three-low-poly 0.9.12 → 0.9.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs.js CHANGED
@@ -1,4 +1,4 @@
1
- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("three"),G=require("three/addons/utils/BufferGeometryUtils.js"),rt=require("three/addons/objects/Sky.js"),at=require("three/addons/postprocessing/EffectComposer.js"),q=require("three/addons/postprocessing/RenderPass.js"),ct=require("three/addons/postprocessing/ShaderPass.js"),b={UP:new t.Vector3(0,1,0),DOWN:new t.Vector3(0,-1,0),LEFT:new t.Vector3(-1,0,0),RIGHT:new t.Vector3(1,0,0),FORWARD:new t.Vector3(0,0,1),BACKWARD:new t.Vector3(0,0,-1),X:new t.Vector3(1,0,0),Y:new t.Vector3(0,1,0),Z:new t.Vector3(0,0,1),XY:new t.Vector3(1,1,0).normalize(),XZ:new t.Vector3(1,0,1).normalize(),YZ:new t.Vector3(0,1,1).normalize(),XYZ:new t.Vector3(1,1,1).normalize()},E={LINEAR:(o,e)=>1-o/e,QUADRATIC:(o,e)=>Math.pow(1-o/e,2),SQUARE_ROOT:(o,e)=>Math.pow(1-o/e,.5),LOGARITHMIC:(o,e)=>Math.log(1+(e-o))/Math.log(1+e),SINE:(o,e)=>Math.cos(o/e*Math.PI/2),EXPONENTIAL:(o,e)=>Math.exp(-o/e),CUBIC:(o,e)=>Math.pow(1-o/e,3),GAUSSIAN:(o,e)=>Math.exp(-Math.pow(o,2)/(2*Math.pow(e/3,2))),INVERSE:(o,e)=>e/(e+o),SMOOTHSTEP:(o,e)=>{const n=Math.max(0,Math.min(1,1-o/e));return n*n*(3-2*n)}},it=(o,e,n,s,a=b.UP,c=E.LINEAR)=>{const r=o.attributes.position;for(let i=0;i<r.count;i++){const l=new t.Vector3;l.fromBufferAttribute(r,i);const u=l.distanceTo(e);if(u<n){const h=c(u,n)*s;l.add(a.clone().multiplyScalar(h)),r.setXYZ(i,l.x,l.y,l.z)}}r.needsUpdate=!0},lt=(o,e,n,s,a,c=b.UP,r=E.LINEAR)=>{const i=o.attributes.position;for(let l=0;l<i.count;l++){const u=new t.Vector3;u.fromBufferAttribute(i,l);const m=u.distanceTo(e);if(m<n){const d=r(m,n)*a,y=u.dot(c.normalize()),M=s-y;u.add(c.clone().multiplyScalar(M*d)),i.setXYZ(l,u.x,u.y,u.z)}}i.needsUpdate=!0},ut=(o,e,n,s,a=b.UP,c=E.LINEAR)=>{const r=o.attributes.position;for(let i=0;i<r.count;i++){const l=new t.Vector3;l.fromBufferAttribute(r,i);const u=l.distanceTo(e);if(u<n){const m=c(u,n),h=s*m,d=a.clone().normalize();l.x+=t.MathUtils.randFloatSpread(h)*d.x,l.y+=t.MathUtils.randFloatSpread(h)*d.y,l.z+=t.MathUtils.randFloatSpread(h)*d.z,r.setXYZ(i,l.x,l.y,l.z)}}r.needsUpdate=!0},mt=(o,e,n,s)=>{const a=o.attributes.position,c=new t.Vector3;for(let r=0;r<a.count;r++){const i=new t.Vector3;if(i.fromBufferAttribute(a,r),i.distanceTo(e)<n){let u=new t.Vector3,m=0;for(let h=0;h<a.count;h++)c.fromBufferAttribute(a,h),c.distanceTo(i)<n&&(u.add(c),m++);m>0&&(u.divideScalar(m),i.lerp(u,s),a.setXYZ(r,i.x,i.y,i.z))}}a.needsUpdate=!0},ht=(o,e,n,s,a=!1,c=E.LINEAR)=>{const r=o.attributes.position;for(let i=0;i<r.count;i++){const l=new t.Vector3;l.fromBufferAttribute(r,i);const u=l.distanceTo(e);if(u<n){const h=c(u,n)*s*(a?-1:1),d=l.clone().sub(e).normalize();l.add(d.multiplyScalar(h)),r.setXYZ(i,l.x,l.y,l.z)}}r.needsUpdate=!0},dt=(o,e,n,s,a=b.UP,c=E.LINEAR)=>{const r=o.attributes.position,i=new t.Quaternion;for(let l=0;l<r.count;l++){const u=new t.Vector3;u.fromBufferAttribute(r,l);const m=u.distanceTo(e);if(m<n){const d=c(m,n)*s;i.setFromAxisAngle(a,d),u.sub(e).applyQuaternion(i).add(e),r.setXYZ(l,u.x,u.y,u.z)}}r.needsUpdate=!0},L=o=>1-Math.cos(o*Math.PI/2),z=o=>Math.sin(o*Math.PI/2),R=o=>-.5*(Math.cos(Math.PI*o)-1),D=o=>o*o,X=o=>1-Math.pow(1-o,2),H=o=>o<.5?2*o*o:1-Math.pow(-2*o+2,2)/2,Z=o=>o*o*o,Y=o=>1-Math.pow(1-o,3),Q=o=>o<.5?4*o*o*o:1-Math.pow(-2*o+2,3)/2,j=o=>o*o*o*o,K=o=>1-Math.pow(1-o,4),J=o=>o<.5?8*o*o*o*o:1-Math.pow(-2*o+2,4)/2,$=o=>o*o*o*o*o,W=o=>1-Math.pow(1-o,5),ee=o=>o<.5?16*o*o*o*o*o:1-Math.pow(-2*o+2,5)/2,te=o=>o===0?0:Math.pow(2,10*o-10),oe=o=>o===1?1:1-Math.pow(2,-10*o),ne=o=>o===0?0:o===1?1:o<.5?Math.pow(2,20*o-10)/2:(2-Math.pow(2,-20*o+10))/2,se=o=>1-Math.sqrt(1-Math.pow(o,2)),re=o=>Math.sqrt(1-Math.pow(o-1,2)),ae=o=>o<.5?(1-Math.sqrt(1-Math.pow(2*o,2)))/2:(Math.sqrt(1-Math.pow(-2*o+2,2))+1)/2,ce=o=>o,ie=o=>o*o*(3-2*o),le=o=>1-Math.pow(1-o,.3),ue=o=>Math.pow(o,.3),me=o=>Math.log(Math.max(.01,o))/Math.log(2),he=o=>Math.sqrt(o),de=o=>1-o,Me=o=>Math.exp(-Math.pow(o-.5,2)/(2*.5)),Mt={SINE_EASE_IN:L,SINE_EASE_OUT:z,SINE_EASE_IN_OUT:R,QUADRATIC_EASE_IN:D,QUADRATIC_EASE_OUT:X,QUADRATIC_EASE_IN_OUT:H,CUBIC_EASE_IN:Z,CUBIC_EASE_OUT:Y,CUBIC_EASE_IN_OUT:Q,QUARTIC_EASE_IN:j,QUARTIC_EASE_OUT:K,QUARTIC_EASE_IN_OUT:J,QUINTIC_EASE_IN:$,QUINTIC_EASE_OUT:W,QUINTIC_EASE_IN_OUT:ee,EXPONENTIAL_EASE_IN:te,EXPONENTIAL_EASE_OUT:oe,EXPONENTIAL_EASE_IN_OUT:ne,CIRCULAR_EASE_IN:se,CIRCULAR_EASE_OUT:re,CIRCULAR_EASE_IN_OUT:ae,LINEAR:ce,SMOOTHSTEP:ie,CONCAVE:le,CONVEX:ue,LOGARITHMIC:me,SQUARE_ROOT:he,INVERSE:de,GAUSSIAN:Me},ye=(o,e=1,n=0,s=0)=>{const a=Math.max(0,Math.min(1,o));return e*a*a+n*a+s},fe=(o,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*o))/(1-Math.exp(-n))},pe=(o,e,n,s)=>{const a=Math.max(0,Math.min(1,o)),c=1-a;return c*c*e+2*c*a*n+a*a*s},xe=(o,e,n,s,a)=>{const c=Math.max(0,Math.min(1,o)),r=1-c;return r*r*r*e+3*r*r*c*n+3*r*c*c*s+c*c*c*a},we=(o,e=1,n=1)=>{const s=Math.max(0,Math.min(1,o));return e*Math.pow(s,n)},Ge=(o,e=1,n=1)=>{const s=Math.max(.001,Math.min(1,o));return e*Math.log(n*s+1)},ve=(o,e=10)=>{const n=Math.max(0,Math.min(1,o));return 1/(1+Math.exp(-e*(n-.5)))},g={PARABOLIC:ye,DAMPED:fe,QUADRATIC:pe,CUBIC:xe,EXPONENTIAL:we,LOGARITHMIC:Ge,SIGMOID:ve};class yt extends t.Group{constructor(){super();const e=[],n=20,s=new t.SphereGeometry(.1,6,6),a=new t.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let i=0;i<n;i++){const l=new t.Mesh(s,a);l.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),e.push(l),this.add(l)}function c(){e.forEach(i=>{i.position.y+=.02,i.position.y>3&&(i.position.y=0,i.position.x=(Math.random()-.5)*1.5,i.position.z=(Math.random()-.5)*1.5)})}function r(){requestAnimationFrame(r),c()}r()}}class O extends t.BufferGeometry{constructor(e=1,n=1.5,s=.5,a=.05,c=.05){super();const 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t.Float32BufferAttribute(r,3)),this.computeVertexNormals()}}class St extends t.BufferGeometry{constructor(e=1,n=.4,s=.2,a=20,c=2,r=Math.PI/8){super();const i=[],l=[];let u=0;for(let m=0;m<a;m++){const h=c*Math.cos(u),d=c*Math.sin(u),y=m*s,M=y+s;i.push(h-e/2*Math.cos(u),y,d-e/2*Math.sin(u),h+e/2*Math.cos(u),y,d+e/2*Math.sin(u),h+e/2*Math.cos(u),M,d+e/2*Math.sin(u),h-e/2*Math.cos(u),M,d-e/2*Math.sin(u)),i.push(h-e/2*Math.cos(u),M,d-e/2*Math.sin(u),h+e/2*Math.cos(u),M,d+e/2*Math.sin(u),h+e/2*Math.cos(u)-n*Math.sin(u),M,d+e/2*Math.sin(u)+n*Math.cos(u),h-e/2*Math.cos(u)-n*Math.sin(u),M,d-e/2*Math.sin(u)+n*Math.cos(u));const p=m*8;l.push(p,p+1,p+2,p,p+2,p+3),l.push(p+4,p+5,p+6,p+4,p+6,p+7),u+=r}this.setIndex(l),this.setAttribute("position",new t.Float32BufferAttribute(i,3)),this.computeVertexNormals()}}class gt extends t.BufferGeometry{constructor(e=2,n=.3,s=.5,a=10){super();const c=[],r=[];for(let i=0;i<a;i++){const l=i*n,u=l+n,m=i*s,h=m+s;c.push(-e/2,l,m,e/2,l,m,e/2,u,m,-e/2,u,m,-e/2,u,m,e/2,u,m,e/2,u,h,-e/2,u,h);const d=i*8;r.push(d,d+1,d+2,d,d+2,d+3),r.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(r),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Be extends t.BufferGeometry{constructor(e=.4,n=1.2,s=.2){super();const a=n*.6,c=new t.BoxGeometry(e/2,a,s);c.translate(0,a/2,0);const r=e*1.5,i=new t.BoxGeometry(r,e/4,s);i.translate(0,a*.75,0),this.copy(G.mergeGeometries([c,i],!1)),this.computeVertexNormals()}}class Ce extends t.BufferGeometry{constructor(e=1.75,n=.75){super();const s=e*.05,a=e*.15,c=e*.15,r=e*.75;let i=0;const l=new t.BoxGeometry(n,s,n);l.translate(0,i+s/2,0),i+=s;const u=new t.BoxGeometry(n*.8,a,n*.8);u.translate(0,i+a/2,0),i+=a;const m=new t.BoxGeometry(n*.6,c,n*.6);m.translate(0,i+c/2,0),i+=c;const h=new t.BoxGeometry(n*.4,r,n*.4);h.translate(0,i+r/2,0),i+=r;const d=new t.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,i+.1/2,0),this.copy(G.mergeGeometries([l,u,m,h,d],!1)),this.computeVertexNormals()}}class Pe extends t.BufferGeometry{constructor(e=.6,n=1,s=.2,a=.6){super();const c=n-a/2,r=new t.BoxGeometry(e,c,s);r.translate(0,c/2,0);const i=new t.CylinderGeometry(a/2,a/2,s,16,1,!1,0,Math.PI);i.rotateY(Math.PI/2),i.rotateX(Math.PI/2),i.translate(0,c,0),this.copy(G.mergeGeometries([r,i],!1)),this.computeVertexNormals()}}class Ee extends t.BufferGeometry{constructor(e=.5,n=.8,s=.15){super();const a=new t.BoxGeometry(e,n,s);a.translate(0,n/2,0),this.copy(a)}}class Ae extends t.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new t.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const s=new t.BoxGeometry(1,e,1);s.translate(0,.5+e/2,0);const a=new t.BoxGeometry(1.4,.3,1.4);a.translate(0,.5+e+.15,0),this.copy(G.mergeGeometries([n,s,a],!1))}}class N extends t.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:s=.3,spikeRadius:a=.075,spikeScaleZ:c=1,radialSegments:r=8}={}){super();const i=new t.CylinderGeometry(n,n,e,r);i.translate(0,e/2,0);const l=new t.ConeGeometry(a,s,r);l.translate(0,e+s/2,0),l.scale(1,1,c),this.copy(G.mergeGeometries([i,l],!1))}}class Te extends t.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:s=2,barRadius:a=.05,spikeHeight:c=.3,spikeRadius:r=.075,spikeScaleZ:i=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:h=8}={}){super();const d=[],y=new N({barHeight:s,barRadius:a,spikeHeight:c,spikeRadius:r,spikeScaleZ:i,radialSegments:h}),M=new t.BoxGeometry(e*n,l,u);for(let x=0;x<e;x++){const w=y.clone();w.translate(x*n,0,0),d.push(w)}const p=M.clone();p.translate(n*(e-1)/2,s-m-l/2,0),d.push(p);const f=M.clone();f.translate(n*(e-1)/2,l/2,0),d.push(f),this.copy(G.mergeGeometries(d))}}class ke extends t.BufferGeometry{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:c=.1,open:r=!1}={}){super();const i=n,l=e,u=s,m=new t.BoxGeometry(c,i,u),h=new t.BoxGeometry(l-2*c,c,u),d=m.clone();d.translate(-l/2+c/2,i/2,0);const y=m.clone();y.translate(l/2-c/2,i/2,0);const M=h.clone();M.translate(0,i-c/2,0);const p=h.clone();p.translate(0,c/2,0);const f=new t.BoxGeometry(l,i,c);f.translate(0,i/2,-u/2+c/2);const x=[],w=(i-c)/(a+1);for(let S=1;S<=a;S++){const I=h.clone();I.translate(0,c/2+S*w,0),x.push(I)}this.copy(G.mergeGeometries([d,y,M,p,...r?[]:[f],...x],!1))}}class bt extends t.BufferGeometry{constructor(e=.1){super();const n=[],s=[],a=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let r=0;r<a.length;r++){const[i,l]=a[r];n.push(i*e,l*e,0)}for(let r=1;r<a.length-1;r++)s.push(0,r,r+1);s.push(0,a.length-1,1);const c=new t.Float32BufferAttribute(n,3);this.setAttribute("position",c),this.setIndex(s),this.computeVertexNormals()}}function Ve(o,e=b.XYZ,n=.5,s=2){o.deleteAttribute("uv"),o.deleteAttribute("normal"),o=G.mergeVertices(o),o.computeVertexNormals();const a=o.getAttribute("position");for(let c=0;c<a.count;c++){const r=new t.Vector3().fromBufferAttribute(a,c),i=Math.random()*(s-n)+n,l=e.clone().multiplyScalar(i);r.add(l),a.setXYZ(c,r.x,r.y,r.z)}return a.needsUpdate=!0,o.computeVertexNormals(),o}class Oe extends t.BufferGeometry{constructor(e=1,n=4,s=4){super();const a=new t.SphereGeometry(e,n,s);this.copy(Ve(a,b.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class Fe extends t.BufferGeometry{constructor(e=.1,n=.1,s=.4,a=8){super();const c=new t.CylinderGeometry(e*.6,n*.6,s,a);c.translate(0,0,0);const r=new t.SphereGeometry(e,a,a),i=r.clone(),l=r.clone(),u=r.clone(),m=r.clone();i.translate(0,s/2+e*.6,-e*.6),l.translate(0,s/2+e*.6,e*.6),u.translate(0,-s/2-n*.6,-n*.6),m.translate(0,-s/2-n*.6,n*.6),this.copy(G.mergeGeometries([c,i,l,u,m],!1))}}class Ne extends t.BufferGeometry{constructor(){super();const e=new t.SphereGeometry(1,16,16),n=new t.CylinderGeometry(.2,.2,2,16,1,!0);n.translate(0,1.5,0),n.rotateX(Math.PI/2),this.copy(G.mergeGeometries([e,n],!1))}}class Ue extends t.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:c=16}={}){super();const r=[new t.Vector2(0,0),new t.Vector2(e*.875,0),new t.Vector2(e,.1),new t.Vector2(n,s),new t.Vector2(n,s+a),new t.Vector2(n*1.1,s+a+.3)],i=new t.LatheGeometry(r,c);this.copy(G.mergeGeometries([i],!1))}}class _e extends t.BufferGeometry{constructor(){super();const e=[new t.Vector2(1,0),new t.Vector2(1.2,.5),new t.Vector2(1.4,1.5),new t.Vector2(1.3,1.8),new t.Vector2(.8,1.8)],n=new t.LatheGeometry(e,12),s=new t.CircleGeometry(1,12);s.rotateX(-Math.PI/2),s.translate(0,0,0),this.copy(G.mergeGeometries([n,s],!1))}}class qe extends t.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:c=16}={}){super();const r=new t.TorusGeometry(e,a,8,c);r.rotateX(Math.PI/2),r.translate(0,n,0);const i=new t.CylinderGeometry(a*.6,a*.6,n,c),l=[];for(let u=0;u<s;u++){const m=u/s*Math.PI*2,h=i.clone();h.translate(Math.cos(m)*e,n/2,Math.sin(m)*e),l.push(h)}this.copy(G.mergeGeometries([r,...l],!1))}}class k extends t.BufferGeometry{constructor(e=.2,n=.2,s=3,a=32,c=!0){super();const r=new t.CylinderGeometry(e,n,s,a,1,c),i=new t.SphereGeometry(n,a,a/2,0,Math.PI*2,Math.PI/2,Math.PI/2);i.translate(0,-(s/2),0),this.copy(G.mergeGeometries([r,i],!1))}}class Le extends t.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:s=3,neckHeight:a=1,segments:c=16}={}){super();const r=s-a,i=new t.CylinderGeometry(e,e,r,c);i.translate(0,r/2,0);const l=.3,u=new t.CylinderGeometry(n,e,l,c);u.translate(0,r+l/2,0);const m=new t.CylinderGeometry(n,n,a,c);m.translate(0,r+l+a/2,0),this.copy(G.mergeGeometries([i,u,m],!1))}}class ze extends t.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:c=0,phiLength:r=Math.PI*2}={}){super(),this.copy(new t.SphereGeometry(e,s,a,c,r,0,Math.PI/2)),this.scale(1,n/e,1)}}const It=(o,e)=>o/(1-Math.cos(e)),U=(o,e)=>o/(2*Math.sin(e)),Re=(o,e)=>o*(1-Math.cos(e)),Bt=(o,e)=>2*o*Math.sin(e),Ct=(o,e,n)=>({x:o*Math.sin(n)*Math.cos(e),y:o*Math.sin(n)*Math.sin(e),z:o*Math.cos(n)}),Pt=(o,e,n)=>{const s=Math.sqrt(o*o+e*e+n*n),a=Math.atan2(e,o),c=Math.acos(n/s);return{radius:s,theta:a,phi:c}};class De extends t.BufferGeometry{constructor({radius:e=U(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:c=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.copy(new t.SphereGeometry(e,n,s,a,c,0,r));const i=Re(e,r);this.translate(0,-e+i,0)}}class Xe extends t.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,leafSize:c=.8,leafCount:r=6,leafDetail:i=0,leafSpreadRadius:l=1.5}={}){super();const u=new t.CylinderGeometry(e,n,s,a);u.translate(0,s/2,0);const m=[];for(let h=0;h<r;h++){const d=new t.DodecahedronGeometry(c,i);d.translate((Math.random()-.5)*l,(Math.random()-.5)*c+s,(Math.random()-.5)*l),m.push(d)}this.copy(G.mergeGeometries([u.toNonIndexed(),G.mergeGeometries(m,!1)],!0)),this.computeVertexNormals()}}class Et extends t.Group{constructor(){super();const e=new t.SphereGeometry(5,32,32),n=new t.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
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+ "use strict";var it=Object.defineProperty;var ct=(o,e,n)=>e in o?it(o,e,{enumerable:!0,configurable:!0,writable:!0,value:n}):o[e]=n;var E=(o,e,n)=>ct(o,typeof e!="symbol"?e+"":e,n);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("three"),P={UP:new t.Vector3(0,1,0),DOWN:new t.Vector3(0,-1,0),LEFT:new t.Vector3(-1,0,0),RIGHT:new t.Vector3(1,0,0),FORWARD:new t.Vector3(0,0,1),BACKWARD:new t.Vector3(0,0,-1),X:new t.Vector3(1,0,0),Y:new t.Vector3(0,1,0),Z:new t.Vector3(0,0,1),XY:new t.Vector3(1,1,0).normalize(),XZ:new t.Vector3(1,0,1).normalize(),YZ:new t.Vector3(0,1,1).normalize(),XYZ:new t.Vector3(1,1,1).normalize()},T={LINEAR:(o,e)=>1-o/e,QUADRATIC:(o,e)=>Math.pow(1-o/e,2),SQUARE_ROOT:(o,e)=>Math.pow(1-o/e,.5),LOGARITHMIC:(o,e)=>Math.log(1+(e-o))/Math.log(1+e),SINE:(o,e)=>Math.cos(o/e*Math.PI/2),EXPONENTIAL:(o,e)=>Math.exp(-o/e),CUBIC:(o,e)=>Math.pow(1-o/e,3),GAUSSIAN:(o,e)=>Math.exp(-Math.pow(o,2)/(2*Math.pow(e/3,2))),INVERSE:(o,e)=>e/(e+o),SMOOTHSTEP:(o,e)=>{const n=Math.max(0,Math.min(1,1-o/e));return n*n*(3-2*n)}},lt=(o,e,n,r,i=P.UP,a=T.LINEAR)=>{const s=o.attributes.position;for(let c=0;c<s.count;c++){const l=new t.Vector3;l.fromBufferAttribute(s,c);const u=l.distanceTo(e);if(u<n){const h=a(u,n)*r;l.add(i.clone().multiplyScalar(h)),s.setXYZ(c,l.x,l.y,l.z)}}s.needsUpdate=!0},ut=(o,e,n,r,i,a=P.UP,s=T.LINEAR)=>{const c=o.attributes.position;for(let l=0;l<c.count;l++){const u=new t.Vector3;u.fromBufferAttribute(c,l);const m=u.distanceTo(e);if(m<n){const 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u=l.distanceTo(e);if(u<n){const h=a(u,n)*r*(i?-1:1),d=l.clone().sub(e).normalize();l.add(d.multiplyScalar(h)),s.setXYZ(c,l.x,l.y,l.z)}}s.needsUpdate=!0},ft=(o,e,n,r,i=P.UP,a=T.LINEAR)=>{const s=o.attributes.position,c=new t.Quaternion;for(let l=0;l<s.count;l++){const u=new t.Vector3;u.fromBufferAttribute(s,l);const m=u.distanceTo(e);if(m<n){const d=a(m,n)*r;c.setFromAxisAngle(i,d),u.sub(e).applyQuaternion(c).add(e),s.setXYZ(l,u.x,u.y,u.z)}}s.needsUpdate=!0},H=o=>1-Math.cos(o*Math.PI/2),X=o=>Math.sin(o*Math.PI/2),Z=o=>-.5*(Math.cos(Math.PI*o)-1),Y=o=>o*o,j=o=>1-Math.pow(1-o,2),Q=o=>o<.5?2*o*o:1-Math.pow(-2*o+2,2)/2,K=o=>o*o*o,$=o=>1-Math.pow(1-o,3),J=o=>o<.5?4*o*o*o:1-Math.pow(-2*o+2,3)/2,W=o=>o*o*o*o,ee=o=>1-Math.pow(1-o,4),te=o=>o<.5?8*o*o*o*o:1-Math.pow(-2*o+2,4)/2,oe=o=>o*o*o*o*o,ne=o=>1-Math.pow(1-o,5),re=o=>o<.5?16*o*o*o*o*o:1-Math.pow(-2*o+2,5)/2,se=o=>o===0?0:Math.pow(2,10*o-10),ae=o=>o===1?1:1-Math.pow(2,-10*o),ie=o=>o===0?0:o===1?1:o<.5?Math.pow(2,20*o-10)/2:(2-Math.pow(2,-20*o+10))/2,ce=o=>1-Math.sqrt(1-Math.pow(o,2)),le=o=>Math.sqrt(1-Math.pow(o-1,2)),ue=o=>o<.5?(1-Math.sqrt(1-Math.pow(2*o,2)))/2:(Math.sqrt(1-Math.pow(-2*o+2,2))+1)/2,me=o=>o,he=o=>o*o*(3-2*o),de=o=>1-Math.pow(1-o,.3),fe=o=>Math.pow(o,.3),ye=o=>Math.log(Math.max(.01,o))/Math.log(2),Me=o=>Math.sqrt(o),pe=o=>1-o,we=o=>Math.exp(-Math.pow(o-.5,2)/(2*.5)),yt={SINE_EASE_IN:H,SINE_EASE_OUT:X,SINE_EASE_IN_OUT:Z,QUADRATIC_EASE_IN:Y,QUADRATIC_EASE_OUT:j,QUADRATIC_EASE_IN_OUT:Q,CUBIC_EASE_IN:K,CUBIC_EASE_OUT:$,CUBIC_EASE_IN_OUT:J,QUARTIC_EASE_IN:W,QUARTIC_EASE_OUT:ee,QUARTIC_EASE_IN_OUT:te,QUINTIC_EASE_IN:oe,QUINTIC_EASE_OUT:ne,QUINTIC_EASE_IN_OUT:re,EXPONENTIAL_EASE_IN:se,EXPONENTIAL_EASE_OUT:ae,EXPONENTIAL_EASE_IN_OUT:ie,CIRCULAR_EASE_IN:ce,CIRCULAR_EASE_OUT:le,CIRCULAR_EASE_IN_OUT:ue,LINEAR:me,SMOOTHSTEP:he,CONCAVE:de,CONVEX:fe,LOGARITHMIC:ye,SQUARE_ROOT:Me,INVERSE:pe,GAUSSIAN:we},ve=(o,e,n,r,i)=>{const a=Math.max(0,Math.min(1,o)),s=1-a;return s*s*s*e+3*s*s*a*n+3*s*a*a*r+a*a*a*i},xe=(o,e=1)=>{const n=Math.max(.001,e);return(1-Math.exp(-n*o))/(1-Math.exp(-n))},ge=(o,e=1,n=1)=>{const r=Math.max(0,Math.min(1,o));return e*Math.pow(r,n)},Se=(o,e=1,n=1)=>{const r=Math.max(.001,Math.min(1,o));return e*Math.log(n*r+1)},Ge=(o,e=1,n=0,r=0)=>{const i=Math.max(0,Math.min(1,o));return e*i*i+n*i+r},be=(o,e,n,r)=>{const i=Math.max(0,Math.min(1,o)),a=1-i;return a*a*e+2*a*i*n+i*i*r},Be=(o,e=10)=>{const n=Math.max(0,Math.min(1,o));return 1/(1+Math.exp(-e*(n-.5)))},Mt=o=>Math.sin(o*Math.PI*.5),A={CUBIC:ve,DAMPED:xe,EXPONENTIAL:ge,LOGARITHMIC:Se,PARABOLIC:Ge,QUADRATIC:be,SIGMOID:Be,SINUSOIDAL:Mt};class pt extends t.Group{constructor(){super();E(this,"bubbles",[]);E(this,"bubbleCount",20);const n=new t.SphereGeometry(.1,6,6),r=new t.MeshStandardMaterial({color:16777215,transparent:!0,opacity:.6,roughness:.3,metalness:.3});for(let i=0;i<this.bubbleCount;i++){const a=new t.Mesh(n,r);a.position.set((Math.random()-.5)*1.5,Math.random()*3,(Math.random()-.5)*1.5),this.bubbles.push(a),this.add(a)}this.animateBubbles()}updateBubbles(){this.bubbles.forEach(n=>{n.position.y+=.02,n.position.y>3&&(n.position.y=0,n.position.x=(Math.random()-.5)*1.5,n.position.z=(Math.random()-.5)*1.5)})}animateBubbles(){const n=()=>{requestAnimationFrame(n),this.updateBubbles()};n()}}const G=(o,e)=>{const n=o[0].index!==null,r=new Set(Object.keys(o[0].attributes)),i=new Set(Object.keys(o[0].morphAttributes)),a={},s={},c=o[0].morphTargetsRelative,l=new t.BufferGeometry;let u=0;if(o.forEach((m,h)=>{let d=0;if(n!==(m.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+h+". 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Make sure all geometries have the same number of attributes."),null;if(c!==m.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+h+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(let f in m.morphAttributes){if(!i.has(f))return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+h+". .morphAttributes must be consistent throughout all geometries."),null;s[f]===void 0&&(s[f]=[]),s[f].push(m.morphAttributes[f])}if(l.userData.mergedUserData=l.userData.mergedUserData||[],l.userData.mergedUserData.push(m.userData),e){let f;if(m.index)f=m.index.count;else if(m.attributes.position!==void 0)f=m.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed with geometry at index "+h+". The geometry must have either an index or a position attribute"),null;l.addGroup(u,f,h),u+=f}}),n){let m=0;const h=[];o.forEach(d=>{const f=d.index;for(let y=0;y<f.count;++y)h.push(f.getX(y)+m);m+=d.attributes.position.count}),l.setIndex(h)}for(let m in a){const h=q(a[m]);if(!h)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" attribute."),null;l.setAttribute(m,h)}for(let m in s){const h=s[m][0].length;if(h===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[m]=[];for(let d=0;d<h;++d){const f=[];for(let M=0;M<s[m].length;++M)f.push(s[m][M][d]);const y=q(f);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeBufferGeometries() failed while trying to merge the "+m+" morphAttribute."),null;l.morphAttributes[m].push(y)}}return l},q=o=>{let e,n,r,i=0;if(o.forEach(a=>{if(e===void 0&&(e=a.array.constructor),e!==a.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=a.itemSize),n!==a.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(r===void 0&&(r=a.normalized),r!==a.normalized)return console.error("THREE.BufferGeometryUtils: .mergeBufferAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;i+=a.array.length}),e&&n){const a=new e(i);let s=0;return o.forEach(c=>{a.set(c.array,s),s+=c.array.length}),new t.BufferAttribute(a,n,r)}};function wt(o,e=1e-4){e=Math.max(e,Number.EPSILON);const n={},r=o.getIndex(),i=o.getAttribute("position"),a=r?r.count:i.count;let s=0;const c=Object.keys(o.attributes),l={},u={},m=[],h=["getX","getY","getZ","getW"];for(let M=0,p=c.length;M<p;M++){const w=c[M];l[w]=[];const v=o.morphAttributes[w];v&&(u[w]=new Array(v.length).fill(0).map(()=>[]))}const d=Math.log10(1/e),f=Math.pow(10,d);for(let M=0;M<a;M++){const p=r?r.getX(M):M;let w="";for(let v=0,b=c.length;v<b;v++){const B=c[v],x=o.getAttribute(B),g=x.itemSize;for(let I=0;I<g;I++)w+=`${~~(x[h[I]](p)*f)},`}if(w in n)m.push(n[w]);else{for(let v=0,b=c.length;v<b;v++){const B=c[v],x=o.getAttribute(B),g=o.morphAttributes[B],I=x.itemSize,C=l[B],F=u[B];for(let k=0;k<I;k++){const V=h[k];if(C.push(x[V](p)),g)for(let S=0,at=g.length;S<at;S++)F[S].push(g[S][V](p))}}n[w]=s,m.push(s),s++}}const y=o.clone();for(let M=0,p=c.length;M<p;M++){const w=c[M],v=o.getAttribute(w),b=new v.array.constructor(l[w]),B=new t.BufferAttribute(b,v.itemSize,v.normalized);if(y.setAttribute(w,B),w in u)for(let x=0;x<u[w].length;x++){const g=o.morphAttributes[w][x],I=new g.array.constructor(u[w][x]),C=new t.BufferAttribute(I,g.itemSize,g.normalized);y.morphAttributes[w][x]=C}}return y.setIndex(m),y}class z extends t.BufferGeometry{constructor(e=1,n=1.5,r=.5,i=.05,a=.05){super();const s=e,c=n,l=r,u=i,m=a,h=[0,0,0,s,0,0,s,c,0,0,c,0,s,0,-l,0,0,-l,0,c,-l,s,c,-l,0,0,-l,0,0,0,0,c,0,0,c,-l,s,0,-u,u,0,-u,u,c,-u,s,c,-u,u,0,-l+u,s,0,-l+u,s,c,-l+u,u,c,-l+u,u,0,-u,u,0,-l+u,u,c,-l+u,u,c,-u,0,c,0,s,c,0,s,c,-u,u,c,-u,0,c,-l,u,c,-l+u,s,c,-l+u,s,c,-l,0,c,0,u,c,-u,u,c,-l+u,0,c,-l,0,0,0,u,0,-u,s,0,-u,s,0,0,0,0,-l,s,0,-l,s,0,-l+u,u,0,-l+u,0,0,0,0,0,-l,u,0,-l+u,u,0,-u,s,0,0,s,0,-u,s,c,-u,s,c,0,s,0,-l,s,c,-l,s,c,-l+u,s,0,-l+u],d=[0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0],f=e/(e*2+r),y=(e+r)/(e*2+r),M=[y,0,1,0,1,1,y,1,0,0,f,0,f,1,0,1,f,0,y,0,y,1,f,1,1,0,y,0,y,1,1,1,f,0,0,0,0,1,f,1,y,0,f,0,f,1,y,1,y,0,1,0,1,1,y,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1],p=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11,12,13,14,12,14,15,16,17,18,16,18,19,20,21,22,20,22,23,24,25,26,24,26,27,28,29,30,28,30,31,32,33,34,32,34,35,36,37,38,36,38,39,40,41,42,40,42,43,44,45,46,44,46,47,48,49,50,48,50,51,52,53,54,52,54,55],w=new Float32Array(h),v=new Float32Array(d),b=new Float32Array(M),B=new Uint16Array(p),x=new t.BufferGeometry;x.setAttribute("position",new t.BufferAttribute(w,3)),x.setAttribute("normal",new t.BufferAttribute(v,3)),x.setAttribute("uv",new t.BufferAttribute(b,2)),x.setIndex(new t.BufferAttribute(B,1));const g=new t.BoxGeometry(e-u-m,c-m*2,l-u*2);g.translate((e-u-m)/2+u,c/2,-l/2),this.copy(G([x,g],!0))}}function Ee(o=0,e=1){return Math.random()*(e-o)+o}function vt(o=0,e=1){return Math.floor(Math.random()*(e-o+1))+o}function Ie(o=.5,e=0,n=1){return e+(n-e)*Math.pow(Math.random(),o)}function Ce(o=.5,e=0,n=1){return e+(n-e)*Math.pow(1-Math.random(),o)}function Ae({scaleXMin:o=.4,scaleXMax:e=.7,scaleYMin:n=.3,scaleYMax:r=.95,scaleZMin:i=.1,scaleZMax:a=.5}={}){return new t.Vector3(Ee(o,e),Ie(.25,n,r),Ce(.8,i,a))}function _({coverMaterial:o,pagesMaterial:e,scales:n}){const r=new z,i=new t.InstancedMesh(r,[o,e],n.length),a=new t.Matrix4;let s=0;for(let c=0;c<n.length;c++){const l=n[c],u=new t.Matrix4;u.makeScale(l.x,l.y,l.z),a.identity(),a.multiply(u),a.setPosition(.01+Math.random()*.1,0,s+l.z*.5),i.setMatrixAt(c,a),s+=l.z*.5}return i}function xt({coverMaterial:o,pagesMaterial:e,count:n=10,scaleXMin:r=.4,scaleXMax:i=.7,scaleYMin:a=.3,scaleYMax:s=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=Array.from({length:n},()=>Ae({scaleXMin:r,scaleXMax:i,scaleYMin:a,scaleYMax:s,scaleZMin:c,scaleZMax:l}));return _({coverMaterial:o,pagesMaterial:e,scales:u})}function gt({coverMaterial:o,pagesMaterial:e,length:n=10,scaleXMin:r=.4,scaleXMax:i=.7,scaleYMin:a=.3,scaleYMax:s=.95,scaleZMin:c=.1,scaleZMax:l=.5}){const u=[];let m=n;for(;m>0;){const h=Ae({scaleXMin:r,scaleXMax:i,scaleYMin:a,scaleYMax:s,scaleZMin:c,scaleZMax:l});h.z=Math.min(h.z,m),u.push(h),m-=h.z}return _({coverMaterial:o,pagesMaterial:e,scales:u})}class St extends t.BufferGeometry{constructor(e=2,n=.3,r=.6,i=5,a=5,s=Math.PI/4){super();const c=[],l=[];for(let f=0;f<i;f++){const y=f*n,M=y+n,p=f*r,w=p+r;c.push(-e/2,y,p,e/2,y,p,e/2,M,p,-e/2,M,p,-e/2,M,p,e/2,M,p,e/2,M,w,-e/2,M,w);const v=f*8;l.push(v,v+1,v+2,v,v+2,v+3),l.push(v+4,v+5,v+6,v+4,v+6,v+7)}const u=i*n,m=i*r,h=e*2;c.push(-h/2,u,m,h/2,u,m,h/2,u,m+r,-h/2,u,m+r);const d=i*8;l.push(d,d+1,d+2,d,d+2,d+3);for(let f=0;f<2;f++){const y=f===0?1:-1;for(let M=0;M<a;M++){const p=u+M*n,w=p+n,v=y*(h/4),b=m+r,B=M*r*Math.cos(s),x=M*r*Math.sin(s),g=v+y*B-e/2*Math.cos(s),I=v+y*B+e/2*Math.cos(s),C=b+x,F=g+y*r*Math.cos(s),k=I+y*r*Math.cos(s),V=C+r*Math.sin(s);c.push(g,p,C,I,p,C,I,w,C,g,w,C,g,w,C,I,w,C,k,w,V,F,w,V);const S=d+4+f*a*8+M*8;l.push(S,S+1,S+2,S,S+2,S+3),l.push(S+4,S+5,S+6,S+4,S+6,S+7)}}this.setIndex(l),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Gt extends t.BufferGeometry{constructor(e=5,n=3,r=5,i=.2){super();const a=[-e/2,0,-r/2,e/2,0,-r/2,e/2,0,r/2,-e/2,0,r/2,-e/2,0,-r/2,e/2,0,-r/2,e/2,n,-r/2,-e/2,n,-r/2,-e/2,0,-r/2,-e/2,0,r/2,-e/2,n,r/2,-e/2,n,-r/2],s=[0,1,2,0,2,3,4,5,6,4,6,7,8,9,10,8,10,11];this.setIndex(s),this.setAttribute("position",new t.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class bt extends t.BufferGeometry{constructor(e=2,n=.3,r=.5,i=5,a=2){super();const s=[],c=[];for(let h=0;h<i;h++){const d=h*n,f=d+n,y=h*r,M=y+r;s.push(-e/2,d,y,e/2,d,y,e/2,f,y,-e/2,f,y,-e/2,f,y,e/2,f,y,e/2,f,M,-e/2,f,M);const p=h*8;c.push(p,p+1,p+2,p,p+2,p+3),c.push(p+4,p+5,p+6,p+4,p+6,p+7)}const l=i*n,u=i*r;s.push(-e/2,l,u,e/2,l,u,e/2,l,u+a,-e/2,l,u+a);const m=i*8;c.push(m,m+1,m+2,m,m+2,m+3);for(let h=0;h<i;h++){const d=l+h*n,f=d+n,y=-e/2-h*r,M=y-r;s.push(y,d,u+a,y,d,u+a-e,y,f,u+a-e,y,f,u+a,y,f,u+a,y,f,u+a-e,M,f,u+a-e,M,f,u+a);const p=m+4+h*8;c.push(p,p+1,p+2,p,p+2,p+3),c.push(p+4,p+5,p+6,p+4,p+6,p+7)}this.setIndex(c),this.setAttribute("position",new t.Float32BufferAttribute(s,3)),this.computeVertexNormals()}}class Bt extends t.BufferGeometry{constructor(e=1,n=.4,r=.2,i=20,a=2,s=Math.PI/8){super();const c=[],l=[];let u=0;for(let m=0;m<i;m++){const h=a*Math.cos(u),d=a*Math.sin(u),f=m*r,y=f+r;c.push(h-e/2*Math.cos(u),f,d-e/2*Math.sin(u),h+e/2*Math.cos(u),f,d+e/2*Math.sin(u),h+e/2*Math.cos(u),y,d+e/2*Math.sin(u),h-e/2*Math.cos(u),y,d-e/2*Math.sin(u)),c.push(h-e/2*Math.cos(u),y,d-e/2*Math.sin(u),h+e/2*Math.cos(u),y,d+e/2*Math.sin(u),h+e/2*Math.cos(u)-n*Math.sin(u),y,d+e/2*Math.sin(u)+n*Math.cos(u),h-e/2*Math.cos(u)-n*Math.sin(u),y,d-e/2*Math.sin(u)+n*Math.cos(u));const M=m*8;l.push(M,M+1,M+2,M,M+2,M+3),l.push(M+4,M+5,M+6,M+4,M+6,M+7),u+=s}this.setIndex(l),this.setAttribute("position",new t.Float32BufferAttribute(c,3)),this.computeVertexNormals()}}class Et extends t.BufferGeometry{constructor(e=2,n=.3,r=.5,i=10){super();const a=[],s=[];for(let c=0;c<i;c++){const l=c*n,u=l+n,m=c*r,h=m+r;a.push(-e/2,l,m,e/2,l,m,e/2,u,m,-e/2,u,m,-e/2,u,m,e/2,u,m,e/2,u,h,-e/2,u,h);const d=c*8;s.push(d,d+1,d+2,d,d+2,d+3),s.push(d+4,d+6,d+5,d+4,d+7,d+6)}this.setIndex(s),this.setAttribute("position",new t.Float32BufferAttribute(a,3)),this.computeVertexNormals()}}class Pe extends t.BufferGeometry{constructor(e=.4,n=1.2,r=.2){super();const i=n*.6,a=new t.BoxGeometry(e/2,i,r);a.translate(0,i/2,0);const s=e*1.5,c=new t.BoxGeometry(s,e/4,r);c.translate(0,i*.75,0),this.copy(G([a,c],!1)),this.computeVertexNormals()}}class Te extends t.BufferGeometry{constructor(e=1.75,n=.75){super();const r=e*.05,i=e*.15,a=e*.15,s=e*.75;let c=0;const l=new t.BoxGeometry(n,r,n);l.translate(0,c+r/2,0),c+=r;const u=new t.BoxGeometry(n*.8,i,n*.8);u.translate(0,c+i/2,0),c+=i;const m=new t.BoxGeometry(n*.6,a,n*.6);m.translate(0,c+a/2,0),c+=a;const h=new t.BoxGeometry(n*.4,s,n*.4);h.translate(0,c+s/2,0),c+=s;const d=new t.ConeGeometry(n*.4/Math.sqrt(2),.1,4,1,!1,Math.PI/4);d.translate(0,c+.1/2,0),this.copy(G([l,u,m,h,d],!1)),this.computeVertexNormals()}}class ke extends t.BufferGeometry{constructor(e=.6,n=1,r=.2,i=.6){super();const a=n-i/2,s=new t.BoxGeometry(e,a,r);s.translate(0,a/2,0);const c=new t.CylinderGeometry(i/2,i/2,r,16,1,!1,0,Math.PI);c.rotateY(Math.PI/2),c.rotateX(Math.PI/2),c.translate(0,a,0),this.copy(G([s,c],!1)),this.computeVertexNormals()}}class Ve extends t.BufferGeometry{constructor(e=.5,n=.8,r=.15){super();const i=new t.BoxGeometry(e,n,r);i.translate(0,n/2,0),this.copy(i)}}class Oe extends t.BufferGeometry{constructor({height:e=2.25}={}){super();const n=new t.BoxGeometry(1.2,.5,1.2);n.translate(0,.25,0);const r=new t.BoxGeometry(1,e,1);r.translate(0,.5+e/2,0);const i=new t.BoxGeometry(1.4,.3,1.4);i.translate(0,.5+e+.15,0),this.copy(G([n,r,i],!1))}}class L extends t.BufferGeometry{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:a=1,radialSegments:s=8}={}){super();const c=new t.CylinderGeometry(n,n,e,s);c.translate(0,e/2,0);const l=new t.ConeGeometry(i,r,s);l.translate(0,e+r/2,0),l.scale(1,1,a),this.copy(G([c,l],!1))}}class Ue extends t.BufferGeometry{constructor({count:e=20,spacing:n=.4,barHeight:r=2,barRadius:i=.05,spikeHeight:a=.3,spikeRadius:s=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:h=8}={}){super();const d=[],f=new L({barHeight:r,barRadius:i,spikeHeight:a,spikeRadius:s,spikeScaleZ:c,radialSegments:h}),y=new t.BoxGeometry(e*n,l,u);for(let w=0;w<e;w++){const v=f.clone();v.translate(w*n,0,0),d.push(v)}const M=y.clone();M.translate(n*(e-1)/2,r-m-l/2,0),d.push(M);const p=y.clone();p.translate(n*(e-1)/2,l/2,0),d.push(p),this.copy(G(d))}}class Ne extends t.BufferGeometry{constructor({width:e=5,height:n=8,depth:r=1,shelves:i=4,frameThickness:a=.1,open:s=!1}={}){super();const c=n,l=e,u=r,m=new t.BoxGeometry(a,c,u),h=new t.BoxGeometry(l-2*a,a,u),d=m.clone();d.translate(-l/2+a/2,c/2,0);const f=m.clone();f.translate(l/2-a/2,c/2,0);const y=h.clone();y.translate(0,c-a/2,0);const M=h.clone();M.translate(0,a/2,0);const p=new t.BoxGeometry(l,c,a);p.translate(0,c/2,-u/2+a/2);const w=[],v=(c-a)/(i+1);for(let b=1;b<=i;b++){const B=h.clone();B.translate(0,a/2+b*v,0),w.push(B)}this.copy(G([d,f,y,M,...s?[]:[p],...w],!1))}}class It extends t.BufferGeometry{constructor(e=.1){super();const n=[],r=[],i=[[0,1],[.5,.75],[.75,.25],[.5,-.5],[0,-1],[-.5,-.5],[-.75,.25],[-.5,.75]];for(let s=0;s<i.length;s++){const[c,l]=i[s];n.push(c*e,l*e,0)}for(let s=1;s<i.length-1;s++)r.push(0,s,s+1);r.push(0,i.length-1,1);const a=new t.Float32BufferAttribute(n,3);this.setAttribute("position",a),this.setIndex(r),this.computeVertexNormals()}}function Re(o,e=P.XYZ,n=.5,r=2){o.deleteAttribute("uv"),o.deleteAttribute("normal"),o=wt(o),o.computeVertexNormals();const i=o.getAttribute("position");for(let a=0;a<i.count;a++){const s=new t.Vector3().fromBufferAttribute(i,a),c=Math.random()*(r-n)+n,l=e.clone().multiplyScalar(c);s.add(l),i.setXYZ(a,s.x,s.y,s.z)}return i.needsUpdate=!0,o.computeVertexNormals(),o}class Fe extends t.BufferGeometry{constructor(e=1,n=4,r=4){super();const i=new t.SphereGeometry(e,n,r);this.copy(Re(i,P.XYZ,.5,1)),this.computeVertexNormals(),this.center()}}class ze extends t.BufferGeometry{constructor(e=.1,n=.1,r=.4,i=8){super();const a=new t.CylinderGeometry(e*.6,n*.6,r,i);a.translate(0,0,0);const s=new t.SphereGeometry(e,i,i),c=s.clone(),l=s.clone(),u=s.clone(),m=s.clone();c.translate(0,r/2+e*.6,-e*.6),l.translate(0,r/2+e*.6,e*.6),u.translate(0,-r/2-n*.6,-n*.6),m.translate(0,-r/2-n*.6,n*.6),this.copy(G([a,c,l,u,m],!1))}}class _e extends t.BufferGeometry{constructor(){super();const e=new t.SphereGeometry(1,16,16),n=new t.CylinderGeometry(.2,.2,2,16,1,!0);n.translate(0,1.5,0),n.rotateX(Math.PI/2),this.copy(G([e,n],!1))}}class Le extends t.BufferGeometry{constructor({flaskRadius:e=1,neckRadius:n=.3,height:r=2.5,neckHeight:i=1,radialSegments:a=16}={}){super();const s=[new t.Vector2(0,0),new t.Vector2(e*.875,0),new t.Vector2(e,.1),new t.Vector2(n,r),new t.Vector2(n,r+i),new t.Vector2(n*1.1,r+i+.3)],c=new t.LatheGeometry(s,a);this.copy(G([c],!1))}}class De extends t.BufferGeometry{constructor(){super();const e=[new t.Vector2(1,0),new t.Vector2(1.2,.5),new t.Vector2(1.4,1.5),new t.Vector2(1.3,1.8),new t.Vector2(.8,1.8)],n=new t.LatheGeometry(e,12),r=new t.CircleGeometry(1,12);r.rotateX(-Math.PI/2),r.translate(0,0,0),this.copy(G([n,r],!1))}}class qe extends t.BufferGeometry{constructor({radius:e=.3,height:n=.4,count:r=3,thickness:i=.03,radialSegments:a=16}={}){super();const s=new t.TorusGeometry(e,i,8,a);s.rotateX(Math.PI/2),s.translate(0,n,0);const c=new t.CylinderGeometry(i*.6,i*.6,n,a),l=[];for(let u=0;u<r;u++){const m=u/r*Math.PI*2,h=c.clone();h.translate(Math.cos(m)*e,n/2,Math.sin(m)*e),l.push(h)}this.copy(G([s,...l],!1))}}class R extends t.BufferGeometry{constructor(e=.2,n=.2,r=3,i=32,a=!0){super();const s=new t.CylinderGeometry(e,n,r,i,1,a),c=new t.SphereGeometry(n,i,i/2,0,Math.PI*2,Math.PI/2,Math.PI/2);c.translate(0,-(r/2),0),this.copy(G([s,c],!1))}}class He extends t.BufferGeometry{constructor({radius:e=.5,neckRadius:n=.2,height:r=3,neckHeight:i=1,segments:a=16}={}){super();const s=r-i,c=new t.CylinderGeometry(e,e,s,a);c.translate(0,s/2,0);const l=.3,u=new t.CylinderGeometry(n,e,l,a);u.translate(0,s+l/2,0);const m=new t.CylinderGeometry(n,n,i,a);m.translate(0,s+l+i/2,0),this.copy(G([c,u,m],!1))}}class Xe extends t.BufferGeometry{constructor({radius:e=3,height:n=.6,widthSegments:r=64,heightSegments:i=16,phiStart:a=0,phiLength:s=Math.PI*2}={}){super(),this.copy(new t.SphereGeometry(e,r,i,a,s,0,Math.PI/2)),this.scale(1,n/e,1)}}const Ct=(o,e)=>o/(1-Math.cos(e)),D=(o,e)=>o/(2*Math.sin(e)),Ze=(o,e)=>o*(1-Math.cos(e)),At=(o,e)=>2*o*Math.sin(e),Pt=(o,e,n)=>({x:o*Math.sin(n)*Math.cos(e),y:o*Math.sin(n)*Math.sin(e),z:o*Math.cos(n)}),Tt=(o,e,n)=>{const r=Math.sqrt(o*o+e*e+n*n),i=Math.atan2(e,o),a=Math.acos(n/r);return{radius:r,theta:i,phi:a}};class Ye extends t.BufferGeometry{constructor({radius:e=D(5,Math.PI/10),widthSegments:n=64,heightSegments:r=32,phiStart:i=0,phiLength:a=Math.PI*2,thetaLength:s=Math.PI/10}={}){super(),this.copy(new t.SphereGeometry(e,n,r,i,a,0,s));const c=Ze(e,s);this.translate(0,-e+c,0)}}class je extends t.BufferGeometry{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:r=2.5,trunkSegments:i=14,leafSize:a=.8,leafCount:s=6,leafDetail:c=0,leafSpreadRadius:l=1.5}={}){super();const u=new t.CylinderGeometry(e,n,r,i);u.translate(0,r/2,0);const m=[];for(let h=0;h<s;h++){const d=new t.DodecahedronGeometry(a,c);d.translate((Math.random()-.5)*l,(Math.random()-.5)*a+r,(Math.random()-.5)*l),m.push(d)}this.copy(G([u.toNonIndexed(),G(m,!1)],!0)),this.computeVertexNormals()}}class kt extends t.Group{constructor(){super();const e=new t.SphereGeometry(5,32,32),n=new t.ShaderMaterial({uniforms:{time:{value:0}},vertexShader:`
2
2
  varying vec3 vNormal;
3
3
  varying vec3 vPosition;
4
4
  void main() {
@@ -35,7 +35,7 @@
35
35
  color *= 0.8 + 0.2 * n; // Modulate color by noise
36
36
  gl_FragColor = vec4(color, 1.0);
37
37
  }
38
- `}),s=new t.Mesh(e,n);this.add(s)}}class At extends t.Mesh{constructor({width:e=1,height:n=1.5,depth:s=.5,coverThickness:a=.05,pageIndent:c=.05,coverColor:r=9109504,pageColor:i=16777215}={}){super(),this.geometry=new O(e,n,s,a,c),this.material=[new t.MeshStandardMaterial({color:r,metalness:.1,roughness:.7,flatShading:!0}),new t.MeshStandardMaterial({color:i,flatShading:!0})]}}class Tt extends t.Mesh{constructor(e=.4,n=1.2,s=.2){super(),this.geometry=new Be(e,n,s),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class kt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,1,5),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.Mesh(e,n);s.position.set(0,.5,0),this.add(s);const a=new t.BoxGeometry(4,3,4),c=new t.MeshStandardMaterial({color:6908265,flatShading:!0}),r=new t.Mesh(a,c);r.position.set(0,2.5,0),this.add(r);const i=new t.ConeGeometry(3.5,2,4),l=new t.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new t.Mesh(i,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const m=new t.CylinderGeometry(.2,.2,3.5,16),h=new t.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(w=>{const S=new t.Mesh(m,h);S.position.set(...w),this.add(S)});const y=new t.Shape;y.moveTo(-1,0),y.lineTo(-1,2),y.absarc(0,2,1,Math.PI,0,!0),y.lineTo(1,0);const M={depth:.5,bevelEnabled:!1},p=new t.ExtrudeGeometry(y,M),f=new t.MeshStandardMaterial({color:4210752,flatShading:!0}),x=new t.Mesh(p,f);x.position.set(0,.5,1.7),this.add(x)}}class Vt extends t.Mesh{constructor(e=1.75,n=.75){super(),this.geometry=new Ce(e,n),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ot extends t.Mesh{constructor(e=.6,n=1,s=.2,a=.6){super(),this.geometry=new Pe(e,n,s,a),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ft extends t.Mesh{constructor(e=.5,n=.8,s=.15){super(),this.geometry=new 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t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class qt extends t.Mesh{constructor({width:e=5,height:n=8,depth:s=1,shelves:a=4,frameThickness:c=.1,open:r=!1}={}){super(),this.geometry=new ke({width:e,height:n,depth:s,shelves:a,frameThickness:c,open:r}),this.material=new t.MeshStandardMaterial({color:9127187})}}class Lt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,.3,3),n=new t.MeshStandardMaterial({color:9132587}),s=new t.Mesh(e,n);s.position.set(0,3.15,0);const a=[];a.push(new t.Vector2(.2,0)),a.push(new t.Vector2(.25,.5)),a.push(new t.Vector2(.15,1.5)),a.push(new t.Vector2(.3,3));const c=new t.LatheGeometry(a,32),r=new t.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(l=>{const u=new t.Mesh(c,r);u.position.set(...l),this.add(u)}),this.add(s)}}class zt extends t.Group{constructor(e=1,n=.2){super(),this.height=e,this.radius=n,this.createCandle(),this.animateFlicker()}createCandle(){const e=new t.CylinderGeometry(this.radius,this.radius,this.height,32),n=new t.MeshStandardMaterial({color:16777215});this.candle=new t.Mesh(e,n),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new t.SphereGeometry(.05,16,16),a=new t.MeshBasicMaterial({color:16753920});this.flame=new t.Mesh(s,a),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new t.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight)}animateFlicker(){const e=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(e)};e()}}class Rt extends t.Group{constructor(e=1.3,n=.5){super();const s=new t.CylinderGeometry(n,n,.2,16),a=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),c=new t.Mesh(s,a);c.position.set(0,0,0),this.add(c);const r=new t.CylinderGeometry(n*.9,n*.9,e),i=new t.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new t.Mesh(r,i);l.position.set(0,e/2+.1,0),this.add(l);const u=new t.ConeGeometry(n*1.1,.5,8),m=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),h=new t.Mesh(u,m);h.position.set(0,e+.35,0),this.add(h);const d=new t.TorusGeometry(n*.8,.05,8,16),y=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),M=new t.Mesh(d,y);M.position.set(0,e+.85,0),this.add(M);const p=new t.PointLight(16755200,1.5,15);p.position.set(0,e/2+.1,0),p.castShadow=!0,this.add(p)}}class Dt extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),s=new t.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let a=0;a<5;a++){const c=new t.Mesh(e,n);c.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),c.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),c.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(c);const r=new t.Mesh(e,s);r.scale.set(c.scale.x*.9,c.scale.y*.5,c.scale.z*.9),r.rotation.copy(c.rotation),r.position.copy(c.position),r.position.y+=.3,this.add(r)}}}class Xt extends t.Mesh{constructor(e=1,n=4,s=4){super(),this.geometry=new Oe(e,n,s),this.material=new t.MeshStandardMaterial({color:8421504,flatShading:!0})}}class Ht extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0});for(let s=0;s<5;s++){const a=new t.Mesh(e,n);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a)}}}class Zt extends t.Group{constructor(){super();const e=new Ne,n=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),s=new t.Mesh(e,n);s.rotation.x=-Math.PI/2,this.add(s)}}class Yt extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(.8,0),new t.Vector2(1,1.5),new t.Vector2(.5,2.2),new t.Vector2(.6,2.5)],n=new t.LatheGeometry(e,10),s=new t.CylinderGeometry(.3,.4,.2,8),a=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),c=new t.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),r=new t.MeshStandardMaterial({color:9127187,roughness:1}),i=new t.Mesh(n,a),l=new t.Mesh(n,c),u=new t.Mesh(s,r);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const m=new t.Group;m.add(i,l,u),this.add(m)}}class Qt extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.3,.4,.1,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.05;const a=new t.CylinderGeometry(.1,.1,.7,16),c=new t.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),r=new t.Mesh(a,c);r.position.y=.4;const i=new t.ConeGeometry(.075,.2,16),l=new t.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new t.Mesh(i,l);u.position.y=.8,this.add(s,r,u)}}class jt extends t.Group{constructor(){super();const e=new t.BoxGeometry(3,4,.1),n=new t.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),s=new t.BoxGeometry(.2,.5,.2),a=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),c=new t.CylinderGeometry(.3,.3,.1,16),r=new t.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),i=new t.Mesh(e,n);for(let f=-1;f<=1;f++){const x=new t.Mesh(s,a);x.position.set(f,1.5,.1),i.add(x)}const l=new t.Mesh(c,r);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),i.add(l);const u=new t.SphereGeometry(.15,8,8),m=new t.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),h=new t.Mesh(u,m);h.position.set(0,-1,.1),i.add(h),this.add(i);let d=.015,y=.8,M=.2;function p(){requestAnimationFrame(p);const f=M+Math.abs(Math.sin(Date.now()*d))*(y-M);h.material.emissiveIntensity=f}p()}}class Kt extends t.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:s=2.5,neckHeight:a=1,radialSegments:c=16}={}){super(),this.geometry=new Ue({flaskRadius:e,neckRadius:n,height:s,neckHeight:a,radialSegments:c}),this.material=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide,wireframe:!1})}}class Jt extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(1.2,0),new t.Vector2(1.5,1.5),new t.Vector2(1,3),new t.Vector2(.6,3.5)],n=new t.LatheGeometry(e,12),s=new t.CylinderGeometry(.6,.7,.3,8),a=new t.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),c=new t.MeshStandardMaterial({color:9127187,roughness:1}),r=new t.Mesh(n,a),i=new t.Mesh(s,c);i.position.y=3.5,this.add(r,i)}}class $t extends t.Group{constructor(){super();const e=new t.BoxGeometry(2,3,.1),n=new t.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),s=new t.Mesh(e,n),a=new t.CylinderGeometry(.1,.1,.2,8),c=new t.CylinderGeometry(.05,.05,1,8),r=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let i=-.5;i<=.5;i+=.5){const l=new t.Mesh(a,r);l.position.set(i,1,.1);const u=new t.Mesh(c,r);u.position.y=.5,l.add(u),this.add(l)}this.add(s)}}class Wt extends t.Group{constructor(){super();const e=new t.BoxGeometry(1,.2,.5),n=new t.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),s=new t.Mesh(e,n);s.position.y=.1;const a=new t.BoxGeometry(.2,1,.2),c=new t.Mesh(a,n);c.position.set(0,.6,-.2);const r=new t.CylinderGeometry(.1,.1,.4,8),i=new t.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new t.Mesh(r,i);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new t.BoxGeometry(.6,.1,.6),m=new t.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),h=new t.Mesh(u,m);h.position.set(0,.6,0),this.add(s,c,l,h)}}class eo extends t.Group{constructor(){super();const e=new _e,n=new t.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const s=new t.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:t.DoubleSide}),a=new t.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),c=new t.Mesh(e,s),r=new t.Mesh(n,a);r.position.set(.3,1.3,0),r.rotation.z=Math.PI/4,this.add(c,r)}}class to extends t.Group{constructor(){super();const e=100,n=.05,s=new t.CatmullRomCurve3(Array.from({length:e},(u,m)=>{const h=m*.2;return new t.Vector3(Math.cos(h)*.4,m*n,Math.sin(h)*.4)})),a=new t.TubeGeometry(s,200,.1,8,!1),c=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),r=new t.Mesh(a,c);this.add(r);function i(){c.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),i()}l()}}class oo extends t.Mesh{constructor({radius:e=.3,height:n=.4,count:s=3,thickness:a=.03,radialSegments:c=16}={}){super(),this.geometry=new qe({radius:e,height:n,count:s,thickness:a,radialSegments:c}),this.material=new t.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class no extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.5,.6,.3,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),s=new t.Mesh(e,n);s.position.y=.15;const a=new t.CylinderGeometry(.15,.15,2,12,1,!0),c=new t.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:t.DoubleSide}),r=new t.Mesh(a,c);r.position.y=1.3;const i=new t.SphereGeometry(.3,16,16),l=new t.Mesh(i,c);l.position.y=2.4,this.add(s,r,l);const u=[];for(let d=0;d<5;d++){const y=new t.LineBasicMaterial({color:10079487}),M=[new t.Vector3(0,2.4,0),new t.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)],p=new t.BufferGeometry().setFromPoints(M),f=new t.Line(p,y);this.add(f),u.push(f)}function m(){u.forEach(d=>{const y=[new t.Vector3(0,2.4,0),new t.Vector3((Math.random()-.5)*1.5,Math.random()*2.4,(Math.random()-.5)*1.5)];d.geometry.setFromPoints(y)})}function h(){requestAnimationFrame(h),m()}h()}}class so extends t.Group{constructor(e=.2,n=.2,s=3,a=32){super();const c=new k(e,n,s,a),r=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),i=new t.Mesh(c,r);this.add(i)}}class ro extends t.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const s=new t.BoxGeometry(3,.2,1),a=new t.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),c=new t.Mesh(s,a);c.position.y=.5;const r=new k(.1,.1,1,16),i=new t.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:t.DoubleSide});for(let l=0;l<e;l++){const u=new t.Mesh(r,i),m=(l-(e-1)/2)*.8;u.position.set(m,1,0);const h=new k(.099,.099,.5,16,!1),d=n[l%n.length],y=new t.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:.5,transparent:!0,opacity:.6}),M=new t.Mesh(h,y);M.position.set(0,-.25,0),u.add(M),c.add(u)}this.add(c)}}class ao extends t.Mesh{constructor(){super();const e=new Le,n=new t.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=n}}class He extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,c=a/2,r=a/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let i=1;i<=e;++i){let l=Math.cos(a*i-r*3)*(n/Math.cos(r)),u=-Math.sin(a*i-r*3)*(n/Math.cos(r)),m=Math.cos(a*i-c)*n,h=-Math.sin(a*i-c)*n;this.quadraticCurveTo(l,u,m,h),l=Math.cos(a*i-r)*(n/Math.cos(r)),u=-Math.sin(a*i-r)*(n/Math.cos(r)),m=Math.cos(a*i)*s,h=-Math.sin(a*i)*s,this.quadraticCurveTo(l,u,m,h)}this.closePath()}}class co extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const c=new He(e,n,s),r=new t.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),i=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class Ze extends t.Shape{constructor(e=5,n=.5,s=1,a=5,c=.25){super();const r=Math.PI*2/e,i=r/4;this.moveTo(Math.cos(0)*s,-Math.sin(0)*s);for(let l=1;l<=e;++l)this.lineTo(Math.cos(r*l-i*3)*n,-Math.sin(r*l-i*3)*n),this.lineTo(Math.cos(r*l-i*2)*n,-Math.sin(r*l-i*2)*n),this.lineTo(Math.cos(r*l-i)*s,-Math.sin(r*l-i)*s),this.lineTo(Math.cos(r*l)*s,-Math.sin(r*l)*s);if(this.closePath(),c>0&&a>2){const l=new t.Path,u=Math.PI*2/a;l.moveTo(Math.cos(0)*c,-Math.sin(0)*c);for(let m=1;m<a;++m)l.lineTo(Math.cos(u*m)*c,-Math.sin(u*m)*c);l.lineTo(Math.cos(0)*c,-Math.sin(0)*c),this.holes.push(l)}}}class io extends t.Mesh{constructor(e=5,n=.5,s=1,a=5,c=.25,r=.25){super();const i=new Ze(e,n,s,a,c),l=new t.ExtrudeGeometry(i,{depth:r,bevelEnabled:r>0,bevelThickness:0,bevelSize:0}),u=new t.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2,reflectivity:.5});l.center(),this.geometry=l,this.material=u}}class Ye extends t.Shape{constructor(e=1,n=2.1,s=1.4,a=1.6){super(),this.moveTo(0,s*e/3),this.bezierCurveTo(-n*.375*e,s*e,-n*e,s*e/3,0,-a*e),this.bezierCurveTo(n*e,s*e/3,n*.375*e,s*e,0,s*e/3)}}class lo extends t.Mesh{constructor(e=1,n=1,s=1,a=10,c=.25){super();const r=new Ye(e,n,s,a),i=new t.ExtrudeGeometry(r,{depth:c,bevelEnabled:c>0,bevelThickness:0,bevelSize:0}),l=new t.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});i.center(),this.geometry=i,this.material=l}}class Qe extends t.Shape{constructor(e=5,n=.5,s=1){super();const a=Math.PI*2/e,c=a/2;this.moveTo(Math.cos(0)*s,Math.sin(0)*s);for(let r=1;r<=e;++r)this.lineTo(Math.cos(a*r-c)*n,Math.sin(a*r-c)*n),this.lineTo(Math.cos(a*r)*s,Math.sin(a*r)*s);this.closePath()}}class uo extends t.Mesh{constructor(e=5,n=.5,s=1,a=.25){super();const c=new Qe(e,n,s),r=new t.ExtrudeGeometry(c,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),i=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});r.center(),this.geometry=r,this.material=i}}class mo extends t.Mesh{constructor(){super(),this.geometry=new Fe,this.material=new t.MeshStandardMaterial({color:16777215})}}class ho extends t.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:s=2.5,trunkSegments:a=14,trunkColor:c=9127187,leafSize:r=.8,leafCount:i=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super();const h=new Xe({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:s,trunkSegments:a,trunkColor:c,leafSize:r,leafCount:i,leafDetail:l,leafSpreadRadius:u,leafColor:m}),d=new t.MeshStandardMaterial({color:c,roughness:.9,metalness:0,flatShading:!0}),y=new t.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0});this.geometry=h,this.material=[d,y]}}class Mo extends t.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:s=64,heightSegments:a=16,phiStart:c=0,phiLength:r=Math.PI*2}={}){super(),this.geometry=new ze({radius:e,height:n,widthSegments:s,heightSegments:a,phiStart:c,phiLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}class yo extends t.Mesh{constructor({radius:e=U(5,Math.PI/10),widthSegments:n=64,heightSegments:s=32,phiStart:a=0,phiLength:c=Math.PI*2,thetaLength:r=Math.PI/10}={}){super(),this.geometry=new De({radius:e,widthSegments:n,heightSegments:s,phiStart:a,phiLength:c,thetaLength:r}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}function fo(o,{time:e=0,waveFrequency:n=.2,waveAmplitude:s=.5}={}){o.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.waveFrequency={value:n},a.uniforms.waveAmplitude={value:s},a.vertexShader=`
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t.MeshStandardMaterial({color:5263440,flatShading:!0}),u=new t.Mesh(c,l);u.rotation.y=Math.PI/4,u.position.set(0,5,0),this.add(u);const m=new t.CylinderGeometry(.2,.2,3.5,16),h=new t.MeshStandardMaterial({color:6908265,flatShading:!0});[[-1.8,2.3,-2.2],[1.8,2.3,-2.2],[-1.8,2.3,2.2],[1.8,2.3,2.2]].forEach(v=>{const b=new t.Mesh(m,h);b.position.set(v[0],v[1],v[2]),this.add(b)});const f=new t.Shape;f.moveTo(-1,0),f.lineTo(-1,2),f.absarc(0,2,1,Math.PI,0,!0),f.lineTo(1,0);const y={depth:.5,bevelEnabled:!1},M=new t.ExtrudeGeometry(f,y),p=new t.MeshStandardMaterial({color:4210752,flatShading:!0}),w=new t.Mesh(M,p);w.position.set(0,.5,1.7),this.add(w)}}class Nt extends t.Mesh{constructor({totalHeight:e=1.75,baseWidth:n=.75}={}){super(),this.geometry=new Te(e,n),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Rt extends t.Mesh{constructor(e=.6,n=1,r=.2,i=.6){super(),this.geometry=new ke(e,n,r,i),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class Ft extends t.Mesh{constructor(e=.5,n=.8,r=.15){super(),this.geometry=new Ve(e,n,r),this.material=new t.MeshStandardMaterial({color:7829367,roughness:.8})}}class zt extends t.Mesh{constructor({height:e=2.25}={}){super(),this.geometry=new Oe({height:e}),this.material=new t.MeshStandardMaterial({color:9141627,flatShading:!0})}}class _t extends t.Mesh{constructor({barHeight:e=2,barRadius:n=.05,spikeHeight:r=.3,spikeRadius:i=.075,spikeScaleZ:a=1,radialSegments:s=8}={}){super(),this.geometry=new L({barHeight:e,barRadius:n,spikeHeight:r,spikeRadius:i,spikeScaleZ:a,radialSegments:s}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Lt extends t.Mesh{constructor({count:e=20,spacing:n=.4,barHeight:r=2,barRadius:i=.05,spikeHeight:a=.3,spikeRadius:s=.075,spikeScaleZ:c=1,railHeight:l=.1,railDepth:u=.05,railOffset:m=0,radialSegments:h=8}={}){super(),this.geometry=new Ue({count:e,spacing:n,barHeight:r,barRadius:i,spikeHeight:a,spikeRadius:s,spikeScaleZ:c,railHeight:l,railDepth:u,railOffset:m,radialSegments:h}),this.material=new t.MeshStandardMaterial({color:3355443,metalness:.8,roughness:.4})}}class Dt extends t.Mesh{constructor({width:e=5,height:n=8,depth:r=1,shelves:i=4,frameThickness:a=.1,open:s=!1}={}){super(),this.geometry=new Ne({width:e,height:n,depth:r,shelves:i,frameThickness:a,open:s}),this.material=new t.MeshStandardMaterial({color:9127187})}}class qt extends t.Group{constructor(){super();const e=new t.BoxGeometry(5,.3,3),n=new t.MeshStandardMaterial({color:9132587}),r=new t.Mesh(e,n);r.position.set(0,3.15,0);const i=[];i.push(new t.Vector2(.2,0)),i.push(new t.Vector2(.25,.5)),i.push(new t.Vector2(.15,1.5)),i.push(new t.Vector2(.3,3));const a=new t.LatheGeometry(i,32),s=new t.MeshStandardMaterial({color:4929057});[[2.2,0,1.2],[-2.2,0,1.2],[2.2,0,-1.2],[-2.2,0,-1.2]].forEach(l=>{const u=new t.Mesh(a,s);u.position.set(l[0],l[1],l[2]),this.add(u)}),this.add(r)}}class Ht extends t.Group{constructor(n=1,r=.2){super();E(this,"candle");E(this,"flame");E(this,"candleLight");E(this,"height");E(this,"radius");this.height=n,this.radius=r;const i=new t.CylinderGeometry(this.radius,this.radius,this.height,32),a=new t.MeshStandardMaterial({color:16777215});this.candle=new t.Mesh(i,a),this.candle.position.set(0,this.height/2,0),this.add(this.candle);const s=new t.SphereGeometry(.05,16,16),c=new t.MeshBasicMaterial({color:16753920});this.flame=new t.Mesh(s,c),this.flame.position.set(0,this.height+.05,0),this.add(this.flame),this.candleLight=new t.PointLight(16753920,1,5),this.candleLight.position.set(0,this.height+.05,0),this.candleLight.castShadow=!0,this.add(this.candleLight),this.animateFlicker()}animateFlicker(){const n=()=>{this.candleLight.intensity=1+(Math.random()*.4-.2),this.candleLight.position.x=Math.random()*.02-.01,this.candleLight.position.z=Math.random()*.02-.01,requestAnimationFrame(n)};n()}}class Xt extends t.Group{constructor(e=1.3,n=.5){super();const r=new t.CylinderGeometry(n,n,.2,16),i=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),a=new t.Mesh(r,i);a.position.set(0,0,0),this.add(a);const s=new t.CylinderGeometry(n*.9,n*.9,e),c=new t.MeshStandardMaterial({color:16766720,flatShading:!0,transparent:!0,opacity:.6}),l=new t.Mesh(s,c);l.position.set(0,e/2+.1,0),this.add(l);const u=new t.ConeGeometry(n*1.1,.5,8),m=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),h=new t.Mesh(u,m);h.position.set(0,e+.35,0),this.add(h);const d=new t.TorusGeometry(n*.8,.05,8,16),f=new t.MeshStandardMaterial({color:9127187,flatShading:!0}),y=new t.Mesh(d,f);y.position.set(0,e+.85,0),this.add(y);const M=new t.PointLight(16755200,1.5,15);M.position.set(0,e/2+.1,0),M.castShadow=!0,this.add(M)}}class Zt extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0}),r=new t.MeshStandardMaterial({color:4950843,flatShading:!0,opacity:.8,transparent:!0});for(let i=0;i<5;i++){const a=new t.Mesh(e,n);a.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),a.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),a.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(a);const s=new t.Mesh(e,r);s.scale.set(a.scale.x*.9,a.scale.y*.5,a.scale.z*.9),s.rotation.copy(a.rotation),s.position.copy(a.position),s.position.y+=.3,this.add(s)}}}class Yt extends t.Mesh{constructor(e=1,n=4,r=4){super(),this.geometry=new Fe(e,n,r),this.material=new t.MeshStandardMaterial({color:8421504,flatShading:!0})}}class jt extends t.Group{constructor(){super();const e=new t.DodecahedronGeometry(1,0),n=new t.MeshStandardMaterial({color:8421504,flatShading:!0});for(let r=0;r<5;r++){const i=new t.Mesh(e,n);i.scale.set(.8+Math.random()*.4,.8+Math.random()*.4,.8+Math.random()*.4),i.rotation.set(Math.random()*Math.PI,Math.random()*Math.PI,Math.random()*Math.PI),i.position.set((Math.random()-.5)*4,0,(Math.random()-.5)*4),this.add(i)}}}class Qt extends t.Group{constructor(){super();const e=new _e,n=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),r=new t.Mesh(e,n);r.rotation.x=-Math.PI/2,this.add(r)}}class Kt extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(.8,0),new t.Vector2(1,1.5),new t.Vector2(.5,2.2),new t.Vector2(.6,2.5)],n=new t.LatheGeometry(e,10),r=new t.CylinderGeometry(.3,.4,.2,8),i=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.5,roughness:.1,metalness:.3}),a=new t.MeshStandardMaterial({color:16724838,transparent:!0,opacity:.6}),s=new t.MeshStandardMaterial({color:9127187,roughness:1}),c=new t.Mesh(n,i),l=new t.Mesh(n,a),u=new t.Mesh(r,s);l.scale.set(.8,.8,.8),l.position.y=.1,u.position.y=2.5;const m=new t.Group;m.add(c,l,u),this.add(m)}}class $t extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.3,.4,.1,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.3}),r=new t.Mesh(e,n);r.position.y=.05;const i=new t.CylinderGeometry(.1,.1,.7,16),a=new t.MeshStandardMaterial({color:5592405,roughness:.5,metalness:.4}),s=new t.Mesh(i,a);s.position.y=.4;const c=new t.ConeGeometry(.075,.2,16),l=new t.MeshStandardMaterial({color:16733440,emissive:16733440,emissiveIntensity:.6,transparent:!0,opacity:.8}),u=new t.Mesh(c,l);u.position.y=.8,this.add(r,s,u)}}class Jt extends t.Group{constructor(){super();const e=new t.BoxGeometry(3,4,.1),n=new t.MeshStandardMaterial({color:3026478,roughness:.8,metalness:.6}),r=new t.BoxGeometry(.2,.5,.2),i=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7}),a=new t.CylinderGeometry(.3,.3,.1,16),s=new t.MeshStandardMaterial({color:5592405,roughness:.7,metalness:.5}),c=new t.Mesh(e,n);for(let p=-1;p<=1;p++){const w=new t.Mesh(r,i);w.position.set(p,1.5,.1),c.add(w)}const l=new t.Mesh(a,s);l.rotation.x=Math.PI/2,l.position.set(0,.5,.15),c.add(l);const u=new t.SphereGeometry(.15,8,8),m=new t.MeshStandardMaterial({color:16711680,emissive:16711680,emissiveIntensity:.5}),h=new t.Mesh(u,m);h.position.set(0,-1,.1),c.add(h),this.add(c);let d=.015,f=.8,y=.2;function M(){requestAnimationFrame(M);const p=y+Math.abs(Math.sin(Date.now()*d))*(f-y);h.material.emissiveIntensity=p}M()}}class Wt extends t.Mesh{constructor({flaskRadius:e=1,neckRadius:n=.3,height:r=2.5,neckHeight:i=1,radialSegments:a=16}={}){super(),this.geometry=new Le({flaskRadius:e,neckRadius:n,height:r,neckHeight:i,radialSegments:a}),this.material=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide,wireframe:!1})}}class eo extends t.Group{constructor(){super();const e=[new t.Vector2(0,0),new t.Vector2(1.2,0),new t.Vector2(1.5,1.5),new t.Vector2(1,3),new t.Vector2(.6,3.5)],n=new t.LatheGeometry(e,12),r=new t.CylinderGeometry(.6,.7,.3,8),i=new t.MeshStandardMaterial({color:8965290,transparent:!0,opacity:.4,roughness:.1,metalness:.5}),a=new t.MeshStandardMaterial({color:9127187,roughness:1}),s=new t.Mesh(n,i),c=new t.Mesh(r,a);c.position.y=3.5,this.add(s,c)}}class to extends t.Group{constructor(){super();const e=new t.BoxGeometry(2,3,.1),n=new t.MeshStandardMaterial({color:3355443,roughness:.8,metalness:.5}),r=new t.Mesh(e,n),i=new t.CylinderGeometry(.1,.1,.2,8),a=new t.CylinderGeometry(.05,.05,1,8),s=new t.MeshStandardMaterial({color:11184810,roughness:.5,metalness:.7});for(let c=-.5;c<=.5;c+=.5){const l=new t.Mesh(i,s);l.position.set(c,1,.1);const u=new t.Mesh(a,s);u.position.y=.5,l.add(u),this.add(l)}this.add(r)}}class oo extends t.Group{constructor(){super();const e=new t.BoxGeometry(1,.2,.5),n=new t.MeshStandardMaterial({color:4473924,roughness:.6,metalness:.3}),r=new t.Mesh(e,n);r.position.y=.1;const i=new t.BoxGeometry(.2,1,.2),a=new t.Mesh(i,n);a.position.set(0,.6,-.2);const s=new t.CylinderGeometry(.1,.1,.4,8),c=new t.MeshStandardMaterial({color:3355443,roughness:.5,metalness:.6}),l=new t.Mesh(s,c);l.position.set(0,1.1,-.35),l.rotation.x=-Math.PI/4;const u=new t.BoxGeometry(.6,.1,.6),m=new t.MeshStandardMaterial({color:5592405,roughness:.8,metalness:.2}),h=new t.Mesh(u,m);h.position.set(0,.6,0),this.add(r,a,l,h)}}class no extends t.Group{constructor(){super();const e=new De,n=new t.CylinderGeometry(.2,.3,1.5,8);n.translate(0,.75,0);const r=new t.MeshStandardMaterial({color:6045747,roughness:1,metalness:0,side:t.DoubleSide}),i=new t.MeshStandardMaterial({color:9132587,roughness:.8,metalness:.1}),a=new t.Mesh(e,r),s=new t.Mesh(n,i);s.position.set(.3,1.3,0),s.rotation.z=Math.PI/4,this.add(a,s)}}class ro extends t.Group{constructor(){super();const e=100,n=.05,r=new t.CatmullRomCurve3(Array.from({length:e},(u,m)=>{const h=m*.2;return new t.Vector3(Math.cos(h)*.4,m*n,Math.sin(h)*.4)})),i=new t.TubeGeometry(r,200,.1,8,!1),a=new t.MeshStandardMaterial({color:8965375,transparent:!0,opacity:.3,roughness:.1,metalness:.2,emissive:8965375}),s=new t.Mesh(i,a);this.add(s);function c(){a.emissiveIntensity=.2+Math.sin(Date.now()*.005)*.1}function l(){requestAnimationFrame(l),c()}l()}}class so extends t.Mesh{constructor({radius:e=.3,height:n=.4,count:r=3,thickness:i=.03,radialSegments:a=16}={}){super(),this.geometry=new qe({radius:e,height:n,count:r,thickness:i,radialSegments:a}),this.material=new t.MeshStandardMaterial({color:8947848,roughness:.7,metalness:.3})}}class ao extends t.Group{constructor(){super();const e=new t.CylinderGeometry(.5,.6,.3,16),n=new t.MeshStandardMaterial({color:3355443,roughness:.6,metalness:.5}),r=new t.Mesh(e,n);r.position.y=.15;const i=new t.CylinderGeometry(.15,.15,2,12,1,!0),a=new t.MeshStandardMaterial({color:16737792,roughness:.5,metalness:.8,side:t.DoubleSide}),s=new t.Mesh(i,a);s.position.y=1.3;const c=new t.SphereGeometry(.3,16,16),l=new t.Mesh(c,a);l.position.y=2.4,this.add(r,s,l)}}class io extends t.Group{constructor(e=.2,n=.2,r=3,i=32){super();const a=new R(e,n,r,i),s=new t.MeshPhysicalMaterial({color:8965375,transparent:!0,opacity:.4,roughness:.1,metalness:.1,reflectivity:.8,transmission:.9,side:t.DoubleSide}),c=new t.Mesh(a,s);this.add(c)}}class co extends t.Group{constructor(e=3,n=[65450,16711850,11141375]){super();const r=new t.BoxGeometry(3,.2,1),i=new t.MeshStandardMaterial({color:9127187,roughness:.7,metalness:.3}),a=new t.Mesh(r,i);a.position.y=.5;const s=new R(.1,.1,1,16),c=new t.MeshStandardMaterial({color:11184810,transparent:!0,opacity:.4,roughness:.1,metalness:.5,side:t.DoubleSide});for(let l=0;l<e;l++){const u=new t.Mesh(s,c),m=(l-(e-1)/2)*.8;u.position.set(m,1,0);const h=new R(.099,.099,.5,16,!1),d=n[l%n.length],f=new t.MeshStandardMaterial({color:d,emissive:d,emissiveIntensity:.5,transparent:!0,opacity:.6}),y=new t.Mesh(h,f);y.position.set(0,-.25,0),u.add(y),a.add(u)}this.add(a)}}class lo extends t.Mesh{constructor(){super();const e=new He,n=new t.MeshPhysicalMaterial({color:5597999,roughness:.1,transmission:.9,thickness:.2,metalness:0,clearcoat:1,clearcoatRoughness:.1});this.geometry=e,this.material=n}}class Qe extends t.Shape{constructor(e=5,n=.5,r=1){super();const i=Math.PI*2/e,a=i/2,s=i/4;this.moveTo(Math.cos(0)*r,-Math.sin(0)*r);for(let c=1;c<=e;++c){let l=Math.cos(i*c-s*3)*(n/Math.cos(s)),u=-Math.sin(i*c-s*3)*(n/Math.cos(s)),m=Math.cos(i*c-a)*n,h=-Math.sin(i*c-a)*n;this.quadraticCurveTo(l,u,m,h),l=Math.cos(i*c-s)*(n/Math.cos(s)),u=-Math.sin(i*c-s)*(n/Math.cos(s)),m=Math.cos(i*c)*r,h=-Math.sin(i*c)*r,this.quadraticCurveTo(l,u,m,h)}this.closePath()}}class uo extends t.Mesh{constructor(e=5,n=.5,r=1,i=.25){super();const a=new Qe(e,n,r),s=new t.ExtrudeGeometry(a,{depth:i,bevelEnabled:i>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=c}}class Ke extends t.Shape{constructor(e=5,n=.5,r=1,i=5,a=.25){super();const s=Math.PI*2/e,c=s/4;this.moveTo(Math.cos(0)*r,-Math.sin(0)*r);for(let l=1;l<=e;++l)this.lineTo(Math.cos(s*l-c*3)*n,-Math.sin(s*l-c*3)*n),this.lineTo(Math.cos(s*l-c*2)*n,-Math.sin(s*l-c*2)*n),this.lineTo(Math.cos(s*l-c)*r,-Math.sin(s*l-c)*r),this.lineTo(Math.cos(s*l)*r,-Math.sin(s*l)*r);if(this.closePath(),a>0&&i>2){const l=new t.Path,u=Math.PI*2/i;l.moveTo(Math.cos(0)*a,-Math.sin(0)*a);for(let m=1;m<i;++m)l.lineTo(Math.cos(u*m)*a,-Math.sin(u*m)*a);l.lineTo(Math.cos(0)*a,-Math.sin(0)*a),this.holes.push(l)}}}class mo extends t.Mesh{constructor(e=5,n=.5,r=1,i=5,a=.25,s=.25){super();const c=new Ke(e,n,r,i,a),l=new t.ExtrudeGeometry(c,{depth:s,bevelEnabled:s>0,bevelThickness:0,bevelSize:0}),u=new t.MeshStandardMaterial({color:11184810,metalness:.8,roughness:.2});l.center(),this.geometry=l,this.material=u}}class $e extends t.Shape{constructor(e=1,n=2.1,r=1.4,i=1.6){super(),this.moveTo(0,r*e/3),this.bezierCurveTo(-n*.375*e,r*e,-n*e,r*e/3,0,-i*e),this.bezierCurveTo(n*e,r*e/3,n*.375*e,r*e,0,r*e/3)}}class ho extends t.Mesh{constructor(e=1,n=1,r=1,i=10,a=.25){super();const s=new $e(e,n,r,i),c=new t.ExtrudeGeometry(s,{depth:a,bevelEnabled:a>0,bevelThickness:0,bevelSize:0}),l=new t.MeshStandardMaterial({color:12986408,emissive:12981270,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});c.center(),this.geometry=c,this.material=l}}class Je extends t.Shape{constructor(e=5,n=.5,r=1){super();const i=Math.PI*2/e,a=i/2;this.moveTo(Math.cos(0)*r,Math.sin(0)*r);for(let s=1;s<=e;++s)this.lineTo(Math.cos(i*s-a)*n,Math.sin(i*s-a)*n),this.lineTo(Math.cos(i*s)*r,Math.sin(i*s)*r);this.closePath()}}class fo extends t.Mesh{constructor(e=5,n=.5,r=1,i=.25){super();const a=new Je(e,n,r),s=new t.ExtrudeGeometry(a,{depth:i,bevelEnabled:i>0,bevelThickness:0,bevelSize:0}),c=new t.MeshStandardMaterial({color:16776960,emissive:16766720,emissiveIntensity:.25,metalness:.1,roughness:.3,flatShading:!0});s.center(),this.geometry=s,this.material=c}}class yo extends t.Mesh{constructor(){super(),this.geometry=new ze,this.material=new t.MeshStandardMaterial({color:16777215})}}class Mo extends t.Mesh{constructor({trunkRadiusTop:e=.25,trunkRadiusBottom:n=.4,trunkHeight:r=2.5,trunkSegments:i=14,trunkColor:a=9127187,leafSize:s=.8,leafCount:c=6,leafDetail:l=0,leafSpreadRadius:u=1.5,leafColor:m=2263842}={}){super();const h=new je({trunkRadiusTop:e,trunkRadiusBottom:n,trunkHeight:r,trunkSegments:i,leafSize:s,leafCount:c,leafDetail:l,leafSpreadRadius:u}),d=new t.MeshStandardMaterial({color:a,roughness:.9,metalness:0,flatShading:!0}),f=new t.MeshStandardMaterial({color:m,roughness:.8,metalness:0,flatShading:!0});this.geometry=h,this.material=[d,f]}}class po extends t.Mesh{constructor({radius:e=3,height:n=.6,widthSegments:r=64,heightSegments:i=16,phiStart:a=0,phiLength:s=Math.PI*2}={}){super(),this.geometry=new Xe({radius:e,height:n,widthSegments:r,heightSegments:i,phiStart:a,phiLength:s}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}class wo extends t.Mesh{constructor({radius:e=D(5,Math.PI/10),widthSegments:n=64,heightSegments:r=32,phiStart:i=0,phiLength:a=Math.PI*2,thetaLength:s=Math.PI/10}={}){super(),this.geometry=new Ye({radius:e,widthSegments:n,heightSegments:r,phiStart:i,phiLength:a,thetaLength:s}),this.material=new t.MeshStandardMaterial({color:65280,flatShading:!0})}}function vo(o,{time:e=0,waveFrequency:n=.2,waveAmplitude:r=.5}={}){o.onBeforeCompile=i=>{i.uniforms.time={value:e},i.uniforms.waveFrequency={value:n},i.uniforms.waveAmplitude={value:r},i.vertexShader=`
39
39
  uniform float time;
40
40
  uniform float waveFrequency;
41
41
  uniform float waveAmplitude;
@@ -49,9 +49,9 @@
49
49
 
50
50
  return displaced;
51
51
  }
52
- `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
52
+ `+i.vertexShader,i.vertexShader=i.vertexShader.replace("#include <begin_vertex>",`
53
53
  vec3 transformed = waterDisplacement(position, normal);
54
- `),o.userData.shader=a}}function po(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}function xo(o,{time:e=0,intensity:n=1,direction:s=b.XYZ,scale:a=10}={}){o.onBeforeCompile=c=>{c.uniforms.time={value:e},c.uniforms.direction={value:s},c.uniforms.intensity={value:n},c.uniforms.scale={value:a},c.vertexShader=`
54
+ `),o.userData.shader=i}}function xo(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}function go(o,{time:e=0,intensity:n=1,direction:r=P.XYZ,scale:i=10}={}){o.onBeforeCompile=a=>{a.uniforms.time={value:e},a.uniforms.direction={value:r},a.uniforms.intensity={value:n},a.uniforms.scale={value:i},a.vertexShader=`
55
55
  uniform float time;
56
56
  uniform vec3 direction;
57
57
  uniform float intensity;
@@ -82,26 +82,177 @@
82
82
 
83
83
  return o4.y * d.y + o4.x * (1.0 - d.y);
84
84
  }
85
- `+c.vertexShader,c.vertexShader=c.vertexShader.replace("#include <begin_vertex>",`
85
+ `+a.vertexShader,a.vertexShader=a.vertexShader.replace("#include <begin_vertex>",`
86
86
  vec3 transformed = vec3(position);
87
87
  float n = noise(transformed * scale + time);
88
88
  transformed += normalize(direction) * n * intensity;
89
89
  vec3 transformedNormal = normal;
90
- `),o.userData.shader=c}}function wo(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}const V={uniforms:{},vertexShader:`
90
+ `),o.userData.shader=a}}function So(o,e){o.userData.shader&&(o.userData.shader.uniforms.time.value+=e)}const O={uniforms:{turbidity:{value:10},rayleigh:{value:2},mieCoefficient:{value:.005},mieDirectionalG:{value:.8},sunPosition:{value:new t.Vector3().setFromSphericalCoords(1,t.MathUtils.degToRad(90),t.MathUtils.degToRad(180))},up:{value:new t.Vector3(0,1,0)}},vertexShader:`
91
+ uniform vec3 sunPosition;
92
+ uniform float rayleigh;
93
+ uniform float turbidity;
94
+ uniform float mieCoefficient;
95
+ uniform vec3 up;
96
+
97
+ varying vec3 vWorldPosition;
98
+ varying vec3 vSunDirection;
99
+ varying float vSunfade;
100
+ varying vec3 vBetaR;
101
+ varying vec3 vBetaM;
102
+ varying float vSunE;
103
+
104
+ // constants for atmospheric scattering
105
+ const float e = 2.71828182845904523536028747135266249775724709369995957;
106
+ const float pi = 3.141592653589793238462643383279502884197169;
107
+
108
+ // wavelength of used primaries, according to preetham
109
+ const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 );
110
+ // this pre-calculation replaces older TotalRayleigh(vec3 lambda) function:
111
+ // (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
112
+ const vec3 totalRayleigh = vec3( 5.804542996261093E-6, 1.3562911419845635E-5, 3.0265902468824876E-5 );
113
+
114
+ // mie stuff
115
+ // K coefficient for the primaries
116
+ const float v = 4.0;
117
+ const vec3 K = vec3( 0.686, 0.678, 0.666 );
118
+ // MieConst = pi * pow( ( 2.0 * pi ) / lambda, vec3( v - 2.0 ) ) * K
119
+ const vec3 MieConst = vec3( 1.8399918514433978E14, 2.7798023919660528E14, 4.0790479543861094E14 );
120
+
121
+ // earth shadow hack
122
+ // cutoffAngle = pi / 1.95;
123
+ const float cutoffAngle = 1.6110731556870734;
124
+ const float steepness = 1.5;
125
+ const float EE = 1000.0;
126
+
127
+ float sunIntensity( float zenithAngleCos ) {
128
+ zenithAngleCos = clamp( zenithAngleCos, -1.0, 1.0 );
129
+ return EE * max( 0.0, 1.0 - pow( e, -( ( cutoffAngle - acos( zenithAngleCos ) ) / steepness ) ) );
130
+ }
131
+
132
+ vec3 totalMie( float T ) {
133
+ float c = ( 0.2 * T ) * 10E-18;
134
+ return 0.434 * c * MieConst;
135
+ }
136
+
137
+ void main() {
138
+ vec4 worldPosition = modelMatrix * vec4( position, 1.0 );
139
+ vWorldPosition = worldPosition.xyz;
140
+
141
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
142
+ gl_Position.z = gl_Position.w; // set z to camera.far
143
+
144
+ vSunDirection = normalize( sunPosition );
145
+
146
+ vSunE = sunIntensity( dot( vSunDirection, up ) );
147
+
148
+ vSunfade = 1.0 - clamp( 1.0 - exp( ( sunPosition.y / 450000.0 ) ), 0.0, 1.0 );
149
+
150
+ float rayleighCoefficient = rayleigh - ( 1.0 * ( 1.0 - vSunfade ) );
151
+
152
+ // extinction (absorption + out scattering)
153
+ // rayleigh coefficients
154
+ vBetaR = totalRayleigh * rayleighCoefficient;
155
+
156
+ // mie coefficients
157
+ vBetaM = totalMie( turbidity ) * mieCoefficient;
158
+ }
159
+ `,fragmentShader:`
160
+ varying vec3 vWorldPosition;
161
+ varying vec3 vSunDirection;
162
+ varying float vSunfade;
163
+ varying vec3 vBetaR;
164
+ varying vec3 vBetaM;
165
+ varying float vSunE;
166
+
167
+ uniform float mieDirectionalG;
168
+ uniform vec3 up;
169
+
170
+ // constants for atmospheric scattering
171
+ const float pi = 3.141592653589793238462643383279502884197169;
172
+
173
+ const float n = 1.0003; // refractive index of air
174
+ const float N = 2.545E25; // number of molecules per unit volume for air at 288.15K and 1013mb (sea level -45 celsius)
175
+
176
+ // optical length at zenith for molecules
177
+ const float rayleighZenithLength = 8.4E3;
178
+ const float mieZenithLength = 1.25E3;
179
+ // 66 arc seconds -> degrees, and the cosine of that
180
+ const float sunAngularDiameterCos = 0.999956676946448443553574619906976478926848692873900859324;
181
+
182
+ // 3.0 / ( 16.0 * pi )
183
+ const float THREE_OVER_SIXTEENPI = 0.05968310365946075;
184
+ // 1.0 / ( 4.0 * pi )
185
+ const float ONE_OVER_FOURPI = 0.07957747154594767;
186
+
187
+ float rayleighPhase( float cosTheta ) {
188
+ return THREE_OVER_SIXTEENPI * ( 1.0 + pow( cosTheta, 2.0 ) );
189
+ }
190
+
191
+ float hgPhase( float cosTheta, float g ) {
192
+ float g2 = pow( g, 2.0 );
193
+ float inverse = 1.0 / pow( 1.0 - 2.0 * g * cosTheta + g2, 1.5 );
194
+ return ONE_OVER_FOURPI * ( ( 1.0 - g2 ) * inverse );
195
+ }
196
+
197
+ void main() {
198
+ vec3 direction = normalize( vWorldPosition - cameraPosition );
199
+
200
+ // optical length
201
+ // cutoff angle at 90 to avoid singularity in next formula.
202
+ float zenithAngle = acos( max( 0.0, dot( up, direction ) ) );
203
+ float inverse = 1.0 / ( cos( zenithAngle ) + 0.15 * pow( 93.885 - ( ( zenithAngle * 180.0 ) / pi ), -1.253 ) );
204
+ float sR = rayleighZenithLength * inverse;
205
+ float sM = mieZenithLength * inverse;
206
+
207
+ // combined extinction factor
208
+ vec3 Fex = exp( -( vBetaR * sR + vBetaM * sM ) );
209
+
210
+ // in scattering
211
+ float cosTheta = dot( direction, vSunDirection );
212
+
213
+ float rPhase = rayleighPhase( cosTheta * 0.5 + 0.5 );
214
+ vec3 betaRTheta = vBetaR * rPhase;
215
+
216
+ float mPhase = hgPhase( cosTheta, mieDirectionalG );
217
+ vec3 betaMTheta = vBetaM * mPhase;
218
+
219
+ vec3 Lin = pow( vSunE * ( ( betaRTheta + betaMTheta ) / ( vBetaR + vBetaM ) ) * ( 1.0 - Fex ), vec3( 1.5 ) );
220
+ Lin *= mix( vec3( 1.0 ), pow( vSunE * ( ( betaRTheta + betaMTheta ) / ( vBetaR + vBetaM ) ) * Fex, vec3( 1.0 / 2.0 ) ), clamp( pow( 1.0 - dot( up, vSunDirection ), 5.0 ), 0.0, 1.0 ) );
221
+
222
+ // night sky
223
+ float theta = acos( direction.y ); // elevation --> y-axis, [-pi/2, pi/2]
224
+ float phi = atan( direction.z, direction.x ); // azimuth --> x-axis [-pi/2, pi/2]
225
+ vec2 uv = vec2( phi, theta ) / vec2( 2.0 * pi, pi ) + vec2( 0.5, 0.0 );
226
+ vec3 L0 = vec3( 0.1 ) * Fex;
227
+
228
+ // composition + solar disc
229
+ float sundisk = smoothstep( sunAngularDiameterCos, sunAngularDiameterCos + 0.00002, cosTheta );
230
+ L0 += ( vSunE * 19000.0 * Fex ) * sundisk;
231
+
232
+ vec3 texColor = ( Lin + L0 ) * 0.04 + vec3( 0.0, 0.0003, 0.00075 );
233
+
234
+ vec3 retColor = pow( texColor, vec3( 1.0 / ( 1.2 + ( 1.2 * vSunfade ) ) ) );
235
+
236
+ gl_FragColor = vec4( retColor, 1.0 );
237
+
238
+ #include <tonemapping_fragment>
239
+ #include <colorspace_fragment>
240
+ }
241
+ `},U={uniforms:{topColor:{value:new t.Color(.5,.8,1)},bottomColor:{value:new t.Color(1,1,1)}},vertexShader:`
91
242
  varying vec3 vPosition;
92
243
  void main() {
93
244
  vPosition = position;
94
245
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
95
246
  }
96
247
  `,fragmentShader:`
248
+ uniform vec3 topColor;
249
+ uniform vec3 bottomColor;
97
250
  varying vec3 vPosition;
98
251
  void main() {
99
252
  float y = normalize(vPosition).y * 0.5 + 0.5; // Normalizing y to range 0 to 1
100
- vec3 topColor = vec3(0.5, 0.8, 1.0); // Light blue
101
- vec3 bottomColor = vec3(1.0, 1.0, 1.0); // Light white/gray for the horizon
102
253
  gl_FragColor = vec4(mix(bottomColor, topColor, y), 1.0);
103
254
  }
104
- `},je={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
255
+ `},Go={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:`
105
256
  varying vec2 vUv;
106
257
  void main() {
107
258
  vUv = uv;
@@ -115,7 +266,7 @@
115
266
  vec4 texel = texture2D(tDiffuse, vUv);
116
267
  gl_FragColor = opacity * texel;
117
268
  }
118
- `},T={uniforms:{topColor:{value:new t.Color(51)},bottomColor:{value:new t.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
269
+ `},N={uniforms:{topColor:{value:new t.Color(51)},bottomColor:{value:new t.Color(17)},offset:{value:33},exponent:{value:.6}},vertexShader:`
119
270
  varying vec3 vWorldPosition;
120
271
  void main() {
121
272
  vec4 worldPosition = modelMatrix * vec4(position, 1.0);
@@ -132,5 +283,5 @@
132
283
  float h = normalize(vWorldPosition + offset).y;
133
284
  gl_FragColor = vec4(mix(bottomColor, topColor, max(pow(max(h, 0.0), exponent), 0.0)), 1.0);
134
285
  }
135
- `};class Go extends t.Mesh{constructor(e=1e3){super(),this.geometry=new t.BoxGeometry(e,e,e),this.material=new t.ShaderMaterial({vertexShader:V.vertexShader,fragmentShader:V.fragmentShader,side:t.BackSide})}}class vo extends t.Mesh{constructor(e=1e3){super(),this.geometry=new t.SphereGeometry(e,32,15),this.material=new t.ShaderMaterial({vertexShader:T.vertexShader,fragmentShader:T.fragmentShader,uniforms:T.uniforms,side:t.BackSide})}}class So extends t.Mesh{constructor(e=Math.PI*.49,n=2*Math.PI*.25,s=10,a=2,c=.005,r=.8){super();const i=new rt.Sky;i.scale.setScalar(45e4),this.add(i);const l=i.material.uniforms;l.turbidity.value=s,l.rayleigh.value=a,l.mieCoefficient.value=c,l.mieDirectionalG.value=r,this.skyUniforms=l,this.sunPosition(e,n)}sunPosition(e,n){const s=new t.Vector3,a=this.skyUniforms;s.setFromSphericalCoords(1,e,n),a.sunPosition.value.copy(s)}}const go=o=>{const e=new Uint8Array(4*o*o);for(let s=0;s<o*o;s++){const a=s*4,c=(s%o^Math.floor(s/o))&1?255:0;e[a]=c,e[a+1]=c,e[a+2]=c,e[a+3]=255}const n=new t.DataTexture(e,o,o,t.RGBAFormat,t.UnsignedByteType);return n.wrapS=t.RepeatWrapping,n.wrapT=t.RepeatWrapping,n.minFilter=t.NearestFilter,n.needsUpdate=!0,n};function bo(o){const e=new t.Box3().setFromObject(o),n=new t.Vector3;e.getCenter(n),o.position.sub(n)}function Io(o,e=new t.Vector3(0,0,0)){const n=new t.Box3().setFromObject(o),s=new t.Vector3;n.getCenter(s);const a=new t.Vector3().subVectors(e,s);o.position.add(a)}function Bo(o){o.computeBoundingBox();const n=o.boundingBox.getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z)}function Co(o,e,n){return Math.max(0,Math.min(1,(o-e)/(n-e)))}function Po(o,e,n,s,a,c=20,r=0,i=1){const l=[];for(let u=0;u<=c;u++){const m=u/c,h=o(Co(m,r,i)),d=e+h*(n-e),y=s+m*(a-s);l.push(new t.Vector2(d,y))}return l}function Eo(o){const n=new t.Box3().setFromObject(o).getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z),o.updateMatrixWorld(!0)}function Ao(o){o.geometry.computeBoundingBox();const n=o.geometry.boundingBox.getCenter(new t.Vector3);o.geometry.translate(-n.x,-n.y,-n.z)}const Ke=(o,e,n,s,a=24)=>{let c=[];for(let r=0;r<=a;r++){const i=r/a,l=g.CUBIC(i,o.x,e.x,n.x,s.x),u=g.CUBIC(i,o.y,e.y,n.y,s.y);c.push(new t.Vector2(l,u))}return c},Je=(o,e,n,s=24)=>{let a=[];for(let c=0;c<=s;c++){const r=c/s,i=g.DAMPED(r,n)*(e.x-o.x)+o.x,l=o.y+r*(e.y-o.y);a.push(new t.Vector2(i,l))}return a},$e=(o,e,n,s,a=24)=>{let c=[];for(let r=0;r<=a;r++){const i=r/a,l=g.EXPONENTIAL(i,n,s)*(e.x-o.x)+o.x,u=o.y+i*(e.y-o.y);c.push(new t.Vector2(l,u))}return c},We=(o,e,n,s,a=24)=>{let c=[];for(let r=0;r<=a;r++){const i=r/a,l=g.LOGARITHMIC(i,n,s)*(e.x-o.x)+o.x,u=o.y+i*(e.y-o.y);c.push(new t.Vector2(l,u))}return c},et=(o,e,n,s,a,c=24)=>{let r=[];for(let i=0;i<=c;i++){const l=i/c,u=n*l*l+s*l+a+o.x,m=o.y+l*(e.y-o.y);r.push(new t.Vector2(u,m))}return r},tt=(o,e,n,s=24)=>{let a=[];for(let c=0;c<=s;c++){const r=c/s,i=g.QUADRATIC(r,o.x,e.x,n.x),l=g.QUADRATIC(r,o.y,e.y,n.y);a.push(new t.Vector2(i,l))}return a},ot=(o,e,n,s=24)=>{let a=[];for(let c=0;c<=s;c++){const r=c/s,i=g.SIGMOID(r,n)*(e.x-o.x)+o.x,l=o.y+r*(e.y-o.y);a.push(new t.Vector2(i,l))}return a},To={createCubicCurvePoints:Ke,createDampedCurvePoints:Je,createExponentialCurvePoints:$e,createLogarithmicCurvePoints:We,createParabolicCurvePoints:et,createQuadraticCurvePoints:tt,createSigmoidCurvePoints:ot};class ko{static dispose(e){e==null||e.traverse(n=>{n.geometry&&n.geometry.dispose(),n.material&&(Array.isArray(n.material)?n.material.forEach(s=>s.dispose()):n.material.dispose())})}static fadeBetween(e,n,s,a,c=1){const r=new at.EffectComposer(e),i=new q.RenderPass(s,n);r.addPass(i);const l=new ct.ShaderPass(je);l.uniforms.opacity.value=1,r.addPass(l);let u=null;function m(d){u||(u=d);const M=(d-u)/1e3/c;l.uniforms.opacity.value=Math.max(1-M,0),M<1?(r.render(),requestAnimationFrame(m)):(r.passes[0]=new q.RenderPass(a,n),u=null,requestAnimationFrame(h))}function h(d){u||(u=d);const M=(d-u)/1e3/c;l.uniforms.opacity.value=Math.min(M,1),M<1&&(r.render(),requestAnimationFrame(h))}requestAnimationFrame(m)}}exports.Beaker=Zt;exports.BeakerGeometry=Ne;exports.BifurcatedStaircaseGeometry=wt;exports.Bone=mo;exports.BoneGeometry=Fe;exports.Book=At;exports.BookGeometry=O;exports.Bookshelf=qt;exports.BookshelfGeometry=ke;exports.Bottle=Yt;exports.Bubbling=yt;exports.BunsenBurner=Qt;exports.Burst=co;exports.BurstShape=He;exports.Candle=zt;exports.CrossHeadstone=Tt;exports.CrossHeadstoneGeometry=Be;exports.DaySkybox=Go;exports.Desk=Lt;exports.DioramaGeometry=Gt;exports.Direction=b;exports.Easing=Mt;exports.ElectricPanel=jt;exports.ErlenmeyerFlask=Kt;exports.ErlenmeyerFlaskGeometry=Ue;exports.Falloff=E;exports.FenceColumn=Nt;exports.FenceColumnGeometry=Ae;exports.Flask=Jt;exports.Gear=io;exports.GearShape=Ze;exports.Heart=lo;exports.HeartShape=Ye;exports.Hill=Mo;exports.HillGeometry=ze;exports.LShapedStaircaseGeometry=vt;exports.Lantern=Rt;exports.LeverPanel=$t;exports.Mausoleum=kt;exports.Microscope=Wt;exports.Moon=Et;exports.MortarAndPestle=eo;exports.MortarGeometry=_e;exports.MossyRocks=Dt;exports.Mound=yo;exports.MoundGeometry=De;exports.NightSkybox=vo;exports.ObeliskHeadstone=Vt;exports.ObeliskHeadstoneGeometry=Ce;exports.ParametricCurve=g;exports.ParametricCurveUtils=To;exports.Rock=Xt;exports.RockGeometry=Oe;exports.Rocks=Ht;exports.RoundedHeadstone=Ot;exports.RoundedHeadstoneGeometry=Pe;exports.SceneUtils=ko;exports.SimpleLeafGeometry=bt;exports.SpiralStaircaseGeometry=St;exports.SpiralTube=to;exports.SquareHeadstone=Ft;exports.SquareHeadstoneGeometry=Ee;exports.StaircaseGeometry=gt;exports.Stand=oo;exports.StandGeometry=qe;exports.Star=uo;exports.StarShape=Qe;exports.TeslaCoil=no;exports.TestTube=so;exports.TestTubeGeometry=k;exports.TestTubeRack=ro;exports.Tree=ho;exports.TreeGeometry=Xe;exports.TwilightSkybox=So;exports.WineBottle=ao;exports.WineBottleGeometry=Le;exports.WroughtIronBar=Ut;exports.WroughtIronBarGeometry=N;exports.WroughtIronFence=_t;exports.WroughtIronFenceGeometry=Te;exports.addNoiseDisplacement=xo;exports.addWaterDisplacement=fo;exports.capHeightFromRadius=Re;exports.capWidthFromRadius=Bt;exports.cartesianToSpherical=Pt;exports.centerGroup=bo;exports.centerGroupAtTarget=Io;exports.centerInstancedMesh=Bo;exports.centerMesh=Eo;exports.centerMeshGeometry=Ao;exports.checkerboardTexture=go;exports.circularEaseIn=se;exports.circularEaseInOut=ae;exports.circularEaseOut=re;exports.concave=le;exports.convex=ue;exports.createCubicCurvePoints=Ke;exports.createDampedCurvePoints=Je;exports.createExponentialCurvePoints=$e;exports.createLogarithmicCurvePoints=We;exports.createParabolicCurvePoints=et;exports.createQuadraticCurvePoints=tt;exports.createSigmoidCurvePoints=ot;exports.cubicCurve=xe;exports.cubicEaseIn=Z;exports.cubicEaseInOut=Q;exports.cubicEaseOut=Y;exports.dampedCurve=fe;exports.daySkyShader=V;exports.displacementBrush=it;exports.exponentialCurve=we;exports.exponentialEaseIn=te;exports.exponentialEaseInOut=ne;exports.exponentialEaseOut=oe;exports.fadeShader=je;exports.flattenBrush=lt;exports.gaussian=Me;exports.interpolateCurve=Po;exports.inverse=de;exports.linear=ce;exports.logarithmic=me;exports.logarithmicCurve=Ge;exports.logarithmicRandomMax=ge;exports.logarithmicRandomMin=be;exports.nightSkyShader=T;exports.noiseBrush=ut;exports.parabolicCurve=ye;exports.quadraticCurve=pe;exports.quadraticEaseIn=D;exports.quadraticEaseInOut=H;exports.quadraticEaseOut=X;exports.quarticEaseIn=j;exports.quarticEaseInOut=J;exports.quarticEaseOut=K;exports.quinticEaseIn=$;exports.quinticEaseInOut=ee;exports.quinticEaseOut=W;exports.radiusFromCapHeight=It;exports.radiusFromCapWidth=U;exports.randomFloat=Se;exports.randomInteger=ft;exports.randomTransformVertices=Ve;exports.rowOfBooksByCount=pt;exports.rowOfBooksByLength=xt;exports.rowOfBooksByScales=F;exports.sigmoidCurve=ve;exports.sineEaseIn=L;exports.sineEaseInOut=R;exports.sineEaseOut=z;exports.smoothBrush=mt;exports.smoothstep=ie;exports.sphericalToCartesian=Ct;exports.spikeBrush=ht;exports.squareRoot=he;exports.twistBrush=dt;exports.updateNoiseDisplacementTime=wo;exports.updateWaterDisplacementTime=po;
286
+ `};class bo extends t.Mesh{constructor(){super();E(this,"geometry");E(this,"material");this.geometry=new t.BoxGeometry(1,1,1),this.material=new t.ShaderMaterial({uniforms:O.uniforms,vertexShader:O.vertexShader,fragmentShader:O.fragmentShader,depthWrite:!1,side:t.BackSide}),this.scale.setScalar(45e4);const n=t.MathUtils.degToRad(89),r=t.MathUtils.degToRad(180),i=new t.Vector3().setFromSphericalCoords(1,n,r);this.material.uniforms.sunPosition.value=i}sunPosition(n,r){const i=new t.Vector3;i.setFromSphericalCoords(1,n,r),this.material.uniforms.sunPosition.value=i}}class Bo extends t.Mesh{constructor(n=1e3){super();E(this,"geometry");E(this,"material");this.geometry=new t.BoxGeometry(n,n,n),this.material=new t.ShaderMaterial({uniforms:U.uniforms,vertexShader:U.vertexShader,fragmentShader:U.fragmentShader,side:t.BackSide})}}class Eo extends t.Mesh{constructor(n=1e3){super();E(this,"geometry");E(this,"material");this.geometry=new t.SphereGeometry(n,32,15),this.material=new t.ShaderMaterial({vertexShader:N.vertexShader,fragmentShader:N.fragmentShader,uniforms:N.uniforms,side:t.BackSide})}}const Io=o=>{const e=new Uint8Array(4*o*o);for(let r=0;r<o*o;r++){const i=r*4,a=(r%o^Math.floor(r/o))&1?255:0;e[i]=a,e[i+1]=a,e[i+2]=a,e[i+3]=255}const n=new t.DataTexture(e,o,o,t.RGBAFormat,t.UnsignedByteType);return n.wrapS=t.RepeatWrapping,n.wrapT=t.RepeatWrapping,n.minFilter=t.NearestFilter,n.needsUpdate=!0,n};function Co(o){const e=new t.Box3().setFromObject(o),n=new t.Vector3;e.getCenter(n),o.position.sub(n)}function Ao(o,e=new t.Vector3(0,0,0)){const n=new t.Box3().setFromObject(o),r=new t.Vector3;n.getCenter(r);const i=new t.Vector3().subVectors(e,r);o.position.add(i)}function Po(o){o.computeBoundingBox();const e=o.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z)}}function To(o,e,n){return Math.max(0,Math.min(1,(o-e)/(n-e)))}function ko(o,e,n,r,i,a=20,s=0,c=1){const l=[];for(let u=0;u<=a;u++){const m=u/a,h=o(To(m,s,c)),d=e+h*(n-e),f=r+m*(i-r);l.push(new t.Vector2(d,f))}return l}function Vo(o){const n=new t.Box3().setFromObject(o).getCenter(new t.Vector3);o.translateX(-n.x),o.translateY(-n.y),o.translateZ(-n.z),o.updateMatrixWorld(!0)}function Oo(o){o.geometry.computeBoundingBox();const e=o.geometry.boundingBox;if(e){const n=e.getCenter(new t.Vector3);o.geometry.translate(-n.x,-n.y,-n.z)}}const We=(o,e,n,r,i=24)=>{let a=[];for(let s=0;s<=i;s++){const c=s/i,l=A.CUBIC(c,o.x,e.x,n.x,r.x),u=A.CUBIC(c,o.y,e.y,n.y,r.y);a.push(new t.Vector2(l,u))}return a},et=(o,e,n,r=24)=>{let i=[];for(let a=0;a<=r;a++){const s=a/r,c=A.DAMPED(s,n)*(e.x-o.x)+o.x,l=o.y+s*(e.y-o.y);i.push(new t.Vector2(c,l))}return i},tt=(o,e,n,r,i=24)=>{let a=[];for(let s=0;s<=i;s++){const c=s/i,l=A.EXPONENTIAL(c,n,r)*(e.x-o.x)+o.x,u=o.y+c*(e.y-o.y);a.push(new t.Vector2(l,u))}return a},ot=(o,e,n,r,i=24)=>{let a=[];for(let s=0;s<=i;s++){const c=s/i,l=A.LOGARITHMIC(c,n,r)*(e.x-o.x)+o.x,u=o.y+c*(e.y-o.y);a.push(new t.Vector2(l,u))}return a},nt=(o,e,n,r,i,a=24)=>{let s=[];for(let c=0;c<=a;c++){const l=c/a,u=n*l*l+r*l+i+o.x,m=o.y+l*(e.y-o.y);s.push(new t.Vector2(u,m))}return s},rt=(o,e,n,r=24)=>{let i=[];for(let a=0;a<=r;a++){const s=a/r,c=A.QUADRATIC(s,o.x,e.x,n.x),l=A.QUADRATIC(s,o.y,e.y,n.y);i.push(new t.Vector2(c,l))}return i},st=(o,e,n,r=24)=>{let i=[];for(let a=0;a<=r;a++){const s=a/r,c=A.SIGMOID(s,n)*(e.x-o.x)+o.x,l=o.y+s*(e.y-o.y);i.push(new t.Vector2(c,l))}return i},Uo={createCubicCurvePoints:We,createDampedCurvePoints:et,createExponentialCurvePoints:tt,createLogarithmicCurvePoints:ot,createParabolicCurvePoints:nt,createQuadraticCurvePoints:rt,createSigmoidCurvePoints:st};exports.AtmosphericSkybox=bo;exports.Beaker=Qt;exports.BeakerGeometry=_e;exports.BifurcatedStaircaseGeometry=St;exports.Bone=yo;exports.BoneGeometry=ze;exports.Book=Vt;exports.BookGeometry=z;exports.Bookshelf=Dt;exports.BookshelfGeometry=Ne;exports.Bottle=Kt;exports.Bubbling=pt;exports.BunsenBurner=$t;exports.Burst=uo;exports.BurstShape=Qe;exports.Candle=Ht;exports.CrossHeadstone=Ot;exports.CrossHeadstoneGeometry=Pe;exports.DaySkybox=Bo;exports.Desk=qt;exports.DioramaGeometry=Gt;exports.Direction=P;exports.Easing=yt;exports.ElectricPanel=Jt;exports.ErlenmeyerFlask=Wt;exports.ErlenmeyerFlaskGeometry=Le;exports.Falloff=T;exports.FenceColumn=zt;exports.FenceColumnGeometry=Oe;exports.Flask=eo;exports.Gear=mo;exports.GearShape=Ke;exports.Heart=ho;exports.HeartShape=$e;exports.Hill=po;exports.HillGeometry=Xe;exports.LShapedStaircaseGeometry=bt;exports.Lantern=Xt;exports.LeverPanel=to;exports.Mausoleum=Ut;exports.Microscope=oo;exports.Moon=kt;exports.MortarAndPestle=no;exports.MortarGeometry=De;exports.MossyRocks=Zt;exports.Mound=wo;exports.MoundGeometry=Ye;exports.NightSkybox=Eo;exports.ObeliskHeadstone=Nt;exports.ObeliskHeadstoneGeometry=Te;exports.ParametricCurve=A;exports.ParametricCurveUtils=Uo;exports.Rock=Yt;exports.RockGeometry=Fe;exports.Rocks=jt;exports.RoundedHeadstone=Rt;exports.RoundedHeadstoneGeometry=ke;exports.SimpleLeafGeometry=It;exports.SpiralStaircaseGeometry=Bt;exports.SpiralTube=ro;exports.SquareHeadstone=Ft;exports.SquareHeadstoneGeometry=Ve;exports.StaircaseGeometry=Et;exports.Stand=so;exports.StandGeometry=qe;exports.Star=fo;exports.StarShape=Je;exports.TeslaCoil=ao;exports.TestTube=io;exports.TestTubeGeometry=R;exports.TestTubeRack=co;exports.Tree=Mo;exports.TreeGeometry=je;exports.WineBottle=lo;exports.WineBottleGeometry=He;exports.WroughtIronBar=_t;exports.WroughtIronBarGeometry=L;exports.WroughtIronFence=Lt;exports.WroughtIronFenceGeometry=Ue;exports.addNoiseDisplacement=go;exports.addWaterDisplacement=vo;exports.atmosphericShader=O;exports.capHeightFromRadius=Ze;exports.capWidthFromRadius=At;exports.cartesianToSpherical=Tt;exports.centerGroup=Co;exports.centerGroupAtTarget=Ao;exports.centerInstancedMesh=Po;exports.centerMesh=Vo;exports.centerMeshGeometry=Oo;exports.checkerboardTexture=Io;exports.circularEaseIn=ce;exports.circularEaseInOut=ue;exports.circularEaseOut=le;exports.concave=de;exports.convex=fe;exports.createCubicCurvePoints=We;exports.createDampedCurvePoints=et;exports.createExponentialCurvePoints=tt;exports.createLogarithmicCurvePoints=ot;exports.createParabolicCurvePoints=nt;exports.createQuadraticCurvePoints=rt;exports.createSigmoidCurvePoints=st;exports.cubicCurve=ve;exports.cubicEaseIn=K;exports.cubicEaseInOut=J;exports.cubicEaseOut=$;exports.dampedCurve=xe;exports.daySkyShader=U;exports.displacementBrush=lt;exports.exponentialCurve=ge;exports.exponentialEaseIn=se;exports.exponentialEaseInOut=ie;exports.exponentialEaseOut=ae;exports.fadeShader=Go;exports.flattenBrush=ut;exports.gaussian=we;exports.interpolateCurve=ko;exports.inverse=pe;exports.linear=me;exports.logarithmic=ye;exports.logarithmicCurve=Se;exports.logarithmicRandomMax=Ie;exports.logarithmicRandomMin=Ce;exports.nightSkyShader=N;exports.noiseBrush=mt;exports.parabolicCurve=Ge;exports.quadraticCurve=be;exports.quadraticEaseIn=Y;exports.quadraticEaseInOut=Q;exports.quadraticEaseOut=j;exports.quarticEaseIn=W;exports.quarticEaseInOut=te;exports.quarticEaseOut=ee;exports.quinticEaseIn=oe;exports.quinticEaseInOut=re;exports.quinticEaseOut=ne;exports.radiusFromCapHeight=Ct;exports.radiusFromCapWidth=D;exports.randomFloat=Ee;exports.randomInteger=vt;exports.randomTransformVertices=Re;exports.rowOfBooksByCount=xt;exports.rowOfBooksByLength=gt;exports.rowOfBooksByScales=_;exports.sigmoidCurve=Be;exports.sineEaseIn=H;exports.sineEaseInOut=Z;exports.sineEaseOut=X;exports.smoothBrush=ht;exports.smoothstep=he;exports.sphericalToCartesian=Pt;exports.spikeBrush=dt;exports.squareRoot=Me;exports.twistBrush=ft;exports.updateNoiseDisplacementTime=So;exports.updateWaterDisplacementTime=xo;
136
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  //# sourceMappingURL=index.cjs.js.map