three-low-poly 0.9.23 → 0.9.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +328 -17
- package/dist/index.cjs +115 -75
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.ts +822 -264
- package/dist/index.iife.js +116 -76
- package/dist/index.iife.js.map +1 -1
- package/dist/index.mjs +3409 -2398
- package/dist/index.mjs.map +1 -1
- package/package.json +8 -4
package/dist/index.iife.js
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@@ -1,4 +1,4 @@
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var ThreeLowPoly=(function(h,r){"use strict";function Kt(t){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(t){for(const n in t)if(n!=="default"){const o=Object.getOwnPropertyDescriptor(t,n);Object.defineProperty(e,n,o.get?o:{enumerable:!0,get:()=>t[n]})}}return e.default=t,Object.freeze(e)}const P=Kt(r);function Wt(t,e,n,o){const a=t.position.clone(),s=a.clone().add(t.getWorldDirection(new r.Vector3).multiplyScalar(-e));let i=null;function l(c){i===null&&(i=c);const m=(c-i)/n;if(m>=1){t.position.copy(s),o&&o();return}t.position.lerpVectors(a,s,m),requestAnimationFrame(l)}requestAnimationFrame(l)}function Qt(t,e,n,o){const a=e.length-1;let s=null;function i(l){s===null&&(s=l);const u=(l-s)/n;if(u>=1){t.position.copy(e[e.length-1]),o&&o();return}const m=u*a,d=Math.floor(m),f=m-d,M=e[d],y=e[d+1];t.position.lerpVectors(M,y,f),t.lookAt(y),requestAnimationFrame(i)}requestAnimationFrame(i)}function Jt(t,e,n,o,a){let s=null;function i(l){s||(s=l);const u=(l-s)/o;if(u>=1){a&&a();return}const m=u*Math.PI*2,d=e.x+n*Math.cos(m),f=e.z+n*Math.sin(m);t.position.set(d,t.position.y,f),t.lookAt(e),requestAnimationFrame(i)}requestAnimationFrame(i)}function $t(t,e,n,o,a,s){let i=null,l=0;function c(u){i===null&&(i=u);const m=u-i,d=o/a,f=m%d/d,M=Math.sin(f*Math.PI*2)*Math.PI/6,y=e.x+n*Math.sin(M),g=e.z+n*Math.cos(M);if(t.position.set(y,t.position.y,g),t.lookAt(e),m>=(l+1)*d&&l++,l>=a){s&&s();return}requestAnimationFrame(c)}requestAnimationFrame(c)}function Tt(t,e,n,o,a,s,i){let l=null;function c(u){l===null&&(l=u);const d=(u-l)/s;if(d>=1){i&&i();return}const f=d*Math.PI*2*a,M=e.x+n*Math.cos(f),y=e.z+n*Math.sin(f),g=e.y+o*d;t.position.set(M,g,y),t.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}function Rt(t,e,n,o){const a=t.position.clone();let s=null;function i(l){if(s===null&&(s=l),(l-s)/n>=1){t.position.copy(a),o&&o();return}const m=new r.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);t.position.copy(a).add(m),requestAnimationFrame(i)}requestAnimationFrame(i)}function Ht(t,e,n,o,a,s){const i=t.fov;t.fov=n,t.updateProjectionMatrix();let l=null;function c(u){l===null&&(l=u);const d=(u-l)/a;if(d>=1){t.fov=o,t.updateProjectionMatrix(),t.lookAt(e),t.fov=i,t.updateProjectionMatrix(),s&&s();return}t.fov=r.MathUtils.lerp(n,o,d),t.updateProjectionMatrix(),t.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}class Et{speed;maxIntensity;minIntensity;material;constructor(e){const{speed:n=2,maxIntensity:o=.8,minIntensity:a=.2}=e;this.speed=n,this.maxIntensity=o,this.minIntensity=a,this.material=e.material}update(e=0){this.material.emissiveIntensity=this.minIntensity+Math.abs(Math.sin(e*this.speed))*(this.maxIntensity-this.minIntensity)}}function _(t=0,e=1){return Math.random()*(e-t)+t}function en(t=0,e=1){return Math.floor(Math.random()*(e-t+1))+t}function ee(t=.5,e=0,n=1){return e+(n-e)*Math.pow(Math.random(),t)}function te(t=.5,e=0,n=1){return e+(n-e)*Math.pow(1-Math.random(),t)}class tn{light;minIntensity;maxIntensity;x;y;z;jitterX;jitterY;jitterZ;constructor({light:e,minIntensity:n=.8,maxIntensity:o=1.2,x:a=0,y:s=0,z:i=0,jitterX:l=.02,jitterY:c=0,jitterZ:u=.02}={}){this.light=e,this.minIntensity=n,this.maxIntensity=o,this.x=a,this.y=s,this.z=i,this.jitterX=l,this.jitterY=c,this.jitterZ=u}update(){this.light&&(this.light.intensity=_(this.minIntensity,this.maxIntensity),this.light.position.x=Math.random()*this.jitterX-this.jitterX/2+this.x,this.light.position.y=Math.random()*this.jitterY-this.jitterY/2+this.y,this.light.position.z=Math.random()*this.jitterZ-this.jitterZ/2+this.z)}}function ne(t,e,n){const o=e+Math.random()*(n-e);return setTimeout(t,o)}function nn(t,e,n){let o;function a(){const s=e+Math.random()*(n-e);o=setTimeout(()=>{t(),a()},s)}return a(),()=>clearTimeout(o)}class on{light;minIntensity;maxIntensity;minDuration;maxDuration;constructor({light:e,minIntensity:n=15,maxIntensity:o=20,minDuration:a=50,maxDuration:s=250}={}){this.light=e,this.minIntensity=n,this.maxIntensity=o,this.minDuration=a,this.maxDuration=s}triggerLightning(){this.light&&(this.light.intensity=_(this.minIntensity,this.maxIntensity)),ne(()=>{this.light&&(this.light.intensity=0)},this.minDuration,this.maxDuration)}update(){Math.random()>.98&&this.triggerLightning()}}const D={UP:new r.Vector3(0,1,0),DOWN:new r.Vector3(0,-1,0),LEFT:new r.Vector3(-1,0,0),RIGHT:new r.Vector3(1,0,0),FORWARD:new r.Vector3(0,0,1),BACKWARD:new r.Vector3(0,0,-1)},k={LINEAR:(t,e)=>1-t/e,QUADRATIC:(t,e)=>Math.pow(1-t/e,2),SQUARE_ROOT:(t,e)=>Math.pow(1-t/e,.5),LOGARITHMIC:(t,e)=>Math.log(1+(e-t))/Math.log(1+e),SINE:(t,e)=>Math.cos(t/e*Math.PI/2),EXPONENTIAL:(t,e)=>Math.exp(-t/e),CUBIC:(t,e)=>Math.pow(1-t/e,3),GAUSSIAN:(t,e)=>Math.exp(-Math.pow(t,2)/(2*Math.pow(e/3,2))),INVERSE:(t,e)=>e/(e+t),SMOOTHSTEP:(t,e)=>{const n=Math.max(0,Math.min(1,1-t/e));return n*n*(3-2*n)}},rn=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const d=s(u,n)*o;c.add(a.clone().multiplyScalar(d)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},sn=(t,e,n,o,a,s=D.UP,i=k.LINEAR)=>{const l=t.attributes.position;for(let c=0;c<l.count;c++){const u=new r.Vector3;u.fromBufferAttribute(l,c);const m=u.distanceTo(e);if(m<n){const f=i(m,n)*a,M=u.dot(s.normalize()),y=o-M;u.add(s.clone().multiplyScalar(y*f)),l.setXYZ(c,u.x,u.y,u.z)}}l.needsUpdate=!0},an=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const m=s(u,n),d=o*m,f=a.clone().normalize();c.x+=r.MathUtils.randFloatSpread(d)*f.x,c.y+=r.MathUtils.randFloatSpread(d)*f.y,c.z+=r.MathUtils.randFloatSpread(d)*f.z,i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},cn=(t,e,n,o)=>{const a=t.attributes.position,s=new r.Vector3;for(let i=0;i<a.count;i++){const l=new r.Vector3;if(l.fromBufferAttribute(a,i),l.distanceTo(e)<n){let u=new r.Vector3,m=0;for(let d=0;d<a.count;d++)s.fromBufferAttribute(a,d),s.distanceTo(l)<n&&(u.add(s),m++);m>0&&(u.divideScalar(m),l.lerp(u,o),a.setXYZ(i,l.x,l.y,l.z))}}a.needsUpdate=!0},ln=(t,e,n,o,a=!1,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const d=s(u,n)*o*(a?-1:1),f=c.clone().sub(e).normalize();c.add(f.multiplyScalar(d)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},un=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position,l=new r.Quaternion;for(let c=0;c<i.count;c++){const u=new r.Vector3;u.fromBufferAttribute(i,c);const m=u.distanceTo(e);if(m<n){const f=s(m,n)*o;l.setFromAxisAngle(a,f),u.sub(e).applyQuaternion(l).add(e),i.setXYZ(c,u.x,u.y,u.z)}}i.needsUpdate=!0},q={X:new r.Vector3(1,0,0),Y:new r.Vector3(0,1,0),Z:new r.Vector3(0,0,1),XY:new r.Vector3(1,1,0).normalize(),XZ:new r.Vector3(1,0,1).normalize(),YZ:new r.Vector3(0,1,1).normalize(),XYZ:new r.Vector3(1,1,1).normalize()};var B=(t=>(t.LEFT="left",t.RIGHT="right",t.TOP="top",t.BOTTOM="bottom",t.FRONT="front",t.BACK="back",t))(B||{});const O={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},oe=t=>1-Math.cos(t*Math.PI/2),re=t=>Math.sin(t*Math.PI/2),se=t=>-.5*(Math.cos(Math.PI*t)-1),ae=t=>t*t,ie=t=>1-Math.pow(1-t,2),ce=t=>t<.5?2*t*t:1-Math.pow(-2*t+2,2)/2,le=t=>t*t*t,ue=t=>1-Math.pow(1-t,3),he=t=>t<.5?4*t*t*t:1-Math.pow(-2*t+2,3)/2,me=t=>t*t*t*t,de=t=>1-Math.pow(1-t,4),fe=t=>t<.5?8*t*t*t*t:1-Math.pow(-2*t+2,4)/2,Me=t=>t*t*t*t*t,ye=t=>1-Math.pow(1-t,5),ge=t=>t<.5?16*t*t*t*t*t:1-Math.pow(-2*t+2,5)/2,pe=t=>t===0?0:Math.pow(2,10*t-10),we=t=>t===1?1:1-Math.pow(2,-10*t),ve=t=>t===0?0:t===1?1:t<.5?Math.pow(2,20*t-10)/2:(2-Math.pow(2,-20*t+10))/2,be=t=>1-Math.sqrt(1-Math.pow(t,2)),Se=t=>Math.sqrt(1-Math.pow(t-1,2)),Ge=t=>t<.5?(1-Math.sqrt(1-Math.pow(2*t,2)))/2:(Math.sqrt(1-Math.pow(-2*t+2,2))+1)/2,xe=t=>t,Pe=t=>t*t*(3-2*t),Ae=t=>1-Math.pow(1-t,.3),Be=t=>Math.pow(t,.3),Ce=t=>Math.log(Math.max(.01,t))/Math.log(2),Ie=t=>Math.sqrt(t),Ve=t=>1-t,Fe=t=>Math.exp(-Math.pow(t-.5,2)/(2*.5)),U={sineIn:oe,sineOut:re,sineInOut:se,quadIn:ae,quadOut:ie,quadInOut:ce,cubicIn:le,cubicOut:ue,cubicInOut:he,quartIn:me,quartOut:de,quartInOut:fe,quintIn:Me,quintOut:ye,quintInOut:ge,expoIn:pe,expoOut:we,expoInOut:ve,circIn:be,circOut:Se,circInOut:Ge,linear:xe,smoothstep:Pe,concave:Ae,convex:Be,logarithmic:Ce,squareRoot:Ie,inverse:Ve,gaussian:Fe},Oe=(t,e,n,o,a)=>{const s=Math.max(0,Math.min(1,t)),i=1-s;return i*i*i*e+3*i*i*s*n+3*i*s*s*o+s*s*s*a},Ue=(t,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*t))/(1-Math.exp(-n))},De=(t,e=1,n=1)=>{const o=Math.max(0,Math.min(1,t));return e*Math.pow(o,n)},ke=(t,e=1,n=1)=>{const o=Math.max(.001,Math.min(1,t));return e*Math.log(n*o+1)},ze=(t,e=1,n=0,o=0)=>{const a=Math.max(0,Math.min(1,t));return e*a*a+n*a+o},Ne=(t,e,n,o)=>{const a=Math.max(0,Math.min(1,t)),s=1-a;return s*s*e+2*s*a*n+a*a*o},Le=(t,e=10)=>{const n=Math.max(0,Math.min(1,t));return 1/(1+Math.exp(-e*(n-.5)))},F={CUBIC:Oe,DAMPED:Ue,EXPONENTIAL:De,LOGARITHMIC:ke,PARABOLIC:ze,QUADRATIC:Ne,SIGMOID:Le,SINUSOIDAL:t=>Math.sin(t*Math.PI*.5)};class hn extends r.InstancedMesh{bubblePositions=[];velocities=[];width;height;depth;constructor(e={}){const{count:n=20,width:o=1.5,height:a=3,depth:s=1.5,geometry:i=new r.SphereGeometry(.1,6,6),material:l=new r.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=e;super(i,l,n),this.height=a,this.width=o,this.depth=s;for(let c=0;c<this.count;c++){const u=new r.Vector3((Math.random()-.5)*o,Math.random()*(a-1)+.5,(Math.random()-.5)*s);this.bubblePositions.push(u),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(c)}}updateInstanceMatrix(e){const n=this.bubblePositions[e],o=new r.Matrix4().setPosition(n);this.setMatrixAt(e,o),this.instanceMatrix.needsUpdate=!0}update(){for(let e=0;e<this.count;e++){const n=this.bubblePositions[e];n.y+=this.velocities[e],n.y>this.height&&(n.x=(Math.random()-.5)*this.width,n.y=0,n.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(e)}}}class _e extends r.BufferGeometry{constructor(e=.1){super();const n=[],o=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<a.length;i++){const[l,c]=a[i];n.push(l*e,c*e,0)}for(let i=1;i<a.length-1;i++)o.push(0,i,i+1);o.push(0,a.length-1,1);const s=new r.Float32BufferAttribute(n,3);this.setAttribute("position",s),this.setIndex(o),this.computeVertexNormals()}}class mn extends r.InstancedMesh{dummyMatrix;velocities;width;height;depth;constructor(e={}){const{count:n=200,width:o=20,height:a=10,depth:s=20,geometry:i=new _e,material:l=new r.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:r.DoubleSide})}=e;super(i,l,n),this.dummyMatrix=new r.Matrix4,this.velocities=[],this.width=o,this.height=a,this.depth=s;for(let c=0;c<n;c++){const u=(Math.random()-.5)*o,m=Math.random()*(a-1)+.5,d=(Math.random()-.5)*s,f=(Math.random()-.5)*Math.PI,M=(Math.random()-.5)*Math.PI,y=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new r.Euler(f,M,y)),this.dummyMatrix.setPosition(u,m,d),this.setMatrixAt(c,this.dummyMatrix);const g=new r.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(g)}this.instanceMatrix.needsUpdate=!0}update(){for(let e=0;e<this.count;e++){const n=new r.Matrix4;this.getMatrixAt(e,n);const o=new r.Vector3;o.setFromMatrixPosition(n);const a=this.velocities[e];o.add(a),o.y<0&&(o.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),a.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),n.setPosition(o),this.setMatrixAt(e,n)}this.instanceMatrix.needsUpdate=!0}}const b=(t,e)=>{const n=t[0].index!==null,o=new Set(Object.keys(t[0].attributes)),a=new Set(Object.keys(t[0].morphAttributes)),s={},i={},l=t[0].morphTargetsRelative,c=new r.BufferGeometry;let u=0;if(t.forEach((m,d)=>{let f=0;if(n!==(m.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let M in m.attributes){if(!o.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+M+'" attribute exists among all geometries, or in none of them.'),null;s[M]===void 0&&(s[M]=[]),s[M].push(m.attributes[M]),f++}if(f!==o.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(l!==m.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let M in m.morphAttributes){if(!a.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;i[M]===void 0&&(i[M]=[]),i[M].push(m.morphAttributes[M])}if(c.userData.mergedUserData=c.userData.mergedUserData||[],c.userData.mergedUserData.push(m.userData),e){let M;if(m.index)M=m.index.count;else if(m.attributes.position!==void 0)M=m.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;c.addGroup(u,M,d),u+=M}}),n){let m=0;const d=[];t.forEach(f=>{const M=f.index;for(let y=0;y<M.count;++y)d.push(M.getX(y)+m);m+=f.attributes.position.count}),c.setIndex(d)}for(let m in s){const d=qe(s[m]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" attribute."),null;c.setAttribute(m,d)}for(let m in i){const d=i[m][0].length;if(d===0)break;c.morphAttributes=c.morphAttributes||{},c.morphAttributes[m]=[];for(let f=0;f<d;++f){const M=[];for(let g=0;g<i[m].length;++g)M.push(i[m][g][f]);const y=qe(M);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" morphAttribute."),null;c.morphAttributes[m].push(y)}}return c},qe=t=>{let e,n,o,a=0;if(t.forEach(s=>{if(e===void 0&&(e=s.array.constructor),e!==s.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=s.itemSize),n!==s.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(o===void 0&&(o=s.normalized),o!==s.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=s.array.length}),e&&n){const s=new e(a);let i=0;return t.forEach(l=>{s.set(l.array,i),i+=l.array.length}),new r.BufferAttribute(s,n,o)}};function dn(t,e=1e-4){e=Math.max(e,Number.EPSILON);const n={},o=t.getIndex(),a=t.getAttribute("position"),s=o?o.count:a.count;let i=0;const l=Object.keys(t.attributes),c={},u={},m=[],d=["getX","getY","getZ","getW"];for(let g=0,p=l.length;g<p;g++){const v=l[g];c[v]=[];const w=t.morphAttributes[v];w&&(u[v]=new Array(w.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),M=Math.pow(10,f);for(let g=0;g<s;g++){const p=o?o.getX(g):g;let v="";for(let w=0,A=l.length;w<A;w++){const S=l[w],G=t.getAttribute(S),x=G.itemSize;for(let I=0;I<x;I++)v+=`${~~(G[d[I]](p)*M)},`}if(v in n)m.push(n[v]);else{for(let w=0,A=l.length;w<A;w++){const S=l[w],G=t.getAttribute(S),x=t.morphAttributes[S],I=G.itemSize,V=c[S],E=u[S];for(let N=0;N<I;N++){const L=d[N];if(V.push(G[L](p)),x)for(let C=0,ir=x.length;C<ir;C++)E[C].push(x[C][L](p))}}n[v]=i,m.push(i),i++}}const y=t.clone();for(let g=0,p=l.length;g<p;g++){const v=l[g],w=t.getAttribute(v),A=new w.array.constructor(c[v]),S=new r.BufferAttribute(A,w.itemSize,w.normalized);if(y.setAttribute(v,S),v in u)for(let G=0;G<u[v].length;G++){const x=t.morphAttributes[v][G],I=new x.array.constructor(u[v][G]),V=new r.BufferAttribute(I,x.itemSize,x.normalized);y.morphAttributes[v][G]=V}}return y.setIndex(m),y}class fn extends r.BufferGeometry{constructor(e=(a,s,i)=>i.set(a,s,Math.cos(a)*Math.sin(s)),n=8,o=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:n,stacks:o};const a=[],s=[],i=[],l=[],c=1e-5,u=new r.Vector3,m=new r.Vector3,d=new r.Vector3,f=new r.Vector3,M=new r.Vector3,y=n+1;for(let g=0;g<=o;g++){const p=g/o;for(let v=0;v<=n;v++){const w=v/n;e(w,p,m),s.push(m.x,m.y,m.z),w-c>=0?(e(w-c,p,d),f.subVectors(m,d)):(e(w+c,p,d),f.subVectors(d,m)),p-c>=0?(e(w,p-c,d),M.subVectors(m,d)):(e(w,p+c,d),M.subVectors(d,m)),u.crossVectors(f,M).normalize(),i.push(u.x,u.y,u.z),l.push(w,p)}}for(let g=0;g<o;g++)for(let p=0;p<n;p++){const v=g*y+p,w=g*y+p+1,A=(g+1)*y+p+1,S=(g+1)*y+p;a.push(v,w,S),a.push(w,A,S)}this.setIndex(a),this.setAttribute("position",new r.Float32BufferAttribute(s,3)),this.setAttribute("normal",new r.Float32BufferAttribute(i,3)),this.setAttribute("uv",new r.Float32BufferAttribute(l,2))}}class W extends r.BufferGeometry{constructor(e=1,n=1.5,o=.5,a=.05,s=.05){super();const i=e,l=n,c=o,u=a,m=s,d=[0,0,0,i,0,0,i,l,0,0,l,0,i,0,-c,0,0,-c,0,l,-c,i,l,-c,0,0,-c,0,0,0,0,l,0,0,l,-c,i,0,-u,u,0,-u,u,l,-u,i,l,-u,u,0,-c+u,i,0,-c+u,i,l,-c+u,u,l,-c+u,u,0,-u,u,0,-c+u,u,l,-c+u,u,l,-u,0,l,0,i,l,0,i,l,-u,u,l,-u,0,l,-c,u,l,-c+u,i,l,-c+u,i,l,-c,0,l,0,u,l,-u,u,l,-c+u,0,l,-c,0,0,0,u,0,-u,i,0,-u,i,0,0,0,0,-c,i,0,-c,i,0,-c+u,u,0,-c+u,0,0,0,0,0,-c,u,0,-c+u,u,0,-u,i,0,0,i,0,-u,i,l,-u,i,l,0,i,0,-c,i,l,-c,i,l,-c+u,i,0,-c+u],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],M=e/(e*2+o),y=(e+o)/(e*2+o),g=[y,0,1,0,1,1,y,1,0,0,M,0,M,1,0,1,M,0,y,0,y,1,M,1,1,0,y,0,y,1,1,1,M,0,0,0,0,1,M,1,y,0,M,0,M,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],p=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],v=new Float32Array(d),w=new Float32Array(f),A=new Float32Array(g),S=new Uint16Array(p),G=new r.BufferGeometry;G.setAttribute("position",new r.BufferAttribute(v,3)),G.setAttribute("normal",new r.BufferAttribute(w,3)),G.setAttribute("uv",new r.BufferAttribute(A,2)),G.setIndex(new r.BufferAttribute(S,1));const x=new r.BoxGeometry(e-u-m,l-m*2,c-u*2);x.translate((e-u-m)/2+u,l/2,-c/2),this.copy(b([G,x],!0))}}function Xe({scaleXMin:t=.4,scaleXMax:e=.7,scaleYMin:n=.3,scaleYMax:o=.95,scaleZMin:a=.1,scaleZMax:s=.5}={}){return new r.Vector3(_(t,e),ee(.25,n,o),te(.8,a,s))}function Q({coverMaterial:t,pagesMaterial:e,scales:n}){const o=new W,a=new r.InstancedMesh(o,[t,e],n.length),s=new r.Matrix4;let i=0;for(let l=0;l<n.length;l++){const c=n[l],u=new r.Matrix4;u.makeScale(c.x,c.y,c.z),s.identity(),s.multiply(u),s.setPosition(.01+Math.random()*.1,0,i+c.z*.5),a.setMatrixAt(l,s),i+=c.z*.5}return a}function Mn({coverMaterial:t,pagesMaterial:e,count:n=10,scaleXMin:o=.4,scaleXMax:a=.7,scaleYMin:s=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const u=Array.from({length:n},()=>Xe({scaleXMin:o,scaleXMax:a,scaleYMin:s,scaleYMax:i,scaleZMin:l,scaleZMax:c}));return Q({coverMaterial:t,pagesMaterial:e,scales:u})}function yn({coverMaterial:t,pagesMaterial:e,length:n=10,scaleXMin:o=.4,scaleXMax:a=.7,scaleYMin:s=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const u=[];let m=n;for(;m>0;){const d=Xe({scaleXMin:o,scaleXMax:a,scaleYMin:s,scaleYMax:i,scaleZMin:l,scaleZMax:c});d.z=Math.min(d.z,m),u.push(d),m-=d.z}return Q({coverMaterial:t,pagesMaterial:e,scales:u})}class Ye extends r.Shape{constructor(e=1){super();for(let n=0;n<6;n++){const o=Math.PI/3*n,a=Math.cos(o)*e,s=Math.sin(o)*e;n===0?this.moveTo(a,s):this.lineTo(a,s)}this.closePath()}}class X extends r.ExtrudeGeometry{constructor(e=1,n=.01){const o=new Ye(e);super(o,{depth:n,bevelEnabled:!1})}}function gn(t){const{width:e,depth:n,height:o,count:a,gap:s,material:i}=t,l=i||new r.MeshStandardMaterial({color:16777215}),c=e/a,u=(c-s)*2/3,m=Math.sqrt(3)*u+s,d=Math.floor(n/m),f=a*d,M=new X(u,o);M.rotateX(-Math.PI/2);const y=new r.InstancedMesh(M,l,f),g=new r.Object3D;let p=0;for(let v=0;v<a;v++)for(let w=0;w<d;w++){const A=v*c,S=w*m+v%2*(m/2),G=A-a*c/2+c/2,x=S-d*m/2+m/2;g.position.set(G,0,x),g.updateMatrix(),y.setMatrixAt(p++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function pn(t){const{width:e,depth:n,height:o,radius:a,gap:s,material:i}=t,l=i||new r.MeshStandardMaterial({color:16777215}),c=a*3/2+s,u=Math.sqrt(3)*a+s,m=Math.floor(e/c),d=Math.floor(n/u),f=m*d,M=new X(a,o);M.rotateX(-Math.PI/2);const y=new r.InstancedMesh(M,l,f),g=new r.Object3D;let p=0;for(let v=0;v<m;v++)for(let w=0;w<d;w++){const A=v*c,S=w*u+v%2*(u/2),G=A-m*c/2+c/2,x=S-d*u/2+u/2;g.position.set(G,0,x),g.updateMatrix(),y.setMatrixAt(p++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}class wn extends r.BufferGeometry{constructor(e=2,n=.3,o=.6,a=5,s=5,i=Math.PI/4){super();const l=[],c=[];for(let M=0;M<a;M++){const y=M*n,g=y+n,p=M*o,v=p+o;l.push(-e/2,y,p,e/2,y,p,e/2,g,p,-e/2,g,p,-e/2,g,p,e/2,g,p,e/2,g,v,-e/2,g,v);const w=M*8;c.push(w,w+1,w+2,w,w+2,w+3),c.push(w+4,w+5,w+6,w+4,w+6,w+7)}const u=a*n,m=a*o,d=e*2;l.push(-d/2,u,m,d/2,u,m,d/2,u,m+o,-d/2,u,m+o);const f=a*8;c.push(f,f+1,f+2,f,f+2,f+3);for(let M=0;M<2;M++){const y=M===0?1:-1;for(let g=0;g<s;g++){const p=u+g*n,v=p+n,w=y*(d/4),A=m+o,S=g*o*Math.cos(i),G=g*o*Math.sin(i),x=w+y*S-e/2*Math.cos(i),I=w+y*S+e/2*Math.cos(i),V=A+G,E=x+y*o*Math.cos(i),N=I+y*o*Math.cos(i),L=V+o*Math.sin(i);l.push(x,p,V,I,p,V,I,v,V,x,v,V,x,v,V,I,v,V,N,v,L,E,v,L);const C=f+4+M*s*8+g*8;c.push(C,C+1,C+2,C,C+2,C+3),c.push(C+4,C+5,C+6,C+4,C+6,C+7)}}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class je extends r.BufferGeometry{constructor({width:e=5,height:n=3,depth:o=5,wallThickness:a=.05}={}){super();const s=e,i=n,l=o,c=a,u=[0,0,0,s,0,0,s,i,0,0,i,0,0,0,l,0,0,0,0,i,0,0,i,l,0,0,l,s,0,l,s,0,0,0,0,0,-c,-c,l,s,-c,l,s,0,l,0,0,l,s,-c,l,s,-c,-c,s,0,0,s,0,l,-c,-c,l,0,0,l,0,i,l,-c,i,l,s,0,0,s,-c,-c,s,i,-c,s,i,0,-c,i,l,0,i,l,0,i,0,-c,i,-c,0,i,0,s,i,0,s,i,-c,-c,i,-c,-c,-c,-c,s,-c,-c,s,-c,l,-c,-c,l,-c,-c,-c,-c,-c,l,-c,i,l,-c,i,-c,s,-c,-c,-c,-c,-c,-c,i,-c,s,i,-c],m=[0,1,3,1,2,3,4,5,7,5,6,7,8,9,11,9,10,11,12,13,15,13,14,15,16,17,19,17,18,19,20,21,23,21,22,23,24,25,27,25,26,27,28,29,31,29,30,31,32,33,35,33,34,35,36,37,39,37,38,39,40,41,43,41,42,43,44,45,47,45,46,47],d=[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],f=[.5,0,1,0,1,1,.5,1,0,0,.5,0,.5,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,c/s,0,c/s,0,0,1,0,1,c/s,0,c/s,0,0,c/s,0,c/s,1,0,1,1-c/s,0,1,0,1,1,1-c/s,1,0,0,c/s,0,c/s,1,0,1,0,1-c/s,1,1-c/s,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],M=new Float32Array(u),y=new Float32Array(d),g=new Float32Array(f);this.setAttribute("position",new r.BufferAttribute(M,3)),this.setAttribute("normal",new r.BufferAttribute(y,3)),this.setAttribute("uv",new r.BufferAttribute(g,2)),this.setIndex(m),this.addGroup(0,12,0),this.addGroup(12,6,1),this.addGroup(18,54,2)}}class vn extends r.BufferGeometry{constructor(e=2,n=.3,o=.5,a=5,s=2){super();const i=[],l=[];for(let d=0;d<a;d++){const f=d*n,M=f+n,y=d*o,g=y+o;i.push(-e/2,f,y,e/2,f,y,e/2,M,y,-e/2,M,y,-e/2,M,y,e/2,M,y,e/2,M,g,-e/2,M,g);const p=d*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7)}const c=a*n,u=a*o;i.push(-e/2,c,u,e/2,c,u,e/2,c,u+s,-e/2,c,u+s);const m=a*8;l.push(m,m+1,m+2,m,m+2,m+3);for(let d=0;d<a;d++){const f=c+d*n,M=f+n,y=-e/2-d*o,g=y-o;i.push(y,f,u+s,y,f,u+s-e,y,M,u+s-e,y,M,u+s,y,M,u+s,y,M,u+s-e,g,M,u+s-e,g,M,u+s);const p=m+4+d*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(l),this.setAttribute("position",new r.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class bn extends r.BufferGeometry{constructor(e=1,n=.4,o=.2,a=20,s=2,i=Math.PI/8){super();const l=[],c=[];let u=0;for(let m=0;m<a;m++){const d=s*Math.cos(u),f=s*Math.sin(u),M=m*o,y=M+o;l.push(d-e/2*Math.cos(u),M,f-e/2*Math.sin(u),d+e/2*Math.cos(u),M,f+e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d-e/2*Math.cos(u),y,f-e/2*Math.sin(u)),l.push(d-e/2*Math.cos(u),y,f-e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d+e/2*Math.cos(u)-n*Math.sin(u),y,f+e/2*Math.sin(u)+n*Math.cos(u),d-e/2*Math.cos(u)-n*Math.sin(u),y,f-e/2*Math.sin(u)+n*Math.cos(u));const g=m*8;c.push(g,g+1,g+2,g,g+2,g+3),c.push(g+4,g+5,g+6,g+4,g+6,g+7),u+=i}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class Sn extends r.BufferGeometry{constructor(e=2,n=.3,o=.5,a=10){super();const s=[],i=[];for(let l=0;l<a;l++){const c=l*n,u=c+n,m=l*o,d=m+o;s.push(-e/2,c,m,e/2,c,m,e/2,u,m,-e/2,u,m,-e/2,u,m,e/2,u,m,e/2,u,d,-e/2,u,d);const f=l*8;i.push(f,f+1,f+2,f,f+2,f+3),i.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(i),this.setAttribute("position",new r.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class Ze extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(1.2,0),new r.Vector2(1.5,1.5),new r.Vector2(1,3),new r.Vector2(.6,3.5),new r.Vector2(.5,3.5)],n=new r.LatheGeometry(e,10),o=new r.CylinderGeometry(.6,.5,.3,10);o.translate(0,3.5,0),this.copy(b([n,o],!0))}}function J(t,e,n,o,a){const s=(o-e)/(n-t);return t+(a-e)/s}function Ke(t,e,n,o,a){const s=(o-e)/(n-t);return e+s*(a-t)}const Gn={calculateXFromSlopeIntercept:J,calculateYFromSlopeIntercept:Ke};class We extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(1,1.5),new r.Vector2(.5,2.2),new r.Vector2(.6,2.5),new r.Vector2(.5,2.5)],n=new r.LatheGeometry(e,10),o=new r.CylinderGeometry(.55,.45,.2,10);o.translate(0,2.5,0);const a=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(J(.8,0,1,1.5,1),1),new r.Vector2(0,1)],s=new r.LatheGeometry(a,10);s.translate(0,.1,0),s.scale(.9,.9,.9),this.copy(b([n,o,s],!0))}}class Qe extends r.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:o=3,neckHeight:a=1,segments:s=16}={}){super();const i=o-a,l=new r.CylinderGeometry(e,e,i,s);l.translate(0,i/2,0);const c=.3,u=new r.CylinderGeometry(n,e,c,s);u.translate(0,i+c/2,0);const m=new r.CylinderGeometry(n,n,a,s);m.translate(0,i+c+a/2,0),this.copy(b([l,u,m],!1))}}class Je extends r.BufferGeometry{constructor(e=.4,n=1.2,o=.2){super();const a=n*.6,s=new r.BoxGeometry(e/2,a,o);s.translate(0,a/2,0);const i=e*1.5,l=new r.BoxGeometry(i,e/4,o);l.translate(0,a*.75,0),this.copy(b([s,l],!1)),this.computeVertexNormals()}}class $e extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,1,5);e.translate(0,.5,0);const n=new r.BoxGeometry(4,3,4);n.translate(0,2.5,0);const o=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],a=[];o.forEach(u=>{const m=new r.CylinderGeometry(.2,.2,3.5,16);m.translate(u[0],u[1],u[2]),a.push(m)});const s=new r.ConeGeometry(3.5,2,4);s.rotateY(Math.PI/4),s.translate(0,5,0);const i=new r.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const l={depth:.5,bevelEnabled:!1},c=new r.ExtrudeGeometry(i,l);c.translate(0,.5,1.7),c.setIndex([...Array(c.attributes.position.count).keys()]),this.copy(b([e,b([n,...a],!1),s,c],!0)),this.computeVertexNormals()}}class Te extends r.BufferGeometry{constructor(e=1.75,n=.75){super();const o=e*.05,a=e*.15,s=e*.15,i=e*.75;let l=0;const c=new r.BoxGeometry(n,o,n);c.translate(0,l+o/2,0),l+=o;const u=new r.BoxGeometry(n*.8,a,n*.8);u.translate(0,l+a/2,0),l+=a;const m=new r.BoxGeometry(n*.6,s,n*.6);m.translate(0,l+s/2,0),l+=s;const d=new r.BoxGeometry(n*.4,i,n*.4);d.translate(0,l+i/2,0),l+=i;const f=new r.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,l+.05,0),this.copy(b([c,u,m,d,f],!1)),this.computeVertexNormals()}}class Re extends r.BufferGeometry{constructor(e=.6,n=1,o=.2,a=.6){super();const s=n-a/2,i=new r.BoxGeometry(e,s,o);i.translate(0,s/2,0);const l=new r.CylinderGeometry(a/2,a/2,o,16,1,!1,0,Math.PI);l.rotateY(Math.PI/2),l.rotateX(Math.PI/2),l.translate(0,s,0),this.copy(b([i,l],!1)),this.computeVertexNormals()}}class He extends r.BufferGeometry{constructor(e=.5,n=.8,o=.15){super();const a=new r.BoxGeometry(e,n,o);a.translate(0,n/2,0),this.copy(a)}}class Ee extends r.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new r.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const o=new r.BoxGeometry(1,e,1);o.translate(0,.5+e/2,0);const a=new r.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(b([n,o,a],!1))}}class $ extends r.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:o=.3,spikeRadius:a=.075,spikeScaleZ:s=1,radialSegments:i=8}={}){super();const l=new r.CylinderGeometry(n,n,e,i);l.translate(0,e/2,0);const c=new r.ConeGeometry(a,o,i);c.translate(0,e+o/2,0),c.scale(1,1,s),this.copy(b([l,c],!1))}}class et extends r.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:o=2,barRadius:a=.05,spikeHeight:s=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super();const f=[],M=new $({barHeight:o,barRadius:a,spikeHeight:s,spikeRadius:i,spikeScaleZ:l,radialSegments:d}),y=new r.BoxGeometry(e*n,c,u);for(let v=0;v<e;v++){const w=M.clone();w.translate(v*n,0,0),f.push(w)}const g=y.clone();g.translate(n*(e-1)/2,o-m-c/2,0),f.push(g);const p=y.clone();p.translate(n*(e-1)/2,c/2,0),f.push(p),this.copy(b(f))}}class tt extends r.BufferGeometry{constructor({width:e=5,height:n=8,depth:o=1,shelves:a=4,frameThickness:s=.1,open:i=!1}={}){super();const l=n,c=e,u=o,m=new r.BoxGeometry(s,l,u),d=new r.BoxGeometry(c-2*s,s,u),f=m.clone();f.translate(-c/2+s/2,l/2,0);const M=m.clone();M.translate(c/2-s/2,l/2,0);const y=d.clone();y.translate(0,l-s/2,0);const g=d.clone();g.translate(0,s/2,0);const p=new r.BoxGeometry(c,l,s);p.translate(0,l/2,-u/2+s/2);const v=[],w=(l-s)/(a+1);for(let A=1;A<=a;A++){const S=d.clone();S.translate(0,s/2+A*w,0),v.push(S)}this.copy(b([f,M,y,g,...i?[]:[p],...v],!1))}}class nt extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const n=[new r.Vector2(.2,0),new r.Vector2(.25,.5),new r.Vector2(.15,1.5),new r.Vector2(.3,3)],o=new r.LatheGeometry(n,32),s=b([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const l=o.clone();return l.translate(i[0],i[1],i[2]),l}));this.copy(b([e,s],!0))}}class T extends fn{constructor({height:e=.25,radius:n=.05,segmentsU:o=16,segmentsV:a=16}={}){super((s,i,l)=>{const c=s*Math.PI*2,u=Math.sin(i*Math.PI),m=n*u*Math.cos(c),d=i*e,f=n*u*Math.sin(c);l.set(m,d,-f)},o,a)}}class ot extends r.BufferGeometry{constructor({radiusTop:e=.2,radiusBottom:n=.2,height:o=1,flameHeight:a=.25,flameRadius:s=.05,segments:i=16}={}){super();const l=new r.CylinderGeometry(e,n,o,i);l.translate(0,o/2,0);const c=new T({segmentsU:i,segmentsV:i,height:a,radius:s});c.translate(0,o,0),this.copy(b([l,c],!0))}}class xn extends r.BufferGeometry{constructor(e=1,n=2,o=.5,a=Math.PI/4){super();const s=n*Math.tan(a),i=e,l=n,c=o,u=[0,0,0,i,0,0,i+s,l,0,s,l,0,i,0,-c,0,0,-c,s,l,-c,i+s,l,-c,0,0,-c,0,0,0,s,l,0,s,l,-c,i,0,0,i,0,-c,i+s,l,-c,i+s,l,0,s,l,0,i+s,l,0,i+s,l,-c,s,l,-c,0,0,-c,i,0,-c,i,0,0,0,0,0],m=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],d=[0,1,2,2,3,0,4,5,6,6,7,4,8,9,10,10,11,8,12,13,14,14,15,12,16,17,18,18,19,16,20,21,22,22,23,20],f=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]),M=new Float32Array(u),y=new Float32Array(m),g=new Float32Array(f),p=new Uint16Array(d);this.setAttribute("position",new r.BufferAttribute(M,3)),this.setAttribute("normal",new r.BufferAttribute(y,3)),this.setAttribute("uv",new r.BufferAttribute(g,2)),this.setIndex(new r.BufferAttribute(p,1)),this.center()}}class rt extends r.BufferGeometry{constructor(){super();const e=[],n=[];for(let o=0;o<5;o++){const a=.8+Math.random()*.4,s=.8+Math.random()*.4,i=.8+Math.random()*.4,l=Math.random()*Math.PI,c=Math.random()*Math.PI,u=Math.random()*Math.PI,m=(Math.random()-.5)*4,d=0,f=(Math.random()-.5)*4,M=new r.DodecahedronGeometry(1,0);M.scale(a,s,i),M.rotateX(l),M.rotateY(c),M.rotateZ(u),M.translate(m,d,f),e.push(M);const y=new r.DodecahedronGeometry(1,0);y.scale(a*.9,s*.5,i*.9),y.rotateX(l),y.rotateY(c),y.rotateZ(u),y.translate(m,d+.3,f),n.push(y)}this.copy(b([b(e),b(n)],!0))}}function st(t,e=q.XYZ,n=.5,o=2){t.deleteAttribute("uv"),t.deleteAttribute("normal"),t=dn(t),t.computeVertexNormals();const a=t.getAttribute("position");for(let s=0;s<a.count;s++){const i=new r.Vector3().fromBufferAttribute(a,s),l=Math.random()*(o-n)+n,c=e.clone().multiplyScalar(l);i.add(c),a.setXYZ(s,i.x,i.y,i.z)}return a.needsUpdate=!0,t.computeVertexNormals(),t}class at extends r.BufferGeometry{constructor(e=1,n=4,o=4){super();const a=new r.SphereGeometry(e,n,o);this.copy(st(a,q.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class it extends r.BufferGeometry{constructor(){super();const e=[];for(let n=0;n<5;n++){const o=new r.DodecahedronGeometry(1,0);o.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),o.rotateX(Math.random()*Math.PI),o.rotateY(Math.random()*Math.PI),o.rotateZ(Math.random()*Math.PI),o.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(o)}this.copy(b(e))}}class ct extends r.Shape{constructor(e=5,n=.5,o=1){super();const a=Math.PI*2/e,s=a/2,i=a/4;this.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let l=1;l<=e;++l){let c=Math.cos(a*l-i*3)*(n/Math.cos(i)),u=-Math.sin(a*l-i*3)*(n/Math.cos(i)),m=Math.cos(a*l-s)*n,d=-Math.sin(a*l-s)*n;this.quadraticCurveTo(c,u,m,d),c=Math.cos(a*l-i)*(n/Math.cos(i)),u=-Math.sin(a*l-i)*(n/Math.cos(i)),m=Math.cos(a*l)*o,d=-Math.sin(a*l)*o,this.quadraticCurveTo(c,u,m,d)}this.closePath()}}class lt extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=.25){const s=new ct(e,n,o);super(s,{depth:a,bevelEnabled:!1})}}class ut extends r.Shape{constructor(e=5,n=.5,o=1,a=5,s=.25){super();const i=Math.PI*2/e,l=i/4;this.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let c=1;c<=e;++c)this.lineTo(Math.cos(i*c-l*3)*n,-Math.sin(i*c-l*3)*n),this.lineTo(Math.cos(i*c-l*2)*n,-Math.sin(i*c-l*2)*n),this.lineTo(Math.cos(i*c-l)*o,-Math.sin(i*c-l)*o),this.lineTo(Math.cos(i*c)*o,-Math.sin(i*c)*o);if(this.closePath(),s>0&&a>2){const c=new r.Path,u=Math.PI*2/a;c.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let m=1;m<a;++m)c.lineTo(Math.cos(u*m)*s,-Math.sin(u*m)*s);c.lineTo(Math.cos(0)*s,-Math.sin(0)*s),this.holes.push(c)}}}class ht extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=5,s=.25,i=.25){const l=new ut(e,n,o,a,s);super(l,{depth:i,bevelEnabled:!1})}}class mt extends r.Shape{constructor(e=1,n=2.1,o=1.4,a=1.6){super(),this.moveTo(0,o*e/3),this.bezierCurveTo(-n*.375*e,o*e,-n*e,o*e/3,0,-a*e),this.bezierCurveTo(n*e,o*e/3,n*.375*e,o*e,0,o*e/3)}}class dt extends r.ExtrudeGeometry{constructor(e=1,n=2.1,o=1.4,a=1.6,s=.25){const i=new mt(e,n,o,a);super(i,{depth:s,bevelEnabled:!1})}}class ft extends r.Shape{constructor(e=5,n=.5,o=1){super();const a=Math.PI*2/e,s=a/2;this.moveTo(Math.cos(0)*o,Math.sin(0)*o);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-s)*n,Math.sin(a*i-s)*n),this.lineTo(Math.cos(a*i)*o,Math.sin(a*i)*o);this.closePath()}}class Mt extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=.25){const s=new ft(e,n,o);super(s,{depth:a,bevelEnabled:!1})}}class yt extends r.BufferGeometry{constructor(e=.1,n=.1,o=.4,a=8){super();const s=new r.CylinderGeometry(e*.6,n*.6,o,a);s.translate(0,0,0);const i=new r.SphereGeometry(e,a,a),l=i.clone(),c=i.clone(),u=i.clone(),m=i.clone();l.translate(0,o/2+e*.6,-e*.6),c.translate(0,o/2+e*.6,e*.6),u.translate(0,-o/2-n*.6,-n*.6),m.translate(0,-o/2-n*.6,n*.6),this.copy(b([s,l,c,u,m],!1))}}class gt extends r.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:o=2.5,neckHeight:a=1,radialSegments:s=16}={}){super();const i=[new r.Vector2(0,0),new r.Vector2(e*.875,0),new r.Vector2(e,.1),new r.Vector2(n,o),new r.Vector2(n,o+a),new r.Vector2(n*1.1,o+a+.3)],l=new r.LatheGeometry(i,s);this.copy(b([l],!1))}}const Pn=(t,e)=>t/(1-Math.cos(e)),R=(t,e)=>t/(2*Math.sin(e)),pt=(t,e)=>t*(1-Math.cos(e)),An=(t,e)=>2*t*Math.sin(e),H=(t,e)=>{const n=2*e;return Math.asin(n/(2*t))},Bn=(t,e,n)=>({x:t*Math.sin(n)*Math.cos(e),y:t*Math.sin(n)*Math.sin(e),z:t*Math.cos(n)}),Cn=(t,e,n)=>{const o=Math.sqrt(t*t+e*e+n*n),a=Math.atan2(e,t),s=Math.acos(n/o);return{radius:o,theta:a,phi:s}};function wt(t,e,n,o=0,a=0,s=32){const i=o?H(t,o):0,l=a?Math.PI-H(t,a):Math.PI,c=[];for(let u=0;u<=s;u++){const m=l-(l-i)/s*u,d=t*Math.sin(m),f=e*Math.cos(m)+n;c.push(new r.Vector2(d,f))}return[...c]}class vt extends r.BufferGeometry{constructor(){super();const e=[...wt(1,1,.5,.2,0,32),new r.Vector2(.2,3)],n=new r.LatheGeometry(e,32);this.copy(n)}}class bt extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(1,0),new r.Vector2(1.2,.5),new r.Vector2(1.4,1.5),new r.Vector2(1.3,1.8),new r.Vector2(.8,1.8)],n=new r.LatheGeometry(e,12),o=new r.CircleGeometry(1,12);o.rotateX(-Math.PI/2),o.translate(0,0,0),this.copy(b([n,o],!1))}}class St extends r.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:o=3,thickness:a=.03,radialSegments:s=16}={}){super();const i=new r.TorusGeometry(e,a,8,s);i.rotateX(Math.PI/2),i.translate(0,n,0);const l=new r.CylinderGeometry(a*.6,a*.6,n,s),c=[];for(let u=0;u<o;u++){const m=u/o*Math.PI*2,d=l.clone();d.translate(Math.cos(m)*e,n/2,Math.sin(m)*e),c.push(d)}this.copy(b([i,...c],!1))}}class Gt extends r.BufferGeometry{constructor(){super();const e=new r.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const n=new r.CylinderGeometry(.15,.15,2,12,1,!0);n.translate(0,1.3,0);const o=new r.SphereGeometry(.3,16,16);o.translate(0,2.4,0),this.copy(b([e,b([n,o])],!0))}}class Y extends r.BufferGeometry{constructor(e=.2,n=.2,o=3,a=32,s=!0){super();const i=new r.CylinderGeometry(e,n,o,a,1,s),l=new r.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);l.translate(0,-(o/2),0),this.copy(b([i,l],!1))}}class xt extends r.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:o=64,heightSegments:a=16,phiStart:s=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new r.SphereGeometry(e,o,a,s,i,0,Math.PI/2)),this.scale(1,n/e,1)}}class Pt extends r.BufferGeometry{constructor({radius:e=R(5,Math.PI/10),widthSegments:n=64,heightSegments:o=32,phiStart:a=0,phiLength:s=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new r.SphereGeometry(e,n,o,a,s,0,i));const l=pt(e,i);this.translate(0,-e+l,0)}}class At extends r.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:o=2.5,trunkSegments:a=14,leafSize:s=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:c=1.5}={}){super();const u=new r.CylinderGeometry(e,n,o,a);u.translate(0,o/2,0);const m=[];for(let d=0;d<i;d++){const f=new r.DodecahedronGeometry(s,l);f.translate((Math.random()-.5)*c,(Math.random()-.5)*s+o,(Math.random()-.5)*c),m.push(f)}this.copy(b([u.toNonIndexed(),b(m,!1)],!0)),this.computeVertexNormals()}}class In extends r.Mesh{constructor({width:e=5,height:n=3,depth:o=5,wallThickness:a=.05,interiorColor:s=O.WHITE_SMOKE,floorColor:i=O.RAW_SIENNA,exteriorColor:l=O.GRAY}={}){super(new je({width:e,height:n,depth:o,wallThickness:a}),[new r.MeshStandardMaterial({color:s}),new r.MeshStandardMaterial({color:i}),new r.MeshStandardMaterial({color:l})])}}const Bt={uniforms:{time:{value:0}},vertexShader:`
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+
var ThreeLowPoly=(function(d,r){"use strict";function St(n){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(n){for(const t in n)if(t!=="default"){const s=Object.getOwnPropertyDescriptor(n,t);Object.defineProperty(e,t,s.get?s:{enumerable:!0,get:()=>n[t]})}}return e.default=n,Object.freeze(e)}const C=St(r);function bt(n,e,t,s){const a=n.position.clone(),o=a.clone().add(n.getWorldDirection(new r.Vector3).multiplyScalar(-e));let i=null;function l(c){i===null&&(i=c);const u=(c-i)/t;if(u>=1){n.position.copy(o),s&&s();return}n.position.lerpVectors(a,o,u),requestAnimationFrame(l)}requestAnimationFrame(l)}function Gt(n,e,t,s){const a=e.length-1;let o=null;function i(l){o===null&&(o=l);const h=(l-o)/t;if(h>=1){n.position.copy(e[e.length-1]),s&&s();return}const u=h*a,m=Math.floor(u),f=u-m,p=e[m],M=e[m+1];n.position.lerpVectors(p,M,f),n.lookAt(M),requestAnimationFrame(i)}requestAnimationFrame(i)}function Pt(n,e,t,s,a){let o=null;function i(l){o||(o=l);const h=(l-o)/s;if(h>=1){a&&a();return}const u=h*Math.PI*2,m=e.x+t*Math.cos(u),f=e.z+t*Math.sin(u);n.position.set(m,n.position.y,f),n.lookAt(e),requestAnimationFrame(i)}requestAnimationFrame(i)}function At(n,e,t,s,a,o){let i=null,l=0;function c(h){i===null&&(i=h);const u=h-i,m=s/a,f=u%m/m,p=Math.sin(f*Math.PI*2)*Math.PI/6,M=e.x+t*Math.sin(p),y=e.z+t*Math.cos(p);if(n.position.set(M,n.position.y,y),n.lookAt(e),u>=(l+1)*m&&l++,l>=a){o&&o();return}requestAnimationFrame(c)}requestAnimationFrame(c)}function Ct(n,e,t,s,a,o,i){let l=null;function c(h){l===null&&(l=h);const m=(h-l)/o;if(m>=1){i&&i();return}const f=m*Math.PI*2*a,p=e.x+t*Math.cos(f),M=e.z+t*Math.sin(f),y=e.y+s*m;n.position.set(p,y,M),n.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}function Bt(n,e,t,s){const a=n.position.clone();let o=null;function i(l){if(o===null&&(o=l),(l-o)/t>=1){n.position.copy(a),s&&s();return}const u=new r.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);n.position.copy(a).add(u),requestAnimationFrame(i)}requestAnimationFrame(i)}function It(n,e,t,s,a,o){const i=n.fov;n.fov=t,n.updateProjectionMatrix();let l=null;function c(h){l===null&&(l=h);const m=(h-l)/a;if(m>=1){n.fov=s,n.updateProjectionMatrix(),n.lookAt(e),n.fov=i,n.updateProjectionMatrix(),o&&o();return}n.fov=r.MathUtils.lerp(t,s,m),n.updateProjectionMatrix(),n.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}const N={UP:new r.Vector3(0,1,0),DOWN:new r.Vector3(0,-1,0),LEFT:new r.Vector3(-1,0,0),RIGHT:new r.Vector3(1,0,0),FORWARD:new r.Vector3(0,0,1),BACKWARD:new r.Vector3(0,0,-1)},L={linear:(n,e)=>1-n/e,quadratic:(n,e)=>Math.pow(1-n/e,2),squareRoot:(n,e)=>Math.pow(1-n/e,.5),logarithmic:(n,e)=>Math.log(1+(e-n))/Math.log(1+e),sine:(n,e)=>Math.cos(n/e*Math.PI/2),exponential:(n,e)=>Math.exp(-n/e),cubic:(n,e)=>Math.pow(1-n/e,3),gaussian:(n,e)=>Math.exp(-Math.pow(n,2)/(2*Math.pow(e/3,2))),inverse:(n,e)=>e/(e+n),smoothstep:(n,e)=>{const t=Math.max(0,Math.min(1,1-n/e));return t*t*(3-2*t)}},Ft=(n,e,t,s,a=N.UP,o=L.linear)=>{const i=n.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const m=o(h,t)*s;c.add(a.clone().multiplyScalar(m)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},kt=(n,e,t,s,a,o=N.UP,i=L.linear)=>{const l=n.attributes.position;for(let c=0;c<l.count;c++){const h=new r.Vector3;h.fromBufferAttribute(l,c);const u=h.distanceTo(e);if(u<t){const f=i(u,t)*a,p=h.dot(o.normalize()),M=s-p;h.add(o.clone().multiplyScalar(M*f)),l.setXYZ(c,h.x,h.y,h.z)}}l.needsUpdate=!0},Vt=(n,e,t,s,a=N.UP,o=L.linear)=>{const i=n.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const u=o(h,t),m=s*u,f=a.clone().normalize();c.x+=r.MathUtils.randFloatSpread(m)*f.x,c.y+=r.MathUtils.randFloatSpread(m)*f.y,c.z+=r.MathUtils.randFloatSpread(m)*f.z,i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},zt=(n,e,t,s)=>{const a=n.attributes.position,o=new r.Vector3;for(let i=0;i<a.count;i++){const l=new r.Vector3;if(l.fromBufferAttribute(a,i),l.distanceTo(e)<t){let h=new r.Vector3,u=0;for(let m=0;m<a.count;m++)o.fromBufferAttribute(a,m),o.distanceTo(l)<t&&(h.add(o),u++);u>0&&(h.divideScalar(u),l.lerp(h,s),a.setXYZ(i,l.x,l.y,l.z))}}a.needsUpdate=!0},Dt=(n,e,t,s,a=!1,o=L.linear)=>{const i=n.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const h=c.distanceTo(e);if(h<t){const m=o(h,t)*s*(a?-1:1),f=c.clone().sub(e).normalize();c.add(f.multiplyScalar(m)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},Ot=(n,e,t,s,a=N.UP,o=L.linear)=>{const i=n.attributes.position,l=new r.Quaternion;for(let c=0;c<i.count;c++){const h=new r.Vector3;h.fromBufferAttribute(i,c);const u=h.distanceTo(e);if(u<t){const f=o(u,t)*s;l.setFromAxisAngle(a,f),h.sub(e).applyQuaternion(l).add(e),i.setXYZ(c,h.x,h.y,h.z)}}i.needsUpdate=!0},X={X:new r.Vector3(1,0,0),Y:new r.Vector3(0,1,0),Z:new r.Vector3(0,0,1),XY:new r.Vector3(1,1,0).normalize(),XZ:new r.Vector3(1,0,1).normalize(),YZ:new r.Vector3(0,1,1).normalize(),XYZ:new r.Vector3(1,1,1).normalize()};var F=(n=>(n.LEFT="left",n.RIGHT="right",n.TOP="top",n.BOTTOM="bottom",n.FRONT="front",n.BACK="back",n))(F||{});const O={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},U={sineIn:n=>1-Math.cos(n*Math.PI/2),sineOut:n=>Math.sin(n*Math.PI/2),sineInOut:n=>-.5*(Math.cos(Math.PI*n)-1),quadIn:n=>n*n,quadOut:n=>1-Math.pow(1-n,2),quadInOut:n=>n<.5?2*n*n:1-Math.pow(-2*n+2,2)/2,cubicIn:n=>n*n*n,cubicOut:n=>1-Math.pow(1-n,3),cubicInOut:n=>n<.5?4*n*n*n:1-Math.pow(-2*n+2,3)/2,quartIn:n=>n*n*n*n,quartOut:n=>1-Math.pow(1-n,4),quartInOut:n=>n<.5?8*n*n*n*n:1-Math.pow(-2*n+2,4)/2,quintIn:n=>n*n*n*n*n,quintOut:n=>1-Math.pow(1-n,5),quintInOut:n=>n<.5?16*n*n*n*n*n:1-Math.pow(-2*n+2,5)/2,expoIn:n=>n===0?0:Math.pow(2,10*n-10),expoOut:n=>n===1?1:1-Math.pow(2,-10*n),expoInOut:n=>n===0?0:n===1?1:n<.5?Math.pow(2,20*n-10)/2:(2-Math.pow(2,-20*n+10))/2,circIn:n=>1-Math.sqrt(1-Math.pow(n,2)),circOut:n=>Math.sqrt(1-Math.pow(n-1,2)),circInOut:n=>n<.5?(1-Math.sqrt(1-Math.pow(2*n,2)))/2:(Math.sqrt(1-Math.pow(-2*n+2,2))+1)/2,linear:n=>n,smoothstep:n=>n*n*(3-2*n),concave:n=>1-Math.pow(1-n,.3),convex:n=>Math.pow(n,.3),logarithmic:n=>Math.log(Math.max(.01,n))/Math.log(2),squareRoot:n=>Math.sqrt(n),inverse:n=>1-n,gaussian:n=>Math.exp(-Math.pow(n-.5,2)/(2*.5))},D={cubic:(n,e,t,s,a)=>{const o=Math.max(0,Math.min(1,n)),i=1-o;return i*i*i*e+3*i*i*o*t+3*i*o*o*s+o*o*o*a},damped:(n,e=1)=>{const t=Math.max(.001,e);return(1-Math.exp(-t*n))/(1-Math.exp(-t))},exponential:(n,e=1,t=1)=>{const s=Math.max(0,Math.min(1,n));return e*Math.pow(s,t)},logarithmic:(n,e=1,t=1)=>{const s=Math.max(.001,Math.min(1,n));return e*Math.log(t*s+1)},parabolic:(n,e=1,t=0,s=0)=>{const a=Math.max(0,Math.min(1,n));return e*a*a+t*a+s},quadratic:(n,e,t,s)=>{const a=Math.max(0,Math.min(1,n)),o=1-a;return o*o*e+2*o*a*t+a*a*s},sigmoid:(n,e=10)=>{const t=Math.max(0,Math.min(1,n));return 1/(1+Math.exp(-e*(t-.5)))},sinusoidal:n=>Math.sin(n*Math.PI*.5)};function S(n=0,e=1){return Math.random()*(e-n)+n}function Ut(n=0,e=1){return Math.floor(Math.random()*(e-n+1))+n}function he(n=.5,e=0,t=1){return e+(t-e)*Math.pow(Math.random(),n)}function ue(n=.5,e=0,t=1){return e+(t-e)*Math.pow(1-Math.random(),n)}class Nt extends r.InstancedMesh{width;height;depth;baseY;spread;px;py;pz;speed;dummy=new r.Object3D;constructor(e={}){const{count:t=24,width:s=1.5,height:a=3,depth:o=1.5,spread:i=.88,baseY:l=0,speedMin:c=.35,speedMax:h=.85,color:u=16777215,opacity:m=.6,emissiveIntensity:f=0,geometry:p=new r.SphereGeometry(.08,6,6),material:M}=e,y=M??new r.MeshStandardMaterial({color:u,emissive:u,emissiveIntensity:f,transparent:!0,opacity:m,roughness:.3,metalness:.1});super(p,y,t),this.instanceMatrix.setUsage(r.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=a,this.depth=o,this.baseY=l,this.spread=Math.min(1,Math.max(0,i)),this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.speed=new Float32Array(t);for(let g=0;g<t;g++)this.respawn(g,!0),this.speed[g]=S(c,h);this.writeMatrices()}update(e){const t=this.baseY+this.height;for(let s=0;s<this.count;s++)this.py[s]+=this.speed[s]*e,this.py[s]>t&&this.respawn(s,!1);this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){const s=this.width*.5*this.spread,a=this.depth*.5*this.spread;this.px[e]=S(-s,s),this.pz[e]=S(-a,a),this.py[e]=t?this.baseY+Math.random()*this.height:this.baseY+S(0,this.height*.15)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++)e.position.set(this.px[t],this.py[t],this.pz[t]),e.updateMatrix(),this.setMatrixAt(t,e.matrix);this.instanceMatrix.needsUpdate=!0}}class Z{seed;light;lightIntensity;flame;halo;haloOpacity;flameColor=new r.Color;elapsed=0;constructor({seed:e=Math.random()*100,light:t,lightIntensity:s=4,flame:a,flameColor:o=16755268,halo:i,haloOpacity:l=.75}={}){this.seed=e,this.light=t,this.lightIntensity=s,this.flame=a,this.flameColor.set(o),this.halo=i,this.haloOpacity=l}static factor(e,t){return .8+.2*Math.sin(e*9+t)+.08*Math.sin(e*23+t*2)}get level(){return Z.factor(this.elapsed,this.seed)}update(e){this.elapsed+=e;const t=Z.factor(this.elapsed,this.seed);this.light&&(this.light.intensity=this.lightIntensity*t),this.flame&&this.flame.color.copy(this.flameColor).multiplyScalar(.8+.4*t),this.halo&&this.halo.setOpacity(this.haloOpacity*t)}faceCamera(e){this.halo?.faceCamera(e)}}class Lt extends r.Object3D{patches=[];area;heightAt;texture;elapsed=0;constructor({count:e=14,area:t=16,perimeterCount:s=0,plotHalf:a=12,terrainHalf:o=16,cameraFacing:i={x:1,z:1},color:l="#9fb0c8",heightAt:c=()=>0}={}){super(),this.area=t,this.heightAt=c,this.texture=_t(l);const h=Yt(i);for(let u=0;u<e;u++)this.patches.push(this.makeInteriorPatch());for(let u=0;u<s;u++)this.patches.push(this.makePerimeterPatch(a,o,h))}update(e){this.elapsed+=e;for(const t of this.patches){const s=t.mesh;s.position.x+=t.driftX*e,s.position.z+=t.driftZ*e,s.rotation.z+=t.spin*e,t.perimeter?(Zt(s,t.perimeter.edge,t.perimeter.plotHalf,t.perimeter.terrainHalf),s.position.y=this.heightAt(s.position.x,s.position.z)+.15+.35*(.5+.5*Math.sin(this.elapsed*.22+t.phase))):(s.position.x>this.area&&(s.position.x-=this.area*2),s.position.x<-this.area&&(s.position.x+=this.area*2),s.position.z>this.area&&(s.position.z-=this.area*2),s.position.z<-this.area&&(s.position.z+=this.area*2)),s.material.opacity=t.baseOpacity*(.6+.4*Math.sin(this.elapsed*.3+t.phase))}}dispose(){this.texture.dispose();for(const e of this.patches)e.mesh.geometry.dispose(),e.mesh.material.dispose();this.patches.length=0,this.clear()}makeInteriorPatch(){const e=S(8,16),t=S(.05,.16),s=S(-this.area,this.area),a=S(-this.area,this.area),o=this.makeMesh(e,t);return o.position.set(s,this.heightAt(s,a)+S(.3,1.2),a),this.add(o),{mesh:o,driftX:S(-.15,.15),driftZ:S(-.15,.15),spin:S(-.03,.03),baseOpacity:t,phase:S(0,Math.PI*2)}}makePerimeterPatch(e,t,s){const a=qt(s),{x:o,z:i,driftX:l,driftZ:c}=Xt(a,e,t),h=S(18,30),u=S(.1,.26),m=this.makeMesh(h,u);return m.position.set(o,this.heightAt(o,i)+S(.15,.55),i),this.add(m),{mesh:m,driftX:l,driftZ:c,spin:S(-.012,.012),baseOpacity:u,phase:S(0,Math.PI*2),perimeter:{edge:a,plotHalf:e,terrainHalf:t}}}makeMesh(e,t){const s=new r.Mesh(new r.PlaneGeometry(e,e),new r.MeshBasicMaterial({map:this.texture,transparent:!0,depthWrite:!1,opacity:t,toneMapped:!1}));return s.rotation.x=-Math.PI/2,s.rotation.z=S(0,Math.PI*2),s}}function _t(n){const e=`#${new r.Color(n).getHexString()}`,t=document.createElement("canvas");t.width=t.height=256;const s=t.getContext("2d"),a=s.createRadialGradient(128,128,8,128,128,128);a.addColorStop(0,`${e}dd`),a.addColorStop(.45,`${e}66`),a.addColorStop(1,`${e}00`),s.fillStyle=a,s.fillRect(0,0,256,256);const o=new r.CanvasTexture(t);return o.colorSpace=r.SRGBColorSpace,o}function Yt(n){const e=[];return n.z>0&&e.push("n"),n.z<0&&e.push("s"),n.x>0&&e.push("w"),n.x<0&&e.push("e"),e.length?e:["n","w"]}function qt(n){if(n.length===1)return n[0];const e=Math.random(),t=n.includes("n"),s=n.includes("w");return t&&s?e<.58?"n":"w":n[Math.floor(Math.random()*n.length)]}function Xt(n,e,t){const s=S(.6,t-e-1.5),a=S(-t+3,t-3),o=S(.03,.09)*(Math.random()<.5?-1:1),i=S(.01,.04);switch(n){case"n":return{x:a,z:-e-s,driftX:o,driftZ:-i};case"s":return{x:a,z:e+s,driftX:-o,driftZ:i};case"e":return{x:e+s,z:a,driftX:i,driftZ:-o};case"w":return{x:-e-s,z:a,driftX:-i,driftZ:o}}}function Zt(n,e,t,s){const o=s-1,{x:i,z:l}=n.position;switch(e){case"n":{n.position.z=j(l,-o,-t+.8),i<-o+3&&(n.position.x=o-3),i>o-3&&(n.position.x=-o+3);break}case"s":{n.position.z=j(l,t-.8,o),i<-o+3&&(n.position.x=o-3),i>o-3&&(n.position.x=-o+3);break}case"e":{n.position.x=j(i,t-.8,o),l<-o+3&&(n.position.z=o-3),l>o-3&&(n.position.z=-o+3);break}case"w":{n.position.x=j(i,-o,-t+.8),l<-o+3&&(n.position.z=o-3),l>o-3&&(n.position.z=-o+3);break}}}function j(n,e,t){return Math.max(e,Math.min(t,n))}function de(n){const e=document.createElement("canvas");e.width=e.height=128;const t=e.getContext("2d"),s=`#${n.getHexString()}`,a=t.createRadialGradient(64,64,2,64,64,64);a.addColorStop(0,`${s}ff`),a.addColorStop(.25,`${s}aa`),a.addColorStop(1,`${s}00`),t.fillStyle=a,t.fillRect(0,0,128,128);const o=new r.CanvasTexture(e);return o.colorSpace=r.SRGBColorSpace,o}class jt extends r.Object3D{mesh;texture;baseColor;constructor({color:e=16755268,size:t=1.2,opacity:s=.75}={}){super(),this.baseColor=new r.Color(e),this.texture=de(this.baseColor);const a=new r.MeshBasicMaterial({map:this.texture,color:this.baseColor,transparent:!0,opacity:s,blending:r.AdditiveBlending,depthWrite:!1,toneMapped:!1});this.mesh=new r.Mesh(new r.PlaneGeometry(t,t),a),this.add(this.mesh)}faceCamera(e){this.mesh.lookAt(e)}setOpacity(e){this.mesh.material.opacity=e}get opacity(){return this.mesh.material.opacity}setColor(e){this.baseColor.set(e),this.mesh.material.color.copy(this.baseColor),this.texture.dispose(),this.texture=de(this.baseColor),this.mesh.material.map=this.texture}dispose(){this.mesh.geometry.dispose(),this.mesh.material.dispose(),this.texture.dispose()}}class Wt{speed;minIntensity;maxIntensity;material;elapsed=0;constructor({material:e,speed:t=2,maxIntensity:s=.8,minIntensity:a=.2}){this.material=e,this.speed=t,this.maxIntensity=s,this.minIntensity=a}update(e){this.elapsed+=e;const t=Math.abs(Math.sin(this.elapsed*this.speed));this.material.emissiveIntensity=this.minIntensity+t*(this.maxIntensity-this.minIntensity)}}class Kt{level=0;light;peak;minGap;maxGap;spikes=[];clock=0;nextStrike;constructor({light:e,peak:t=12,minGap:s=3,maxGap:a=9}){this.light=e,this.peak=t,this.minGap=s,this.maxGap=a,this.nextStrike=S(s*.3,a)}update(e){this.clock+=e,this.clock>=this.nextStrike&&this.strike();let t=0;for(let s=this.spikes.length-1;s>=0;s--){const a=this.spikes[s],o=this.clock-a.at;if(o<0)continue;const i=a.amp*Math.exp(-o*9);i<.002&&o>0?this.spikes.splice(s,1):t+=i}this.level=Math.min(1.2,t),this.light.intensity=this.level*this.peak}quiet(){this.level=0,this.light.intensity=0}strike(){const e=Math.random()<.5?2:3;for(let t=0;t<e;t++)this.spikes.push({at:this.clock+t*S(.04,.12),amp:S(.5,1)});this.nextStrike=this.clock+S(this.minGap,this.maxGap)}}class me extends r.BufferGeometry{constructor(e=.1){super();const t=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<a.length;i++){const[l,c]=a[i];t.push(l*e,c*e,0)}for(let i=1;i<a.length-1;i++)s.push(0,i,i+1);s.push(0,a.length-1,1);const o=new r.Float32BufferAttribute(t,3);this.setAttribute("position",o),this.setIndex(s),this.computeVertexNormals()}}class Qt extends r.InstancedMesh{width;height;depth;floorY;flutter;px;py;pz;fallSpeed;driftX;driftZ;rotX;rotY;rotZ;phase;dummy=new r.Object3D;clock=0;constructor(e={}){const{count:t=120,width:s=16,height:a=8,depth:o=16,floorY:i=0,fallSpeedMin:l=.12,fallSpeedMax:c=.28,driftMin:h=.04,driftMax:u=.14,flutter:m=.35,color:f=[16766704,16774650,15775952],geometry:p=new me,material:M}=e,y=(Array.isArray(f)?f:[f]).map(w=>new r.Color(w)),g=M??new r.MeshStandardMaterial({color:y.length===1?y[0].getHex():16777215,metalness:.05,roughness:.85,flatShading:!0,side:r.DoubleSide});super(p,g,t),this.instanceMatrix.setUsage(r.DynamicDrawUsage),this.frustumCulled=!1,this.width=s,this.height=a,this.depth=o,this.floorY=i,this.flutter=m,this.px=new Float32Array(t),this.py=new Float32Array(t),this.pz=new Float32Array(t),this.fallSpeed=new Float32Array(t),this.driftX=new Float32Array(t),this.driftZ=new Float32Array(t),this.rotX=new Float32Array(t),this.rotY=new Float32Array(t),this.rotZ=new Float32Array(t),this.phase=new Float32Array(t);for(let w=0;w<t;w++){this.respawn(w,!0),this.fallSpeed[w]=S(l,c);const v=S(h,u),b=S(0,Math.PI*2);this.driftX[w]=Math.cos(b)*v,this.driftZ[w]=Math.sin(b)*v,this.phase[w]=S(0,Math.PI*2),y.length>1&&this.setColorAt(w,y[Math.floor(Math.random()*y.length)])}this.instanceColor&&(this.instanceColor.needsUpdate=!0),this.writeMatrices()}update(e){this.clock+=e;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*1.6+this.phase[t])*this.flutter*.12;this.px[t]+=(this.driftX[t]+s)*e,this.py[t]-=this.fallSpeed[t]*e,this.pz[t]+=(this.driftZ[t]+Math.cos(this.clock*1.3+this.phase[t])*this.flutter*.08)*e,this.py[t]<this.floorY&&this.respawn(t,!1)}this.writeMatrices()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this}respawn(e,t){this.px[e]=S(-this.width*.5,this.width*.5),this.pz[e]=S(-this.depth*.5,this.depth*.5),this.py[e]=t?this.floorY+S(this.height*.35,this.height):this.floorY+this.height+S(0,this.height*.25),this.rotX[e]=S(-.6,.6),this.rotY[e]=S(-Math.PI,Math.PI),this.rotZ[e]=S(-.8,.8)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.count;t++){const s=Math.sin(this.clock*2.1+this.phase[t])*this.flutter,a=Math.cos(this.clock*1.7+this.phase[t])*this.flutter*.6;e.position.set(this.px[t],this.py[t],this.pz[t]),e.rotation.set(this.rotX[t]+s,this.rotY[t],this.rotZ[t]+a),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}function $t(){const n=document.createElement("canvas");n.width=8,n.height=64;const e=n.getContext("2d"),t=e.createLinearGradient(0,0,0,64);t.addColorStop(0,"rgba(255,255,255,0)"),t.addColorStop(.42,"rgba(255,255,255,0.55)"),t.addColorStop(.58,"rgba(255,255,255,0.55)"),t.addColorStop(1,"rgba(255,255,255,0)"),e.fillStyle=t,e.fillRect(0,0,8,64);const s=new r.CanvasTexture(n);return s.colorSpace=r.SRGBColorSpace,s}class Jt extends r.InstancedMesh{intensity;maxCount;area;height;groundY;baseOpacity;windDirection;windStrength;fallDirection=new r.Vector3(0,-1,0);streakOrientation=new r.Quaternion;sx;sz;topY;len;speed;streakTexture;dummy=new r.Object3D;clock=0;constructor(e={}){const{count:t=1400,area:s=26,height:a=22,groundY:o=0,width:i=.009,color:l="#aebfd6",opacity:c=.16,lengthMin:h=.18,lengthMax:u=.42,speedMin:m=11,speedMax:f=19,windDirection:p=0,windStrength:M=0,intensity:y=.5,geometry:g=new r.PlaneGeometry(i,1),material:w}=e,v=w?void 0:$t(),b=w??new r.MeshBasicMaterial({color:new r.Color(l),map:v,transparent:!0,opacity:c,depthWrite:!1,toneMapped:!1,fog:!0,side:r.DoubleSide});super(g,b,t),this.instanceMatrix.setUsage(r.DynamicDrawUsage),this.frustumCulled=!1,this.maxCount=t,this.area=s,this.height=a,this.groundY=o,this.baseOpacity=c,this.windDirection=p,this.windStrength=Math.max(0,M),this.updateFallDirection(0),this.intensity=y,this.streakTexture=v,this.sx=new Float32Array(t),this.sz=new Float32Array(t),this.topY=new Float32Array(t),this.len=new Float32Array(t),this.speed=new Float32Array(t);for(let x=0;x<t;x++)this.sx[x]=S(-s,s),this.sz[x]=S(-s,s),this.topY[x]=S(o,o+a),this.len[x]=S(h,u),this.speed[x]=S(m,f);this.writeMatrices(),this.applyIntensity()}update(e){this.clock+=e;const t=this.windStrength>0?Math.sin(this.clock*.18)*.04*this.windStrength:0;this.updateFallDirection(t);const s=.85+this.intensity*.7,a=this.groundY+this.height,o=this.fallDirection.x,i=this.fallDirection.z,l=-this.fallDirection.y;for(let c=0;c<this.maxCount;c++){const h=this.speed[c]*s*e;this.sx[c]+=o*h,this.sz[c]+=i*h,this.topY[c]-=l*h,this.topY[c]<this.groundY-this.len[c]&&(this.topY[c]+=this.height),this.topY[c]>a&&(this.topY[c]-=this.height),this.sx[c]<-this.area?this.sx[c]+=this.area*2:this.sx[c]>this.area&&(this.sx[c]-=this.area*2),this.sz[c]<-this.area?this.sz[c]+=this.area*2:this.sz[c]>this.area&&(this.sz[c]-=this.area*2)}this.writeMatrices(),this.applyIntensity()}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();return this.streakTexture?.dispose(),this}applyIntensity(){this.count=Math.round(this.maxCount*Math.min(1,Math.max(0,.38+this.intensity*.62)));const e=this.material;e.opacity=this.baseOpacity*(.55+.65*this.intensity)}updateFallDirection(e){const t=this.windStrength+e;if(t<=0){this.fallDirection.set(0,-1,0),this.streakOrientation.identity();return}const s=t,a=1,o=1/Math.hypot(s,a);this.fallDirection.set(Math.cos(this.windDirection)*s*o,-a*o,Math.sin(this.windDirection)*s*o),this.streakOrientation.setFromUnitVectors(new r.Vector3(0,1,0),this.fallDirection)}writeMatrices(){const e=this.dummy;for(let t=0;t<this.maxCount;t++){const s=this.len[t];e.position.set(this.sx[t],this.topY[t]-s/2,this.sz[t]),e.quaternion.copy(this.streakOrientation),e.scale.set(1,s,1),e.updateMatrix(),this.setMatrixAt(t,e.matrix)}this.instanceMatrix.needsUpdate=!0}}class Tt extends r.Object3D{wisps=[];orbGeometry;orbMaterial;halfWidth;depth;heightMin;heightMax;driftX;driftY;driftZ;speedMin;speedMax;castLight;lightDistance;lightDecay;lightIntensity;lightPulseAmplitude;lightPulseSpeed;elapsed=0;constructor({count:e=3,width:t=16,depth:s=8,heightMin:a=1,heightMax:o=2,color:i=7208880,orbRadius:l=.08,driftX:c=1.6,driftY:h=.3,driftZ:u=1.6,speedMin:m=.3,speedMax:f=.7,castLight:p=!0,lightDistance:M=6,lightDecay:y=2,lightIntensity:g=2.5,lightPulseAmplitude:w=1.2,lightPulseSpeed:v=3}={}){super(),this.halfWidth=t/2,this.depth=s,this.heightMin=a,this.heightMax=o,this.driftX=c,this.driftY=h,this.driftZ=u,this.speedMin=m,this.speedMax=f,this.castLight=p,this.lightDistance=M,this.lightDecay=y,this.lightIntensity=g,this.lightPulseAmplitude=w,this.lightPulseSpeed=v,this.orbGeometry=new r.SphereGeometry(l,8,8),this.orbMaterial=new r.MeshBasicMaterial({color:new r.Color(i),toneMapped:!1});for(let b=0;b<e;b++){const x=new r.Vector3(S(-this.halfWidth,this.halfWidth),S(this.heightMin,this.heightMax),S(0,this.depth)),P=new r.Mesh(this.orbGeometry,this.orbMaterial);P.position.copy(x),this.add(P);let G;p&&(G=new r.PointLight(i,3,this.lightDistance,this.lightDecay),P.add(G)),this.wisps.push({orb:P,home:x,phase:S(0,Math.PI*2),speed:S(this.speedMin,this.speedMax),light:G})}}update(e){this.elapsed+=e;for(const t of this.wisps){const s=this.elapsed*t.speed+t.phase;t.orb.position.set(t.home.x+Math.sin(s)*this.driftX,t.home.y+Math.sin(s*1.7)*this.driftY,t.home.z+Math.cos(s*.8)*this.driftZ),t.light&&(t.light.intensity=this.lightIntensity+Math.sin(s*this.lightPulseSpeed)*this.lightPulseAmplitude)}}dispose(){this.orbGeometry.dispose(),this.orbMaterial.dispose();for(const e of this.wisps)e.light?.dispose();this.clear(),this.wisps.length=0}}class fe extends r.Shape{constructor(e=5,t=.5,s=1){super();const a=Math.PI*2/e,o=a/2,i=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l){let c=Math.cos(a*l-i*3)*(t/Math.cos(i)),h=-Math.sin(a*l-i*3)*(t/Math.cos(i)),u=Math.cos(a*l-o)*t,m=-Math.sin(a*l-o)*t;this.quadraticCurveTo(c,h,u,m),c=Math.cos(a*l-i)*(t/Math.cos(i)),h=-Math.sin(a*l-i)*(t/Math.cos(i)),u=Math.cos(a*l)*s,m=-Math.sin(a*l)*s,this.quadraticCurveTo(c,h,u,m)}this.closePath()}}class R extends r.ExtrudeGeometry{constructor(e=5,t=.5,s=1,a=.25){const o=new fe(e,t,s);super(o,{depth:a,bevelEnabled:!1})}}const Rt=new r.Vector3(0,0,0);function Ht(n,e,t,s=128){const a=document.createElement("canvas");a.width=s,a.height=s;const o=a.getContext("2d"),i=s*.46,l=i*(e/t);o.translate(s/2,s/2),o.fillStyle="#ffffff",o.beginPath();for(let h=0;h<n*2;h++){const u=h%2===0?i:l,m=h/(n*2)*Math.PI*2-Math.PI/2,f=Math.cos(m)*u,p=Math.sin(m)*u;h===0?o.moveTo(f,p):o.lineTo(f,p)}o.closePath(),o.fill();const c=new r.CanvasTexture(a);return c.needsUpdate=!0,c}function pe(n){const e=Math.random(),t=Math.random(),s=Math.PI*2*e,a=Math.acos(2*t-1),o=Math.sin(a);return n.set(o*Math.cos(s),Math.cos(a),o*Math.sin(s))}function ye(n){return(Array.isArray(n)?n:[n]).map(e=>new r.Color(e))}class Et extends r.Object3D{style;field;twinkle;baseSize;baseScales;twinklePhases;spriteTexture;dummy=new r.Object3D;constructor(e={}){super(),this.style=e.style??"points";const{count:t=1500,radius:s=500,minRadius:a=s,maxRadius:o=s,sizeMin:i=.008,sizeMax:l=.025,color:c=[16777215,13293567,16774368],twinkle:h=!1,material:u,burst:m={},geometry:f}=e;this.frustumCulled=!1,this.twinkle=h;const p=Math.max(o-a,0),M=a+p*.5,y=(i+l)*.5;this.baseSize=M*y;const g={sides:m.sides??4,innerRadius:m.innerRadius??.6,outerRadius:m.outerRadius??1.9,depth:m.depth??.05};if(this.style==="burst"){h&&(this.baseScales=new Float32Array(t),this.twinklePhases=new Float32Array(t));const w=f??new R(g.sides,g.innerRadius,g.outerRadius,g.depth);this.field=this.createBurstField({count:t,minRadius:a,maxRadius:o,sizeMin:i,sizeMax:l,color:c,material:u,geometry:w})}else this.field=this.createPointsField({count:t,minRadius:a,maxRadius:o,sizeMin:i,sizeMax:l,color:c,material:u,burstShape:g});this.add(this.field)}get drawable(){return this.field}get geometry(){return this.field.geometry}get material(){return this.field.material}dispose(){this.geometry.dispose();const e=Array.isArray(this.material)?this.material:[this.material];for(const t of e)t.dispose();this.spriteTexture?.dispose()}update(e=performance.now()*.001){if(!this.twinkle)return;if(this.field instanceof r.Points){this.field.material.size=this.baseSize*(.8+.2*Math.sin(e*2.5));return}if(!this.baseScales||!this.twinklePhases)return;const t=new r.Matrix4,s=new r.Vector3,a=new r.Quaternion,o=new r.Vector3;for(let i=0;i<this.field.count;i++){this.field.getMatrixAt(i,t),t.decompose(s,a,o);const l=.75+.25*Math.sin(e*2.5+this.twinklePhases[i]),c=this.baseScales[i]*l;this.dummy.position.copy(s),this.dummy.quaternion.copy(a),this.dummy.scale.setScalar(c),this.dummy.updateMatrix(),this.field.setMatrixAt(i,this.dummy.matrix)}this.field.instanceMatrix.needsUpdate=!0}createPointsField({count:e,minRadius:t,maxRadius:s,sizeMin:a,sizeMax:o,color:i,material:l,burstShape:c}){const h=ye(i),u=new r.Vector3,m=Math.max(s-t,0),f=t+m*.5,p=(a+o)/2,M=f*p,y=new Float32Array(e*3),g=h.length>1?new Float32Array(e*3):null;for(let x=0;x<e;x++){const P=t+Math.random()*m;if(pe(u).multiplyScalar(P),y[x*3]=u.x,y[x*3+1]=u.y,y[x*3+2]=u.z,g){const G=h[Math.floor(Math.random()*h.length)];g[x*3]=G.r,g[x*3+1]=G.g,g[x*3+2]=G.b}}const w=new r.BufferGeometry;w.setAttribute("position",new r.BufferAttribute(y,3)),g&&w.setAttribute("color",new r.BufferAttribute(g,3)),this.spriteTexture=Ht(c.sides,c.innerRadius,c.outerRadius);const v=l??new r.PointsMaterial({map:this.spriteTexture,color:h.length===1?h[0].getHex():16777215,size:M,sizeAttenuation:!0,transparent:!0,alphaTest:.05,vertexColors:g!==null,depthWrite:!1,toneMapped:!1}),b=new r.Points(w,v);return b.frustumCulled=!1,b.renderOrder=1,b}createBurstField({count:e,minRadius:t,maxRadius:s,sizeMin:a,sizeMax:o,color:i,material:l,geometry:c}){const h=ye(i),u=new r.Vector3,m=Math.max(s-t,0),f=c.clone();f.center(),f.computeBoundingSphere();const p=f.boundingSphere?.radius??1,M=l??new r.MeshBasicMaterial({color:h.length===1?h[0].getHex():16777215,side:r.DoubleSide,depthWrite:!1,toneMapped:!1}),y=new r.InstancedMesh(f,M,e);y.frustumCulled=!1,y.renderOrder=1;for(let g=0;g<e;g++){const w=t+Math.random()*m;pe(u).multiplyScalar(w);const v=a+Math.random()*(o-a),b=w*v/p;this.baseScales&&(this.baseScales[g]=b),this.twinklePhases&&(this.twinklePhases[g]=Math.random()*Math.PI*2),this.dummy.position.copy(u),this.dummy.lookAt(Rt),this.dummy.rotateZ(Math.random()*Math.PI*2),this.dummy.scale.setScalar(b),this.dummy.updateMatrix(),y.setMatrixAt(g,this.dummy.matrix),h.length>1&&y.setColorAt(g,h[Math.floor(Math.random()*h.length)])}return y.instanceMatrix.needsUpdate=!0,y.instanceColor&&(y.instanceColor.needsUpdate=!0),y}}const A=(n,e)=>{const t=n[0].index!==null,s=new Set(Object.keys(n[0].attributes)),a=new Set(Object.keys(n[0].morphAttributes)),o={},i={},l=n[0].morphTargetsRelative,c=new r.BufferGeometry;let h=0;if(n.forEach((u,m)=>{let f=0;if(t!==(u.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let p in u.attributes){if(!s.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+'. All geometries must have compatible attributes; make sure "'+p+'" attribute exists among all geometries, or in none of them.'),null;o[p]===void 0&&(o[p]=[]),o[p].push(u.attributes[p]),f++}if(f!==s.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". Make sure all geometries have the same number of attributes."),null;if(l!==u.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let p in u.morphAttributes){if(!a.has(p))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". .morphAttributes must be consistent throughout all geometries."),null;i[p]===void 0&&(i[p]=[]),i[p].push(u.morphAttributes[p])}if(c.userData.mergedUserData=c.userData.mergedUserData||[],c.userData.mergedUserData.push(u.userData),e){let p;if(u.index)p=u.index.count;else if(u.attributes.position!==void 0)p=u.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+m+". The geometry must have either an index or a position attribute"),null;c.addGroup(h,p,m),h+=p}}),t){let u=0;const m=[];n.forEach(f=>{const p=f.index;for(let M=0;M<p.count;++M)m.push(p.getX(M)+u);u+=f.attributes.position.count}),c.setIndex(m)}for(let u in o){const m=Me(o[u]);if(!m)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" attribute."),null;c.setAttribute(u,m)}for(let u in i){const m=i[u][0].length;if(m===0)break;c.morphAttributes=c.morphAttributes||{},c.morphAttributes[u]=[];for(let f=0;f<m;++f){const p=[];for(let y=0;y<i[u].length;++y)p.push(i[u][y][f]);const M=Me(p);if(!M)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+u+" morphAttribute."),null;c.morphAttributes[u].push(M)}}return c},Me=n=>{let e,t,s,a=0;if(n.forEach(o=>{if(e===void 0&&(e=o.array.constructor),e!==o.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(t===void 0&&(t=o.itemSize),t!==o.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(s===void 0&&(s=o.normalized),s!==o.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=o.array.length}),e&&t){const o=new e(a);let i=0;return n.forEach(l=>{o.set(l.array,i),i+=l.array.length}),new r.BufferAttribute(o,t,s)}};function en(n,e=1e-4){e=Math.max(e,Number.EPSILON);const t={},s=n.getIndex(),a=n.getAttribute("position"),o=s?s.count:a.count;let i=0;const l=Object.keys(n.attributes),c={},h={},u=[],m=["getX","getY","getZ","getW"];for(let y=0,g=l.length;y<g;y++){const w=l[y];c[w]=[];const v=n.morphAttributes[w];v&&(h[w]=new Array(v.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),p=Math.pow(10,f);for(let y=0;y<o;y++){const g=s?s.getX(y):y;let w="";for(let v=0,b=l.length;v<b;v++){const x=l[v],P=n.getAttribute(x),G=P.itemSize;for(let I=0;I<G;I++)w+=`${~~(P[m[I]](g)*p)},`}if(w in t)u.push(t[w]);else{for(let v=0,b=l.length;v<b;v++){const x=l[v],P=n.getAttribute(x),G=n.morphAttributes[x],I=P.itemSize,k=c[x],q=h[x];for(let V=0;V<I;V++){const z=m[V];if(k.push(P[z](g)),G)for(let B=0,T=G.length;B<T;B++)q[B].push(G[B][z](g))}}t[w]=i,u.push(i),i++}}const M=n.clone();for(let y=0,g=l.length;y<g;y++){const w=l[y],v=n.getAttribute(w),b=new v.array.constructor(c[w]),x=new r.BufferAttribute(b,v.itemSize,v.normalized);if(M.setAttribute(w,x),w in h)for(let P=0;P<h[w].length;P++){const G=n.morphAttributes[w][P],I=new G.array.constructor(h[w][P]),k=new r.BufferAttribute(I,G.itemSize,G.normalized);M.morphAttributes[w][P]=k}}return M.setIndex(u),M}class tn extends r.BufferGeometry{constructor(e=(a,o,i)=>i.set(a,o,Math.cos(a)*Math.sin(o)),t=8,s=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:s};const a=[],o=[],i=[],l=[],c=1e-5,h=new r.Vector3,u=new r.Vector3,m=new r.Vector3,f=new r.Vector3,p=new r.Vector3,M=t+1;for(let y=0;y<=s;y++){const g=y/s;for(let w=0;w<=t;w++){const v=w/t;e(v,g,u),o.push(u.x,u.y,u.z),v-c>=0?(e(v-c,g,m),f.subVectors(u,m)):(e(v+c,g,m),f.subVectors(m,u)),g-c>=0?(e(v,g-c,m),p.subVectors(u,m)):(e(v,g+c,m),p.subVectors(m,u)),h.crossVectors(f,p).normalize(),i.push(h.x,h.y,h.z),l.push(v,g)}}for(let y=0;y<s;y++)for(let g=0;g<t;g++){const w=y*M+g,v=y*M+g+1,b=(y+1)*M+g+1,x=(y+1)*M+g;a.push(w,v,x),a.push(v,b,x)}this.setIndex(a),this.setAttribute("position",new r.Float32BufferAttribute(o,3)),this.setAttribute("normal",new r.Float32BufferAttribute(i,3)),this.setAttribute("uv",new r.Float32BufferAttribute(l,2))}}class H extends r.BufferGeometry{constructor(e=1,t=1.5,s=.5,a=.05,o=.05){super();const i=e,l=t,c=s,h=a,u=o,m=[0,0,0,i,0,0,i,l,0,0,l,0,i,0,-c,0,0,-c,0,l,-c,i,l,-c,0,0,-c,0,0,0,0,l,0,0,l,-c,i,0,-h,h,0,-h,h,l,-h,i,l,-h,h,0,-c+h,i,0,-c+h,i,l,-c+h,h,l,-c+h,h,0,-h,h,0,-c+h,h,l,-c+h,h,l,-h,0,l,0,i,l,0,i,l,-h,h,l,-h,0,l,-c,h,l,-c+h,i,l,-c+h,i,l,-c,0,l,0,h,l,-h,h,l,-c+h,0,l,-c,0,0,0,h,0,-h,i,0,-h,i,0,0,0,0,-c,i,0,-c,i,0,-c+h,h,0,-c+h,0,0,0,0,0,-c,h,0,-c+h,h,0,-h,i,0,0,i,0,-h,i,l,-h,i,l,0,i,0,-c,i,l,-c,i,l,-c+h,i,0,-c+h],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],p=e/(e*2+s),M=(e+s)/(e*2+s),y=[M,0,1,0,1,1,M,1,0,0,p,0,p,1,0,1,p,0,M,0,M,1,p,1,1,0,M,0,M,1,1,1,p,0,0,0,0,1,p,1,M,0,p,0,p,1,M,1,M,0,1,0,1,1,M,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],g=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],w=new Float32Array(m),v=new Float32Array(f),b=new Float32Array(y),x=new Uint16Array(g),P=new r.BufferGeometry;P.setAttribute("position",new r.BufferAttribute(w,3)),P.setAttribute("normal",new r.BufferAttribute(v,3)),P.setAttribute("uv",new r.BufferAttribute(b,2)),P.setIndex(new r.BufferAttribute(x,1));const G=new r.BoxGeometry(e-h-u,l-u*2,c-h*2);G.translate((e-h-u)/2+h,l/2,-c/2),this.copy(A([P,G],!0))}}function ge({scaleXMin:n=.4,scaleXMax:e=.7,scaleYMin:t=.3,scaleYMax:s=.95,scaleZMin:a=.1,scaleZMax:o=.5}={}){return new r.Vector3(S(n,e),he(.25,t,s),ue(.8,a,o))}function E({coverMaterial:n,pagesMaterial:e,scales:t}){const s=new H,a=new r.InstancedMesh(s,[n,e],t.length),o=new r.Matrix4;let i=0;for(let l=0;l<t.length;l++){const c=t[l],h=new r.Matrix4;h.makeScale(c.x,c.y,c.z),o.identity(),o.multiply(h),o.setPosition(.01+Math.random()*.1,0,i+c.z*.5),a.setMatrixAt(l,o),i+=c.z*.5}return a}function nn({coverMaterial:n,pagesMaterial:e,count:t=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:o=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const h=Array.from({length:t},()=>ge({scaleXMin:s,scaleXMax:a,scaleYMin:o,scaleYMax:i,scaleZMin:l,scaleZMax:c}));return E({coverMaterial:n,pagesMaterial:e,scales:h})}function sn({coverMaterial:n,pagesMaterial:e,length:t=10,scaleXMin:s=.4,scaleXMax:a=.7,scaleYMin:o=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const h=[];let u=t;for(;u>0;){const m=ge({scaleXMin:s,scaleXMax:a,scaleYMin:o,scaleYMax:i,scaleZMin:l,scaleZMax:c});m.z=Math.min(m.z,u),h.push(m),u-=m.z}return E({coverMaterial:n,pagesMaterial:e,scales:h})}class we extends r.BufferGeometry{constructor({width:e=.8,height:t=.3,depth:s=.4}={}){super();const a=e/2,o=t/2,i=s/2,l=new Float32Array([-a,-o,i,a,-o,i,a,o,i,-a,o,i,-a,-o,-i,a,-o,-i,a,o,-i,-a,o,-i,-a,-o,-i,-a,-o,i,-a,o,i,-a,o,-i,a,-o,i,a,-o,-i,a,o,-i,a,o,i,-a,o,i,a,o,i,a,o,-i,-a,o,-i,-a,-o,i,a,-o,i,a,-o,-i,-a,-o,-i]),c=new Float32Array([0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0]),h=new Uint16Array([0,1,2,2,3,0,5,4,7,7,6,5,9,8,11,11,10,9,12,13,14,14,15,12,16,17,18,18,19,16,21,20,23,23,22,21]),u=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]);this.setAttribute("position",new r.BufferAttribute(l,3)),this.setAttribute("normal",new r.BufferAttribute(c,3)),this.setAttribute("uv",new r.BufferAttribute(u,2)),this.setIndex(new r.BufferAttribute(h,1))}}function on({wallWidth:n=10,wallHeight:e=8,brickWidth:t=.8,brickHeight:s=.3,brickDepth:a=.4,mortarGap:o=.05,offsetPattern:i=!0,brickColors:l=[9127187,10506797,7025680],colorVariation:c=!0,positionVariation:h=.02,rotationVariation:u=.01,material:m}={}){const f=m||new r.MeshStandardMaterial({color:9127187}),p=t+o,M=s+o,y=Math.floor(n/p),g=Math.floor(e/M),w=y*g,v=new we({width:t,height:s,depth:a}),b=new r.InstancedMesh(v,f,w);let x;c&&l.length>0&&(x=new Float32Array(w*3));const P=new r.Matrix4,G=new r.Vector3,I=new r.Euler,k=new r.Quaternion,q=new r.Vector3(1,1,1);let V=0;for(let z=0;z<g;z++){const B=z*M-e/2+s/2;let T=0;i&&z%2===1&&(T=p/2);for(let ce=0;ce<y;ce++){const xt=ce*p-n/2+t/2+T;if(!(Math.abs(xt)>n/2)){if(G.set(xt,B,0),h>0&&(G.x+=(Math.random()-.5)*h,G.y+=(Math.random()-.5)*h,G.z+=(Math.random()-.5)*h),I.set(0,0,0),u>0&&(I.x=(Math.random()-.5)*u,I.y=(Math.random()-.5)*u,I.z=(Math.random()-.5)*u),k.setFromEuler(I),P.compose(G,k,q),b.setMatrixAt(V,P),x){const Ts=Math.floor(Math.random()*l.length),le=new r.Color(l[Ts]);x[V*3]=le.r,x[V*3+1]=le.g,x[V*3+2]=le.b}V++}}}return x&&f instanceof r.MeshStandardMaterial&&(v.setAttribute("color",new r.InstancedBufferAttribute(x,3)),f.vertexColors=!0),b.count=V,b}class ve extends r.Shape{constructor(e=1){super();for(let t=0;t<6;t++){const s=Math.PI/3*t,a=Math.cos(s)*e,o=Math.sin(s)*e;t===0?this.moveTo(a,o):this.lineTo(a,o)}this.closePath()}}class W extends r.ExtrudeGeometry{constructor(e=1,t=.01){const s=new ve(e);super(s,{depth:t,bevelEnabled:!1})}}function rn(n){const{width:e,depth:t,height:s,count:a,gap:o,material:i}=n,l=i||new r.MeshStandardMaterial({color:16777215}),c=e/a,h=(c-o)*2/3,u=Math.sqrt(3)*h+o,m=Math.floor(t/u),f=a*m,p=new W(h,s);p.rotateX(-Math.PI/2);const M=new r.InstancedMesh(p,l,f),y=new r.Object3D;let g=0;for(let w=0;w<a;w++)for(let v=0;v<m;v++){const b=w*c,x=v*u+w%2*(u/2),P=b-a*c/2+c/2,G=x-m*u/2+u/2;y.position.set(P,0,G),y.updateMatrix(),M.setMatrixAt(g++,y.matrix)}return M.instanceMatrix.needsUpdate=!0,M}function an(n){const{width:e,depth:t,height:s,radius:a,gap:o,material:i}=n,l=i||new r.MeshStandardMaterial({color:16777215}),c=a*3/2+o,h=Math.sqrt(3)*a+o,u=Math.floor(e/c),m=Math.floor(t/h),f=u*m,p=new W(a,s);p.rotateX(-Math.PI/2);const M=new r.InstancedMesh(p,l,f),y=new r.Object3D;let g=0;for(let w=0;w<u;w++)for(let v=0;v<m;v++){const b=w*c,x=v*h+w%2*(h/2),P=b-u*c/2+c/2,G=x-m*h/2+h/2;y.position.set(P,0,G),y.updateMatrix(),M.setMatrixAt(g++,y.matrix)}return M.instanceMatrix.needsUpdate=!0,M}class cn extends r.BufferGeometry{constructor(e=2,t=.3,s=.6,a=5,o=5,i=Math.PI/4){super();const l=[],c=[];for(let p=0;p<a;p++){const M=p*t,y=M+t,g=p*s,w=g+s;l.push(-e/2,M,g,e/2,M,g,e/2,y,g,-e/2,y,g,-e/2,y,g,e/2,y,g,e/2,y,w,-e/2,y,w);const v=p*8;c.push(v,v+1,v+2,v,v+2,v+3),c.push(v+4,v+5,v+6,v+4,v+6,v+7)}const h=a*t,u=a*s,m=e*2;l.push(-m/2,h,u,m/2,h,u,m/2,h,u+s,-m/2,h,u+s);const f=a*8;c.push(f,f+1,f+2,f,f+2,f+3);for(let p=0;p<2;p++){const M=p===0?1:-1;for(let y=0;y<o;y++){const g=h+y*t,w=g+t,v=M*(m/4),b=u+s,x=y*s*Math.cos(i),P=y*s*Math.sin(i),G=v+M*x-e/2*Math.cos(i),I=v+M*x+e/2*Math.cos(i),k=b+P,q=G+M*s*Math.cos(i),V=I+M*s*Math.cos(i),z=k+s*Math.sin(i);l.push(G,g,k,I,g,k,I,w,k,G,w,k,G,w,k,I,w,k,V,w,z,q,w,z);const B=f+4+p*o*8+y*8;c.push(B,B+1,B+2,B,B+2,B+3),c.push(B+4,B+5,B+6,B+4,B+6,B+7)}}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class xe extends r.BufferGeometry{constructor({width:e=5,height:t=3,depth:s=5,wallThickness:a=.05}={}){super();const o=e,i=t,l=s,c=a,h=[0,0,0,o,0,0,o,i,0,0,i,0,0,0,l,0,0,0,0,i,0,0,i,l,0,0,l,o,0,l,o,0,0,0,0,0,-c,-c,l,o,-c,l,o,0,l,0,0,l,o,-c,l,o,-c,-c,o,0,0,o,0,l,-c,-c,l,0,0,l,0,i,l,-c,i,l,o,0,0,o,-c,-c,o,i,-c,o,i,0,-c,i,l,0,i,l,0,i,0,-c,i,-c,0,i,0,o,i,0,o,i,-c,-c,i,-c,-c,-c,-c,o,-c,-c,o,-c,l,-c,-c,l,-c,-c,-c,-c,-c,l,-c,i,l,-c,i,-c,o,-c,-c,-c,-c,-c,-c,i,-c,o,i,-c],u=[0,1,3,1,2,3,4,5,7,5,6,7,8,9,11,9,10,11,12,13,15,13,14,15,16,17,19,17,18,19,20,21,23,21,22,23,24,25,27,25,26,27,28,29,31,29,30,31,32,33,35,33,34,35,36,37,39,37,38,39,40,41,43,41,42,43,44,45,47,45,46,47],m=[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],f=[.5,0,1,0,1,1,.5,1,0,0,.5,0,.5,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,c/o,0,c/o,0,0,1,0,1,c/o,0,c/o,0,0,c/o,0,c/o,1,0,1,1-c/o,0,1,0,1,1,1-c/o,1,0,0,c/o,0,c/o,1,0,1,0,1-c/o,1,1-c/o,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],p=new Float32Array(h),M=new Float32Array(m),y=new Float32Array(f);this.setAttribute("position",new r.BufferAttribute(p,3)),this.setAttribute("normal",new r.BufferAttribute(M,3)),this.setAttribute("uv",new r.BufferAttribute(y,2)),this.setIndex(u),this.addGroup(0,12,0),this.addGroup(12,6,1),this.addGroup(18,54,2)}}class ln extends r.BufferGeometry{constructor(e=2,t=.3,s=.5,a=5,o=2){super();const i=[],l=[];for(let m=0;m<a;m++){const f=m*t,p=f+t,M=m*s,y=M+s;i.push(-e/2,f,M,e/2,f,M,e/2,p,M,-e/2,p,M,-e/2,p,M,e/2,p,M,e/2,p,y,-e/2,p,y);const g=m*8;l.push(g,g+1,g+2,g,g+2,g+3),l.push(g+4,g+5,g+6,g+4,g+6,g+7)}const c=a*t,h=a*s;i.push(-e/2,c,h,e/2,c,h,e/2,c,h+o,-e/2,c,h+o);const u=a*8;l.push(u,u+1,u+2,u,u+2,u+3);for(let m=0;m<a;m++){const f=c+m*t,p=f+t,M=-e/2-m*s,y=M-s;i.push(M,f,h+o,M,f,h+o-e,M,p,h+o-e,M,p,h+o,M,p,h+o,M,p,h+o-e,y,p,h+o-e,y,p,h+o);const g=u+4+m*8;l.push(g,g+1,g+2,g,g+2,g+3),l.push(g+4,g+5,g+6,g+4,g+6,g+7)}this.setIndex(l),this.setAttribute("position",new r.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class hn extends r.BufferGeometry{constructor(e=1,t=.4,s=.2,a=20,o=2,i=Math.PI/8){super();const l=[],c=[];let h=0;for(let u=0;u<a;u++){const m=o*Math.cos(h),f=o*Math.sin(h),p=u*s,M=p+s;l.push(m-e/2*Math.cos(h),p,f-e/2*Math.sin(h),m+e/2*Math.cos(h),p,f+e/2*Math.sin(h),m+e/2*Math.cos(h),M,f+e/2*Math.sin(h),m-e/2*Math.cos(h),M,f-e/2*Math.sin(h)),l.push(m-e/2*Math.cos(h),M,f-e/2*Math.sin(h),m+e/2*Math.cos(h),M,f+e/2*Math.sin(h),m+e/2*Math.cos(h)-t*Math.sin(h),M,f+e/2*Math.sin(h)+t*Math.cos(h),m-e/2*Math.cos(h)-t*Math.sin(h),M,f-e/2*Math.sin(h)+t*Math.cos(h));const y=u*8;c.push(y,y+1,y+2,y,y+2,y+3),c.push(y+4,y+5,y+6,y+4,y+6,y+7),h+=i}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class un extends r.BufferGeometry{constructor(e=2,t=.3,s=.5,a=10){super();const o=[],i=[];for(let l=0;l<a;l++){const c=l*t,h=c+t,u=l*s,m=u+s;o.push(-e/2,c,u,e/2,c,u,e/2,h,u,-e/2,h,u,-e/2,h,u,e/2,h,u,e/2,h,m,-e/2,h,m);const f=l*8;i.push(f,f+1,f+2,f,f+2,f+3),i.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(i),this.setAttribute("position",new r.Float32BufferAttribute(o,3)),this.computeVertexNormals()}}class Se extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(1.2,0),new r.Vector2(1.5,1.5),new r.Vector2(1,3),new r.Vector2(.6,3.5),new r.Vector2(.5,3.5)],t=new r.LatheGeometry(e,10),s=new r.CylinderGeometry(.6,.5,.3,10);s.translate(0,3.5,0),this.copy(A([t,s],!0))}}function ee(n,e,t,s,a){const o=(s-e)/(t-n);return n+(a-e)/o}function be(n,e,t,s,a){const o=(s-e)/(t-n);return e+o*(a-n)}const dn={calculateXFromSlopeIntercept:ee,calculateYFromSlopeIntercept:be};class Ge extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(1,1.5),new r.Vector2(.5,2.2),new r.Vector2(.6,2.5),new r.Vector2(.5,2.5)],t=new r.LatheGeometry(e,10),s=new r.CylinderGeometry(.55,.45,.2,10);s.translate(0,2.5,0);const a=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(ee(.8,0,1,1.5,1),1),new r.Vector2(0,1)],o=new r.LatheGeometry(a,10);o.translate(0,.1,0),o.scale(.9,.9,.9),this.copy(A([t,s,o],!0))}}class Pe extends r.BufferGeometry{constructor({radius:e=.5,neckRadius:t=.2,height:s=3,neckHeight:a=1,segments:o=16}={}){super();const i=s-a,l=new r.CylinderGeometry(e,e,i,o);l.translate(0,i/2,0);const c=.3,h=new r.CylinderGeometry(t,e,c,o);h.translate(0,i+c/2,0);const u=new r.CylinderGeometry(t,t,a,o);u.translate(0,i+c+a/2,0),this.copy(A([l,h,u],!1))}}class Ae extends r.BufferGeometry{constructor(e=.4,t=1.2,s=.2){super();const a=t*.6,o=new r.BoxGeometry(e/2,a,s);o.translate(0,a/2,0);const i=e*1.5,l=new r.BoxGeometry(i,e/4,s);l.translate(0,a*.75,0),this.copy(A([o,l],!1)),this.computeVertexNormals()}}class Ce extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,1,5);e.translate(0,.5,0);const t=new r.BoxGeometry(4,3,4);t.translate(0,2.5,0);const s=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],a=[];s.forEach(h=>{const u=new r.CylinderGeometry(.2,.2,3.5,16);u.translate(h[0],h[1],h[2]),a.push(u)});const o=new r.ConeGeometry(3.5,2,4);o.rotateY(Math.PI/4),o.translate(0,5,0);const i=new r.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const l={depth:.5,bevelEnabled:!1},c=new r.ExtrudeGeometry(i,l);c.translate(0,.5,1.7),c.setIndex([...Array(c.attributes.position.count).keys()]),this.copy(A([e,A([t,...a],!1),o,c],!0)),this.computeVertexNormals()}}class Be extends r.BufferGeometry{constructor(e=1.75,t=.75){super();const s=e*.05,a=e*.15,o=e*.15,i=e*.75;let l=0;const c=new r.BoxGeometry(t,s,t);c.translate(0,l+s/2,0),l+=s;const h=new r.BoxGeometry(t*.8,a,t*.8);h.translate(0,l+a/2,0),l+=a;const u=new r.BoxGeometry(t*.6,o,t*.6);u.translate(0,l+o/2,0),l+=o;const m=new r.BoxGeometry(t*.4,i,t*.4);m.translate(0,l+i/2,0),l+=i;const f=new r.ConeGeometry(t*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,l+.05,0),this.copy(A([c,h,u,m,f],!1)),this.computeVertexNormals()}}class Ie extends r.BufferGeometry{constructor(e=.6,t=1,s=.2,a=.6){super();const o=t-a/2,i=new r.BoxGeometry(e,o,s);i.translate(0,o/2,0);const l=new r.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);l.rotateY(Math.PI/2),l.rotateX(Math.PI/2),l.translate(0,o,0),this.copy(A([i,l],!1)),this.computeVertexNormals()}}class Fe extends r.BufferGeometry{constructor(e=.5,t=.8,s=.15){super();const a=new r.BoxGeometry(e,t,s);a.translate(0,t/2,0),this.copy(a)}}class ke extends r.BufferGeometry{constructor({height:e=2.25}={}){super();const t=new r.BoxGeometry(1.2,.5,1.2);t.translate(0,.25,0);const s=new r.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new r.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(A([t,s,a],!1))}}class te extends r.BufferGeometry{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:o=1,radialSegments:i=8}={}){super();const l=new r.CylinderGeometry(t,t,e,i);l.translate(0,e/2,0);const c=new r.ConeGeometry(a,s,i);c.translate(0,e+s/2,0),c.scale(1,1,o),this.copy(A([l,c],!1))}}class Ve extends r.BufferGeometry{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:o=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:h=.05,railOffset:u=0,radialSegments:m=8}={}){super();const f=[],p=new te({barHeight:s,barRadius:a,spikeHeight:o,spikeRadius:i,spikeScaleZ:l,radialSegments:m}),M=new r.BoxGeometry(e*t,c,h);for(let w=0;w<e;w++){const v=p.clone();v.translate(w*t,0,0),f.push(v)}const y=M.clone();y.translate(t*(e-1)/2,s-u-c/2,0),f.push(y);const g=M.clone();g.translate(t*(e-1)/2,c/2,0),f.push(g),this.copy(A(f))}}class ze extends r.BufferGeometry{constructor({width:e=5,height:t=8,depth:s=1,shelves:a=4,frameThickness:o=.1,open:i=!1}={}){super();const l=t,c=e,h=s,u=new r.BoxGeometry(o,l,h),m=new r.BoxGeometry(c-2*o,o,h),f=u.clone();f.translate(-c/2+o/2,l/2,0);const p=u.clone();p.translate(c/2-o/2,l/2,0);const M=m.clone();M.translate(0,l-o/2,0);const y=m.clone();y.translate(0,o/2,0);const g=new r.BoxGeometry(c,l,o);g.translate(0,l/2,-h/2+o/2);const w=[],v=(l-o)/(a+1);for(let b=1;b<=a;b++){const x=m.clone();x.translate(0,o/2+b*v,0),w.push(x)}this.copy(A([f,p,M,y,...i?[]:[g],...w],!1))}}class De extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const t=[new r.Vector2(.2,0),new r.Vector2(.25,.5),new r.Vector2(.15,1.5),new r.Vector2(.3,3)],s=new r.LatheGeometry(t,32),o=A([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const l=s.clone();return l.translate(i[0],i[1],i[2]),l}));this.copy(A([e,o],!0))}}class ne extends 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a=.8+Math.random()*.4,o=.8+Math.random()*.4,i=.8+Math.random()*.4,l=Math.random()*Math.PI,c=Math.random()*Math.PI,h=Math.random()*Math.PI,u=(Math.random()-.5)*4,m=0,f=(Math.random()-.5)*4,p=new r.DodecahedronGeometry(1,0);p.scale(a,o,i),p.rotateX(l),p.rotateY(c),p.rotateZ(h),p.translate(u,m,f),e.push(p);const M=new r.DodecahedronGeometry(1,0);M.scale(a*.9,o*.5,i*.9),M.rotateX(l),M.rotateY(c),M.rotateZ(h),M.translate(u,m+.3,f),t.push(M)}this.copy(A([A(e),A(t)],!0))}}function Ne(n,e=X.XYZ,t=.5,s=2){n.deleteAttribute("uv"),n.deleteAttribute("normal"),n=en(n),n.computeVertexNormals();const a=n.getAttribute("position");for(let o=0;o<a.count;o++){const i=new r.Vector3().fromBufferAttribute(a,o),l=Math.random()*(s-t)+t,c=e.clone().multiplyScalar(l);i.add(c),a.setXYZ(o,i.x,i.y,i.z)}return a.needsUpdate=!0,n.computeVertexNormals(),n}class Le extends r.BufferGeometry{constructor(e=1,t=4,s=4){super();const a=new r.SphereGeometry(e,t,s);this.copy(Ne(a,X.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class _e extends r.BufferGeometry{constructor(){super();const e=[];for(let t=0;t<5;t++){const s=new r.DodecahedronGeometry(1,0);s.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),s.rotateX(Math.random()*Math.PI),s.rotateY(Math.random()*Math.PI),s.rotateZ(Math.random()*Math.PI),s.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(s)}this.copy(A(e))}}class Ye extends r.Shape{constructor(e=5,t=.5,s=1,a=5,o=.25){super();const i=Math.PI*2/e,l=i/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let c=1;c<=e;++c)this.lineTo(Math.cos(i*c-l*3)*t,-Math.sin(i*c-l*3)*t),this.lineTo(Math.cos(i*c-l*2)*t,-Math.sin(i*c-l*2)*t),this.lineTo(Math.cos(i*c-l)*s,-Math.sin(i*c-l)*s),this.lineTo(Math.cos(i*c)*s,-Math.sin(i*c)*s);if(this.closePath(),o>0&&a>2){const c=new r.Path,h=Math.PI*2/a;c.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let u=1;u<a;++u)c.lineTo(Math.cos(h*u)*o,-Math.sin(h*u)*o);c.lineTo(Math.cos(0)*o,-Math.sin(0)*o),this.holes.push(c)}}}class qe extends r.ExtrudeGeometry{constructor(e=5,t=.5,s=1,a=5,o=.25,i=.25){const l=new Ye(e,t,s,a,o);super(l,{depth:i,bevelEnabled:!1})}}class Xe extends r.Shape{constructor(e=1,t=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-t*.375*e,s*e,-t*e,s*e/3,0,-a*e),this.bezierCurveTo(t*e,s*e/3,t*.375*e,s*e,0,s*e/3)}}class Ze extends r.ExtrudeGeometry{constructor(e=1,t=2.1,s=1.4,a=1.6,o=.25){const i=new Xe(e,t,s,a);super(i,{depth:o,bevelEnabled:!1})}}class je extends r.Shape{constructor(e=5,t=.5,s=1){super();const a=Math.PI*2/e,o=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-o)*t,Math.sin(a*i-o)*t),this.lineTo(Math.cos(a*i)*s,Math.sin(a*i)*s);this.closePath()}}class We extends r.ExtrudeGeometry{constructor(e=5,t=.5,s=1,a=.25){const o=new je(e,t,s);super(o,{depth:a,bevelEnabled:!1})}}class Ke extends r.BufferGeometry{constructor(e=.1,t=.1,s=.4,a=8){super();const o=new r.CylinderGeometry(e*.6,t*.6,s,a);o.translate(0,0,0);const i=new r.SphereGeometry(e,a,a),l=i.clone(),c=i.clone(),h=i.clone(),u=i.clone();l.translate(0,s/2+e*.6,-e*.6),c.translate(0,s/2+e*.6,e*.6),h.translate(0,-s/2-t*.6,-t*.6),u.translate(0,-s/2-t*.6,t*.6),this.copy(A([o,l,c,h,u],!1))}}class Qe extends r.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:a=1,radialSegments:o=16}={}){super();const i=[new r.Vector2(0,0),new r.Vector2(e*.875,0),new r.Vector2(e,.1),new r.Vector2(t,s),new r.Vector2(t,s+a),new r.Vector2(t*1.1,s+a+.3)],l=new r.LatheGeometry(i,o);this.copy(A([l],!1))}}const fn=(n,e)=>n/(1-Math.cos(e)),se=(n,e)=>n/(2*Math.sin(e)),$e=(n,e)=>n*(1-Math.cos(e)),pn=(n,e)=>2*n*Math.sin(e),oe=(n,e)=>{const t=2*e;return Math.asin(t/(2*n))},yn=(n,e,t)=>({x:n*Math.sin(t)*Math.cos(e),y:n*Math.sin(t)*Math.sin(e),z:n*Math.cos(t)}),Mn=(n,e,t)=>{const s=Math.sqrt(n*n+e*e+t*t),a=Math.atan2(e,n),o=Math.acos(t/s);return{radius:s,theta:a,phi:o}};function Je(n,e,t,s=0,a=0,o=32){const i=s?oe(n,s):0,l=a?Math.PI-oe(n,a):Math.PI,c=[];for(let h=0;h<=o;h++){const u=l-(l-i)/o*h,m=n*Math.sin(u),f=e*Math.cos(u)+t;c.push(new r.Vector2(m,f))}return[...c]}class Te extends r.BufferGeometry{constructor(){super();const e=[...Je(1,1,.5,.2,0,32),new r.Vector2(.2,3)],t=new r.LatheGeometry(e,32);this.copy(t)}}class Re extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(1,0),new r.Vector2(1.2,.5),new r.Vector2(1.4,1.5),new r.Vector2(1.3,1.8),new r.Vector2(.8,1.8)],t=new r.LatheGeometry(e,12),s=new r.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(A([t,s],!1))}}class He extends r.BufferGeometry{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:a=.03,radialSegments:o=16}={}){super();const i=new r.TorusGeometry(e,a,8,o);i.rotateX(Math.PI/2),i.translate(0,t,0);const l=new r.CylinderGeometry(a*.6,a*.6,t,o),c=[];for(let h=0;h<s;h++){const u=h/s*Math.PI*2,m=l.clone();m.translate(Math.cos(u)*e,t/2,Math.sin(u)*e),c.push(m)}this.copy(A([i,...c],!1))}}class Ee extends r.BufferGeometry{constructor(){super();const e=new r.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const t=new r.CylinderGeometry(.15,.15,2,12,1,!0);t.translate(0,1.3,0);const s=new r.SphereGeometry(.3,16,16);s.translate(0,2.4,0),this.copy(A([e,A([t,s])],!0))}}class K extends r.BufferGeometry{constructor(e=.2,t=.2,s=3,a=32,o=!0){super();const i=new r.CylinderGeometry(e,t,s,a,1,o),l=new r.SphereGeometry(t,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);l.translate(0,-(s/2),0),this.copy(A([i,l],!1))}}class et extends r.BufferGeometry{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:a=16,phiStart:o=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new r.SphereGeometry(e,s,a,o,i,0,Math.PI/2)),this.scale(1,t/e,1)}}class tt extends r.BufferGeometry{constructor({radius:e=se(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:a=0,phiLength:o=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new r.SphereGeometry(e,t,s,a,o,0,i));const l=$e(e,i);this.translate(0,-e+l,0)}}class nt extends r.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:o=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:c=1.5}={}){super();const h=new r.CylinderGeometry(e,t,s,a);h.translate(0,s/2,0);const u=[];for(let m=0;m<i;m++){const f=new r.DodecahedronGeometry(o,l);f.translate((Math.random()-.5)*c,(Math.random()-.5)*o+s,(Math.random()-.5)*c),u.push(f)}this.copy(A([h.toNonIndexed(),A(u,!1)],!0)),this.computeVertexNormals()}}class gn extends r.Mesh{constructor({width:e=5,height:t=3,depth:s=5,wallThickness:a=.05,interiorColor:o=O.WHITE_SMOKE,floorColor:i=O.RAW_SIENNA,exteriorColor:l=O.GRAY}={}){super(new xe({width:e,height:t,depth:s,wallThickness:a}),[new r.MeshStandardMaterial({color:o}),new r.MeshStandardMaterial({color:i}),new r.MeshStandardMaterial({color:l})])}}const st={uniforms:{time:{value:0}},vertexShader:`
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varying vec3 vNormal;
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varying vec3 vPosition;
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void main() {
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@@ -35,12 +35,12 @@ var ThreeLowPoly=(function(h,r){"use strict";function Kt(t){const e=Object.creat
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color *= 0.8 + 0.2 * n; // Modulate color by noise
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gl_FragColor = vec4(color, 1.0);
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`};class Vn extends r.Mesh{constructor(){super(new r.SphereGeometry(5,32,32),new r.ShaderMaterial(Bt))}}class Fn extends r.Mesh{constructor({width:e=1,height:n=1.5,depth:o=.5,coverThickness:a=.05,pageIndent:s=.05,coverColor:i=O.DARK_RED,pageColor:l=O.TITANIUM_WHITE}={}){super(new W(e,n,o,a,s),[new r.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new r.MeshStandardMaterial({color:l,flatShading:!0})])}}class On extends r.Mesh{constructor(){super(new Ze,[new r.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5}),new r.MeshStandardMaterial({color:9127187,roughness:1})])}}class Un extends r.Mesh{constructor(){super(new We,[new r.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new r.MeshStandardMaterial({color:9127187,roughness:1}),new r.MeshStandardMaterial({color:O.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class Dn extends r.Mesh{constructor(){super(new Qe,new r.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class kn extends r.Mesh{constructor({width:e=.4,height:n=1.2,depth:o=.2}={}){super(new Je(e,n,o),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class zn extends r.Mesh{constructor(){super(new $e,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:6908265,flatShading:!0}),new r.MeshStandardMaterial({color:5263440,flatShading:!0}),new r.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class Nn extends r.Mesh{constructor({totalHeight:e=1.75,baseWidth:n=.75}={}){super(new Te(e,n),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Ln extends r.Mesh{constructor(e=.6,n=1,o=.2,a=.6){super(new Re(e,n,o,a),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class _n extends r.Mesh{constructor(e=.5,n=.8,o=.15){super(new He(e,n,o),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class qn extends r.Mesh{constructor({height:e=2.25}={}){super(new Ee({height:e}),new r.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Xn extends r.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:o=.3,spikeRadius:a=.075,spikeScaleZ:s=1,radialSegments:i=8}={}){super(new $({barHeight:e,barRadius:n,spikeHeight:o,spikeRadius:a,spikeScaleZ:s,radialSegments:i}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Yn extends r.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:o=2,barRadius:a=.05,spikeHeight:s=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super(new et({count:e,spacing:n,barHeight:o,barRadius:a,spikeHeight:s,spikeRadius:i,spikeScaleZ:l,railHeight:c,railDepth:u,railOffset:m,radialSegments:d}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class jn extends r.Mesh{constructor({width:e=5,height:n=8,depth:o=1,shelves:a=4,frameThickness:s=.1,open:i=!1}={}){super(new tt({width:e,height:n,depth:o,shelves:a,frameThickness:s,open:i}),new r.MeshStandardMaterial({color:9127187}))}}class Zn extends r.Mesh{constructor(){super(new nt,[new r.MeshStandardMaterial({color:9132587}),new r.MeshStandardMaterial({color:4929057})])}}class Kn extends r.Mesh{constructor({radiusTop:e=.2,radiusBottom:n=.2,height:o=1,flameHeight:a=.25,flameRadius:s=.05,segments:i=16}={}){super(new ot({radiusTop:e,radiusBottom:n,height:o,flameHeight:a,flameRadius:s,segments:i}),[new r.MeshStandardMaterial({color:16777215}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class Wn extends r.Mesh{constructor({height:e=.25,radius:n=.05,segmentsU:o=16,segmentsV:a=16}={}){super(new T({segmentsU:o,segmentsV:a,height:e,radius:n}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Qn extends r.Group{constructor(e=1.3,n=.5){super();const o=new r.CylinderGeometry(n,n,.2,16),a=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),s=new r.Mesh(o,a);s.position.set(0,0,0),this.add(s);const i=new r.CylinderGeometry(n*.9,n*.9,e),l=new r.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new r.Mesh(i,l);c.position.set(0,e/2+.1,0),this.add(c);const u=new r.ConeGeometry(n*1.1,.5,8),m=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new r.Mesh(u,m);d.position.set(0,e+.35,0),this.add(d);const f=new r.TorusGeometry(n*.8,.05,8,16),M=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new r.Mesh(f,M);y.position.set(0,e+.85,0),this.add(y);const g=new r.PointLight(16755200,1.5,15);g.position.set(0,e/2+.1,0),g.castShadow=!0,this.add(g)}}class Jn extends r.Mesh{constructor(){super(new rt,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class $n extends r.Mesh{constructor(e=1,n=4,o=4){super(new at(e,n,o),new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Tn extends r.Mesh{constructor(){super(new it,new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Rn extends r.Group{constructor(){super();const e=new r.CylinderGeometry(.3,.4,.1,16),n=new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),o=new r.Mesh(e,n);o.position.y=.05;const a=new r.CylinderGeometry(.1,.1,.7,16),s=new r.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new r.Mesh(a,s);i.position.y=.4;const l=new r.ConeGeometry(.075,.2,16),c=new r.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new r.Mesh(l,c);u.position.y=.8,this.add(o,i,u)}}class Hn extends r.Group{constructor(){super();const e=new r.BoxGeometry(3,4,.1),n=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),o=new r.BoxGeometry(.2,.5,.2),a=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),s=new r.CylinderGeometry(.3,.3,.1,16),i=new r.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),l=new r.Mesh(e,n);for(let p=-1;p<=1;p++){const v=new r.Mesh(o,a);v.position.set(p,1.5,.1),l.add(v)}const c=new r.Mesh(s,i);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),l.add(c);const u=new r.SphereGeometry(.15,8,8),m=new r.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new r.Mesh(u,m);d.position.set(0,-1,.1),l.add(d),this.add(l);let f=.015,M=.8,y=.2;function g(){requestAnimationFrame(g);const p=y+Math.abs(Math.sin(Date.now()*f))*(M-y);d.material.emissiveIntensity=p}g()}}class En extends r.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:o=2.5,neckHeight:a=1,radialSegments:s=16}={}){super(new gt({flaskRadius:e,neckRadius:n,height:o,neckHeight:a,radialSegments:s}),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class eo extends r.Mesh{constructor(){super(new vt,new r.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class to extends r.Group{constructor(){super();const e=new r.BoxGeometry(2,3,.1),n=new r.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),o=new r.Mesh(e,n),a=new r.CylinderGeometry(.1,.1,.2,8),s=new r.CylinderGeometry(.05,.05,1,8),i=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let l=-.5;l<=.5;l+=.5){const c=new r.Mesh(a,i);c.position.set(l,1,.1);const u=new r.Mesh(s,i);u.position.y=.5,c.add(u),this.add(c)}this.add(o)}}class no extends r.Group{constructor(){super();const e=new r.BoxGeometry(1,.2,.5),n=new r.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),o=new r.Mesh(e,n);o.position.y=.1;const a=new r.BoxGeometry(.2,1,.2),s=new r.Mesh(a,n);s.position.set(0,.6,-.2);const i=new r.CylinderGeometry(.1,.1,.4,8),l=new r.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),c=new r.Mesh(i,l);c.position.set(0,1.1,-.35),c.rotation.x=-Math.PI/4;const u=new r.BoxGeometry(.6,.1,.6),m=new r.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),d=new r.Mesh(u,m);d.position.set(0,.6,0),this.add(o,s,c,d)}}class oo extends r.Group{constructor(){super();const e=new bt,n=new r.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const o=new r.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:r.DoubleSide}),a=new r.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),s=new r.Mesh(e,o);s.castShadow=!0;const i=new r.Mesh(n,a);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(s,i)}}class ro extends r.Mesh{geometry;material;constructor({width:e=3,height:n=4,depth:o=.1}={}){super(),this.geometry=new r.BoxGeometry(e,n,o),this.material=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class so extends r.Mesh{geometry;material;constructor({radius:e=.15,color:n=16762823,emissive:o=16711680,emissiveIntensity:a=.5}={}){super(),this.geometry=new r.SphereGeometry(e,8,8),this.material=new r.MeshStandardMaterial({color:n,emissive:o,emissiveIntensity:a})}}class ao extends r.Group{constructor(){super();const e=100,n=.05,o=new r.CatmullRomCurve3(Array.from({length:e},(u,m)=>{const d=m*.2;return new r.Vector3(Math.cos(d)*.4,m*n,Math.sin(d)*.4)})),a=new r.TubeGeometry(o,200,.1,8,!1),s=new r.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),i=new r.Mesh(a,s);this.add(i);function l(){s.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function c(){requestAnimationFrame(c),l()}c()}}class io extends r.Mesh{constructor({radius:e=.3,height:n=.4,count:o=3,thickness:a=.03,radialSegments:s=16}={}){super(new St({radius:e,height:n,count:o,thickness:a,radialSegments:s}),new r.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class co extends r.Mesh{constructor(){super(new Gt,[new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new r.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:r.DoubleSide})])}}class lo extends r.Mesh{constructor(e=.2,n=.2,o=3,a=32){super(new Y(e,n,o,a),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:r.DoubleSide}))}}class uo extends r.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const o=new r.BoxGeometry(3,.2,1),a=new r.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),s=new r.Mesh(o,a);s.position.y=.5,s.castShadow=!0;const i=new Y(.1,.1,1,16),l=new r.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:r.DoubleSide});for(let c=0;c<e;c++){const u=new r.Mesh(i,l),m=(c-(e-1)/2)*.8;u.position.set(m,1,0),u.castShadow=!0;const d=new Y(.099,.099,.5,16,!1),f=n[c%n.length],M=new r.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new r.Mesh(d,M);y.position.set(0,-.25,0),u.add(y),s.add(u)}this.add(s)}}class ho extends r.Mesh{constructor({sides:e=5,innerRadius:n=.5,outerRadius:o=1,depth:a=.25}={}){super(new lt(e,n,o,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class mo extends r.Mesh{constructor({sides:e=5,innerRadius:n=.5,outerRadius:o=1,holeSides:a=5,holeRadius:s=.25,depth:i=.25}={}){super(new ht(e,n,o,a,s,i),new r.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class fo extends r.Mesh{constructor({size:e=1,width:n=2.1,height:o=1.4,tipDepth:a=1.6,depth:s=.25}={}){super(new dt(e,n,o,a,s),new r.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class Mo extends r.Mesh{constructor({radius:e=1,depth:n=.01}={}){super(new X(e,n),new r.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class yo extends r.Mesh{constructor({points:e=5,innerRadius:n=.5,outerRadius:o=1,depth:a=.25}={}){super(new Mt(e,n,o,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class go extends r.Mesh{constructor(){super(new yt,new r.MeshStandardMaterial({color:16777215}))}}class po extends r.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:o=2.5,trunkSegments:a=14,trunkColor:s=9127187,leafSize:i=.8,leafCount:l=6,leafDetail:c=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super(new At({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:o,trunkSegments:a,leafSize:i,leafCount:l,leafDetail:c,leafSpreadRadius:u}),[new r.MeshStandardMaterial({color:s,roughness:.9,metalness:0,flatShading:!0}),new r.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0})])}}class wo extends r.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:o=64,heightSegments:a=16,phiStart:s=0,phiLength:i=Math.PI*2}={}){super(new xt({radius:e,height:n,widthSegments:o,heightSegments:a,phiStart:s,phiLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}class vo extends r.Mesh{constructor({radius:e=R(5,Math.PI/10),widthSegments:n=64,heightSegments:o=32,phiStart:a=0,phiLength:s=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new Pt({radius:e,widthSegments:n,heightSegments:o,phiStart:a,phiLength:s,thetaLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}function bo(t){if(!t)throw new Error("A material must be provided to add instance color support.");return t.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
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38
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+
`};class wn extends r.Mesh{constructor(){super(new r.SphereGeometry(5,32,32),new r.ShaderMaterial(st))}}class vn extends r.Mesh{constructor({width:e=1,height:t=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:o=.05,coverColor:i=O.DARK_RED,pageColor:l=O.TITANIUM_WHITE}={}){super(new H(e,t,s,a,o),[new r.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new r.MeshStandardMaterial({color:l,flatShading:!0})])}}class xn extends r.Mesh{constructor(){super(new Se,[new r.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5,side:r.DoubleSide}),new r.MeshStandardMaterial({color:9127187,roughness:1})])}}class Sn extends r.Mesh{constructor(){super(new Ge,[new r.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new r.MeshStandardMaterial({color:9127187,roughness:1}),new r.MeshStandardMaterial({color:O.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class bn extends r.Mesh{constructor(){super(new Pe,new r.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class Gn extends r.Mesh{constructor({width:e=.4,height:t=1.2,depth:s=.2}={}){super(new Ae(e,t,s),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Pn extends r.Mesh{constructor(){super(new Ce,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:6908265,flatShading:!0}),new r.MeshStandardMaterial({color:5263440,flatShading:!0}),new r.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class An extends r.Mesh{constructor({totalHeight:e=1.75,baseWidth:t=.75}={}){super(new Be(e,t),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Cn extends r.Mesh{constructor(e=.6,t=1,s=.2,a=.6){super(new Ie(e,t,s,a),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Bn extends r.Mesh{constructor(e=.5,t=.8,s=.15){super(new Fe(e,t,s),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class In extends r.Mesh{constructor({height:e=2.25}={}){super(new ke({height:e}),new r.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Fn extends r.Mesh{constructor({barHeight:e=2,barRadius:t=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:o=1,radialSegments:i=8}={}){super(new te({barHeight:e,barRadius:t,spikeHeight:s,spikeRadius:a,spikeScaleZ:o,radialSegments:i}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class kn extends r.Mesh{constructor({count:e=20,spacing:t=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:o=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:h=.05,railOffset:u=0,radialSegments:m=8}={}){super(new Ve({count:e,spacing:t,barHeight:s,barRadius:a,spikeHeight:o,spikeRadius:i,spikeScaleZ:l,railHeight:c,railDepth:h,railOffset:u,radialSegments:m}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Vn extends r.Mesh{constructor({width:e=5,height:t=8,depth:s=1,shelves:a=4,frameThickness:o=.1,open:i=!1}={}){super(new ze({width:e,height:t,depth:s,shelves:a,frameThickness:o,open:i}),new r.MeshStandardMaterial({color:9127187}))}}class zn extends r.Mesh{constructor(){super(new De,[new r.MeshStandardMaterial({color:9132587}),new r.MeshStandardMaterial({color:4929057})])}}class Dn extends r.Mesh{constructor({radiusTop:e=.2,radiusBottom:t=.2,height:s=1,flameHeight:a=.25,flameRadius:o=.05,segments:i=16}={}){super(new Oe({radiusTop:e,radiusBottom:t,height:s,flameHeight:a,flameRadius:o,segments:i}),[new r.MeshStandardMaterial({color:16777215}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class On extends r.Mesh{constructor({height:e=.25,radius:t=.05,segmentsU:s=16,segmentsV:a=16}={}){super(new ne({segmentsU:s,segmentsV:a,height:e,radius:t}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Un extends r.Group{constructor(e=1.3,t=.5){super();const s=new r.CylinderGeometry(t,t,.2,16),a=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),o=new r.Mesh(s,a);o.position.set(0,0,0),this.add(o);const i=new r.CylinderGeometry(t*.9,t*.9,e),l=new r.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new r.Mesh(i,l);c.position.set(0,e/2+.1,0),this.add(c);const h=new r.ConeGeometry(t*1.1,.5,8),u=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),m=new r.Mesh(h,u);m.position.set(0,e+.35,0),this.add(m);const f=new r.TorusGeometry(t*.8,.05,8,16),p=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new r.Mesh(f,p);M.position.set(0,e+.85,0),this.add(M);const y=new r.PointLight(16755200,1.5,15);y.position.set(0,e/2+.1,0),y.castShadow=!0,this.add(y)}}class Nn extends r.Mesh{constructor(){super(new Ue,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class Ln extends r.Mesh{constructor(e=1,t=4,s=4){super(new Le(e,t,s),new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class _n extends r.Mesh{constructor(){super(new _e,new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Yn extends r.Group{constructor(){super();const e=new r.CylinderGeometry(.3,.4,.1,16),t=new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new r.Mesh(e,t);s.position.y=.05;const a=new r.CylinderGeometry(.1,.1,.7,16),o=new r.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new r.Mesh(a,o);i.position.y=.4;const l=new r.ConeGeometry(.075,.2,16),c=new r.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),h=new r.Mesh(l,c);h.position.y=.8,this.add(s,i,h)}}class qn extends r.Group{constructor(){super();const e=new r.BoxGeometry(3,4,.1),t=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new r.BoxGeometry(.2,.5,.2),a=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),o=new r.CylinderGeometry(.3,.3,.1,16),i=new r.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),l=new r.Mesh(e,t);for(let f=-1;f<=1;f++){const p=new r.Mesh(s,a);p.position.set(f,1.5,.1),l.add(p)}const c=new r.Mesh(o,i);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),l.add(c);const h=new r.SphereGeometry(.15,8,8),u=new r.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),m=new r.Mesh(h,u);m.position.set(0,-1,.1),l.add(m),this.add(l)}}class Xn extends r.Mesh{constructor({flaskRadius:e=1,neckRadius:t=.3,height:s=2.5,neckHeight:a=1,radialSegments:o=16}={}){super(new Qe({flaskRadius:e,neckRadius:t,height:s,neckHeight:a,radialSegments:o}),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class Zn extends r.Mesh{constructor(){super(new Te,new r.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class jn extends r.Group{constructor(){super();const e=new r.BoxGeometry(2,3,.1),t=new r.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new r.Mesh(e,t),a=new r.CylinderGeometry(.1,.1,.2,8),o=new r.CylinderGeometry(.05,.05,1,8),i=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let l=-.5;l<=.5;l+=.5){const c=new r.Mesh(a,i);c.position.set(l,1,.1);const h=new r.Mesh(o,i);h.position.y=.5,c.add(h),this.add(c)}this.add(s)}}class Wn extends r.Group{constructor(){super();const e=new r.BoxGeometry(1,.2,.5),t=new r.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new r.Mesh(e,t);s.position.y=.1;const a=new r.BoxGeometry(.2,1,.2),o=new r.Mesh(a,t);o.position.set(0,.6,-.2);const i=new r.CylinderGeometry(.1,.1,.4,8),l=new r.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),c=new r.Mesh(i,l);c.position.set(0,1.1,-.35),c.rotation.x=-Math.PI/4;const h=new r.BoxGeometry(.6,.1,.6),u=new r.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),m=new r.Mesh(h,u);m.position.set(0,.6,0),this.add(s,o,c,m)}}class Kn extends r.Group{constructor(){super();const e=new Re,t=new r.CylinderGeometry(.2,.3,1.5,8);t.translate(0,.75,0);const s=new r.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:r.DoubleSide}),a=new r.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),o=new r.Mesh(e,s);o.castShadow=!0;const i=new r.Mesh(t,a);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(o,i)}}class Qn extends r.Mesh{geometry;material;constructor({width:e=3,height:t=4,depth:s=.1}={}){super(),this.geometry=new r.BoxGeometry(e,t,s),this.material=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class $n extends r.Mesh{geometry;material;constructor({radius:e=.15,color:t=16762823,emissive:s=16711680,emissiveIntensity:a=.5}={}){super(),this.geometry=new r.SphereGeometry(e,8,8),this.material=new r.MeshStandardMaterial({color:t,emissive:s,emissiveIntensity:a})}}class Jn extends r.Group{constructor(){super();const e=100,t=.05,s=new r.CatmullRomCurve3(Array.from({length:e},(l,c)=>{const h=c*.2;return new r.Vector3(Math.cos(h)*.4,c*t,Math.sin(h)*.4)})),a=new r.TubeGeometry(s,200,.1,8,!1),o=new r.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375,emissiveIntensity:.2}),i=new r.Mesh(a,o);this.add(i)}}class Tn extends r.Mesh{constructor({radius:e=.3,height:t=.4,count:s=3,thickness:a=.03,radialSegments:o=16}={}){super(new He({radius:e,height:t,count:s,thickness:a,radialSegments:o}),new r.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class Rn extends r.Mesh{constructor(){super(new Ee,[new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new r.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:r.DoubleSide})])}}class Hn extends r.Mesh{constructor(e=.2,t=.2,s=3,a=32){super(new K(e,t,s,a),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:r.DoubleSide}))}}class En extends r.Group{constructor(e=3,t=[65450,16711850,11141375]){super();const s=new r.BoxGeometry(3,.2,1),a=new r.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),o=new r.Mesh(s,a);o.position.y=.5,o.castShadow=!0;const i=new K(.1,.1,1,16),l=new r.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:r.DoubleSide});for(let c=0;c<e;c++){const h=new r.Mesh(i,l),u=(c-(e-1)/2)*.8;h.position.set(u,1,0),h.castShadow=!0,h.renderOrder=2;const m=new K(.099,.099,.5,16,!1),f=t[c%t.length],p=new r.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6,depthWrite:!1,side:r.DoubleSide}),M=new r.Mesh(m,p);M.position.set(0,-.25,0),M.renderOrder=1,h.add(M),o.add(h)}this.add(o)}}class es extends r.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,depth:a=.25}={}){super(new R(e,t,s,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class ts extends r.Mesh{constructor({sides:e=5,innerRadius:t=.5,outerRadius:s=1,holeSides:a=5,holeRadius:o=.25,depth:i=.25}={}){super(new qe(e,t,s,a,o,i),new r.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class ns extends r.Mesh{constructor({size:e=1,width:t=2.1,height:s=1.4,tipDepth:a=1.6,depth:o=.25}={}){super(new Ze(e,t,s,a,o),new r.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class ss extends r.Mesh{constructor({radius:e=1,depth:t=.01}={}){super(new W(e,t),new r.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class os extends r.Mesh{constructor({points:e=5,innerRadius:t=.5,outerRadius:s=1,depth:a=.25}={}){super(new We(e,t,s,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class rs extends r.Mesh{constructor(){super(new Ke,new r.MeshStandardMaterial({color:16777215}))}}class as extends r.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:t=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:o=9127187,leafSize:i=.8,leafCount:l=6,leafDetail:c=0,leafSpreadRadius:h=1.5,leafColor:u=2263842}={}){super(new nt({trunkRadiusTop:e,trunkRadiusBottom:t,trunkHeight:s,trunkSegments:a,leafSize:i,leafCount:l,leafDetail:c,leafSpreadRadius:h}),[new r.MeshStandardMaterial({color:o,roughness:.9,metalness:0,flatShading:!0}),new r.MeshStandardMaterial({color:u,roughness:.8,metalness:0,flatShading:!0})])}}class is extends r.Mesh{constructor({radius:e=3,height:t=.6,widthSegments:s=64,heightSegments:a=16,phiStart:o=0,phiLength:i=Math.PI*2}={}){super(new et({radius:e,height:t,widthSegments:s,heightSegments:a,phiStart:o,phiLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}class cs extends r.Mesh{constructor({radius:e=se(5,Math.PI/10),widthSegments:t=64,heightSegments:s=32,phiStart:a=0,phiLength:o=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new tt({radius:e,widthSegments:t,heightSegments:s,phiStart:a,phiLength:o,thetaLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}function ls(n){if(!n)throw new Error("A material must be provided to add instance color support.");return n.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
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vColor = instanceColor;`),e.fragmentShader=e.fragmentShader.replace("void main() {",`varying vec3 vColor;
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gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},
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gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},n}function hs(n,{time:e=0,waveFrequency:t=.2,waveAmplitude:s=.5}={}){n.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:t},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
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`),n.userData.shader=o}}function ms(n,e){n.userData.shader&&(n.userData.shader.uniforms.time.value+=e)}const Q={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new r.Vector3().setFromSphericalCoords(1,r.MathUtils.degToRad(90),r.MathUtils.degToRad(180))},up:{value:new r.Vector3(0,1,0)}},vertexShader:`
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void main() {
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vec3 linearTosRGB(vec3 color) {
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);
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}
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void main() {
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vec3 blendedColor = mix(texelA.rgb, texelB.rgb, mixRatio);
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void main() {
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vPosition = position;
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`};class Bo extends r.Mesh{geometry;material;constructor(){super(),this.geometry=new r.BoxGeometry(1,1,1),this.material=new r.ShaderMaterial({uniforms:j.uniforms,vertexShader:j.vertexShader,fragmentShader:j.fragmentShader,depthWrite:!1,side:r.BackSide}),this.scale.setScalar(45e4);const e=r.MathUtils.degToRad(89),n=r.MathUtils.degToRad(180),o=new r.Vector3().setFromSphericalCoords(1,e,n);this.material.uniforms.sunPosition.value=o}sunPosition(e,n){const o=new r.Vector3;o.setFromSphericalCoords(1,e,n),this.material.uniforms.sunPosition.value=o}}class Co extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.BoxGeometry(e,e,e),this.material=new r.ShaderMaterial({uniforms:Z.uniforms,vertexShader:Z.vertexShader,fragmentShader:Z.fragmentShader,side:r.BackSide})}}class Io extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.SphereGeometry(e,32,15),this.material=new r.ShaderMaterial({vertexShader:K.vertexShader,fragmentShader:K.fragmentShader,uniforms:K.uniforms,side:r.BackSide})}}const Vo=t=>{const e=new Uint8Array(4*t*t);for(let o=0;o<t*t;o++){const a=o*4,s=(o%t^Math.floor(o/t))&1?255:0;e[a]=s,e[a+1]=s,e[a+2]=s,e[a+3]=255}const n=new r.DataTexture(e,t,t,r.RGBAFormat,r.UnsignedByteType);return n.wrapS=r.RepeatWrapping,n.wrapT=r.RepeatWrapping,n.minFilter=r.NearestFilter,n.needsUpdate=!0,n};class Fo{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,n,o){this.perspectiveCamera=e,this.orthographicCamera=n,this.renderer=o,this.currentCamera=e,this.easingFunction=U.cubicInOut;const a=o.getSize(new P.Vector2);this.renderTargetA=new P.WebGLRenderTarget(a.x,a.y),this.renderTargetB=new P.WebGLRenderTarget(a.x,a.y),this.blendScene=new P.Scene,this.blendCamera=new P.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:`
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`});const s=new P.PlaneGeometry(2,2),i=new P.Mesh(s,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,n={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=n.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=n.onUpdate,this.onCompleteCallback=n.onComplete,n.easing&&(typeof n.easing=="string"?this.easingFunction=U[n.easing]:this.easingFunction=n.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const o=performance.now()-this.transitionStartTime,a=Math.min(o/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(a),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),a>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,n){this.renderTargetA.setSize(e,n),this.renderTargetB.setSize(e,n)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class Oo{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new P.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=U.cubicInOut;const n=e.getSize(new P.Vector2);this.renderTargetA=new P.WebGLRenderTarget(n.x,n.y),this.renderTargetB=new P.WebGLRenderTarget(n.x,n.y),this.blendScene=new P.Scene,this.blendCamera=new P.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new P.Color(0)}},vertexShader:`
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uniform sampler2D tDiffuseA;
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void main() {
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float fadeOut = smoothstep(0.0, 0.5, mixRatio) * 2.0;
|
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float fadeIn = smoothstep(0.5, 1.0, mixRatio) * 2.0 - 1.0;
|
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|
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vec3 colorA = mix(texelA.rgb, fadeColor, clamp(fadeOut, 0.0, 1.0));
|
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|
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|
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`}),this.crossfadeMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:`
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void main() {
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|
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uniform sampler2D tDiffuseA;
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uniform sampler2D tDiffuseB;
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void main() {
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`});const o=new P.PlaneGeometry(2,2),a=new P.Mesh(o,this.fadeMaterial);this.blendScene.add(a)}fade(e,n,o,a={}){this.startTransition(e,n,o,"fade",a),a.color!==void 0&&(this.fadeColor.set(a.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const s=this.blendScene.children[0];s.material=this.fadeMaterial}crossfade(e,n,o,a={}){this.startTransition(e,n,o,"crossfade",a);const s=this.blendScene.children[0];s.material=this.crossfadeMaterial}blur(e,n,o,a={}){this.fade(e,n,o,{...a,color:8421504})}startTransition(e,n,o,a,s){this.currentScene=e,this.targetScene=n,this.camera=o,this.transitionType=a,this.transitionDuration=s.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=s.onUpdate,this.onCompleteCallback=s.onComplete,s.easing&&(typeof s.easing=="string"?this.easingFunction=U[s.easing]:this.easingFunction=s.easing)}update(){if(!this.isTransitioning)return;const n=performance.now()-this.transitionStartTime,o=Math.min(n/this.transitionDuration,1);this.transitionProgress=this.easingFunction(o),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),o>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,n){this.renderTargetA.setSize(e,n),this.renderTargetB.setSize(e,n)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class Uo{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new P.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,n){this.renderer=e,this.composer=n,this.easingFunction=U.cubicInOut,this.renderPass=n.passes.find(o=>o.constructor.name==="RenderPass")}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,n,o,a={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=a.maxBloom??3,this.startTransition(e,n,o,"bloom",a),this.bloomPass.enabled=!0}blur(e,n,o,a={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=a.maxBlur??10,this.startTransition(e,n,o,"blur",a),this.blurPass.enabled=!0}fade(e,n,o,a={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}a.color!==void 0&&(this.fadeColor.set(a.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,n,o,"fade",a),this.fadePass.enabled=!0}glitch(e,n,o,a={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=a.maxIntensity??1,this.startTransition(e,n,o,"glitch",a),this.glitchPass.enabled=!0}startTransition(e,n,o,a,s){this.currentScene=e,this.targetScene=n,this.camera=o,this.transitionType=a,this.transitionDuration=s.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=s.onUpdate,this.onCompleteCallback=s.onComplete,s.easing&&(typeof s.easing=="string"?this.easingFunction=U[s.easing]:this.easingFunction=s.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=o)}update(){if(!this.isTransitioning)return;const n=performance.now()-this.transitionStartTime,o=Math.min(n/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(o),this.transitionType==="bloom"&&this.bloomPass){const a=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=a*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const a=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=a*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const a=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=a}else if(this.transitionType==="glitch"&&this.glitchPass){const a=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=a>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),o>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,n){this.composer.setSize(e,n)}dispose(){}}function Do(t,e){if(t.length===0)throw new Error("No objects provided for alignment.");const n=new r.Box3,o=new r.Vector3,a=t.map(i=>(n.setFromObject(i),i.getWorldPosition(o),{object:i,boundingBox:n.clone(),worldPosition:o.clone()})),s=a.reduce((i,{boundingBox:l})=>{switch(e){case B.LEFT:return Math.min(i,l.min.x);case B.RIGHT:return Math.max(i,l.max.x);case B.BOTTOM:return Math.min(i,l.min.y);case B.TOP:return Math.max(i,l.max.y);case B.BACK:return Math.min(i,l.min.z);case B.FRONT:return Math.max(i,l.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===B.RIGHT||e===B.TOP||e===B.FRONT?-1/0:1/0);a.forEach(({object:i,boundingBox:l})=>{switch(e){case B.LEFT:i.position.x+=s-l.min.x;break;case B.RIGHT:i.position.x+=s-l.max.x;break;case B.BOTTOM:i.position.y+=s-l.min.y;break;case B.TOP:i.position.y+=s-l.max.y;break;case B.BACK:i.position.z+=s-l.min.z;break;case B.FRONT:i.position.z+=s-l.max.z;break}})}function ko(t,e=D.RIGHT,n=0){const o=e.clone().normalize();let a=new r.Vector3;const s=new r.Box3;t.forEach(i=>{s.setFromObject(i);const c=new r.Vector3(s.max.x-s.min.x,s.max.y-s.min.y,s.max.z-s.min.z).dot(o),u=new r.Vector3;s.getCenter(u);const m=o.clone().multiplyScalar(c/2);i.position.copy(a.clone().add(m).sub(u).add(i.position)),a.add(o.clone().multiplyScalar(c+n))})}function zo(t,e,n=new r.Vector3(0,0,0)){const o=new r.Box3().setFromObject(t);if(o.isEmpty())console.warn("The object has no geometry or is not visible.");else{const a=o.min,s=new r.Vector3((a.x+o.max.x)/2,a.y,(a.z+o.max.z)/2);t.localToWorld(s);const i=e.clone().sub(s).add(n),l=t.worldToLocal(i.clone());t.position.add(l)}}function No(t,e){const n=new r.Box3().setFromBufferAttribute(new r.Float32BufferAttribute(t.attributes.position.array,3));if(n.isEmpty())console.warn("The geometry is empty or invalid.");else{const o=n.min.y;t.translate(0,e-o,0)}}function Lo(t,e,n=new r.Vector3(0,0,0)){const o=new r.Box3().setFromObject(t);if(o.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const a=o.min.y,s=new r.Vector3(0,e.y-a,0).add(n),i=t.worldToLocal(s.clone());t.position.add(i)}}function _o(t,e,n,o=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(t);if(a.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const s=a.min.y,i=new r.Matrix4;t.getMatrixAt(n,i);const l=new r.Vector3,c=new r.Quaternion,u=new r.Vector3;i.decompose(l,c,u);const m=t.worldToLocal(e.clone());l.y=m.y-s+o.y,i.compose(l,c,u),t.setMatrixAt(n,i),t.instanceMatrix.needsUpdate=!0}}function Ct(t,e=new r.Vector3(0,0,0),n=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(t).getCenter(new r.Vector3),s=new r.Vector3().addVectors(e,n),i=new r.Vector3().subVectors(s,a);t.position.add(i)}function It(t,e=new r.Vector3(0,0,0),n=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(t).getCenter(new r.Vector3),s=new r.Vector3().addVectors(e,n);t.translateX(s.x-a.x),t.translateY(s.y-a.y),t.translateZ(s.z-a.z),t.updateMatrixWorld(!0)}function Vt(t,e=new r.Vector3(0,0,0),n=new r.Vector3(0,0,0)){t.geometry.computeBoundingBox();const o=t.geometry.boundingBox;if(o){const a=o.getCenter(new r.Vector3),s=new r.Vector3().addVectors(e,n),i=new r.Vector3().subVectors(s,a);t.geometry.translate(i.x,i.y,i.z)}}const qo={object:Ct,objectGeometry:It,meshGeometry:Vt};function Xo(t){const e=parseInt(t.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function Yo(t){const[e,n,o]=z(t);return Ot(e,n,o)}function z(t){const e=t>>16&255,n=t>>8&255,o=t&255;return[e,n,o]}function jo(t,e,n){e/=100,n/=100;function o(c,u,m){return m<0&&(m+=1),m>1&&(m-=1),m<.16666666666666666?c+(u-c)*6*m:m<.5?u:m<.6666666666666666?c+(u-c)*(.6666666666666666-m)*6:c}let a,s,i;if(e===0)a=s=i=n;else{const c=n<.5?n*(1+e):n+e-n*e,u=2*n-c;a=o(u,c,t/360+.3333333333333333),s=o(u,c,t/360),i=o(u,c,t/360-.3333333333333333)}const l=c=>Math.round(c*255);return[l(a),l(s),l(i)]}function Ft(t,e,n){e/=100,n/=100;const o=i=>(i+t/30)%12,a=e*Math.min(n,1-n),s=i=>n-a*Math.max(-1,Math.min(o(i)-3,Math.min(9-o(i),1)));return[s(0)*255,s(8)*255,s(4)*255]}function Zo(t,e,n){return[t/255,e/255,n/255]}function Ko(t,e,n){return t=Math.round(t),e=Math.round(e),n=Math.round(n),(t<<16)+(e<<8)+n}function Ot(t,e,n){t/=255,e/=255,n/=255;const o=Math.max(t,e,n),a=Math.min(t,e,n),s=o-a;let i=0,l=0;const c=(o+a)/2;s!==0&&(o===t?i=((e-n)/s+(e<n?6:0))*60:o===e?i=((n-t)/s+2)*60:o===n&&(i=((t-e)/s+4)*60)),s!==0&&(l=s/(1-Math.abs(2*c-1))),i=Math.round(i),l=Math.round(l*100);const u=Math.round(c*100);return[i,l,u]}function Ut(t,e){return Math.sqrt(Math.pow(t[0]-e[0],2)+Math.pow(t[1]-e[1],2)+Math.pow(t[2]-e[2],2))}function Dt(t,e){return Math.abs(t[0]-e[0])+Math.abs(t[1]-e[1])+Math.abs(t[2]-e[2])}function Wo(t,e){const n=z(t);let o=null,a=1/0;for(const s of e){const i=z(s),l=Ut(n,i);l<a&&(a=l,o=s)}return o}function Qo(t,e){const n=z(t);let o=null,a=1/0;for(const s of e){const i=z(s),l=Dt(n,i);l<a&&(a=l,o=s)}return o}function Jo(t){const e=(t+Math.floor(-30+Math.random()*61))%360,n=Math.floor(60+Math.random()*21),o=Math.floor(50+Math.random()*21);return Ft(e,n,o)}function $o(t,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const o=e.geometry.getAttribute("position"),a=new r.Vector3,s=new r.Vector3;let i=1/0;for(let l=0;l<o.count;l++){s.fromBufferAttribute(o,l);const c=s.distanceTo(t);c<i&&(i=c,a.copy(s))}return e.localToWorld(a),a}function To(t,e,n){return Math.max(0,Math.min(1,(t-e)/(n-e)))}function Ro(t,e,n,o,a,s=20,i=0,l=1){const c=[];for(let u=0;u<=s;u++){const m=u/s,d=t(To(m,i,l)),f=e+d*(n-e),M=o+m*(a-o);c.push(new r.Vector2(f,M))}return c}const kt=(t,e,n,o,a=24)=>{let s=[];for(let i=0;i<=a;i++){const l=i/a,c=F.CUBIC(l,t.x,e.x,n.x,o.x),u=F.CUBIC(l,t.y,e.y,n.y,o.y);s.push(new r.Vector2(c,u))}return s},zt=(t,e,n,o=24)=>{let a=[];for(let s=0;s<=o;s++){const i=s/o,l=F.DAMPED(i,n)*(e.x-t.x)+t.x,c=t.y+i*(e.y-t.y);a.push(new r.Vector2(l,c))}return a},Nt=(t,e,n,o,a=24)=>{let s=[];for(let i=0;i<=a;i++){const l=i/a,c=F.EXPONENTIAL(l,n,o)*(e.x-t.x)+t.x,u=t.y+l*(e.y-t.y);s.push(new r.Vector2(c,u))}return s},Lt=(t,e,n,o,a=24)=>{let s=[];for(let i=0;i<=a;i++){const l=i/a,c=F.LOGARITHMIC(l,n,o)*(e.x-t.x)+t.x,u=t.y+l*(e.y-t.y);s.push(new r.Vector2(c,u))}return s},_t=(t,e,n,o,a,s=24)=>{let i=[];for(let l=0;l<=s;l++){const c=l/s,u=n*c*c+o*c+a+t.x,m=t.y+c*(e.y-t.y);i.push(new r.Vector2(u,m))}return i},qt=(t,e,n,o=24)=>{let a=[];for(let s=0;s<=o;s++){const i=s/o,l=F.QUADRATIC(i,t.x,e.x,n.x),c=F.QUADRATIC(i,t.y,e.y,n.y);a.push(new r.Vector2(l,c))}return a},Xt=(t,e,n,o=24)=>{let a=[];for(let s=0;s<=o;s++){const i=s/o,l=F.SIGMOID(i,n)*(e.x-t.x)+t.x,c=t.y+i*(e.y-t.y);a.push(new r.Vector2(l,c))}return a},Ho={createCubicCurvePoints:kt,createDampedCurvePoints:zt,createExponentialCurvePoints:Nt,createLogarithmicCurvePoints:Lt,createParabolicCurvePoints:_t,createQuadraticCurvePoints:qt,createSigmoidCurvePoints:Xt};function Eo(t,e,n,o,a,s=[0,0],i=[1,0],l=[0,1],c=[1,1]){const u=a||Yt(t,e,n);return[{pos:t,norm:u,uv:s},{pos:e,norm:u,uv:i},{pos:o,norm:u,uv:c},{pos:t,norm:u,uv:s},{pos:o,norm:u,uv:c},{pos:n,norm:u,uv:l}]}function Yt(t,e,n){const o=[e[0]-t[0],e[1]-t[1],e[2]-t[2]],a=[n[0]-t[0],n[1]-t[1],n[2]-t[2]],s=[o[1]*a[2]-o[2]*a[1],o[2]*a[0]-o[0]*a[2],o[0]*a[1]-o[1]*a[0]],i=Math.sqrt(s[0]**2+s[1]**2+s[2]**2);return s.map(l=>l/i)}function er(t,e){return t.map(([n,o,a])=>{switch(e){case"x":return[o,a];case"y":return[n,a];case"z":return[n,o];default:throw new Error(`Invalid axis: ${e}`)}})}function jt(t){const[e,n,o]=t,a=Math.abs(e),s=Math.abs(n),i=Math.abs(o);return a>=s&&a>=i?[o>0?o:-o,n]:s>=a&&s>=i?[e,o>0?o:-o]:[e,n]}function tr(t){return t.map(e=>jt(e))}function nr(t){return t.map(([e,n,o])=>{const a=Math.atan2(o,e),s=Math.acos(n/Math.sqrt(e**2+n**2+o**2)),i=a/(2*Math.PI)+.5,l=1-s/Math.PI;return[i,l]})}function or(t){return t.map(([e,n,o])=>[Math.atan2(o,e)/(2*Math.PI)+.5,n])}function rr(t){return t.map(([e,n,o])=>{const a=Math.sqrt(e**2+o**2);return[Math.atan2(o,e)/(2*Math.PI)+.5,a]})}function Zt(t,e,n,o,a){return[(t[0]-e)/(n-e),(t[1]-o)/(a-o)]}function sr(t,e,n){const[o,a]=e,[s,i]=n;return t.map(l=>Zt(l,o,s,a,i))}function ar(t){const e=Math.min(...t.map(s=>s[0])),n=Math.max(...t.map(s=>s[0])),o=Math.min(...t.map(s=>s[1])),a=Math.max(...t.map(s=>s[1]));return{minBounds:[e,o],maxBounds:[n,a]}}return h.AtmosphericSkybox=Bo,h.Axis=q,h.BifurcatedStaircaseGeometry=wn,h.Bone=go,h.BoneGeometry=yt,h.Book=Fn,h.BookGeometry=W,h.Bookshelf=jn,h.BookshelfGeometry=tt,h.BoxSide=B,h.BubblingEffect=hn,h.BunsenBurner=Rn,h.Burst=ho,h.BurstGeometry=lt,h.BurstShape=ct,h.CameraTransition=Fo,h.Candle=Kn,h.CandleGeometry=ot,h.Center=qo,h.ColorPalette=O,h.CrossHeadstone=kn,h.CrossHeadstoneGeometry=Je,h.DaySkybox=Co,h.Desk=Zn,h.DeskGeometry=nt,h.Diorama=In,h.DioramaGeometry=je,h.Direction=D,h.Easing=U,h.ElectricPanel=Hn,h.EllipticLeafGeometry=_e,h.EmissivePulseAnimation=Et,h.ErlenmeyerFlask=En,h.ErlenmeyerFlaskGeometry=gt,h.Falloff=k,h.Flame=Wn,h.FlameGeometry=T,h.FlorenceFlask=eo,h.FlorenceFlaskGeometry=vt,h.Gear=mo,h.GearGeometry=ht,h.GearShape=ut,h.Heart=fo,h.HeartGeometry=dt,h.HeartShape=mt,h.Hexagon=Mo,h.HexagonGeometry=X,h.HexagonShape=Ye,h.Hill=wo,h.HillGeometry=xt,h.Jar=On,h.JarGeometry=Ze,h.LShapedStaircaseGeometry=vn,h.Lantern=Qn,h.LeafEffect=mn,h.LeverPanel=to,h.LightFlickerAnimation=tn,h.LightningAnimation=on,h.LineEquations=Gn,h.Mausoleum=zn,h.MausoleumGeometry=$e,h.Microscope=no,h.Moon=Vn,h.MortarAndPestle=oo,h.MortarGeometry=bt,h.MossyRocks=Jn,h.MossyRocksGeometry=rt,h.Mound=vo,h.MoundGeometry=Pt,h.NightSkybox=Io,h.ObeliskHeadstone=Nn,h.ObeliskHeadstoneGeometry=Te,h.Panel=ro,h.PanelLight=so,h.ParallelogramBoxGeometry=xn,h.ParametricCurve=F,h.ParametricCurveUtils=Ho,h.PotionBottle=Un,h.PotionBottleGeometry=We,h.Rock=$n,h.RockGeometry=at,h.Rocks=Tn,h.RocksGeometry=it,h.RoundedHeadstone=Ln,h.RoundedHeadstoneGeometry=Re,h.SceneTransition=Oo,h.SceneTransitionFX=Uo,h.SpiralStaircaseGeometry=bn,h.SpiralTube=ao,h.SquareHeadstone=_n,h.SquareHeadstoneGeometry=He,h.StaircaseGeometry=Sn,h.Stand=io,h.StandGeometry=St,h.Star=yo,h.StarGeometry=Mt,h.StarShape=ft,h.StoneFencePost=qn,h.StoneFencePostGeometry=Ee,h.TeslaCoil=co,h.TeslaCoilGeometry=Gt,h.TestTube=lo,h.TestTubeGeometry=Y,h.TestTubeRack=uo,h.Tree=po,h.TreeGeometry=At,h.WineBottle=Dn,h.WineBottleGeometry=Qe,h.WroughtIronBar=Xn,h.WroughtIronBarGeometry=$,h.WroughtIronFence=Yn,h.WroughtIronFenceGeometry=et,h.addInstanceColor=bo,h.addNoiseDisplacement=xo,h.addWaterDisplacement=So,h.alignBufferGeometryToSurface=No,h.alignInstancedMeshIndexToSurface=_o,h.alignInstancedMeshToSurface=Lo,h.alignObjectToSurface=zo,h.alignToEdge=Do,h.alignToRow=ko,h.appendSphericalCurve=wt,h.atmosphericShader=j,h.calculateChannelDifference=Dt,h.calculateDistance=Ut,h.calculateNormal=Yt,h.calculateUVBounds=ar,h.calculateXFromSlopeIntercept=J,h.calculateYFromSlopeIntercept=Ke,h.cameraDollyAnimation=Wt,h.cameraFlythroughAnimation=Qt,h.cameraOrbitAnimation=Jt,h.cameraPendulumAnimation=$t,h.cameraSpiralAscensionAnimation=Tt,h.cameraWobbleAnimation=Rt,h.cameraZoomInAnimation=Ht,h.capHeightFromRadius=pt,h.capWidthFromRadius=An,h.cartesianToSpherical=Cn,h.centerMeshGeometry=Vt,h.centerObject=Ct,h.centerObjectGeometry=It,h.checkerboardTexture=Vo,h.circIn=be,h.circInOut=Ge,h.circOut=Se,h.concave=Ae,h.convex=Be,h.createCubicCurvePoints=kt,h.createDampedCurvePoints=zt,h.createExponentialCurvePoints=Nt,h.createHexagonalTilesByCount=gn,h.createHexagonalTilesByRadius=pn,h.createLogarithmicCurvePoints=Lt,h.createParabolicCurvePoints=_t,h.createQuad=Eo,h.createQuadraticCurvePoints=qt,h.createSigmoidCurvePoints=Xt,h.cubicCurve=Oe,h.cubicIn=le,h.cubicInOut=he,h.cubicOut=ue,h.cubicUVMapping=jt,h.cubicUVMappingBatch=tr,h.cylindricalUVMapping=or,h.dampedCurve=Ue,h.daySkyShader=Z,h.displacementBrush=rn,h.expoIn=pe,h.expoInOut=ve,h.expoOut=we,h.exponentialCurve=De,h.fadeShader=Ao,h.findClosestColor=Wo,h.findClosestColorChannelWise=Qo,h.findClosestPoint=$o,h.flattenBrush=sn,h.gaussian=Fe,h.getAnalogousColors=Jo,h.hexToHsl=Yo,h.hexToRgb=z,h.hslToHex=jo,h.hslToRgb=Ft,h.interpolateCurve=Ro,h.inverse=Ve,h.linear=xe,h.logarithmic=Ce,h.logarithmicCurve=ke,h.logarithmicRandomMax=ee,h.logarithmicRandomMin=te,h.moonShader=Bt,h.nightSkyShader=K,h.noiseBrush=an,h.normalizeRgb=Zo,h.normalizeUV=Zt,h.normalizeUVBatch=sr,h.parabolicCurve=ze,h.parseHexCode=Xo,h.planarUVMapping=er,h.polarUVMapping=rr,h.quadIn=ae,h.quadInOut=ce,h.quadOut=ie,h.quadraticCurve=Ne,h.quartIn=me,h.quartInOut=fe,h.quartOut=de,h.quintIn=Me,h.quintInOut=ge,h.quintOut=ye,h.radiusFromCapHeight=Pn,h.radiusFromCapWidth=R,h.randomFloat=_,h.randomInteger=en,h.randomTransformVertices=st,h.rgbToHex=Ko,h.rgbToHsl=Ot,h.rowOfBooksByCount=Mn,h.rowOfBooksByLength=yn,h.rowOfBooksByScales=Q,h.setRandomInterval=nn,h.setRandomTimeout=ne,h.sigmoidCurve=Le,h.sineIn=oe,h.sineInOut=se,h.sineOut=re,h.smoothBrush=cn,h.smoothstep=Pe,h.sphericalToCartesian=Bn,h.sphericalUVMapping=nr,h.spikeBrush=ln,h.squareRoot=Ie,h.thetaLengthForRadius=H,h.twistBrush=un,h.updateNoiseDisplacementTime=Po,h.updateWaterDisplacementTime=Go,Object.defineProperty(h,Symbol.toStringTag,{value:"Module"}),h})({},THREE);
|
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395
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+
`};class fs extends r.Mesh{geometry;material;constructor(){super(),this.geometry=new r.BoxGeometry(1,1,1),this.material=new r.ShaderMaterial({uniforms:Q.uniforms,vertexShader:Q.vertexShader,fragmentShader:Q.fragmentShader,depthWrite:!1,side:r.BackSide}),this.scale.setScalar(45e4);const e=r.MathUtils.degToRad(89),t=r.MathUtils.degToRad(180),s=new r.Vector3().setFromSphericalCoords(1,e,t);this.material.uniforms.sunPosition.value=s}sunPosition(e,t){const s=new r.Vector3;s.setFromSphericalCoords(1,e,t),this.material.uniforms.sunPosition.value=s}}class ps extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.BoxGeometry(e,e,e),this.material=new r.ShaderMaterial({uniforms:$.uniforms,vertexShader:$.vertexShader,fragmentShader:$.fragmentShader,side:r.BackSide})}}class ys extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.SphereGeometry(e,32,15),this.material=new r.ShaderMaterial({vertexShader:J.vertexShader,fragmentShader:J.fragmentShader,uniforms:J.uniforms,side:r.BackSide})}}const Ms=n=>{const e=new Uint8Array(4*n*n);for(let s=0;s<n*n;s++){const a=s*4,o=(s%n^Math.floor(s/n))&1?255:0;e[a]=o,e[a+1]=o,e[a+2]=o,e[a+3]=255}const t=new r.DataTexture(e,n,n,r.RGBAFormat,r.UnsignedByteType);return t.wrapS=r.RepeatWrapping,t.wrapT=r.RepeatWrapping,t.minFilter=r.NearestFilter,t.needsUpdate=!0,t};class gs{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.perspectiveCamera=e,this.orthographicCamera=t,this.renderer=s,this.currentCamera=e,this.easingFunction=U.cubicInOut;const a=s.getSize(new C.Vector2);this.renderTargetA=new C.WebGLRenderTarget(a.x,a.y),this.renderTargetB=new C.WebGLRenderTarget(a.x,a.y),this.blendScene=new C.Scene,this.blendCamera=new C.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new C.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:Y.vertexShader,fragmentShader:Y.fragmentShader});const o=new C.PlaneGeometry(2,2),i=new C.Mesh(o,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,t={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=t.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=t.onUpdate,this.onCompleteCallback=t.onComplete,t.easing&&(typeof t.easing=="string"?this.easingFunction=U[t.easing]:this.easingFunction=t.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const s=performance.now()-this.transitionStartTime,a=Math.min(s/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(a),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),a>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class ws{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new C.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=U.cubicInOut;const t=e.getSize(new C.Vector2);this.renderTargetA=new C.WebGLRenderTarget(t.x,t.y),this.renderTargetB=new C.WebGLRenderTarget(t.x,t.y),this.blendScene=new C.Scene,this.blendCamera=new C.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new C.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new C.Color(0)}},vertexShader:ie.vertexShader,fragmentShader:ie.fragmentShader}),this.crossfadeMaterial=new C.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:Y.vertexShader,fragmentShader:Y.fragmentShader});const s=new C.PlaneGeometry(2,2),a=new C.Mesh(s,this.fadeMaterial);this.blendScene.add(a)}fade(e,t,s,a={}){this.startTransition(e,t,s,"fade",a),a.color!==void 0&&(this.fadeColor.set(a.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const o=this.blendScene.children[0];o.material=this.fadeMaterial}crossfade(e,t,s,a={}){this.startTransition(e,t,s,"crossfade",a);const o=this.blendScene.children[0];o.material=this.crossfadeMaterial}blur(e,t,s,a={}){this.fade(e,t,s,{...a,color:8421504})}startTransition(e,t,s,a,o){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=a,this.transitionDuration=o.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=o.onUpdate,this.onCompleteCallback=o.onComplete,o.easing&&(typeof o.easing=="string"?this.easingFunction=U[o.easing]:this.easingFunction=o.easing)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);this.transitionProgress=this.easingFunction(s),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,t){this.renderTargetA.setSize(e,t),this.renderTargetB.setSize(e,t)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class vs{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new C.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,t,s){this.renderer=e,this.composer=t,this.easingFunction=U.cubicInOut,this.renderPass=t.passes.find(a=>a.constructor.name==="RenderPass"),s&&this.createDefaultPasses(s)}createDefaultPasses(e){try{const t={uniforms:{tDiffuse:{value:null},kernelSize:{value:0},resolution:{value:new C.Vector2(this.renderer.domElement.width,this.renderer.domElement.height)}},vertexShader:re.vertexShader,fragmentShader:re.fragmentShader};this.blurPass=new e(t),this.blurPass.enabled=!1,this.composer.addPass(this.blurPass);const s={uniforms:{tDiffuse:{value:null},fadeAmount:{value:0},fadeColor:{value:new C.Color(0)}},vertexShader:ae.vertexShader,fragmentShader:ae.fragmentShader};this.fadePass=new e(s),this.fadePass.enabled=!1,this.composer.addPass(this.fadePass)}catch(t){console.warn("SceneTransitionFX: Could not create default passes:",t)}}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,t,s,a={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=a.maxBloom??3,this.startTransition(e,t,s,"bloom",a),this.bloomPass.enabled=!0}blur(e,t,s,a={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=a.maxBlur??10,this.startTransition(e,t,s,"blur",a),this.blurPass.enabled=!0}fade(e,t,s,a={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}a.color!==void 0&&(this.fadeColor.set(a.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,t,s,"fade",a),this.fadePass.enabled=!0}glitch(e,t,s,a={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=a.maxIntensity??1,this.startTransition(e,t,s,"glitch",a),this.glitchPass.enabled=!0}startTransition(e,t,s,a,o){this.currentScene=e,this.targetScene=t,this.camera=s,this.transitionType=a,this.transitionDuration=o.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=o.onUpdate,this.onCompleteCallback=o.onComplete,o.easing&&(typeof o.easing=="string"?this.easingFunction=U[o.easing]:this.easingFunction=o.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=s)}update(){if(!this.isTransitioning)return;const t=performance.now()-this.transitionStartTime,s=Math.min(t/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(s),this.transitionType==="bloom"&&this.bloomPass){const a=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=a*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const a=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=a*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const a=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=a}else if(this.transitionType==="glitch"&&this.glitchPass){const a=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=a>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),s>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,t){this.composer.setSize(e,t),this.blurPass&&this.blurPass.uniforms&&this.blurPass.uniforms.resolution&&this.blurPass.uniforms.resolution.value.set(e,t)}dispose(){}}function xs(n,e){if(n.length===0)throw new Error("No objects provided for alignment.");const t=new r.Box3,s=new r.Vector3,a=n.map(i=>(t.setFromObject(i),i.getWorldPosition(s),{object:i,boundingBox:t.clone(),worldPosition:s.clone()})),o=a.reduce((i,{boundingBox:l})=>{switch(e){case F.LEFT:return Math.min(i,l.min.x);case F.RIGHT:return Math.max(i,l.max.x);case F.BOTTOM:return Math.min(i,l.min.y);case F.TOP:return Math.max(i,l.max.y);case F.BACK:return Math.min(i,l.min.z);case F.FRONT:return Math.max(i,l.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===F.RIGHT||e===F.TOP||e===F.FRONT?-1/0:1/0);a.forEach(({object:i,boundingBox:l})=>{switch(e){case F.LEFT:i.position.x+=o-l.min.x;break;case F.RIGHT:i.position.x+=o-l.max.x;break;case F.BOTTOM:i.position.y+=o-l.min.y;break;case F.TOP:i.position.y+=o-l.max.y;break;case F.BACK:i.position.z+=o-l.min.z;break;case F.FRONT:i.position.z+=o-l.max.z;break}})}function Ss(n,e=N.RIGHT,t=0){const s=e.clone().normalize();let a=new r.Vector3;const o=new r.Box3;n.forEach(i=>{o.setFromObject(i);const c=new r.Vector3(o.max.x-o.min.x,o.max.y-o.min.y,o.max.z-o.min.z).dot(s),h=new r.Vector3;o.getCenter(h);const u=s.clone().multiplyScalar(c/2);i.position.copy(a.clone().add(u).sub(h).add(i.position)),a.add(s.clone().multiplyScalar(c+t))})}function bs(n,e,t=new r.Vector3(0,0,0)){const s=new r.Box3().setFromObject(n);if(s.isEmpty())console.warn("The object has no geometry or is not visible.");else{const a=s.min,o=new r.Vector3((a.x+s.max.x)/2,a.y,(a.z+s.max.z)/2);n.localToWorld(o);const i=e.clone().sub(o).add(t),l=n.worldToLocal(i.clone());n.position.add(l)}}function Gs(n,e){const t=new r.Box3().setFromBufferAttribute(new r.Float32BufferAttribute(n.attributes.position.array,3));if(t.isEmpty())console.warn("The geometry is empty or invalid.");else{const s=t.min.y;n.translate(0,e-s,0)}}function Ps(n,e,t=new r.Vector3(0,0,0)){const s=new r.Box3().setFromObject(n);if(s.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const a=s.min.y,o=new r.Vector3(0,e.y-a,0).add(t),i=n.worldToLocal(o.clone());n.position.add(i)}}function As(n,e,t,s=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(n);if(a.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const o=a.min.y,i=new r.Matrix4;n.getMatrixAt(t,i);const l=new r.Vector3,c=new r.Quaternion,h=new r.Vector3;i.decompose(l,c,h);const u=n.worldToLocal(e.clone());l.y=u.y-o+s.y,i.compose(l,c,h),n.setMatrixAt(t,i),n.instanceMatrix.needsUpdate=!0}}function ot(n,e=new r.Vector3(0,0,0),t=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(n).getCenter(new r.Vector3),o=new r.Vector3().addVectors(e,t),i=new r.Vector3().subVectors(o,a);n.position.add(i)}function rt(n,e=new r.Vector3(0,0,0),t=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(n).getCenter(new r.Vector3),o=new r.Vector3().addVectors(e,t);n.translateX(o.x-a.x),n.translateY(o.y-a.y),n.translateZ(o.z-a.z),n.updateMatrixWorld(!0)}function at(n,e=new r.Vector3(0,0,0),t=new r.Vector3(0,0,0)){n.geometry.computeBoundingBox();const s=n.geometry.boundingBox;if(s){const a=s.getCenter(new r.Vector3),o=new r.Vector3().addVectors(e,t),i=new r.Vector3().subVectors(o,a);n.geometry.translate(i.x,i.y,i.z)}}const Cs={object:ot,objectGeometry:rt,meshGeometry:at};function Bs(n){const e=parseInt(n.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function Is(n){const[e,t,s]=_(n);return ct(e,t,s)}function _(n){const e=n>>16&255,t=n>>8&255,s=n&255;return[e,t,s]}function Fs(n,e,t){e/=100,t/=100;function s(c,h,u){return u<0&&(u+=1),u>1&&(u-=1),u<.16666666666666666?c+(h-c)*6*u:u<.5?h:u<.6666666666666666?c+(h-c)*(.6666666666666666-u)*6:c}let a,o,i;if(e===0)a=o=i=t;else{const c=t<.5?t*(1+e):t+e-t*e,h=2*t-c;a=s(h,c,n/360+.3333333333333333),o=s(h,c,n/360),i=s(h,c,n/360-.3333333333333333)}const l=c=>Math.round(c*255);return[l(a),l(o),l(i)]}function it(n,e,t){e/=100,t/=100;const s=i=>(i+n/30)%12,a=e*Math.min(t,1-t),o=i=>t-a*Math.max(-1,Math.min(s(i)-3,Math.min(9-s(i),1)));return[o(0)*255,o(8)*255,o(4)*255]}function ks(n,e,t){return[n/255,e/255,t/255]}function Vs(n,e,t){return n=Math.round(n),e=Math.round(e),t=Math.round(t),(n<<16)+(e<<8)+t}function ct(n,e,t){n/=255,e/=255,t/=255;const s=Math.max(n,e,t),a=Math.min(n,e,t),o=s-a;let i=0,l=0;const c=(s+a)/2;o!==0&&(s===n?i=((e-t)/o+(e<t?6:0))*60:s===e?i=((t-n)/o+2)*60:s===t&&(i=((n-e)/o+4)*60)),o!==0&&(l=o/(1-Math.abs(2*c-1))),i=Math.round(i),l=Math.round(l*100);const h=Math.round(c*100);return[i,l,h]}function lt(n,e){return Math.sqrt(Math.pow(n[0]-e[0],2)+Math.pow(n[1]-e[1],2)+Math.pow(n[2]-e[2],2))}function ht(n,e){return Math.abs(n[0]-e[0])+Math.abs(n[1]-e[1])+Math.abs(n[2]-e[2])}function zs(n,e){const t=_(n);let s=null,a=1/0;for(const o of e){const i=_(o),l=lt(t,i);l<a&&(a=l,s=o)}return s}function Ds(n,e){const t=_(n);let s=null,a=1/0;for(const o of e){const i=_(o),l=ht(t,i);l<a&&(a=l,s=o)}return s}function Os(n){const e=(n+Math.floor(-30+Math.random()*61))%360,t=Math.floor(60+Math.random()*21),s=Math.floor(50+Math.random()*21);return it(e,t,s)}function Us(n,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const s=e.geometry.getAttribute("position"),a=new r.Vector3,o=new r.Vector3;let i=1/0;for(let l=0;l<s.count;l++){o.fromBufferAttribute(s,l);const c=o.distanceTo(n);c<i&&(i=c,a.copy(o))}return e.localToWorld(a),a}function Ns(n,e,t){return Math.max(0,Math.min(1,(n-e)/(t-e)))}function Ls(n,e,t,s,a,o=20,i=0,l=1){const c=[];for(let h=0;h<=o;h++){const u=h/o,m=n(Ns(u,i,l)),f=e+m*(t-e),p=s+u*(a-s);c.push(new r.Vector2(f,p))}return c}const ut=(n,e,t,s,a=24)=>{let o=[];for(let i=0;i<=a;i++){const l=i/a,c=D.cubic(l,n.x,e.x,t.x,s.x),h=D.cubic(l,n.y,e.y,t.y,s.y);o.push(new r.Vector2(c,h))}return o},dt=(n,e,t,s=24)=>{let a=[];for(let o=0;o<=s;o++){const i=o/s,l=D.damped(i,t)*(e.x-n.x)+n.x,c=n.y+i*(e.y-n.y);a.push(new r.Vector2(l,c))}return a},mt=(n,e,t,s,a=24)=>{let o=[];for(let i=0;i<=a;i++){const l=i/a,c=D.exponential(l,t,s)*(e.x-n.x)+n.x,h=n.y+l*(e.y-n.y);o.push(new r.Vector2(c,h))}return o},ft=(n,e,t,s,a=24)=>{let o=[];for(let i=0;i<=a;i++){const l=i/a,c=D.logarithmic(l,t,s)*(e.x-n.x)+n.x,h=n.y+l*(e.y-n.y);o.push(new r.Vector2(c,h))}return o},pt=(n,e,t,s,a,o=24)=>{let i=[];for(let l=0;l<=o;l++){const c=l/o,h=t*c*c+s*c+a+n.x,u=n.y+c*(e.y-n.y);i.push(new r.Vector2(h,u))}return i},yt=(n,e,t,s=24)=>{let a=[];for(let o=0;o<=s;o++){const i=o/s,l=D.quadratic(i,n.x,e.x,t.x),c=D.quadratic(i,n.y,e.y,t.y);a.push(new r.Vector2(l,c))}return a},Mt=(n,e,t,s=24)=>{let a=[];for(let o=0;o<=s;o++){const i=o/s,l=D.sigmoid(i,t)*(e.x-n.x)+n.x,c=n.y+i*(e.y-n.y);a.push(new r.Vector2(l,c))}return a},_s={createCubicCurvePoints:ut,createDampedCurvePoints:dt,createExponentialCurvePoints:mt,createLogarithmicCurvePoints:ft,createParabolicCurvePoints:pt,createQuadraticCurvePoints:yt,createSigmoidCurvePoints:Mt};function Ys(n,e,t,s,a,o=[0,0],i=[1,0],l=[0,1],c=[1,1]){const h=a||gt(n,e,t);return[{pos:n,norm:h,uv:o},{pos:e,norm:h,uv:i},{pos:s,norm:h,uv:c},{pos:n,norm:h,uv:o},{pos:s,norm:h,uv:c},{pos:t,norm:h,uv:l}]}function gt(n,e,t){const s=[e[0]-n[0],e[1]-n[1],e[2]-n[2]],a=[t[0]-n[0],t[1]-n[1],t[2]-n[2]],o=[s[1]*a[2]-s[2]*a[1],s[2]*a[0]-s[0]*a[2],s[0]*a[1]-s[1]*a[0]],i=Math.sqrt(o[0]**2+o[1]**2+o[2]**2);return o.map(l=>l/i)}function qs(n,e,t){const s=e+Math.random()*(t-e);return setTimeout(n,s)}function Xs(n,e,t){let s;function a(){const o=e+Math.random()*(t-e);s=setTimeout(()=>{n(),a()},o)}return a(),()=>clearTimeout(s)}function Zs(n,e){return n.map(([t,s,a])=>{switch(e){case"x":return[s,a];case"y":return[t,a];case"z":return[t,s];default:throw new Error(`Invalid axis: ${e}`)}})}function wt(n){const[e,t,s]=n,a=Math.abs(e),o=Math.abs(t),i=Math.abs(s);return a>=o&&a>=i?[s>0?s:-s,t]:o>=a&&o>=i?[e,s>0?s:-s]:[e,t]}function js(n){return n.map(e=>wt(e))}function Ws(n){return n.map(([e,t,s])=>{const a=Math.atan2(s,e),o=Math.acos(t/Math.sqrt(e**2+t**2+s**2)),i=a/(2*Math.PI)+.5,l=1-o/Math.PI;return[i,l]})}function Ks(n){return n.map(([e,t,s])=>[Math.atan2(s,e)/(2*Math.PI)+.5,t])}function Qs(n){return n.map(([e,t,s])=>{const a=Math.sqrt(e**2+s**2);return[Math.atan2(s,e)/(2*Math.PI)+.5,a]})}function vt(n,e,t,s,a){return[(n[0]-e)/(t-e),(n[1]-s)/(a-s)]}function $s(n,e,t){const[s,a]=e,[o,i]=t;return n.map(l=>vt(l,s,o,a,i))}function Js(n){const e=Math.min(...n.map(o=>o[0])),t=Math.max(...n.map(o=>o[0])),s=Math.min(...n.map(o=>o[1])),a=Math.max(...n.map(o=>o[1]));return{minBounds:[e,s],maxBounds:[t,a]}}return d.AtmosphericSkybox=fs,d.Axis=X,d.BifurcatedStaircaseGeometry=cn,d.Bone=rs,d.BoneGeometry=Ke,d.Book=vn,d.BookGeometry=H,d.Bookshelf=Vn,d.BookshelfGeometry=ze,d.BoxSide=F,d.BrickGeometry=we,d.BunsenBurner=Yn,d.Burst=es,d.BurstGeometry=R,d.BurstShape=fe,d.CameraTransition=gs,d.Candle=Dn,d.CandleGeometry=Oe,d.Center=Cs,d.ColorPalette=O,d.CrossHeadstone=Gn,d.CrossHeadstoneGeometry=Ae,d.DaySkybox=ps,d.Desk=zn,d.DeskGeometry=De,d.Diorama=gn,d.DioramaGeometry=xe,d.Direction=N,d.Easing=U,d.EffervescenceEffect=Nt,d.ElectricPanel=qn,d.EllipticLeafGeometry=me,d.EmissivePulseEffect=Wt,d.ErlenmeyerFlask=Xn,d.ErlenmeyerFlaskGeometry=Qe,d.Falloff=L,d.Flame=On,d.FlameFlickerEffect=Z,d.FlameGeometry=ne,d.FlorenceFlask=Zn,d.FlorenceFlaskGeometry=Te,d.Gear=ts,d.GearGeometry=qe,d.GearShape=Ye,d.GlowHalo=jt,d.GroundFogEffect=Lt,d.Heart=ns,d.HeartGeometry=Ze,d.HeartShape=Xe,d.Hexagon=ss,d.HexagonGeometry=W,d.HexagonShape=ve,d.Hill=is,d.HillGeometry=et,d.Jar=xn,d.JarGeometry=Se,d.LShapedStaircaseGeometry=ln,d.Lantern=Un,d.LeverPanel=jn,d.LightningEffect=Kt,d.LineEquations=dn,d.Mausoleum=Pn,d.MausoleumGeometry=Ce,d.Microscope=Wn,d.Moon=wn,d.MortarAndPestle=Kn,d.MortarGeometry=Re,d.MossyRocks=Nn,d.MossyRocksGeometry=Ue,d.Mound=cs,d.MoundGeometry=tt,d.NightSkybox=ys,d.ObeliskHeadstone=An,d.ObeliskHeadstoneGeometry=Be,d.Panel=Qn,d.PanelLight=$n,d.ParallelogramBoxGeometry=mn,d.ParametricCurve=D,d.ParametricCurveUtils=_s,d.PetalDriftEffect=Qt,d.PotionBottle=Sn,d.PotionBottleGeometry=Ge,d.RainEffect=Jt,d.Rock=Ln,d.RockGeometry=Le,d.Rocks=_n,d.RocksGeometry=_e,d.RoundedHeadstone=Cn,d.RoundedHeadstoneGeometry=Ie,d.SceneTransition=ws,d.SceneTransitionFX=vs,d.SpiralStaircaseGeometry=hn,d.SpiralTube=Jn,d.SquareHeadstone=Bn,d.SquareHeadstoneGeometry=Fe,d.StaircaseGeometry=un,d.Stand=Tn,d.StandGeometry=He,d.Star=os,d.StarFieldEffect=Et,d.StarGeometry=We,d.StarShape=je,d.StoneFencePost=In,d.StoneFencePostGeometry=ke,d.TeslaCoil=Rn,d.TeslaCoilGeometry=Ee,d.TestTube=Hn,d.TestTubeGeometry=K,d.TestTubeRack=En,d.Tree=as,d.TreeGeometry=nt,d.WineBottle=bn,d.WineBottleGeometry=Pe,d.WispEffect=Tt,d.WroughtIronBar=Fn,d.WroughtIronBarGeometry=te,d.WroughtIronFence=kn,d.WroughtIronFenceGeometry=Ve,d.addInstanceColor=ls,d.addNoiseDisplacement=ds,d.addWaterDisplacement=hs,d.alignBufferGeometryToSurface=Gs,d.alignInstancedMeshIndexToSurface=As,d.alignInstancedMeshToSurface=Ps,d.alignObjectToSurface=bs,d.alignToEdge=xs,d.alignToRow=Ss,d.appendSphericalCurve=Je,d.atmosphericShader=Q,d.blurTransitionShader=re,d.calculateChannelDifference=ht,d.calculateDistance=lt,d.calculateNormal=gt,d.calculateUVBounds=Js,d.calculateXFromSlopeIntercept=ee,d.calculateYFromSlopeIntercept=be,d.cameraDollyAnimation=bt,d.cameraFlythroughAnimation=Gt,d.cameraOrbitAnimation=Pt,d.cameraPendulumAnimation=At,d.cameraSpiralAscensionAnimation=Ct,d.cameraWobbleAnimation=Bt,d.cameraZoomInAnimation=It,d.capHeightFromRadius=$e,d.capWidthFromRadius=pn,d.cartesianToSpherical=Mn,d.centerMeshGeometry=at,d.centerObject=ot,d.centerObjectGeometry=rt,d.checkerboardTexture=Ms,d.createBrickWall=on,d.createCubicCurvePoints=ut,d.createDampedCurvePoints=dt,d.createExponentialCurvePoints=mt,d.createHexagonalTilesByCount=rn,d.createHexagonalTilesByRadius=an,d.createLogarithmicCurvePoints=ft,d.createParabolicCurvePoints=pt,d.createQuad=Ys,d.createQuadraticCurvePoints=yt,d.createSigmoidCurvePoints=Mt,d.crossfadeShader=Y,d.cubicUVMapping=wt,d.cubicUVMappingBatch=js,d.cylindricalUVMapping=Ks,d.daySkyShader=$,d.displacementBrush=Ft,d.fadeShader=ae,d.fadeTransitionSceneShader=ie,d.findClosestColor=zs,d.findClosestColorChannelWise=Ds,d.findClosestPoint=Us,d.flattenBrush=kt,d.getAnalogousColors=Os,d.hexToHsl=Is,d.hexToRgb=_,d.hslToHex=Fs,d.hslToRgb=it,d.interpolateCurve=Ls,d.logarithmicRandomMax=he,d.logarithmicRandomMin=ue,d.moonShader=st,d.nightSkyShader=J,d.noiseBrush=Vt,d.normalizeRgb=ks,d.normalizeUV=vt,d.normalizeUVBatch=$s,d.parseHexCode=Bs,d.planarUVMapping=Zs,d.polarUVMapping=Qs,d.radiusFromCapHeight=fn,d.radiusFromCapWidth=se,d.randomFloat=S,d.randomInteger=Ut,d.randomTransformVertices=Ne,d.rgbToHex=Vs,d.rgbToHsl=ct,d.rowOfBooksByCount=nn,d.rowOfBooksByLength=sn,d.rowOfBooksByScales=E,d.setRandomInterval=Xs,d.setRandomTimeout=qs,d.smoothBrush=zt,d.sphericalToCartesian=yn,d.sphericalUVMapping=Ws,d.spikeBrush=Dt,d.thetaLengthForRadius=oe,d.twistBrush=Ot,d.updateNoiseDisplacementTime=ms,d.updateWaterDisplacementTime=us,Object.defineProperty(d,Symbol.toStringTag,{value:"Module"}),d})({},THREE);
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