three-cad-viewer 4.3.6 → 4.3.7
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@@ -83908,8 +83908,9 @@ function applyTriplanarMapping(material, geometry) {
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83908
83908
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// Uniform values (captured by closure, per-object)
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83909
83909
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const offset = bb.min.clone();
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83910
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const scale = 1.0 / maxDim;
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83911
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// Read texture repeat from the
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83912
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const repeat = material.map
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83911
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+
// Read texture repeat from the first available texture map
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83912
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const repeat = (material.map ?? material.roughnessMap ?? material.normalMap ??
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83913
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material.metalnessMap ?? material.emissiveMap ?? material.aoMap)?.repeat?.clone() ?? new Vector2(1, 1);
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83913
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material.onBeforeCompile = (shader) => {
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// Custom uniforms
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shader.uniforms.triplanarOffset = { value: offset };
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@@ -94303,7 +94304,7 @@ class Tools {
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}
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}
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94306
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-
const version = "4.3.
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94307
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+
const version = "4.3.7";
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94308
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/**
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* Clean room environment for Studio mode PMREM generation.
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