three-low-poly 0.9.22 → 0.9.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
1
- var ThreeLowPoly=function(m,n){"use strict";var rr=Object.defineProperty;var sr=(m,n,N)=>n in m?rr(m,n,{enumerable:!0,configurable:!0,writable:!0,value:N}):m[n]=N;var S=(m,n,N)=>sr(m,typeof n!="symbol"?n+"":n,N);function N(t,e,o,r){const i=t.position.clone(),s=i.clone().add(t.getWorldDirection(new n.Vector3).multiplyScalar(-e));let a=null;function l(c){a===null&&(a=c);const h=(c-a)/o;if(h>=1){t.position.copy(s),r&&r();return}t.position.lerpVectors(i,s,h),requestAnimationFrame(l)}requestAnimationFrame(l)}function Qt(t,e,o,r){const i=e.length-1;let s=null;function a(l){s===null&&(s=l);const u=(l-s)/o;if(u>=1){t.position.copy(e[e.length-1]),r&&r();return}const h=u*i,d=Math.floor(h),f=h-d,M=e[d],y=e[d+1];t.position.lerpVectors(M,y,f),t.lookAt(y),requestAnimationFrame(a)}requestAnimationFrame(a)}function Kt(t,e,o,r,i){let s=null;function a(l){s||(s=l);const u=(l-s)/r;if(u>=1){i&&i();return}const h=u*Math.PI*2,d=e.x+o*Math.cos(h),f=e.z+o*Math.sin(h);t.position.set(d,t.position.y,f),t.lookAt(e),requestAnimationFrame(a)}requestAnimationFrame(a)}function Wt(t,e,o,r,i,s){let a=null,l=0;function c(u){a===null&&(a=u);const h=u-a,d=r/i,f=h%d/d,M=Math.sin(f*Math.PI*2)*Math.PI/6,y=e.x+o*Math.sin(M),p=e.z+o*Math.cos(M);if(t.position.set(y,t.position.y,p),t.lookAt(e),h>=(l+1)*d&&l++,l>=i){s&&s();return}requestAnimationFrame(c)}requestAnimationFrame(c)}function Jt(t,e,o,r,i,s,a){let l=null;function c(u){l===null&&(l=u);const d=(u-l)/s;if(d>=1){a&&a();return}const f=d*Math.PI*2*i,M=e.x+o*Math.cos(f),y=e.z+o*Math.sin(f),p=e.y+r*d;t.position.set(M,p,y),t.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}function $t(t,e,o,r){const i=t.position.clone();let s=null;function a(l){if(s===null&&(s=l),(l-s)/o>=1){t.position.copy(i),r&&r();return}const h=new n.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);t.position.copy(i).add(h),requestAnimationFrame(a)}requestAnimationFrame(a)}function Tt(t,e,o,r,i,s){const a=t.fov;t.fov=o,t.updateProjectionMatrix();let l=null;function c(u){l===null&&(l=u);const d=(u-l)/i;if(d>=1){t.fov=r,t.updateProjectionMatrix(),t.lookAt(e),t.fov=a,t.updateProjectionMatrix(),s&&s();return}t.fov=n.MathUtils.lerp(o,r,d),t.updateProjectionMatrix(),t.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}class Rt{constructor(e){S(this,"speed");S(this,"maxIntensity");S(this,"minIntensity");S(this,"material");const{speed:o=2,maxIntensity:r=.8,minIntensity:i=.2}=e;this.speed=o,this.maxIntensity=r,this.minIntensity=i,this.material=e.material}update(e=0){this.material.emissiveIntensity=this.minIntensity+Math.abs(Math.sin(e*this.speed))*(this.maxIntensity-this.minIntensity)}}function k(t=0,e=1){return Math.random()*(e-t)+t}function Ht(t=0,e=1){return Math.floor(Math.random()*(e-t+1))+t}function ee(t=.5,e=0,o=1){return e+(o-e)*Math.pow(Math.random(),t)}function te(t=.5,e=0,o=1){return e+(o-e)*Math.pow(1-Math.random(),t)}class Et{constructor({light:e,minIntensity:o=.8,maxIntensity:r=1.2,x:i=0,y:s=0,z:a=0,jitterX:l=.02,jitterY:c=0,jitterZ:u=.02}={}){S(this,"light");S(this,"minIntensity");S(this,"maxIntensity");S(this,"x");S(this,"y");S(this,"z");S(this,"jitterX");S(this,"jitterY");S(this,"jitterZ");this.light=e,this.minIntensity=o,this.maxIntensity=r,this.x=i,this.y=s,this.z=a,this.jitterX=l,this.jitterY=c,this.jitterZ=u}update(){this.light&&(this.light.intensity=k(this.minIntensity,this.maxIntensity),this.light.position.x=Math.random()*this.jitterX-this.jitterX/2+this.x,this.light.position.y=Math.random()*this.jitterY-this.jitterY/2+this.y,this.light.position.z=Math.random()*this.jitterZ-this.jitterZ/2+this.z)}}function oe(t,e,o){const r=e+Math.random()*(o-e);return setTimeout(t,r)}function eo(t,e,o){let r;function i(){const s=e+Math.random()*(o-e);r=setTimeout(()=>{t(),i()},s)}return i(),()=>clearTimeout(r)}class to{constructor({light:e,minIntensity:o=15,maxIntensity:r=20,minDuration:i=50,maxDuration:s=250}={}){S(this,"light");S(this,"minIntensity");S(this,"maxIntensity");S(this,"minDuration");S(this,"maxDuration");this.light=e,this.minIntensity=o,this.maxIntensity=r,this.minDuration=i,this.maxDuration=s}triggerLightning(){this.light&&(this.light.intensity=k(this.minIntensity,this.maxIntensity)),oe(()=>{this.light&&(this.light.intensity=0)},this.minDuration,this.maxDuration)}update(){Math.random()>.98&&this.triggerLightning()}}const F={UP:new n.Vector3(0,1,0),DOWN:new n.Vector3(0,-1,0),LEFT:new n.Vector3(-1,0,0),RIGHT:new n.Vector3(1,0,0),FORWARD:new n.Vector3(0,0,1),BACKWARD:new n.Vector3(0,0,-1)},_={LINEAR:(t,e)=>1-t/e,QUADRATIC:(t,e)=>Math.pow(1-t/e,2),SQUARE_ROOT:(t,e)=>Math.pow(1-t/e,.5),LOGARITHMIC:(t,e)=>Math.log(1+(e-t))/Math.log(1+e),SINE:(t,e)=>Math.cos(t/e*Math.PI/2),EXPONENTIAL:(t,e)=>Math.exp(-t/e),CUBIC:(t,e)=>Math.pow(1-t/e,3),GAUSSIAN:(t,e)=>Math.exp(-Math.pow(t,2)/(2*Math.pow(e/3,2))),INVERSE:(t,e)=>e/(e+t),SMOOTHSTEP:(t,e)=>{const o=Math.max(0,Math.min(1,1-t/e));return o*o*(3-2*o)}},oo=(t,e,o,r,i=F.UP,s=_.LINEAR)=>{const a=t.attributes.position;for(let l=0;l<a.count;l++){const c=new n.Vector3;c.fromBufferAttribute(a,l);const u=c.distanceTo(e);if(u<o){const d=s(u,o)*r;c.add(i.clone().multiplyScalar(d)),a.setXYZ(l,c.x,c.y,c.z)}}a.needsUpdate=!0},no=(t,e,o,r,i,s=F.UP,a=_.LINEAR)=>{const l=t.attributes.position;for(let c=0;c<l.count;c++){const u=new n.Vector3;u.fromBufferAttribute(l,c);const h=u.distanceTo(e);if(h<o){const f=a(h,o)*i,M=u.dot(s.normalize()),y=r-M;u.add(s.clone().multiplyScalar(y*f)),l.setXYZ(c,u.x,u.y,u.z)}}l.needsUpdate=!0},ro=(t,e,o,r,i=F.UP,s=_.LINEAR)=>{const a=t.attributes.position;for(let l=0;l<a.count;l++){const c=new n.Vector3;c.fromBufferAttribute(a,l);const u=c.distanceTo(e);if(u<o){const h=s(u,o),d=r*h,f=i.clone().normalize();c.x+=n.MathUtils.randFloatSpread(d)*f.x,c.y+=n.MathUtils.randFloatSpread(d)*f.y,c.z+=n.MathUtils.randFloatSpread(d)*f.z,a.setXYZ(l,c.x,c.y,c.z)}}a.needsUpdate=!0},so=(t,e,o,r)=>{const i=t.attributes.position,s=new n.Vector3;for(let a=0;a<i.count;a++){const l=new n.Vector3;if(l.fromBufferAttribute(i,a),l.distanceTo(e)<o){let u=new n.Vector3,h=0;for(let d=0;d<i.count;d++)s.fromBufferAttribute(i,d),s.distanceTo(l)<o&&(u.add(s),h++);h>0&&(u.divideScalar(h),l.lerp(u,r),i.setXYZ(a,l.x,l.y,l.z))}}i.needsUpdate=!0},ao=(t,e,o,r,i=!1,s=_.LINEAR)=>{const a=t.attributes.position;for(let l=0;l<a.count;l++){const c=new n.Vector3;c.fromBufferAttribute(a,l);const u=c.distanceTo(e);if(u<o){const d=s(u,o)*r*(i?-1:1),f=c.clone().sub(e).normalize();c.add(f.multiplyScalar(d)),a.setXYZ(l,c.x,c.y,c.z)}}a.needsUpdate=!0},io=(t,e,o,r,i=F.UP,s=_.LINEAR)=>{const a=t.attributes.position,l=new n.Quaternion;for(let c=0;c<a.count;c++){const u=new n.Vector3;u.fromBufferAttribute(a,c);const h=u.distanceTo(e);if(h<o){const f=s(h,o)*r;l.setFromAxisAngle(i,f),u.sub(e).applyQuaternion(l).add(e),a.setXYZ(c,u.x,u.y,u.z)}}a.needsUpdate=!0},q={X:new n.Vector3(1,0,0),Y:new n.Vector3(0,1,0),Z:new n.Vector3(0,0,1),XY:new n.Vector3(1,1,0).normalize(),XZ:new n.Vector3(1,0,1).normalize(),YZ:new n.Vector3(0,1,1).normalize(),XYZ:new n.Vector3(1,1,1).normalize()};var B=(t=>(t.LEFT="left",t.RIGHT="right",t.TOP="top",t.BOTTOM="bottom",t.FRONT="front",t.BACK="back",t))(B||{});const U={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},ne=t=>1-Math.cos(t*Math.PI/2),re=t=>Math.sin(t*Math.PI/2),se=t=>-.5*(Math.cos(Math.PI*t)-1),ae=t=>t*t,ie=t=>1-Math.pow(1-t,2),ce=t=>t<.5?2*t*t:1-Math.pow(-2*t+2,2)/2,le=t=>t*t*t,ue=t=>1-Math.pow(1-t,3),me=t=>t<.5?4*t*t*t:1-Math.pow(-2*t+2,3)/2,he=t=>t*t*t*t,de=t=>1-Math.pow(1-t,4),fe=t=>t<.5?8*t*t*t*t:1-Math.pow(-2*t+2,4)/2,Me=t=>t*t*t*t*t,ye=t=>1-Math.pow(1-t,5),pe=t=>t<.5?16*t*t*t*t*t:1-Math.pow(-2*t+2,5)/2,we=t=>t===0?0:Math.pow(2,10*t-10),ve=t=>t===1?1:1-Math.pow(2,-10*t),ge=t=>t===0?0:t===1?1:t<.5?Math.pow(2,20*t-10)/2:(2-Math.pow(2,-20*t+10))/2,Se=t=>1-Math.sqrt(1-Math.pow(t,2)),Ge=t=>Math.sqrt(1-Math.pow(t-1,2)),Ae=t=>t<.5?(1-Math.sqrt(1-Math.pow(2*t,2)))/2:(Math.sqrt(1-Math.pow(-2*t+2,2))+1)/2,Ie=t=>t,be=t=>t*t*(3-2*t),xe=t=>1-Math.pow(1-t,.3),Be=t=>Math.pow(t,.3),Pe=t=>Math.log(Math.max(.01,t))/Math.log(2),Ce=t=>Math.sqrt(t),Ve=t=>1-t,Oe=t=>Math.exp(-Math.pow(t-.5,2)/(2*.5)),co={SINE_EASE_IN:ne,SINE_EASE_OUT:re,SINE_EASE_IN_OUT:se,QUADRATIC_EASE_IN:ae,QUADRATIC_EASE_OUT:ie,QUADRATIC_EASE_IN_OUT:ce,CUBIC_EASE_IN:le,CUBIC_EASE_OUT:ue,CUBIC_EASE_IN_OUT:me,QUARTIC_EASE_IN:he,QUARTIC_EASE_OUT:de,QUARTIC_EASE_IN_OUT:fe,QUINTIC_EASE_IN:Me,QUINTIC_EASE_OUT:ye,QUINTIC_EASE_IN_OUT:pe,EXPONENTIAL_EASE_IN:we,EXPONENTIAL_EASE_OUT:ve,EXPONENTIAL_EASE_IN_OUT:ge,CIRCULAR_EASE_IN:Se,CIRCULAR_EASE_OUT:Ge,CIRCULAR_EASE_IN_OUT:Ae,LINEAR:Ie,SMOOTHSTEP:be,CONCAVE:xe,CONVEX:Be,LOGARITHMIC:Pe,SQUARE_ROOT:Ce,INVERSE:Ve,GAUSSIAN:Oe},Ue=(t,e,o,r,i)=>{const s=Math.max(0,Math.min(1,t)),a=1-s;return a*a*a*e+3*a*a*s*o+3*a*s*s*r+s*s*s*i},Ne=(t,e=1)=>{const o=Math.max(.001,e);return(1-Math.exp(-o*t))/(1-Math.exp(-o))},Fe=(t,e=1,o=1)=>{const r=Math.max(0,Math.min(1,t));return e*Math.pow(r,o)},_e=(t,e=1,o=1)=>{const r=Math.max(.001,Math.min(1,t));return e*Math.log(o*r+1)},Le=(t,e=1,o=0,r=0)=>{const i=Math.max(0,Math.min(1,t));return e*i*i+o*i+r},ze=(t,e,o,r)=>{const i=Math.max(0,Math.min(1,t)),s=1-i;return s*s*e+2*s*i*o+i*i*r},De=(t,e=10)=>{const o=Math.max(0,Math.min(1,t));return 1/(1+Math.exp(-e*(o-.5)))},O={CUBIC:Ue,DAMPED:Ne,EXPONENTIAL:Fe,LOGARITHMIC:_e,PARABOLIC:Le,QUADRATIC:ze,SIGMOID:De,SINUSOIDAL:t=>Math.sin(t*Math.PI*.5)};class lo extends n.InstancedMesh{constructor(o={}){const{count:r=20,width:i=1.5,height:s=3,depth:a=1.5,geometry:l=new n.SphereGeometry(.1,6,6),material:c=new n.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=o;super(l,c,r);S(this,"bubblePositions",[]);S(this,"velocities",[]);S(this,"width");S(this,"height");S(this,"depth");this.height=s,this.width=i,this.depth=a;for(let u=0;u<this.count;u++){const h=new n.Vector3((Math.random()-.5)*i,Math.random()*(s-1)+.5,(Math.random()-.5)*a);this.bubblePositions.push(h),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(u)}}updateInstanceMatrix(o){const r=this.bubblePositions[o],i=new n.Matrix4().setPosition(r);this.setMatrixAt(o,i),this.instanceMatrix.needsUpdate=!0}update(){for(let o=0;o<this.count;o++){const r=this.bubblePositions[o];r.y+=this.velocities[o],r.y>this.height&&(r.x=(Math.random()-.5)*this.width,r.y=0,r.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(o)}}}class ke extends n.BufferGeometry{constructor(e=.1){super();const o=[],r=[],i=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let a=0;a<i.length;a++){const[l,c]=i[a];o.push(l*e,c*e,0)}for(let a=1;a<i.length-1;a++)r.push(0,a,a+1);r.push(0,i.length-1,1);const s=new n.Float32BufferAttribute(o,3);this.setAttribute("position",s),this.setIndex(r),this.computeVertexNormals()}}class uo extends n.InstancedMesh{constructor(o={}){const{count:r=200,width:i=20,height:s=10,depth:a=20,geometry:l=new ke,material:c=new n.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:n.DoubleSide})}=o;super(l,c,r);S(this,"dummyMatrix");S(this,"velocities");S(this,"width");S(this,"height");S(this,"depth");this.dummyMatrix=new n.Matrix4,this.velocities=[],this.width=i,this.height=s,this.depth=a;for(let u=0;u<r;u++){const h=(Math.random()-.5)*i,d=Math.random()*(s-1)+.5,f=(Math.random()-.5)*a,M=(Math.random()-.5)*Math.PI,y=(Math.random()-.5)*Math.PI,p=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new n.Euler(M,y,p)),this.dummyMatrix.setPosition(h,d,f),this.setMatrixAt(u,this.dummyMatrix);const w=new n.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(w)}this.instanceMatrix.needsUpdate=!0}update(){for(let o=0;o<this.count;o++){const r=new n.Matrix4;this.getMatrixAt(o,r);const i=new n.Vector3;i.setFromMatrixPosition(r);const s=this.velocities[o];i.add(s),i.y<0&&(i.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),s.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),r.setPosition(i),this.setMatrixAt(o,r)}this.instanceMatrix.needsUpdate=!0}}const G=(t,e)=>{const o=t[0].index!==null,r=new Set(Object.keys(t[0].attributes)),i=new Set(Object.keys(t[0].morphAttributes)),s={},a={},l=t[0].morphTargetsRelative,c=new n.BufferGeometry;let u=0;if(t.forEach((h,d)=>{let f=0;if(o!==(h.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let M in h.attributes){if(!r.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+M+'" attribute exists among all geometries, or in none of them.'),null;s[M]===void 0&&(s[M]=[]),s[M].push(h.attributes[M]),f++}if(f!==r.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(l!==h.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let M in h.morphAttributes){if(!i.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;a[M]===void 0&&(a[M]=[]),a[M].push(h.morphAttributes[M])}if(c.userData.mergedUserData=c.userData.mergedUserData||[],c.userData.mergedUserData.push(h.userData),e){let M;if(h.index)M=h.index.count;else if(h.attributes.position!==void 0)M=h.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;c.addGroup(u,M,d),u+=M}}),o){let h=0;const d=[];t.forEach(f=>{const M=f.index;for(let y=0;y<M.count;++y)d.push(M.getX(y)+h);h+=f.attributes.position.count}),c.setIndex(d)}for(let h in s){const d=qe(s[h]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+h+" attribute."),null;c.setAttribute(h,d)}for(let h in a){const d=a[h][0].length;if(d===0)break;c.morphAttributes=c.morphAttributes||{},c.morphAttributes[h]=[];for(let f=0;f<d;++f){const M=[];for(let p=0;p<a[h].length;++p)M.push(a[h][p][f]);const y=qe(M);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+h+" morphAttribute."),null;c.morphAttributes[h].push(y)}}return c},qe=t=>{let e,o,r,i=0;if(t.forEach(s=>{if(e===void 0&&(e=s.array.constructor),e!==s.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(o===void 0&&(o=s.itemSize),o!==s.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(r===void 0&&(r=s.normalized),r!==s.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;i+=s.array.length}),e&&o){const s=new e(i);let a=0;return t.forEach(l=>{s.set(l.array,a),a+=l.array.length}),new n.BufferAttribute(s,o,r)}};function mo(t,e=1e-4){e=Math.max(e,Number.EPSILON);const o={},r=t.getIndex(),i=t.getAttribute("position"),s=r?r.count:i.count;let a=0;const l=Object.keys(t.attributes),c={},u={},h=[],d=["getX","getY","getZ","getW"];for(let p=0,w=l.length;p<w;p++){const g=l[p];c[g]=[];const v=t.morphAttributes[g];v&&(u[g]=new Array(v.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),M=Math.pow(10,f);for(let p=0;p<s;p++){const w=r?r.getX(p):p;let g="";for(let v=0,x=l.length;v<x;v++){const A=l[v],I=t.getAttribute(A),b=I.itemSize;for(let C=0;C<b;C++)g+=`${~~(I[d[C]](w)*M)},`}if(g in o)h.push(o[g]);else{for(let v=0,x=l.length;v<x;v++){const A=l[v],I=t.getAttribute(A),b=t.morphAttributes[A],C=I.itemSize,V=c[A],E=u[A];for(let z=0;z<C;z++){const D=d[z];if(V.push(I[D](w)),b)for(let P=0,nr=b.length;P<nr;P++)E[P].push(b[P][D](w))}}o[g]=a,h.push(a),a++}}const y=t.clone();for(let p=0,w=l.length;p<w;p++){const g=l[p],v=t.getAttribute(g),x=new v.array.constructor(c[g]),A=new n.BufferAttribute(x,v.itemSize,v.normalized);if(y.setAttribute(g,A),g in u)for(let I=0;I<u[g].length;I++){const b=t.morphAttributes[g][I],C=new b.array.constructor(u[g][I]),V=new n.BufferAttribute(C,b.itemSize,b.normalized);y.morphAttributes[g][I]=V}}return y.setIndex(h),y}class ho extends n.BufferGeometry{constructor(e=(i,s,a)=>a.set(i,s,Math.cos(i)*Math.sin(s)),o=8,r=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:o,stacks:r};const i=[],s=[],a=[],l=[],c=1e-5,u=new n.Vector3,h=new n.Vector3,d=new n.Vector3,f=new n.Vector3,M=new n.Vector3,y=o+1;for(let p=0;p<=r;p++){const w=p/r;for(let g=0;g<=o;g++){const v=g/o;e(v,w,h),s.push(h.x,h.y,h.z),v-c>=0?(e(v-c,w,d),f.subVectors(h,d)):(e(v+c,w,d),f.subVectors(d,h)),w-c>=0?(e(v,w-c,d),M.subVectors(h,d)):(e(v,w+c,d),M.subVectors(d,h)),u.crossVectors(f,M).normalize(),a.push(u.x,u.y,u.z),l.push(v,w)}}for(let p=0;p<r;p++)for(let w=0;w<o;w++){const g=p*y+w,v=p*y+w+1,x=(p+1)*y+w+1,A=(p+1)*y+w;i.push(g,v,A),i.push(v,x,A)}this.setIndex(i),this.setAttribute("position",new n.Float32BufferAttribute(s,3)),this.setAttribute("normal",new n.Float32BufferAttribute(a,3)),this.setAttribute("uv",new n.Float32BufferAttribute(l,2))}}class K extends n.BufferGeometry{constructor(e=1,o=1.5,r=.5,i=.05,s=.05){super();const a=e,l=o,c=r,u=i,h=s,d=[0,0,0,a,0,0,a,l,0,0,l,0,a,0,-c,0,0,-c,0,l,-c,a,l,-c,0,0,-c,0,0,0,0,l,0,0,l,-c,a,0,-u,u,0,-u,u,l,-u,a,l,-u,u,0,-c+u,a,0,-c+u,a,l,-c+u,u,l,-c+u,u,0,-u,u,0,-c+u,u,l,-c+u,u,l,-u,0,l,0,a,l,0,a,l,-u,u,l,-u,0,l,-c,u,l,-c+u,a,l,-c+u,a,l,-c,0,l,0,u,l,-u,u,l,-c+u,0,l,-c,0,0,0,u,0,-u,a,0,-u,a,0,0,0,0,-c,a,0,-c,a,0,-c+u,u,0,-c+u,0,0,0,0,0,-c,u,0,-c+u,u,0,-u,a,0,0,a,0,-u,a,l,-u,a,l,0,a,0,-c,a,l,-c,a,l,-c+u,a,0,-c+u],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],M=e/(e*2+r),y=(e+r)/(e*2+r),p=[y,0,1,0,1,1,y,1,0,0,M,0,M,1,0,1,M,0,y,0,y,1,M,1,1,0,y,0,y,1,1,1,M,0,0,0,0,1,M,1,y,0,M,0,M,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],w=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],g=new Float32Array(d),v=new Float32Array(f),x=new Float32Array(p),A=new Uint16Array(w),I=new n.BufferGeometry;I.setAttribute("position",new n.BufferAttribute(g,3)),I.setAttribute("normal",new n.BufferAttribute(v,3)),I.setAttribute("uv",new n.BufferAttribute(x,2)),I.setIndex(new n.BufferAttribute(A,1));const b=new n.BoxGeometry(e-u-h,l-h*2,c-u*2);b.translate((e-u-h)/2+u,l/2,-c/2),this.copy(G([I,b],!0))}}function Ye({scaleXMin:t=.4,scaleXMax:e=.7,scaleYMin:o=.3,scaleYMax:r=.95,scaleZMin:i=.1,scaleZMax:s=.5}={}){return new n.Vector3(k(t,e),ee(.25,o,r),te(.8,i,s))}function W({coverMaterial:t,pagesMaterial:e,scales:o}){const r=new K,i=new n.InstancedMesh(r,[t,e],o.length),s=new n.Matrix4;let a=0;for(let l=0;l<o.length;l++){const c=o[l],u=new n.Matrix4;u.makeScale(c.x,c.y,c.z),s.identity(),s.multiply(u),s.setPosition(.01+Math.random()*.1,0,a+c.z*.5),i.setMatrixAt(l,s),a+=c.z*.5}return i}function fo({coverMaterial:t,pagesMaterial:e,count:o=10,scaleXMin:r=.4,scaleXMax:i=.7,scaleYMin:s=.3,scaleYMax:a=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const u=Array.from({length:o},()=>Ye({scaleXMin:r,scaleXMax:i,scaleYMin:s,scaleYMax:a,scaleZMin:l,scaleZMax:c}));return W({coverMaterial:t,pagesMaterial:e,scales:u})}function Mo({coverMaterial:t,pagesMaterial:e,length:o=10,scaleXMin:r=.4,scaleXMax:i=.7,scaleYMin:s=.3,scaleYMax:a=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const u=[];let h=o;for(;h>0;){const d=Ye({scaleXMin:r,scaleXMax:i,scaleYMin:s,scaleYMax:a,scaleZMin:l,scaleZMax:c});d.z=Math.min(d.z,h),u.push(d),h-=d.z}return W({coverMaterial:t,pagesMaterial:e,scales:u})}class Xe extends n.Shape{constructor(e=1){super();for(let o=0;o<6;o++){const r=Math.PI/3*o,i=Math.cos(r)*e,s=Math.sin(r)*e;o===0?this.moveTo(i,s):this.lineTo(i,s)}this.closePath()}}class Y extends n.ExtrudeGeometry{constructor(e=1,o=.01){const r=new Xe(e);super(r,{depth:o,bevelEnabled:!1})}}function yo(t){const{width:e,depth:o,height:r,count:i,gap:s,material:a}=t,l=a||new n.MeshStandardMaterial({color:16777215}),c=e/i,u=(c-s)*2/3,h=Math.sqrt(3)*u+s,d=Math.floor(o/h),f=i*d,M=new Y(u,r);M.rotateX(-Math.PI/2);const y=new n.InstancedMesh(M,l,f),p=new n.Object3D;let w=0;for(let g=0;g<i;g++)for(let v=0;v<d;v++){const x=g*c,A=v*h+g%2*(h/2),I=x-i*c/2+c/2,b=A-d*h/2+h/2;p.position.set(I,0,b),p.updateMatrix(),y.setMatrixAt(w++,p.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function po(t){const{width:e,depth:o,height:r,radius:i,gap:s,material:a}=t,l=a||new n.MeshStandardMaterial({color:16777215}),c=i*3/2+s,u=Math.sqrt(3)*i+s,h=Math.floor(e/c),d=Math.floor(o/u),f=h*d,M=new Y(i,r);M.rotateX(-Math.PI/2);const y=new n.InstancedMesh(M,l,f),p=new n.Object3D;let w=0;for(let g=0;g<h;g++)for(let v=0;v<d;v++){const x=g*c,A=v*u+g%2*(u/2),I=x-h*c/2+c/2,b=A-d*u/2+u/2;p.position.set(I,0,b),p.updateMatrix(),y.setMatrixAt(w++,p.matrix)}return y.instanceMatrix.needsUpdate=!0,y}class wo extends n.BufferGeometry{constructor(e=2,o=.3,r=.6,i=5,s=5,a=Math.PI/4){super();const l=[],c=[];for(let M=0;M<i;M++){const y=M*o,p=y+o,w=M*r,g=w+r;l.push(-e/2,y,w,e/2,y,w,e/2,p,w,-e/2,p,w,-e/2,p,w,e/2,p,w,e/2,p,g,-e/2,p,g);const v=M*8;c.push(v,v+1,v+2,v,v+2,v+3),c.push(v+4,v+5,v+6,v+4,v+6,v+7)}const u=i*o,h=i*r,d=e*2;l.push(-d/2,u,h,d/2,u,h,d/2,u,h+r,-d/2,u,h+r);const f=i*8;c.push(f,f+1,f+2,f,f+2,f+3);for(let M=0;M<2;M++){const y=M===0?1:-1;for(let p=0;p<s;p++){const w=u+p*o,g=w+o,v=y*(d/4),x=h+r,A=p*r*Math.cos(a),I=p*r*Math.sin(a),b=v+y*A-e/2*Math.cos(a),C=v+y*A+e/2*Math.cos(a),V=x+I,E=b+y*r*Math.cos(a),z=C+y*r*Math.cos(a),D=V+r*Math.sin(a);l.push(b,w,V,C,w,V,C,g,V,b,g,V,b,g,V,C,g,V,z,g,D,E,g,D);const P=f+4+M*s*8+p*8;c.push(P,P+1,P+2,P,P+2,P+3),c.push(P+4,P+5,P+6,P+4,P+6,P+7)}}this.setIndex(c),this.setAttribute("position",new n.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class Ze extends n.BufferGeometry{constructor({width:e=5,height:o=3,depth:r=5,wallThickness:i=.05}={}){super();const s=e,a=o,l=r,c=i,u=[0,0,0,s,0,0,s,a,0,0,a,0,0,0,l,0,0,0,0,a,0,0,a,l,0,0,l,s,0,l,s,0,0,0,0,0,-c,-c,l,s,-c,l,s,0,l,0,0,l,s,-c,l,s,-c,-c,s,0,0,s,0,l,-c,-c,l,0,0,l,0,a,l,-c,a,l,s,0,0,s,-c,-c,s,a,-c,s,a,0,-c,a,l,0,a,l,0,a,0,-c,a,-c,0,a,0,s,a,0,s,a,-c,-c,a,-c,-c,-c,-c,s,-c,-c,s,-c,l,-c,-c,l,-c,-c,-c,-c,-c,l,-c,a,l,-c,a,-c,s,-c,-c,-c,-c,-c,-c,a,-c,s,a,-c],h=[0,1,3,1,2,3,4,5,7,5,6,7,8,9,11,9,10,11,12,13,15,13,14,15,16,17,19,17,18,19,20,21,23,21,22,23,24,25,27,25,26,27,28,29,31,29,30,31,32,33,35,33,34,35,36,37,39,37,38,39,40,41,43,41,42,43,44,45,47,45,46,47],d=[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],f=[.5,0,1,0,1,1,.5,1,0,0,.5,0,.5,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,c/s,0,c/s,0,0,1,0,1,c/s,0,c/s,0,0,c/s,0,c/s,1,0,1,1-c/s,0,1,0,1,1,1-c/s,1,0,0,c/s,0,c/s,1,0,1,0,1-c/s,1,1-c/s,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],M=new Float32Array(u),y=new Float32Array(d),p=new Float32Array(f);this.setAttribute("position",new n.BufferAttribute(M,3)),this.setAttribute("normal",new n.BufferAttribute(y,3)),this.setAttribute("uv",new n.BufferAttribute(p,2)),this.setIndex(h),this.addGroup(0,12,0),this.addGroup(12,6,1),this.addGroup(18,54,2)}}class vo extends n.BufferGeometry{constructor(e=2,o=.3,r=.5,i=5,s=2){super();const a=[],l=[];for(let d=0;d<i;d++){const f=d*o,M=f+o,y=d*r,p=y+r;a.push(-e/2,f,y,e/2,f,y,e/2,M,y,-e/2,M,y,-e/2,M,y,e/2,M,y,e/2,M,p,-e/2,M,p);const w=d*8;l.push(w,w+1,w+2,w,w+2,w+3),l.push(w+4,w+5,w+6,w+4,w+6,w+7)}const c=i*o,u=i*r;a.push(-e/2,c,u,e/2,c,u,e/2,c,u+s,-e/2,c,u+s);const h=i*8;l.push(h,h+1,h+2,h,h+2,h+3);for(let d=0;d<i;d++){const f=c+d*o,M=f+o,y=-e/2-d*r,p=y-r;a.push(y,f,u+s,y,f,u+s-e,y,M,u+s-e,y,M,u+s,y,M,u+s,y,M,u+s-e,p,M,u+s-e,p,M,u+s);const w=h+4+d*8;l.push(w,w+1,w+2,w,w+2,w+3),l.push(w+4,w+5,w+6,w+4,w+6,w+7)}this.setIndex(l),this.setAttribute("position",new n.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class go extends n.BufferGeometry{constructor(e=1,o=.4,r=.2,i=20,s=2,a=Math.PI/8){super();const l=[],c=[];let u=0;for(let h=0;h<i;h++){const d=s*Math.cos(u),f=s*Math.sin(u),M=h*r,y=M+r;l.push(d-e/2*Math.cos(u),M,f-e/2*Math.sin(u),d+e/2*Math.cos(u),M,f+e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d-e/2*Math.cos(u),y,f-e/2*Math.sin(u)),l.push(d-e/2*Math.cos(u),y,f-e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d+e/2*Math.cos(u)-o*Math.sin(u),y,f+e/2*Math.sin(u)+o*Math.cos(u),d-e/2*Math.cos(u)-o*Math.sin(u),y,f-e/2*Math.sin(u)+o*Math.cos(u));const p=h*8;c.push(p,p+1,p+2,p,p+2,p+3),c.push(p+4,p+5,p+6,p+4,p+6,p+7),u+=a}this.setIndex(c),this.setAttribute("position",new n.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class So extends n.BufferGeometry{constructor(e=2,o=.3,r=.5,i=10){super();const s=[],a=[];for(let l=0;l<i;l++){const c=l*o,u=c+o,h=l*r,d=h+r;s.push(-e/2,c,h,e/2,c,h,e/2,u,h,-e/2,u,h,-e/2,u,h,e/2,u,h,e/2,u,d,-e/2,u,d);const f=l*8;a.push(f,f+1,f+2,f,f+2,f+3),a.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(a),this.setAttribute("position",new n.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class je extends n.BufferGeometry{constructor(){super();const e=[new n.Vector2(0,0),new n.Vector2(1.2,0),new n.Vector2(1.5,1.5),new n.Vector2(1,3),new n.Vector2(.6,3.5),new n.Vector2(.5,3.5)],o=new n.LatheGeometry(e,10),r=new n.CylinderGeometry(.6,.5,.3,10);r.translate(0,3.5,0),this.copy(G([o,r],!0))}}function J(t,e,o,r,i){const s=(r-e)/(o-t);return t+(i-e)/s}function Qe(t,e,o,r,i){const s=(r-e)/(o-t);return e+s*(i-t)}const Go={calculateXFromSlopeIntercept:J,calculateYFromSlopeIntercept:Qe};class Ke extends n.BufferGeometry{constructor(){super();const e=[new n.Vector2(0,0),new n.Vector2(.8,0),new n.Vector2(1,1.5),new n.Vector2(.5,2.2),new n.Vector2(.6,2.5),new n.Vector2(.5,2.5)],o=new n.LatheGeometry(e,10),r=new n.CylinderGeometry(.55,.45,.2,10);r.translate(0,2.5,0);const i=[new n.Vector2(0,0),new n.Vector2(.8,0),new n.Vector2(J(.8,0,1,1.5,1),1),new n.Vector2(0,1)],s=new n.LatheGeometry(i,10);s.translate(0,.1,0),s.scale(.9,.9,.9),this.copy(G([o,r,s],!0))}}class We extends n.BufferGeometry{constructor({radius:e=.5,neckRadius:o=.2,height:r=3,neckHeight:i=1,segments:s=16}={}){super();const a=r-i,l=new n.CylinderGeometry(e,e,a,s);l.translate(0,a/2,0);const c=.3,u=new n.CylinderGeometry(o,e,c,s);u.translate(0,a+c/2,0);const h=new n.CylinderGeometry(o,o,i,s);h.translate(0,a+c+i/2,0),this.copy(G([l,u,h],!1))}}class Je extends n.BufferGeometry{constructor(e=.4,o=1.2,r=.2){super();const i=o*.6,s=new n.BoxGeometry(e/2,i,r);s.translate(0,i/2,0);const a=e*1.5,l=new n.BoxGeometry(a,e/4,r);l.translate(0,i*.75,0),this.copy(G([s,l],!1)),this.computeVertexNormals()}}class $e extends n.BufferGeometry{constructor(){super();const e=new n.BoxGeometry(5,1,5);e.translate(0,.5,0);const o=new n.BoxGeometry(4,3,4);o.translate(0,2.5,0);const r=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],i=[];r.forEach(u=>{const h=new n.CylinderGeometry(.2,.2,3.5,16);h.translate(u[0],u[1],u[2]),i.push(h)});const s=new n.ConeGeometry(3.5,2,4);s.rotateY(Math.PI/4),s.translate(0,5,0);const a=new n.Shape;a.moveTo(-1,0),a.lineTo(-1,2),a.absarc(0,2,1,Math.PI,0,!0),a.lineTo(1,0);const l={depth:.5,bevelEnabled:!1},c=new n.ExtrudeGeometry(a,l);c.translate(0,.5,1.7),c.setIndex([...Array(c.attributes.position.count).keys()]),this.copy(G([e,G([o,...i],!1),s,c],!0)),this.computeVertexNormals()}}class Te extends n.BufferGeometry{constructor(e=1.75,o=.75){super();const r=e*.05,i=e*.15,s=e*.15,a=e*.75;let l=0;const c=new n.BoxGeometry(o,r,o);c.translate(0,l+r/2,0),l+=r;const u=new n.BoxGeometry(o*.8,i,o*.8);u.translate(0,l+i/2,0),l+=i;const h=new n.BoxGeometry(o*.6,s,o*.6);h.translate(0,l+s/2,0),l+=s;const d=new n.BoxGeometry(o*.4,a,o*.4);d.translate(0,l+a/2,0),l+=a;const f=new n.ConeGeometry(o*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,l+.05,0),this.copy(G([c,u,h,d,f],!1)),this.computeVertexNormals()}}class Re extends n.BufferGeometry{constructor(e=.6,o=1,r=.2,i=.6){super();const s=o-i/2,a=new n.BoxGeometry(e,s,r);a.translate(0,s/2,0);const l=new n.CylinderGeometry(i/2,i/2,r,16,1,!1,0,Math.PI);l.rotateY(Math.PI/2),l.rotateX(Math.PI/2),l.translate(0,s,0),this.copy(G([a,l],!1)),this.computeVertexNormals()}}class He extends n.BufferGeometry{constructor(e=.5,o=.8,r=.15){super();const i=new n.BoxGeometry(e,o,r);i.translate(0,o/2,0),this.copy(i)}}class Ee extends n.BufferGeometry{constructor({height:e=2.25}={}){super();const o=new n.BoxGeometry(1.2,.5,1.2);o.translate(0,.25,0);const r=new n.BoxGeometry(1,e,1);r.translate(0,.5+e/2,0);const i=new n.BoxGeometry(1.4,.3,1.4);i.translate(0,.5+e+.15,0),this.copy(G([o,r,i],!1))}}class $ extends n.BufferGeometry{constructor({barHeight:e=2,barRadius:o=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:s=1,radialSegments:a=8}={}){super();const l=new n.CylinderGeometry(o,o,e,a);l.translate(0,e/2,0);const c=new n.ConeGeometry(i,r,a);c.translate(0,e+r/2,0),c.scale(1,1,s),this.copy(G([l,c],!1))}}class et extends n.BufferGeometry{constructor({count:e=20,spacing:o=.4,barHeight:r=2,barRadius:i=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:u=.05,railOffset:h=0,radialSegments:d=8}={}){super();const f=[],M=new $({barHeight:r,barRadius:i,spikeHeight:s,spikeRadius:a,spikeScaleZ:l,radialSegments:d}),y=new n.BoxGeometry(e*o,c,u);for(let g=0;g<e;g++){const v=M.clone();v.translate(g*o,0,0),f.push(v)}const p=y.clone();p.translate(o*(e-1)/2,r-h-c/2,0),f.push(p);const w=y.clone();w.translate(o*(e-1)/2,c/2,0),f.push(w),this.copy(G(f))}}class tt extends n.BufferGeometry{constructor({width:e=5,height:o=8,depth:r=1,shelves:i=4,frameThickness:s=.1,open:a=!1}={}){super();const l=o,c=e,u=r,h=new n.BoxGeometry(s,l,u),d=new n.BoxGeometry(c-2*s,s,u),f=h.clone();f.translate(-c/2+s/2,l/2,0);const M=h.clone();M.translate(c/2-s/2,l/2,0);const y=d.clone();y.translate(0,l-s/2,0);const p=d.clone();p.translate(0,s/2,0);const w=new n.BoxGeometry(c,l,s);w.translate(0,l/2,-u/2+s/2);const g=[],v=(l-s)/(i+1);for(let x=1;x<=i;x++){const A=d.clone();A.translate(0,s/2+x*v,0),g.push(A)}this.copy(G([f,M,y,p,...a?[]:[w],...g],!1))}}class ot extends n.BufferGeometry{constructor(){super();const e=new n.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const o=[new n.Vector2(.2,0),new n.Vector2(.25,.5),new n.Vector2(.15,1.5),new n.Vector2(.3,3)],r=new n.LatheGeometry(o,32),s=G([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(a=>{const l=r.clone();return l.translate(a[0],a[1],a[2]),l}));this.copy(G([e,s],!0))}}class T extends ho{constructor({height:e=.25,radius:o=.05,segmentsU:r=16,segmentsV:i=16}={}){super((s,a,l)=>{const c=s*Math.PI*2,u=Math.sin(a*Math.PI),h=o*u*Math.cos(c),d=a*e,f=o*u*Math.sin(c);l.set(h,d,-f)},r,i)}}class nt extends n.BufferGeometry{constructor({radiusTop:e=.2,radiusBottom:o=.2,height:r=1,flameHeight:i=.25,flameRadius:s=.05,segments:a=16}={}){super();const l=new n.CylinderGeometry(e,o,r,a);l.translate(0,r/2,0);const c=new T({segmentsU:a,segmentsV:a,height:i,radius:s});c.translate(0,r,0),this.copy(G([l,c],!0))}}class Ao extends n.BufferGeometry{constructor(e=1,o=2,r=.5,i=Math.PI/4){super();const s=o*Math.tan(i),a=e,l=o,c=r,u=[0,0,0,a,0,0,a+s,l,0,s,l,0,a,0,-c,0,0,-c,s,l,-c,a+s,l,-c,0,0,-c,0,0,0,s,l,0,s,l,-c,a,0,0,a,0,-c,a+s,l,-c,a+s,l,0,s,l,0,a+s,l,0,a+s,l,-c,s,l,-c,0,0,-c,a,0,-c,a,0,0,0,0,0],h=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],d=[0,1,2,2,3,0,4,5,6,6,7,4,8,9,10,10,11,8,12,13,14,14,15,12,16,17,18,18,19,16,20,21,22,22,23,20],f=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]),M=new Float32Array(u),y=new Float32Array(h),p=new Float32Array(f),w=new Uint16Array(d);this.setAttribute("position",new n.BufferAttribute(M,3)),this.setAttribute("normal",new n.BufferAttribute(y,3)),this.setAttribute("uv",new n.BufferAttribute(p,2)),this.setIndex(new n.BufferAttribute(w,1)),this.center()}}class rt extends n.BufferGeometry{constructor(){super();const e=[],o=[];for(let r=0;r<5;r++){const i=.8+Math.random()*.4,s=.8+Math.random()*.4,a=.8+Math.random()*.4,l=Math.random()*Math.PI,c=Math.random()*Math.PI,u=Math.random()*Math.PI,h=(Math.random()-.5)*4,d=0,f=(Math.random()-.5)*4,M=new n.DodecahedronGeometry(1,0);M.scale(i,s,a),M.rotateX(l),M.rotateY(c),M.rotateZ(u),M.translate(h,d,f),e.push(M);const y=new n.DodecahedronGeometry(1,0);y.scale(i*.9,s*.5,a*.9),y.rotateX(l),y.rotateY(c),y.rotateZ(u),y.translate(h,d+.3,f),o.push(y)}this.copy(G([G(e),G(o)],!0))}}function st(t,e=q.XYZ,o=.5,r=2){t.deleteAttribute("uv"),t.deleteAttribute("normal"),t=mo(t),t.computeVertexNormals();const i=t.getAttribute("position");for(let s=0;s<i.count;s++){const a=new n.Vector3().fromBufferAttribute(i,s),l=Math.random()*(r-o)+o,c=e.clone().multiplyScalar(l);a.add(c),i.setXYZ(s,a.x,a.y,a.z)}return i.needsUpdate=!0,t.computeVertexNormals(),t}class at extends n.BufferGeometry{constructor(e=1,o=4,r=4){super();const i=new n.SphereGeometry(e,o,r);this.copy(st(i,q.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class it extends n.BufferGeometry{constructor(){super();const e=[];for(let o=0;o<5;o++){const r=new n.DodecahedronGeometry(1,0);r.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),r.rotateX(Math.random()*Math.PI),r.rotateY(Math.random()*Math.PI),r.rotateZ(Math.random()*Math.PI),r.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(r)}this.copy(G(e))}}class ct extends n.Shape{constructor(e=5,o=.5,r=1){super();const i=Math.PI*2/e,s=i/2,a=i/4;this.moveTo(Math.cos(0)*r,-Math.sin(0)*r);for(let l=1;l<=e;++l){let c=Math.cos(i*l-a*3)*(o/Math.cos(a)),u=-Math.sin(i*l-a*3)*(o/Math.cos(a)),h=Math.cos(i*l-s)*o,d=-Math.sin(i*l-s)*o;this.quadraticCurveTo(c,u,h,d),c=Math.cos(i*l-a)*(o/Math.cos(a)),u=-Math.sin(i*l-a)*(o/Math.cos(a)),h=Math.cos(i*l)*r,d=-Math.sin(i*l)*r,this.quadraticCurveTo(c,u,h,d)}this.closePath()}}class lt extends n.ExtrudeGeometry{constructor(e=5,o=.5,r=1,i=.25){const s=new ct(e,o,r);super(s,{depth:i,bevelEnabled:!1})}}class ut extends n.Shape{constructor(e=5,o=.5,r=1,i=5,s=.25){super();const a=Math.PI*2/e,l=a/4;this.moveTo(Math.cos(0)*r,-Math.sin(0)*r);for(let c=1;c<=e;++c)this.lineTo(Math.cos(a*c-l*3)*o,-Math.sin(a*c-l*3)*o),this.lineTo(Math.cos(a*c-l*2)*o,-Math.sin(a*c-l*2)*o),this.lineTo(Math.cos(a*c-l)*r,-Math.sin(a*c-l)*r),this.lineTo(Math.cos(a*c)*r,-Math.sin(a*c)*r);if(this.closePath(),s>0&&i>2){const c=new n.Path,u=Math.PI*2/i;c.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let h=1;h<i;++h)c.lineTo(Math.cos(u*h)*s,-Math.sin(u*h)*s);c.lineTo(Math.cos(0)*s,-Math.sin(0)*s),this.holes.push(c)}}}class mt extends n.ExtrudeGeometry{constructor(e=5,o=.5,r=1,i=5,s=.25,a=.25){const l=new ut(e,o,r,i,s);super(l,{depth:a,bevelEnabled:!1})}}class ht extends n.Shape{constructor(e=1,o=2.1,r=1.4,i=1.6){super(),this.moveTo(0,r*e/3),this.bezierCurveTo(-o*.375*e,r*e,-o*e,r*e/3,0,-i*e),this.bezierCurveTo(o*e,r*e/3,o*.375*e,r*e,0,r*e/3)}}class dt extends n.ExtrudeGeometry{constructor(e=1,o=2.1,r=1.4,i=1.6,s=.25){const a=new ht(e,o,r,i);super(a,{depth:s,bevelEnabled:!1})}}class ft extends n.Shape{constructor(e=5,o=.5,r=1){super();const i=Math.PI*2/e,s=i/2;this.moveTo(Math.cos(0)*r,Math.sin(0)*r);for(let a=1;a<=e;++a)this.lineTo(Math.cos(i*a-s)*o,Math.sin(i*a-s)*o),this.lineTo(Math.cos(i*a)*r,Math.sin(i*a)*r);this.closePath()}}class Mt extends n.ExtrudeGeometry{constructor(e=5,o=.5,r=1,i=.25){const s=new ft(e,o,r);super(s,{depth:i,bevelEnabled:!1})}}class yt extends n.BufferGeometry{constructor(e=.1,o=.1,r=.4,i=8){super();const s=new n.CylinderGeometry(e*.6,o*.6,r,i);s.translate(0,0,0);const a=new n.SphereGeometry(e,i,i),l=a.clone(),c=a.clone(),u=a.clone(),h=a.clone();l.translate(0,r/2+e*.6,-e*.6),c.translate(0,r/2+e*.6,e*.6),u.translate(0,-r/2-o*.6,-o*.6),h.translate(0,-r/2-o*.6,o*.6),this.copy(G([s,l,c,u,h],!1))}}class pt extends n.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:o=.3,height:r=2.5,neckHeight:i=1,radialSegments:s=16}={}){super();const a=[new n.Vector2(0,0),new n.Vector2(e*.875,0),new n.Vector2(e,.1),new n.Vector2(o,r),new n.Vector2(o,r+i),new n.Vector2(o*1.1,r+i+.3)],l=new n.LatheGeometry(a,s);this.copy(G([l],!1))}}const Io=(t,e)=>t/(1-Math.cos(e)),R=(t,e)=>t/(2*Math.sin(e)),wt=(t,e)=>t*(1-Math.cos(e)),bo=(t,e)=>2*t*Math.sin(e),H=(t,e)=>{const o=2*e;return Math.asin(o/(2*t))},xo=(t,e,o)=>({x:t*Math.sin(o)*Math.cos(e),y:t*Math.sin(o)*Math.sin(e),z:t*Math.cos(o)}),Bo=(t,e,o)=>{const r=Math.sqrt(t*t+e*e+o*o),i=Math.atan2(e,t),s=Math.acos(o/r);return{radius:r,theta:i,phi:s}};function vt(t,e,o,r=0,i=0,s=32){const a=r?H(t,r):0,l=i?Math.PI-H(t,i):Math.PI,c=[];for(let u=0;u<=s;u++){const h=l-(l-a)/s*u,d=t*Math.sin(h),f=e*Math.cos(h)+o;c.push(new n.Vector2(d,f))}return[...c]}class gt extends n.BufferGeometry{constructor(){super();const e=[...vt(1,1,.5,.2,0,32),new n.Vector2(.2,3)],o=new n.LatheGeometry(e,32);this.copy(o)}}class St extends n.BufferGeometry{constructor(){super();const e=[new n.Vector2(1,0),new n.Vector2(1.2,.5),new n.Vector2(1.4,1.5),new n.Vector2(1.3,1.8),new n.Vector2(.8,1.8)],o=new n.LatheGeometry(e,12),r=new n.CircleGeometry(1,12);r.rotateX(-Math.PI/2),r.translate(0,0,0),this.copy(G([o,r],!1))}}class Gt extends n.BufferGeometry{constructor({radius:e=.3,height:o=.4,count:r=3,thickness:i=.03,radialSegments:s=16}={}){super();const a=new n.TorusGeometry(e,i,8,s);a.rotateX(Math.PI/2),a.translate(0,o,0);const l=new n.CylinderGeometry(i*.6,i*.6,o,s),c=[];for(let u=0;u<r;u++){const h=u/r*Math.PI*2,d=l.clone();d.translate(Math.cos(h)*e,o/2,Math.sin(h)*e),c.push(d)}this.copy(G([a,...c],!1))}}class At extends n.BufferGeometry{constructor(){super();const e=new n.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const o=new n.CylinderGeometry(.15,.15,2,12,1,!0);o.translate(0,1.3,0);const r=new n.SphereGeometry(.3,16,16);r.translate(0,2.4,0),this.copy(G([e,G([o,r])],!0))}}class X extends n.BufferGeometry{constructor(e=.2,o=.2,r=3,i=32,s=!0){super();const a=new n.CylinderGeometry(e,o,r,i,1,s),l=new n.SphereGeometry(o,i,i/2,0,Math.PI*2,Math.PI/2,Math.PI/2);l.translate(0,-(r/2),0),this.copy(G([a,l],!1))}}class It extends n.BufferGeometry{constructor({radius:e=3,height:o=.6,widthSegments:r=64,heightSegments:i=16,phiStart:s=0,phiLength:a=Math.PI*2}={}){super(),this.copy(new n.SphereGeometry(e,r,i,s,a,0,Math.PI/2)),this.scale(1,o/e,1)}}class bt extends n.BufferGeometry{constructor({radius:e=R(5,Math.PI/10),widthSegments:o=64,heightSegments:r=32,phiStart:i=0,phiLength:s=Math.PI*2,thetaLength:a=Math.PI/10}={}){super(),this.copy(new n.SphereGeometry(e,o,r,i,s,0,a));const l=wt(e,a);this.translate(0,-e+l,0)}}class xt extends n.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:o=.4,trunkHeight:r=2.5,trunkSegments:i=14,leafSize:s=.8,leafCount:a=6,leafDetail:l=0,leafSpreadRadius:c=1.5}={}){super();const u=new n.CylinderGeometry(e,o,r,i);u.translate(0,r/2,0);const h=[];for(let d=0;d<a;d++){const f=new n.DodecahedronGeometry(s,l);f.translate((Math.random()-.5)*c,(Math.random()-.5)*s+r,(Math.random()-.5)*c),h.push(f)}this.copy(G([u.toNonIndexed(),G(h,!1)],!0)),this.computeVertexNormals()}}class Po extends n.Mesh{constructor({width:e=5,height:o=3,depth:r=5,wallThickness:i=.05,interiorColor:s=U.WHITE_SMOKE,floorColor:a=U.RAW_SIENNA,exteriorColor:l=U.GRAY}={}){super(new Ze({width:e,height:o,depth:r,wallThickness:i}),[new n.MeshStandardMaterial({color:s}),new n.MeshStandardMaterial({color:a}),new n.MeshStandardMaterial({color:l})])}}const Bt={uniforms:{time:{value:0}},vertexShader:`
1
+ var ThreeLowPoly=(function(h,r){"use strict";function Kt(t){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(t){for(const n in t)if(n!=="default"){const o=Object.getOwnPropertyDescriptor(t,n);Object.defineProperty(e,n,o.get?o:{enumerable:!0,get:()=>t[n]})}}return e.default=t,Object.freeze(e)}const P=Kt(r);function Wt(t,e,n,o){const a=t.position.clone(),s=a.clone().add(t.getWorldDirection(new r.Vector3).multiplyScalar(-e));let i=null;function l(c){i===null&&(i=c);const m=(c-i)/n;if(m>=1){t.position.copy(s),o&&o();return}t.position.lerpVectors(a,s,m),requestAnimationFrame(l)}requestAnimationFrame(l)}function Qt(t,e,n,o){const a=e.length-1;let s=null;function i(l){s===null&&(s=l);const u=(l-s)/n;if(u>=1){t.position.copy(e[e.length-1]),o&&o();return}const m=u*a,d=Math.floor(m),f=m-d,M=e[d],y=e[d+1];t.position.lerpVectors(M,y,f),t.lookAt(y),requestAnimationFrame(i)}requestAnimationFrame(i)}function Jt(t,e,n,o,a){let s=null;function i(l){s||(s=l);const u=(l-s)/o;if(u>=1){a&&a();return}const m=u*Math.PI*2,d=e.x+n*Math.cos(m),f=e.z+n*Math.sin(m);t.position.set(d,t.position.y,f),t.lookAt(e),requestAnimationFrame(i)}requestAnimationFrame(i)}function $t(t,e,n,o,a,s){let i=null,l=0;function c(u){i===null&&(i=u);const m=u-i,d=o/a,f=m%d/d,M=Math.sin(f*Math.PI*2)*Math.PI/6,y=e.x+n*Math.sin(M),g=e.z+n*Math.cos(M);if(t.position.set(y,t.position.y,g),t.lookAt(e),m>=(l+1)*d&&l++,l>=a){s&&s();return}requestAnimationFrame(c)}requestAnimationFrame(c)}function Tt(t,e,n,o,a,s,i){let l=null;function c(u){l===null&&(l=u);const d=(u-l)/s;if(d>=1){i&&i();return}const f=d*Math.PI*2*a,M=e.x+n*Math.cos(f),y=e.z+n*Math.sin(f),g=e.y+o*d;t.position.set(M,g,y),t.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}function Rt(t,e,n,o){const a=t.position.clone();let s=null;function i(l){if(s===null&&(s=l),(l-s)/n>=1){t.position.copy(a),o&&o();return}const m=new r.Vector3((Math.random()-.5)*e,(Math.random()-.5)*e,(Math.random()-.5)*e);t.position.copy(a).add(m),requestAnimationFrame(i)}requestAnimationFrame(i)}function Ht(t,e,n,o,a,s){const i=t.fov;t.fov=n,t.updateProjectionMatrix();let l=null;function c(u){l===null&&(l=u);const d=(u-l)/a;if(d>=1){t.fov=o,t.updateProjectionMatrix(),t.lookAt(e),t.fov=i,t.updateProjectionMatrix(),s&&s();return}t.fov=r.MathUtils.lerp(n,o,d),t.updateProjectionMatrix(),t.lookAt(e),requestAnimationFrame(c)}requestAnimationFrame(c)}class Et{speed;maxIntensity;minIntensity;material;constructor(e){const{speed:n=2,maxIntensity:o=.8,minIntensity:a=.2}=e;this.speed=n,this.maxIntensity=o,this.minIntensity=a,this.material=e.material}update(e=0){this.material.emissiveIntensity=this.minIntensity+Math.abs(Math.sin(e*this.speed))*(this.maxIntensity-this.minIntensity)}}function _(t=0,e=1){return Math.random()*(e-t)+t}function en(t=0,e=1){return Math.floor(Math.random()*(e-t+1))+t}function ee(t=.5,e=0,n=1){return e+(n-e)*Math.pow(Math.random(),t)}function te(t=.5,e=0,n=1){return e+(n-e)*Math.pow(1-Math.random(),t)}class tn{light;minIntensity;maxIntensity;x;y;z;jitterX;jitterY;jitterZ;constructor({light:e,minIntensity:n=.8,maxIntensity:o=1.2,x:a=0,y:s=0,z:i=0,jitterX:l=.02,jitterY:c=0,jitterZ:u=.02}={}){this.light=e,this.minIntensity=n,this.maxIntensity=o,this.x=a,this.y=s,this.z=i,this.jitterX=l,this.jitterY=c,this.jitterZ=u}update(){this.light&&(this.light.intensity=_(this.minIntensity,this.maxIntensity),this.light.position.x=Math.random()*this.jitterX-this.jitterX/2+this.x,this.light.position.y=Math.random()*this.jitterY-this.jitterY/2+this.y,this.light.position.z=Math.random()*this.jitterZ-this.jitterZ/2+this.z)}}function ne(t,e,n){const o=e+Math.random()*(n-e);return setTimeout(t,o)}function nn(t,e,n){let o;function a(){const s=e+Math.random()*(n-e);o=setTimeout(()=>{t(),a()},s)}return a(),()=>clearTimeout(o)}class on{light;minIntensity;maxIntensity;minDuration;maxDuration;constructor({light:e,minIntensity:n=15,maxIntensity:o=20,minDuration:a=50,maxDuration:s=250}={}){this.light=e,this.minIntensity=n,this.maxIntensity=o,this.minDuration=a,this.maxDuration=s}triggerLightning(){this.light&&(this.light.intensity=_(this.minIntensity,this.maxIntensity)),ne(()=>{this.light&&(this.light.intensity=0)},this.minDuration,this.maxDuration)}update(){Math.random()>.98&&this.triggerLightning()}}const D={UP:new r.Vector3(0,1,0),DOWN:new r.Vector3(0,-1,0),LEFT:new r.Vector3(-1,0,0),RIGHT:new r.Vector3(1,0,0),FORWARD:new r.Vector3(0,0,1),BACKWARD:new r.Vector3(0,0,-1)},k={LINEAR:(t,e)=>1-t/e,QUADRATIC:(t,e)=>Math.pow(1-t/e,2),SQUARE_ROOT:(t,e)=>Math.pow(1-t/e,.5),LOGARITHMIC:(t,e)=>Math.log(1+(e-t))/Math.log(1+e),SINE:(t,e)=>Math.cos(t/e*Math.PI/2),EXPONENTIAL:(t,e)=>Math.exp(-t/e),CUBIC:(t,e)=>Math.pow(1-t/e,3),GAUSSIAN:(t,e)=>Math.exp(-Math.pow(t,2)/(2*Math.pow(e/3,2))),INVERSE:(t,e)=>e/(e+t),SMOOTHSTEP:(t,e)=>{const n=Math.max(0,Math.min(1,1-t/e));return n*n*(3-2*n)}},rn=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const d=s(u,n)*o;c.add(a.clone().multiplyScalar(d)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},sn=(t,e,n,o,a,s=D.UP,i=k.LINEAR)=>{const l=t.attributes.position;for(let c=0;c<l.count;c++){const u=new r.Vector3;u.fromBufferAttribute(l,c);const m=u.distanceTo(e);if(m<n){const f=i(m,n)*a,M=u.dot(s.normalize()),y=o-M;u.add(s.clone().multiplyScalar(y*f)),l.setXYZ(c,u.x,u.y,u.z)}}l.needsUpdate=!0},an=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const m=s(u,n),d=o*m,f=a.clone().normalize();c.x+=r.MathUtils.randFloatSpread(d)*f.x,c.y+=r.MathUtils.randFloatSpread(d)*f.y,c.z+=r.MathUtils.randFloatSpread(d)*f.z,i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},cn=(t,e,n,o)=>{const a=t.attributes.position,s=new r.Vector3;for(let i=0;i<a.count;i++){const l=new r.Vector3;if(l.fromBufferAttribute(a,i),l.distanceTo(e)<n){let u=new r.Vector3,m=0;for(let d=0;d<a.count;d++)s.fromBufferAttribute(a,d),s.distanceTo(l)<n&&(u.add(s),m++);m>0&&(u.divideScalar(m),l.lerp(u,o),a.setXYZ(i,l.x,l.y,l.z))}}a.needsUpdate=!0},ln=(t,e,n,o,a=!1,s=k.LINEAR)=>{const i=t.attributes.position;for(let l=0;l<i.count;l++){const c=new r.Vector3;c.fromBufferAttribute(i,l);const u=c.distanceTo(e);if(u<n){const d=s(u,n)*o*(a?-1:1),f=c.clone().sub(e).normalize();c.add(f.multiplyScalar(d)),i.setXYZ(l,c.x,c.y,c.z)}}i.needsUpdate=!0},un=(t,e,n,o,a=D.UP,s=k.LINEAR)=>{const i=t.attributes.position,l=new r.Quaternion;for(let c=0;c<i.count;c++){const u=new r.Vector3;u.fromBufferAttribute(i,c);const m=u.distanceTo(e);if(m<n){const f=s(m,n)*o;l.setFromAxisAngle(a,f),u.sub(e).applyQuaternion(l).add(e),i.setXYZ(c,u.x,u.y,u.z)}}i.needsUpdate=!0},q={X:new r.Vector3(1,0,0),Y:new r.Vector3(0,1,0),Z:new r.Vector3(0,0,1),XY:new r.Vector3(1,1,0).normalize(),XZ:new r.Vector3(1,0,1).normalize(),YZ:new r.Vector3(0,1,1).normalize(),XYZ:new r.Vector3(1,1,1).normalize()};var B=(t=>(t.LEFT="left",t.RIGHT="right",t.TOP="top",t.BOTTOM="bottom",t.FRONT="front",t.BACK="back",t))(B||{});const O={CADMIUM_RED:15073318,CARDINAL_RED:12981270,CHERRY_RED:14165028,CRIMSON:12986408,ALIZARIN_CRIMSON:11674146,DARK_RED:9109504,RUST:12731693,CORAL_ORANGE:16734003,TANGERINE:16733440,ORANGE_PEEL:16737792,CADMIUM_ORANGE:16744228,ORANGE:16753920,AMBER:16755200,CADMIUM_YELLOW:16766720,GOLD:16766720,YELLOW:16776960,LIME_GREEN:10798080,SPRING_GREEN:8965205,MOSS_GREEN:8956467,FERN_GREEN:4950843,FOREST_GREEN:2263842,SAP_GREEN:5274922,OLIVE_DRAB:5597999,VIRIDIAN_GREEN:43115,MINT_GREEN:8965290,AQUAMARINE:65450,PHTHALO_BLUE:3977,AETHER_BLUE:3447003,SKY_BLUE:8965375,CERULEAN_BLUE:6139362,AZURE:30719,OCEAN_BLUE:30654,ROYAL_BLUE:5592575,MIDNIGHT_BLUE:51,ULTRAMARINE_BLUE:4149685,COBALT_VIOLET:6950317,DEEP_VIOLET:11141375,CORAL_PINK:16724838,VIVID_MAGENTA:16720639,MAGENTA:16711935,HOT_PINK:16711850,PINK_SHERBET:16751052,SOFT_PINK:16762823,BURNT_SIENNA:15299665,BURNT_UMBER:9057060,SIENNA:9132587,SADDLE_BROWN:9127187,COFFEE_BROWN:6045747,DARK_UMBER:4929057,RAW_UMBER:8545860,YELLOW_OCHRE:12951919,RAW_SIENNA:13808780,TAUPE:9141627,ONYX:197379,CARBON:3026478,CHARCOAL:3355443,SLATE_GRAY:4210752,ASH_GRAY:4473924,GRAPHITE:5263440,STEEL_GRAY:5592405,DIM_GRAY:6908265,IRON:7829367,GRAY:8421504,STONE:8947848,SILVER:11184810,LIGHT_GRAY:13421772,PALE_GRAY:15658734,WHITE_SMOKE:16119285,TITANIUM_WHITE:16777215},oe=t=>1-Math.cos(t*Math.PI/2),re=t=>Math.sin(t*Math.PI/2),se=t=>-.5*(Math.cos(Math.PI*t)-1),ae=t=>t*t,ie=t=>1-Math.pow(1-t,2),ce=t=>t<.5?2*t*t:1-Math.pow(-2*t+2,2)/2,le=t=>t*t*t,ue=t=>1-Math.pow(1-t,3),he=t=>t<.5?4*t*t*t:1-Math.pow(-2*t+2,3)/2,me=t=>t*t*t*t,de=t=>1-Math.pow(1-t,4),fe=t=>t<.5?8*t*t*t*t:1-Math.pow(-2*t+2,4)/2,Me=t=>t*t*t*t*t,ye=t=>1-Math.pow(1-t,5),ge=t=>t<.5?16*t*t*t*t*t:1-Math.pow(-2*t+2,5)/2,pe=t=>t===0?0:Math.pow(2,10*t-10),we=t=>t===1?1:1-Math.pow(2,-10*t),ve=t=>t===0?0:t===1?1:t<.5?Math.pow(2,20*t-10)/2:(2-Math.pow(2,-20*t+10))/2,be=t=>1-Math.sqrt(1-Math.pow(t,2)),Se=t=>Math.sqrt(1-Math.pow(t-1,2)),Ge=t=>t<.5?(1-Math.sqrt(1-Math.pow(2*t,2)))/2:(Math.sqrt(1-Math.pow(-2*t+2,2))+1)/2,xe=t=>t,Pe=t=>t*t*(3-2*t),Ae=t=>1-Math.pow(1-t,.3),Be=t=>Math.pow(t,.3),Ce=t=>Math.log(Math.max(.01,t))/Math.log(2),Ie=t=>Math.sqrt(t),Ve=t=>1-t,Fe=t=>Math.exp(-Math.pow(t-.5,2)/(2*.5)),U={sineIn:oe,sineOut:re,sineInOut:se,quadIn:ae,quadOut:ie,quadInOut:ce,cubicIn:le,cubicOut:ue,cubicInOut:he,quartIn:me,quartOut:de,quartInOut:fe,quintIn:Me,quintOut:ye,quintInOut:ge,expoIn:pe,expoOut:we,expoInOut:ve,circIn:be,circOut:Se,circInOut:Ge,linear:xe,smoothstep:Pe,concave:Ae,convex:Be,logarithmic:Ce,squareRoot:Ie,inverse:Ve,gaussian:Fe},Oe=(t,e,n,o,a)=>{const s=Math.max(0,Math.min(1,t)),i=1-s;return i*i*i*e+3*i*i*s*n+3*i*s*s*o+s*s*s*a},Ue=(t,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*t))/(1-Math.exp(-n))},De=(t,e=1,n=1)=>{const o=Math.max(0,Math.min(1,t));return e*Math.pow(o,n)},ke=(t,e=1,n=1)=>{const o=Math.max(.001,Math.min(1,t));return e*Math.log(n*o+1)},ze=(t,e=1,n=0,o=0)=>{const a=Math.max(0,Math.min(1,t));return e*a*a+n*a+o},Ne=(t,e,n,o)=>{const a=Math.max(0,Math.min(1,t)),s=1-a;return s*s*e+2*s*a*n+a*a*o},Le=(t,e=10)=>{const n=Math.max(0,Math.min(1,t));return 1/(1+Math.exp(-e*(n-.5)))},F={CUBIC:Oe,DAMPED:Ue,EXPONENTIAL:De,LOGARITHMIC:ke,PARABOLIC:ze,QUADRATIC:Ne,SIGMOID:Le,SINUSOIDAL:t=>Math.sin(t*Math.PI*.5)};class hn extends r.InstancedMesh{bubblePositions=[];velocities=[];width;height;depth;constructor(e={}){const{count:n=20,width:o=1.5,height:a=3,depth:s=1.5,geometry:i=new r.SphereGeometry(.1,6,6),material:l=new r.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3})}=e;super(i,l,n),this.height=a,this.width=o,this.depth=s;for(let c=0;c<this.count;c++){const u=new r.Vector3((Math.random()-.5)*o,Math.random()*(a-1)+.5,(Math.random()-.5)*s);this.bubblePositions.push(u),this.velocities.push(.01+Math.random()*.02),this.updateInstanceMatrix(c)}}updateInstanceMatrix(e){const n=this.bubblePositions[e],o=new r.Matrix4().setPosition(n);this.setMatrixAt(e,o),this.instanceMatrix.needsUpdate=!0}update(){for(let e=0;e<this.count;e++){const n=this.bubblePositions[e];n.y+=this.velocities[e],n.y>this.height&&(n.x=(Math.random()-.5)*this.width,n.y=0,n.z=(Math.random()-.5)*this.depth),this.updateInstanceMatrix(e)}}}class _e extends r.BufferGeometry{constructor(e=.1){super();const n=[],o=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let i=0;i<a.length;i++){const[l,c]=a[i];n.push(l*e,c*e,0)}for(let i=1;i<a.length-1;i++)o.push(0,i,i+1);o.push(0,a.length-1,1);const s=new r.Float32BufferAttribute(n,3);this.setAttribute("position",s),this.setIndex(o),this.computeVertexNormals()}}class mn extends r.InstancedMesh{dummyMatrix;velocities;width;height;depth;constructor(e={}){const{count:n=200,width:o=20,height:a=10,depth:s=20,geometry:i=new _e,material:l=new r.MeshStandardMaterial({color:8956467,metalness:.1,roughness:.8,flatShading:!0,side:r.DoubleSide})}=e;super(i,l,n),this.dummyMatrix=new r.Matrix4,this.velocities=[],this.width=o,this.height=a,this.depth=s;for(let c=0;c<n;c++){const u=(Math.random()-.5)*o,m=Math.random()*(a-1)+.5,d=(Math.random()-.5)*s,f=(Math.random()-.5)*Math.PI,M=(Math.random()-.5)*Math.PI,y=(Math.random()-.5)*Math.PI;this.dummyMatrix.makeRotationFromEuler(new r.Euler(f,M,y)),this.dummyMatrix.setPosition(u,m,d),this.setMatrixAt(c,this.dummyMatrix);const g=new r.Vector3((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01);this.velocities.push(g)}this.instanceMatrix.needsUpdate=!0}update(){for(let e=0;e<this.count;e++){const n=new r.Matrix4;this.getMatrixAt(e,n);const o=new r.Vector3;o.setFromMatrixPosition(n);const a=this.velocities[e];o.add(a),o.y<0&&(o.set((Math.random()-.5)*this.width,Math.random()*(this.height-1)+.5,(Math.random()-.5)*this.depth),a.set((Math.random()-.5)*.01,-.005,(Math.random()-.5)*.01)),n.setPosition(o),this.setMatrixAt(e,n)}this.instanceMatrix.needsUpdate=!0}}const b=(t,e)=>{const n=t[0].index!==null,o=new Set(Object.keys(t[0].attributes)),a=new Set(Object.keys(t[0].morphAttributes)),s={},i={},l=t[0].morphTargetsRelative,c=new r.BufferGeometry;let u=0;if(t.forEach((m,d)=>{let f=0;if(n!==(m.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(let M in m.attributes){if(!o.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+M+'" attribute exists among all geometries, or in none of them.'),null;s[M]===void 0&&(s[M]=[]),s[M].push(m.attributes[M]),f++}if(f!==o.size)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(l!==m.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let M in m.morphAttributes){if(!a.has(M))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;i[M]===void 0&&(i[M]=[]),i[M].push(m.morphAttributes[M])}if(c.userData.mergedUserData=c.userData.mergedUserData||[],c.userData.mergedUserData.push(m.userData),e){let M;if(m.index)M=m.index.count;else if(m.attributes.position!==void 0)M=m.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;c.addGroup(u,M,d),u+=M}}),n){let m=0;const d=[];t.forEach(f=>{const M=f.index;for(let y=0;y<M.count;++y)d.push(M.getX(y)+m);m+=f.attributes.position.count}),c.setIndex(d)}for(let m in s){const d=qe(s[m]);if(!d)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" attribute."),null;c.setAttribute(m,d)}for(let m in i){const d=i[m][0].length;if(d===0)break;c.morphAttributes=c.morphAttributes||{},c.morphAttributes[m]=[];for(let f=0;f<d;++f){const M=[];for(let g=0;g<i[m].length;++g)M.push(i[m][g][f]);const y=qe(M);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" morphAttribute."),null;c.morphAttributes[m].push(y)}}return c},qe=t=>{let e,n,o,a=0;if(t.forEach(s=>{if(e===void 0&&(e=s.array.constructor),e!==s.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=s.itemSize),n!==s.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(o===void 0&&(o=s.normalized),o!==s.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;a+=s.array.length}),e&&n){const s=new e(a);let i=0;return t.forEach(l=>{s.set(l.array,i),i+=l.array.length}),new r.BufferAttribute(s,n,o)}};function dn(t,e=1e-4){e=Math.max(e,Number.EPSILON);const n={},o=t.getIndex(),a=t.getAttribute("position"),s=o?o.count:a.count;let i=0;const l=Object.keys(t.attributes),c={},u={},m=[],d=["getX","getY","getZ","getW"];for(let g=0,p=l.length;g<p;g++){const v=l[g];c[v]=[];const w=t.morphAttributes[v];w&&(u[v]=new Array(w.length).fill(0).map(()=>[]))}const f=Math.log10(1/e),M=Math.pow(10,f);for(let g=0;g<s;g++){const p=o?o.getX(g):g;let v="";for(let w=0,A=l.length;w<A;w++){const S=l[w],G=t.getAttribute(S),x=G.itemSize;for(let I=0;I<x;I++)v+=`${~~(G[d[I]](p)*M)},`}if(v in n)m.push(n[v]);else{for(let w=0,A=l.length;w<A;w++){const S=l[w],G=t.getAttribute(S),x=t.morphAttributes[S],I=G.itemSize,V=c[S],E=u[S];for(let N=0;N<I;N++){const L=d[N];if(V.push(G[L](p)),x)for(let C=0,ir=x.length;C<ir;C++)E[C].push(x[C][L](p))}}n[v]=i,m.push(i),i++}}const y=t.clone();for(let g=0,p=l.length;g<p;g++){const v=l[g],w=t.getAttribute(v),A=new w.array.constructor(c[v]),S=new r.BufferAttribute(A,w.itemSize,w.normalized);if(y.setAttribute(v,S),v in u)for(let G=0;G<u[v].length;G++){const x=t.morphAttributes[v][G],I=new x.array.constructor(u[v][G]),V=new r.BufferAttribute(I,x.itemSize,x.normalized);y.morphAttributes[v][G]=V}}return y.setIndex(m),y}class fn extends r.BufferGeometry{constructor(e=(a,s,i)=>i.set(a,s,Math.cos(a)*Math.sin(s)),n=8,o=8){super(),this.type="ParametricGeometry",this.parameters={func:e,slices:n,stacks:o};const a=[],s=[],i=[],l=[],c=1e-5,u=new r.Vector3,m=new r.Vector3,d=new r.Vector3,f=new r.Vector3,M=new r.Vector3,y=n+1;for(let g=0;g<=o;g++){const p=g/o;for(let v=0;v<=n;v++){const w=v/n;e(w,p,m),s.push(m.x,m.y,m.z),w-c>=0?(e(w-c,p,d),f.subVectors(m,d)):(e(w+c,p,d),f.subVectors(d,m)),p-c>=0?(e(w,p-c,d),M.subVectors(m,d)):(e(w,p+c,d),M.subVectors(d,m)),u.crossVectors(f,M).normalize(),i.push(u.x,u.y,u.z),l.push(w,p)}}for(let g=0;g<o;g++)for(let p=0;p<n;p++){const v=g*y+p,w=g*y+p+1,A=(g+1)*y+p+1,S=(g+1)*y+p;a.push(v,w,S),a.push(w,A,S)}this.setIndex(a),this.setAttribute("position",new r.Float32BufferAttribute(s,3)),this.setAttribute("normal",new r.Float32BufferAttribute(i,3)),this.setAttribute("uv",new r.Float32BufferAttribute(l,2))}}class W extends r.BufferGeometry{constructor(e=1,n=1.5,o=.5,a=.05,s=.05){super();const i=e,l=n,c=o,u=a,m=s,d=[0,0,0,i,0,0,i,l,0,0,l,0,i,0,-c,0,0,-c,0,l,-c,i,l,-c,0,0,-c,0,0,0,0,l,0,0,l,-c,i,0,-u,u,0,-u,u,l,-u,i,l,-u,u,0,-c+u,i,0,-c+u,i,l,-c+u,u,l,-c+u,u,0,-u,u,0,-c+u,u,l,-c+u,u,l,-u,0,l,0,i,l,0,i,l,-u,u,l,-u,0,l,-c,u,l,-c+u,i,l,-c+u,i,l,-c,0,l,0,u,l,-u,u,l,-c+u,0,l,-c,0,0,0,u,0,-u,i,0,-u,i,0,0,0,0,-c,i,0,-c,i,0,-c+u,u,0,-c+u,0,0,0,0,0,-c,u,0,-c+u,u,0,-u,i,0,0,i,0,-u,i,l,-u,i,l,0,i,0,-c,i,l,-c,i,l,-c+u,i,0,-c+u],f=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],M=e/(e*2+o),y=(e+o)/(e*2+o),g=[y,0,1,0,1,1,y,1,0,0,M,0,M,1,0,1,M,0,y,0,y,1,M,1,1,0,y,0,y,1,1,1,M,0,0,0,0,1,M,1,y,0,M,0,M,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],p=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],v=new Float32Array(d),w=new Float32Array(f),A=new Float32Array(g),S=new Uint16Array(p),G=new r.BufferGeometry;G.setAttribute("position",new r.BufferAttribute(v,3)),G.setAttribute("normal",new r.BufferAttribute(w,3)),G.setAttribute("uv",new r.BufferAttribute(A,2)),G.setIndex(new r.BufferAttribute(S,1));const x=new r.BoxGeometry(e-u-m,l-m*2,c-u*2);x.translate((e-u-m)/2+u,l/2,-c/2),this.copy(b([G,x],!0))}}function Xe({scaleXMin:t=.4,scaleXMax:e=.7,scaleYMin:n=.3,scaleYMax:o=.95,scaleZMin:a=.1,scaleZMax:s=.5}={}){return new r.Vector3(_(t,e),ee(.25,n,o),te(.8,a,s))}function Q({coverMaterial:t,pagesMaterial:e,scales:n}){const o=new W,a=new r.InstancedMesh(o,[t,e],n.length),s=new r.Matrix4;let i=0;for(let l=0;l<n.length;l++){const c=n[l],u=new r.Matrix4;u.makeScale(c.x,c.y,c.z),s.identity(),s.multiply(u),s.setPosition(.01+Math.random()*.1,0,i+c.z*.5),a.setMatrixAt(l,s),i+=c.z*.5}return a}function Mn({coverMaterial:t,pagesMaterial:e,count:n=10,scaleXMin:o=.4,scaleXMax:a=.7,scaleYMin:s=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const u=Array.from({length:n},()=>Xe({scaleXMin:o,scaleXMax:a,scaleYMin:s,scaleYMax:i,scaleZMin:l,scaleZMax:c}));return Q({coverMaterial:t,pagesMaterial:e,scales:u})}function yn({coverMaterial:t,pagesMaterial:e,length:n=10,scaleXMin:o=.4,scaleXMax:a=.7,scaleYMin:s=.3,scaleYMax:i=.95,scaleZMin:l=.1,scaleZMax:c=.5}){const u=[];let m=n;for(;m>0;){const d=Xe({scaleXMin:o,scaleXMax:a,scaleYMin:s,scaleYMax:i,scaleZMin:l,scaleZMax:c});d.z=Math.min(d.z,m),u.push(d),m-=d.z}return Q({coverMaterial:t,pagesMaterial:e,scales:u})}class Ye extends r.Shape{constructor(e=1){super();for(let n=0;n<6;n++){const o=Math.PI/3*n,a=Math.cos(o)*e,s=Math.sin(o)*e;n===0?this.moveTo(a,s):this.lineTo(a,s)}this.closePath()}}class X extends r.ExtrudeGeometry{constructor(e=1,n=.01){const o=new Ye(e);super(o,{depth:n,bevelEnabled:!1})}}function gn(t){const{width:e,depth:n,height:o,count:a,gap:s,material:i}=t,l=i||new r.MeshStandardMaterial({color:16777215}),c=e/a,u=(c-s)*2/3,m=Math.sqrt(3)*u+s,d=Math.floor(n/m),f=a*d,M=new X(u,o);M.rotateX(-Math.PI/2);const y=new r.InstancedMesh(M,l,f),g=new r.Object3D;let p=0;for(let v=0;v<a;v++)for(let w=0;w<d;w++){const A=v*c,S=w*m+v%2*(m/2),G=A-a*c/2+c/2,x=S-d*m/2+m/2;g.position.set(G,0,x),g.updateMatrix(),y.setMatrixAt(p++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}function pn(t){const{width:e,depth:n,height:o,radius:a,gap:s,material:i}=t,l=i||new r.MeshStandardMaterial({color:16777215}),c=a*3/2+s,u=Math.sqrt(3)*a+s,m=Math.floor(e/c),d=Math.floor(n/u),f=m*d,M=new X(a,o);M.rotateX(-Math.PI/2);const y=new r.InstancedMesh(M,l,f),g=new r.Object3D;let p=0;for(let v=0;v<m;v++)for(let w=0;w<d;w++){const A=v*c,S=w*u+v%2*(u/2),G=A-m*c/2+c/2,x=S-d*u/2+u/2;g.position.set(G,0,x),g.updateMatrix(),y.setMatrixAt(p++,g.matrix)}return y.instanceMatrix.needsUpdate=!0,y}class wn extends r.BufferGeometry{constructor(e=2,n=.3,o=.6,a=5,s=5,i=Math.PI/4){super();const l=[],c=[];for(let M=0;M<a;M++){const y=M*n,g=y+n,p=M*o,v=p+o;l.push(-e/2,y,p,e/2,y,p,e/2,g,p,-e/2,g,p,-e/2,g,p,e/2,g,p,e/2,g,v,-e/2,g,v);const w=M*8;c.push(w,w+1,w+2,w,w+2,w+3),c.push(w+4,w+5,w+6,w+4,w+6,w+7)}const u=a*n,m=a*o,d=e*2;l.push(-d/2,u,m,d/2,u,m,d/2,u,m+o,-d/2,u,m+o);const f=a*8;c.push(f,f+1,f+2,f,f+2,f+3);for(let M=0;M<2;M++){const y=M===0?1:-1;for(let g=0;g<s;g++){const p=u+g*n,v=p+n,w=y*(d/4),A=m+o,S=g*o*Math.cos(i),G=g*o*Math.sin(i),x=w+y*S-e/2*Math.cos(i),I=w+y*S+e/2*Math.cos(i),V=A+G,E=x+y*o*Math.cos(i),N=I+y*o*Math.cos(i),L=V+o*Math.sin(i);l.push(x,p,V,I,p,V,I,v,V,x,v,V,x,v,V,I,v,V,N,v,L,E,v,L);const C=f+4+M*s*8+g*8;c.push(C,C+1,C+2,C,C+2,C+3),c.push(C+4,C+5,C+6,C+4,C+6,C+7)}}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class je extends r.BufferGeometry{constructor({width:e=5,height:n=3,depth:o=5,wallThickness:a=.05}={}){super();const s=e,i=n,l=o,c=a,u=[0,0,0,s,0,0,s,i,0,0,i,0,0,0,l,0,0,0,0,i,0,0,i,l,0,0,l,s,0,l,s,0,0,0,0,0,-c,-c,l,s,-c,l,s,0,l,0,0,l,s,-c,l,s,-c,-c,s,0,0,s,0,l,-c,-c,l,0,0,l,0,i,l,-c,i,l,s,0,0,s,-c,-c,s,i,-c,s,i,0,-c,i,l,0,i,l,0,i,0,-c,i,-c,0,i,0,s,i,0,s,i,-c,-c,i,-c,-c,-c,-c,s,-c,-c,s,-c,l,-c,-c,l,-c,-c,-c,-c,-c,l,-c,i,l,-c,i,-c,s,-c,-c,-c,-c,-c,-c,i,-c,s,i,-c],m=[0,1,3,1,2,3,4,5,7,5,6,7,8,9,11,9,10,11,12,13,15,13,14,15,16,17,19,17,18,19,20,21,23,21,22,23,24,25,27,25,26,27,28,29,31,29,30,31,32,33,35,33,34,35,36,37,39,37,38,39,40,41,43,41,42,43,44,45,47,45,46,47],d=[0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1],f=[.5,0,1,0,1,1,.5,1,0,0,.5,0,.5,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,c/s,0,c/s,0,0,1,0,1,c/s,0,c/s,0,0,c/s,0,c/s,1,0,1,1-c/s,0,1,0,1,1,1-c/s,1,0,0,c/s,0,c/s,1,0,1,0,1-c/s,1,1-c/s,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],M=new Float32Array(u),y=new Float32Array(d),g=new Float32Array(f);this.setAttribute("position",new r.BufferAttribute(M,3)),this.setAttribute("normal",new r.BufferAttribute(y,3)),this.setAttribute("uv",new r.BufferAttribute(g,2)),this.setIndex(m),this.addGroup(0,12,0),this.addGroup(12,6,1),this.addGroup(18,54,2)}}class vn extends r.BufferGeometry{constructor(e=2,n=.3,o=.5,a=5,s=2){super();const i=[],l=[];for(let d=0;d<a;d++){const f=d*n,M=f+n,y=d*o,g=y+o;i.push(-e/2,f,y,e/2,f,y,e/2,M,y,-e/2,M,y,-e/2,M,y,e/2,M,y,e/2,M,g,-e/2,M,g);const p=d*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7)}const c=a*n,u=a*o;i.push(-e/2,c,u,e/2,c,u,e/2,c,u+s,-e/2,c,u+s);const m=a*8;l.push(m,m+1,m+2,m,m+2,m+3);for(let d=0;d<a;d++){const f=c+d*n,M=f+n,y=-e/2-d*o,g=y-o;i.push(y,f,u+s,y,f,u+s-e,y,M,u+s-e,y,M,u+s,y,M,u+s,y,M,u+s-e,g,M,u+s-e,g,M,u+s);const p=m+4+d*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(l),this.setAttribute("position",new r.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class bn extends r.BufferGeometry{constructor(e=1,n=.4,o=.2,a=20,s=2,i=Math.PI/8){super();const l=[],c=[];let u=0;for(let m=0;m<a;m++){const d=s*Math.cos(u),f=s*Math.sin(u),M=m*o,y=M+o;l.push(d-e/2*Math.cos(u),M,f-e/2*Math.sin(u),d+e/2*Math.cos(u),M,f+e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d-e/2*Math.cos(u),y,f-e/2*Math.sin(u)),l.push(d-e/2*Math.cos(u),y,f-e/2*Math.sin(u),d+e/2*Math.cos(u),y,f+e/2*Math.sin(u),d+e/2*Math.cos(u)-n*Math.sin(u),y,f+e/2*Math.sin(u)+n*Math.cos(u),d-e/2*Math.cos(u)-n*Math.sin(u),y,f-e/2*Math.sin(u)+n*Math.cos(u));const g=m*8;c.push(g,g+1,g+2,g,g+2,g+3),c.push(g+4,g+5,g+6,g+4,g+6,g+7),u+=i}this.setIndex(c),this.setAttribute("position",new r.Float32BufferAttribute(l,3)),this.computeVertexNormals()}}class Sn extends r.BufferGeometry{constructor(e=2,n=.3,o=.5,a=10){super();const s=[],i=[];for(let l=0;l<a;l++){const c=l*n,u=c+n,m=l*o,d=m+o;s.push(-e/2,c,m,e/2,c,m,e/2,u,m,-e/2,u,m,-e/2,u,m,e/2,u,m,e/2,u,d,-e/2,u,d);const f=l*8;i.push(f,f+1,f+2,f,f+2,f+3),i.push(f+4,f+6,f+5,f+4,f+7,f+6)}this.setIndex(i),this.setAttribute("position",new r.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class Ze extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(1.2,0),new r.Vector2(1.5,1.5),new r.Vector2(1,3),new r.Vector2(.6,3.5),new r.Vector2(.5,3.5)],n=new r.LatheGeometry(e,10),o=new r.CylinderGeometry(.6,.5,.3,10);o.translate(0,3.5,0),this.copy(b([n,o],!0))}}function J(t,e,n,o,a){const s=(o-e)/(n-t);return t+(a-e)/s}function Ke(t,e,n,o,a){const s=(o-e)/(n-t);return e+s*(a-t)}const Gn={calculateXFromSlopeIntercept:J,calculateYFromSlopeIntercept:Ke};class We extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(1,1.5),new r.Vector2(.5,2.2),new r.Vector2(.6,2.5),new r.Vector2(.5,2.5)],n=new r.LatheGeometry(e,10),o=new r.CylinderGeometry(.55,.45,.2,10);o.translate(0,2.5,0);const a=[new r.Vector2(0,0),new r.Vector2(.8,0),new r.Vector2(J(.8,0,1,1.5,1),1),new r.Vector2(0,1)],s=new r.LatheGeometry(a,10);s.translate(0,.1,0),s.scale(.9,.9,.9),this.copy(b([n,o,s],!0))}}class Qe extends r.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:o=3,neckHeight:a=1,segments:s=16}={}){super();const i=o-a,l=new r.CylinderGeometry(e,e,i,s);l.translate(0,i/2,0);const c=.3,u=new r.CylinderGeometry(n,e,c,s);u.translate(0,i+c/2,0);const m=new r.CylinderGeometry(n,n,a,s);m.translate(0,i+c+a/2,0),this.copy(b([l,u,m],!1))}}class Je extends r.BufferGeometry{constructor(e=.4,n=1.2,o=.2){super();const a=n*.6,s=new r.BoxGeometry(e/2,a,o);s.translate(0,a/2,0);const i=e*1.5,l=new r.BoxGeometry(i,e/4,o);l.translate(0,a*.75,0),this.copy(b([s,l],!1)),this.computeVertexNormals()}}class $e extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,1,5);e.translate(0,.5,0);const n=new r.BoxGeometry(4,3,4);n.translate(0,2.5,0);const o=[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]],a=[];o.forEach(u=>{const m=new r.CylinderGeometry(.2,.2,3.5,16);m.translate(u[0],u[1],u[2]),a.push(m)});const s=new r.ConeGeometry(3.5,2,4);s.rotateY(Math.PI/4),s.translate(0,5,0);const i=new r.Shape;i.moveTo(-1,0),i.lineTo(-1,2),i.absarc(0,2,1,Math.PI,0,!0),i.lineTo(1,0);const l={depth:.5,bevelEnabled:!1},c=new r.ExtrudeGeometry(i,l);c.translate(0,.5,1.7),c.setIndex([...Array(c.attributes.position.count).keys()]),this.copy(b([e,b([n,...a],!1),s,c],!0)),this.computeVertexNormals()}}class Te extends r.BufferGeometry{constructor(e=1.75,n=.75){super();const o=e*.05,a=e*.15,s=e*.15,i=e*.75;let l=0;const c=new r.BoxGeometry(n,o,n);c.translate(0,l+o/2,0),l+=o;const u=new r.BoxGeometry(n*.8,a,n*.8);u.translate(0,l+a/2,0),l+=a;const m=new r.BoxGeometry(n*.6,s,n*.6);m.translate(0,l+s/2,0),l+=s;const d=new r.BoxGeometry(n*.4,i,n*.4);d.translate(0,l+i/2,0),l+=i;const f=new r.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);f.translate(0,l+.05,0),this.copy(b([c,u,m,d,f],!1)),this.computeVertexNormals()}}class Re extends r.BufferGeometry{constructor(e=.6,n=1,o=.2,a=.6){super();const s=n-a/2,i=new r.BoxGeometry(e,s,o);i.translate(0,s/2,0);const l=new r.CylinderGeometry(a/2,a/2,o,16,1,!1,0,Math.PI);l.rotateY(Math.PI/2),l.rotateX(Math.PI/2),l.translate(0,s,0),this.copy(b([i,l],!1)),this.computeVertexNormals()}}class He extends r.BufferGeometry{constructor(e=.5,n=.8,o=.15){super();const a=new r.BoxGeometry(e,n,o);a.translate(0,n/2,0),this.copy(a)}}class Ee extends r.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new r.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const o=new r.BoxGeometry(1,e,1);o.translate(0,.5+e/2,0);const a=new r.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(b([n,o,a],!1))}}class $ extends r.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:o=.3,spikeRadius:a=.075,spikeScaleZ:s=1,radialSegments:i=8}={}){super();const l=new r.CylinderGeometry(n,n,e,i);l.translate(0,e/2,0);const c=new r.ConeGeometry(a,o,i);c.translate(0,e+o/2,0),c.scale(1,1,s),this.copy(b([l,c],!1))}}class et extends r.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:o=2,barRadius:a=.05,spikeHeight:s=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super();const f=[],M=new $({barHeight:o,barRadius:a,spikeHeight:s,spikeRadius:i,spikeScaleZ:l,radialSegments:d}),y=new r.BoxGeometry(e*n,c,u);for(let v=0;v<e;v++){const w=M.clone();w.translate(v*n,0,0),f.push(w)}const g=y.clone();g.translate(n*(e-1)/2,o-m-c/2,0),f.push(g);const p=y.clone();p.translate(n*(e-1)/2,c/2,0),f.push(p),this.copy(b(f))}}class tt extends r.BufferGeometry{constructor({width:e=5,height:n=8,depth:o=1,shelves:a=4,frameThickness:s=.1,open:i=!1}={}){super();const l=n,c=e,u=o,m=new r.BoxGeometry(s,l,u),d=new r.BoxGeometry(c-2*s,s,u),f=m.clone();f.translate(-c/2+s/2,l/2,0);const M=m.clone();M.translate(c/2-s/2,l/2,0);const y=d.clone();y.translate(0,l-s/2,0);const g=d.clone();g.translate(0,s/2,0);const p=new r.BoxGeometry(c,l,s);p.translate(0,l/2,-u/2+s/2);const v=[],w=(l-s)/(a+1);for(let A=1;A<=a;A++){const S=d.clone();S.translate(0,s/2+A*w,0),v.push(S)}this.copy(b([f,M,y,g,...i?[]:[p],...v],!1))}}class nt extends r.BufferGeometry{constructor(){super();const e=new r.BoxGeometry(5,.3,3);e.translate(0,3.15,0);const n=[new r.Vector2(.2,0),new r.Vector2(.25,.5),new r.Vector2(.15,1.5),new r.Vector2(.3,3)],o=new r.LatheGeometry(n,32),s=b([[2.1,0,1.1],[-2.1,0,1.1],[2.1,0,-1.1],[-2.1,0,-1.1]].map(i=>{const l=o.clone();return l.translate(i[0],i[1],i[2]),l}));this.copy(b([e,s],!0))}}class T extends fn{constructor({height:e=.25,radius:n=.05,segmentsU:o=16,segmentsV:a=16}={}){super((s,i,l)=>{const c=s*Math.PI*2,u=Math.sin(i*Math.PI),m=n*u*Math.cos(c),d=i*e,f=n*u*Math.sin(c);l.set(m,d,-f)},o,a)}}class ot extends r.BufferGeometry{constructor({radiusTop:e=.2,radiusBottom:n=.2,height:o=1,flameHeight:a=.25,flameRadius:s=.05,segments:i=16}={}){super();const l=new r.CylinderGeometry(e,n,o,i);l.translate(0,o/2,0);const c=new T({segmentsU:i,segmentsV:i,height:a,radius:s});c.translate(0,o,0),this.copy(b([l,c],!0))}}class xn extends r.BufferGeometry{constructor(e=1,n=2,o=.5,a=Math.PI/4){super();const s=n*Math.tan(a),i=e,l=n,c=o,u=[0,0,0,i,0,0,i+s,l,0,s,l,0,i,0,-c,0,0,-c,s,l,-c,i+s,l,-c,0,0,-c,0,0,0,s,l,0,s,l,-c,i,0,0,i,0,-c,i+s,l,-c,i+s,l,0,s,l,0,i+s,l,0,i+s,l,-c,s,l,-c,0,0,-c,i,0,-c,i,0,0,0,0,0],m=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0],d=[0,1,2,2,3,0,4,5,6,6,7,4,8,9,10,10,11,8,12,13,14,14,15,12,16,17,18,18,19,16,20,21,22,22,23,20],f=new Float32Array([0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1]),M=new Float32Array(u),y=new Float32Array(m),g=new Float32Array(f),p=new Uint16Array(d);this.setAttribute("position",new r.BufferAttribute(M,3)),this.setAttribute("normal",new r.BufferAttribute(y,3)),this.setAttribute("uv",new r.BufferAttribute(g,2)),this.setIndex(new r.BufferAttribute(p,1)),this.center()}}class rt extends r.BufferGeometry{constructor(){super();const e=[],n=[];for(let o=0;o<5;o++){const a=.8+Math.random()*.4,s=.8+Math.random()*.4,i=.8+Math.random()*.4,l=Math.random()*Math.PI,c=Math.random()*Math.PI,u=Math.random()*Math.PI,m=(Math.random()-.5)*4,d=0,f=(Math.random()-.5)*4,M=new r.DodecahedronGeometry(1,0);M.scale(a,s,i),M.rotateX(l),M.rotateY(c),M.rotateZ(u),M.translate(m,d,f),e.push(M);const y=new r.DodecahedronGeometry(1,0);y.scale(a*.9,s*.5,i*.9),y.rotateX(l),y.rotateY(c),y.rotateZ(u),y.translate(m,d+.3,f),n.push(y)}this.copy(b([b(e),b(n)],!0))}}function st(t,e=q.XYZ,n=.5,o=2){t.deleteAttribute("uv"),t.deleteAttribute("normal"),t=dn(t),t.computeVertexNormals();const a=t.getAttribute("position");for(let s=0;s<a.count;s++){const i=new r.Vector3().fromBufferAttribute(a,s),l=Math.random()*(o-n)+n,c=e.clone().multiplyScalar(l);i.add(c),a.setXYZ(s,i.x,i.y,i.z)}return a.needsUpdate=!0,t.computeVertexNormals(),t}class at extends r.BufferGeometry{constructor(e=1,n=4,o=4){super();const a=new r.SphereGeometry(e,n,o);this.copy(st(a,q.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class it extends r.BufferGeometry{constructor(){super();const e=[];for(let n=0;n<5;n++){const o=new r.DodecahedronGeometry(1,0);o.scale(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),o.rotateX(Math.random()*Math.PI),o.rotateY(Math.random()*Math.PI),o.rotateZ(Math.random()*Math.PI),o.translate((Math.random()-.5)*4,0,(Math.random()-.5)*4),e.push(o)}this.copy(b(e))}}class ct extends r.Shape{constructor(e=5,n=.5,o=1){super();const a=Math.PI*2/e,s=a/2,i=a/4;this.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let l=1;l<=e;++l){let c=Math.cos(a*l-i*3)*(n/Math.cos(i)),u=-Math.sin(a*l-i*3)*(n/Math.cos(i)),m=Math.cos(a*l-s)*n,d=-Math.sin(a*l-s)*n;this.quadraticCurveTo(c,u,m,d),c=Math.cos(a*l-i)*(n/Math.cos(i)),u=-Math.sin(a*l-i)*(n/Math.cos(i)),m=Math.cos(a*l)*o,d=-Math.sin(a*l)*o,this.quadraticCurveTo(c,u,m,d)}this.closePath()}}class lt extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=.25){const s=new ct(e,n,o);super(s,{depth:a,bevelEnabled:!1})}}class ut extends r.Shape{constructor(e=5,n=.5,o=1,a=5,s=.25){super();const i=Math.PI*2/e,l=i/4;this.moveTo(Math.cos(0)*o,-Math.sin(0)*o);for(let c=1;c<=e;++c)this.lineTo(Math.cos(i*c-l*3)*n,-Math.sin(i*c-l*3)*n),this.lineTo(Math.cos(i*c-l*2)*n,-Math.sin(i*c-l*2)*n),this.lineTo(Math.cos(i*c-l)*o,-Math.sin(i*c-l)*o),this.lineTo(Math.cos(i*c)*o,-Math.sin(i*c)*o);if(this.closePath(),s>0&&a>2){const c=new r.Path,u=Math.PI*2/a;c.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let m=1;m<a;++m)c.lineTo(Math.cos(u*m)*s,-Math.sin(u*m)*s);c.lineTo(Math.cos(0)*s,-Math.sin(0)*s),this.holes.push(c)}}}class ht extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=5,s=.25,i=.25){const l=new ut(e,n,o,a,s);super(l,{depth:i,bevelEnabled:!1})}}class mt extends r.Shape{constructor(e=1,n=2.1,o=1.4,a=1.6){super(),this.moveTo(0,o*e/3),this.bezierCurveTo(-n*.375*e,o*e,-n*e,o*e/3,0,-a*e),this.bezierCurveTo(n*e,o*e/3,n*.375*e,o*e,0,o*e/3)}}class dt extends r.ExtrudeGeometry{constructor(e=1,n=2.1,o=1.4,a=1.6,s=.25){const i=new mt(e,n,o,a);super(i,{depth:s,bevelEnabled:!1})}}class ft extends r.Shape{constructor(e=5,n=.5,o=1){super();const a=Math.PI*2/e,s=a/2;this.moveTo(Math.cos(0)*o,Math.sin(0)*o);for(let i=1;i<=e;++i)this.lineTo(Math.cos(a*i-s)*n,Math.sin(a*i-s)*n),this.lineTo(Math.cos(a*i)*o,Math.sin(a*i)*o);this.closePath()}}class Mt extends r.ExtrudeGeometry{constructor(e=5,n=.5,o=1,a=.25){const s=new ft(e,n,o);super(s,{depth:a,bevelEnabled:!1})}}class yt extends r.BufferGeometry{constructor(e=.1,n=.1,o=.4,a=8){super();const s=new r.CylinderGeometry(e*.6,n*.6,o,a);s.translate(0,0,0);const i=new r.SphereGeometry(e,a,a),l=i.clone(),c=i.clone(),u=i.clone(),m=i.clone();l.translate(0,o/2+e*.6,-e*.6),c.translate(0,o/2+e*.6,e*.6),u.translate(0,-o/2-n*.6,-n*.6),m.translate(0,-o/2-n*.6,n*.6),this.copy(b([s,l,c,u,m],!1))}}class gt extends r.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:o=2.5,neckHeight:a=1,radialSegments:s=16}={}){super();const i=[new r.Vector2(0,0),new r.Vector2(e*.875,0),new r.Vector2(e,.1),new r.Vector2(n,o),new r.Vector2(n,o+a),new r.Vector2(n*1.1,o+a+.3)],l=new r.LatheGeometry(i,s);this.copy(b([l],!1))}}const Pn=(t,e)=>t/(1-Math.cos(e)),R=(t,e)=>t/(2*Math.sin(e)),pt=(t,e)=>t*(1-Math.cos(e)),An=(t,e)=>2*t*Math.sin(e),H=(t,e)=>{const n=2*e;return Math.asin(n/(2*t))},Bn=(t,e,n)=>({x:t*Math.sin(n)*Math.cos(e),y:t*Math.sin(n)*Math.sin(e),z:t*Math.cos(n)}),Cn=(t,e,n)=>{const o=Math.sqrt(t*t+e*e+n*n),a=Math.atan2(e,t),s=Math.acos(n/o);return{radius:o,theta:a,phi:s}};function wt(t,e,n,o=0,a=0,s=32){const i=o?H(t,o):0,l=a?Math.PI-H(t,a):Math.PI,c=[];for(let u=0;u<=s;u++){const m=l-(l-i)/s*u,d=t*Math.sin(m),f=e*Math.cos(m)+n;c.push(new r.Vector2(d,f))}return[...c]}class vt extends r.BufferGeometry{constructor(){super();const e=[...wt(1,1,.5,.2,0,32),new r.Vector2(.2,3)],n=new r.LatheGeometry(e,32);this.copy(n)}}class bt extends r.BufferGeometry{constructor(){super();const e=[new r.Vector2(1,0),new r.Vector2(1.2,.5),new r.Vector2(1.4,1.5),new r.Vector2(1.3,1.8),new r.Vector2(.8,1.8)],n=new r.LatheGeometry(e,12),o=new r.CircleGeometry(1,12);o.rotateX(-Math.PI/2),o.translate(0,0,0),this.copy(b([n,o],!1))}}class St extends r.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:o=3,thickness:a=.03,radialSegments:s=16}={}){super();const i=new r.TorusGeometry(e,a,8,s);i.rotateX(Math.PI/2),i.translate(0,n,0);const l=new r.CylinderGeometry(a*.6,a*.6,n,s),c=[];for(let u=0;u<o;u++){const m=u/o*Math.PI*2,d=l.clone();d.translate(Math.cos(m)*e,n/2,Math.sin(m)*e),c.push(d)}this.copy(b([i,...c],!1))}}class Gt extends r.BufferGeometry{constructor(){super();const e=new r.CylinderGeometry(.5,.6,.3,16);e.translate(0,.15,0);const n=new r.CylinderGeometry(.15,.15,2,12,1,!0);n.translate(0,1.3,0);const o=new r.SphereGeometry(.3,16,16);o.translate(0,2.4,0),this.copy(b([e,b([n,o])],!0))}}class Y extends r.BufferGeometry{constructor(e=.2,n=.2,o=3,a=32,s=!0){super();const i=new r.CylinderGeometry(e,n,o,a,1,s),l=new r.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);l.translate(0,-(o/2),0),this.copy(b([i,l],!1))}}class xt extends r.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:o=64,heightSegments:a=16,phiStart:s=0,phiLength:i=Math.PI*2}={}){super(),this.copy(new r.SphereGeometry(e,o,a,s,i,0,Math.PI/2)),this.scale(1,n/e,1)}}class Pt extends r.BufferGeometry{constructor({radius:e=R(5,Math.PI/10),widthSegments:n=64,heightSegments:o=32,phiStart:a=0,phiLength:s=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(),this.copy(new r.SphereGeometry(e,n,o,a,s,0,i));const l=pt(e,i);this.translate(0,-e+l,0)}}class At extends r.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:o=2.5,trunkSegments:a=14,leafSize:s=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:c=1.5}={}){super();const u=new r.CylinderGeometry(e,n,o,a);u.translate(0,o/2,0);const m=[];for(let d=0;d<i;d++){const f=new r.DodecahedronGeometry(s,l);f.translate((Math.random()-.5)*c,(Math.random()-.5)*s+o,(Math.random()-.5)*c),m.push(f)}this.copy(b([u.toNonIndexed(),b(m,!1)],!0)),this.computeVertexNormals()}}class In extends r.Mesh{constructor({width:e=5,height:n=3,depth:o=5,wallThickness:a=.05,interiorColor:s=O.WHITE_SMOKE,floorColor:i=O.RAW_SIENNA,exteriorColor:l=O.GRAY}={}){super(new je({width:e,height:n,depth:o,wallThickness:a}),[new r.MeshStandardMaterial({color:s}),new r.MeshStandardMaterial({color:i}),new r.MeshStandardMaterial({color:l})])}}const Bt={uniforms:{time:{value:0}},vertexShader:`
2
2
  varying vec3 vNormal;
3
3
  varying vec3 vPosition;
4
4
  void main() {
@@ -35,12 +35,12 @@ var ThreeLowPoly=function(m,n){"use strict";var rr=Object.defineProperty;var sr=
35
35
  color *= 0.8 + 0.2 * n; // Modulate color by noise
36
36
  gl_FragColor = vec4(color, 1.0);
37
37
  }
38
- `};class Co extends n.Mesh{constructor(){super(new n.SphereGeometry(5,32,32),new n.ShaderMaterial(Bt))}}class Vo extends n.Mesh{constructor({width:e=1,height:o=1.5,depth:r=.5,coverThickness:i=.05,pageIndent:s=.05,coverColor:a=U.DARK_RED,pageColor:l=U.TITANIUM_WHITE}={}){super(new K(e,o,r,i,s),[new n.MeshStandardMaterial({color:a,metalness:.1,roughness:.7,flatShading:!0}),new n.MeshStandardMaterial({color:l,flatShading:!0})])}}class Oo extends n.Mesh{constructor(){super(new je,[new n.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5}),new n.MeshStandardMaterial({color:9127187,roughness:1})])}}class Uo extends n.Mesh{constructor(){super(new Ke,[new n.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new n.MeshStandardMaterial({color:9127187,roughness:1}),new n.MeshStandardMaterial({color:U.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class No extends n.Mesh{constructor(){super(new We,new n.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class Fo extends n.Mesh{constructor({width:e=.4,height:o=1.2,depth:r=.2}={}){super(new Je(e,o,r),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class _o extends n.Mesh{constructor(){super(new $e,[new n.MeshStandardMaterial({color:8421504,flatShading:!0}),new n.MeshStandardMaterial({color:6908265,flatShading:!0}),new n.MeshStandardMaterial({color:5263440,flatShading:!0}),new n.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class Lo extends n.Mesh{constructor({totalHeight:e=1.75,baseWidth:o=.75}={}){super(new Te(e,o),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class zo extends n.Mesh{constructor(e=.6,o=1,r=.2,i=.6){super(new Re(e,o,r,i),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Do extends n.Mesh{constructor(e=.5,o=.8,r=.15){super(new He(e,o,r),new n.MeshStandardMaterial({color:7829367,roughness:.8}))}}class ko extends n.Mesh{constructor({height:e=2.25}={}){super(new Ee({height:e}),new n.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class qo extends n.Mesh{constructor({barHeight:e=2,barRadius:o=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:s=1,radialSegments:a=8}={}){super(new $({barHeight:e,barRadius:o,spikeHeight:r,spikeRadius:i,spikeScaleZ:s,radialSegments:a}),new n.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Yo extends n.Mesh{constructor({count:e=20,spacing:o=.4,barHeight:r=2,barRadius:i=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:u=.05,railOffset:h=0,radialSegments:d=8}={}){super(new et({count:e,spacing:o,barHeight:r,barRadius:i,spikeHeight:s,spikeRadius:a,spikeScaleZ:l,railHeight:c,railDepth:u,railOffset:h,radialSegments:d}),new n.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Xo extends n.Mesh{constructor({width:e=5,height:o=8,depth:r=1,shelves:i=4,frameThickness:s=.1,open:a=!1}={}){super(new tt({width:e,height:o,depth:r,shelves:i,frameThickness:s,open:a}),new n.MeshStandardMaterial({color:9127187}))}}class Zo extends n.Mesh{constructor(){super(new ot,[new n.MeshStandardMaterial({color:9132587}),new n.MeshStandardMaterial({color:4929057})])}}class jo extends n.Mesh{constructor({radiusTop:e=.2,radiusBottom:o=.2,height:r=1,flameHeight:i=.25,flameRadius:s=.05,segments:a=16}={}){super(new nt({radiusTop:e,radiusBottom:o,height:r,flameHeight:i,flameRadius:s,segments:a}),[new n.MeshStandardMaterial({color:16777215}),new n.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class Qo extends n.Mesh{constructor({height:e=.25,radius:o=.05,segmentsU:r=16,segmentsV:i=16}={}){super(new T({segmentsU:r,segmentsV:i,height:e,radius:o}),new n.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Ko extends n.Group{constructor(e=1.3,o=.5){super();const r=new n.CylinderGeometry(o,o,.2,16),i=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),s=new n.Mesh(r,i);s.position.set(0,0,0),this.add(s);const a=new n.CylinderGeometry(o*.9,o*.9,e),l=new n.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new n.Mesh(a,l);c.position.set(0,e/2+.1,0),this.add(c);const u=new n.ConeGeometry(o*1.1,.5,8),h=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new n.Mesh(u,h);d.position.set(0,e+.35,0),this.add(d);const f=new n.TorusGeometry(o*.8,.05,8,16),M=new n.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new n.Mesh(f,M);y.position.set(0,e+.85,0),this.add(y);const p=new n.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class Wo extends n.Mesh{constructor(){super(new rt,[new n.MeshStandardMaterial({color:8421504,flatShading:!0}),new n.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class Jo extends n.Mesh{constructor(e=1,o=4,r=4){super(new at(e,o,r),new n.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class $o extends n.Mesh{constructor(){super(new it,new n.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class To extends n.Group{constructor(){super();const e=new n.CylinderGeometry(.3,.4,.1,16),o=new n.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),r=new n.Mesh(e,o);r.position.y=.05;const i=new n.CylinderGeometry(.1,.1,.7,16),s=new n.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),a=new n.Mesh(i,s);a.position.y=.4;const l=new n.ConeGeometry(.075,.2,16),c=new n.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new n.Mesh(l,c);u.position.y=.8,this.add(r,a,u)}}class Ro extends n.Group{constructor(){super();const e=new n.BoxGeometry(3,4,.1),o=new n.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),r=new n.BoxGeometry(.2,.5,.2),i=new n.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),s=new n.CylinderGeometry(.3,.3,.1,16),a=new n.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),l=new n.Mesh(e,o);for(let w=-1;w<=1;w++){const g=new n.Mesh(r,i);g.position.set(w,1.5,.1),l.add(g)}const c=new n.Mesh(s,a);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),l.add(c);const u=new n.SphereGeometry(.15,8,8),h=new n.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new n.Mesh(u,h);d.position.set(0,-1,.1),l.add(d),this.add(l);let f=.015,M=.8,y=.2;function p(){requestAnimationFrame(p);const w=y+Math.abs(Math.sin(Date.now()*f))*(M-y);d.material.emissiveIntensity=w}p()}}class Ho extends n.Mesh{constructor({flaskRadius:e=1,neckRadius:o=.3,height:r=2.5,neckHeight:i=1,radialSegments:s=16}={}){super(new pt({flaskRadius:e,neckRadius:o,height:r,neckHeight:i,radialSegments:s}),new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:n.DoubleSide}))}}class Eo extends n.Mesh{constructor(){super(new gt,new n.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:n.DoubleSide}))}}class en extends n.Group{constructor(){super();const e=new n.BoxGeometry(2,3,.1),o=new n.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),r=new n.Mesh(e,o),i=new n.CylinderGeometry(.1,.1,.2,8),s=new n.CylinderGeometry(.05,.05,1,8),a=new n.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let l=-.5;l<=.5;l+=.5){const c=new n.Mesh(i,a);c.position.set(l,1,.1);const u=new n.Mesh(s,a);u.position.y=.5,c.add(u),this.add(c)}this.add(r)}}class tn extends n.Group{constructor(){super();const e=new n.BoxGeometry(1,.2,.5),o=new n.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),r=new 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n.Mesh{constructor({width:o=3,height:r=4,depth:i=.1}={}){super();S(this,"geometry");S(this,"material");this.geometry=new n.BoxGeometry(o,r,i),this.material=new n.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class rn extends n.Mesh{constructor({radius:o=.15,color:r=16762823,emissive:i=16711680,emissiveIntensity:s=.5}={}){super();S(this,"geometry");S(this,"material");this.geometry=new n.SphereGeometry(o,8,8),this.material=new n.MeshStandardMaterial({color:r,emissive:i,emissiveIntensity:s})}}class sn extends n.Group{constructor(){super();const e=100,o=.05,r=new n.CatmullRomCurve3(Array.from({length:e},(u,h)=>{const d=h*.2;return new n.Vector3(Math.cos(d)*.4,h*o,Math.sin(d)*.4)})),i=new n.TubeGeometry(r,200,.1,8,!1),s=new n.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),a=new n.Mesh(i,s);this.add(a);function l(){s.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function c(){requestAnimationFrame(c),l()}c()}}class an extends n.Mesh{constructor({radius:e=.3,height:o=.4,count:r=3,thickness:i=.03,radialSegments:s=16}={}){super(new Gt({radius:e,height:o,count:r,thickness:i,radialSegments:s}),new n.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class cn extends n.Mesh{constructor(){super(new At,[new n.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new n.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:n.DoubleSide})])}}class ln extends n.Mesh{constructor(e=.2,o=.2,r=3,i=32){super(new X(e,o,r,i),new n.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:n.DoubleSide}))}}class un extends n.Group{constructor(e=3,o=[65450,16711850,11141375]){super();const r=new n.BoxGeometry(3,.2,1),i=new n.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),s=new n.Mesh(r,i);s.position.y=.5,s.castShadow=!0;const a=new X(.1,.1,1,16),l=new n.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:n.DoubleSide});for(let c=0;c<e;c++){const u=new n.Mesh(a,l),h=(c-(e-1)/2)*.8;u.position.set(h,1,0),u.castShadow=!0;const d=new X(.099,.099,.5,16,!1),f=o[c%o.length],M=new n.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new n.Mesh(d,M);y.position.set(0,-.25,0),u.add(y),s.add(u)}this.add(s)}}class mn extends n.Mesh{constructor({sides:e=5,innerRadius:o=.5,outerRadius:r=1,depth:i=.25}={}){super(new lt(e,o,r,i),new n.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class hn extends n.Mesh{constructor({sides:e=5,innerRadius:o=.5,outerRadius:r=1,holeSides:i=5,holeRadius:s=.25,depth:a=.25}={}){super(new mt(e,o,r,i,s,a),new n.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class dn extends n.Mesh{constructor({size:e=1,width:o=2.1,height:r=1.4,tipDepth:i=1.6,depth:s=.25}={}){super(new dt(e,o,r,i,s),new n.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class fn extends n.Mesh{constructor({radius:e=1,depth:o=.01}={}){super(new Y(e,o),new n.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class Mn extends n.Mesh{constructor({points:e=5,innerRadius:o=.5,outerRadius:r=1,depth:i=.25}={}){super(new Mt(e,o,r,i),new n.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class yn extends n.Mesh{constructor(){super(new yt,new n.MeshStandardMaterial({color:16777215}))}}class pn extends n.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:o=.4,trunkHeight:r=2.5,trunkSegments:i=14,trunkColor:s=9127187,leafSize:a=.8,leafCount:l=6,leafDetail:c=0,leafSpreadRadius:u=1.5,leafColor:h=2263842}={}){super(new xt({trunkRadiusTop:e,trunkRadiusBottom:o,trunkHeight:r,trunkSegments:i,leafSize:a,leafCount:l,leafDetail:c,leafSpreadRadius:u}),[new n.MeshStandardMaterial({color:s,roughness:.9,metalness:0,flatShading:!0}),new n.MeshStandardMaterial({color:h,roughness:.8,metalness:0,flatShading:!0})])}}class wn extends n.Mesh{constructor({radius:e=3,height:o=.6,widthSegments:r=64,heightSegments:i=16,phiStart:s=0,phiLength:a=Math.PI*2}={}){super(new It({radius:e,height:o,widthSegments:r,heightSegments:i,phiStart:s,phiLength:a}),new n.MeshStandardMaterial({color:65280,flatShading:!0}))}}class vn extends n.Mesh{constructor({radius:e=R(5,Math.PI/10),widthSegments:o=64,heightSegments:r=32,phiStart:i=0,phiLength:s=Math.PI*2,thetaLength:a=Math.PI/10}={}){super(new bt({radius:e,widthSegments:o,heightSegments:r,phiStart:i,phiLength:s,thetaLength:a}),new n.MeshStandardMaterial({color:65280,flatShading:!0}))}}function gn(t){if(!t)throw new Error("A material must be provided to add instance color support.");return t.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
38
+ `};class Vn extends r.Mesh{constructor(){super(new r.SphereGeometry(5,32,32),new r.ShaderMaterial(Bt))}}class Fn extends r.Mesh{constructor({width:e=1,height:n=1.5,depth:o=.5,coverThickness:a=.05,pageIndent:s=.05,coverColor:i=O.DARK_RED,pageColor:l=O.TITANIUM_WHITE}={}){super(new W(e,n,o,a,s),[new r.MeshStandardMaterial({color:i,metalness:.1,roughness:.7,flatShading:!0}),new r.MeshStandardMaterial({color:l,flatShading:!0})])}}class On extends r.Mesh{constructor(){super(new Ze,[new r.MeshStandardMaterial({color:8965290,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.5}),new r.MeshStandardMaterial({color:9127187,roughness:1})])}}class Un extends r.Mesh{constructor(){super(new We,[new r.MeshStandardMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.5,roughness:.1,metalness:.3}),new r.MeshStandardMaterial({color:9127187,roughness:1}),new r.MeshStandardMaterial({color:O.PINK_SHERBET,transparent:!0,depthWrite:!1,opacity:.5})])}}class Dn extends r.Mesh{constructor(){super(new Qe,new r.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1}))}}class kn extends r.Mesh{constructor({width:e=.4,height:n=1.2,depth:o=.2}={}){super(new Je(e,n,o),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class zn extends r.Mesh{constructor(){super(new $e,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:6908265,flatShading:!0}),new r.MeshStandardMaterial({color:5263440,flatShading:!0}),new r.MeshStandardMaterial({color:4210752,flatShading:!0})])}}class Nn extends r.Mesh{constructor({totalHeight:e=1.75,baseWidth:n=.75}={}){super(new Te(e,n),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class Ln extends r.Mesh{constructor(e=.6,n=1,o=.2,a=.6){super(new Re(e,n,o,a),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class _n extends r.Mesh{constructor(e=.5,n=.8,o=.15){super(new He(e,n,o),new r.MeshStandardMaterial({color:7829367,roughness:.8}))}}class qn extends r.Mesh{constructor({height:e=2.25}={}){super(new Ee({height:e}),new r.MeshStandardMaterial({color:9141627,flatShading:!0}))}}class Xn extends r.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:o=.3,spikeRadius:a=.075,spikeScaleZ:s=1,radialSegments:i=8}={}){super(new $({barHeight:e,barRadius:n,spikeHeight:o,spikeRadius:a,spikeScaleZ:s,radialSegments:i}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class Yn extends r.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:o=2,barRadius:a=.05,spikeHeight:s=.3,spikeRadius:i=.075,spikeScaleZ:l=1,railHeight:c=.1,railDepth:u=.05,railOffset:m=0,radialSegments:d=8}={}){super(new et({count:e,spacing:n,barHeight:o,barRadius:a,spikeHeight:s,spikeRadius:i,spikeScaleZ:l,railHeight:c,railDepth:u,railOffset:m,radialSegments:d}),new r.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4}))}}class jn extends r.Mesh{constructor({width:e=5,height:n=8,depth:o=1,shelves:a=4,frameThickness:s=.1,open:i=!1}={}){super(new tt({width:e,height:n,depth:o,shelves:a,frameThickness:s,open:i}),new r.MeshStandardMaterial({color:9127187}))}}class Zn extends r.Mesh{constructor(){super(new nt,[new r.MeshStandardMaterial({color:9132587}),new r.MeshStandardMaterial({color:4929057})])}}class Kn extends r.Mesh{constructor({radiusTop:e=.2,radiusBottom:n=.2,height:o=1,flameHeight:a=.25,flameRadius:s=.05,segments:i=16}={}){super(new ot({radiusTop:e,radiusBottom:n,height:o,flameHeight:a,flameRadius:s,segments:i}),[new r.MeshStandardMaterial({color:16777215}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35})])}}class Wn extends r.Mesh{constructor({height:e=.25,radius:n=.05,segmentsU:o=16,segmentsV:a=16}={}){super(new T({segmentsU:o,segmentsV:a,height:e,radius:n}),new r.MeshStandardMaterial({color:16766720,emissive:16753920,emissiveIntensity:.35}))}}class Qn extends r.Group{constructor(e=1.3,n=.5){super();const o=new r.CylinderGeometry(n,n,.2,16),a=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),s=new r.Mesh(o,a);s.position.set(0,0,0),this.add(s);const i=new r.CylinderGeometry(n*.9,n*.9,e),l=new r.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),c=new r.Mesh(i,l);c.position.set(0,e/2+.1,0),this.add(c);const u=new r.ConeGeometry(n*1.1,.5,8),m=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),d=new r.Mesh(u,m);d.position.set(0,e+.35,0),this.add(d);const f=new r.TorusGeometry(n*.8,.05,8,16),M=new r.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new r.Mesh(f,M);y.position.set(0,e+.85,0),this.add(y);const g=new r.PointLight(16755200,1.5,15);g.position.set(0,e/2+.1,0),g.castShadow=!0,this.add(g)}}class Jn extends r.Mesh{constructor(){super(new rt,[new r.MeshStandardMaterial({color:8421504,flatShading:!0}),new r.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0})])}}class $n extends r.Mesh{constructor(e=1,n=4,o=4){super(new at(e,n,o),new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Tn extends r.Mesh{constructor(){super(new it,new r.MeshStandardMaterial({color:8421504,flatShading:!0}))}}class Rn extends r.Group{constructor(){super();const e=new r.CylinderGeometry(.3,.4,.1,16),n=new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),o=new r.Mesh(e,n);o.position.y=.05;const a=new r.CylinderGeometry(.1,.1,.7,16),s=new r.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),i=new r.Mesh(a,s);i.position.y=.4;const l=new r.ConeGeometry(.075,.2,16),c=new r.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new r.Mesh(l,c);u.position.y=.8,this.add(o,i,u)}}class Hn extends r.Group{constructor(){super();const e=new r.BoxGeometry(3,4,.1),n=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),o=new r.BoxGeometry(.2,.5,.2),a=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),s=new r.CylinderGeometry(.3,.3,.1,16),i=new r.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),l=new r.Mesh(e,n);for(let p=-1;p<=1;p++){const v=new r.Mesh(o,a);v.position.set(p,1.5,.1),l.add(v)}const c=new r.Mesh(s,i);c.rotation.x=Math.PI/2,c.position.set(0,.5,.15),l.add(c);const u=new r.SphereGeometry(.15,8,8),m=new r.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),d=new r.Mesh(u,m);d.position.set(0,-1,.1),l.add(d),this.add(l);let f=.015,M=.8,y=.2;function g(){requestAnimationFrame(g);const p=y+Math.abs(Math.sin(Date.now()*f))*(M-y);d.material.emissiveIntensity=p}g()}}class En extends r.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:o=2.5,neckHeight:a=1,radialSegments:s=16}={}){super(new gt({flaskRadius:e,neckRadius:n,height:o,neckHeight:a,radialSegments:s}),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class eo extends r.Mesh{constructor(){super(new vt,new r.MeshPhysicalMaterial({color:8965375,transparent:!0,depthWrite:!1,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:r.DoubleSide}))}}class to extends r.Group{constructor(){super();const e=new r.BoxGeometry(2,3,.1),n=new r.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),o=new r.Mesh(e,n),a=new r.CylinderGeometry(.1,.1,.2,8),s=new r.CylinderGeometry(.05,.05,1,8),i=new r.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let l=-.5;l<=.5;l+=.5){const c=new r.Mesh(a,i);c.position.set(l,1,.1);const u=new r.Mesh(s,i);u.position.y=.5,c.add(u),this.add(c)}this.add(o)}}class no extends r.Group{constructor(){super();const e=new r.BoxGeometry(1,.2,.5),n=new r.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),o=new r.Mesh(e,n);o.position.y=.1;const a=new r.BoxGeometry(.2,1,.2),s=new r.Mesh(a,n);s.position.set(0,.6,-.2);const i=new r.CylinderGeometry(.1,.1,.4,8),l=new r.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),c=new r.Mesh(i,l);c.position.set(0,1.1,-.35),c.rotation.x=-Math.PI/4;const u=new r.BoxGeometry(.6,.1,.6),m=new r.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),d=new r.Mesh(u,m);d.position.set(0,.6,0),this.add(o,s,c,d)}}class oo extends r.Group{constructor(){super();const e=new bt,n=new r.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const o=new r.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:r.DoubleSide}),a=new r.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),s=new r.Mesh(e,o);s.castShadow=!0;const i=new r.Mesh(n,a);i.castShadow=!0,i.position.set(.3,1.3,0),i.rotation.z=Math.PI/4,this.add(s,i)}}class ro extends r.Mesh{geometry;material;constructor({width:e=3,height:n=4,depth:o=.1}={}){super(),this.geometry=new r.BoxGeometry(e,n,o),this.material=new r.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6})}}class so extends r.Mesh{geometry;material;constructor({radius:e=.15,color:n=16762823,emissive:o=16711680,emissiveIntensity:a=.5}={}){super(),this.geometry=new r.SphereGeometry(e,8,8),this.material=new r.MeshStandardMaterial({color:n,emissive:o,emissiveIntensity:a})}}class ao extends r.Group{constructor(){super();const e=100,n=.05,o=new r.CatmullRomCurve3(Array.from({length:e},(u,m)=>{const d=m*.2;return new r.Vector3(Math.cos(d)*.4,m*n,Math.sin(d)*.4)})),a=new r.TubeGeometry(o,200,.1,8,!1),s=new r.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),i=new r.Mesh(a,s);this.add(i);function l(){s.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function c(){requestAnimationFrame(c),l()}c()}}class io extends r.Mesh{constructor({radius:e=.3,height:n=.4,count:o=3,thickness:a=.03,radialSegments:s=16}={}){super(new St({radius:e,height:n,count:o,thickness:a,radialSegments:s}),new r.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3}))}}class co extends r.Mesh{constructor(){super(new Gt,[new r.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),new r.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:r.DoubleSide})])}}class lo extends r.Mesh{constructor(e=.2,n=.2,o=3,a=32){super(new Y(e,n,o,a),new r.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,depthWrite:!1,side:r.DoubleSide}))}}class uo extends r.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const o=new r.BoxGeometry(3,.2,1),a=new r.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),s=new r.Mesh(o,a);s.position.y=.5,s.castShadow=!0;const i=new Y(.1,.1,1,16),l=new r.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,depthWrite:!1,side:r.DoubleSide});for(let c=0;c<e;c++){const u=new r.Mesh(i,l),m=(c-(e-1)/2)*.8;u.position.set(m,1,0),u.castShadow=!0;const d=new Y(.099,.099,.5,16,!1),f=n[c%n.length],M=new r.MeshStandardMaterial({color:f,emissive:f,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new r.Mesh(d,M);y.position.set(0,-.25,0),u.add(y),s.add(u)}this.add(s)}}class ho extends r.Mesh{constructor({sides:e=5,innerRadius:n=.5,outerRadius:o=1,depth:a=.25}={}){super(new lt(e,n,o,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class mo extends r.Mesh{constructor({sides:e=5,innerRadius:n=.5,outerRadius:o=1,holeSides:a=5,holeRadius:s=.25,depth:i=.25}={}){super(new ht(e,n,o,a,s,i),new r.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2}))}}class fo extends r.Mesh{constructor({size:e=1,width:n=2.1,height:o=1.4,tipDepth:a=1.6,depth:s=.25}={}){super(new dt(e,n,o,a,s),new r.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class Mo extends r.Mesh{constructor({radius:e=1,depth:n=.01}={}){super(new X(e,n),new r.MeshStandardMaterial({color:16777215,emissive:16777215,emissiveIntensity:.1,metalness:.1,roughness:.3,flatShading:!0}))}}class yo extends r.Mesh{constructor({points:e=5,innerRadius:n=.5,outerRadius:o=1,depth:a=.25}={}){super(new Mt(e,n,o,a),new r.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0}))}}class go extends r.Mesh{constructor(){super(new yt,new r.MeshStandardMaterial({color:16777215}))}}class po extends r.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:o=2.5,trunkSegments:a=14,trunkColor:s=9127187,leafSize:i=.8,leafCount:l=6,leafDetail:c=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super(new At({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:o,trunkSegments:a,leafSize:i,leafCount:l,leafDetail:c,leafSpreadRadius:u}),[new r.MeshStandardMaterial({color:s,roughness:.9,metalness:0,flatShading:!0}),new r.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0})])}}class wo extends r.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:o=64,heightSegments:a=16,phiStart:s=0,phiLength:i=Math.PI*2}={}){super(new xt({radius:e,height:n,widthSegments:o,heightSegments:a,phiStart:s,phiLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}class vo extends r.Mesh{constructor({radius:e=R(5,Math.PI/10),widthSegments:n=64,heightSegments:o=32,phiStart:a=0,phiLength:s=Math.PI*2,thetaLength:i=Math.PI/10}={}){super(new Pt({radius:e,widthSegments:n,heightSegments:o,phiStart:a,phiLength:s,thetaLength:i}),new r.MeshStandardMaterial({color:65280,flatShading:!0}))}}function bo(t){if(!t)throw new Error("A material must be provided to add instance color support.");return t.onBeforeCompile=e=>{e.vertexShader=e.vertexShader.replace("void main() {",`attribute vec3 instanceColor;
39
39
  varying vec3 vColor;
40
40
  void main() {`),e.vertexShader=e.vertexShader.replace("#include <begin_vertex>",`#include <begin_vertex>
41
41
  vColor = instanceColor;`),e.fragmentShader=e.fragmentShader.replace("void main() {",`varying vec3 vColor;
42
42
  void main() {`),e.fragmentShader=e.fragmentShader.replace("#include <dithering_fragment>",`#include <dithering_fragment>
43
- gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function Sn(t,{time:e=0,waveFrequency:o=.2,waveAmplitude:r=.5}={}){t.onBeforeCompile=i=>{i.uniforms.time={value:e},i.uniforms.waveFrequency={value:o},i.uniforms.waveAmplitude={value:r},i.vertexShader=`
43
+ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function So(t,{time:e=0,waveFrequency:n=.2,waveAmplitude:o=.5}={}){t.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:n},a.uniforms.waveAmplitude={value:o},a.vertexShader=`
44
44
  uniform float time;
45
45
  uniform float waveFrequency;
46
46
  uniform float waveAmplitude;
@@ -54,9 +54,9 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function Sn(t,{time:e=0,waveF
54
54
 
55
55
  return displaced;
56
56
  }
57
- `+i.vertexShader,i.vertexShader=i.vertexShader.replace("#include <begin_vertex>",`
57
+ `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
58
58
  vec3 transformed = waterDisplacement(position, normal);
59
- `),t.userData.shader=i}}function Gn(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}function An(t,{time:e=0,intensity:o=1,axis:r=q.XYZ,scale:i=10}={}){t.onBeforeCompile=s=>{s.uniforms.time={value:e},s.uniforms.axis={value:r},s.uniforms.intensity={value:o},s.uniforms.scale={value:i},s.vertexShader=`
59
+ `),t.userData.shader=a}}function Go(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}function xo(t,{time:e=0,intensity:n=1,axis:o=q.XYZ,scale:a=10}={}){t.onBeforeCompile=s=>{s.uniforms.time={value:e},s.uniforms.axis={value:o},s.uniforms.intensity={value:n},s.uniforms.scale={value:a},s.vertexShader=`
60
60
  uniform float time;
61
61
  uniform vec3 axis;
62
62
  uniform float intensity;
@@ -92,7 +92,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function Sn(t,{time:e=0,waveF
92
92
  float n = noise(transformed * scale + time);
93
93
  transformed += normalize(axis) * n * intensity;
94
94
  vec3 transformedNormal = normal;
95
- `),t.userData.shader=s}}function In(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}const Z={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new n.Vector3().setFromSphericalCoords(1,n.MathUtils.degToRad(90),n.MathUtils.degToRad(180))},up:{value:new n.Vector3(0,1,0)}},vertexShader:`
95
+ `),t.userData.shader=s}}function Po(t,e){t.userData.shader&&(t.userData.shader.uniforms.time.value+=e)}const j={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new r.Vector3().setFromSphericalCoords(1,r.MathUtils.degToRad(90),r.MathUtils.degToRad(180))},up:{value:new r.Vector3(0,1,0)}},vertexShader:`
96
96
  uniform vec3 sunPosition;
97
97
  uniform float rayleigh;
98
98
  uniform float turbidity;
@@ -243,7 +243,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function Sn(t,{time:e=0,waveF
243
243
  #include <tonemapping_fragment>
244
244
  #include <colorspace_fragment>
245
245
  }
246
- `},j={uniforms:{topColor:{value:new n.Color(.5,.8,1)},bottomColor:{value:new n.Color(1,1,1)}},vertexShader:`
246
+ `},Z={uniforms:{topColor:{value:new r.Color(.5,.8,1)},bottomColor:{value:new r.Color(1,1,1)}},vertexShader:`
247
247
  varying vec3 vPosition;
248
248
  void main() {
249
249
  vPosition = position;
@@ -257,7 +257,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function Sn(t,{time:e=0,waveF
257
257
  float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
258
258
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
259
259
  }
260
- `},bn={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
260
+ `},Ao={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
261
261
  varying vec2 vUv;
262
262
  void main() {
263
263
  vUv = uv;
@@ -271,7 +271,7 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function Sn(t,{time:e=0,waveF
271
271
  vec4 texel = texture2D(tDiffuse, vUv);
272
272
  gl_FragColor = opacity * texel;
273
273
  }
274
- `},Q={uniforms:{topColor:{value:new n.Color(51)},bottomColor:{value:new n.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
274
+ `},K={uniforms:{topColor:{value:new r.Color(51)},bottomColor:{value:new r.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
275
275
  varying vec3 vWorldPosition;
276
276
  void main() {
277
277
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -288,5 +288,69 @@ gl_FragColor.rgb = vColor * gl_FragColor.rgb;`)},t}function Sn(t,{time:e=0,waveF
288
288
  float h = normalize(vWorldPosition + offset).y;
289
289
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
290
290
  }
291
- `};class xn extends n.Mesh{constructor(){super();S(this,"geometry");S(this,"material");this.geometry=new n.BoxGeometry(1,1,1),this.material=new n.ShaderMaterial({uniforms:Z.uniforms,vertexShader:Z.vertexShader,fragmentShader:Z.fragmentShader,depthWrite:!1,side:n.BackSide}),this.scale.setScalar(45e4);const o=n.MathUtils.degToRad(89),r=n.MathUtils.degToRad(180),i=new n.Vector3().setFromSphericalCoords(1,o,r);this.material.uniforms.sunPosition.value=i}sunPosition(o,r){const i=new n.Vector3;i.setFromSphericalCoords(1,o,r),this.material.uniforms.sunPosition.value=i}}class Bn extends n.Mesh{constructor(o=1e3){super();S(this,"geometry");S(this,"material");this.geometry=new n.BoxGeometry(o,o,o),this.material=new n.ShaderMaterial({uniforms:j.uniforms,vertexShader:j.vertexShader,fragmentShader:j.fragmentShader,side:n.BackSide})}}class Pn extends n.Mesh{constructor(o=1e3){super();S(this,"geometry");S(this,"material");this.geometry=new n.SphereGeometry(o,32,15),this.material=new n.ShaderMaterial({vertexShader:Q.vertexShader,fragmentShader:Q.fragmentShader,uniforms:Q.uniforms,side:n.BackSide})}}const Cn=t=>{const e=new Uint8Array(4*t*t);for(let r=0;r<t*t;r++){const i=r*4,s=(r%t^Math.floor(r/t))&1?255:0;e[i]=s,e[i+1]=s,e[i+2]=s,e[i+3]=255}const o=new n.DataTexture(e,t,t,n.RGBAFormat,n.UnsignedByteType);return o.wrapS=n.RepeatWrapping,o.wrapT=n.RepeatWrapping,o.minFilter=n.NearestFilter,o.needsUpdate=!0,o};function Vn(t,e){if(t.length===0)throw new Error("No objects provided for alignment.");const o=new n.Box3,r=new n.Vector3,i=t.map(a=>(o.setFromObject(a),a.getWorldPosition(r),{object:a,boundingBox:o.clone(),worldPosition:r.clone()})),s=i.reduce((a,{boundingBox:l})=>{switch(e){case B.LEFT:return Math.min(a,l.min.x);case B.RIGHT:return Math.max(a,l.max.x);case B.BOTTOM:return Math.min(a,l.min.y);case B.TOP:return Math.max(a,l.max.y);case B.BACK:return Math.min(a,l.min.z);case B.FRONT:return Math.max(a,l.max.z);default:throw new Error(`Unsupported side type: 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a=e.clone().sub(s).add(o),l=t.worldToLocal(a.clone());t.position.add(l)}}function Nn(t,e){const o=new n.Box3().setFromBufferAttribute(new n.Float32BufferAttribute(t.attributes.position.array,3));if(o.isEmpty())console.warn("The geometry is empty or invalid.");else{const r=o.min.y;t.translate(0,e-r,0)}}function Fn(t,e,o=new n.Vector3(0,0,0)){const r=new n.Box3().setFromObject(t);if(r.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const i=r.min.y,s=new n.Vector3(0,e.y-i,0).add(o),a=t.worldToLocal(s.clone());t.position.add(a)}}function _n(t,e,o,r=new n.Vector3(0,0,0)){const i=new n.Box3().setFromObject(t);if(i.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const s=i.min.y,a=new n.Matrix4;t.getMatrixAt(o,a);const l=new n.Vector3,c=new n.Quaternion,u=new n.Vector3;a.decompose(l,c,u);const h=t.worldToLocal(e.clone());l.y=h.y-s+r.y,a.compose(l,c,u),t.setMatrixAt(o,a),t.instanceMatrix.needsUpdate=!0}}function Pt(t,e=new n.Vector3(0,0,0),o=new n.Vector3(0,0,0)){const i=new n.Box3().setFromObject(t).getCenter(new n.Vector3),s=new n.Vector3().addVectors(e,o),a=new n.Vector3().subVectors(s,i);t.position.add(a)}function Ct(t,e=new n.Vector3(0,0,0),o=new n.Vector3(0,0,0)){const i=new n.Box3().setFromObject(t).getCenter(new n.Vector3),s=new n.Vector3().addVectors(e,o);t.translateX(s.x-i.x),t.translateY(s.y-i.y),t.translateZ(s.z-i.z),t.updateMatrixWorld(!0)}function Vt(t,e=new n.Vector3(0,0,0),o=new n.Vector3(0,0,0)){t.geometry.computeBoundingBox();const r=t.geometry.boundingBox;if(r){const i=r.getCenter(new n.Vector3),s=new n.Vector3().addVectors(e,o),a=new n.Vector3().subVectors(s,i);t.geometry.translate(a.x,a.y,a.z)}}const Ln={object:Pt,objectGeometry:Ct,meshGeometry:Vt};function zn(t){const e=parseInt(t.slice(1),16);return[e>>16&255,e>>8&255,e&255]}function Dn(t){const[e,o,r]=L(t);return Ut(e,o,r)}function L(t){const e=t>>16&255,o=t>>8&255,r=t&255;return[e,o,r]}function kn(t,e,o){e/=100,o/=100;function r(c,u,h){return h<0&&(h+=1),h>1&&(h-=1),h<.16666666666666666?c+(u-c)*6*h:h<.5?u:h<.6666666666666666?c+(u-c)*(.6666666666666666-h)*6:c}let i,s,a;if(e===0)i=s=a=o;else{const c=o<.5?o*(1+e):o+e-o*e,u=2*o-c;i=r(u,c,t/360+.3333333333333333),s=r(u,c,t/360),a=r(u,c,t/360-.3333333333333333)}const l=c=>Math.round(c*255);return[l(i),l(s),l(a)]}function Ot(t,e,o){e/=100,o/=100;const r=a=>(a+t/30)%12,i=e*Math.min(o,1-o),s=a=>o-i*Math.max(-1,Math.min(r(a)-3,Math.min(9-r(a),1)));return[s(0)*255,s(8)*255,s(4)*255]}function qn(t,e,o){return[t/255,e/255,o/255]}function Yn(t,e,o){return t=Math.round(t),e=Math.round(e),o=Math.round(o),(t<<16)+(e<<8)+o}function Ut(t,e,o){t/=255,e/=255,o/=255;const r=Math.max(t,e,o),i=Math.min(t,e,o),s=r-i;let a=0,l=0;const c=(r+i)/2;s!==0&&(r===t?a=((e-o)/s+(e<o?6:0))*60:r===e?a=((o-t)/s+2)*60:r===o&&(a=((t-e)/s+4)*60)),s!==0&&(l=s/(1-Math.abs(2*c-1))),a=Math.round(a),l=Math.round(l*100);const u=Math.round(c*100);return[a,l,u]}function Nt(t,e){return Math.sqrt(Math.pow(t[0]-e[0],2)+Math.pow(t[1]-e[1],2)+Math.pow(t[2]-e[2],2))}function Ft(t,e){return Math.abs(t[0]-e[0])+Math.abs(t[1]-e[1])+Math.abs(t[2]-e[2])}function Xn(t,e){const o=L(t);let r=null,i=1/0;for(const s of e){const a=L(s),l=Nt(o,a);l<i&&(i=l,r=s)}return r}function Zn(t,e){const o=L(t);let r=null,i=1/0;for(const s of e){const a=L(s),l=Ft(o,a);l<i&&(i=l,r=s)}return r}function jn(t){const e=(t+Math.floor(-30+Math.random()*61))%360,o=Math.floor(60+Math.random()*21),r=Math.floor(50+Math.random()*21);return Ot(e,o,r)}function Qn(t,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const r=e.geometry.getAttribute("position"),i=new n.Vector3,s=new n.Vector3;let a=1/0;for(let l=0;l<r.count;l++){s.fromBufferAttribute(r,l);const c=s.distanceTo(t);c<a&&(a=c,i.copy(s))}return e.localToWorld(i),i}function Kn(t,e,o){return Math.max(0,Math.min(1,(t-e)/(o-e)))}function Wn(t,e,o,r,i,s=20,a=0,l=1){const c=[];for(let u=0;u<=s;u++){const h=u/s,d=t(Kn(h,a,l)),f=e+d*(o-e),M=r+h*(i-r);c.push(new n.Vector2(f,M))}return c}const _t=(t,e,o,r,i=24)=>{let s=[];for(let a=0;a<=i;a++){const l=a/i,c=O.CUBIC(l,t.x,e.x,o.x,r.x),u=O.CUBIC(l,t.y,e.y,o.y,r.y);s.push(new n.Vector2(c,u))}return s},Lt=(t,e,o,r=24)=>{let i=[];for(let s=0;s<=r;s++){const a=s/r,l=O.DAMPED(a,o)*(e.x-t.x)+t.x,c=t.y+a*(e.y-t.y);i.push(new n.Vector2(l,c))}return i},zt=(t,e,o,r,i=24)=>{let s=[];for(let a=0;a<=i;a++){const l=a/i,c=O.EXPONENTIAL(l,o,r)*(e.x-t.x)+t.x,u=t.y+l*(e.y-t.y);s.push(new n.Vector2(c,u))}return s},Dt=(t,e,o,r,i=24)=>{let s=[];for(let a=0;a<=i;a++){const l=a/i,c=O.LOGARITHMIC(l,o,r)*(e.x-t.x)+t.x,u=t.y+l*(e.y-t.y);s.push(new n.Vector2(c,u))}return s},kt=(t,e,o,r,i,s=24)=>{let a=[];for(let l=0;l<=s;l++){const c=l/s,u=o*c*c+r*c+i+t.x,h=t.y+c*(e.y-t.y);a.push(new n.Vector2(u,h))}return a},qt=(t,e,o,r=24)=>{let i=[];for(let s=0;s<=r;s++){const a=s/r,l=O.QUADRATIC(a,t.x,e.x,o.x),c=O.QUADRATIC(a,t.y,e.y,o.y);i.push(new n.Vector2(l,c))}return i},Yt=(t,e,o,r=24)=>{let i=[];for(let s=0;s<=r;s++){const a=s/r,l=O.SIGMOID(a,o)*(e.x-t.x)+t.x,c=t.y+a*(e.y-t.y);i.push(new n.Vector2(l,c))}return i},Jn={createCubicCurvePoints:_t,createDampedCurvePoints:Lt,createExponentialCurvePoints:zt,createLogarithmicCurvePoints:Dt,createParabolicCurvePoints:kt,createQuadraticCurvePoints:qt,createSigmoidCurvePoints:Yt};function $n(t,e,o,r,i,s=[0,0],a=[1,0],l=[0,1],c=[1,1]){const u=i||Xt(t,e,o);return[{pos:t,norm:u,uv:s},{pos:e,norm:u,uv:a},{pos:r,norm:u,uv:c},{pos:t,norm:u,uv:s},{pos:r,norm:u,uv:c},{pos:o,norm:u,uv:l}]}function Xt(t,e,o){const r=[e[0]-t[0],e[1]-t[1],e[2]-t[2]],i=[o[0]-t[0],o[1]-t[1],o[2]-t[2]],s=[r[1]*i[2]-r[2]*i[1],r[2]*i[0]-r[0]*i[2],r[0]*i[1]-r[1]*i[0]],a=Math.sqrt(s[0]**2+s[1]**2+s[2]**2);return s.map(l=>l/a)}function Tn(t,e){return t.map(([o,r,i])=>{switch(e){case"x":return[r,i];case"y":return[o,i];case"z":return[o,r];default:throw new Error(`Invalid axis: ${e}`)}})}function Zt(t){const[e,o,r]=t,i=Math.abs(e),s=Math.abs(o),a=Math.abs(r);return i>=s&&i>=a?[r>0?r:-r,o]:s>=i&&s>=a?[e,r>0?r:-r]:[e,o]}function Rn(t){return t.map(e=>Zt(e))}function Hn(t){return t.map(([e,o,r])=>{const i=Math.atan2(r,e),s=Math.acos(o/Math.sqrt(e**2+o**2+r**2)),a=i/(2*Math.PI)+.5,l=1-s/Math.PI;return[a,l]})}function En(t){return t.map(([e,o,r])=>[Math.atan2(r,e)/(2*Math.PI)+.5,o])}function er(t){return t.map(([e,o,r])=>{const i=Math.sqrt(e**2+r**2);return[Math.atan2(r,e)/(2*Math.PI)+.5,i]})}function jt(t,e,o,r,i){return[(t[0]-e)/(o-e),(t[1]-r)/(i-r)]}function tr(t,e,o){const[r,i]=e,[s,a]=o;return t.map(l=>jt(l,r,s,i,a))}function or(t){const e=Math.min(...t.map(s=>s[0])),o=Math.max(...t.map(s=>s[0])),r=Math.min(...t.map(s=>s[1])),i=Math.max(...t.map(s=>s[1]));return{minBounds:[e,r],maxBounds:[o,i]}}return m.AtmosphericSkybox=xn,m.Axis=q,m.BifurcatedStaircaseGeometry=wo,m.Bone=yn,m.BoneGeometry=yt,m.Book=Vo,m.BookGeometry=K,m.Bookshelf=Xo,m.BookshelfGeometry=tt,m.BoxSide=B,m.BubblingEffect=lo,m.BunsenBurner=To,m.Burst=mn,m.BurstGeometry=lt,m.BurstShape=ct,m.Candle=jo,m.CandleGeometry=nt,m.Center=Ln,m.ColorPalette=U,m.CrossHeadstone=Fo,m.CrossHeadstoneGeometry=Je,m.DaySkybox=Bn,m.Desk=Zo,m.DeskGeometry=ot,m.Diorama=Po,m.DioramaGeometry=Ze,m.Direction=F,m.Easing=co,m.ElectricPanel=Ro,m.EllipticLeafGeometry=ke,m.EmissivePulseAnimation=Rt,m.ErlenmeyerFlask=Ho,m.ErlenmeyerFlaskGeometry=pt,m.Falloff=_,m.Flame=Qo,m.FlameGeometry=T,m.FlorenceFlask=Eo,m.FlorenceFlaskGeometry=gt,m.Gear=hn,m.GearGeometry=mt,m.GearShape=ut,m.Heart=dn,m.HeartGeometry=dt,m.HeartShape=ht,m.Hexagon=fn,m.HexagonGeometry=Y,m.HexagonShape=Xe,m.Hill=wn,m.HillGeometry=It,m.Jar=Oo,m.JarGeometry=je,m.LShapedStaircaseGeometry=vo,m.Lantern=Ko,m.LeafEffect=uo,m.LeverPanel=en,m.LightFlickerAnimation=Et,m.LightningAnimation=to,m.LineEquations=Go,m.Mausoleum=_o,m.MausoleumGeometry=$e,m.Microscope=tn,m.Moon=Co,m.MortarAndPestle=on,m.MortarGeometry=St,m.MossyRocks=Wo,m.MossyRocksGeometry=rt,m.Mound=vn,m.MoundGeometry=bt,m.NightSkybox=Pn,m.ObeliskHeadstone=Lo,m.ObeliskHeadstoneGeometry=Te,m.Panel=nn,m.PanelLight=rn,m.ParallelogramBoxGeometry=Ao,m.ParametricCurve=O,m.ParametricCurveUtils=Jn,m.PotionBottle=Uo,m.PotionBottleGeometry=Ke,m.Rock=Jo,m.RockGeometry=at,m.Rocks=$o,m.RocksGeometry=it,m.RoundedHeadstone=zo,m.RoundedHeadstoneGeometry=Re,m.SpiralStaircaseGeometry=go,m.SpiralTube=sn,m.SquareHeadstone=Do,m.SquareHeadstoneGeometry=He,m.StaircaseGeometry=So,m.Stand=an,m.StandGeometry=Gt,m.Star=Mn,m.StarGeometry=Mt,m.StarShape=ft,m.StoneFencePost=ko,m.StoneFencePostGeometry=Ee,m.TeslaCoil=cn,m.TeslaCoilGeometry=At,m.TestTube=ln,m.TestTubeGeometry=X,m.TestTubeRack=un,m.Tree=pn,m.TreeGeometry=xt,m.WineBottle=No,m.WineBottleGeometry=We,m.WroughtIronBar=qo,m.WroughtIronBarGeometry=$,m.WroughtIronFence=Yo,m.WroughtIronFenceGeometry=et,m.addInstanceColor=gn,m.addNoiseDisplacement=An,m.addWaterDisplacement=Sn,m.alignBufferGeometryToSurface=Nn,m.alignInstancedMeshIndexToSurface=_n,m.alignInstancedMeshToSurface=Fn,m.alignObjectToSurface=Un,m.alignToEdge=Vn,m.alignToRow=On,m.appendSphericalCurve=vt,m.atmosphericShader=Z,m.calculateChannelDifference=Ft,m.calculateDistance=Nt,m.calculateNormal=Xt,m.calculateUVBounds=or,m.calculateXFromSlopeIntercept=J,m.calculateYFromSlopeIntercept=Qe,m.cameraDollyAnimation=N,m.cameraFlythroughAnimation=Qt,m.cameraOrbitAnimation=Kt,m.cameraPendulumAnimation=Wt,m.cameraSpiralAscensionAnimation=Jt,m.cameraWobbleAnimation=$t,m.cameraZoomInAnimation=Tt,m.capHeightFromRadius=wt,m.capWidthFromRadius=bo,m.cartesianToSpherical=Bo,m.centerMeshGeometry=Vt,m.centerObject=Pt,m.centerObjectGeometry=Ct,m.checkerboardTexture=Cn,m.circularEaseIn=Se,m.circularEaseInOut=Ae,m.circularEaseOut=Ge,m.concave=xe,m.convex=Be,m.createCubicCurvePoints=_t,m.createDampedCurvePoints=Lt,m.createExponentialCurvePoints=zt,m.createHexagonalTilesByCount=yo,m.createHexagonalTilesByRadius=po,m.createLogarithmicCurvePoints=Dt,m.createParabolicCurvePoints=kt,m.createQuad=$n,m.createQuadraticCurvePoints=qt,m.createSigmoidCurvePoints=Yt,m.cubicCurve=Ue,m.cubicEaseIn=le,m.cubicEaseInOut=me,m.cubicEaseOut=ue,m.cubicUVMapping=Zt,m.cubicUVMappingBatch=Rn,m.cylindricalUVMapping=En,m.dampedCurve=Ne,m.daySkyShader=j,m.displacementBrush=oo,m.exponentialCurve=Fe,m.exponentialEaseIn=we,m.exponentialEaseInOut=ge,m.exponentialEaseOut=ve,m.fadeShader=bn,m.findClosestColor=Xn,m.findClosestColorChannelWise=Zn,m.findClosestPoint=Qn,m.flattenBrush=no,m.gaussian=Oe,m.getAnalogousColors=jn,m.hexToHsl=Dn,m.hexToRgb=L,m.hslToHex=kn,m.hslToRgb=Ot,m.interpolateCurve=Wn,m.inverse=Ve,m.linear=Ie,m.logarithmic=Pe,m.logarithmicCurve=_e,m.logarithmicRandomMax=ee,m.logarithmicRandomMin=te,m.moonShader=Bt,m.nightSkyShader=Q,m.noiseBrush=ro,m.normalizeRgb=qn,m.normalizeUV=jt,m.normalizeUVBatch=tr,m.parabolicCurve=Le,m.parseHexCode=zn,m.planarUVMapping=Tn,m.polarUVMapping=er,m.quadraticCurve=ze,m.quadraticEaseIn=ae,m.quadraticEaseInOut=ce,m.quadraticEaseOut=ie,m.quarticEaseIn=he,m.quarticEaseInOut=fe,m.quarticEaseOut=de,m.quinticEaseIn=Me,m.quinticEaseInOut=pe,m.quinticEaseOut=ye,m.radiusFromCapHeight=Io,m.radiusFromCapWidth=R,m.randomFloat=k,m.randomInteger=Ht,m.randomTransformVertices=st,m.rgbToHex=Yn,m.rgbToHsl=Ut,m.rowOfBooksByCount=fo,m.rowOfBooksByLength=Mo,m.rowOfBooksByScales=W,m.setRandomInterval=eo,m.setRandomTimeout=oe,m.sigmoidCurve=De,m.sineEaseIn=ne,m.sineEaseInOut=se,m.sineEaseOut=re,m.smoothBrush=so,m.smoothstep=be,m.sphericalToCartesian=xo,m.sphericalUVMapping=Hn,m.spikeBrush=ao,m.squareRoot=Ce,m.thetaLengthForRadius=H,m.twistBrush=io,m.updateNoiseDisplacementTime=In,m.updateWaterDisplacementTime=Gn,Object.defineProperty(m,Symbol.toStringTag,{value:"Module"}),m}({},THREE);
291
+ `};class Bo extends r.Mesh{geometry;material;constructor(){super(),this.geometry=new r.BoxGeometry(1,1,1),this.material=new r.ShaderMaterial({uniforms:j.uniforms,vertexShader:j.vertexShader,fragmentShader:j.fragmentShader,depthWrite:!1,side:r.BackSide}),this.scale.setScalar(45e4);const e=r.MathUtils.degToRad(89),n=r.MathUtils.degToRad(180),o=new r.Vector3().setFromSphericalCoords(1,e,n);this.material.uniforms.sunPosition.value=o}sunPosition(e,n){const o=new r.Vector3;o.setFromSphericalCoords(1,e,n),this.material.uniforms.sunPosition.value=o}}class Co extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.BoxGeometry(e,e,e),this.material=new r.ShaderMaterial({uniforms:Z.uniforms,vertexShader:Z.vertexShader,fragmentShader:Z.fragmentShader,side:r.BackSide})}}class Io extends r.Mesh{geometry;material;constructor(e=1e3){super(),this.geometry=new r.SphereGeometry(e,32,15),this.material=new r.ShaderMaterial({vertexShader:K.vertexShader,fragmentShader:K.fragmentShader,uniforms:K.uniforms,side:r.BackSide})}}const Vo=t=>{const e=new Uint8Array(4*t*t);for(let o=0;o<t*t;o++){const a=o*4,s=(o%t^Math.floor(o/t))&1?255:0;e[a]=s,e[a+1]=s,e[a+2]=s,e[a+3]=255}const n=new r.DataTexture(e,t,t,r.RGBAFormat,r.UnsignedByteType);return n.wrapS=r.RepeatWrapping,n.wrapT=r.RepeatWrapping,n.minFilter=r.NearestFilter,n.needsUpdate=!0,n};class Fo{perspectiveCamera;orthographicCamera;renderer;scene=null;currentCamera;targetCamera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;blendMaterial;onUpdateCallback;onCompleteCallback;constructor(e,n,o){this.perspectiveCamera=e,this.orthographicCamera=n,this.renderer=o,this.currentCamera=e,this.easingFunction=U.cubicInOut;const a=o.getSize(new P.Vector2);this.renderTargetA=new P.WebGLRenderTarget(a.x,a.y),this.renderTargetB=new P.WebGLRenderTarget(a.x,a.y),this.blendScene=new P.Scene,this.blendCamera=new P.OrthographicCamera(-1,1,1,-1,0,1),this.blendMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:`
292
+ varying vec2 vUv;
293
+ void main() {
294
+ vUv = uv;
295
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
296
+ }
297
+ `,fragmentShader:`
298
+ uniform sampler2D tDiffuseA;
299
+ uniform sampler2D tDiffuseB;
300
+ uniform float mixRatio;
301
+ varying vec2 vUv;
302
+
303
+ void main() {
304
+ vec4 texelA = texture2D(tDiffuseA, vUv);
305
+ vec4 texelB = texture2D(tDiffuseB, vUv);
306
+ // Use smoother blending that preserves brightness
307
+ float blend = mixRatio;
308
+ gl_FragColor = texelA * (1.0 - blend) + texelB * blend;
309
+ // Maintain proper alpha
310
+ gl_FragColor.a = max(texelA.a, texelB.a);
311
+ }
312
+ `});const s=new P.PlaneGeometry(2,2),i=new P.Mesh(s,this.blendMaterial);this.blendScene.add(i)}transitionTo(e,n={}){this.currentCamera!==e&&(this.targetCamera=e,this.transitionDuration=n.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=n.onUpdate,this.onCompleteCallback=n.onComplete,n.easing&&(typeof n.easing=="string"?this.easingFunction=U[n.easing]:this.easingFunction=n.easing))}update(e){if(this.scene=e,!this.isTransitioning)return this.currentCamera;const o=performance.now()-this.transitionStartTime,a=Math.min(o/this.transitionDuration,1);return this.transitionProgress=this.easingFunction(a),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),a>=1?(this.isTransitioning=!1,this.currentCamera=this.targetCamera,this.targetCamera=null,this.onCompleteCallback&&this.onCompleteCallback(),this.currentCamera):this.currentCamera}render(e){if(!this.isTransitioning||!this.targetCamera){this.renderer.render(e,this.currentCamera);return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(e,this.currentCamera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(e,this.targetCamera),this.blendMaterial.uniforms.mixRatio.value=this.transitionProgress,this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentCamera(){return this.currentCamera}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setSize(e,n){this.renderTargetA.setSize(e,n),this.renderTargetB.setSize(e,n)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.blendMaterial.dispose()}}class Oo{renderer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderTargetA;renderTargetB;blendScene;blendCamera;fadeMaterial;crossfadeMaterial;fadeColor=new P.Color(0);onUpdateCallback;onCompleteCallback;constructor(e){this.renderer=e,this.easingFunction=U.cubicInOut;const n=e.getSize(new P.Vector2);this.renderTargetA=new P.WebGLRenderTarget(n.x,n.y),this.renderTargetB=new P.WebGLRenderTarget(n.x,n.y),this.blendScene=new P.Scene,this.blendCamera=new P.OrthographicCamera(-1,1,1,-1,0,1),this.fadeMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0},fadeColor:{value:new P.Color(0)}},vertexShader:`
313
+ varying vec2 vUv;
314
+ void main() {
315
+ vUv = uv;
316
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
317
+ }
318
+ `,fragmentShader:`
319
+ uniform sampler2D tDiffuseA;
320
+ uniform sampler2D tDiffuseB;
321
+ uniform float mixRatio;
322
+ uniform vec3 fadeColor;
323
+ varying vec2 vUv;
324
+
325
+ void main() {
326
+ vec4 texelA = texture2D(tDiffuseA, vUv);
327
+ vec4 texelB = texture2D(tDiffuseB, vUv);
328
+
329
+ // Fade out to color, then fade in from color
330
+ float fadeOut = smoothstep(0.0, 0.5, mixRatio) * 2.0;
331
+ float fadeIn = smoothstep(0.5, 1.0, mixRatio) * 2.0 - 1.0;
332
+
333
+ vec3 colorA = mix(texelA.rgb, fadeColor, clamp(fadeOut, 0.0, 1.0));
334
+ vec3 colorB = mix(fadeColor, texelB.rgb, clamp(fadeIn, 0.0, 1.0));
335
+
336
+ gl_FragColor = vec4(mix(colorA, colorB, step(0.5, mixRatio)), 1.0);
337
+ }
338
+ `}),this.crossfadeMaterial=new P.ShaderMaterial({uniforms:{tDiffuseA:{value:this.renderTargetA.texture},tDiffuseB:{value:this.renderTargetB.texture},mixRatio:{value:0}},vertexShader:`
339
+ varying vec2 vUv;
340
+ void main() {
341
+ vUv = uv;
342
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
343
+ }
344
+ `,fragmentShader:`
345
+ uniform sampler2D tDiffuseA;
346
+ uniform sampler2D tDiffuseB;
347
+ uniform float mixRatio;
348
+ varying vec2 vUv;
349
+
350
+ void main() {
351
+ vec4 texelA = texture2D(tDiffuseA, vUv);
352
+ vec4 texelB = texture2D(tDiffuseB, vUv);
353
+ gl_FragColor = mix(texelA, texelB, mixRatio);
354
+ }
355
+ `});const o=new P.PlaneGeometry(2,2),a=new P.Mesh(o,this.fadeMaterial);this.blendScene.add(a)}fade(e,n,o,a={}){this.startTransition(e,n,o,"fade",a),a.color!==void 0&&(this.fadeColor.set(a.color),this.fadeMaterial.uniforms.fadeColor.value.copy(this.fadeColor));const s=this.blendScene.children[0];s.material=this.fadeMaterial}crossfade(e,n,o,a={}){this.startTransition(e,n,o,"crossfade",a);const s=this.blendScene.children[0];s.material=this.crossfadeMaterial}blur(e,n,o,a={}){this.fade(e,n,o,{...a,color:8421504})}startTransition(e,n,o,a,s){this.currentScene=e,this.targetScene=n,this.camera=o,this.transitionType=a,this.transitionDuration=s.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=s.onUpdate,this.onCompleteCallback=s.onComplete,s.easing&&(typeof s.easing=="string"?this.easingFunction=U[s.easing]:this.easingFunction=s.easing)}update(){if(!this.isTransitioning)return;const n=performance.now()-this.transitionStartTime,o=Math.min(n/this.transitionDuration,1);this.transitionProgress=this.easingFunction(o),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),o>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.onCompleteCallback&&this.onCompleteCallback())}render(){if(!this.isTransitioning||!this.currentScene||!this.targetScene||!this.camera){this.currentScene&&this.camera&&(this.renderer.setRenderTarget(null),this.renderer.render(this.currentScene,this.camera));return}this.renderer.setRenderTarget(this.renderTargetA),this.renderer.render(this.currentScene,this.camera),this.renderer.setRenderTarget(this.renderTargetB),this.renderer.render(this.targetScene,this.camera),this.transitionType==="fade"?this.fadeMaterial.uniforms.mixRatio.value=this.transitionProgress:this.transitionType==="crossfade"&&(this.crossfadeMaterial.uniforms.mixRatio.value=this.transitionProgress),this.renderer.setRenderTarget(null),this.renderer.render(this.blendScene,this.blendCamera)}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e}setSize(e,n){this.renderTargetA.setSize(e,n),this.renderTargetB.setSize(e,n)}dispose(){this.renderTargetA.dispose(),this.renderTargetB.dispose(),this.fadeMaterial.dispose(),this.crossfadeMaterial.dispose()}}class Uo{renderer;composer;currentScene=null;targetScene=null;camera=null;transitionProgress=0;transitionDuration=1e3;transitionStartTime=0;isTransitioning=!1;transitionType=null;easingFunction;renderPass;bloomPass;glitchPass;blurPass;fadePass;maxBloomStrength=3;maxBlurAmount=10;maxGlitchIntensity=1;fadeColor=new P.Color(0);onUpdateCallback;onCompleteCallback;constructor(e,n){this.renderer=e,this.composer=n,this.easingFunction=U.cubicInOut,this.renderPass=n.passes.find(o=>o.constructor.name==="RenderPass")}setBloomPass(e){this.bloomPass=e}setGlitchPass(e){this.glitchPass=e}setBlurPass(e){this.blurPass=e}setFadePass(e){this.fadePass=e}bloom(e,n,o,a={}){if(!this.bloomPass){console.warn("SceneTransitionFX: Bloom pass not set. Call setBloomPass() first.");return}this.maxBloomStrength=a.maxBloom??3,this.startTransition(e,n,o,"bloom",a),this.bloomPass.enabled=!0}blur(e,n,o,a={}){if(!this.blurPass){console.warn("SceneTransitionFX: Blur pass not set. Call setBlurPass() first.");return}this.maxBlurAmount=a.maxBlur??10,this.startTransition(e,n,o,"blur",a),this.blurPass.enabled=!0}fade(e,n,o,a={}){if(!this.fadePass){console.warn("SceneTransitionFX: Fade pass not set. Call setFadePass() first.");return}a.color!==void 0&&(this.fadeColor.set(a.color),this.fadePass.uniforms.fadeColor.value.copy(this.fadeColor)),this.startTransition(e,n,o,"fade",a),this.fadePass.enabled=!0}glitch(e,n,o,a={}){if(!this.glitchPass){console.warn("SceneTransitionFX: Glitch pass not set. Call setGlitchPass() first.");return}this.maxGlitchIntensity=a.maxIntensity??1,this.startTransition(e,n,o,"glitch",a),this.glitchPass.enabled=!0}startTransition(e,n,o,a,s){this.currentScene=e,this.targetScene=n,this.camera=o,this.transitionType=a,this.transitionDuration=s.duration??1e3,this.transitionStartTime=performance.now(),this.transitionProgress=0,this.isTransitioning=!0,this.onUpdateCallback=s.onUpdate,this.onCompleteCallback=s.onComplete,s.easing&&(typeof s.easing=="string"?this.easingFunction=U[s.easing]:this.easingFunction=s.easing),this.renderPass&&(this.renderPass.scene=e,this.renderPass.camera=o)}update(){if(!this.isTransitioning)return;const n=performance.now()-this.transitionStartTime,o=Math.min(n/this.transitionDuration,1);if(this.transitionProgress=this.easingFunction(o),this.transitionType==="bloom"&&this.bloomPass){const a=1-Math.abs(this.transitionProgress*2-1);this.bloomPass.strength=a*this.maxBloomStrength}else if(this.transitionType==="blur"&&this.blurPass){const a=1-Math.abs(this.transitionProgress*2-1);this.blurPass.uniforms.kernelSize.value=a*this.maxBlurAmount}else if(this.transitionType==="fade"&&this.fadePass){const a=this.transitionProgress<.5?this.transitionProgress*2:2-this.transitionProgress*2;this.fadePass.uniforms.fadeAmount.value=a}else if(this.transitionType==="glitch"&&this.glitchPass){const a=1-Math.abs(this.transitionProgress*2-1);this.glitchPass.enabled=a>.3}this.transitionProgress>=.5&&this.renderPass&&this.renderPass.scene===this.currentScene&&(this.renderPass.scene=this.targetScene),this.onUpdateCallback&&this.onUpdateCallback(this.transitionProgress),o>=1&&(this.isTransitioning=!1,this.currentScene=this.targetScene,this.targetScene=null,this.renderPass&&this.currentScene&&(this.renderPass.scene=this.currentScene),this.bloomPass&&(this.bloomPass.enabled=!1,this.bloomPass.strength=0),this.blurPass&&(this.blurPass.enabled=!1,this.blurPass.uniforms.kernelSize.value=0),this.fadePass&&(this.fadePass.enabled=!1,this.fadePass.uniforms.fadeAmount.value=0),this.glitchPass&&(this.glitchPass.enabled=!1),this.onCompleteCallback&&this.onCompleteCallback())}render(){this.composer.render()}getCurrentScene(){return this.currentScene}getIsTransitioning(){return this.isTransitioning}getProgress(){return this.transitionProgress}setCurrentScene(e){this.currentScene=e,this.renderPass&&(this.renderPass.scene=e)}setSize(e,n){this.composer.setSize(e,n)}dispose(){}}function Do(t,e){if(t.length===0)throw new Error("No objects provided for alignment.");const n=new r.Box3,o=new r.Vector3,a=t.map(i=>(n.setFromObject(i),i.getWorldPosition(o),{object:i,boundingBox:n.clone(),worldPosition:o.clone()})),s=a.reduce((i,{boundingBox:l})=>{switch(e){case B.LEFT:return Math.min(i,l.min.x);case B.RIGHT:return Math.max(i,l.max.x);case B.BOTTOM:return Math.min(i,l.min.y);case B.TOP:return Math.max(i,l.max.y);case B.BACK:return Math.min(i,l.min.z);case B.FRONT:return Math.max(i,l.max.z);default:throw new Error(`Unsupported side type: ${e}`)}},e===B.RIGHT||e===B.TOP||e===B.FRONT?-1/0:1/0);a.forEach(({object:i,boundingBox:l})=>{switch(e){case B.LEFT:i.position.x+=s-l.min.x;break;case B.RIGHT:i.position.x+=s-l.max.x;break;case B.BOTTOM:i.position.y+=s-l.min.y;break;case B.TOP:i.position.y+=s-l.max.y;break;case B.BACK:i.position.z+=s-l.min.z;break;case B.FRONT:i.position.z+=s-l.max.z;break}})}function ko(t,e=D.RIGHT,n=0){const o=e.clone().normalize();let a=new r.Vector3;const s=new r.Box3;t.forEach(i=>{s.setFromObject(i);const c=new r.Vector3(s.max.x-s.min.x,s.max.y-s.min.y,s.max.z-s.min.z).dot(o),u=new r.Vector3;s.getCenter(u);const m=o.clone().multiplyScalar(c/2);i.position.copy(a.clone().add(m).sub(u).add(i.position)),a.add(o.clone().multiplyScalar(c+n))})}function zo(t,e,n=new r.Vector3(0,0,0)){const o=new r.Box3().setFromObject(t);if(o.isEmpty())console.warn("The object has no geometry or is not visible.");else{const a=o.min,s=new r.Vector3((a.x+o.max.x)/2,a.y,(a.z+o.max.z)/2);t.localToWorld(s);const i=e.clone().sub(s).add(n),l=t.worldToLocal(i.clone());t.position.add(l)}}function No(t,e){const n=new r.Box3().setFromBufferAttribute(new r.Float32BufferAttribute(t.attributes.position.array,3));if(n.isEmpty())console.warn("The geometry is empty or invalid.");else{const o=n.min.y;t.translate(0,e-o,0)}}function Lo(t,e,n=new r.Vector3(0,0,0)){const o=new r.Box3().setFromObject(t);if(o.isEmpty())console.warn("The InstancedMesh has no geometry or is not visible.");else{const a=o.min.y,s=new r.Vector3(0,e.y-a,0).add(n),i=t.worldToLocal(s.clone());t.position.add(i)}}function _o(t,e,n,o=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(t);if(a.isEmpty())console.warn("The instanced mesh has invalid geometry.");else{const s=a.min.y,i=new r.Matrix4;t.getMatrixAt(n,i);const l=new r.Vector3,c=new r.Quaternion,u=new r.Vector3;i.decompose(l,c,u);const m=t.worldToLocal(e.clone());l.y=m.y-s+o.y,i.compose(l,c,u),t.setMatrixAt(n,i),t.instanceMatrix.needsUpdate=!0}}function Ct(t,e=new r.Vector3(0,0,0),n=new r.Vector3(0,0,0)){const a=new r.Box3().setFromObject(t).getCenter(new r.Vector3),s=new r.Vector3().addVectors(e,n),i=new r.Vector3().subVectors(s,a);t.position.add(i)}function It(t,e=new r.Vector3(0,0,0),n=new r.Vector3(0,0,0)){const a=new 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n=z(t);let o=null,a=1/0;for(const s of e){const i=z(s),l=Ut(n,i);l<a&&(a=l,o=s)}return o}function Qo(t,e){const n=z(t);let o=null,a=1/0;for(const s of e){const i=z(s),l=Dt(n,i);l<a&&(a=l,o=s)}return o}function Jo(t){const e=(t+Math.floor(-30+Math.random()*61))%360,n=Math.floor(60+Math.random()*21),o=Math.floor(50+Math.random()*21);return Ft(e,n,o)}function $o(t,e){if(!e.geometry.isBufferGeometry)throw new Error("Mesh must have a BufferGeometry.");const o=e.geometry.getAttribute("position"),a=new r.Vector3,s=new r.Vector3;let i=1/0;for(let l=0;l<o.count;l++){s.fromBufferAttribute(o,l);const c=s.distanceTo(t);c<i&&(i=c,a.copy(s))}return e.localToWorld(a),a}function To(t,e,n){return Math.max(0,Math.min(1,(t-e)/(n-e)))}function Ro(t,e,n,o,a,s=20,i=0,l=1){const c=[];for(let u=0;u<=s;u++){const m=u/s,d=t(To(m,i,l)),f=e+d*(n-e),M=o+m*(a-o);c.push(new r.Vector2(f,M))}return c}const kt=(t,e,n,o,a=24)=>{let s=[];for(let i=0;i<=a;i++){const 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a},Ho={createCubicCurvePoints:kt,createDampedCurvePoints:zt,createExponentialCurvePoints:Nt,createLogarithmicCurvePoints:Lt,createParabolicCurvePoints:_t,createQuadraticCurvePoints:qt,createSigmoidCurvePoints:Xt};function Eo(t,e,n,o,a,s=[0,0],i=[1,0],l=[0,1],c=[1,1]){const u=a||Yt(t,e,n);return[{pos:t,norm:u,uv:s},{pos:e,norm:u,uv:i},{pos:o,norm:u,uv:c},{pos:t,norm:u,uv:s},{pos:o,norm:u,uv:c},{pos:n,norm:u,uv:l}]}function Yt(t,e,n){const o=[e[0]-t[0],e[1]-t[1],e[2]-t[2]],a=[n[0]-t[0],n[1]-t[1],n[2]-t[2]],s=[o[1]*a[2]-o[2]*a[1],o[2]*a[0]-o[0]*a[2],o[0]*a[1]-o[1]*a[0]],i=Math.sqrt(s[0]**2+s[1]**2+s[2]**2);return s.map(l=>l/i)}function er(t,e){return t.map(([n,o,a])=>{switch(e){case"x":return[o,a];case"y":return[n,a];case"z":return[n,o];default:throw new Error(`Invalid axis: ${e}`)}})}function jt(t){const[e,n,o]=t,a=Math.abs(e),s=Math.abs(n),i=Math.abs(o);return a>=s&&a>=i?[o>0?o:-o,n]:s>=a&&s>=i?[e,o>0?o:-o]:[e,n]}function tr(t){return t.map(e=>jt(e))}function nr(t){return t.map(([e,n,o])=>{const a=Math.atan2(o,e),s=Math.acos(n/Math.sqrt(e**2+n**2+o**2)),i=a/(2*Math.PI)+.5,l=1-s/Math.PI;return[i,l]})}function or(t){return t.map(([e,n,o])=>[Math.atan2(o,e)/(2*Math.PI)+.5,n])}function rr(t){return t.map(([e,n,o])=>{const a=Math.sqrt(e**2+o**2);return[Math.atan2(o,e)/(2*Math.PI)+.5,a]})}function Zt(t,e,n,o,a){return[(t[0]-e)/(n-e),(t[1]-o)/(a-o)]}function sr(t,e,n){const[o,a]=e,[s,i]=n;return t.map(l=>Zt(l,o,s,a,i))}function ar(t){const e=Math.min(...t.map(s=>s[0])),n=Math.max(...t.map(s=>s[0])),o=Math.min(...t.map(s=>s[1])),a=Math.max(...t.map(s=>s[1]));return{minBounds:[e,o],maxBounds:[n,a]}}return 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