three-live 1.1.1 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -14,7 +14,7 @@
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  * See the License for the specific language governing permissions and
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  * limitations under the License.
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  */
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18
18
  layout(location=0) in vec3 aPosition;
19
19
  layout(location=1) in vec3 aNormal;
20
20
  layout(location=2) in vec2 aUV;
@@ -32,7 +32,7 @@ vec2 scaleUV=uUvTransform.zw;
32
32
  if(scaleUV.x==0.0&&scaleUV.y==0.0)scaleUV=vec2(1.0);
33
33
  vUV=aUV*scaleUV+uUvTransform.xy;
34
34
  gl_Position=uMVP*vec4(aPosition,1.0);
35
- }`,ke=`#version 300 es
35
+ }`,tt=`#version 300 es
36
36
  precision highp float;
37
37
  in vec3 vNormal,vWorldPos;
38
38
  in vec2 vUV;
@@ -40,14 +40,13 @@ uniform vec4 uBaseColor;
40
40
  uniform float uMetallic,uRoughness,uEmissive,uEnvIntensity;
41
41
  uniform vec2 uClearcoat;
42
42
  uniform vec3 uCameraPos,uAmbientColor;
43
- uniform sampler2D uBaseColorTexture,uMetallicRoughnessTexture,uNormalTexture,uOcclusionTexture,uEnvironmentMap,uXrDepthTex;
44
- uniform int uHasTexture,uHasMetallicRoughnessTexture,uHasNormalTexture,uHasOcclusionTexture,uHasEnvironmentMap,uXrDepthEnabled,uXrDepthFormat;
45
- uniform float uNormalScale,uOcclusionStrength,uXrRawValueToMeters;
46
- uniform mat4 uXrDepthUVTransform;
43
+ uniform sampler2D uBaseColorTexture,uMetallicRoughnessTexture,uNormalTexture,uOcclusionTexture,uEnvironmentMap;
44
+ uniform int uHasTexture,uHasMetallicRoughnessTexture,uHasNormalTexture,uHasOcclusionTexture,uHasEnvironmentMap;
45
+ uniform float uNormalScale,uOcclusionStrength;
46
+ /*XRD_U*/
47
47
  uniform vec2 uViewportSize;
48
- uniform vec4 uViewport;
49
- uniform vec3 uCameraFwd;
50
- uniform int uToneMapping,uNumDirLights,uNumPointLights;
48
+ uniform vec4 uSectionPlane;
49
+ uniform int uToneMapping,uNumDirLights,uNumPointLights,uSectionEnabled;
51
50
  uniform vec3 uDirLightDir[2],uDirLightColor[2],uPointLightPos[2],uPointLightColor[2];
52
51
  out vec4 fragColor;
53
52
 
@@ -116,6 +115,7 @@ return color;
116
115
  }
117
116
 
118
117
  void main(){
118
+ if(uSectionEnabled==1&&dot(vWorldPos,uSectionPlane.xyz)>uSectionPlane.w)discard;
119
119
  vec4 base=uBaseColor;
120
120
  if(uHasTexture==1)base*=texture(uBaseColorTexture,vUV);
121
121
  if(length(vNormal)<1e-4&&uHasTexture==1){
@@ -196,30 +196,16 @@ color=color*(vec3(1.0)-ccF)+getStudioRadiance(R,uClearcoat.y)*ccF*uEnvIntensity;
196
196
  }
197
197
  color=applyToneMapping(color,uToneMapping);
198
198
  float outAlpha=base.a;
199
- if(uXrDepthEnabled==1){
200
- vec2 normViewUV=vec2((gl_FragCoord.x-uViewport.x)/max(uViewport.z,1.0),1.0-(gl_FragCoord.y-uViewport.y)/max(uViewport.w,1.0));
201
- vec2 depthUV=(uXrDepthUVTransform*vec4(normViewUV,0.0,1.0)).xy;
202
- if(depthUV.x>=0.0&&depthUV.x<=1.0&&depthUV.y>=0.0&&depthUV.y<=1.0){
203
- vec4 depthSample=texture(uXrDepthTex,depthUV);
204
- float rawDepth=uXrDepthFormat==1?depthSample.r:(depthSample.r*255.0+depthSample.a*65280.0);
205
- float realDepth=rawDepth*uXrRawValueToMeters;
206
- float virtDepth=dot(uCameraFwd,uCameraFwd)>0.5?dot(vWorldPos-uCameraPos,uCameraFwd):length(uCameraPos-vWorldPos);
207
- if(rawDepth>0.0&&(uXrDepthFormat==1||rawDepth<65500.0)&&realDepth>0.15&&realDepth<20.0&&virtDepth>realDepth+0.02){
208
- float occAlpha=1.0-smoothstep(0.0,0.035,virtDepth-realDepth-0.02);
209
- outAlpha*=occAlpha;
210
- if(outAlpha<0.01)discard;
211
- }
212
- }
213
- }
199
+ /*XRD_O*/
214
200
  fragColor=vec4(color,outAlpha);
215
- }`,et=`#version 300 es
201
+ }`,nt=`#version 300 es
216
202
  layout(location=0) in vec3 aPosition;
217
203
  uniform mat4 uMVP;
218
- void main(){gl_Position=uMVP*vec4(aPosition,1.0);}`,tt=`#version 300 es
204
+ void main(){gl_Position=uMVP*vec4(aPosition,1.0);}`,it=`#version 300 es
219
205
  precision highp float;
220
206
  uniform vec4 uColorId;
221
207
  out vec4 fragColor;
222
- void main(){fragColor=uColorId;}`;function _e(n,e,t){let i=n.createShader(e);if(n.shaderSource(i,t),n.compileShader(i),!n.getShaderParameter(i,35713)){let r=n.getShaderInfoLog(i);throw n.deleteShader(i),new Error(`Shader compile error: ${r}`)}return i}function Ae(n,e,t){let i=_e(n,35633,e),r=_e(n,35632,t),s=n.createProgram();if(n.attachShader(s,i),n.attachShader(s,r),n.linkProgram(s),!n.getProgramParameter(s,35714)){let l=n.getProgramInfoLog(s);throw n.deleteProgram(s),new Error(`Program link error: ${l}`)}return s}function we(n,e,t){let i={};for(let r of t)i[r]=n.getUniformLocation(e,r);return i}var Ge=["uMVP","uModel","uNormalMatrix","uUvTransform","uBaseColor","uMetallic","uRoughness","uClearcoat","uEmissive","uCameraPos","uBaseColorTexture","uHasTexture","uMetallicRoughnessTexture","uHasMetallicRoughnessTexture","uNormalTexture","uHasNormalTexture","uNormalScale","uOcclusionTexture","uHasOcclusionTexture","uOcclusionStrength","uToneMapping","uEnvironmentMap","uHasEnvironmentMap","uAmbientColor","uNumDirLights","uDirLightDir","uDirLightColor","uNumPointLights","uPointLightPos","uPointLightColor","uEnvIntensity","uXrDepthTex","uXrDepthEnabled","uXrDepthFormat","uXrRawValueToMeters","uXrDepthUVTransform","uViewportSize","uViewport","uCameraFwd"];function nt(n){if(typeof n!="string")return null;let e=n.trim();if(!e||/[\x00-\x1f\x7f]/.test(e))return null;let t=e.toLowerCase();return t.startsWith("data:")?/^data:image\/(png|jpeg|jpg|webp|ktx2|avif)(;|,)/i.test(e)?e:null:t.startsWith("https://")||t.startsWith("blob:")?e:t.startsWith("//")||/^[a-z][a-z0-9+.-]*:/i.test(e)||/(^|[\\/])\.\.([\\/]|$)/.test(e)?null:e}function Re(n,e,t,i,r,s,l){if(i===void 0||!e.accessors?.[i])return null;let y=e.accessors[i],c=e.bufferViews[y.bufferView],o=(c.byteOffset||0)+(y.byteOffset||0),a=c.byteStride&&c.byteStride>s*4?c.byteStride>>2:s,h;if(a===s)h=new Float32Array(t,o,y.count*s);else{h=new Float32Array(y.count*s);let M=new Float32Array(t,c.byteOffset||0,Math.floor(c.byteLength/4)),m=(y.byteOffset||0)>>2;for(let P=0;P<y.count;P++){let E=m+P*a;for(let S=0;S<s;S++)h[P*s+S]=M[E+S]}}let T=n.createBuffer();return l.push(T),n.bindBuffer(34962,T),n.bufferData(34962,h,35044),n.enableVertexAttribArray(r),n.vertexAttribPointer(r,s,5126,!1,0,0),h}var vt=Object.freeze({maxMeshes:1e3,maxTextures:64,maxVertices:1e6,maxIndices:3e6}),Oe=Object.freeze({maxMeshes:1/0,maxTextures:1/0,maxVertices:1/0,maxIndices:1/0});function Ue(n,e,t=Oe,i){if(!e||!e.gltf)throw new Error("Invalid GLBData passed to buildGpuScene: missing gltf object.");let{gltf:r,bin:s}=e,l=[],y=ye(r),c=[];if(Array.isArray(r.nodes))for(let x=0;x<r.nodes.length;x++){let b=r.nodes[x];b.mesh!==void 0&&r.meshes&&r.meshes[b.mesh]&&c.push({node:b,nodeIdx:x,meshIdx:b.mesh})}let o=c.length>0?c:(r.meshes||[]).map((x,b)=>({node:x,nodeIdx:-1,meshIdx:b})),a=[];if(Array.isArray(e.lights)&&e.lights.length>0)a.push(...e.lights);else if(r.extensions?.KHR_lights_punctual?.lights){let x=r.extensions.KHR_lights_punctual.lights;for(let b of x){let w=b.type==="directional"?"directional":b.type==="point"?"point":"ambient";a.push({type:w,color:b.color||[1,1,1],intensity:b.intensity!==void 0?b.intensity:1})}}if(a.length===0&&(a.push({type:"ambient",color:[1,1,1],intensity:.35}),a.push({type:"directional",color:[1,1,1],intensity:.85,direction:[.5,1,.8]})),o.length>t.maxMeshes)throw new Error(`SecurityError: GLB scene exceeds host mesh limit (${t.maxMeshes}). Found: ${o.length}`);let h=[];if(r.textures&&r.images){if(r.textures.length>t.maxTextures)throw new Error(`SecurityError: GLB scene exceeds host texture limit (${t.maxTextures}). Found: ${r.textures.length}`);for(let x=0;x<r.textures.length;x++){let b=r.textures[x],w=r.images[b.source];if(w){let F=n.createTexture();if(n.bindTexture(3553,F),n.texImage2D(3553,0,6408,1,1,0,6408,5121,new Uint8Array([255,255,255,255])),n.texParameteri(3553,10242,10497),n.texParameteri(3553,10243,10497),n.texParameteri(3553,10241,9729),n.texParameteri(3553,10240,9729),w.bufferView!==void 0){let I=r.bufferViews[w.bufferView],g=s.slice(I.byteOffset||0,(I.byteOffset||0)+I.byteLength),d=new Blob([g],{type:w.mimeType||"image/png"});typeof createImageBitmap=="function"&&createImageBitmap(d).then(U=>{n.bindTexture(3553,F),n.texImage2D(3553,0,6408,6408,5121,U),n.generateMipmap(3553),i?.()}).catch(()=>{})}else if(w.uri){let I=nt(w.uri);if(I){let g=new Image;g.crossOrigin="anonymous",g.referrerPolicy="no-referrer",g.onload=()=>{n.bindTexture(3553,F),n.texImage2D(3553,0,6408,6408,5121,g),n.generateMipmap(3553),i?.()},g.src=I}else console.warn("[Three-Live Security] Blocked unsafe glTF image URI:",w.uri)}h.push(F)}else h.push(null)}}let T=[1/0,1/0,1/0],M=[-1/0,-1/0,-1/0],m=0,P=0;for(let x=0;x<o.length;x++){let b=o[x],w=r.meshes[b.meshIdx],F=b.nodeIdx>=0?y[b.nodeIdx]:K(),I=new Float32Array(9);ne(I,F);let g={name:b.node.name||w.name||`Mesh_${b.meshIdx}`,nodeIndex:b.nodeIdx,transform:F,normalMatrix:I,primitives:[],extras:b.node.extras||w.extras};for(let d of w.primitives||[]){if(d.extensions?.KHR_draco_mesh_compression){let $=he("draco");$&&$.decodePrimitive(r,d,s)}let U=[],A=n.createVertexArray();n.bindVertexArray(A);let O=r.accessors[d.attributes.POSITION],k=Number(O?.count??0);if(!Number.isFinite(k)||k<0||m+k>t.maxVertices)throw new Error(`SecurityError: GLB scene exceeds host vertex limit (${t.maxVertices}).`);if(m+=k,O?.min&&O?.max)for(let $=0;$<3;$++){let Q=F[12+$],ce=F[12+$];for(let ie=0;ie<3;ie++){let fe=F[ie*4+$]*O.min[ie],de=F[ie*4+$]*O.max[ie];Q+=fe<de?fe:de,ce+=fe>de?fe:de}Q<T[$]&&(T[$]=Q),ce>M[$]&&(M[$]=ce)}let C=Re(n,r,s,d.attributes.POSITION,0,3,U);Re(n,r,s,d.attributes.NORMAL,1,3,U),Re(n,r,s,d.attributes.TEXCOORD_0,2,2,U);let _=0,R=5123,V=null;if(d.indices!==void 0){let $=r.accessors[d.indices],ce=(r.bufferViews[$.bufferView].byteOffset||0)+($.byteOffset||0);if(_=Number($.count??0),!Number.isFinite(_)||_<0||P+_>t.maxIndices)throw new Error(`SecurityError: GLB scene exceeds host index limit (${t.maxIndices}).`);P+=_,R=$.componentType===5125?5125||5125:5123||5123;let ie=n.createBuffer();U.push(ie),n.bindBuffer(34963,ie),$.componentType===5125?(V=new Uint32Array(s,ce,$.count),n.bufferData(34963,V,35044)):(V=new Uint16Array(s,ce,$.count),n.bufferData(34963,V,35044))}else _=O.count;let N={};for(let $ of q)if($.onBuildPrimitiveVAO){let Q=$.onBuildPrimitiveVAO(n,A,d,r,s);Q&&(N[$.name]=Q)}n.bindVertexArray(null);let G=r.materials&&d.material!==void 0?r.materials[d.material]:null,B=Ve,H=ke,W=!1;for(let $ of q)if($.onResolveShader){let Q=$.onResolveShader(d,G,B,H);Q&&(B=Q.vs,H=Q.fs,W=!0)}let X=W?Ae(n,B,H):null,ee=X?we(n,X,Ge):null,Y=G?.pbrMetallicRoughness,Z=Y?.baseColorFactor||[.8,.8,.8,1],re=Y?.metallicFactor??.1,se=Y?.roughnessFactor??.5,te=G?.extensions?.KHR_materials_clearcoat,j=te?te.clearcoatFactor??1:0,ae=Math.max(.04,te?.clearcoatRoughnessFactor??.04),oe=Y?.baseColorTexture!==void 0&&h[Y.baseColorTexture.index]?h[Y.baseColorTexture.index]:null,le=Y?.metallicRoughnessTexture!==void 0&&h[Y.metallicRoughnessTexture.index]?h[Y.metallicRoughnessTexture.index]:null,We=G?.normalTexture!==void 0&&h[G.normalTexture.index]?h[G.normalTexture.index]:null,Ke=G?.normalTexture?.scale??1,qe=G?.occlusionTexture!==void 0&&h[G.occlusionTexture.index]?h[G.occlusionTexture.index]:null,Ye=G?.occlusionTexture?.strength??1,Ze=!!(G?.extensions?.KHR_materials_transmission||N.materials?.isTransmissive);g.primitives.push({vao:A,indexCount:_,indexType:R,baseColor:Z,metallic:re,roughness:se,clearcoat:j,clearcoatRoughness:ae,positions:C,indices:V,texture:oe,metallicRoughnessTexture:le,normalTexture:We,occlusionTexture:qe,normalScale:Ke,occlusionStrength:Ye,buffers:U,materialIndex:d.material,pluginData:N,customProgram:X,customUniforms:ee,isTransmissive:Ze})}l.push(g)}isFinite(T[0])||(T=[-1,-1,-1]),isFinite(M[0])||(M=[1,1,1]);let E=[(T[0]+M[0])/2,(T[1]+M[1])/2,(T[2]+M[2])/2],S=M[0]-T[0],L=M[1]-T[1],f=M[2]-T[2],v=Math.max(Math.hypot(S,L,f)/2,.5),p=[T[0],T[1],T[2]],D=[M[0],M[1],M[2]],u=e.animations;if(!u){for(let x of q)if(x.onParseGLB?.(e),e.animations){u=e.animations;break}}return u||(u=[]),{meshes:l,bounds:{center:E,radius:v,min:p,max:D},lights:a,animations:u,worldMatrices:y}}var ve=class{constructor(e,t,i){this.meshes=[];this.backdropMeshes=[];this.bounds={center:[0,0,0],radius:1,min:[-1,-1,-1],max:[1,1,1]};this.lights=[];this.modelRootMatrix=K();this.clearColor=[0,0,0,0];this.envIntensity=1;this.shadowIntensity=0;this.shadowSoftness=.5;this.toneMapping="neutral";this.environmentTexture=null;this.animations=[];this.currentClip=null;this.animationTime=0;this.isPlayingAnimation=!1;this.autoplay=!1;this.animationName="";this.gltf=null;this.worldMatrices=[];this.initialNodeTransforms=[];this.projMatrix=K();this.viewMatrix=K();this.modelMatrix=K();this.mvpMatrix=K();this.normalMatrix=new Float32Array(9);this.initialTheta=.6;this.initialPhi=.35;this.initialDistance=null;this.customDistance=!1;this.distanceMode="auto";this.initialCustomTarget=null;this.customTarget=null;this.fov=Math.PI/4;this.minTheta=-1/0;this.maxTheta=1/0;this.minPhi=-Math.PI*.48;this.maxPhi=Math.PI*.48;this.minDistanceLimit=null;this.maxDistanceLimit=null;this.activePointers=new Map;this.isPanning=!1;this.targetTheta=.6;this.currTheta=.6;this.targetPhi=.35;this.currPhi=.35;this.targetDistance=3;this.currDistance=3;this.autoRotate=!1;this.autoRotateSpeed=Math.PI/6;this.autoRotateDelay=3e3;this.lastInteractionTime=-1/0;this.turntableRotation=0;this.isPointerDown=!1;this.interactive=!0;this.skyboxTexture=null;this.lastPointerX=0;this.lastPointerY=0;this.totalDragDist=0;this.selectedMeshName="";this.pickFbo=null;this.pickTexture=null;this.pickDepth=null;this.pickFboWidth=0;this.pickFboHeight=0;this.animFrameId=null;this.isVisible=!0;this.xrSessionActive=!1;this.lastTime=0;this.lastReportedTheta=-999;this.lastReportedPhi=-999;this.lastReportedZoom=-999;this.boundPointerDown=null;this.boundPointerMove=null;this.boundPointerUp=null;this.boundWheel=null;this.boundKeyDown=null;this.boundContextMenu=null;this.boundSetCamera=null;this.boundResetCamera=null;this.stereoSBS=!1;this.renderErrorReported=!1;this.xrDepthState={enabled:!1,texture:null,uvTransform:K(),rawValueToMeters:.001,format:0};this.container=e;let r,s;if(t&&typeof t.getContext=="function"?(r=t,s=i):(s=t,r=s?.canvas),!r){let c=e.querySelector("canvas");c||(c=document.createElement("canvas"),c.style.width="100%",c.style.height="100%",c.style.display="block",c.style.touchAction="none",e.prepend(c)),r=c}this.canvas=r,this.opts=s||{},this.opts.clearColor&&(this.clearColor=this.opts.clearColor);let l=typeof window<"u"&&typeof window.matchMedia=="function"&&window.matchMedia("(prefers-reduced-motion: reduce)").matches;this.opts.autoRotate!==void 0?this.autoRotate=this.opts.autoRotate&&!l:l&&(this.autoRotate=!1),this.opts.autoRotateSpeed!==void 0&&(this.autoRotateSpeed=this.opts.autoRotateSpeed),this.opts.autoRotateDelay!==void 0&&(this.autoRotateDelay=Math.max(0,Number(this.opts.autoRotateDelay)||0)),this.opts.exposure!==void 0&&(this.envIntensity=Math.max(0,Number(this.opts.exposure))),this.opts.camera&&this.setInitialCamera(this.opts.camera.theta,this.opts.camera.phi,this.opts.camera.distance,this.opts.camera.zoom),this.opts.shadowIntensity!==void 0&&(this.shadowIntensity=Math.max(0,Math.min(1,Number(this.opts.shadowIntensity)||0))),this.opts.shadowSoftness!==void 0&&(this.shadowSoftness=Math.max(0,Math.min(1,Number(this.opts.shadowSoftness)||0))),this.opts.toneMapping!==void 0&&(this.toneMapping=this.opts.toneMapping),this.opts.autoplay!==void 0&&(this.autoplay=this.opts.autoplay),this.opts.animationName!==void 0&&(this.animationName=this.opts.animationName),this.opts.fieldOfView!==void 0&&(this.fov=this.opts.fieldOfView*Math.PI/180),this.opts.distanceMode!==void 0&&(this.distanceMode=this.opts.distanceMode),this.opts.cameraTarget!==void 0&&(this.setTarget(this.opts.cameraTarget[0],this.opts.cameraTarget[1],this.opts.cameraTarget[2]),this.initialCustomTarget=[...this.opts.cameraTarget]),(this.opts.minCameraOrbit||this.opts.maxCameraOrbit)&&this.setOrbitLimits({minTheta:this.opts.minCameraOrbit?.theta,maxTheta:this.opts.maxCameraOrbit?.theta,minPhi:this.opts.minCameraOrbit?.phi,maxPhi:this.opts.maxCameraOrbit?.phi,minDistance:this.opts.minCameraOrbit?.distance,maxDistance:this.opts.maxCameraOrbit?.distance});let y=r.getContext("webgl2",{antialias:!0,alpha:!0,xrCompatible:!0});if(!y)throw new Error("WebGL2 not supported");this.gl=y,this.renderProg=Ae(y,Ve,ke),this.pickProg=Ae(y,et,tt),this.uRender=we(y,this.renderProg,Ge),this.uPick=we(y,this.pickProg,["uMVP","uColorId"]),this.setupPickingFbo(),this.setupEvents(),this.opts.environmentImage&&this.setEnvironmentImage(this.opts.environmentImage).catch(()=>{}),typeof requestAnimationFrame<"u"&&this.opts.autoStart!==!1&&this.start()}static registerDecoder(e,t){Je(e,t)}static getDecoder(e){return he(e)}setupPickingFbo(){let e=this.gl;if(typeof e.createFramebuffer!="function")return;this.pickFbo=e.createFramebuffer(),this.pickTexture=e.createTexture(),this.pickDepth=e.createRenderbuffer();let t=Math.max(1,this.canvas.width),i=Math.max(1,this.canvas.height);this.pickFboWidth=t,this.pickFboHeight=i,e.bindTexture(3553,this.pickTexture),e.texImage2D(3553,0,6408,t,i,0,6408,5121,null),e.texParameteri(3553,10241,9728),e.texParameteri(3553,10240,9728),e.bindRenderbuffer(36161,this.pickDepth),e.renderbufferStorage(36161,33189,t,i),e.bindFramebuffer(36160,this.pickFbo),e.framebufferTexture2D(36160,36064,3553,this.pickTexture,0),e.framebufferRenderbuffer(36160,36096,36161,this.pickDepth),e.bindFramebuffer(36160,null)}resizePickingFbo(e,t){if(!this.pickFbo)return;let i=this.gl,r=Math.max(1,e),s=Math.max(1,t);this.pickFboWidth=r,this.pickFboHeight=s,i.bindTexture(3553,this.pickTexture),i.texImage2D(3553,0,6408,r,s,0,6408,5121,null),i.bindRenderbuffer(36161,this.pickDepth),i.renderbufferStorage(36161,33189,r,s)}loadGLBData(e,t){let{meshes:i,bounds:r,lights:s,animations:l,worldMatrices:y}=Ue(this.gl,e,t,()=>this.render());if(this.disposeMeshGpuResources(),this.meshes=i,this.bounds=r,this.turntableRotation=0,this.updateTurntableMatrix(),this.lights=s,this.animations=l||[],this.worldMatrices=y||[],this.gltf=e.gltf,this.initialNodeTransforms=[],Array.isArray(e.gltf?.nodes))for(let o of e.gltf.nodes)this.initialNodeTransforms.push({t:o.translation?[o.translation[0],o.translation[1],o.translation[2]]:[0,0,0],r:o.rotation?[o.rotation[0],o.rotation[1],o.rotation[2],o.rotation[3]]:[0,0,0,1],s:o.scale?[o.scale[0],o.scale[1],o.scale[2]]:[1,1,1]});this.autoplay&&this.animations.length>0&&this.playAnimation(this.animationName||void 0);for(let o of q)o.onLoadModel?.(this,this.gltf);this.customDistance||(this.initialDistance=this.distanceMode==="absolute"?3:r.radius*2.5,this.targetDistance=this.initialDistance,this.currDistance=this.initialDistance);let c=e.exposure??e.environmentIntensity??e.gltf?.extras?.exposure??e.gltf?.extras?.environmentIntensity??e.gltf?.asset?.extras?.exposure??e.gltf?.asset?.extras?.environmentIntensity;c!==void 0&&(this.envIntensity=Math.max(0,Number(c))),this.container&&typeof this.container.hasAttribute=="function"&&this.container.hasAttribute("poster")&&this.container.removeAttribute("poster"),this.resize(),this.update(0),this.render(),this.animFrameId===null&&typeof requestAnimationFrame<"u"&&this.opts.autoStart!==!1&&this.start()}loadGLB(e){this.loadGLBData(Ne(e))}clearScene(){this.disposeMeshGpuResources(),this.lights=[],this.animations=[],this.currentClip=null,this.isPlayingAnimation=!1,this.worldMatrices=[],this.gltf=null,this.initialNodeTransforms=[],this.turntableRotation=0,this.updateTurntableMatrix(),this.gl&&this.render()}loadModel(e){this.loadGLBData(me(e))}setBackdropGLB(e,t){if(this.disposeMeshListGpuResources(this.backdropMeshes),this.backdropMeshes=[],!e){this.update(0),this.render();return}let i=me(e),{meshes:r}=Ue(this.gl,i,Oe,()=>this.render());if(t)for(let s of r)s.transform[12]+=t[0],s.transform[13]+=t[1],s.transform[14]+=t[2],ne(s.normalMatrix,s.transform);this.backdropMeshes=r,this.update(0),this.render()}setClearColor(e,t,i,r=1){this.clearColor=[e,t,i,r]}updateMeshTransforms(e){for(let t=0;t<this.meshes.length;t++){let i=this.meshes[t],r;e instanceof Map?r=e.get(i.name)??e.get(t):Array.isArray(e)?r=e[t]:e&&typeof e=="object"&&(Object.prototype.hasOwnProperty.call(e,i.name)?r=e[i.name]:Object.prototype.hasOwnProperty.call(e,t)&&(r=e[t])),r&&r.length===16&&(i.transform.set(r),ne(i.normalMatrix,i.transform))}}bindLights(e=this.uRender){let t=this.gl,i=[.28,.28,.28],r=[],s=[],l=[],y=[];for(let c of this.lights){let o=c.color||[1,1,1],a=c.intensity!==void 0?c.intensity:1;if(c.type==="ambient")i=[o[0]*a,o[1]*a,o[2]*a];else if(c.type==="directional"&&r.length<6){let h=c.direction||[.5,1,.8];r.push(h[0],h[1],h[2]),s.push(o[0]*a,o[1]*a,o[2]*a)}else if(c.type==="point"&&l.length<6){let h=c.position||[0,0,0];l.push(h[0],h[1],h[2]),y.push(o[0]*a,o[1]*a,o[2]*a)}}r.length===0&&(r.push(.5,1,.8),s.push(1,1,1)),t.uniform3fv(e.uAmbientColor,i),t.uniform1i(e.uNumDirLights,r.length/3),r.length>0&&(t.uniform3fv(e.uDirLightDir,r),t.uniform3fv(e.uDirLightColor,s)),t.uniform1i(e.uNumPointLights,l.length/3),l.length>0&&(t.uniform3fv(e.uPointLightPos,l),t.uniform3fv(e.uPointLightColor,y)),t.uniform1f(e.uEnvIntensity,this.envIntensity)}setExposure(e){this.envIntensity=Math.max(0,Number(e))}getExposure(){return this.envIntensity}setShadow(e,t){this.shadowIntensity=Math.max(0,Math.min(1,Number(e)||0)),t!==void 0&&(this.shadowSoftness=Math.max(0,Math.min(1,Number(t)||0)))}getShadowIntensity(){return this.shadowIntensity}getShadowSoftness(){return this.shadowSoftness}setToneMapping(e){this.toneMapping=e}getToneMapping(){return this.toneMapping}async setEnvironmentImage(e){for(let t of q)if(t.setEnvironmentImage){await t.setEnvironmentImage(this,e);return}}async setSkyboxImage(e){for(let t of q)if(t.setSkyboxImage){await t.setSkyboxImage(this,e);return}}setInteractive(e){this.interactive=e}isInteractive(){return this.interactive}getCameraOrbit(){let e=this.currTheta,t=this.currPhi,i=this.currDistance;return{theta:e,phi:t,radius:i,toString(){return`${e.toFixed(4)}rad ${t.toFixed(4)}rad ${i.toFixed(4)}m`}}}getCameraTarget(){let e=this.customTarget||this.bounds.center;return{x:e[0],y:e[1],z:e[2],toString(){return`${e[0].toFixed(4)}m ${e[1].toFixed(4)}m ${e[2].toFixed(4)}m`}}}jumpCameraToGoal(){this.currTheta=this.targetTheta,this.currPhi=this.targetPhi,this.currDistance=this.targetDistance,this.update(0),this.render()}getModelMaterials(){let e=this.gltf?.materials?.length?this.gltf.materials:[{name:"DefaultMaterial",pbrMetallicRoughness:{}}];return e.map((t,i)=>{let r=this.meshes.flatMap(a=>a.primitives.filter(h=>h.materialIndex===i||e.length===1&&h.materialIndex===void 0)),s=r[0],l=s?[...s.baseColor]:t.pbrMetallicRoughness?.baseColorFactor||[.8,.8,.8,1],y=s?s.metallic:t.pbrMetallicRoughness?.metallicFactor??.1,c=s?s.roughness:t.pbrMetallicRoughness?.roughnessFactor??.5,o={baseColorFactor:l,metallicFactor:y,roughnessFactor:c,setBaseColorFactor:a=>{let h=[a[0],a[1],a[2],a[3]??1];o.baseColorFactor=h,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.baseColorFactor=h);for(let T of r)T.baseColor=h;this.render()},setMetallicFactor:a=>{o.metallicFactor=a,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.metallicFactor=a);for(let h of r)h.metallic=a;this.render()},setRoughnessFactor:a=>{o.roughnessFactor=a,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.roughnessFactor=a);for(let h of r)h.roughness=a;this.render()}};return{name:t.name||`Material_${i}`,pbrMetallicRoughness:o}})}playAnimation(e){if(this.animations.length!==0){if(e){let t=this.animations.find(i=>i.name===e);t&&(this.currentClip=t)}else this.currentClip||(this.currentClip=this.animations[0]);this.isPlayingAnimation=!0}}pauseAnimation(){this.isPlayingAnimation=!1}getAvailableAnimations(){return this.animations.map(e=>e.name)}setAutoplay(e){this.autoplay=e,e?this.playAnimation(this.animationName||void 0):this.pauseAnimation()}setAnimationName(e){this.animationName=e,(this.isPlayingAnimation||this.autoplay)&&this.playAnimation(e)}evaluateAnimation(e){for(let t of q)if(t.evaluateAnimation){t.evaluateAnimation(this,e);return}}setTarget(e,t,i){this.customTarget=[e,t,i],this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}getTarget(){return this.customTarget?[...this.customTarget]:null}setFieldOfView(e){let t=Math.max(10,Math.min(90,e));this.fov=t*Math.PI/180}getFieldOfView(){return this.fov*180/Math.PI}setDistanceMode(e){if(this.distanceMode=e,!this.customDistance){let t=this.clampDistance(this.distanceMode==="absolute"?3:this.bounds.radius*2.5);this.initialDistance=t,this.targetDistance=t,this.currDistance=t,this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}}getDistanceMode(){return this.distanceMode}setOrbitLimits(e){e.minTheta!==void 0&&(this.minTheta=e.minTheta*Math.PI/180),e.maxTheta!==void 0&&(this.maxTheta=e.maxTheta*Math.PI/180),e.minPhi!==void 0&&(this.minPhi=Math.max(-Math.PI*.48,e.minPhi*Math.PI/180)),e.maxPhi!==void 0&&(this.maxPhi=Math.min(Math.PI*.48,e.maxPhi*Math.PI/180)),e.minDistance!==void 0&&(this.minDistanceLimit=e.minDistance),e.maxDistance!==void 0&&(this.maxDistanceLimit=e.maxDistance),this.targetTheta=this.clampTheta(this.targetTheta),this.targetPhi=this.clampPhi(this.targetPhi),this.targetDistance=this.clampDistance(this.targetDistance)}getOrbitLimits(){return{minTheta:isFinite(this.minTheta)?this.minTheta*180/Math.PI:void 0,maxTheta:isFinite(this.maxTheta)?this.maxTheta*180/Math.PI:void 0,minPhi:this.minPhi*180/Math.PI,maxPhi:this.maxPhi*180/Math.PI,minDistance:this.minDistanceLimit!==null?this.minDistanceLimit:void 0,maxDistance:this.maxDistanceLimit!==null?this.maxDistanceLimit:void 0}}clampTheta(e){return Math.max(this.minTheta,Math.min(this.maxTheta,e))}clampPhi(e){return Math.max(this.minPhi,Math.min(this.maxPhi,e))}clampDistance(e){let t=this.minDistanceLimit!==null?this.minDistanceLimit:this.bounds?this.bounds.radius*.5:.1,i=this.maxDistanceLimit!==null?this.maxDistanceLimit:this.bounds?this.bounds.radius*8:100;return Math.max(t,Math.min(i,e))}setCamera(e,t,i,r){e!==void 0&&(this.targetTheta=this.clampTheta(e*Math.PI/180)),t!==void 0&&(this.targetPhi=this.clampPhi(t*Math.PI/180)),i!==void 0&&i>0&&(this.targetDistance=this.clampDistance(i)),r!==void 0&&r>0&&(this.targetDistance=this.clampDistance(this.bounds.radius*2.5/r))}setInitialCamera(e,t,i,r){if(e!==void 0&&(this.initialTheta=this.clampTheta(e*Math.PI/180),this.targetTheta=this.initialTheta,this.currTheta=this.initialTheta),t!==void 0&&(this.initialPhi=this.clampPhi(t*Math.PI/180),this.targetPhi=this.initialPhi,this.currPhi=this.initialPhi),i!==void 0&&i>0){let s=this.clampDistance(i);this.initialDistance=s,this.customDistance=!0,this.targetDistance=s,this.currDistance=s}else if(r!==void 0&&r>0){let s=this.clampDistance(this.bounds.radius*2.5/r);this.initialDistance=s,this.customDistance=!0,this.targetDistance=s,this.currDistance=s}else{this.customDistance=!1;let s=this.clampDistance(this.distanceMode==="absolute"?3:this.bounds.radius*2.5);this.initialDistance=s,this.targetDistance=s,this.currDistance=s}this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}resetCamera(){this.targetTheta=this.clampTheta(this.initialTheta),this.targetPhi=this.clampPhi(this.initialPhi),this.initialDistance!==null?this.targetDistance=this.clampDistance(this.initialDistance):this.targetDistance=this.clampDistance(this.bounds.radius*2.5),this.initialCustomTarget?this.customTarget=[...this.initialCustomTarget]:this.customTarget=null,this.turntableRotation=0,this.updateTurntableMatrix()}projectPointToScreen(e,t){let i=K();J(i,this.projMatrix,this.viewMatrix);let[r,s,l]=e,y=t?t[0]:0,c=t?t[1]:0,o=t?t[2]:0,a=this.modelRootMatrix;a&&(r=a[0]*e[0]+a[4]*e[1]+a[8]*e[2]+a[12],s=a[1]*e[0]+a[5]*e[1]+a[9]*e[2]+a[13],l=a[2]*e[0]+a[6]*e[1]+a[10]*e[2]+a[14],t&&(y=a[0]*t[0]+a[4]*t[1]+a[8]*t[2],c=a[1]*t[0]+a[5]*t[1]+a[9]*t[2],o=a[2]*t[0]+a[6]*t[1]+a[10]*t[2]));let h=i[0]*r+i[4]*s+i[8]*l+i[12],T=i[1]*r+i[5]*s+i[9]*l+i[13],M=i[2]*r+i[6]*s+i[10]*l+i[14],m=i[3]*r+i[7]*s+i[11]*l+i[15];if(m<=1e-4)return{x:0,y:0,z:1,visible:!1};let P=h/m,E=T/m,S=M/m,L=this.canvas.getBoundingClientRect(),f=L.width||this.canvas.clientWidth||this.canvas.width||300,v=L.height||this.canvas.clientHeight||this.canvas.height||150,p=(P*.5+.5)*f,D=(-E*.5+.5)*v,u=P>=-1.1&&P<=1.1&&E>=-1.1&&E<=1.1&&S>=-1&&S<=1;if(u&&t){let x=this.customTarget||this.bounds.center,b=x[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),w=x[1]+this.currDistance*Math.sin(this.currPhi),F=x[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta),I=[r-b,s-w,l-F];y*I[0]+c*I[1]+o*I[2]>.05&&(u=!1)}return{x:p,y:D,z:S,visible:u}}setSelectedMesh(e){this.selectedMeshName=e||""}setupEvents(){let e=this.canvas;this.boundContextMenu=t=>{t.preventDefault()},e.addEventListener("contextmenu",this.boundContextMenu),this.boundPointerDown=t=>{this.interactive&&(this.isPointerDown=!0,this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now(),this.lastPointerX=t.clientX,this.lastPointerY=t.clientY,this.totalDragDist=0,this.activePointers.set(t.pointerId,{x:t.clientX,y:t.clientY}),this.isPanning=t.button===2||t.shiftKey||this.activePointers.size===2,e.setPointerCapture(t.pointerId))},e.addEventListener("pointerdown",this.boundPointerDown),this.boundPointerMove=t=>{if(!this.isPointerDown||!this.interactive)return;this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now();let i=this.activePointers.get(t.pointerId)||{x:this.lastPointerX,y:this.lastPointerY},r=t.clientX-i.x,s=t.clientY-i.y;if(this.activePointers.set(t.pointerId,{x:t.clientX,y:t.clientY}),this.lastPointerX=t.clientX,this.lastPointerY=t.clientY,this.totalDragDist+=Math.hypot(r,s),this.isPanning||t.button===2||t.shiftKey||this.activePointers.size===2){let l=[this.viewMatrix[0],this.viewMatrix[4],this.viewMatrix[8]],y=[this.viewMatrix[1],this.viewMatrix[5],this.viewMatrix[9]],c=this.customTarget?[...this.customTarget]:[...this.bounds.center],o=this.currDistance/Math.max(e.clientHeight||300,1)*1.5;c[0]+=(-r*l[0]+s*y[0])*o,c[1]+=(-r*l[1]+s*y[1])*o,c[2]+=(-r*l[2]+s*y[2])*o,this.customTarget=c}else this.targetTheta=this.clampTheta(this.targetTheta-r*.008),this.targetPhi=this.clampPhi(this.targetPhi+s*.008)},e.addEventListener("pointermove",this.boundPointerMove),this.boundPointerUp=t=>{this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now(),this.activePointers.delete(t.pointerId),this.activePointers.size===0?(this.isPointerDown=!1,this.isPanning=!1):this.activePointers.size===1&&(this.isPanning=!1);try{e.releasePointerCapture(t.pointerId)}catch{}if(this.totalDragDist<5&&t.button===0){let i=e.getBoundingClientRect(),r=Math.floor((t.clientX-i.left)*(e.width/Math.max(i.width,1))),s=Math.floor((t.clientY-i.top)*(e.height/Math.max(i.height,1)));this.performMeshPick(r,s,!0)}},e.addEventListener("pointerup",this.boundPointerUp),this.boundWheel=t=>{if(!this.interactive)return;t.preventDefault(),this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now();let i=Math.exp(t.deltaY*.001);this.targetDistance=this.clampDistance(this.targetDistance*i)},e.addEventListener("wheel",this.boundWheel,{passive:!1}),this.boundSetCamera=t=>{let i=t.detail||{};i.reset?this.resetCamera():this.setCamera(i.theta,i.phi,i.distance,i.zoom)},this.container.addEventListener("setCamera",this.boundSetCamera),this.boundResetCamera=()=>{this.resetCamera()},this.container.addEventListener("resetCamera",this.boundResetCamera),e.tabIndex!==void 0&&e.tabIndex<0&&(e.tabIndex=0),e.getAttribute?.("role")||e.setAttribute?.("role","region"),e.getAttribute?.("aria-label")||e.setAttribute?.("aria-label","Interactive 3D model viewport"),this.boundKeyDown=t=>{if(!this.interactive)return;let i=typeof performance<"u"?performance.now():Date.now();switch(t.key){case"ArrowLeft":this.lastInteractionTime=i,this.targetTheta=this.clampTheta(this.targetTheta-.1),t.preventDefault();break;case"ArrowRight":this.lastInteractionTime=i,this.targetTheta=this.clampTheta(this.targetTheta+.1),t.preventDefault();break;case"ArrowUp":this.lastInteractionTime=i,this.targetPhi=this.clampPhi(this.targetPhi+.08),t.preventDefault();break;case"ArrowDown":this.lastInteractionTime=i,this.targetPhi=this.clampPhi(this.targetPhi-.08),t.preventDefault();break;case"+":case"=":{this.lastInteractionTime=i,this.targetDistance=this.clampDistance(this.targetDistance*.9),t.preventDefault();break}case"-":case"_":{this.lastInteractionTime=i,this.targetDistance=this.clampDistance(this.targetDistance*1.1),t.preventDefault();break}case"Home":this.lastInteractionTime=i,this.resetCamera(),t.preventDefault();break}},e.addEventListener("keydown",this.boundKeyDown)}teardownEvents(){let e=this.canvas;this.boundContextMenu&&(e.removeEventListener("contextmenu",this.boundContextMenu),this.boundContextMenu=null),this.boundPointerDown&&(e.removeEventListener("pointerdown",this.boundPointerDown),this.boundPointerDown=null),this.boundPointerMove&&(e.removeEventListener("pointermove",this.boundPointerMove),this.boundPointerMove=null),this.boundPointerUp&&(e.removeEventListener("pointerup",this.boundPointerUp),this.boundPointerUp=null),this.boundWheel&&(e.removeEventListener("wheel",this.boundWheel),this.boundWheel=null),this.boundKeyDown&&(e.removeEventListener("keydown",this.boundKeyDown),this.boundKeyDown=null),this.boundSetCamera&&(this.container.removeEventListener("setCamera",this.boundSetCamera),this.boundSetCamera=null),this.boundResetCamera&&(this.container.removeEventListener("resetCamera",this.boundResetCamera),this.boundResetCamera=null)}raycastFromScreenPoint(e,t){let i=this.canvas,r=i.getBoundingClientRect(),s=i.width||300,l=i.height||300,y=r.width>0?Math.floor((e-r.left)*(s/r.width)):Math.floor(e),c=r.height>0?Math.floor((t-r.top)*(l/r.height)):Math.floor(t);return this.performMeshPick(y,c,!1)}performMeshPick(e,t,i=!0){if(this.meshes.length===0)return null;let r=this.gl,s=Math.max(1,this.canvas.width||300),l=Math.max(1,this.canvas.height||300);e=this.mapStereoPickX(e,s);let y=K();J(y,this.projMatrix,this.viewMatrix);let c=[],o=Math.max(0,Math.min(s-1,e)),a=Math.max(0,Math.min(l-1,l-1-t));if(this.pickFbo&&r&&!this.xrSessionActive){(this.pickFboWidth!==s||this.pickFboHeight!==l)&&this.resizePickingFbo(s,l),r.bindFramebuffer(36160,this.pickFbo),r.viewport(0,0,s,l),r.enable(2929),r.clearColor(0,0,0,0),r.clear(16384|256),r.useProgram(this.pickProg);for(let u=0;u<this.meshes.length;u++){let x=this.meshes[u];if(x.visible===!1||x.isPluginMesh)continue;let b=u+1,w=(b&255)/255,F=(b>>8&255)/255,I=(b>>16&255)/255;r.uniform4f(this.uPick.uColorId,w,F,I,1),J(this.modelMatrix,this.modelRootMatrix,x.transform),J(this.mvpMatrix,y,this.modelMatrix),r.uniformMatrix4fv(this.uPick.uMVP,!1,this.mvpMatrix);for(let g of x.primitives)r.bindVertexArray(g.vao),r.drawElements(4,g.indexCount,g.indexType,0)}let p=new Uint8Array(4);r.readPixels(o,a,1,1,6408,5121,p),r.bindFramebuffer(36160,null);let D=p[0]+(p[1]<<8)+(p[2]<<16);D>0&&D<=this.meshes.length&&(c=[this.meshes[D-1]])}c.length===0&&(c=this.meshes.filter(p=>p.visible!==!1));let h=null,T=1/0,M=[0,0,0],m=[0,1,0],P=this.customTarget||this.bounds.center,E=P[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),S=P[1]+this.currDistance*Math.sin(this.currPhi),L=P[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta);for(let p of c){J(this.modelMatrix,this.modelRootMatrix,p.transform),J(this.mvpMatrix,y,this.modelMatrix);let D=K();if(!Le(D,this.mvpMatrix))continue;let u=(o+.5)/s*2-1,x=(a+.5)/l*2-1,b=[0,0,0],w=[0,0,0];Me(b,u,x,-1,D),Me(w,u,x,1,D);let F=w[0]-b[0],I=w[1]-b[1],g=w[2]-b[2],d=Math.hypot(F,I,g)||1,U=F/d,A=I/d,O=g/d,k={distance:1/0,point:[0,0,0],normal:[0,1,0]};if((_=>{for(let R of p.primitives){if(!R.positions)continue;let V=R.positions,N=R.indices,G=Math.floor(N?N.length/3:V.length/9);for(let B=0;B<G;B++){let H=N?N[B*3]:B*3,W=N?N[B*3+1]:B*3+1,X=N?N[B*3+2]:B*3+2;Ie(b[0],b[1],b[2],U,A,O,V[H*3],V[H*3+1],V[H*3+2],V[W*3],V[W*3+1],V[W*3+2],V[X*3],V[X*3+1],V[X*3+2],k,_)}}})(1e-4),isFinite(k.distance)){let _=k.point[0],R=k.point[1],V=k.point[2],N=this.modelMatrix,G=N[0]*_+N[4]*R+N[8]*V+N[12],B=N[1]*_+N[5]*R+N[9]*V+N[13],H=N[2]*_+N[6]*R+N[10]*V+N[14],W=G-E,X=B-S,ee=H-L,Y=Math.hypot(W,X,ee);if(Y<T){ne(this.normalMatrix,this.modelMatrix);let Z=this.normalMatrix,re=k.normal[0],se=k.normal[1],te=k.normal[2],j=Z[0]*re+Z[3]*se+Z[6]*te,ae=Z[1]*re+Z[4]*se+Z[7]*te,oe=Z[2]*re+Z[5]*se+Z[8]*te,le=Math.hypot(j,ae,oe)||1;j/=le,ae/=le,oe/=le,j*W+ae*X+oe*ee>0&&(j=-j,ae=-ae,oe=-oe),h=p,T=Math.round(Y*1e3)/1e3,M=[Math.round(G*1e3)/1e3,Math.round(B*1e3)/1e3,Math.round(H*1e3)/1e3],m=[Math.round(j*1e3)/1e3,Math.round(ae*1e3)/1e3,Math.round(oe*1e3)/1e3]}}}if(!h)return null;let v={meshIndex:this.meshes.indexOf(h),meshName:h.name,nodeIndex:h.nodeIndex,distance:T,hitPoint:M,normal:m,screenX:e,screenY:t};if(i){for(let p of q)p.onMeshSelect?.(this,v);this.opts.onMeshClick&&this.opts.onMeshClick(v),typeof CustomEvent<"u"&&typeof this.container.dispatchEvent=="function"&&this.container.dispatchEvent(new CustomEvent("meshClick",{bubbles:!0,detail:v}))}return v}mapStereoPickX(e,t){if(!this.stereoSBS||this.xrSessionActive||t<2)return e;let i=Math.max(1,Math.floor(t*.5)),r=e>=i,s=r?e-i:e,l=r?Math.max(1,t-i):i,y=(s+.5)/l*2-1;return Math.floor((y*.5+1)*.5*t)}setStereoSBS(e){this.stereoSBS=!!e,this.xrSessionActive||(this.syncCameraMatrices(),this.render())}syncCameraMatrices(){let e=Math.max(1,this.canvas.width||1)/Math.max(1,this.canvas.height||1),t=this.backdropMeshes.length>0?Math.max(this.bounds.radius*20,120):Math.max(this.bounds.radius*20,10);be(this.projMatrix,this.fov,e,.1,t);let i=this.customTarget||this.bounds.center,r=i[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),s=i[1]+this.currDistance*Math.sin(this.currPhi),l=i[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta);ge(this.viewMatrix,[r,s,l],i,[0,1,0]),J(this.mvpMatrix,this.projMatrix,this.viewMatrix),ne(this.normalMatrix,this.modelMatrix)}resize(){let e=Math.min((typeof window<"u"?window.devicePixelRatio:1)||1,2),t=this.canvas.getBoundingClientRect(),i=Math.max(1,Math.floor(t.width*e)),r=Math.max(1,Math.floor(t.height*e));this.canvas.width!==i||this.canvas.height!==r?(this.canvas.width=i,this.canvas.height=r,this.resizePickingFbo(i,r),this.xrSessionActive||this.syncCameraMatrices()):!this.xrSessionActive&&this.projMatrix[0]===0&&this.syncCameraMatrices()}getGLContext(){return this.gl}setXRSessionActive(e){let t=this.xrSessionActive;if(this.xrSessionActive=e,t&&!e){this.xrDepthState.enabled=!1;for(let i of q)i.onXRSessionEnd?.(this);if(this.lastTime=typeof performance<"u"?performance.now():Date.now(),this.updateTurntableMatrix(),this.isVisible)try{this.resize(),this.syncCameraMatrices(),this.render()}catch(i){this.reportRenderError(i)}}}reportRenderError(e){this.renderErrorReported||(this.renderErrorReported=!0,typeof console<"u"&&console.warn("[three-live] render frame failed:",e))}stepXRUpdate(e){for(let t of q)t.onUpdate?.(this,e)}start(){if(this.animFrameId!==null)return;this.lastTime=typeof performance<"u"?performance.now():Date.now();let e=t=>{if(this.animFrameId===null)return;let i=Math.min(Math.max((t-this.lastTime)/1e3,0),.1);if(this.lastTime=t,this.isVisible&&!this.xrSessionActive)try{this.resize(),this.update(i),this.render()}catch(r){this.reportRenderError(r)}this.animFrameId!==null&&(this.animFrameId=requestAnimationFrame(e))};this.animFrameId=requestAnimationFrame(e)}stop(){this.animFrameId!==null&&(cancelAnimationFrame(this.animFrameId),this.animFrameId=null)}setAutoRotate(e){this.autoRotate=e}getAutoRotate(){return this.autoRotate}setAutoRotateSpeed(e){this.autoRotateSpeed=e}getAutoRotateSpeed(){return this.autoRotateSpeed}setAutoRotateDelay(e){this.autoRotateDelay=Math.max(0,Number(e)||0)}getAutoRotateDelay(){return this.autoRotateDelay}resetTurntableRotation(e=0){this.turntableRotation=Number(e)||0,this.updateTurntableMatrix(),this.render()}updateTurntableMatrix(){let e=Math.cos(this.turntableRotation),t=Math.sin(this.turntableRotation),i=this.bounds.center[0],r=this.bounds.center[2],s=this.modelRootMatrix;s[0]=e,s[1]=0,s[2]=-t,s[3]=0,s[4]=0,s[5]=1,s[6]=0,s[7]=0,s[8]=t,s[9]=0,s[10]=e,s[11]=0,s[12]=i-(e*i+t*r),s[13]=0,s[14]=r-(-t*i+e*r),s[15]=1}setVisible(e){this.isVisible=e}update(e){for(let l of q)l.onUpdate?.(this,e);let t=typeof performance<"u"?performance.now():Date.now();if(!this.isPointerDown&&this.autoRotate&&t-this.lastInteractionTime>=this.autoRotateDelay){this.turntableRotation+=this.autoRotateSpeed*e,this.updateTurntableMatrix();for(let l of q)l.onCameraChange?.(this,this.container)}this.currTheta+=(this.targetTheta-this.currTheta)*.12,this.currPhi+=(this.targetPhi-this.currPhi)*.12,this.currDistance+=(this.targetDistance-this.currDistance)*.12,this.syncCameraMatrices();let i=Math.round((this.currTheta*180/Math.PI%360+360)%360),r=Math.round(this.currPhi*180/Math.PI),s=Math.round(this.bounds.radius*2.5/this.currDistance*100)/100;if(Math.abs(i-this.lastReportedTheta)>=1||Math.abs(r-this.lastReportedPhi)>=1||Math.abs(s-this.lastReportedZoom)>=.02){this.lastReportedTheta=i,this.lastReportedPhi=r,this.lastReportedZoom=s;let l={theta:i,phi:r,zoom:s,distance:Math.round(this.currDistance*100)/100};this.opts.onCameraChange&&this.opts.onCameraChange(l),typeof CustomEvent<"u"&&typeof this.container.dispatchEvent=="function"&&this.container.dispatchEvent(new CustomEvent("cameraChange",{bubbles:!0,detail:l}))}}renderXRView(e,t,i,r,s=!0,l=0){this.onBeforeRenderXRView&&this.onBeforeRenderXRView(e);let 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0&&m[O.occlusionTexture.index]?m[O.occlusionTexture.index]:null,Ze=O?.occlusionTexture?.strength??1,je=!!(O?.extensions?.KHR_materials_transmission||N.materials?.isTransmissive);g.primitives.push({vao:S,indexCount:_,indexType:R,baseColor:re,metallic:se,roughness:ae,clearcoat:oe,clearcoatRoughness:ce,positions:L,indices:k,texture:le,metallicRoughnessTexture:Xe,normalTexture:Ke,occlusionTexture:Ye,normalScale:qe,occlusionStrength:Ze,buffers:U,materialIndex:d.material,pluginData:N,customProgram:j,customUniforms:ie,isTransmissive:je})}l.push(g)}isFinite(T[0])||(T=[-1,-1,-1]),isFinite(M[0])||(M=[1,1,1]);let D=[(T[0]+M[0])/2,(T[1]+M[1])/2,(T[2]+M[2])/2],F=M[0]-T[0],C=M[1]-T[1],f=M[2]-T[2],v=Math.max(Math.hypot(F,C,f)/2,.5),p=[T[0],T[1],T[2]],w=[M[0],M[1],M[2]],c=e.animations;if(!c){for(let x of Y)if(x.onParseGLB?.(e),e.animations){c=e.animations;break}}return c||(c=[]),{meshes:l,bounds:{center:D,radius:v,min:p,max:w},lights:o,animations:c,worldMatrices:y}}var ve=class{constructor(e,t,i){this.meshes=[];this.backdropMeshes=[];this.bounds={center:[0,0,0],radius:1,min:[-1,-1,-1],max:[1,1,1]};this.lights=[];this.modelRootMatrix=q();this.clearColor=[0,0,0,0];this.envIntensity=1;this.shadowIntensity=0;this.shadowSoftness=.5;this.toneMapping="neutral";this.environmentTexture=null;this.animations=[];this.currentClip=null;this.animationTime=0;this.isPlayingAnimation=!1;this.autoplay=!1;this.animationName="";this.gltf=null;this.worldMatrices=[];this.initialNodeTransforms=[];this.projMatrix=q();this.viewMatrix=q();this.modelMatrix=q();this.mvpMatrix=q();this.normalMatrix=new Float32Array(9);this.initialTheta=.6;this.initialPhi=.35;this.initialDistance=null;this.customDistance=!1;this.distanceMode="auto";this.initialCustomTarget=null;this.customTarget=null;this.fov=Math.PI/4;this.minTheta=-1/0;this.maxTheta=1/0;this.minPhi=-Math.PI*.48;this.maxPhi=Math.PI*.48;this.minDistanceLimit=null;this.maxDistanceLimit=null;this.activePointers=new Map;this.isPanning=!1;this.targetTheta=.6;this.currTheta=.6;this.targetPhi=.35;this.currPhi=.35;this.targetDistance=3;this.currDistance=3;this.autoRotate=!1;this.autoRotateSpeed=Math.PI/6;this.autoRotateDelay=3e3;this.lastInteractionTime=-1/0;this.turntableRotation=0;this.isPointerDown=!1;this.interactive=!0;this.skyboxTexture=null;this.lastPointerX=0;this.lastPointerY=0;this.totalDragDist=0;this.selectedMeshName="";this.pickFbo=null;this.pickTexture=null;this.pickDepth=null;this.pickFboWidth=0;this.pickFboHeight=0;this.animFrameId=null;this.isVisible=!0;this.xrSessionActive=!1;this.lastTime=0;this.lastReportedTheta=-999;this.lastReportedPhi=-999;this.lastReportedZoom=-999;this.boundPointerDown=null;this.boundPointerMove=null;this.boundPointerUp=null;this.boundWheel=null;this.boundKeyDown=null;this.boundContextMenu=null;this.boundSetCamera=null;this.boundResetCamera=null;this.stereoSBS=!1;this.renderErrorReported=!1;this.xrDepthState={enabled:!1,texture:null,uvTransform:q(),rawValueToMeters:.001,format:0};this.container=e;let r,s;if(t&&typeof t.getContext=="function"?(r=t,s=i):(s=t,r=s?.canvas),!r){let a=e.querySelector("canvas");a||(a=document.createElement("canvas"),a.style.width="100%",a.style.height="100%",a.style.display="block",a.style.touchAction="none",e.prepend(a)),r=a}this.canvas=r,this.opts=s||{},this.opts.clearColor&&(this.clearColor=this.opts.clearColor);let l=typeof window<"u"&&typeof window.matchMedia=="function"&&window.matchMedia("(prefers-reduced-motion: reduce)").matches;this.opts.autoRotate!==void 0?this.autoRotate=this.opts.autoRotate&&!l:l&&(this.autoRotate=!1),this.opts.autoRotateSpeed!==void 0&&(this.autoRotateSpeed=this.opts.autoRotateSpeed),this.opts.autoRotateDelay!==void 0&&(this.autoRotateDelay=Math.max(0,Number(this.opts.autoRotateDelay)||0)),this.opts.exposure!==void 0&&(this.envIntensity=Math.max(0,Number(this.opts.exposure))),this.opts.camera&&this.setInitialCamera(this.opts.camera.theta,this.opts.camera.phi,this.opts.camera.distance,this.opts.camera.zoom),this.opts.shadowIntensity!==void 0&&(this.shadowIntensity=Math.max(0,Math.min(1,Number(this.opts.shadowIntensity)||0))),this.opts.shadowSoftness!==void 0&&(this.shadowSoftness=Math.max(0,Math.min(1,Number(this.opts.shadowSoftness)||0))),this.opts.toneMapping!==void 0&&(this.toneMapping=this.opts.toneMapping),this.opts.autoplay!==void 0&&(this.autoplay=this.opts.autoplay),this.opts.animationName!==void 0&&(this.animationName=this.opts.animationName),this.opts.fieldOfView!==void 0&&(this.fov=this.opts.fieldOfView*Math.PI/180),this.opts.distanceMode!==void 0&&(this.distanceMode=this.opts.distanceMode),this.opts.cameraTarget!==void 0&&(this.setTarget(this.opts.cameraTarget[0],this.opts.cameraTarget[1],this.opts.cameraTarget[2]),this.initialCustomTarget=[...this.opts.cameraTarget]),(this.opts.minCameraOrbit||this.opts.maxCameraOrbit)&&this.setOrbitLimits({minTheta:this.opts.minCameraOrbit?.theta,maxTheta:this.opts.maxCameraOrbit?.theta,minPhi:this.opts.minCameraOrbit?.phi,maxPhi:this.opts.maxCameraOrbit?.phi,minDistance:this.opts.minCameraOrbit?.distance,maxDistance:this.opts.maxCameraOrbit?.distance});let y=r.getContext("webgl2",{antialias:!0,alpha:!0,xrCompatible:!0});if(!y)throw new Error("WebGL2 not supported");this.gl=y;let u=Oe();this.renderProg=Ae(y,Ge,u.fs),this.pickProg=Ae(y,nt,it),this.uRender=we(y,this.renderProg,u.uniforms),this.uPick=we(y,this.pickProg,["uMVP","uColorId"]),this.setupPickingFbo(),this.setupEvents(),this.opts.environmentImage&&this.setEnvironmentImage(this.opts.environmentImage).catch(()=>{}),typeof requestAnimationFrame<"u"&&this.opts.autoStart!==!1&&this.start()}static registerDecoder(e,t){Qe(e,t)}static getDecoder(e){return me(e)}setupPickingFbo(){let e=this.gl;if(typeof e.createFramebuffer!="function")return;this.pickFbo=e.createFramebuffer(),this.pickTexture=e.createTexture(),this.pickDepth=e.createRenderbuffer();let t=Math.max(1,this.canvas.width),i=Math.max(1,this.canvas.height);this.pickFboWidth=t,this.pickFboHeight=i,e.bindTexture(3553,this.pickTexture),e.texImage2D(3553,0,6408,t,i,0,6408,5121,null),e.texParameteri(3553,10241,9728),e.texParameteri(3553,10240,9728),e.bindRenderbuffer(36161,this.pickDepth),e.renderbufferStorage(36161,33189,t,i),e.bindFramebuffer(36160,this.pickFbo),e.framebufferTexture2D(36160,36064,3553,this.pickTexture,0),e.framebufferRenderbuffer(36160,36096,36161,this.pickDepth),e.bindFramebuffer(36160,null)}resizePickingFbo(e,t){if(!this.pickFbo)return;let i=this.gl,r=Math.max(1,e),s=Math.max(1,t);this.pickFboWidth=r,this.pickFboHeight=s,i.bindTexture(3553,this.pickTexture),i.texImage2D(3553,0,6408,r,s,0,6408,5121,null),i.bindRenderbuffer(36161,this.pickDepth),i.renderbufferStorage(36161,33189,r,s)}loadGLBData(e,t){let{meshes:i,bounds:r,lights:s,animations:l,worldMatrices:y}=Be(this.gl,e,t,()=>this.render());if(this.disposeMeshGpuResources(),this.meshes=i,this.bounds=r,this.turntableRotation=0,this.updateTurntableMatrix(),this.lights=s,this.animations=l||[],this.worldMatrices=y||[],this.gltf=e.gltf,this.initialNodeTransforms=[],Array.isArray(e.gltf?.nodes))for(let a of e.gltf.nodes)this.initialNodeTransforms.push({t:a.translation?[a.translation[0],a.translation[1],a.translation[2]]:[0,0,0],r:a.rotation?[a.rotation[0],a.rotation[1],a.rotation[2],a.rotation[3]]:[0,0,0,1],s:a.scale?[a.scale[0],a.scale[1],a.scale[2]]:[1,1,1]});this.autoplay&&this.animations.length>0&&this.playAnimation(this.animationName||void 0);for(let a of Y)a.onLoadModel?.(this,this.gltf);this.customDistance||(this.initialDistance=this.distanceMode==="absolute"?3:r.radius*2.5,this.targetDistance=this.initialDistance,this.currDistance=this.initialDistance);let u=e.exposure??e.environmentIntensity??e.gltf?.extras?.exposure??e.gltf?.extras?.environmentIntensity??e.gltf?.asset?.extras?.exposure??e.gltf?.asset?.extras?.environmentIntensity;u!==void 0&&(this.envIntensity=Math.max(0,Number(u))),this.container&&typeof this.container.hasAttribute=="function"&&this.container.hasAttribute("poster")&&this.container.removeAttribute("poster"),this.resize(),this.update(0),this.render(),this.animFrameId===null&&typeof requestAnimationFrame<"u"&&this.opts.autoStart!==!1&&this.start()}loadGLB(e){this.loadGLBData(ke(e))}clearScene(){this.disposeMeshGpuResources(),this.lights=[],this.animations=[],this.currentClip=null,this.isPlayingAnimation=!1,this.worldMatrices=[],this.gltf=null,this.initialNodeTransforms=[],this.turntableRotation=0,this.updateTurntableMatrix(),this.gl&&this.render()}loadModel(e){this.loadGLBData(he(e))}setBackdropGLB(e,t){if(this.disposeMeshListGpuResources(this.backdropMeshes),this.backdropMeshes=[],!e){this.update(0),this.render();return}let i=he(e),{meshes:r}=Be(this.gl,i,Ve,()=>this.render());if(t)for(let s of r)s.transform[12]+=t[0],s.transform[13]+=t[1],s.transform[14]+=t[2],te(s.normalMatrix,s.transform);this.backdropMeshes=r,this.update(0),this.render()}setClearColor(e,t,i,r=1){this.clearColor=[e,t,i,r]}updateMeshTransforms(e){for(let t=0;t<this.meshes.length;t++){let i=this.meshes[t],r;e instanceof Map?r=e.get(i.name)??e.get(t):Array.isArray(e)?r=e[t]:e&&typeof e=="object"&&(Object.prototype.hasOwnProperty.call(e,i.name)?r=e[i.name]:Object.prototype.hasOwnProperty.call(e,t)&&(r=e[t])),r&&r.length===16&&(i.transform.set(r),te(i.normalMatrix,i.transform))}}bindLights(e=this.uRender){let t=this.gl,i=[.28,.28,.28],r=[],s=[],l=[],y=[];for(let u of this.lights){let a=u.color||[1,1,1],o=u.intensity!==void 0?u.intensity:1;if(u.type==="ambient")i=[a[0]*o,a[1]*o,a[2]*o];else if(u.type==="directional"&&r.length<6){let m=u.direction||[.5,1,.8];r.push(m[0],m[1],m[2]),s.push(a[0]*o,a[1]*o,a[2]*o)}else if(u.type==="point"&&l.length<6){let m=u.position||[0,0,0];l.push(m[0],m[1],m[2]),y.push(a[0]*o,a[1]*o,a[2]*o)}}r.length===0&&(r.push(.5,1,.8),s.push(1,1,1)),t.uniform3fv(e.uAmbientColor,i),t.uniform1i(e.uNumDirLights,r.length/3),r.length>0&&(t.uniform3fv(e.uDirLightDir,r),t.uniform3fv(e.uDirLightColor,s)),t.uniform1i(e.uNumPointLights,l.length/3),l.length>0&&(t.uniform3fv(e.uPointLightPos,l),t.uniform3fv(e.uPointLightColor,y)),t.uniform1f(e.uEnvIntensity,this.envIntensity)}setExposure(e){this.envIntensity=Math.max(0,Number(e))}getExposure(){return this.envIntensity}setShadow(e,t){this.shadowIntensity=Math.max(0,Math.min(1,Number(e)||0)),t!==void 0&&(this.shadowSoftness=Math.max(0,Math.min(1,Number(t)||0)))}getShadowIntensity(){return this.shadowIntensity}getShadowSoftness(){return this.shadowSoftness}setToneMapping(e){this.toneMapping=e}getToneMapping(){return this.toneMapping}async setEnvironmentImage(e){for(let t of Y)if(t.setEnvironmentImage){await t.setEnvironmentImage(this,e);return}}async setSkyboxImage(e){for(let t of Y)if(t.setSkyboxImage){await t.setSkyboxImage(this,e);return}}setInteractive(e){this.interactive=e}isInteractive(){return this.interactive}getCameraOrbit(){let e=this.currTheta,t=this.currPhi,i=this.currDistance;return{theta:e,phi:t,radius:i,toString(){return`${e.toFixed(4)}rad ${t.toFixed(4)}rad ${i.toFixed(4)}m`}}}getCameraTarget(){let e=this.customTarget||this.bounds.center;return{x:e[0],y:e[1],z:e[2],toString(){return`${e[0].toFixed(4)}m ${e[1].toFixed(4)}m ${e[2].toFixed(4)}m`}}}jumpCameraToGoal(){this.currTheta=this.targetTheta,this.currPhi=this.targetPhi,this.currDistance=this.targetDistance,this.update(0),this.render()}getModelMaterials(){let e=this.gltf?.materials?.length?this.gltf.materials:[{name:"DefaultMaterial",pbrMetallicRoughness:{}}];return e.map((t,i)=>{let r=this.meshes.flatMap(o=>o.primitives.filter(m=>m.materialIndex===i||e.length===1&&m.materialIndex===void 0)),s=r[0],l=s?[...s.baseColor]:t.pbrMetallicRoughness?.baseColorFactor||[.8,.8,.8,1],y=s?s.metallic:t.pbrMetallicRoughness?.metallicFactor??.1,u=s?s.roughness:t.pbrMetallicRoughness?.roughnessFactor??.5,a={baseColorFactor:l,metallicFactor:y,roughnessFactor:u,setBaseColorFactor:o=>{let m=[o[0],o[1],o[2],o[3]??1];a.baseColorFactor=m,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.baseColorFactor=m);for(let T of r)T.baseColor=m;this.render()},setMetallicFactor:o=>{a.metallicFactor=o,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.metallicFactor=o);for(let m of r)m.metallic=o;this.render()},setRoughnessFactor:o=>{a.roughnessFactor=o,t.pbrMetallicRoughness&&(t.pbrMetallicRoughness.roughnessFactor=o);for(let m of r)m.roughness=o;this.render()}};return{name:t.name||`Material_${i}`,pbrMetallicRoughness:a}})}playAnimation(e){if(this.animations.length!==0){if(e){let t=this.animations.find(i=>i.name===e);t&&(this.currentClip=t)}else this.currentClip||(this.currentClip=this.animations[0]);this.isPlayingAnimation=!0}}pauseAnimation(){this.isPlayingAnimation=!1}getAvailableAnimations(){return this.animations.map(e=>e.name)}setAutoplay(e){this.autoplay=e,e?this.playAnimation(this.animationName||void 0):this.pauseAnimation()}setAnimationName(e){this.animationName=e,(this.isPlayingAnimation||this.autoplay)&&this.playAnimation(e)}evaluateAnimation(e){for(let t of Y)if(t.evaluateAnimation){t.evaluateAnimation(this,e);return}}setTarget(e,t,i){this.customTarget=[e,t,i],this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}getTarget(){return this.customTarget?[...this.customTarget]:null}setFieldOfView(e){let t=Math.max(10,Math.min(90,e));this.fov=t*Math.PI/180}getFieldOfView(){return this.fov*180/Math.PI}setDistanceMode(e){if(this.distanceMode=e,!this.customDistance){let t=this.clampDistance(this.distanceMode==="absolute"?3:this.bounds.radius*2.5);this.initialDistance=t,this.targetDistance=t,this.currDistance=t,this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}}getDistanceMode(){return this.distanceMode}setOrbitLimits(e){e.minTheta!==void 0&&(this.minTheta=e.minTheta*Math.PI/180),e.maxTheta!==void 0&&(this.maxTheta=e.maxTheta*Math.PI/180),e.minPhi!==void 0&&(this.minPhi=Math.max(-Math.PI*.48,e.minPhi*Math.PI/180)),e.maxPhi!==void 0&&(this.maxPhi=Math.min(Math.PI*.48,e.maxPhi*Math.PI/180)),e.minDistance!==void 0&&(this.minDistanceLimit=e.minDistance),e.maxDistance!==void 0&&(this.maxDistanceLimit=e.maxDistance),this.targetTheta=this.clampTheta(this.targetTheta),this.targetPhi=this.clampPhi(this.targetPhi),this.targetDistance=this.clampDistance(this.targetDistance)}getOrbitLimits(){return{minTheta:isFinite(this.minTheta)?this.minTheta*180/Math.PI:void 0,maxTheta:isFinite(this.maxTheta)?this.maxTheta*180/Math.PI:void 0,minPhi:this.minPhi*180/Math.PI,maxPhi:this.maxPhi*180/Math.PI,minDistance:this.minDistanceLimit!==null?this.minDistanceLimit:void 0,maxDistance:this.maxDistanceLimit!==null?this.maxDistanceLimit:void 0}}clampTheta(e){return Math.max(this.minTheta,Math.min(this.maxTheta,e))}clampPhi(e){return Math.max(this.minPhi,Math.min(this.maxPhi,e))}clampDistance(e){let t=this.minDistanceLimit!==null?this.minDistanceLimit:this.bounds?this.bounds.radius*.5:.1,i=this.maxDistanceLimit!==null?this.maxDistanceLimit:this.bounds?this.bounds.radius*8:100;return Math.max(t,Math.min(i,e))}setCamera(e,t,i,r){e!==void 0&&(this.targetTheta=this.clampTheta(e*Math.PI/180)),t!==void 0&&(this.targetPhi=this.clampPhi(t*Math.PI/180)),i!==void 0&&i>0&&(this.targetDistance=this.clampDistance(i)),r!==void 0&&r>0&&(this.targetDistance=this.clampDistance(this.bounds.radius*2.5/r))}setInitialCamera(e,t,i,r){if(e!==void 0&&(this.initialTheta=this.clampTheta(e*Math.PI/180),this.targetTheta=this.initialTheta,this.currTheta=this.initialTheta),t!==void 0&&(this.initialPhi=this.clampPhi(t*Math.PI/180),this.targetPhi=this.initialPhi,this.currPhi=this.initialPhi),i!==void 0&&i>0){let s=this.clampDistance(i);this.initialDistance=s,this.customDistance=!0,this.targetDistance=s,this.currDistance=s}else if(r!==void 0&&r>0){let s=this.clampDistance(this.bounds.radius*2.5/r);this.initialDistance=s,this.customDistance=!0,this.targetDistance=s,this.currDistance=s}else{this.customDistance=!1;let s=this.clampDistance(this.distanceMode==="absolute"?3:this.bounds.radius*2.5);this.initialDistance=s,this.targetDistance=s,this.currDistance=s}this.gl&&(this.meshes.length>0||this.backdropMeshes.length>0)&&(this.update(0),this.render())}resetCamera(){this.targetTheta=this.clampTheta(this.initialTheta),this.targetPhi=this.clampPhi(this.initialPhi),this.initialDistance!==null?this.targetDistance=this.clampDistance(this.initialDistance):this.targetDistance=this.clampDistance(this.bounds.radius*2.5),this.initialCustomTarget?this.customTarget=[...this.initialCustomTarget]:this.customTarget=null,this.turntableRotation=0,this.updateTurntableMatrix()}projectPointToScreen(e,t){let i=q();J(i,this.projMatrix,this.viewMatrix);let[r,s,l]=e,y=t?t[0]:0,u=t?t[1]:0,a=t?t[2]:0,o=this.modelRootMatrix;o&&(r=o[0]*e[0]+o[4]*e[1]+o[8]*e[2]+o[12],s=o[1]*e[0]+o[5]*e[1]+o[9]*e[2]+o[13],l=o[2]*e[0]+o[6]*e[1]+o[10]*e[2]+o[14],t&&(y=o[0]*t[0]+o[4]*t[1]+o[8]*t[2],u=o[1]*t[0]+o[5]*t[1]+o[9]*t[2],a=o[2]*t[0]+o[6]*t[1]+o[10]*t[2]));let m=i[0]*r+i[4]*s+i[8]*l+i[12],T=i[1]*r+i[5]*s+i[9]*l+i[13],M=i[2]*r+i[6]*s+i[10]*l+i[14],h=i[3]*r+i[7]*s+i[11]*l+i[15];if(h<=1e-4)return{x:0,y:0,z:1,visible:!1};let E=m/h,D=T/h,F=M/h,C=this.canvas.getBoundingClientRect(),f=C.width||this.canvas.clientWidth||this.canvas.width||300,v=C.height||this.canvas.clientHeight||this.canvas.height||150,p=(E*.5+.5)*f,w=(-D*.5+.5)*v,c=E>=-1.1&&E<=1.1&&D>=-1.1&&D<=1.1&&F>=-1&&F<=1;if(c&&t){let x=this.customTarget||this.bounds.center,b=x[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),A=x[1]+this.currDistance*Math.sin(this.currPhi),P=x[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta),I=[r-b,s-A,l-P];y*I[0]+u*I[1]+a*I[2]>.05&&(c=!1)}return{x:p,y:w,z:F,visible:c}}setSelectedMesh(e){this.selectedMeshName=e||""}setupEvents(){let e=this.canvas;this.boundContextMenu=t=>{t.preventDefault()},e.addEventListener("contextmenu",this.boundContextMenu),this.boundPointerDown=t=>{this.interactive&&(this.isPointerDown=!0,this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now(),this.lastPointerX=t.clientX,this.lastPointerY=t.clientY,this.totalDragDist=0,this.activePointers.set(t.pointerId,{x:t.clientX,y:t.clientY}),this.isPanning=t.button===2||t.shiftKey||this.activePointers.size===2,e.setPointerCapture(t.pointerId))},e.addEventListener("pointerdown",this.boundPointerDown),this.boundPointerMove=t=>{if(!this.isPointerDown||!this.interactive)return;this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now();let i=this.activePointers.get(t.pointerId)||{x:this.lastPointerX,y:this.lastPointerY},r=t.clientX-i.x,s=t.clientY-i.y;if(this.activePointers.set(t.pointerId,{x:t.clientX,y:t.clientY}),this.lastPointerX=t.clientX,this.lastPointerY=t.clientY,this.totalDragDist+=Math.hypot(r,s),this.isPanning||t.button===2||t.shiftKey||this.activePointers.size===2){let l=[this.viewMatrix[0],this.viewMatrix[4],this.viewMatrix[8]],y=[this.viewMatrix[1],this.viewMatrix[5],this.viewMatrix[9]],u=this.customTarget?[...this.customTarget]:[...this.bounds.center],a=this.currDistance/Math.max(e.clientHeight||300,1)*1.5;u[0]+=(-r*l[0]+s*y[0])*a,u[1]+=(-r*l[1]+s*y[1])*a,u[2]+=(-r*l[2]+s*y[2])*a,this.customTarget=u}else this.targetTheta=this.clampTheta(this.targetTheta-r*.008),this.targetPhi=this.clampPhi(this.targetPhi+s*.008)},e.addEventListener("pointermove",this.boundPointerMove),this.boundPointerUp=t=>{this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now(),this.activePointers.delete(t.pointerId),this.activePointers.size===0?(this.isPointerDown=!1,this.isPanning=!1):this.activePointers.size===1&&(this.isPanning=!1);try{e.releasePointerCapture(t.pointerId)}catch{}if(this.totalDragDist<5&&t.button===0){let i=e.getBoundingClientRect(),r=Math.floor((t.clientX-i.left)*(e.width/Math.max(i.width,1))),s=Math.floor((t.clientY-i.top)*(e.height/Math.max(i.height,1)));this.performMeshPick(r,s,!0)}},e.addEventListener("pointerup",this.boundPointerUp),this.boundWheel=t=>{if(!this.interactive)return;t.preventDefault(),this.lastInteractionTime=typeof performance<"u"?performance.now():Date.now();let i=Math.exp(t.deltaY*.001);this.targetDistance=this.clampDistance(this.targetDistance*i)},e.addEventListener("wheel",this.boundWheel,{passive:!1}),this.boundSetCamera=t=>{let i=t.detail||{};i.reset?this.resetCamera():this.setCamera(i.theta,i.phi,i.distance,i.zoom)},this.container.addEventListener("setCamera",this.boundSetCamera),this.boundResetCamera=()=>{this.resetCamera()},this.container.addEventListener("resetCamera",this.boundResetCamera),e.tabIndex!==void 0&&e.tabIndex<0&&(e.tabIndex=0),e.getAttribute?.("role")||e.setAttribute?.("role","region"),e.getAttribute?.("aria-label")||e.setAttribute?.("aria-label","Interactive 3D model viewport"),this.boundKeyDown=t=>{if(!this.interactive)return;let i=typeof performance<"u"?performance.now():Date.now();switch(t.key){case"ArrowLeft":this.lastInteractionTime=i,this.targetTheta=this.clampTheta(this.targetTheta-.1),t.preventDefault();break;case"ArrowRight":this.lastInteractionTime=i,this.targetTheta=this.clampTheta(this.targetTheta+.1),t.preventDefault();break;case"ArrowUp":this.lastInteractionTime=i,this.targetPhi=this.clampPhi(this.targetPhi+.08),t.preventDefault();break;case"ArrowDown":this.lastInteractionTime=i,this.targetPhi=this.clampPhi(this.targetPhi-.08),t.preventDefault();break;case"+":case"=":{this.lastInteractionTime=i,this.targetDistance=this.clampDistance(this.targetDistance*.9),t.preventDefault();break}case"-":case"_":{this.lastInteractionTime=i,this.targetDistance=this.clampDistance(this.targetDistance*1.1),t.preventDefault();break}case"Home":this.lastInteractionTime=i,this.resetCamera(),t.preventDefault();break}},e.addEventListener("keydown",this.boundKeyDown)}teardownEvents(){let e=this.canvas;this.boundContextMenu&&(e.removeEventListener("contextmenu",this.boundContextMenu),this.boundContextMenu=null),this.boundPointerDown&&(e.removeEventListener("pointerdown",this.boundPointerDown),this.boundPointerDown=null),this.boundPointerMove&&(e.removeEventListener("pointermove",this.boundPointerMove),this.boundPointerMove=null),this.boundPointerUp&&(e.removeEventListener("pointerup",this.boundPointerUp),this.boundPointerUp=null),this.boundWheel&&(e.removeEventListener("wheel",this.boundWheel),this.boundWheel=null),this.boundKeyDown&&(e.removeEventListener("keydown",this.boundKeyDown),this.boundKeyDown=null),this.boundSetCamera&&(this.container.removeEventListener("setCamera",this.boundSetCamera),this.boundSetCamera=null),this.boundResetCamera&&(this.container.removeEventListener("resetCamera",this.boundResetCamera),this.boundResetCamera=null)}raycastFromScreenPoint(e,t){let i=this.canvas,r=i.getBoundingClientRect(),s=i.width||300,l=i.height||300,y=r.width>0?Math.floor((e-r.left)*(s/r.width)):Math.floor(e),u=r.height>0?Math.floor((t-r.top)*(l/r.height)):Math.floor(t);return this.performMeshPick(y,u,!1)}performMeshPick(e,t,i=!0){if(this.meshes.length===0)return null;let r=this.gl,s=Math.max(1,this.canvas.width||300),l=Math.max(1,this.canvas.height||300);e=this.mapStereoPickX(e,s);let y=q();J(y,this.projMatrix,this.viewMatrix);let u=[],a=Math.max(0,Math.min(s-1,e)),o=Math.max(0,Math.min(l-1,l-1-t));if(this.pickFbo&&r&&!this.xrSessionActive){(this.pickFboWidth!==s||this.pickFboHeight!==l)&&this.resizePickingFbo(s,l),r.bindFramebuffer(36160,this.pickFbo),r.viewport(0,0,s,l),r.enable(2929),r.clearColor(0,0,0,0),r.clear(16384|256),r.useProgram(this.pickProg);for(let c=0;c<this.meshes.length;c++){let x=this.meshes[c];if(x.visible===!1||x.isPluginMesh)continue;let b=c+1,A=(b&255)/255,P=(b>>8&255)/255,I=(b>>16&255)/255;r.uniform4f(this.uPick.uColorId,A,P,I,1),J(this.modelMatrix,this.modelRootMatrix,x.transform),J(this.mvpMatrix,y,this.modelMatrix),r.uniformMatrix4fv(this.uPick.uMVP,!1,this.mvpMatrix);for(let g of x.primitives)r.bindVertexArray(g.vao),r.drawElements(4,g.indexCount,g.indexType,0)}let p=new Uint8Array(4);r.readPixels(a,o,1,1,6408,5121,p),r.bindFramebuffer(36160,null);let w=p[0]+(p[1]<<8)+(p[2]<<16);w>0&&w<=this.meshes.length&&(u=[this.meshes[w-1]])}u.length===0&&(u=this.meshes.filter(p=>p.visible!==!1));let m=null,T=1/0,M=[0,0,0],h=[0,1,0],E=this.customTarget||this.bounds.center,D=E[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),F=E[1]+this.currDistance*Math.sin(this.currPhi),C=E[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta);for(let p of u){J(this.modelMatrix,this.modelRootMatrix,p.transform),J(this.mvpMatrix,y,this.modelMatrix);let w=q();if(!Ce(w,this.mvpMatrix))continue;let c=(a+.5)/s*2-1,x=(o+.5)/l*2-1,b=[0,0,0],A=[0,0,0];Me(b,c,x,-1,w),Me(A,c,x,1,w);let P=A[0]-b[0],I=A[1]-b[1],g=A[2]-b[2],d=Math.hypot(P,I,g)||1,U=P/d,S=I/d,V=g/d,G={distance:1/0,point:[0,0,0],normal:[0,1,0]};if((_=>{for(let R of p.primitives){if(!R.positions)continue;let k=R.positions,N=R.indices,O=Math.floor(N?N.length/3:k.length/9);for(let B=0;B<O;B++){let H=N?N[B*3]:B*3,W=N?N[B*3+1]:B*3+1,$=N?N[B*3+2]:B*3+2;Ie(b[0],b[1],b[2],U,S,V,k[H*3],k[H*3+1],k[H*3+2],k[W*3],k[W*3+1],k[W*3+2],k[$*3],k[$*3+1],k[$*3+2],G,_)}}})(1e-4),isFinite(G.distance)){let _=G.point[0],R=G.point[1],k=G.point[2],N=this.modelMatrix,O=N[0]*_+N[4]*R+N[8]*k+N[12],B=N[1]*_+N[5]*R+N[9]*k+N[13],H=N[2]*_+N[6]*R+N[10]*k+N[14],W=O-D,$=B-F,j=H-C,ie=Math.hypot(W,$,j);if(ie<T){te(this.normalMatrix,this.modelMatrix);let K=this.normalMatrix,re=G.normal[0],se=G.normal[1],ae=G.normal[2],Z=K[0]*re+K[3]*se+K[6]*ae,oe=K[1]*re+K[4]*se+K[7]*ae,ce=K[2]*re+K[5]*se+K[8]*ae,le=Math.hypot(Z,oe,ce)||1;Z/=le,oe/=le,ce/=le,Z*W+oe*$+ce*j>0&&(Z=-Z,oe=-oe,ce=-ce),m=p,T=Math.round(ie*1e3)/1e3,M=[Math.round(O*1e3)/1e3,Math.round(B*1e3)/1e3,Math.round(H*1e3)/1e3],h=[Math.round(Z*1e3)/1e3,Math.round(oe*1e3)/1e3,Math.round(ce*1e3)/1e3]}}}if(!m)return null;let v={meshIndex:this.meshes.indexOf(m),meshName:m.name,nodeIndex:m.nodeIndex,distance:T,hitPoint:M,normal:h,screenX:e,screenY:t};if(i){for(let p of Y)p.onMeshSelect?.(this,v);this.opts.onMeshClick&&this.opts.onMeshClick(v),typeof CustomEvent<"u"&&typeof this.container.dispatchEvent=="function"&&this.container.dispatchEvent(new CustomEvent("meshClick",{bubbles:!0,detail:v}))}return v}mapStereoPickX(e,t){if(!this.stereoSBS||this.xrSessionActive||t<2)return e;let i=Math.max(1,Math.floor(t*.5)),r=e>=i,s=r?e-i:e,l=r?Math.max(1,t-i):i,y=(s+.5)/l*2-1;return Math.floor((y*.5+1)*.5*t)}setStereoSBS(e){this.stereoSBS=!!e,this.xrSessionActive||(this.syncCameraMatrices(),this.render())}syncCameraMatrices(){let e=Math.max(1,this.canvas.width||1)/Math.max(1,this.canvas.height||1),t=this.backdropMeshes.length>0?Math.max(this.bounds.radius*20,120):Math.max(this.bounds.radius*20,10);be(this.projMatrix,this.fov,e,.1,t);let i=this.customTarget||this.bounds.center,r=i[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),s=i[1]+this.currDistance*Math.sin(this.currPhi),l=i[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta);ge(this.viewMatrix,[r,s,l],i,[0,1,0]),J(this.mvpMatrix,this.projMatrix,this.viewMatrix),te(this.normalMatrix,this.modelMatrix)}resize(){let e=Math.min((typeof window<"u"?window.devicePixelRatio:1)||1,2),t=this.canvas.getBoundingClientRect(),i=Math.max(1,Math.floor(t.width*e)),r=Math.max(1,Math.floor(t.height*e));this.canvas.width!==i||this.canvas.height!==r?(this.canvas.width=i,this.canvas.height=r,this.resizePickingFbo(i,r),this.xrSessionActive||this.syncCameraMatrices()):!this.xrSessionActive&&this.projMatrix[0]===0&&this.syncCameraMatrices()}getGLContext(){return this.gl}setXRSessionActive(e){let t=this.xrSessionActive;if(this.xrSessionActive=e,t&&!e){this.xrDepthState.enabled=!1;for(let i of Y)i.onXRSessionEnd?.(this);if(this.lastTime=typeof performance<"u"?performance.now():Date.now(),this.updateTurntableMatrix(),this.isVisible)try{this.resize(),this.syncCameraMatrices(),this.render()}catch(i){this.reportRenderError(i)}}}reportRenderError(e){this.renderErrorReported||(this.renderErrorReported=!0,typeof console<"u"&&console.warn("[three-live] render frame failed:",e))}stepXRUpdate(e){for(let t of Y)t.onUpdate?.(this,e)}start(){if(this.animFrameId!==null)return;this.lastTime=typeof performance<"u"?performance.now():Date.now();let e=t=>{if(this.animFrameId===null)return;let i=Math.min(Math.max((t-this.lastTime)/1e3,0),.1);if(this.lastTime=t,this.isVisible&&!this.xrSessionActive)try{this.resize(),this.update(i),this.render()}catch(r){this.reportRenderError(r)}this.animFrameId!==null&&(this.animFrameId=requestAnimationFrame(e))};this.animFrameId=requestAnimationFrame(e)}stop(){this.animFrameId!==null&&(cancelAnimationFrame(this.animFrameId),this.animFrameId=null)}setAutoRotate(e){this.autoRotate=e}getAutoRotate(){return this.autoRotate}setAutoRotateSpeed(e){this.autoRotateSpeed=e}getAutoRotateSpeed(){return this.autoRotateSpeed}setAutoRotateDelay(e){this.autoRotateDelay=Math.max(0,Number(e)||0)}getAutoRotateDelay(){return this.autoRotateDelay}resetTurntableRotation(e=0){this.turntableRotation=Number(e)||0,this.updateTurntableMatrix(),this.render()}updateTurntableMatrix(){let e=Math.cos(this.turntableRotation),t=Math.sin(this.turntableRotation),i=this.bounds.center[0],r=this.bounds.center[2],s=this.modelRootMatrix;s[0]=e,s[1]=0,s[2]=-t,s[3]=0,s[4]=0,s[5]=1,s[6]=0,s[7]=0,s[8]=t,s[9]=0,s[10]=e,s[11]=0,s[12]=i-(e*i+t*r),s[13]=0,s[14]=r-(-t*i+e*r),s[15]=1}setVisible(e){this.isVisible=e}update(e){for(let l of Y)l.onUpdate?.(this,e);let t=typeof performance<"u"?performance.now():Date.now();if(!this.isPointerDown&&this.autoRotate&&t-this.lastInteractionTime>=this.autoRotateDelay){this.turntableRotation+=this.autoRotateSpeed*e,this.updateTurntableMatrix();for(let l of Y)l.onCameraChange?.(this,this.container)}this.currTheta+=(this.targetTheta-this.currTheta)*.12,this.currPhi+=(this.targetPhi-this.currPhi)*.12,this.currDistance+=(this.targetDistance-this.currDistance)*.12,this.syncCameraMatrices();let i=Math.round((this.currTheta*180/Math.PI%360+360)%360),r=Math.round(this.currPhi*180/Math.PI),s=Math.round(this.bounds.radius*2.5/this.currDistance*100)/100;if(Math.abs(i-this.lastReportedTheta)>=1||Math.abs(r-this.lastReportedPhi)>=1||Math.abs(s-this.lastReportedZoom)>=.02){this.lastReportedTheta=i,this.lastReportedPhi=r,this.lastReportedZoom=s;let l={theta:i,phi:r,zoom:s,distance:Math.round(this.currDistance*100)/100};this.opts.onCameraChange&&this.opts.onCameraChange(l),typeof CustomEvent<"u"&&typeof this.container.dispatchEvent=="function"&&this.container.dispatchEvent(new CustomEvent("cameraChange",{bubbles:!0,detail:l}))}}renderXRView(e,t,i,r,s=!0,l=0){this.onBeforeRenderXRView&&this.onBeforeRenderXRView(e);let y=e?.transform?.inverse?.matrix||this.viewMatrix,u=e?.projectionMatrix||this.projMatrix,a=e?.transform?.position,o=a?[a.x,a.y,a.z]:[0,1.6,0];t?this.modelRootMatrix.set(t):i&&t&&this.modelRootMatrix.set(t),this.render({viewMatrix:y,projMatrix:u,eyePos:o,viewport:r,eye:e?.eye||"none",clear:l>0?!1:e?.eye!=="right",isAR:s})}render(e){if(!e&&this.stereoSBS){let v=Math.max(2,this.canvas.width||2),p=Math.max(1,this.canvas.height||1),w=Math.max(1,Math.floor(v*.5)),c=Math.max(1,v-w),x=this.backdropMeshes.length>0?Math.max(this.bounds.radius*20,120):Math.max(this.bounds.radius*20,10),b=this.customTarget||this.bounds.center,A=b[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),P=b[1]+this.currDistance*Math.sin(this.currPhi),I=b[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta),g=Math.cos(this.currTheta),d=-Math.sin(this.currTheta),U=.032,S=q(),V=q(),G=[A-g*U,P,I-d*U],L=[b[0]-g*U*.25,b[1],b[2]-d*U*.25];be(S,this.fov,w/p,.1,x),ge(V,G,L,[0,1,0]);let 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a=ee().xrDepthShader,o=this.toneMapping==="reinhard"?1:this.toneMapping==="none"?2:0,m=this.customTarget||this.bounds.center,T=e?e.eyePos[0]:m[0]+this.currDistance*Math.cos(this.currPhi)*Math.sin(this.currTheta),M=e?e.eyePos[1]:m[1]+this.currDistance*Math.sin(this.currPhi),h=e?e.eyePos[2]:m[2]+this.currDistance*Math.cos(this.currPhi)*Math.cos(this.currTheta);for(let v of Y)v.onBeforeDrawScene?.(this,t,y,[T,M,h],o);let E=e?.isAR?0:this.backdropMeshes.length;if(this.meshes.length===0&&E===0)return;let D=e?.eye||"none",F=!1,C=E>0?[...this.backdropMeshes,...this.meshes]:this.meshes,f=v=>{for(let p=0;p<C.length;p++){let w=C[p];if(w.visible===!1)continue;let c=this.selectedMeshName!==""&&w.name===this.selectedMeshName;p<E||w.worldSpace===!0||w.name==="__xr_reticle__"?this.modelMatrix.set(w.transform):J(this.modelMatrix,this.modelRootMatrix,w.transform),J(this.mvpMatrix,y,this.modelMatrix),te(w.normalMatrix,this.modelMatrix);let x=w.extras?.xr?.stereo||w.userData?.xr?.stereo,b=0,A=0,P=1,I=1;x==="sbs"?(P=.5,b=D==="right"?.5:0):x==="ou"&&(I=.5,A=D==="right"?.5:0);for(let g of w.primitives){let d=!!g.isTransmissive;if(!v&&d){F=!0;continue}if(v&&!d)continue;let U=g.customProgram||this.renderProg,S=g.customUniforms||this.uRender;t.useProgram(U),t.uniform1i(S.uToneMapping,o),t.uniform1f(S.uEnvIntensity,this.envIntensity),t.uniform3f(S.uCameraPos,T,M,h),t.uniform1f(S.uEmissive,c?1:0),t.uniformMatrix4fv(S.uMVP,!1,this.mvpMatrix),t.uniformMatrix4fv(S.uModel,!1,this.modelMatrix),t.uniformMatrix3fv(S.uNormalMatrix,!1,w.normalMatrix),S.uUvTransform&&t.uniform4f(S.uUvTransform,b,A,P,I),S.uViewportSize&&t.uniform2f(S.uViewportSize,Math.max(1,s),Math.max(1,l)),a?.bind(t,S,this.xrDepthState,u,[i,r,Math.max(1,s),Math.max(1,l)]),this.environmentTexture?(t.activeTexture(33988),t.bindTexture(3553,this.environmentTexture),t.uniform1i(S.uEnvironmentMap,4),t.uniform1i(S.uHasEnvironmentMap,1)):t.uniform1i(S.uHasEnvironmentMap,0),this.bindLights(S),S.uSectionEnabled&&t.uniform1i(S.uSectionEnabled,0);for(let V of Y)V.onBeforeDrawPrimitive?.(t,U,g,w,this.worldMatrices||[],this.gltf);t.uniform4fv(S.uBaseColor,g.baseColor),t.uniform1f(S.uMetallic,g.metallic),t.uniform1f(S.uRoughness,g.roughness),S.uClearcoat&&t.uniform2f(S.uClearcoat,g.clearcoat??0,g.clearcoatRoughness??.04),g.texture?(t.activeTexture(33984),t.bindTexture(3553,g.texture),t.uniform1i(S.uBaseColorTexture,0),t.uniform1i(S.uHasTexture,1)):t.uniform1i(S.uHasTexture,0),g.metallicRoughnessTexture?(t.activeTexture(33985),t.bindTexture(3553,g.metallicRoughnessTexture),t.uniform1i(S.uMetallicRoughnessTexture,1),t.uniform1i(S.uHasMetallicRoughnessTexture,1)):t.uniform1i(S.uHasMetallicRoughnessTexture,0),g.normalTexture?(t.activeTexture(33986),t.bindTexture(3553,g.normalTexture),t.uniform1i(S.uNormalTexture,2),t.uniform1i(S.uHasNormalTexture,1),t.uniform1f(S.uNormalScale,g.normalScale)):t.uniform1i(S.uHasNormalTexture,0),g.occlusionTexture?(t.activeTexture(33987),t.bindTexture(3553,g.occlusionTexture),t.uniform1i(S.uOcclusionTexture,3),t.uniform1i(S.uHasOcclusionTexture,1),t.uniform1f(S.uOcclusionStrength,g.occlusionStrength)):t.uniform1i(S.uHasOcclusionTexture,0),t.bindVertexArray(g.vao),t.drawElements(4,g.indexCount,g.indexType,0)}}};if(f(!1),F){for(let 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223
209
  endTimeCode = ${z(t)}
224
210
  timeCodesPerSecond = 1.0
225
211
  `);let s="";i&&(s=`uniform token preliminary:anchoring:type = "plane"
@@ -237,55 +223,55 @@ kind = "component"
237
223
  {
238
224
  ${s}def Scope "Materials"
239
225
  {
240
- `;for(let[c,o]of e.entries()){let[a,h,T]=o.color,[M,m,P]=o.emissiveColor,E="";o.clearcoat>0&&(E+=`float inputs:clearcoat = ${z(o.clearcoat)}
241
- `,E+=`float inputs:clearcoatRoughness = ${z(o.clearcoatRoughness)}
242
- `),o.ior!==1.5&&(E+=`float inputs:ior = ${z(o.ior)}
243
- `),o.opacity<1&&(E+=`float inputs:opacity = ${z(o.opacity)}
244
- `),(M>0||m>0||P>0)&&(E+=`color3f inputs:emissiveColor = (${z(M)}, ${z(m)}, ${z(P)})
245
- `),l+=`def Material "${c}"
226
+ `;for(let[u,a]of e.entries()){let[o,m,T]=a.color,[M,h,E]=a.emissiveColor,D="";a.clearcoat>0&&(D+=`float inputs:clearcoat = ${z(a.clearcoat)}
227
+ `,D+=`float inputs:clearcoatRoughness = ${z(a.clearcoatRoughness)}
228
+ `),a.ior!==1.5&&(D+=`float inputs:ior = ${z(a.ior)}
229
+ `),a.opacity<1&&(D+=`float inputs:opacity = ${z(a.opacity)}
230
+ `),(M>0||h>0||E>0)&&(D+=`color3f inputs:emissiveColor = (${z(M)}, ${z(h)}, ${z(E)})
231
+ `),l+=`def Material "${u}"
246
232
  {
247
233
  def Shader "PBRShader"
248
234
  {
249
235
  uniform token info:id = "UsdPreviewSurface"
250
- color3f inputs:diffuseColor = (${z(a)}, ${z(h)}, ${z(T)})
251
- float inputs:metallic = ${z(o.metallic)}
252
- float inputs:roughness = ${z(o.roughness)}
253
- ${E}token outputs:surface
236
+ color3f inputs:diffuseColor = (${z(o)}, ${z(m)}, ${z(T)})
237
+ float inputs:metallic = ${z(a.metallic)}
238
+ float inputs:roughness = ${z(a.roughness)}
239
+ ${D}token outputs:surface
254
240
  }
255
- token outputs:surface.connect = </Root/Materials/${c}/PBRShader.outputs:surface>
241
+ token outputs:surface.connect = </Root/Materials/${u}/PBRShader.outputs:surface>
256
242
  }
257
243
  `}l+=`}
258
244
  def Scope "Meshes"
259
245
  {
260
- `;let y=new Set;for(let c=0;c<n.length;c++){let o=n[c],a=o.positions.length/3,h=1/0,T=1/0,M=1/0,m=-1/0,P=-1/0,E=-1/0;for(let u=0;u<a;u++){let x=o.positions[u*3],b=o.positions[u*3+1],w=o.positions[u*3+2];x<h&&(h=x),x>m&&(m=x),b<T&&(T=b),b>P&&(P=b),w<M&&(M=w),w>E&&(E=w)}isFinite(h)||(h=T=M=-1,m=P=E=1);let S=Math.floor(o.indices.length/3),L=De(o.materialName,"DefaultMaterial"),f=De(o.name,`Mesh_${c}`);y.has(f)&&(f=`${f}_${c}`),y.add(f);let v=S>0?S===1?"3":"3, ".repeat(S-1)+"3":"",p=o.xrTraits,D="";if(p){let u=[];p.physics&&p.physics!=="none"&&u.push('prepend apiSchemas = ["PhysicsBodyAPI", "PhysicsCollisionAPI"]');let x=ue().xrTraitSerializer?.usdLines(p,He)??[];if(!x.length)for(let b of["grab","billboard","follow","anchor","physics"]){let w=b==="follow"&&typeof p.follow=="object"?p.follow.mode??"head":p[b];w!==void 0&&x.push(`string ${b} = "${He(w)}"`)}x.length>0&&u.push(`customData = {
246
+ `;let y=new Set;for(let u=0;u<n.length;u++){let a=n[u],o=a.positions.length/3,m=1/0,T=1/0,M=1/0,h=-1/0,E=-1/0,D=-1/0;for(let c=0;c<o;c++){let x=a.positions[c*3],b=a.positions[c*3+1],A=a.positions[c*3+2];x<m&&(m=x),x>h&&(h=x),b<T&&(T=b),b>E&&(E=b),A<M&&(M=A),A>D&&(D=A)}isFinite(m)||(m=T=M=-1,h=E=D=1);let F=Math.floor(a.indices.length/3),C=De(a.materialName,"DefaultMaterial"),f=De(a.name,`Mesh_${u}`);y.has(f)&&(f=`${f}_${u}`),y.add(f);let v=F>0?F===1?"3":"3, ".repeat(F-1)+"3":"",p=a.xrTraits,w="";if(p){let c=[];p.physics&&p.physics!=="none"&&c.push('prepend apiSchemas = ["PhysicsBodyAPI", "PhysicsCollisionAPI"]');let x=ee().xrTraitSerializer?.usdLines(p,He)??[];if(!x.length)for(let b of["grab","billboard","follow","anchor","physics"]){let A=b==="follow"&&typeof p.follow=="object"?p.follow.mode??"head":p[b];A!==void 0&&x.push(`string ${b} = "${He(A)}"`)}x.length>0&&c.push(`customData = {
261
247
  dictionary xr = {
262
248
  ${x.join(`
263
249
  `)}
264
250
  }
265
- }`),u.length>0&&(D=` (
266
- ${u.join(`
251
+ }`),c.length>0&&(w=` (
252
+ ${c.join(`
267
253
  `)}
268
- )`)}if(l+=`def Mesh "${f}"${D}
254
+ )`)}if(l+=`def Mesh "${f}"${w}
269
255
  {
270
- `,p?.physics&&p.physics!=="none"){let u=p.physics==="static"?"true":"false";l+=`bool physics:rigidBodyEnabled = true
271
- bool physics:kinematicEnabled = ${u}
256
+ `,p?.physics&&p.physics!=="none"){let c=p.physics==="static"?"true":"false";l+=`bool physics:rigidBodyEnabled = true
257
+ bool physics:kinematicEnabled = ${c}
272
258
  bool physics:collisionEnabled = true
273
- `}if(o.timeSamples&&o.timeSamples.times.length>0){let u=o.timeSamples,x=u.times.map((F,I)=>{let g=u.translations?.[I]||[0,0,0];return`${z(F)}: (${z(g[0])}, ${z(g[1])}, ${z(g[2])})`}).join(", "),b=u.times.map((F,I)=>{let g=u.rotations?.[I]||[0,0,0,1];return`${z(F)}: (${z(g[3])}, ${z(g[0])}, ${z(g[1])}, ${z(g[2])})`}).join(", "),w=u.times.map((F,I)=>{let g=u.scales?.[I]||[1,1,1];return`${z(F)}: (${z(g[0])}, ${z(g[1])}, ${z(g[2])})`}).join(", ");l+=`double3 xformOp:translate.timeSamples = { ${x} }
259
+ `}if(a.timeSamples&&a.timeSamples.times.length>0){let c=a.timeSamples,x=c.times.map((P,I)=>{let g=c.translations?.[I]||[0,0,0];return`${z(P)}: (${z(g[0])}, ${z(g[1])}, ${z(g[2])})`}).join(", "),b=c.times.map((P,I)=>{let g=c.rotations?.[I]||[0,0,0,1];return`${z(P)}: (${z(g[3])}, ${z(g[0])}, ${z(g[1])}, ${z(g[2])})`}).join(", "),A=c.times.map((P,I)=>{let g=c.scales?.[I]||[1,1,1];return`${z(P)}: (${z(g[0])}, ${z(g[1])}, ${z(g[2])})`}).join(", ");l+=`double3 xformOp:translate.timeSamples = { ${x} }
274
260
  quatf xformOp:orient.timeSamples = { ${b} }
275
- double3 xformOp:scale.timeSamples = { ${w} }
261
+ double3 xformOp:scale.timeSamples = { ${A} }
276
262
  uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
277
- `}l+=`float3[] extent = [(${z(h)}, ${z(T)}, ${z(M)}), (${z(m)}, ${z(P)}, ${z(E)})]
263
+ `}l+=`float3[] extent = [(${z(m)}, ${z(T)}, ${z(M)}), (${z(h)}, ${z(E)}, ${z(D)})]
278
264
  int[] faceVertexCounts = [${v}]
279
- int[] faceVertexIndices = [${ut(o.indices)}]
280
- point3f[] points = [${ze(o.positions)}]
281
- `,o.normals&&o.normals.length===o.positions.length&&(l+=`normal3f[] normals = [${ze(o.normals)}] (
265
+ int[] faceVertexIndices = [${lt(a.indices)}]
266
+ point3f[] points = [${ze(a.positions)}]
267
+ `,a.normals&&a.normals.length===a.positions.length&&(l+=`normal3f[] normals = [${ze(a.normals)}] (
282
268
  interpolation = "vertex"
283
269
  )
284
- `),o.uvs&&o.uvs.length===a*2&&(l+=`texCoord2f[] primvars:st = [${ot(o.uvs,a)}] (
270
+ `),a.uvs&&a.uvs.length===o*2&&(l+=`texCoord2f[] primvars:st = [${ut(a.uvs,o)}] (
285
271
  interpolation = "vertex"
286
272
  )
287
- `),l+=`rel material:binding = </Root/Materials/${L}>
273
+ `),l+=`rel material:binding = </Root/Materials/${C}>
288
274
  }
289
275
  `}return l+=`}
290
276
  }
291
- `,l}function ct(n,e){if(n&&typeof n.traverse=="function"){let r=at(n,e);return Ee(r)}let t=me(n),i=Xe(t);return Ee(i)}var xe=null;function lt(n){if(!xe){xe=new Uint32Array(256);for(let t=0;t<256;t++){let i=t;for(let r=0;r<8;r++)i=i&1?3988292384^i>>>1:i>>>1;xe[t]=i}}let e=4294967295;for(let t=0;t<n.length;t++)e=xe[(e^n[t])&255]^e>>>8;return(e^4294967295)>>>0}function $e(n){let e=[],t=0,i=[];for(let a of n){let h=Te(a.filename),T=lt(a.data),M=a.data.length,m=30+h.length,P=t+m,E=0,S=P%64;S!==0&&(E=64-S);let L=new Uint8Array(m+E),f=new DataView(L.buffer);f.setUint32(0,67324752,!0),f.setUint16(4,20,!0),f.setUint16(6,0,!0),f.setUint16(8,0,!0),f.setUint16(10,0,!0),f.setUint16(12,0,!0),f.setUint32(14,T,!0),f.setUint32(18,M,!0),f.setUint32(22,M,!0),f.setUint16(26,h.length,!0),f.setUint16(28,E,!0),L.set(h,30),E>0&&L.fill(0,30+h.length),e.push({offset:t,size:M,crc:T,filenameBytes:h,entry:a}),i.push(L),i.push(a.data),t+=L.length+a.data.length}let r=t;for(let a of e){let h=new Uint8Array(46+a.filenameBytes.length),T=new DataView(h.buffer);T.setUint32(0,33639248,!0),T.setUint16(4,20,!0),T.setUint16(6,20,!0),T.setUint16(8,0,!0),T.setUint16(10,0,!0),T.setUint16(12,0,!0),T.setUint16(14,0,!0),T.setUint32(16,a.crc,!0),T.setUint32(20,a.size,!0),T.setUint32(24,a.size,!0),T.setUint16(28,a.filenameBytes.length,!0),T.setUint16(30,0,!0),T.setUint16(32,0,!0),T.setUint16(34,0,!0),T.setUint16(36,0,!0),T.setUint32(38,0,!0),T.setUint32(42,a.offset,!0),h.set(a.filenameBytes,46),i.push(h),t+=h.length}let s=t-r,l=new Uint8Array(22),y=new DataView(l.buffer);y.setUint32(0,101010256,!0),y.setUint16(4,0,!0),y.setUint16(6,0,!0),y.setUint16(8,e.length,!0),y.setUint16(10,e.length,!0),y.setUint32(12,s,!0),y.setUint32(16,r,!0),y.setUint16(20,0,!0),i.push(l),t+=22;let c=new Uint8Array(t),o=0;for(let a of i)c.set(a,o),o+=a.length;return c}function ht(n){let e=ct(n),t=Te(e);return $e([{filename:"model.usda",data:t}])}function mt(n){let e=me(n),t=Xe(e),i=Ee(t),r=Te(i);return $e([{filename:"model.usda",data:r}])}function ft(n){return n&&typeof n.toUSDZ=="function"?n.toUSDZ():n&&typeof n.traverse=="function"?ht(n):mt(n)}function wt(n){let e=ft(n);return new Blob([e],{type:"model/vnd.usdz+zip"})}export{$e as buildUSDZZip,lt as calculateCRC32,Pe as compileInteractivityGraph,wt as createUSDZBlob,Te as encodeUtf8,Xe as extractMeshesFromGLB,at as extractMeshesFromScene,ct as generateUSDA,Ee as generateUSDAFromMeshes,ft as generateUSDZ,mt as glbToUSDZ,De as sanitizeUsdIdentifier,He as sanitizeUsdStringLiteral,st as sceneToCanvas3D,At as sceneToGLB,ht as sceneToUSDZ};
277
+ `,l}function mt(n,e){if(n&&typeof n.traverse=="function"){let r=ct(n,e);return Ee(r)}let t=he(n),i=$e(t);return Ee(i)}var xe=null;function ht(n){if(!xe){xe=new Uint32Array(256);for(let t=0;t<256;t++){let i=t;for(let r=0;r<8;r++)i=i&1?3988292384^i>>>1:i>>>1;xe[t]=i}}let e=4294967295;for(let t=0;t<n.length;t++)e=xe[(e^n[t])&255]^e>>>8;return(e^4294967295)>>>0}function We(n){let e=[],t=0,i=[];for(let o of n){let m=Te(o.filename),T=ht(o.data),M=o.data.length,h=30+m.length,E=t+h,D=0,F=E%64;F!==0&&(D=64-F);let C=new Uint8Array(h+D),f=new DataView(C.buffer);f.setUint32(0,67324752,!0),f.setUint16(4,20,!0),f.setUint16(6,0,!0),f.setUint16(8,0,!0),f.setUint16(10,0,!0),f.setUint16(12,0,!0),f.setUint32(14,T,!0),f.setUint32(18,M,!0),f.setUint32(22,M,!0),f.setUint16(26,m.length,!0),f.setUint16(28,D,!0),C.set(m,30),D>0&&C.fill(0,30+m.length),e.push({offset:t,size:M,crc:T,filenameBytes:m,entry:o}),i.push(C),i.push(o.data),t+=C.length+o.data.length}let r=t;for(let o of e){let m=new Uint8Array(46+o.filenameBytes.length),T=new DataView(m.buffer);T.setUint32(0,33639248,!0),T.setUint16(4,20,!0),T.setUint16(6,20,!0),T.setUint16(8,0,!0),T.setUint16(10,0,!0),T.setUint16(12,0,!0),T.setUint16(14,0,!0),T.setUint32(16,o.crc,!0),T.setUint32(20,o.size,!0),T.setUint32(24,o.size,!0),T.setUint16(28,o.filenameBytes.length,!0),T.setUint16(30,0,!0),T.setUint16(32,0,!0),T.setUint16(34,0,!0),T.setUint16(36,0,!0),T.setUint32(38,0,!0),T.setUint32(42,o.offset,!0),m.set(o.filenameBytes,46),i.push(m),t+=m.length}let s=t-r,l=new Uint8Array(22),y=new DataView(l.buffer);y.setUint32(0,101010256,!0),y.setUint16(4,0,!0),y.setUint16(6,0,!0),y.setUint16(8,e.length,!0),y.setUint16(10,e.length,!0),y.setUint32(12,s,!0),y.setUint32(16,r,!0),y.setUint16(20,0,!0),i.push(l),t+=22;let u=new Uint8Array(t),a=0;for(let o of i)u.set(o,a),a+=o.length;return u}function ft(n){let e=mt(n),t=Te(e);return We([{filename:"model.usda",data:t}])}function dt(n){let e=he(n),t=$e(e),i=Ee(t),r=Te(i);return We([{filename:"model.usda",data:r}])}function pt(n){return n&&typeof n.toUSDZ=="function"?n.toUSDZ():n&&typeof n.traverse=="function"?ft(n):dt(n)}function Et(n){let e=pt(n);return new Blob([e],{type:"model/vnd.usdz+zip"})}export{We as buildUSDZZip,ht as calculateCRC32,Pe as compileInteractivityGraph,Et as createUSDZBlob,Te as encodeUtf8,$e as extractMeshesFromGLB,ct as extractMeshesFromScene,mt as generateUSDA,Ee as generateUSDAFromMeshes,pt as generateUSDZ,dt as glbToUSDZ,De as sanitizeUsdIdentifier,He as sanitizeUsdStringLiteral,ot as sceneToCanvas3D,Dt as sceneToGLB,ft as sceneToUSDZ};