0,e=1,t=R){return t.int(n,e)}function Ie(n=.5,e=0,t=1,s=R){return s.skewMax(n,e,t)}function De(n=.5,e=0,t=1,s=R){return s.skewMin(n,e,t)}class bs extends o.InstancedMesh{width;height;depth;baseY;spread;px;py;pz;speed;dummy=new o.Object3D;constructor(e={}){const{count:t=24,width:s=1.5,height:r=3,depth:a=1.5,spread:i=.88,baseY:c=0,speedMin:l=.35,speedMax:h=.85,color:u=16777215,opacity:m=.6,emissiveIntensity:f=0,geometry:p=new o.SphereGeometry(.08,6,6),material:y}=e,g=y??new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:f,transparent:!0,opacity:m,roughness:.3,metalness:.1});super(p,g,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=r,this.depth=a,this.baseY=c,this.spread=Math.min(1,Math.max(0,i)),this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.speed=new Float32Array(t);for(let w=0;w<t;w++)this.respawn(w,!0),this.speed[w]=x(l,h);this.writeMatrices()}update(e){const t=this.baseY+this.height;for(let s=0;s<this.count;s++)this.py[s]+=this.speed[s]*e,this.py[s]>t&&this.respawn(s,!1);this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){const s=this.width*.5*this.spread,r=this.depth*.5*this.spread;this.px[e]=x(-s,s),this.pz[e]=x(-r,r),this.py[e]=t?this.baseY+Math.random()*this.height:this.baseY+x(0,this.height*.15)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++)e.position.set(this.px[t],this.py[t],this.pz[t]),e.updateMatrix(),this.setMatrixAt(t,e.matrix);this.instanceMatrix.needsUpdate=!0}}class H{seed;light;lightIntensity;flame;halo;haloOpacity;flameColor=new o.Color;elapsed=0;constructor({seed:e=Math.random()*100,light:t,lightIntensity:s=4,flame:r,flameColor:a=16755268,halo:i,haloOpacity:c=.75}={}){this.seed=e,this.light=t,this.lightIntensity=s,this.flame=r,this.flameColor.set(a),this.halo=i,this.haloOpacity=c}static factor(e,t){return .8+.2*Math.sin(e*9+t)+.08*Math.sin(e*23+t*2)}get level(){return H.factor(this.elapsed,this.seed)}update(e){this.elapsed+=e;const t=H.factor(this.elapsed,this.seed);this.light&&(this.light.intensity=this.lightIntensity*t),this.flame&&this.flame.color.copy(this.flameColor).multiplyScalar(.8+.4*t),this.halo&&this.halo.setOpacity(this.haloOpacity*t)}faceCamera(e){this.halo?.faceCamera(e)}}class Cs extends o.Object3D{patches=[];area;heightAt;texture;elapsed=0;constructor({count:e=14,area:t=16,perimeterCount:s=0,plotHalf:r=12,terrainHalf:a=16,cameraFacing:i={x:1,z:1},color:c="#9fb0c8",heightAt:l=()=>0}={}){super(),this.area=t,this.heightAt=l,this.texture=Gs(c);const h=Ps(i);for(let u=0;u<e;u++)this.patches.push(this.makeInteriorPatch());for(let u=0;u<s;u++)this.patches.push(this.makePerimeterPatch(r,a,h))}update(e){this.elapsed+=e;for(const t of this.patches){const s=t.mesh;s.position.x+=t.driftX*e,s.position.z+=t.driftZ*e,s.rotation.z+=t.spin*e,t.perimeter?(Is(s,t.perimeter.edge,t.perimeter.plotHalf,t.perimeter.terrainHalf),s.position.y=this.heightAt(s.position.x,s.position.z)+.15+.35*(.5+.5*Math.sin(this.elapsed*.22+t.phase))):(s.position.x>this.area&&(s.position.x-=this.area*2),s.position.x<-this.area&&(s.position.x+=this.area*2),s.position.z>this.area&&(s.position.z-=this.area*2),s.position.z<-this.area&&(s.position.z+=this.area*2)),s.material.opacity=t.baseOpacity*(.6+.4*Math.sin(this.elapsed*.3+t.phase))}}dispose(){this.texture.dispose();for(const e of this.patches)e.mesh.geometry.dispose(),e.mesh.material.dispose();this.patches.length=0,this.clear()}makeInteriorPatch(){const e=x(8,16),t=x(.05,.16),s=x(-this.area,this.area),r=x(-this.area,this.area),a=this.makeMesh(e,t);return a.position.set(s,this.heightAt(s,r)+x(.3,1.2),r),this.add(a),{mesh:a,driftX:x(-.15,.15),driftZ:x(-.15,.15),spin:x(-.03,.03),baseOpacity:t,phase:x(0,Math.PI*2)}}makePerimeterPatch(e,t,s){const r=As(s),{x:a,z:i,driftX:c,driftZ:l}=Bs(r,e,t),h=x(18,30),u=x(.1,.26),m=this.makeMesh(h,u);return m.position.set(a,this.heightAt(a,i)+x(.15,.55),i),this.add(m),{mesh:m,driftX:c,driftZ:l,spin:x(-.012,.012),baseOpacity:u,phase:x(0,Math.PI*2),perimeter:{edge:r,plotHalf:e,terrainHalf:t}}}makeMesh(e,t){const s=new o.Mesh(new o.PlaneGeometry(e,e),new o.MeshBasicMaterial({map:this.texture,transparent:!0,depthWrite:!1,opacity:t,toneMapped:!1}));return s.rotation.x=-Math.PI/2,s.rotation.z=x(0,Math.PI*2),s}}function Gs(n){const e=`#${new o.Color(n).getHexString()}`,t=document.createElement("canvas");t.width=t.height=256;const s=t.getContext("2d"),r=s.createRadialGradient(128,128,8,128,128,128);r.addColorStop(0,`${e}dd`),r.addColorStop(.45,`${e}66`),r.addColorStop(1,`${e}00`),s.fillStyle=r,s.fillRect(0,0,256,256);const a=new o.CanvasTexture(t);return a.colorSpace=o.SRGBColorSpace,a}function Ps(n){const e=[];return n.z>0&&e.push("n"),n.z<0&&e.push("s"),n.x>0&&e.push("w"),n.x<0&&e.push("e"),e.length?e:["n","w"]}function As(n){if(n.length===1)return n[0];const e=Math.random(),t=n.includes("n"),s=n.includes("w");return t&&s?e<.58?"n":"w":n[Math.floor(Math.random()*n.length)]}function Bs(n,e,t){const s=x(.6,t-e-1.5),r=x(-t+3,t-3),a=x(.03,.09)*(Math.random()<.5?-1:1),i=x(.01,.04);switch(n){case"n":return{x:r,z:-e-s,driftX:a,driftZ:-i};case"s":return{x:r,z:e+s,driftX:-a,driftZ:i};case"e":return{x:e+s,z:r,driftX:i,driftZ:-a};case"w":return{x:-e-s,z:r,driftX:-i,driftZ:a}}}function Is(n,e,t,s){const a=s-1,{x:i,z:c}=n.position;switch(e){case"n":{n.position.z=E(c,-a,-t+.8),i<-a+3&&(n.position.x=a-3),i>a-3&&(n.position.x=-a+3);break}case"s":{n.position.z=E(c,t-.8,a),i<-a+3&&(n.position.x=a-3),i>a-3&&(n.position.x=-a+3);break}case"e":{n.position.x=E(i,t-.8,a),c<-a+3&&(n.position.z=a-3),c>a-3&&(n.position.z=-a+3);break}case"w":{n.position.x=E(i,-a,-t+.8),c<-a+3&&(n.position.z=a-3),c>a-3&&(n.position.z=-a+3);break}}}function E(n,e,t){return Math.max(e,Math.min(t,n))}function Fe(n){const e=document.createElement("canvas");e.width=e.height=128;const t=e.getContext("2d"),s=`#${n.getHexString()}`,r=t.createRadialGradient(64,64,2,64,64,64);r.addColorStop(0,`${s}ff`),r.addColorStop(.25,`${s}aa`),r.addColorStop(1,`${s}00`),t.fillStyle=r,t.fillRect(0,0,128,128);const a=new o.CanvasTexture(e);return a.colorSpace=o.SRGBColorSpace,a}class Ds extends o.Object3D{mesh;texture;baseColor;constructor({color:e=16755268,size:t=1.2,opacity:s=.75}={}){super(),this.baseColor=new o.Color(e),this.texture=Fe(this.baseColor);const r=new o.MeshBasicMaterial({map:this.texture,color:this.baseColor,transparent:!0,opacity:s,blending:o.AdditiveBlending,depthWrite:!1,toneMapped:!1});this.mesh=new o.Mesh(new o.PlaneGeometry(t,t),r),this.add(this.mesh)}faceCamera(e){this.mesh.lookAt(e)}setOpacity(e){this.mesh.material.opacity=e}get opacity(){return this.mesh.material.opacity}setColor(e){this.baseColor.set(e),this.mesh.material.color.copy(this.baseColor),this.texture.dispose(),this.texture=Fe(this.baseColor),this.mesh.material.map=this.texture}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose(),this.texture.dispose()}}class Fs{speed;minIntensity;maxIntensity;material;elapsed=0;constructor({material:e,speed:t=2,maxIntensity:s=.8,minIntensity:r=.2}){this.material=e,this.speed=t,this.maxIntensity=s,this.minIntensity=r}update(e){this.elapsed+=e;const t=Math.abs(Math.sin(this.elapsed*this.speed));this.material.emissiveIntensity=this.minIntensity+t*(this.maxIntensity-this.minIntensity)}}class ks{level=0;light;peak;minGap;maxGap;spikes=[];clock=0;nextStrike;constructor({light:e,peak:t=12,minGap:s=3,maxGap:r=9}){this.light=e,this.peak=t,this.minGap=s,this.maxGap=r,this.nextStrike=x(s*.3,r)}update(e){this.clock+=e,this.clock>=this.nextStrike&&this.strike();let t=0;for(let s=this.spikes.length-1;s>=0;s--){const r=this.spikes[s],a=this.clock-r.at;if(a<0)continue;const i=r.amp*Math.exp(-a*9);i<.002&&a>0?this.spikes.splice(s,1):t+=i}this.level=Math.min(1.2,t),this.light.intensity=this.level*this.peak}quiet(){this.level=0,this.light.intensity=0}strike(){const e=Math.random()<.5?2:3;for(let t=0;t<e;t++)this.spikes.push({at:this.clock+t*x(.04,.12),amp:x(.5,1)});this.nextStrike=this.clock+x(this.minGap,this.maxGap)}}class ke extends o.BufferGeometry{constructor(e=.1){super();const t=[],s=[],r=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<r.length;i++){const[c,l]=r[i];t.push(c*e,l*e,0)}for(let i=1;i<r.length-1;i++)s.push(0,i,i+1);s.push(0,r.length-1,1);const a=new o.Float32BufferAttribute(t,3);this.setAttribute("position",a),this.setIndex(s),this.computeVertexNormals()}}class Vs extends o.InstancedMesh{width;height;depth;floorY;flutter;px;py;pz;fallSpeed;driftX;driftZ;rotX;rotY;rotZ;phase;dummy=new o.Object3D;clock=0;constructor(e={}){const{count:t=120,width:s=16,height:r=8,depth:a=16,floorY:i=0,fallSpeedMin:c=.12,fallSpeedMax:l=.28,driftMin:h=.04,driftMax:u=.14,flutter:m=.35,color:f=[16766704,16774650,15775952],geometry:p=new ke,material:y}=e,g=(Array.isArray(f)?f:[f]).map(M=>new o.Color(M)),w=y??new o.MeshStandardMaterial({color:g.length===1?g[0].getHex():16777215,metalness:.05,roughness:.85,flatShading:!0,side:o.DoubleSide});super(p,w,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=r,this.depth=a,this.floorY=i,this.flutter=m,this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.fallSpeed=new Float32Array(t),this.driftX=new Float32Array(t),this.driftZ=new Float32Array(t),this.rotX=new Float32Array(t),this.rotY=new Float32Array(t),this.rotZ=new Float32Array(t),this.phase=new Float32Array(t);for(let M=0;M<t;M++){this.respawn(M,!0),this.fallSpeed[M]=x(c,l);const v=x(h,u),b=x(0,Math.PI*2);this.driftX[M]=Math.cos(b)*v,this.driftZ[M]=Math.sin(b)*v,this.phase[M]=x(0,Math.PI*2),g.length>1&&this.setColorAt(M,g[Math.floor(Math.random()*g.length)])}this.instanceColor&&(this.instanceColor.needsUpdate=!0),this.writeMatrices()}update(e){this.clock+=e;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*1.6+this.phase[t])*this.flutter*.12;this.px[t]+=(this.driftX[t]+s)*e,this.py[t]-=this.fallSpeed[t]*e,this.pz[t]+=(this.driftZ[t]+Math.cos(this.clock*1.3+this.phase[t])*this.flutter*.08)*e,this.py[t]<this.floorY&&this.respawn(t,!1)}this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){this.px[e]=x(-this.width*.5,this.width*.5),this.pz[e]=x(-this.depth*.5,this.depth*.5),this.py[e]=t?this.floorY+x(this.height*.35,this.height):this.floorY+this.height+x(0,this.height*.25),this.rotX[e]=x(-.6,.6),this.rotY[e]=x(-Math.PI,Math.PI),this.rotZ[e]=x(-.8,.8)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*2.1+this.phase[t])*this.flutter,r=Math.cos(this.clock*1.7+this.phase[t])*this.flutter*.6;e.position.set(this.px[t],this.py[t],this.pz[t]),e.rotation.set(this.rotX[t]+s,this.rotY[t],this.rotZ[t]+r),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}function zs(){const n=document.createElement("canvas");n.width=8,n.height=64;const e=n.getContext("2d"),t=e.createLinearGradient(0,0,0,64);t.addColorStop(0,"rgba(255,255,255,0)"),t.addColorStop(.42,"rgba(255,255,255,0.55)"),t.addColorStop(.58,"rgba(255,255,255,0.55)"),t.addColorStop(1,"rgba(255,255,255,0)"),e.fillStyle=t,e.fillRect(0,0,8,64);const s=new o.CanvasTexture(n);return s.colorSpace=o.SRGBColorSpace,s}class Os extends o.InstancedMesh{intensity;maxCount;area;height;groundY;baseOpacity;windDirection;windStrength;fallDirection=new o.Vector3(0,-1,0);streakOrientation=new o.Quaternion;sx;sz;topY;len;speed;streakTexture;dummy=new o.Object3D;clock=0;constructor(e={}){const{count:t=1400,area:s=26,height:r=22,groundY:a=0,width:i=.009,color:c="#aebfd6",opacity:l=.16,lengthMin:h=.18,lengthMax:u=.42,speedMin:m=11,speedMax:f=19,windDirection:p=0,windStrength:y=0,intensity:g=.5,geometry:w=new o.PlaneGeometry(i,1),material:M}=e,v=M?void 0:zs(),b=M??new o.MeshBasicMaterial({color:new o.Color(c),map:v,transparent:!0,opacity:l,depthWrite:!1,toneMapped:!1,fog:!0,side:o.DoubleSide});super(w,b,t),this.instanceMatrix.setUsage(o.DynamicDrawUsage),this.frustumCulled=!1,this.maxCount=t,this.area=s,this.height=r,this.groundY=a,this.baseOpacity=l,this.windDirection=p,this.windStrength=Math.max(0,y),this.updateFallDirection(0),this.intensity=g,this.streakTexture=v,this.sx=new Float32Array(t),this.sz=new Float32Array(t),this.topY=new Float32Array(t),this.len=new Float32Array(t),this.speed=new Float32Array(t);for(let S=0;S<t;S++)this.sx[S]=x(-s,s),this.sz[S]=x(-s,s),this.topY[S]=x(a,a+r),this.len[S]=x(h,u),this.speed[S]=x(m,f);this.writeMatrices(),this.applyIntensity()}update(e){this.clock+=e;const t=this.windStrength>0?Math.sin(this.clock*.18)*.04*this.windStrength:0;this.updateFallDirection(t);const s=.85+this.intensity*.7,r=this.groundY+this.height,a=this.fallDirection.x,i=this.fallDirection.z,c=-this.fallDirection.y;for(let l=0;l<this.maxCount;l++){const h=this.speed[l]*s*e;this.sx[l]+=a*h,this.sz[l]+=i*h,this.topY[l]-=c*h,this.topY[l]<this.groundY-this.len[l]&&(this.topY[l]+=this.height),this.topY[l]>r&&(this.topY[l]-=this.height),this.sx[l]<-this.area?this.sx[l]+=this.area*2:this.sx[l]>this.area&&(this.sx[l]-=this.area*2),this.sz[l]<-this.area?this.sz[l]+=this.area*2:this.sz[l]>this.area&&(this.sz[l]-=this.area*2)}this.writeMatrices(),this.applyIntensity()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this.streakTexture?.dispose(),this}applyIntensity(){this.count=Math.round(this.maxCount*Math.min(1,Math.max(0,.38+this.intensity*.62)));const e=this.material;e.opacity=this.baseOpacity*(.55+.65*this.intensity)}updateFallDirection(e){const t=this.windStrength+e;if(t<=0){this.fallDirection.set(0,-1,0),this.streakOrientation.identity();return}const s=t,r=1,a=1/Math.hypot(s,r);this.fallDirection.set(Math.cos(this.windDirection)*s*a,-r*a,Math.sin(this.windDirection)*s*a),this.streakOrientation.setFromUnitVectors(new o.Vector3(0,1,0),this.fallDirection)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.maxCount;t++){const s=this.len[t];e.position.set(this.sx[t],this.topY[t]-s/2,this.sz[t]),e.quaternion.copy(this.streakOrientation),e.scale.set(1,s,1),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}class Ls extends o.Object3D{wisps=[];orbGeometry;orbMaterial;halfWidth;depth;heightMin;heightMax;driftX;driftY;driftZ;speedMin;speedMax;castLight;lightDistance;lightDecay;lightIntensity;lightPulseAmplitude;lightPulseSpeed;elapsed=0;constructor({count:e=3,width:t=16,depth:s=8,heightMin:r=1,heightMax:a=2,color:i=7208880,orbRadius:c=.08,driftX:l=1.6,driftY:h=.3,driftZ:u=1.6,speedMin:m=.3,speedMax:f=.7,castLight:p=!0,lightDistance:y=6,lightDecay:g=2,lightIntensity:w=2.5,lightPulseAmplitude:M=1.2,lightPulseSpeed:v=3}={}){super(),this.halfWidth=t/2,this.depth=s,this.heightMin=r,this.heightMax=a,this.driftX=l,this.driftY=h,this.driftZ=u,this.speedMin=m,this.speedMax=f,this.castLight=p,this.lightDistance=y,this.lightDecay=g,this.lightIntensity=w,this.lightPulseAmplitude=M,this.lightPulseSpeed=v,this.orbGeometry=new o.SphereGeometry(c,8,8),this.orbMaterial=new o.MeshBasicMaterial({color:new o.Color(i),toneMapped:!1});for(let b=0;b<e;b++){const S=new o.Vector3(x(-this.halfWidth,this.halfWidth),x(this.heightMin,this.heightMax),x(0,this.depth)),C=new o.Mesh(this.orbGeometry,this.orbMaterial);C.position.copy(S),this.add(C);let P;p&&(P=new o.PointLight(i,3,this.lightDistance,this.lightDecay),C.add(P)),this.wisps.push({orb:C,home:S,phase:x(0,Math.PI*2),speed:x(this.speedMin,this.speedMax),light:P})}}update(e){this.elapsed+=e;for(const t of this.wisps){const s=this.elapsed*t.speed+t.phase;t.orb.position.set(t.home.x+Math.sin(s)*this.driftX,t.home.y+Math.sin(s*1.7)*this.driftY,t.home.z+Math.cos(s*.8)*this.driftZ),t.light&&(t.light.intensity=this.lightIntensity+Math.sin(s*this.lightPulseSpeed)*this.lightPulseAmplitude)}}dispose(){this.orbGeometry.dispose(),this.orbMaterial.dispose();for(const e of this.wisps)e.light?.dispose();this.clear(),this.wisps.length=0}}class Ve extends o.Shape{constructor(e=5,t=.5,s=1){super();const r=Math.PI*2/e,a=r/2,i=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c){let l=Math.cos(r*c-i*3)*(t/Math.cos(i)),h=-Math.sin(r*c-i*3)*(t/Math.cos(i)),u=Math.cos(r*c-a)*t,m=-Math.sin(r*c-a)*t;this.quadraticCurveTo(l,h,u,m),l=Math.cos(r*c-i)*(t/Math.cos(i)),h=-Math.sin(r*c-i)*(t/Math.cos(i)),u=Math.cos(r*c)*s,m=-Math.sin(r*c)*s,this.quadraticCurveTo(l,h,u,m)}this.closePath()}}class le extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=.25){const a=new Ve(e,t,s);super(a,{depth:r,bevelEnabled:!1})}}const Us=new o.Vector3(0,0,0);function Ns(n,e,t,s=128){const r=document.createElement("canvas");r.width=s,r.height=s;const a=r.getContext("2d"),i=s*.46,c=i*(e/t);a.translate(s/2,s/2),a.fillStyle="#ffffff",a.beginPath();for(let h=0;h<n*2;h++){const u=h%2===0?i:c,m=h/(n*2)*Math.PI*2-Math.PI/2,f=Math.cos(m)*u,p=Math.sin(m)*u;h===0?a.moveTo(f,p):a.lineTo(f,p)}a.closePath(),a.fill();const l=new o.CanvasTexture(r);return l.needsUpdate=!0,l}function ze(n){const e=Math.random(),t=Math.random(),s=Math.PI*2*e,r=Math.acos(2*t-1),a=Math.sin(r);return n.set(a*Math.cos(s),Math.cos(r),a*Math.sin(s))}function Oe(n){return(Array.isArray(n)?n:[n]).map(e=>new o.Color(e))}class Ws extends o.Object3D{style;field;twinkle;baseSize;baseScales;twinklePhases;spriteTexture;dummy=new o.Object3D;constructor(e={}){super(),this.style=e.style??"points";const{count:t=1500,radius:s=500,minRadius:r=s,maxRadius:a=s,sizeMin:i=.008,sizeMax:c=.025,color:l=[16777215,13293567,16774368],twinkle:h=!1,material:u,burst:m={},geometry:f}=e;this.frustumCulled=!1,this.twinkle=h;const p=Math.max(a-r,0),y=r+p*.5,g=(i+c)*.5;this.baseSize=y*g;const w={sides:m.sides??4,innerRadius:m.innerRadius??.6,outerRadius:m.outerRadius??1.9,depth:m.depth??.05};if(this.style==="burst"){h&&(this.baseScales=new Float32Array(t),this.twinklePhases=new Float32Array(t));const M=f??new le(w.sides,w.innerRadius,w.outerRadius,w.depth);this.field=this.createBurstField({count:t,minRadius:r,maxRadius:a,sizeMin:i,sizeMax:c,color:l,material:u,geometry:M})}else this.field=this.createPointsField({count:t,minRadius:r,maxRadius:a,sizeMin:i,sizeMax:c,color:l,material:u,burstShape:w});this.add(this.field)}get drawable(){return this.field}get geometry(){return this.field.geometry}get material(){return this.field.material}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();this.spriteTexture?.dispose()}update(e=performance.now()*.001){if(!this.twinkle)return;if(this.field instanceof o.Points){this.field.material.size=this.baseSize*(.8+.2*Math.sin(e*2.5));return}if(!this.baseScales||!this.twinklePhases)return;const t=new o.Matrix4,s=new o.Vector3,r=new o.Quaternion,a=new o.Vector3;for(let i=0;i<this.field.count;i++){this.field.getMatrixAt(i,t),t.decompose(s,r,a);const c=.75+.25*Math.sin(e*2.5+this.twinklePhases[i]),l=this.baseScales[i]*c;this.dummy.position.copy(s),this.dummy.quaternion.copy(r),this.dummy.scale.setScalar(l),this.dummy.updateMatrix(),this.field.setMatrixAt(i,this.dummy.matrix)}this.field.instanceMatrix.needsUpdate=!0}createPointsField({count:e,minRadius:t,maxRadius:s,sizeMin:r,sizeMax:a,color:i,material:c,burstShape:l}){const h=Oe(i),u=new o.Vector3,m=Math.max(s-t,0),f=t+m*.5,p=(r+a)/2,y=f*p,g=new Float32Array(e*3),w=h.length>1?new Float32Array(e*3):null;for(let S=0;S<e;S++){const C=t+Math.random()*m;if(ze(u).multiplyScalar(C),g[S*3]=u.x,g[S*3+1]=u.y,g[S*3+2]=u.z,w){const P=h[Math.floor(Math.random()*h.length)];w[S*3]=P.r,w[S*3+1]=P.g,w[S*3+2]=P.b}}const M=new o.BufferGeometry;M.setAttribute("position",new o.BufferAttribute(g,3)),w&&M.setAttribute("color",new o.BufferAttribute(w,3)),this.spriteTexture=Ns(l.sides,l.innerRadius,l.outerRadius);const v=c??new o.PointsMaterial({map:this.spriteTexture,color:h.length===1?h[0].getHex():16777215,size:y,sizeAttenuation:!0,transparent:!0,alphaTest:.05,vertexColors:w!==null,depthWrite:!1,toneMapped:!1}),b=new o.Points(M,v);return b.frustumCulled=!1,b.renderOrder=1,b}createBurstField({count:e,minRadius:t,maxRadius:s,sizeMin:r,sizeMax:a,color:i,material:c,geometry:l}){const h=Oe(i),u=new o.Vector3,m=Math.max(s-t,0),f=l.clone();f.center(),f.computeBoundingSphere();const p=f.boundingSphere?.radius??1,y=c??new o.MeshBasicMaterial({color:h.length===1?h[0].getHex():16777215,side:o.DoubleSide,depthWrite:!1,toneMapped:!1}),g=new o.InstancedMesh(f,y,e);g.frustumCulled=!1,g.renderOrder=1;for(let w=0;w<e;w++){const M=t+Math.random()*m;ze(u).multiplyScalar(M);const v=r+Math.random()*(a-r),b=M*v/p;this.baseScales&&(this.baseScales[w]=b),this.twinklePhases&&(this.twinklePhases[w]=Math.random()*Math.PI*2),this.dummy.position.copy(u),this.dummy.lookAt(Us),this.dummy.rotateZ(Math.random()*Math.PI*2),this.dummy.scale.setScalar(b),this.dummy.updateMatrix(),g.setMatrixAt(w,this.dummy.matrix),h.length>1&&g.setColorAt(w,h[Math.floor(Math.random()*h.length)])}return g.instanceMatrix.needsUpdate=!0,g.instanceColor&&(g.instanceColor.needsUpdate=!0),g}}const G=(n,e)=>{const t=n[0].index!==null,s=new Set(Object.keys(n[0].attributes)),r=new Set(Object.keys(n[0].morphAttributes)),a={},i={},c=n[0].morphTargetsRelative,l=new o.BufferGeometry;let h=0;if(n.forEach((u,m)=>{let f=0;if(t!==(u.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let p in u.attributes){if(!s.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+'. All geometries must have compatible attributes; make sure "'+p+'" attribute exists among all geometries, or in none of them.'),null;a[p]===void 0&&(a[p]=[]),a[p].push(u.attributes[p]),f++}if(f!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". Make sure all geometries have the same number of attributes."),null;if(c!==u.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let p in u.morphAttributes){if(!r.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphAttributes must be consistent throughout all geometries."),null;i[p]===void 0&&(i[p]=[]),i[p].push(u.morphAttributes[p])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(u.userData),e){let p;if(u.index)p=u.index.count;else if(u.attributes.position!==void 0)p=u.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". The geometry must have either an index or a position attribute"),null;l.addGroup(h,p,m),h+=p}}),t){let u=0;const m=[];n.forEach(f=>{const p=f.index;for(let y=0;y<p.count;++y)m.push(p.getX(y)+u);u+=f.attributes.position.count}),l.setIndex(m)}for(let u in a){const m=Le(a[u]);if(!m)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" attribute."),null;l.setAttribute(u,m)}for(let u in i){const m=i[u][0].length;if(m===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[u]=[];for(let f=0;f<m;++f){const p=[];for(let g=0;g<i[u].length;++g)p.push(i[u][g][f]);const y=Le(p);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" morphAttribute."),null;l.morphAttributes[u].push(y)}}return l},Le=n=>{let e,t,s,r=0;if(n.forEach(a=>{if(e===void 0&&(e=a.array.constructor),e!==a.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=a.itemSize),t!==a.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=a.normalized),s!==a.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;r+=a.array.length}),e&&t){const a=new e(r);let i=0;return n.forEach(c=>{a.set(c.array,i),i+=c.array.length}),new o.BufferAttribute(a,t,s)}};function _s(n,e=1e-4){e=Math.max(e,Number.EPSILON);const t={},s=n.getIndex(),r=n.getAttribute("position"),a=s?s.count:r.count;let i=0;const c=Object.keys(n.attributes),l={},h={},u=[],m=["getX","getY","getZ","getW"];for(let g=0,w=c.length;g<w;g++){const M=c[g];l[M]=[];const v=n.morphAttributes[M];v&&(h[M]=new Array(v.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),p=Math.pow(10,f);for(let g=0;g<a;g++){const w=s?s.getX(g):g;let M="";for(let v=0,b=c.length;v<b;v++){const S=c[v],C=n.getAttribute(S),P=C.itemSize;for(let A=0;A<P;A++)M+=`${~~(C[m[A]](w)*p)},`}if(M in t)u.push(t[M]);else{for(let v=0,b=c.length;v<b;v++){const S=c[v],C=n.getAttribute(S),P=n.morphAttributes[S],A=C.itemSize,F=l[S],W=h[S];for(let O=0;O<A;O++){const U=m[O];if(F.push(C[U](w)),P)for(let V=0,L=P.length;V<L;V++)W[V].push(P[V][U](w))}}t[M]=i,u.push(i),i++}}const y=n.clone();for(let g=0,w=c.length;g<w;g++){const M=c[g],v=n.getAttribute(M),b=new v.array.constructor(l[M]),S=new o.BufferAttribute(b,v.itemSize,v.normalized);if(y.setAttribute(M,S),M in h)for(let C=0;C<h[M].length;C++){const P=n.morphAttributes[M][C],A=new P.array.constructor(h[M][C]),F=new o.BufferAttribute(A,P.itemSize,P.normalized);y.morphAttributes[M][C]=F}}return y.setIndex(u),y}class Ys extends o.BufferGeometry{constructor(e=(r,a,i)=>i.set(r,a,Math.cos(r)*Math.sin(a)),t=8,s=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:s};const r=[],a=[],i=[],c=[],l=1e-5,h=new o.Vector3,u=new o.Vector3,m=new o.Vector3,f=new o.Vector3,p=new o.Vector3,y=t+1;for(let g=0;g<=s;g++){const w=g/s;for(let M=0;M<=t;M++){const v=M/t;e(v,w,u),a.push(u.x,u.y,u.z),v-l>=0?(e(v-l,w,m),f.subVectors(u,m)):(e(v+l,w,m),f.subVectors(m,u)),w-l>=0?(e(v,w-l,m),p.subVectors(u,m)):(e(v,w+l,m),p.subVectors(m,u)),h.crossVectors(f,p).normalize(),i.push(h.x,h.y,h.z),c.push(v,w)}}for(let g=0;g<s;g++)for(let w=0;w<t;w++){const M=g*y+w,v=g*y+w+1,b=(g+1)*y+w+1,S=(g+1)*y+w;r.push(M,v,S),r.push(v,b,S)}this.setIndex(r),this.setAttribute("position",new o.Float32BufferAttribute(a,3)),this.setAttribute("normal",new o.Float32BufferAttribute(i,3)),this.setAttribute("uv",new o.Float32BufferAttribute(c,2))}}class he extends o.BufferGeometry{constructor(e=1,t=1.5,s=.5,r=.05,a=.05){super();const i=e,c=t,l=s,h=r,u=a,m=[0,0,0,i,0,0,i,c,0,0,c,0,i,0,-l,0,0,-l,0,c,-l,i,c,-l,0,0,-l,0,0,0,0,c,0,0,c,-l,i,0,-h,h,0,-h,h,c,-h,i,c,-h,h,0,-l+h,i,0,-l+h,i,c,-l+h,h,c,-l+h,h,0,-h,h,0,-l+h,h,c,-l+h,h,c,-h,0,c,0,i,c,0,i,c,-h,h,c,-h,0,c,-l,h,c,-l+h,i,c,-l+h,i,c,-l,0,c,0,h,c,-h,h,c,-l+h,0,c,-l,0,0,0,h,0,-h,i,0,-h,i,0,0,0,0,-l,i,0,-l,i,0,-l+h,h,0,-l+h,0,0,0,0,0,-l,h,0,-l+h,h,0,-h,i,0,0,i,0,-h,i,c,-h,i,c,0,i,0,-l,i,c,-l,i,c,-l+h,i,0,-l+h],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=e/(e*2+s),y=(e+s)/(e*2+s),g=[y,0,1,0,1,1,y,1,0,0,p,0,p,1,0,1,p,0,y,0,y,1,p,1,1,0,y,0,y,1,1,1,p,0,0,0,0,1,p,1,y,0,p,0,p,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],M=new Float32Array(m),v=new Float32Array(f),b=new Float32Array(g),S=new Uint16Array(w),C=new o.BufferGeometry;C.setAttribute("position",new o.BufferAttribute(M,3)),C.setAttribute("normal",new o.BufferAttribute(v,3)),C.setAttribute("uv",new o.BufferAttribute(b,2)),C.setIndex(new o.BufferAttribute(S,1));const P=new o.BoxGeometry(e-h-u,c-u*2,l-h*2);P.translate((e-h-u)/2+h,c/2,-l/2),this.copy(G([C,P],!0))}}function Ue({scaleXMin:n=.4,scaleXMax:e=.7,scaleYMin:t=.3,scaleYMax:s=.95,scaleZMin:r=.1,scaleZMax:a=.5,source:i}){return new o.Vector3(x(n,e,i),Ie(.25,t,s,i),De(.8,r,a,i))}function ue({coverMaterial:n,pagesMaterial:e,scales:t,source:s}){const r=new he,a=new o.InstancedMesh(r,[n,e],t.length),i=new o.Matrix4;let c=0;for(let l=0;l<t.length;l++){const h=t[l],u=new o.Matrix4;u.makeScale(h.x,h.y,h.z),i.identity(),i.multiply(u),i.setPosition(.01+s.float(0,.1),0,c+h.z*.5),a.setMatrixAt(l,i),c+=h.z*.5}return a}function Xs({coverMaterial:n,pagesMaterial:e,count:t=10,scaleXMin:s=.4,scaleXMax:r=.7,scaleYMin:a=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5,seed:h}){const u=Q(h),m=Array.from({length:t},()=>Ue({scaleXMin:s,scaleXMax:r,scaleYMin:a,scaleYMax:i,scaleZMin:c,scaleZMax:l,source:u}));return ue({coverMaterial:n,pagesMaterial:e,scales:m,source:u})}function Zs({coverMaterial:n,pagesMaterial:e,length:t=10,scaleXMin:s=.4,scaleXMax:r=.7,scaleYMin:a=.3,scaleYMax:i=.95,scaleZMin:c=.1,scaleZMax:l=.5,seed:h}){const u=Q(h),m=[];let f=t;for(;f>0;){const p=Ue({scaleXMin:s,scaleXMax:r,scaleYMin:a,scaleYMax:i,scaleZMin:c,scaleZMax:l,source:u});p.z=Math.min(p.z,f),m.push(p),f-=p.z}return ue({coverMaterial:n,pagesMaterial:e,scales:m,source:u})}class Ne extends o.Shape{constructor(e=1){super();for(let t=0;t<6;t++){const s=Math.PI/3*t,r=Math.cos(s)*e,a=Math.sin(s)*e;t===0?this.moveTo(r,a):this.lineTo(r,a)}this.closePath()}}class ee extends o.ExtrudeGeometry{constructor(e=1,t=.01){const s=new Ne(e);super(s,{depth:t,bevelEnabled:!1})}}function qs(n){const{width:e,depth:t,height:s,count:r,gap:a,material:i}=n,c=i||new o.MeshStandardMaterial({color:16777215}),l=e/r,h=(l-a)*2/3,u=Math.sqrt(3)*h+a,m=Math.floor(t/u),f=r*m,p=new ee(h,s);p.rotateX(-Math.PI/2);const y=new o.InstancedMesh(p,c,f),g=new o.Object3D;let w=0;for(let M=0;M<r;M++)for(let v=0;v<m;v++){const b=M*l,S=v*u+M%2*(u/2),C=b-r*l/2+l/2,P=S-m*u/2+u/2;g.position.set(C,0,P),g.updateMatrix(),y.setMatrixAt(w++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function js(n){const{width:e,depth:t,height:s,radius:r,gap:a,material:i}=n,c=i||new o.MeshStandardMaterial({color:16777215}),l=r*3/2+a,h=Math.sqrt(3)*r+a,u=Math.floor(e/l),m=Math.floor(t/h),f=u*m,p=new ee(r,s);p.rotateX(-Math.PI/2);const y=new o.InstancedMesh(p,c,f),g=new o.Object3D;let w=0;for(let M=0;M<u;M++)for(let v=0;v<m;v++){const b=M*l,S=v*h+M%2*(h/2),C=b-u*l/2+l/2,P=S-m*h/2+h/2;g.position.set(C,0,P),g.updateMatrix(),y.setMatrixAt(w++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function de(n,e){return(n/2+e/2)/Math.SQRT2}function me(n,e,t,s){const r=Math.max(1,Math.round(t)),a=Math.max(1,Math.round(s)),i=n/(2*r),c=e/(2*a);return{a:i,b:c,angle:Math.atan2(c,i),spacing:2*i*c/Math.hypot(i,c)}}function Ks(n,e,t,s){const r=me(n,e,t,s);return{plus45:r.spacing,minus45:r.spacing}}function Qs(n,e,t){const s=de(n,e),r=Math.max(2,Math.round(s/t));return s/r}function $s(n,e,t){return de(n,e)/Math.max(2,t)}function We({width:n,height:e,centerY:t=0,grid:s,leadThickness:r,leadDepth:a}){const i=n/2,c=e/2,l=[new o.BoxGeometry(n+r,r,a).translate(0,t-c,0),new o.BoxGeometry(n+r,r,a).translate(0,t+c,0),new o.BoxGeometry(r,e+r,a).translate(-i,t,0),new o.BoxGeometry(r,e+r,a).translate(i,t,0)];return _e(l,n,e,t,s.spacing,r,a,s.angle),_e(l,n,e,t,s.spacing,r,a,-s.angle),l}function _e(n,e,t,s,r,a,i,c){const l=e/2,h=t/2,u=-l,m=l,f=s-h,p=s+h,y=Math.hypot(e,t)+a,g=-Math.sin(c),w=Math.cos(c),M=Math.ceil(Math.hypot(e,t)/r)+2;for(let v=-M;v<=M;v++){const b=g*v*r,S=s+w*v*r,C=Math.cos(c)*y*.5,P=Math.sin(c)*y*.5,A=Ye(b-C,S-P,b+C,S+P,u,f,m,p);if(!A)continue;const[F,W,O,U]=A,V=Math.hypot(O-F,U-W);if(V<1e-6)continue;const L=new o.BoxGeometry(V,a,i);L.rotateZ(c),L.translate((F+O)/2,(W+U)/2,0),n.push(L)}}function Ye(n,e,t,s,r,a,i,c){const l=t-n,h=s-e;let u=0,m=1;const f=[[n,l,r,i],[e,h,a,c]];for(const[p,y,g,w]of f)if(Math.abs(y)<1e-9){if(p<g||p>w)return null}else{const M=(g-p)/y,v=(w-p)/y;if(u=Math.max(u,Math.min(M,v)),m=Math.min(m,Math.max(M,v)),u>m)return null}return[n+l*u,e+h*u,n+l*m,e+h*m]}class Xe extends o.BufferGeometry{cellsX;cellsY;fittedGrid;constructor({width:e=4.5,height:t=5.5,leadThickness:s=.055,leadDepth:r=.11,cellsX:a=10,cellsY:i=10,centerY:c=0}={}){super(),this.cellsX=Math.max(1,Math.round(a)),this.cellsY=Math.max(1,Math.round(i)),this.fittedGrid=me(e,t,this.cellsX,this.cellsY);const l=We({width:e,height:t,centerY:c,grid:this.fittedGrid,leadThickness:s,leadDepth:r}),h=G(l);if(!h)throw new Error("DiamondLatticeWindowGeometry: merge failed");this.copy(h),h.dispose();for(const u of l)u.dispose()}}function fe(n,e,t,s){const r=Math.max(1,Math.round(t)),a=Math.max(1,Math.round(s));return{paneWidth:n/r,paneHeight:e/a}}function Ze({width:n,height:e,centerY:t=0,cellsX:s,cellsY:r,mullionThickness:a,mullionDepth:i}){const c=n/2,l=e/2,h=[new o.BoxGeometry(n+a,a,i).translate(0,t-l,0),new o.BoxGeometry(n+a,a,i).translate(0,t+l,0),new o.BoxGeometry(a,e+a,i).translate(-c,t,0),new o.BoxGeometry(a,e+a,i).translate(c,t,0)],{paneWidth:u,paneHeight:m}=fe(n,e,s,r);for(let f=1;f<s;f++){const p=-c+u*f;h.push(new o.BoxGeometry(a,e+a,i).translate(p,t,0))}for(let f=1;f<r;f++){const p=t-l+m*f;h.push(new o.BoxGeometry(n+a,a,i).translate(0,p,0))}return h}class qe extends o.BufferGeometry{cellsX;cellsY;fittedGrid;constructor({width:e=4.5,height:t=5.5,mullionThickness:s=.055,mullionDepth:r=.11,cellsX:a=4,cellsY:i=6,centerY:c=0}={}){super(),this.cellsX=Math.max(1,Math.round(a)),this.cellsY=Math.max(1,Math.round(i)),this.fittedGrid=fe(e,t,this.cellsX,this.cellsY);const l=Ze({width:e,height:t,centerY:c,cellsX:this.cellsX,cellsY:this.cellsY,mullionThickness:s,mullionDepth:r}),h=G(l);if(!h)throw new Error("GregorianLatticeWindowGeometry: merge failed");this.copy(h),h.dispose();for(const u of l)u.dispose()}}const je=.96;function Ke(n,e,t=0){const s=n/2,r=e/2;return[new o.Plane(new o.Vector3(1,0,0),s),new o.Plane(new o.Vector3(-1,0,0),s),new o.Plane(new o.Vector3(0,1,0),t+r),new o.Plane(new o.Vector3(0,-1,0),-t+r)]}function Qe(n,e,t,s){return t!==void 0?t:s!==void 0?n/Math.max(1,Math.round(s)):.55}function $e({width:n,height:e,centerY:t=0,cell:s}){const r=s*je,a=r*.6,i=e/2,c=n/2+a,l=Math.ceil(2*c/r)+1,h=(l-1)*r,u=Array.from({length:l},(y,g)=>-h/2+g*r),m=[],f=t-i+r*.5-a,p=t+i-r*.5+a;for(let y=f;y<=p+1e-9;y+=r)for(const g of u)m.push([g,y]);return{spots:m,grid:{cell:s,latticeCell:r,ringOuter:r*.5,count:m.length}}}function Je(n,e,t){const s=Math.max(n-e,n*.5),r=new o.Shape;r.moveTo(-n,-n),r.lineTo(n,-n),r.lineTo(n,n),r.lineTo(-n,n),r.closePath();const a=new o.Path;return a.moveTo(-s,-s),a.lineTo(-s,s),a.lineTo(s,s),a.lineTo(s,-s),a.closePath(),r.holes.push(a),new o.ExtrudeGeometry(r,{depth:t,bevelEnabled:!1})}function Te({width:n,height:e,centerY:t=0,frameThickness:s,frameDepth:r}){const a=n/2,i=e/2;return[new o.BoxGeometry(n+s,s,r).translate(0,t-i,0),new o.BoxGeometry(n+s,s,r).translate(0,t+i,0),new o.BoxGeometry(s,e+s,r).translate(-a,t,0),new o.BoxGeometry(s,e+s,r).translate(a,t,0)]}function Y(n,e,t,s,r,a,i){const c=n.length/3;for(const[l,h,u]of r)n.push(l,h,u),e.push(...a);for(const[l,h]of i)t.push(l,h);s.push(c,c+1,c+2,c,c+2,c+3)}const pe=[[0,0],[0,1],[1,1],[1,0]];function Re(n,e,t,s,r){Y(n.positions,n.normals,n.uvs,n.indices,[[-e,t,r],[-e,s,r],[e,s,r],[e,t,r]],[0,0,1],[[0,0],[0,1],[1,1],[1,0]])}function He(n,e,t,s,r){Y(n.positions,n.normals,n.uvs,n.indices,[[-e,t,s],[-e,t,r],[e,t,r],[e,t,s]],[0,1,0],pe)}function Js(n,e,t,s,r,a){Y(n.positions,n.normals,n.uvs,n.indices,[[s,e,a],[s,e,r],[s,t,r],[s,t,a]],[1,0,0],[[0,0],[0,1],[1,1],[1,0]])}function Ts(n,e,t,s,r,a){Y(n.positions,n.normals,n.uvs,n.indices,[[t,e,r],[t,e,a],[s,e,a],[s,e,r]],[0,1,0],pe)}function q(n,e){return[n*Math.cos(e),n*Math.sin(e)]}function Rs(n){return[-Math.sin(n),0,Math.cos(n)]}function Hs(n,e,t,s,r,a){const[i,c]=q(e,a),[l,h]=q(t,a),u=Rs(a);Y(n.positions,n.normals,n.uvs,n.indices,[[i,s,c],[i,r,c],[l,r,h],[l,s,h]],u,[[0,0],[0,1],[1,1],[1,0]])}function Es(n,e,t,s,r,a){const[i,c]=q(e,r),[l,h]=q(e,a),[u,m]=q(t,a),[f,p]=q(t,r);Y(n.positions,n.normals,n.uvs,n.indices,[[i,s,c],[l,s,h],[u,s,m],[f,s,p]],[0,1,0],[[0,0],[1,0],[1,1],[0,1]])}function en(n,e,t,s,r){Y(n.positions,n.normals,n.uvs,n.indices,[[-e,t,s],[-e,t,r],[e,t,r],[e,t,s]],[0,1,0],pe)}class Ee extends o.BufferGeometry{width;riserHeight;treadDepth;stepsPerFlight;landingSize;flightRun;totalHeight;constructor({width:e=2,riserHeight:t=.3,treadDepth:s=.5,stepsPerFlight:r=5}={}){super(),this.width=e,this.riserHeight=t,this.treadDepth=s,this.stepsPerFlight=Math.max(1,Math.round(r)),this.landingSize=e,this.flightRun=this.stepsPerFlight*this.treadDepth,this.totalHeight=this.stepsPerFlight*2*this.riserHeight;const a=e/2,i=[],c=[],l=[],h=[],u={positions:i,normals:c,uvs:l,indices:h};for(let g=0;g<this.stepsPerFlight;g++){const w=g*this.riserHeight,M=w+this.riserHeight,v=g*this.treadDepth,b=v+this.treadDepth;Re(u,a,w,M,v),He(u,a,M,v,b)}const m=this.stepsPerFlight*this.riserHeight,f=(this.stepsPerFlight-1)*this.treadDepth,p=f+this.landingSize;en(u,a,m,f,p);const y=-a;for(let g=0;g<this.stepsPerFlight;g++){const w=m+g*this.riserHeight,M=w+this.riserHeight,v=y-g*this.treadDepth,b=v-this.treadDepth;Js(u,w,M,v,f,p),Ts(u,M,v,b,f,p)}this.setIndex(h),this.setAttribute("position",new o.BufferAttribute(new Float32Array(i),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(c),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(l),2)),this.computeBoundingSphere()}}class et extends o.BufferGeometry{innerRadius;width;outerRadius;treadDepth;riserHeight;stepCount;startAngle;stepAngle;totalHeight;totalTurn;constructor({innerRadius:e=.45,width:t=1.95,treadDepth:s=.45,riserHeight:r=.2,stepCount:a=20,startAngle:i=0,stepAngle:c}={}){super(),this.innerRadius=Math.max(.01,e),this.width=Math.max(.05,t),this.outerRadius=this.innerRadius+this.width,this.treadDepth=s,this.riserHeight=r,this.stepCount=Math.max(1,Math.round(a)),this.startAngle=i;const l=(this.innerRadius+this.outerRadius)*.5;this.stepAngle=c??Math.max(s/l,Math.PI/180),this.totalHeight=this.stepCount*this.riserHeight,this.totalTurn=this.stepCount*this.stepAngle;const h=[],u=[],m=[],f=[],p={positions:h,normals:u,uvs:m,indices:f};for(let y=0;y<this.stepCount;y++){const g=this.startAngle+y*this.stepAngle,w=g+this.stepAngle,M=y*this.riserHeight,v=M+this.riserHeight;Hs(p,this.innerRadius,this.outerRadius,M,v,g),Es(p,this.innerRadius,this.outerRadius,v,g,w)}this.setIndex(f),this.setAttribute("position",new o.BufferAttribute(new Float32Array(h),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(u),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(m),2)),this.computeBoundingSphere()}}class tt extends o.BufferGeometry{width;riserHeight;treadDepth;stepCount;totalHeight;totalDepth;constructor({width:e=2,riserHeight:t=.3,treadDepth:s=.5,stepCount:r=10}={}){super(),this.width=e,this.riserHeight=t,this.treadDepth=s,this.stepCount=Math.max(1,Math.round(r)),this.totalHeight=this.stepCount*this.riserHeight,this.totalDepth=this.stepCount*this.treadDepth;const a=e/2,i=[],c=[],l=[],h=[],u={positions:i,normals:c,uvs:l,indices:h};for(let m=0;m<this.stepCount;m++){const f=m*this.riserHeight,p=f+this.riserHeight,y=m*this.treadDepth,g=y+this.treadDepth;Re(u,a,f,p,y),He(u,a,p,y,g)}this.setIndex(h),this.setAttribute("position",new o.BufferAttribute(new Float32Array(i),3)),this.setAttribute("normal",new o.BufferAttribute(new Float32Array(c),3)),this.setAttribute("uv",new o.BufferAttribute(new Float32Array(l),2)),this.computeBoundingSphere()}}class st extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(1.2,0),new o.Vector2(1.5,1.5),new o.Vector2(1,3),new o.Vector2(.6,3.5),new o.Vector2(.5,3.5)],t=new o.LatheGeometry(e,10),s=new o.CylinderGeometry(.6,.5,.3,10);s.translate(0,3.5,0),this.copy(G([t,s],!0))}}function ge(n,e,t,s,r){const a=(s-e)/(t-n);return n+(r-e)/a}function nt(n,e,t,s,r){const a=(s-e)/(t-n);return e+a*(r-n)}const tn={calculateXFromSlopeIntercept:ge,calculateYFromSlopeIntercept:nt};class ot extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(1,1.5),new o.Vector2(.5,2.2),new o.Vector2(.6,2.5),new o.Vector2(.5,2.5)],t=new o.LatheGeometry(e,10),s=new o.CylinderGeometry(.55,.45,.2,10);s.translate(0,2.5,0);const r=[new o.Vector2(0,0),new o.Vector2(.8,0),new o.Vector2(ge(.8,0,1,1.5,1),1),new o.Vector2(0,1)],a=new o.LatheGeometry(r,10);a.translate(0,.1,0),a.scale(.9,.9,.9),this.copy(G([t,s,a],!0))}}class rt extends o.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:s=3,neckHeight:r=1,segments:a=16}={}){super();const i=s-r,c=new o.CylinderGeometry(e,e,i,a);c.translate(0,i/2,0);const l=.3,h=new o.CylinderGeometry(t,e,l,a);h.translate(0,i+l/2,0);const u=new o.CylinderGeometry(t,t,r,a);u.translate(0,i+l+r/2,0),this.copy(G([c,h,u],!1))}}class at extends o.BufferGeometry{constructor(e=.4,t=1.2,s=.2){super();const r=t*.6,a=new o.BoxGeometry(e/2,r,s);a.translate(0,r/2,0);const i=e*1.5,c=new o.BoxGeometry(i,e/4,s);c.translate(0,r*.75,0),this.copy(G([a,c],!1)),this.computeVertexNormals()}}class it extends o.BufferGeometry{constructor(){super();const e=new o.BoxGeometry(5,1,5);e.translate(0,.5,0);const t=new o.BoxGeometry(4,3,4);t.translate(0,2.5,0);const s=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],r=[];s.forEach(h=>{const u=new o.CylinderGeometry(.2,.2,3.5,16);u.translate(h[0],h[1],h[2]),r.push(u)});const a=new o.ConeGeometry(3.5,2,4);a.rotateY(Math.PI/4),a.translate(0,5,0);const i=new o.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const c={depth:.5,bevelEnabled:!1},l=new o.ExtrudeGeometry(i,c);l.translate(0,.5,1.7),l.setIndex([...Array(l.attributes.position.count).keys()]),this.copy(G([e,G([t,...r],!1),a,l],!0)),this.computeVertexNormals()}}class ct extends o.BufferGeometry{constructor(e=1.75,t=.75){super();const s=e*.05,r=e*.15,a=e*.15,i=e*.75;let c=0;const l=new o.BoxGeometry(t,s,t);l.translate(0,c+s/2,0),c+=s;const h=new o.BoxGeometry(t*.8,r,t*.8);h.translate(0,c+r/2,0),c+=r;const u=new o.BoxGeometry(t*.6,a,t*.6);u.translate(0,c+a/2,0),c+=a;const m=new o.BoxGeometry(t*.4,i,t*.4);m.translate(0,c+i/2,0),c+=i;const f=new o.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,c+.05,0),this.copy(G([l,h,u,m,f],!1)),this.computeVertexNormals()}}class lt extends o.BufferGeometry{constructor(e=.6,t=1,s=.2,r=.6){super();const a=t-r/2,i=new o.BoxGeometry(e,a,s);i.translate(0,a/2,0);const c=new o.CylinderGeometry(r/2,r/2,s,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,a,0),this.copy(G([i,c],!1)),this.computeVertexNormals()}}class ht extends o.BufferGeometry{constructor(e=.5,t=.8,s=.15){super();const r=new o.BoxGeometry(e,t,s);r.translate(0,t/2,0),this.copy(r)}}class ut extends o.BufferGeometry{constructor({height:e=2.25}={}){super();const t=new o.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new o.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const r=new o.BoxGeometry(1.4,.3,1.4);r.translate(0,.5+e+.15,0),this.copy(G([t,s,r],!1))}}class ye extends o.BufferGeometry{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:a=1,radialSegments:i=8}={}){super();const c=new o.CylinderGeometry(t,t,e,i);c.translate(0,e/2,0);const l=new o.ConeGeometry(r,s,i);l.translate(0,e+s/2,0),l.scale(1,1,a),this.copy(G([c,l],!1))}}class dt extends o.BufferGeometry{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:a=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:h=.05,railOffset:u=0,radialSegments:m=8}={}){super();const f=[],p=new ye({barHeight:s,barRadius:r,spikeHeight:a,spikeRadius:i,spikeScaleZ:c,radialSegments:m}),y=new o.BoxGeometry(e*t,l,h);for(let M=0;M<e;M++){const v=p.clone();v.translate(M*t,0,0),f.push(v)}const g=y.clone();g.translate(t*(e-1)/2,s-u-l/2,0),f.push(g);const w=y.clone();w.translate(t*(e-1)/2,l/2,0),f.push(w),this.copy(G(f))}}class mt extends o.BufferGeometry{constructor({width:e=5,height:t=8,depth:s=1,shelves:r=4,frameThickness:a=.1,open:i=!1}={}){super();const c=t,l=e,h=s,u=new o.BoxGeometry(a,c,h),m=new o.BoxGeometry(l-2*a,a,h),f=u.clone();f.translate(-l/2+a/2,c/2,0);const p=u.clone();p.translate(l/2-a/2,c/2,0);const y=m.clone();y.translate(0,c-a/2,0);const g=m.clone();g.translate(0,a/2,0);const w=new o.BoxGeometry(l,c,a);w.translate(0,c/2,-h/2+a/2);const M=[],v=(c-a)/(r+1);for(let b=1;b<=r;b++){const S=m.clone();S.translate(0,a/2+b*v,0),M.push(S)}this.copy(G([f,p,y,g,...i?[]:[w],...M],!1))}}class ft extends o.BufferGeometry{constructor(){super();const e=new o.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const t=[new o.Vector2(.2,0),new o.Vector2(.25,.5),new o.Vector2(.15,1.5),new o.Vector2(.3,3)],s=new o.LatheGeometry(t,32),a=G([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const c=s.clone();return c.translate(i[0],i[1],i[2]),c}));this.copy(G([e,a],!0))}}class pt extends o.BufferGeometry{size;lift;constructor({size:e=.13,lift:t=.22}={}){super(),this.size=e,this.lift=t;const s=[[0,1],[.34,.55],[.42,.05],[.3,-.45],[0,-1]],r=[],a=[],i=[];for(let h=0;h<s.length;h++){const[,u]=s[h];i.push(r.length/3),r.push(0,u*e,t*e*(1-Math.abs(u)))}const c=[],l=[];for(let h=0;h<s.length;h++){const[u,m]=s[h];l.push(r.length/3),r.push(u*e,m*e,0),c.push(r.length/3),r.push(-u*e,m*e,0)}for(let h=0;h<s.length-1;h++)a.push(i[h],l[h],l[h+1],i[h],l[h+1],i[h+1]),a.push(i[h],i[h+1],c[h+1],i[h],c[h+1],c[h]);this.setAttribute("position",new o.Float32BufferAttribute(r,3)),this.setIndex(a),this.computeVertexNormals(),this.computeBoundingSphere()}}class Me extends Ys{constructor({height:e=.25,radius:t=.05,segmentsU:s=16,segmentsV:r=16}={}){super((a,i,c)=>{const l=a*Math.PI*2,h=Math.sin(i*Math.PI),u=t*h*Math.cos(l),m=i*e,f=t*h*Math.sin(l);c.set(u,m,-f)},s,r)}}class gt extends o.BufferGeometry{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:s=1,flameHeight:r=.25,flameRadius:a=.05,segments:i=16}={}){super();const c=new o.CylinderGeometry(e,t,s,i);c.translate(0,s/2,0);const l=new Me({segmentsU:i,segmentsV:i,height:r,radius:a});l.translate(0,s,0),this.copy(G([c,l],!0))}}class yt extends o.BufferGeometry{baseWidth;bodyHeight;baseHeight;innerScale;inner;lampCenterY;constructor({baseWidth:e=.5,bodyHeight:t=1.3,baseHeight:s=.2,roofHeight:r=.5,roofRadius:a=e*1.1,glassRadiusScale:i=.9,innerScale:c=.96,handleRadius:l=e*.8,handleTubeRadius:h=.05,handleLift:u=.35,segments:m=8,inner:f=!0}={}){super(),this.baseWidth=e,this.bodyHeight=t,this.baseHeight=s,this.innerScale=c,this.inner=f,this.lampCenterY=s+t/2;const p=[],y=new o.CylinderGeometry(e,e,s,m);y.translate(0,s/2,0),p.push(y);const g=s+t,w=new o.ConeGeometry(a,r,m);w.translate(0,g+r/2,0),p.push(w);const M=g+r,v=new o.TorusGeometry(l,h,m,m*2);v.translate(0,M+u,0),p.push(v);const S=[G(p.map(C=>C.toNonIndexed()),!1)];if(f){const C=new o.CylinderGeometry(e*i*c,e*i*c,t*c,m);C.translate(0,this.lampCenterY,0),S.push(C.toNonIndexed())}this.copy(G(S,!0)),this.computeBoundingSphere()}}const sn=new o.Vector3(0,1,0);function nn(n,e,t){const s=e.clone().sub(n),r=s.length(),a=new o.BoxGeometry(t,r,t);a.applyQuaternion(new o.Quaternion().setFromUnitVectors(sn,s.normalize()));const i=n.clone().add(e).multiplyScalar(.5);return a.translate(i.x,i.y,i.z),a}class Mt extends o.BufferGeometry{drop;chainWidth;capWidth;capHeight;capDepth;capOffset;cageRadius;cageStretch;cageGap;cageBarWidth;innerScale;inner;cageCenterY;constructor({drop:e=3,chainWidth:t=.05,capWidth:s=.18,capHeight:r=.16,capDepth:a=.18,capOffset:i=.02,cageRadius:c=.42,cageStretch:l=1.4,cageGap:h=0,cageBarWidth:u=.03,innerScale:m=.96,inner:f=!0}={}){super(),this.drop=e,this.chainWidth=t,this.capWidth=s,this.capHeight=r,this.capDepth=a,this.capOffset=i,this.cageRadius=c,this.cageStretch=l,this.cageGap=h,this.cageBarWidth=u,this.innerScale=m,this.inner=f;const p=-e+i;this.cageCenterY=p-c*l-h;const y=[],g=new o.BoxGeometry(t,e,t);g.translate(0,-e/2,0),y.push(g);const w=new o.BoxGeometry(s,r,a);w.translate(0,-e+i,0),y.push(w);const M=this.cageCenterY,v=c,b=new o.Vector3(0,M+v*l,0),S=new o.Vector3(0,M-v*l,0),C=new o.Vector3(v,M,0),P=new o.Vector3(-v,M,0),A=new o.Vector3(0,M,v),F=new o.Vector3(0,M,-v),O=[[b,C],[b,P],[b,A],[b,F],[S,C],[S,P],[S,A],[S,F],[C,A],[A,P],[P,F],[F,C]].map(([z,Ce])=>nn(z,Ce,u)),U=G(y.map(z=>z.toNonIndexed()),!1),V=G(O.map(z=>z.toNonIndexed()),!1),L=[U,V];if(f){const z=new o.OctahedronGeometry(c*m,0);z.scale(1,l,1),z.translate(0,M,0),L.push(z.toNonIndexed())}this.copy(G(L,!0)),this.computeBoundingSphere()}}class wt extends o.BufferGeometry{bodyOffsetX;chimneyCenterY;innerScale;inner;lightCenterX;lightCenterY;lightCenterZ;constructor({plateThickness:e=.05,plateHeight:t=.22,plateDepth:s=.28,plateOffsetX:r=-.055,bracketLength:a=.1,bracketHeight:i=.05,bracketDepth:c=.07,bracketOffsetX:l=-.005,bracketOffsetY:h=.1,bodyOffsetX:u=.06,chimneyHeight:m=.3,chimneyTopRadius:f=.1,chimneyBottomRadius:p=.105,chimneyCenterY:y=-.05,capRadius:g=.115,capHeight:w=.05,capCenterY:M=.12,bowlTopRadius:v=.09,bowlBottomRadius:b=.11,bowlHeight:S=.05,bowlCenterY:C=-.22,radialSegments:P=8,innerScale:A=.96,inner:F=!0}={}){super(),this.bodyOffsetX=u,this.chimneyCenterY=y,this.innerScale=A,this.inner=F,this.lightCenterX=u,this.lightCenterY=y,this.lightCenterZ=0;const W=[],O=new o.BoxGeometry(e,t,s);O.translate(r,0,0),W.push(O);const U=new o.BoxGeometry(a,i,c);U.translate(l,h,0),W.push(U);const V=[],L=new o.CylinderGeometry(g,g,w,P);L.translate(u,M,0),V.push(L);const z=new o.CylinderGeometry(v,b,S,P);z.translate(u,C,0),V.push(z);const Ce=G(W.map(K=>K.toNonIndexed()),!1),To=G(V.map(K=>K.toNonIndexed()),!1),rs=[Ce,To];if(F){const K=new o.CylinderGeometry(f*A,p*A,m*A,P);K.translate(u,y,0),rs.push(K.toNonIndexed())}this.copy(G(rs,!0)),this.computeBoundingSphere()}}class on extends o.BufferGeometry{constructor(e=1,t=2,s=.5,r=Math.PI/4){super();const a=t*Math.tan(r),i=e,c=t,l=s,h=[0,0,0,i,0,0,i+a,c,0,a,c,0,i,0,-l,0,0,-l,a,c,-l,i+a,c,-l,0,0,-l,0,0,0,a,c,0,a,c,-l,i,0,0,i,0,-l,i+a,c,-l,i+a,c,0,a,c,0,i+a,c,0,i+a,c,-l,a,c,-l,0,0,-l,i,0,-l,i,0,0,0,0,0],u=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],m=[0,1,2,2,3,0,4,5,6,6,7,4,8,9,10,10,11,8,12,13,14,14,15,12,16,17,18,18,19,16,20,21,22,22,23,20],f=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]),p=new Float32Array(h),y=new Float32Array(u),g=new Float32Array(f),w=new Uint16Array(m);this.setAttribute("position",new o.BufferAttribute(p,3)),this.setAttribute("normal",new o.BufferAttribute(y,3)),this.setAttribute("uv",new o.BufferAttribute(g,2)),this.setIndex(new o.BufferAttribute(w,1)),this.center()}}class vt extends o.BufferGeometry{constructor(){super();const e=[],t=[];for(let s=0;s<5;s++){const r=.8+Math.random()*.4,a=.8+Math.random()*.4,i=.8+Math.random()*.4,c=Math.random()*Math.PI,l=Math.random()*Math.PI,h=Math.random()*Math.PI,u=(Math.random()-.5)*4,m=0,f=(Math.random()-.5)*4,p=new o.DodecahedronGeometry(1,0);p.scale(r,a,i),p.rotateX(c),p.rotateY(l),p.rotateZ(h),p.translate(u,m,f),e.push(p);const y=new o.DodecahedronGeometry(1,0);y.scale(r*.9,a*.5,i*.9),y.rotateX(c),y.rotateY(l),y.rotateZ(h),y.translate(u,m+.3,f),t.push(y)}this.copy(G([G(e),G(t)],!0))}}function St(n,e=J.XYZ,t=.5,s=2){n.deleteAttribute("uv"),n.deleteAttribute("normal"),n=_s(n),n.computeVertexNormals();const r=n.getAttribute("position");for(let a=0;a<r.count;a++){const i=new o.Vector3().fromBufferAttribute(r,a),c=Math.random()*(s-t)+t,l=e.clone().multiplyScalar(c);i.add(l),r.setXYZ(a,i.x,i.y,i.z)}return r.needsUpdate=!0,n.computeVertexNormals(),n}class xt extends o.BufferGeometry{constructor(e=1,t=4,s=4){super();const r=new o.SphereGeometry(e,t,s);this.copy(St(r,J.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class bt extends o.BufferGeometry{constructor(){super();const e=[];for(let t=0;t<5;t++){const s=new o.DodecahedronGeometry(1,0);s.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),s.rotateX(Math.random()*Math.PI),s.rotateY(Math.random()*Math.PI),s.rotateZ(Math.random()*Math.PI),s.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(s)}this.copy(G(e))}}class Ct extends o.Shape{constructor(e=5,t=.5,s=1,r=5,a=.25){super();const i=Math.PI*2/e,c=i/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(i*l-c*3)*t,-Math.sin(i*l-c*3)*t),this.lineTo(Math.cos(i*l-c*2)*t,-Math.sin(i*l-c*2)*t),this.lineTo(Math.cos(i*l-c)*s,-Math.sin(i*l-c)*s),this.lineTo(Math.cos(i*l)*s,-Math.sin(i*l)*s);if(this.closePath(),a>0&&r>2){const l=new o.Path,h=Math.PI*2/r;l.moveTo(Math.cos(0)*a,-Math.sin(0)*a);for(let u=1;u<r;++u)l.lineTo(Math.cos(h*u)*a,-Math.sin(h*u)*a);l.lineTo(Math.cos(0)*a,-Math.sin(0)*a),this.holes.push(l)}}}class Gt extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=5,a=.25,i=.25){const c=new Ct(e,t,s,r,a);super(c,{depth:i,bevelEnabled:!1})}}class Pt extends o.Shape{constructor(e=1,t=2.1,s=1.4,r=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-t*.375*e,s*e,-t*e,s*e/3,0,-r*e),this.bezierCurveTo(t*e,s*e/3,t*.375*e,s*e,0,s*e/3)}}class At extends o.ExtrudeGeometry{constructor(e=1,t=2.1,s=1.4,r=1.6,a=.25){const i=new Pt(e,t,s,r);super(i,{depth:a,bevelEnabled:!1})}}class Bt extends o.Shape{constructor(e=5,t=.5,s=1){super();const r=Math.PI*2/e,a=r/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let i=1;i<=e;++i)this.lineTo(Math.cos(r*i-a)*t,Math.sin(r*i-a)*t),this.lineTo(Math.cos(r*i)*s,Math.sin(r*i)*s);this.closePath()}}class It extends o.ExtrudeGeometry{constructor(e=5,t=.5,s=1,r=.25){const a=new Bt(e,t,s);super(a,{depth:r,bevelEnabled:!1})}}class Dt extends o.BufferGeometry{constructor(e=.1,t=.1,s=.4,r=8){super();const a=new o.CylinderGeometry(e*.6,t*.6,s,r);a.translate(0,0,0);const i=new o.SphereGeometry(e,r,r),c=i.clone(),l=i.clone(),h=i.clone(),u=i.clone();c.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),h.translate(0,-s/2-t*.6,-t*.6),u.translate(0,-s/2-t*.6,t*.6),this.copy(G([a,c,l,h,u],!1))}}class Ft extends o.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:r=1,radialSegments:a=16}={}){super();const i=[new o.Vector2(0,0),new o.Vector2(e*.875,0),new o.Vector2(e,.1),new o.Vector2(t,s),new o.Vector2(t,s+r),new o.Vector2(t*1.1,s+r+.3)],c=new o.LatheGeometry(i,a);this.copy(G([c],!1))}}const rn=(n,e)=>n/(1-Math.cos(e)),we=(n,e)=>n/(2*Math.sin(e)),kt=(n,e)=>n*(1-Math.cos(e)),an=(n,e)=>2*n*Math.sin(e),ve=(n,e)=>{const t=2*e;return Math.asin(t/(2*n))},cn=(n,e,t)=>({x:n*Math.sin(t)*Math.cos(e),y:n*Math.sin(t)*Math.sin(e),z:n*Math.cos(t)}),ln=(n,e,t)=>{const s=Math.sqrt(n*n+e*e+t*t),r=Math.atan2(e,n),a=Math.acos(t/s);return{radius:s,theta:r,phi:a}};function Vt(n,e,t,s=0,r=0,a=32){const i=s?ve(n,s):0,c=r?Math.PI-ve(n,r):Math.PI,l=[];for(let h=0;h<=a;h++){const u=c-(c-i)/a*h,m=n*Math.sin(u),f=e*Math.cos(u)+t;l.push(new o.Vector2(m,f))}return[...l]}class zt extends o.BufferGeometry{constructor(){super();const e=[...Vt(1,1,.5,.2,0,32),new o.Vector2(.2,3)],t=new o.LatheGeometry(e,32);this.copy(t)}}class Ot extends o.BufferGeometry{constructor(){super();const e=[new o.Vector2(1,0),new o.Vector2(1.2,.5),new o.Vector2(1.4,1.5),new o.Vector2(1.3,1.8),new o.Vector2(.8,1.8)],t=new o.LatheGeometry(e,12),s=new o.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(G([t,s],!1))}}class Lt extends o.BufferGeometry{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:r=.03,radialSegments:a=16}={}){super();const i=new o.TorusGeometry(e,r,8,a);i.rotateX(Math.PI/2),i.translate(0,t,0);const c=new o.CylinderGeometry(r*.6,r*.6,t,a),l=[];for(let h=0;h<s;h++){const u=h/s*Math.PI*2,m=c.clone();m.translate(Math.cos(u)*e,t/2,Math.sin(u)*e),l.push(m)}this.copy(G([i,...l],!1))}}class Ut extends o.BufferGeometry{constructor(){super();const e=new o.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const t=new o.CylinderGeometry(.15,.15,2,12,1,!0);t.translate(0,1.3,0);const s=new o.SphereGeometry(.3,16,16);s.translate(0,2.4,0),this.copy(G([e,G([t,s])],!0))}}class te extends o.BufferGeometry{constructor(e=.2,t=.2,s=3,r=32,a=!0){super();const i=new o.CylinderGeometry(e,t,s,r,1,a),c=new o.SphereGeometry(t,r,r/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(s/2),0),this.copy(G([i,c],!1))}}class Nt extends o.BufferGeometry{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:r=16,phiStart:a=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new o.SphereGeometry(e,s,r,a,i,0,Math.PI/2)),this.scale(1,t/e,1)}}class Wt extends o.BufferGeometry{constructor({radius:e=we(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:r=0,phiLength:a=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new o.SphereGeometry(e,t,s,r,a,0,i));const c=kt(e,i);this.translate(0,-e+c,0)}}class _t extends o.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:r=14,leafSize:a=.8,leafCount:i=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const h=new o.CylinderGeometry(e,t,s,r);h.translate(0,s/2,0);const u=[];for(let m=0;m<i;m++){const f=new o.DodecahedronGeometry(a,c);f.translate((Math.random()-.5)*l,(Math.random()-.5)*a+s,(Math.random()-.5)*l),u.push(f)}this.copy(G([h.toNonIndexed(),G(u,!1)],!0)),this.computeVertexNormals()}}class hn extends o.Mesh{width;riserHeight;treadDepth;stepsPerFlight;landingSize;flightRun;totalHeight;constructor({color:e="#8b4513",...t}={}){const s=new Ee(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.width=s.width,this.riserHeight=s.riserHeight,this.treadDepth=s.treadDepth,this.stepsPerFlight=s.stepsPerFlight,this.landingSize=s.landingSize,this.flightRun=s.flightRun,this.totalHeight=s.totalHeight}}class un extends o.Mesh{innerRadius;width;outerRadius;treadDepth;riserHeight;stepCount;stepAngle;totalHeight;totalTurn;constructor({color:e="#8b4513",...t}={}){const s=new et(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.innerRadius=s.innerRadius,this.width=s.width,this.outerRadius=s.outerRadius,this.treadDepth=s.treadDepth,this.riserHeight=s.riserHeight,this.stepCount=s.stepCount,this.stepAngle=s.stepAngle,this.totalHeight=s.totalHeight,this.totalTurn=s.totalTurn}}class dn extends o.Mesh{width;riserHeight;treadDepth;stepCount;totalHeight;totalDepth;constructor({color:e="#8b4513",...t}={}){const s=new tt(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.04,side:o.DoubleSide})),this.width=s.width,this.riserHeight=s.riserHeight,this.treadDepth=s.treadDepth,this.stepCount=s.stepCount,this.totalHeight=s.totalHeight,this.totalDepth=s.totalDepth}}class mn extends o.Group{lattice;glass;cellsX;cellsY;fittedGrid;constructor({leadColor:e="#0c0f14",glass:t=!1,glassColor:s="#6a7d8c",glassEmissive:r,glassEmissiveIntensity:a=0,...i}={}){super();const c=new Xe(i);this.cellsX=c.cellsX,this.cellsY=c.cellsY,this.fittedGrid=c.fittedGrid;const l=new o.MeshStandardMaterial({color:new o.Color(e),roughness:.7,metalness:.35});if(this.lattice=new o.Mesh(c,l),this.lattice.castShadow=!0,this.lattice.renderOrder=1,this.add(this.lattice),t){const h=i.width??4.5,u=i.height??5.5,m=new o.MeshPhysicalMaterial({color:new o.Color(s),emissive:r?new o.Color(r):new o.Color(0),emissiveIntensity:a,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:r?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(h,u),m),this.glass.renderOrder=0,this.glass.castShadow=!1,this.glass.receiveShadow=!1,this.add(this.glass)}}}class fn extends o.Group{mullions;glass;cellsX;cellsY;fittedGrid;constructor({mullionColor:e="#5c4033",glass:t=!1,glassColor:s="#6a7d8c",glassEmissive:r,glassEmissiveIntensity:a=0,...i}={}){super();const c=new qe(i);this.cellsX=c.cellsX,this.cellsY=c.cellsY,this.fittedGrid=c.fittedGrid;const l=new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.05});if(this.mullions=new o.Mesh(c,l),this.mullions.castShadow=!0,this.mullions.renderOrder=1,this.add(this.mullions),t){const h=i.width??4.5,u=i.height??5.5,m=new o.MeshPhysicalMaterial({color:new o.Color(s),emissive:r?new o.Color(r):new o.Color(0),emissiveIntensity:a,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:r?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(h,u),m),this.glass.renderOrder=0,this.glass.castShadow=!1,this.glass.receiveShadow=!1,this.add(this.glass)}}}const Yt=1;class pn extends o.Group{lattice;frame;glass;cell;fittedGrid;clipPlanesLocal;clipPlanesWorld;constructor({width:e=4.5,height:t=5.5,cell:s,cellsX:r,centerY:a=0,ringThickness:i=.05,ringDepth:c=.06,frameThickness:l=.055,frameDepth:h=.11,latticeColor:u="#0c0f14",glass:m=!1,glassColor:f="#6a7d8c",glassEmissive:p,glassEmissiveIntensity:y=0}={}){super(),this.cell=Qe(e,t,s,r);const{spots:g,grid:w}=$e({width:e,height:t,centerY:a,cell:this.cell});if(this.fittedGrid=w,this.clipPlanesLocal=Ke(e,t,a),this.clipPlanesWorld=this.clipPlanesLocal.map(A=>A.clone()),m){const A=new o.MeshPhysicalMaterial({color:new o.Color(f),emissive:p?new o.Color(p):new o.Color(0),emissiveIntensity:y,transparent:!0,depthWrite:!1,roughness:.08,metalness:0,transmission:p?.5:.88,thickness:.02,side:o.DoubleSide});this.glass=new o.Mesh(new o.PlaneGeometry(e,t),A),this.glass.position.y=a,this.glass.position.z=-c*.5,this.glass.renderOrder=0,this.add(this.glass)}const M=new o.Mesh(new o.PlaneGeometry(e,t),new o.MeshBasicMaterial({colorWrite:!1,depthWrite:!1,depthTest:!1,stencilWrite:!0,stencilRef:Yt,stencilFunc:o.AlwaysStencilFunc,stencilFail:o.KeepStencilOp,stencilZPass:o.ReplaceStencilOp,stencilZFail:o.KeepStencilOp}));M.position.y=a,M.renderOrder=1,this.add(M);const v=Je(w.ringOuter,i,c),b=new o.MeshStandardMaterial({color:new o.Color(u),roughness:.7,metalness:.35,clippingPlanes:this.clipPlanesWorld,clipShadows:!0,stencilWrite:!0,stencilWriteMask:0,stencilRef:Yt,stencilFunc:o.EqualStencilFunc,stencilFail:o.KeepStencilOp,stencilZPass:o.KeepStencilOp,stencilZFail:o.KeepStencilOp});this.lattice=new o.InstancedMesh(v,b,g.length),this.lattice.castShadow=!0,this.lattice.renderOrder=2;const S=new o.Object3D;for(let A=0;A<g.length;A++)S.position.set(g[A][0],g[A][1],0),S.rotation.set(0,0,Math.PI/4),S.updateMatrix(),this.lattice.setMatrixAt(A,S.matrix);this.lattice.instanceMatrix.needsUpdate=!0,this.lattice.onBeforeRender=()=>{this.updateWorldMatrix(!0,!1);for(let A=0;A<this.clipPlanesLocal.length;A++)this.clipPlanesWorld[A].copy(this.clipPlanesLocal[A]).applyMatrix4(this.matrixWorld)},this.add(this.lattice);const C=Te({width:e,height:t,centerY:a,frameThickness:l,frameDepth:h}),P=G(C);if(!P)throw new Error("RingLatticeWindow: frame merge failed");for(const A of C)A.dispose();this.frame=new o.Mesh(P,new o.MeshStandardMaterial({color:new o.Color(u),roughness:.7,metalness:.35})),this.frame.castShadow=!0,this.frame.renderOrder=3,this.add(this.frame)}}class gn extends o.Mesh{constructor({width:e=1,height:t=1.5,depth:s=.5,coverThickness:r=.05,pageIndent:a=.05,coverColor:i=T.DARK_RED,pageColor:c=T.TITANIUM_WHITE}={}){super(new he(e,t,s,r,a),[new o.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new o.MeshStandardMaterial({color:c,flatShading:!0})])}}class yn extends o.Mesh{constructor(){super(new st,[new o.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5,side:o.DoubleSide}),new o.MeshStandardMaterial({color:9127187,roughness:1})])}}class Mn extends o.Mesh{constructor(){super(new ot,[new o.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new o.MeshStandardMaterial({color:9127187,roughness:1}),new o.MeshStandardMaterial({color:T.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class wn extends o.Mesh{constructor(){super(new rt,new o.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class vn extends o.Mesh{constructor({width:e=.4,height:t=1.2,depth:s=.2}={}){super(new at(e,t,s),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Sn extends o.Mesh{constructor(){super(new it,[new o.MeshStandardMaterial({color:8421504,flatShading:!0}),new o.MeshStandardMaterial({color:6908265,flatShading:!0}),new o.MeshStandardMaterial({color:5263440,flatShading:!0}),new o.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class xn extends o.Mesh{constructor({totalHeight:e=1.75,baseWidth:t=.75}={}){super(new ct(e,t),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class bn extends o.Mesh{constructor(e=.6,t=1,s=.2,r=.6){super(new lt(e,t,s,r),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Cn extends o.Mesh{constructor(e=.5,t=.8,s=.15){super(new ht(e,t,s),new o.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Gn extends o.Mesh{constructor({height:e=2.25}={}){super(new ut({height:e}),new o.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Pn extends o.Mesh{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:r=.075,spikeScaleZ:a=1,radialSegments:i=8}={}){super(new ye({barHeight:e,barRadius:t,spikeHeight:s,spikeRadius:r,spikeScaleZ:a,radialSegments:i}),new o.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class An extends o.Mesh{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:r=.05,spikeHeight:a=.3,spikeRadius:i=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:h=.05,railOffset:u=0,radialSegments:m=8}={}){super(new dt({count:e,spacing:t,barHeight:s,barRadius:r,spikeHeight:a,spikeRadius:i,spikeScaleZ:c,railHeight:l,railDepth:h,railOffset:u,radialSegments:m}),new o.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Bn extends o.Mesh{constructor({width:e=5,height:t=8,depth:s=1,shelves:r=4,frameThickness:a=.1,open:i=!1}={}){super(new mt({width:e,height:t,depth:s,shelves:r,frameThickness:a,open:i}),new o.MeshStandardMaterial({color:9127187}))}}class In extends o.Mesh{constructor(){super(new ft,[new o.MeshStandardMaterial({color:9132587}),new o.MeshStandardMaterial({color:4929057})])}}class Dn extends o.Mesh{size;lift;constructor({color:e="#a8702c",...t}={}){const s=new pt(t);super(s,new o.MeshStandardMaterial({color:new o.Color(e),roughness:.85,metalness:.05,flatShading:!0,side:o.DoubleSide})),this.size=s.size,this.lift=s.lift}}class Fn extends o.Mesh{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:s=1,flameHeight:r=.25,flameRadius:a=.05,segments:i=16}={}){super(new gt({radiusTop:e,radiusBottom:t,height:s,flameHeight:r,flameRadius:a,segments:i}),[new o.MeshStandardMaterial({color:16777215}),new o.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class kn extends o.Mesh{constructor({height:e=.25,radius:t=.05,segmentsU:s=16,segmentsV:r=16}={}){super(new Me({segmentsU:s,segmentsV:r,height:e,radius:t}),new o.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Vn extends o.Mesh{drop;cageCenterY;constructor({color:e="#171a1f",mountColor:t,cageColor:s,lampColor:r="#ffb45a",lampEmissiveIntensity:a=1.4,lampOpacity:i=.88,inner:c=!0,...l}={}){const h=new Mt({inner:c,...l}),u=new o.Color(r),m=[new o.MeshStandardMaterial({color:new o.Color(t??e),metalness:.7,roughness:.5,flatShading:!0}),new o.MeshStandardMaterial({color:new o.Color(s??e),metalness:.7,roughness:.5,flatShading:!0})];c&&m.push(new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:a,transparent:i<1,opacity:i,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(h,m),this.drop=h.drop,this.cageCenterY=h.cageCenterY}}class zn extends o.Mesh{lightCenterX;lightCenterY;lightCenterZ;constructor({color:e="#1c1e24",mountColor:t,frameColor:s,lampColor:r="#e8a058",lampEmissiveIntensity:a=1.4,lampOpacity:i=.88,inner:c=!0,...l}={}){const h=new wt({inner:c,...l}),u=new o.Color(r),m=[new o.MeshStandardMaterial({color:new o.Color(t??e),metalness:.65,roughness:.55,flatShading:!0}),new o.MeshStandardMaterial({color:new o.Color(s??e),metalness:.65,roughness:.55,flatShading:!0})];c&&m.push(new o.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:a,transparent:i<1,opacity:i,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(h,m),this.lightCenterX=h.lightCenterX,this.lightCenterY=h.lightCenterY,this.lightCenterZ=h.lightCenterZ}}class On extends o.Mesh{lampCenterY;constructor(e={},t){const s=typeof e=="number"?{bodyHeight:e,baseWidth:t??.5}:e,{color:r="#8b4513",lampColor:a="#ffd700",lampEmissiveIntensity:i=1.2,lampOpacity:c=.75,inner:l=!0,...h}=s,u=new yt({inner:l,...h}),m=new o.Color(a),f=[new o.MeshStandardMaterial({color:new o.Color(r),roughness:.85,metalness:.04,flatShading:!0})];l&&f.push(new o.MeshStandardMaterial({color:m,emissive:m,emissiveIntensity:i,transparent:c<1,opacity:c,roughness:.35,metalness:0,flatShading:!0,side:o.DoubleSide,toneMapped:!1})),super(u,f),this.lampCenterY=u.lampCenterY}}class Ln extends o.Mesh{constructor(){super(new vt,[new o.MeshStandardMaterial({color:8421504,flatShading:!0}),new o.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class Un extends o.Mesh{constructor(e=1,t=4,s=4){super(new xt(e,t,s),new o.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Nn extends o.Mesh{constructor(){super(new bt,new o.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Wn extends o.Group{constructor(){super();const e=new o.CylinderGeometry(.3,.4,.1,16),t=new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new o.Mesh(e,t);s.position.y=.05;const r=new o.CylinderGeometry(.1,.1,.7,16),a=new o.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new o.Mesh(r,a);i.position.y=.4;const c=new o.ConeGeometry(.075,.2,16),l=new o.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),h=new o.Mesh(c,l);h.position.y=.8,this.add(s,i,h)}}class _n extends o.Group{constructor(){super();const e=new o.BoxGeometry(3,4,.1),t=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new o.BoxGeometry(.2,.5,.2),r=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),a=new o.CylinderGeometry(.3,.3,.1,16),i=new o.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new o.Mesh(e,t);for(let f=-1;f<=1;f++){const p=new o.Mesh(s,r);p.position.set(f,1.5,.1),c.add(p)}const l=new o.Mesh(a,i);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const h=new o.SphereGeometry(.15,8,8),u=new o.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),m=new o.Mesh(h,u);m.position.set(0,-1,.1),c.add(m),this.add(c)}}class Yn extends o.Mesh{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:r=1,radialSegments:a=16}={}){super(new Ft({flaskRadius:e,neckRadius:t,height:s,neckHeight:r,radialSegments:a}),new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}))}}class Xn extends o.Mesh{constructor(){super(new zt,new o.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:o.DoubleSide}))}}class Zn extends o.Group{constructor(){super();const e=new o.BoxGeometry(2,3,.1),t=new o.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new o.Mesh(e,t),r=new o.CylinderGeometry(.1,.1,.2,8),a=new o.CylinderGeometry(.05,.05,1,8),i=new o.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new o.Mesh(r,i);l.position.set(c,1,.1);const h=new o.Mesh(a,i);h.position.y=.5,l.add(h),this.add(l)}this.add(s)}}class qn extends o.Group{constructor(){super();const e=new o.BoxGeometry(1,.2,.5),t=new o.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new o.Mesh(e,t);s.position.y=.1;const r=new o.BoxGeometry(.2,1,.2),a=new o.Mesh(r,t);a.position.set(0,.6,-.2);const i=new o.CylinderGeometry(.1,.1,.4,8),c=new o.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new o.Mesh(i,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const h=new o.BoxGeometry(.6,.1,.6),u=new o.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),m=new o.Mesh(h,u);m.position.set(0,.6,0),this.add(s,a,l,m)}}class jn extends o.Group{constructor(){super();const e=new Ot,t=new o.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new o.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:o.DoubleSide}),r=new o.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),a=new o.Mesh(e,s);a.castShadow=!0;const i=new o.Mesh(t,r);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(a,i)}}class Kn extends o.Mesh{geometry;material;constructor({width:e=3,height:t=4,depth:s=.1}={}){super(),this.geometry=new o.BoxGeometry(e,t,s),this.material=new o.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class Qn extends o.Mesh{geometry;material;constructor({radius:e=.15,color:t=16762823,emissive:s=16711680,emissiveIntensity:r=.5}={}){super(),this.geometry=new o.SphereGeometry(e,8,8),this.material=new o.MeshStandardMaterial({color:t,emissive:s,emissiveIntensity:r})}}class $n extends o.Group{constructor(){super();const e=100,t=.05,s=new o.CatmullRomCurve3(Array.from({length:e},(c,l)=>{const h=l*.2;return new o.Vector3(Math.cos(h)*.4,l*t,Math.sin(h)*.4)})),r=new o.TubeGeometry(s,200,.1,8,!1),a=new o.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375,emissiveIntensity:.2}),i=new o.Mesh(r,a);this.add(i)}}class Jn extends o.Mesh{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:r=.03,radialSegments:a=16}={}){super(new Lt({radius:e,height:t,count:s,thickness:r,radialSegments:a}),new o.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class Tn extends o.Mesh{constructor(){super(new Ut,[new o.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new o.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:o.DoubleSide})])}}class Rn extends o.Mesh{constructor(e=.2,t=.2,s=3,r=32){super(new te(e,t,s,r),new o.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:o.DoubleSide}))}}class Hn extends o.Group{constructor(e=3,t=[65450,16711850,11141375]){super();const s=new o.BoxGeometry(3,.2,1),r=new o.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),a=new o.Mesh(s,r);a.position.y=.5,a.castShadow=!0;const i=new te(.1,.1,1,16),c=new o.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:o.DoubleSide});for(let l=0;l<e;l++){const h=new o.Mesh(i,c),u=(l-(e-1)/2)*.8;h.position.set(u,1,0),h.castShadow=!0,h.renderOrder=2;const m=new te(.099,.099,.5,16,!1),f=t[l%t.length],p=new o.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6,depthWrite:!1,side:o.DoubleSide}),y=new o.Mesh(m,p);y.position.set(0,-.25,0),y.renderOrder=1,h.add(y),a.add(h)}this.add(a)}}class En extends o.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,depth:r=.25}={}){super(new le(e,t,s,r),new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class eo extends o.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,holeSides:r=5,holeRadius:a=.25,depth:i=.25}={}){super(new Gt(e,t,s,r,a,i),new o.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class to extends o.Mesh{constructor({size:e=1,width:t=2.1,height:s=1.4,tipDepth:r=1.6,depth:a=.25}={}){super(new At(e,t,s,r,a),new o.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class so extends o.Mesh{constructor({radius:e=1,depth:t=.01}={}){super(new ee(e,t),new o.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class no extends o.Mesh{constructor({points:e=5,innerRadius:t=.5,outerRadius:s=1,depth:r=.25}={}){super(new It(e,t,s,r),new o.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class oo extends o.Mesh{constructor(){super(new Dt,new o.MeshStandardMaterial({color:16777215}))}}class ro extends o.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:r=14,trunkColor:a=9127187,leafSize:i=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:h=1.5,leafColor:u=2263842}={}){super(new _t({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:r,leafSize:i,leafCount:c,leafDetail:l,leafSpreadRadius:h}),[new o.MeshStandardMaterial({color:a,roughness:.9,metalness:0,flatShading:!0}),new o.MeshStandardMaterial({color:u,roughness:.8,metalness:0,flatShading:!0})])}}class ao extends o.Mesh{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:r=16,phiStart:a=0,phiLength:i=Math.PI*2}={}){super(new Nt({radius:e,height:t,widthSegments:s,heightSegments:r,phiStart:a,phiLength:i}),new o.MeshStandardMaterial({color:65280,flatShading:!0}))}}class io extends o.Mesh{constructor({radius:e=we(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:r=0,phiLength:a=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new Wt({radius:e,widthSegments:t,heightSegments:s,phiStart:r,phiLength:a,thetaLength:i}),new o.MeshStandardMaterial({color:65280,flatShading:!0}))}}function co(n){if(!n)throw new Error("A material must be provided to add instance color support.");return n.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
39
2
  varying vec3 vColor;
40
3
  void main() {`),e.vertexShader=e.vertexShader.replace("#include <begin_vertex>",`#include <begin_vertex>
41
4
  vColor = instanceColor;`),e.fragmentShader=e.fragmentShader.replace("void main() {",`varying vec3 vColor;
42
5
  void main() {`),e.fragmentShader=e.fragmentShader.replace("#include <dithering_fragment>",`#include <dithering_fragment>
43
- gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function So(t,{time:e=0,waveFrequency:n=.2,waveAmplitude:o=.5}={}){t.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:n},a.uniforms.waveAmplitude={value:o},a.vertexShader=`
6
+ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function lo(n,{time:e=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){n.onBeforeCompile=r=>{r.uniforms.time={value:e},r.uniforms.waveFrequency={value:t},r.uniforms.waveAmplitude={value:s},r.vertexShader=`
44
7
  uniform float time;
45
8
  uniform float waveFrequency;
46
9
  uniform float waveAmplitude;
@@ -54,9 +17,9 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function So(t,{time:e=0,waveF
54
17
 
55
18
  return displaced;
56
19
  }
57
- `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
20
+ `+r.vertexShader,r.vertexShader=r.vertexShader.replace("#include <begin_vertex>",`
58
21
  vec3 transformed = waterDisplacement(position, normal);
59
- `),t.userData.shader=a}}function Go(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}function xo(t,{time:e=0,intensity:n=1,axis:o=q.XYZ,scale:a=10}={}){t.onBeforeCompile=s=>{s.uniforms.time={value:e},s.uniforms.axis={value:o},s.uniforms.intensity={value:n},s.uniforms.scale={value:a},s.vertexShader=`
22
+ `),n.userData.shader=r}}function ho(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}function uo(n,{time:e=0,intensity:t=1,axis:s=J.XYZ,scale:r=10}={}){n.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.axis={value:s},a.uniforms.intensity={value:t},a.uniforms.scale={value:r},a.vertexShader=`
60
23
  uniform float time;
61
24
  uniform vec3 axis;
62
25
  uniform float intensity;
@@ -87,12 +50,12 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function So(t,{time:e=0,waveF
87
50
 
88
51
  return o4.y * d.y + o4.x * (1.0 - d.y);
89
52
  }
90
- `+s.vertexShader,s.vertexShader=s.vertexShader.replace("#include <begin_vertex>",`
53
+ `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
91
54
  vec3 transformed = vec3(position);
92
55
  float n = noise(transformed * scale + time);
93
56
  transformed += normalize(axis) * n * intensity;
94
57
  vec3 transformedNormal = normal;
95
- `),t.userData.shader=s}}function Po(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}const j={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new r.Vector3().setFromSphericalCoords(1,r.MathUtils.degToRad(90),r.MathUtils.degToRad(180))},up:{value:new r.Vector3(0,1,0)}},vertexShader:`
58
+ `),n.userData.shader=a}}function mo(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}const se={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new o.Vector3().setFromSphericalCoords(1,o.MathUtils.degToRad(90),o.MathUtils.degToRad(180))},up:{value:new o.Vector3(0,1,0)}},vertexShader:`
96
59
  uniform vec3 sunPosition;
97
60
  uniform float rayleigh;
98
61
  uniform float turbidity;
@@ -243,7 +206,65 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function So(t,{time:e=0,waveF
243
206
  #include <tonemapping_fragment>
244
207
  #include <colorspace_fragment>
245
208
  }
246
- `},Z={uniforms:{topColor:{value:new r.Color(.5,.8,1)},bottomColor:{value:new r.Color(1,1,1)}},vertexShader:`
209
+ `},Se={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:null}},vertexShader:`
210
+ varying vec2 vUv;
211
+ void main() {
212
+ vUv = uv;
213
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
214
+ }
215
+ `,fragmentShader:`
216
+ uniform sampler2D tDiffuse;
217
+ uniform float kernelSize;
218
+ uniform vec2 resolution;
219
+ varying vec2 vUv;
220
+
221
+ void main() {
222
+ vec2 texelSize = 1.0 / resolution;
223
+ vec4 color = vec4(0.0);
224
+ float total = 0.0;
225
+
226
+ // Box blur with dynamic kernel size
227
+ float radius = kernelSize;
228
+ for (float x = -10.0; x <= 10.0; x += 1.0) {
229
+ for (float y = -10.0; y <= 10.0; y += 1.0) {
230
+ float weight = 1.0 - (abs(x) + abs(y)) / (radius * 2.0 + 1.0);
231
+ if (weight > 0.0 && abs(x) <= radius && abs(y) <= radius) {
232
+ vec2 offset = vec2(x, y) * texelSize * 2.0;
233
+ color += texture2D(tDiffuse, vUv + offset) * weight;
234
+ total += weight;
235
+ }
236
+ }
237
+ }
238
+
239
+ gl_FragColor = total > 0.0 ? color / total : texture2D(tDiffuse, vUv);
240
+ }
241
+ `},$={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0}},vertexShader:`
242
+ varying vec2 vUv;
243
+ void main() {
244
+ vUv = uv;
245
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
246
+ }
247
+ `,fragmentShader:`
248
+ uniform sampler2D tDiffuseA;
249
+ uniform sampler2D tDiffuseB;
250
+ uniform float mixRatio;
251
+ varying vec2 vUv;
252
+
253
+ vec3 linearTosRGB(vec3 color) {
254
+ return mix(
255
+ color * 12.92,
256
+ 1.055 * pow(color, vec3(1.0 / 2.4)) - 0.055,
257
+ step(0.0031308, color)
258
+ );
259
+ }
260
+
261
+ void main() {
262
+ vec4 texelA = texture2D(tDiffuseA, vUv);
263
+ vec4 texelB = texture2D(tDiffuseB, vUv);
264
+ vec3 blendedColor = mix(texelA.rgb, texelB.rgb, mixRatio);
265
+ gl_FragColor = vec4(linearTosRGB(blendedColor), max(texelA.a, texelB.a));
266
+ }
267
+ `},ne={uniforms:{topColor:{value:new o.Color(.5,.8,1)},bottomColor:{value:new o.Color(1,1,1)}},vertexShader:`
247
268
  varying vec3 vPosition;
248
269
  void main() {
249
270
  vPosition = position;
@@ -257,21 +278,67 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function So(t,{time:e=0,waveF
257
278
  float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
258
279
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
259
280
  }
260
- `},Ao={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
281
+ `},xe={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:null}},vertexShader:`
261
282
  varying vec2 vUv;
262
283
  void main() {
263
284
  vUv = uv;
264
285
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
265
286
  }
266
287
  `,fragmentShader:`
267
- uniform float opacity;
268
288
  uniform sampler2D tDiffuse;
289
+ uniform float fadeAmount;
290
+ uniform vec3 fadeColor;
269
291
  varying vec2 vUv;
292
+
293
+ vec3 linearTosRGB(vec3 color) {
294
+ return mix(
295
+ color * 12.92,
296
+ 1.055 * pow(color, vec3(1.0 / 2.4)) - 0.055,
297
+ step(0.0031308, color)
298
+ );
299
+ }
300
+
270
301
  void main() {
271
302
  vec4 texel = texture2D(tDiffuse, vUv);
272
- gl_FragColor = opacity * texel;
303
+ vec3 blendedColor = mix(texel.rgb, fadeColor, fadeAmount);
304
+ gl_FragColor = vec4(linearTosRGB(blendedColor), 1.0);
273
305
  }
274
- `},K={uniforms:{topColor:{value:new r.Color(51)},bottomColor:{value:new r.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
306
+ `},be={uniforms:{tDiffuseA:{value:null},tDiffuseB:{value:null},mixRatio:{value:0},fadeColor:{value:null}},vertexShader:`
307
+ varying vec2 vUv;
308
+ void main() {
309
+ vUv = uv;
310
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
311
+ }
312
+ `,fragmentShader:`
313
+ uniform sampler2D tDiffuseA;
314
+ uniform sampler2D tDiffuseB;
315
+ uniform float mixRatio;
316
+ uniform vec3 fadeColor;
317
+ varying vec2 vUv;
318
+
319
+ vec3 linearTosRGB(vec3 color) {
320
+ return mix(
321
+ color * 12.92,
322
+ 1.055 * pow(color, vec3(1.0 / 2.4)) - 0.055,
323
+ step(0.0031308, color)
324
+ );
325
+ }
326
+
327
+ void main() {
328
+ vec4 texelA = texture2D(tDiffuseA, vUv);
329
+ vec4 texelB = texture2D(tDiffuseB, vUv);
330
+
331
+ // Fade out to color, then fade in from color
332
+ float fadeOut = smoothstep(0.0, 0.5, mixRatio) * 2.0;
333
+ float fadeIn = smoothstep(0.5, 1.0, mixRatio) * 2.0 - 1.0;
334
+
335
+ vec3 colorA = mix(texelA.rgb, fadeColor, clamp(fadeOut, 0.0, 1.0));
336
+ vec3 colorB = mix(fadeColor, texelB.rgb, clamp(fadeIn, 0.0, 1.0));
337
+
338
+ vec3 blendedColor = mix(colorA, colorB, step(0.5, mixRatio));
339
+ gl_FragColor = vec4(linearTosRGB(blendedColor), 1.0);
340
+ }
341
+ `},oe={uniforms:{topColor:{value:new o.Color(51)},bottomColor:{value:new o.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
275
342
  varying vec3 vWorldPosition;
276
343
  void main() {
277
344
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -288,69 +355,5 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function So(t,{time:e=0,waveF
288
355
  float h = normalize(vWorldPosition + offset).y;
289
356
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
290
357
  }
291
- `};class Bo extends r.Mesh{geometry;material;constructor(){super(),this.geometry=new r.BoxGeometry(1,1,1),this.material=new r.ShaderMaterial({uniforms:j.uniforms,vertexShader:j.vertexShader,fragmentShader:j.fragmentShader,depthWrite:!1,side:r.BackSide}),this.scale.setScalar(45e4);const e=r.MathUtils.degToRad(89),n=r.MathUtils.degToRad(180),o=new r.Vector3().setFromSphericalCoords(1,e,n);this.material.uniforms.sunPosition.value=o}sunPosition(e,n){const o=new r.Vector3;o.setFromSphericalCoords(1,e,n),this.material.uniforms.sunPosition.value=o}}class Co extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.BoxGeometry(e,e,e),this.material=new r.ShaderMaterial({uniforms:Z.uniforms,vertexShader:Z.vertexShader,fragmentShader:Z.fragmentShader,side:r.BackSide})}}class Io extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.SphereGeometry(e,32,15),this.material=new r.ShaderMaterial({vertexShader:K.vertexShader,fragmentShader:K.fragmentShader,uniforms:K.uniforms,side:r.BackSide})}}const Vo=t=>{const e=new Uint8Array(4*t*t);for(let o=0;o<t*t;o++){const a=o*4,s=(o%t^Math.floor(o/t))&1?255:0;e[a]=s,e[a+1]=s,e[a+2]=s,e[a+3]=255}const n=new r.DataTexture(e,t,t,r.RGBAFormat,r.UnsignedByteType);return n.wrapS=r.RepeatWrapping,n.wrapT=r.RepeatWrapping,n.minFilter=r.NearestFilter,n.needsUpdate=!0,n};class Fo{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,n,o){this.perspectiveCamera=e,this.orthographicCamera=n,this.renderer=o,this.currentCamera=e,this.easingFunction=U.cubicInOut;const a=o.getSize(new P.Vector2);this.renderTargetA=new P.WebGLRenderTarget(a.x,a.y),this.renderTargetB=new P.WebGLRenderTarget(a.x,a.y),this.blendScene=new P.Scene,this.blendCamera=new P.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:`
292
- varying vec2 vUv;
293
- void main() {
294
- vUv = uv;
295
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
296
- }
297
- `,fragmentShader:`
298
- uniform sampler2D tDiffuseA;
299
- uniform sampler2D tDiffuseB;
300
- uniform float mixRatio;
301
- varying vec2 vUv;
302
-
303
- void main() {
304
- vec4 texelA = texture2D(tDiffuseA, vUv);
305
- vec4 texelB = texture2D(tDiffuseB, vUv);
306
- // Use smoother blending that preserves brightness
307
- float blend = mixRatio;
308
- gl_FragColor = texelA * (1.0 - blend) + texelB * blend;
309
- // Maintain proper alpha
310
- gl_FragColor.a = max(texelA.a, texelB.a);
311
- }
312
- `});const s=new P.PlaneGeometry(2,2),i=new P.Mesh(s,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,n={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=n.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=n.onUpdate,this.onCompleteCallback=n.onComplete,n.easing&&(typeof n.easing=="string"?this.easingFunction=U[n.easing]:this.easingFunction=n.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const o=performance.now()-this.transitionStartTime,a=Math.min(o/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(a),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),a>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,n){this.renderTargetA.setSize(e,n),this.renderTargetB.setSize(e,n)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class Oo{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new P.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=U.cubicInOut;const n=e.getSize(new P.Vector2);this.renderTargetA=new P.WebGLRenderTarget(n.x,n.y),this.renderTargetB=new P.WebGLRenderTarget(n.x,n.y),this.blendScene=new P.Scene,this.blendCamera=new P.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new P.Color(0)}},vertexShader:`
313
- varying vec2 vUv;
314
- void main() {
315
- vUv = uv;
316
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
317
- }
318
- `,fragmentShader:`
319
- uniform sampler2D tDiffuseA;
320
- uniform sampler2D tDiffuseB;
321
- uniform float mixRatio;
322
- uniform vec3 fadeColor;
323
- varying vec2 vUv;
324
-
325
- void main() {
326
- vec4 texelA = texture2D(tDiffuseA, vUv);
327
- vec4 texelB = texture2D(tDiffuseB, vUv);
328
-
329
- // Fade out to color, then fade in from color
330
- float fadeOut = smoothstep(0.0, 0.5, mixRatio) * 2.0;
331
- float fadeIn = smoothstep(0.5, 1.0, mixRatio) * 2.0 - 1.0;
332
-
333
- vec3 colorA = mix(texelA.rgb, fadeColor, clamp(fadeOut, 0.0, 1.0));
334
- vec3 colorB = mix(fadeColor, texelB.rgb, clamp(fadeIn, 0.0, 1.0));
335
-
336
- gl_FragColor = vec4(mix(colorA, colorB, step(0.5, mixRatio)), 1.0);
337
- }
338
- `}),this.crossfadeMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:`
339
- varying vec2 vUv;
340
- void main() {
341
- vUv = uv;
342
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
343
- }
344
- `,fragmentShader:`
345
- uniform sampler2D tDiffuseA;
346
- uniform sampler2D tDiffuseB;
347
- uniform float mixRatio;
348
- varying vec2 vUv;
349
-
350
- void main() {
351
- vec4 texelA = texture2D(tDiffuseA, vUv);
352
- vec4 texelB = texture2D(tDiffuseB, vUv);
353
- gl_FragColor = mix(texelA, texelB, mixRatio);
354
- }
355
- `});const o=new P.PlaneGeometry(2,2),a=new P.Mesh(o,this.fadeMaterial);this.blendScene.add(a)}fade(e,n,o,a={}){this.startTransition(e,n,o,"fade",a),a.color!==void 0&&(this.fadeColor.set(a.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const s=this.blendScene.children[0];s.material=this.fadeMaterial}crossfade(e,n,o,a={}){this.startTransition(e,n,o,"crossfade",a);const s=this.blendScene.children[0];s.material=this.crossfadeMaterial}blur(e,n,o,a={}){this.fade(e,n,o,{...a,color:8421504})}startTransition(e,n,o,a,s){this.currentScene=e,this.targetScene=n,this.camera=o,this.transitionType=a,this.transitionDuration=s.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=s.onUpdate,this.onCompleteCallback=s.onComplete,s.easing&&(typeof s.easing=="string"?this.easingFunction=U[s.easing]:this.easingFunction=s.easing)}update(){if(!this.isTransitioning)return;const n=performance.now()-this.transitionStartTime,o=Math.min(n/this.transitionDuration,1);this.transitionProgress=this.easingFunction(o),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),o>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,n){this.renderTargetA.setSize(e,n),this.renderTargetB.setSize(e,n)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class Uo{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new P.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,n){this.renderer=e,this.composer=n,this.easingFunction=U.cubicInOut,this.renderPass=n.passes.find(o=>o.constructor.name==="RenderPass")}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,n,o,a={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=a.maxBloom??3,this.startTransition(e,n,o,"bloom",a),this.bloomPass.enabled=!0}blur(e,n,o,a={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=a.maxBlur??10,this.startTransition(e,n,o,"blur",a),this.blurPass.enabled=!0}fade(e,n,o,a={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}a.color!==void 0&&(this.fadeColor.set(a.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,n,o,"fade",a),this.fadePass.enabled=!0}glitch(e,n,o,a={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=a.maxIntensity??1,this.startTransition(e,n,o,"glitch",a),this.glitchPass.enabled=!0}startTransition(e,n,o,a,s){this.currentScene=e,this.targetScene=n,this.camera=o,this.transitionType=a,this.transitionDuration=s.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=s.onUpdate,this.onCompleteCallback=s.onComplete,s.easing&&(typeof s.easing=="string"?this.easingFunction=U[s.easing]:this.easingFunction=s.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=o)}update(){if(!this.isTransitioning)return;const n=performance.now()-this.transitionStartTime,o=Math.min(n/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(o),this.transitionType==="bloom"&&this.bloomPass){const a=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=a*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const a=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=a*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const a=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=a}else if(this.transitionType==="glitch"&&this.glitchPass){const a=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=a>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),o>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,n){this.composer.setSize(e,n)}dispose(){}}function Do(t,e){if(t.length===0)throw new Error("No objects provided for alignment.");const n=new r.Box3,o=new r.Vector3,a=t.map(i=>(n.setFromObject(i),i.getWorldPosition(o),{object:i,boundingBox:n.clone(),worldPosition:o.clone()})),s=a.reduce((i,{boundingBox:l})=>{switch(e){case B.LEFT:return Math.min(i,l.min.x);case B.RIGHT:return Math.max(i,l.max.x);case B.BOTTOM:return Math.min(i,l.min.y);case B.TOP:return Math.max(i,l.max.y);case B.BACK:return Math.min(i,l.min.z);case B.FRONT:return Math.max(i,l.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===B.RIGHT||e===B.TOP||e===B.FRONT?-1/0:1/0);a.forEach(({object:i,boundingBox:l})=>{switch(e){case B.LEFT:i.position.x+=s-l.min.x;break;case B.RIGHT:i.position.x+=s-l.max.x;break;case B.BOTTOM:i.position.y+=s-l.min.y;break;case B.TOP:i.position.y+=s-l.max.y;break;case 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c=n<.5?n*(1+e):n+e-n*e,u=2*n-c;a=o(u,c,t/360+.3333333333333333),s=o(u,c,t/360),i=o(u,c,t/360-.3333333333333333)}const l=c=>Math.round(c*255);return[l(a),l(s),l(i)]}function Ft(t,e,n){e/=100,n/=100;const o=i=>(i+t/30)%12,a=e*Math.min(n,1-n),s=i=>n-a*Math.max(-1,Math.min(o(i)-3,Math.min(9-o(i),1)));return[s(0)*255,s(8)*255,s(4)*255]}function Zo(t,e,n){return[t/255,e/255,n/255]}function Ko(t,e,n){return t=Math.round(t),e=Math.round(e),n=Math.round(n),(t<<16)+(e<<8)+n}function Ot(t,e,n){t/=255,e/=255,n/=255;const o=Math.max(t,e,n),a=Math.min(t,e,n),s=o-a;let i=0,l=0;const c=(o+a)/2;s!==0&&(o===t?i=((e-n)/s+(e<n?6:0))*60:o===e?i=((n-t)/s+2)*60:o===n&&(i=((t-e)/s+4)*60)),s!==0&&(l=s/(1-Math.abs(2*c-1))),i=Math.round(i),l=Math.round(l*100);const u=Math.round(c*100);return[i,l,u]}function Ut(t,e){return Math.sqrt(Math.pow(t[0]-e[0],2)+Math.pow(t[1]-e[1],2)+Math.pow(t[2]-e[2],2))}function Dt(t,e){return Math.abs(t[0]-e[0])+Math.abs(t[1]-e[1])+Math.abs(t[2]-e[2])}function Wo(t,e){const n=z(t);let o=null,a=1/0;for(const s of e){const i=z(s),l=Ut(n,i);l<a&&(a=l,o=s)}return o}function Qo(t,e){const n=z(t);let o=null,a=1/0;for(const s of e){const i=z(s),l=Dt(n,i);l<a&&(a=l,o=s)}return o}function Jo(t){const e=(t+Math.floor(-30+Math.random()*61))%360,n=Math.floor(60+Math.random()*21),o=Math.floor(50+Math.random()*21);return Ft(e,n,o)}function $o(t,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const o=e.geometry.getAttribute("position"),a=new r.Vector3,s=new r.Vector3;let i=1/0;for(let l=0;l<o.count;l++){s.fromBufferAttribute(o,l);const c=s.distanceTo(t);c<i&&(i=c,a.copy(s))}return e.localToWorld(a),a}function To(t,e,n){return Math.max(0,Math.min(1,(t-e)/(n-e)))}function Ro(t,e,n,o,a,s=20,i=0,l=1){const c=[];for(let u=0;u<=s;u++){const m=u/s,d=t(To(m,i,l)),f=e+d*(n-e),M=o+m*(a-o);c.push(new r.Vector2(f,M))}return c}const kt=(t,e,n,o,a=24)=>{let s=[];for(let i=0;i<=a;i++){const l=i/a,c=F.CUBIC(l,t.x,e.x,n.x,o.x),u=F.CUBIC(l,t.y,e.y,n.y,o.y);s.push(new r.Vector2(c,u))}return s},zt=(t,e,n,o=24)=>{let a=[];for(let s=0;s<=o;s++){const i=s/o,l=F.DAMPED(i,n)*(e.x-t.x)+t.x,c=t.y+i*(e.y-t.y);a.push(new r.Vector2(l,c))}return a},Nt=(t,e,n,o,a=24)=>{let s=[];for(let i=0;i<=a;i++){const l=i/a,c=F.EXPONENTIAL(l,n,o)*(e.x-t.x)+t.x,u=t.y+l*(e.y-t.y);s.push(new r.Vector2(c,u))}return s},Lt=(t,e,n,o,a=24)=>{let s=[];for(let i=0;i<=a;i++){const l=i/a,c=F.LOGARITHMIC(l,n,o)*(e.x-t.x)+t.x,u=t.y+l*(e.y-t.y);s.push(new r.Vector2(c,u))}return s},_t=(t,e,n,o,a,s=24)=>{let i=[];for(let l=0;l<=s;l++){const c=l/s,u=n*c*c+o*c+a+t.x,m=t.y+c*(e.y-t.y);i.push(new r.Vector2(u,m))}return i},qt=(t,e,n,o=24)=>{let a=[];for(let s=0;s<=o;s++){const i=s/o,l=F.QUADRATIC(i,t.x,e.x,n.x),c=F.QUADRATIC(i,t.y,e.y,n.y);a.push(new r.Vector2(l,c))}return a},Xt=(t,e,n,o=24)=>{let a=[];for(let s=0;s<=o;s++){const i=s/o,l=F.SIGMOID(i,n)*(e.x-t.x)+t.x,c=t.y+i*(e.y-t.y);a.push(new r.Vector2(l,c))}return a},Ho={createCubicCurvePoints:kt,createDampedCurvePoints:zt,createExponentialCurvePoints:Nt,createLogarithmicCurvePoints:Lt,createParabolicCurvePoints:_t,createQuadraticCurvePoints:qt,createSigmoidCurvePoints:Xt};function Eo(t,e,n,o,a,s=[0,0],i=[1,0],l=[0,1],c=[1,1]){const u=a||Yt(t,e,n);return[{pos:t,norm:u,uv:s},{pos:e,norm:u,uv:i},{pos:o,norm:u,uv:c},{pos:t,norm:u,uv:s},{pos:o,norm:u,uv:c},{pos:n,norm:u,uv:l}]}function Yt(t,e,n){const o=[e[0]-t[0],e[1]-t[1],e[2]-t[2]],a=[n[0]-t[0],n[1]-t[1],n[2]-t[2]],s=[o[1]*a[2]-o[2]*a[1],o[2]*a[0]-o[0]*a[2],o[0]*a[1]-o[1]*a[0]],i=Math.sqrt(s[0]**2+s[1]**2+s[2]**2);return s.map(l=>l/i)}function er(t,e){return t.map(([n,o,a])=>{switch(e){case"x":return[o,a];case"y":return[n,a];case"z":return[n,o];default:throw new Error(`Invalid axis: ${e}`)}})}function jt(t){const[e,n,o]=t,a=Math.abs(e),s=Math.abs(n),i=Math.abs(o);return a>=s&&a>=i?[o>0?o:-o,n]:s>=a&&s>=i?[e,o>0?o:-o]:[e,n]}function tr(t){return t.map(e=>jt(e))}function nr(t){return t.map(([e,n,o])=>{const a=Math.atan2(o,e),s=Math.acos(n/Math.sqrt(e**2+n**2+o**2)),i=a/(2*Math.PI)+.5,l=1-s/Math.PI;return[i,l]})}function or(t){return t.map(([e,n,o])=>[Math.atan2(o,e)/(2*Math.PI)+.5,n])}function rr(t){return t.map(([e,n,o])=>{const a=Math.sqrt(e**2+o**2);return[Math.atan2(o,e)/(2*Math.PI)+.5,a]})}function Zt(t,e,n,o,a){return[(t[0]-e)/(n-e),(t[1]-o)/(a-o)]}function sr(t,e,n){const[o,a]=e,[s,i]=n;return t.map(l=>Zt(l,o,s,a,i))}function ar(t){const e=Math.min(...t.map(s=>s[0])),n=Math.max(...t.map(s=>s[0])),o=Math.min(...t.map(s=>s[1])),a=Math.max(...t.map(s=>s[1]));return{minBounds:[e,o],maxBounds:[n,a]}}return h.AtmosphericSkybox=Bo,h.Axis=q,h.BifurcatedStaircaseGeometry=wn,h.Bone=go,h.BoneGeometry=yt,h.Book=Fn,h.BookGeometry=W,h.Bookshelf=jn,h.BookshelfGeometry=tt,h.BoxSide=B,h.BubblingEffect=hn,h.BunsenBurner=Rn,h.Burst=ho,h.BurstGeometry=lt,h.BurstShape=ct,h.CameraTransition=Fo,h.Candle=Kn,h.CandleGeometry=ot,h.Center=qo,h.ColorPalette=O,h.CrossHeadstone=kn,h.CrossHeadstoneGeometry=Je,h.DaySkybox=Co,h.Desk=Zn,h.DeskGeometry=nt,h.Diorama=In,h.DioramaGeometry=je,h.Direction=D,h.Easing=U,h.ElectricPanel=Hn,h.EllipticLeafGeometry=_e,h.EmissivePulseAnimation=Et,h.ErlenmeyerFlask=En,h.ErlenmeyerFlaskGeometry=gt,h.Falloff=k,h.Flame=Wn,h.FlameGeometry=T,h.FlorenceFlask=eo,h.FlorenceFlaskGeometry=vt,h.Gear=mo,h.GearGeometry=ht,h.GearShape=ut,h.Heart=fo,h.HeartGeometry=dt,h.HeartShape=mt,h.Hexagon=Mo,h.HexagonGeometry=X,h.HexagonShape=Ye,h.Hill=wo,h.HillGeometry=xt,h.Jar=On,h.JarGeometry=Ze,h.LShapedStaircaseGeometry=vn,h.Lantern=Qn,h.LeafEffect=mn,h.LeverPanel=to,h.LightFlickerAnimation=tn,h.LightningAnimation=on,h.LineEquations=Gn,h.Mausoleum=zn,h.MausoleumGeometry=$e,h.Microscope=no,h.Moon=Vn,h.MortarAndPestle=oo,h.MortarGeometry=bt,h.MossyRocks=Jn,h.MossyRocksGeometry=rt,h.Mound=vo,h.MoundGeometry=Pt,h.NightSkybox=Io,h.ObeliskHeadstone=Nn,h.ObeliskHeadstoneGeometry=Te,h.Panel=ro,h.PanelLight=so,h.ParallelogramBoxGeometry=xn,h.ParametricCurve=F,h.ParametricCurveUtils=Ho,h.PotionBottle=Un,h.PotionBottleGeometry=We,h.Rock=$n,h.RockGeometry=at,h.Rocks=Tn,h.RocksGeometry=it,h.RoundedHeadstone=Ln,h.RoundedHeadstoneGeometry=Re,h.SceneTransition=Oo,h.SceneTransitionFX=Uo,h.SpiralStaircaseGeometry=bn,h.SpiralTube=ao,h.SquareHeadstone=_n,h.SquareHeadstoneGeometry=He,h.StaircaseGeometry=Sn,h.Stand=io,h.StandGeometry=St,h.Star=yo,h.StarGeometry=Mt,h.StarShape=ft,h.StoneFencePost=qn,h.StoneFencePostGeometry=Ee,h.TeslaCoil=co,h.TeslaCoilGeometry=Gt,h.TestTube=lo,h.TestTubeGeometry=Y,h.TestTubeRack=uo,h.Tree=po,h.TreeGeometry=At,h.WineBottle=Dn,h.WineBottleGeometry=Qe,h.WroughtIronBar=Xn,h.WroughtIronBarGeometry=$,h.WroughtIronFence=Yn,h.WroughtIronFenceGeometry=et,h.addInstanceColor=bo,h.addNoiseDisplacement=xo,h.addWaterDisplacement=So,h.alignBufferGeometryToSurface=No,h.alignInstancedMeshIndexToSurface=_o,h.alignInstancedMeshToSurface=Lo,h.alignObjectToSurface=zo,h.alignToEdge=Do,h.alignToRow=ko,h.appendSphericalCurve=wt,h.atmosphericShader=j,h.calculateChannelDifference=Dt,h.calculateDistance=Ut,h.calculateNormal=Yt,h.calculateUVBounds=ar,h.calculateXFromSlopeIntercept=J,h.calculateYFromSlopeIntercept=Ke,h.cameraDollyAnimation=Wt,h.cameraFlythroughAnimation=Qt,h.cameraOrbitAnimation=Jt,h.cameraPendulumAnimation=$t,h.cameraSpiralAscensionAnimation=Tt,h.cameraWobbleAnimation=Rt,h.cameraZoomInAnimation=Ht,h.capHeightFromRadius=pt,h.capWidthFromRadius=An,h.cartesianToSpherical=Cn,h.centerMeshGeometry=Vt,h.centerObject=Ct,h.centerObjectGeometry=It,h.checkerboardTexture=Vo,h.circIn=be,h.circInOut=Ge,h.circOut=Se,h.concave=Ae,h.convex=Be,h.createCubicCurvePoints=kt,h.createDampedCurvePoints=zt,h.createExponentialCurvePoints=Nt,h.createHexagonalTilesByCount=gn,h.createHexagonalTilesByRadius=pn,h.createLogarithmicCurvePoints=Lt,h.createParabolicCurvePoints=_t,h.createQuad=Eo,h.createQuadraticCurvePoints=qt,h.createSigmoidCurvePoints=Xt,h.cubicCurve=Oe,h.cubicIn=le,h.cubicInOut=he,h.cubicOut=ue,h.cubicUVMapping=jt,h.cubicUVMappingBatch=tr,h.cylindricalUVMapping=or,h.dampedCurve=Ue,h.daySkyShader=Z,h.displacementBrush=rn,h.expoIn=pe,h.expoInOut=ve,h.expoOut=we,h.exponentialCurve=De,h.fadeShader=Ao,h.findClosestColor=Wo,h.findClosestColorChannelWise=Qo,h.findClosestPoint=$o,h.flattenBrush=sn,h.gaussian=Fe,h.getAnalogousColors=Jo,h.hexToHsl=Yo,h.hexToRgb=z,h.hslToHex=jo,h.hslToRgb=Ft,h.interpolateCurve=Ro,h.inverse=Ve,h.linear=xe,h.logarithmic=Ce,h.logarithmicCurve=ke,h.logarithmicRandomMax=ee,h.logarithmicRandomMin=te,h.moonShader=Bt,h.nightSkyShader=K,h.noiseBrush=an,h.normalizeRgb=Zo,h.normalizeUV=Zt,h.normalizeUVBatch=sr,h.parabolicCurve=ze,h.parseHexCode=Xo,h.planarUVMapping=er,h.polarUVMapping=rr,h.quadIn=ae,h.quadInOut=ce,h.quadOut=ie,h.quadraticCurve=Ne,h.quartIn=me,h.quartInOut=fe,h.quartOut=de,h.quintIn=Me,h.quintInOut=ge,h.quintOut=ye,h.radiusFromCapHeight=Pn,h.radiusFromCapWidth=R,h.randomFloat=_,h.randomInteger=en,h.randomTransformVertices=st,h.rgbToHex=Ko,h.rgbToHsl=Ot,h.rowOfBooksByCount=Mn,h.rowOfBooksByLength=yn,h.rowOfBooksByScales=Q,h.setRandomInterval=nn,h.setRandomTimeout=ne,h.sigmoidCurve=Le,h.sineIn=oe,h.sineInOut=se,h.sineOut=re,h.smoothBrush=cn,h.smoothstep=Pe,h.sphericalToCartesian=Bn,h.sphericalUVMapping=nr,h.spikeBrush=ln,h.squareRoot=Ie,h.thetaLengthForRadius=H,h.twistBrush=un,h.updateNoiseDisplacementTime=Po,h.updateWaterDisplacementTime=Go,Object.defineProperty(h,Symbol.toStringTag,{value:"Module"}),h})({},THREE);
358
+ `};class fo extends o.Mesh{geometry;material;constructor(){super(),this.geometry=new o.BoxGeometry(1,1,1),this.material=new o.ShaderMaterial({uniforms:se.uniforms,vertexShader:se.vertexShader,fragmentShader:se.fragmentShader,depthWrite:!1,side:o.BackSide}),this.scale.setScalar(45e4);const e=o.MathUtils.degToRad(89),t=o.MathUtils.degToRad(180),s=new o.Vector3().setFromSphericalCoords(1,e,t);this.material.uniforms.sunPosition.value=s}sunPosition(e,t){const s=new o.Vector3;s.setFromSphericalCoords(1,e,t),this.material.uniforms.sunPosition.value=s}}class po extends o.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new o.BoxGeometry(e,e,e),this.material=new o.ShaderMaterial({uniforms:ne.uniforms,vertexShader:ne.vertexShader,fragmentShader:ne.fragmentShader,side:o.BackSide})}}class go extends o.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new o.SphereGeometry(e,32,15),this.material=new o.ShaderMaterial({vertexShader:oe.vertexShader,fragmentShader:oe.fragmentShader,uniforms:oe.uniforms,side:o.BackSide})}}const yo=n=>{const e=new Uint8Array(4*n*n);for(let s=0;s<n*n;s++){const r=s*4,a=(s%n^Math.floor(s/n))&1?255:0;e[r]=a,e[r+1]=a,e[r+2]=a,e[r+3]=255}const t=new o.DataTexture(e,n,n,o.RGBAFormat,o.UnsignedByteType);return t.wrapS=o.RepeatWrapping,t.wrapT=o.RepeatWrapping,t.minFilter=o.NearestFilter,t.needsUpdate=!0,t};class Mo{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.perspectiveCamera=e,this.orthographicCamera=t,this.renderer=s,this.currentCamera=e,this.easingFunction=D.cubicInOut;const r=s.getSize(new B.Vector2);this.renderTargetA=new B.WebGLRenderTarget(r.x,r.y),this.renderTargetB=new B.WebGLRenderTarget(r.x,r.y),this.blendScene=new B.Scene,this.blendCamera=new B.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new B.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:$.vertexShader,fragmentShader:$.fragmentShader});const a=new B.PlaneGeometry(2,2),i=new B.Mesh(a,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,t={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=t.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=t.onUpdate,this.onCompleteCallback=t.onComplete,t.easing&&(typeof t.easing=="string"?this.easingFunction=D[t.easing]:this.easingFunction=t.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const s=performance.now()-this.transitionStartTime,r=Math.min(s/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(r),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),r>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class wo{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new B.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=D.cubicInOut;const t=e.getSize(new B.Vector2);this.renderTargetA=new B.WebGLRenderTarget(t.x,t.y),this.renderTargetB=new B.WebGLRenderTarget(t.x,t.y),this.blendScene=new B.Scene,this.blendCamera=new B.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new B.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new B.Color(0)}},vertexShader:be.vertexShader,fragmentShader:be.fragmentShader}),this.crossfadeMaterial=new B.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:$.vertexShader,fragmentShader:$.fragmentShader});const s=new B.PlaneGeometry(2,2),r=new B.Mesh(s,this.fadeMaterial);this.blendScene.add(r)}fade(e,t,s,r={}){this.startTransition(e,t,s,"fade",r),r.color!==void 0&&(this.fadeColor.set(r.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const a=this.blendScene.children[0];a.material=this.fadeMaterial}crossfade(e,t,s,r={}){this.startTransition(e,t,s,"crossfade",r);const a=this.blendScene.children[0];a.material=this.crossfadeMaterial}blur(e,t,s,r={}){this.fade(e,t,s,{...r,color:8421504})}startTransition(e,t,s,r,a){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=r,this.transitionDuration=a.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=a.onUpdate,this.onCompleteCallback=a.onComplete,a.easing&&(typeof a.easing=="string"?this.easingFunction=D[a.easing]:this.easingFunction=a.easing)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);this.transitionProgress=this.easingFunction(s),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class vo{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new B.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.renderer=e,this.composer=t,this.easingFunction=D.cubicInOut,this.renderPass=t.passes.find(r=>r.constructor.name==="RenderPass"),s&&this.createDefaultPasses(s)}createDefaultPasses(e){try{const t={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:new B.Vector2(this.renderer.domElement.width,this.renderer.domElement.height)}},vertexShader:Se.vertexShader,fragmentShader:Se.fragmentShader};this.blurPass=new e(t),this.blurPass.enabled=!1,this.composer.addPass(this.blurPass);const s={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:new B.Color(0)}},vertexShader:xe.vertexShader,fragmentShader:xe.fragmentShader};this.fadePass=new e(s),this.fadePass.enabled=!1,this.composer.addPass(this.fadePass)}catch(t){console.warn("SceneTransitionFX: Could not create default passes:",t)}}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,t,s,r={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=r.maxBloom??3,this.startTransition(e,t,s,"bloom",r),this.bloomPass.enabled=!0}blur(e,t,s,r={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=r.maxBlur??10,this.startTransition(e,t,s,"blur",r),this.blurPass.enabled=!0}fade(e,t,s,r={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}r.color!==void 0&&(this.fadeColor.set(r.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,t,s,"fade",r),this.fadePass.enabled=!0}glitch(e,t,s,r={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=r.maxIntensity??1,this.startTransition(e,t,s,"glitch",r),this.glitchPass.enabled=!0}startTransition(e,t,s,r,a){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=r,this.transitionDuration=a.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=a.onUpdate,this.onCompleteCallback=a.onComplete,a.easing&&(typeof a.easing=="string"?this.easingFunction=D[a.easing]:this.easingFunction=a.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=s)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(s),this.transitionType==="bloom"&&this.bloomPass){const r=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=r*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const r=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=r*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const r=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=r}else if(this.transitionType==="glitch"&&this.glitchPass){const r=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=r>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,t){this.composer.setSize(e,t),this.blurPass&&this.blurPass.uniforms&&this.blurPass.uniforms.resolution&&this.blurPass.uniforms.resolution.value.set(e,t)}dispose(){}}function So(n,e){if(n.length===0)throw new Error("No objects provided for alignment.");const t=new o.Box3,s=new o.Vector3,r=n.map(i=>(t.setFromObject(i),i.getWorldPosition(s),{object:i,boundingBox:t.clone(),worldPosition:s.clone()})),a=r.reduce((i,{boundingBox:c})=>{switch(e){case I.LEFT:return Math.min(i,c.min.x);case I.RIGHT:return Math.max(i,c.max.x);case I.BOTTOM:return Math.min(i,c.min.y);case I.TOP:return Math.max(i,c.max.y);case I.BACK:return Math.min(i,c.min.z);case I.FRONT:return Math.max(i,c.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===I.RIGHT||e===I.TOP||e===I.FRONT?-1/0:1/0);r.forEach(({object:i,boundingBox:c})=>{switch(e){case I.LEFT:i.position.x+=a-c.min.x;break;case I.RIGHT:i.position.x+=a-c.max.x;break;case I.BOTTOM:i.position.y+=a-c.min.y;break;case I.TOP:i.position.y+=a-c.max.y;break;case I.BACK:i.position.z+=a-c.min.z;break;case I.FRONT:i.position.z+=a-c.max.z;break}})}function xo(n,e=X.RIGHT,t=0){const s=e.clone().normalize();let r=new o.Vector3;const a=new o.Box3;n.forEach(i=>{a.setFromObject(i);const l=new o.Vector3(a.max.x-a.min.x,a.max.y-a.min.y,a.max.z-a.min.z).dot(s),h=new o.Vector3;a.getCenter(h);const u=s.clone().multiplyScalar(l/2);i.position.copy(r.clone().add(u).sub(h).add(i.position)),r.add(s.clone().multiplyScalar(l+t))})}function bo(n,e,t=new o.Vector3(0,0,0)){const s=new o.Box3().setFromObject(n);if(s.isEmpty())console.warn("The object has no geometry or is not visible.");else{const r=s.min,a=new o.Vector3((r.x+s.max.x)/2,r.y,(r.z+s.max.z)/2);n.localToWorld(a);const i=e.clone().sub(a).add(t),c=n.worldToLocal(i.clone());n.position.add(c)}}function Co(n,e){const t=new o.Box3().setFromBufferAttribute(new o.Float32BufferAttribute(n.attributes.position.array,3));if(t.isEmpty())console.warn("The geometry is empty or invalid.");else{const s=t.min.y;n.translate(0,e-s,0)}}function Go(n,e,t=new o.Vector3(0,0,0)){const s=new o.Box3().setFromObject(n);if(s.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const r=s.min.y,a=new o.Vector3(0,e.y-r,0).add(t),i=n.worldToLocal(a.clone());n.position.add(i)}}function Po(n,e,t,s=new o.Vector3(0,0,0)){const r=new o.Box3().setFromObject(n);if(r.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const a=r.min.y,i=new o.Matrix4;n.getMatrixAt(t,i);const c=new o.Vector3,l=new o.Quaternion,h=new o.Vector3;i.decompose(c,l,h);const u=n.worldToLocal(e.clone());c.y=u.y-a+s.y,i.compose(c,l,h),n.setMatrixAt(t,i),n.instanceMatrix.needsUpdate=!0}}function Xt(n,e=new o.Vector3(0,0,0),t=new o.Vector3(0,0,0)){const r=new o.Box3().setFromObject(n).getCenter(new o.Vector3),a=new o.Vector3().addVectors(e,t),i=new o.Vector3().subVectors(a,r);n.position.add(i)}function Zt(n,e=new o.Vector3(0,0,0),t=new o.Vector3(0,0,0)){const r=new o.Box3().setFromObject(n).getCenter(new o.Vector3),a=new o.Vector3().addVectors(e,t);n.translateX(a.x-r.x),n.translateY(a.y-r.y),n.translateZ(a.z-r.z),n.updateMatrixWorld(!0)}function qt(n,e=new o.Vector3(0,0,0),t=new o.Vector3(0,0,0)){n.geometry.computeBoundingBox();const s=n.geometry.boundingBox;if(s){const r=s.getCenter(new o.Vector3),a=new o.Vector3().addVectors(e,t),i=new o.Vector3().subVectors(a,r);n.geometry.translate(i.x,i.y,i.z)}}const Ao={object:Xt,objectGeometry:Zt,meshGeometry:qt};function Bo(n){const e=parseInt(n.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function Io(n){const[e,t,s]=j(n);return Kt(e,t,s)}function j(n){const e=n>>16&255,t=n>>8&255,s=n&255;return[e,t,s]}function Do(n,e,t){e/=100,t/=100;function s(l,h,u){return u<0&&(u+=1),u>1&&(u-=1),u<.16666666666666666?l+(h-l)*6*u:u<.5?h:u<.6666666666666666?l+(h-l)*(.6666666666666666-u)*6:l}let r,a,i;if(e===0)r=a=i=t;else{const l=t<.5?t*(1+e):t+e-t*e,h=2*t-l;r=s(h,l,n/360+.3333333333333333),a=s(h,l,n/360),i=s(h,l,n/360-.3333333333333333)}const c=l=>Math.round(l*255);return[c(r),c(a),c(i)]}function jt(n,e,t){e/=100,t/=100;const s=i=>(i+n/30)%12,r=e*Math.min(t,1-t),a=i=>t-r*Math.max(-1,Math.min(s(i)-3,Math.min(9-s(i),1)));return[a(0)*255,a(8)*255,a(4)*255]}function Fo(n,e,t){return[n/255,e/255,t/255]}function ko(n,e,t){return n=Math.round(n),e=Math.round(e),t=Math.round(t),(n<<16)+(e<<8)+t}function Kt(n,e,t){n/=255,e/=255,t/=255;const s=Math.max(n,e,t),r=Math.min(n,e,t),a=s-r;let i=0,c=0;const l=(s+r)/2;a!==0&&(s===n?i=((e-t)/a+(e<t?6:0))*60:s===e?i=((t-n)/a+2)*60:s===t&&(i=((n-e)/a+4)*60)),a!==0&&(c=a/(1-Math.abs(2*l-1))),i=Math.round(i),c=Math.round(c*100);const h=Math.round(l*100);return[i,c,h]}function Qt(n,e){return Math.sqrt(Math.pow(n[0]-e[0],2)+Math.pow(n[1]-e[1],2)+Math.pow(n[2]-e[2],2))}function $t(n,e){return Math.abs(n[0]-e[0])+Math.abs(n[1]-e[1])+Math.abs(n[2]-e[2])}function Vo(n,e){const t=j(n);let s=null,r=1/0;for(const a of e){const i=j(a),c=Qt(t,i);c<r&&(r=c,s=a)}return s}function zo(n,e){const t=j(n);let s=null,r=1/0;for(const a of e){const i=j(a),c=$t(t,i);c<r&&(r=c,s=a)}return s}function Oo(n){const e=(n+Math.floor(-30+Math.random()*61))%360,t=Math.floor(60+Math.random()*21),s=Math.floor(50+Math.random()*21);return jt(e,t,s)}function Lo(n,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const s=e.geometry.getAttribute("position"),r=new o.Vector3,a=new o.Vector3;let i=1/0;for(let c=0;c<s.count;c++){a.fromBufferAttribute(s,c);const l=a.distanceTo(n);l<i&&(i=l,r.copy(a))}return e.localToWorld(r),r}function Uo(n,e,t){return Math.max(0,Math.min(1,(n-e)/(t-e)))}function No(n,e,t,s,r,a=20,i=0,c=1){const l=[];for(let h=0;h<=a;h++){const u=h/a,m=n(Uo(u,i,c)),f=e+m*(t-e),p=s+u*(r-s);l.push(new o.Vector2(f,p))}return l}const Jt=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=N.cubic(c,n.x,e.x,t.x,s.x),h=N.cubic(c,n.y,e.y,t.y,s.y);a.push(new o.Vector2(l,h))}return a},Tt=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=N.damped(i,t)*(e.x-n.x)+n.x,l=n.y+i*(e.y-n.y);r.push(new o.Vector2(c,l))}return r},Rt=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=N.exponential(c,t,s)*(e.x-n.x)+n.x,h=n.y+c*(e.y-n.y);a.push(new o.Vector2(l,h))}return a},Ht=(n,e,t,s,r=24)=>{let a=[];for(let i=0;i<=r;i++){const c=i/r,l=N.logarithmic(c,t,s)*(e.x-n.x)+n.x,h=n.y+c*(e.y-n.y);a.push(new o.Vector2(l,h))}return a},Et=(n,e,t,s,r,a=24)=>{let i=[];for(let c=0;c<=a;c++){const l=c/a,h=t*l*l+s*l+r+n.x,u=n.y+l*(e.y-n.y);i.push(new o.Vector2(h,u))}return i},es=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=N.quadratic(i,n.x,e.x,t.x),l=N.quadratic(i,n.y,e.y,t.y);r.push(new o.Vector2(c,l))}return r},ts=(n,e,t,s=24)=>{let r=[];for(let a=0;a<=s;a++){const i=a/s,c=N.sigmoid(i,t)*(e.x-n.x)+n.x,l=n.y+i*(e.y-n.y);r.push(new o.Vector2(c,l))}return r},Wo={createCubicCurvePoints:Jt,createDampedCurvePoints:Tt,createExponentialCurvePoints:Rt,createLogarithmicCurvePoints:Ht,createParabolicCurvePoints:Et,createQuadraticCurvePoints:es,createSigmoidCurvePoints:ts};function _o(n,e,t,s,r,a=[0,0],i=[1,0],c=[0,1],l=[1,1]){const h=r||ss(n,e,t);return[{pos:n,norm:h,uv:a},{pos:e,norm:h,uv:i},{pos:s,norm:h,uv:l},{pos:n,norm:h,uv:a},{pos:s,norm:h,uv:l},{pos:t,norm:h,uv:c}]}function ss(n,e,t){const s=[e[0]-n[0],e[1]-n[1],e[2]-n[2]],r=[t[0]-n[0],t[1]-n[1],t[2]-n[2]],a=[s[1]*r[2]-s[2]*r[1],s[2]*r[0]-s[0]*r[2],s[0]*r[1]-s[1]*r[0]],i=Math.sqrt(a[0]**2+a[1]**2+a[2]**2);return a.map(c=>c/i)}function Yo(n,e,t){const s=e+Math.random()*(t-e);return setTimeout(n,s)}function Xo(n,e,t){let s;function r(){const a=e+Math.random()*(t-e);s=setTimeout(()=>{n(),r()},a)}return r(),()=>clearTimeout(s)}function Zo(n,e){return n.map(([t,s,r])=>{switch(e){case"x":return[s,r];case"y":return[t,r];case"z":return[t,s];default:throw new Error(`Invalid axis: ${e}`)}})}function ns(n){const[e,t,s]=n,r=Math.abs(e),a=Math.abs(t),i=Math.abs(s);return r>=a&&r>=i?[s>0?s:-s,t]:a>=r&&a>=i?[e,s>0?s:-s]:[e,t]}function qo(n){return n.map(e=>ns(e))}function jo(n){return n.map(([e,t,s])=>{const r=Math.atan2(s,e),a=Math.acos(t/Math.sqrt(e**2+t**2+s**2)),i=r/(2*Math.PI)+.5,c=1-a/Math.PI;return[i,c]})}function Ko(n){return n.map(([e,t,s])=>[Math.atan2(s,e)/(2*Math.PI)+.5,t])}function Qo(n){return n.map(([e,t,s])=>{const r=Math.sqrt(e**2+s**2);return[Math.atan2(s,e)/(2*Math.PI)+.5,r]})}function os(n,e,t,s,r){return[(n[0]-e)/(t-e),(n[1]-s)/(r-s)]}function $o(n,e,t){const[s,r]=e,[a,i]=t;return n.map(c=>os(c,s,a,r,i))}function Jo(n){const e=Math.min(...n.map(a=>a[0])),t=Math.max(...n.map(a=>a[0])),s=Math.min(...n.map(a=>a[1])),r=Math.max(...n.map(a=>a[1]));return{minBounds:[e,s],maxBounds:[t,r]}}return d.AtmosphericSkybox=fo,d.Axis=J,d.Bone=oo,d.BoneGeometry=Dt,d.Book=gn,d.BookGeometry=he,d.Bookshelf=Bn,d.BookshelfGeometry=mt,d.BoxSide=I,d.BunsenBurner=Wn,d.Burst=En,d.BurstGeometry=le,d.BurstShape=Ve,d.CameraPlayback=is,d.CameraTransition=Mo,d.Candle=Fn,d.CandleGeometry=gt,d.Center=Ao,d.ColorPalette=T,d.CrossHeadstone=vn,d.CrossHeadstoneGeometry=at,d.DaySkybox=po,d.Desk=In,d.DeskGeometry=ft,d.DiamondLatticeWindow=mn,d.DiamondLatticeWindowGeometry=Xe,d.Direction=X,d.Easing=D,d.EffervescenceEffect=bs,d.ElectricPanel=_n,d.EllipticLeafGeometry=ke,d.EmissivePulseEffect=Fs,d.ErlenmeyerFlask=Yn,d.ErlenmeyerFlaskGeometry=Ft,d.Falloff=Z,d.Flame=kn,d.FlameFlickerEffect=H,d.FlameGeometry=Me,d.FlorenceFlask=Xn,d.FlorenceFlaskGeometry=zt,d.Gear=eo,d.GearGeometry=Gt,d.GearShape=Ct,d.GlowHalo=Ds,d.GregorianLatticeWindow=fn,d.GregorianLatticeWindowGeometry=qe,d.GroundFogEffect=Cs,d.HangingLantern=Vn,d.HangingLanternGeometry=Mt,d.Heart=to,d.HeartGeometry=At,d.HeartShape=Pt,d.Hexagon=so,d.HexagonGeometry=ee,d.HexagonShape=Ne,d.Hill=ao,d.HillGeometry=Nt,d.Jar=yn,d.JarGeometry=st,d.LShapedStaircase=hn,d.LShapedStaircaseGeometry=Ee,d.Lantern=On,d.LanternGeometry=yt,d.Leaf=Dn,d.LeafGeometry=pt,d.LeverPanel=Zn,d.LightningEffect=ks,d.LineEquations=tn,d.Mausoleum=Sn,d.MausoleumGeometry=it,d.Microscope=qn,d.MortarAndPestle=jn,d.MortarGeometry=Ot,d.MossyRocks=Ln,d.MossyRocksGeometry=vt,d.Mound=io,d.MoundGeometry=Wt,d.NightSkybox=go,d.ObeliskHeadstone=xn,d.ObeliskHeadstoneGeometry=ct,d.Panel=Kn,d.PanelLight=Qn,d.ParallelogramBoxGeometry=on,d.ParametricCurve=N,d.ParametricCurveUtils=Wo,d.PetalDriftEffect=Vs,d.PotionBottle=Mn,d.PotionBottleGeometry=ot,d.RING_LATTICE_SPACING_FACTOR=je,d.RainEffect=Os,d.Random=Ss,d.RingLatticeWindow=pn,d.Rock=Un,d.RockGeometry=xt,d.Rocks=Nn,d.RocksGeometry=bt,d.RoundedHeadstone=bn,d.RoundedHeadstoneGeometry=lt,d.SceneTransition=wo,d.SceneTransitionFX=vo,d.SpiralStaircase=un,d.SpiralStaircaseGeometry=et,d.SpiralTube=$n,d.SquareHeadstone=Cn,d.SquareHeadstoneGeometry=ht,d.Staircase=dn,d.StaircaseGeometry=tt,d.Stand=Jn,d.StandGeometry=Lt,d.Star=no,d.StarFieldEffect=Ws,d.StarGeometry=It,d.StarShape=Bt,d.StoneFencePost=Gn,d.StoneFencePostGeometry=ut,d.TeslaCoil=Tn,d.TeslaCoilGeometry=Ut,d.TestTube=Rn,d.TestTubeGeometry=te,d.TestTubeRack=Hn,d.Tree=ro,d.TreeGeometry=_t,d.WallSconce=zn,d.WallSconceGeometry=wt,d.WineBottle=wn,d.WineBottleGeometry=rt,d.WispEffect=Ls,d.WroughtIronBar=Pn,d.WroughtIronBarGeometry=ye,d.WroughtIronFence=An,d.WroughtIronFenceGeometry=dt,d.addInstanceColor=co,d.addNoiseDisplacement=uo,d.addWaterDisplacement=lo,d.alignBufferGeometryToSurface=Co,d.alignInstancedMeshIndexToSurface=Po,d.alignInstancedMeshToSurface=Go,d.alignObjectToSurface=bo,d.alignToEdge=So,d.alignToRow=xo,d.appendSphericalCurve=Vt,d.applySnapshot=ae,d.atmosphericShader=se,d.blurTransitionShader=Se,d.buildDiamondLatticeParts=We,d.buildGregorianLatticeParts=Ze,d.buildRingLatticeFrameParts=Te,d.calculateChannelDifference=$t,d.calculateDistance=Qt,d.calculateNormal=ss,d.calculateUVBounds=Jo,d.calculateXFromSlopeIntercept=ge,d.calculateYFromSlopeIntercept=nt,d.capHeightFromRadius=kt,d.capWidthFromRadius=an,d.captureSnapshot=re,d.cartesianToSpherical=ln,d.centerMeshGeometry=qt,d.centerObject=Xt,d.centerObjectGeometry=Zt,d.checkerboardTexture=yo,d.clipSegmentToAabb=Ye,d.createCubicCurvePoints=Jt,d.createDampedCurvePoints=Tt,d.createDollyClip=us,d.createExponentialCurvePoints=Rt,d.createFlythroughClip=hs,d.createHexagonalTilesByCount=qs,d.createHexagonalTilesByRadius=js,d.createLogarithmicCurvePoints=Ht,d.createOpeningClippingPlanes=Ke,d.createOrbitClip=cs,d.createParabolicCurvePoints=Et,d.createPendulumClip=ls,d.createQuad=_o,d.createQuadraticCurvePoints=es,d.createRandom=Q,d.createRingLatticeGeometry=Je,d.createSigmoidCurvePoints=ts,d.createSpiralClip=ds,d.createWobbleClip=fs,d.createZoomClip=ms,d.crossfadeShader=$,d.cubicUVMapping=ns,d.cubicUVMappingBatch=qo,d.cylindricalUVMapping=Ko,d.daySkyShader=ne,d.deriveSubSeed=Ge,d.diamondLatticeCellFromCount=$s,d.diamondLatticeCornerSpan=de,d.diamondLatticeGridFromCells=me,d.diamondLatticeSpacingFromGrid=Ks,d.displacementBrush=ps,d.fadeShader=xe,d.fadeTransitionSceneShader=be,d.findClosestColor=Vo,d.findClosestColorChannelWise=zo,d.findClosestPoint=Lo,d.fitDiamondLatticeCell=Qs,d.flattenBrush=gs,d.getAnalogousColors=Oo,d.gregorianLatticeGridFromCells=fe,d.hexToHsl=Io,d.hexToRgb=j,d.hslToHex=Do,d.hslToRgb=jt,d.interpolateCurve=No,d.logarithmicRandomMax=Ie,d.logarithmicRandomMin=De,d.mulberry32=ie,d.nightSkyShader=oe,d.noiseBrush=ys,d.normalizeRgb=Fo,d.normalizeUV=os,d.normalizeUVBatch=$o,d.parseHexCode=Bo,d.planarUVMapping=Zo,d.polarUVMapping=Qo,d.radiusFromCapHeight=rn,d.radiusFromCapWidth=we,d.randomFloat=x,d.randomInteger=xs,d.randomPick=Be,d.randomRange=Ae,d.randomTransformVertices=St,d.resolveRingLatticeCell=Qe,d.rgbToHex=ko,d.rgbToHsl=Kt,d.ringLatticeSpots=$e,d.rowOfBooksByCount=Xs,d.rowOfBooksByLength=Zs,d.rowOfBooksByScales=ue,d.setRandomInterval=Xo,d.setRandomTimeout=Yo,d.smoot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