three-cad-viewer 1.5.5 → 1.5.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/three-cad-viewer.css +17 -3
- package/dist/three-cad-viewer.esm.css +17 -3
- package/dist/three-cad-viewer.esm.js +80 -52
- package/dist/three-cad-viewer.esm.min.css +17 -3
- package/dist/three-cad-viewer.esm.min.js +1 -1
- package/dist/three-cad-viewer.js +80 -52
- package/dist/three-cad-viewer.min.css +17 -3
- package/dist/three-cad-viewer.min.js +1 -1
- package/package.json +1 -1
- package/src/display.js +47 -45
- package/src/treeview.js +2 -2
- package/src/viewer.js +31 -5
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@@ -3,4 +3,4 @@
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* Copyright 2010-2022 Three.js Authors
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* SPDX-License-Identifier: MIT
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*/
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this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,this;if(6===e)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this}setColorName(t){const e=w[t.toLowerCase()];return void 0!==e?this.setHex(e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=E(t.r),this.g=E(t.g),this.b=E(t.b),this}copyLinearToSRGB(t){return this.r=T(t.r),this.g=T(t.g),this.b=T(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(t){const e=this.r,n=this.g,i=this.b,r=Math.max(e,n,i),s=Math.min(e,n,i);let a,o;const l=(s+r)/2;if(s===r)a=0,o=0;else{const t=r-s;switch(o=l<=.5?t/(r+s):t/(2-r-s),r){case e:a=(n-i)/t+(n<i?6:0);break;case n:a=(i-e)/t+2;break;case i:a=(e-n)/t+4}a/=6}return t.h=a,t.s=o,t.l=l,t}getStyle(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"}offsetHSL(t,e,n){return this.getHSL(b),b.h+=t,b.s+=e,b.l+=n,this.setHSL(b.h,b.s,b.l),this}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(b),t.getHSL(M);const n=c(b.h,M.h,e),i=c(b.s,M.s,e),r=c(b.l,M.l,e);return this.setHSL(n,i,r),this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}let L;A.NAMES=w,A.prototype.isColor=!0,A.prototype.r=1,A.prototype.g=1,A.prototype.b=1;class C{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===L&&(L=_("canvas")),L.width=t.width,L.height=t.height;const n=L.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=L}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=_("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t<r.length;t++)r[t]=255*E(r[t]/255);return n.putImageData(i,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*E(e[t]/255)):e[t]=E(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}class k{constructor(t=null){this.uuid=o(),this.data=t,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)i[e].isDataTexture?t.push(R(i[e].image)):t.push(R(i[e]))}else t=R(i);n.url=t}return e||(t.images[this.uuid]=n),n}}function R(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?C.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}k.prototype.isSource=!0;let P=0;class D extends n{constructor(t=D.DEFAULT_IMAGE,e=D.DEFAULT_MAPPING,n=1001,i=1001,r=1006,s=1008,a=1023,l=1009,h=1,c=3e3){super(),Object.defineProperty(this,"id",{value:P++}),this.uuid=o(),this.name="",this.source=new k(t),this.mipmaps=[],this.mapping=e,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=h,this.format=a,this.internalFormat=null,this.type=l,this.offset=new f(0,0),this.repeat=new f(1,1),this.center=new f(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new g,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case 1e3:t.x=t.x-Math.floor(t.x);break;case 1001:t.x=t.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case 1e3:t.y=t.y-Math.floor(t.y);break;case 1001:t.y=t.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}}D.DEFAULT_IMAGE=null,D.DEFAULT_MAPPING=300,D.prototype.isTexture=!0;class I{constructor(t=0,e=0,n=0,i=1){this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],h=o[4],c=o[8],d=o[1],u=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(h-d)<s&&Math.abs(c-m)<s&&Math.abs(p-f)<s){if(Math.abs(h+d)<a&&Math.abs(c+m)<a&&Math.abs(p+f)<a&&Math.abs(l+u+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(u+1)/2,v=(g+1)/2,y=(h+d)/4,x=(c+m)/4,_=(p+f)/4;return t>o&&t>v?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=y/n,r=x/n):o>v?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=y/i,r=_/i):v<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(v),n=x/r,i=_/r),this.set(n,i,r,e),this}let v=Math.sqrt((f-p)*(f-p)+(c-m)*(c-m)+(d-h)*(d-h));return Math.abs(v)<.001&&(v=1),this.x=(f-p)/v,this.y=(c-m)/v,this.z=(d-h)/v,this.w=Math.acos((l+u+g-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}I.prototype.isVector4=!0;class N extends n{constructor(t,e,n={}){super(),this.width=t,this.height=e,this.depth=1,this.scissor=new I(0,0,t,e),this.scissorTest=!1,this.viewport=new I(0,0,t,e);const i={width:t,height:e,depth:1};this.texture=new D(i,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.internalFormat=void 0!==n.internalFormat?n.internalFormat:null,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:1006,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null,this.samples=void 0!==n.samples?n.samples:0}setSize(t,e,n=1){this.width===t&&this.height===e&&this.depth===n||(this.width=t,this.height=e,this.depth=n,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=n,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.texture.image=Object.assign({},t.texture.image),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}N.prototype.isWebGLRenderTarget=!0;class z extends D{constructor(t=null,e=1,n=1,i=1){super(null),this.image={data:t,width:e,height:n,depth:i},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}z.prototype.isDataArrayTexture=!0;class O extends N{constructor(t,e,n){super(t,e),this.depth=n,this.texture=new z(null,t,e,n),this.texture.isRenderTargetTexture=!0}}O.prototype.isWebGLArrayRenderTarget=!0;class B extends D{constructor(t=null,e=1,n=1,i=1){super(null),this.image={data:t,width:e,height:n,depth:i},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}B.prototype.isData3DTexture=!0;class H extends N{constructor(t,e,n){super(t,e),this.depth=n,this.texture=new B(null,t,e,n),this.texture.isRenderTargetTexture=!0}}H.prototype.isWebGL3DRenderTarget=!0;class U extends N{constructor(t,e,n,i={}){super(t,e,i);const r=this.texture;this.texture=[];for(let t=0;t<n;t++)this.texture[t]=r.clone(),this.texture[t].isRenderTargetTexture=!0}setSize(t,e,n=1){if(this.width!==t||this.height!==e||this.depth!==n){this.width=t,this.height=e,this.depth=n;for(let i=0,r=this.texture.length;i<r;i++)this.texture[i].image.width=t,this.texture[i].image.height=e,this.texture[i].image.depth=n;this.dispose()}return this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e),this}copy(t){this.dispose(),this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.set(0,0,this.width,this.height),this.scissor.set(0,0,this.width,this.height),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this.texture.length=0;for(let e=0,n=t.texture.length;e<n;e++)this.texture[e]=t.texture[e].clone();return this}}U.prototype.isWebGLMultipleRenderTargets=!0;class F{constructor(t=0,e=0,n=0,i=1){this._x=t,this._y=e,this._z=n,this._w=i}static slerp(t,e,n,i){return console.warn("THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead."),n.slerpQuaternions(t,e,i)}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],h=n[i+2],c=n[i+3];const d=r[s+0],u=r[s+1],p=r[s+2],m=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=h,void(t[e+3]=c);if(1===a)return t[e+0]=d,t[e+1]=u,t[e+2]=p,void(t[e+3]=m);if(c!==m||o!==d||l!==u||h!==p){let t=1-a;const e=o*d+l*u+h*p+c*m,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+d*r,l=l*t+u*r,h=h*t+p*r,c=c*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=t,l*=t,h*=t,c*=t}}t[e]=o,t[e+1]=l,t[e+2]=h,t[e+3]=c}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],h=n[i+3],c=r[s],d=r[s+1],u=r[s+2],p=r[s+3];return t[e]=a*p+h*c+o*u-l*d,t[e+1]=o*p+h*d+l*c-a*u,t[e+2]=l*p+h*u+a*d-o*c,t[e+3]=h*p-a*c-o*d-l*u,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),h=a(i/2),c=a(r/2),d=o(n/2),u=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=d*h*c+l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c-d*u*p;break;case"YXZ":this._x=d*h*c+l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c+d*u*p;break;case"ZXY":this._x=d*h*c-l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c-d*u*p;break;case"ZYX":this._x=d*h*c-l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c+d*u*p;break;case"YZX":this._x=d*h*c+l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c-d*u*p;break;case"XZY":this._x=d*h*c-l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c+d*u*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],h=e[6],c=e[10],d=n+a+c;if(d>0){const t=.5/Math.sqrt(d+1);this._w=.25/t,this._x=(h-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>c){const t=2*Math.sqrt(1+n-a-c);this._w=(h-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>c){const t=2*Math.sqrt(1+a-n-c);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+h)/t}else{const t=2*Math.sqrt(1+c-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+h)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(l(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,h=e._w;return this._x=n*h+s*a+i*l-r*o,this._y=i*h+s*o+r*a-n*l,this._z=r*h+s*l+n*o-i*a,this._w=s*h-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),h=Math.atan2(l,a),c=Math.sin((1-e)*h)/l,d=Math.sin(e*h)/l;return this._w=s*c+this._w*d,this._x=n*c+this._x*d,this._y=i*c+this._y*d,this._z=r*c+this._z*d,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=Math.random(),e=Math.sqrt(1-t),n=Math.sqrt(t),i=2*Math.PI*Math.random(),r=2*Math.PI*Math.random();return this.set(e*Math.cos(i),n*Math.sin(r),n*Math.cos(r),e*Math.sin(i))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}F.prototype.isQuaternion=!0;class G{constructor(t=0,e=0,n=0){this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(W.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(W.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=o*e+s*i-a*n,h=o*n+a*e-r*i,c=o*i+r*n-s*e,d=-r*e-s*n-a*i;return this.x=l*o+d*-r+h*-a-c*-s,this.y=h*o+d*-s+c*-r-l*-a,this.z=c*o+d*-a+l*-s-h*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return V.copy(this).projectOnVector(t),this.sub(V)}reflect(t){return this.sub(V.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(l(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has 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l=t.getX(o),h=t.getY(o),c=t.getZ(o);l<e&&(e=l),h<n&&(n=h),c<i&&(i=c),l>r&&(r=l),h>s&&(s=h),c>a&&(a=c)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=Z.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const n=t.geometry;if(void 0!==n)if(e&&null!=n.attributes&&void 0!==n.attributes.position){const e=n.attributes.position;for(let n=0,i=e.count;n<i;n++)Z.fromBufferAttribute(e,n).applyMatrix4(t.matrixWorld),this.expandByPoint(Z)}else null===n.boundingBox&&n.computeBoundingBox(),X.copy(n.boundingBox),X.applyMatrix4(t.matrixWorld),this.union(X);const i=t.children;for(let t=0,n=i.length;t<n;t++)this.expandByObject(i[t],e);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,Z),Z.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(et),nt.subVectors(this.max,et),Y.subVectors(t.a,et),J.subVectors(t.b,et),K.subVectors(t.c,et),$.subVectors(J,Y),Q.subVectors(K,J),tt.subVectors(Y,K);let e=[0,-$.z,$.y,0,-Q.z,Q.y,0,-tt.z,tt.y,$.z,0,-$.x,Q.z,0,-Q.x,tt.z,0,-tt.x,-$.y,$.x,0,-Q.y,Q.x,0,-tt.y,tt.x,0];return!!st(e,Y,J,K,nt)&&(e=[1,0,0,0,1,0,0,0,1],!!st(e,Y,J,K,nt)&&(it.crossVectors($,Q),e=[it.x,it.y,it.z],st(e,Y,J,K,nt)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return Z.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(Z).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(q[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),q[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),q[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),q[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),q[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),q[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),q[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),q[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(q)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}j.prototype.isBox3=!0;const q=[new G,new G,new G,new G,new G,new G,new G,new G],Z=new G,X=new j,Y=new G,J=new G,K=new G,$=new G,Q=new G,tt=new G,et=new G,nt=new G,it=new G,rt=new G;function st(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){rt.fromArray(t,s);const a=r.x*Math.abs(rt.x)+r.y*Math.abs(rt.y)+r.z*Math.abs(rt.z),o=e.dot(rt),l=n.dot(rt),h=i.dot(rt);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>a)return!1}return!0}const at=new j,ot=new G,lt=new G,ht=new G;class ct{constructor(t=new G,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):at.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){ht.subVectors(t,this.center);const e=ht.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.add(ht.multiplyScalar(n/t)),this.radius+=n}return this}union(t){return!0===this.center.equals(t.center)?lt.set(0,0,1).multiplyScalar(t.radius):lt.subVectors(t.center,this.center).normalize().multiplyScalar(t.radius),this.expandByPoint(ot.copy(t.center).add(lt)),this.expandByPoint(ot.copy(t.center).sub(lt)),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const dt=new G,ut=new G,pt=new G,mt=new G,ft=new G,gt=new G,vt=new G;class yt{constructor(t=new G,e=new G(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,dt)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=dt.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(dt.copy(this.direction).multiplyScalar(e).add(this.origin),dt.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){ut.copy(t).add(e).multiplyScalar(.5),pt.copy(e).sub(t).normalize(),mt.copy(this.origin).sub(ut);const r=.5*t.distanceTo(e),s=-this.direction.dot(pt),a=mt.dot(this.direction),o=-mt.dot(pt),l=mt.lengthSq(),h=Math.abs(1-s*s);let c,d,u,p;if(h>0)if(c=s*o-a,d=s*a-o,p=r*h,c>=0)if(d>=-p)if(d<=p){const t=1/h;c*=t,d*=t,u=c*(c+s*d+2*a)+d*(s*c+d+2*o)+l}else d=r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;else d=-r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;else d<=-p?(c=Math.max(0,-(-s*r+a)),d=c>0?-r:Math.min(Math.max(-r,-o),r),u=-c*c+d*(d+2*o)+l):d<=p?(c=0,d=Math.min(Math.max(-r,-o),r),u=d*(d+2*o)+l):(c=Math.max(0,-(s*r+a)),d=c>0?r:Math.min(Math.max(-r,-o),r),u=-c*c+d*(d+2*o)+l);else d=s>0?-r:r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;return n&&n.copy(this.direction).multiplyScalar(c).add(this.origin),i&&i.copy(pt).multiplyScalar(d).add(ut),u}intersectSphere(t,e){dt.subVectors(t.center,this.origin);const n=dt.dot(this.direction),i=dt.dot(dt)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,d=this.origin;return l>=0?(n=(t.min.x-d.x)*l,i=(t.max.x-d.x)*l):(n=(t.max.x-d.x)*l,i=(t.min.x-d.x)*l),h>=0?(r=(t.min.y-d.y)*h,s=(t.max.y-d.y)*h):(r=(t.max.y-d.y)*h,s=(t.min.y-d.y)*h),n>s||r>i?null:((r>n||n!=n)&&(n=r),(s<i||i!=i)&&(i=s),c>=0?(a=(t.min.z-d.z)*c,o=(t.max.z-d.z)*c):(a=(t.max.z-d.z)*c,o=(t.min.z-d.z)*c),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,dt)}intersectTriangle(t,e,n,i,r){ft.subVectors(e,t),gt.subVectors(n,t),vt.crossVectors(ft,gt);let s,a=this.direction.dot(vt);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}mt.subVectors(this.origin,t);const o=s*this.direction.dot(gt.crossVectors(mt,gt));if(o<0)return null;const l=s*this.direction.dot(ft.cross(mt));if(l<0)return null;if(o+l>a)return null;const h=-s*mt.dot(vt);return h<0?null:this.at(h/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class xt{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l,h,c,d,u,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=d,g[3]=u,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new xt).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/_t.setFromMatrixColumn(t,0).length(),r=1/_t.setFromMatrixColumn(t,1).length(),s=1/_t.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),h=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=-o*c,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*c,e[5]=s*h,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t-r*a,e[4]=-s*c,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*h,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*c,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=r-t*c,e[8]=i*c+n,e[1]=c,e[5]=s*h,e[9]=-a*h,e[2]=-l*h,e[6]=n*c+i,e[10]=t-r*c}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=-c,e[8]=l*h,e[1]=t*c+r,e[5]=s*h,e[9]=n*c-i,e[2]=i*c-n,e[6]=a*h,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(bt,t,Mt)}lookAt(t,e,n){const i=this.elements;return Tt.subVectors(t,e),0===Tt.lengthSq()&&(Tt.z=1),Tt.normalize(),St.crossVectors(n,Tt),0===St.lengthSq()&&(1===Math.abs(n.z)?Tt.x+=1e-4:Tt.z+=1e-4,Tt.normalize(),St.crossVectors(n,Tt)),St.normalize(),Et.crossVectors(Tt,St),i[0]=St.x,i[4]=Et.x,i[8]=Tt.x,i[1]=St.y,i[5]=Et.y,i[9]=Tt.y,i[2]=St.z,i[6]=Et.z,i[10]=Tt.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],h=n[1],c=n[5],d=n[9],u=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],y=n[7],x=n[11],_=n[15],w=i[0],b=i[4],M=i[8],S=i[12],E=i[1],T=i[5],A=i[9],L=i[13],C=i[2],k=i[6],R=i[10],P=i[14],D=i[3],I=i[7],N=i[11],z=i[15];return r[0]=s*w+a*E+o*C+l*D,r[4]=s*b+a*T+o*k+l*I,r[8]=s*M+a*A+o*R+l*N,r[12]=s*S+a*L+o*P+l*z,r[1]=h*w+c*E+d*C+u*D,r[5]=h*b+c*T+d*k+u*I,r[9]=h*M+c*A+d*R+u*N,r[13]=h*S+c*L+d*P+u*z,r[2]=p*w+m*E+f*C+g*D,r[6]=p*b+m*T+f*k+g*I,r[10]=p*M+m*A+f*R+g*N,r[14]=p*S+m*L+f*P+g*z,r[3]=v*w+y*E+x*C+_*D,r[7]=v*b+y*T+x*k+_*I,r[11]=v*M+y*A+x*R+_*N,r[15]=v*S+y*L+x*P+_*z,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],h=t[2],c=t[6],d=t[10],u=t[14];return t[3]*(+r*o*c-i*l*c-r*a*d+n*l*d+i*a*u-n*o*u)+t[7]*(+e*o*u-e*l*d+r*s*d-i*s*u+i*l*h-r*o*h)+t[11]*(+e*l*c-e*a*u-r*s*c+n*s*u+r*a*h-n*l*h)+t[15]*(-i*a*h-e*o*c+e*a*d+i*s*c-n*s*d+n*o*h)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=t[9],d=t[10],u=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=c*f*l-m*d*l+m*o*u-a*f*u-c*o*g+a*d*g,y=p*d*l-h*f*l-p*o*u+s*f*u+h*o*g-s*d*g,x=h*m*l-p*c*l+p*a*u-s*m*u-h*a*g+s*c*g,_=p*c*o-h*m*o-p*a*d+s*m*d+h*a*f-s*c*f,w=e*v+n*y+i*x+r*_;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const b=1/w;return t[0]=v*b,t[1]=(m*d*r-c*f*r-m*i*u+n*f*u+c*i*g-n*d*g)*b,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*b,t[3]=(c*o*r-a*d*r-c*i*l+n*d*l+a*i*u-n*o*u)*b,t[4]=y*b,t[5]=(h*f*r-p*d*r+p*i*u-e*f*u-h*i*g+e*d*g)*b,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*b,t[7]=(s*d*r-h*o*r+h*i*l-e*d*l-s*i*u+e*o*u)*b,t[8]=x*b,t[9]=(p*c*r-h*m*r-p*n*u+e*m*u+h*n*g-e*c*g)*b,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*b,t[11]=(h*a*r-s*c*r-h*n*l+e*c*l+s*n*u-e*a*u)*b,t[12]=_*b,t[13]=(h*m*i-p*c*i+p*n*d-e*m*d-h*n*f+e*c*f)*b,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*b,t[15]=(s*c*i-h*a*i+h*n*o-e*c*o-s*n*d+e*a*d)*b,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,h=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,h*a+n,h*o-i*s,0,l*o-i*a,h*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,h=s+s,c=a+a,d=r*l,u=r*h,p=r*c,m=s*h,f=s*c,g=a*c,v=o*l,y=o*h,x=o*c,_=n.x,w=n.y,b=n.z;return i[0]=(1-(m+g))*_,i[1]=(u+x)*_,i[2]=(p-y)*_,i[3]=0,i[4]=(u-x)*w,i[5]=(1-(d+g))*w,i[6]=(f+v)*w,i[7]=0,i[8]=(p+y)*b,i[9]=(f-v)*b,i[10]=(1-(d+m))*b,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=_t.set(i[0],i[1],i[2]).length();const s=_t.set(i[4],i[5],i[6]).length(),a=_t.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],wt.copy(this);const o=1/r,l=1/s,h=1/a;return wt.elements[0]*=o,wt.elements[1]*=o,wt.elements[2]*=o,wt.elements[4]*=l,wt.elements[5]*=l,wt.elements[6]*=l,wt.elements[8]*=h,wt.elements[9]*=h,wt.elements[10]*=h,e.setFromRotationMatrix(wt),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s){void 0===s&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const a=this.elements,o=2*r/(e-t),l=2*r/(n-i),h=(e+t)/(e-t),c=(n+i)/(n-i),d=-(s+r)/(s-r),u=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=h,a[12]=0,a[1]=0,a[5]=l,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=d,a[14]=u,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,n,i,r,s){const a=this.elements,o=1/(e-t),l=1/(n-i),h=1/(s-r),c=(e+t)*o,d=(n+i)*l,u=(s+r)*h;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-d,a[2]=0,a[6]=0,a[10]=-2*h,a[14]=-u,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}xt.prototype.isMatrix4=!0;const _t=new G,wt=new xt,bt=new G(0,0,0),Mt=new G(1,1,1),St=new G,Et=new G,Tt=new G,At=new xt,Lt=new F;class Ct{constructor(t=0,e=0,n=0,i=Ct.DefaultOrder){this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],h=i[5],c=i[9],d=i[2],u=i[6],p=i[10];switch(e){case"XYZ":this._y=Math.asin(l(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,p),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,h),this._z=0);break;case"YXZ":this._x=Math.asin(-l(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(o,h)):(this._y=Math.atan2(-d,r),this._z=0);break;case"ZXY":this._x=Math.asin(l(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-d,p),this._z=Math.atan2(-s,h)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-l(d,-1,1)),Math.abs(d)<.9999999?(this._x=Math.atan2(u,p),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,h));break;case"YZX":this._z=Math.asin(l(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,h),this._y=Math.atan2(-d,r)):(this._x=0,this._y=Math.atan2(a,p));break;case"XZY":this._z=Math.asin(-l(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,h),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return At.makeRotationFromQuaternion(t),this.setFromRotationMatrix(At,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Lt.setFromEuler(this),this.setFromQuaternion(Lt,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}Ct.prototype.isEuler=!0,Ct.DefaultOrder="XYZ",Ct.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class kt{constructor(){this.mask=1}set(t){this.mask=(1<<t|0)>>>0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}isEnabled(t){return 0!=(this.mask&(1<<t|0))}}let Rt=0;const Pt=new G,Dt=new F,It=new xt,Nt=new G,zt=new G,Ot=new G,Bt=new F,Ht=new G(1,0,0),Ut=new G(0,1,0),Ft=new G(0,0,1),Gt={type:"added"},Vt={type:"removed"};class Wt extends n{constructor(){super(),Object.defineProperty(this,"id",{value:Rt++}),this.uuid=o(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Wt.DefaultUp.clone();const t=new G,e=new Ct,n=new F,i=new G(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new xt},normalMatrix:{value:new g}}),this.matrix=new xt,this.matrixWorld=new xt,this.matrixAutoUpdate=Wt.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new kt,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Dt.setFromAxisAngle(t,e),this.quaternion.multiply(Dt),this}rotateOnWorldAxis(t,e){return Dt.setFromAxisAngle(t,e),this.quaternion.premultiply(Dt),this}rotateX(t){return this.rotateOnAxis(Ht,t)}rotateY(t){return this.rotateOnAxis(Ut,t)}rotateZ(t){return this.rotateOnAxis(Ft,t)}translateOnAxis(t,e){return Pt.copy(t).applyQuaternion(this.quaternion),this.position.add(Pt.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(Ht,t)}translateY(t){return this.translateOnAxis(Ut,t)}translateZ(t){return this.translateOnAxis(Ft,t)}localToWorld(t){return t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return t.applyMatrix4(It.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?Nt.copy(t):Nt.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),zt.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?It.lookAt(zt,Nt,this.up):It.lookAt(Nt,zt,this.up),this.quaternion.setFromRotationMatrix(It),i&&(It.extractRotation(i.matrixWorld),Dt.setFromRotationMatrix(It),this.quaternion.premultiply(Dt.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(Gt)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Vt)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){for(let t=0;t<this.children.length;t++){const e=this.children[t];e.parent=null,e.dispatchEvent(Vt)}return this.children.length=0,this}attach(t){return this.updateWorldMatrix(!0,!1),It.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),It.multiply(t.parent.matrixWorld)),t.applyMatrix4(It),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(zt,t,Ot),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(zt,Bt,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++)t[e].updateWorldMatrix(!1,!0)}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),h=s(t.animations),c=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),h.length>0&&(n.animations=h),c.length>0&&(n.nodes=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}Wt.DefaultUp=new G(0,1,0),Wt.DefaultMatrixAutoUpdate=!0,Wt.prototype.isObject3D=!0;const jt=new G,qt=new G,Zt=new G,Xt=new G,Yt=new G,Jt=new G,Kt=new G,$t=new G,Qt=new G,te=new G;class ee{constructor(t=new G,e=new G,n=new G){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),jt.subVectors(t,e),i.cross(jt);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){jt.subVectors(i,e),qt.subVectors(n,e),Zt.subVectors(t,e);const s=jt.dot(jt),a=jt.dot(qt),o=jt.dot(Zt),l=qt.dot(qt),h=qt.dot(Zt),c=s*l-a*a;if(0===c)return r.set(-2,-1,-1);const d=1/c,u=(l*o-a*h)*d,p=(s*h-a*o)*d;return r.set(1-u-p,p,u)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,Xt),Xt.x>=0&&Xt.y>=0&&Xt.x+Xt.y<=1}static getUV(t,e,n,i,r,s,a,o){return this.getBarycoord(t,e,n,i,Xt),o.set(0,0),o.addScaledVector(r,Xt.x),o.addScaledVector(s,Xt.y),o.addScaledVector(a,Xt.z),o}static isFrontFacing(t,e,n,i){return jt.subVectors(n,e),qt.subVectors(t,e),jt.cross(qt).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return jt.subVectors(this.c,this.b),qt.subVectors(this.a,this.b),.5*jt.cross(qt).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return ee.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return ee.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return ee.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return ee.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return ee.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;Yt.subVectors(i,n),Jt.subVectors(r,n),$t.subVectors(t,n);const o=Yt.dot($t),l=Jt.dot($t);if(o<=0&&l<=0)return e.copy(n);Qt.subVectors(t,i);const h=Yt.dot(Qt),c=Jt.dot(Qt);if(h>=0&&c<=h)return e.copy(i);const d=o*c-h*l;if(d<=0&&o>=0&&h<=0)return s=o/(o-h),e.copy(n).addScaledVector(Yt,s);te.subVectors(t,r);const u=Yt.dot(te),p=Jt.dot(te);if(p>=0&&u<=p)return e.copy(r);const m=u*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Jt,a);const f=h*p-u*c;if(f<=0&&c-h>=0&&u-p>=0)return Kt.subVectors(r,i),a=(c-h)/(c-h+(u-p)),e.copy(i).addScaledVector(Kt,a);const g=1/(f+m+d);return s=m*g,a=d*g,e.copy(n).addScaledVector(Yt,s).addScaledVector(Jt,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}let ne=0;class ie extends n{constructor(){super(),Object.defineProperty(this,"id",{value:ne++}),this.uuid=o(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.colorWrite=this.colorWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(n.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}ie.prototype.isMaterial=!0,ie.fromType=function(){return null};class re extends ie{constructor(t){super(),this.type="MeshBasicMaterial",this.color=new A(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}re.prototype.isMeshBasicMaterial=!0;const se=new G,ae=new f;class oe{constructor(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}copyColorsArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new A),e[n++]=r.r,e[n++]=r.g,e[n++]=r.b}return this}copyVector2sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new f),e[n++]=r.x,e[n++]=r.y}return this}copyVector3sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new G),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z}return this}copyVector4sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),r=new I),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z,e[n++]=r.w}return this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)ae.fromBufferAttribute(this,e),ae.applyMatrix3(t),this.setXY(e,ae.x,ae.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)se.fromBufferAttribute(this,e),se.applyMatrix3(t),this.setXYZ(e,se.x,se.y,se.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)se.x=this.getX(e),se.y=this.getY(e),se.z=this.getZ(e),se.applyMatrix4(t),this.setXYZ(e,se.x,se.y,se.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)se.x=this.getX(e),se.y=this.getY(e),se.z=this.getZ(e),se.applyNormalMatrix(t),this.setXYZ(e,se.x,se.y,se.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)se.x=this.getX(e),se.y=this.getY(e),se.z=this.getZ(e),se.transformDirection(t),this.setXYZ(e,se.x,se.y,se.z);return this}set(t,e=0){return this.array.set(t,e),this}getX(t){return this.array[t*this.itemSize]}setX(t,e){return this.array[t*this.itemSize]=e,this}getY(t){return this.array[t*this.itemSize+1]}setY(t,e){return this.array[t*this.itemSize+1]=e,this}getZ(t){return this.array[t*this.itemSize+2]}setZ(t,e){return this.array[t*this.itemSize+2]=e,this}getW(t){return this.array[t*this.itemSize+3]}setW(t,e){return this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),35044!==this.usage&&(t.usage=this.usage),0===this.updateRange.offset&&-1===this.updateRange.count||(t.updateRange=this.updateRange),t}}oe.prototype.isBufferAttribute=!0;class le extends oe{constructor(t,e,n){super(new Int8Array(t),e,n)}}class he extends oe{constructor(t,e,n){super(new Uint8Array(t),e,n)}}class ce extends oe{constructor(t,e,n){super(new Uint8ClampedArray(t),e,n)}}class de extends oe{constructor(t,e,n){super(new Int16Array(t),e,n)}}class ue extends oe{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class pe extends oe{constructor(t,e,n){super(new Int32Array(t),e,n)}}class me extends oe{constructor(t,e,n){super(new Uint32Array(t),e,n)}}class fe extends oe{constructor(t,e,n){super(new Uint16Array(t),e,n)}}fe.prototype.isFloat16BufferAttribute=!0;class ge extends oe{constructor(t,e,n){super(new Float32Array(t),e,n)}}class ve extends oe{constructor(t,e,n){super(new Float64Array(t),e,n)}}let ye=0;const xe=new xt,_e=new Wt,we=new G,be=new j,Me=new j,Se=new G;class Ee extends n{constructor(){super(),Object.defineProperty(this,"id",{value:ye++}),this.uuid=o(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(v(t)?me:ue)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new g).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return xe.makeRotationFromQuaternion(t),this.applyMatrix4(xe),this}rotateX(t){return xe.makeRotationX(t),this.applyMatrix4(xe),this}rotateY(t){return xe.makeRotationY(t),this.applyMatrix4(xe),this}rotateZ(t){return xe.makeRotationZ(t),this.applyMatrix4(xe),this}translate(t,e,n){return xe.makeTranslation(t,e,n),this.applyMatrix4(xe),this}scale(t,e,n){return xe.makeScale(t,e,n),this.applyMatrix4(xe),this}lookAt(t){return _e.lookAt(t),_e.updateMatrix(),this.applyMatrix4(_e.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(we).negate(),this.translate(we.x,we.y,we.z),this}setFromPoints(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new ge(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new j);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new G(-1/0,-1/0,-1/0),new G(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];be.setFromBufferAttribute(n),this.morphTargetsRelative?(Se.addVectors(this.boundingBox.min,be.min),this.boundingBox.expandByPoint(Se),Se.addVectors(this.boundingBox.max,be.max),this.boundingBox.expandByPoint(Se)):(this.boundingBox.expandByPoint(be.min),this.boundingBox.expandByPoint(be.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new ct);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new G,1/0);if(t){const n=this.boundingSphere.center;if(be.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Me.setFromBufferAttribute(n),this.morphTargetsRelative?(Se.addVectors(be.min,Me.min),be.expandByPoint(Se),Se.addVectors(be.max,Me.max),be.expandByPoint(Se)):(be.expandByPoint(Me.min),be.expandByPoint(Me.max))}be.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)Se.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(Se));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)Se.fromBufferAttribute(s,e),a&&(we.fromBufferAttribute(t,e),Se.add(we)),i=Math.max(i,n.distanceToSquared(Se))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=t.array,i=e.position.array,r=e.normal.array,s=e.uv.array,a=i.length/3;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new oe(new Float32Array(4*a),4));const o=this.getAttribute("tangent").array,l=[],h=[];for(let t=0;t<a;t++)l[t]=new G,h[t]=new G;const c=new G,d=new G,u=new G,p=new f,m=new f,g=new f,v=new G,y=new G;function x(t,e,n){c.fromArray(i,3*t),d.fromArray(i,3*e),u.fromArray(i,3*n),p.fromArray(s,2*t),m.fromArray(s,2*e),g.fromArray(s,2*n),d.sub(c),u.sub(c),m.sub(p),g.sub(p);const r=1/(m.x*g.y-g.x*m.y);isFinite(r)&&(v.copy(d).multiplyScalar(g.y).addScaledVector(u,-m.y).multiplyScalar(r),y.copy(u).multiplyScalar(m.x).addScaledVector(d,-g.x).multiplyScalar(r),l[t].add(v),l[e].add(v),l[n].add(v),h[t].add(y),h[e].add(y),h[n].add(y))}let _=this.groups;0===_.length&&(_=[{start:0,count:n.length}]);for(let t=0,e=_.length;t<e;++t){const e=_[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)x(n[t+0],n[t+1],n[t+2])}const w=new G,b=new G,M=new G,S=new G;function E(t){M.fromArray(r,3*t),S.copy(M);const e=l[t];w.copy(e),w.sub(M.multiplyScalar(M.dot(e))).normalize(),b.crossVectors(S,e);const n=b.dot(h[t])<0?-1:1;o[4*t]=w.x,o[4*t+1]=w.y,o[4*t+2]=w.z,o[4*t+3]=n}for(let t=0,e=_.length;t<e;++t){const e=_[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)E(n[t+0]),E(n[t+1]),E(n[t+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new oe(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new G,r=new G,s=new G,a=new G,o=new G,l=new G,h=new G,c=new G;if(t)for(let d=0,u=t.count;d<u;d+=3){const u=t.getX(d+0),p=t.getX(d+1),m=t.getX(d+2);i.fromBufferAttribute(e,u),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,m),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),a.fromBufferAttribute(n,u),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,m),a.add(h),o.add(h),l.add(h),n.setXYZ(u,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(m,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),n.setXYZ(t+0,h.x,h.y,h.z),n.setXYZ(t+1,h.x,h.y,h.z),n.setXYZ(t+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}merge(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===t.attributes[i])continue;const r=n[i].array,s=t.attributes[i],a=s.array,o=s.itemSize*e,l=Math.min(a.length,r.length-o);for(let t=0,e=o;t<l;t++,e++)r[e]=a[t]}return this}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)Se.fromBufferAttribute(t,e),Se.normalize(),t.setXYZ(e,Se.x,Se.y,Se.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new oe(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new Ee,n=this.index.array,i=this.attributes;for(const r in i){const s=t(i[r],n);e.setAttribute(r,s)}const r=this.morphAttributes;for(const i in r){const s=[],a=r[i];for(let e=0,i=a.length;e<i;e++){const i=t(a[e],n);s.push(i)}e.morphAttributes[i]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,n=s.length;t<n;t++){const n=s[t];e.addGroup(n.start,n.count,n.materialIndex)}return e}toJSON(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e<i;e++){const i=n[e];s.push(i.toJSON(t.data))}s.length>0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,void 0!==t.parameters&&(this.parameters=Object.assign({},t.parameters)),this}dispose(){this.dispatchEvent({type:"dispose"})}}Ee.prototype.isBufferGeometry=!0;const Te=new xt,Ae=new yt,Le=new ct,Ce=new G,ke=new G,Re=new G,Pe=new G,De=new G,Ie=new G,Ne=new G,ze=new G,Oe=new G,Be=new f,He=new f,Ue=new f,Fe=new G,Ge=new G;class Ve extends Wt{constructor(t=new Ee,e=new re){super(),this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),Le.copy(n.boundingSphere),Le.applyMatrix4(r),!1===t.ray.intersectsSphere(Le))return;if(Te.copy(r).invert(),Ae.copy(t.ray).applyMatrix4(Te),null!==n.boundingBox&&!1===Ae.intersectsBox(n.boundingBox))return;let s;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position,o=n.morphAttributes.position,l=n.morphTargetsRelative,h=n.attributes.uv,c=n.attributes.uv2,d=n.groups,u=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=d.length;n<p;n++){const p=d[n],m=i[p.materialIndex];for(let n=Math.max(p.start,u.start),i=Math.min(r.count,Math.min(p.start+p.count,u.start+u.count));n<i;n+=3){const i=r.getX(n),d=r.getX(n+1),u=r.getX(n+2);s=We(this,m,t,Ae,a,o,l,h,c,i,d,u),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=p.materialIndex,e.push(s))}}else{for(let n=Math.max(0,u.start),d=Math.min(r.count,u.start+u.count);n<d;n+=3){const d=r.getX(n),u=r.getX(n+1),p=r.getX(n+2);s=We(this,i,t,Ae,a,o,l,h,c,d,u,p),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}}else if(void 0!==a)if(Array.isArray(i))for(let n=0,r=d.length;n<r;n++){const r=d[n],p=i[r.materialIndex];for(let n=Math.max(r.start,u.start),i=Math.min(a.count,Math.min(r.start+r.count,u.start+u.count));n<i;n+=3){s=We(this,p,t,Ae,a,o,l,h,c,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=r.materialIndex,e.push(s))}}else{for(let n=Math.max(0,u.start),r=Math.min(a.count,u.start+u.count);n<r;n+=3){s=We(this,i,t,Ae,a,o,l,h,c,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}}}else n.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}function We(t,e,n,i,r,s,a,o,l,h,c,d){Ce.fromBufferAttribute(r,h),ke.fromBufferAttribute(r,c),Re.fromBufferAttribute(r,d);const u=t.morphTargetInfluences;if(s&&u){Ne.set(0,0,0),ze.set(0,0,0),Oe.set(0,0,0);for(let t=0,e=s.length;t<e;t++){const e=u[t],n=s[t];0!==e&&(Pe.fromBufferAttribute(n,h),De.fromBufferAttribute(n,c),Ie.fromBufferAttribute(n,d),a?(Ne.addScaledVector(Pe,e),ze.addScaledVector(De,e),Oe.addScaledVector(Ie,e)):(Ne.addScaledVector(Pe.sub(Ce),e),ze.addScaledVector(De.sub(ke),e),Oe.addScaledVector(Ie.sub(Re),e)))}Ce.add(Ne),ke.add(ze),Re.add(Oe)}t.isSkinnedMesh&&(t.boneTransform(h,Ce),t.boneTransform(c,ke),t.boneTransform(d,Re));const p=function(t,e,n,i,r,s,a,o){let l;if(l=1===e.side?i.intersectTriangle(a,s,r,!0,o):i.intersectTriangle(r,s,a,2!==e.side,o),null===l)return null;Ge.copy(o),Ge.applyMatrix4(t.matrixWorld);const h=n.ray.origin.distanceTo(Ge);return h<n.near||h>n.far?null:{distance:h,point:Ge.clone(),object:t}}(t,e,n,i,Ce,ke,Re,Fe);if(p){o&&(Be.fromBufferAttribute(o,h),He.fromBufferAttribute(o,c),Ue.fromBufferAttribute(o,d),p.uv=ee.getUV(Fe,Ce,ke,Re,Be,He,Ue,new f)),l&&(Be.fromBufferAttribute(l,h),He.fromBufferAttribute(l,c),Ue.fromBufferAttribute(l,d),p.uv2=ee.getUV(Fe,Ce,ke,Re,Be,He,Ue,new f));const t={a:h,b:c,c:d,normal:new G,materialIndex:0};ee.getNormal(Ce,ke,Re,t.normal),p.face=t}return p}Ve.prototype.isMesh=!0;class je extends Ee{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],h=[],c=[];let d=0,u=0;function p(t,e,n,i,r,s,p,m,f,g,v){const y=s/f,x=p/g,_=s/2,w=p/2,b=m/2,M=f+1,S=g+1;let E=0,T=0;const A=new G;for(let s=0;s<S;s++){const a=s*x-w;for(let o=0;o<M;o++){const d=o*y-_;A[t]=d*i,A[e]=a*r,A[n]=b,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=m>0?1:-1,h.push(A.x,A.y,A.z),c.push(o/f),c.push(1-s/g),E+=1}}for(let t=0;t<g;t++)for(let e=0;e<f;e++){const n=d+e+M*t,i=d+e+M*(t+1),r=d+(e+1)+M*(t+1),s=d+(e+1)+M*t;o.push(n,i,s),o.push(i,r,s),T+=6}a.addGroup(u,T,v),u+=T,d+=E}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new ge(l,3)),this.setAttribute("normal",new ge(h,3)),this.setAttribute("uv",new ge(c,2))}static fromJSON(t){return new je(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function qe(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function Ze(t){const e={};for(let n=0;n<t.length;n++){const i=qe(t[n]);for(const t in i)e[t]=i[t]}return e}const Xe={clone:qe,merge:Ze};class Ye extends ie{constructor(t){super(),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=qe(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}Ye.prototype.isShaderMaterial=!0;class Je extends Wt{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new xt,this.projectionMatrix=new xt,this.projectionMatrixInverse=new xt}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}Je.prototype.isCamera=!0;class Ke extends Je{constructor(t=50,e=1,n=.1,i=2e3){super(),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*a*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*s*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*a*Math.atan(Math.tan(.5*s*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*s*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const a=this.view;if(null!==this.view&&this.view.enabled){const t=a.fullWidth,s=a.fullHeight;r+=a.offsetX*i/t,e-=a.offsetY*n/s,i*=a.width/t,n*=a.height/s}const o=this.filmOffset;0!==o&&(r+=t*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}Ke.prototype.isPerspectiveCamera=!0;class $e extends Wt{constructor(t,e,n){if(super(),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new Ke(90,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new G(1,0,0)),this.add(i);const r=new Ke(90,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new G(-1,0,0)),this.add(r);const s=new Ke(90,1,t,e);s.layers=this.layers,s.up.set(0,0,1),s.lookAt(new G(0,1,0)),this.add(s);const a=new Ke(90,1,t,e);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new G(0,-1,0)),this.add(a);const o=new Ke(90,1,t,e);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new G(0,0,1)),this.add(o);const l=new Ke(90,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new G(0,0,-1)),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const n=this.renderTarget,[i,r,s,a,o,l]=this.children,h=t.xr.enabled,c=t.getRenderTarget();t.xr.enabled=!1;const d=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,s),t.setRenderTarget(n,3),t.render(e,a),t.setRenderTarget(n,4),t.render(e,o),n.texture.generateMipmaps=d,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(c),t.xr.enabled=h,n.texture.needsPMREMUpdate=!0}}class Qe extends D{constructor(t,e,n,i,r,s,a,o,l,h){super(t=void 0!==t?t:[],e=void 0!==e?e:301,n,i,r,s,a,o,l,h),this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}Qe.prototype.isCubeTexture=!0;class tn extends N{constructor(t,e={}){super(t,t,e);const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new Qe(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:1006}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.format=1023,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new je(5,5,5),r=new Ye({name:"CubemapFromEquirect",uniforms:qe(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new Ve(i,r),a=e.minFilter;1008===e.minFilter&&(e.minFilter=1006);return new $e(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}tn.prototype.isWebGLCubeRenderTarget=!0;const en=new G,nn=new G,rn=new g;class sn{constructor(t=new G(1,0,0),e=0){this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=en.subVectors(n,e).cross(nn.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){const n=t.delta(en),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||rn.getNormalMatrix(t),i=this.coplanarPoint(en).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}sn.prototype.isPlane=!0;const an=new ct,on=new G;class ln{constructor(t=new sn,e=new sn,n=new sn,i=new sn,r=new sn,s=new sn){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],s=n[2],a=n[3],o=n[4],l=n[5],h=n[6],c=n[7],d=n[8],u=n[9],p=n[10],m=n[11],f=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(a-i,c-o,m-d,y-f).normalize(),e[1].setComponents(a+i,c+o,m+d,y+f).normalize(),e[2].setComponents(a+r,c+l,m+u,y+g).normalize(),e[3].setComponents(a-r,c-l,m-u,y-g).normalize(),e[4].setComponents(a-s,c-h,m-p,y-v).normalize(),e[5].setComponents(a+s,c+h,m+p,y+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),an.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(an)}intersectsSprite(t){return an.center.set(0,0,0),an.radius=.7071067811865476,an.applyMatrix4(t.matrixWorld),this.intersectsSphere(an)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(on.x=i.normal.x>0?t.max.x:t.min.x,on.y=i.normal.y>0?t.max.y:t.min.y,on.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(on)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function hn(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function cn(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version<e.version)&&i.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const s=i.get(e);void 0===s?i.set(e,function(e,i){const r=e.array,s=e.usage,a=t.createBuffer();let o;if(t.bindBuffer(i,a),t.bufferData(i,r,s),e.onUploadCallback(),r instanceof Float32Array)o=5126;else if(r instanceof Uint16Array)if(e.isFloat16BufferAttribute){if(!n)throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");o=5131}else o=5123;else if(r instanceof Int16Array)o=5122;else if(r instanceof Uint32Array)o=5125;else if(r instanceof Int32Array)o=5124;else if(r instanceof Int8Array)o=5120;else if(r instanceof Uint8Array)o=5121;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+r);o=5121}return{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,r)):s.version<e.version&&(!function(e,i,r){const s=i.array,a=i.updateRange;t.bindBuffer(r,e),-1===a.count?t.bufferSubData(r,0,s):(n?t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s,a.offset,a.count):t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s.subarray(a.offset,a.offset+a.count)),a.count=-1)}(s.buffer,e,r),s.version=e.version)}}}class dn extends Ee{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,h=o+1,c=t/a,d=e/o,u=[],p=[],m=[],f=[];for(let t=0;t<h;t++){const e=t*d-s;for(let n=0;n<l;n++){const i=n*c-r;p.push(i,-e,0),m.push(0,0,1),f.push(n/a),f.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const n=e+l*t,i=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;u.push(n,i,s),u.push(i,r,s)}this.setIndex(u),this.setAttribute("position",new ge(p,3)),this.setAttribute("normal",new ge(m,3)),this.setAttribute("uv",new ge(f,2))}static fromJSON(t){return new dn(t.width,t.height,t.widthSegments,t.heightSegments)}}const un={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 ) + 0.5;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"vec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec;\n\t\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\t\treflectVec = reflect( - viewDir, normal );\n\t\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\t#else\n\t\t\t\treflectVec = refract( - viewDir, normal, refractionRatio );\n\t\t\t#endif\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tlightMapIrradiance *= PI;\n\t#endif\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointLightInfo( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotLightInfo( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalLightInfo( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARCOLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vUv ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( ior - 1.0 ) / ( ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vUv ).a;\n\t#endif\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec3 sheenSpecular = vec3( 0.0 );\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\tvec3 FssEss = specularColor * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry.normal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ]\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform vec2 morphTargetsTextureSize;\n\t\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\t\tfloat texelIndex = float( vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset );\n\t\t\tfloat y = floor( texelIndex / morphTargetsTextureSize.x );\n\t\t\tfloat x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tvec3 morphUV = vec3( ( x + 0.5 ) / morphTargetsTextureSize.x, y / morphTargetsTextureSize.y, morphTargetIndex );\n\t\t\treturn texture( morphTargetsTexture, morphUV );\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",output_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tfloat transmissionAlpha = 1.0;\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, roughnessFactor, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationColor, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, transmissionFactor );\n\ttransmissionAlpha = mix( transmissionAlpha, transmission.a, transmissionFactor );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef texture2DLodEXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( const in vec3 radiance, const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( attenuationDistance == 0.0 ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tgl_FragColor = texture2D( t2D, vUv );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARCOLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;\n\t#endif\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}"},pn={common:{diffuse:{value:new A(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new g},uv2Transform:{value:new g},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new 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i=0,r=n.length;i<r;i++)n[i]!==e[i]&&(t.disableVertexAttribArray(i),n[i]=0)}function v(e,n,r,s,a,o){!0!==i.isWebGL2||5124!==r&&5125!==r?t.vertexAttribPointer(e,n,r,s,a,o):t.vertexAttribIPointer(e,n,r,a,o)}function y(){x(),h!==l&&(h=l,c(h.object))}function x(){l.geometry=null,l.program=null,l.wireframe=!1}return{setup:function(r,l,d,y,x){let _=!1;if(a){const e=function(e,n,r){const a=!0===r.wireframe;let l=o[e.id];void 0===l&&(l={},o[e.id]=l);let h=l[n.id];void 0===h&&(h={},l[n.id]=h);let c=h[a];void 0===c&&(c=u(i.isWebGL2?t.createVertexArray():s.createVertexArrayOES()),h[a]=c);return c}(y,d,l);h!==e&&(h=e,c(h.object)),_=function(t,e){const n=h.attributes,i=t.attributes;let r=0;for(const t in i){const e=n[t],s=i[t];if(void 0===e)return!0;if(e.attribute!==s)return!0;if(e.data!==s.data)return!0;r++}return h.attributesNum!==r||h.index!==e}(y,x),_&&function(t,e){const n={},i=t.attributes;let r=0;for(const t in i){const e=i[t],s={};s.attribute=e,e.data&&(s.data=e.data),n[t]=s,r++}h.attributes=n,h.attributesNum=r,h.index=e}(y,x)}else{const t=!0===l.wireframe;h.geometry===y.id&&h.program===d.id&&h.wireframe===t||(h.geometry=y.id,h.program=d.id,h.wireframe=t,_=!0)}!0===r.isInstancedMesh&&(_=!0),null!==x&&n.update(x,34963),_&&(!function(r,s,a,o){if(!1===i.isWebGL2&&(r.isInstancedMesh||o.isInstancedBufferGeometry)&&null===e.get("ANGLE_instanced_arrays"))return;p();const l=o.attributes,h=a.getAttributes(),c=s.defaultAttributeValues;for(const e in h){const i=h[e];if(i.location>=0){let s=l[e];if(void 0===s&&("instanceMatrix"===e&&r.instanceMatrix&&(s=r.instanceMatrix),"instanceColor"===e&&r.instanceColor&&(s=r.instanceColor)),void 0!==s){const e=s.normalized,a=s.itemSize,l=n.get(s);if(void 0===l)continue;const h=l.buffer,c=l.type,d=l.bytesPerElement;if(s.isInterleavedBufferAttribute){const n=s.data,l=n.stride,u=s.offset;if(n.isInstancedInterleavedBuffer){for(let t=0;t<i.locationSize;t++)f(i.location+t,n.meshPerAttribute);!0!==r.isInstancedMesh&&void 0===o._maxInstanceCount&&(o._maxInstanceCount=n.meshPerAttribute*n.count)}else for(let t=0;t<i.locationSize;t++)m(i.location+t);t.bindBuffer(34962,h);for(let t=0;t<i.locationSize;t++)v(i.location+t,a/i.locationSize,c,e,l*d,(u+a/i.locationSize*t)*d)}else{if(s.isInstancedBufferAttribute){for(let t=0;t<i.locationSize;t++)f(i.location+t,s.meshPerAttribute);!0!==r.isInstancedMesh&&void 0===o._maxInstanceCount&&(o._maxInstanceCount=s.meshPerAttribute*s.count)}else for(let t=0;t<i.locationSize;t++)m(i.location+t);t.bindBuffer(34962,h);for(let t=0;t<i.locationSize;t++)v(i.location+t,a/i.locationSize,c,e,a*d,a/i.locationSize*t*d)}}else if(void 0!==c){const n=c[e];if(void 0!==n)switch(n.length){case 2:t.vertexAttrib2fv(i.location,n);break;case 3:t.vertexAttrib3fv(i.location,n);break;case 4:t.vertexAttrib4fv(i.location,n);break;default:t.vertexAttrib1fv(i.location,n)}}}}g()}(r,l,d,y),null!==x&&t.bindBuffer(34963,n.get(x).buffer))},reset:y,resetDefaultState:x,dispose:function(){y();for(const t in o){const e=o[t];for(const t in e){const n=e[t];for(const t in n)d(n[t].object),delete n[t];delete e[t]}delete o[t]}},releaseStatesOfGeometry:function(t){if(void 0===o[t.id])return;const e=o[t.id];for(const t in e){const n=e[t];for(const t in n)d(n[t].object),delete n[t];delete e[t]}delete o[t.id]},releaseStatesOfProgram:function(t){for(const e in o){const n=o[e];if(void 0===n[t.id])continue;const i=n[t.id];for(const t in i)d(i[t].object),delete i[t];delete n[t.id]}},initAttributes:p,enableAttribute:m,disableUnusedAttributes:g}}function vn(t,e,n,i){const r=i.isWebGL2;let s;this.setMode=function(t){s=t},this.render=function(e,i){t.drawArrays(s,e,i),n.update(i,s,1)},this.renderInstances=function(i,a,o){if(0===o)return;let l,h;if(r)l=t,h="drawArraysInstanced";else if(l=e.get("ANGLE_instanced_arrays"),h="drawArraysInstancedANGLE",null===l)return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");l[h](s,i,a,o),n.update(a,s,o)}}function yn(t,e,n){let i;function r(e){if("highp"===e){if(t.getShaderPrecisionFormat(35633,36338).precision>0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}const s="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext;let a=void 0!==n.precision?n.precision:"highp";const o=r(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=s||e.has("WEBGL_draw_buffers"),h=!0===n.logarithmicDepthBuffer,c=t.getParameter(34930),d=t.getParameter(35660),u=t.getParameter(3379),p=t.getParameter(34076),m=t.getParameter(34921),f=t.getParameter(36347),g=t.getParameter(36348),v=t.getParameter(36349),y=d>0,x=s||e.has("OES_texture_float");return{isWebGL2:s,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==i)return i;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:h,maxTextures:c,maxVertexTextures:d,maxTextureSize:u,maxCubemapSize:p,maxAttributes:m,maxVertexUniforms:f,maxVaryings:g,maxFragmentUniforms:v,vertexTextures:y,floatFragmentTextures:x,floatVertexTextures:y&&x,maxSamples:s?t.getParameter(36183):0}}function xn(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new sn,o=new g,l={value:null,needsUpdate:!1};function h(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function c(t,n,i,r){const s=null!==t?t.length:0;let h=null;if(0!==s){if(h=l.value,!0!==r||null===h){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===h||h.length<e)&&(h=new Float32Array(e));for(let e=0,n=i;e!==s;++e,n+=4)a.copy(t[e]).applyMatrix4(r,o),a.normal.toArray(h,n),h[n+3]=a.constant}l.value=h,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,h}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e,s){const a=0!==t.length||e||0!==i||r;return r=e,n=c(t,s,0),i=t.length,a},this.beginShadows=function(){s=!0,c(null)},this.endShadows=function(){s=!1,h()},this.setState=function(e,a,o){const d=e.clippingPlanes,u=e.clipIntersection,p=e.clipShadows,m=t.get(e);if(!r||null===d||0===d.length||s&&!p)s?c(null):h();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(d,a,e,o);for(let t=0;t!==e;++t)r[t]=n[t];m.clippingState=r,this.numIntersection=u?this.numPlanes:0,this.numPlanes+=t}}}function _n(t){let e=new WeakMap;function n(t,e){return 303===e?t.mapping=301:304===e&&(t.mapping=302),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture&&!1===r.isRenderTargetTexture){const s=r.mapping;if(303===s||304===s){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new tn(s.height/2);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}mn.physical={uniforms:Ze([mn.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new f(1,1)},clearcoatNormalMap:{value:null},sheen:{value:0},sheenColor:{value:new A(0)},sheenColorMap:{value:null},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},transmission:{value:0},transmissionMap:{value:null},transmissionSamplerSize:{value:new f},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},attenuationDistance:{value:0},attenuationColor:{value:new A(0)},specularIntensity:{value:1},specularIntensityMap:{value:null},specularColor:{value:new A(1,1,1)},specularColorMap:{value:null}}]),vertexShader:un.meshphysical_vert,fragmentShader:un.meshphysical_frag};class wn extends Je{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}wn.prototype.isOrthographicCamera=!0;const bn=[.125,.215,.35,.446,.526,.582],Mn=new wn,Sn=new A;let En=null;const Tn=(1+Math.sqrt(5))/2,An=1/Tn,Ln=[new G(1,1,1),new G(-1,1,1),new G(1,1,-1),new G(-1,1,-1),new G(0,Tn,An),new G(0,Tn,-An),new G(An,0,Tn),new G(-An,0,Tn),new G(Tn,An,0),new G(-Tn,An,0)];class Cn{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){En=this._renderer.getRenderTarget(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Dn(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Pn(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(En),t.scissorTest=!1,Rn(t,0,0,t.width,t.height)}_fromTexture(t,e){301===t.mapping||302===t.mapping?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),En=this._renderer.getRenderTarget();const n=e||this._allocateTargets();return this._textureToCubeUV(t,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize-32,n={magFilter:1006,minFilter:1006,generateMipmaps:!1,type:1016,format:1023,encoding:3e3,depthBuffer:!1},i=kn(t,e,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=kn(t,e,n);const{_lodMax:i}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],n=[],i=[];let r=t;const s=t-4+1+bn.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);n.push(s);let o=1/s;a>t-4?o=bn[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-1),h=-l/2,c=1+l/2,d=[h,h,c,h,c,c,h,h,c,c,h,c],u=6,p=6,m=3,f=2,g=1,v=new Float32Array(m*p*u),y=new Float32Array(f*p*u),x=new Float32Array(g*p*u);for(let t=0;t<u;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];v.set(i,m*p*t),y.set(d,f*p*t);const r=[t,t,t,t,t,t];x.set(r,g*p*t)}const _=new Ee;_.setAttribute("position",new oe(v,m)),_.setAttribute("uv",new oe(y,f)),_.setAttribute("faceIndex",new oe(x,g)),e.push(_),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(20),r=new G(0,1,0);return new Ye({name:"SphericalGaussianBlur",defines:{n:20,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:In(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}(i,t,e)}return i}_compileMaterial(t){const e=new Ve(this._lodPlanes[0],t);this._renderer.compile(e,Mn)}_sceneToCubeUV(t,e,n,i){const r=new Ke(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(Sn),o.toneMapping=0,o.autoClear=!1;const c=new re({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),d=new Ve(new je,c);let u=!1;const p=t.background;p?p.isColor&&(c.color.copy(p),t.background=null,u=!0):(c.color.copy(Sn),u=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const l=this._cubeSize;Rn(i,n*l,e>2?l:0,l,l),o.setRenderTarget(i),u&&o.render(d,r),o.render(t,r)}d.geometry.dispose(),d.material.dispose(),o.toneMapping=h,o.autoClear=l,t.background=p}_textureToCubeUV(t,e){const n=this._renderer,i=301===t.mapping||302===t.mapping;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=Dn()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Pn());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new Ve(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;Rn(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,Mn)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let e=1;e<this._lodPlanes.length;e++){const n=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),i=Ln[(e-1)%Ln.length];this._blur(t,e-1,e,n,i)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const h=new Ve(this._lodPlanes[i],l),c=l.uniforms,d=this._sizeLods[n]-1,u=isFinite(r)?Math.PI/(2*d):2*Math.PI/39,p=r/u,m=isFinite(r)?1+Math.floor(3*p):20;m>20&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let t=0;t<20;++t){const e=t/p,n=Math.exp(-e*e/2);f.push(n),0===t?g+=n:t<m&&(g+=2*n)}for(let t=0;t<f.length;t++)f[t]=f[t]/g;c.envMap.value=t.texture,c.samples.value=m,c.weights.value=f,c.latitudinal.value="latitudinal"===s,a&&(c.poleAxis.value=a);const{_lodMax:v}=this;c.dTheta.value=u,c.mipInt.value=v-n;const y=this._sizeLods[i];Rn(e,3*y*(i>v-4?i-v+4:0),4*(this._cubeSize-y),3*y,2*y),o.setRenderTarget(e),o.render(h,Mn)}}function kn(t,e,n){const i=new N(t,e,n);return i.texture.mapping=306,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Rn(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Pn(){return new Ye({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:In(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Dn(){return new Ye({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:In(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) 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Log:",t):""!==e&&""!==n||(s=!1);s&&(this.diagnostics={runnable:i,programLog:t,vertexShader:{log:e,prefix:g},fragmentShader:{log:n,prefix:v}})}let b,M;return r.deleteShader(_),r.deleteShader(w),this.getUniforms=function(){return void 0===b&&(b=new Xi(r,f)),b},this.getAttributes=function(){return void 0===M&&(M=function(t,e){const n={},i=t.getProgramParameter(e,35721);for(let r=0;r<i;r++){const i=t.getActiveAttrib(e,r),s=i.name;let a=1;35674===i.type&&(a=2),35675===i.type&&(a=3),35676===i.type&&(a=4),n[s]={type:i.type,location:t.getAttribLocation(e,s),locationSize:a}}return n}(r,f)),M},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(f),this.program=void 0},this.name=n.shaderName,this.id=Ji++,this.cacheKey=e,this.usedTimes=1,this.program=f,this.vertexShader=_,this.fragmentShader=w,this}let pr=0;class mr{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(t){const e=t.vertexShader,n=t.fragmentShader,i=this._getShaderStage(e),r=this._getShaderStage(n),s=this._getShaderCacheForMaterial(t);return!1===s.has(i)&&(s.add(i),i.usedTimes++),!1===s.has(r)&&(s.add(r),r.usedTimes++),this}remove(t){const e=this.materialCache.get(t);for(const t of e)t.usedTimes--,0===t.usedTimes&&this.shaderCache.delete(t);return this.materialCache.delete(t),this}getVertexShaderID(t){return this._getShaderStage(t.vertexShader).id}getFragmentShaderID(t){return this._getShaderStage(t.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(t){const e=this.materialCache;return!1===e.has(t)&&e.set(t,new Set),e.get(t)}_getShaderStage(t){const e=this.shaderCache;if(!1===e.has(t)){const n=new fr;e.set(t,n)}return e.get(t)}}class fr{constructor(){this.id=pr++,this.usedTimes=0}}function gr(t,e,n,i,r,s,a){const o=new kt,l=new 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This GPU supports "+i+"."),0):i}}(y):0;null!==s.precision&&(f=r.getMaxPrecision(s.precision),f!==s.precision&&console.warn("THREE.WebGLProgram.getParameters:",s.precision,"not supported, using",f,"instead."));const T=_.morphAttributes.position||_.morphAttributes.normal||_.morphAttributes.color,A=void 0!==T?T.length:0;let L,C,k,R,P=0;if(void 0!==_.morphAttributes.position&&(P=1),void 0!==_.morphAttributes.normal&&(P=2),void 0!==_.morphAttributes.color&&(P=3),S){const t=mn[S];L=t.vertexShader,C=t.fragmentShader}else L=s.vertexShader,C=s.fragmentShader,l.update(s),k=l.getVertexShaderID(s),R=l.getFragmentShaderID(s);const D=t.getRenderTarget(),I=s.alphaTest>0,N=s.clearcoat>0;return{isWebGL2:c,shaderID:S,shaderName:s.type,vertexShader:L,fragmentShader:C,defines:s.defines,customVertexShaderID:k,customFragmentShaderID:R,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:f,instancing:!0===y.isInstancedMesh,instancingColor:!0===y.isInstancedMesh&&null!==y.instanceColor,supportsVertexTextures:m,outputEncoding:null===D?t.outputEncoding:!0===D.isXRRenderTarget?D.texture.encoding:3e3,map:!!s.map,matcap:!!s.matcap,envMap:!!b,envMapMode:b&&b.mapping,envMapCubeUVHeight:M,lightMap:!!s.lightMap,aoMap:!!s.aoMap,emissiveMap:!!s.emissiveMap,bumpMap:!!s.bumpMap,normalMap:!!s.normalMap,objectSpaceNormalMap:1===s.normalMapType,tangentSpaceNormalMap:0===s.normalMapType,decodeVideoTexture:!!s.map&&!0===s.map.isVideoTexture&&3001===s.map.encoding,clearcoat:N,clearcoatMap:N&&!!s.clearcoatMap,clearcoatRoughnessMap:N&&!!s.clearcoatRoughnessMap,clearcoatNormalMap:N&&!!s.clearcoatNormalMap,displacementMap:!!s.displacementMap,roughnessMap:!!s.roughnessMap,metalnessMap:!!s.metalnessMap,specularMap:!!s.specularMap,specularIntensityMap:!!s.specularIntensityMap,specularColorMap:!!s.specularColorMap,opaque:!1===s.transparent&&1===s.blending,alphaMap:!!s.alphaMap,alphaTest:I,gradientMap:!!s.gradientMap,sheen:s.sheen>0,sheenColorMap:!!s.sheenColorMap,sheenRoughnessMap:!!s.sheenRoughnessMap,transmission:s.transmission>0,transmissionMap:!!s.transmissionMap,thicknessMap:!!s.thicknessMap,combine:s.combine,vertexTangents:!!s.normalMap&&!!_.attributes.tangent,vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!_.attributes.color&&4===_.attributes.color.itemSize,vertexUvs:!!(s.map||s.bumpMap||s.normalMap||s.specularMap||s.alphaMap||s.emissiveMap||s.roughnessMap||s.metalnessMap||s.clearcoatMap||s.clearcoatRoughnessMap||s.clearcoatNormalMap||s.displacementMap||s.transmissionMap||s.thicknessMap||s.specularIntensityMap||s.specularColorMap||s.sheenColorMap||s.sheenRoughnessMap),uvsVertexOnly:!(s.map||s.bumpMap||s.normalMap||s.specularMap||s.alphaMap||s.emissiveMap||s.roughnessMap||s.metalnessMap||s.clearcoatNormalMap||s.transmission>0||s.transmissionMap||s.thicknessMap||s.specularIntensityMap||s.specularColorMap||s.sheen>0||s.sheenColorMap||s.sheenRoughnessMap||!s.displacementMap),fog:!!x,useFog:s.fog,fogExp2:x&&x.isFogExp2,flatShading:!!s.flatShading,sizeAttenuation:s.sizeAttenuation,logarithmicDepthBuffer:d,skinning:!0===y.isSkinnedMesh&&E>0,maxBones:E,useVertexTexture:u,morphTargets:void 0!==_.morphAttributes.position,morphNormals:void 0!==_.morphAttributes.normal,morphColors:void 0!==_.morphAttributes.color,morphTargetsCount:A,morphTextureStride:P,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.length>0,shadowMapType:t.shadowMap.type,toneMapping:s.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:1===s.side,depthPacking:void 0!==s.depthPacking&&s.depthPacking,index0AttributeName:s.index0AttributeName,extensionDerivatives:s.extensions&&s.extensions.derivatives,extensionFragDepth:s.extensions&&s.extensions.fragDepth,extensionDrawBuffers:s.extensions&&s.extensions.drawBuffers,extensionShaderTextureLOD:s.extensions&&s.extensions.shaderTextureLOD,rendererExtensionFragDepth:c||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:c||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:c||i.has("EXT_shader_texture_lod"),customProgramCacheKey:s.customProgramCacheKey()}},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.customVertexShaderID),n.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputEncoding),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.combine),t.push(e.vertexUvs),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.maxBones),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection)}(n,e),function(t,e){o.disableAll(),e.isWebGL2&&o.enable(0);e.supportsVertexTextures&&o.enable(1);e.instancing&&o.enable(2);e.instancingColor&&o.enable(3);e.map&&o.enable(4);e.matcap&&o.enable(5);e.envMap&&o.enable(6);e.lightMap&&o.enable(7);e.aoMap&&o.enable(8);e.emissiveMap&&o.enable(9);e.bumpMap&&o.enable(10);e.normalMap&&o.enable(11);e.objectSpaceNormalMap&&o.enable(12);e.tangentSpaceNormalMap&&o.enable(13);e.clearcoat&&o.enable(14);e.clearcoatMap&&o.enable(15);e.clearcoatRoughnessMap&&o.enable(16);e.clearcoatNormalMap&&o.enable(17);e.displacementMap&&o.enable(18);e.specularMap&&o.enable(19);e.roughnessMap&&o.enable(20);e.metalnessMap&&o.enable(21);e.gradientMap&&o.enable(22);e.alphaMap&&o.enable(23);e.alphaTest&&o.enable(24);e.vertexColors&&o.enable(25);e.vertexAlphas&&o.enable(26);e.vertexUvs&&o.enable(27);e.vertexTangents&&o.enable(28);e.uvsVertexOnly&&o.enable(29);e.fog&&o.enable(30);t.push(o.mask),o.disableAll(),e.useFog&&o.enable(0);e.flatShading&&o.enable(1);e.logarithmicDepthBuffer&&o.enable(2);e.skinning&&o.enable(3);e.useVertexTexture&&o.enable(4);e.morphTargets&&o.enable(5);e.morphNormals&&o.enable(6);e.morphColors&&o.enable(7);e.premultipliedAlpha&&o.enable(8);e.shadowMapEnabled&&o.enable(9);e.physicallyCorrectLights&&o.enable(10);e.doubleSided&&o.enable(11);e.flipSided&&o.enable(12);e.depthPacking&&o.enable(13);e.dithering&&o.enable(14);e.specularIntensityMap&&o.enable(15);e.specularColorMap&&o.enable(16);e.transmission&&o.enable(17);e.transmissionMap&&o.enable(18);e.thicknessMap&&o.enable(19);e.sheen&&o.enable(20);e.sheenColorMap&&o.enable(21);e.sheenRoughnessMap&&o.enable(22);e.decodeVideoTexture&&o.enable(23);e.opaque&&o.enable(24);t.push(o.mask)}(n,e),n.push(t.outputEncoding)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=g[t.type];let n;if(e){const t=mn[e];n=Xe.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=h.length;t<e;t++){const e=h[t];if(e.cacheKey===n){i=e,++i.usedTimes;break}}return void 0===i&&(i=new ur(t,n,e,s),h.push(i)),i},releaseProgram:function(t){if(0==--t.usedTimes){const e=h.indexOf(t);h[e]=h[h.length-1],h.pop(),t.destroy()}},releaseShaderCache:function(t){l.remove(t)},programs:h,dispose:function(){l.dispose()}}}function vr(){let t=new WeakMap;return{get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function yr(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function xr(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function _r(){const t=[];let e=0;const n=[],i=[],r=[];function s(n,i,r,s,a,o){let l=t[e];return void 0===l?(l={id:n.id,object:n,geometry:i,material:r,groupOrder:s,renderOrder:n.renderOrder,z:a,group:o},t[e]=l):(l.id=n.id,l.object=n,l.geometry=i,l.material=r,l.groupOrder=s,l.renderOrder=n.renderOrder,l.z=a,l.group=o),e++,l}return{opaque:n,transmissive:i,transparent:r,init:function(){e=0,n.length=0,i.length=0,r.length=0},push:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?i.push(c):!0===a.transparent?r.push(c):n.push(c)},unshift:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?i.unshift(c):!0===a.transparent?r.unshift(c):n.unshift(c)},finish:function(){for(let n=e,i=t.length;n<i;n++){const e=t[n];if(null===e.id)break;e.id=null,e.object=null,e.geometry=null,e.material=null,e.group=null}},sort:function(t,e){n.length>1&&n.sort(t||yr),i.length>1&&i.sort(e||xr),r.length>1&&r.sort(e||xr)}}}function wr(){let t=new WeakMap;return{get:function(e,n){let i;return!1===t.has(e)?(i=new _r,t.set(e,[i])):n>=t.get(e).length?(i=new _r,t.get(e).push(i)):i=t.get(e)[n],i},dispose:function(){t=new WeakMap}}}function br(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new G,color:new A};break;case"SpotLight":n={position:new G,direction:new G,color:new A,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new G,color:new A,distance:0,decay:0};break;case"HemisphereLight":n={direction:new G,skyColor:new A,groundColor:new A};break;case"RectAreaLight":n={color:new A,position:new G,halfWidth:new G,halfHeight:new G}}return t[e.id]=n,n}}}let Mr=0;function Sr(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function Er(t,e){const n=new br,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new f};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new f,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let t=0;t<9;t++)r.probe.push(new G);const s=new G,a=new xt,o=new xt;return{setup:function(s,a){let o=0,l=0,h=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let c=0,d=0,u=0,p=0,m=0,f=0,g=0,v=0;s.sort(Sr);const y=!0!==a?Math.PI:1;for(let t=0,e=s.length;t<e;t++){const e=s[t],a=e.color,x=e.intensity,_=e.distance,w=e.shadow&&e.shadow.map?e.shadow.map.texture:null;if(e.isAmbientLight)o+=a.r*x*y,l+=a.g*x*y,h+=a.b*x*y;else if(e.isLightProbe)for(let t=0;t<9;t++)r.probe[t].addScaledVector(e.sh.coefficients[t],x);else if(e.isDirectionalLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.directionalShadow[c]=n,r.directionalShadowMap[c]=w,r.directionalShadowMatrix[c]=e.shadow.matrix,f++}r.directional[c]=t,c++}else if(e.isSpotLight){const t=n.get(e);if(t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(a).multiplyScalar(x*y),t.distance=_,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.spotShadow[u]=n,r.spotShadowMap[u]=w,r.spotShadowMatrix[u]=e.shadow.matrix,v++}r.spot[u]=t,u++}else if(e.isRectAreaLight){const t=n.get(e);t.color.copy(a).multiplyScalar(x),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),r.rectArea[p]=t,p++}else if(e.isPointLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,n.shadowCameraNear=t.camera.near,n.shadowCameraFar=t.camera.far,r.pointShadow[d]=n,r.pointShadowMap[d]=w,r.pointShadowMatrix[d]=e.shadow.matrix,g++}r.point[d]=t,d++}else if(e.isHemisphereLight){const t=n.get(e);t.skyColor.copy(e.color).multiplyScalar(x*y),t.groundColor.copy(e.groundColor).multiplyScalar(x*y),r.hemi[m]=t,m++}}p>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=pn.LTC_FLOAT_1,r.rectAreaLTC2=pn.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=pn.LTC_HALF_1,r.rectAreaLTC2=pn.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=o,r.ambient[1]=l,r.ambient[2]=h;const x=r.hash;x.directionalLength===c&&x.pointLength===d&&x.spotLength===u&&x.rectAreaLength===p&&x.hemiLength===m&&x.numDirectionalShadows===f&&x.numPointShadows===g&&x.numSpotShadows===v||(r.directional.length=c,r.spot.length=u,r.rectArea.length=p,r.point.length=d,r.hemi.length=m,r.directionalShadow.length=f,r.directionalShadowMap.length=f,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=v,r.spotShadowMap.length=v,r.directionalShadowMatrix.length=f,r.pointShadowMatrix.length=g,r.spotShadowMatrix.length=v,x.directionalLength=c,x.pointLength=d,x.spotLength=u,x.rectAreaLength=p,x.hemiLength=m,x.numDirectionalShadows=f,x.numPointShadows=g,x.numSpotShadows=v,r.version=Mr++)},setupView:function(t,e){let n=0,i=0,l=0,h=0,c=0;const d=e.matrixWorldInverse;for(let e=0,u=t.length;e<u;e++){const u=t[e];if(u.isDirectionalLight){const t=r.directional[n];t.direction.setFromMatrixPosition(u.matrixWorld),s.setFromMatrixPosition(u.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(d),n++}else if(u.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),t.direction.setFromMatrixPosition(u.matrixWorld),s.setFromMatrixPosition(u.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(d),l++}else if(u.isRectAreaLight){const t=r.rectArea[h];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),o.identity(),a.copy(u.matrixWorld),a.premultiply(d),o.extractRotation(a),t.halfWidth.set(.5*u.width,0,0),t.halfHeight.set(0,.5*u.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),h++}else if(u.isPointLight){const t=r.point[i];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),i++}else if(u.isHemisphereLight){const 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super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}Lr.prototype.isMeshDepthMaterial=!0;class Cr extends ie{constructor(t){super(),this.type="MeshDistanceMaterial",this.referencePosition=new G,this.nearDistance=1,this.farDistance=1e3,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}Cr.prototype.isMeshDistanceMaterial=!0;function kr(t,e,n){let i=new ln;const r=new f,s=new f,a=new I,o=new Lr({depthPacking:3201}),l=new Cr,h={},c=n.maxTextureSize,d={0:1,1:0,2:2},u=new Ye({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new f},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * 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i=y[e];g?n.texSubImage2D(34069+t,e+1,0,0,p,m,i.image[t]):n.texImage2D(34069+t,e+1,f,p,m,i.image[t])}}}M(i,u)&&S(34067),l.__currentVersion=l.version,i.onUpdate&&i.onUpdate(i)}e.__version=i.version}(a,e,r):(n.activeTexture(33984+r),n.bindTexture(34067,a.__webglTexture))},this.rebindTextures=function(t,e,n){const r=i.get(t);void 0!==e&&H(r.__webglFramebuffer,t,t.texture,36064,3553),void 0!==n&&F(t)},this.setupRenderTarget=function(e){const l=e.texture,h=i.get(e),c=i.get(l);e.addEventListener("dispose",k),!0!==e.isWebGLMultipleRenderTargets&&(void 0===c.__webglTexture&&(c.__webglTexture=t.createTexture()),c.__version=l.version,a.memory.textures++);const d=!0===e.isWebGLCubeRenderTarget,u=!0===e.isWebGLMultipleRenderTargets,p=b(e)||o;if(d){h.__webglFramebuffer=[];for(let e=0;e<6;e++)h.__webglFramebuffer[e]=t.createFramebuffer()}else if(h.__webglFramebuffer=t.createFramebuffer(),u)if(r.drawBuffers){const n=e.texture;for(let e=0,r=n.length;e<r;e++){const r=i.get(n[e]);void 0===r.__webglTexture&&(r.__webglTexture=t.createTexture(),a.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");else if(o&&e.samples>0&&!1===V(e)){h.__webglMultisampledFramebuffer=t.createFramebuffer(),h.__webglColorRenderbuffer=t.createRenderbuffer(),t.bindRenderbuffer(36161,h.__webglColorRenderbuffer);const i=s.convert(l.format,l.encoding),r=s.convert(l.type),a=E(l.internalFormat,i,r,l.encoding),o=G(e);t.renderbufferStorageMultisample(36161,o,a,e.width,e.height),n.bindFramebuffer(36160,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(36160,36064,36161,h.__webglColorRenderbuffer),t.bindRenderbuffer(36161,null),e.depthBuffer&&(h.__webglDepthRenderbuffer=t.createRenderbuffer(),U(h.__webglDepthRenderbuffer,e,!0)),n.bindFramebuffer(36160,null)}if(d){n.bindTexture(34067,c.__webglTexture),z(34067,l,p);for(let t=0;t<6;t++)H(h.__webglFramebuffer[t],e,l,36064,34069+t);M(l,p)&&S(34067),n.unbindTexture()}else if(u){const t=e.texture;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=i.get(s);n.bindTexture(3553,a.__webglTexture),z(3553,s,p),H(h.__webglFramebuffer,e,s,36064+r,3553),M(s,p)&&S(3553)}n.unbindTexture()}else{let t=3553;(e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(o?t=e.isWebGL3DRenderTarget?32879:35866:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(t,c.__webglTexture),z(t,l,p),H(h.__webglFramebuffer,e,l,36064,t),M(l,p)&&S(t),n.unbindTexture()}e.depthBuffer&&F(e)},this.updateRenderTargetMipmap=function(t){const e=b(t)||o,r=!0===t.isWebGLMultipleRenderTargets?t.texture:[t.texture];for(let s=0,a=r.length;s<a;s++){const a=r[s];if(M(a,e)){const e=t.isWebGLCubeRenderTarget?34067:3553,r=i.get(a).__webglTexture;n.bindTexture(e,r),S(e),n.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(o&&e.samples>0&&!1===V(e)){const r=e.width,s=e.height;let a=16384;const o=[36064],l=e.stencilBuffer?33306:36096;e.depthBuffer&&o.push(l);const h=i.get(e),c=void 0!==h.__ignoreDepthValues&&h.__ignoreDepthValues;!1===c&&(e.depthBuffer&&(a|=256),e.stencilBuffer&&(a|=1024)),n.bindFramebuffer(36008,h.__webglMultisampledFramebuffer),n.bindFramebuffer(36009,h.__webglFramebuffer),!0===c&&(t.invalidateFramebuffer(36008,[l]),t.invalidateFramebuffer(36009,[l])),t.blitFramebuffer(0,0,r,s,0,0,r,s,a,9728),t.invalidateFramebuffer(36008,o),n.bindFramebuffer(36008,null),n.bindFramebuffer(36009,h.__webglMultisampledFramebuffer)}},this.setupDepthRenderbuffer=F,this.setupFrameBufferTexture=H,this.useMultisampledRTT=V}function Dr(t,e,n){const i=n.isWebGL2;return{convert:function(t,n=null){let r;if(1009===t)return 5121;if(1017===t)return 32819;if(1018===t)return 32820;if(1010===t)return 5120;if(1011===t)return 5122;if(1012===t)return 5123;if(1013===t)return 5124;if(1014===t)return 5125;if(1015===t)return 5126;if(1016===t)return i?5131:(r=e.get("OES_texture_half_float"),null!==r?r.HALF_FLOAT_OES:null);if(1021===t)return 6406;if(1023===t)return 6408;if(1024===t)return 6409;if(1025===t)return 6410;if(1026===t)return 6402;if(1027===t)return 34041;if(1028===t)return 6403;if(1022===t)return console.warn("THREE.WebGLRenderer: THREE.RGBFormat has been removed. Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228"),6408;if(1035===t)return r=e.get("EXT_sRGB"),null!==r?r.SRGB_ALPHA_EXT:null;if(1029===t)return 36244;if(1030===t)return 33319;if(1031===t)return 33320;if(1033===t)return 36249;if(33776===t||33777===t||33778===t||33779===t)if(3001===n){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(33776===t)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(33777===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(33778===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(33779===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(33776===t)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===t)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===t)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===t)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===t||35841===t||35842===t||35843===t){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(35840===t)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===t)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===t)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===t)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t)return r=e.get("WEBGL_compressed_texture_etc1"),null!==r?r.COMPRESSED_RGB_ETC1_WEBGL:null;if(37492===t||37496===t){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(37492===t)return 3001===n?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(37496===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(37808===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(37809===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(37810===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(37811===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(37812===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(37813===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(37814===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(37815===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(37816===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(37817===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(37818===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(37819===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(37820===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(37821===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(36492===t){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(36492===t)return 3001===n?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT}return 1020===t?i?34042:(r=e.get("WEBGL_depth_texture"),null!==r?r.UNSIGNED_INT_24_8_WEBGL:null):void 0}}}class Ir extends Ke{constructor(t=[]){super(),this.cameras=t}}Ir.prototype.isArrayCamera=!0;class Nr extends Wt{constructor(){super(),this.type="Group"}}Nr.prototype.isGroup=!0;const zr={type:"move"};class Or{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Nr,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Nr,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new G,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new G),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Nr,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new G,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new G),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(null!==a&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(zr))),l&&t.hand){s=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n);if(void 0===l.joints[i.jointName]){const t=new Nr;t.matrixAutoUpdate=!1,t.visible=!1,l.joints[i.jointName]=t,l.add(t)}const r=l.joints[i.jointName];null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,h=.005;l.inputState.pinching&&a>o+h?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-h&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}}class Br extends D{constructor(t,e,n,i,r,s,a,o,l,h){if(1026!==(h=void 0!==h?h:1026)&&1027!==h)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&1026===h&&(n=1012),void 0===n&&1027===h&&(n=1020),super(null,i,r,s,a,o,h,n,l),this.image={width:t,height:e},this.magFilter=void 0!==a?a:1003,this.minFilter=void 0!==o?o:1003,this.flipY=!1,this.generateMipmaps=!1}}Br.prototype.isDepthTexture=!0;class Hr extends n{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=null,l=null,h=null,c=null,d=null;const u=e.getContextAttributes();let p=null,m=null;const f=[],g=new Map,v=new Ke;v.layers.enable(1),v.viewport=new I;const y=new Ke;y.layers.enable(2),y.viewport=new I;const x=[v,y],_=new Ir;_.layers.enable(1),_.layers.enable(2);let w=null,b=null;function M(t){const e=g.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function S(){g.forEach((function(t,e){t.disconnect(e)})),g.clear(),w=null,b=null,t.setRenderTarget(p),c=null,h=null,l=null,i=null,m=null,k.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function E(t){const e=i.inputSources;for(let t=0;t<f.length;t++)g.set(e[t],f[t]);for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=g.get(n);i&&(i.dispatchEvent({type:"disconnected",data:n}),g.delete(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e],i=g.get(n);i&&i.dispatchEvent({type:"connected",data:n})}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=f[t];return void 0===e&&(e=new Or,f[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=f[t];return void 0===e&&(e=new Or,f[t]=e),e.getGripSpace()},this.getHand=function(t){let e=f[t];return void 0===e&&(e=new Or,f[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return s},this.getBaseLayer=function(){return null!==h?h:c},this.getBinding=function(){return l},this.getFrame=function(){return d},this.getSession=function(){return i},this.setSession=async function(o){if(i=o,null!==i){if(p=t.getRenderTarget(),i.addEventListener("select",M),i.addEventListener("selectstart",M),i.addEventListener("selectend",M),i.addEventListener("squeeze",M),i.addEventListener("squeezestart",M),i.addEventListener("squeezeend",M),i.addEventListener("end",S),i.addEventListener("inputsourceschange",E),!0!==u.xrCompatible&&await e.makeXRCompatible(),void 0===i.renderState.layers||!1===t.capabilities.isWebGL2){const n={antialias:void 0!==i.renderState.layers||u.antialias,alpha:u.alpha,depth:u.depth,stencil:u.stencil,framebufferScaleFactor:r};c=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:c}),m=new N(c.framebufferWidth,c.framebufferHeight,{format:1023,type:1009,encoding:t.outputEncoding})}else{let n=null,s=null,a=null;u.depth&&(a=u.stencil?35056:33190,n=u.stencil?1027:1026,s=u.stencil?1020:1012);const o={colorFormat:3001===t.outputEncoding?35907:32856,depthFormat:a,scaleFactor:r};l=new XRWebGLBinding(i,e),h=l.createProjectionLayer(o),i.updateRenderState({layers:[h]}),m=new N(h.textureWidth,h.textureHeight,{format:1023,type:1009,depthTexture:new Br(h.textureWidth,h.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:u.stencil,encoding:t.outputEncoding,samples:u.antialias?4:0});t.properties.get(m).__ignoreDepthValues=h.ignoreDepthValues}m.isXRRenderTarget=!0,this.setFoveation(1),s=await i.requestReferenceSpace(a),k.setContext(i),k.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}};const T=new G,A=new G;function L(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;_.near=y.near=v.near=t.near,_.far=y.far=v.far=t.far,w===_.near&&b===_.far||(i.updateRenderState({depthNear:_.near,depthFar:_.far}),w=_.near,b=_.far);const e=t.parent,n=_.cameras;L(_,e);for(let t=0;t<n.length;t++)L(n[t],e);_.matrixWorld.decompose(_.position,_.quaternion,_.scale),t.position.copy(_.position),t.quaternion.copy(_.quaternion),t.scale.copy(_.scale),t.matrix.copy(_.matrix),t.matrixWorld.copy(_.matrixWorld);const r=t.children;for(let t=0,e=r.length;t<e;t++)r[t].updateMatrixWorld(!0);2===n.length?function(t,e,n){T.setFromMatrixPosition(e.matrixWorld),A.setFromMatrixPosition(n.matrixWorld);const i=T.distanceTo(A),r=e.projectionMatrix.elements,s=n.projectionMatrix.elements,a=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],h=(r[9]-1)/r[5],c=(r[8]-1)/r[0],d=(s[8]+1)/s[0],u=a*c,p=a*d,m=i/(-c+d),f=m*-c;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(f),t.translateZ(m),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert();const g=a+m,v=o+m,y=u-f,x=p+(i-f),_=l*o/v*g,w=h*o/v*g;t.projectionMatrix.makePerspective(y,x,_,w,g,v)}(_,v,y):_.projectionMatrix.copy(v.projectionMatrix)},this.getCamera=function(){return _},this.getFoveation=function(){return null!==h?h.fixedFoveation:null!==c?c.fixedFoveation:void 0},this.setFoveation=function(t){null!==h&&(h.fixedFoveation=t),null!==c&&void 0!==c.fixedFoveation&&(c.fixedFoveation=t)};let C=null;const k=new hn;k.setAnimationLoop((function(e,n){if(o=n.getViewerPose(s),d=n,null!==o){const e=o.views;null!==c&&(t.setRenderTargetFramebuffer(m,c.framebuffer),t.setRenderTarget(m));let n=!1;e.length!==_.cameras.length&&(_.cameras.length=0,n=!0);for(let i=0;i<e.length;i++){const r=e[i];let s=null;if(null!==c)s=c.getViewport(r);else{const e=l.getViewSubImage(h,r);s=e.viewport,0===i&&(t.setRenderTargetTextures(m,e.colorTexture,h.ignoreDepthValues?void 0:e.depthStencilTexture),t.setRenderTarget(m))}const a=x[i];a.matrix.fromArray(r.transform.matrix),a.projectionMatrix.fromArray(r.projectionMatrix),a.viewport.set(s.x,s.y,s.width,s.height),0===i&&_.matrix.copy(a.matrix),!0===n&&_.cameras.push(a)}}const r=i.inputSources;for(let t=0;t<f.length;t++){const e=f[t],i=r[t];e.update(i,n,s)}C&&C(e,n),d=null})),this.setAnimationLoop=function(t){C=t},this.dispose=function(){}}}function Ur(t){function e(e,n){e.opacity.value=n.opacity,n.color&&e.diffuse.value.copy(n.color),n.emissive&&e.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(e.map.value=n.map),n.alphaMap&&(e.alphaMap.value=n.alphaMap),n.specularMap&&(e.specularMap.value=n.specularMap),n.alphaTest>0&&(e.alphaTest.value=n.alphaTest);const i=t.get(n).envMap;let r,s;i&&(e.envMap.value=i,e.flipEnvMap.value=i.isCubeTexture&&!1===i.isRenderTargetTexture?-1:1,e.reflectivity.value=n.reflectivity,e.ior.value=n.ior,e.refractionRatio.value=n.refractionRatio),n.lightMap&&(e.lightMap.value=n.lightMap,e.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(e.aoMap.value=n.aoMap,e.aoMapIntensity.value=n.aoMapIntensity),n.map?r=n.map:n.specularMap?r=n.specularMap:n.displacementMap?r=n.displacementMap:n.normalMap?r=n.normalMap:n.bumpMap?r=n.bumpMap:n.roughnessMap?r=n.roughnessMap:n.metalnessMap?r=n.metalnessMap:n.alphaMap?r=n.alphaMap:n.emissiveMap?r=n.emissiveMap:n.clearcoatMap?r=n.clearcoatMap:n.clearcoatNormalMap?r=n.clearcoatNormalMap:n.clearcoatRoughnessMap?r=n.clearcoatRoughnessMap:n.specularIntensityMap?r=n.specularIntensityMap:n.specularColorMap?r=n.specularColorMap:n.transmissionMap?r=n.transmissionMap:n.thicknessMap?r=n.thicknessMap:n.sheenColorMap?r=n.sheenColorMap:n.sheenRoughnessMap&&(r=n.sheenRoughnessMap),void 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if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==K.render.frame&&(t.skeleton.update(),t.skeleton.frame=K.render.frame),!t.frustumCulled||B.intersectsObject(t))){i&&j.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V);const e=rt.update(t),r=t.material;if(Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s<a;s++){const a=i[s],o=r[a.materialIndex];o&&o.visible&&d.push(t,e,o,n,j.z,a)}}else r.visible&&d.push(t,e,r,n,j.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)Ct(r[t],e,n,i)}function kt(t,e,n,i){const r=t.opaque,a=t.transmissive,o=t.transparent;u.setupLightsView(n),a.length>0&&function(t,e,n){const i=Y.isWebGL2;null===F&&(F=new N(1,1,{generateMipmaps:!0,type:null!==ft.convert(1016)?1016:1009,minFilter:1008,samples:i&&!0===s?4:0}));v.getDrawingBufferSize(W),i?F.setSize(W.x,W.y):F.setSize(p(W.x),p(W.y));const r=v.getRenderTarget();v.setRenderTarget(F),v.clear();const 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t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=a,i.needsLights&&(d.ambientLightColor.value=r.state.ambient,d.lightProbe.value=r.state.probe,d.directionalLights.value=r.state.directional,d.directionalLightShadows.value=r.state.directionalShadow,d.spotLights.value=r.state.spot,d.spotLightShadows.value=r.state.spotShadow,d.rectAreaLights.value=r.state.rectArea,d.ltc_1.value=r.state.rectAreaLTC1,d.ltc_2.value=r.state.rectAreaLTC2,d.pointLights.value=r.state.point,d.pointLightShadows.value=r.state.pointShadow,d.hemisphereLights.value=r.state.hemi,d.directionalShadowMap.value=r.state.directionalShadowMap,d.directionalShadowMatrix.value=r.state.directionalShadowMatrix,d.spotShadowMap.value=r.state.spotShadowMap,d.spotShadowMatrix.value=r.state.spotShadowMatrix,d.pointShadowMap.value=r.state.pointShadowMap,d.pointShadowMatrix.value=r.state.pointShadowMatrix);const 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kt(d,t,e);null!==b&&(Q.updateMultisampleRenderTarget(b),Q.updateRenderTargetMipmap(b)),!0===t.isScene&&t.onAfterRender(v,t,e),gt.resetDefaultState(),M=-1,S=null,g.pop(),u=g.length>0?g[g.length-1]:null,m.pop(),d=m.length>0?m[m.length-1]:null},this.getActiveCubeFace=function(){return x},this.getActiveMipmapLevel=function(){return w},this.getRenderTarget=function(){return b},this.setRenderTargetTextures=function(t,e,n){$.get(t.texture).__webglTexture=e,$.get(t.depthTexture).__webglTexture=n;const i=$.get(t);i.__hasExternalTextures=!0,i.__hasExternalTextures&&(i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===X.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(t,e){const n=$.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){b=t,x=e,w=n;let i=!0;if(t){const e=$.get(t);void 0!==e.__useDefaultFramebuffer?(J.bindFramebuffer(36160,null),i=!1):void 0===e.__webglFramebuffer?Q.setupRenderTarget(t):e.__hasExternalTextures&&Q.rebindTextures(t,$.get(t.texture).__webglTexture,$.get(t.depthTexture).__webglTexture)}let r=null,s=!1,a=!1;if(t){const n=t.texture;(n.isData3DTexture||n.isDataArrayTexture)&&(a=!0);const i=$.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=i[e],s=!0):r=Y.isWebGL2&&t.samples>0&&!1===Q.useMultisampledRTT(t)?$.get(t).__webglMultisampledFramebuffer:i,E.copy(t.viewport),T.copy(t.scissor),A=t.scissorTest}else E.copy(D).multiplyScalar(k).floor(),T.copy(z).multiplyScalar(k).floor(),A=O;if(J.bindFramebuffer(36160,r)&&Y.drawBuffers&&i&&J.drawBuffers(t,r),J.viewport(E),J.scissor(T),J.setScissorTest(A),s){const i=$.get(t.texture);vt.framebufferTexture2D(36160,36064,34069+e,i.__webglTexture,n)}else if(a){const i=$.get(t.texture),r=e||0;vt.framebufferTextureLayer(36160,36064,i.__webglTexture,n||0,r)}M=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=$.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){J.bindFramebuffer(36160,o);try{const a=t.texture,o=a.format,l=a.type;if(1023!==o&&ft.convert(o)!==vt.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const h=1016===l&&(X.has("EXT_color_buffer_half_float")||Y.isWebGL2&&X.has("EXT_color_buffer_float"));if(!(1009===l||ft.convert(l)===vt.getParameter(35738)||1015===l&&(Y.isWebGL2||X.has("OES_texture_float")||X.has("WEBGL_color_buffer_float"))||h))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or 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Framebuffer not complete.")}finally{const t=null!==b?$.get(b).__webglFramebuffer:null;J.bindFramebuffer(36160,t)}}},this.copyFramebufferToTexture=function(t,e,n=0){if(!0!==e.isFramebufferTexture)return void console.error("THREE.WebGLRenderer: copyFramebufferToTexture() can only be used with FramebufferTexture.");const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),s=Math.floor(e.image.height*i);Q.setTexture2D(e,0),vt.copyTexSubImage2D(3553,n,0,0,t.x,t.y,r,s),J.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i=0){const r=e.image.width,s=e.image.height,a=ft.convert(n.format),o=ft.convert(n.type);Q.setTexture2D(n,0),vt.pixelStorei(37440,n.flipY),vt.pixelStorei(37441,n.premultiplyAlpha),vt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?vt.texSubImage2D(3553,i,t.x,t.y,r,s,a,o,e.image.data):e.isCompressedTexture?vt.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):vt.texSubImage2D(3553,i,t.x,t.y,a,o,e.image),0===i&&n.generateMipmaps&&vt.generateMipmap(3553),J.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n,i,r=0){if(v.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const s=t.max.x-t.min.x+1,a=t.max.y-t.min.y+1,o=t.max.z-t.min.z+1,l=ft.convert(i.format),h=ft.convert(i.type);let c;if(i.isData3DTexture)Q.setTexture3D(i,0),c=32879;else{if(!i.isDataArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and 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srcTexture."),vt.compressedTexSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,g.data)):vt.texSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,h,g),vt.pixelStorei(3314,d),vt.pixelStorei(32878,u),vt.pixelStorei(3316,p),vt.pixelStorei(3315,m),vt.pixelStorei(32877,f),0===r&&i.generateMipmaps&&vt.generateMipmap(c),J.unbindTexture()},this.initTexture=function(t){Q.setTexture2D(t,0),J.unbindTexture()},this.resetState=function(){x=0,w=0,b=null,J.reset(),gt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}Fr.prototype.isWebGLRenderer=!0;class Gr extends Fr{}Gr.prototype.isWebGL1Renderer=!0;class Vr{constructor(t,e=25e-5){this.name="",this.color=new A(t),this.density=e}clone(){return new Vr(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}Vr.prototype.isFogExp2=!0;class Wr{constructor(t,e=1,n=1e3){this.name="",this.color=new A(t),this.near=e,this.far=n}clone(){return new Wr(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}Wr.prototype.isFog=!0;class jr extends Wt{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}jr.prototype.isScene=!0;class qr{constructor(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=o()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=o()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=o()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}qr.prototype.isInterleavedBuffer=!0;const Zr=new G;class Xr{constructor(t,e,n,i=!1){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)Zr.x=this.getX(e),Zr.y=this.getY(e),Zr.z=this.getZ(e),Zr.applyMatrix4(t),this.setXYZ(e,Zr.x,Zr.y,Zr.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Zr.x=this.getX(e),Zr.y=this.getY(e),Zr.z=this.getZ(e),Zr.applyNormalMatrix(t),this.setXYZ(e,Zr.x,Zr.y,Zr.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Zr.x=this.getX(e),Zr.y=this.getY(e),Zr.z=this.getZ(e),Zr.transformDirection(t),this.setXYZ(e,Zr.x,Zr.y,Zr.z);return this}setX(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){return this.data.array[t*this.data.stride+this.offset]}getY(t){return this.data.array[t*this.data.stride+this.offset+1]}getZ(t){return this.data.array[t*this.data.stride+this.offset+2]}getW(t){return this.data.array[t*this.data.stride+this.offset+3]}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new oe(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new Xr(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}Xr.prototype.isInterleavedBufferAttribute=!0;class Yr extends ie{constructor(t){super(),this.type="SpriteMaterial",this.color=new A(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this}}let Jr;Yr.prototype.isSpriteMaterial=!0;const Kr=new G,$r=new G,Qr=new G,ts=new f,es=new f,ns=new xt,is=new G,rs=new G,ss=new G,as=new f,os=new f,ls=new f;class hs extends Wt{constructor(t){if(super(),this.type="Sprite",void 0===Jr){Jr=new Ee;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new qr(t,5);Jr.setIndex([0,1,2,0,2,3]),Jr.setAttribute("position",new Xr(e,3,0,!1)),Jr.setAttribute("uv",new Xr(e,2,3,!1))}this.geometry=Jr,this.material=void 0!==t?t:new Yr,this.center=new f(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),$r.setFromMatrixScale(this.matrixWorld),ns.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),Qr.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&$r.multiplyScalar(-Qr.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;cs(is.set(-.5,-.5,0),Qr,s,$r,i,r),cs(rs.set(.5,-.5,0),Qr,s,$r,i,r),cs(ss.set(.5,.5,0),Qr,s,$r,i,r),as.set(0,0),os.set(1,0),ls.set(1,1);let a=t.ray.intersectTriangle(is,rs,ss,!1,Kr);if(null===a&&(cs(rs.set(-.5,.5,0),Qr,s,$r,i,r),os.set(0,1),a=t.ray.intersectTriangle(is,ss,rs,!1,Kr),null===a))return;const o=t.ray.origin.distanceTo(Kr);o<t.near||o>t.far||e.push({distance:o,point:Kr.clone(),uv:ee.getUV(Kr,is,rs,ss,as,os,ls,new f),face:null,object:this})}copy(t){return super.copy(t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function cs(t,e,n,i,r,s){ts.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(es.x=s*ts.x-r*ts.y,es.y=r*ts.x+s*ts.y):es.copy(ts),t.copy(e),t.x+=es.x,t.y+=es.y,t.applyMatrix4(ns)}hs.prototype.isSprite=!0;const ds=new G,us=new G;class ps extends Wt{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t<n;t++){const n=e[t];this.addLevel(n.object.clone(),n.distance)}return this.autoUpdate=t.autoUpdate,this}addLevel(t,e=0){e=Math.abs(e);const n=this.levels;let i;for(i=0;i<n.length&&!(e<n[i].distance);i++);return n.splice(i,0,{distance:e,object:t}),this.add(t),this}getCurrentLevel(){return this._currentLevel}getObjectForDistance(t){const e=this.levels;if(e.length>0){let n,i;for(n=1,i=e.length;n<i&&!(t<e[n].distance);n++);return e[n-1].object}return null}raycast(t,e){if(this.levels.length>0){ds.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(ds);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){ds.setFromMatrixPosition(t.matrixWorld),us.setFromMatrixPosition(this.matrixWorld);const n=ds.distanceTo(us)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i<r&&n>=e[i].distance;i++)e[i-1].object.visible=!1,e[i].object.visible=!0;for(this._currentLevel=i-1;i<r;i++)e[i].object.visible=!1}}toJSON(t){const e=super.toJSON(t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];const n=this.levels;for(let t=0,i=n.length;t<i;t++){const i=n[t];e.object.levels.push({object:i.object.uuid,distance:i.distance})}return e}}const ms=new G,fs=new I,gs=new I,vs=new G,ys=new xt;class xs extends Ve{constructor(t,e){super(t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new xt,this.bindMatrixInverse=new xt}copy(t){return super.copy(t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new I,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.w=e.getW(n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}boneTransform(t,e){const n=this.skeleton,i=this.geometry;fs.fromBufferAttribute(i.attributes.skinIndex,t),gs.fromBufferAttribute(i.attributes.skinWeight,t),ms.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const i=gs.getComponent(t);if(0!==i){const r=fs.getComponent(t);ys.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),e.addScaledVector(vs.copy(ms).applyMatrix4(ys),i)}}return e.applyMatrix4(this.bindMatrixInverse)}}xs.prototype.isSkinnedMesh=!0;class _s extends Wt{constructor(){super(),this.type="Bone"}}_s.prototype.isBone=!0;class ws extends D{constructor(t=null,e=1,n=1,i,r,s,a,o,l=1003,h=1003,c,d){super(null,s,a,o,l,h,i,r,c,d),this.image={data:t,width:e,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}ws.prototype.isDataTexture=!0;const bs=new xt,Ms=new xt;class Ss{constructor(t=[],e=[]){this.uuid=o(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new xt)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new xt;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:Ms;bs.multiplyMatrices(r,e[i]),bs.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)}clone(){return new Ss(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=u(t),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new ws(e,t,t,1023,1015);return n.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=n,this.boneTextureSize=t,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new _s),this.bones.push(r),this.boneInverses.push((new xt).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class Es extends oe{constructor(t,e,n,i=1){"number"==typeof n&&(i=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),super(t,e,n),this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}Es.prototype.isInstancedBufferAttribute=!0;const Ts=new xt,As=new xt,Ls=[],Cs=new Ve;class ks extends Ve{constructor(t,e,n){super(t,e),this.instanceMatrix=new Es(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}copy(t){return super.copy(t),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}raycast(t,e){const n=this.matrixWorld,i=this.count;if(Cs.geometry=this.geometry,Cs.material=this.material,void 0!==Cs.material)for(let r=0;r<i;r++){this.getMatrixAt(r,Ts),As.multiplyMatrices(n,Ts),Cs.matrixWorld=As,Cs.raycast(t,Ls);for(let t=0,n=Ls.length;t<n;t++){const n=Ls[t];n.instanceId=r,n.object=this,e.push(n)}Ls.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new Es(new Float32Array(3*this.instanceMatrix.count),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}ks.prototype.isInstancedMesh=!0;class Rs extends ie{constructor(t){super(),this.type="LineBasicMaterial",this.color=new A(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this}}Rs.prototype.isLineBasicMaterial=!0;const Ps=new G,Ds=new G,Is=new xt,Ns=new yt,zs=new ct;class Os extends Wt{constructor(t=new Ee,e=new Rs){super(),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)Ps.fromBufferAttribute(e,t-1),Ds.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=Ps.distanceTo(Ds);t.setAttribute("lineDistance",new ge(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),zs.copy(n.boundingSphere),zs.applyMatrix4(i),zs.radius+=r,!1===t.ray.intersectsSphere(zs))return;Is.copy(i).invert(),Ns.copy(t.ray).applyMatrix4(Is);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new G,h=new G,c=new G,d=new G,u=this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position;if(null!==i){for(let n=Math.max(0,s.start),a=Math.min(i.count,s.start+s.count)-1;n<a;n+=u){const s=i.getX(n),a=i.getX(n+1);l.fromBufferAttribute(r,s),h.fromBufferAttribute(r,a);if(Ns.distanceSqToSegment(l,h,d,c)>o)continue;d.applyMatrix4(this.matrixWorld);const u=t.ray.origin.distanceTo(d);u<t.near||u>t.far||e.push({distance:u,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else{for(let n=Math.max(0,s.start),i=Math.min(r.count,s.start+s.count)-1;n<i;n+=u){l.fromBufferAttribute(r,n),h.fromBufferAttribute(r,n+1);if(Ns.distanceSqToSegment(l,h,d,c)>o)continue;d.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(d);i<t.near||i>t.far||e.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Os.prototype.isLine=!0;const Bs=new G,Hs=new G;class Us extends Os{constructor(t,e){super(t,e),this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)Bs.fromBufferAttribute(e,t),Hs.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+Bs.distanceTo(Hs);t.setAttribute("lineDistance",new ge(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}Us.prototype.isLineSegments=!0;class Fs extends Os{constructor(t,e){super(t,e),this.type="LineLoop"}}Fs.prototype.isLineLoop=!0;class Gs extends ie{constructor(t){super(),this.type="PointsMaterial",this.color=new A(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this}}Gs.prototype.isPointsMaterial=!0;const Vs=new xt,Ws=new yt,js=new ct,qs=new G;class Zs extends Wt{constructor(t=new Ee,e=new Gs){super(),this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),js.copy(n.boundingSphere),js.applyMatrix4(i),js.radius+=r,!1===t.ray.intersectsSphere(js))return;Vs.copy(i).invert(),Ws.copy(t.ray).applyMatrix4(Vs);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position;if(null!==r){for(let n=Math.max(0,s.start),l=Math.min(r.count,s.start+s.count);n<l;n++){const s=r.getX(n);qs.fromBufferAttribute(a,s),Xs(qs,s,o,i,t,e,this)}}else{for(let n=Math.max(0,s.start),r=Math.min(a.count,s.start+s.count);n<r;n++)qs.fromBufferAttribute(a,n),Xs(qs,n,o,i,t,e,this)}}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function Xs(t,e,n,i,r,s,a){const o=Ws.distanceSqToPoint(t);if(o<n){const n=new G;Ws.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}Zs.prototype.isPoints=!0;class Ys extends D{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.minFilter=void 0!==s?s:1006,this.magFilter=void 0!==r?r:1006,this.generateMipmaps=!1;const h=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){h.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}Ys.prototype.isVideoTexture=!0;class Js extends D{constructor(t,e,n){super({width:t,height:e}),this.format=n,this.magFilter=1003,this.minFilter=1003,this.generateMipmaps=!1,this.needsUpdate=!0}}Js.prototype.isFramebufferTexture=!0;class Ks extends D{constructor(t,e,n,i,r,s,a,o,l,h,c,d){super(null,s,a,o,l,h,i,r,c,d),this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}Ks.prototype.isCompressedTexture=!0;class $s extends D{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.needsUpdate=!0}}$s.prototype.isCanvasTexture=!0;class Qs extends Ee{constructor(t=1,e=8,n=0,i=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:n,thetaLength:i},e=Math.max(3,e);const r=[],s=[],a=[],o=[],l=new G,h=new f;s.push(0,0,0),a.push(0,0,1),o.push(.5,.5);for(let r=0,c=3;r<=e;r++,c+=3){const d=n+r/e*i;l.x=t*Math.cos(d),l.y=t*Math.sin(d),s.push(l.x,l.y,l.z),a.push(0,0,1),h.x=(s[c]/t+1)/2,h.y=(s[c+1]/t+1)/2,o.push(h.x,h.y)}for(let t=1;t<=e;t++)r.push(t,t+1,0);this.setIndex(r),this.setAttribute("position",new ge(s,3)),this.setAttribute("normal",new ge(a,3)),this.setAttribute("uv",new ge(o,2))}static fromJSON(t){return new Qs(t.radius,t.segments,t.thetaStart,t.thetaLength)}}class ta extends Ee{constructor(t=1,e=1,n=1,i=8,r=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:a,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const h=[],c=[],d=[],u=[];let p=0;const m=[],g=n/2;let v=0;function y(n){const r=p,s=new f,m=new G;let y=0;const x=!0===n?t:e,_=!0===n?1:-1;for(let t=1;t<=i;t++)c.push(0,g*_,0),d.push(0,_,0),u.push(.5,.5),p++;const w=p;for(let t=0;t<=i;t++){const e=t/i*o+a,n=Math.cos(e),r=Math.sin(e);m.x=x*r,m.y=g*_,m.z=x*n,c.push(m.x,m.y,m.z),d.push(0,_,0),s.x=.5*n+.5,s.y=.5*r*_+.5,u.push(s.x,s.y),p++}for(let t=0;t<i;t++){const e=r+t,i=w+t;!0===n?h.push(i,i+1,e):h.push(i+1,i,e),y+=3}l.addGroup(v,y,!0===n?1:2),v+=y}!function(){const s=new G,f=new G;let y=0;const x=(e-t)/n;for(let l=0;l<=r;l++){const h=[],v=l/r,y=v*(e-t)+t;for(let t=0;t<=i;t++){const e=t/i,r=e*o+a,l=Math.sin(r),m=Math.cos(r);f.x=y*l,f.y=-v*n+g,f.z=y*m,c.push(f.x,f.y,f.z),s.set(l,x,m).normalize(),d.push(s.x,s.y,s.z),u.push(e,1-v),h.push(p++)}m.push(h)}for(let t=0;t<i;t++)for(let e=0;e<r;e++){const n=m[e][t],i=m[e+1][t],r=m[e+1][t+1],s=m[e][t+1];h.push(n,i,s),h.push(i,r,s),y+=6}l.addGroup(v,y,0),v+=y}(),!1===s&&(t>0&&y(!0),e>0&&y(!1)),this.setIndex(h),this.setAttribute("position",new ge(c,3)),this.setAttribute("normal",new ge(d,3)),this.setAttribute("uv",new ge(u,2))}static fromJSON(t){return new ta(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class ea extends ta{constructor(t=1,e=1,n=8,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new ea(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class na extends Ee{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t<r;t++)for(let e=0;e<2*(r-t)-1;e++){const n=Math.floor(e/2);e%2==0?(o(s[t][n+1]),o(s[t+1][n]),o(s[t][n])):(o(s[t][n+1]),o(s[t+1][n+1]),o(s[t+1][n]))}}function o(t){r.push(t.x,t.y,t.z)}function l(e,n){const i=3*e;n.x=t[i+0],n.y=t[i+1],n.z=t[i+2]}function h(t,e,n,i){i<0&&1===t.x&&(s[e]=t.x-1),0===n.x&&0===n.z&&(s[e]=i/2/Math.PI+.5)}function c(t){return Math.atan2(t.z,-t.x)}!function(t){const n=new G,i=new G,r=new G;for(let s=0;s<e.length;s+=3)l(e[s+0],n),l(e[s+1],i),l(e[s+2],r),a(n,i,r,t)}(i),function(t){const e=new G;for(let n=0;n<r.length;n+=3)e.x=r[n+0],e.y=r[n+1],e.z=r[n+2],e.normalize().multiplyScalar(t),r[n+0]=e.x,r[n+1]=e.y,r[n+2]=e.z}(n),function(){const t=new G;for(let n=0;n<r.length;n+=3){t.x=r[n+0],t.y=r[n+1],t.z=r[n+2];const i=c(t)/2/Math.PI+.5,a=(e=t,Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))/Math.PI+.5);s.push(i,1-a)}var e;(function(){const t=new G,e=new G,n=new G,i=new G,a=new f,o=new f,l=new f;for(let d=0,u=0;d<r.length;d+=9,u+=6){t.set(r[d+0],r[d+1],r[d+2]),e.set(r[d+3],r[d+4],r[d+5]),n.set(r[d+6],r[d+7],r[d+8]),a.set(s[u+0],s[u+1]),o.set(s[u+2],s[u+3]),l.set(s[u+4],s[u+5]),i.copy(t).add(e).add(n).divideScalar(3);const p=c(i);h(a,u+0,t,p),h(o,u+2,e,p),h(l,u+4,n,p)}})(),function(){for(let t=0;t<s.length;t+=6){const e=s[t+0],n=s[t+2],i=s[t+4],r=Math.max(e,n,i),a=Math.min(e,n,i);r>.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new ge(r,3)),this.setAttribute("normal",new ge(r.slice(),3)),this.setAttribute("uv",new ge(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}static fromJSON(t){return new na(t.vertices,t.indices,t.radius,t.details)}}class ia extends na{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new ia(t.radius,t.detail)}}const ra=new G,sa=new G,aa=new G,oa=new ee;class la extends Ee{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const n=4,i=Math.pow(10,n),r=Math.cos(s*e),a=t.getIndex(),o=t.getAttribute("position"),l=a?a.count:o.count,h=[0,0,0],c=["a","b","c"],d=new Array(3),u={},p=[];for(let t=0;t<l;t+=3){a?(h[0]=a.getX(t),h[1]=a.getX(t+1),h[2]=a.getX(t+2)):(h[0]=t,h[1]=t+1,h[2]=t+2);const{a:e,b:n,c:s}=oa;if(e.fromBufferAttribute(o,h[0]),n.fromBufferAttribute(o,h[1]),s.fromBufferAttribute(o,h[2]),oa.getNormal(aa),d[0]=`${Math.round(e.x*i)},${Math.round(e.y*i)},${Math.round(e.z*i)}`,d[1]=`${Math.round(n.x*i)},${Math.round(n.y*i)},${Math.round(n.z*i)}`,d[2]=`${Math.round(s.x*i)},${Math.round(s.y*i)},${Math.round(s.z*i)}`,d[0]!==d[1]&&d[1]!==d[2]&&d[2]!==d[0])for(let t=0;t<3;t++){const e=(t+1)%3,n=d[t],i=d[e],s=oa[c[t]],a=oa[c[e]],o=`${n}_${i}`,l=`${i}_${n}`;l in u&&u[l]?(aa.dot(u[l].normal)<=r&&(p.push(s.x,s.y,s.z),p.push(a.x,a.y,a.z)),u[l]=null):o in u||(u[o]={index0:h[t],index1:h[e],normal:aa.clone()})}}for(const t in u)if(u[t]){const{index0:e,index1:n}=u[t];ra.fromBufferAttribute(o,e),sa.fromBufferAttribute(o,n),p.push(ra.x,ra.y,ra.z),p.push(sa.x,sa.y,sa.z)}this.setAttribute("position",new ge(p,3))}}}class ha{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const h=n[i];return(i+(s-h)/(n[i+1]-h))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new f:new G);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new G,i=[],r=[],s=[],a=new G,o=new xt;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new G)}r[0]=new G,s[0]=new G;let h=Number.MAX_VALUE;const c=Math.abs(i[0].x),d=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=h&&(h=c,n.set(1,0,0)),d<=h&&(h=d,n.set(0,1,0)),u<=h&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(l(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(l(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class ca extends ha{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const n=e||new f,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=s?0:i),!0!==this.aClockwise||s||(r===i?r=-i:r-=i);const a=this.aStartAngle+t*r;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),n=o-this.aX,i=l-this.aY;o=n*t-i*e+this.aX,l=n*e+i*t+this.aY}return n.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}ca.prototype.isEllipseCurve=!0;class da extends ca{constructor(t,e,n,i,r,s){super(t,e,n,n,i,r,s),this.type="ArcCurve"}}function ua(){let t=0,e=0,n=0,i=0;function r(r,s,a,o){t=r,e=a,n=-3*r+3*s-2*a-o,i=2*r-2*s+a+o}return{initCatmullRom:function(t,e,n,i,s){r(e,n,s*(n-t),s*(i-e))},initNonuniformCatmullRom:function(t,e,n,i,s,a,o){let l=(e-t)/s-(n-t)/(s+a)+(n-e)/a,h=(n-e)/a-(i-e)/(a+o)+(i-n)/o;l*=a,h*=a,r(e,n,l,h)},calc:function(r){const s=r*r;return t+e*r+n*s+i*(s*r)}}}da.prototype.isArcCurve=!0;const pa=new G,ma=new ua,fa=new ua,ga=new ua;class va extends ha{constructor(t=[],e=!1,n="centripetal",i=.5){super(),this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=n,this.tension=i}getPoint(t,e=new G){const n=e,i=this.points,r=i.length,s=(r-(this.closed?0:1))*t;let a,o,l=Math.floor(s),h=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===h&&l===r-1&&(l=r-2,h=1),this.closed||l>0?a=i[(l-1)%r]:(pa.subVectors(i[0],i[1]).add(i[0]),a=pa);const c=i[l%r],d=i[(l+1)%r];if(this.closed||l+2<r?o=i[(l+2)%r]:(pa.subVectors(i[r-1],i[r-2]).add(i[r-1]),o=pa),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(c),t),n=Math.pow(c.distanceToSquared(d),t),i=Math.pow(d.distanceToSquared(o),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),ma.initNonuniformCatmullRom(a.x,c.x,d.x,o.x,e,n,i),fa.initNonuniformCatmullRom(a.y,c.y,d.y,o.y,e,n,i),ga.initNonuniformCatmullRom(a.z,c.z,d.z,o.z,e,n,i)}else"catmullrom"===this.curveType&&(ma.initCatmullRom(a.x,c.x,d.x,o.x,this.tension),fa.initCatmullRom(a.y,c.y,d.y,o.y,this.tension),ga.initCatmullRom(a.z,c.z,d.z,o.z,this.tension));return n.set(ma.calc(h),fa.calc(h),ga.calc(h)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new G).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function ya(t,e,n,i,r){const s=.5*(i-e),a=.5*(r-n),o=t*t;return(2*n-2*i+s+a)*(t*o)+(-3*n+3*i-2*s-a)*o+s*t+n}function xa(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function _a(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}va.prototype.isCatmullRomCurve3=!0;class wa extends ha{constructor(t=new f,e=new f,n=new f,i=new f){super(),this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new f){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(_a(t,i.x,r.x,s.x,a.x),_a(t,i.y,r.y,s.y,a.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}wa.prototype.isCubicBezierCurve=!0;class ba extends ha{constructor(t=new G,e=new G,n=new G,i=new G){super(),this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new G){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(_a(t,i.x,r.x,s.x,a.x),_a(t,i.y,r.y,s.y,a.y),_a(t,i.z,r.z,s.z,a.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}ba.prototype.isCubicBezierCurve3=!0;class Ma extends ha{constructor(t=new f,e=new f){super(),this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new f){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e){const n=e||new f;return n.copy(this.v2).sub(this.v1).normalize(),n}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Ma.prototype.isLineCurve=!0;class Sa extends ha{constructor(t=new G,e=new G){super(),this.type="LineCurve3",this.isLineCurve3=!0,this.v1=t,this.v2=e}getPoint(t,e=new G){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Ea extends ha{constructor(t=new f,e=new f,n=new f){super(),this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new f){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(xa(t,i.x,r.x,s.x),xa(t,i.y,r.y,s.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Ea.prototype.isQuadraticBezierCurve=!0;class Ta extends ha{constructor(t=new G,e=new G,n=new G){super(),this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new G){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(xa(t,i.x,r.x,s.x),xa(t,i.y,r.y,s.y),xa(t,i.z,r.z,s.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Ta.prototype.isQuadraticBezierCurve3=!0;class Aa extends ha{constructor(t=[]){super(),this.type="SplineCurve",this.points=t}getPoint(t,e=new f){const n=e,i=this.points,r=(i.length-1)*t,s=Math.floor(r),a=r-s,o=i[0===s?s:s-1],l=i[s],h=i[s>i.length-2?i.length-1:s+1],c=i[s>i.length-3?i.length-1:s+2];return n.set(ya(a,o.x,l.x,h.x,c.x),ya(a,o.y,l.y,h.y,c.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new f).fromArray(n))}return this}}Aa.prototype.isSplineCurve=!0;var La=Object.freeze({__proto__:null,ArcCurve:da,CatmullRomCurve3:va,CubicBezierCurve:wa,CubicBezierCurve3:ba,EllipseCurve:ca,LineCurve:Ma,LineCurve3:Sa,QuadraticBezierCurve:Ea,QuadraticBezierCurve3:Ta,SplineCurve:Aa});class Ca extends ha{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Ma(e,t))}getPoint(t,e){const n=t*this.getLength(),i=this.getCurveLengths();let r=0;for(;r<i.length;){if(i[r]>=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const s=r[i],a=s.isEllipseCurve?2*t:s.isLineCurve||s.isLineCurve3?1:s.isSplineCurve?t*s.points.length:t,o=s.getPoints(a);for(let t=0;t<o.length;t++){const i=o[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new La[n.type]).fromJSON(n))}return this}}class ka extends Ca{constructor(t){super(),this.type="Path",this.currentPoint=new f,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const n=new Ma(this.currentPoint.clone(),new f(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,n,i){const r=new Ea(this.currentPoint.clone(),new f(t,e),new f(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(t,e,n,i,r,s){const a=new wa(this.currentPoint.clone(),new f(t,e),new f(n,i),new f(r,s));return this.curves.push(a),this.currentPoint.set(r,s),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),n=new Aa(e);return this.curves.push(n),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,n,i,r,s){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,n,i,r,s),this}absarc(t,e,n,i,r,s){return this.absellipse(t,e,n,n,i,r,s),this}ellipse(t,e,n,i,r,s,a,o){const l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(t+l,e+h,n,i,r,s,a,o),this}absellipse(t,e,n,i,r,s,a,o){const l=new ca(t,e,n,i,r,s,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const h=l.getPoint(1);return this.currentPoint.copy(h),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class Ra extends ka{constructor(t){super(t),this.uuid=o(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this}toJSON(){const 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n=[],i=[],r=[];ro(t),so(n,t);let s=t.length;e.forEach(ro);for(let t=0;t<e.length;t++)i.push(s),s+=e[t].length,so(n,e[t]);const a=Pa(n,i);for(let t=0;t<a.length;t+=3)r.push(a.slice(t,t+3));return r}}function ro(t){const e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function so(t,e){for(let n=0;n<e.length;n++)t.push(e[n].x),t.push(e[n].y)}class ao extends Ee{constructor(t=new Ra([new f(.5,.5),new f(-.5,.5),new f(-.5,-.5),new f(.5,-.5)]),e={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:t,options:e},t=Array.isArray(t)?t:[t];const n=this,i=[],r=[];for(let e=0,n=t.length;e<n;e++){s(t[e])}function s(t){const s=[],a=void 0!==e.curveSegments?e.curveSegments:12,o=void 0!==e.steps?e.steps:1;let l=void 0!==e.depth?e.depth:1,h=void 0===e.bevelEnabled||e.bevelEnabled,c=void 0!==e.bevelThickness?e.bevelThickness:.2,d=void 0!==e.bevelSize?e.bevelSize:c-.1,u=void 0!==e.bevelOffset?e.bevelOffset:0,p=void 0!==e.bevelSegments?e.bevelSegments:3;const m=e.extrudePath,g=void 0!==e.UVGenerator?e.UVGenerator:oo;void 0!==e.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),l=e.amount);let v,y,x,_,w,b=!1;m&&(v=m.getSpacedPoints(o),b=!0,h=!1,y=m.computeFrenetFrames(o,!1),x=new G,_=new G,w=new G),h||(p=0,c=0,d=0,u=0);const M=t.extractPoints(a);let S=M.shape;const E=M.holes;if(!io.isClockWise(S)){S=S.reverse();for(let t=0,e=E.length;t<e;t++){const e=E[t];io.isClockWise(e)&&(E[t]=e.reverse())}}const T=io.triangulateShape(S,E),A=S;for(let t=0,e=E.length;t<e;t++){const e=E[t];S=S.concat(e)}function L(t,e,n){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(n).add(t)}const C=S.length,k=T.length;function R(t,e,n){let i,r,s;const a=t.x-e.x,o=t.y-e.y,l=n.x-t.x,h=n.y-t.y,c=a*a+o*o,d=a*h-o*l;if(Math.abs(d)>Number.EPSILON){const d=Math.sqrt(c),u=Math.sqrt(l*l+h*h),p=e.x-o/d,m=e.y+a/d,g=((n.x-h/u-p)*h-(n.y+l/u-m)*l)/(a*h-o*l);i=p+a*g-t.x,r=m+o*g-t.y;const v=i*i+r*r;if(v<=2)return new f(i,r);s=Math.sqrt(v/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(h)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(c)):(i=a,r=o,s=Math.sqrt(c/2))}return new f(i/s,r/s)}const P=[];for(let t=0,e=A.length,n=e-1,i=t+1;t<e;t++,n++,i++)n===e&&(n=0),i===e&&(i=0),P[t]=R(A[t],A[n],A[i]);const D=[];let I,N=P.concat();for(let t=0,e=E.length;t<e;t++){const e=E[t];I=[];for(let t=0,n=e.length,i=n-1,r=t+1;t<n;t++,i++,r++)i===n&&(i=0),r===n&&(r=0),I[t]=R(e[t],e[i],e[r]);D.push(I),N=N.concat(I)}for(let t=0;t<p;t++){const e=t/p,n=c*Math.cos(e*Math.PI/2),i=d*Math.sin(e*Math.PI/2)+u;for(let t=0,e=A.length;t<e;t++){const e=L(A[t],P[t],i);B(e.x,e.y,-n)}for(let t=0,e=E.length;t<e;t++){const e=E[t];I=D[t];for(let t=0,r=e.length;t<r;t++){const r=L(e[t],I[t],i);B(r.x,r.y,-n)}}}const z=d+u;for(let t=0;t<C;t++){const e=h?L(S[t],N[t],z):S[t];b?(_.copy(y.normals[0]).multiplyScalar(e.x),x.copy(y.binormals[0]).multiplyScalar(e.y),w.copy(v[0]).add(_).add(x),B(w.x,w.y,w.z)):B(e.x,e.y,0)}for(let t=1;t<=o;t++)for(let e=0;e<C;e++){const n=h?L(S[e],N[e],z):S[e];b?(_.copy(y.normals[t]).multiplyScalar(n.x),x.copy(y.binormals[t]).multiplyScalar(n.y),w.copy(v[t]).add(_).add(x),B(w.x,w.y,w.z)):B(n.x,n.y,l/o*t)}for(let t=p-1;t>=0;t--){const e=t/p,n=c*Math.cos(e*Math.PI/2),i=d*Math.sin(e*Math.PI/2)+u;for(let t=0,e=A.length;t<e;t++){const e=L(A[t],P[t],i);B(e.x,e.y,l+n)}for(let t=0,e=E.length;t<e;t++){const e=E[t];I=D[t];for(let t=0,r=e.length;t<r;t++){const r=L(e[t],I[t],i);b?B(r.x,r.y+v[o-1].y,v[o-1].x+n):B(r.x,r.y,l+n)}}}function O(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t<n;t++){const n=C*t,s=C*(t+1);U(e+i+n,e+r+n,e+r+s,e+i+s)}}}function B(t,e,n){s.push(t),s.push(e),s.push(n)}function H(t,e,r){F(t),F(e),F(r);const s=i.length/3,a=g.generateTopUV(n,i,s-3,s-2,s-1);V(a[0]),V(a[1]),V(a[2])}function U(t,e,r,s){F(t),F(e),F(s),F(e),F(r),F(s);const a=i.length/3,o=g.generateSideWallUV(n,i,a-6,a-3,a-2,a-1);V(o[0]),V(o[1]),V(o[3]),V(o[1]),V(o[2]),V(o[3])}function F(t){i.push(s[3*t+0]),i.push(s[3*t+1]),i.push(s[3*t+2])}function V(t){r.push(t.x),r.push(t.y)}!function(){const t=i.length/3;if(h){let t=0,e=C*t;for(let t=0;t<k;t++){const n=T[t];H(n[2]+e,n[1]+e,n[0]+e)}t=o+2*p,e=C*t;for(let t=0;t<k;t++){const n=T[t];H(n[0]+e,n[1]+e,n[2]+e)}}else{for(let t=0;t<k;t++){const e=T[t];H(e[2],e[1],e[0])}for(let t=0;t<k;t++){const e=T[t];H(e[0]+C*o,e[1]+C*o,e[2]+C*o)}}n.addGroup(t,i.length/3-t,0)}(),function(){const t=i.length/3;let e=0;O(A,e),e+=A.length;for(let t=0,n=E.length;t<n;t++){const n=E[t];O(n,e),e+=n.length}n.addGroup(t,i.length/3-t,1)}()}this.setAttribute("position",new ge(i,3)),this.setAttribute("uv",new ge(r,2)),this.computeVertexNormals()}toJSON(){const t=super.toJSON();return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(let e=0,i=t.length;e<i;e++){const i=t[e];n.shapes.push(i.uuid)}else n.shapes.push(t.uuid);void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON());return n}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}const i=t.options.extrudePath;return void 0!==i&&(t.options.extrudePath=(new La[i.type]).fromJSON(i)),new ao(n,t.options)}}const oo={generateTopUV:function(t,e,n,i,r){const s=e[3*n],a=e[3*n+1],o=e[3*i],l=e[3*i+1],h=e[3*r],c=e[3*r+1];return[new f(s,a),new f(o,l),new f(h,c)]},generateSideWallUV:function(t,e,n,i,r,s){const a=e[3*n],o=e[3*n+1],l=e[3*n+2],h=e[3*i],c=e[3*i+1],d=e[3*i+2],u=e[3*r],p=e[3*r+1],m=e[3*r+2],g=e[3*s],v=e[3*s+1],y=e[3*s+2];return Math.abs(o-c)<Math.abs(a-h)?[new f(a,1-l),new f(h,1-d),new f(u,1-m),new f(g,1-y)]:[new f(o,1-l),new f(c,1-d),new f(p,1-m),new f(v,1-y)]}};class lo extends na{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2;super([-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new lo(t.radius,t.detail)}}class ho extends Ee{constructor(t=[new f(0,.5),new f(.5,0),new f(0,-.5)],e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=l(i,0,2*Math.PI);const r=[],s=[],a=[],o=[],h=[],c=1/e,d=new G,u=new f,p=new G,m=new G,g=new G;let v=0,y=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:v=t[e+1].x-t[e].x,y=t[e+1].y-t[e].y,p.x=1*y,p.y=-v,p.z=0*y,g.copy(p),p.normalize(),o.push(p.x,p.y,p.z);break;case t.length-1:o.push(g.x,g.y,g.z);break;default:v=t[e+1].x-t[e].x,y=t[e+1].y-t[e].y,p.x=1*y,p.y=-v,p.z=0*y,m.copy(p),p.x+=g.x,p.y+=g.y,p.z+=g.z,p.normalize(),o.push(p.x,p.y,p.z),g.copy(m)}for(let r=0;r<=e;r++){const l=n+r*c*i,p=Math.sin(l),m=Math.cos(l);for(let n=0;n<=t.length-1;n++){d.x=t[n].x*p,d.y=t[n].y,d.z=t[n].x*m,s.push(d.x,d.y,d.z),u.x=r/e,u.y=n/(t.length-1),a.push(u.x,u.y);const i=o[3*n+0]*p,l=o[3*n+1],c=o[3*n+0]*m;h.push(i,l,c)}}for(let n=0;n<e;n++)for(let e=0;e<t.length-1;e++){const i=e+n*t.length,s=i,a=i+t.length,o=i+t.length+1,l=i+1;r.push(s,a,l),r.push(o,l,a)}this.setIndex(r),this.setAttribute("position",new ge(s,3)),this.setAttribute("uv",new ge(a,2)),this.setAttribute("normal",new ge(h,3))}static fromJSON(t){return new ho(t.points,t.segments,t.phiStart,t.phiLength)}}class co extends na{constructor(t=1,e=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new co(t.radius,t.detail)}}class uo extends Ee{constructor(t=.5,e=1,n=8,i=1,r=0,s=2*Math.PI){super(),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:s},n=Math.max(3,n);const a=[],o=[],l=[],h=[];let c=t;const d=(e-t)/(i=Math.max(1,i)),u=new G,p=new f;for(let t=0;t<=i;t++){for(let t=0;t<=n;t++){const i=r+t/n*s;u.x=c*Math.cos(i),u.y=c*Math.sin(i),o.push(u.x,u.y,u.z),l.push(0,0,1),p.x=(u.x/e+1)/2,p.y=(u.y/e+1)/2,h.push(p.x,p.y)}c+=d}for(let t=0;t<i;t++){const e=t*(n+1);for(let t=0;t<n;t++){const i=t+e,r=i,s=i+n+1,o=i+n+2,l=i+1;a.push(r,s,l),a.push(s,o,l)}}this.setIndex(a),this.setAttribute("position",new ge(o,3)),this.setAttribute("normal",new ge(l,3)),this.setAttribute("uv",new ge(h,2))}static fromJSON(t){return new uo(t.innerRadius,t.outerRadius,t.thetaSegments,t.phiSegments,t.thetaStart,t.thetaLength)}}class po extends Ee{constructor(t=new Ra([new f(0,.5),new f(-.5,-.5),new f(.5,-.5)]),e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const n=[],i=[],r=[],s=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let e=0;e<t.length;e++)l(t[e]),this.addGroup(a,o,e),a+=o,o=0;function l(t){const a=i.length/3,l=t.extractPoints(e);let h=l.shape;const c=l.holes;!1===io.isClockWise(h)&&(h=h.reverse());for(let t=0,e=c.length;t<e;t++){const e=c[t];!0===io.isClockWise(e)&&(c[t]=e.reverse())}const d=io.triangulateShape(h,c);for(let t=0,e=c.length;t<e;t++){const e=c[t];h=h.concat(e)}for(let t=0,e=h.length;t<e;t++){const e=h[t];i.push(e.x,e.y,0),r.push(0,0,1),s.push(e.x,e.y)}for(let t=0,e=d.length;t<e;t++){const e=d[t],i=e[0]+a,r=e[1]+a,s=e[2]+a;n.push(i,r,s),o+=3}}this.setIndex(n),this.setAttribute("position",new ge(i,3)),this.setAttribute("normal",new ge(r,3)),this.setAttribute("uv",new ge(s,2))}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}return new po(n,t.curveSegments)}}class mo extends Ee{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const o=Math.min(s+a,Math.PI);let l=0;const h=[],c=new G,d=new G,u=[],p=[],m=[],f=[];for(let u=0;u<=n;u++){const g=[],v=u/n;let y=0;0==u&&0==s?y=.5/e:u==n&&o==Math.PI&&(y=-.5/e);for(let n=0;n<=e;n++){const o=n/e;c.x=-t*Math.cos(i+o*r)*Math.sin(s+v*a),c.y=t*Math.cos(s+v*a),c.z=t*Math.sin(i+o*r)*Math.sin(s+v*a),p.push(c.x,c.y,c.z),d.copy(c).normalize(),m.push(d.x,d.y,d.z),f.push(o+y,1-v),g.push(l++)}h.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=h[t][i+1],r=h[t][i],a=h[t+1][i],l=h[t+1][i+1];(0!==t||s>0)&&u.push(e,r,l),(t!==n-1||o<Math.PI)&&u.push(r,a,l)}this.setIndex(u),this.setAttribute("position",new ge(p,3)),this.setAttribute("normal",new ge(m,3)),this.setAttribute("uv",new ge(f,2))}static fromJSON(t){return new mo(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class fo extends na{constructor(t=1,e=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new fo(t.radius,t.detail)}}class go extends Ee{constructor(t=1,e=.4,n=8,i=6,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},n=Math.floor(n),i=Math.floor(i);const s=[],a=[],o=[],l=[],h=new G,c=new G,d=new G;for(let s=0;s<=n;s++)for(let u=0;u<=i;u++){const p=u/i*r,m=s/n*Math.PI*2;c.x=(t+e*Math.cos(m))*Math.cos(p),c.y=(t+e*Math.cos(m))*Math.sin(p),c.z=e*Math.sin(m),a.push(c.x,c.y,c.z),h.x=t*Math.cos(p),h.y=t*Math.sin(p),d.subVectors(c,h).normalize(),o.push(d.x,d.y,d.z),l.push(u/i),l.push(s/n)}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*t+e-1,r=(i+1)*(t-1)+e-1,a=(i+1)*(t-1)+e,o=(i+1)*t+e;s.push(n,r,o),s.push(r,a,o)}this.setIndex(s),this.setAttribute("position",new ge(a,3)),this.setAttribute("normal",new ge(o,3)),this.setAttribute("uv",new ge(l,2))}static fromJSON(t){return new go(t.radius,t.tube,t.radialSegments,t.tubularSegments,t.arc)}}class vo extends Ee{constructor(t=1,e=.4,n=64,i=8,r=2,s=3){super(),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:i,p:r,q:s},n=Math.floor(n),i=Math.floor(i);const a=[],o=[],l=[],h=[],c=new G,d=new G,u=new G,p=new G,m=new G,f=new G,g=new G;for(let a=0;a<=n;++a){const y=a/n*r*Math.PI*2;v(y,r,s,t,u),v(y+.01,r,s,t,p),f.subVectors(p,u),g.addVectors(p,u),m.crossVectors(f,g),g.crossVectors(m,f),m.normalize(),g.normalize();for(let t=0;t<=i;++t){const r=t/i*Math.PI*2,s=-e*Math.cos(r),p=e*Math.sin(r);c.x=u.x+(s*g.x+p*m.x),c.y=u.y+(s*g.y+p*m.y),c.z=u.z+(s*g.z+p*m.z),o.push(c.x,c.y,c.z),d.subVectors(c,u).normalize(),l.push(d.x,d.y,d.z),h.push(a/n),h.push(t/i)}}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,o=(i+1)*(t-1)+e;a.push(n,r,o),a.push(r,s,o)}function v(t,e,n,i,r){const s=Math.cos(t),a=Math.sin(t),o=n/e*t,l=Math.cos(o);r.x=i*(2+l)*.5*s,r.y=i*(2+l)*a*.5,r.z=i*Math.sin(o)*.5}this.setIndex(a),this.setAttribute("position",new ge(o,3)),this.setAttribute("normal",new ge(l,3)),this.setAttribute("uv",new ge(h,2))}static fromJSON(t){return new vo(t.radius,t.tube,t.tubularSegments,t.radialSegments,t.p,t.q)}}class yo extends Ee{constructor(t=new Ta(new G(-1,-1,0),new G(-1,1,0),new G(1,1,0)),e=64,n=1,i=8,r=!1){super(),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:r};const s=t.computeFrenetFrames(e,r);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;const a=new G,o=new G,l=new f;let h=new G;const c=[],d=[],u=[],p=[];function m(r){h=t.getPointAt(r/e,h);const l=s.normals[r],u=s.binormals[r];for(let t=0;t<=i;t++){const e=t/i*Math.PI*2,r=Math.sin(e),s=-Math.cos(e);o.x=s*l.x+r*u.x,o.y=s*l.y+r*u.y,o.z=s*l.z+r*u.z,o.normalize(),d.push(o.x,o.y,o.z),a.x=h.x+n*o.x,a.y=h.y+n*o.y,a.z=h.z+n*o.z,c.push(a.x,a.y,a.z)}}!function(){for(let t=0;t<e;t++)m(t);m(!1===r?e:0),function(){for(let t=0;t<=e;t++)for(let n=0;n<=i;n++)l.x=t/e,l.y=n/i,u.push(l.x,l.y)}(),function(){for(let t=1;t<=e;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,a=(i+1)*(t-1)+e;p.push(n,r,a),p.push(r,s,a)}}()}(),this.setIndex(p),this.setAttribute("position",new ge(c,3)),this.setAttribute("normal",new ge(d,3)),this.setAttribute("uv",new ge(u,2))}toJSON(){const t=super.toJSON();return t.path=this.parameters.path.toJSON(),t}static fromJSON(t){return new yo((new La[t.path.type]).fromJSON(t.path),t.tubularSegments,t.radius,t.radialSegments,t.closed)}}class xo extends Ee{constructor(t=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:t},null!==t){const e=[],n=new Set,i=new G,r=new G;if(null!==t.index){const s=t.attributes.position,a=t.index;let o=t.groups;0===o.length&&(o=[{start:0,count:a.count,materialIndex:0}]);for(let t=0,l=o.length;t<l;++t){const l=o[t],h=l.start;for(let t=h,o=h+l.count;t<o;t+=3)for(let o=0;o<3;o++){const l=a.getX(t+o),h=a.getX(t+(o+1)%3);i.fromBufferAttribute(s,l),r.fromBufferAttribute(s,h),!0===_o(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}}else{const s=t.attributes.position;for(let t=0,a=s.count/3;t<a;t++)for(let a=0;a<3;a++){const o=3*t+a,l=3*t+(a+1)%3;i.fromBufferAttribute(s,o),r.fromBufferAttribute(s,l),!0===_o(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}this.setAttribute("position",new ge(e,3))}}}function _o(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return!0!==n.has(i)&&!0!==n.has(r)&&(n.add(i),n.add(r),!0)}var wo=Object.freeze({__proto__:null,BoxGeometry:je,BoxBufferGeometry:je,CircleGeometry:Qs,CircleBufferGeometry:Qs,ConeGeometry:ea,ConeBufferGeometry:ea,CylinderGeometry:ta,CylinderBufferGeometry:ta,DodecahedronGeometry:ia,DodecahedronBufferGeometry:ia,EdgesGeometry:la,ExtrudeGeometry:ao,ExtrudeBufferGeometry:ao,IcosahedronGeometry:lo,IcosahedronBufferGeometry:lo,LatheGeometry:ho,LatheBufferGeometry:ho,OctahedronGeometry:co,OctahedronBufferGeometry:co,PlaneGeometry:dn,PlaneBufferGeometry:dn,PolyhedronGeometry:na,PolyhedronBufferGeometry:na,RingGeometry:uo,RingBufferGeometry:uo,ShapeGeometry:po,ShapeBufferGeometry:po,SphereGeometry:mo,SphereBufferGeometry:mo,TetrahedronGeometry:fo,TetrahedronBufferGeometry:fo,TorusGeometry:go,TorusBufferGeometry:go,TorusKnotGeometry:vo,TorusKnotBufferGeometry:vo,TubeGeometry:yo,TubeBufferGeometry:yo,WireframeGeometry:xo});class bo extends ie{constructor(t){super(),this.type="ShadowMaterial",this.color=new A(0),this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this}}bo.prototype.isShadowMaterial=!0;class Mo extends Ye{constructor(t){super(t),this.type="RawShaderMaterial"}}Mo.prototype.isRawShaderMaterial=!0;class So extends ie{constructor(t){super(),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new A(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new A(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}So.prototype.isMeshStandardMaterial=!0;class Eo extends So{constructor(t){super(),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new f(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return l(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.sheenColor=new A(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=0,this.attenuationColor=new A(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new A(1,1,1),this.specularColorMap=null,this._sheen=0,this._clearcoat=0,this._transmission=0,this.setValues(t)}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}Eo.prototype.isMeshPhysicalMaterial=!0;class To extends ie{constructor(t){super(),this.type="MeshPhongMaterial",this.color=new A(16777215),this.specular=new A(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new A(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}To.prototype.isMeshPhongMaterial=!0;class Ao extends ie{constructor(t){super(),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new A(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new A(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Ao.prototype.isMeshToonMaterial=!0;class Lo extends ie{constructor(t){super(),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}Lo.prototype.isMeshNormalMaterial=!0;class Co extends ie{constructor(t){super(),this.type="MeshLambertMaterial",this.color=new A(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new A(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Co.prototype.isMeshLambertMaterial=!0;class ko extends ie{constructor(t){super(),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new A(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this}}ko.prototype.isMeshMatcapMaterial=!0;class Ro extends Rs{constructor(t){super(),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}Ro.prototype.isLineDashedMaterial=!0;const Po={ShadowMaterial:bo,SpriteMaterial:Yr,RawShaderMaterial:Mo,ShaderMaterial:Ye,PointsMaterial:Gs,MeshPhysicalMaterial:Eo,MeshStandardMaterial:So,MeshPhongMaterial:To,MeshToonMaterial:Ao,MeshNormalMaterial:Lo,MeshLambertMaterial:Co,MeshDepthMaterial:Lr,MeshDistanceMaterial:Cr,MeshBasicMaterial:re,MeshMatcapMaterial:ko,LineDashedMaterial:Ro,LineBasicMaterial:Rs,Material:ie};ie.fromType=function(t){return new Po[t]};const Do={arraySlice:function(t,e,n){return Do.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r},flattenJSON:function(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)},subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t<s.tracks.length;++t){const e=s.tracks[t],o=e.getValueSize(),l=[],h=[];for(let t=0;t<e.times.length;++t){const s=e.times[t]*r;if(!(s<n||s>=i)){l.push(e.times[t]);for(let n=0;n<o;++n)h.push(e.values[t*o+n])}}0!==l.length&&(e.times=Do.convertArray(l,e.times.constructor),e.values=Do.convertArray(h,e.values.constructor),a.push(e))}s.tracks=a;let o=1/0;for(let t=0;t<s.tracks.length;++t)o>s.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t<s.tracks.length;++t)s.tracks[t].shift(-1*o);return s.resetDuration(),s},makeClipAdditive:function(t,e=0,n=t,i=30){i<=0&&(i=30);const r=n.tracks.length,s=e/i;for(let e=0;e<r;++e){const i=n.tracks[e],r=i.ValueTypeName;if("bool"===r||"string"===r)continue;const a=t.tracks.find((function(t){return t.name===i.name&&t.ValueTypeName===r}));if(void 0===a)continue;let o=0;const l=i.getValueSize();i.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let h=0;const c=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(h=c/3);const d=i.times.length-1;let u;if(s<=i.times[0]){const t=o,e=l-o;u=Do.arraySlice(i.values,t,e)}else if(s>=i.times[d]){const t=d*l+o,e=t+l-o;u=Do.arraySlice(i.values,t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),u=Do.arraySlice(t.resultBuffer,e,n)}if("quaternion"===r){(new F).fromArray(u).normalize().conjugate().toArray(u)}const p=a.times.length;for(let t=0;t<p;++t){const e=t*c+h;if("quaternion"===r)F.multiplyQuaternionsFlat(a.values,e,u,0,a.values,e);else{const t=c-2*h;for(let n=0;n<t;++n)a.values[e+n]-=u[n]}}}return t.blendMode=2501,t}};class Io{constructor(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let s;n:{i:if(!(t<i)){for(let s=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,r)}if(n===s)break;if(r=i,i=e[++n],t<i)break e}s=e.length;break n}if(t>=r)break t;{const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0}}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(void 0===i)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,r,t)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}Io.prototype.beforeStart_=Io.prototype.copySampleValue_,Io.prototype.afterEnd_=Io.prototype.copySampleValue_;class No extends Io{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:2400,endingEnd:2400}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case 2401:r=t,a=2*e-n;break;case 2402:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case 2401:s=t,o=2*n-e;break;case 2402:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),h=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*h,this._offsetNext=s*h}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=this._offsetPrev,c=this._offsetNext,d=this._weightPrev,u=this._weightNext,p=(n-e)/(i-e),m=p*p,f=m*p,g=-d*f+2*d*m-d*p,v=(1+d)*f+(-1.5-2*d)*m+(-.5+d)*p+1,y=(-1-u)*f+(1.5+u)*m+.5*p,x=u*f-u*m;for(let t=0;t!==a;++t)r[t]=g*s[h+t]+v*s[l+t]+y*s[o+t]+x*s[c+t];return r}}class zo extends Io{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=(n-e)/(i-e),c=1-h;for(let t=0;t!==a;++t)r[t]=s[l+t]*c+s[o+t]*h;return r}}class Oo extends Io{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}class Bo{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Do.convertArray(e,this.TimeBufferType),this.values=Do.convertArray(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:Do.convertArray(t.times,Array),values:Do.convertArray(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new Oo(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new zo(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new No(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=Do.arraySlice(n,r,s),this.values=Do.arraySlice(this.values,r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Do.isTypedArray(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=Do.arraySlice(this.times),e=Do.arraySlice(this.values),n=this.getValueSize(),i=2302===this.getInterpolation(),r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=Do.arraySlice(t,0,s),this.values=Do.arraySlice(e,0,s*n)):(this.times=t,this.values=e),this}clone(){const t=Do.arraySlice(this.times,0),e=Do.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Bo.prototype.TimeBufferType=Float32Array,Bo.prototype.ValueBufferType=Float32Array,Bo.prototype.DefaultInterpolation=2301;class Ho extends Bo{}Ho.prototype.ValueTypeName="bool",Ho.prototype.ValueBufferType=Array,Ho.prototype.DefaultInterpolation=2300,Ho.prototype.InterpolantFactoryMethodLinear=void 0,Ho.prototype.InterpolantFactoryMethodSmooth=void 0;class Uo extends Bo{}Uo.prototype.ValueTypeName="color";class Fo extends Bo{}Fo.prototype.ValueTypeName="number";class Go extends Io{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)F.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Vo extends Bo{InterpolantFactoryMethodLinear(t){return new Go(this.times,this.values,this.getValueSize(),t)}}Vo.prototype.ValueTypeName="quaternion",Vo.prototype.DefaultInterpolation=2301,Vo.prototype.InterpolantFactoryMethodSmooth=void 0;class Wo extends Bo{}Wo.prototype.ValueTypeName="string",Wo.prototype.ValueBufferType=Array,Wo.prototype.DefaultInterpolation=2300,Wo.prototype.InterpolantFactoryMethodLinear=void 0,Wo.prototype.InterpolantFactoryMethodSmooth=void 0;class jo extends Bo{}jo.prototype.ValueTypeName="vector";class qo{constructor(t,e=-1,n,i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=o(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(Zo(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(Bo.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=Do.getKeyframeOrder(a);a=Do.sortedArray(a,1,l),o=Do.sortedArray(o,1,l),i||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new Fo(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<n.length;t++)if(n[t].name===e)return n[t];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.name.match(r);if(s&&s.length>1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Do.flattenJSON(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(const n in t){const t=[],s=[];for(let i=0;i!==r[e].morphTargets.length;++i){const i=r[e];t.push(i.time),s.push(i.morphTarget===n?1:0)}i.push(new Fo(".morphTargetInfluence["+n+"]",t,s))}o=t.length*s}else{const s=".bones["+e[t].name+"]";n(jo,s+".position",r,"pos",i),n(Vo,s+".quaternion",r,"rot",i),n(jo,s+".scale",r,"scl",i)}}if(0===i.length)return null;return new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function Zo(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Fo;case"vector":case"vector2":case"vector3":case"vector4":return jo;case"color":return Uo;case"quaternion":return Vo;case"bool":case"boolean":return Ho;case"string":return Wo}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];Do.flattenJSON(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const Xo={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class Yo{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=l.length;e<n;e+=2){const n=l[e],i=l[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null}}}const Jo=new Yo;class Ko{constructor(t){this.manager=void 0!==t?t:Jo,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const n=this;return new Promise((function(i,r){n.load(t,i,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}const $o={};class Qo extends Ko{constructor(t){super(t)}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=Xo.get(t);if(void 0!==r)return this.manager.itemStart(t),setTimeout((()=>{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==$o[t])return void $o[t].push({onLoad:e,onProgress:n,onError:i});$o[t]=[],$o[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=$o[t],i=e.body.getReader(),r=e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t<e;t++){const e=n[t];e.onProgress&&e.onProgress(i)}t.enqueue(r),e()}}))}()}});return new Response(l)}throw Error(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{Xo.add(t,e);const n=$o[t];delete $o[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onLoad&&i.onLoad(e)}})).catch((e=>{const n=$o[t];if(void 0===n)throw this.manager.itemError(t),e;delete $o[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}this.manager.itemError(t)})).finally((()=>{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class tl extends Ko{constructor(t){super(t)}load(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Xo.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=_("img");function o(){h(),Xo.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){h(),i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}function h(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class el extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=new Qe,s=new tl(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(n){s.load(t[n],(function(t){r.images[n]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))}),void 0,i)}for(let e=0;e<t.length;++e)o(e);return r}}class nl extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new ws,a=new Qo(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,(function(t){const n=r.parse(t);n&&(void 0!==n.image?s.image=n.image:void 0!==n.data&&(s.image.width=n.width,s.image.height=n.height,s.image.data=n.data),s.wrapS=void 0!==n.wrapS?n.wrapS:1001,s.wrapT=void 0!==n.wrapT?n.wrapT:1001,s.magFilter=void 0!==n.magFilter?n.magFilter:1006,s.minFilter=void 0!==n.minFilter?n.minFilter:1006,s.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.encoding&&(s.encoding=n.encoding),void 0!==n.flipY&&(s.flipY=n.flipY),void 0!==n.format&&(s.format=n.format),void 0!==n.type&&(s.type=n.type),void 0!==n.mipmaps&&(s.mipmaps=n.mipmaps,s.minFilter=1008),1===n.mipmapCount&&(s.minFilter=1006),void 0!==n.generateMipmaps&&(s.generateMipmaps=n.generateMipmaps),s.needsUpdate=!0,e&&e(s,n))}),n,i),s}}class il extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=new D,s=new tl(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}class rl extends Wt{constructor(t,e=1){super(),this.type="Light",this.color=new A(t),this.intensity=e}dispose(){}copy(t){return super.copy(t),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}rl.prototype.isLight=!0;class sl extends rl{constructor(t,e,n){super(t,n),this.type="HemisphereLight",this.position.copy(Wt.DefaultUp),this.updateMatrix(),this.groundColor=new A(e)}copy(t){return rl.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}sl.prototype.isHemisphereLight=!0;const al=new xt,ol=new G,ll=new G;class hl{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new f(512,512),this.map=null,this.mapPass=null,this.matrix=new xt,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new ln,this._frameExtents=new f(1,1),this._viewportCount=1,this._viewports=[new I(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;ol.setFromMatrixPosition(t.matrixWorld),e.position.copy(ol),ll.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(ll),e.updateMatrixWorld(),al.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(al),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class cl extends hl{constructor(){super(new Ke(50,1,.5,500)),this.focus=1}updateMatrices(t){const e=this.camera,n=2*a*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}cl.prototype.isSpotLightShadow=!0;class dl extends rl{constructor(t,e,n=0,i=Math.PI/3,r=0,s=1){super(t,e),this.type="SpotLight",this.position.copy(Wt.DefaultUp),this.updateMatrix(),this.target=new Wt,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.shadow=new cl}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}dl.prototype.isSpotLight=!0;const ul=new xt,pl=new G,ml=new G;class fl extends hl{constructor(){super(new Ke(90,1,.5,500)),this._frameExtents=new f(4,2),this._viewportCount=6,this._viewports=[new I(2,1,1,1),new I(0,1,1,1),new I(3,1,1,1),new I(1,1,1,1),new I(3,0,1,1),new I(1,0,1,1)],this._cubeDirections=[new G(1,0,0),new G(-1,0,0),new G(0,0,1),new G(0,0,-1),new G(0,1,0),new G(0,-1,0)],this._cubeUps=[new G(0,1,0),new G(0,1,0),new G(0,1,0),new G(0,1,0),new G(0,0,1),new G(0,0,-1)]}updateMatrices(t,e=0){const n=this.camera,i=this.matrix,r=t.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),pl.setFromMatrixPosition(t.matrixWorld),n.position.copy(pl),ml.copy(n.position),ml.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(ml),n.updateMatrixWorld(),i.makeTranslation(-pl.x,-pl.y,-pl.z),ul.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(ul)}}fl.prototype.isPointLightShadow=!0;class gl extends rl{constructor(t,e,n=0,i=1){super(t,e),this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new fl}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}gl.prototype.isPointLight=!0;class vl extends hl{constructor(){super(new wn(-5,5,5,-5,.5,500))}}vl.prototype.isDirectionalLightShadow=!0;class yl extends rl{constructor(t,e){super(t,e),this.type="DirectionalLight",this.position.copy(Wt.DefaultUp),this.updateMatrix(),this.target=new Wt,this.shadow=new vl}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}yl.prototype.isDirectionalLight=!0;class xl extends rl{constructor(t,e){super(t,e),this.type="AmbientLight"}}xl.prototype.isAmbientLight=!0;class _l extends rl{constructor(t,e,n=10,i=10){super(t,e),this.type="RectAreaLight",this.width=n,this.height=i}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}_l.prototype.isRectAreaLight=!0;class wl{constructor(){this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new G)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*i),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*n),e.addScaledVector(s[4],n*i*1.092548),e.addScaledVector(s[5],i*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],n*r*1.092548),e.addScaledVector(s[8],.546274*(n*n-i*i)),e}getIrradianceAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*i),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*n),e.addScaledVector(s[4],.858086*n*i),e.addScaledVector(s[5],.858086*i*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*n*r),e.addScaledVector(s[8],.429043*(n*n-i*i)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(t,e+3*i);return this}toArray(t=[],e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(t,e+3*i);return t}static getBasisAt(t,e){const n=t.x,i=t.y,r=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*r,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*n*r,e[8]=.546274*(n*n-i*i)}}wl.prototype.isSphericalHarmonics3=!0;class bl extends rl{constructor(t=new wl,e=1){super(void 0,e),this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}bl.prototype.isLightProbe=!0;class Ml extends Ko{constructor(t){super(t),this.textures={}}load(t,e,n,i){const r=this,s=new Qo(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}const i=ie.fromType(t.type);if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&void 0!==i.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.sheen&&(i.sheen=t.sheen),void 0!==t.sheenColor&&(i.sheenColor=(new A).setHex(t.sheenColor)),void 0!==t.sheenRoughness&&(i.sheenRoughness=t.sheenRoughness),void 0!==t.emissive&&void 0!==i.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==i.specular&&i.specular.setHex(t.specular),void 0!==t.specularIntensity&&(i.specularIntensity=t.specularIntensity),void 0!==t.specularColor&&void 0!==i.specularColor&&i.specularColor.setHex(t.specularColor),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearcoat&&(i.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(i.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.thickness&&(i.thickness=t.thickness),void 0!==t.attenuationDistance&&(i.attenuationDistance=t.attenuationDistance),void 0!==t.attenuationColor&&void 0!==i.attenuationColor&&i.attenuationColor.setHex(t.attenuationColor),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.flatShading&&(i.flatShading=t.flatShading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.combine&&(i.combine=t.combine),void 0!==t.side&&(i.side=t.side),void 0!==t.shadowSide&&(i.shadowSide=t.shadowSide),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.stencilWrite&&(i.stencilWrite=t.stencilWrite),void 0!==t.stencilWriteMask&&(i.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(i.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(i.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(i.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(i.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(i.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(i.stencilZPass=t.stencilZPass),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(i.rotation=t.rotation),1!==t.linewidth&&(i.linewidth=t.linewidth),void 0!==t.dashSize&&(i.dashSize=t.dashSize),void 0!==t.gapSize&&(i.gapSize=t.gapSize),void 0!==t.scale&&(i.scale=t.scale),void 0!==t.polygonOffset&&(i.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(i.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(i.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.dithering&&(i.dithering=t.dithering),void 0!==t.alphaToCoverage&&(i.alphaToCoverage=t.alphaToCoverage),void 0!==t.premultipliedAlpha&&(i.premultipliedAlpha=t.premultipliedAlpha),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.toneMapped&&(i.toneMapped=t.toneMapped),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?i.vertexColors=t.vertexColors>0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new A).setHex(r.value);break;case"v2":i.uniforms[e].value=(new f).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new G).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new I).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new g).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new xt).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.shading&&(i.flatShading=1===t.shading),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new f).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularColorMap&&(i.specularColorMap=n(t.specularColorMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new f).fromArray(t.clearcoatNormalScale)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),void 0!==t.sheenColorMap&&(i.sheenColorMap=n(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(i.sheenRoughnessMap=n(t.sheenRoughnessMap)),i}setTextures(t){return this.textures=t,this}}class Sl{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class El extends Ee{constructor(){super(),this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}clone(){return(new this.constructor).copy(this)}toJSON(){const t=super.toJSON(this);return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}El.prototype.isInstancedBufferGeometry=!0;class Tl extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qo(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e={},n={};function i(t,i){if(void 0!==e[i])return e[i];const r=t.interleavedBuffers[i],s=function(t,e){if(void 0!==n[e])return n[e];const i=t.arrayBuffers[e],r=new Uint32Array(i).buffer;return n[e]=r,r}(t,r.buffer),a=x(r.type,s),o=new qr(a,r.stride);return o.uuid=r.uuid,e[i]=o,o}const r=t.isInstancedBufferGeometry?new El:new Ee,s=t.data.index;if(void 0!==s){const t=x(s.type,s.array);r.setIndex(new oe(t,1))}const a=t.data.attributes;for(const e in a){const n=a[e];let s;if(n.isInterleavedBufferAttribute){const e=i(t.data,n.data);s=new Xr(e,n.itemSize,n.offset,n.normalized)}else{const t=x(n.type,n.array);s=new(n.isInstancedBufferAttribute?Es:oe)(t,n.itemSize,n.normalized)}void 0!==n.name&&(s.name=n.name),void 0!==n.usage&&s.setUsage(n.usage),void 0!==n.updateRange&&(s.updateRange.offset=n.updateRange.offset,s.updateRange.count=n.updateRange.count),r.setAttribute(e,s)}const o=t.data.morphAttributes;if(o)for(const e in o){const n=o[e],s=[];for(let e=0,r=n.length;e<r;e++){const r=n[e];let a;if(r.isInterleavedBufferAttribute){const e=i(t.data,r.data);a=new Xr(e,r.itemSize,r.offset,r.normalized)}else{const t=x(r.type,r.array);a=new oe(t,r.itemSize,r.normalized)}void 0!==r.name&&(a.name=r.name),s.push(a)}r.morphAttributes[e]=s}t.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);const l=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==l)for(let t=0,e=l.length;t!==e;++t){const e=l[t];r.addGroup(e.start,e.count,e.materialIndex)}const h=t.data.boundingSphere;if(void 0!==h){const t=new G;void 0!==h.center&&t.fromArray(h.center),r.boundingSphere=new ct(t,h.radius)}return t.name&&(r.name=t.name),t.userData&&(r.userData=t.userData),r}}const Al={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},Ll={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Cl={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};class kl extends Ko{constructor(t){super(t),"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Xo.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){Xo.add(t,n),e&&e(n),r.manager.itemEnd(t)})).catch((function(e){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}}let Rl;kl.prototype.isImageBitmapLoader=!0;const Pl={getContext:function(){return void 0===Rl&&(Rl=new(window.AudioContext||window.webkitAudioContext)),Rl},setContext:function(t){Rl=t}};class Dl extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qo(this.manager);s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{const t=n.slice(0);Pl.getContext().decodeAudioData(t,(function(t){e(t)}))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}}class Il extends bl{constructor(t,e,n=1){super(void 0,n);const i=(new A).set(t),r=(new A).set(e),s=new G(i.r,i.g,i.b),a=new G(r.r,r.g,r.b),o=Math.sqrt(Math.PI),l=o*Math.sqrt(.75);this.sh.coefficients[0].copy(s).add(a).multiplyScalar(o),this.sh.coefficients[1].copy(s).sub(a).multiplyScalar(l)}}Il.prototype.isHemisphereLightProbe=!0;class Nl extends bl{constructor(t,e=1){super(void 0,e);const n=(new A).set(t);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}}Nl.prototype.isAmbientLightProbe=!0;const zl=new xt,Ol=new xt,Bl=new xt;class Hl{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Ul(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=Ul();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function Ul(){return("undefined"==typeof performance?Date:performance).now()}const Fl=new G,Gl=new F,Vl=new G,Wl=new G;class jl extends Wt{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}const ql=new G,Zl=new F,Xl=new G,Yl=new G;class Jl{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let n=0;n<e.length;n++)t+=e[n];return t/e.length}}class Kl{constructor(t,e,n){let i,r,s;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==i;++t)n[r+t]=n[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]}_select(t,e,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){F.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;F.multiplyQuaternionsFlat(t,s,t,e,t,n),F.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const $l=new RegExp("[\\[\\]\\.:\\/]","g"),Ql="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",th=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),eh=/(WCOD+)?/.source.replace("WCOD",Ql),nh=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),ih=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),rh=new RegExp("^"+th+eh+nh+ih+"$"),sh=["material","materials","bones"];class ah{constructor(t,e,n){this.path=e,this.parsedPath=n||ah.parseTrackName(e),this.node=ah.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new ah.Composite(t,e,n):new ah(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace($l,"")}static parseTrackName(t){const e=rh.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==sh.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=ah.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}ah.Composite=class{constructor(t,e,n){const i=n||ah.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},ah.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},ah.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},ah.prototype.GetterByBindingType=[ah.prototype._getValue_direct,ah.prototype._getValue_array,ah.prototype._getValue_arrayElement,ah.prototype._getValue_toArray],ah.prototype.SetterByBindingTypeAndVersioning=[[ah.prototype._setValue_direct,ah.prototype._setValue_direct_setNeedsUpdate,ah.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[ah.prototype._setValue_array,ah.prototype._setValue_array_setNeedsUpdate,ah.prototype._setValue_array_setMatrixWorldNeedsUpdate],[ah.prototype._setValue_arrayElement,ah.prototype._setValue_arrayElement_setNeedsUpdate,ah.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[ah.prototype._setValue_fromArray,ah.prototype._setValue_fromArray_setNeedsUpdate,ah.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class oh{constructor(){this.uuid=o(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}add(){const t=this._objects,e=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,s=r.length;let a,o=t.length,l=this.nCachedObjects_;for(let h=0,c=arguments.length;h!==c;++h){const c=arguments[h],d=c.uuid;let u=e[d];if(void 0===u){u=o++,e[d]=u,t.push(c);for(let t=0,e=s;t!==e;++t)r[t].push(new ah(c,n[t],i[t]))}else if(u<l){a=t[u];const o=--l,h=t[o];e[h.uuid]=u,t[u]=h,e[d]=o,t[o]=c;for(let t=0,e=s;t!==e;++t){const e=r[t],s=e[o];let a=e[u];e[u]=s,void 0===a&&(a=new ah(c,n[t],i[t])),e[o]=a}}else t[u]!==a&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s],o=a.uuid,l=e[o];if(void 0!==l&&l>=r){const s=r++,h=t[s];e[h.uuid]=l,t[l]=h,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l<r){const a=--r,o=t[a],h=--s,c=t[h];e[o.uuid]=l,t[l]=o,e[c.uuid]=a,t[a]=c,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[a],r=e[h];e[l]=i,e[a]=r,e.pop()}}else{const r=--s,a=t[r];r>0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,h=this.nCachedObjects_,c=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(c);for(let n=h,i=o.length;n!==i;++n){const i=o[n];c[n]=new ah(i,t,e)}return c}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}}oh.prototype.isAnimationObjectGroup=!0;class lh{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:2400,endingEnd:2400};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;if(i<0||0===n)return;this._startTime=null,e=n*i}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(2501===this.blendMode)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(i.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,i.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}class hh extends n{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let h=l[o];void 0===h&&(h={},l[o]=h);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let c=h[l];if(void 0!==c)++c.referenceCount,s[t]=c;else{if(c=s[t],void 0!==c){null===c._cacheIndex&&(++c.referenceCount,this._addInactiveBinding(c,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;c=new Kl(ah.create(n,l,i),r.ValueTypeName,r.getValueSize()),++c.referenceCount,this._addInactiveBinding(c,o,l),s[t]=c}a[t].resultBuffer=c.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,n){const i=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),s.actionByRoot[n]=t}_removeInactiveAction(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],h=t._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),t._byClipCacheIndex=null;delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.referenceCount&&this._removeInactiveBinding(n)}}_lendAction(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackAction(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_addInactiveBinding(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let s=i[e];void 0===s&&(s={},i[e]=s),s[n]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,s=this._bindingsByRootAndName,a=s[i],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[i]}_lendBinding(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackBinding(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new zo(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=e,t[e]=n),n}_takeBackControlInterpolant(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r}clipAction(t,e,n){const i=e||this._root,r=i.uuid;let s="string"==typeof t?qo.findByName(i,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===n&&(n=null!==s?s.blendMode:2500),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const h=new lh(this,s,e,n);return this._bindAction(h,l),this._addInactiveAction(h,a,r),h}existingAction(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?qo.findByName(n,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[i]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,s=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}}uncacheRoot(t){const e=t.uuid,n=this._actionsByClip;for(const t in n){const i=n[t].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const t in i){const e=i[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}}uncacheAction(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}hh.prototype._controlInterpolantsResultBuffer=new Float32Array(1);class ch{constructor(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}clone(){return new ch(void 0===this.value.clone?this.value:this.value.clone())}}class dh extends qr{constructor(t,e,n=1){super(t,e),this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}clone(t){const e=super.clone(t);return e.meshPerAttribute=this.meshPerAttribute,e}toJSON(t){const e=super.toJSON(t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}dh.prototype.isInstancedInterleavedBuffer=!0;class uh{constructor(t,e,n,i,r){this.buffer=t,this.type=e,this.itemSize=n,this.elementSize=i,this.count=r,this.version=0}set needsUpdate(t){!0===t&&this.version++}setBuffer(t){return this.buffer=t,this}setType(t,e){return this.type=t,this.elementSize=e,this}setItemSize(t){return this.itemSize=t,this}setCount(t){return this.count=t,this}}uh.prototype.isGLBufferAttribute=!0;class ph{constructor(t,e,n=0,i=1/0){this.ray=new yt(t,e),this.near=n,this.far=i,this.camera=null,this.layers=new kt,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)}intersectObject(t,e=!0,n=[]){return fh(t,this,n,e),n.sort(mh),n}intersectObjects(t,e=!0,n=[]){for(let i=0,r=t.length;i<r;i++)fh(t[i],this,n,e);return n.sort(mh),n}}function mh(t,e){return t.distance-e.distance}function fh(t,e,n,i){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)fh(i[t],e,n,!0)}}class gh{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(l(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}}const vh=new f;class yh{constructor(t=new f(1/0,1/0),e=new f(-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=vh.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return vh.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}yh.prototype.isBox2=!0;const xh=new G,_h=new G;class wh{constructor(t=new G,e=new G){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){xh.subVectors(t,this.start),_h.subVectors(this.end,this.start);const n=_h.dot(_h);let i=_h.dot(xh)/n;return e&&(i=l(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const bh=new G;const Mh=new G,Sh=new xt,Eh=new xt;class Th extends Us{constructor(t){const e=Ah(t),n=new Ee,i=[],r=[],s=new A(0,0,1),a=new A(0,1,0);for(let t=0;t<e.length;t++){const n=e[t];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(s.r,s.g,s.b),r.push(a.r,a.g,a.b))}n.setAttribute("position",new ge(i,3)),n.setAttribute("color",new ge(r,3));super(n,new Rs({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");Eh.copy(this.root.matrixWorld).invert();for(let t=0,n=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(Sh.multiplyMatrices(Eh,r.matrixWorld),Mh.setFromMatrixPosition(Sh),i.setXYZ(n,Mh.x,Mh.y,Mh.z),Sh.multiplyMatrices(Eh,r.parent.matrixWorld),Mh.setFromMatrixPosition(Sh),i.setXYZ(n+1,Mh.x,Mh.y,Mh.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}}function Ah(t){const e=[];!0===t.isBone&&e.push(t);for(let n=0;n<t.children.length;n++)e.push.apply(e,Ah(t.children[n]));return e}const Lh=new G,Ch=new A,kh=new A;class Rh extends Us{constructor(t=10,e=10,n=4473924,i=8947848){n=new A(n),i=new A(i);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let t=0,h=0,c=-a;t<=e;t++,c+=s){o.push(-a,0,c,a,0,c),o.push(c,0,-a,c,0,a);const e=t===r?n:i;e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3}const h=new Ee;h.setAttribute("position",new ge(o,3)),h.setAttribute("color",new ge(l,3));super(h,new Rs({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}const Ph=new G,Dh=new G,Ih=new G;const Nh=new G,zh=new Je;function Oh(t,e,n,i,r,s,a){Nh.set(r,s,a).unproject(i);const o=e[t];if(void 0!==o){const t=n.getAttribute("position");for(let e=0,n=o.length;e<n;e++)t.setXYZ(o[e],Nh.x,Nh.y,Nh.z)}}const Bh=new j;class Hh extends Us{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),r=new Ee;r.setIndex(new oe(n,1)),r.setAttribute("position",new oe(i,3)),super(r,new Rs({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Bh.setFromObject(this.object),Bh.isEmpty())return;const e=Bh.min,n=Bh.max,i=this.geometry.attributes.position,r=i.array;r[0]=n.x,r[1]=n.y,r[2]=n.z,r[3]=e.x,r[4]=n.y,r[5]=n.z,r[6]=e.x,r[7]=e.y,r[8]=n.z,r[9]=n.x,r[10]=e.y,r[11]=n.z,r[12]=n.x,r[13]=n.y,r[14]=e.z,r[15]=e.x,r[16]=n.y,r[17]=e.z,r[18]=e.x,r[19]=e.y,r[20]=e.z,r[21]=n.x,r[22]=e.y,r[23]=e.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t){return Us.prototype.copy.call(this,t),this.object=t.object,this}}const Uh=new G;let Fh,Gh;class Vh extends Us{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Ee;n.setAttribute("position",new ge(e,3)),n.setAttribute("color",new ge([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new Rs({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new A,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}const Wh=new Float32Array(1),jh=new Int32Array(Wh.buffer);ha.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(ha.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},ka.prototype.fromPoints=function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)},Rh.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Th.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Ko.prototype.extractUrlBase=function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Sl.extractUrlBase(t)},Ko.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},yh.prototype.center=function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},yh.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},yh.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},yh.prototype.size=function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)},j.prototype.center=function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},j.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},j.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},j.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},j.prototype.size=function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)},Ct.prototype.toVector3=function(){console.error("THREE.Euler: .toVector3() has been removed. Use Vector3.setFromEuler() instead")},ct.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},ln.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},wh.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},g.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},g.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},g.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},g.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},g.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},g.prototype.getInverse=function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},xt.prototype.extractPosition=function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},xt.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},xt.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new G).setFromMatrixColumn(this,3)},xt.prototype.setRotationFromQuaternion=function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},xt.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},xt.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},xt.prototype.multiplyVector4=function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},xt.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},xt.prototype.rotateAxis=function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},xt.prototype.crossVector=function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},xt.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},xt.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},xt.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},xt.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},xt.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},xt.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},xt.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},xt.prototype.makeFrustum=function(t,e,n,i,r,s){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,s)},xt.prototype.getInverse=function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},sn.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},F.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},F.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},yt.prototype.isIntersectionBox=function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},yt.prototype.isIntersectionPlane=function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},yt.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},ee.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},ee.prototype.barycoordFromPoint=function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},ee.prototype.midpoint=function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},ee.prototypenormal=function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},ee.prototype.plane=function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)},ee.barycoordFromPoint=function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),ee.getBarycoord(t,e,n,i,r)},ee.normal=function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),ee.getNormal(t,e,n,i)},Ra.prototype.extractAllPoints=function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},Ra.prototype.extrude=function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new ao(this,t)},Ra.prototype.makeGeometry=function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new po(this,t)},f.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},f.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},f.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},G.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},G.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},G.prototype.getPositionFromMatrix=function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},G.prototype.getScaleFromMatrix=function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},G.prototype.getColumnFromMatrix=function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},G.prototype.applyProjection=function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},G.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},G.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},G.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},I.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},I.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Wt.prototype.getChildByName=function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},Wt.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},Wt.prototype.translate=function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},Wt.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},Wt.prototype.applyMatrix=function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Wt.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Ve.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(Ve.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),xs.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Ke.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(rl.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(oe.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(35048)}}}),oe.prototype.setDynamic=function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},oe.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},oe.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},Ee.prototype.addIndex=function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},Ee.prototype.addAttribute=function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new oe(arguments[1],arguments[2])))},Ee.prototype.addDrawCall=function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},Ee.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},Ee.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},Ee.prototype.removeAttribute=function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},Ee.prototype.applyMatrix=function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Ee.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),qr.prototype.setDynamic=function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},qr.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},ao.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},ao.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},ao.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},jr.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},ch.prototype.onUpdate=function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this},Object.defineProperties(ie.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new A}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}},vertexTangents:{get:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")},set:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")}}}),Object.defineProperties(Ye.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Fr.prototype.clearTarget=function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},Fr.prototype.animate=function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},Fr.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},Fr.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},Fr.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},Fr.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},Fr.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},Fr.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},Fr.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},Fr.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},Fr.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},Fr.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},Fr.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},Fr.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},Fr.prototype.enableScissorTest=function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},Fr.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},Fr.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},Fr.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},Fr.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},Fr.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},Fr.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},Fr.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},Fr.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},Fr.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},Fr.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(Fr.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?3001:3e3}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}},gammaFactor:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaFactor has been removed."),2},set:function(){console.warn("THREE.WebGLRenderer: .gammaFactor has been removed.")}}}),Object.defineProperties(kr.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(N.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),jl.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const e=this;return(new Dl).load(t,(function(t){e.setBuffer(t)})),this},Jl.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},$e.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},$e.prototype.clear=function(t,e,n,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,i)},C.crossOrigin=void 0,C.loadTexture=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new il;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},C.loadTextureCube=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new el;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},C.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},C.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};const qh={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"138"}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__="138");var Zh=Object.freeze({__proto__:null,ACESFilmicToneMapping:4,AddEquation:100,AddOperation:2,AdditiveAnimationBlendMode:2501,AdditiveBlending:2,AlphaFormat:1021,AlwaysDepth:1,AlwaysStencilFunc:519,AmbientLight:xl,AmbientLightProbe:Nl,AnimationClip:qo,AnimationLoader:class extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qo(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n<t.length;n++){const i=qo.parse(t[n]);e.push(i)}return e}},AnimationMixer:hh,AnimationObjectGroup:oh,AnimationUtils:Do,ArcCurve:da,ArrayCamera:Ir,ArrowHelper:class extends Wt{constructor(t=new G(0,0,1),e=new G(0,0,0),n=1,i=16776960,r=.2*n,s=.2*r){super(),this.type="ArrowHelper",void 0===Fh&&(Fh=new Ee,Fh.setAttribute("position",new ge([0,0,0,0,1,0],3)),Gh=new ta(0,.5,1,5,1),Gh.translate(0,-.5,0)),this.position.copy(e),this.line=new Os(Fh,new Rs({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Ve(Gh,new re({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(n,r,s)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Uh.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Uh,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}},Audio:jl,AudioAnalyser:Jl,AudioContext:Pl,AudioListener:class extends Wt{constructor(){super(),this.type="AudioListener",this.context=Pl.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Hl}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Fl,Gl,Vl),Wl.set(0,0,-1).applyQuaternion(Gl),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Fl.x,t),e.positionY.linearRampToValueAtTime(Fl.y,t),e.positionZ.linearRampToValueAtTime(Fl.z,t),e.forwardX.linearRampToValueAtTime(Wl.x,t),e.forwardY.linearRampToValueAtTime(Wl.y,t),e.forwardZ.linearRampToValueAtTime(Wl.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(Fl.x,Fl.y,Fl.z),e.setOrientation(Wl.x,Wl.y,Wl.z,n.x,n.y,n.z)}},AudioLoader:Dl,AxesHelper:Vh,AxisHelper:function(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Vh(t)},BackSide:1,BasicDepthPacking:3200,BasicShadowMap:0,BinaryTextureLoader:function(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new nl(t)},Bone:_s,BooleanKeyframeTrack:Ho,BoundingBoxHelper:function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Hh(t,e)},Box2:yh,Box3:j,Box3Helper:class extends Us{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Ee;i.setIndex(new oe(n,1)),i.setAttribute("position",new ge([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new Rs({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}},BoxBufferGeometry:je,BoxGeometry:je,BoxHelper:Hh,BufferAttribute:oe,BufferGeometry:Ee,BufferGeometryLoader:Tl,ByteType:1010,Cache:Xo,Camera:Je,CameraHelper:class extends Us{constructor(t){const e=new Ee,n=new Rs({color:16777215,vertexColors:!0,toneMapped:!1}),i=[],r=[],s={},a=new A(16755200),o=new A(16711680),l=new A(43775),h=new A(16777215),c=new A(3355443);function d(t,e,n){u(t,n),u(e,n)}function u(t,e){i.push(0,0,0),r.push(e.r,e.g,e.b),void 0===s[t]&&(s[t]=[]),s[t].push(i.length/3-1)}d("n1","n2",a),d("n2","n4",a),d("n4","n3",a),d("n3","n1",a),d("f1","f2",a),d("f2","f4",a),d("f4","f3",a),d("f3","f1",a),d("n1","f1",a),d("n2","f2",a),d("n3","f3",a),d("n4","f4",a),d("p","n1",o),d("p","n2",o),d("p","n3",o),d("p","n4",o),d("u1","u2",l),d("u2","u3",l),d("u3","u1",l),d("c","t",h),d("p","c",c),d("cn1","cn2",c),d("cn3","cn4",c),d("cf1","cf2",c),d("cf3","cf4",c),e.setAttribute("position",new ge(i,3)),e.setAttribute("color",new ge(r,3)),super(e,n),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update()}update(){const t=this.geometry,e=this.pointMap;zh.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Oh("c",e,t,zh,0,0,-1),Oh("t",e,t,zh,0,0,1),Oh("n1",e,t,zh,-1,-1,-1),Oh("n2",e,t,zh,1,-1,-1),Oh("n3",e,t,zh,-1,1,-1),Oh("n4",e,t,zh,1,1,-1),Oh("f1",e,t,zh,-1,-1,1),Oh("f2",e,t,zh,1,-1,1),Oh("f3",e,t,zh,-1,1,1),Oh("f4",e,t,zh,1,1,1),Oh("u1",e,t,zh,.7,1.1,-1),Oh("u2",e,t,zh,-.7,1.1,-1),Oh("u3",e,t,zh,0,2,-1),Oh("cf1",e,t,zh,-1,0,1),Oh("cf2",e,t,zh,1,0,1),Oh("cf3",e,t,zh,0,-1,1),Oh("cf4",e,t,zh,0,1,1),Oh("cn1",e,t,zh,-1,0,-1),Oh("cn2",e,t,zh,1,0,-1),Oh("cn3",e,t,zh,0,-1,-1),Oh("cn4",e,t,zh,0,1,-1),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},CanvasRenderer:function(){console.error("THREE.CanvasRenderer has been removed")},CanvasTexture:$s,CatmullRomCurve3:va,CineonToneMapping:3,CircleBufferGeometry:Qs,CircleGeometry:Qs,ClampToEdgeWrapping:1001,Clock:Hl,Color:A,ColorKeyframeTrack:Uo,CompressedTexture:Ks,CompressedTextureLoader:class extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=[],a=new Ks,o=new Qo(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function h(h){o.load(t[h],(function(t){const n=r.parse(t,!0);s[h]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},l+=1,6===l&&(1===n.mipmapCount&&(a.minFilter=1006),a.image=s,a.format=n.format,a.needsUpdate=!0,e&&e(a))}),n,i)}if(Array.isArray(t))for(let e=0,n=t.length;e<n;++e)h(e);else o.load(t,(function(t){const n=r.parse(t,!0);if(n.isCubemap){const t=n.mipmaps.length/n.mipmapCount;for(let e=0;e<t;e++){s[e]={mipmaps:[]};for(let t=0;t<n.mipmapCount;t++)s[e].mipmaps.push(n.mipmaps[e*n.mipmapCount+t]),s[e].format=n.format,s[e].width=n.width,s[e].height=n.height}a.image=s}else a.image.width=n.width,a.image.height=n.height,a.mipmaps=n.mipmaps;1===n.mipmapCount&&(a.minFilter=1006),a.format=n.format,a.needsUpdate=!0,e&&e(a)}),n,i);return a}},ConeBufferGeometry:ea,ConeGeometry:ea,CubeCamera:$e,CubeReflectionMapping:301,CubeRefractionMapping:302,CubeTexture:Qe,CubeTextureLoader:el,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307,CubicBezierCurve:wa,CubicBezierCurve3:ba,CubicInterpolant:No,CullFaceBack:1,CullFaceFront:2,CullFaceFrontBack:3,CullFaceNone:0,Curve:ha,CurvePath:Ca,CustomBlending:5,CustomToneMapping:5,CylinderBufferGeometry:ta,CylinderGeometry:ta,Cylindrical:class{constructor(t=1,e=0,n=0){return this.radius=t,this.theta=e,this.y=n,this}set(t,e,n){return this.radius=t,this.theta=e,this.y=n,this}copy(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this}clone(){return(new this.constructor).copy(this)}},Data3DTexture:B,DataArrayTexture:z,DataTexture:ws,DataTexture2DArray:function(t,e,n,i){return console.warn("THREE.DataTexture2DArray has been renamed to DataArrayTexture."),new z(t,e,n,i)},DataTexture3D:function(t,e,n,i){return console.warn("THREE.DataTexture3D has been renamed to Data3DTexture."),new B(t,e,n,i)},DataTextureLoader:nl,DataUtils:class{static toHalfFloat(t){t>65504&&(console.warn("THREE.DataUtils.toHalfFloat(): value exceeds 65504."),t=65504),Wh[0]=t;const e=jh[0];let n=e>>16&32768,i=e>>12&2047;const r=e>>23&255;return r<103?n:r>142?(n|=31744,n|=(255==r?0:1)&&8388607&e,n):r<113?(i|=2048,n|=(i>>114-r)+(i>>113-r&1),n):(n|=r-112<<10|i>>1,n+=1&i,n)}},DecrementStencilOp:7683,DecrementWrapStencilOp:34056,DefaultLoadingManager:Jo,DepthFormat:1026,DepthStencilFormat:1027,DepthTexture:Br,DirectionalLight:yl,DirectionalLightHelper:class extends Wt{constructor(t,e,n){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===e&&(e=1);let i=new Ee;i.setAttribute("position",new ge([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new Rs({fog:!1,toneMapped:!1});this.lightPlane=new Os(i,r),this.add(this.lightPlane),i=new Ee,i.setAttribute("position",new ge([0,0,0,0,0,1],3)),this.targetLine=new Os(i,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){Ph.setFromMatrixPosition(this.light.matrixWorld),Dh.setFromMatrixPosition(this.light.target.matrixWorld),Ih.subVectors(Dh,Ph),this.lightPlane.lookAt(Dh),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Dh),this.targetLine.scale.z=Ih.length()}},DiscreteInterpolant:Oo,DodecahedronBufferGeometry:ia,DodecahedronGeometry:ia,DoubleSide:2,DstAlphaFactor:206,DstColorFactor:208,DynamicBufferAttribute:function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new oe(t,e).setUsage(35048)},DynamicCopyUsage:35050,DynamicDrawUsage:35048,DynamicReadUsage:35049,EdgesGeometry:la,EdgesHelper:function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new Us(new la(t.geometry),new Rs({color:void 0!==e?e:16777215}))},EllipseCurve:ca,EqualDepth:4,EqualStencilFunc:514,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,Euler:Ct,EventDispatcher:n,ExtrudeBufferGeometry:ao,ExtrudeGeometry:ao,FaceColors:1,FileLoader:Qo,FlatShading:1,Float16BufferAttribute:fe,Float32Attribute:function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new ge(t,e)},Float32BufferAttribute:ge,Float64Attribute:function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new ve(t,e)},Float64BufferAttribute:ve,FloatType:1015,Fog:Wr,FogExp2:Vr,Font:function(){console.error("THREE.Font has been moved to /examples/jsm/loaders/FontLoader.js")},FontLoader:function(){console.error("THREE.FontLoader has been moved to /examples/jsm/loaders/FontLoader.js")},FramebufferTexture:Js,FrontSide:0,Frustum:ln,GLBufferAttribute:uh,GLSL1:"100",GLSL3:"300 es",GreaterDepth:6,GreaterEqualDepth:5,GreaterEqualStencilFunc:518,GreaterStencilFunc:516,GridHelper:Rh,Group:Nr,HalfFloatType:1016,HemisphereLight:sl,HemisphereLightHelper:class extends Wt{constructor(t,e,n){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;const i=new co(e);i.rotateY(.5*Math.PI),this.material=new re({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const r=i.getAttribute("position"),s=new Float32Array(3*r.count);i.setAttribute("color",new oe(s,3)),this.add(new Ve(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const e=t.geometry.getAttribute("color");Ch.copy(this.light.color),kh.copy(this.light.groundColor);for(let t=0,n=e.count;t<n;t++){const i=t<n/2?Ch:kh;e.setXYZ(t,i.r,i.g,i.b)}e.needsUpdate=!0}t.lookAt(Lh.setFromMatrixPosition(this.light.matrixWorld).negate())}},HemisphereLightProbe:Il,IcosahedronBufferGeometry:lo,IcosahedronGeometry:lo,ImageBitmapLoader:kl,ImageLoader:tl,ImageUtils:C,ImmediateRenderObject:function(){console.error("THREE.ImmediateRenderObject has been removed.")},IncrementStencilOp:7682,IncrementWrapStencilOp:34055,InstancedBufferAttribute:Es,InstancedBufferGeometry:El,InstancedInterleavedBuffer:dh,InstancedMesh:ks,Int16Attribute:function(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new de(t,e)},Int16BufferAttribute:de,Int32Attribute:function(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new pe(t,e)},Int32BufferAttribute:pe,Int8Attribute:function(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new le(t,e)},Int8BufferAttribute:le,IntType:1013,InterleavedBuffer:qr,InterleavedBufferAttribute:Xr,Interpolant:Io,InterpolateDiscrete:2300,InterpolateLinear:2301,InterpolateSmooth:2302,InvertStencilOp:5386,JSONLoader:function(){console.error("THREE.JSONLoader has been removed.")},KeepStencilOp:7680,KeyframeTrack:Bo,LOD:ps,LatheBufferGeometry:ho,LatheGeometry:ho,Layers:kt,LensFlare:function(){console.error("THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js")},LessDepth:2,LessEqualDepth:3,LessEqualStencilFunc:515,LessStencilFunc:513,Light:rl,LightProbe:bl,Line:Os,Line3:wh,LineBasicMaterial:Rs,LineCurve:Ma,LineCurve3:Sa,LineDashedMaterial:Ro,LineLoop:Fs,LinePieces:1,LineSegments:Us,LineStrip:0,LinearEncoding:3e3,LinearFilter:1006,LinearInterpolant:zo,LinearMipMapLinearFilter:1008,LinearMipMapNearestFilter:1007,LinearMipmapLinearFilter:1008,LinearMipmapNearestFilter:1007,LinearToneMapping:1,Loader:Ko,LoaderUtils:Sl,LoadingManager:Yo,LoopOnce:2200,LoopPingPong:2202,LoopRepeat:2201,LuminanceAlphaFormat:1025,LuminanceFormat:1024,MOUSE:t,Material:ie,MaterialLoader:Ml,Math:m,MathUtils:m,Matrix3:g,Matrix4:xt,MaxEquation:104,Mesh:Ve,MeshBasicMaterial:re,MeshDepthMaterial:Lr,MeshDistanceMaterial:Cr,MeshFaceMaterial:function(t){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),t},MeshLambertMaterial:Co,MeshMatcapMaterial:ko,MeshNormalMaterial:Lo,MeshPhongMaterial:To,MeshPhysicalMaterial:Eo,MeshStandardMaterial:So,MeshToonMaterial:Ao,MinEquation:103,MirroredRepeatWrapping:1002,MixOperation:1,MultiMaterial:function(t=[]){return console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),t.isMultiMaterial=!0,t.materials=t,t.clone=function(){return t.slice()},t},MultiplyBlending:4,MultiplyOperation:0,NearestFilter:1003,NearestMipMapLinearFilter:1005,NearestMipMapNearestFilter:1004,NearestMipmapLinearFilter:1005,NearestMipmapNearestFilter:1004,NeverDepth:0,NeverStencilFunc:512,NoBlending:0,NoColors:0,NoToneMapping:0,NormalAnimationBlendMode:2500,NormalBlending:1,NotEqualDepth:7,NotEqualStencilFunc:517,NumberKeyframeTrack:Fo,Object3D:Wt,ObjectLoader:class extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=""===this.path?Sl.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||s;const a=new Qo(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(n){let s=null;try{s=JSON.parse(n)}catch(e){return void 0!==i&&i(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}const a=s.metadata;void 0!==a&&void 0!==a.type&&"geometry"!==a.type.toLowerCase()?r.parse(s,e):console.error("THREE.ObjectLoader: Can't load "+t)}),n,i)}async loadAsync(t,e){const n=""===this.path?Sl.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||n;const i=new Qo(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials);const r=await i.loadAsync(t,e),s=JSON.parse(r),a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+t);return await this.parseAsync(s)}parse(t,e){const n=this.parseAnimations(t.animations),i=this.parseShapes(t.shapes),r=this.parseGeometries(t.geometries,i),s=this.parseImages(t.images,(function(){void 0!==e&&e(l)})),a=this.parseTextures(t.textures,s),o=this.parseMaterials(t.materials,a),l=this.parseObject(t.object,r,o,a,n),h=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,h),void 0!==e){let t=!1;for(const e in s)if(s[e]instanceof HTMLImageElement){t=!0;break}!1===t&&e(l)}return l}async parseAsync(t){const e=this.parseAnimations(t.animations),n=this.parseShapes(t.shapes),i=this.parseGeometries(t.geometries,n),r=await this.parseImagesAsync(t.images),s=this.parseTextures(t.textures,r),a=this.parseMaterials(t.materials,s),o=this.parseObject(t.object,i,a,s,e),l=this.parseSkeletons(t.skeletons,o);return this.bindSkeletons(o,l),o}parseShapes(t){const e={};if(void 0!==t)for(let n=0,i=t.length;n<i;n++){const i=(new Ra).fromJSON(t[n]);e[i.uuid]=i}return e}parseSkeletons(t,e){const n={},i={};if(e.traverse((function(t){t.isBone&&(i[t.uuid]=t)})),void 0!==t)for(let e=0,r=t.length;e<r;e++){const r=(new Ss).fromJSON(t[e],i);n[r.uuid]=r}return n}parseGeometries(t,e){const n={};if(void 0!==t){const i=new Tl;for(let r=0,s=t.length;r<s;r++){let s;const a=t[r];switch(a.type){case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(a);break;case"Geometry":console.error("THREE.ObjectLoader: The legacy Geometry type is no longer supported.");break;default:a.type in wo?s=wo[a.type].fromJSON(a,e):console.warn(`THREE.ObjectLoader: Unsupported geometry type "${a.type}"`)}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),!0===s.isBufferGeometry&&void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n}parseMaterials(t,e){const n={},i={};if(void 0!==t){const r=new Ml;r.setTextures(e);for(let e=0,s=t.length;e<s;e++){const s=t[e];if("MultiMaterial"===s.type){const t=[];for(let e=0;e<s.materials.length;e++){const i=s.materials[e];void 0===n[i.uuid]&&(n[i.uuid]=r.parse(i)),t.push(n[i.uuid])}i[s.uuid]=t}else void 0===n[s.uuid]&&(n[s.uuid]=r.parse(s)),i[s.uuid]=n[s.uuid]}}return i}parseAnimations(t){const e={};if(void 0!==t)for(let n=0;n<t.length;n++){const i=t[n],r=qo.parse(i);e[r.uuid]=r}return e}parseImages(t,e){const n=this,i={};let r;function s(t){if("string"==typeof t){const e=t;return function(t){return n.manager.itemStart(t),r.load(t,(function(){n.manager.itemEnd(t)}),void 0,(function(){n.manager.itemError(t),n.manager.itemEnd(t)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:n.resourcePath+e)}return t.data?{data:x(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){const n=new Yo(e);r=new tl(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e<n;e++){const n=t[e],r=n.url;if(Array.isArray(r)){const t=[];for(let e=0,n=r.length;e<n;e++){const n=s(r[e]);null!==n&&(n instanceof HTMLImageElement?t.push(n):t.push(new ws(n.data,n.width,n.height)))}i[n.uuid]=new k(t)}else{const t=s(n.url);i[n.uuid]=new k(t)}}}return i}async parseImagesAsync(t){const e=this,n={};let i;async function r(t){if("string"==typeof t){const n=t,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(n)?n:e.resourcePath+n;return await i.loadAsync(r)}return t.data?{data:x(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){i=new tl(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e<i;e++){const i=t[e],s=i.url;if(Array.isArray(s)){const t=[];for(let e=0,n=s.length;e<n;e++){const n=s[e],i=await r(n);null!==i&&(i instanceof HTMLImageElement?t.push(i):t.push(new ws(i.data,i.width,i.height)))}n[i.uuid]=new k(t)}else{const t=await r(i.url);n[i.uuid]=new k(t)}}}return n}parseTextures(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}const i={};if(void 0!==t)for(let r=0,s=t.length;r<s;r++){const s=t[r];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);const a=e[s.image],o=a.data;let l;Array.isArray(o)?(l=new Qe,6===o.length&&(l.needsUpdate=!0)):(l=o&&o.data?new ws:new D,o&&(l.needsUpdate=!0)),l.source=a,l.uuid=s.uuid,void 0!==s.name&&(l.name=s.name),void 0!==s.mapping&&(l.mapping=n(s.mapping,Al)),void 0!==s.offset&&l.offset.fromArray(s.offset),void 0!==s.repeat&&l.repeat.fromArray(s.repeat),void 0!==s.center&&l.center.fromArray(s.center),void 0!==s.rotation&&(l.rotation=s.rotation),void 0!==s.wrap&&(l.wrapS=n(s.wrap[0],Ll),l.wrapT=n(s.wrap[1],Ll)),void 0!==s.format&&(l.format=s.format),void 0!==s.type&&(l.type=s.type),void 0!==s.encoding&&(l.encoding=s.encoding),void 0!==s.minFilter&&(l.minFilter=n(s.minFilter,Cl)),void 0!==s.magFilter&&(l.magFilter=n(s.magFilter,Cl)),void 0!==s.anisotropy&&(l.anisotropy=s.anisotropy),void 0!==s.flipY&&(l.flipY=s.flipY),void 0!==s.premultiplyAlpha&&(l.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(l.unpackAlignment=s.unpackAlignment),void 0!==s.userData&&(l.userData=s.userData),i[s.uuid]=l}return i}parseObject(t,e,n,i,r){let s,a,o;function l(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function h(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let i=0,r=t.length;i<r;i++){const r=t[i];void 0===n[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(n[r])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}function c(t){return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined texture",t),i[t]}switch(t.type){case"Scene":s=new jr,void 0!==t.background&&(Number.isInteger(t.background)?s.background=new A(t.background):s.background=c(t.background)),void 0!==t.environment&&(s.environment=c(t.environment)),void 0!==t.fog&&("Fog"===t.fog.type?s.fog=new Wr(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(s.fog=new Vr(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":s=new Ke(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(s.focus=t.focus),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.filmGauge&&(s.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(s.filmOffset=t.filmOffset),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"OrthographicCamera":s=new wn(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"AmbientLight":s=new xl(t.color,t.intensity);break;case"DirectionalLight":s=new yl(t.color,t.intensity);break;case"PointLight":s=new gl(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":s=new _l(t.color,t.intensity,t.width,t.height);break;case"SpotLight":s=new dl(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":s=new sl(t.color,t.groundColor,t.intensity);break;case"LightProbe":s=(new bl).fromJSON(t);break;case"SkinnedMesh":a=l(t.geometry),o=h(t.material),s=new xs(a,o),void 0!==t.bindMode&&(s.bindMode=t.bindMode),void 0!==t.bindMatrix&&s.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(s.skeleton=t.skeleton);break;case"Mesh":a=l(t.geometry),o=h(t.material),s=new Ve(a,o);break;case"InstancedMesh":a=l(t.geometry),o=h(t.material);const e=t.count,n=t.instanceMatrix,i=t.instanceColor;s=new ks(a,o,e),s.instanceMatrix=new Es(new Float32Array(n.array),16),void 0!==i&&(s.instanceColor=new Es(new Float32Array(i.array),i.itemSize));break;case"LOD":s=new ps;break;case"Line":s=new Os(l(t.geometry),h(t.material));break;case"LineLoop":s=new Fs(l(t.geometry),h(t.material));break;case"LineSegments":s=new Us(l(t.geometry),h(t.material));break;case"PointCloud":case"Points":s=new Zs(l(t.geometry),h(t.material));break;case"Sprite":s=new hs(h(t.material));break;case"Group":s=new Nr;break;case"Bone":s=new _s;break;default:s=new Wt}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t<a.length;t++)s.add(this.parseObject(a[t],e,n,i,r))}if(void 0!==t.animations){const e=t.animations;for(let t=0;t<e.length;t++){const n=e[t];s.animations.push(r[n])}}if("LOD"===t.type){void 0!==t.autoUpdate&&(s.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const n=e[t],i=s.getObjectByProperty("uuid",n.object);void 0!==i&&s.addLevel(i,n.distance)}}return s}bindSkeletons(t,e){0!==Object.keys(e).length&&t.traverse((function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){const n=e[t.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",t.skeleton):t.bind(n,t.bindMatrix)}}))}setTexturePath(t){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(t)}},ObjectSpaceNormalMap:1,OctahedronBufferGeometry:co,OctahedronGeometry:co,OneFactor:201,OneMinusDstAlphaFactor:207,OneMinusDstColorFactor:209,OneMinusSrcAlphaFactor:205,OneMinusSrcColorFactor:203,OrthographicCamera:wn,PCFShadowMap:1,PCFSoftShadowMap:2,PMREMGenerator:Cn,ParametricGeometry:function(){return console.error("THREE.ParametricGeometry has been moved to /examples/jsm/geometries/ParametricGeometry.js"),new Ee},Particle:function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new hs(t)},ParticleBasicMaterial:function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new Gs(t)},ParticleSystem:function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new Zs(t,e)},ParticleSystemMaterial:function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new Gs(t)},Path:ka,PerspectiveCamera:Ke,Plane:sn,PlaneBufferGeometry:dn,PlaneGeometry:dn,PlaneHelper:class extends Os{constructor(t,e=1,n=16776960){const i=n,r=new Ee;r.setAttribute("position",new ge([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),r.computeBoundingSphere(),super(r,new Rs({color:i,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const s=new Ee;s.setAttribute("position",new ge([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),s.computeBoundingSphere(),this.add(new Ve(s,new re({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){let e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=e<0?1:0,this.lookAt(this.plane.normal),super.updateMatrixWorld(t)}},PointCloud:function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new Zs(t,e)},PointCloudMaterial:function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new Gs(t)},PointLight:gl,PointLightHelper:class extends Ve{constructor(t,e,n){super(new mo(e,4,2),new re({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.light.updateMatrixWorld(),this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},Points:Zs,PointsMaterial:Gs,PolarGridHelper:class extends Us{constructor(t=10,e=16,n=8,i=64,r=4473924,s=8947848){r=new A(r),s=new A(s);const a=[],o=[];for(let n=0;n<=e;n++){const i=n/e*(2*Math.PI),l=Math.sin(i)*t,h=Math.cos(i)*t;a.push(0,0,0),a.push(l,0,h);const c=1&n?r:s;o.push(c.r,c.g,c.b),o.push(c.r,c.g,c.b)}for(let e=0;e<=n;e++){const l=1&e?r:s,h=t-t/n*e;for(let t=0;t<i;t++){let e=t/i*(2*Math.PI),n=Math.sin(e)*h,r=Math.cos(e)*h;a.push(n,0,r),o.push(l.r,l.g,l.b),e=(t+1)/i*(2*Math.PI),n=Math.sin(e)*h,r=Math.cos(e)*h,a.push(n,0,r),o.push(l.r,l.g,l.b)}}const l=new Ee;l.setAttribute("position",new ge(a,3)),l.setAttribute("color",new ge(o,3));super(l,new Rs({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}},PolyhedronBufferGeometry:na,PolyhedronGeometry:na,PositionalAudio:class extends jl{constructor(t){super(t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(t){return this.panner.refDistance=t,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(t){return this.panner.rolloffFactor=t,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(t){return this.panner.distanceModel=t,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(t){return this.panner.maxDistance=t,this}setDirectionalCone(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this}updateMatrixWorld(t){if(super.updateMatrixWorld(t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(ql,Zl,Xl),Yl.set(0,0,1).applyQuaternion(Zl);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(ql.x,t),e.positionY.linearRampToValueAtTime(ql.y,t),e.positionZ.linearRampToValueAtTime(ql.z,t),e.orientationX.linearRampToValueAtTime(Yl.x,t),e.orientationY.linearRampToValueAtTime(Yl.y,t),e.orientationZ.linearRampToValueAtTime(Yl.z,t)}else e.setPosition(ql.x,ql.y,ql.z),e.setOrientation(Yl.x,Yl.y,Yl.z)}},PropertyBinding:ah,PropertyMixer:Kl,QuadraticBezierCurve:Ea,QuadraticBezierCurve3:Ta,Quaternion:F,QuaternionKeyframeTrack:Vo,QuaternionLinearInterpolant:Go,REVISION:"138",RGBADepthPacking:3201,RGBAFormat:1023,RGBAIntegerFormat:1033,RGBA_ASTC_10x10_Format:37819,RGBA_ASTC_10x5_Format:37816,RGBA_ASTC_10x6_Format:37817,RGBA_ASTC_10x8_Format:37818,RGBA_ASTC_12x10_Format:37820,RGBA_ASTC_12x12_Format:37821,RGBA_ASTC_4x4_Format:37808,RGBA_ASTC_5x4_Format:37809,RGBA_ASTC_5x5_Format:37810,RGBA_ASTC_6x5_Format:37811,RGBA_ASTC_6x6_Format:37812,RGBA_ASTC_8x5_Format:37813,RGBA_ASTC_8x6_Format:37814,RGBA_ASTC_8x8_Format:37815,RGBA_BPTC_Format:36492,RGBA_ETC2_EAC_Format:37496,RGBA_PVRTC_2BPPV1_Format:35843,RGBA_PVRTC_4BPPV1_Format:35842,RGBA_S3TC_DXT1_Format:33777,RGBA_S3TC_DXT3_Format:33778,RGBA_S3TC_DXT5_Format:33779,RGBFormat:1022,RGB_ETC1_Format:36196,RGB_ETC2_Format:37492,RGB_PVRTC_2BPPV1_Format:35841,RGB_PVRTC_4BPPV1_Format:35840,RGB_S3TC_DXT1_Format:33776,RGFormat:1030,RGIntegerFormat:1031,RawShaderMaterial:Mo,Ray:yt,Raycaster:ph,RectAreaLight:_l,RedFormat:1028,RedIntegerFormat:1029,ReinhardToneMapping:2,RepeatWrapping:1e3,ReplaceStencilOp:7681,ReverseSubtractEquation:102,RingBufferGeometry:uo,RingGeometry:uo,Scene:jr,SceneUtils:qh,ShaderChunk:un,ShaderLib:mn,ShaderMaterial:Ye,ShadowMaterial:bo,Shape:Ra,ShapeBufferGeometry:po,ShapeGeometry:po,ShapePath:class{constructor(){this.type="ShapePath",this.color=new A,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new ka,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t,e){function n(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n],r=new Ra;r.curves=i.curves,e.push(r)}return e}function i(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;s<n;r=s++){let n=e[r],a=e[s],o=a.x-n.x,l=a.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.y<n.y||t.y>a.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const 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</span>\n <span class="tcv_tooltip" data-tooltip="Toggle camera between orthographic and perspective view">\n <input class=\'tcv_ortho tcv_check\' id=\'tcv_ortho\' type="checkbox" /><label for=\'tcv_ortho\'\n class="tcv_label">Ortho</label>\n </span>\n <span class="tcv_tooltip" data-tooltip="Reset view">\n <input class=\'tcv_reset tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Fit view">\n <input class=\'tcv_resize tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to iso view">\n <input class=\'tcv_iso tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to front view">\n <input class=\'tcv_front tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to back view">\n <input class=\'tcv_rear tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to top view">\n <input class=\'tcv_top tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to bottom view">\n <input class=\'tcv_bottom tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to left view">\n <input class=\'tcv_left tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to right view">\n <input class=\'tcv_right tcv_btn\' type="button" />\n </span>\n <div class="tcv_more-dropdown">\n <button class="tcv_more-btn">More<span class="tcv_more_icon">▼</span></button>\n <div class="tcv_more-content tcv_dropdown-content">\n <div class="tcv_tooltip" data-tooltip="Toggle transparent objects">\n <input class=\'tcv_transparent tcv_check tcv_dropdown-entry\' id=\'tcv_transparent\' type="checkbox" />\n <label for=\'tcv_transparent\' class="tcv_label tcv_dropdown-entry">Transparent</label>\n </div>\n <div class="tcv_tooltip" data-tooltip="Toggle black edges">\n <input class=\'tcv_black_edges tcv_check tcv_dropdown-entry\' id=\'tcv_black_edges\' type="checkbox" />\n <label for=\'tcv_black_edges\' class="tcv_label tcv_dropdown-entry">Black edges</label>\n </div>\n <div class="tcv_explode_widget tcv_tooltip"\n data-tooltip="Explode assembly (@0 determines explosion center)">\n <input class=\'tcv_explode tcv_check tcv_dropdown-entry\' id=\'tcv_explode\' type="checkbox" />\n <label for=\'tcv_explode\' class="tcv_label tcv_dropdown-entry">Explode</label>\n </div>\n </div>\n </div>\n <span class="tcv_align_right">\n <span class="tcv_tooltip" data-tooltip="Toggle help">\n <input class=\'tcv_help tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Pin view as PNG image">\n <input class=\'tcv_pin tcv_btn\' type="button" />\n </span>\n </span>\n </div>\n\n <div class="tcv_cad_body">\n <div class="tcv_cad_navigation">\n <div class="tcv_cad_tree tcv_round">\n <div class="tcv_tabnav">\n <input class=\'tcv_tab_tree tcv_tab tcv_tab-left tcv_tab-selected\' value="Tree" type="button" />\n <input class=\'tcv_tab_clip tcv_tab tcv_tab-right tcv_tab-unselected\' value="Clipping"\n type="button" />\n </div>\n <div class="tcv_cad_tree_toggles">\n <input class=\'tcv_collapse_singles tcv_btn tcv_small_btn\' value="1" type="button" />\n <input class=\'tcv_collapse_all tcv_btn tcv_small_btn\' value="C" type="button" />\n <input class=\'tcv_expand tcv_btn tcv_small_btn\' value="E" type="button" />\n </div>\n <div class="tcv_box_content tcv_mac-scrollbar tcv_scroller">\n <div class="tcv_cad_tree_container">\n <div class="tcv_cad_tree_container"></div>\n </div>\n <div class="tcv_cad_clip_container">\n <div class="tcv_slider_group">\n <div>\n <span class="tcv_tooltip" data-tooltip="Set red clipping plane to view direction">\n <input class=\'tcv_btn_norm_plane1 tcv_btn tcv_plane\' type="button" />\n </span>\n <span class="tcv_lbl_norm_plane1 tcv_label">N1 = (n/a, n/a, n/a)</span>\n </div>\n <div>\n <input type="range" min="1" max="100" value="50"\n class="tcv_sld_value_plane1 tcv_clip_slider">\n <input value=50 class="tcv_inp_value_plane1 tcv_clip_input"></input>\n </div>\n </div>\n <div class="tcv_slider_group">\n <div>\n <span class="tooltip" data-tooltip="Set green clipping plane to view direction">\n <input class=\'tcv_btn_norm_plane2 tcv_btn tcv_plane\' type="button" />\n </span>\n <span class="tcv_lbl_norm_plane2 tcv_label">N2 = (n/a, n/a, n/a)</span>\n </div>\n <div>\n <input type="range" min="1" max="100" value="50"\n class="tcv_sld_value_plane2 tcv_clip_slider">\n <input value=50 class="tcv_inp_value_plane2 tcv_clip_input"></input>\n </div>\n </div>\n <div class="tcv_slider_group">\n <div>\n <span class="tooltip" data-tooltip="Set blue clipping plane to view direction">\n <input class=\'tcv_btn_norm_plane3 tcv_btn tcv_plane\' type="button" />\n </span>\n <span class="tcv_lbl_norm_plane3 tcv_label">N3 = (n/a, n/a, n/a)</span>\n </div>\n <div>\n <input type="range" min="1" max="100" value="50"\n class="tcv_sld_value_plane3 tcv_clip_slider">\n <input value=50 class="tcv_inp_value_plane3 tcv_clip_input"></input>\n </div>\n </div>\n <div class="tcv_clip_checks">\n <span class="tcv_tooltip" data-tooltip="Use intersection clipping">\n <span class="tcv_label">Intersection</span><input\n class=\'tcv_clip_intersection tcv_check\' type="checkbox" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Show clipping planes">\n <span class="tcv_label">Planes</span><input\n class=\'tcv_clip_plane_helpers tcv_axes0 tcv_check\' type="checkbox" />\n </span>\n </div>\n </div>\n </div>\n </div>\n <div class="tcv_cad_info_wrapper">\n <div class="tcv_toggle_info_wrapper">\n <span class="tooltip" data-tooltip="Open/close info box">\n <input class=\'tcv_toggle_info tcv_btn tcv_small_info_btn\' value="<" type="button" />\n </span>\n </div>\n <div class="tcv_cad_info tcv_round">\n <div class="tcv_box_content tcv_mac-scrollbar tcv_scroller">\n <div class="tcv_cad_info_container"></div>\n </div>\n </div>\n </div>\n </div>\n\n <div class="tcv_cad_view">\n <div class="tcv_cad_animation tcv_round">\n <span class="tcv_animation_label">E</span>\n <span><input type="range" min="0" max="1000" value="0"\n class="tcv_animation_slider tcv_clip_slider"></span>\n <span class="tcv_tooltip" data-tooltip="Play animation"><input class=\'tcv_play tcv_btn\'\n type="button" /></span>\n <span class="tcv_tooltip" data-tooltip="Pause animation"><input class=\'tcv_pause tcv_btn\'\n type="button" /></span>\n <span class="tcv_tooltip" data-tooltip="Stop and reset animation"><input class=\'tcv_stop tcv_btn\'\n type="button" /></span>\n </div>\n\n <div class="tcv_cad_help tcv_round">\n <table class="tcv_cad_help_layout">\n <tr>\n <td></td>\n <td><b>Mouse Navigation</b></td>\n </tr>\n <tr>\n <td>Rotate</td>\n <td><left mouse button></td>\n </tr>\n <tr>\n <td>Rotate up / down</td>\n <td><Ctrl> + <left mouse button></td>\n </tr>\n <tr>\n <td>Rotate left / right</td>\n <td><Meta> + <left mouse button></td>\n </tr>\n <tr>\n <td>Pan</td>\n <td><Shift> + <left mouse button> or <right mouse button></td>\n </tr>\n <tr>\n <td>Zoom</td>\n <td><mouse wheel> or <middle mouse button></td>\n </tr>\n\n <tr>\n <td></td>\n <td><b>Mouse Selection</b></td>\n </tr>\n <tr>\n <td>Pick element</td>\n <td><left mouse button> double click</td>\n </tr>\n <tr>\n <td>Hide element</td>\n <td><Meta> + <left mouse button> double click</td>\n </tr>\n <tr>\n <td>Isolate element</td>\n <td><Shift> + <left mouse button> double click</td>\n </tr>\n\n <tr>\n <td></td>\n <td><b>CAD Object Tree</b></td>\n </tr>\n <tr>\n <td>Collapse single leafs</td>\n <td>Button \'1\' (all nodes with one leaf only)</td>\n </tr>\n <tr>\n <td>Collapse all nodes</td>\n <td>Button \'C\'</td>\n </tr>\n <tr>\n <td>Expand all nodes</td>\n <td>Button \'E\'</td>\n </tr>\n </table>\n </div>\n </div>\n </div>\n</div>\n',this.cadBody=this._getElement("tcv_cad_body"),this.cadTool=this._getElement("tcv_cad_toolbar"),this.cadView=this._getElement("tcv_cad_view"),this.cadTree=this._getElement("tcv_cad_tree_container"),this.cadTreeToggles=this._getElement("tcv_cad_tree_toggles"),this.cadClip=this._getElement("tcv_cad_clip_container"),this.tabTree=this._getElement("tcv_tab_tree"),this.tabClip=this._getElement("tcv_tab_clip"),this.cadInfo=this._getElement("tcv_cad_info_container"),this.cadAnim=this._getElement("tcv_cad_animation"),this.cadHelp=this._getElement("tcv_cad_help"),this.planeLabels=[];for(var n=1;n<4;n++)this.planeLabels.push(this._getElement(`tcv_lbl_norm_plane${n}`));var i;for(var r of(this.viewer=null,this._glassMode=!1,this._events=[],this.cadWidth=e.cadWidth,this.height=e.height,this.treeWidth=e.treeWidth,this.setSizes(e),this.activeTab="tree",this.cadTree.style.display="block",this.cadClip.style.display="none",this.clipSliders=null,this.lastPlaneState=!1,"dark"===e.theme||"browser"==e.theme&&window.matchMedia("(prefers-color-scheme: dark)").matches?(document.documentElement.setAttribute("data-theme","dark"),i="dark"):(document.documentElement.setAttribute("data-theme","light"),i="light"),Kh)){var s=this.container.getElementsByClassName(`tcv_${r}`);for(n=0;n<s.length;n++){s[n].setAttribute("style",`background-image: ${Yh(i,r)}`)}}this.showPinning(e.pinning)}_setupCheckEvent(t,e,n){const i=this._getElement(t);i.addEventListener("change",e),null!=n&&(i.checked=n),this._events.push(["change",t,e])}_setupClickEvent(t,e,n){this._getElement(t).addEventListener("click",e),this._events.push(["click",t,e])}_getElement(t){return this.container.getElementsByClassName(t)[0]}dispose(){var t,e,n;for(var i of this._events){[t,e,n]=i;this._getElement(e).removeEventListener(t,n)}this.cadTree.innerHTML="",this.cadView.removeChild(this.cadView.children[2]),this.container.innerHTML=""}setSizes(t,e=2/3){t.cadWidth&&(this.cadWidth=t.cadWidth,this.cadView.style.width=Jh(t.cadWidth)),t.height&&(this.height=t.height,this.cadView.style.height=Jh(t.height)),t.treeWidth&&(this.treeWidth=t.treeWidth,this.cadTree.parentElement.parentElement.style.width=Jh(t.treeWidth),this.cadInfo.parentElement.parentElement.style.width=Jh(t.treeWidth));const n=Math.round(t.height*e);this.cadTree.parentElement.parentElement.style.height=Jh(n),this.cadInfo.parentElement.parentElement.style.height=Jh(t.height-n-4),this.cadTool.style.width=Jh(t.treeWidth+t.cadWidth+4),this.cadBody.style.width=Jh(t.treeWidth+t.cadWidth+4),this.cadBody.style.height=Jh(t.height+4)}setupUI(t){this.viewer=t,this._setupCheckEvent("tcv_axes",this.setAxes,t.axes),this._setupCheckEvent("tcv_grid",this.setGrid,t.grid),this._setupCheckEvent("tcv_grid-xy",this.setGrid,t.grid),this._setupCheckEvent("tcv_grid-xz",this.setGrid,t.grid),this._setupCheckEvent("tcv_grid-yz",this.setGrid,t.grid),this._setupCheckEvent("tcv_axes0",this.setAxes0,t.axes0),this._setupCheckEvent("tcv_ortho",this.setOrtho,t.ortho),this._setupCheckEvent("tcv_transparent",this.setTransparent,t.transparent),this._setupCheckEvent("tcv_black_edges",this.setBlackEdges,t.blackEdges),this._setupCheckEvent("tcv_explode",this.setExplode),this._setupClickEvent("tcv_reset",this.reset),this._setupClickEvent("tcv_resize",this.resize);["tcv_front","tcv_rear","tcv_top","tcv_bottom","tcv_left","tcv_right","tcv_iso"].forEach((t=>{this._setupClickEvent(t,this.setView)})),this._setupClickEvent("tcv_collapse_singles",this.collapseNodes1),this._setupClickEvent("tcv_collapse_all",this.collapseNodes),this._setupClickEvent("tcv_expand",this.expandNodes),this._setupClickEvent("tcv_toggle_info",this.toggleInfo),this._setupClickEvent("tcv_pin",this.pinAsPng),this._setupClickEvent("tcv_help",this.toggleHelp),this.help_shown=!0,this.info_shown=!this._glassMode;["tcv_tab_tree","tcv_tab_clip"].forEach((t=>{this._setupClickEvent(t,this.selectTab)})),this.clipSliders=[];for(var e=1;e<4;e++)this.clipSliders.push(new $h(e,0,100,this));for(this._setupCheckEvent("tcv_clip_plane_helpers",this.setClipPlaneHelpers,!1),this._setupCheckEvent("tcv_clip_intersection",this.setClipIntersection,!1),e=1;e<4;e++)this._setupClickEvent(`tcv_btn_norm_plane${e}`,this.setClipNormalFromPosition,!1);this._setupClickEvent("tcv_play",this.controlAnimation,!1),this._setupClickEvent("tcv_pause",this.controlAnimation,!1),this._setupClickEvent("tcv_stop",this.controlAnimation,!1),this.animationSlider=this.container.getElementsByClassName("tcv_animation_slider")[0],this.animationSlider.value=0,this.animationSlider.addEventListener("input",this.animationChange),this.showAnimationControl(!1),this.showHelp(!1)}updateUI(t,e,n,i,r,s){this.checkElement("tcv_axes",t),this.checkElement("tcv_axes0",e),this.checkElement("tcv_ortho",n),this.checkElement("tcv_transparent",i),this.checkElement("tcv_black_edges",r),this.showTools(s)}checkElement(t,e){this._getElement(t).checked=e}addCadView(t){this.cadView.appendChild(t)}clearCadTree(){this.cadTree.innerHTML=""}addCadTree(t){this.cadTree.appendChild(t)}setAxes=t=>{const e=!!t.target.checked;this.viewer.setAxes(e)};setAxesCheck=t=>{this.checkElement("tcv_axes",t)};setGrid=t=>{const e=t.target.className.split(" ")[0].slice(4);this.viewer.setGrid(e)};setGridCheck=t=>{this.checkElement("tcv_grid",t)};setAxes0=t=>{const e=!!t.target.checked;this.viewer.setAxes0(e)};setAxes0Check=t=>{this.checkElement("tcv_axes0",t)};setOrtho=t=>{const e=!!t.target.checked;this.viewer.switchCamera(e)};setOrthoCheck=t=>{this.checkElement("tcv_ortho",t)};setTransparent=t=>{const e=!!t.target.checked;this.viewer.setTransparent(e)};setTransparentCheck=t=>{this.checkElement("tcv_transparent",t)};setBlackEdges=t=>{const e=!!t.target.checked;this.viewer.setBlackEdges(e)};setBlackEdgesCheck=t=>{this.checkElement("tcv_black_edges",t)};setExplode=t=>{!!t.target.checked?(this.viewer.backupAnimation(),this.viewer.explode()):(this.controlAnimationByName("stop"),this.viewer.clearAnimation(),this.viewer.restoreAnimation())};setExplodeCheck=t=>{this.checkElement("tcv_explode",t)};showExplode=t=>{this._getElement("tcv_explode_widget").style.display=t?"inline-block":"none"};setClipPlaneHelpers=t=>{const e=!!t.target.checked;this.setClipPlaneHelpersCheck(e),this.viewer.setClipPlaneHelpers(e)};setClipPlaneHelpersCheck=t=>{this.checkElement("tcv_clip_plane_helpers",t),this.lastPlaneState=t};showTools=t=>{var e=this._getElement("tcv_cad_toolbar"),n=this._getElement("tcv_cad_navigation");for(var i of[n,e])t?(i.style.height="36px",i.style.display="block"):(i.style.height="0px",i.style.display="none")};setClipIntersection=t=>{const e=!!t.target.checked;this.viewer.setClipIntersection(e)};setClipIntersectionCheck=t=>{this._getElement("tcv_clip_intersection").checked=t};reset=()=>{this.viewer.reset(),this.clearHighlights()};resize=()=>{this.viewer.resize()};clearHighlights(){["tcv_front","tcv_rear","tcv_top","tcv_bottom","tcv_left","tcv_right","tcv_iso"].forEach((t=>{this._getElement(t).classList.remove("tcv_btn_highlight")}))}highlightButton(t){this.clearHighlights(),this._getElement(`tcv_${t}`).classList.add("tcv_btn_highlight"),this.viewer.keepHighlight=!0}setView=t=>{const e=t.target.className.split(" ")[0].slice(4);this.viewer.presetCamera(e),this.highlightButton(e)};showPinning(t){this._getElement("tcv_pin").style.display=t?"inline-block":"none"}pinAsPng=t=>{this.viewer.pinAsPng()};setNormalLabel=(t,e)=>{this.planeLabels[t].innerHTML=`N=(${e[0].toFixed(2)}, ${e[1].toFixed(2)}, ${e[2].toFixed(2)})`};setClipNormalFromPosition=t=>{const e=parseInt(t.target.classList[0].slice(-1));this.viewer.setClipNormalFromPosition(e-1)};selectTab=t=>{const e=t.target.className.split(" ")[0];this.selectTabByName(e.slice(8))};selectTabByName(t){if(["clip","tree"].includes(t)){if("tree"===t&&"tree"!==this.activeTab){this.cadTree.style.display="block",this.cadTreeToggles.style.display="block",this.cadClip.style.display="none",this.viewer.nestedGroup.setBackVisible(!1),this.viewer.setLocalClipping(!1);var e=this.viewer.getClipPlaneHelpers();this.viewer.setClipPlaneHelpers(!1),this.lastPlaneState=e}else"clip"===t&&"clip"!==this.activeTab&&(this.cadTree.style.display="none",this.cadTreeToggles.style.display="none",this.cadClip.style.display="block",this.viewer.nestedGroup.setBackVisible(!0),this.viewer.setLocalClipping(!0),this.viewer.setClipPlaneHelpers(this.lastPlaneState));this.activeTab=t,this.viewer.checkChanges({tab:t}),"tree"==t?(this.tabTree.classList.add("tcv_tab-selected"),this.tabTree.classList.remove("tcv_tab-unselected"),this.tabClip.classList.remove("tcv_tab-selected"),this.tabClip.classList.add("tcv_tab-unselected")):(this.tabTree.classList.remove("tcv_tab-selected"),this.tabTree.classList.add("tcv_tab-unselected"),this.tabClip.classList.add("tcv_tab-selected"),this.tabClip.classList.remove("tcv_tab-unselected"))}}collapseNodes1=t=>{this.viewer.treeview.expandNodes(2),this.viewer.treeview.collapseNodes(1)};collapseNodes=t=>{this.viewer.treeview.collapseNodes(2)};expandNodes=t=>{this.viewer.treeview.expandNodes(2)};setSliderLimits(t){for(var e=0;e<3;e++)this.clipSliders[e].setSlider(t)}refreshPlane(t,e){this.viewer.refreshPlane(t-1,parseFloat(e))}showAnimationControl=t=>{this.cadAnim.style.display=t?"block":"none"};controlAnimationByName(t){this.viewer.controlAnimation(t);var e=this.viewer.animation.getRelativeTime();this.animationSlider.value=1e3*e}controlAnimation=t=>{const e=t.target.className.split(" ")[0].slice(4);this.controlAnimationByName(e)};animationChange=t=>{this.viewer.animation.setRelativeTime(t.target.valueAsNumber/1e3)};setAnimationLabel(t){this._getElement("tcv_animation_label").innerHTML=t}resetAnimationSlider(){this.animationSlider.value=0}showHelp=t=>{this.cadHelp.style.display=t?"block":"none",this.help_shown=t};toggleHelp=()=>{this.showHelp(!this.help_shown)};showInfo=t=>{this.cadInfo.parentNode.parentNode.style.display=t?"block":"none",this._getElement("tcv_toggle_info").value=t?"▲ i":"▼ i",this.info_shown=t};toggleInfo=()=>{this.showInfo(!this.info_shown)};glassMode(t){t?(this._getElement("tcv_cad_tree").classList.add("tcv_cad_tree_glass"),this._getElement("tcv_cad_tree").style.height=null,this._getElement("tcv_cad_tree").style["max-height"]=Jh(Math.round(2*this.height/3)-18),this._getElement("tcv_cad_info").classList.add("tcv_cad_info_glass"),this._getElement("tcv_cad_view").classList.add("tcv_cad_view_glass"),this._getElement("tcv_cad_toolbar").style.width=Jh(this.cadWidth),this._getElement("tcv_cad_body").style.width=Jh(this.cadWidth),this._getElement("tcv_toggle_info_wrapper").style.display="block",this.showInfo(!1),this._glassMode=!0):(this._getElement("tcv_cad_tree").classList.remove("tcv_cad_tree_glass"),this._getElement("tcv_cad_tree").style["max-height"]=null,this._getElement("tcv_cad_tree").style.height=Jh(Math.round(2*this.height/3)),this._getElement("tcv_cad_info").classList.remove("tcv_cad_info_glass"),this._getElement("tcv_cad_view").classList.remove("tcv_cad_view_glass"),this._getElement("tcv_cad_toolbar").style.width=Jh(this.cadWidth+this.treeWidth),this._getElement("tcv_cad_body").style.width=Jh(this.cadWidth+this.treeWidth+4),this._getElement("tcv_toggle_info_wrapper").style.display="none",this.showInfo(!0),this._glassMode=!1)}}const tc=new j,ec=new G;class nc extends El{constructor(){super(),this.type="LineSegmentsGeometry";this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new ge([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new ge([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(t){const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;return void 0!==e&&(e.applyMatrix4(t),n.applyMatrix4(t),e.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}setPositions(t){let e;t instanceof Float32Array?e=t:Array.isArray(t)&&(e=new Float32Array(t));const n=new dh(e,6,1);return this.setAttribute("instanceStart",new Xr(n,3,0)),this.setAttribute("instanceEnd",new Xr(n,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(t){let e;t instanceof Float32Array?e=t:Array.isArray(t)&&(e=new Float32Array(t));const n=new dh(e,6,1);return this.setAttribute("instanceColorStart",new Xr(n,3,0)),this.setAttribute("instanceColorEnd",new Xr(n,3,3)),this}fromWireframeGeometry(t){return this.setPositions(t.attributes.position.array),this}fromEdgesGeometry(t){return this.setPositions(t.attributes.position.array),this}fromMesh(t){return this.fromWireframeGeometry(new xo(t.geometry)),this}fromLineSegments(t){const e=t.geometry;if(!e.isGeometry)return e.isBufferGeometry&&this.setPositions(e.attributes.position.array),this;console.error("THREE.LineSegmentsGeometry no longer supports Geometry. Use THREE.BufferGeometry instead.")}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new j);const t=this.attributes.instanceStart,e=this.attributes.instanceEnd;void 0!==t&&void 0!==e&&(this.boundingBox.setFromBufferAttribute(t),tc.setFromBufferAttribute(e),this.boundingBox.union(tc))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new ct),null===this.boundingBox&&this.computeBoundingBox();const t=this.attributes.instanceStart,e=this.attributes.instanceEnd;if(void 0!==t&&void 0!==e){const n=this.boundingSphere.center;this.boundingBox.getCenter(n);let i=0;for(let r=0,s=t.count;r<s;r++)ec.fromBufferAttribute(t,r),i=Math.max(i,n.distanceToSquared(ec)),ec.fromBufferAttribute(e,r),i=Math.max(i,n.distanceToSquared(ec));this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(t){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(t)}}nc.prototype.isLineSegmentsGeometry=!0,pn.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new f(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},mn.line={uniforms:Xe.merge([pn.common,pn.fog,pn.line]),vertexShader:"\n\t\t#include <common>\n\t\t#include <color_pars_vertex>\n\t\t#include <fog_pars_vertex>\n\t\t#include <logdepthbuf_pars_vertex>\n\t\t#include <clipping_planes_pars_vertex>\n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tworldStart = start.xyz;\n\t\t\t\tworldEnd = end.xyz;\n\n\t\t\t#else\n\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec3 ndcStart = clipStart.xyz / clipStart.w;\n\t\t\tvec3 ndcEnd = clipEnd.xyz / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd.xy - ndcStart.xy;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// get the offset direction as perpendicular to the view vector\n\t\t\t\tvec3 worldDir = normalize( end.xyz - start.xyz );\n\t\t\t\tvec3 offset;\n\t\t\t\tif ( position.y < 0.5 ) {\n\n\t\t\t\t\toffset = normalize( cross( start.xyz, worldDir ) );\n\n\t\t\t\t} else {\n\n\t\t\t\t\toffset = normalize( cross( end.xyz, worldDir ) );\n\n\t\t\t\t}\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\tfloat forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );\n\n\t\t\t\t// don't extend the line if we're rendering dashes because we\n\t\t\t\t// won't be rendering the endcaps\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t// extend the line bounds to encompass endcaps\n\t\t\t\t\tstart.xyz += - worldDir * linewidth * 0.5;\n\t\t\t\t\tend.xyz += worldDir * linewidth * 0.5;\n\n\t\t\t\t\t// shift the position of the quad so it hugs the forward edge of the line\n\t\t\t\t\toffset.xy -= dir * forwardOffset;\n\t\t\t\t\toffset.z += 0.5;\n\n\t\t\t\t#endif\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y > 1.0 || position.y < 0.0 ) {\n\n\t\t\t\t\toffset.xy += dir * 2.0 * forwardOffset;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth * 0.5;\n\n\t\t\t\t// set the world position\n\t\t\t\tworldPos = ( position.y < 0.5 ) ? start : end;\n\t\t\t\tworldPos.xyz += offset;\n\n\t\t\t\t// project the worldpos\n\t\t\t\tvec4 clip = projectionMatrix * worldPos;\n\n\t\t\t\t// shift the depth of the projected points so the line\n\t\t\t\t// segements overlap neatly\n\t\t\t\tvec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;\n\t\t\t\tclip.z = clipPose.z * clip.w;\n\n\t\t\t#else\n\n\t\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\t\t\t\t// undo aspect ratio adjustment\n\t\t\t\tdir.x /= aspect;\n\t\t\t\toffset.x /= aspect;\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\t\toffset += - dir;\n\n\t\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\t\toffset += dir;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth;\n\n\t\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\t\toffset /= resolution.y;\n\n\t\t\t\t// select end\n\t\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t\t// back to clip space\n\t\t\t\toffset *= clip.w;\n\n\t\t\t\tclip.xy += offset;\n\n\t\t\t#endif\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include <logdepthbuf_vertex>\n\t\t\t#include <clipping_planes_vertex>\n\t\t\t#include <fog_vertex>\n\n\t\t}\n\t\t",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\t\tuniform float linewidth;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashOffset;\n\t\t\tuniform float dashSize;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#include <common>\n\t\t#include <color_pars_fragment>\n\t\t#include <fog_pars_fragment>\n\t\t#include <logdepthbuf_pars_fragment>\n\t\t#include <clipping_planes_pars_fragment>\n\n\t\tvec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {\n\n\t\t\tfloat mua;\n\t\t\tfloat mub;\n\n\t\t\tvec3 p13 = p1 - p3;\n\t\t\tvec3 p43 = p4 - p3;\n\n\t\t\tvec3 p21 = p2 - p1;\n\n\t\t\tfloat d1343 = dot( p13, p43 );\n\t\t\tfloat d4321 = dot( p43, p21 );\n\t\t\tfloat d1321 = dot( p13, p21 );\n\t\t\tfloat d4343 = dot( p43, p43 );\n\t\t\tfloat d2121 = dot( p21, p21 );\n\n\t\t\tfloat denom = d2121 * d4343 - d4321 * d4321;\n\n\t\t\tfloat numer = d1343 * d4321 - d1321 * d4343;\n\n\t\t\tmua = numer / denom;\n\t\t\tmua = clamp( mua, 0.0, 1.0 );\n\t\t\tmub = ( d1343 + d4321 * ( mua ) ) / d4343;\n\t\t\tmub = clamp( mub, 0.0, 1.0 );\n\n\t\t\treturn vec2( mua, mub );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#include <clipping_planes_fragment>\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\tfloat alpha = opacity;\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// Find the closest points on the view ray and the line segment\n\t\t\t\tvec3 rayEnd = normalize( worldPos.xyz ) * 1e5;\n\t\t\t\tvec3 lineDir = worldEnd - worldStart;\n\t\t\t\tvec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );\n\n\t\t\t\tvec3 p1 = worldStart + lineDir * params.x;\n\t\t\t\tvec3 p2 = rayEnd * params.y;\n\t\t\t\tvec3 delta = p1 - p2;\n\t\t\t\tfloat len = length( delta );\n\t\t\t\tfloat norm = len / linewidth;\n\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t\tfloat dnorm = fwidth( norm );\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tif ( norm > 0.5 ) {\n\n\t\t\t\t\t\t\tdiscard;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t#endif\n\n\t\t\t\t#endif\n\n\t\t\t#else\n\n\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\tfloat len2 = a * a + b * b;\n\t\t\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t#else\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t#endif\n\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include <logdepthbuf_fragment>\n\t\t\t#include <color_fragment>\n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include <tonemapping_fragment>\n\t\t\t#include <encodings_fragment>\n\t\t\t#include <fog_fragment>\n\t\t\t#include <premultiplied_alpha_fragment>\n\n\t\t}\n\t\t"};class ic extends Ye{constructor(t){super({type:"LineMaterial",uniforms:Xe.clone(mn.line.uniforms),vertexShader:mn.line.vertexShader,fragmentShader:mn.line.fragmentShader,clipping:!0}),Object.defineProperties(this,{color:{enumerable:!0,get:function(){return this.uniforms.diffuse.value},set:function(t){this.uniforms.diffuse.value=t}},worldUnits:{enumerable:!0,get:function(){return"WORLD_UNITS"in this.defines},set:function(t){!0===t?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}},linewidth:{enumerable:!0,get:function(){return this.uniforms.linewidth.value},set:function(t){this.uniforms.linewidth.value=t}},dashed:{enumerable:!0,get:function(){return Boolean("USE_DASH"in this.defines)},set(t){Boolean(t)!==Boolean("USE_DASH"in this.defines)&&(this.needsUpdate=!0),!0===t?this.defines.USE_DASH="":delete this.defines.USE_DASH}},dashScale:{enumerable:!0,get:function(){return this.uniforms.dashScale.value},set:function(t){this.uniforms.dashScale.value=t}},dashSize:{enumerable:!0,get:function(){return this.uniforms.dashSize.value},set:function(t){this.uniforms.dashSize.value=t}},dashOffset:{enumerable:!0,get:function(){return this.uniforms.dashOffset.value},set:function(t){this.uniforms.dashOffset.value=t}},gapSize:{enumerable:!0,get:function(){return this.uniforms.gapSize.value},set:function(t){this.uniforms.gapSize.value=t}},opacity:{enumerable:!0,get:function(){return this.uniforms.opacity.value},set:function(t){this.uniforms.opacity.value=t}},resolution:{enumerable:!0,get:function(){return this.uniforms.resolution.value},set:function(t){this.uniforms.resolution.value.copy(t)}},alphaToCoverage:{enumerable:!0,get:function(){return Boolean("USE_ALPHA_TO_COVERAGE"in this.defines)},set:function(t){Boolean(t)!==Boolean("USE_ALPHA_TO_COVERAGE"in this.defines)&&(this.needsUpdate=!0),!0===t?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1)}}}),this.setValues(t)}}ic.prototype.isLineMaterial=!0;const rc=new G,sc=new G,ac=new I,oc=new I,lc=new I,hc=new G,cc=new xt,dc=new wh,uc=new G,pc=new j,mc=new ct,fc=new I;function gc(t,e,n,i){return fc.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),fc.multiplyScalar(1/fc.w),fc.x=n/i.width,fc.y=n/i.height,fc.applyMatrix4(t.projectionMatrixInverse),fc.multiplyScalar(1/fc.w),Math.abs(Math.max(fc.x,fc.y))}class vc extends Ve{constructor(t=new nc,e=new ic({color:16777215*Math.random()})){super(t,e),this.type="LineSegments2"}computeLineDistances(){const t=this.geometry,e=t.attributes.instanceStart,n=t.attributes.instanceEnd,i=new Float32Array(2*e.count);for(let t=0,r=0,s=e.count;t<s;t++,r+=2)rc.fromBufferAttribute(e,t),sc.fromBufferAttribute(n,t),i[r]=0===r?0:i[r-1],i[r+1]=i[r]+rc.distanceTo(sc);const r=new dh(i,2,1);return t.setAttribute("instanceDistanceStart",new Xr(r,1,0)),t.setAttribute("instanceDistanceEnd",new Xr(r,1,1)),this}raycast(t,e){null===t.camera&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2.');const n=void 0!==t.params.Line2&&t.params.Line2.threshold||0,i=t.ray,r=t.camera,s=r.projectionMatrix,a=this.matrixWorld,o=this.geometry,l=this.material,h=l.resolution,c=l.linewidth+n,d=o.attributes.instanceStart,u=o.attributes.instanceEnd,p=-r.near;null===o.boundingSphere&&o.computeBoundingSphere(),mc.copy(o.boundingSphere).applyMatrix4(a);const f=gc(r,Math.max(r.near,mc.distanceToPoint(i.origin)),c,h);if(mc.radius+=f,!1===t.ray.intersectsSphere(mc))return;null===o.boundingBox&&o.computeBoundingBox(),pc.copy(o.boundingBox).applyMatrix4(a);const g=gc(r,Math.max(r.near,pc.distanceToPoint(i.origin)),c,h);if(pc.max.x+=g,pc.max.y+=g,pc.max.z+=g,pc.min.x-=g,pc.min.y-=g,pc.min.z-=g,!1!==t.ray.intersectsBox(pc)){i.at(1,lc),lc.w=1,lc.applyMatrix4(r.matrixWorldInverse),lc.applyMatrix4(s),lc.multiplyScalar(1/lc.w),lc.x*=h.x/2,lc.y*=h.y/2,lc.z=0,hc.copy(lc),cc.multiplyMatrices(r.matrixWorldInverse,a);for(let t=0,n=d.count;t<n;t++){ac.fromBufferAttribute(d,t),oc.fromBufferAttribute(u,t),ac.w=1,oc.w=1,ac.applyMatrix4(cc),oc.applyMatrix4(cc);if(ac.z>p&&oc.z>p)continue;if(ac.z>p){const t=ac.z-oc.z,e=(ac.z-p)/t;ac.lerp(oc,e)}else if(oc.z>p){const t=oc.z-ac.z,e=(oc.z-p)/t;oc.lerp(ac,e)}ac.applyMatrix4(s),oc.applyMatrix4(s),ac.multiplyScalar(1/ac.w),oc.multiplyScalar(1/oc.w),ac.x*=h.x/2,ac.y*=h.y/2,oc.x*=h.x/2,oc.y*=h.y/2,dc.start.copy(ac),dc.start.z=0,dc.end.copy(oc),dc.end.z=0;const n=dc.closestPointToPointParameter(hc,!0);dc.at(n,uc);const r=m.lerp(ac.z,oc.z,n),o=r>=-1&&r<=1,l=hc.distanceTo(uc)<.5*c;if(o&&l){dc.start.fromBufferAttribute(d,t),dc.end.fromBufferAttribute(u,t),dc.start.applyMatrix4(a),dc.end.applyMatrix4(a);const n=new G,r=new G;i.distanceSqToSegment(dc.start,dc.end,r,n),e.push({point:r,pointOnLine:n,distance:i.origin.distanceTo(r),object:this,face:null,faceIndex:t,uv:null,uv2:null})}}}}}vc.prototype.isLineSegments2=!0;class yc extends nc{toJSON(){return El.prototype.toJSON.call(this)}}const xc=new G,_c=new G,wc=new g;class bc extends Us{constructor(t,e=1,n=16711680){const i=new Ee,r=t.geometry.attributes.normal.count,s=new ge(2*r*3,3);i.setAttribute("position",s),super(i,new Rs({color:n,toneMapped:!1})),this.object=t,this.size=e,this.type="VertexNormalsHelper",this.matrixAutoUpdate=!1,this.update()}update(){this.object.updateMatrixWorld(!0),wc.getNormalMatrix(this.object.matrixWorld);const t=this.object.matrixWorld,e=this.geometry.attributes.position,n=this.object.geometry;if(n&&n.isGeometry)console.error("THREE.VertexNormalsHelper no longer supports Geometry. Use BufferGeometry instead.");else{if(n&&n.isBufferGeometry){const i=n.attributes.position,r=n.attributes.normal;let s=0;for(let n=0,a=i.count;n<a;n++)xc.set(i.getX(n),i.getY(n),i.getZ(n)).applyMatrix4(t),_c.set(r.getX(n),r.getY(n),r.getZ(n)),_c.applyMatrix3(wc).normalize().multiplyScalar(this.size).add(xc),e.setXYZ(s,xc.x,xc.y,xc.z),s+=1,e.setXYZ(s,_c.x,_c.y,_c.z),s+=1}e.needsUpdate=!0}}}class Mc{constructor(t,e,n,i,r,s){this.xmin=t,this.xmax=e,this.ymin=n,this.ymax=i,this.zmin=r,this.zmax=s,this._calc()}_calc(){this.xsize=this.xmax-this.xmin,this.ysize=this.ymax-this.ymin,this.zsize=this.zmax-this.zmin,this.center=[this.xmin+this.xsize/2,this.ymin+this.ysize/2,this.zmin+this.zsize/2],this.max=Math.max(...[this.xmin,this.xmax,this.ymin,this.ymax,this.zmin,this.zmax].map((t=>Math.abs(t))))}max_dist_from_center(){var t=[];for(var e of[this.xmin,this.xmax])for(var n of[this.ymin,this.ymax])for(var i of[this.zmin,this.zmax])t.push(Math.sqrt(e*e+n*n+i*i));return Math.max(...t)}}class Sc extends Nr{constructor(t,e,n){super(),this.opacity=t,this.edge_color=e,this.renderback=n,this.types={front:null,back:null,edges:null,vertrices:null}}addType(t,e){this.add(t),this.types[e]=t}setTransparent(t){for(var e of(this.types.back&&(this.types.back.material.opacity=t?this.opacity:1,this.types.front.material.opacity=t?this.opacity:1),this.children))e.material.depthWrite=!t,e.material.depthTest=!t,e.material.needsUpdate=!0}setBlackEdges(t){if(this.types.edges){const e=t?0:this.edge_color;this.types.edges.material.color=new A(e),this.types.edges.material.needsUpdate=!0}}setEdgeColor(t){this.types.edges&&(this.edge_color=t,this.types.edges.material.color=new A(t),this.types.edges.material.needsUpdate=!0)}setOpacity(t){(this.types.front||this.types.back)&&(this.opacity=t,this.types.back.material.opacity=this.opacity,this.types.front.material.opacity=this.opacity,this.types.back.material.needsUpdate=!0,this.types.front.material.needsUpdate=!0)}setShapeVisible(t){this.types.front.material.visible=t,this.types.back&&this.renderback&&(this.types.back.material.visible=t)}setEdgesVisible(t){this.types.edges&&(this.types.edges.material.visible=t),this.types.vertices&&(this.types.vertices.material.visible=t)}setBackVisible(t){this.types.back&&this.types.front.material.visible&&(this.types.back.material.visible=this.renderback||t)}setClipIntersection(t){for(var e of this.children)e.material.clipIntersection=t,e.material.clipIntersection=t,e.material.clipIntersection=t}setClipPlanes(t){this.types.back&&(this.types.back.material.clippingPlanes=t),this.types.front&&(this.types.front.material.clippingPlanes=t),this.types.edges&&(this.types.edges.material.clippingPlanes=t),this.types.vertices&&(this.types.vertices.material.clippingPlanes=t),this.updateMaterials(!0)}setPolygonOffset(t){this.types.back&&(this.types.back.material.polygonOffsetUnits=t)}updateMaterials(t){this.types.back&&(this.types.back.material.needsUpdate=t),this.types.front&&(this.types.front.material.needsUpdate=t),this.types.edges&&(this.types.edges.material.needsUpdate=t),this.types.vertices&&(this.types.vertices.material.needsUpdate=t)}}class Ec{constructor(t,e,n,i,r,s,a,o){this.shapes=t,this.width=e,this.height=n,this.edgeColor=i,this.transparent=r,this.defaultOpacity=s,this.normalLen=a,this.blackEdges=!1,this.backVisible=!1,this.bb_max=o,this.delim="|",this.rootGroup=null,this.bbox=null,this.bsphere=null,this.groups={},this.clipPlanes=null}_dump(t){if(null==t&&(t=""),this.parts)for(var e of this.parts)this._dump(e,t+" ")}_renderEdges(t,e,n,i){var r=t instanceof Float32Array?t:new Float32Array(t.flat(2));const s=new yc;s.setPositions(r);const a=new ic({linewidth:e,transparent:!0,depthWrite:!this.transparent,depthTest:!this.transparent,clipIntersection:!1});if(Array.isArray(n)){var o=n.map((t=>[new A(t).toArray(),new A(t).toArray()])).flat(2);s.setColors(o),a.vertexColors="VertexColors"}else a.color=new A(null==n?this.edgeColor:n);a.visible=1==i,a.resolution.set(this.width,this.height);var l=new vc(s,a);return l.renderOrder=999,l}renderEdges(t,e,n,i,r){var s=new Sc(this.defaultOpacity,null==n?this.edgeColor:n),a=this._renderEdges(t,e,n,r);return i&&(a.name=i),s.addType(a,"edges"),s}renderVertices(t,e,n,i,r){var s=new Sc(this.defaultOpacity,null==n?this.edgeColor:n);const a=null==n?this.edgeColor:n,o=t instanceof Float32Array?t:new Float32Array(t.flat()),l=new Ee;l.setAttribute("position",new ge(o,3));const h=new Gs({color:a,sizeAttenuation:!1,size:e,transparent:!0,clipIntersection:!1,visible:1==r});var c=new Zs(l,h);return i&&(c.name=i),s.addType(c,"vertices"),s}renderShape(t,e,n,i,r){const s=t.vertices instanceof Float32Array?t.vertices:new Float32Array(t.vertices.flat()),a=t.normals instanceof Float32Array?t.normals:new Float32Array(t.normals.flat()),o=t.triangles instanceof Uint32Array?t.triangles:new Uint32Array(t.triangles.flat());var l=new Sc(this.defaultOpacity,this.edgeColor,n),h=new Ee;h.setAttribute("position",new oe(s,3)),h.setAttribute("normal",new oe(a,3)),h.setIndex(new oe(o,1));const c=new So({color:e,polygonOffset:!0,polygonOffsetFactor:1,polygonOffsetUnits:1,transparent:!0,opacity:this.transparent?this.defaultOpacity:1,depthWrite:!this.transparent,depthTest:!this.transparent,clipIntersection:!1,side:0,visible:1==r[0]}),d=new re({color:new A(this.edgeColor),side:1,polygonOffset:!0,polygonOffsetFactor:1,polygonOffsetUnits:1,transparent:!0,opacity:this.transparent?this.defaultOpacity:1,depthWrite:!this.transparent,depthTest:!this.transparent,clipIntersection:!1,visible:1==r[0]&&(n||this.backVisible)}),u=new Ve(h,c);u.name=i;const p=new Ve(h,d);if(p.name=i,l.addType(p,"back"),l.addType(u,"front"),this.normalLen>0){const t=new bc(u,this.normalLen,16711935);l.add(t)}const m=t.edges;if(m.length>0){var f=this._renderEdges(m,1,null,r[1]);f.name=i,l.addType(f,"edges")}return l}renderLoop(t,e,n){const i=t=>{var e;switch(t.type){case"edges":e=this.renderEdges(t.shape,t.width,t.color,t.name,n[t.id][1]);break;case"vertices":e=this.renderVertices(t.shape,t.size,t.color,t.name,n[t.id][1]);break;default:e=this.renderShape(t.shape,t.color,null!=t.renderback&&t.renderback,t.name,n[t.id])}return e};var r=new Nr;for(var s of(null==t.loc&&(t.loc=[[0,0,0],[0,0,0,1]]),r.position.set(...t.loc[0]),r.quaternion.set(...t.loc[1]),e=e+this.delim+t.name,this.groups[e.replaceAll(this.delim,"/")]=r,r.name=e,t.parts))if(s.parts)r.add(this.renderLoop(s,e,n));else{const t=i(s);this.groups[s.id]=t,r.add(t)}return r}render(t){return this.rootGroup=this.renderLoop(this.shapes,"",t),this.rootGroup}boundingBox(){if(null==this.bbox){var t=(new j).setFromObject(this.rootGroup);this.bsphere=new ct,t.getBoundingSphere(this.bsphere),this.bbox=new Mc(t.min.x,t.max.x,t.min.y,t.max.y,t.min.z,t.max.z)}return this.bbox}_traverse(t,e){for(var n in this.groups)for(var i of this.groups[n].children)i instanceof Sc&&i[t](e)}setTransparent(t){this.transparent=t,this._traverse("setTransparent",t)}setBlackEdges(t){this.blackEdges=t,this._traverse("setBlackEdges",t)}setBackVisible(t){this.backVisible=t,this._traverse("setBackVisible",t)}setEdgeColor(t){this.edge_color=t,this._traverse("setEdgeColor",t)}setOpacity(t){this.opacity=t,this._traverse("setOpacity",t)}setClipIntersection(t){this._traverse("setClipIntersection",t)}setClipPlanes(t){this.clipPlanes=t,this._traverse("setClipPlanes",t)}setPolygonOffset(t){this._traverse("setPolygonOffset",t)}updateMaterials(){this._traverse("updateMaterials",!0)}}class Tc{constructor(t,e,n,i,r){void 0===n&&(n=10),this.display=t,this.bbox=e,this.grid=r,this.allGrid=r[0]|r[1]|r[2],this.gridHelper=[];var[s,a,o]=this.niceBounds(1.1*-e.max,1.1*e.max,2*n);this.size=a-s,this.ticks=o;for(var l=0;l<3;l++)this.gridHelper.push(new Rh(this.size,this.size/this.ticks,8947848,13421772));this.gridHelper[0].rotateX(Math.PI/2),this.gridHelper[1].rotateY(Math.PI/2),this.gridHelper[2].rotateZ(Math.PI/2),this.setCenter(i),this.setVisible()}niceNumber(t,e){var n=Math.floor(Math.log10(t)),i=t/10**n;return(e?i<1.5?1:i<3?2:i<7?5:10:i<=1?1:i<=2?2:i<=5?5:10)*10**n}niceBounds(t,e,n){var i,r;n||(n=10);var s=e-t;return 0==s?i=0:(r=this.niceNumber(s),i=this.niceNumber(r/(n-1),!0),t=Math.floor(t/i)*i,e=Math.ceil(e/i)*i),[t,e,i]}computeGrid(){this.allGrid=this.grid[0]|this.grid[1]|this.grid[2],this.display.checkElement("tcv_grid",this.allGrid),this.display.checkElement("tcv_grid-xy",this.grid[0]),this.display.checkElement("tcv_grid-xz",this.grid[1]),this.display.checkElement("tcv_grid-yz",this.grid[2]),this.setVisible()}setGrid(t){switch(t){case"grid":this.allGrid=!this.allGrid,this.grid[0]=this.allGrid,this.grid[1]=this.allGrid,this.grid[2]=this.allGrid;break;case"grid-xy":this.grid[0]=!this.grid[0];break;case"grid-xz":this.grid[1]=!this.grid[1];break;case"grid-yz":this.grid[2]=!this.grid[2]}this.computeGrid()}setGrids(t,e,n){this.grid[0]=t,this.grid[1]=e,this.grid[2]=n,this.computeGrid()}setCenter(t){if(t){for(var e=0;e<3;e++)this.gridHelper[e].position.set(0,0,0);this.gridHelper[0].position.z=-this.size/2,this.gridHelper[1].position.y=-this.size/2,this.gridHelper[2].position.x=-this.size/2}else{for(e=0;e<3;e++)this.gridHelper[e].position.set(...this.bbox.center);this.gridHelper[0].position.z=-this.size/2+this.bbox.center[2],this.gridHelper[1].position.y=-this.size/2+this.bbox.center[1],this.gridHelper[2].position.x=-this.size/2+this.bbox.center[0]}}setVisible(){for(var t=0;t<3;t++)this.gridHelper[t].visible=this.grid[t]}}class Ac extends vc{constructor(t,e,n,i,r,s,a,o){const l=new Float32Array([0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e]),h="dark"===o?[1,69/255,0,1,69/255,0,50/255,205/255,50/255,50/255,205/255,50/255,59/255,158/255,1,59/255,158/255,1]:[1,0,0,1,0,0,0,.7,0,0,.7,0,0,0,1,0,0,1],c=new yc;c.setPositions(l),c.setColors(new Float32Array(h));const d=new ic({vertexColors:!0,toneMapped:!1,linewidth:n,transparent:!0});d.resolution.set(i,r),super(c,d),this.center=t,this.type="AxesHelper",this.visible=a,this.setCenter(s)}dispose(){this.geometry.dispose(),this.material.dispose()}setCenter(t){t?this.position.set(0,0,0):this.position.set(...this.center)}setVisible(t){this.visible=t}}function Lc(t){if(Array.isArray(t))return t.map((t=>Lc(t)));if("object"==typeof t){var e={};for(var[n,i]of Object.entries(t))e[n]=Lc(i);return e}return t}function Cc(t,e,n=1e-9){if(Array.isArray(t)&&Array.isArray(e))return t.length===e.length&&t.every(((t,n)=>Cc(t,e[n])));if("object"==typeof t&&"object"==typeof e){var i=Object.keys(t),r=Object.keys(e);return!(i.length!=r.length||!i.every((t=>Object.prototype.hasOwnProperty.call(e,t))))&&i.every((n=>Cc(t[n],e[n])))}return Number(t)===t&&Number(e)===e?Math.abs(t-e)<n:t===e}function kc(t,e){t&&(e(t),t.children&&t.children.length>0&&t.children.forEach((t=>{kc(t,e)})))}class Rc{constructor(t,e,n,i){this.width=t,this.height=e,this.cad_camera=n,this.theme=i,this.camera=null,this.scene=null,this.renderer=null}create(){const t=2.7;this.scene=new jr,this.camera=new wn(-this.width,this.width,this.height,-this.height,1,1e3),this.camera.up=this.cad_camera.up,this.camera.lookAt(new G(0,0,0));const e=new Ac([0,0,0],60,t,this.width,this.height,!0,!0,this.theme);this.scene.add(e);const n="dark"===this.theme?[[1,69/255,0],[50/255,205/255,50/255],[59/255,158/255,1]]:[[1,0,0],[0,.7,0],[0,0,1]];this.cones=[];for(var i=0;i<3;i++){var r=new ta(0,3*t,6*t,20,1);const e=new re({color:new A(...n[i]),toneMapped:!1}),s=new Ve(r,e);s.matrixAutoUpdate=!1,this.cones.push(s)}this.cones[0].geometry.rotateZ(-Math.PI/2),this.cones[0].geometry.translate(60,0,0),this.cones[1].geometry.translate(0,60,0),this.cones[2].geometry.rotateX(Math.PI/2),this.cones[2].geometry.translate(0,0,60),this.scene.add(...this.cones);const s=new mo(3*t,20,20),a=new re({color:10526880}),o=new Ve(s,a);this.scene.add(o),this.scene.background=null}dispose(){kc(this.scene,(t=>{t.geometry?.dispose(),t.material?.dispose()})),this.scene=null,this.camera=null}render(t){t.setViewport(0,0,this.width,this.height),t.render(this.scene,this.camera)}update(t,e){this.camera.position.copy(t),this.camera.position.setLength(300),this.camera.rotation.copy(e)}}function Pc(t,e,n){var i=document.createElement(t);if(void 0!==e)for(var r in e)i.classList.add(e[r]);if(void 0!==n)for(var s in n)i[s]=n[s];return i}const Dc=0,Ic=1,Nc=2,zc=3;class Oc{constructor(t,e,n,i){this.states=t,this.tree=e,this.cad_handler=n,this.theme=i,this.setupIcons(i),this.treeModel=this.toModel(e)}setupIcons(t){var e={};e[Dc]=Yh(t,"shape_no"),e[Ic]=Yh(t,"shape"),e[Nc]=Yh(t,"shape_mix"),e[zc]=Yh(t,"shape_empty");var n={};n[Dc]=Yh(t,"mesh_no"),n[Ic]=Yh(t,"mesh"),n[Nc]=Yh(t,"mesh_mix"),n[zc]=Yh(t,"mesh_empty"),this.icons=[e,n]}toModel(t){var e={id:t.id,type:t.type,name:t.name,color:t.color,imgs:[],states:[]},n=0;if("node"===t.type){for(n in this.icons)e.states.push(Ic);for(n in e.children=[],t.children)e.children.push(this.toModel(t.children[n]))}else if("leaf"===t.type){var i=this.states[t.id];for(n in this.icons)e.states.push(i[n])}else console.error(`Error, unknown type '${t.type}'`);return e}toHtml(t){var e,n=0,i=Pc("li",[`node${t.id.replaceAll(" ","_")}`]),r=Pc("span",["tcv_tree_label"]);r.innerHTML=t.name;var s=Pc("span",["tcv_node_entry"],{id:t.id});if("node"===t.type){var a=Pc("span",["tcv_node_entry_wrap"]);for(n in a.appendChild(Pc("span",["tcv_t-caret","tcv_t-caret-down"])),this.icons)(e=Pc("input",["tcv_icon"],{type:"button",style:`background-image: ${this.getIcon(n,1)}`})).setAttribute("icon_id",n),e.addEventListener("click",(e=>{this.handle(t.type,t.id,e.srcElement.getAttribute("icon_id"))})),s.appendChild(e),t.imgs.push(e);s.appendChild(r),a.appendChild(s),i.append(a);var o=Pc("ul",["tcv_nested","tcv_active"]);for(var l in t.children)o.appendChild(this.toHtml(t.children[l]));i.appendChild(o)}else{for(n in this.icons)(e=Pc("input",["tcv_icon"],{type:"button",style:`background-image: ${this.getIcon(n,t.states[n])}`})).setAttribute("icon_id",n),0==n&&e.classList.add("tcv_indent"),t.states[n]!=zc&&e.addEventListener("click",(e=>{this.handle(t.type,t.id,e.srcElement.getAttribute("icon_id"))})),s.appendChild(e),t.imgs.push(e);s.appendChild(r),i.appendChild(s)}return i}toggleTreeNode(t,e){null==e?(t.querySelector(".tcv_nested").classList.toggle("tcv_active"),t.getElementsByClassName("tcv_t-caret")[0].classList.toggle("tcv_t-caret-down")):e?(t.querySelector(".tcv_nested").classList.remove("tcv_active"),t.getElementsByClassName("tcv_t-caret")[0].classList.remove("tcv_t-caret-down")):(t.querySelector(".tcv_nested").classList.add("tcv_active"),t.getElementsByClassName("tcv_t-caret")[0].classList.add("tcv_t-caret-down"))}render(t){this.container=Pc("ul",["tcv_toplevel"]);var e=new MutationObserver((i=>{this.container.contains(n)&&(t>0&&t<3&&this.collapseNodes(t),e.disconnect())}));e.observe(this.container,{attributes:!1,childList:!0,characterData:!1,subtree:!1});const n=this.toHtml(this.treeModel);for(var i in this.container.appendChild(n),this.icons)this.updateNodes(this.treeModel,i);for(var r=this.container.getElementsByClassName("tcv_t-caret"),s=0;s<r.length;s++)r[s].addEventListener("click",(t=>{this.toggleTreeNode(t.target.parentElement.parentElement,null)}));return this.container}getNode(t,e){if(t.id==e)return t;for(var n in t.children){var i=this.getNode(t.children[n],e);if(null!=i)return i}return null}updateState(t,e,n){t.states[e]!=zc&&(this.states[t.id][e]=n,t.states[e]=n,this.setIcon(t.imgs[e],e,n))}propagateChange(t,e,n){for(var i in t.children){var r=t.children[i];"leaf"==r.type?this.updateState(r,e,n):this.propagateChange(r,e,n)}}updateNodes(t,e){var n=0;if("node"===t.type){var i=[];for(var r in t.children)i.push(this.updateNodes(t.children[r],e));var s=i.filter((t=>3!=t));n=0==s.length?3:s.reduce(((t,e)=>t==e?t:Nc),s[0]),t.states[e]=n,this.setIcon(t.imgs[e],e,n)}else n=t.states[e];return n}_toggleNodes(t,e){var n=i=>{if("node"==i.type){if(1==t&&1===i.children.length&&"leaf"===i.children[0].type||2==t){var r=this.container.getElementsByClassName(`node${i.id.replaceAll(" ","_")}`)[0];null!=r&&this.toggleTreeNode(r,e)}for(var s of i.children)n(s)}};n(this.tree)}collapseNodes(t){this._toggleNodes(t,!0)}expandNodes(t){this._toggleNodes(t,!1)}getIcon(t,e){return this.icons[t][e]}setIcon(t,e,n){t.setAttribute("style",`background-image: ${this.getIcon(e,n)}`)}hideAll(){[0,1].forEach((t=>this.setState("node",this.treeModel.id,t,0)))}showAll(){[0,1].forEach((t=>this.setState("node",this.treeModel.id,t,1)))}setState(t,e,n,i){this.handleStateChange(t,e,n,i)}handle(t,e,n){this.handleStateChange(t,e,n,null)}handleStateChange(t,e,n,i){var r,s=this.getNode(this.treeModel,e);r=null==i?s.states[n]==Ic?Dc:Ic:i?Ic:Dc,"leaf"==t?(this.updateState(s,n,r),this.updateNodes(this.treeModel,n),this.cad_handler(this.states)):"node"==t?(this.propagateChange(s,n,r),this.updateNodes(this.treeModel,n),this.cad_handler(this.states)):console.error(`Error, unknown type '${t}'`)}}class Bc{constructor(t,e){this.prefix=t,this.timeit=e,this.start=performance.now(),e&&console.info(`three-cad-viewer: Timer ${t}:start`)}split(t){if(this.timeit){const e=performance.now();console.info(`three-cad-viewer: Timer ${this.prefix}:${t} ${(e-this.start).toFixed(1)} ms`)}}stop(){if(this.timeit){const t=performance.now();console.info(`three-cad-viewer: Timer ${this.prefix}:stop ${(t-this.start).toFixed(1)} ms`)}}}class Hc extends Os{constructor(t,e,n,i=1,r=16776960){const s=r,a=new Ee;a.setAttribute("position",new ge([-1,-1,1,-1,1,1,1,1,1,1,-1,1,-1,-1,1],3)),a.computeBoundingSphere(),super(a,new Rs({color:s,toneMapped:!1})),this.type="PlaneHelper",this.index=t,this.plane=e,this.size=i,this.center=n;const o=new Ee;o.setAttribute("position",new ge([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),o.computeBoundingSphere(),this.planeMesh=new Ve(o,new re({color:s,opacity:.05,transparent:!0,depthWrite:!1,toneMapped:!1})),this.add(this.planeMesh)}updateMatrixWorld(t){let e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=2,this.lookAt(this.plane.normal),super.updateMatrixWorld(t)}}class Uc{constructor(t,e,n,i,r){this.distance=n,this.uiCallback=i;const s=[new G(-1,0,0),new G(0,-1,0),new G(0,0,-1)];this.clipPlanes=[];for(var a=0;a<3;a++)this.clipPlanes.push(new sn(s[a],n)),this.uiCallback(a,s[a].toArray());this.planeHelpers=new Nr,this.planeHelpers.add(new Hc(0,this.clipPlanes[0],t,e,"light"===r?16711680:16729344)),this.planeHelpers.add(new Hc(1,this.clipPlanes[1],t,e,"light"===r?65280:3329330)),this.planeHelpers.add(new Hc(2,this.clipPlanes[2],t,e,"light"===r?255:3907327)),this.planeHelpers.visible=!1}setConstant(t,e){this.clipPlanes[t].constant=e}setNormal=(t,e)=>{this.clipPlanes[t].normal=e,this.uiCallback(t,e.toArray())}}const Fc=["t","tx","ty","tz","q","rx","ry","rz"];class Gc{constructor(t){this.delim=t,this.tracks=[],this.mixer=null,this.clip=null,this.clipAction=null,this.clock=new Hl,this.duration=0,this._backup=[],this.root=null,this.duration=null,this.speed=null,this.repeat=null}addTrack(t,e,n,i,r){var s;if(t=t.replaceAll("/",this.delim),-1!==Fc.indexOf(n))if(i.length==r.length)if(n.startsWith("t")){const a=e.position;switch(n){case"t":s=r.map((t=>a.clone().add(new G(...t)).toArray()));break;case"tx":s=r.map((t=>a.add(new G(t,0,0)).toArray()));break;case"ty":s=r.map((t=>a.add(new G(0,t,0)).toArray()));break;case"tz":s=r.map((t=>a.add(new G(0,0,t)).toArray()));break;default:return void console.error(`action ${n} is not supported`)}this.tracks.push(new jo(t+".position",i,s.flat()))}else{const a=e.quaternion;if(n.startsWith("r")){s=r.map((t=>function(t,e){switch(t){case"x":t=new G(1,0,0);break;case"y":t=new G(0,1,0);break;case"z":t=new G(0,0,1)}var n=new F;return n.setFromAxisAngle(t,e/180*Math.PI),n}(n.slice(1),t))).map((t=>a.clone().multiply(t).toArray()))}else{if("q"!=n)return void console.error(`action ${n} is not supported`);s=r.map((t=>a.clone().multiply(t).toArray()))}this.tracks.push(new Vo(t+".quaternion",i,s.flat()))}else console.error("times and values arrays need have the same lenght");else console.error(`Unknown action: "${n}" not in ${Fc}`)}backup(){this._backup={tracks:this.tracks,root:this.root,duration:this.duration,speed:this.speed,repeat:this.repeat}}restore(){return this.tracks=this._backup.tracks,{duration:this._backup.duration,speed:this._backup.speed,repeat:this._backup.repeat}}cleanBackup(){this._backup=[]}hasTracks(){return null!=this.tracks&&this.tracks.length>0}hasBackup(){return null!=this._backup&&Object.keys(this._backup).length>0}animate(t,e,n,i=!0){return this.root=t,this.duration=e,this.speed=n,this.repeat=i,this.clip=new qo("track",e,this.tracks),this.mixer=new hh(t),this.mixer.timeScale=n,this.clipAction=this.mixer.clipAction(this.clip),this.clipAction.setLoop(i?2201:2202),this.clipAction}setRelativeTime(t){this.clipAction.play(),this.clipAction.paused=!0;var e=this.duration*t;this.clipAction.time=e}getRelativeTime(){return this.clipAction.time/this.duration}dispose(){this.mixer=null,this.clipAction=null,this.clip=null,this.tracks=[],this.root=null}update(){this.mixer&&this.mixer.update(this.clock.getDelta())}}class Vc{constructor(t){this.html=t,this.clear()}clear(){this.html.value="",this.number=0,this.chunks=[]}dispose(){this.clear(),this.html.innerHTML=""}addText(t){this.addHtml(`<pre style="white-space: nowrap;">${t}</pre>`)}addHtml(t){this.chunks.unshift([this.number,t]),this.number+=1,this.render()}render(){var t="<table class='tcv_info_table'>";for(var e of this.chunks)t+="<tr class='tcv_info_row'>",t+=`<td><pre class="tcv_info_num">[${e[0]}]</pre></td>`,t+=`<td>${e[1]}</td>`,t+="</tr>";t+="</table>",this.html.innerHTML=t}versionMsg(t,e){this.addHtml(`<b>Versions</b>\n <table>\n <tr class="tcv_small_table"><td>CadQuery:</td> <td>${t}</td> </tr>\n <tr class="tcv_small_table"><td>Jupyter CadQuery:</td><td>${e}</td> </tr>\n </table>`)}readyMsg(t,e){var n=`<div class="tcv_info_header">Ready</div>\n <table class="small_table">\n <tr class="tcv_small_table_row" ><td>Tick size</td> <td>${t} mm</td> </tr>\n <tr class="tcv_small_table_row" ><td>Control</td><td>${e}</td></tr>\n <tr class="tcv_small_table_row" ><td>Axes</td>\n <td>\n <span class="tcv_info_red"><b>X</b></span>,\n <span class="tcv_info_green"><b>Y</b></span>,\n <span class="tcv_info_blue"><b>Z</b></span>\n </td> \n </tr>\n </table>`;this.addHtml(n)}bbInfo(t,e,n){var i=`\n <table class="tcv_small_table">\n <tr class="tcv_small_table_row">\n <td><b>Path:</b></td>\n <td>${t}</td>\n </tr>\n <tr class="tcv_small_table_row">\n <td><b>Name:</b></td>\n <td>${e}</td>\n </tr>\n </table>\n `;i+='\n <div class="tcv_info_header">Bounding box:</div>\n <table class="tcv_small_table">\n <tr class="tcv_small_table_row">\n <th></th>\n <th>min</th>\n <th>max</th>\n <th>center</th>\n </tr>\n ';var r=new G;n.getCenter(r),["x","y","z"].forEach((t=>{i+=`\n <tr class="tcv_small_table_row">\n <th>${t}</th>\n <td align='right'>${n.min[t].toFixed(3)}</td>\n <td align='right'>${n.max[t].toFixed(3)}</td>\n <td align='right'>${r[t].toFixed(3)}</td>\n </tr>\n `})),i+="</table>",this.addHtml(i)}}var Wc=function(n,i){void 0===i&&console.warn('THREE.CameraControls: The second parameter "domElement" is now mandatory.'),i===document&&console.error('THREE.CameraControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'),this.object=n,this.domElement=i,this.enabled=!0,this.target=new G,this.trackball=!1,this.holroyd=!0,this.radius=.9,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!1,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.enableKeys=!0,this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},this.mouseButtons={LEFT:t.ROTATE,MIDDLE:t.DOLLY,RIGHT:t.PAN},this.touches={ONE:e.ROTATE,TWO:e.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.quaternion0=this.object.quaternion.clone(),this.zoom0=this.object.zoom,this.getPolarAngle=function(){return p.phi},this.getAzimuthalAngle=function(){return p.theta},this.saveState=function(){a.target0.copy(a.target),a.position0.copy(a.object.position),a.quaternion0.copy(a.object.quaternion),a.zoom0=a.object.zoom},this.reset=function(){a.target.copy(a.target0),a.object.position.copy(a.position0),a.object.quaternion.copy(a.quaternion0),a.object.zoom=a.zoom0,a.object.updateProjectionMatrix(),a.dispatchEvent(o),a.update(),d=c.NONE},this.update=function(){var t=new G,e=(new F).setFromUnitVectors(n.up,new G(0,1,0)),i=e.clone().invert(),r=new G,s=new F,l=new F,h=new G;const f=new G;return function(){var n,x=a.object.position;if(t.copy(x).sub(a.target),a.trackball&&!a.holroyd)m.theta&&(h.set(0,1,0).applyQuaternion(a.object.quaternion),n=a.enableDamping?a.dampingFactor:1,l.setFromAxisAngle(h,m.theta*n),a.object.quaternion.premultiply(l),t.applyQuaternion(l)),m.phi&&(h.set(1,0,0).applyQuaternion(a.object.quaternion),n=a.enableDamping?a.dampingFactor:1,l.setFromAxisAngle(h,m.phi*n),a.object.quaternion.premultiply(l),t.applyQuaternion(l)),t.multiplyScalar(g),t.clampLength(a.minDistance,a.maxDistance);else if(a.trackball&&a.holroyd){f.crossVectors(b,M);var _=Math.atan(f.length()/b.dot(M));_&&(f.normalize(),f.applyQuaternion(a.object.quaternion),_*=-2*(n=a.enableDamping?a.dampingFactor:1),l.setFromAxisAngle(f,_),a.object.quaternion.premultiply(l),t.applyQuaternion(l)),t.multiplyScalar(g),t.clampLength(a.minDistance,a.maxDistance),b.set(0,0,0),M.set(0,0,0)}else t.applyQuaternion(e),a.autoRotate&&d===c.NONE&&D(2*Math.PI/60/60*a.autoRotateSpeed),p.setFromVector3(t),a.enableDamping?(p.theta+=m.theta*a.dampingFactor,p.phi+=m.phi*a.dampingFactor):(p.theta+=m.theta,p.phi+=m.phi),p.theta=Math.max(a.minAzimuthAngle,Math.min(a.maxAzimuthAngle,p.theta)),p.phi=Math.max(a.minPolarAngle,Math.min(a.maxPolarAngle,p.phi)),p.makeSafe(),p.radius*=g,p.radius=Math.max(a.minDistance,Math.min(a.maxDistance,p.radius)),t.setFromSpherical(p),t.applyQuaternion(i);return!0===a.enableDamping?a.target.addScaledVector(v,a.dampingFactor):a.target.add(v),x.copy(a.target).add(t),!1===a.trackball&&a.object.lookAt(a.target),!0===a.enableDamping?(m.theta*=1-a.dampingFactor,m.phi*=1-a.dampingFactor,v.multiplyScalar(1-a.dampingFactor)):(m.set(0,0,0),v.set(0,0,0)),g=1,!!(y||r.distanceToSquared(a.object.position)>u||8*(1-s.dot(a.object.quaternion))>u)&&(a.dispatchEvent(o),r.copy(a.object.position),s.copy(a.object.quaternion),y=!1,!0)}}();const r={x:new G(1,0,0),y:new G(0,1,0),z:new G(0,0,1)};function s(t,e){if(a.trackball){const n=r[t],i=(new F).setFromAxisAngle(n,e);a.object.quaternion.premultiply(i),a.object.position.sub(a.target).applyQuaternion(i).add(a.target)}else console.log("not supported for orbit controls")}this.rotateX=function(t){s("x",t)},this.rotateY=function(t){s("y",t)},this.rotateZ=function(t){s("z",t)},this.rotateLeft=function(t){this.trackball?console.log("not supported for trackball controls"):D(t)},this.rotateUp=function(t){this.trackball?console.log("not supported for trackball controls"):I(t)},this.dispose=function(){a.domElement.removeEventListener("contextmenu",ot,!1),a.domElement.removeEventListener("mousedown",Q,!1),a.domElement.removeEventListener("wheel",nt,!1),a.domElement.removeEventListener("touchstart",rt,!1),a.domElement.removeEventListener("touchend",at,!1),a.domElement.removeEventListener("touchmove",st,!1),document.removeEventListener("mousemove",tt,!1),document.removeEventListener("mouseup",et,!1),a.domElement.removeEventListener("keydown",it,!1)};var a=this,o={type:"change"},l={type:"start"},h={type:"end"},c={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},d=c.NONE,u=1e-6,p=new gh,m=new gh,g=1,v=new G,y=!1,x=new f,_=new f,w=new f,b=new G,M=new G,S=new f,E=new f,T=new f,A=new f,L=new f,C=new f,k=!0,R=!0;function P(){return Math.pow(.95,a.zoomSpeed)}function D(t){k&&(m.theta-=t)}function I(t){R&&(m.phi-=t)}var N,z,O=(N=new G,function(t,e){N.setFromMatrixColumn(e,0),N.multiplyScalar(-t),v.add(N)}),B=function(){var t=new G;return function(e,n){!0===a.screenSpacePanning?t.setFromMatrixColumn(n,1):(t.setFromMatrixColumn(n,0),t.crossVectors(a.object.up,t)),t.multiplyScalar(e),v.add(t)}}(),H=(z=new G,function(t,e){var n=a.domElement;if(a.object.isPerspectiveCamera){var i=a.object.position;z.copy(i).sub(a.target);var r=z.length();r*=Math.tan(a.object.fov/2*Math.PI/180),O(2*t*r/n.clientHeight,a.object.matrix),B(2*e*r/n.clientHeight,a.object.matrix)}else a.object.isOrthographicCamera?(O(t*(a.object.right-a.object.left)/a.object.zoom/n.clientWidth,a.object.matrix),B(e*(a.object.top-a.object.bottom)/a.object.zoom/n.clientHeight,a.object.matrix)):(console.warn("WARNING: CameraControls.js encountered an unknown camera type - pan disabled."),a.enablePan=!1)});function U(t){a.object.isPerspectiveCamera?g/=t:a.object.isOrthographicCamera?(a.object.zoom=Math.max(a.minZoom,Math.min(a.maxZoom,a.object.zoom*t)),a.object.updateProjectionMatrix(),y=!0):(console.warn("WARNING: CameraControls.js encountered an unknown camera type - dolly/zoom disabled."),a.enableZoom=!1)}function V(t){a.object.isPerspectiveCamera?g*=t:a.object.isOrthographicCamera?(a.object.zoom=Math.max(a.minZoom,Math.min(a.maxZoom,a.object.zoom/t)),a.object.updateProjectionMatrix(),y=!0):(console.warn("WARNING: CameraControls.js encountered an unknown camera type - dolly/zoom disabled."),a.enableZoom=!1)}const W=function(){const t=new G,e=a.radius*a.radius;return function(n){const i=a.domElement.getBoundingClientRect(),r=(n.x-i.x)/(i.width/2)-1,s=1-(n.y-i.y)/(i.height/2);return function(n,i){var r=(n*=a.rotateSpeed)*n+(i*=a.rotateSpeed)*i;r<=e/2?t.set(n,i,Math.sqrt(e-r)):t.set(n,i,e/(2*Math.sqrt(r)))}(k?r:0,R?s:0),t}}();function j(t){x.set(t.clientX,t.clientY)}function q(t){S.set(t.clientX,t.clientY)}function Z(t){if(1==t.touches.length)x.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);x.set(e,n)}}function X(t){if(1==t.touches.length)S.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);S.set(e,n)}}function Y(t){var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(e*e+n*n);A.set(0,i)}function J(t){if(1==t.touches.length)_.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);_.set(e,n)}if(a.trackball&&a.holroyd)b=W(x).clone(),M=W(_).clone();else{w.subVectors(_,x).multiplyScalar(a.rotateSpeed);var i=a.domElement;D(2*Math.PI*w.x/i.clientHeight),I(2*Math.PI*w.y/i.clientHeight)}x.copy(_)}function K(t){if(1==t.touches.length)E.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);E.set(e,n)}T.subVectors(E,S).multiplyScalar(a.panSpeed),H(T.x,T.y),S.copy(E)}function $(t){var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(e*e+n*n);L.set(0,i),C.set(0,Math.pow(L.y/A.y,a.zoomSpeed)),U(C.y),A.copy(L)}function Q(e){if(!1!==a.enabled){var n;switch(e.preventDefault(),e.stopPropagation(),a.domElement.focus?a.domElement.focus():window.focus(),e.button){case 0:n=a.mouseButtons.LEFT;break;case 1:n=a.mouseButtons.MIDDLE;break;case 2:n=a.mouseButtons.RIGHT;break;default:n=-1}switch(n){case t.DOLLY:if(!1===a.enableZoom)return;!function(t){A.set(t.clientX,t.clientY)}(e),d=c.DOLLY;break;case t.ROTATE:if(e.shiftKey){if(!1===a.enablePan)return;q(e),d=c.PAN}else{if(!1===a.enableRotate)return;e.ctrlKey&&(k=!1),e.metaKey&&(R=!1),j(e),d=c.ROTATE}break;case t.PAN:if(e.ctrlKey||e.metaKey||e.shiftKey){if(!1===a.enableRotate)return;j(e),d=c.ROTATE}else{if(!1===a.enablePan)return;q(e),d=c.PAN}break;default:d=c.NONE}d!==c.NONE&&(document.addEventListener("mousemove",tt,!1),document.addEventListener("mouseup",et,!1),a.dispatchEvent(l))}}function tt(t){if(!1!==a.enabled)switch(t.preventDefault(),t.stopPropagation(),d){case c.ROTATE:if(!1===a.enableRotate)return;!function(t){if(_.set(t.clientX,t.clientY),a.trackball&&a.holroyd)b=W(x).clone(),M=W(_).clone();else{var e=a.domElement;w.subVectors(_,x).multiplyScalar(a.rotateSpeed),D(2*Math.PI*w.x/e.clientHeight),I(2*Math.PI*w.y/e.clientHeight)}x.copy(_),a.update()}(t);break;case c.DOLLY:if(!1===a.enableZoom)return;!function(t){L.set(t.clientX,t.clientY),C.subVectors(L,A),C.y>0?U(P()):C.y<0&&V(P()),A.copy(L),a.update()}(t);break;case c.PAN:if(!1===a.enablePan)return;!function(t){E.set(t.clientX,t.clientY),T.subVectors(E,S).multiplyScalar(a.panSpeed),H(T.x,T.y),S.copy(E),a.update()}(t)}}function et(t){!1!==a.enabled&&(document.removeEventListener("mousemove",tt,!1),document.removeEventListener("mouseup",et,!1),k=!0,R=!0,a.dispatchEvent(h),d=c.NONE)}function nt(t){!1===a.enabled||!1===a.enableZoom||d!==c.NONE&&d!==c.ROTATE||(t.preventDefault(),t.stopPropagation(),a.dispatchEvent(l),function(t){t.deltaY<0?V(P()):t.deltaY>0&&U(P()),a.update()}(t),a.dispatchEvent(h))}function it(t){!1!==a.enabled&&!1!==a.enableKeys&&!1!==a.enablePan&&function(t){var e=!1;switch(t.keyCode){case a.keys.UP:H(0,a.keyPanSpeed),e=!0;break;case a.keys.BOTTOM:H(0,-a.keyPanSpeed),e=!0;break;case a.keys.LEFT:H(a.keyPanSpeed,0),e=!0;break;case a.keys.RIGHT:H(-a.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),a.update())}(t)}function rt(t){if(!1!==a.enabled){switch(t.preventDefault(),t.touches.length){case 1:switch(a.touches.ONE){case e.ROTATE:if(!1===a.enableRotate)return;Z(t),d=c.TOUCH_ROTATE;break;case e.PAN:if(!1===a.enablePan)return;X(t),d=c.TOUCH_PAN;break;default:d=c.NONE}break;case 2:switch(a.touches.TWO){case e.DOLLY_PAN:if(!1===a.enableZoom&&!1===a.enablePan)return;!function(t){a.enableZoom&&Y(t),a.enablePan&&X(t)}(t),d=c.TOUCH_DOLLY_PAN;break;case e.DOLLY_ROTATE:if(!1===a.enableZoom&&!1===a.enableRotate)return;!function(t){a.enableZoom&&Y(t),a.enableRotate&&Z(t)}(t),d=c.TOUCH_DOLLY_ROTATE;break;default:d=c.NONE}break;default:d=c.NONE}d!==c.NONE&&a.dispatchEvent(l)}}function st(t){if(!1!==a.enabled)switch(t.preventDefault(),t.stopPropagation(),d){case c.TOUCH_ROTATE:if(!1===a.enableRotate)return;J(t),a.update();break;case c.TOUCH_PAN:if(!1===a.enablePan)return;K(t),a.update();break;case c.TOUCH_DOLLY_PAN:if(!1===a.enableZoom&&!1===a.enablePan)return;!function(t){a.enableZoom&&$(t),a.enablePan&&K(t)}(t),a.update();break;case c.TOUCH_DOLLY_ROTATE:if(!1===a.enableZoom&&!1===a.enableRotate)return;!function(t){a.enableZoom&&$(t),a.enableRotate&&J(t)}(t),a.update();break;default:d=c.NONE}}function at(t){!1!==a.enabled&&(a.dispatchEvent(h),d=c.NONE)}function ot(t){!1!==a.enabled&&t.preventDefault()}a.domElement.addEventListener("contextmenu",ot,!1),a.domElement.addEventListener("mousedown",Q,!1),a.domElement.addEventListener("wheel",nt,!1),a.domElement.addEventListener("touchstart",rt,!1),a.domElement.addEventListener("touchend",at,!1),a.domElement.addEventListener("touchmove",st,!1),a.domElement.addEventListener("keydown",it,!1),-1===a.domElement.tabIndex&&(a.domElement.tabIndex=0),this.object.lookAt(a.target),this.update(),this.saveState()};(Wc.prototype=Object.create(n.prototype)).constructor=Wc;var jc=function(n,i){Wc.call(this,n,i),this.mouseButtons.LEFT=t.ROTATE,this.mouseButtons.RIGHT=t.PAN,this.touches.ONE=e.ROTATE,this.touches.TWO=e.DOLLY_PAN};(jc.prototype=Object.create(n.prototype)).constructor=jc;var qc=function(n,i){Wc.call(this,n,i),this.mouseButtons.LEFT=t.PAN,this.mouseButtons.RIGHT=t.ROTATE,this.touches.ONE=e.PAN,this.touches.TWO=e.DOLLY_ROTATE};(qc.prototype=Object.create(n.prototype)).constructor=qc;var Zc=function(n,i){Wc.call(this,n,i),this.trackball=!0,this.screenSpacePanning=!0,this.autoRotate=!1,this.mouseButtons.LEFT=t.ROTATE,this.mouseButtons.RIGHT=t.PAN,this.touches.ONE=e.ROTATE,this.touches.TWO=e.DOLLY_PAN};(Zc.prototype=Object.create(n.prototype)).constructor=Zc;class Xc{constructor(t,e,n,i,r=1,s=1,a=1){switch(this.type=t,this.camera=e,this.target=n,this.target0=n.slice(),this.domElement=i,this.rotateSpeed=r,this.zoomSpeed=s,this.panSpeed=a,t){case"orbit":this.initOrbitControls();break;case"trackball":this.initTrackballControls()}this.controls.target=new G(...this.target),this.controls.rotateSpeed=this.rotateSpeed,this.controls.zoomSpeed=this.zoomSpeed,this.controls.panSpeed=this.panSpeed,this.currentUpdateCallback=null,this.saveState(),this.update()}dispose(){this.controls.dispose(),this.controls=null}saveState(){this.controls.saveState()}initTrackballControls(t=!0){this.controls=new Wc(this.camera,this.domElement),this.controls.trackball=!0,this.setHolroydTrackball(t)}initOrbitControls(){this.controls=new Wc(this.camera,this.domElement)}addChangeListener(t){null==this.currentUpdateCallback&&(this.currentUpdateCallback=t,this.controls.addEventListener("change",t))}removeChangeListener(){null!=this.currentUpdateCallback&&(this.controls.removeEventListener("change",this.currentUpdateCallback),this.currentUpdateCallback=null)}update(){this.controls.update()}reset(){this.controls.reset()}setCamera(t){this.controls.object=t}setHolroydTrackball(t){this.controls.holroyd=t}getTarget(){return this.controls.target}setTarget(t){this.controls.target.copy(t)}setZoomSpeed(t){this.controls.zoomSpeed=t}setPanSpeed(t){this.controls.panSpeed=t}setRotateSpeed(t){this.controls.rotateSpeed=t}getResetLocation=()=>({target0:this.controls.target0.clone(),position0:this.controls.position0.clone(),quaternion0:this.controls.quaternion0.clone(),zoom0:this.controls.zoom0});setResetLocation=(t,e,n,i)=>{this.controls.target0.copy(t),this.controls.position0.copy(e),this.controls.quaternion0.copy(n),this.controls.zoom0=i};rotateUp(t){this.controls.rotateUp(-t/180*Math.PI),this.update()}rotateLeft(t){this.controls.rotateLeft(t/180*Math.PI),this.update()}rotateX(t){this.controls.rotateX(t/180*Math.PI),this.update()}rotateY(t){this.controls.rotateY(t/180*Math.PI),this.update()}rotateZ(t){this.controls.rotateZ(t/180*Math.PI),this.update()}}const Yc={iso:new G(1,1,1),front:new G(1,0,0),rear:new G(-1,0,0),left:new G(0,1,0),right:new G(0,-1,0),top:new G(0,0,1),bottom:new G(0,0,-1)};class Jc{constructor(t,e,n,i,r){this.target=new G(...i),this.ortho=r,this.yaxis=new G(0,1,0),this.zaxis=new G(0,0,1);const s=t/e;this.camera_distance=5*n;var a=2*Math.atan(.2)/Math.PI*180;this.pCamera=new Ke(a,s,.1,100*n),this.pCamera.up.set(0,0,1),this.pCamera.lookAt(this.target);const o=1.35*n,l=1.35*n/s;this.oCamera=new wn(-o,o,l,-l,.1,100*n),this.oCamera.up.set(0,0,1),this.oCamera.lookAt(this.target),this.camera=r?this.oCamera:this.pCamera,this.camera.up.set(0,0,1)}dispose(){this.oCamera=null,this.pCamera=null}getCamera(){return this.camera}lookAtTarget(){this.camera.lookAt(this.target)}updateProjectionMatrix(){this.camera.updateProjectionMatrix()}switchCamera(t){var e=this.getPosition().clone();const n=this.getZoom(),i=this.getQuaternion().clone();t?(this.camera=this.oCamera,this.ortho=!0):(this.camera=this.pCamera,this.ortho=!1),this.setPosition(e,!1),this.setZoom(n),this.setQuaternion(i),this.updateProjectionMatrix()}setupCamera(t,e=null,n=null,i=null){if(null!=e){var r=t?e.clone().normalize().multiplyScalar(this.camera_distance).add(this.target):e;this.camera.position.set(...r.toArray())}null!=n&&this.camera.quaternion.set(...n.toArray()),null!=i&&this.setZoom(i),this.updateProjectionMatrix()}presetCamera(t,e=null){null==e&&(e=this.camera.zoom),this.setupCamera(!0,Yc[t],null,e),this.lookAtTarget()}getZoom(){if(this.ortho)return this.camera.zoom;var t=this.camera.position.clone().sub(this.target);return this.camera_distance/t.length()}setZoom(t){this.ortho?this.camera.zoom=t:this.camera.position.sub(this.target).setLength(this.camera_distance/t).add(this.target),this.updateProjectionMatrix()}getPosition(){return this.camera.position}setPosition(t,e){const n=this;Array.isArray(t)&&3===t.length?n.setupCamera(e,new G(...t)):t instanceof G?n.setupCamera(e,t):console.error("wrong type for position",t)}getQuaternion(){return this.camera.quaternion}setQuaternion(t){const e=this;Array.isArray(t)&&4===t.length?e.setupCamera(null,null,new F(...t)):t instanceof F?e.setupCamera(null,null,t):console.error("wrong type for quaternion",t),this.updateProjectionMatrix()}getRotation(){return this.camera.rotation}}class Kc{constructor(t,e,n,i=null,r=!0){this.notifyCallback=n,this.pinAsPngCallback=i,this.updateMarker=r,this.hasAnimationLoop=!1,this.setDisplayDefaults(e),this.theme=e.theme,this.display=new Qh(t,e),this.display.setSizes({cadWidth:this.cadWidth,height:this.height,treeWidth:this.treeWidth}),this.display.glassMode(e.glass),window.THREE=Zh,this.nestedGroup=null,this.mapping=null,this.tree=null,this.bbox=null,this.bb_max=0,this.scene=null,this.gridHelper=null,this.axesHelper=null,this.camera=null,this.controls=null,this.orientationMarker=null,this.treeview=null,this.ready=!1,this.mixer=null,this.animation=new Gc("|"),this.continueAnimation=!0,this.clipNormals=[[-1,0,0],[0,-1,0],[0,0,-1]],this.camera_distance=0,this.raycaster=new ph,this.mouse=new f,this.renderer=new Fr({alpha:!this.dark,antialias:!0}),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(this.cadWidth,this.height),this.renderer.setClearColor(16777215,0),this.renderer.autoClear=!1,this.lastNotification={},this.keepHighlight=!1,this.renderer.domElement.addEventListener("dblclick",this.pick,!1),this.renderer.domElement.addEventListener("contextmenu",(t=>t.stopPropagation())),this.display.addCadView(this.renderer.domElement),console.debug("three-cad-viewer: WebGL Renderer created"),this.display.setupUI(this)}setDisplayDefaults(t){for(var e in this.theme="browser",this.cadWidth=800,this.treeWidth=250,this.height=600,this.pinning=!1,this.glass=!1,t)null==this[e]?console.warn(`Unknown option "${e}" to create a viewer - ignored`):this[e]=t[e]}setRenderDefaults(t){for(var e in this.ambientIntensity=.5,this.directIntensity=.3,this.defaultOpacity=.5,this.edgeColor=7368816,this.normalLen=0,t)void 0===this[e]?console.warn(`Unknown option "${e}" to create a viewer - ignored`):this[e]=t[e]}setViewerDefaults(t){for(var e in this.axes=!1,this.axes0=!1,this.grid=[!1,!1,!1],this.ortho=!0,this.transparent=!1,this.blackEdges=!1,this.collapse=0,this.clipIntersection=!1,this.clipPlaneHelpers=!1,this.clipNormal0=[-1,0,0],this.clipNormal1=[0,-1,0],this.clipNormal2=[0,0,-1],this.clipSlider0=-1,this.clipSlider1=-1,this.clipSlider2=-1,this.tools=!0,this.control="orbit",this.glass=!1,this.ticks=10,this.position=null,this.quaternion=null,this.target=null,this.zoom=null,this.zoom0=1,this.panSpeed=.5,this.rotateSpeed=1,this.zoomSpeed=.5,this.timeit=!1,t)void 0===this[e]?console.warn(`Unknown option ${e} to add shapes - ignored`):this[e]=t[e]}dumpOptions(){console.log("Display:"),console.log("- cadWidth",this.cadWidth),console.log("- control",this.control),console.log("- height",this.height),console.log("- pinning",this.pinning),console.log("- theme",this.theme),console.log("- treeHeight",this.treeHeight),console.log("- treeWidth",this.treeWidth),console.log("Render:"),console.log("- ambientIntensity",this.ambientIntensity),console.log("- defaultOpacity",this.defaultOpacity),console.log("- directIntensity",this.directIntensity),console.log("- edgeColor",this.edgeColor),console.log("- normalLen",this.normalLen),console.log("View:"),console.log("- axes",this.axes),console.log("- axes0",this.axes0),console.log("- blackEdges",this.blackEdges),console.log("- clipIntersection",this.clipIntersection),console.log("- clipPlaneHelpers",this.clipPlaneHelpers),console.log("- clipNormal0",this.clipNormal0),console.log("- clipNormal1",this.clipNormal1),console.log("- clipNormal2",this.clipNormal2),console.log("- clipSlider0",this.clipSlider0),console.log("- clipSlider1",this.clipSlider1),console.log("- clipSlider2",this.clipSlider2),console.log("- grid",this.grid),console.log("- ortho",this.ortho),console.log("- panSpeed",this.panSpeed),console.log("- position",this.position),console.log("- quaternion",this.quaternion),console.log("- rotateSpeed",this.rotateSpeed),console.log("- ticks",this.ticks),console.log("- timeit",this.timeit),console.log("- tools",this.tools),console.log("- glass",this.glass),console.log("- transparent",this.transparent),console.log("- zoom",this.zoom),console.log("- zoom0",this.zoom0),console.log("- zoomSpeed",this.zoomSpeed)}_renderTessellatedShapes(t,e){const n=new Ec(t,this.cadWidth,this.height,this.edgeColor,this.transparent,this.defaultOpacity,this.normalLen);return n.render(e),n}_getTree(t,e){const n=(t,i)=>{const r=`${i}/${t.name}`;var s={name:t.name,id:r};if(t.parts)for(var a of(s.type="node",s.children=[],t.parts))s.children.push(n(a,r));else s.type="leaf",s.states=e[r];return s};return n(t,"")}renderTessellatedShapes(t,e,n){return this.setRenderDefaults(n),[this._renderTessellatedShapes(t,e),this._getTree(t,e)]}addAnimationTrack(t,e,n,i){this.animation.addTrack(t,this.nestedGroup.groups[t],e,n,i)}initAnimation(t,e,n="A",i=!0){null!=this.animation&&0!=this.animation.tracks.lenght?(console.debug("three-cad-viewer: Animation initialized"),this.hasAnimationLoop||this.toggleAnimationLoop(!0),this.display.showAnimationControl(!0),this.clipAction=this.animation.animate(this.nestedGroup.rootGroup,t,e,i),this.display.setAnimationLabel(n),this.display.resetAnimationSlider()):console.error("Animation does not have tracks")}clearAnimation(){this.animation&&this.animation.dispose(),this.display.showAnimationControl(!1),this.toggleAnimationLoop(!1)}checkChanges=(t,e=!0)=>{var n={};Object.keys(t).forEach((e=>{if(!Cc(this.lastNotification[e],t[e])){var i=Lc(t[e]);n[e]={new:i,old:null==this.lastNotification[e]?null:Lc(this.lastNotification[e])},this.lastNotification[e]=i}})),Object.keys(n).includes("position")&&(this.keepHighlight?this.keepHighlight=!1:this.display.clearHighlights()),e&&this.notifyCallback&&Object.keys(n).length&&this.notifyCallback(n)};update=(t,e=!0)=>{this.ready&&(this.renderer.clear(),this.renderer.setViewport(0,0,this.cadWidth,this.height),this.renderer.render(this.scene,this.camera.getCamera()),t&&(this.renderer.clearDepth(),this.orientationMarker.update(this.camera.getPosition().clone().sub(this.controls.getTarget()),this.camera.getRotation()),this.orientationMarker.render(this.renderer)),this.animation&&this.animation.update()),this.checkChanges({zoom:this.camera.getZoom(),position:this.camera.getPosition().toArray(),quaternion:this.camera.getQuaternion().toArray(),target:this.controls.getTarget().toArray()},e)};animate=()=>{this.continueAnimation?(requestAnimationFrame(this.animate),this.controls.update(),this.update(!0,!0)):console.debug("three-cad-viewer: Animation loop stopped")};toggleAnimationLoop(t){t?(this.continueAnimation=!0,this.hasAnimationLoop=!0,this.controls.removeChangeListener(),console.debug("three-cad-viewer: Change listener removed"),this.animate(),console.debug("three-cad-viewer: Animation loop started")):(this.hasAnimationLoop&&console.debug("three-cad-viewer: Turning animation loop off"),this.continueAnimation=!1,this.hasAnimationLoop=!1,this.controls.addChangeListener((()=>this.update(!0,!0))),console.debug("three-cad-viewer: Change listener registered"),setTimeout((()=>this.update(!0,!0)),50))}dispose(){this.clear(),null!=this.orientationMarker&&this.orientationMarker.dispose(),null!=this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.getContext("webgl2").getExtension("WEBGL_lose_context").loseContext(),console.debug("three-cad-viewer: WebGL context disposed"),this.renderer=null),null!=this.display&&(this.display.dispose(),this.display=null)}clear(){null!=this.scene&&(this.continueAnimation=!1,this.hasAnimationLoop||(this.controls.removeChangeListener(),console.debug("three-cad-viewer: Change listener removed")),this.hasAnimationLoop=!1,this.display.showAnimationControl(!1),null!=this.animation&&this.animation.dispose(),this.display.setExplodeCheck(!1),this.renderer.clear(),kc(this.scene,(t=>{t.geometry?.dispose(),t.material?.dispose()})),this.scene=null,this.display.clearCadTree(),this.info.dispose(),this.camera.dispose(),this.controls.dispose(),this.scene=null)}render(t,e,n,i){this.setViewerDefaults(i),this.animation.cleanBackup();const r=new Bc("viewer",this.timeit);this.states=n,this.scene=new jr,this.nestedGroup=t,this.scene.add(this.nestedGroup.render(n)),this.nestedGroup.setTransparent(this.transparent),this.nestedGroup.setBlackEdges(this.blackEdges),this.nestedGroup.setPolygonOffset(2),r.split("rendered nested group"),this.bbox=this.nestedGroup.boundingBox(),this.bb_max=this.bbox.max_dist_from_center(),this.bb_radius=this.nestedGroup.bsphere.radius,r.split("bounding box"),this.info=new Vc(this.display.cadInfo),this.camera=new Jc(this.cadWidth,this.height,this.bb_radius,null==i.target?this.bbox.center:i.target,this.ortho,this.control),this.controls=new Xc(this.control,this.camera.getCamera(),null==i.target?this.bbox.center:i.target,this.renderer.domElement,this.rotateSpeed,this.zoomSpeed,this.panSpeed),this.controls.enableKeys=!1,this.controls.controls.screenSpacePanning=!0,null==i.position&&null==i.quaternion?(this.presetCamera("iso",i.zoom),this.display.highlightButton("iso")):null!=i.position?(this.setCamera(!1,i.position,i.quaternion,i.zoom),null==i.quaternion&&this.camera.lookAtTarget()):(this.info.addHtml("<b>quaternion needs position to be provided, falling back to ISO view</b>"),this.presetCamera("iso",i.zoom)),this.controls.update(),this.controls.saveState();const s=new xl(16777215,this.ambientIntensity);for(var a of(this.scene.add(s),[-this.bb_max,this.bb_max]))for(var o of[-this.bb_max,this.bb_max])for(var l of[-this.bb_max,this.bb_max]){const t=new yl(16777215,this.directIntensity);t.position.set(10*a,10*o,10*l),this.scene.add(t)}this.gridHelper=new Tc(this.display,this.bbox,this.ticks,this.axes0,this.grid),this.gridHelper.computeGrid();for(var h=0;h<3;h++)this.scene.add(this.gridHelper.gridHelper[h]);this.gridSize=this.gridHelper.size,this.axesHelper=new Ac(this.bbox.center,this.gridSize/2,2,this.cadWidth,this.height,this.axes0,this.axes,this.theme),this.scene.add(this.axesHelper),this.clipping=new Uc(this.bbox.center,this.gridSize,this.gridSize/2,((t,e)=>this.display.setNormalLabel(t,e)),this.theme),this.display.setSliderLimits(this.gridSize/2),this.clipSlider0=this.gridSize/2,this.clipSlider1=this.gridSize/2,this.clipSlider2=this.gridSize/2,this.setClipSlider(0,this.clipSlider0,!0),this.setClipSlider(1,this.clipSlider1,!0),this.setClipSlider(2,this.clipSlider2,!0),this.setClipNormal(0,i.clipNormal0,!1),this.setClipNormal(1,i.clipNormal1,!1),this.setClipNormal(2,i.clipNormal2,!1),this.setClipIntersection(i.clipIntersection,!1),this.setClipPlaneHelpersCheck(i.clipPlaneHelpers),this.scene.add(this.clipping.planeHelpers),this.nestedGroup.setClipPlanes(this.clipping.clipPlanes),this.setLocalClipping(!1),this.orientationMarker=new Rc(80,80,this.camera.getCamera(),this.theme),this.orientationMarker.create();const c="dark"===this.theme||"browser"===this.theme&&window.matchMedia("(prefers-color-scheme: dark)").matches?"dark":"light";this.tree=e,this.treeview=new Oc(Lc(this.states),this.tree,this.setObjects,c),this.display.addCadTree(this.treeview.render(i.collapse)),this.display.selectTabByName("tree"),r.split("scene done"),this.display.updateUI(this.axes,this.axes0,this.ortho,this.transparent,this.blackEdges,this.tools),this.toggleAnimationLoop(this.hasAnimationLoop),this.ready=!0,this.info.readyMsg(this.gridHelper.ticks,this.control),this.notifyCallback&&this.notifyCallback({tab:{old:null,new:this.display.activeTab},target:{old:null,new:this.controls.target},target0:{old:null,new:this.controls.target0},clip_normal_0:{old:null,new:this.clipNormal0},clip_normal_1:{old:null,new:this.clipNormal1},clip_normal_2:{old:null,new:this.clipNormal2}}),r.stop()}setCamera=(t,e,n=null,i=null,r=!0)=>{this.camera.setupCamera(t,new G(...e),null!=n?new F(...n):null,i,r),this.update(!0,r)};presetCamera=(t,e=null,n=!0)=>{this.camera.presetCamera(t,e,n),this.update(!0,n)};getCameraType(){return this.camera.ortho?"ortho":"perspective"}switchCamera(t,e=!0){this.ortho=t,this.camera.switchCamera(t,e),this.controls.setCamera(this.camera.getCamera()),this.display.setOrthoCheck(t),this.checkChanges({ortho:t},e),this.update(!0,e)}resize=()=>{this.camera.setZoom(this.zoom0),this.camera.updateProjectionMatrix(),this.update(!0)};reset=()=>{this.controls.reset(),this.update(!0)};setLocalClipping(t){this.renderer.localClippingEnabled=t,this.update(this.updateMarker)}setObjects=(t,e=!0)=>{for(var n in this.states){var i=this.states[n],r=t[n],s=this.nestedGroup.groups[n];i[0]!=r[0]&&(s.setShapeVisible(1===r[0]),this.states[n][0]=r[0]),i[1]!=r[1]&&(s.setEdgesVisible(1===r[1]),this.states[n][1]=r[1])}this.checkChanges({states:t},e),this.update(this.updateMarker)};refreshPlane=(t,e)=>{this.clipping.setConstant(t,e),this.update(this.updateMarker)};backupAnimation(){this.animation.hasTracks()&&(this.backupTracks=this.animation.backup())}restoreAnimation(){if(this.animation.hasBackup()){var t=this.animation.restore();this.initAnimation(t.duration,t.speed,"A",t.repeat)}}controlAnimation=t=>{switch(t){case"play":this.clipAction.paused&&(this.clipAction.paused=!1),this.clipAction.play();break;case"pause":this.clipAction.paused=!this.clipAction.paused;break;case"stop":this.clipAction.stop()}};setState=(t,e,n=!0)=>{[0,1].forEach((n=>this.treeview.handleStateChange("leaf",t,n,e[n]))),this.update(this.updateMarker,n)};pick=t=>{const e=this.renderer.domElement.getBoundingClientRect(),n=e.x+window.pageXOffset,i=e.y+window.pageYOffset;this.mouse.x=(t.pageX-n)/this.cadWidth*2-1,this.mouse.y=-(t.pageY-i)/this.height*2+1,this.raycaster.setFromCamera(this.mouse,this.camera.getCamera());const r=this.raycaster.intersectObjects(this.scene.children.slice(0,1),!0);var s=null;for(var a of r)if(a.object.material.visible){s={path:a.object.parent.parent.name.replaceAll("|","/"),name:a.object.name,boundingBox:a.object.geometry.boundingBox,boundingSphere:a.object.geometry.boundingSphere,objectGroup:a.object.parent};break}if(null!=s){this.checkChanges({lastPick:{path:s.path,name:s.name,boundingBox:JSON.parse(JSON.stringify(s.boundingBox)),boundingSphere:JSON.parse(JSON.stringify(s.boundingSphere))}});var o={};t.metaKey?(o[`${s.path}/${s.name}`]=[0,0],this.setStates(o)):t.shiftKey?(this.treeview.hideAll(),o[`${s.path}/${s.name}`]=[1,1],this.setStates(o)):this.info.bbInfo(s.path,s.name,s.boundingBox)}};getAxes(){return this.axes}setAxes=(t,e=!0)=>{this.axes=t,this.axesHelper.setVisible(t),this.display.setAxesCheck(t),this.checkChanges({axes:t},e),this.update(this.updateMarker)};setGrid=(t,e=!0)=>{this.gridHelper.setGrid(t),this.checkChanges({grid:this.gridHelper.grid},e),this.update(this.updateMarker)};getGrids(){return this.grid}setGrids=(t,e=!0)=>{this.gridHelper.setGrids(...t),this.grid=this.gridHelper.grid,this.checkChanges({grid:this.gridHelper.grid},e),this.update(this.updateMarker)};getAxes0(){return this.axes0}setAxes0=(t,e=!0)=>{this.axes0=t,this.gridHelper.setCenter(t),this.display.setAxes0Check(t),this.axesHelper.setCenter(t),this.checkChanges({axes0:t},e),this.update(this.updateMarker)};getTransparent(){return this.transparent}setTransparent=(t,e=!0)=>{this.transparent=t,this.nestedGroup.setTransparent(t),this.display.setTransparentCheck(t),this.checkChanges({transparent:t},e),this.update(this.updateMarker)};getBlackEdges(){return this.blackEdges}setBlackEdges=(t,e=!0)=>{this.blackEdges=t,this.nestedGroup.setBlackEdges(t),this.display.setBlackEdgesCheck(t),this.checkChanges({black_edges:t},e),this.update(this.updateMarker)};getOrtho(){return this.camera.ortho}setOrtho(t,e=!0){this.switchCamera(t,e)}getCameraZoom(){return this.camera.getZoom()}setCameraZoom(t,e=!0){this.camera.setZoom(t),this.controls.update(),this.update(!0,e)}getCameraPosition(){return this.camera.getPosition().toArray()}setCameraPosition(t,e=!1,n=!0){this.camera.setPosition(t,e),this.controls.update(),this.update(!0,n)}getCameraQuaternion(){return this.camera.getQuaternion().toArray()}setCameraQuaternion(t,e=!0){this.camera.setQuaternion(t),this.controls.update(),this.update(!0,e)}getCameraTarget(){return this.controls.getTarget().toArray()}setCameraTarget(t,e=!0){this.controls.setTarget(new G(...t)),this.controls.update(),this.update(!0,e)}getCameraLocationSettings(){return{position:this.getCameraPosition(),quaternion:this.getCameraQuaternion(),target:this.getCameraTarget(),zoom:this.getCameraZoom()}}setCameraLocationSettings(t=null,e=null,n=null,i=null,r=!0){null!=t&&this.camera.setPosition(t,!1),null!=e&&"trackball"===this.control&&this.camera.setQuaternion(e),null!=n&&this.controls.setTarget(new G(...n)),null!=i&&this.camera.setZoom(i),this.controls.update(),this.update(!0,r)}getEdgeColor(){return this.edgeColor}setEdgeColor=(t,e=!0)=>{this.edgeColor=t,this.nestedGroup.setEdgeColor(t),this.update(this.updateMarker,e)};getOpacity(){return this.defaultOpacity}setOpacity=(t,e=!0)=>{this.defaultOpacity=t,this.nestedGroup.setOpacity(t),this.update(this.updateMarker,e)};getTools(){return this.tools}showTools=(t,e=!0)=>{this.tools=t,this.display.showTools(t),this.update(this.updateMarker,e)};getAmbientLight(){return this.ambientIntensity}setAmbientLight=(t,e=!0)=>{for(var n of(this.ambientIntensity=t,this.scene.children))n instanceof xl&&(n.intensity=t);this.update(this.updateMarker,e)};getDirectLight(){return this.directIntensity}setDirectLight=(t,e=!0)=>{for(var n of(this.directIntensity=t,this.scene.children))n instanceof yl&&(n.intensity=t);this.update(this.updateMarker,e)};getStates(){return this.states}setStates=(t,e=!0)=>{for(var n in t)t[n][0]==this.states[n][0]&&t[n][1]==this.states[n][1]||this.setState(n,t[n],e)};getZoomSpeed(){return this.zoomSpeed}setZoomSpeed=(t,e=!0)=>{this.zoomSpeed=t,this.controls.setZoomSpeed(t),this.checkChanges({grid:this.gridHelper.grid},e)};getPanSpeed(){return this.panSpeed}setPanSpeed=(t,e=!0)=>{this.panSpeed=t,this.controls.setPanSpeed(t),this.checkChanges({grid:this.gridHelper.grid},e)};getRotateSpeed(){return this.rotateSpeed}setRotateSpeed=(t,e=!0)=>{this.rotateSpeed=t,this.controls.setRotateSpeed(t),this.checkChanges({grid:this.gridHelper.grid},e)};getClipIntersection(){return this.clipIntersection}setClipIntersection=(t,e=!0)=>{null!=t&&(this.clipIntersection=t,this.nestedGroup.setClipIntersection(t),this.display.setClipIntersectionCheck(t),this.checkChanges({clip_intersection:t},e),this.update(this.updateMarker))};getClipPlaneHelpers(){return this.clipPlaneHelpers}setClipPlaneHelpersCheck(t){null!=t&&this.display.setClipPlaneHelpersCheck(t)}setClipPlaneHelpers=(t,e=!0)=>{null!=t&&(this.clipPlaneHelpers=t,this.clipping.planeHelpers.visible=t,this.display.setClipPlaneHelpersCheck(t),this.checkChanges({clip_planes:t},e),this.update(this.updateMarker))};getClipNormal(t){return this.clipNormals[t]}setClipNormal(t,e,n=!0){if(null!=e){this.clipNormals[t]=e,this.clipping.setNormal(t,new G(...e));var i={};i[`clip_normal_${t}`]=e,this.checkChanges(i,n),this.nestedGroup.setClipPlanes(this.clipping.clipPlanes),this.update(this.updateMarker)}}setClipNormalFromPosition=(t,e=!0)=>{const n=this.camera.getPosition().clone().sub(this.controls.getTarget()).normalize().negate().toArray();this.setClipNormal(t,n,e)};getClipSlider=t=>this.display.clipSliders[t].getValue();setClipSlider=(t,e,n=!0)=>{-1!=e&&null!=e&&this.display.clipSliders[t].setValue(e,n)};getResetLocation=()=>{const t=this.controls.getResetLocation();return{target0:t.target0.toArray(),position0:t.position0.toArray(),quaternion0:t.quaternion0.toArray(),zoom0:t.zoom0}};setResetLocation=(t,e,n,i,r=!0)=>{var s=this.getResetLocation();this.controls.setResetLocation(new G(...t),new G(...e),new I(...n),i),r&&this.notifyCallback&&this.notifyCallback({target0:{old:s.target0,new:t},position0:{old:s.position0,new:e},quaternion0:{old:s.quaternion0,new:n},zoom0:{old:s.zoom0,new:i}})};pinAsPng=()=>{const t=this.display.cadView.children[2];this.renderer.setViewport(0,0,this.cadWidth,this.height),this.renderer.render(this.scene,this.camera.getCamera()),t.toBlob((t=>{let e=new FileReader;const n=this;e.addEventListener("load",(function(){var t=document.createElement("img");if(t.width=n.cadWidth,t.height=n.height,t.src=e.result,null==n.pinAsPngCallback){for(var i of n.display.container.children)n.display.container.removeChild(i);n.display.container.appendChild(t)}else n.pinAsPngCallback(t)}),!1),e.readAsDataURL(t)}))};explode(t=2,e=1,n=2.5){this.clearAnimation();const i=this.getAxes0();var r=new G,s=new G,a=null,o=null,l=null;i||(new j).setFromObject(this.nestedGroup.rootGroup).getCenter(r);for(var h in this.nestedGroup.groups)if(!(this.nestedGroup.groups[h]instanceof Sc)){var c=this.nestedGroup.groups[h],d=new j;if(c.children.forEach((t=>{t instanceof Sc&&d.expandByObject(t)})),d.isEmpty())continue;d.getCenter(s),a=s.sub(r),o=c.parent.worldToLocal(a.clone()),(l=c.parent.worldToLocal(a.clone().multiplyScalar(n))).sub(o),this.addAnimationTrack(h,"t",[0,t],[[0,0,0],l.toArray()])}this.initAnimation(t,e,"E",!1)}}export{Qh as Display,Bc as Timer,Kc as Viewer};
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6
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+
const t={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2},e={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3};class n{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)}hasEventListener(t,e){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)}removeEventListener(t,e){if(void 0===this._listeners)return;const n=this._listeners[t];if(void 0!==n){const t=n.indexOf(e);-1!==t&&n.splice(t,1)}}dispatchEvent(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const n=e.slice(0);for(let e=0,i=n.length;e<i;e++)n[e].call(this,t);t.target=null}}}const i=[];for(let t=0;t<256;t++)i[t]=(t<16?"0":"")+t.toString(16);let r=1234567;const s=Math.PI/180,a=180/Math.PI;function o(){const t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,r=4294967295*Math.random()|0;return(i[255&t]+i[t>>8&255]+i[t>>16&255]+i[t>>24&255]+"-"+i[255&e]+i[e>>8&255]+"-"+i[e>>16&15|64]+i[e>>24&255]+"-"+i[63&n|128]+i[n>>8&255]+"-"+i[n>>16&255]+i[n>>24&255]+i[255&r]+i[r>>8&255]+i[r>>16&255]+i[r>>24&255]).toUpperCase()}function l(t,e,n){return Math.max(e,Math.min(n,t))}function h(t,e){return(t%e+e)%e}function c(t,e,n){return(1-n)*t+n*e}function d(t){return 0==(t&t-1)&&0!==t}function u(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))}function p(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))}var m=Object.freeze({__proto__:null,DEG2RAD:s,RAD2DEG:a,generateUUID:o,clamp:l,euclideanModulo:h,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:c,damp:function(t,e,n,i){return c(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(h(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){return void 0!==t&&(r=t%2147483647),r=16807*r%2147483647,(r-1)/2147483646},degToRad:function(t){return t*s},radToDeg:function(t){return t*a},isPowerOfTwo:d,ceilPowerOfTwo:u,floorPowerOfTwo:p,setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),h=s((e+i)/2),c=a((e+i)/2),d=s((e-i)/2),u=a((e-i)/2),p=s((i-e)/2),m=a((i-e)/2);switch(r){case"XYX":t.set(o*c,l*d,l*u,o*h);break;case"YZY":t.set(l*u,o*c,l*d,o*h);break;case"ZXZ":t.set(l*d,l*u,o*c,o*h);break;case"XZX":t.set(o*c,l*m,l*p,o*h);break;case"YXY":t.set(l*p,o*c,l*m,o*h);break;case"ZYZ":t.set(l*m,l*p,o*c,o*h);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}}});class f{constructor(t=0,e=0){this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this)}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}f.prototype.isVector2=!0;class g{constructor(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l){const h=this.elements;return h[0]=t,h[1]=i,h[2]=a,h[3]=e,h[4]=r,h[5]=o,h[6]=n,h[7]=s,h[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],h=n[4],c=n[7],d=n[2],u=n[5],p=n[8],m=i[0],f=i[3],g=i[6],v=i[1],y=i[4],x=i[7],_=i[2],w=i[5],b=i[8];return r[0]=s*m+a*v+o*_,r[3]=s*f+a*y+o*w,r[6]=s*g+a*x+o*b,r[1]=l*m+h*v+c*_,r[4]=l*f+h*y+c*w,r[7]=l*g+h*x+c*b,r[2]=d*m+u*v+p*_,r[5]=d*f+u*y+p*w,r[8]=d*g+u*x+p*b,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8];return e*s*h-e*a*l-n*r*h+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=h*s-a*l,d=a*o-h*r,u=l*r-s*o,p=e*c+n*d+i*u;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=c*m,t[1]=(i*l-h*n)*m,t[2]=(a*n-i*s)*m,t[3]=d*m,t[4]=(h*e-i*o)*m,t[5]=(i*r-a*e)*m,t[6]=u*m,t[7]=(n*o-l*e)*m,t[8]=(s*e-n*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return 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this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(b),t.getHSL(M);const n=c(b.h,M.h,e),i=c(b.s,M.s,e),r=c(b.l,M.l,e);return this.setHSL(n,i,r),this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}let L;A.NAMES=w,A.prototype.isColor=!0,A.prototype.r=1,A.prototype.g=1,A.prototype.b=1;class C{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===L&&(L=_("canvas")),L.width=t.width,L.height=t.height;const n=L.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=L}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=_("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t<r.length;t++)r[t]=255*E(r[t]/255);return n.putImageData(i,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*E(e[t]/255)):e[t]=E(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}class k{constructor(t=null){this.uuid=o(),this.data=t,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)i[e].isDataTexture?t.push(R(i[e].image)):t.push(R(i[e]))}else t=R(i);n.url=t}return e||(t.images[this.uuid]=n),n}}function R(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?C.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}k.prototype.isSource=!0;let P=0;class D extends n{constructor(t=D.DEFAULT_IMAGE,e=D.DEFAULT_MAPPING,n=1001,i=1001,r=1006,s=1008,a=1023,l=1009,h=1,c=3e3){super(),Object.defineProperty(this,"id",{value:P++}),this.uuid=o(),this.name="",this.source=new k(t),this.mipmaps=[],this.mapping=e,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=h,this.format=a,this.internalFormat=null,this.type=l,this.offset=new f(0,0),this.repeat=new f(1,1),this.center=new f(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new g,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case 1e3:t.x=t.x-Math.floor(t.x);break;case 1001:t.x=t.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case 1e3:t.y=t.y-Math.floor(t.y);break;case 1001:t.y=t.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}}D.DEFAULT_IMAGE=null,D.DEFAULT_MAPPING=300,D.prototype.isTexture=!0;class I{constructor(t=0,e=0,n=0,i=1){this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],h=o[4],c=o[8],d=o[1],u=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(h-d)<s&&Math.abs(c-m)<s&&Math.abs(p-f)<s){if(Math.abs(h+d)<a&&Math.abs(c+m)<a&&Math.abs(p+f)<a&&Math.abs(l+u+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(u+1)/2,v=(g+1)/2,y=(h+d)/4,x=(c+m)/4,_=(p+f)/4;return t>o&&t>v?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=y/n,r=x/n):o>v?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=y/i,r=_/i):v<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(v),n=x/r,i=_/r),this.set(n,i,r,e),this}let v=Math.sqrt((f-p)*(f-p)+(c-m)*(c-m)+(d-h)*(d-h));return Math.abs(v)<.001&&(v=1),this.x=(f-p)/v,this.y=(c-m)/v,this.z=(d-h)/v,this.w=Math.acos((l+u+g-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}I.prototype.isVector4=!0;class N extends n{constructor(t,e,n={}){super(),this.width=t,this.height=e,this.depth=1,this.scissor=new I(0,0,t,e),this.scissorTest=!1,this.viewport=new I(0,0,t,e);const i={width:t,height:e,depth:1};this.texture=new D(i,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.internalFormat=void 0!==n.internalFormat?n.internalFormat:null,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:1006,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null,this.samples=void 0!==n.samples?n.samples:0}setSize(t,e,n=1){this.width===t&&this.height===e&&this.depth===n||(this.width=t,this.height=e,this.depth=n,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=n,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.texture.image=Object.assign({},t.texture.image),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}N.prototype.isWebGLRenderTarget=!0;class z extends D{constructor(t=null,e=1,n=1,i=1){super(null),this.image={data:t,width:e,height:n,depth:i},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}z.prototype.isDataArrayTexture=!0;class O extends N{constructor(t,e,n){super(t,e),this.depth=n,this.texture=new z(null,t,e,n),this.texture.isRenderTargetTexture=!0}}O.prototype.isWebGLArrayRenderTarget=!0;class B extends D{constructor(t=null,e=1,n=1,i=1){super(null),this.image={data:t,width:e,height:n,depth:i},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}B.prototype.isData3DTexture=!0;class H extends N{constructor(t,e,n){super(t,e),this.depth=n,this.texture=new B(null,t,e,n),this.texture.isRenderTargetTexture=!0}}H.prototype.isWebGL3DRenderTarget=!0;class U extends N{constructor(t,e,n,i={}){super(t,e,i);const r=this.texture;this.texture=[];for(let t=0;t<n;t++)this.texture[t]=r.clone(),this.texture[t].isRenderTargetTexture=!0}setSize(t,e,n=1){if(this.width!==t||this.height!==e||this.depth!==n){this.width=t,this.height=e,this.depth=n;for(let i=0,r=this.texture.length;i<r;i++)this.texture[i].image.width=t,this.texture[i].image.height=e,this.texture[i].image.depth=n;this.dispose()}return this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e),this}copy(t){this.dispose(),this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.set(0,0,this.width,this.height),this.scissor.set(0,0,this.width,this.height),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this.texture.length=0;for(let e=0,n=t.texture.length;e<n;e++)this.texture[e]=t.texture[e].clone();return this}}U.prototype.isWebGLMultipleRenderTargets=!0;class F{constructor(t=0,e=0,n=0,i=1){this._x=t,this._y=e,this._z=n,this._w=i}static slerp(t,e,n,i){return console.warn("THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead."),n.slerpQuaternions(t,e,i)}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],h=n[i+2],c=n[i+3];const d=r[s+0],u=r[s+1],p=r[s+2],m=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=h,void(t[e+3]=c);if(1===a)return t[e+0]=d,t[e+1]=u,t[e+2]=p,void(t[e+3]=m);if(c!==m||o!==d||l!==u||h!==p){let t=1-a;const e=o*d+l*u+h*p+c*m,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+d*r,l=l*t+u*r,h=h*t+p*r,c=c*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=t,l*=t,h*=t,c*=t}}t[e]=o,t[e+1]=l,t[e+2]=h,t[e+3]=c}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],h=n[i+3],c=r[s],d=r[s+1],u=r[s+2],p=r[s+3];return t[e]=a*p+h*c+o*u-l*d,t[e+1]=o*p+h*d+l*c-a*u,t[e+2]=l*p+h*u+a*d-o*c,t[e+3]=h*p-a*c-o*d-l*u,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),h=a(i/2),c=a(r/2),d=o(n/2),u=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=d*h*c+l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c-d*u*p;break;case"YXZ":this._x=d*h*c+l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c+d*u*p;break;case"ZXY":this._x=d*h*c-l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c-d*u*p;break;case"ZYX":this._x=d*h*c-l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c+d*u*p;break;case"YZX":this._x=d*h*c+l*u*p,this._y=l*u*c+d*h*p,this._z=l*h*p-d*u*c,this._w=l*h*c-d*u*p;break;case"XZY":this._x=d*h*c-l*u*p,this._y=l*u*c-d*h*p,this._z=l*h*p+d*u*c,this._w=l*h*c+d*u*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],h=e[6],c=e[10],d=n+a+c;if(d>0){const t=.5/Math.sqrt(d+1);this._w=.25/t,this._x=(h-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>c){const t=2*Math.sqrt(1+n-a-c);this._w=(h-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>c){const t=2*Math.sqrt(1+a-n-c);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+h)/t}else{const t=2*Math.sqrt(1+c-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+h)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(l(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,h=e._w;return this._x=n*h+s*a+i*l-r*o,this._y=i*h+s*o+r*a-n*l,this._z=r*h+s*l+n*o-i*a,this._w=s*h-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),h=Math.atan2(l,a),c=Math.sin((1-e)*h)/l,d=Math.sin(e*h)/l;return this._w=s*c+this._w*d,this._x=n*c+this._x*d,this._y=i*c+this._y*d,this._z=r*c+this._z*d,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=Math.random(),e=Math.sqrt(1-t),n=Math.sqrt(t),i=2*Math.PI*Math.random(),r=2*Math.PI*Math.random();return this.set(e*Math.cos(i),n*Math.sin(r),n*Math.cos(r),e*Math.sin(i))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}F.prototype.isQuaternion=!0;class G{constructor(t=0,e=0,n=0){this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(W.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(W.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=o*e+s*i-a*n,h=o*n+a*e-r*i,c=o*i+r*n-s*e,d=-r*e-s*n-a*i;return this.x=l*o+d*-r+h*-a-c*-s,this.y=h*o+d*-s+c*-r-l*-a,this.z=c*o+d*-a+l*-s-h*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return V.copy(this).projectOnVector(t),this.sub(V)}reflect(t){return this.sub(V.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(l(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=2*(Math.random()-.5),e=Math.random()*Math.PI*2,n=Math.sqrt(1-t**2);return this.x=n*Math.cos(e),this.y=n*Math.sin(e),this.z=t,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}G.prototype.isVector3=!0;const V=new G,W=new F;class j{constructor(t=new G(1/0,1/0,1/0),e=new G(-1/0,-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.length;o<l;o+=3){const l=t[o],h=t[o+1],c=t[o+2];l<e&&(e=l),h<n&&(n=h),c<i&&(i=c),l>r&&(r=l),h>s&&(s=h),c>a&&(a=c)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromBufferAttribute(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.count;o<l;o++){const l=t.getX(o),h=t.getY(o),c=t.getZ(o);l<e&&(e=l),h<n&&(n=h),c<i&&(i=c),l>r&&(r=l),h>s&&(s=h),c>a&&(a=c)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=Z.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const n=t.geometry;if(void 0!==n)if(e&&null!=n.attributes&&void 0!==n.attributes.position){const e=n.attributes.position;for(let n=0,i=e.count;n<i;n++)Z.fromBufferAttribute(e,n).applyMatrix4(t.matrixWorld),this.expandByPoint(Z)}else null===n.boundingBox&&n.computeBoundingBox(),X.copy(n.boundingBox),X.applyMatrix4(t.matrixWorld),this.union(X);const i=t.children;for(let t=0,n=i.length;t<n;t++)this.expandByObject(i[t],e);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,Z),Z.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(et),nt.subVectors(this.max,et),Y.subVectors(t.a,et),J.subVectors(t.b,et),K.subVectors(t.c,et),$.subVectors(J,Y),Q.subVectors(K,J),tt.subVectors(Y,K);let e=[0,-$.z,$.y,0,-Q.z,Q.y,0,-tt.z,tt.y,$.z,0,-$.x,Q.z,0,-Q.x,tt.z,0,-tt.x,-$.y,$.x,0,-Q.y,Q.x,0,-tt.y,tt.x,0];return!!st(e,Y,J,K,nt)&&(e=[1,0,0,0,1,0,0,0,1],!!st(e,Y,J,K,nt)&&(it.crossVectors($,Q),e=[it.x,it.y,it.z],st(e,Y,J,K,nt)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return Z.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(Z).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(q[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),q[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),q[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),q[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),q[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),q[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),q[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),q[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(q)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}j.prototype.isBox3=!0;const q=[new G,new G,new G,new G,new G,new G,new G,new G],Z=new G,X=new j,Y=new G,J=new G,K=new G,$=new G,Q=new G,tt=new G,et=new G,nt=new G,it=new G,rt=new G;function st(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){rt.fromArray(t,s);const a=r.x*Math.abs(rt.x)+r.y*Math.abs(rt.y)+r.z*Math.abs(rt.z),o=e.dot(rt),l=n.dot(rt),h=i.dot(rt);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>a)return!1}return!0}const at=new j,ot=new G,lt=new G,ht=new G;class ct{constructor(t=new G,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):at.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){ht.subVectors(t,this.center);const e=ht.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.add(ht.multiplyScalar(n/t)),this.radius+=n}return this}union(t){return!0===this.center.equals(t.center)?lt.set(0,0,1).multiplyScalar(t.radius):lt.subVectors(t.center,this.center).normalize().multiplyScalar(t.radius),this.expandByPoint(ot.copy(t.center).add(lt)),this.expandByPoint(ot.copy(t.center).sub(lt)),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const dt=new G,ut=new G,pt=new G,mt=new G,ft=new G,gt=new G,vt=new G;class yt{constructor(t=new G,e=new G(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,dt)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=dt.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(dt.copy(this.direction).multiplyScalar(e).add(this.origin),dt.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){ut.copy(t).add(e).multiplyScalar(.5),pt.copy(e).sub(t).normalize(),mt.copy(this.origin).sub(ut);const r=.5*t.distanceTo(e),s=-this.direction.dot(pt),a=mt.dot(this.direction),o=-mt.dot(pt),l=mt.lengthSq(),h=Math.abs(1-s*s);let c,d,u,p;if(h>0)if(c=s*o-a,d=s*a-o,p=r*h,c>=0)if(d>=-p)if(d<=p){const t=1/h;c*=t,d*=t,u=c*(c+s*d+2*a)+d*(s*c+d+2*o)+l}else d=r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;else d=-r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;else d<=-p?(c=Math.max(0,-(-s*r+a)),d=c>0?-r:Math.min(Math.max(-r,-o),r),u=-c*c+d*(d+2*o)+l):d<=p?(c=0,d=Math.min(Math.max(-r,-o),r),u=d*(d+2*o)+l):(c=Math.max(0,-(s*r+a)),d=c>0?r:Math.min(Math.max(-r,-o),r),u=-c*c+d*(d+2*o)+l);else d=s>0?-r:r,c=Math.max(0,-(s*d+a)),u=-c*c+d*(d+2*o)+l;return n&&n.copy(this.direction).multiplyScalar(c).add(this.origin),i&&i.copy(pt).multiplyScalar(d).add(ut),u}intersectSphere(t,e){dt.subVectors(t.center,this.origin);const n=dt.dot(this.direction),i=dt.dot(dt)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,d=this.origin;return l>=0?(n=(t.min.x-d.x)*l,i=(t.max.x-d.x)*l):(n=(t.max.x-d.x)*l,i=(t.min.x-d.x)*l),h>=0?(r=(t.min.y-d.y)*h,s=(t.max.y-d.y)*h):(r=(t.max.y-d.y)*h,s=(t.min.y-d.y)*h),n>s||r>i?null:((r>n||n!=n)&&(n=r),(s<i||i!=i)&&(i=s),c>=0?(a=(t.min.z-d.z)*c,o=(t.max.z-d.z)*c):(a=(t.max.z-d.z)*c,o=(t.min.z-d.z)*c),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,dt)}intersectTriangle(t,e,n,i,r){ft.subVectors(e,t),gt.subVectors(n,t),vt.crossVectors(ft,gt);let s,a=this.direction.dot(vt);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}mt.subVectors(this.origin,t);const o=s*this.direction.dot(gt.crossVectors(mt,gt));if(o<0)return null;const l=s*this.direction.dot(ft.cross(mt));if(l<0)return null;if(o+l>a)return null;const h=-s*mt.dot(vt);return h<0?null:this.at(h/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class xt{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l,h,c,d,u,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=d,g[3]=u,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new xt).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/_t.setFromMatrixColumn(t,0).length(),r=1/_t.setFromMatrixColumn(t,1).length(),s=1/_t.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),h=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=-o*c,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*c,e[5]=s*h,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t-r*a,e[4]=-s*c,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*h,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*c,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=r-t*c,e[8]=i*c+n,e[1]=c,e[5]=s*h,e[9]=-a*h,e[2]=-l*h,e[6]=n*c+i,e[10]=t-r*c}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=-c,e[8]=l*h,e[1]=t*c+r,e[5]=s*h,e[9]=n*c-i,e[2]=i*c-n,e[6]=a*h,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(bt,t,Mt)}lookAt(t,e,n){const i=this.elements;return Tt.subVectors(t,e),0===Tt.lengthSq()&&(Tt.z=1),Tt.normalize(),St.crossVectors(n,Tt),0===St.lengthSq()&&(1===Math.abs(n.z)?Tt.x+=1e-4:Tt.z+=1e-4,Tt.normalize(),St.crossVectors(n,Tt)),St.normalize(),Et.crossVectors(Tt,St),i[0]=St.x,i[4]=Et.x,i[8]=Tt.x,i[1]=St.y,i[5]=Et.y,i[9]=Tt.y,i[2]=St.z,i[6]=Et.z,i[10]=Tt.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],h=n[1],c=n[5],d=n[9],u=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],y=n[7],x=n[11],_=n[15],w=i[0],b=i[4],M=i[8],S=i[12],E=i[1],T=i[5],A=i[9],L=i[13],C=i[2],k=i[6],R=i[10],P=i[14],D=i[3],I=i[7],N=i[11],z=i[15];return r[0]=s*w+a*E+o*C+l*D,r[4]=s*b+a*T+o*k+l*I,r[8]=s*M+a*A+o*R+l*N,r[12]=s*S+a*L+o*P+l*z,r[1]=h*w+c*E+d*C+u*D,r[5]=h*b+c*T+d*k+u*I,r[9]=h*M+c*A+d*R+u*N,r[13]=h*S+c*L+d*P+u*z,r[2]=p*w+m*E+f*C+g*D,r[6]=p*b+m*T+f*k+g*I,r[10]=p*M+m*A+f*R+g*N,r[14]=p*S+m*L+f*P+g*z,r[3]=v*w+y*E+x*C+_*D,r[7]=v*b+y*T+x*k+_*I,r[11]=v*M+y*A+x*R+_*N,r[15]=v*S+y*L+x*P+_*z,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],h=t[2],c=t[6],d=t[10],u=t[14];return t[3]*(+r*o*c-i*l*c-r*a*d+n*l*d+i*a*u-n*o*u)+t[7]*(+e*o*u-e*l*d+r*s*d-i*s*u+i*l*h-r*o*h)+t[11]*(+e*l*c-e*a*u-r*s*c+n*s*u+r*a*h-n*l*h)+t[15]*(-i*a*h-e*o*c+e*a*d+i*s*c-n*s*d+n*o*h)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=t[9],d=t[10],u=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=c*f*l-m*d*l+m*o*u-a*f*u-c*o*g+a*d*g,y=p*d*l-h*f*l-p*o*u+s*f*u+h*o*g-s*d*g,x=h*m*l-p*c*l+p*a*u-s*m*u-h*a*g+s*c*g,_=p*c*o-h*m*o-p*a*d+s*m*d+h*a*f-s*c*f,w=e*v+n*y+i*x+r*_;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const b=1/w;return t[0]=v*b,t[1]=(m*d*r-c*f*r-m*i*u+n*f*u+c*i*g-n*d*g)*b,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*b,t[3]=(c*o*r-a*d*r-c*i*l+n*d*l+a*i*u-n*o*u)*b,t[4]=y*b,t[5]=(h*f*r-p*d*r+p*i*u-e*f*u-h*i*g+e*d*g)*b,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*b,t[7]=(s*d*r-h*o*r+h*i*l-e*d*l-s*i*u+e*o*u)*b,t[8]=x*b,t[9]=(p*c*r-h*m*r-p*n*u+e*m*u+h*n*g-e*c*g)*b,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*b,t[11]=(h*a*r-s*c*r-h*n*l+e*c*l+s*n*u-e*a*u)*b,t[12]=_*b,t[13]=(h*m*i-p*c*i+p*n*d-e*m*d-h*n*f+e*c*f)*b,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*b,t[15]=(s*c*i-h*a*i+h*n*o-e*c*o-s*n*d+e*a*d)*b,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,h=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,h*a+n,h*o-i*s,0,l*o-i*a,h*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,h=s+s,c=a+a,d=r*l,u=r*h,p=r*c,m=s*h,f=s*c,g=a*c,v=o*l,y=o*h,x=o*c,_=n.x,w=n.y,b=n.z;return i[0]=(1-(m+g))*_,i[1]=(u+x)*_,i[2]=(p-y)*_,i[3]=0,i[4]=(u-x)*w,i[5]=(1-(d+g))*w,i[6]=(f+v)*w,i[7]=0,i[8]=(p+y)*b,i[9]=(f-v)*b,i[10]=(1-(d+m))*b,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=_t.set(i[0],i[1],i[2]).length();const s=_t.set(i[4],i[5],i[6]).length(),a=_t.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],wt.copy(this);const o=1/r,l=1/s,h=1/a;return wt.elements[0]*=o,wt.elements[1]*=o,wt.elements[2]*=o,wt.elements[4]*=l,wt.elements[5]*=l,wt.elements[6]*=l,wt.elements[8]*=h,wt.elements[9]*=h,wt.elements[10]*=h,e.setFromRotationMatrix(wt),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s){void 0===s&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const a=this.elements,o=2*r/(e-t),l=2*r/(n-i),h=(e+t)/(e-t),c=(n+i)/(n-i),d=-(s+r)/(s-r),u=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=h,a[12]=0,a[1]=0,a[5]=l,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=d,a[14]=u,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,n,i,r,s){const a=this.elements,o=1/(e-t),l=1/(n-i),h=1/(s-r),c=(e+t)*o,d=(n+i)*l,u=(s+r)*h;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-d,a[2]=0,a[6]=0,a[10]=-2*h,a[14]=-u,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}xt.prototype.isMatrix4=!0;const _t=new G,wt=new xt,bt=new G(0,0,0),Mt=new G(1,1,1),St=new G,Et=new G,Tt=new G,At=new xt,Lt=new F;class Ct{constructor(t=0,e=0,n=0,i=Ct.DefaultOrder){this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],h=i[5],c=i[9],d=i[2],u=i[6],p=i[10];switch(e){case"XYZ":this._y=Math.asin(l(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,p),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,h),this._z=0);break;case"YXZ":this._x=Math.asin(-l(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(o,h)):(this._y=Math.atan2(-d,r),this._z=0);break;case"ZXY":this._x=Math.asin(l(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-d,p),this._z=Math.atan2(-s,h)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-l(d,-1,1)),Math.abs(d)<.9999999?(this._x=Math.atan2(u,p),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,h));break;case"YZX":this._z=Math.asin(l(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,h),this._y=Math.atan2(-d,r)):(this._x=0,this._y=Math.atan2(a,p));break;case"XZY":this._z=Math.asin(-l(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,h),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return At.makeRotationFromQuaternion(t),this.setFromRotationMatrix(At,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Lt.setFromEuler(this),this.setFromQuaternion(Lt,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}Ct.prototype.isEuler=!0,Ct.DefaultOrder="XYZ",Ct.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class kt{constructor(){this.mask=1}set(t){this.mask=(1<<t|0)>>>0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}isEnabled(t){return 0!=(this.mask&(1<<t|0))}}let Rt=0;const Pt=new G,Dt=new F,It=new xt,Nt=new G,zt=new G,Ot=new G,Bt=new F,Ht=new G(1,0,0),Ut=new G(0,1,0),Ft=new G(0,0,1),Gt={type:"added"},Vt={type:"removed"};class Wt extends n{constructor(){super(),Object.defineProperty(this,"id",{value:Rt++}),this.uuid=o(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Wt.DefaultUp.clone();const t=new G,e=new Ct,n=new F,i=new G(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new xt},normalMatrix:{value:new g}}),this.matrix=new xt,this.matrixWorld=new xt,this.matrixAutoUpdate=Wt.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new kt,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Dt.setFromAxisAngle(t,e),this.quaternion.multiply(Dt),this}rotateOnWorldAxis(t,e){return Dt.setFromAxisAngle(t,e),this.quaternion.premultiply(Dt),this}rotateX(t){return this.rotateOnAxis(Ht,t)}rotateY(t){return this.rotateOnAxis(Ut,t)}rotateZ(t){return this.rotateOnAxis(Ft,t)}translateOnAxis(t,e){return Pt.copy(t).applyQuaternion(this.quaternion),this.position.add(Pt.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(Ht,t)}translateY(t){return this.translateOnAxis(Ut,t)}translateZ(t){return this.translateOnAxis(Ft,t)}localToWorld(t){return t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return t.applyMatrix4(It.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?Nt.copy(t):Nt.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),zt.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?It.lookAt(zt,Nt,this.up):It.lookAt(Nt,zt,this.up),this.quaternion.setFromRotationMatrix(It),i&&(It.extractRotation(i.matrixWorld),Dt.setFromRotationMatrix(It),this.quaternion.premultiply(Dt.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(Gt)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Vt)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){for(let t=0;t<this.children.length;t++){const e=this.children[t];e.parent=null,e.dispatchEvent(Vt)}return this.children.length=0,this}attach(t){return this.updateWorldMatrix(!0,!1),It.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),It.multiply(t.parent.matrixWorld)),t.applyMatrix4(It),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(zt,t,Ot),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(zt,Bt,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++)t[e].updateWorldMatrix(!1,!0)}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),h=s(t.animations),c=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),h.length>0&&(n.animations=h),c.length>0&&(n.nodes=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}Wt.DefaultUp=new G(0,1,0),Wt.DefaultMatrixAutoUpdate=!0,Wt.prototype.isObject3D=!0;const jt=new G,qt=new G,Zt=new G,Xt=new G,Yt=new G,Jt=new G,Kt=new G,$t=new G,Qt=new G,te=new G;class ee{constructor(t=new G,e=new G,n=new G){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),jt.subVectors(t,e),i.cross(jt);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){jt.subVectors(i,e),qt.subVectors(n,e),Zt.subVectors(t,e);const s=jt.dot(jt),a=jt.dot(qt),o=jt.dot(Zt),l=qt.dot(qt),h=qt.dot(Zt),c=s*l-a*a;if(0===c)return r.set(-2,-1,-1);const d=1/c,u=(l*o-a*h)*d,p=(s*h-a*o)*d;return r.set(1-u-p,p,u)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,Xt),Xt.x>=0&&Xt.y>=0&&Xt.x+Xt.y<=1}static getUV(t,e,n,i,r,s,a,o){return this.getBarycoord(t,e,n,i,Xt),o.set(0,0),o.addScaledVector(r,Xt.x),o.addScaledVector(s,Xt.y),o.addScaledVector(a,Xt.z),o}static isFrontFacing(t,e,n,i){return jt.subVectors(n,e),qt.subVectors(t,e),jt.cross(qt).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return jt.subVectors(this.c,this.b),qt.subVectors(this.a,this.b),.5*jt.cross(qt).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return ee.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return ee.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return ee.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return ee.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return ee.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;Yt.subVectors(i,n),Jt.subVectors(r,n),$t.subVectors(t,n);const o=Yt.dot($t),l=Jt.dot($t);if(o<=0&&l<=0)return e.copy(n);Qt.subVectors(t,i);const h=Yt.dot(Qt),c=Jt.dot(Qt);if(h>=0&&c<=h)return e.copy(i);const d=o*c-h*l;if(d<=0&&o>=0&&h<=0)return s=o/(o-h),e.copy(n).addScaledVector(Yt,s);te.subVectors(t,r);const u=Yt.dot(te),p=Jt.dot(te);if(p>=0&&u<=p)return e.copy(r);const m=u*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Jt,a);const f=h*p-u*c;if(f<=0&&c-h>=0&&u-p>=0)return Kt.subVectors(r,i),a=(c-h)/(c-h+(u-p)),e.copy(i).addScaledVector(Kt,a);const g=1/(f+m+d);return s=m*g,a=d*g,e.copy(n).addScaledVector(Yt,s).addScaledVector(Jt,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}let ne=0;class ie extends n{constructor(){super(),Object.defineProperty(this,"id",{value:ne++}),this.uuid=o(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.colorWrite=this.colorWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(n.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}ie.prototype.isMaterial=!0,ie.fromType=function(){return null};class re extends ie{constructor(t){super(),this.type="MeshBasicMaterial",this.color=new A(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}re.prototype.isMeshBasicMaterial=!0;const se=new G,ae=new f;class oe{constructor(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}copyColorsArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new A),e[n++]=r.r,e[n++]=r.g,e[n++]=r.b}return this}copyVector2sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new f),e[n++]=r.x,e[n++]=r.y}return this}copyVector3sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new G),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z}return this}copyVector4sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),r=new I),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z,e[n++]=r.w}return this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)ae.fromBufferAttribute(this,e),ae.applyMatrix3(t),this.setXY(e,ae.x,ae.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)se.fromBufferAttribute(this,e),se.applyMatrix3(t),this.setXYZ(e,se.x,se.y,se.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)se.x=this.getX(e),se.y=this.getY(e),se.z=this.getZ(e),se.applyMatrix4(t),this.setXYZ(e,se.x,se.y,se.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)se.x=this.getX(e),se.y=this.getY(e),se.z=this.getZ(e),se.applyNormalMatrix(t),this.setXYZ(e,se.x,se.y,se.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)se.x=this.getX(e),se.y=this.getY(e),se.z=this.getZ(e),se.transformDirection(t),this.setXYZ(e,se.x,se.y,se.z);return this}set(t,e=0){return this.array.set(t,e),this}getX(t){return this.array[t*this.itemSize]}setX(t,e){return this.array[t*this.itemSize]=e,this}getY(t){return this.array[t*this.itemSize+1]}setY(t,e){return this.array[t*this.itemSize+1]=e,this}getZ(t){return this.array[t*this.itemSize+2]}setZ(t,e){return this.array[t*this.itemSize+2]=e,this}getW(t){return this.array[t*this.itemSize+3]}setW(t,e){return this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),35044!==this.usage&&(t.usage=this.usage),0===this.updateRange.offset&&-1===this.updateRange.count||(t.updateRange=this.updateRange),t}}oe.prototype.isBufferAttribute=!0;class le extends oe{constructor(t,e,n){super(new Int8Array(t),e,n)}}class he extends oe{constructor(t,e,n){super(new Uint8Array(t),e,n)}}class ce extends oe{constructor(t,e,n){super(new Uint8ClampedArray(t),e,n)}}class de extends oe{constructor(t,e,n){super(new Int16Array(t),e,n)}}class ue extends oe{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class pe extends oe{constructor(t,e,n){super(new Int32Array(t),e,n)}}class me extends oe{constructor(t,e,n){super(new Uint32Array(t),e,n)}}class fe extends oe{constructor(t,e,n){super(new Uint16Array(t),e,n)}}fe.prototype.isFloat16BufferAttribute=!0;class ge extends oe{constructor(t,e,n){super(new Float32Array(t),e,n)}}class ve extends oe{constructor(t,e,n){super(new Float64Array(t),e,n)}}let ye=0;const xe=new xt,_e=new Wt,we=new G,be=new j,Me=new j,Se=new G;class Ee extends n{constructor(){super(),Object.defineProperty(this,"id",{value:ye++}),this.uuid=o(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(v(t)?me:ue)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new g).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return xe.makeRotationFromQuaternion(t),this.applyMatrix4(xe),this}rotateX(t){return xe.makeRotationX(t),this.applyMatrix4(xe),this}rotateY(t){return xe.makeRotationY(t),this.applyMatrix4(xe),this}rotateZ(t){return xe.makeRotationZ(t),this.applyMatrix4(xe),this}translate(t,e,n){return xe.makeTranslation(t,e,n),this.applyMatrix4(xe),this}scale(t,e,n){return xe.makeScale(t,e,n),this.applyMatrix4(xe),this}lookAt(t){return _e.lookAt(t),_e.updateMatrix(),this.applyMatrix4(_e.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(we).negate(),this.translate(we.x,we.y,we.z),this}setFromPoints(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new ge(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new j);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new G(-1/0,-1/0,-1/0),new G(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];be.setFromBufferAttribute(n),this.morphTargetsRelative?(Se.addVectors(this.boundingBox.min,be.min),this.boundingBox.expandByPoint(Se),Se.addVectors(this.boundingBox.max,be.max),this.boundingBox.expandByPoint(Se)):(this.boundingBox.expandByPoint(be.min),this.boundingBox.expandByPoint(be.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new ct);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new G,1/0);if(t){const n=this.boundingSphere.center;if(be.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Me.setFromBufferAttribute(n),this.morphTargetsRelative?(Se.addVectors(be.min,Me.min),be.expandByPoint(Se),Se.addVectors(be.max,Me.max),be.expandByPoint(Se)):(be.expandByPoint(Me.min),be.expandByPoint(Me.max))}be.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)Se.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(Se));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)Se.fromBufferAttribute(s,e),a&&(we.fromBufferAttribute(t,e),Se.add(we)),i=Math.max(i,n.distanceToSquared(Se))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=t.array,i=e.position.array,r=e.normal.array,s=e.uv.array,a=i.length/3;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new oe(new Float32Array(4*a),4));const o=this.getAttribute("tangent").array,l=[],h=[];for(let t=0;t<a;t++)l[t]=new G,h[t]=new G;const c=new G,d=new G,u=new G,p=new f,m=new f,g=new f,v=new G,y=new G;function x(t,e,n){c.fromArray(i,3*t),d.fromArray(i,3*e),u.fromArray(i,3*n),p.fromArray(s,2*t),m.fromArray(s,2*e),g.fromArray(s,2*n),d.sub(c),u.sub(c),m.sub(p),g.sub(p);const r=1/(m.x*g.y-g.x*m.y);isFinite(r)&&(v.copy(d).multiplyScalar(g.y).addScaledVector(u,-m.y).multiplyScalar(r),y.copy(u).multiplyScalar(m.x).addScaledVector(d,-g.x).multiplyScalar(r),l[t].add(v),l[e].add(v),l[n].add(v),h[t].add(y),h[e].add(y),h[n].add(y))}let _=this.groups;0===_.length&&(_=[{start:0,count:n.length}]);for(let t=0,e=_.length;t<e;++t){const e=_[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)x(n[t+0],n[t+1],n[t+2])}const w=new G,b=new G,M=new G,S=new G;function E(t){M.fromArray(r,3*t),S.copy(M);const e=l[t];w.copy(e),w.sub(M.multiplyScalar(M.dot(e))).normalize(),b.crossVectors(S,e);const n=b.dot(h[t])<0?-1:1;o[4*t]=w.x,o[4*t+1]=w.y,o[4*t+2]=w.z,o[4*t+3]=n}for(let t=0,e=_.length;t<e;++t){const e=_[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)E(n[t+0]),E(n[t+1]),E(n[t+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new oe(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new G,r=new G,s=new G,a=new G,o=new G,l=new G,h=new G,c=new G;if(t)for(let d=0,u=t.count;d<u;d+=3){const u=t.getX(d+0),p=t.getX(d+1),m=t.getX(d+2);i.fromBufferAttribute(e,u),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,m),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),a.fromBufferAttribute(n,u),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,m),a.add(h),o.add(h),l.add(h),n.setXYZ(u,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(m,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),n.setXYZ(t+0,h.x,h.y,h.z),n.setXYZ(t+1,h.x,h.y,h.z),n.setXYZ(t+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}merge(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===t.attributes[i])continue;const r=n[i].array,s=t.attributes[i],a=s.array,o=s.itemSize*e,l=Math.min(a.length,r.length-o);for(let t=0,e=o;t<l;t++,e++)r[e]=a[t]}return this}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)Se.fromBufferAttribute(t,e),Se.normalize(),t.setXYZ(e,Se.x,Se.y,Se.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new oe(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new Ee,n=this.index.array,i=this.attributes;for(const r in i){const s=t(i[r],n);e.setAttribute(r,s)}const r=this.morphAttributes;for(const i in r){const s=[],a=r[i];for(let e=0,i=a.length;e<i;e++){const i=t(a[e],n);s.push(i)}e.morphAttributes[i]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,n=s.length;t<n;t++){const n=s[t];e.addGroup(n.start,n.count,n.materialIndex)}return e}toJSON(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e<i;e++){const i=n[e];s.push(i.toJSON(t.data))}s.length>0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,void 0!==t.parameters&&(this.parameters=Object.assign({},t.parameters)),this}dispose(){this.dispatchEvent({type:"dispose"})}}Ee.prototype.isBufferGeometry=!0;const Te=new xt,Ae=new yt,Le=new ct,Ce=new G,ke=new G,Re=new G,Pe=new G,De=new G,Ie=new G,Ne=new G,ze=new G,Oe=new G,Be=new f,He=new f,Ue=new f,Fe=new G,Ge=new G;class Ve extends Wt{constructor(t=new Ee,e=new re){super(),this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),Le.copy(n.boundingSphere),Le.applyMatrix4(r),!1===t.ray.intersectsSphere(Le))return;if(Te.copy(r).invert(),Ae.copy(t.ray).applyMatrix4(Te),null!==n.boundingBox&&!1===Ae.intersectsBox(n.boundingBox))return;let s;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position,o=n.morphAttributes.position,l=n.morphTargetsRelative,h=n.attributes.uv,c=n.attributes.uv2,d=n.groups,u=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=d.length;n<p;n++){const p=d[n],m=i[p.materialIndex];for(let n=Math.max(p.start,u.start),i=Math.min(r.count,Math.min(p.start+p.count,u.start+u.count));n<i;n+=3){const i=r.getX(n),d=r.getX(n+1),u=r.getX(n+2);s=We(this,m,t,Ae,a,o,l,h,c,i,d,u),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=p.materialIndex,e.push(s))}}else{for(let n=Math.max(0,u.start),d=Math.min(r.count,u.start+u.count);n<d;n+=3){const d=r.getX(n),u=r.getX(n+1),p=r.getX(n+2);s=We(this,i,t,Ae,a,o,l,h,c,d,u,p),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}}else if(void 0!==a)if(Array.isArray(i))for(let n=0,r=d.length;n<r;n++){const r=d[n],p=i[r.materialIndex];for(let n=Math.max(r.start,u.start),i=Math.min(a.count,Math.min(r.start+r.count,u.start+u.count));n<i;n+=3){s=We(this,p,t,Ae,a,o,l,h,c,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=r.materialIndex,e.push(s))}}else{for(let n=Math.max(0,u.start),r=Math.min(a.count,u.start+u.count);n<r;n+=3){s=We(this,i,t,Ae,a,o,l,h,c,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}}}else n.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}function We(t,e,n,i,r,s,a,o,l,h,c,d){Ce.fromBufferAttribute(r,h),ke.fromBufferAttribute(r,c),Re.fromBufferAttribute(r,d);const u=t.morphTargetInfluences;if(s&&u){Ne.set(0,0,0),ze.set(0,0,0),Oe.set(0,0,0);for(let t=0,e=s.length;t<e;t++){const e=u[t],n=s[t];0!==e&&(Pe.fromBufferAttribute(n,h),De.fromBufferAttribute(n,c),Ie.fromBufferAttribute(n,d),a?(Ne.addScaledVector(Pe,e),ze.addScaledVector(De,e),Oe.addScaledVector(Ie,e)):(Ne.addScaledVector(Pe.sub(Ce),e),ze.addScaledVector(De.sub(ke),e),Oe.addScaledVector(Ie.sub(Re),e)))}Ce.add(Ne),ke.add(ze),Re.add(Oe)}t.isSkinnedMesh&&(t.boneTransform(h,Ce),t.boneTransform(c,ke),t.boneTransform(d,Re));const p=function(t,e,n,i,r,s,a,o){let l;if(l=1===e.side?i.intersectTriangle(a,s,r,!0,o):i.intersectTriangle(r,s,a,2!==e.side,o),null===l)return null;Ge.copy(o),Ge.applyMatrix4(t.matrixWorld);const h=n.ray.origin.distanceTo(Ge);return h<n.near||h>n.far?null:{distance:h,point:Ge.clone(),object:t}}(t,e,n,i,Ce,ke,Re,Fe);if(p){o&&(Be.fromBufferAttribute(o,h),He.fromBufferAttribute(o,c),Ue.fromBufferAttribute(o,d),p.uv=ee.getUV(Fe,Ce,ke,Re,Be,He,Ue,new f)),l&&(Be.fromBufferAttribute(l,h),He.fromBufferAttribute(l,c),Ue.fromBufferAttribute(l,d),p.uv2=ee.getUV(Fe,Ce,ke,Re,Be,He,Ue,new f));const t={a:h,b:c,c:d,normal:new G,materialIndex:0};ee.getNormal(Ce,ke,Re,t.normal),p.face=t}return p}Ve.prototype.isMesh=!0;class je extends Ee{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],h=[],c=[];let d=0,u=0;function p(t,e,n,i,r,s,p,m,f,g,v){const y=s/f,x=p/g,_=s/2,w=p/2,b=m/2,M=f+1,S=g+1;let E=0,T=0;const A=new G;for(let s=0;s<S;s++){const a=s*x-w;for(let o=0;o<M;o++){const d=o*y-_;A[t]=d*i,A[e]=a*r,A[n]=b,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=m>0?1:-1,h.push(A.x,A.y,A.z),c.push(o/f),c.push(1-s/g),E+=1}}for(let t=0;t<g;t++)for(let e=0;e<f;e++){const n=d+e+M*t,i=d+e+M*(t+1),r=d+(e+1)+M*(t+1),s=d+(e+1)+M*t;o.push(n,i,s),o.push(i,r,s),T+=6}a.addGroup(u,T,v),u+=T,d+=E}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new ge(l,3)),this.setAttribute("normal",new ge(h,3)),this.setAttribute("uv",new ge(c,2))}static fromJSON(t){return new je(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function qe(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function Ze(t){const e={};for(let n=0;n<t.length;n++){const i=qe(t[n]);for(const t in i)e[t]=i[t]}return e}const Xe={clone:qe,merge:Ze};class Ye extends ie{constructor(t){super(),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=qe(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}Ye.prototype.isShaderMaterial=!0;class Je extends Wt{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new xt,this.projectionMatrix=new xt,this.projectionMatrixInverse=new xt}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}Je.prototype.isCamera=!0;class Ke extends Je{constructor(t=50,e=1,n=.1,i=2e3){super(),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*a*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*s*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*a*Math.atan(Math.tan(.5*s*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*s*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const a=this.view;if(null!==this.view&&this.view.enabled){const t=a.fullWidth,s=a.fullHeight;r+=a.offsetX*i/t,e-=a.offsetY*n/s,i*=a.width/t,n*=a.height/s}const o=this.filmOffset;0!==o&&(r+=t*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}Ke.prototype.isPerspectiveCamera=!0;class $e extends Wt{constructor(t,e,n){if(super(),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new Ke(90,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new G(1,0,0)),this.add(i);const r=new Ke(90,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new G(-1,0,0)),this.add(r);const s=new Ke(90,1,t,e);s.layers=this.layers,s.up.set(0,0,1),s.lookAt(new G(0,1,0)),this.add(s);const a=new Ke(90,1,t,e);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new G(0,-1,0)),this.add(a);const o=new Ke(90,1,t,e);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new G(0,0,1)),this.add(o);const l=new Ke(90,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new G(0,0,-1)),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const n=this.renderTarget,[i,r,s,a,o,l]=this.children,h=t.xr.enabled,c=t.getRenderTarget();t.xr.enabled=!1;const d=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,s),t.setRenderTarget(n,3),t.render(e,a),t.setRenderTarget(n,4),t.render(e,o),n.texture.generateMipmaps=d,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(c),t.xr.enabled=h,n.texture.needsPMREMUpdate=!0}}class Qe extends D{constructor(t,e,n,i,r,s,a,o,l,h){super(t=void 0!==t?t:[],e=void 0!==e?e:301,n,i,r,s,a,o,l,h),this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}Qe.prototype.isCubeTexture=!0;class tn extends N{constructor(t,e={}){super(t,t,e);const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new Qe(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:1006}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.format=1023,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new je(5,5,5),r=new Ye({name:"CubemapFromEquirect",uniforms:qe(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new Ve(i,r),a=e.minFilter;1008===e.minFilter&&(e.minFilter=1006);return new $e(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}tn.prototype.isWebGLCubeRenderTarget=!0;const en=new G,nn=new G,rn=new g;class sn{constructor(t=new G(1,0,0),e=0){this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=en.subVectors(n,e).cross(nn.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){const n=t.delta(en),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||rn.getNormalMatrix(t),i=this.coplanarPoint(en).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}sn.prototype.isPlane=!0;const an=new ct,on=new G;class ln{constructor(t=new sn,e=new sn,n=new sn,i=new sn,r=new sn,s=new sn){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],s=n[2],a=n[3],o=n[4],l=n[5],h=n[6],c=n[7],d=n[8],u=n[9],p=n[10],m=n[11],f=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(a-i,c-o,m-d,y-f).normalize(),e[1].setComponents(a+i,c+o,m+d,y+f).normalize(),e[2].setComponents(a+r,c+l,m+u,y+g).normalize(),e[3].setComponents(a-r,c-l,m-u,y-g).normalize(),e[4].setComponents(a-s,c-h,m-p,y-v).normalize(),e[5].setComponents(a+s,c+h,m+p,y+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),an.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(an)}intersectsSprite(t){return an.center.set(0,0,0),an.radius=.7071067811865476,an.applyMatrix4(t.matrixWorld),this.intersectsSphere(an)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(on.x=i.normal.x>0?t.max.x:t.min.x,on.y=i.normal.y>0?t.max.y:t.min.y,on.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(on)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function hn(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function cn(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version<e.version)&&i.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const s=i.get(e);void 0===s?i.set(e,function(e,i){const r=e.array,s=e.usage,a=t.createBuffer();let o;if(t.bindBuffer(i,a),t.bufferData(i,r,s),e.onUploadCallback(),r instanceof Float32Array)o=5126;else if(r instanceof Uint16Array)if(e.isFloat16BufferAttribute){if(!n)throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");o=5131}else o=5123;else if(r instanceof Int16Array)o=5122;else if(r instanceof Uint32Array)o=5125;else if(r instanceof Int32Array)o=5124;else if(r instanceof Int8Array)o=5120;else if(r instanceof Uint8Array)o=5121;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+r);o=5121}return{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,r)):s.version<e.version&&(!function(e,i,r){const s=i.array,a=i.updateRange;t.bindBuffer(r,e),-1===a.count?t.bufferSubData(r,0,s):(n?t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s,a.offset,a.count):t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s.subarray(a.offset,a.offset+a.count)),a.count=-1)}(s.buffer,e,r),s.version=e.version)}}}class dn extends Ee{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,h=o+1,c=t/a,d=e/o,u=[],p=[],m=[],f=[];for(let t=0;t<h;t++){const e=t*d-s;for(let n=0;n<l;n++){const i=n*c-r;p.push(i,-e,0),m.push(0,0,1),f.push(n/a),f.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const n=e+l*t,i=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;u.push(n,i,s),u.push(i,r,s)}this.setIndex(u),this.setAttribute("position",new ge(p,3)),this.setAttribute("normal",new ge(m,3)),this.setAttribute("uv",new ge(f,2))}static fromJSON(t){return new dn(t.width,t.height,t.widthSegments,t.heightSegments)}}const un={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 ) + 0.5;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"vec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec;\n\t\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\t\treflectVec = reflect( - viewDir, normal );\n\t\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\t#else\n\t\t\t\treflectVec = refract( - viewDir, normal, refractionRatio );\n\t\t\t#endif\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tlightMapIrradiance *= PI;\n\t#endif\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointLightInfo( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotLightInfo( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalLightInfo( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARCOLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vUv ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( ior - 1.0 ) / ( ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vUv ).a;\n\t#endif\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec3 sheenSpecular = vec3( 0.0 );\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\tvec3 FssEss = specularColor * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry.normal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ]\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform vec2 morphTargetsTextureSize;\n\t\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\t\tfloat texelIndex = float( vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset );\n\t\t\tfloat y = floor( texelIndex / morphTargetsTextureSize.x );\n\t\t\tfloat x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tvec3 morphUV = vec3( ( x + 0.5 ) / morphTargetsTextureSize.x, y / morphTargetsTextureSize.y, morphTargetIndex );\n\t\t\treturn texture( morphTargetsTexture, morphUV );\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",output_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tfloat transmissionAlpha = 1.0;\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, roughnessFactor, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationColor, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, transmissionFactor );\n\ttransmissionAlpha = mix( transmissionAlpha, transmission.a, transmissionFactor );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef texture2DLodEXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( const in vec3 radiance, const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( attenuationDistance == 0.0 ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tgl_FragColor = texture2D( t2D, vUv );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARCOLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;\n\t#endif\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}"},pn={common:{diffuse:{value:new A(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new g},uv2Transform:{value:new g},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new 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i=0,r=n.length;i<r;i++)n[i]!==e[i]&&(t.disableVertexAttribArray(i),n[i]=0)}function v(e,n,r,s,a,o){!0!==i.isWebGL2||5124!==r&&5125!==r?t.vertexAttribPointer(e,n,r,s,a,o):t.vertexAttribIPointer(e,n,r,a,o)}function y(){x(),h!==l&&(h=l,c(h.object))}function x(){l.geometry=null,l.program=null,l.wireframe=!1}return{setup:function(r,l,d,y,x){let _=!1;if(a){const e=function(e,n,r){const a=!0===r.wireframe;let l=o[e.id];void 0===l&&(l={},o[e.id]=l);let h=l[n.id];void 0===h&&(h={},l[n.id]=h);let c=h[a];void 0===c&&(c=u(i.isWebGL2?t.createVertexArray():s.createVertexArrayOES()),h[a]=c);return c}(y,d,l);h!==e&&(h=e,c(h.object)),_=function(t,e){const n=h.attributes,i=t.attributes;let r=0;for(const t in i){const e=n[t],s=i[t];if(void 0===e)return!0;if(e.attribute!==s)return!0;if(e.data!==s.data)return!0;r++}return h.attributesNum!==r||h.index!==e}(y,x),_&&function(t,e){const n={},i=t.attributes;let r=0;for(const t in i){const e=i[t],s={};s.attribute=e,e.data&&(s.data=e.data),n[t]=s,r++}h.attributes=n,h.attributesNum=r,h.index=e}(y,x)}else{const t=!0===l.wireframe;h.geometry===y.id&&h.program===d.id&&h.wireframe===t||(h.geometry=y.id,h.program=d.id,h.wireframe=t,_=!0)}!0===r.isInstancedMesh&&(_=!0),null!==x&&n.update(x,34963),_&&(!function(r,s,a,o){if(!1===i.isWebGL2&&(r.isInstancedMesh||o.isInstancedBufferGeometry)&&null===e.get("ANGLE_instanced_arrays"))return;p();const l=o.attributes,h=a.getAttributes(),c=s.defaultAttributeValues;for(const e in h){const i=h[e];if(i.location>=0){let s=l[e];if(void 0===s&&("instanceMatrix"===e&&r.instanceMatrix&&(s=r.instanceMatrix),"instanceColor"===e&&r.instanceColor&&(s=r.instanceColor)),void 0!==s){const e=s.normalized,a=s.itemSize,l=n.get(s);if(void 0===l)continue;const h=l.buffer,c=l.type,d=l.bytesPerElement;if(s.isInterleavedBufferAttribute){const n=s.data,l=n.stride,u=s.offset;if(n.isInstancedInterleavedBuffer){for(let t=0;t<i.locationSize;t++)f(i.location+t,n.meshPerAttribute);!0!==r.isInstancedMesh&&void 0===o._maxInstanceCount&&(o._maxInstanceCount=n.meshPerAttribute*n.count)}else for(let t=0;t<i.locationSize;t++)m(i.location+t);t.bindBuffer(34962,h);for(let t=0;t<i.locationSize;t++)v(i.location+t,a/i.locationSize,c,e,l*d,(u+a/i.locationSize*t)*d)}else{if(s.isInstancedBufferAttribute){for(let t=0;t<i.locationSize;t++)f(i.location+t,s.meshPerAttribute);!0!==r.isInstancedMesh&&void 0===o._maxInstanceCount&&(o._maxInstanceCount=s.meshPerAttribute*s.count)}else for(let t=0;t<i.locationSize;t++)m(i.location+t);t.bindBuffer(34962,h);for(let t=0;t<i.locationSize;t++)v(i.location+t,a/i.locationSize,c,e,a*d,a/i.locationSize*t*d)}}else if(void 0!==c){const n=c[e];if(void 0!==n)switch(n.length){case 2:t.vertexAttrib2fv(i.location,n);break;case 3:t.vertexAttrib3fv(i.location,n);break;case 4:t.vertexAttrib4fv(i.location,n);break;default:t.vertexAttrib1fv(i.location,n)}}}}g()}(r,l,d,y),null!==x&&t.bindBuffer(34963,n.get(x).buffer))},reset:y,resetDefaultState:x,dispose:function(){y();for(const t in o){const e=o[t];for(const t in e){const n=e[t];for(const t in n)d(n[t].object),delete n[t];delete e[t]}delete o[t]}},releaseStatesOfGeometry:function(t){if(void 0===o[t.id])return;const e=o[t.id];for(const t in e){const n=e[t];for(const t in n)d(n[t].object),delete n[t];delete e[t]}delete o[t.id]},releaseStatesOfProgram:function(t){for(const e in o){const n=o[e];if(void 0===n[t.id])continue;const i=n[t.id];for(const t in i)d(i[t].object),delete i[t];delete n[t.id]}},initAttributes:p,enableAttribute:m,disableUnusedAttributes:g}}function vn(t,e,n,i){const r=i.isWebGL2;let s;this.setMode=function(t){s=t},this.render=function(e,i){t.drawArrays(s,e,i),n.update(i,s,1)},this.renderInstances=function(i,a,o){if(0===o)return;let l,h;if(r)l=t,h="drawArraysInstanced";else if(l=e.get("ANGLE_instanced_arrays"),h="drawArraysInstancedANGLE",null===l)return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");l[h](s,i,a,o),n.update(a,s,o)}}function yn(t,e,n){let i;function r(e){if("highp"===e){if(t.getShaderPrecisionFormat(35633,36338).precision>0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}const s="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext;let a=void 0!==n.precision?n.precision:"highp";const o=r(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=s||e.has("WEBGL_draw_buffers"),h=!0===n.logarithmicDepthBuffer,c=t.getParameter(34930),d=t.getParameter(35660),u=t.getParameter(3379),p=t.getParameter(34076),m=t.getParameter(34921),f=t.getParameter(36347),g=t.getParameter(36348),v=t.getParameter(36349),y=d>0,x=s||e.has("OES_texture_float");return{isWebGL2:s,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==i)return i;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:h,maxTextures:c,maxVertexTextures:d,maxTextureSize:u,maxCubemapSize:p,maxAttributes:m,maxVertexUniforms:f,maxVaryings:g,maxFragmentUniforms:v,vertexTextures:y,floatFragmentTextures:x,floatVertexTextures:y&&x,maxSamples:s?t.getParameter(36183):0}}function xn(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new sn,o=new g,l={value:null,needsUpdate:!1};function h(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function c(t,n,i,r){const s=null!==t?t.length:0;let h=null;if(0!==s){if(h=l.value,!0!==r||null===h){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===h||h.length<e)&&(h=new Float32Array(e));for(let e=0,n=i;e!==s;++e,n+=4)a.copy(t[e]).applyMatrix4(r,o),a.normal.toArray(h,n),h[n+3]=a.constant}l.value=h,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,h}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e,s){const a=0!==t.length||e||0!==i||r;return r=e,n=c(t,s,0),i=t.length,a},this.beginShadows=function(){s=!0,c(null)},this.endShadows=function(){s=!1,h()},this.setState=function(e,a,o){const d=e.clippingPlanes,u=e.clipIntersection,p=e.clipShadows,m=t.get(e);if(!r||null===d||0===d.length||s&&!p)s?c(null):h();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(d,a,e,o);for(let t=0;t!==e;++t)r[t]=n[t];m.clippingState=r,this.numIntersection=u?this.numPlanes:0,this.numPlanes+=t}}}function _n(t){let e=new WeakMap;function n(t,e){return 303===e?t.mapping=301:304===e&&(t.mapping=302),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture&&!1===r.isRenderTargetTexture){const s=r.mapping;if(303===s||304===s){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new tn(s.height/2);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}mn.physical={uniforms:Ze([mn.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new f(1,1)},clearcoatNormalMap:{value:null},sheen:{value:0},sheenColor:{value:new A(0)},sheenColorMap:{value:null},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},transmission:{value:0},transmissionMap:{value:null},transmissionSamplerSize:{value:new f},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},attenuationDistance:{value:0},attenuationColor:{value:new A(0)},specularIntensity:{value:1},specularIntensityMap:{value:null},specularColor:{value:new A(1,1,1)},specularColorMap:{value:null}}]),vertexShader:un.meshphysical_vert,fragmentShader:un.meshphysical_frag};class wn extends Je{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}wn.prototype.isOrthographicCamera=!0;const bn=[.125,.215,.35,.446,.526,.582],Mn=new wn,Sn=new A;let En=null;const Tn=(1+Math.sqrt(5))/2,An=1/Tn,Ln=[new G(1,1,1),new G(-1,1,1),new G(1,1,-1),new G(-1,1,-1),new G(0,Tn,An),new G(0,Tn,-An),new G(An,0,Tn),new G(-An,0,Tn),new G(Tn,An,0),new G(-Tn,An,0)];class Cn{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){En=this._renderer.getRenderTarget(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Dn(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Pn(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(En),t.scissorTest=!1,Rn(t,0,0,t.width,t.height)}_fromTexture(t,e){301===t.mapping||302===t.mapping?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),En=this._renderer.getRenderTarget();const n=e||this._allocateTargets();return this._textureToCubeUV(t,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize-32,n={magFilter:1006,minFilter:1006,generateMipmaps:!1,type:1016,format:1023,encoding:3e3,depthBuffer:!1},i=kn(t,e,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=kn(t,e,n);const{_lodMax:i}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],n=[],i=[];let r=t;const s=t-4+1+bn.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);n.push(s);let o=1/s;a>t-4?o=bn[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-1),h=-l/2,c=1+l/2,d=[h,h,c,h,c,c,h,h,c,c,h,c],u=6,p=6,m=3,f=2,g=1,v=new Float32Array(m*p*u),y=new Float32Array(f*p*u),x=new Float32Array(g*p*u);for(let t=0;t<u;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];v.set(i,m*p*t),y.set(d,f*p*t);const r=[t,t,t,t,t,t];x.set(r,g*p*t)}const _=new Ee;_.setAttribute("position",new oe(v,m)),_.setAttribute("uv",new oe(y,f)),_.setAttribute("faceIndex",new oe(x,g)),e.push(_),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(20),r=new G(0,1,0);return new Ye({name:"SphericalGaussianBlur",defines:{n:20,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:In(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}(i,t,e)}return i}_compileMaterial(t){const e=new Ve(this._lodPlanes[0],t);this._renderer.compile(e,Mn)}_sceneToCubeUV(t,e,n,i){const r=new Ke(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(Sn),o.toneMapping=0,o.autoClear=!1;const c=new re({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),d=new Ve(new je,c);let u=!1;const p=t.background;p?p.isColor&&(c.color.copy(p),t.background=null,u=!0):(c.color.copy(Sn),u=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const l=this._cubeSize;Rn(i,n*l,e>2?l:0,l,l),o.setRenderTarget(i),u&&o.render(d,r),o.render(t,r)}d.geometry.dispose(),d.material.dispose(),o.toneMapping=h,o.autoClear=l,t.background=p}_textureToCubeUV(t,e){const n=this._renderer,i=301===t.mapping||302===t.mapping;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=Dn()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Pn());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new Ve(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;Rn(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,Mn)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let e=1;e<this._lodPlanes.length;e++){const n=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),i=Ln[(e-1)%Ln.length];this._blur(t,e-1,e,n,i)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const h=new Ve(this._lodPlanes[i],l),c=l.uniforms,d=this._sizeLods[n]-1,u=isFinite(r)?Math.PI/(2*d):2*Math.PI/39,p=r/u,m=isFinite(r)?1+Math.floor(3*p):20;m>20&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let t=0;t<20;++t){const e=t/p,n=Math.exp(-e*e/2);f.push(n),0===t?g+=n:t<m&&(g+=2*n)}for(let t=0;t<f.length;t++)f[t]=f[t]/g;c.envMap.value=t.texture,c.samples.value=m,c.weights.value=f,c.latitudinal.value="latitudinal"===s,a&&(c.poleAxis.value=a);const{_lodMax:v}=this;c.dTheta.value=u,c.mipInt.value=v-n;const y=this._sizeLods[i];Rn(e,3*y*(i>v-4?i-v+4:0),4*(this._cubeSize-y),3*y,2*y),o.setRenderTarget(e),o.render(h,Mn)}}function kn(t,e,n){const i=new N(t,e,n);return i.texture.mapping=306,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Rn(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Pn(){return new Ye({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:In(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Dn(){return new Ye({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:In(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) 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Log:",t):""!==e&&""!==n||(s=!1);s&&(this.diagnostics={runnable:i,programLog:t,vertexShader:{log:e,prefix:g},fragmentShader:{log:n,prefix:v}})}let b,M;return r.deleteShader(_),r.deleteShader(w),this.getUniforms=function(){return void 0===b&&(b=new Xi(r,f)),b},this.getAttributes=function(){return void 0===M&&(M=function(t,e){const n={},i=t.getProgramParameter(e,35721);for(let r=0;r<i;r++){const i=t.getActiveAttrib(e,r),s=i.name;let a=1;35674===i.type&&(a=2),35675===i.type&&(a=3),35676===i.type&&(a=4),n[s]={type:i.type,location:t.getAttribLocation(e,s),locationSize:a}}return n}(r,f)),M},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(f),this.program=void 0},this.name=n.shaderName,this.id=Ji++,this.cacheKey=e,this.usedTimes=1,this.program=f,this.vertexShader=_,this.fragmentShader=w,this}let pr=0;class mr{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(t){const e=t.vertexShader,n=t.fragmentShader,i=this._getShaderStage(e),r=this._getShaderStage(n),s=this._getShaderCacheForMaterial(t);return!1===s.has(i)&&(s.add(i),i.usedTimes++),!1===s.has(r)&&(s.add(r),r.usedTimes++),this}remove(t){const e=this.materialCache.get(t);for(const t of e)t.usedTimes--,0===t.usedTimes&&this.shaderCache.delete(t);return this.materialCache.delete(t),this}getVertexShaderID(t){return this._getShaderStage(t.vertexShader).id}getFragmentShaderID(t){return this._getShaderStage(t.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(t){const e=this.materialCache;return!1===e.has(t)&&e.set(t,new Set),e.get(t)}_getShaderStage(t){const e=this.shaderCache;if(!1===e.has(t)){const n=new fr;e.set(t,n)}return e.get(t)}}class fr{constructor(){this.id=pr++,this.usedTimes=0}}function gr(t,e,n,i,r,s,a){const o=new kt,l=new 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This GPU supports "+i+"."),0):i}}(y):0;null!==s.precision&&(f=r.getMaxPrecision(s.precision),f!==s.precision&&console.warn("THREE.WebGLProgram.getParameters:",s.precision,"not supported, using",f,"instead."));const T=_.morphAttributes.position||_.morphAttributes.normal||_.morphAttributes.color,A=void 0!==T?T.length:0;let L,C,k,R,P=0;if(void 0!==_.morphAttributes.position&&(P=1),void 0!==_.morphAttributes.normal&&(P=2),void 0!==_.morphAttributes.color&&(P=3),S){const t=mn[S];L=t.vertexShader,C=t.fragmentShader}else L=s.vertexShader,C=s.fragmentShader,l.update(s),k=l.getVertexShaderID(s),R=l.getFragmentShaderID(s);const D=t.getRenderTarget(),I=s.alphaTest>0,N=s.clearcoat>0;return{isWebGL2:c,shaderID:S,shaderName:s.type,vertexShader:L,fragmentShader:C,defines:s.defines,customVertexShaderID:k,customFragmentShaderID:R,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:f,instancing:!0===y.isInstancedMesh,instancingColor:!0===y.isInstancedMesh&&null!==y.instanceColor,supportsVertexTextures:m,outputEncoding:null===D?t.outputEncoding:!0===D.isXRRenderTarget?D.texture.encoding:3e3,map:!!s.map,matcap:!!s.matcap,envMap:!!b,envMapMode:b&&b.mapping,envMapCubeUVHeight:M,lightMap:!!s.lightMap,aoMap:!!s.aoMap,emissiveMap:!!s.emissiveMap,bumpMap:!!s.bumpMap,normalMap:!!s.normalMap,objectSpaceNormalMap:1===s.normalMapType,tangentSpaceNormalMap:0===s.normalMapType,decodeVideoTexture:!!s.map&&!0===s.map.isVideoTexture&&3001===s.map.encoding,clearcoat:N,clearcoatMap:N&&!!s.clearcoatMap,clearcoatRoughnessMap:N&&!!s.clearcoatRoughnessMap,clearcoatNormalMap:N&&!!s.clearcoatNormalMap,displacementMap:!!s.displacementMap,roughnessMap:!!s.roughnessMap,metalnessMap:!!s.metalnessMap,specularMap:!!s.specularMap,specularIntensityMap:!!s.specularIntensityMap,specularColorMap:!!s.specularColorMap,opaque:!1===s.transparent&&1===s.blending,alphaMap:!!s.alphaMap,alphaTest:I,gradientMap:!!s.gradientMap,sheen:s.sheen>0,sheenColorMap:!!s.sheenColorMap,sheenRoughnessMap:!!s.sheenRoughnessMap,transmission:s.transmission>0,transmissionMap:!!s.transmissionMap,thicknessMap:!!s.thicknessMap,combine:s.combine,vertexTangents:!!s.normalMap&&!!_.attributes.tangent,vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!_.attributes.color&&4===_.attributes.color.itemSize,vertexUvs:!!(s.map||s.bumpMap||s.normalMap||s.specularMap||s.alphaMap||s.emissiveMap||s.roughnessMap||s.metalnessMap||s.clearcoatMap||s.clearcoatRoughnessMap||s.clearcoatNormalMap||s.displacementMap||s.transmissionMap||s.thicknessMap||s.specularIntensityMap||s.specularColorMap||s.sheenColorMap||s.sheenRoughnessMap),uvsVertexOnly:!(s.map||s.bumpMap||s.normalMap||s.specularMap||s.alphaMap||s.emissiveMap||s.roughnessMap||s.metalnessMap||s.clearcoatNormalMap||s.transmission>0||s.transmissionMap||s.thicknessMap||s.specularIntensityMap||s.specularColorMap||s.sheen>0||s.sheenColorMap||s.sheenRoughnessMap||!s.displacementMap),fog:!!x,useFog:s.fog,fogExp2:x&&x.isFogExp2,flatShading:!!s.flatShading,sizeAttenuation:s.sizeAttenuation,logarithmicDepthBuffer:d,skinning:!0===y.isSkinnedMesh&&E>0,maxBones:E,useVertexTexture:u,morphTargets:void 0!==_.morphAttributes.position,morphNormals:void 0!==_.morphAttributes.normal,morphColors:void 0!==_.morphAttributes.color,morphTargetsCount:A,morphTextureStride:P,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.length>0,shadowMapType:t.shadowMap.type,toneMapping:s.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:1===s.side,depthPacking:void 0!==s.depthPacking&&s.depthPacking,index0AttributeName:s.index0AttributeName,extensionDerivatives:s.extensions&&s.extensions.derivatives,extensionFragDepth:s.extensions&&s.extensions.fragDepth,extensionDrawBuffers:s.extensions&&s.extensions.drawBuffers,extensionShaderTextureLOD:s.extensions&&s.extensions.shaderTextureLOD,rendererExtensionFragDepth:c||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:c||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:c||i.has("EXT_shader_texture_lod"),customProgramCacheKey:s.customProgramCacheKey()}},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.customVertexShaderID),n.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputEncoding),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.combine),t.push(e.vertexUvs),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.maxBones),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection)}(n,e),function(t,e){o.disableAll(),e.isWebGL2&&o.enable(0);e.supportsVertexTextures&&o.enable(1);e.instancing&&o.enable(2);e.instancingColor&&o.enable(3);e.map&&o.enable(4);e.matcap&&o.enable(5);e.envMap&&o.enable(6);e.lightMap&&o.enable(7);e.aoMap&&o.enable(8);e.emissiveMap&&o.enable(9);e.bumpMap&&o.enable(10);e.normalMap&&o.enable(11);e.objectSpaceNormalMap&&o.enable(12);e.tangentSpaceNormalMap&&o.enable(13);e.clearcoat&&o.enable(14);e.clearcoatMap&&o.enable(15);e.clearcoatRoughnessMap&&o.enable(16);e.clearcoatNormalMap&&o.enable(17);e.displacementMap&&o.enable(18);e.specularMap&&o.enable(19);e.roughnessMap&&o.enable(20);e.metalnessMap&&o.enable(21);e.gradientMap&&o.enable(22);e.alphaMap&&o.enable(23);e.alphaTest&&o.enable(24);e.vertexColors&&o.enable(25);e.vertexAlphas&&o.enable(26);e.vertexUvs&&o.enable(27);e.vertexTangents&&o.enable(28);e.uvsVertexOnly&&o.enable(29);e.fog&&o.enable(30);t.push(o.mask),o.disableAll(),e.useFog&&o.enable(0);e.flatShading&&o.enable(1);e.logarithmicDepthBuffer&&o.enable(2);e.skinning&&o.enable(3);e.useVertexTexture&&o.enable(4);e.morphTargets&&o.enable(5);e.morphNormals&&o.enable(6);e.morphColors&&o.enable(7);e.premultipliedAlpha&&o.enable(8);e.shadowMapEnabled&&o.enable(9);e.physicallyCorrectLights&&o.enable(10);e.doubleSided&&o.enable(11);e.flipSided&&o.enable(12);e.depthPacking&&o.enable(13);e.dithering&&o.enable(14);e.specularIntensityMap&&o.enable(15);e.specularColorMap&&o.enable(16);e.transmission&&o.enable(17);e.transmissionMap&&o.enable(18);e.thicknessMap&&o.enable(19);e.sheen&&o.enable(20);e.sheenColorMap&&o.enable(21);e.sheenRoughnessMap&&o.enable(22);e.decodeVideoTexture&&o.enable(23);e.opaque&&o.enable(24);t.push(o.mask)}(n,e),n.push(t.outputEncoding)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=g[t.type];let n;if(e){const t=mn[e];n=Xe.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=h.length;t<e;t++){const e=h[t];if(e.cacheKey===n){i=e,++i.usedTimes;break}}return void 0===i&&(i=new ur(t,n,e,s),h.push(i)),i},releaseProgram:function(t){if(0==--t.usedTimes){const e=h.indexOf(t);h[e]=h[h.length-1],h.pop(),t.destroy()}},releaseShaderCache:function(t){l.remove(t)},programs:h,dispose:function(){l.dispose()}}}function vr(){let t=new WeakMap;return{get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function yr(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function xr(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function _r(){const t=[];let e=0;const n=[],i=[],r=[];function s(n,i,r,s,a,o){let l=t[e];return void 0===l?(l={id:n.id,object:n,geometry:i,material:r,groupOrder:s,renderOrder:n.renderOrder,z:a,group:o},t[e]=l):(l.id=n.id,l.object=n,l.geometry=i,l.material=r,l.groupOrder=s,l.renderOrder=n.renderOrder,l.z=a,l.group=o),e++,l}return{opaque:n,transmissive:i,transparent:r,init:function(){e=0,n.length=0,i.length=0,r.length=0},push:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?i.push(c):!0===a.transparent?r.push(c):n.push(c)},unshift:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?i.unshift(c):!0===a.transparent?r.unshift(c):n.unshift(c)},finish:function(){for(let n=e,i=t.length;n<i;n++){const e=t[n];if(null===e.id)break;e.id=null,e.object=null,e.geometry=null,e.material=null,e.group=null}},sort:function(t,e){n.length>1&&n.sort(t||yr),i.length>1&&i.sort(e||xr),r.length>1&&r.sort(e||xr)}}}function wr(){let t=new WeakMap;return{get:function(e,n){let i;return!1===t.has(e)?(i=new _r,t.set(e,[i])):n>=t.get(e).length?(i=new _r,t.get(e).push(i)):i=t.get(e)[n],i},dispose:function(){t=new WeakMap}}}function br(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new G,color:new A};break;case"SpotLight":n={position:new G,direction:new G,color:new A,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new G,color:new A,distance:0,decay:0};break;case"HemisphereLight":n={direction:new G,skyColor:new A,groundColor:new A};break;case"RectAreaLight":n={color:new A,position:new G,halfWidth:new G,halfHeight:new G}}return t[e.id]=n,n}}}let Mr=0;function Sr(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function Er(t,e){const n=new br,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new f};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new f,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let t=0;t<9;t++)r.probe.push(new G);const s=new G,a=new xt,o=new xt;return{setup:function(s,a){let o=0,l=0,h=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let c=0,d=0,u=0,p=0,m=0,f=0,g=0,v=0;s.sort(Sr);const y=!0!==a?Math.PI:1;for(let t=0,e=s.length;t<e;t++){const e=s[t],a=e.color,x=e.intensity,_=e.distance,w=e.shadow&&e.shadow.map?e.shadow.map.texture:null;if(e.isAmbientLight)o+=a.r*x*y,l+=a.g*x*y,h+=a.b*x*y;else if(e.isLightProbe)for(let t=0;t<9;t++)r.probe[t].addScaledVector(e.sh.coefficients[t],x);else if(e.isDirectionalLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.directionalShadow[c]=n,r.directionalShadowMap[c]=w,r.directionalShadowMatrix[c]=e.shadow.matrix,f++}r.directional[c]=t,c++}else if(e.isSpotLight){const t=n.get(e);if(t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(a).multiplyScalar(x*y),t.distance=_,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.spotShadow[u]=n,r.spotShadowMap[u]=w,r.spotShadowMatrix[u]=e.shadow.matrix,v++}r.spot[u]=t,u++}else if(e.isRectAreaLight){const t=n.get(e);t.color.copy(a).multiplyScalar(x),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),r.rectArea[p]=t,p++}else if(e.isPointLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,n.shadowCameraNear=t.camera.near,n.shadowCameraFar=t.camera.far,r.pointShadow[d]=n,r.pointShadowMap[d]=w,r.pointShadowMatrix[d]=e.shadow.matrix,g++}r.point[d]=t,d++}else if(e.isHemisphereLight){const t=n.get(e);t.skyColor.copy(e.color).multiplyScalar(x*y),t.groundColor.copy(e.groundColor).multiplyScalar(x*y),r.hemi[m]=t,m++}}p>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=pn.LTC_FLOAT_1,r.rectAreaLTC2=pn.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=pn.LTC_HALF_1,r.rectAreaLTC2=pn.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=o,r.ambient[1]=l,r.ambient[2]=h;const x=r.hash;x.directionalLength===c&&x.pointLength===d&&x.spotLength===u&&x.rectAreaLength===p&&x.hemiLength===m&&x.numDirectionalShadows===f&&x.numPointShadows===g&&x.numSpotShadows===v||(r.directional.length=c,r.spot.length=u,r.rectArea.length=p,r.point.length=d,r.hemi.length=m,r.directionalShadow.length=f,r.directionalShadowMap.length=f,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=v,r.spotShadowMap.length=v,r.directionalShadowMatrix.length=f,r.pointShadowMatrix.length=g,r.spotShadowMatrix.length=v,x.directionalLength=c,x.pointLength=d,x.spotLength=u,x.rectAreaLength=p,x.hemiLength=m,x.numDirectionalShadows=f,x.numPointShadows=g,x.numSpotShadows=v,r.version=Mr++)},setupView:function(t,e){let n=0,i=0,l=0,h=0,c=0;const d=e.matrixWorldInverse;for(let e=0,u=t.length;e<u;e++){const u=t[e];if(u.isDirectionalLight){const t=r.directional[n];t.direction.setFromMatrixPosition(u.matrixWorld),s.setFromMatrixPosition(u.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(d),n++}else if(u.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),t.direction.setFromMatrixPosition(u.matrixWorld),s.setFromMatrixPosition(u.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(d),l++}else if(u.isRectAreaLight){const t=r.rectArea[h];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),o.identity(),a.copy(u.matrixWorld),a.premultiply(d),o.extractRotation(a),t.halfWidth.set(.5*u.width,0,0),t.halfHeight.set(0,.5*u.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),h++}else if(u.isPointLight){const t=r.point[i];t.position.setFromMatrixPosition(u.matrixWorld),t.position.applyMatrix4(d),i++}else if(u.isHemisphereLight){const 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super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}Lr.prototype.isMeshDepthMaterial=!0;class Cr extends ie{constructor(t){super(),this.type="MeshDistanceMaterial",this.referencePosition=new G,this.nearDistance=1,this.farDistance=1e3,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}Cr.prototype.isMeshDistanceMaterial=!0;function kr(t,e,n){let i=new ln;const r=new f,s=new f,a=new I,o=new Lr({depthPacking:3201}),l=new Cr,h={},c=n.maxTextureSize,d={0:1,1:0,2:2},u=new Ye({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new f},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * 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i=y[e];g?n.texSubImage2D(34069+t,e+1,0,0,p,m,i.image[t]):n.texImage2D(34069+t,e+1,f,p,m,i.image[t])}}}M(i,u)&&S(34067),l.__currentVersion=l.version,i.onUpdate&&i.onUpdate(i)}e.__version=i.version}(a,e,r):(n.activeTexture(33984+r),n.bindTexture(34067,a.__webglTexture))},this.rebindTextures=function(t,e,n){const r=i.get(t);void 0!==e&&H(r.__webglFramebuffer,t,t.texture,36064,3553),void 0!==n&&F(t)},this.setupRenderTarget=function(e){const l=e.texture,h=i.get(e),c=i.get(l);e.addEventListener("dispose",k),!0!==e.isWebGLMultipleRenderTargets&&(void 0===c.__webglTexture&&(c.__webglTexture=t.createTexture()),c.__version=l.version,a.memory.textures++);const d=!0===e.isWebGLCubeRenderTarget,u=!0===e.isWebGLMultipleRenderTargets,p=b(e)||o;if(d){h.__webglFramebuffer=[];for(let e=0;e<6;e++)h.__webglFramebuffer[e]=t.createFramebuffer()}else if(h.__webglFramebuffer=t.createFramebuffer(),u)if(r.drawBuffers){const n=e.texture;for(let e=0,r=n.length;e<r;e++){const r=i.get(n[e]);void 0===r.__webglTexture&&(r.__webglTexture=t.createTexture(),a.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");else if(o&&e.samples>0&&!1===V(e)){h.__webglMultisampledFramebuffer=t.createFramebuffer(),h.__webglColorRenderbuffer=t.createRenderbuffer(),t.bindRenderbuffer(36161,h.__webglColorRenderbuffer);const i=s.convert(l.format,l.encoding),r=s.convert(l.type),a=E(l.internalFormat,i,r,l.encoding),o=G(e);t.renderbufferStorageMultisample(36161,o,a,e.width,e.height),n.bindFramebuffer(36160,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(36160,36064,36161,h.__webglColorRenderbuffer),t.bindRenderbuffer(36161,null),e.depthBuffer&&(h.__webglDepthRenderbuffer=t.createRenderbuffer(),U(h.__webglDepthRenderbuffer,e,!0)),n.bindFramebuffer(36160,null)}if(d){n.bindTexture(34067,c.__webglTexture),z(34067,l,p);for(let t=0;t<6;t++)H(h.__webglFramebuffer[t],e,l,36064,34069+t);M(l,p)&&S(34067),n.unbindTexture()}else if(u){const t=e.texture;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=i.get(s);n.bindTexture(3553,a.__webglTexture),z(3553,s,p),H(h.__webglFramebuffer,e,s,36064+r,3553),M(s,p)&&S(3553)}n.unbindTexture()}else{let t=3553;(e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(o?t=e.isWebGL3DRenderTarget?32879:35866:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(t,c.__webglTexture),z(t,l,p),H(h.__webglFramebuffer,e,l,36064,t),M(l,p)&&S(t),n.unbindTexture()}e.depthBuffer&&F(e)},this.updateRenderTargetMipmap=function(t){const e=b(t)||o,r=!0===t.isWebGLMultipleRenderTargets?t.texture:[t.texture];for(let s=0,a=r.length;s<a;s++){const a=r[s];if(M(a,e)){const e=t.isWebGLCubeRenderTarget?34067:3553,r=i.get(a).__webglTexture;n.bindTexture(e,r),S(e),n.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(o&&e.samples>0&&!1===V(e)){const r=e.width,s=e.height;let a=16384;const o=[36064],l=e.stencilBuffer?33306:36096;e.depthBuffer&&o.push(l);const h=i.get(e),c=void 0!==h.__ignoreDepthValues&&h.__ignoreDepthValues;!1===c&&(e.depthBuffer&&(a|=256),e.stencilBuffer&&(a|=1024)),n.bindFramebuffer(36008,h.__webglMultisampledFramebuffer),n.bindFramebuffer(36009,h.__webglFramebuffer),!0===c&&(t.invalidateFramebuffer(36008,[l]),t.invalidateFramebuffer(36009,[l])),t.blitFramebuffer(0,0,r,s,0,0,r,s,a,9728),t.invalidateFramebuffer(36008,o),n.bindFramebuffer(36008,null),n.bindFramebuffer(36009,h.__webglMultisampledFramebuffer)}},this.setupDepthRenderbuffer=F,this.setupFrameBufferTexture=H,this.useMultisampledRTT=V}function Dr(t,e,n){const i=n.isWebGL2;return{convert:function(t,n=null){let r;if(1009===t)return 5121;if(1017===t)return 32819;if(1018===t)return 32820;if(1010===t)return 5120;if(1011===t)return 5122;if(1012===t)return 5123;if(1013===t)return 5124;if(1014===t)return 5125;if(1015===t)return 5126;if(1016===t)return i?5131:(r=e.get("OES_texture_half_float"),null!==r?r.HALF_FLOAT_OES:null);if(1021===t)return 6406;if(1023===t)return 6408;if(1024===t)return 6409;if(1025===t)return 6410;if(1026===t)return 6402;if(1027===t)return 34041;if(1028===t)return 6403;if(1022===t)return console.warn("THREE.WebGLRenderer: THREE.RGBFormat has been removed. Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228"),6408;if(1035===t)return r=e.get("EXT_sRGB"),null!==r?r.SRGB_ALPHA_EXT:null;if(1029===t)return 36244;if(1030===t)return 33319;if(1031===t)return 33320;if(1033===t)return 36249;if(33776===t||33777===t||33778===t||33779===t)if(3001===n){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(33776===t)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(33777===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(33778===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(33779===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(33776===t)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===t)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===t)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===t)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===t||35841===t||35842===t||35843===t){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(35840===t)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===t)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===t)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===t)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t)return r=e.get("WEBGL_compressed_texture_etc1"),null!==r?r.COMPRESSED_RGB_ETC1_WEBGL:null;if(37492===t||37496===t){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(37492===t)return 3001===n?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(37496===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(37808===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(37809===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(37810===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(37811===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(37812===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(37813===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(37814===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(37815===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(37816===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(37817===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(37818===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(37819===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(37820===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(37821===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(36492===t){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(36492===t)return 3001===n?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT}return 1020===t?i?34042:(r=e.get("WEBGL_depth_texture"),null!==r?r.UNSIGNED_INT_24_8_WEBGL:null):void 0}}}class Ir extends Ke{constructor(t=[]){super(),this.cameras=t}}Ir.prototype.isArrayCamera=!0;class Nr extends Wt{constructor(){super(),this.type="Group"}}Nr.prototype.isGroup=!0;const zr={type:"move"};class Or{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Nr,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Nr,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new G,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new G),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Nr,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new G,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new G),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(null!==a&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(zr))),l&&t.hand){s=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n);if(void 0===l.joints[i.jointName]){const t=new Nr;t.matrixAutoUpdate=!1,t.visible=!1,l.joints[i.jointName]=t,l.add(t)}const r=l.joints[i.jointName];null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,h=.005;l.inputState.pinching&&a>o+h?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-h&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}}class Br extends D{constructor(t,e,n,i,r,s,a,o,l,h){if(1026!==(h=void 0!==h?h:1026)&&1027!==h)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&1026===h&&(n=1012),void 0===n&&1027===h&&(n=1020),super(null,i,r,s,a,o,h,n,l),this.image={width:t,height:e},this.magFilter=void 0!==a?a:1003,this.minFilter=void 0!==o?o:1003,this.flipY=!1,this.generateMipmaps=!1}}Br.prototype.isDepthTexture=!0;class Hr extends n{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=null,l=null,h=null,c=null,d=null;const u=e.getContextAttributes();let p=null,m=null;const f=[],g=new Map,v=new Ke;v.layers.enable(1),v.viewport=new I;const y=new Ke;y.layers.enable(2),y.viewport=new I;const x=[v,y],_=new Ir;_.layers.enable(1),_.layers.enable(2);let w=null,b=null;function M(t){const e=g.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function S(){g.forEach((function(t,e){t.disconnect(e)})),g.clear(),w=null,b=null,t.setRenderTarget(p),c=null,h=null,l=null,i=null,m=null,k.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function E(t){const e=i.inputSources;for(let t=0;t<f.length;t++)g.set(e[t],f[t]);for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=g.get(n);i&&(i.dispatchEvent({type:"disconnected",data:n}),g.delete(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e],i=g.get(n);i&&i.dispatchEvent({type:"connected",data:n})}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=f[t];return void 0===e&&(e=new Or,f[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=f[t];return void 0===e&&(e=new Or,f[t]=e),e.getGripSpace()},this.getHand=function(t){let e=f[t];return void 0===e&&(e=new Or,f[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return s},this.getBaseLayer=function(){return null!==h?h:c},this.getBinding=function(){return l},this.getFrame=function(){return d},this.getSession=function(){return i},this.setSession=async function(o){if(i=o,null!==i){if(p=t.getRenderTarget(),i.addEventListener("select",M),i.addEventListener("selectstart",M),i.addEventListener("selectend",M),i.addEventListener("squeeze",M),i.addEventListener("squeezestart",M),i.addEventListener("squeezeend",M),i.addEventListener("end",S),i.addEventListener("inputsourceschange",E),!0!==u.xrCompatible&&await e.makeXRCompatible(),void 0===i.renderState.layers||!1===t.capabilities.isWebGL2){const n={antialias:void 0!==i.renderState.layers||u.antialias,alpha:u.alpha,depth:u.depth,stencil:u.stencil,framebufferScaleFactor:r};c=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:c}),m=new N(c.framebufferWidth,c.framebufferHeight,{format:1023,type:1009,encoding:t.outputEncoding})}else{let n=null,s=null,a=null;u.depth&&(a=u.stencil?35056:33190,n=u.stencil?1027:1026,s=u.stencil?1020:1012);const o={colorFormat:3001===t.outputEncoding?35907:32856,depthFormat:a,scaleFactor:r};l=new XRWebGLBinding(i,e),h=l.createProjectionLayer(o),i.updateRenderState({layers:[h]}),m=new N(h.textureWidth,h.textureHeight,{format:1023,type:1009,depthTexture:new Br(h.textureWidth,h.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:u.stencil,encoding:t.outputEncoding,samples:u.antialias?4:0});t.properties.get(m).__ignoreDepthValues=h.ignoreDepthValues}m.isXRRenderTarget=!0,this.setFoveation(1),s=await i.requestReferenceSpace(a),k.setContext(i),k.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}};const T=new G,A=new G;function L(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;_.near=y.near=v.near=t.near,_.far=y.far=v.far=t.far,w===_.near&&b===_.far||(i.updateRenderState({depthNear:_.near,depthFar:_.far}),w=_.near,b=_.far);const e=t.parent,n=_.cameras;L(_,e);for(let t=0;t<n.length;t++)L(n[t],e);_.matrixWorld.decompose(_.position,_.quaternion,_.scale),t.position.copy(_.position),t.quaternion.copy(_.quaternion),t.scale.copy(_.scale),t.matrix.copy(_.matrix),t.matrixWorld.copy(_.matrixWorld);const r=t.children;for(let t=0,e=r.length;t<e;t++)r[t].updateMatrixWorld(!0);2===n.length?function(t,e,n){T.setFromMatrixPosition(e.matrixWorld),A.setFromMatrixPosition(n.matrixWorld);const i=T.distanceTo(A),r=e.projectionMatrix.elements,s=n.projectionMatrix.elements,a=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],h=(r[9]-1)/r[5],c=(r[8]-1)/r[0],d=(s[8]+1)/s[0],u=a*c,p=a*d,m=i/(-c+d),f=m*-c;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(f),t.translateZ(m),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert();const g=a+m,v=o+m,y=u-f,x=p+(i-f),_=l*o/v*g,w=h*o/v*g;t.projectionMatrix.makePerspective(y,x,_,w,g,v)}(_,v,y):_.projectionMatrix.copy(v.projectionMatrix)},this.getCamera=function(){return _},this.getFoveation=function(){return null!==h?h.fixedFoveation:null!==c?c.fixedFoveation:void 0},this.setFoveation=function(t){null!==h&&(h.fixedFoveation=t),null!==c&&void 0!==c.fixedFoveation&&(c.fixedFoveation=t)};let C=null;const k=new hn;k.setAnimationLoop((function(e,n){if(o=n.getViewerPose(s),d=n,null!==o){const e=o.views;null!==c&&(t.setRenderTargetFramebuffer(m,c.framebuffer),t.setRenderTarget(m));let n=!1;e.length!==_.cameras.length&&(_.cameras.length=0,n=!0);for(let i=0;i<e.length;i++){const r=e[i];let s=null;if(null!==c)s=c.getViewport(r);else{const e=l.getViewSubImage(h,r);s=e.viewport,0===i&&(t.setRenderTargetTextures(m,e.colorTexture,h.ignoreDepthValues?void 0:e.depthStencilTexture),t.setRenderTarget(m))}const a=x[i];a.matrix.fromArray(r.transform.matrix),a.projectionMatrix.fromArray(r.projectionMatrix),a.viewport.set(s.x,s.y,s.width,s.height),0===i&&_.matrix.copy(a.matrix),!0===n&&_.cameras.push(a)}}const r=i.inputSources;for(let t=0;t<f.length;t++){const e=f[t],i=r[t];e.update(i,n,s)}C&&C(e,n),d=null})),this.setAnimationLoop=function(t){C=t},this.dispose=function(){}}}function Ur(t){function e(e,n){e.opacity.value=n.opacity,n.color&&e.diffuse.value.copy(n.color),n.emissive&&e.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(e.map.value=n.map),n.alphaMap&&(e.alphaMap.value=n.alphaMap),n.specularMap&&(e.specularMap.value=n.specularMap),n.alphaTest>0&&(e.alphaTest.value=n.alphaTest);const i=t.get(n).envMap;let r,s;i&&(e.envMap.value=i,e.flipEnvMap.value=i.isCubeTexture&&!1===i.isRenderTargetTexture?-1:1,e.reflectivity.value=n.reflectivity,e.ior.value=n.ior,e.refractionRatio.value=n.refractionRatio),n.lightMap&&(e.lightMap.value=n.lightMap,e.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(e.aoMap.value=n.aoMap,e.aoMapIntensity.value=n.aoMapIntensity),n.map?r=n.map:n.specularMap?r=n.specularMap:n.displacementMap?r=n.displacementMap:n.normalMap?r=n.normalMap:n.bumpMap?r=n.bumpMap:n.roughnessMap?r=n.roughnessMap:n.metalnessMap?r=n.metalnessMap:n.alphaMap?r=n.alphaMap:n.emissiveMap?r=n.emissiveMap:n.clearcoatMap?r=n.clearcoatMap:n.clearcoatNormalMap?r=n.clearcoatNormalMap:n.clearcoatRoughnessMap?r=n.clearcoatRoughnessMap:n.specularIntensityMap?r=n.specularIntensityMap:n.specularColorMap?r=n.specularColorMap:n.transmissionMap?r=n.transmissionMap:n.thicknessMap?r=n.thicknessMap:n.sheenColorMap?r=n.sheenColorMap:n.sheenRoughnessMap&&(r=n.sheenRoughnessMap),void 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if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==K.render.frame&&(t.skeleton.update(),t.skeleton.frame=K.render.frame),!t.frustumCulled||B.intersectsObject(t))){i&&j.setFromMatrixPosition(t.matrixWorld).applyMatrix4(V);const e=rt.update(t),r=t.material;if(Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s<a;s++){const a=i[s],o=r[a.materialIndex];o&&o.visible&&d.push(t,e,o,n,j.z,a)}}else r.visible&&d.push(t,e,r,n,j.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)Ct(r[t],e,n,i)}function kt(t,e,n,i){const r=t.opaque,a=t.transmissive,o=t.transparent;u.setupLightsView(n),a.length>0&&function(t,e,n){const i=Y.isWebGL2;null===F&&(F=new N(1,1,{generateMipmaps:!0,type:null!==ft.convert(1016)?1016:1009,minFilter:1008,samples:i&&!0===s?4:0}));v.getDrawingBufferSize(W),i?F.setSize(W.x,W.y):F.setSize(p(W.x),p(W.y));const r=v.getRenderTarget();v.setRenderTarget(F),v.clear();const 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t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=a,i.needsLights&&(d.ambientLightColor.value=r.state.ambient,d.lightProbe.value=r.state.probe,d.directionalLights.value=r.state.directional,d.directionalLightShadows.value=r.state.directionalShadow,d.spotLights.value=r.state.spot,d.spotLightShadows.value=r.state.spotShadow,d.rectAreaLights.value=r.state.rectArea,d.ltc_1.value=r.state.rectAreaLTC1,d.ltc_2.value=r.state.rectAreaLTC2,d.pointLights.value=r.state.point,d.pointLightShadows.value=r.state.pointShadow,d.hemisphereLights.value=r.state.hemi,d.directionalShadowMap.value=r.state.directionalShadowMap,d.directionalShadowMatrix.value=r.state.directionalShadowMatrix,d.spotShadowMap.value=r.state.spotShadowMap,d.spotShadowMatrix.value=r.state.spotShadowMatrix,d.pointShadowMap.value=r.state.pointShadowMap,d.pointShadowMatrix.value=r.state.pointShadowMatrix);const 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kt(d,t,e);null!==b&&(Q.updateMultisampleRenderTarget(b),Q.updateRenderTargetMipmap(b)),!0===t.isScene&&t.onAfterRender(v,t,e),gt.resetDefaultState(),M=-1,S=null,g.pop(),u=g.length>0?g[g.length-1]:null,m.pop(),d=m.length>0?m[m.length-1]:null},this.getActiveCubeFace=function(){return x},this.getActiveMipmapLevel=function(){return w},this.getRenderTarget=function(){return b},this.setRenderTargetTextures=function(t,e,n){$.get(t.texture).__webglTexture=e,$.get(t.depthTexture).__webglTexture=n;const i=$.get(t);i.__hasExternalTextures=!0,i.__hasExternalTextures&&(i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===X.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(t,e){const n=$.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){b=t,x=e,w=n;let i=!0;if(t){const e=$.get(t);void 0!==e.__useDefaultFramebuffer?(J.bindFramebuffer(36160,null),i=!1):void 0===e.__webglFramebuffer?Q.setupRenderTarget(t):e.__hasExternalTextures&&Q.rebindTextures(t,$.get(t.texture).__webglTexture,$.get(t.depthTexture).__webglTexture)}let r=null,s=!1,a=!1;if(t){const n=t.texture;(n.isData3DTexture||n.isDataArrayTexture)&&(a=!0);const i=$.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=i[e],s=!0):r=Y.isWebGL2&&t.samples>0&&!1===Q.useMultisampledRTT(t)?$.get(t).__webglMultisampledFramebuffer:i,E.copy(t.viewport),T.copy(t.scissor),A=t.scissorTest}else E.copy(D).multiplyScalar(k).floor(),T.copy(z).multiplyScalar(k).floor(),A=O;if(J.bindFramebuffer(36160,r)&&Y.drawBuffers&&i&&J.drawBuffers(t,r),J.viewport(E),J.scissor(T),J.setScissorTest(A),s){const i=$.get(t.texture);vt.framebufferTexture2D(36160,36064,34069+e,i.__webglTexture,n)}else if(a){const i=$.get(t.texture),r=e||0;vt.framebufferTextureLayer(36160,36064,i.__webglTexture,n||0,r)}M=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=$.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){J.bindFramebuffer(36160,o);try{const a=t.texture,o=a.format,l=a.type;if(1023!==o&&ft.convert(o)!==vt.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const h=1016===l&&(X.has("EXT_color_buffer_half_float")||Y.isWebGL2&&X.has("EXT_color_buffer_float"));if(!(1009===l||ft.convert(l)===vt.getParameter(35738)||1015===l&&(Y.isWebGL2||X.has("OES_texture_float")||X.has("WEBGL_color_buffer_float"))||h))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or 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Framebuffer not complete.")}finally{const t=null!==b?$.get(b).__webglFramebuffer:null;J.bindFramebuffer(36160,t)}}},this.copyFramebufferToTexture=function(t,e,n=0){if(!0!==e.isFramebufferTexture)return void console.error("THREE.WebGLRenderer: copyFramebufferToTexture() can only be used with FramebufferTexture.");const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),s=Math.floor(e.image.height*i);Q.setTexture2D(e,0),vt.copyTexSubImage2D(3553,n,0,0,t.x,t.y,r,s),J.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i=0){const r=e.image.width,s=e.image.height,a=ft.convert(n.format),o=ft.convert(n.type);Q.setTexture2D(n,0),vt.pixelStorei(37440,n.flipY),vt.pixelStorei(37441,n.premultiplyAlpha),vt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?vt.texSubImage2D(3553,i,t.x,t.y,r,s,a,o,e.image.data):e.isCompressedTexture?vt.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):vt.texSubImage2D(3553,i,t.x,t.y,a,o,e.image),0===i&&n.generateMipmaps&&vt.generateMipmap(3553),J.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n,i,r=0){if(v.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const s=t.max.x-t.min.x+1,a=t.max.y-t.min.y+1,o=t.max.z-t.min.z+1,l=ft.convert(i.format),h=ft.convert(i.type);let c;if(i.isData3DTexture)Q.setTexture3D(i,0),c=32879;else{if(!i.isDataArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and 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srcTexture."),vt.compressedTexSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,g.data)):vt.texSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,h,g),vt.pixelStorei(3314,d),vt.pixelStorei(32878,u),vt.pixelStorei(3316,p),vt.pixelStorei(3315,m),vt.pixelStorei(32877,f),0===r&&i.generateMipmaps&&vt.generateMipmap(c),J.unbindTexture()},this.initTexture=function(t){Q.setTexture2D(t,0),J.unbindTexture()},this.resetState=function(){x=0,w=0,b=null,J.reset(),gt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}Fr.prototype.isWebGLRenderer=!0;class Gr extends Fr{}Gr.prototype.isWebGL1Renderer=!0;class Vr{constructor(t,e=25e-5){this.name="",this.color=new A(t),this.density=e}clone(){return new Vr(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}Vr.prototype.isFogExp2=!0;class Wr{constructor(t,e=1,n=1e3){this.name="",this.color=new A(t),this.near=e,this.far=n}clone(){return new Wr(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}Wr.prototype.isFog=!0;class jr extends Wt{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}jr.prototype.isScene=!0;class qr{constructor(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=o()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=o()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=o()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}qr.prototype.isInterleavedBuffer=!0;const Zr=new G;class Xr{constructor(t,e,n,i=!1){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)Zr.x=this.getX(e),Zr.y=this.getY(e),Zr.z=this.getZ(e),Zr.applyMatrix4(t),this.setXYZ(e,Zr.x,Zr.y,Zr.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Zr.x=this.getX(e),Zr.y=this.getY(e),Zr.z=this.getZ(e),Zr.applyNormalMatrix(t),this.setXYZ(e,Zr.x,Zr.y,Zr.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Zr.x=this.getX(e),Zr.y=this.getY(e),Zr.z=this.getZ(e),Zr.transformDirection(t),this.setXYZ(e,Zr.x,Zr.y,Zr.z);return this}setX(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){return this.data.array[t*this.data.stride+this.offset]}getY(t){return this.data.array[t*this.data.stride+this.offset+1]}getZ(t){return this.data.array[t*this.data.stride+this.offset+2]}getW(t){return this.data.array[t*this.data.stride+this.offset+3]}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new oe(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new Xr(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}Xr.prototype.isInterleavedBufferAttribute=!0;class Yr extends ie{constructor(t){super(),this.type="SpriteMaterial",this.color=new A(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this}}let Jr;Yr.prototype.isSpriteMaterial=!0;const Kr=new G,$r=new G,Qr=new G,ts=new f,es=new f,ns=new xt,is=new G,rs=new G,ss=new G,as=new f,os=new f,ls=new f;class hs extends Wt{constructor(t){if(super(),this.type="Sprite",void 0===Jr){Jr=new Ee;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new qr(t,5);Jr.setIndex([0,1,2,0,2,3]),Jr.setAttribute("position",new Xr(e,3,0,!1)),Jr.setAttribute("uv",new Xr(e,2,3,!1))}this.geometry=Jr,this.material=void 0!==t?t:new Yr,this.center=new f(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),$r.setFromMatrixScale(this.matrixWorld),ns.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),Qr.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&$r.multiplyScalar(-Qr.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;cs(is.set(-.5,-.5,0),Qr,s,$r,i,r),cs(rs.set(.5,-.5,0),Qr,s,$r,i,r),cs(ss.set(.5,.5,0),Qr,s,$r,i,r),as.set(0,0),os.set(1,0),ls.set(1,1);let a=t.ray.intersectTriangle(is,rs,ss,!1,Kr);if(null===a&&(cs(rs.set(-.5,.5,0),Qr,s,$r,i,r),os.set(0,1),a=t.ray.intersectTriangle(is,ss,rs,!1,Kr),null===a))return;const o=t.ray.origin.distanceTo(Kr);o<t.near||o>t.far||e.push({distance:o,point:Kr.clone(),uv:ee.getUV(Kr,is,rs,ss,as,os,ls,new f),face:null,object:this})}copy(t){return super.copy(t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function cs(t,e,n,i,r,s){ts.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(es.x=s*ts.x-r*ts.y,es.y=r*ts.x+s*ts.y):es.copy(ts),t.copy(e),t.x+=es.x,t.y+=es.y,t.applyMatrix4(ns)}hs.prototype.isSprite=!0;const ds=new G,us=new G;class ps extends Wt{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t<n;t++){const n=e[t];this.addLevel(n.object.clone(),n.distance)}return this.autoUpdate=t.autoUpdate,this}addLevel(t,e=0){e=Math.abs(e);const n=this.levels;let i;for(i=0;i<n.length&&!(e<n[i].distance);i++);return n.splice(i,0,{distance:e,object:t}),this.add(t),this}getCurrentLevel(){return this._currentLevel}getObjectForDistance(t){const e=this.levels;if(e.length>0){let n,i;for(n=1,i=e.length;n<i&&!(t<e[n].distance);n++);return e[n-1].object}return null}raycast(t,e){if(this.levels.length>0){ds.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(ds);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){ds.setFromMatrixPosition(t.matrixWorld),us.setFromMatrixPosition(this.matrixWorld);const n=ds.distanceTo(us)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i<r&&n>=e[i].distance;i++)e[i-1].object.visible=!1,e[i].object.visible=!0;for(this._currentLevel=i-1;i<r;i++)e[i].object.visible=!1}}toJSON(t){const e=super.toJSON(t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];const n=this.levels;for(let t=0,i=n.length;t<i;t++){const i=n[t];e.object.levels.push({object:i.object.uuid,distance:i.distance})}return e}}const ms=new G,fs=new I,gs=new I,vs=new G,ys=new xt;class xs extends Ve{constructor(t,e){super(t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new xt,this.bindMatrixInverse=new xt}copy(t){return super.copy(t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new I,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.w=e.getW(n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}boneTransform(t,e){const n=this.skeleton,i=this.geometry;fs.fromBufferAttribute(i.attributes.skinIndex,t),gs.fromBufferAttribute(i.attributes.skinWeight,t),ms.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const i=gs.getComponent(t);if(0!==i){const r=fs.getComponent(t);ys.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),e.addScaledVector(vs.copy(ms).applyMatrix4(ys),i)}}return e.applyMatrix4(this.bindMatrixInverse)}}xs.prototype.isSkinnedMesh=!0;class _s extends Wt{constructor(){super(),this.type="Bone"}}_s.prototype.isBone=!0;class ws extends D{constructor(t=null,e=1,n=1,i,r,s,a,o,l=1003,h=1003,c,d){super(null,s,a,o,l,h,i,r,c,d),this.image={data:t,width:e,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}ws.prototype.isDataTexture=!0;const bs=new xt,Ms=new xt;class Ss{constructor(t=[],e=[]){this.uuid=o(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new xt)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new xt;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:Ms;bs.multiplyMatrices(r,e[i]),bs.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)}clone(){return new Ss(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=u(t),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new ws(e,t,t,1023,1015);return n.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=n,this.boneTextureSize=t,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new _s),this.bones.push(r),this.boneInverses.push((new xt).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class Es extends oe{constructor(t,e,n,i=1){"number"==typeof n&&(i=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),super(t,e,n),this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}Es.prototype.isInstancedBufferAttribute=!0;const Ts=new xt,As=new xt,Ls=[],Cs=new Ve;class ks extends Ve{constructor(t,e,n){super(t,e),this.instanceMatrix=new Es(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}copy(t){return super.copy(t),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}raycast(t,e){const n=this.matrixWorld,i=this.count;if(Cs.geometry=this.geometry,Cs.material=this.material,void 0!==Cs.material)for(let r=0;r<i;r++){this.getMatrixAt(r,Ts),As.multiplyMatrices(n,Ts),Cs.matrixWorld=As,Cs.raycast(t,Ls);for(let t=0,n=Ls.length;t<n;t++){const n=Ls[t];n.instanceId=r,n.object=this,e.push(n)}Ls.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new Es(new Float32Array(3*this.instanceMatrix.count),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}ks.prototype.isInstancedMesh=!0;class Rs extends ie{constructor(t){super(),this.type="LineBasicMaterial",this.color=new A(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this}}Rs.prototype.isLineBasicMaterial=!0;const Ps=new G,Ds=new G,Is=new xt,Ns=new yt,zs=new ct;class Os extends Wt{constructor(t=new Ee,e=new Rs){super(),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)Ps.fromBufferAttribute(e,t-1),Ds.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=Ps.distanceTo(Ds);t.setAttribute("lineDistance",new ge(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),zs.copy(n.boundingSphere),zs.applyMatrix4(i),zs.radius+=r,!1===t.ray.intersectsSphere(zs))return;Is.copy(i).invert(),Ns.copy(t.ray).applyMatrix4(Is);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new G,h=new G,c=new G,d=new G,u=this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position;if(null!==i){for(let n=Math.max(0,s.start),a=Math.min(i.count,s.start+s.count)-1;n<a;n+=u){const s=i.getX(n),a=i.getX(n+1);l.fromBufferAttribute(r,s),h.fromBufferAttribute(r,a);if(Ns.distanceSqToSegment(l,h,d,c)>o)continue;d.applyMatrix4(this.matrixWorld);const u=t.ray.origin.distanceTo(d);u<t.near||u>t.far||e.push({distance:u,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else{for(let n=Math.max(0,s.start),i=Math.min(r.count,s.start+s.count)-1;n<i;n+=u){l.fromBufferAttribute(r,n),h.fromBufferAttribute(r,n+1);if(Ns.distanceSqToSegment(l,h,d,c)>o)continue;d.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(d);i<t.near||i>t.far||e.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Os.prototype.isLine=!0;const Bs=new G,Hs=new G;class Us extends Os{constructor(t,e){super(t,e),this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)Bs.fromBufferAttribute(e,t),Hs.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+Bs.distanceTo(Hs);t.setAttribute("lineDistance",new ge(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}Us.prototype.isLineSegments=!0;class Fs extends Os{constructor(t,e){super(t,e),this.type="LineLoop"}}Fs.prototype.isLineLoop=!0;class Gs extends ie{constructor(t){super(),this.type="PointsMaterial",this.color=new A(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this}}Gs.prototype.isPointsMaterial=!0;const Vs=new xt,Ws=new yt,js=new ct,qs=new G;class Zs extends Wt{constructor(t=new Ee,e=new Gs){super(),this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),js.copy(n.boundingSphere),js.applyMatrix4(i),js.radius+=r,!1===t.ray.intersectsSphere(js))return;Vs.copy(i).invert(),Ws.copy(t.ray).applyMatrix4(Vs);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position;if(null!==r){for(let n=Math.max(0,s.start),l=Math.min(r.count,s.start+s.count);n<l;n++){const s=r.getX(n);qs.fromBufferAttribute(a,s),Xs(qs,s,o,i,t,e,this)}}else{for(let n=Math.max(0,s.start),r=Math.min(a.count,s.start+s.count);n<r;n++)qs.fromBufferAttribute(a,n),Xs(qs,n,o,i,t,e,this)}}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function Xs(t,e,n,i,r,s,a){const o=Ws.distanceSqToPoint(t);if(o<n){const n=new G;Ws.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}Zs.prototype.isPoints=!0;class Ys extends D{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.minFilter=void 0!==s?s:1006,this.magFilter=void 0!==r?r:1006,this.generateMipmaps=!1;const h=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){h.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}Ys.prototype.isVideoTexture=!0;class Js extends D{constructor(t,e,n){super({width:t,height:e}),this.format=n,this.magFilter=1003,this.minFilter=1003,this.generateMipmaps=!1,this.needsUpdate=!0}}Js.prototype.isFramebufferTexture=!0;class Ks extends D{constructor(t,e,n,i,r,s,a,o,l,h,c,d){super(null,s,a,o,l,h,i,r,c,d),this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}Ks.prototype.isCompressedTexture=!0;class $s extends D{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.needsUpdate=!0}}$s.prototype.isCanvasTexture=!0;class Qs extends Ee{constructor(t=1,e=8,n=0,i=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:n,thetaLength:i},e=Math.max(3,e);const r=[],s=[],a=[],o=[],l=new G,h=new f;s.push(0,0,0),a.push(0,0,1),o.push(.5,.5);for(let r=0,c=3;r<=e;r++,c+=3){const d=n+r/e*i;l.x=t*Math.cos(d),l.y=t*Math.sin(d),s.push(l.x,l.y,l.z),a.push(0,0,1),h.x=(s[c]/t+1)/2,h.y=(s[c+1]/t+1)/2,o.push(h.x,h.y)}for(let t=1;t<=e;t++)r.push(t,t+1,0);this.setIndex(r),this.setAttribute("position",new ge(s,3)),this.setAttribute("normal",new ge(a,3)),this.setAttribute("uv",new ge(o,2))}static fromJSON(t){return new Qs(t.radius,t.segments,t.thetaStart,t.thetaLength)}}class ta extends Ee{constructor(t=1,e=1,n=1,i=8,r=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:a,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const h=[],c=[],d=[],u=[];let p=0;const m=[],g=n/2;let v=0;function y(n){const r=p,s=new f,m=new G;let y=0;const x=!0===n?t:e,_=!0===n?1:-1;for(let t=1;t<=i;t++)c.push(0,g*_,0),d.push(0,_,0),u.push(.5,.5),p++;const w=p;for(let t=0;t<=i;t++){const e=t/i*o+a,n=Math.cos(e),r=Math.sin(e);m.x=x*r,m.y=g*_,m.z=x*n,c.push(m.x,m.y,m.z),d.push(0,_,0),s.x=.5*n+.5,s.y=.5*r*_+.5,u.push(s.x,s.y),p++}for(let t=0;t<i;t++){const e=r+t,i=w+t;!0===n?h.push(i,i+1,e):h.push(i+1,i,e),y+=3}l.addGroup(v,y,!0===n?1:2),v+=y}!function(){const s=new G,f=new G;let y=0;const x=(e-t)/n;for(let l=0;l<=r;l++){const h=[],v=l/r,y=v*(e-t)+t;for(let t=0;t<=i;t++){const e=t/i,r=e*o+a,l=Math.sin(r),m=Math.cos(r);f.x=y*l,f.y=-v*n+g,f.z=y*m,c.push(f.x,f.y,f.z),s.set(l,x,m).normalize(),d.push(s.x,s.y,s.z),u.push(e,1-v),h.push(p++)}m.push(h)}for(let t=0;t<i;t++)for(let e=0;e<r;e++){const n=m[e][t],i=m[e+1][t],r=m[e+1][t+1],s=m[e][t+1];h.push(n,i,s),h.push(i,r,s),y+=6}l.addGroup(v,y,0),v+=y}(),!1===s&&(t>0&&y(!0),e>0&&y(!1)),this.setIndex(h),this.setAttribute("position",new ge(c,3)),this.setAttribute("normal",new ge(d,3)),this.setAttribute("uv",new ge(u,2))}static fromJSON(t){return new ta(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class ea extends ta{constructor(t=1,e=1,n=8,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new ea(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class na extends Ee{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t<r;t++)for(let e=0;e<2*(r-t)-1;e++){const n=Math.floor(e/2);e%2==0?(o(s[t][n+1]),o(s[t+1][n]),o(s[t][n])):(o(s[t][n+1]),o(s[t+1][n+1]),o(s[t+1][n]))}}function o(t){r.push(t.x,t.y,t.z)}function l(e,n){const i=3*e;n.x=t[i+0],n.y=t[i+1],n.z=t[i+2]}function h(t,e,n,i){i<0&&1===t.x&&(s[e]=t.x-1),0===n.x&&0===n.z&&(s[e]=i/2/Math.PI+.5)}function c(t){return Math.atan2(t.z,-t.x)}!function(t){const n=new G,i=new G,r=new G;for(let s=0;s<e.length;s+=3)l(e[s+0],n),l(e[s+1],i),l(e[s+2],r),a(n,i,r,t)}(i),function(t){const e=new G;for(let n=0;n<r.length;n+=3)e.x=r[n+0],e.y=r[n+1],e.z=r[n+2],e.normalize().multiplyScalar(t),r[n+0]=e.x,r[n+1]=e.y,r[n+2]=e.z}(n),function(){const t=new G;for(let n=0;n<r.length;n+=3){t.x=r[n+0],t.y=r[n+1],t.z=r[n+2];const i=c(t)/2/Math.PI+.5,a=(e=t,Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))/Math.PI+.5);s.push(i,1-a)}var e;(function(){const t=new G,e=new G,n=new G,i=new G,a=new f,o=new f,l=new f;for(let d=0,u=0;d<r.length;d+=9,u+=6){t.set(r[d+0],r[d+1],r[d+2]),e.set(r[d+3],r[d+4],r[d+5]),n.set(r[d+6],r[d+7],r[d+8]),a.set(s[u+0],s[u+1]),o.set(s[u+2],s[u+3]),l.set(s[u+4],s[u+5]),i.copy(t).add(e).add(n).divideScalar(3);const p=c(i);h(a,u+0,t,p),h(o,u+2,e,p),h(l,u+4,n,p)}})(),function(){for(let t=0;t<s.length;t+=6){const e=s[t+0],n=s[t+2],i=s[t+4],r=Math.max(e,n,i),a=Math.min(e,n,i);r>.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new ge(r,3)),this.setAttribute("normal",new ge(r.slice(),3)),this.setAttribute("uv",new ge(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}static fromJSON(t){return new na(t.vertices,t.indices,t.radius,t.details)}}class ia extends na{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new ia(t.radius,t.detail)}}const ra=new G,sa=new G,aa=new G,oa=new ee;class la extends Ee{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const n=4,i=Math.pow(10,n),r=Math.cos(s*e),a=t.getIndex(),o=t.getAttribute("position"),l=a?a.count:o.count,h=[0,0,0],c=["a","b","c"],d=new Array(3),u={},p=[];for(let t=0;t<l;t+=3){a?(h[0]=a.getX(t),h[1]=a.getX(t+1),h[2]=a.getX(t+2)):(h[0]=t,h[1]=t+1,h[2]=t+2);const{a:e,b:n,c:s}=oa;if(e.fromBufferAttribute(o,h[0]),n.fromBufferAttribute(o,h[1]),s.fromBufferAttribute(o,h[2]),oa.getNormal(aa),d[0]=`${Math.round(e.x*i)},${Math.round(e.y*i)},${Math.round(e.z*i)}`,d[1]=`${Math.round(n.x*i)},${Math.round(n.y*i)},${Math.round(n.z*i)}`,d[2]=`${Math.round(s.x*i)},${Math.round(s.y*i)},${Math.round(s.z*i)}`,d[0]!==d[1]&&d[1]!==d[2]&&d[2]!==d[0])for(let t=0;t<3;t++){const e=(t+1)%3,n=d[t],i=d[e],s=oa[c[t]],a=oa[c[e]],o=`${n}_${i}`,l=`${i}_${n}`;l in u&&u[l]?(aa.dot(u[l].normal)<=r&&(p.push(s.x,s.y,s.z),p.push(a.x,a.y,a.z)),u[l]=null):o in u||(u[o]={index0:h[t],index1:h[e],normal:aa.clone()})}}for(const t in u)if(u[t]){const{index0:e,index1:n}=u[t];ra.fromBufferAttribute(o,e),sa.fromBufferAttribute(o,n),p.push(ra.x,ra.y,ra.z),p.push(sa.x,sa.y,sa.z)}this.setAttribute("position",new ge(p,3))}}}class ha{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const h=n[i];return(i+(s-h)/(n[i+1]-h))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new f:new G);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new G,i=[],r=[],s=[],a=new G,o=new xt;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new G)}r[0]=new G,s[0]=new G;let h=Number.MAX_VALUE;const c=Math.abs(i[0].x),d=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=h&&(h=c,n.set(1,0,0)),d<=h&&(h=d,n.set(0,1,0)),u<=h&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(l(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(l(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class ca extends ha{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const n=e||new f,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=s?0:i),!0!==this.aClockwise||s||(r===i?r=-i:r-=i);const a=this.aStartAngle+t*r;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),n=o-this.aX,i=l-this.aY;o=n*t-i*e+this.aX,l=n*e+i*t+this.aY}return n.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}ca.prototype.isEllipseCurve=!0;class da extends ca{constructor(t,e,n,i,r,s){super(t,e,n,n,i,r,s),this.type="ArcCurve"}}function ua(){let t=0,e=0,n=0,i=0;function r(r,s,a,o){t=r,e=a,n=-3*r+3*s-2*a-o,i=2*r-2*s+a+o}return{initCatmullRom:function(t,e,n,i,s){r(e,n,s*(n-t),s*(i-e))},initNonuniformCatmullRom:function(t,e,n,i,s,a,o){let l=(e-t)/s-(n-t)/(s+a)+(n-e)/a,h=(n-e)/a-(i-e)/(a+o)+(i-n)/o;l*=a,h*=a,r(e,n,l,h)},calc:function(r){const s=r*r;return t+e*r+n*s+i*(s*r)}}}da.prototype.isArcCurve=!0;const pa=new G,ma=new ua,fa=new ua,ga=new ua;class va extends ha{constructor(t=[],e=!1,n="centripetal",i=.5){super(),this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=n,this.tension=i}getPoint(t,e=new G){const n=e,i=this.points,r=i.length,s=(r-(this.closed?0:1))*t;let a,o,l=Math.floor(s),h=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===h&&l===r-1&&(l=r-2,h=1),this.closed||l>0?a=i[(l-1)%r]:(pa.subVectors(i[0],i[1]).add(i[0]),a=pa);const c=i[l%r],d=i[(l+1)%r];if(this.closed||l+2<r?o=i[(l+2)%r]:(pa.subVectors(i[r-1],i[r-2]).add(i[r-1]),o=pa),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(c),t),n=Math.pow(c.distanceToSquared(d),t),i=Math.pow(d.distanceToSquared(o),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),ma.initNonuniformCatmullRom(a.x,c.x,d.x,o.x,e,n,i),fa.initNonuniformCatmullRom(a.y,c.y,d.y,o.y,e,n,i),ga.initNonuniformCatmullRom(a.z,c.z,d.z,o.z,e,n,i)}else"catmullrom"===this.curveType&&(ma.initCatmullRom(a.x,c.x,d.x,o.x,this.tension),fa.initCatmullRom(a.y,c.y,d.y,o.y,this.tension),ga.initCatmullRom(a.z,c.z,d.z,o.z,this.tension));return n.set(ma.calc(h),fa.calc(h),ga.calc(h)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new G).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function ya(t,e,n,i,r){const s=.5*(i-e),a=.5*(r-n),o=t*t;return(2*n-2*i+s+a)*(t*o)+(-3*n+3*i-2*s-a)*o+s*t+n}function xa(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function _a(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}va.prototype.isCatmullRomCurve3=!0;class wa extends ha{constructor(t=new f,e=new f,n=new f,i=new f){super(),this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new f){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(_a(t,i.x,r.x,s.x,a.x),_a(t,i.y,r.y,s.y,a.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}wa.prototype.isCubicBezierCurve=!0;class ba extends ha{constructor(t=new G,e=new G,n=new G,i=new G){super(),this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new G){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(_a(t,i.x,r.x,s.x,a.x),_a(t,i.y,r.y,s.y,a.y),_a(t,i.z,r.z,s.z,a.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}ba.prototype.isCubicBezierCurve3=!0;class Ma extends ha{constructor(t=new f,e=new f){super(),this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new f){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e){const n=e||new f;return n.copy(this.v2).sub(this.v1).normalize(),n}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Ma.prototype.isLineCurve=!0;class Sa extends ha{constructor(t=new G,e=new G){super(),this.type="LineCurve3",this.isLineCurve3=!0,this.v1=t,this.v2=e}getPoint(t,e=new G){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class Ea extends ha{constructor(t=new f,e=new f,n=new f){super(),this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new f){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(xa(t,i.x,r.x,s.x),xa(t,i.y,r.y,s.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Ea.prototype.isQuadraticBezierCurve=!0;class Ta extends ha{constructor(t=new G,e=new G,n=new G){super(),this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new G){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(xa(t,i.x,r.x,s.x),xa(t,i.y,r.y,s.y),xa(t,i.z,r.z,s.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Ta.prototype.isQuadraticBezierCurve3=!0;class Aa extends ha{constructor(t=[]){super(),this.type="SplineCurve",this.points=t}getPoint(t,e=new f){const n=e,i=this.points,r=(i.length-1)*t,s=Math.floor(r),a=r-s,o=i[0===s?s:s-1],l=i[s],h=i[s>i.length-2?i.length-1:s+1],c=i[s>i.length-3?i.length-1:s+2];return n.set(ya(a,o.x,l.x,h.x,c.x),ya(a,o.y,l.y,h.y,c.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new f).fromArray(n))}return this}}Aa.prototype.isSplineCurve=!0;var La=Object.freeze({__proto__:null,ArcCurve:da,CatmullRomCurve3:va,CubicBezierCurve:wa,CubicBezierCurve3:ba,EllipseCurve:ca,LineCurve:Ma,LineCurve3:Sa,QuadraticBezierCurve:Ea,QuadraticBezierCurve3:Ta,SplineCurve:Aa});class Ca extends ha{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Ma(e,t))}getPoint(t,e){const n=t*this.getLength(),i=this.getCurveLengths();let r=0;for(;r<i.length;){if(i[r]>=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const s=r[i],a=s.isEllipseCurve?2*t:s.isLineCurve||s.isLineCurve3?1:s.isSplineCurve?t*s.points.length:t,o=s.getPoints(a);for(let t=0;t<o.length;t++){const i=o[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new La[n.type]).fromJSON(n))}return this}}class ka extends Ca{constructor(t){super(),this.type="Path",this.currentPoint=new f,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const n=new Ma(this.currentPoint.clone(),new f(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,n,i){const r=new Ea(this.currentPoint.clone(),new f(t,e),new f(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(t,e,n,i,r,s){const a=new wa(this.currentPoint.clone(),new f(t,e),new f(n,i),new f(r,s));return this.curves.push(a),this.currentPoint.set(r,s),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),n=new Aa(e);return this.curves.push(n),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,n,i,r,s){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,n,i,r,s),this}absarc(t,e,n,i,r,s){return this.absellipse(t,e,n,n,i,r,s),this}ellipse(t,e,n,i,r,s,a,o){const l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(t+l,e+h,n,i,r,s,a,o),this}absellipse(t,e,n,i,r,s,a,o){const l=new ca(t,e,n,i,r,s,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const h=l.getPoint(1);return this.currentPoint.copy(h),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class Ra extends ka{constructor(t){super(t),this.uuid=o(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this}toJSON(){const 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n=[],i=[],r=[];ro(t),so(n,t);let s=t.length;e.forEach(ro);for(let t=0;t<e.length;t++)i.push(s),s+=e[t].length,so(n,e[t]);const a=Pa(n,i);for(let t=0;t<a.length;t+=3)r.push(a.slice(t,t+3));return r}}function ro(t){const e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function so(t,e){for(let n=0;n<e.length;n++)t.push(e[n].x),t.push(e[n].y)}class ao extends Ee{constructor(t=new Ra([new f(.5,.5),new f(-.5,.5),new f(-.5,-.5),new f(.5,-.5)]),e={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:t,options:e},t=Array.isArray(t)?t:[t];const n=this,i=[],r=[];for(let e=0,n=t.length;e<n;e++){s(t[e])}function s(t){const s=[],a=void 0!==e.curveSegments?e.curveSegments:12,o=void 0!==e.steps?e.steps:1;let l=void 0!==e.depth?e.depth:1,h=void 0===e.bevelEnabled||e.bevelEnabled,c=void 0!==e.bevelThickness?e.bevelThickness:.2,d=void 0!==e.bevelSize?e.bevelSize:c-.1,u=void 0!==e.bevelOffset?e.bevelOffset:0,p=void 0!==e.bevelSegments?e.bevelSegments:3;const m=e.extrudePath,g=void 0!==e.UVGenerator?e.UVGenerator:oo;void 0!==e.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),l=e.amount);let v,y,x,_,w,b=!1;m&&(v=m.getSpacedPoints(o),b=!0,h=!1,y=m.computeFrenetFrames(o,!1),x=new G,_=new G,w=new G),h||(p=0,c=0,d=0,u=0);const M=t.extractPoints(a);let S=M.shape;const E=M.holes;if(!io.isClockWise(S)){S=S.reverse();for(let t=0,e=E.length;t<e;t++){const e=E[t];io.isClockWise(e)&&(E[t]=e.reverse())}}const T=io.triangulateShape(S,E),A=S;for(let t=0,e=E.length;t<e;t++){const e=E[t];S=S.concat(e)}function L(t,e,n){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(n).add(t)}const C=S.length,k=T.length;function R(t,e,n){let i,r,s;const a=t.x-e.x,o=t.y-e.y,l=n.x-t.x,h=n.y-t.y,c=a*a+o*o,d=a*h-o*l;if(Math.abs(d)>Number.EPSILON){const d=Math.sqrt(c),u=Math.sqrt(l*l+h*h),p=e.x-o/d,m=e.y+a/d,g=((n.x-h/u-p)*h-(n.y+l/u-m)*l)/(a*h-o*l);i=p+a*g-t.x,r=m+o*g-t.y;const v=i*i+r*r;if(v<=2)return new f(i,r);s=Math.sqrt(v/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(h)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(c)):(i=a,r=o,s=Math.sqrt(c/2))}return new f(i/s,r/s)}const P=[];for(let t=0,e=A.length,n=e-1,i=t+1;t<e;t++,n++,i++)n===e&&(n=0),i===e&&(i=0),P[t]=R(A[t],A[n],A[i]);const D=[];let I,N=P.concat();for(let t=0,e=E.length;t<e;t++){const e=E[t];I=[];for(let t=0,n=e.length,i=n-1,r=t+1;t<n;t++,i++,r++)i===n&&(i=0),r===n&&(r=0),I[t]=R(e[t],e[i],e[r]);D.push(I),N=N.concat(I)}for(let t=0;t<p;t++){const e=t/p,n=c*Math.cos(e*Math.PI/2),i=d*Math.sin(e*Math.PI/2)+u;for(let t=0,e=A.length;t<e;t++){const e=L(A[t],P[t],i);B(e.x,e.y,-n)}for(let t=0,e=E.length;t<e;t++){const e=E[t];I=D[t];for(let t=0,r=e.length;t<r;t++){const r=L(e[t],I[t],i);B(r.x,r.y,-n)}}}const z=d+u;for(let t=0;t<C;t++){const e=h?L(S[t],N[t],z):S[t];b?(_.copy(y.normals[0]).multiplyScalar(e.x),x.copy(y.binormals[0]).multiplyScalar(e.y),w.copy(v[0]).add(_).add(x),B(w.x,w.y,w.z)):B(e.x,e.y,0)}for(let t=1;t<=o;t++)for(let e=0;e<C;e++){const n=h?L(S[e],N[e],z):S[e];b?(_.copy(y.normals[t]).multiplyScalar(n.x),x.copy(y.binormals[t]).multiplyScalar(n.y),w.copy(v[t]).add(_).add(x),B(w.x,w.y,w.z)):B(n.x,n.y,l/o*t)}for(let t=p-1;t>=0;t--){const e=t/p,n=c*Math.cos(e*Math.PI/2),i=d*Math.sin(e*Math.PI/2)+u;for(let t=0,e=A.length;t<e;t++){const e=L(A[t],P[t],i);B(e.x,e.y,l+n)}for(let t=0,e=E.length;t<e;t++){const e=E[t];I=D[t];for(let t=0,r=e.length;t<r;t++){const r=L(e[t],I[t],i);b?B(r.x,r.y+v[o-1].y,v[o-1].x+n):B(r.x,r.y,l+n)}}}function O(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t<n;t++){const n=C*t,s=C*(t+1);U(e+i+n,e+r+n,e+r+s,e+i+s)}}}function B(t,e,n){s.push(t),s.push(e),s.push(n)}function H(t,e,r){F(t),F(e),F(r);const s=i.length/3,a=g.generateTopUV(n,i,s-3,s-2,s-1);V(a[0]),V(a[1]),V(a[2])}function U(t,e,r,s){F(t),F(e),F(s),F(e),F(r),F(s);const a=i.length/3,o=g.generateSideWallUV(n,i,a-6,a-3,a-2,a-1);V(o[0]),V(o[1]),V(o[3]),V(o[1]),V(o[2]),V(o[3])}function F(t){i.push(s[3*t+0]),i.push(s[3*t+1]),i.push(s[3*t+2])}function V(t){r.push(t.x),r.push(t.y)}!function(){const t=i.length/3;if(h){let t=0,e=C*t;for(let t=0;t<k;t++){const n=T[t];H(n[2]+e,n[1]+e,n[0]+e)}t=o+2*p,e=C*t;for(let t=0;t<k;t++){const n=T[t];H(n[0]+e,n[1]+e,n[2]+e)}}else{for(let t=0;t<k;t++){const e=T[t];H(e[2],e[1],e[0])}for(let t=0;t<k;t++){const e=T[t];H(e[0]+C*o,e[1]+C*o,e[2]+C*o)}}n.addGroup(t,i.length/3-t,0)}(),function(){const t=i.length/3;let e=0;O(A,e),e+=A.length;for(let t=0,n=E.length;t<n;t++){const n=E[t];O(n,e),e+=n.length}n.addGroup(t,i.length/3-t,1)}()}this.setAttribute("position",new ge(i,3)),this.setAttribute("uv",new ge(r,2)),this.computeVertexNormals()}toJSON(){const t=super.toJSON();return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(let e=0,i=t.length;e<i;e++){const i=t[e];n.shapes.push(i.uuid)}else n.shapes.push(t.uuid);void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON());return n}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}const i=t.options.extrudePath;return void 0!==i&&(t.options.extrudePath=(new La[i.type]).fromJSON(i)),new ao(n,t.options)}}const oo={generateTopUV:function(t,e,n,i,r){const s=e[3*n],a=e[3*n+1],o=e[3*i],l=e[3*i+1],h=e[3*r],c=e[3*r+1];return[new f(s,a),new f(o,l),new f(h,c)]},generateSideWallUV:function(t,e,n,i,r,s){const a=e[3*n],o=e[3*n+1],l=e[3*n+2],h=e[3*i],c=e[3*i+1],d=e[3*i+2],u=e[3*r],p=e[3*r+1],m=e[3*r+2],g=e[3*s],v=e[3*s+1],y=e[3*s+2];return Math.abs(o-c)<Math.abs(a-h)?[new f(a,1-l),new f(h,1-d),new f(u,1-m),new f(g,1-y)]:[new f(o,1-l),new f(c,1-d),new f(p,1-m),new f(v,1-y)]}};class lo extends na{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2;super([-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new lo(t.radius,t.detail)}}class ho extends Ee{constructor(t=[new f(0,.5),new f(.5,0),new f(0,-.5)],e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=l(i,0,2*Math.PI);const r=[],s=[],a=[],o=[],h=[],c=1/e,d=new G,u=new f,p=new G,m=new G,g=new G;let v=0,y=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:v=t[e+1].x-t[e].x,y=t[e+1].y-t[e].y,p.x=1*y,p.y=-v,p.z=0*y,g.copy(p),p.normalize(),o.push(p.x,p.y,p.z);break;case t.length-1:o.push(g.x,g.y,g.z);break;default:v=t[e+1].x-t[e].x,y=t[e+1].y-t[e].y,p.x=1*y,p.y=-v,p.z=0*y,m.copy(p),p.x+=g.x,p.y+=g.y,p.z+=g.z,p.normalize(),o.push(p.x,p.y,p.z),g.copy(m)}for(let r=0;r<=e;r++){const l=n+r*c*i,p=Math.sin(l),m=Math.cos(l);for(let n=0;n<=t.length-1;n++){d.x=t[n].x*p,d.y=t[n].y,d.z=t[n].x*m,s.push(d.x,d.y,d.z),u.x=r/e,u.y=n/(t.length-1),a.push(u.x,u.y);const i=o[3*n+0]*p,l=o[3*n+1],c=o[3*n+0]*m;h.push(i,l,c)}}for(let n=0;n<e;n++)for(let e=0;e<t.length-1;e++){const i=e+n*t.length,s=i,a=i+t.length,o=i+t.length+1,l=i+1;r.push(s,a,l),r.push(o,l,a)}this.setIndex(r),this.setAttribute("position",new ge(s,3)),this.setAttribute("uv",new ge(a,2)),this.setAttribute("normal",new ge(h,3))}static fromJSON(t){return new ho(t.points,t.segments,t.phiStart,t.phiLength)}}class co extends na{constructor(t=1,e=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new co(t.radius,t.detail)}}class uo extends Ee{constructor(t=.5,e=1,n=8,i=1,r=0,s=2*Math.PI){super(),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:s},n=Math.max(3,n);const a=[],o=[],l=[],h=[];let c=t;const d=(e-t)/(i=Math.max(1,i)),u=new G,p=new f;for(let t=0;t<=i;t++){for(let t=0;t<=n;t++){const i=r+t/n*s;u.x=c*Math.cos(i),u.y=c*Math.sin(i),o.push(u.x,u.y,u.z),l.push(0,0,1),p.x=(u.x/e+1)/2,p.y=(u.y/e+1)/2,h.push(p.x,p.y)}c+=d}for(let t=0;t<i;t++){const e=t*(n+1);for(let t=0;t<n;t++){const i=t+e,r=i,s=i+n+1,o=i+n+2,l=i+1;a.push(r,s,l),a.push(s,o,l)}}this.setIndex(a),this.setAttribute("position",new ge(o,3)),this.setAttribute("normal",new ge(l,3)),this.setAttribute("uv",new ge(h,2))}static fromJSON(t){return new uo(t.innerRadius,t.outerRadius,t.thetaSegments,t.phiSegments,t.thetaStart,t.thetaLength)}}class po extends Ee{constructor(t=new Ra([new f(0,.5),new f(-.5,-.5),new f(.5,-.5)]),e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const n=[],i=[],r=[],s=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let e=0;e<t.length;e++)l(t[e]),this.addGroup(a,o,e),a+=o,o=0;function l(t){const a=i.length/3,l=t.extractPoints(e);let h=l.shape;const c=l.holes;!1===io.isClockWise(h)&&(h=h.reverse());for(let t=0,e=c.length;t<e;t++){const e=c[t];!0===io.isClockWise(e)&&(c[t]=e.reverse())}const d=io.triangulateShape(h,c);for(let t=0,e=c.length;t<e;t++){const e=c[t];h=h.concat(e)}for(let t=0,e=h.length;t<e;t++){const e=h[t];i.push(e.x,e.y,0),r.push(0,0,1),s.push(e.x,e.y)}for(let t=0,e=d.length;t<e;t++){const e=d[t],i=e[0]+a,r=e[1]+a,s=e[2]+a;n.push(i,r,s),o+=3}}this.setIndex(n),this.setAttribute("position",new ge(i,3)),this.setAttribute("normal",new ge(r,3)),this.setAttribute("uv",new ge(s,2))}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}return new po(n,t.curveSegments)}}class mo extends Ee{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const o=Math.min(s+a,Math.PI);let l=0;const h=[],c=new G,d=new G,u=[],p=[],m=[],f=[];for(let u=0;u<=n;u++){const g=[],v=u/n;let y=0;0==u&&0==s?y=.5/e:u==n&&o==Math.PI&&(y=-.5/e);for(let n=0;n<=e;n++){const o=n/e;c.x=-t*Math.cos(i+o*r)*Math.sin(s+v*a),c.y=t*Math.cos(s+v*a),c.z=t*Math.sin(i+o*r)*Math.sin(s+v*a),p.push(c.x,c.y,c.z),d.copy(c).normalize(),m.push(d.x,d.y,d.z),f.push(o+y,1-v),g.push(l++)}h.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=h[t][i+1],r=h[t][i],a=h[t+1][i],l=h[t+1][i+1];(0!==t||s>0)&&u.push(e,r,l),(t!==n-1||o<Math.PI)&&u.push(r,a,l)}this.setIndex(u),this.setAttribute("position",new ge(p,3)),this.setAttribute("normal",new ge(m,3)),this.setAttribute("uv",new ge(f,2))}static fromJSON(t){return new mo(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class fo extends na{constructor(t=1,e=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new fo(t.radius,t.detail)}}class go extends Ee{constructor(t=1,e=.4,n=8,i=6,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},n=Math.floor(n),i=Math.floor(i);const s=[],a=[],o=[],l=[],h=new G,c=new G,d=new G;for(let s=0;s<=n;s++)for(let u=0;u<=i;u++){const p=u/i*r,m=s/n*Math.PI*2;c.x=(t+e*Math.cos(m))*Math.cos(p),c.y=(t+e*Math.cos(m))*Math.sin(p),c.z=e*Math.sin(m),a.push(c.x,c.y,c.z),h.x=t*Math.cos(p),h.y=t*Math.sin(p),d.subVectors(c,h).normalize(),o.push(d.x,d.y,d.z),l.push(u/i),l.push(s/n)}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*t+e-1,r=(i+1)*(t-1)+e-1,a=(i+1)*(t-1)+e,o=(i+1)*t+e;s.push(n,r,o),s.push(r,a,o)}this.setIndex(s),this.setAttribute("position",new ge(a,3)),this.setAttribute("normal",new ge(o,3)),this.setAttribute("uv",new ge(l,2))}static fromJSON(t){return new go(t.radius,t.tube,t.radialSegments,t.tubularSegments,t.arc)}}class vo extends Ee{constructor(t=1,e=.4,n=64,i=8,r=2,s=3){super(),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:i,p:r,q:s},n=Math.floor(n),i=Math.floor(i);const a=[],o=[],l=[],h=[],c=new G,d=new G,u=new G,p=new G,m=new G,f=new G,g=new G;for(let a=0;a<=n;++a){const y=a/n*r*Math.PI*2;v(y,r,s,t,u),v(y+.01,r,s,t,p),f.subVectors(p,u),g.addVectors(p,u),m.crossVectors(f,g),g.crossVectors(m,f),m.normalize(),g.normalize();for(let t=0;t<=i;++t){const r=t/i*Math.PI*2,s=-e*Math.cos(r),p=e*Math.sin(r);c.x=u.x+(s*g.x+p*m.x),c.y=u.y+(s*g.y+p*m.y),c.z=u.z+(s*g.z+p*m.z),o.push(c.x,c.y,c.z),d.subVectors(c,u).normalize(),l.push(d.x,d.y,d.z),h.push(a/n),h.push(t/i)}}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,o=(i+1)*(t-1)+e;a.push(n,r,o),a.push(r,s,o)}function v(t,e,n,i,r){const s=Math.cos(t),a=Math.sin(t),o=n/e*t,l=Math.cos(o);r.x=i*(2+l)*.5*s,r.y=i*(2+l)*a*.5,r.z=i*Math.sin(o)*.5}this.setIndex(a),this.setAttribute("position",new ge(o,3)),this.setAttribute("normal",new ge(l,3)),this.setAttribute("uv",new ge(h,2))}static fromJSON(t){return new vo(t.radius,t.tube,t.tubularSegments,t.radialSegments,t.p,t.q)}}class yo extends Ee{constructor(t=new Ta(new G(-1,-1,0),new G(-1,1,0),new G(1,1,0)),e=64,n=1,i=8,r=!1){super(),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:r};const s=t.computeFrenetFrames(e,r);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;const a=new G,o=new G,l=new f;let h=new G;const c=[],d=[],u=[],p=[];function m(r){h=t.getPointAt(r/e,h);const l=s.normals[r],u=s.binormals[r];for(let t=0;t<=i;t++){const e=t/i*Math.PI*2,r=Math.sin(e),s=-Math.cos(e);o.x=s*l.x+r*u.x,o.y=s*l.y+r*u.y,o.z=s*l.z+r*u.z,o.normalize(),d.push(o.x,o.y,o.z),a.x=h.x+n*o.x,a.y=h.y+n*o.y,a.z=h.z+n*o.z,c.push(a.x,a.y,a.z)}}!function(){for(let t=0;t<e;t++)m(t);m(!1===r?e:0),function(){for(let t=0;t<=e;t++)for(let n=0;n<=i;n++)l.x=t/e,l.y=n/i,u.push(l.x,l.y)}(),function(){for(let t=1;t<=e;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,a=(i+1)*(t-1)+e;p.push(n,r,a),p.push(r,s,a)}}()}(),this.setIndex(p),this.setAttribute("position",new ge(c,3)),this.setAttribute("normal",new ge(d,3)),this.setAttribute("uv",new ge(u,2))}toJSON(){const t=super.toJSON();return t.path=this.parameters.path.toJSON(),t}static fromJSON(t){return new yo((new La[t.path.type]).fromJSON(t.path),t.tubularSegments,t.radius,t.radialSegments,t.closed)}}class xo extends Ee{constructor(t=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:t},null!==t){const e=[],n=new Set,i=new G,r=new G;if(null!==t.index){const s=t.attributes.position,a=t.index;let o=t.groups;0===o.length&&(o=[{start:0,count:a.count,materialIndex:0}]);for(let t=0,l=o.length;t<l;++t){const l=o[t],h=l.start;for(let t=h,o=h+l.count;t<o;t+=3)for(let o=0;o<3;o++){const l=a.getX(t+o),h=a.getX(t+(o+1)%3);i.fromBufferAttribute(s,l),r.fromBufferAttribute(s,h),!0===_o(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}}else{const s=t.attributes.position;for(let t=0,a=s.count/3;t<a;t++)for(let a=0;a<3;a++){const o=3*t+a,l=3*t+(a+1)%3;i.fromBufferAttribute(s,o),r.fromBufferAttribute(s,l),!0===_o(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}this.setAttribute("position",new ge(e,3))}}}function _o(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return!0!==n.has(i)&&!0!==n.has(r)&&(n.add(i),n.add(r),!0)}var wo=Object.freeze({__proto__:null,BoxGeometry:je,BoxBufferGeometry:je,CircleGeometry:Qs,CircleBufferGeometry:Qs,ConeGeometry:ea,ConeBufferGeometry:ea,CylinderGeometry:ta,CylinderBufferGeometry:ta,DodecahedronGeometry:ia,DodecahedronBufferGeometry:ia,EdgesGeometry:la,ExtrudeGeometry:ao,ExtrudeBufferGeometry:ao,IcosahedronGeometry:lo,IcosahedronBufferGeometry:lo,LatheGeometry:ho,LatheBufferGeometry:ho,OctahedronGeometry:co,OctahedronBufferGeometry:co,PlaneGeometry:dn,PlaneBufferGeometry:dn,PolyhedronGeometry:na,PolyhedronBufferGeometry:na,RingGeometry:uo,RingBufferGeometry:uo,ShapeGeometry:po,ShapeBufferGeometry:po,SphereGeometry:mo,SphereBufferGeometry:mo,TetrahedronGeometry:fo,TetrahedronBufferGeometry:fo,TorusGeometry:go,TorusBufferGeometry:go,TorusKnotGeometry:vo,TorusKnotBufferGeometry:vo,TubeGeometry:yo,TubeBufferGeometry:yo,WireframeGeometry:xo});class bo extends ie{constructor(t){super(),this.type="ShadowMaterial",this.color=new A(0),this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this}}bo.prototype.isShadowMaterial=!0;class Mo extends Ye{constructor(t){super(t),this.type="RawShaderMaterial"}}Mo.prototype.isRawShaderMaterial=!0;class So extends ie{constructor(t){super(),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new A(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new A(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}So.prototype.isMeshStandardMaterial=!0;class Eo extends So{constructor(t){super(),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new f(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return l(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.sheenColor=new A(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=0,this.attenuationColor=new A(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new A(1,1,1),this.specularColorMap=null,this._sheen=0,this._clearcoat=0,this._transmission=0,this.setValues(t)}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}Eo.prototype.isMeshPhysicalMaterial=!0;class To extends ie{constructor(t){super(),this.type="MeshPhongMaterial",this.color=new A(16777215),this.specular=new A(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new A(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}To.prototype.isMeshPhongMaterial=!0;class Ao extends ie{constructor(t){super(),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new A(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new A(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Ao.prototype.isMeshToonMaterial=!0;class Lo extends ie{constructor(t){super(),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}Lo.prototype.isMeshNormalMaterial=!0;class Co extends ie{constructor(t){super(),this.type="MeshLambertMaterial",this.color=new A(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new A(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Co.prototype.isMeshLambertMaterial=!0;class ko extends ie{constructor(t){super(),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new A(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new f(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this}}ko.prototype.isMeshMatcapMaterial=!0;class Ro extends Rs{constructor(t){super(),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}Ro.prototype.isLineDashedMaterial=!0;const Po={ShadowMaterial:bo,SpriteMaterial:Yr,RawShaderMaterial:Mo,ShaderMaterial:Ye,PointsMaterial:Gs,MeshPhysicalMaterial:Eo,MeshStandardMaterial:So,MeshPhongMaterial:To,MeshToonMaterial:Ao,MeshNormalMaterial:Lo,MeshLambertMaterial:Co,MeshDepthMaterial:Lr,MeshDistanceMaterial:Cr,MeshBasicMaterial:re,MeshMatcapMaterial:ko,LineDashedMaterial:Ro,LineBasicMaterial:Rs,Material:ie};ie.fromType=function(t){return new Po[t]};const Do={arraySlice:function(t,e,n){return Do.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r},flattenJSON:function(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)},subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t<s.tracks.length;++t){const e=s.tracks[t],o=e.getValueSize(),l=[],h=[];for(let t=0;t<e.times.length;++t){const s=e.times[t]*r;if(!(s<n||s>=i)){l.push(e.times[t]);for(let n=0;n<o;++n)h.push(e.values[t*o+n])}}0!==l.length&&(e.times=Do.convertArray(l,e.times.constructor),e.values=Do.convertArray(h,e.values.constructor),a.push(e))}s.tracks=a;let o=1/0;for(let t=0;t<s.tracks.length;++t)o>s.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t<s.tracks.length;++t)s.tracks[t].shift(-1*o);return s.resetDuration(),s},makeClipAdditive:function(t,e=0,n=t,i=30){i<=0&&(i=30);const r=n.tracks.length,s=e/i;for(let e=0;e<r;++e){const i=n.tracks[e],r=i.ValueTypeName;if("bool"===r||"string"===r)continue;const a=t.tracks.find((function(t){return t.name===i.name&&t.ValueTypeName===r}));if(void 0===a)continue;let o=0;const l=i.getValueSize();i.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let h=0;const c=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(h=c/3);const d=i.times.length-1;let u;if(s<=i.times[0]){const t=o,e=l-o;u=Do.arraySlice(i.values,t,e)}else if(s>=i.times[d]){const t=d*l+o,e=t+l-o;u=Do.arraySlice(i.values,t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),u=Do.arraySlice(t.resultBuffer,e,n)}if("quaternion"===r){(new F).fromArray(u).normalize().conjugate().toArray(u)}const p=a.times.length;for(let t=0;t<p;++t){const e=t*c+h;if("quaternion"===r)F.multiplyQuaternionsFlat(a.values,e,u,0,a.values,e);else{const t=c-2*h;for(let n=0;n<t;++n)a.values[e+n]-=u[n]}}}return t.blendMode=2501,t}};class Io{constructor(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let s;n:{i:if(!(t<i)){for(let s=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,r)}if(n===s)break;if(r=i,i=e[++n],t<i)break e}s=e.length;break n}if(t>=r)break t;{const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0}}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(void 0===i)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,r,t)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}Io.prototype.beforeStart_=Io.prototype.copySampleValue_,Io.prototype.afterEnd_=Io.prototype.copySampleValue_;class No extends Io{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:2400,endingEnd:2400}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case 2401:r=t,a=2*e-n;break;case 2402:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case 2401:s=t,o=2*n-e;break;case 2402:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),h=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*h,this._offsetNext=s*h}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=this._offsetPrev,c=this._offsetNext,d=this._weightPrev,u=this._weightNext,p=(n-e)/(i-e),m=p*p,f=m*p,g=-d*f+2*d*m-d*p,v=(1+d)*f+(-1.5-2*d)*m+(-.5+d)*p+1,y=(-1-u)*f+(1.5+u)*m+.5*p,x=u*f-u*m;for(let t=0;t!==a;++t)r[t]=g*s[h+t]+v*s[l+t]+y*s[o+t]+x*s[c+t];return r}}class zo extends Io{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=(n-e)/(i-e),c=1-h;for(let t=0;t!==a;++t)r[t]=s[l+t]*c+s[o+t]*h;return r}}class Oo extends Io{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}class Bo{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Do.convertArray(e,this.TimeBufferType),this.values=Do.convertArray(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:Do.convertArray(t.times,Array),values:Do.convertArray(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new Oo(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new zo(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new No(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=Do.arraySlice(n,r,s),this.values=Do.arraySlice(this.values,r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Do.isTypedArray(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=Do.arraySlice(this.times),e=Do.arraySlice(this.values),n=this.getValueSize(),i=2302===this.getInterpolation(),r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=Do.arraySlice(t,0,s),this.values=Do.arraySlice(e,0,s*n)):(this.times=t,this.values=e),this}clone(){const t=Do.arraySlice(this.times,0),e=Do.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Bo.prototype.TimeBufferType=Float32Array,Bo.prototype.ValueBufferType=Float32Array,Bo.prototype.DefaultInterpolation=2301;class Ho extends Bo{}Ho.prototype.ValueTypeName="bool",Ho.prototype.ValueBufferType=Array,Ho.prototype.DefaultInterpolation=2300,Ho.prototype.InterpolantFactoryMethodLinear=void 0,Ho.prototype.InterpolantFactoryMethodSmooth=void 0;class Uo extends Bo{}Uo.prototype.ValueTypeName="color";class Fo extends Bo{}Fo.prototype.ValueTypeName="number";class Go extends Io{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)F.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Vo extends Bo{InterpolantFactoryMethodLinear(t){return new Go(this.times,this.values,this.getValueSize(),t)}}Vo.prototype.ValueTypeName="quaternion",Vo.prototype.DefaultInterpolation=2301,Vo.prototype.InterpolantFactoryMethodSmooth=void 0;class Wo extends Bo{}Wo.prototype.ValueTypeName="string",Wo.prototype.ValueBufferType=Array,Wo.prototype.DefaultInterpolation=2300,Wo.prototype.InterpolantFactoryMethodLinear=void 0,Wo.prototype.InterpolantFactoryMethodSmooth=void 0;class jo extends Bo{}jo.prototype.ValueTypeName="vector";class qo{constructor(t,e=-1,n,i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=o(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(Zo(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(Bo.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=Do.getKeyframeOrder(a);a=Do.sortedArray(a,1,l),o=Do.sortedArray(o,1,l),i||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new Fo(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<n.length;t++)if(n[t].name===e)return n[t];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.name.match(r);if(s&&s.length>1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Do.flattenJSON(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(const n in t){const t=[],s=[];for(let i=0;i!==r[e].morphTargets.length;++i){const i=r[e];t.push(i.time),s.push(i.morphTarget===n?1:0)}i.push(new Fo(".morphTargetInfluence["+n+"]",t,s))}o=t.length*s}else{const s=".bones["+e[t].name+"]";n(jo,s+".position",r,"pos",i),n(Vo,s+".quaternion",r,"rot",i),n(jo,s+".scale",r,"scl",i)}}if(0===i.length)return null;return new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function Zo(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Fo;case"vector":case"vector2":case"vector3":case"vector4":return jo;case"color":return Uo;case"quaternion":return Vo;case"bool":case"boolean":return Ho;case"string":return Wo}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];Do.flattenJSON(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const Xo={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class Yo{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=l.length;e<n;e+=2){const n=l[e],i=l[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null}}}const Jo=new Yo;class Ko{constructor(t){this.manager=void 0!==t?t:Jo,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const n=this;return new Promise((function(i,r){n.load(t,i,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}const $o={};class Qo extends Ko{constructor(t){super(t)}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=Xo.get(t);if(void 0!==r)return this.manager.itemStart(t),setTimeout((()=>{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==$o[t])return void $o[t].push({onLoad:e,onProgress:n,onError:i});$o[t]=[],$o[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=$o[t],i=e.body.getReader(),r=e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t<e;t++){const e=n[t];e.onProgress&&e.onProgress(i)}t.enqueue(r),e()}}))}()}});return new Response(l)}throw Error(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then((t=>i.decode(t)))}}})).then((e=>{Xo.add(t,e);const n=$o[t];delete $o[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onLoad&&i.onLoad(e)}})).catch((e=>{const n=$o[t];if(void 0===n)throw this.manager.itemError(t),e;delete $o[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}this.manager.itemError(t)})).finally((()=>{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class tl extends Ko{constructor(t){super(t)}load(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Xo.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=_("img");function o(){h(),Xo.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){h(),i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}function h(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class el extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=new Qe,s=new tl(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(n){s.load(t[n],(function(t){r.images[n]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))}),void 0,i)}for(let e=0;e<t.length;++e)o(e);return r}}class nl extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new ws,a=new Qo(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,(function(t){const n=r.parse(t);n&&(void 0!==n.image?s.image=n.image:void 0!==n.data&&(s.image.width=n.width,s.image.height=n.height,s.image.data=n.data),s.wrapS=void 0!==n.wrapS?n.wrapS:1001,s.wrapT=void 0!==n.wrapT?n.wrapT:1001,s.magFilter=void 0!==n.magFilter?n.magFilter:1006,s.minFilter=void 0!==n.minFilter?n.minFilter:1006,s.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.encoding&&(s.encoding=n.encoding),void 0!==n.flipY&&(s.flipY=n.flipY),void 0!==n.format&&(s.format=n.format),void 0!==n.type&&(s.type=n.type),void 0!==n.mipmaps&&(s.mipmaps=n.mipmaps,s.minFilter=1008),1===n.mipmapCount&&(s.minFilter=1006),void 0!==n.generateMipmaps&&(s.generateMipmaps=n.generateMipmaps),s.needsUpdate=!0,e&&e(s,n))}),n,i),s}}class il extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=new D,s=new tl(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}class rl extends Wt{constructor(t,e=1){super(),this.type="Light",this.color=new A(t),this.intensity=e}dispose(){}copy(t){return super.copy(t),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}rl.prototype.isLight=!0;class sl extends rl{constructor(t,e,n){super(t,n),this.type="HemisphereLight",this.position.copy(Wt.DefaultUp),this.updateMatrix(),this.groundColor=new A(e)}copy(t){return rl.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}sl.prototype.isHemisphereLight=!0;const al=new xt,ol=new G,ll=new G;class hl{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new f(512,512),this.map=null,this.mapPass=null,this.matrix=new xt,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new ln,this._frameExtents=new f(1,1),this._viewportCount=1,this._viewports=[new I(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;ol.setFromMatrixPosition(t.matrixWorld),e.position.copy(ol),ll.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(ll),e.updateMatrixWorld(),al.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(al),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class cl extends hl{constructor(){super(new Ke(50,1,.5,500)),this.focus=1}updateMatrices(t){const e=this.camera,n=2*a*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}cl.prototype.isSpotLightShadow=!0;class dl extends rl{constructor(t,e,n=0,i=Math.PI/3,r=0,s=1){super(t,e),this.type="SpotLight",this.position.copy(Wt.DefaultUp),this.updateMatrix(),this.target=new Wt,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.shadow=new cl}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}dl.prototype.isSpotLight=!0;const ul=new xt,pl=new G,ml=new G;class fl extends hl{constructor(){super(new Ke(90,1,.5,500)),this._frameExtents=new f(4,2),this._viewportCount=6,this._viewports=[new I(2,1,1,1),new I(0,1,1,1),new I(3,1,1,1),new I(1,1,1,1),new I(3,0,1,1),new I(1,0,1,1)],this._cubeDirections=[new G(1,0,0),new G(-1,0,0),new G(0,0,1),new G(0,0,-1),new G(0,1,0),new G(0,-1,0)],this._cubeUps=[new G(0,1,0),new G(0,1,0),new G(0,1,0),new G(0,1,0),new G(0,0,1),new G(0,0,-1)]}updateMatrices(t,e=0){const n=this.camera,i=this.matrix,r=t.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),pl.setFromMatrixPosition(t.matrixWorld),n.position.copy(pl),ml.copy(n.position),ml.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(ml),n.updateMatrixWorld(),i.makeTranslation(-pl.x,-pl.y,-pl.z),ul.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(ul)}}fl.prototype.isPointLightShadow=!0;class gl extends rl{constructor(t,e,n=0,i=1){super(t,e),this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new fl}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}gl.prototype.isPointLight=!0;class vl extends hl{constructor(){super(new wn(-5,5,5,-5,.5,500))}}vl.prototype.isDirectionalLightShadow=!0;class yl extends rl{constructor(t,e){super(t,e),this.type="DirectionalLight",this.position.copy(Wt.DefaultUp),this.updateMatrix(),this.target=new Wt,this.shadow=new vl}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}yl.prototype.isDirectionalLight=!0;class xl extends rl{constructor(t,e){super(t,e),this.type="AmbientLight"}}xl.prototype.isAmbientLight=!0;class _l extends rl{constructor(t,e,n=10,i=10){super(t,e),this.type="RectAreaLight",this.width=n,this.height=i}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}_l.prototype.isRectAreaLight=!0;class wl{constructor(){this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new G)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*i),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*n),e.addScaledVector(s[4],n*i*1.092548),e.addScaledVector(s[5],i*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],n*r*1.092548),e.addScaledVector(s[8],.546274*(n*n-i*i)),e}getIrradianceAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*i),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*n),e.addScaledVector(s[4],.858086*n*i),e.addScaledVector(s[5],.858086*i*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*n*r),e.addScaledVector(s[8],.429043*(n*n-i*i)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(t,e+3*i);return this}toArray(t=[],e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(t,e+3*i);return t}static getBasisAt(t,e){const n=t.x,i=t.y,r=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*r,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*n*r,e[8]=.546274*(n*n-i*i)}}wl.prototype.isSphericalHarmonics3=!0;class bl extends rl{constructor(t=new wl,e=1){super(void 0,e),this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}bl.prototype.isLightProbe=!0;class Ml extends Ko{constructor(t){super(t),this.textures={}}load(t,e,n,i){const r=this,s=new Qo(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}const i=ie.fromType(t.type);if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&void 0!==i.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.sheen&&(i.sheen=t.sheen),void 0!==t.sheenColor&&(i.sheenColor=(new A).setHex(t.sheenColor)),void 0!==t.sheenRoughness&&(i.sheenRoughness=t.sheenRoughness),void 0!==t.emissive&&void 0!==i.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==i.specular&&i.specular.setHex(t.specular),void 0!==t.specularIntensity&&(i.specularIntensity=t.specularIntensity),void 0!==t.specularColor&&void 0!==i.specularColor&&i.specularColor.setHex(t.specularColor),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearcoat&&(i.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(i.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.thickness&&(i.thickness=t.thickness),void 0!==t.attenuationDistance&&(i.attenuationDistance=t.attenuationDistance),void 0!==t.attenuationColor&&void 0!==i.attenuationColor&&i.attenuationColor.setHex(t.attenuationColor),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.flatShading&&(i.flatShading=t.flatShading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.combine&&(i.combine=t.combine),void 0!==t.side&&(i.side=t.side),void 0!==t.shadowSide&&(i.shadowSide=t.shadowSide),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.stencilWrite&&(i.stencilWrite=t.stencilWrite),void 0!==t.stencilWriteMask&&(i.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(i.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(i.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(i.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(i.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(i.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(i.stencilZPass=t.stencilZPass),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(i.rotation=t.rotation),1!==t.linewidth&&(i.linewidth=t.linewidth),void 0!==t.dashSize&&(i.dashSize=t.dashSize),void 0!==t.gapSize&&(i.gapSize=t.gapSize),void 0!==t.scale&&(i.scale=t.scale),void 0!==t.polygonOffset&&(i.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(i.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(i.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.dithering&&(i.dithering=t.dithering),void 0!==t.alphaToCoverage&&(i.alphaToCoverage=t.alphaToCoverage),void 0!==t.premultipliedAlpha&&(i.premultipliedAlpha=t.premultipliedAlpha),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.toneMapped&&(i.toneMapped=t.toneMapped),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?i.vertexColors=t.vertexColors>0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new A).setHex(r.value);break;case"v2":i.uniforms[e].value=(new f).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new G).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new I).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new g).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new xt).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.shading&&(i.flatShading=1===t.shading),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new f).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularColorMap&&(i.specularColorMap=n(t.specularColorMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new f).fromArray(t.clearcoatNormalScale)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),void 0!==t.sheenColorMap&&(i.sheenColorMap=n(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(i.sheenRoughnessMap=n(t.sheenRoughnessMap)),i}setTextures(t){return this.textures=t,this}}class Sl{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class El extends Ee{constructor(){super(),this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}clone(){return(new this.constructor).copy(this)}toJSON(){const t=super.toJSON(this);return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}El.prototype.isInstancedBufferGeometry=!0;class Tl extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qo(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e={},n={};function i(t,i){if(void 0!==e[i])return e[i];const r=t.interleavedBuffers[i],s=function(t,e){if(void 0!==n[e])return n[e];const i=t.arrayBuffers[e],r=new Uint32Array(i).buffer;return n[e]=r,r}(t,r.buffer),a=x(r.type,s),o=new qr(a,r.stride);return o.uuid=r.uuid,e[i]=o,o}const r=t.isInstancedBufferGeometry?new El:new Ee,s=t.data.index;if(void 0!==s){const t=x(s.type,s.array);r.setIndex(new oe(t,1))}const a=t.data.attributes;for(const e in a){const n=a[e];let s;if(n.isInterleavedBufferAttribute){const e=i(t.data,n.data);s=new Xr(e,n.itemSize,n.offset,n.normalized)}else{const t=x(n.type,n.array);s=new(n.isInstancedBufferAttribute?Es:oe)(t,n.itemSize,n.normalized)}void 0!==n.name&&(s.name=n.name),void 0!==n.usage&&s.setUsage(n.usage),void 0!==n.updateRange&&(s.updateRange.offset=n.updateRange.offset,s.updateRange.count=n.updateRange.count),r.setAttribute(e,s)}const o=t.data.morphAttributes;if(o)for(const e in o){const n=o[e],s=[];for(let e=0,r=n.length;e<r;e++){const r=n[e];let a;if(r.isInterleavedBufferAttribute){const e=i(t.data,r.data);a=new Xr(e,r.itemSize,r.offset,r.normalized)}else{const t=x(r.type,r.array);a=new oe(t,r.itemSize,r.normalized)}void 0!==r.name&&(a.name=r.name),s.push(a)}r.morphAttributes[e]=s}t.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);const l=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==l)for(let t=0,e=l.length;t!==e;++t){const e=l[t];r.addGroup(e.start,e.count,e.materialIndex)}const h=t.data.boundingSphere;if(void 0!==h){const t=new G;void 0!==h.center&&t.fromArray(h.center),r.boundingSphere=new ct(t,h.radius)}return t.name&&(r.name=t.name),t.userData&&(r.userData=t.userData),r}}const Al={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},Ll={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Cl={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};class kl extends Ko{constructor(t){super(t),"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Xo.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){Xo.add(t,n),e&&e(n),r.manager.itemEnd(t)})).catch((function(e){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}}let Rl;kl.prototype.isImageBitmapLoader=!0;const Pl={getContext:function(){return void 0===Rl&&(Rl=new(window.AudioContext||window.webkitAudioContext)),Rl},setContext:function(t){Rl=t}};class Dl extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qo(this.manager);s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{const t=n.slice(0);Pl.getContext().decodeAudioData(t,(function(t){e(t)}))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}}class Il extends bl{constructor(t,e,n=1){super(void 0,n);const i=(new A).set(t),r=(new A).set(e),s=new G(i.r,i.g,i.b),a=new G(r.r,r.g,r.b),o=Math.sqrt(Math.PI),l=o*Math.sqrt(.75);this.sh.coefficients[0].copy(s).add(a).multiplyScalar(o),this.sh.coefficients[1].copy(s).sub(a).multiplyScalar(l)}}Il.prototype.isHemisphereLightProbe=!0;class Nl extends bl{constructor(t,e=1){super(void 0,e);const n=(new A).set(t);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}}Nl.prototype.isAmbientLightProbe=!0;const zl=new xt,Ol=new xt,Bl=new xt;class Hl{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Ul(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=Ul();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}function Ul(){return("undefined"==typeof performance?Date:performance).now()}const Fl=new G,Gl=new F,Vl=new G,Wl=new G;class jl extends Wt{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}const ql=new G,Zl=new F,Xl=new G,Yl=new G;class Jl{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let n=0;n<e.length;n++)t+=e[n];return t/e.length}}class Kl{constructor(t,e,n){let i,r,s;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==i;++t)n[r+t]=n[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]}_select(t,e,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){F.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;F.multiplyQuaternionsFlat(t,s,t,e,t,n),F.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const $l=new RegExp("[\\[\\]\\.:\\/]","g"),Ql="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",th=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),eh=/(WCOD+)?/.source.replace("WCOD",Ql),nh=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),ih=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),rh=new RegExp("^"+th+eh+nh+ih+"$"),sh=["material","materials","bones"];class ah{constructor(t,e,n){this.path=e,this.parsedPath=n||ah.parseTrackName(e),this.node=ah.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new ah.Composite(t,e,n):new ah(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace($l,"")}static parseTrackName(t){const e=rh.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==sh.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=ah.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}ah.Composite=class{constructor(t,e,n){const i=n||ah.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},ah.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},ah.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},ah.prototype.GetterByBindingType=[ah.prototype._getValue_direct,ah.prototype._getValue_array,ah.prototype._getValue_arrayElement,ah.prototype._getValue_toArray],ah.prototype.SetterByBindingTypeAndVersioning=[[ah.prototype._setValue_direct,ah.prototype._setValue_direct_setNeedsUpdate,ah.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[ah.prototype._setValue_array,ah.prototype._setValue_array_setNeedsUpdate,ah.prototype._setValue_array_setMatrixWorldNeedsUpdate],[ah.prototype._setValue_arrayElement,ah.prototype._setValue_arrayElement_setNeedsUpdate,ah.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[ah.prototype._setValue_fromArray,ah.prototype._setValue_fromArray_setNeedsUpdate,ah.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class oh{constructor(){this.uuid=o(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}add(){const t=this._objects,e=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,s=r.length;let a,o=t.length,l=this.nCachedObjects_;for(let h=0,c=arguments.length;h!==c;++h){const c=arguments[h],d=c.uuid;let u=e[d];if(void 0===u){u=o++,e[d]=u,t.push(c);for(let t=0,e=s;t!==e;++t)r[t].push(new ah(c,n[t],i[t]))}else if(u<l){a=t[u];const o=--l,h=t[o];e[h.uuid]=u,t[u]=h,e[d]=o,t[o]=c;for(let t=0,e=s;t!==e;++t){const e=r[t],s=e[o];let a=e[u];e[u]=s,void 0===a&&(a=new ah(c,n[t],i[t])),e[o]=a}}else t[u]!==a&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s],o=a.uuid,l=e[o];if(void 0!==l&&l>=r){const s=r++,h=t[s];e[h.uuid]=l,t[l]=h,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l<r){const a=--r,o=t[a],h=--s,c=t[h];e[o.uuid]=l,t[l]=o,e[c.uuid]=a,t[a]=c,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[a],r=e[h];e[l]=i,e[a]=r,e.pop()}}else{const r=--s,a=t[r];r>0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,h=this.nCachedObjects_,c=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(c);for(let n=h,i=o.length;n!==i;++n){const i=o[n];c[n]=new ah(i,t,e)}return c}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}}oh.prototype.isAnimationObjectGroup=!0;class lh{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:2400,endingEnd:2400};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;if(i<0||0===n)return;this._startTime=null,e=n*i}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(2501===this.blendMode)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(i.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,i.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}class hh extends n{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let h=l[o];void 0===h&&(h={},l[o]=h);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let c=h[l];if(void 0!==c)++c.referenceCount,s[t]=c;else{if(c=s[t],void 0!==c){null===c._cacheIndex&&(++c.referenceCount,this._addInactiveBinding(c,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;c=new Kl(ah.create(n,l,i),r.ValueTypeName,r.getValueSize()),++c.referenceCount,this._addInactiveBinding(c,o,l),s[t]=c}a[t].resultBuffer=c.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,n){const i=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),s.actionByRoot[n]=t}_removeInactiveAction(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],h=t._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),t._byClipCacheIndex=null;delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.referenceCount&&this._removeInactiveBinding(n)}}_lendAction(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackAction(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_addInactiveBinding(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let s=i[e];void 0===s&&(s={},i[e]=s),s[n]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,s=this._bindingsByRootAndName,a=s[i],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[i]}_lendBinding(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackBinding(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new zo(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=e,t[e]=n),n}_takeBackControlInterpolant(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r}clipAction(t,e,n){const i=e||this._root,r=i.uuid;let s="string"==typeof t?qo.findByName(i,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===n&&(n=null!==s?s.blendMode:2500),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const h=new lh(this,s,e,n);return this._bindAction(h,l),this._addInactiveAction(h,a,r),h}existingAction(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?qo.findByName(n,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[i]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,s=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}}uncacheRoot(t){const e=t.uuid,n=this._actionsByClip;for(const t in n){const i=n[t].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const t in i){const e=i[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}}uncacheAction(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}hh.prototype._controlInterpolantsResultBuffer=new Float32Array(1);class ch{constructor(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}clone(){return new ch(void 0===this.value.clone?this.value:this.value.clone())}}class dh extends qr{constructor(t,e,n=1){super(t,e),this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}clone(t){const e=super.clone(t);return e.meshPerAttribute=this.meshPerAttribute,e}toJSON(t){const e=super.toJSON(t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}dh.prototype.isInstancedInterleavedBuffer=!0;class uh{constructor(t,e,n,i,r){this.buffer=t,this.type=e,this.itemSize=n,this.elementSize=i,this.count=r,this.version=0}set needsUpdate(t){!0===t&&this.version++}setBuffer(t){return this.buffer=t,this}setType(t,e){return this.type=t,this.elementSize=e,this}setItemSize(t){return this.itemSize=t,this}setCount(t){return this.count=t,this}}uh.prototype.isGLBufferAttribute=!0;class ph{constructor(t,e,n=0,i=1/0){this.ray=new yt(t,e),this.near=n,this.far=i,this.camera=null,this.layers=new kt,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)}intersectObject(t,e=!0,n=[]){return fh(t,this,n,e),n.sort(mh),n}intersectObjects(t,e=!0,n=[]){for(let i=0,r=t.length;i<r;i++)fh(t[i],this,n,e);return n.sort(mh),n}}function mh(t,e){return t.distance-e.distance}function fh(t,e,n,i){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)fh(i[t],e,n,!0)}}class gh{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(l(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}}const vh=new f;class yh{constructor(t=new f(1/0,1/0),e=new f(-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=vh.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return vh.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}yh.prototype.isBox2=!0;const xh=new G,_h=new G;class wh{constructor(t=new G,e=new G){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){xh.subVectors(t,this.start),_h.subVectors(this.end,this.start);const n=_h.dot(_h);let i=_h.dot(xh)/n;return e&&(i=l(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}const bh=new G;const Mh=new G,Sh=new xt,Eh=new xt;class Th extends Us{constructor(t){const e=Ah(t),n=new Ee,i=[],r=[],s=new A(0,0,1),a=new A(0,1,0);for(let t=0;t<e.length;t++){const n=e[t];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(s.r,s.g,s.b),r.push(a.r,a.g,a.b))}n.setAttribute("position",new ge(i,3)),n.setAttribute("color",new ge(r,3));super(n,new Rs({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");Eh.copy(this.root.matrixWorld).invert();for(let t=0,n=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(Sh.multiplyMatrices(Eh,r.matrixWorld),Mh.setFromMatrixPosition(Sh),i.setXYZ(n,Mh.x,Mh.y,Mh.z),Sh.multiplyMatrices(Eh,r.parent.matrixWorld),Mh.setFromMatrixPosition(Sh),i.setXYZ(n+1,Mh.x,Mh.y,Mh.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}}function Ah(t){const e=[];!0===t.isBone&&e.push(t);for(let n=0;n<t.children.length;n++)e.push.apply(e,Ah(t.children[n]));return e}const Lh=new G,Ch=new A,kh=new A;class Rh extends Us{constructor(t=10,e=10,n=4473924,i=8947848){n=new A(n),i=new A(i);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let t=0,h=0,c=-a;t<=e;t++,c+=s){o.push(-a,0,c,a,0,c),o.push(c,0,-a,c,0,a);const e=t===r?n:i;e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3}const h=new Ee;h.setAttribute("position",new ge(o,3)),h.setAttribute("color",new ge(l,3));super(h,new Rs({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}const Ph=new G,Dh=new G,Ih=new G;const Nh=new G,zh=new Je;function Oh(t,e,n,i,r,s,a){Nh.set(r,s,a).unproject(i);const o=e[t];if(void 0!==o){const t=n.getAttribute("position");for(let e=0,n=o.length;e<n;e++)t.setXYZ(o[e],Nh.x,Nh.y,Nh.z)}}const Bh=new j;class Hh extends Us{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),r=new Ee;r.setIndex(new oe(n,1)),r.setAttribute("position",new oe(i,3)),super(r,new Rs({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Bh.setFromObject(this.object),Bh.isEmpty())return;const e=Bh.min,n=Bh.max,i=this.geometry.attributes.position,r=i.array;r[0]=n.x,r[1]=n.y,r[2]=n.z,r[3]=e.x,r[4]=n.y,r[5]=n.z,r[6]=e.x,r[7]=e.y,r[8]=n.z,r[9]=n.x,r[10]=e.y,r[11]=n.z,r[12]=n.x,r[13]=n.y,r[14]=e.z,r[15]=e.x,r[16]=n.y,r[17]=e.z,r[18]=e.x,r[19]=e.y,r[20]=e.z,r[21]=n.x,r[22]=e.y,r[23]=e.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t){return Us.prototype.copy.call(this,t),this.object=t.object,this}}const Uh=new G;let Fh,Gh;class Vh extends Us{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Ee;n.setAttribute("position",new ge(e,3)),n.setAttribute("color",new ge([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new Rs({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new A,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}const Wh=new Float32Array(1),jh=new Int32Array(Wh.buffer);ha.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(ha.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},ka.prototype.fromPoints=function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)},Rh.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Th.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Ko.prototype.extractUrlBase=function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Sl.extractUrlBase(t)},Ko.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},yh.prototype.center=function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},yh.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},yh.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},yh.prototype.size=function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)},j.prototype.center=function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},j.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},j.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},j.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},j.prototype.size=function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)},Ct.prototype.toVector3=function(){console.error("THREE.Euler: .toVector3() has been removed. Use Vector3.setFromEuler() instead")},ct.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},ln.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},wh.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},g.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},g.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},g.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},g.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},g.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},g.prototype.getInverse=function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},xt.prototype.extractPosition=function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},xt.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},xt.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new G).setFromMatrixColumn(this,3)},xt.prototype.setRotationFromQuaternion=function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},xt.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},xt.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},xt.prototype.multiplyVector4=function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},xt.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},xt.prototype.rotateAxis=function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},xt.prototype.crossVector=function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},xt.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},xt.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},xt.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},xt.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},xt.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},xt.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},xt.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},xt.prototype.makeFrustum=function(t,e,n,i,r,s){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,s)},xt.prototype.getInverse=function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},sn.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},F.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},F.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},yt.prototype.isIntersectionBox=function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},yt.prototype.isIntersectionPlane=function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},yt.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},ee.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},ee.prototype.barycoordFromPoint=function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},ee.prototype.midpoint=function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},ee.prototypenormal=function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},ee.prototype.plane=function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)},ee.barycoordFromPoint=function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),ee.getBarycoord(t,e,n,i,r)},ee.normal=function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),ee.getNormal(t,e,n,i)},Ra.prototype.extractAllPoints=function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},Ra.prototype.extrude=function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new ao(this,t)},Ra.prototype.makeGeometry=function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new po(this,t)},f.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},f.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},f.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},G.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},G.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},G.prototype.getPositionFromMatrix=function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},G.prototype.getScaleFromMatrix=function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},G.prototype.getColumnFromMatrix=function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},G.prototype.applyProjection=function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},G.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},G.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},G.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},I.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},I.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Wt.prototype.getChildByName=function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},Wt.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},Wt.prototype.translate=function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},Wt.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},Wt.prototype.applyMatrix=function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Wt.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Ve.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(Ve.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),xs.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Ke.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(rl.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(oe.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(35048)}}}),oe.prototype.setDynamic=function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},oe.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},oe.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},Ee.prototype.addIndex=function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},Ee.prototype.addAttribute=function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new oe(arguments[1],arguments[2])))},Ee.prototype.addDrawCall=function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},Ee.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},Ee.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},Ee.prototype.removeAttribute=function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},Ee.prototype.applyMatrix=function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Ee.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),qr.prototype.setDynamic=function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},qr.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},ao.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},ao.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},ao.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},jr.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},ch.prototype.onUpdate=function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this},Object.defineProperties(ie.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new A}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}},vertexTangents:{get:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")},set:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")}}}),Object.defineProperties(Ye.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Fr.prototype.clearTarget=function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},Fr.prototype.animate=function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},Fr.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},Fr.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},Fr.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},Fr.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},Fr.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},Fr.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},Fr.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},Fr.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},Fr.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},Fr.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},Fr.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},Fr.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},Fr.prototype.enableScissorTest=function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},Fr.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},Fr.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},Fr.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},Fr.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},Fr.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},Fr.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},Fr.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},Fr.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},Fr.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},Fr.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(Fr.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?3001:3e3}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}},gammaFactor:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaFactor has been removed."),2},set:function(){console.warn("THREE.WebGLRenderer: .gammaFactor has been removed.")}}}),Object.defineProperties(kr.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(N.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),jl.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const e=this;return(new Dl).load(t,(function(t){e.setBuffer(t)})),this},Jl.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},$e.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},$e.prototype.clear=function(t,e,n,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,i)},C.crossOrigin=void 0,C.loadTexture=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new il;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},C.loadTextureCube=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new el;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},C.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},C.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};const qh={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"138"}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__="138");var Zh=Object.freeze({__proto__:null,ACESFilmicToneMapping:4,AddEquation:100,AddOperation:2,AdditiveAnimationBlendMode:2501,AdditiveBlending:2,AlphaFormat:1021,AlwaysDepth:1,AlwaysStencilFunc:519,AmbientLight:xl,AmbientLightProbe:Nl,AnimationClip:qo,AnimationLoader:class extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Qo(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n<t.length;n++){const i=qo.parse(t[n]);e.push(i)}return e}},AnimationMixer:hh,AnimationObjectGroup:oh,AnimationUtils:Do,ArcCurve:da,ArrayCamera:Ir,ArrowHelper:class extends Wt{constructor(t=new G(0,0,1),e=new G(0,0,0),n=1,i=16776960,r=.2*n,s=.2*r){super(),this.type="ArrowHelper",void 0===Fh&&(Fh=new Ee,Fh.setAttribute("position",new ge([0,0,0,0,1,0],3)),Gh=new ta(0,.5,1,5,1),Gh.translate(0,-.5,0)),this.position.copy(e),this.line=new Os(Fh,new Rs({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Ve(Gh,new re({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(n,r,s)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Uh.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Uh,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}},Audio:jl,AudioAnalyser:Jl,AudioContext:Pl,AudioListener:class extends Wt{constructor(){super(),this.type="AudioListener",this.context=Pl.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Hl}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Fl,Gl,Vl),Wl.set(0,0,-1).applyQuaternion(Gl),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Fl.x,t),e.positionY.linearRampToValueAtTime(Fl.y,t),e.positionZ.linearRampToValueAtTime(Fl.z,t),e.forwardX.linearRampToValueAtTime(Wl.x,t),e.forwardY.linearRampToValueAtTime(Wl.y,t),e.forwardZ.linearRampToValueAtTime(Wl.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(Fl.x,Fl.y,Fl.z),e.setOrientation(Wl.x,Wl.y,Wl.z,n.x,n.y,n.z)}},AudioLoader:Dl,AxesHelper:Vh,AxisHelper:function(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Vh(t)},BackSide:1,BasicDepthPacking:3200,BasicShadowMap:0,BinaryTextureLoader:function(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new nl(t)},Bone:_s,BooleanKeyframeTrack:Ho,BoundingBoxHelper:function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Hh(t,e)},Box2:yh,Box3:j,Box3Helper:class extends Us{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Ee;i.setIndex(new oe(n,1)),i.setAttribute("position",new ge([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new Rs({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}},BoxBufferGeometry:je,BoxGeometry:je,BoxHelper:Hh,BufferAttribute:oe,BufferGeometry:Ee,BufferGeometryLoader:Tl,ByteType:1010,Cache:Xo,Camera:Je,CameraHelper:class extends Us{constructor(t){const e=new Ee,n=new Rs({color:16777215,vertexColors:!0,toneMapped:!1}),i=[],r=[],s={},a=new A(16755200),o=new A(16711680),l=new A(43775),h=new A(16777215),c=new A(3355443);function d(t,e,n){u(t,n),u(e,n)}function u(t,e){i.push(0,0,0),r.push(e.r,e.g,e.b),void 0===s[t]&&(s[t]=[]),s[t].push(i.length/3-1)}d("n1","n2",a),d("n2","n4",a),d("n4","n3",a),d("n3","n1",a),d("f1","f2",a),d("f2","f4",a),d("f4","f3",a),d("f3","f1",a),d("n1","f1",a),d("n2","f2",a),d("n3","f3",a),d("n4","f4",a),d("p","n1",o),d("p","n2",o),d("p","n3",o),d("p","n4",o),d("u1","u2",l),d("u2","u3",l),d("u3","u1",l),d("c","t",h),d("p","c",c),d("cn1","cn2",c),d("cn3","cn4",c),d("cf1","cf2",c),d("cf3","cf4",c),e.setAttribute("position",new ge(i,3)),e.setAttribute("color",new ge(r,3)),super(e,n),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update()}update(){const t=this.geometry,e=this.pointMap;zh.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Oh("c",e,t,zh,0,0,-1),Oh("t",e,t,zh,0,0,1),Oh("n1",e,t,zh,-1,-1,-1),Oh("n2",e,t,zh,1,-1,-1),Oh("n3",e,t,zh,-1,1,-1),Oh("n4",e,t,zh,1,1,-1),Oh("f1",e,t,zh,-1,-1,1),Oh("f2",e,t,zh,1,-1,1),Oh("f3",e,t,zh,-1,1,1),Oh("f4",e,t,zh,1,1,1),Oh("u1",e,t,zh,.7,1.1,-1),Oh("u2",e,t,zh,-.7,1.1,-1),Oh("u3",e,t,zh,0,2,-1),Oh("cf1",e,t,zh,-1,0,1),Oh("cf2",e,t,zh,1,0,1),Oh("cf3",e,t,zh,0,-1,1),Oh("cf4",e,t,zh,0,1,1),Oh("cn1",e,t,zh,-1,0,-1),Oh("cn2",e,t,zh,1,0,-1),Oh("cn3",e,t,zh,0,-1,-1),Oh("cn4",e,t,zh,0,1,-1),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},CanvasRenderer:function(){console.error("THREE.CanvasRenderer has been removed")},CanvasTexture:$s,CatmullRomCurve3:va,CineonToneMapping:3,CircleBufferGeometry:Qs,CircleGeometry:Qs,ClampToEdgeWrapping:1001,Clock:Hl,Color:A,ColorKeyframeTrack:Uo,CompressedTexture:Ks,CompressedTextureLoader:class extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=[],a=new Ks,o=new Qo(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function h(h){o.load(t[h],(function(t){const n=r.parse(t,!0);s[h]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},l+=1,6===l&&(1===n.mipmapCount&&(a.minFilter=1006),a.image=s,a.format=n.format,a.needsUpdate=!0,e&&e(a))}),n,i)}if(Array.isArray(t))for(let e=0,n=t.length;e<n;++e)h(e);else o.load(t,(function(t){const n=r.parse(t,!0);if(n.isCubemap){const t=n.mipmaps.length/n.mipmapCount;for(let e=0;e<t;e++){s[e]={mipmaps:[]};for(let t=0;t<n.mipmapCount;t++)s[e].mipmaps.push(n.mipmaps[e*n.mipmapCount+t]),s[e].format=n.format,s[e].width=n.width,s[e].height=n.height}a.image=s}else a.image.width=n.width,a.image.height=n.height,a.mipmaps=n.mipmaps;1===n.mipmapCount&&(a.minFilter=1006),a.format=n.format,a.needsUpdate=!0,e&&e(a)}),n,i);return a}},ConeBufferGeometry:ea,ConeGeometry:ea,CubeCamera:$e,CubeReflectionMapping:301,CubeRefractionMapping:302,CubeTexture:Qe,CubeTextureLoader:el,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307,CubicBezierCurve:wa,CubicBezierCurve3:ba,CubicInterpolant:No,CullFaceBack:1,CullFaceFront:2,CullFaceFrontBack:3,CullFaceNone:0,Curve:ha,CurvePath:Ca,CustomBlending:5,CustomToneMapping:5,CylinderBufferGeometry:ta,CylinderGeometry:ta,Cylindrical:class{constructor(t=1,e=0,n=0){return this.radius=t,this.theta=e,this.y=n,this}set(t,e,n){return this.radius=t,this.theta=e,this.y=n,this}copy(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this}clone(){return(new this.constructor).copy(this)}},Data3DTexture:B,DataArrayTexture:z,DataTexture:ws,DataTexture2DArray:function(t,e,n,i){return console.warn("THREE.DataTexture2DArray has been renamed to DataArrayTexture."),new z(t,e,n,i)},DataTexture3D:function(t,e,n,i){return console.warn("THREE.DataTexture3D has been renamed to Data3DTexture."),new B(t,e,n,i)},DataTextureLoader:nl,DataUtils:class{static toHalfFloat(t){t>65504&&(console.warn("THREE.DataUtils.toHalfFloat(): value exceeds 65504."),t=65504),Wh[0]=t;const e=jh[0];let n=e>>16&32768,i=e>>12&2047;const r=e>>23&255;return r<103?n:r>142?(n|=31744,n|=(255==r?0:1)&&8388607&e,n):r<113?(i|=2048,n|=(i>>114-r)+(i>>113-r&1),n):(n|=r-112<<10|i>>1,n+=1&i,n)}},DecrementStencilOp:7683,DecrementWrapStencilOp:34056,DefaultLoadingManager:Jo,DepthFormat:1026,DepthStencilFormat:1027,DepthTexture:Br,DirectionalLight:yl,DirectionalLightHelper:class extends Wt{constructor(t,e,n){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===e&&(e=1);let i=new Ee;i.setAttribute("position",new ge([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new Rs({fog:!1,toneMapped:!1});this.lightPlane=new Os(i,r),this.add(this.lightPlane),i=new Ee,i.setAttribute("position",new ge([0,0,0,0,0,1],3)),this.targetLine=new Os(i,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){Ph.setFromMatrixPosition(this.light.matrixWorld),Dh.setFromMatrixPosition(this.light.target.matrixWorld),Ih.subVectors(Dh,Ph),this.lightPlane.lookAt(Dh),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Dh),this.targetLine.scale.z=Ih.length()}},DiscreteInterpolant:Oo,DodecahedronBufferGeometry:ia,DodecahedronGeometry:ia,DoubleSide:2,DstAlphaFactor:206,DstColorFactor:208,DynamicBufferAttribute:function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new oe(t,e).setUsage(35048)},DynamicCopyUsage:35050,DynamicDrawUsage:35048,DynamicReadUsage:35049,EdgesGeometry:la,EdgesHelper:function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new Us(new la(t.geometry),new Rs({color:void 0!==e?e:16777215}))},EllipseCurve:ca,EqualDepth:4,EqualStencilFunc:514,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,Euler:Ct,EventDispatcher:n,ExtrudeBufferGeometry:ao,ExtrudeGeometry:ao,FaceColors:1,FileLoader:Qo,FlatShading:1,Float16BufferAttribute:fe,Float32Attribute:function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new ge(t,e)},Float32BufferAttribute:ge,Float64Attribute:function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new ve(t,e)},Float64BufferAttribute:ve,FloatType:1015,Fog:Wr,FogExp2:Vr,Font:function(){console.error("THREE.Font has been moved to /examples/jsm/loaders/FontLoader.js")},FontLoader:function(){console.error("THREE.FontLoader has been moved to /examples/jsm/loaders/FontLoader.js")},FramebufferTexture:Js,FrontSide:0,Frustum:ln,GLBufferAttribute:uh,GLSL1:"100",GLSL3:"300 es",GreaterDepth:6,GreaterEqualDepth:5,GreaterEqualStencilFunc:518,GreaterStencilFunc:516,GridHelper:Rh,Group:Nr,HalfFloatType:1016,HemisphereLight:sl,HemisphereLightHelper:class extends Wt{constructor(t,e,n){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;const i=new co(e);i.rotateY(.5*Math.PI),this.material=new re({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const r=i.getAttribute("position"),s=new Float32Array(3*r.count);i.setAttribute("color",new oe(s,3)),this.add(new Ve(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const e=t.geometry.getAttribute("color");Ch.copy(this.light.color),kh.copy(this.light.groundColor);for(let t=0,n=e.count;t<n;t++){const i=t<n/2?Ch:kh;e.setXYZ(t,i.r,i.g,i.b)}e.needsUpdate=!0}t.lookAt(Lh.setFromMatrixPosition(this.light.matrixWorld).negate())}},HemisphereLightProbe:Il,IcosahedronBufferGeometry:lo,IcosahedronGeometry:lo,ImageBitmapLoader:kl,ImageLoader:tl,ImageUtils:C,ImmediateRenderObject:function(){console.error("THREE.ImmediateRenderObject has been removed.")},IncrementStencilOp:7682,IncrementWrapStencilOp:34055,InstancedBufferAttribute:Es,InstancedBufferGeometry:El,InstancedInterleavedBuffer:dh,InstancedMesh:ks,Int16Attribute:function(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new de(t,e)},Int16BufferAttribute:de,Int32Attribute:function(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new pe(t,e)},Int32BufferAttribute:pe,Int8Attribute:function(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new le(t,e)},Int8BufferAttribute:le,IntType:1013,InterleavedBuffer:qr,InterleavedBufferAttribute:Xr,Interpolant:Io,InterpolateDiscrete:2300,InterpolateLinear:2301,InterpolateSmooth:2302,InvertStencilOp:5386,JSONLoader:function(){console.error("THREE.JSONLoader has been removed.")},KeepStencilOp:7680,KeyframeTrack:Bo,LOD:ps,LatheBufferGeometry:ho,LatheGeometry:ho,Layers:kt,LensFlare:function(){console.error("THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js")},LessDepth:2,LessEqualDepth:3,LessEqualStencilFunc:515,LessStencilFunc:513,Light:rl,LightProbe:bl,Line:Os,Line3:wh,LineBasicMaterial:Rs,LineCurve:Ma,LineCurve3:Sa,LineDashedMaterial:Ro,LineLoop:Fs,LinePieces:1,LineSegments:Us,LineStrip:0,LinearEncoding:3e3,LinearFilter:1006,LinearInterpolant:zo,LinearMipMapLinearFilter:1008,LinearMipMapNearestFilter:1007,LinearMipmapLinearFilter:1008,LinearMipmapNearestFilter:1007,LinearToneMapping:1,Loader:Ko,LoaderUtils:Sl,LoadingManager:Yo,LoopOnce:2200,LoopPingPong:2202,LoopRepeat:2201,LuminanceAlphaFormat:1025,LuminanceFormat:1024,MOUSE:t,Material:ie,MaterialLoader:Ml,Math:m,MathUtils:m,Matrix3:g,Matrix4:xt,MaxEquation:104,Mesh:Ve,MeshBasicMaterial:re,MeshDepthMaterial:Lr,MeshDistanceMaterial:Cr,MeshFaceMaterial:function(t){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),t},MeshLambertMaterial:Co,MeshMatcapMaterial:ko,MeshNormalMaterial:Lo,MeshPhongMaterial:To,MeshPhysicalMaterial:Eo,MeshStandardMaterial:So,MeshToonMaterial:Ao,MinEquation:103,MirroredRepeatWrapping:1002,MixOperation:1,MultiMaterial:function(t=[]){return console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),t.isMultiMaterial=!0,t.materials=t,t.clone=function(){return t.slice()},t},MultiplyBlending:4,MultiplyOperation:0,NearestFilter:1003,NearestMipMapLinearFilter:1005,NearestMipMapNearestFilter:1004,NearestMipmapLinearFilter:1005,NearestMipmapNearestFilter:1004,NeverDepth:0,NeverStencilFunc:512,NoBlending:0,NoColors:0,NoToneMapping:0,NormalAnimationBlendMode:2500,NormalBlending:1,NotEqualDepth:7,NotEqualStencilFunc:517,NumberKeyframeTrack:Fo,Object3D:Wt,ObjectLoader:class extends Ko{constructor(t){super(t)}load(t,e,n,i){const r=this,s=""===this.path?Sl.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||s;const a=new Qo(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,(function(n){let s=null;try{s=JSON.parse(n)}catch(e){return void 0!==i&&i(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}const a=s.metadata;void 0!==a&&void 0!==a.type&&"geometry"!==a.type.toLowerCase()?r.parse(s,e):console.error("THREE.ObjectLoader: Can't load "+t)}),n,i)}async loadAsync(t,e){const n=""===this.path?Sl.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||n;const i=new Qo(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials);const r=await i.loadAsync(t,e),s=JSON.parse(r),a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+t);return await this.parseAsync(s)}parse(t,e){const n=this.parseAnimations(t.animations),i=this.parseShapes(t.shapes),r=this.parseGeometries(t.geometries,i),s=this.parseImages(t.images,(function(){void 0!==e&&e(l)})),a=this.parseTextures(t.textures,s),o=this.parseMaterials(t.materials,a),l=this.parseObject(t.object,r,o,a,n),h=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,h),void 0!==e){let t=!1;for(const e in s)if(s[e]instanceof HTMLImageElement){t=!0;break}!1===t&&e(l)}return l}async parseAsync(t){const e=this.parseAnimations(t.animations),n=this.parseShapes(t.shapes),i=this.parseGeometries(t.geometries,n),r=await this.parseImagesAsync(t.images),s=this.parseTextures(t.textures,r),a=this.parseMaterials(t.materials,s),o=this.parseObject(t.object,i,a,s,e),l=this.parseSkeletons(t.skeletons,o);return this.bindSkeletons(o,l),o}parseShapes(t){const e={};if(void 0!==t)for(let n=0,i=t.length;n<i;n++){const i=(new Ra).fromJSON(t[n]);e[i.uuid]=i}return e}parseSkeletons(t,e){const n={},i={};if(e.traverse((function(t){t.isBone&&(i[t.uuid]=t)})),void 0!==t)for(let e=0,r=t.length;e<r;e++){const r=(new Ss).fromJSON(t[e],i);n[r.uuid]=r}return n}parseGeometries(t,e){const n={};if(void 0!==t){const i=new Tl;for(let r=0,s=t.length;r<s;r++){let s;const a=t[r];switch(a.type){case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(a);break;case"Geometry":console.error("THREE.ObjectLoader: The legacy Geometry type is no longer supported.");break;default:a.type in wo?s=wo[a.type].fromJSON(a,e):console.warn(`THREE.ObjectLoader: Unsupported geometry type "${a.type}"`)}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),!0===s.isBufferGeometry&&void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n}parseMaterials(t,e){const n={},i={};if(void 0!==t){const r=new Ml;r.setTextures(e);for(let e=0,s=t.length;e<s;e++){const s=t[e];if("MultiMaterial"===s.type){const t=[];for(let e=0;e<s.materials.length;e++){const i=s.materials[e];void 0===n[i.uuid]&&(n[i.uuid]=r.parse(i)),t.push(n[i.uuid])}i[s.uuid]=t}else void 0===n[s.uuid]&&(n[s.uuid]=r.parse(s)),i[s.uuid]=n[s.uuid]}}return i}parseAnimations(t){const e={};if(void 0!==t)for(let n=0;n<t.length;n++){const i=t[n],r=qo.parse(i);e[r.uuid]=r}return e}parseImages(t,e){const n=this,i={};let r;function s(t){if("string"==typeof t){const e=t;return function(t){return n.manager.itemStart(t),r.load(t,(function(){n.manager.itemEnd(t)}),void 0,(function(){n.manager.itemError(t),n.manager.itemEnd(t)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:n.resourcePath+e)}return t.data?{data:x(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){const n=new Yo(e);r=new tl(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e<n;e++){const n=t[e],r=n.url;if(Array.isArray(r)){const t=[];for(let e=0,n=r.length;e<n;e++){const n=s(r[e]);null!==n&&(n instanceof HTMLImageElement?t.push(n):t.push(new ws(n.data,n.width,n.height)))}i[n.uuid]=new k(t)}else{const t=s(n.url);i[n.uuid]=new k(t)}}}return i}async parseImagesAsync(t){const e=this,n={};let i;async function r(t){if("string"==typeof t){const n=t,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(n)?n:e.resourcePath+n;return await i.loadAsync(r)}return t.data?{data:x(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){i=new tl(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e<i;e++){const i=t[e],s=i.url;if(Array.isArray(s)){const t=[];for(let e=0,n=s.length;e<n;e++){const n=s[e],i=await r(n);null!==i&&(i instanceof HTMLImageElement?t.push(i):t.push(new ws(i.data,i.width,i.height)))}n[i.uuid]=new k(t)}else{const t=await r(i.url);n[i.uuid]=new k(t)}}}return n}parseTextures(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}const i={};if(void 0!==t)for(let r=0,s=t.length;r<s;r++){const s=t[r];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);const a=e[s.image],o=a.data;let l;Array.isArray(o)?(l=new Qe,6===o.length&&(l.needsUpdate=!0)):(l=o&&o.data?new ws:new D,o&&(l.needsUpdate=!0)),l.source=a,l.uuid=s.uuid,void 0!==s.name&&(l.name=s.name),void 0!==s.mapping&&(l.mapping=n(s.mapping,Al)),void 0!==s.offset&&l.offset.fromArray(s.offset),void 0!==s.repeat&&l.repeat.fromArray(s.repeat),void 0!==s.center&&l.center.fromArray(s.center),void 0!==s.rotation&&(l.rotation=s.rotation),void 0!==s.wrap&&(l.wrapS=n(s.wrap[0],Ll),l.wrapT=n(s.wrap[1],Ll)),void 0!==s.format&&(l.format=s.format),void 0!==s.type&&(l.type=s.type),void 0!==s.encoding&&(l.encoding=s.encoding),void 0!==s.minFilter&&(l.minFilter=n(s.minFilter,Cl)),void 0!==s.magFilter&&(l.magFilter=n(s.magFilter,Cl)),void 0!==s.anisotropy&&(l.anisotropy=s.anisotropy),void 0!==s.flipY&&(l.flipY=s.flipY),void 0!==s.premultiplyAlpha&&(l.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(l.unpackAlignment=s.unpackAlignment),void 0!==s.userData&&(l.userData=s.userData),i[s.uuid]=l}return i}parseObject(t,e,n,i,r){let s,a,o;function l(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function h(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let i=0,r=t.length;i<r;i++){const r=t[i];void 0===n[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(n[r])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}function c(t){return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined texture",t),i[t]}switch(t.type){case"Scene":s=new jr,void 0!==t.background&&(Number.isInteger(t.background)?s.background=new A(t.background):s.background=c(t.background)),void 0!==t.environment&&(s.environment=c(t.environment)),void 0!==t.fog&&("Fog"===t.fog.type?s.fog=new Wr(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(s.fog=new Vr(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":s=new Ke(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(s.focus=t.focus),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.filmGauge&&(s.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(s.filmOffset=t.filmOffset),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"OrthographicCamera":s=new wn(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"AmbientLight":s=new xl(t.color,t.intensity);break;case"DirectionalLight":s=new yl(t.color,t.intensity);break;case"PointLight":s=new gl(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":s=new _l(t.color,t.intensity,t.width,t.height);break;case"SpotLight":s=new dl(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":s=new sl(t.color,t.groundColor,t.intensity);break;case"LightProbe":s=(new bl).fromJSON(t);break;case"SkinnedMesh":a=l(t.geometry),o=h(t.material),s=new xs(a,o),void 0!==t.bindMode&&(s.bindMode=t.bindMode),void 0!==t.bindMatrix&&s.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(s.skeleton=t.skeleton);break;case"Mesh":a=l(t.geometry),o=h(t.material),s=new Ve(a,o);break;case"InstancedMesh":a=l(t.geometry),o=h(t.material);const e=t.count,n=t.instanceMatrix,i=t.instanceColor;s=new ks(a,o,e),s.instanceMatrix=new Es(new Float32Array(n.array),16),void 0!==i&&(s.instanceColor=new Es(new Float32Array(i.array),i.itemSize));break;case"LOD":s=new ps;break;case"Line":s=new Os(l(t.geometry),h(t.material));break;case"LineLoop":s=new Fs(l(t.geometry),h(t.material));break;case"LineSegments":s=new Us(l(t.geometry),h(t.material));break;case"PointCloud":case"Points":s=new Zs(l(t.geometry),h(t.material));break;case"Sprite":s=new hs(h(t.material));break;case"Group":s=new Nr;break;case"Bone":s=new _s;break;default:s=new Wt}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t<a.length;t++)s.add(this.parseObject(a[t],e,n,i,r))}if(void 0!==t.animations){const e=t.animations;for(let t=0;t<e.length;t++){const n=e[t];s.animations.push(r[n])}}if("LOD"===t.type){void 0!==t.autoUpdate&&(s.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const n=e[t],i=s.getObjectByProperty("uuid",n.object);void 0!==i&&s.addLevel(i,n.distance)}}return s}bindSkeletons(t,e){0!==Object.keys(e).length&&t.traverse((function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){const n=e[t.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",t.skeleton):t.bind(n,t.bindMatrix)}}))}setTexturePath(t){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(t)}},ObjectSpaceNormalMap:1,OctahedronBufferGeometry:co,OctahedronGeometry:co,OneFactor:201,OneMinusDstAlphaFactor:207,OneMinusDstColorFactor:209,OneMinusSrcAlphaFactor:205,OneMinusSrcColorFactor:203,OrthographicCamera:wn,PCFShadowMap:1,PCFSoftShadowMap:2,PMREMGenerator:Cn,ParametricGeometry:function(){return console.error("THREE.ParametricGeometry has been moved to /examples/jsm/geometries/ParametricGeometry.js"),new Ee},Particle:function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new hs(t)},ParticleBasicMaterial:function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new Gs(t)},ParticleSystem:function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new Zs(t,e)},ParticleSystemMaterial:function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new Gs(t)},Path:ka,PerspectiveCamera:Ke,Plane:sn,PlaneBufferGeometry:dn,PlaneGeometry:dn,PlaneHelper:class extends Os{constructor(t,e=1,n=16776960){const i=n,r=new Ee;r.setAttribute("position",new ge([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),r.computeBoundingSphere(),super(r,new Rs({color:i,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const s=new Ee;s.setAttribute("position",new ge([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),s.computeBoundingSphere(),this.add(new Ve(s,new re({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){let e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=e<0?1:0,this.lookAt(this.plane.normal),super.updateMatrixWorld(t)}},PointCloud:function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new Zs(t,e)},PointCloudMaterial:function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new Gs(t)},PointLight:gl,PointLightHelper:class extends Ve{constructor(t,e,n){super(new mo(e,4,2),new re({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.light.updateMatrixWorld(),this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},Points:Zs,PointsMaterial:Gs,PolarGridHelper:class extends Us{constructor(t=10,e=16,n=8,i=64,r=4473924,s=8947848){r=new A(r),s=new A(s);const a=[],o=[];for(let n=0;n<=e;n++){const i=n/e*(2*Math.PI),l=Math.sin(i)*t,h=Math.cos(i)*t;a.push(0,0,0),a.push(l,0,h);const c=1&n?r:s;o.push(c.r,c.g,c.b),o.push(c.r,c.g,c.b)}for(let e=0;e<=n;e++){const l=1&e?r:s,h=t-t/n*e;for(let t=0;t<i;t++){let e=t/i*(2*Math.PI),n=Math.sin(e)*h,r=Math.cos(e)*h;a.push(n,0,r),o.push(l.r,l.g,l.b),e=(t+1)/i*(2*Math.PI),n=Math.sin(e)*h,r=Math.cos(e)*h,a.push(n,0,r),o.push(l.r,l.g,l.b)}}const l=new Ee;l.setAttribute("position",new ge(a,3)),l.setAttribute("color",new ge(o,3));super(l,new Rs({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}},PolyhedronBufferGeometry:na,PolyhedronGeometry:na,PositionalAudio:class extends jl{constructor(t){super(t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(t){return this.panner.refDistance=t,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(t){return this.panner.rolloffFactor=t,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(t){return this.panner.distanceModel=t,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(t){return this.panner.maxDistance=t,this}setDirectionalCone(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this}updateMatrixWorld(t){if(super.updateMatrixWorld(t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(ql,Zl,Xl),Yl.set(0,0,1).applyQuaternion(Zl);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(ql.x,t),e.positionY.linearRampToValueAtTime(ql.y,t),e.positionZ.linearRampToValueAtTime(ql.z,t),e.orientationX.linearRampToValueAtTime(Yl.x,t),e.orientationY.linearRampToValueAtTime(Yl.y,t),e.orientationZ.linearRampToValueAtTime(Yl.z,t)}else e.setPosition(ql.x,ql.y,ql.z),e.setOrientation(Yl.x,Yl.y,Yl.z)}},PropertyBinding:ah,PropertyMixer:Kl,QuadraticBezierCurve:Ea,QuadraticBezierCurve3:Ta,Quaternion:F,QuaternionKeyframeTrack:Vo,QuaternionLinearInterpolant:Go,REVISION:"138",RGBADepthPacking:3201,RGBAFormat:1023,RGBAIntegerFormat:1033,RGBA_ASTC_10x10_Format:37819,RGBA_ASTC_10x5_Format:37816,RGBA_ASTC_10x6_Format:37817,RGBA_ASTC_10x8_Format:37818,RGBA_ASTC_12x10_Format:37820,RGBA_ASTC_12x12_Format:37821,RGBA_ASTC_4x4_Format:37808,RGBA_ASTC_5x4_Format:37809,RGBA_ASTC_5x5_Format:37810,RGBA_ASTC_6x5_Format:37811,RGBA_ASTC_6x6_Format:37812,RGBA_ASTC_8x5_Format:37813,RGBA_ASTC_8x6_Format:37814,RGBA_ASTC_8x8_Format:37815,RGBA_BPTC_Format:36492,RGBA_ETC2_EAC_Format:37496,RGBA_PVRTC_2BPPV1_Format:35843,RGBA_PVRTC_4BPPV1_Format:35842,RGBA_S3TC_DXT1_Format:33777,RGBA_S3TC_DXT3_Format:33778,RGBA_S3TC_DXT5_Format:33779,RGBFormat:1022,RGB_ETC1_Format:36196,RGB_ETC2_Format:37492,RGB_PVRTC_2BPPV1_Format:35841,RGB_PVRTC_4BPPV1_Format:35840,RGB_S3TC_DXT1_Format:33776,RGFormat:1030,RGIntegerFormat:1031,RawShaderMaterial:Mo,Ray:yt,Raycaster:ph,RectAreaLight:_l,RedFormat:1028,RedIntegerFormat:1029,ReinhardToneMapping:2,RepeatWrapping:1e3,ReplaceStencilOp:7681,ReverseSubtractEquation:102,RingBufferGeometry:uo,RingGeometry:uo,Scene:jr,SceneUtils:qh,ShaderChunk:un,ShaderLib:mn,ShaderMaterial:Ye,ShadowMaterial:bo,Shape:Ra,ShapeBufferGeometry:po,ShapeGeometry:po,ShapePath:class{constructor(){this.type="ShapePath",this.color=new A,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new ka,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t,e){function n(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n],r=new Ra;r.curves=i.curves,e.push(r)}return e}function i(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;s<n;r=s++){let n=e[r],a=e[s],o=a.x-n.x,l=a.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.y<n.y||t.y>a.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const 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</span>\n <span class="tcv_tooltip" data-tooltip="Toggle camera between orthographic and perspective view">\n <input class=\'tcv_ortho tcv_check\' id=\'tcv_ortho\' type="checkbox" /><label for=\'tcv_ortho\'\n class="tcv_label">Ortho</label>\n </span>\n <span class="tcv_tooltip" data-tooltip="Reset view">\n <input class=\'tcv_reset tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Fit view">\n <input class=\'tcv_resize tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to iso view">\n <input class=\'tcv_iso tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to front view">\n <input class=\'tcv_front tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to back view">\n <input class=\'tcv_rear tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to top view">\n <input class=\'tcv_top tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to bottom view">\n <input class=\'tcv_bottom tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to left view">\n <input class=\'tcv_left tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Switch to right view">\n <input class=\'tcv_right tcv_btn\' type="button" />\n </span>\n <div class="tcv_more-dropdown">\n <button class="tcv_more-btn">More<span class="tcv_more_icon">▼</span></button>\n <div class="tcv_more-content tcv_dropdown-content">\n <div class="tcv_tooltip" data-tooltip="Toggle transparent objects">\n <input class=\'tcv_transparent tcv_check tcv_dropdown-entry\' id=\'tcv_transparent\' type="checkbox" />\n <label for=\'tcv_transparent\' class="tcv_label tcv_dropdown-entry">Transparent</label>\n </div>\n <div class="tcv_tooltip" data-tooltip="Toggle black edges">\n <input class=\'tcv_black_edges tcv_check tcv_dropdown-entry\' id=\'tcv_black_edges\' type="checkbox" />\n <label for=\'tcv_black_edges\' class="tcv_label tcv_dropdown-entry">Black edges</label>\n </div>\n <div class="tcv_explode_widget tcv_tooltip"\n data-tooltip="Explode assembly (@0 determines explosion center)">\n <input class=\'tcv_explode tcv_check tcv_dropdown-entry\' id=\'tcv_explode\' type="checkbox" />\n <label for=\'tcv_explode\' class="tcv_label tcv_dropdown-entry">Explode</label>\n </div>\n </div>\n </div>\n <span class="tcv_align_right">\n <span class="tcv_tooltip" data-tooltip="Toggle help">\n <input class=\'tcv_help tcv_btn\' type="button" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Pin view as PNG image">\n <input class=\'tcv_pin tcv_btn\' type="button" />\n </span>\n </span>\n </div>\n\n <div class="tcv_cad_body">\n <div class="tcv_cad_navigation">\n <div class="tcv_cad_tree tcv_round">\n <div class="tcv_tabnav">\n <input class=\'tcv_tab_tree tcv_tab tcv_tab-left tcv_tab-selected\' value="Tree" type="button" />\n <input class=\'tcv_tab_clip tcv_tab tcv_tab-right tcv_tab-unselected\' value="Clipping"\n type="button" />\n </div>\n <div class="tcv_cad_tree_toggles">\n <input class=\'tcv_collapse_singles tcv_btn tcv_small_btn\' value="1" type="button" />\n <input class=\'tcv_collapse_all tcv_btn tcv_small_btn\' value="C" type="button" />\n <input class=\'tcv_expand tcv_btn tcv_small_btn\' value="E" type="button" />\n </div>\n <div class="tcv_box_content tcv_mac-scrollbar tcv_scroller">\n <div class="tcv_cad_tree_container">\n <div class="tcv_cad_tree_container"></div>\n </div>\n <div class="tcv_cad_clip_container">\n <div class="tcv_slider_group">\n <div>\n <span class="tcv_tooltip" data-tooltip="Set red clipping plane to view direction">\n <input class=\'tcv_btn_norm_plane1 tcv_btn tcv_plane\' type="button" />\n </span>\n <span class="tcv_lbl_norm_plane1 tcv_label">N1 = (n/a, n/a, n/a)</span>\n </div>\n <div>\n <input type="range" min="1" max="100" value="50"\n class="tcv_sld_value_plane1 tcv_clip_slider">\n <input value=50 class="tcv_inp_value_plane1 tcv_clip_input"></input>\n </div>\n </div>\n <div class="tcv_slider_group">\n <div>\n <span class="tooltip" data-tooltip="Set green clipping plane to view direction">\n <input class=\'tcv_btn_norm_plane2 tcv_btn tcv_plane\' type="button" />\n </span>\n <span class="tcv_lbl_norm_plane2 tcv_label">N2 = (n/a, n/a, n/a)</span>\n </div>\n <div>\n <input type="range" min="1" max="100" value="50"\n class="tcv_sld_value_plane2 tcv_clip_slider">\n <input value=50 class="tcv_inp_value_plane2 tcv_clip_input"></input>\n </div>\n </div>\n <div class="tcv_slider_group">\n <div>\n <span class="tooltip" data-tooltip="Set blue clipping plane to view direction">\n <input class=\'tcv_btn_norm_plane3 tcv_btn tcv_plane\' type="button" />\n </span>\n <span class="tcv_lbl_norm_plane3 tcv_label">N3 = (n/a, n/a, n/a)</span>\n </div>\n <div>\n <input type="range" min="1" max="100" value="50"\n class="tcv_sld_value_plane3 tcv_clip_slider">\n <input value=50 class="tcv_inp_value_plane3 tcv_clip_input"></input>\n </div>\n </div>\n <div class="tcv_clip_checks">\n <span class="tcv_tooltip" data-tooltip="Use intersection clipping">\n <span class="tcv_label">Intersection</span><input\n class=\'tcv_clip_intersection tcv_check\' type="checkbox" />\n </span>\n <span class="tcv_tooltip" data-tooltip="Show clipping planes">\n <span class="tcv_label">Planes</span><input\n class=\'tcv_clip_plane_helpers tcv_axes0 tcv_check\' type="checkbox" />\n </span>\n </div>\n </div>\n </div>\n </div>\n <div class="tcv_cad_info_wrapper">\n <div class="tcv_toggle_info_wrapper">\n <span class="tooltip" data-tooltip="Open/close info box">\n <input class=\'tcv_toggle_info tcv_btn tcv_small_info_btn\' value="<" type="button" />\n </span>\n </div>\n <div class="tcv_cad_info tcv_round">\n <div class="tcv_box_content tcv_mac-scrollbar tcv_scroller">\n <div class="tcv_cad_info_container"></div>\n </div>\n </div>\n </div>\n </div>\n\n <div class="tcv_cad_view">\n <div class="tcv_cad_animation tcv_round">\n <span class="tcv_animation_label">E</span>\n <span><input type="range" min="0" max="1000" value="0"\n class="tcv_animation_slider tcv_clip_slider"></span>\n <span class="tcv_tooltip" data-tooltip="Play animation"><input class=\'tcv_play tcv_btn\'\n type="button" /></span>\n <span class="tcv_tooltip" data-tooltip="Pause animation"><input class=\'tcv_pause tcv_btn\'\n type="button" /></span>\n <span class="tcv_tooltip" data-tooltip="Stop and reset animation"><input class=\'tcv_stop tcv_btn\'\n type="button" /></span>\n </div>\n\n <div class="tcv_cad_help tcv_round">\n <table class="tcv_cad_help_layout">\n <tr>\n <td></td>\n <td><b>Mouse Navigation</b></td>\n </tr>\n <tr>\n <td>Rotate</td>\n <td><left mouse button></td>\n </tr>\n <tr>\n <td>Rotate up / down</td>\n <td><Ctrl> + <left mouse button></td>\n </tr>\n <tr>\n <td>Rotate left / right</td>\n <td><Meta> + <left mouse button></td>\n </tr>\n <tr>\n <td>Pan</td>\n <td><Shift> + <left mouse button> or <right mouse button></td>\n </tr>\n <tr>\n <td>Zoom</td>\n <td><mouse wheel> or <middle mouse button></td>\n </tr>\n\n <tr>\n <td></td>\n <td><b>Mouse Selection</b></td>\n </tr>\n <tr>\n <td>Pick element</td>\n <td><left mouse button> double click</td>\n </tr>\n <tr>\n <td>Hide element</td>\n <td><Meta> + <left mouse button> double click</td>\n </tr>\n <tr>\n <td>Isolate element</td>\n <td><Shift> + <left mouse button> double click</td>\n </tr>\n\n <tr>\n <td></td>\n <td><b>CAD Object Tree</b></td>\n </tr>\n <tr>\n <td>Collapse single leafs</td>\n <td>Button \'1\' (all nodes with one leaf only)</td>\n </tr>\n <tr>\n <td>Collapse all nodes</td>\n <td>Button \'C\'</td>\n </tr>\n <tr>\n <td>Expand all nodes</td>\n <td>Button \'E\'</td>\n </tr>\n </table>\n </div>\n </div>\n </div>\n</div>\n',this.cadBody=this._getElement("tcv_cad_body"),this.cadTool=this._getElement("tcv_cad_toolbar"),this.cadView=this._getElement("tcv_cad_view"),this.cadTree=this._getElement("tcv_cad_tree_container"),this.cadTreeToggles=this._getElement("tcv_cad_tree_toggles"),this.cadClip=this._getElement("tcv_cad_clip_container"),this.tabTree=this._getElement("tcv_tab_tree"),this.tabClip=this._getElement("tcv_tab_clip"),this.cadInfo=this._getElement("tcv_cad_info_container"),this.cadAnim=this._getElement("tcv_cad_animation"),this.cadHelp=this._getElement("tcv_cad_help"),this.planeLabels=[];for(var n=1;n<4;n++)this.planeLabels.push(this._getElement(`tcv_lbl_norm_plane${n}`));var i;for(var r of(this.viewer=null,this._glassMode=!1,this.tools=!0,this._events=[],this.cadWidth=e.cadWidth,this.height=e.height,this.treeWidth=e.treeWidth,this.showTools(e.tools),this.glassMode(e.glass),this.setSizes(e),this.activeTab="tree",this.cadTree.style.display="block",this.cadClip.style.display="none",this.clipSliders=null,this.lastPlaneState=!1,"dark"===e.theme||"browser"==e.theme&&window.matchMedia("(prefers-color-scheme: dark)").matches?(document.documentElement.setAttribute("data-theme","dark"),i="dark"):(document.documentElement.setAttribute("data-theme","light"),i="light"),Kh)){var s=this.container.getElementsByClassName(`tcv_${r}`);for(n=0;n<s.length;n++){s[n].setAttribute("style",`background-image: ${Yh(i,r)}`)}}this.showPinning(e.pinning)}_setupCheckEvent(t,e,n){const i=this._getElement(t);i.addEventListener("change",e),null!=n&&(i.checked=n),this._events.push(["change",t,e])}_setupClickEvent(t,e,n){this._getElement(t).addEventListener("click",e),this._events.push(["click",t,e])}_getElement(t){return this.container.getElementsByClassName(t)[0]}dispose(){var t,e,n;for(var i of this._events){[t,e,n]=i;this._getElement(e).removeEventListener(t,n)}this.cadTree.innerHTML="",this.cadView.removeChild(this.cadView.children[2]),this.container.innerHTML=""}setSizes(t,e=2/3){if(t.cadWidth&&(this.cadWidth=t.cadWidth,this.cadView.style.width=Jh(t.cadWidth)),t.height&&(this.height=t.height,this.cadView.style.height=Jh(t.height)),t.treeWidth&&(this.treeWidth=t.treeWidth,this.cadTree.parentElement.parentElement.style.width=Jh(t.treeWidth),this.cadInfo.parentElement.parentElement.style.width=Jh(t.treeWidth)),!t.glass){const n=Math.round(t.height*e);this.cadTree.parentElement.parentElement.style.height=Jh(n),this.cadInfo.parentElement.parentElement.style.height=Jh(t.height-n-4)}t.tools&&!t.glass?(this.cadTool.style.width=Jh(t.treeWidth+t.cadWidth+4),this.cadBody.style.width=Jh(t.treeWidth+t.cadWidth+4)):(this.cadTool.style.width=Jh(t.cadWidth+2),this.cadBody.style.width=Jh(t.cadWidth+2)),this.cadBody.style.height=Jh(t.height+4)}setupUI(t){this.viewer=t,this._setupCheckEvent("tcv_axes",this.setAxes,t.axes),this._setupCheckEvent("tcv_grid",this.setGrid,t.grid),this._setupCheckEvent("tcv_grid-xy",this.setGrid,t.grid),this._setupCheckEvent("tcv_grid-xz",this.setGrid,t.grid),this._setupCheckEvent("tcv_grid-yz",this.setGrid,t.grid),this._setupCheckEvent("tcv_axes0",this.setAxes0,t.axes0),this._setupCheckEvent("tcv_ortho",this.setOrtho,t.ortho),this._setupCheckEvent("tcv_transparent",this.setTransparent,t.transparent),this._setupCheckEvent("tcv_black_edges",this.setBlackEdges,t.blackEdges),this._setupCheckEvent("tcv_explode",this.setExplode),this._setupClickEvent("tcv_reset",this.reset),this._setupClickEvent("tcv_resize",this.resize);["tcv_front","tcv_rear","tcv_top","tcv_bottom","tcv_left","tcv_right","tcv_iso"].forEach((t=>{this._setupClickEvent(t,this.setView)})),this._setupClickEvent("tcv_collapse_singles",this.handleCollapseNodes),this._setupClickEvent("tcv_collapse_all",this.handleCollapseNodes),this._setupClickEvent("tcv_expand",this.handleCollapseNodes),this._setupClickEvent("tcv_toggle_info",this.toggleInfo),this._setupClickEvent("tcv_pin",this.pinAsPng),this._setupClickEvent("tcv_help",this.toggleHelp),this.help_shown=!0,this.info_shown=!this._glassMode;["tcv_tab_tree","tcv_tab_clip"].forEach((t=>{this._setupClickEvent(t,this.selectTab)})),this.clipSliders=[];for(var e=1;e<4;e++)this.clipSliders.push(new $h(e,0,100,this));for(this._setupCheckEvent("tcv_clip_plane_helpers",this.setClipPlaneHelpers,!1),this._setupCheckEvent("tcv_clip_intersection",this.setClipIntersection,!1),e=1;e<4;e++)this._setupClickEvent(`tcv_btn_norm_plane${e}`,this.setClipNormalFromPosition,!1);this._setupClickEvent("tcv_play",this.controlAnimation,!1),this._setupClickEvent("tcv_pause",this.controlAnimation,!1),this._setupClickEvent("tcv_stop",this.controlAnimation,!1),this.animationSlider=this.container.getElementsByClassName("tcv_animation_slider")[0],this.animationSlider.value=0,this.animationSlider.addEventListener("input",this.animationChange),this.showAnimationControl(!1),this.showHelp(!1)}updateUI(t,e,n,i,r){this.checkElement("tcv_axes",t),this.checkElement("tcv_axes0",e),this.checkElement("tcv_ortho",n),this.checkElement("tcv_transparent",i),this.checkElement("tcv_black_edges",r)}checkElement(t,e){this._getElement(t).checked=e}addCadView(t){this.cadView.appendChild(t)}clearCadTree(){this.cadTree.innerHTML=""}addCadTree(t){this.cadTree.appendChild(t)}setAxes=t=>{const e=!!t.target.checked;this.viewer.setAxes(e)};setAxesCheck=t=>{this.checkElement("tcv_axes",t)};setGrid=t=>{const e=t.target.className.split(" ")[0].slice(4);this.viewer.setGrid(e)};setGridCheck=t=>{this.checkElement("tcv_grid",t)};setAxes0=t=>{const e=!!t.target.checked;this.viewer.setAxes0(e)};setAxes0Check=t=>{this.checkElement("tcv_axes0",t)};setOrtho=t=>{const e=!!t.target.checked;this.viewer.switchCamera(e)};setOrthoCheck=t=>{this.checkElement("tcv_ortho",t)};setTransparent=t=>{const e=!!t.target.checked;this.viewer.setTransparent(e)};setTransparentCheck=t=>{this.checkElement("tcv_transparent",t)};setBlackEdges=t=>{const e=!!t.target.checked;this.viewer.setBlackEdges(e)};setBlackEdgesCheck=t=>{this.checkElement("tcv_black_edges",t)};setExplode=t=>{!!t.target.checked?(this.viewer.backupAnimation(),this.viewer.explode()):(this.controlAnimationByName("stop"),this.viewer.clearAnimation(),this.viewer.restoreAnimation())};setExplodeCheck=t=>{this.checkElement("tcv_explode",t)};showExplode=t=>{this._getElement("tcv_explode_widget").style.display=t?"inline-block":"none"};setClipPlaneHelpers=t=>{const e=!!t.target.checked;this.setClipPlaneHelpersCheck(e),this.viewer.setClipPlaneHelpers(e)};setClipPlaneHelpersCheck=t=>{this.checkElement("tcv_clip_plane_helpers",t),this.lastPlaneState=t};showTools=t=>{this.tools=t;var e=this._getElement("tcv_cad_toolbar"),n=this._getElement("tcv_cad_navigation");for(var i of[n,e])t?(i.style.height="36px",i.style.display="block"):(i.style.height="0px",i.style.display="none")};setClipIntersection=t=>{const e=!!t.target.checked;this.viewer.setClipIntersection(e)};setClipIntersectionCheck=t=>{this._getElement("tcv_clip_intersection").checked=t};reset=()=>{this.viewer.reset(),this.clearHighlights()};resize=()=>{this.viewer.resize()};clearHighlights(){["tcv_front","tcv_rear","tcv_top","tcv_bottom","tcv_left","tcv_right","tcv_iso"].forEach((t=>{this._getElement(t).classList.remove("tcv_btn_highlight")}))}highlightButton(t){this.clearHighlights(),this._getElement(`tcv_${t}`).classList.add("tcv_btn_highlight"),this.viewer.keepHighlight=!0}setView=t=>{const e=t.target.className.split(" ")[0].slice(4);this.viewer.presetCamera(e),this.highlightButton(e)};showPinning(t){this._getElement("tcv_pin").style.display=t?"inline-block":"none"}pinAsPng=t=>{this.viewer.pinAsPng()};setNormalLabel=(t,e)=>{this.planeLabels[t].innerHTML=`N=(${e[0].toFixed(2)}, ${e[1].toFixed(2)}, ${e[2].toFixed(2)})`};setClipNormalFromPosition=t=>{const e=parseInt(t.target.classList[0].slice(-1));this.viewer.setClipNormalFromPosition(e-1)};selectTab=t=>{const e=t.target.className.split(" ")[0];this.selectTabByName(e.slice(8))};selectTabByName(t){if(["clip","tree"].includes(t)){if("tree"===t&&"tree"!==this.activeTab){this.cadTree.style.display="block",this.cadTreeToggles.style.display="block",this.cadClip.style.display="none",this.viewer.nestedGroup.setBackVisible(!1),this.viewer.setLocalClipping(!1);var e=this.viewer.getClipPlaneHelpers();this.viewer.setClipPlaneHelpers(!1),this.lastPlaneState=e}else"clip"===t&&"clip"!==this.activeTab&&(this.cadTree.style.display="none",this.cadTreeToggles.style.display="none",this.cadClip.style.display="block",this.viewer.nestedGroup.setBackVisible(!0),this.viewer.setLocalClipping(!0),this.viewer.setClipPlaneHelpers(this.lastPlaneState));this.activeTab=t,this.viewer.checkChanges({tab:t}),"tree"==t?(this.tabTree.classList.add("tcv_tab-selected"),this.tabTree.classList.remove("tcv_tab-unselected"),this.tabClip.classList.remove("tcv_tab-selected"),this.tabClip.classList.add("tcv_tab-unselected")):(this.tabTree.classList.remove("tcv_tab-selected"),this.tabTree.classList.add("tcv_tab-unselected"),this.tabClip.classList.add("tcv_tab-selected"),this.tabClip.classList.remove("tcv_tab-unselected"))}}handleCollapseNodes=t=>{this.collapseNodes(t.target.value)};collapseNodes(t){"1"===t?(this.viewer.treeview.expandNodes(),this.viewer.treeview.collapseNodes(1)):"C"===t?this.viewer.treeview.collapseNodes(2):"E"===t&&this.viewer.treeview.expandNodes()}setSliderLimits(t){for(var e=0;e<3;e++)this.clipSliders[e].setSlider(t)}refreshPlane(t,e){this.viewer.refreshPlane(t-1,parseFloat(e))}showAnimationControl=t=>{this.cadAnim.style.display=t?"block":"none"};controlAnimationByName(t){this.viewer.controlAnimation(t);var e=this.viewer.animation.getRelativeTime();this.animationSlider.value=1e3*e}controlAnimation=t=>{const e=t.target.className.split(" ")[0].slice(4);this.controlAnimationByName(e)};animationChange=t=>{this.viewer.animation.setRelativeTime(t.target.valueAsNumber/1e3)};setAnimationLabel(t){this._getElement("tcv_animation_label").innerHTML=t}resetAnimationSlider(){this.animationSlider.value=0}showHelp=t=>{this.cadHelp.style.display=t?"block":"none",this.help_shown=t};toggleHelp=()=>{this.showHelp(!this.help_shown)};showInfo=t=>{this.cadInfo.parentNode.parentNode.style.display=t?"block":"none",this._getElement("tcv_toggle_info").value=t?"▲ i":"▼ i",this.info_shown=t};toggleInfo=()=>{this.showInfo(!this.info_shown)};glassMode(t){t?(this._getElement("tcv_cad_tree").classList.add("tcv_cad_tree_glass"),this._getElement("tcv_cad_tree").style.height=null,this._getElement("tcv_cad_tree").style["max-height"]=Jh(Math.round(2*this.height/3)-18),this._getElement("tcv_cad_info").classList.add("tcv_cad_info_glass"),this._getElement("tcv_cad_view").classList.add("tcv_cad_view_glass"),this._getElement("tcv_toggle_info_wrapper").style.display="block",this.showInfo(!1),this._glassMode=!0):(this._getElement("tcv_cad_tree").classList.remove("tcv_cad_tree_glass"),this._getElement("tcv_cad_tree").style["max-height"]=null,this._getElement("tcv_cad_tree").style.height=Jh(Math.round(2*this.height/3)),this._getElement("tcv_cad_info").classList.remove("tcv_cad_info_glass"),this._getElement("tcv_cad_view").classList.remove("tcv_cad_view_glass"),this._getElement("tcv_toggle_info_wrapper").style.display="none",this.showInfo(!0),this._glassMode=!1);const e={cadWidth:this.cadWidth,glass:this._glassMode,height:this.height,tools:this.tools,treeWidth:t?0:this.treeWidth};this.setSizes(e)}}const tc=new j,ec=new G;class nc extends El{constructor(){super(),this.type="LineSegmentsGeometry";this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new ge([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new ge([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(t){const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;return void 0!==e&&(e.applyMatrix4(t),n.applyMatrix4(t),e.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}setPositions(t){let e;t instanceof Float32Array?e=t:Array.isArray(t)&&(e=new Float32Array(t));const n=new dh(e,6,1);return this.setAttribute("instanceStart",new Xr(n,3,0)),this.setAttribute("instanceEnd",new Xr(n,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(t){let e;t instanceof Float32Array?e=t:Array.isArray(t)&&(e=new Float32Array(t));const n=new dh(e,6,1);return this.setAttribute("instanceColorStart",new Xr(n,3,0)),this.setAttribute("instanceColorEnd",new Xr(n,3,3)),this}fromWireframeGeometry(t){return this.setPositions(t.attributes.position.array),this}fromEdgesGeometry(t){return this.setPositions(t.attributes.position.array),this}fromMesh(t){return this.fromWireframeGeometry(new xo(t.geometry)),this}fromLineSegments(t){const e=t.geometry;if(!e.isGeometry)return e.isBufferGeometry&&this.setPositions(e.attributes.position.array),this;console.error("THREE.LineSegmentsGeometry no longer supports Geometry. Use THREE.BufferGeometry instead.")}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new j);const t=this.attributes.instanceStart,e=this.attributes.instanceEnd;void 0!==t&&void 0!==e&&(this.boundingBox.setFromBufferAttribute(t),tc.setFromBufferAttribute(e),this.boundingBox.union(tc))}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new ct),null===this.boundingBox&&this.computeBoundingBox();const t=this.attributes.instanceStart,e=this.attributes.instanceEnd;if(void 0!==t&&void 0!==e){const n=this.boundingSphere.center;this.boundingBox.getCenter(n);let i=0;for(let r=0,s=t.count;r<s;r++)ec.fromBufferAttribute(t,r),i=Math.max(i,n.distanceToSquared(ec)),ec.fromBufferAttribute(e,r),i=Math.max(i,n.distanceToSquared(ec));this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(t){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(t)}}nc.prototype.isLineSegmentsGeometry=!0,pn.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new f(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},mn.line={uniforms:Xe.merge([pn.common,pn.fog,pn.line]),vertexShader:"\n\t\t#include <common>\n\t\t#include <color_pars_vertex>\n\t\t#include <fog_pars_vertex>\n\t\t#include <logdepthbuf_pars_vertex>\n\t\t#include <clipping_planes_pars_vertex>\n\n\t\tuniform float linewidth;\n\t\tuniform vec2 resolution;\n\n\t\tattribute vec3 instanceStart;\n\t\tattribute vec3 instanceEnd;\n\n\t\tattribute vec3 instanceColorStart;\n\t\tattribute vec3 instanceColorEnd;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashScale;\n\t\t\tattribute float instanceDistanceStart;\n\t\t\tattribute float instanceDistanceEnd;\n\t\t\tvarying float vLineDistance;\n\n\t\t#endif\n\n\t\tvoid trimSegment( const in vec4 start, inout vec4 end ) {\n\n\t\t\t// trim end segment so it terminates between the camera plane and the near plane\n\n\t\t\t// conservative estimate of the near plane\n\t\t\tfloat a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column\n\t\t\tfloat b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column\n\t\t\tfloat nearEstimate = - 0.5 * b / a;\n\n\t\t\tfloat alpha = ( nearEstimate - start.z ) / ( end.z - start.z );\n\n\t\t\tend.xyz = mix( start.xyz, end.xyz, alpha );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#ifdef USE_COLOR\n\n\t\t\t\tvColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;\n\n\t\t\t#endif\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\tfloat aspect = resolution.x / resolution.y;\n\n\t\t\t// camera space\n\t\t\tvec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );\n\t\t\tvec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\tworldStart = start.xyz;\n\t\t\t\tworldEnd = end.xyz;\n\n\t\t\t#else\n\n\t\t\t\tvUv = uv;\n\n\t\t\t#endif\n\n\t\t\t// special case for perspective projection, and segments that terminate either in, or behind, the camera plane\n\t\t\t// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space\n\t\t\t// but we need to perform ndc-space calculations in the shader, so we must address this issue directly\n\t\t\t// perhaps there is a more elegant solution -- WestLangley\n\n\t\t\tbool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column\n\n\t\t\tif ( perspective ) {\n\n\t\t\t\tif ( start.z < 0.0 && end.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( start, end );\n\n\t\t\t\t} else if ( end.z < 0.0 && start.z >= 0.0 ) {\n\n\t\t\t\t\ttrimSegment( end, start );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\t// clip space\n\t\t\tvec4 clipStart = projectionMatrix * start;\n\t\t\tvec4 clipEnd = projectionMatrix * end;\n\n\t\t\t// ndc space\n\t\t\tvec3 ndcStart = clipStart.xyz / clipStart.w;\n\t\t\tvec3 ndcEnd = clipEnd.xyz / clipEnd.w;\n\n\t\t\t// direction\n\t\t\tvec2 dir = ndcEnd.xy - ndcStart.xy;\n\n\t\t\t// account for clip-space aspect ratio\n\t\t\tdir.x *= aspect;\n\t\t\tdir = normalize( dir );\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// get the offset direction as perpendicular to the view vector\n\t\t\t\tvec3 worldDir = normalize( end.xyz - start.xyz );\n\t\t\t\tvec3 offset;\n\t\t\t\tif ( position.y < 0.5 ) {\n\n\t\t\t\t\toffset = normalize( cross( start.xyz, worldDir ) );\n\n\t\t\t\t} else {\n\n\t\t\t\t\toffset = normalize( cross( end.xyz, worldDir ) );\n\n\t\t\t\t}\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\tfloat forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );\n\n\t\t\t\t// don't extend the line if we're rendering dashes because we\n\t\t\t\t// won't be rendering the endcaps\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t// extend the line bounds to encompass endcaps\n\t\t\t\t\tstart.xyz += - worldDir * linewidth * 0.5;\n\t\t\t\t\tend.xyz += worldDir * linewidth * 0.5;\n\n\t\t\t\t\t// shift the position of the quad so it hugs the forward edge of the line\n\t\t\t\t\toffset.xy -= dir * forwardOffset;\n\t\t\t\t\toffset.z += 0.5;\n\n\t\t\t\t#endif\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y > 1.0 || position.y < 0.0 ) {\n\n\t\t\t\t\toffset.xy += dir * 2.0 * forwardOffset;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth * 0.5;\n\n\t\t\t\t// set the world position\n\t\t\t\tworldPos = ( position.y < 0.5 ) ? start : end;\n\t\t\t\tworldPos.xyz += offset;\n\n\t\t\t\t// project the worldpos\n\t\t\t\tvec4 clip = projectionMatrix * worldPos;\n\n\t\t\t\t// shift the depth of the projected points so the line\n\t\t\t\t// segements overlap neatly\n\t\t\t\tvec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;\n\t\t\t\tclip.z = clipPose.z * clip.w;\n\n\t\t\t#else\n\n\t\t\t\tvec2 offset = vec2( dir.y, - dir.x );\n\t\t\t\t// undo aspect ratio adjustment\n\t\t\t\tdir.x /= aspect;\n\t\t\t\toffset.x /= aspect;\n\n\t\t\t\t// sign flip\n\t\t\t\tif ( position.x < 0.0 ) offset *= - 1.0;\n\n\t\t\t\t// endcaps\n\t\t\t\tif ( position.y < 0.0 ) {\n\n\t\t\t\t\toffset += - dir;\n\n\t\t\t\t} else if ( position.y > 1.0 ) {\n\n\t\t\t\t\toffset += dir;\n\n\t\t\t\t}\n\n\t\t\t\t// adjust for linewidth\n\t\t\t\toffset *= linewidth;\n\n\t\t\t\t// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...\n\t\t\t\toffset /= resolution.y;\n\n\t\t\t\t// select end\n\t\t\t\tvec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;\n\n\t\t\t\t// back to clip space\n\t\t\t\toffset *= clip.w;\n\n\t\t\t\tclip.xy += offset;\n\n\t\t\t#endif\n\n\t\t\tgl_Position = clip;\n\n\t\t\tvec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation\n\n\t\t\t#include <logdepthbuf_vertex>\n\t\t\t#include <clipping_planes_vertex>\n\t\t\t#include <fog_vertex>\n\n\t\t}\n\t\t",fragmentShader:"\n\t\tuniform vec3 diffuse;\n\t\tuniform float opacity;\n\t\tuniform float linewidth;\n\n\t\t#ifdef USE_DASH\n\n\t\t\tuniform float dashOffset;\n\t\t\tuniform float dashSize;\n\t\t\tuniform float gapSize;\n\n\t\t#endif\n\n\t\tvarying float vLineDistance;\n\n\t\t#ifdef WORLD_UNITS\n\n\t\t\tvarying vec4 worldPos;\n\t\t\tvarying vec3 worldStart;\n\t\t\tvarying vec3 worldEnd;\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t#endif\n\n\t\t#else\n\n\t\t\tvarying vec2 vUv;\n\n\t\t#endif\n\n\t\t#include <common>\n\t\t#include <color_pars_fragment>\n\t\t#include <fog_pars_fragment>\n\t\t#include <logdepthbuf_pars_fragment>\n\t\t#include <clipping_planes_pars_fragment>\n\n\t\tvec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {\n\n\t\t\tfloat mua;\n\t\t\tfloat mub;\n\n\t\t\tvec3 p13 = p1 - p3;\n\t\t\tvec3 p43 = p4 - p3;\n\n\t\t\tvec3 p21 = p2 - p1;\n\n\t\t\tfloat d1343 = dot( p13, p43 );\n\t\t\tfloat d4321 = dot( p43, p21 );\n\t\t\tfloat d1321 = dot( p13, p21 );\n\t\t\tfloat d4343 = dot( p43, p43 );\n\t\t\tfloat d2121 = dot( p21, p21 );\n\n\t\t\tfloat denom = d2121 * d4343 - d4321 * d4321;\n\n\t\t\tfloat numer = d1343 * d4321 - d1321 * d4343;\n\n\t\t\tmua = numer / denom;\n\t\t\tmua = clamp( mua, 0.0, 1.0 );\n\t\t\tmub = ( d1343 + d4321 * ( mua ) ) / d4343;\n\t\t\tmub = clamp( mub, 0.0, 1.0 );\n\n\t\t\treturn vec2( mua, mub );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#include <clipping_planes_fragment>\n\n\t\t\t#ifdef USE_DASH\n\n\t\t\t\tif ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps\n\n\t\t\t\tif ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX\n\n\t\t\t#endif\n\n\t\t\tfloat alpha = opacity;\n\n\t\t\t#ifdef WORLD_UNITS\n\n\t\t\t\t// Find the closest points on the view ray and the line segment\n\t\t\t\tvec3 rayEnd = normalize( worldPos.xyz ) * 1e5;\n\t\t\t\tvec3 lineDir = worldEnd - worldStart;\n\t\t\t\tvec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );\n\n\t\t\t\tvec3 p1 = worldStart + lineDir * params.x;\n\t\t\t\tvec3 p2 = rayEnd * params.y;\n\t\t\t\tvec3 delta = p1 - p2;\n\t\t\t\tfloat len = length( delta );\n\t\t\t\tfloat norm = len / linewidth;\n\n\t\t\t\t#ifndef USE_DASH\n\n\t\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t\tfloat dnorm = fwidth( norm );\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );\n\n\t\t\t\t\t#else\n\n\t\t\t\t\t\tif ( norm > 0.5 ) {\n\n\t\t\t\t\t\t\tdiscard;\n\n\t\t\t\t\t\t}\n\n\t\t\t\t\t#endif\n\n\t\t\t\t#endif\n\n\t\t\t#else\n\n\t\t\t\t#ifdef USE_ALPHA_TO_COVERAGE\n\n\t\t\t\t\t// artifacts appear on some hardware if a derivative is taken within a conditional\n\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\tfloat len2 = a * a + b * b;\n\t\t\t\t\tfloat dlen = fwidth( len2 );\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\talpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );\n\n\t\t\t\t\t}\n\n\t\t\t\t#else\n\n\t\t\t\t\tif ( abs( vUv.y ) > 1.0 ) {\n\n\t\t\t\t\t\tfloat a = vUv.x;\n\t\t\t\t\t\tfloat b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;\n\t\t\t\t\t\tfloat len2 = a * a + b * b;\n\n\t\t\t\t\t\tif ( len2 > 1.0 ) discard;\n\n\t\t\t\t\t}\n\n\t\t\t\t#endif\n\n\t\t\t#endif\n\n\t\t\tvec4 diffuseColor = vec4( diffuse, alpha );\n\n\t\t\t#include <logdepthbuf_fragment>\n\t\t\t#include <color_fragment>\n\n\t\t\tgl_FragColor = vec4( diffuseColor.rgb, alpha );\n\n\t\t\t#include <tonemapping_fragment>\n\t\t\t#include <encodings_fragment>\n\t\t\t#include <fog_fragment>\n\t\t\t#include <premultiplied_alpha_fragment>\n\n\t\t}\n\t\t"};class ic extends Ye{constructor(t){super({type:"LineMaterial",uniforms:Xe.clone(mn.line.uniforms),vertexShader:mn.line.vertexShader,fragmentShader:mn.line.fragmentShader,clipping:!0}),Object.defineProperties(this,{color:{enumerable:!0,get:function(){return this.uniforms.diffuse.value},set:function(t){this.uniforms.diffuse.value=t}},worldUnits:{enumerable:!0,get:function(){return"WORLD_UNITS"in this.defines},set:function(t){!0===t?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}},linewidth:{enumerable:!0,get:function(){return this.uniforms.linewidth.value},set:function(t){this.uniforms.linewidth.value=t}},dashed:{enumerable:!0,get:function(){return Boolean("USE_DASH"in this.defines)},set(t){Boolean(t)!==Boolean("USE_DASH"in this.defines)&&(this.needsUpdate=!0),!0===t?this.defines.USE_DASH="":delete this.defines.USE_DASH}},dashScale:{enumerable:!0,get:function(){return this.uniforms.dashScale.value},set:function(t){this.uniforms.dashScale.value=t}},dashSize:{enumerable:!0,get:function(){return this.uniforms.dashSize.value},set:function(t){this.uniforms.dashSize.value=t}},dashOffset:{enumerable:!0,get:function(){return this.uniforms.dashOffset.value},set:function(t){this.uniforms.dashOffset.value=t}},gapSize:{enumerable:!0,get:function(){return this.uniforms.gapSize.value},set:function(t){this.uniforms.gapSize.value=t}},opacity:{enumerable:!0,get:function(){return this.uniforms.opacity.value},set:function(t){this.uniforms.opacity.value=t}},resolution:{enumerable:!0,get:function(){return this.uniforms.resolution.value},set:function(t){this.uniforms.resolution.value.copy(t)}},alphaToCoverage:{enumerable:!0,get:function(){return Boolean("USE_ALPHA_TO_COVERAGE"in this.defines)},set:function(t){Boolean(t)!==Boolean("USE_ALPHA_TO_COVERAGE"in this.defines)&&(this.needsUpdate=!0),!0===t?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1)}}}),this.setValues(t)}}ic.prototype.isLineMaterial=!0;const rc=new G,sc=new G,ac=new I,oc=new I,lc=new I,hc=new G,cc=new xt,dc=new wh,uc=new G,pc=new j,mc=new ct,fc=new I;function gc(t,e,n,i){return fc.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),fc.multiplyScalar(1/fc.w),fc.x=n/i.width,fc.y=n/i.height,fc.applyMatrix4(t.projectionMatrixInverse),fc.multiplyScalar(1/fc.w),Math.abs(Math.max(fc.x,fc.y))}class vc extends Ve{constructor(t=new nc,e=new ic({color:16777215*Math.random()})){super(t,e),this.type="LineSegments2"}computeLineDistances(){const t=this.geometry,e=t.attributes.instanceStart,n=t.attributes.instanceEnd,i=new Float32Array(2*e.count);for(let t=0,r=0,s=e.count;t<s;t++,r+=2)rc.fromBufferAttribute(e,t),sc.fromBufferAttribute(n,t),i[r]=0===r?0:i[r-1],i[r+1]=i[r]+rc.distanceTo(sc);const r=new dh(i,2,1);return t.setAttribute("instanceDistanceStart",new Xr(r,1,0)),t.setAttribute("instanceDistanceEnd",new Xr(r,1,1)),this}raycast(t,e){null===t.camera&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2.');const n=void 0!==t.params.Line2&&t.params.Line2.threshold||0,i=t.ray,r=t.camera,s=r.projectionMatrix,a=this.matrixWorld,o=this.geometry,l=this.material,h=l.resolution,c=l.linewidth+n,d=o.attributes.instanceStart,u=o.attributes.instanceEnd,p=-r.near;null===o.boundingSphere&&o.computeBoundingSphere(),mc.copy(o.boundingSphere).applyMatrix4(a);const f=gc(r,Math.max(r.near,mc.distanceToPoint(i.origin)),c,h);if(mc.radius+=f,!1===t.ray.intersectsSphere(mc))return;null===o.boundingBox&&o.computeBoundingBox(),pc.copy(o.boundingBox).applyMatrix4(a);const g=gc(r,Math.max(r.near,pc.distanceToPoint(i.origin)),c,h);if(pc.max.x+=g,pc.max.y+=g,pc.max.z+=g,pc.min.x-=g,pc.min.y-=g,pc.min.z-=g,!1!==t.ray.intersectsBox(pc)){i.at(1,lc),lc.w=1,lc.applyMatrix4(r.matrixWorldInverse),lc.applyMatrix4(s),lc.multiplyScalar(1/lc.w),lc.x*=h.x/2,lc.y*=h.y/2,lc.z=0,hc.copy(lc),cc.multiplyMatrices(r.matrixWorldInverse,a);for(let t=0,n=d.count;t<n;t++){ac.fromBufferAttribute(d,t),oc.fromBufferAttribute(u,t),ac.w=1,oc.w=1,ac.applyMatrix4(cc),oc.applyMatrix4(cc);if(ac.z>p&&oc.z>p)continue;if(ac.z>p){const t=ac.z-oc.z,e=(ac.z-p)/t;ac.lerp(oc,e)}else if(oc.z>p){const t=oc.z-ac.z,e=(oc.z-p)/t;oc.lerp(ac,e)}ac.applyMatrix4(s),oc.applyMatrix4(s),ac.multiplyScalar(1/ac.w),oc.multiplyScalar(1/oc.w),ac.x*=h.x/2,ac.y*=h.y/2,oc.x*=h.x/2,oc.y*=h.y/2,dc.start.copy(ac),dc.start.z=0,dc.end.copy(oc),dc.end.z=0;const n=dc.closestPointToPointParameter(hc,!0);dc.at(n,uc);const r=m.lerp(ac.z,oc.z,n),o=r>=-1&&r<=1,l=hc.distanceTo(uc)<.5*c;if(o&&l){dc.start.fromBufferAttribute(d,t),dc.end.fromBufferAttribute(u,t),dc.start.applyMatrix4(a),dc.end.applyMatrix4(a);const n=new G,r=new G;i.distanceSqToSegment(dc.start,dc.end,r,n),e.push({point:r,pointOnLine:n,distance:i.origin.distanceTo(r),object:this,face:null,faceIndex:t,uv:null,uv2:null})}}}}}vc.prototype.isLineSegments2=!0;class yc extends nc{toJSON(){return El.prototype.toJSON.call(this)}}const xc=new G,_c=new G,wc=new g;class bc extends Us{constructor(t,e=1,n=16711680){const i=new Ee,r=t.geometry.attributes.normal.count,s=new ge(2*r*3,3);i.setAttribute("position",s),super(i,new Rs({color:n,toneMapped:!1})),this.object=t,this.size=e,this.type="VertexNormalsHelper",this.matrixAutoUpdate=!1,this.update()}update(){this.object.updateMatrixWorld(!0),wc.getNormalMatrix(this.object.matrixWorld);const t=this.object.matrixWorld,e=this.geometry.attributes.position,n=this.object.geometry;if(n&&n.isGeometry)console.error("THREE.VertexNormalsHelper no longer supports Geometry. Use BufferGeometry instead.");else{if(n&&n.isBufferGeometry){const i=n.attributes.position,r=n.attributes.normal;let s=0;for(let n=0,a=i.count;n<a;n++)xc.set(i.getX(n),i.getY(n),i.getZ(n)).applyMatrix4(t),_c.set(r.getX(n),r.getY(n),r.getZ(n)),_c.applyMatrix3(wc).normalize().multiplyScalar(this.size).add(xc),e.setXYZ(s,xc.x,xc.y,xc.z),s+=1,e.setXYZ(s,_c.x,_c.y,_c.z),s+=1}e.needsUpdate=!0}}}class Mc{constructor(t,e,n,i,r,s){this.xmin=t,this.xmax=e,this.ymin=n,this.ymax=i,this.zmin=r,this.zmax=s,this._calc()}_calc(){this.xsize=this.xmax-this.xmin,this.ysize=this.ymax-this.ymin,this.zsize=this.zmax-this.zmin,this.center=[this.xmin+this.xsize/2,this.ymin+this.ysize/2,this.zmin+this.zsize/2],this.max=Math.max(...[this.xmin,this.xmax,this.ymin,this.ymax,this.zmin,this.zmax].map((t=>Math.abs(t))))}max_dist_from_center(){var t=[];for(var e of[this.xmin,this.xmax])for(var n of[this.ymin,this.ymax])for(var i of[this.zmin,this.zmax])t.push(Math.sqrt(e*e+n*n+i*i));return Math.max(...t)}}class Sc extends Nr{constructor(t,e,n){super(),this.opacity=t,this.edge_color=e,this.renderback=n,this.types={front:null,back:null,edges:null,vertrices:null}}addType(t,e){this.add(t),this.types[e]=t}setTransparent(t){for(var e of(this.types.back&&(this.types.back.material.opacity=t?this.opacity:1,this.types.front.material.opacity=t?this.opacity:1),this.children))e.material.depthWrite=!t,e.material.depthTest=!t,e.material.needsUpdate=!0}setBlackEdges(t){if(this.types.edges){const e=t?0:this.edge_color;this.types.edges.material.color=new A(e),this.types.edges.material.needsUpdate=!0}}setEdgeColor(t){this.types.edges&&(this.edge_color=t,this.types.edges.material.color=new A(t),this.types.edges.material.needsUpdate=!0)}setOpacity(t){(this.types.front||this.types.back)&&(this.opacity=t,this.types.back.material.opacity=this.opacity,this.types.front.material.opacity=this.opacity,this.types.back.material.needsUpdate=!0,this.types.front.material.needsUpdate=!0)}setShapeVisible(t){this.types.front.material.visible=t,this.types.back&&this.renderback&&(this.types.back.material.visible=t)}setEdgesVisible(t){this.types.edges&&(this.types.edges.material.visible=t),this.types.vertices&&(this.types.vertices.material.visible=t)}setBackVisible(t){this.types.back&&this.types.front.material.visible&&(this.types.back.material.visible=this.renderback||t)}setClipIntersection(t){for(var e of this.children)e.material.clipIntersection=t,e.material.clipIntersection=t,e.material.clipIntersection=t}setClipPlanes(t){this.types.back&&(this.types.back.material.clippingPlanes=t),this.types.front&&(this.types.front.material.clippingPlanes=t),this.types.edges&&(this.types.edges.material.clippingPlanes=t),this.types.vertices&&(this.types.vertices.material.clippingPlanes=t),this.updateMaterials(!0)}setPolygonOffset(t){this.types.back&&(this.types.back.material.polygonOffsetUnits=t)}updateMaterials(t){this.types.back&&(this.types.back.material.needsUpdate=t),this.types.front&&(this.types.front.material.needsUpdate=t),this.types.edges&&(this.types.edges.material.needsUpdate=t),this.types.vertices&&(this.types.vertices.material.needsUpdate=t)}}class Ec{constructor(t,e,n,i,r,s,a,o){this.shapes=t,this.width=e,this.height=n,this.edgeColor=i,this.transparent=r,this.defaultOpacity=s,this.normalLen=a,this.blackEdges=!1,this.backVisible=!1,this.bb_max=o,this.delim="|",this.rootGroup=null,this.bbox=null,this.bsphere=null,this.groups={},this.clipPlanes=null}_dump(t){if(null==t&&(t=""),this.parts)for(var e of this.parts)this._dump(e,t+" ")}_renderEdges(t,e,n,i){var r=t instanceof Float32Array?t:new Float32Array(t.flat(2));const s=new yc;s.setPositions(r);const a=new ic({linewidth:e,transparent:!0,depthWrite:!this.transparent,depthTest:!this.transparent,clipIntersection:!1});if(Array.isArray(n)){var o=n.map((t=>[new A(t).toArray(),new A(t).toArray()])).flat(2);s.setColors(o),a.vertexColors="VertexColors"}else a.color=new A(null==n?this.edgeColor:n);a.visible=1==i,a.resolution.set(this.width,this.height);var l=new vc(s,a);return l.renderOrder=999,l}renderEdges(t,e,n,i,r){var s=new Sc(this.defaultOpacity,null==n?this.edgeColor:n),a=this._renderEdges(t,e,n,r);return i&&(a.name=i),s.addType(a,"edges"),s}renderVertices(t,e,n,i,r){var s=new Sc(this.defaultOpacity,null==n?this.edgeColor:n);const a=null==n?this.edgeColor:n,o=t instanceof Float32Array?t:new Float32Array(t.flat()),l=new Ee;l.setAttribute("position",new ge(o,3));const h=new Gs({color:a,sizeAttenuation:!1,size:e,transparent:!0,clipIntersection:!1,visible:1==r});var c=new Zs(l,h);return i&&(c.name=i),s.addType(c,"vertices"),s}renderShape(t,e,n,i,r){const s=t.vertices instanceof Float32Array?t.vertices:new Float32Array(t.vertices.flat()),a=t.normals instanceof Float32Array?t.normals:new Float32Array(t.normals.flat()),o=t.triangles instanceof Uint32Array?t.triangles:new Uint32Array(t.triangles.flat());var l=new Sc(this.defaultOpacity,this.edgeColor,n),h=new Ee;h.setAttribute("position",new oe(s,3)),h.setAttribute("normal",new oe(a,3)),h.setIndex(new oe(o,1));const c=new So({color:e,polygonOffset:!0,polygonOffsetFactor:1,polygonOffsetUnits:1,transparent:!0,opacity:this.transparent?this.defaultOpacity:1,depthWrite:!this.transparent,depthTest:!this.transparent,clipIntersection:!1,side:0,visible:1==r[0]}),d=new re({color:new A(this.edgeColor),side:1,polygonOffset:!0,polygonOffsetFactor:1,polygonOffsetUnits:1,transparent:!0,opacity:this.transparent?this.defaultOpacity:1,depthWrite:!this.transparent,depthTest:!this.transparent,clipIntersection:!1,visible:1==r[0]&&(n||this.backVisible)}),u=new Ve(h,c);u.name=i;const p=new Ve(h,d);if(p.name=i,l.addType(p,"back"),l.addType(u,"front"),this.normalLen>0){const t=new bc(u,this.normalLen,16711935);l.add(t)}const m=t.edges;if(m.length>0){var f=this._renderEdges(m,1,null,r[1]);f.name=i,l.addType(f,"edges")}return l}renderLoop(t,e,n){const i=t=>{var e;switch(t.type){case"edges":e=this.renderEdges(t.shape,t.width,t.color,t.name,n[t.id][1]);break;case"vertices":e=this.renderVertices(t.shape,t.size,t.color,t.name,n[t.id][1]);break;default:e=this.renderShape(t.shape,t.color,null!=t.renderback&&t.renderback,t.name,n[t.id])}return e};var r=new Nr;for(var s of(null==t.loc&&(t.loc=[[0,0,0],[0,0,0,1]]),r.position.set(...t.loc[0]),r.quaternion.set(...t.loc[1]),e=e+this.delim+t.name,this.groups[e.replaceAll(this.delim,"/")]=r,r.name=e,t.parts))if(s.parts)r.add(this.renderLoop(s,e,n));else{const t=i(s);this.groups[s.id]=t,r.add(t)}return r}render(t){return this.rootGroup=this.renderLoop(this.shapes,"",t),this.rootGroup}boundingBox(){if(null==this.bbox){var t=(new j).setFromObject(this.rootGroup);this.bsphere=new ct,t.getBoundingSphere(this.bsphere),this.bbox=new Mc(t.min.x,t.max.x,t.min.y,t.max.y,t.min.z,t.max.z)}return this.bbox}_traverse(t,e){for(var n in this.groups)for(var i of this.groups[n].children)i instanceof Sc&&i[t](e)}setTransparent(t){this.transparent=t,this._traverse("setTransparent",t)}setBlackEdges(t){this.blackEdges=t,this._traverse("setBlackEdges",t)}setBackVisible(t){this.backVisible=t,this._traverse("setBackVisible",t)}setEdgeColor(t){this.edge_color=t,this._traverse("setEdgeColor",t)}setOpacity(t){this.opacity=t,this._traverse("setOpacity",t)}setClipIntersection(t){this._traverse("setClipIntersection",t)}setClipPlanes(t){this.clipPlanes=t,this._traverse("setClipPlanes",t)}setPolygonOffset(t){this._traverse("setPolygonOffset",t)}updateMaterials(){this._traverse("updateMaterials",!0)}}class Tc{constructor(t,e,n,i,r){void 0===n&&(n=10),this.display=t,this.bbox=e,this.grid=r,this.allGrid=r[0]|r[1]|r[2],this.gridHelper=[];var[s,a,o]=this.niceBounds(1.1*-e.max,1.1*e.max,2*n);this.size=a-s,this.ticks=o;for(var l=0;l<3;l++)this.gridHelper.push(new Rh(this.size,this.size/this.ticks,8947848,13421772));this.gridHelper[0].rotateX(Math.PI/2),this.gridHelper[1].rotateY(Math.PI/2),this.gridHelper[2].rotateZ(Math.PI/2),this.setCenter(i),this.setVisible()}niceNumber(t,e){var n=Math.floor(Math.log10(t)),i=t/10**n;return(e?i<1.5?1:i<3?2:i<7?5:10:i<=1?1:i<=2?2:i<=5?5:10)*10**n}niceBounds(t,e,n){var i,r;n||(n=10);var s=e-t;return 0==s?i=0:(r=this.niceNumber(s),i=this.niceNumber(r/(n-1),!0),t=Math.floor(t/i)*i,e=Math.ceil(e/i)*i),[t,e,i]}computeGrid(){this.allGrid=this.grid[0]|this.grid[1]|this.grid[2],this.display.checkElement("tcv_grid",this.allGrid),this.display.checkElement("tcv_grid-xy",this.grid[0]),this.display.checkElement("tcv_grid-xz",this.grid[1]),this.display.checkElement("tcv_grid-yz",this.grid[2]),this.setVisible()}setGrid(t){switch(t){case"grid":this.allGrid=!this.allGrid,this.grid[0]=this.allGrid,this.grid[1]=this.allGrid,this.grid[2]=this.allGrid;break;case"grid-xy":this.grid[0]=!this.grid[0];break;case"grid-xz":this.grid[1]=!this.grid[1];break;case"grid-yz":this.grid[2]=!this.grid[2]}this.computeGrid()}setGrids(t,e,n){this.grid[0]=t,this.grid[1]=e,this.grid[2]=n,this.computeGrid()}setCenter(t){if(t){for(var e=0;e<3;e++)this.gridHelper[e].position.set(0,0,0);this.gridHelper[0].position.z=-this.size/2,this.gridHelper[1].position.y=-this.size/2,this.gridHelper[2].position.x=-this.size/2}else{for(e=0;e<3;e++)this.gridHelper[e].position.set(...this.bbox.center);this.gridHelper[0].position.z=-this.size/2+this.bbox.center[2],this.gridHelper[1].position.y=-this.size/2+this.bbox.center[1],this.gridHelper[2].position.x=-this.size/2+this.bbox.center[0]}}setVisible(){for(var t=0;t<3;t++)this.gridHelper[t].visible=this.grid[t]}}class Ac extends vc{constructor(t,e,n,i,r,s,a,o){const l=new Float32Array([0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e]),h="dark"===o?[1,69/255,0,1,69/255,0,50/255,205/255,50/255,50/255,205/255,50/255,59/255,158/255,1,59/255,158/255,1]:[1,0,0,1,0,0,0,.7,0,0,.7,0,0,0,1,0,0,1],c=new yc;c.setPositions(l),c.setColors(new Float32Array(h));const d=new ic({vertexColors:!0,toneMapped:!1,linewidth:n,transparent:!0});d.resolution.set(i,r),super(c,d),this.center=t,this.type="AxesHelper",this.visible=a,this.setCenter(s)}dispose(){this.geometry.dispose(),this.material.dispose()}setCenter(t){t?this.position.set(0,0,0):this.position.set(...this.center)}setVisible(t){this.visible=t}}function Lc(t){if(Array.isArray(t))return t.map((t=>Lc(t)));if("object"==typeof t){var e={};for(var[n,i]of Object.entries(t))e[n]=Lc(i);return e}return t}function Cc(t,e,n=1e-9){if(Array.isArray(t)&&Array.isArray(e))return t.length===e.length&&t.every(((t,n)=>Cc(t,e[n])));if("object"==typeof t&&"object"==typeof e){var i=Object.keys(t),r=Object.keys(e);return!(i.length!=r.length||!i.every((t=>Object.prototype.hasOwnProperty.call(e,t))))&&i.every((n=>Cc(t[n],e[n])))}return Number(t)===t&&Number(e)===e?Math.abs(t-e)<n:t===e}function kc(t,e){t&&(e(t),t.children&&t.children.length>0&&t.children.forEach((t=>{kc(t,e)})))}class Rc{constructor(t,e,n,i){this.width=t,this.height=e,this.cad_camera=n,this.theme=i,this.camera=null,this.scene=null,this.renderer=null}create(){const t=2.7;this.scene=new jr,this.camera=new wn(-this.width,this.width,this.height,-this.height,1,1e3),this.camera.up=this.cad_camera.up,this.camera.lookAt(new G(0,0,0));const e=new Ac([0,0,0],60,t,this.width,this.height,!0,!0,this.theme);this.scene.add(e);const n="dark"===this.theme?[[1,69/255,0],[50/255,205/255,50/255],[59/255,158/255,1]]:[[1,0,0],[0,.7,0],[0,0,1]];this.cones=[];for(var i=0;i<3;i++){var r=new ta(0,3*t,6*t,20,1);const e=new re({color:new A(...n[i]),toneMapped:!1}),s=new Ve(r,e);s.matrixAutoUpdate=!1,this.cones.push(s)}this.cones[0].geometry.rotateZ(-Math.PI/2),this.cones[0].geometry.translate(60,0,0),this.cones[1].geometry.translate(0,60,0),this.cones[2].geometry.rotateX(Math.PI/2),this.cones[2].geometry.translate(0,0,60),this.scene.add(...this.cones);const s=new mo(3*t,20,20),a=new re({color:10526880}),o=new Ve(s,a);this.scene.add(o),this.scene.background=null}dispose(){kc(this.scene,(t=>{t.geometry?.dispose(),t.material?.dispose()})),this.scene=null,this.camera=null}render(t){t.setViewport(0,0,this.width,this.height),t.render(this.scene,this.camera)}update(t,e){this.camera.position.copy(t),this.camera.position.setLength(300),this.camera.rotation.copy(e)}}function Pc(t,e,n){var i=document.createElement(t);if(void 0!==e)for(var r in e)i.classList.add(e[r]);if(void 0!==n)for(var s in n)i[s]=n[s];return i}const Dc=0,Ic=1,Nc=2,zc=3;class Oc{constructor(t,e,n,i){this.states=t,this.tree=e,this.cad_handler=n,this.theme=i,this.setupIcons(i),this.treeModel=this.toModel(e)}setupIcons(t){var e={};e[Dc]=Yh(t,"shape_no"),e[Ic]=Yh(t,"shape"),e[Nc]=Yh(t,"shape_mix"),e[zc]=Yh(t,"shape_empty");var n={};n[Dc]=Yh(t,"mesh_no"),n[Ic]=Yh(t,"mesh"),n[Nc]=Yh(t,"mesh_mix"),n[zc]=Yh(t,"mesh_empty"),this.icons=[e,n]}toModel(t){var e={id:t.id,type:t.type,name:t.name,color:t.color,imgs:[],states:[]},n=0;if("node"===t.type){for(n in this.icons)e.states.push(Ic);for(n in e.children=[],t.children)e.children.push(this.toModel(t.children[n]))}else if("leaf"===t.type){var i=this.states[t.id];for(n in this.icons)e.states.push(i[n])}else console.error(`Error, unknown type '${t.type}'`);return e}toHtml(t){var e,n=0,i=Pc("li",[`node${t.id.replaceAll(" ","_")}`]),r=Pc("span",["tcv_tree_label"]);r.innerHTML=t.name;var s=Pc("span",["tcv_node_entry"],{id:t.id});if("node"===t.type){var a=Pc("span",["tcv_node_entry_wrap"]);for(n in a.appendChild(Pc("span",["tcv_t-caret","tcv_t-caret-down"])),this.icons)(e=Pc("input",["tcv_icon"],{type:"button",style:`background-image: ${this.getIcon(n,1)}`})).setAttribute("icon_id",n),e.addEventListener("click",(e=>{this.handle(t.type,t.id,e.srcElement.getAttribute("icon_id"))})),s.appendChild(e),t.imgs.push(e);s.appendChild(r),a.appendChild(s),i.append(a);var o=Pc("ul",["tcv_nested","tcv_active"]);for(var l in t.children)o.appendChild(this.toHtml(t.children[l]));i.appendChild(o)}else{for(n in this.icons)(e=Pc("input",["tcv_icon"],{type:"button",style:`background-image: ${this.getIcon(n,t.states[n])}`})).setAttribute("icon_id",n),0==n&&e.classList.add("tcv_indent"),t.states[n]!=zc&&e.addEventListener("click",(e=>{this.handle(t.type,t.id,e.srcElement.getAttribute("icon_id"))})),s.appendChild(e),t.imgs.push(e);s.appendChild(r),i.appendChild(s)}return i}toggleTreeNode(t,e){null==e?(t.querySelector(".tcv_nested").classList.toggle("tcv_active"),t.getElementsByClassName("tcv_t-caret")[0].classList.toggle("tcv_t-caret-down")):e?(t.querySelector(".tcv_nested").classList.remove("tcv_active"),t.getElementsByClassName("tcv_t-caret")[0].classList.remove("tcv_t-caret-down")):(t.querySelector(".tcv_nested").classList.add("tcv_active"),t.getElementsByClassName("tcv_t-caret")[0].classList.add("tcv_t-caret-down"))}render(t){this.container=Pc("ul",["tcv_toplevel"]);var e=new MutationObserver((i=>{this.container.contains(n)&&(t>0&&t<3&&this.collapseNodes(t),e.disconnect())}));e.observe(this.container,{attributes:!1,childList:!0,characterData:!1,subtree:!1});const n=this.toHtml(this.treeModel);for(var i in this.container.appendChild(n),this.icons)this.updateNodes(this.treeModel,i);for(var r=this.container.getElementsByClassName("tcv_t-caret"),s=0;s<r.length;s++)r[s].addEventListener("click",(t=>{this.toggleTreeNode(t.target.parentElement.parentElement,null)}));return this.container}getNode(t,e){if(t.id==e)return t;for(var n in t.children){var i=this.getNode(t.children[n],e);if(null!=i)return i}return null}updateState(t,e,n){t.states[e]!=zc&&(this.states[t.id][e]=n,t.states[e]=n,this.setIcon(t.imgs[e],e,n))}propagateChange(t,e,n){for(var i in t.children){var r=t.children[i];"leaf"==r.type?this.updateState(r,e,n):this.propagateChange(r,e,n)}}updateNodes(t,e){var n=0;if("node"===t.type){var i=[];for(var r in t.children)i.push(this.updateNodes(t.children[r],e));var s=i.filter((t=>3!=t));n=0==s.length?3:s.reduce(((t,e)=>t==e?t:Nc),s[0]),t.states[e]=n,this.setIcon(t.imgs[e],e,n)}else n=t.states[e];return n}_toggleNodes(t,e){var n=i=>{if("node"==i.type){if(1==t&&1===i.children.length&&"leaf"===i.children[0].type||2==t){var r=this.container.getElementsByClassName(`node${i.id.replaceAll(" ","_")}`)[0];null!=r&&this.toggleTreeNode(r,e)}for(var s of i.children)n(s)}};n(this.tree)}collapseNodes(t){this._toggleNodes(t,!0)}expandNodes(){this._toggleNodes(2,!1)}getIcon(t,e){return this.icons[t][e]}setIcon(t,e,n){t.setAttribute("style",`background-image: ${this.getIcon(e,n)}`)}hideAll(){[0,1].forEach((t=>this.setState("node",this.treeModel.id,t,0)))}showAll(){[0,1].forEach((t=>this.setState("node",this.treeModel.id,t,1)))}setState(t,e,n,i){this.handleStateChange(t,e,n,i)}handle(t,e,n){this.handleStateChange(t,e,n,null)}handleStateChange(t,e,n,i){var r,s=this.getNode(this.treeModel,e);r=null==i?s.states[n]==Ic?Dc:Ic:i?Ic:Dc,"leaf"==t?(this.updateState(s,n,r),this.updateNodes(this.treeModel,n),this.cad_handler(this.states)):"node"==t?(this.propagateChange(s,n,r),this.updateNodes(this.treeModel,n),this.cad_handler(this.states)):console.error(`Error, unknown type '${t}'`)}}class Bc{constructor(t,e){this.prefix=t,this.timeit=e,this.start=performance.now(),e&&console.info(`three-cad-viewer: Timer ${t}:start`)}split(t){if(this.timeit){const e=performance.now();console.info(`three-cad-viewer: Timer ${this.prefix}:${t} ${(e-this.start).toFixed(1)} ms`)}}stop(){if(this.timeit){const t=performance.now();console.info(`three-cad-viewer: Timer ${this.prefix}:stop ${(t-this.start).toFixed(1)} ms`)}}}class Hc extends Os{constructor(t,e,n,i=1,r=16776960){const s=r,a=new Ee;a.setAttribute("position",new ge([-1,-1,1,-1,1,1,1,1,1,1,-1,1,-1,-1,1],3)),a.computeBoundingSphere(),super(a,new Rs({color:s,toneMapped:!1})),this.type="PlaneHelper",this.index=t,this.plane=e,this.size=i,this.center=n;const o=new Ee;o.setAttribute("position",new ge([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),o.computeBoundingSphere(),this.planeMesh=new Ve(o,new re({color:s,opacity:.05,transparent:!0,depthWrite:!1,toneMapped:!1})),this.add(this.planeMesh)}updateMatrixWorld(t){let e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=2,this.lookAt(this.plane.normal),super.updateMatrixWorld(t)}}class Uc{constructor(t,e,n,i,r){this.distance=n,this.uiCallback=i;const s=[new G(-1,0,0),new G(0,-1,0),new G(0,0,-1)];this.clipPlanes=[];for(var a=0;a<3;a++)this.clipPlanes.push(new sn(s[a],n)),this.uiCallback(a,s[a].toArray());this.planeHelpers=new Nr,this.planeHelpers.add(new Hc(0,this.clipPlanes[0],t,e,"light"===r?16711680:16729344)),this.planeHelpers.add(new Hc(1,this.clipPlanes[1],t,e,"light"===r?65280:3329330)),this.planeHelpers.add(new Hc(2,this.clipPlanes[2],t,e,"light"===r?255:3907327)),this.planeHelpers.visible=!1}setConstant(t,e){this.clipPlanes[t].constant=e}setNormal=(t,e)=>{this.clipPlanes[t].normal=e,this.uiCallback(t,e.toArray())}}const Fc=["t","tx","ty","tz","q","rx","ry","rz"];class Gc{constructor(t){this.delim=t,this.tracks=[],this.mixer=null,this.clip=null,this.clipAction=null,this.clock=new Hl,this.duration=0,this._backup=[],this.root=null,this.duration=null,this.speed=null,this.repeat=null}addTrack(t,e,n,i,r){var s;if(t=t.replaceAll("/",this.delim),-1!==Fc.indexOf(n))if(i.length==r.length)if(n.startsWith("t")){const a=e.position;switch(n){case"t":s=r.map((t=>a.clone().add(new G(...t)).toArray()));break;case"tx":s=r.map((t=>a.add(new G(t,0,0)).toArray()));break;case"ty":s=r.map((t=>a.add(new G(0,t,0)).toArray()));break;case"tz":s=r.map((t=>a.add(new G(0,0,t)).toArray()));break;default:return void console.error(`action ${n} is not supported`)}this.tracks.push(new jo(t+".position",i,s.flat()))}else{const a=e.quaternion;if(n.startsWith("r")){s=r.map((t=>function(t,e){switch(t){case"x":t=new G(1,0,0);break;case"y":t=new G(0,1,0);break;case"z":t=new G(0,0,1)}var n=new F;return n.setFromAxisAngle(t,e/180*Math.PI),n}(n.slice(1),t))).map((t=>a.clone().multiply(t).toArray()))}else{if("q"!=n)return void console.error(`action ${n} is not supported`);s=r.map((t=>a.clone().multiply(t).toArray()))}this.tracks.push(new Vo(t+".quaternion",i,s.flat()))}else console.error("times and values arrays need have the same lenght");else console.error(`Unknown action: "${n}" not in ${Fc}`)}backup(){this._backup={tracks:this.tracks,root:this.root,duration:this.duration,speed:this.speed,repeat:this.repeat}}restore(){return this.tracks=this._backup.tracks,{duration:this._backup.duration,speed:this._backup.speed,repeat:this._backup.repeat}}cleanBackup(){this._backup=[]}hasTracks(){return null!=this.tracks&&this.tracks.length>0}hasBackup(){return null!=this._backup&&Object.keys(this._backup).length>0}animate(t,e,n,i=!0){return this.root=t,this.duration=e,this.speed=n,this.repeat=i,this.clip=new qo("track",e,this.tracks),this.mixer=new hh(t),this.mixer.timeScale=n,this.clipAction=this.mixer.clipAction(this.clip),this.clipAction.setLoop(i?2201:2202),this.clipAction}setRelativeTime(t){this.clipAction.play(),this.clipAction.paused=!0;var e=this.duration*t;this.clipAction.time=e}getRelativeTime(){return this.clipAction.time/this.duration}dispose(){this.mixer=null,this.clipAction=null,this.clip=null,this.tracks=[],this.root=null}update(){this.mixer&&this.mixer.update(this.clock.getDelta())}}class Vc{constructor(t){this.html=t,this.clear()}clear(){this.html.value="",this.number=0,this.chunks=[]}dispose(){this.clear(),this.html.innerHTML=""}addText(t){this.addHtml(`<pre style="white-space: nowrap;">${t}</pre>`)}addHtml(t){this.chunks.unshift([this.number,t]),this.number+=1,this.render()}render(){var t="<table class='tcv_info_table'>";for(var e of this.chunks)t+="<tr class='tcv_info_row'>",t+=`<td><pre class="tcv_info_num">[${e[0]}]</pre></td>`,t+=`<td>${e[1]}</td>`,t+="</tr>";t+="</table>",this.html.innerHTML=t}versionMsg(t,e){this.addHtml(`<b>Versions</b>\n <table>\n <tr class="tcv_small_table"><td>CadQuery:</td> <td>${t}</td> </tr>\n <tr class="tcv_small_table"><td>Jupyter CadQuery:</td><td>${e}</td> </tr>\n </table>`)}readyMsg(t,e){var n=`<div class="tcv_info_header">Ready</div>\n <table class="small_table">\n <tr class="tcv_small_table_row" ><td>Tick size</td> <td>${t} mm</td> </tr>\n <tr class="tcv_small_table_row" ><td>Control</td><td>${e}</td></tr>\n <tr class="tcv_small_table_row" ><td>Axes</td>\n <td>\n <span class="tcv_info_red"><b>X</b></span>,\n <span class="tcv_info_green"><b>Y</b></span>,\n <span class="tcv_info_blue"><b>Z</b></span>\n </td> \n </tr>\n </table>`;this.addHtml(n)}bbInfo(t,e,n){var i=`\n <table class="tcv_small_table">\n <tr class="tcv_small_table_row">\n <td><b>Path:</b></td>\n <td>${t}</td>\n </tr>\n <tr class="tcv_small_table_row">\n <td><b>Name:</b></td>\n <td>${e}</td>\n </tr>\n </table>\n `;i+='\n <div class="tcv_info_header">Bounding box:</div>\n <table class="tcv_small_table">\n <tr class="tcv_small_table_row">\n <th></th>\n <th>min</th>\n <th>max</th>\n <th>center</th>\n </tr>\n ';var r=new G;n.getCenter(r),["x","y","z"].forEach((t=>{i+=`\n <tr class="tcv_small_table_row">\n <th>${t}</th>\n <td align='right'>${n.min[t].toFixed(3)}</td>\n <td align='right'>${n.max[t].toFixed(3)}</td>\n <td align='right'>${r[t].toFixed(3)}</td>\n </tr>\n `})),i+="</table>",this.addHtml(i)}}var Wc=function(n,i){void 0===i&&console.warn('THREE.CameraControls: The second parameter "domElement" is now mandatory.'),i===document&&console.error('THREE.CameraControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'),this.object=n,this.domElement=i,this.enabled=!0,this.target=new G,this.trackball=!1,this.holroyd=!0,this.radius=.9,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!1,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.enableKeys=!0,this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},this.mouseButtons={LEFT:t.ROTATE,MIDDLE:t.DOLLY,RIGHT:t.PAN},this.touches={ONE:e.ROTATE,TWO:e.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.quaternion0=this.object.quaternion.clone(),this.zoom0=this.object.zoom,this.getPolarAngle=function(){return p.phi},this.getAzimuthalAngle=function(){return p.theta},this.saveState=function(){a.target0.copy(a.target),a.position0.copy(a.object.position),a.quaternion0.copy(a.object.quaternion),a.zoom0=a.object.zoom},this.reset=function(){a.target.copy(a.target0),a.object.position.copy(a.position0),a.object.quaternion.copy(a.quaternion0),a.object.zoom=a.zoom0,a.object.updateProjectionMatrix(),a.dispatchEvent(o),a.update(),d=c.NONE},this.update=function(){var t=new G,e=(new F).setFromUnitVectors(n.up,new G(0,1,0)),i=e.clone().invert(),r=new G,s=new F,l=new F,h=new G;const f=new G;return function(){var n,x=a.object.position;if(t.copy(x).sub(a.target),a.trackball&&!a.holroyd)m.theta&&(h.set(0,1,0).applyQuaternion(a.object.quaternion),n=a.enableDamping?a.dampingFactor:1,l.setFromAxisAngle(h,m.theta*n),a.object.quaternion.premultiply(l),t.applyQuaternion(l)),m.phi&&(h.set(1,0,0).applyQuaternion(a.object.quaternion),n=a.enableDamping?a.dampingFactor:1,l.setFromAxisAngle(h,m.phi*n),a.object.quaternion.premultiply(l),t.applyQuaternion(l)),t.multiplyScalar(g),t.clampLength(a.minDistance,a.maxDistance);else if(a.trackball&&a.holroyd){f.crossVectors(b,M);var _=Math.atan(f.length()/b.dot(M));_&&(f.normalize(),f.applyQuaternion(a.object.quaternion),_*=-2*(n=a.enableDamping?a.dampingFactor:1),l.setFromAxisAngle(f,_),a.object.quaternion.premultiply(l),t.applyQuaternion(l)),t.multiplyScalar(g),t.clampLength(a.minDistance,a.maxDistance),b.set(0,0,0),M.set(0,0,0)}else t.applyQuaternion(e),a.autoRotate&&d===c.NONE&&D(2*Math.PI/60/60*a.autoRotateSpeed),p.setFromVector3(t),a.enableDamping?(p.theta+=m.theta*a.dampingFactor,p.phi+=m.phi*a.dampingFactor):(p.theta+=m.theta,p.phi+=m.phi),p.theta=Math.max(a.minAzimuthAngle,Math.min(a.maxAzimuthAngle,p.theta)),p.phi=Math.max(a.minPolarAngle,Math.min(a.maxPolarAngle,p.phi)),p.makeSafe(),p.radius*=g,p.radius=Math.max(a.minDistance,Math.min(a.maxDistance,p.radius)),t.setFromSpherical(p),t.applyQuaternion(i);return!0===a.enableDamping?a.target.addScaledVector(v,a.dampingFactor):a.target.add(v),x.copy(a.target).add(t),!1===a.trackball&&a.object.lookAt(a.target),!0===a.enableDamping?(m.theta*=1-a.dampingFactor,m.phi*=1-a.dampingFactor,v.multiplyScalar(1-a.dampingFactor)):(m.set(0,0,0),v.set(0,0,0)),g=1,!!(y||r.distanceToSquared(a.object.position)>u||8*(1-s.dot(a.object.quaternion))>u)&&(a.dispatchEvent(o),r.copy(a.object.position),s.copy(a.object.quaternion),y=!1,!0)}}();const r={x:new G(1,0,0),y:new G(0,1,0),z:new G(0,0,1)};function s(t,e){if(a.trackball){const n=r[t],i=(new F).setFromAxisAngle(n,e);a.object.quaternion.premultiply(i),a.object.position.sub(a.target).applyQuaternion(i).add(a.target)}else console.log("not supported for orbit controls")}this.rotateX=function(t){s("x",t)},this.rotateY=function(t){s("y",t)},this.rotateZ=function(t){s("z",t)},this.rotateLeft=function(t){this.trackball?console.log("not supported for trackball controls"):D(t)},this.rotateUp=function(t){this.trackball?console.log("not supported for trackball controls"):I(t)},this.dispose=function(){a.domElement.removeEventListener("contextmenu",ot,!1),a.domElement.removeEventListener("mousedown",Q,!1),a.domElement.removeEventListener("wheel",nt,!1),a.domElement.removeEventListener("touchstart",rt,!1),a.domElement.removeEventListener("touchend",at,!1),a.domElement.removeEventListener("touchmove",st,!1),document.removeEventListener("mousemove",tt,!1),document.removeEventListener("mouseup",et,!1),a.domElement.removeEventListener("keydown",it,!1)};var a=this,o={type:"change"},l={type:"start"},h={type:"end"},c={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},d=c.NONE,u=1e-6,p=new gh,m=new gh,g=1,v=new G,y=!1,x=new f,_=new f,w=new f,b=new G,M=new G,S=new f,E=new f,T=new f,A=new f,L=new f,C=new f,k=!0,R=!0;function P(){return Math.pow(.95,a.zoomSpeed)}function D(t){k&&(m.theta-=t)}function I(t){R&&(m.phi-=t)}var N,z,O=(N=new G,function(t,e){N.setFromMatrixColumn(e,0),N.multiplyScalar(-t),v.add(N)}),B=function(){var t=new G;return function(e,n){!0===a.screenSpacePanning?t.setFromMatrixColumn(n,1):(t.setFromMatrixColumn(n,0),t.crossVectors(a.object.up,t)),t.multiplyScalar(e),v.add(t)}}(),H=(z=new G,function(t,e){var n=a.domElement;if(a.object.isPerspectiveCamera){var i=a.object.position;z.copy(i).sub(a.target);var r=z.length();r*=Math.tan(a.object.fov/2*Math.PI/180),O(2*t*r/n.clientHeight,a.object.matrix),B(2*e*r/n.clientHeight,a.object.matrix)}else a.object.isOrthographicCamera?(O(t*(a.object.right-a.object.left)/a.object.zoom/n.clientWidth,a.object.matrix),B(e*(a.object.top-a.object.bottom)/a.object.zoom/n.clientHeight,a.object.matrix)):(console.warn("WARNING: CameraControls.js encountered an unknown camera type - pan disabled."),a.enablePan=!1)});function U(t){a.object.isPerspectiveCamera?g/=t:a.object.isOrthographicCamera?(a.object.zoom=Math.max(a.minZoom,Math.min(a.maxZoom,a.object.zoom*t)),a.object.updateProjectionMatrix(),y=!0):(console.warn("WARNING: CameraControls.js encountered an unknown camera type - dolly/zoom disabled."),a.enableZoom=!1)}function V(t){a.object.isPerspectiveCamera?g*=t:a.object.isOrthographicCamera?(a.object.zoom=Math.max(a.minZoom,Math.min(a.maxZoom,a.object.zoom/t)),a.object.updateProjectionMatrix(),y=!0):(console.warn("WARNING: CameraControls.js encountered an unknown camera type - dolly/zoom disabled."),a.enableZoom=!1)}const W=function(){const t=new G,e=a.radius*a.radius;return function(n){const i=a.domElement.getBoundingClientRect(),r=(n.x-i.x)/(i.width/2)-1,s=1-(n.y-i.y)/(i.height/2);return function(n,i){var r=(n*=a.rotateSpeed)*n+(i*=a.rotateSpeed)*i;r<=e/2?t.set(n,i,Math.sqrt(e-r)):t.set(n,i,e/(2*Math.sqrt(r)))}(k?r:0,R?s:0),t}}();function j(t){x.set(t.clientX,t.clientY)}function q(t){S.set(t.clientX,t.clientY)}function Z(t){if(1==t.touches.length)x.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);x.set(e,n)}}function X(t){if(1==t.touches.length)S.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);S.set(e,n)}}function Y(t){var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(e*e+n*n);A.set(0,i)}function J(t){if(1==t.touches.length)_.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);_.set(e,n)}if(a.trackball&&a.holroyd)b=W(x).clone(),M=W(_).clone();else{w.subVectors(_,x).multiplyScalar(a.rotateSpeed);var i=a.domElement;D(2*Math.PI*w.x/i.clientHeight),I(2*Math.PI*w.y/i.clientHeight)}x.copy(_)}function K(t){if(1==t.touches.length)E.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);E.set(e,n)}T.subVectors(E,S).multiplyScalar(a.panSpeed),H(T.x,T.y),S.copy(E)}function $(t){var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(e*e+n*n);L.set(0,i),C.set(0,Math.pow(L.y/A.y,a.zoomSpeed)),U(C.y),A.copy(L)}function Q(e){if(!1!==a.enabled){var n;switch(e.preventDefault(),e.stopPropagation(),a.domElement.focus?a.domElement.focus():window.focus(),e.button){case 0:n=a.mouseButtons.LEFT;break;case 1:n=a.mouseButtons.MIDDLE;break;case 2:n=a.mouseButtons.RIGHT;break;default:n=-1}switch(n){case t.DOLLY:if(!1===a.enableZoom)return;!function(t){A.set(t.clientX,t.clientY)}(e),d=c.DOLLY;break;case t.ROTATE:if(e.shiftKey){if(!1===a.enablePan)return;q(e),d=c.PAN}else{if(!1===a.enableRotate)return;e.ctrlKey&&(k=!1),e.metaKey&&(R=!1),j(e),d=c.ROTATE}break;case t.PAN:if(e.ctrlKey||e.metaKey||e.shiftKey){if(!1===a.enableRotate)return;j(e),d=c.ROTATE}else{if(!1===a.enablePan)return;q(e),d=c.PAN}break;default:d=c.NONE}d!==c.NONE&&(document.addEventListener("mousemove",tt,!1),document.addEventListener("mouseup",et,!1),a.dispatchEvent(l))}}function tt(t){if(!1!==a.enabled)switch(t.preventDefault(),t.stopPropagation(),d){case c.ROTATE:if(!1===a.enableRotate)return;!function(t){if(_.set(t.clientX,t.clientY),a.trackball&&a.holroyd)b=W(x).clone(),M=W(_).clone();else{var e=a.domElement;w.subVectors(_,x).multiplyScalar(a.rotateSpeed),D(2*Math.PI*w.x/e.clientHeight),I(2*Math.PI*w.y/e.clientHeight)}x.copy(_),a.update()}(t);break;case c.DOLLY:if(!1===a.enableZoom)return;!function(t){L.set(t.clientX,t.clientY),C.subVectors(L,A),C.y>0?U(P()):C.y<0&&V(P()),A.copy(L),a.update()}(t);break;case c.PAN:if(!1===a.enablePan)return;!function(t){E.set(t.clientX,t.clientY),T.subVectors(E,S).multiplyScalar(a.panSpeed),H(T.x,T.y),S.copy(E),a.update()}(t)}}function et(t){!1!==a.enabled&&(document.removeEventListener("mousemove",tt,!1),document.removeEventListener("mouseup",et,!1),k=!0,R=!0,a.dispatchEvent(h),d=c.NONE)}function nt(t){!1===a.enabled||!1===a.enableZoom||d!==c.NONE&&d!==c.ROTATE||(t.preventDefault(),t.stopPropagation(),a.dispatchEvent(l),function(t){t.deltaY<0?V(P()):t.deltaY>0&&U(P()),a.update()}(t),a.dispatchEvent(h))}function it(t){!1!==a.enabled&&!1!==a.enableKeys&&!1!==a.enablePan&&function(t){var e=!1;switch(t.keyCode){case a.keys.UP:H(0,a.keyPanSpeed),e=!0;break;case a.keys.BOTTOM:H(0,-a.keyPanSpeed),e=!0;break;case a.keys.LEFT:H(a.keyPanSpeed,0),e=!0;break;case a.keys.RIGHT:H(-a.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),a.update())}(t)}function rt(t){if(!1!==a.enabled){switch(t.preventDefault(),t.touches.length){case 1:switch(a.touches.ONE){case e.ROTATE:if(!1===a.enableRotate)return;Z(t),d=c.TOUCH_ROTATE;break;case e.PAN:if(!1===a.enablePan)return;X(t),d=c.TOUCH_PAN;break;default:d=c.NONE}break;case 2:switch(a.touches.TWO){case e.DOLLY_PAN:if(!1===a.enableZoom&&!1===a.enablePan)return;!function(t){a.enableZoom&&Y(t),a.enablePan&&X(t)}(t),d=c.TOUCH_DOLLY_PAN;break;case e.DOLLY_ROTATE:if(!1===a.enableZoom&&!1===a.enableRotate)return;!function(t){a.enableZoom&&Y(t),a.enableRotate&&Z(t)}(t),d=c.TOUCH_DOLLY_ROTATE;break;default:d=c.NONE}break;default:d=c.NONE}d!==c.NONE&&a.dispatchEvent(l)}}function st(t){if(!1!==a.enabled)switch(t.preventDefault(),t.stopPropagation(),d){case c.TOUCH_ROTATE:if(!1===a.enableRotate)return;J(t),a.update();break;case c.TOUCH_PAN:if(!1===a.enablePan)return;K(t),a.update();break;case c.TOUCH_DOLLY_PAN:if(!1===a.enableZoom&&!1===a.enablePan)return;!function(t){a.enableZoom&&$(t),a.enablePan&&K(t)}(t),a.update();break;case c.TOUCH_DOLLY_ROTATE:if(!1===a.enableZoom&&!1===a.enableRotate)return;!function(t){a.enableZoom&&$(t),a.enableRotate&&J(t)}(t),a.update();break;default:d=c.NONE}}function at(t){!1!==a.enabled&&(a.dispatchEvent(h),d=c.NONE)}function ot(t){!1!==a.enabled&&t.preventDefault()}a.domElement.addEventListener("contextmenu",ot,!1),a.domElement.addEventListener("mousedown",Q,!1),a.domElement.addEventListener("wheel",nt,!1),a.domElement.addEventListener("touchstart",rt,!1),a.domElement.addEventListener("touchend",at,!1),a.domElement.addEventListener("touchmove",st,!1),a.domElement.addEventListener("keydown",it,!1),-1===a.domElement.tabIndex&&(a.domElement.tabIndex=0),this.object.lookAt(a.target),this.update(),this.saveState()};(Wc.prototype=Object.create(n.prototype)).constructor=Wc;var jc=function(n,i){Wc.call(this,n,i),this.mouseButtons.LEFT=t.ROTATE,this.mouseButtons.RIGHT=t.PAN,this.touches.ONE=e.ROTATE,this.touches.TWO=e.DOLLY_PAN};(jc.prototype=Object.create(n.prototype)).constructor=jc;var qc=function(n,i){Wc.call(this,n,i),this.mouseButtons.LEFT=t.PAN,this.mouseButtons.RIGHT=t.ROTATE,this.touches.ONE=e.PAN,this.touches.TWO=e.DOLLY_ROTATE};(qc.prototype=Object.create(n.prototype)).constructor=qc;var Zc=function(n,i){Wc.call(this,n,i),this.trackball=!0,this.screenSpacePanning=!0,this.autoRotate=!1,this.mouseButtons.LEFT=t.ROTATE,this.mouseButtons.RIGHT=t.PAN,this.touches.ONE=e.ROTATE,this.touches.TWO=e.DOLLY_PAN};(Zc.prototype=Object.create(n.prototype)).constructor=Zc;class Xc{constructor(t,e,n,i,r=1,s=1,a=1){switch(this.type=t,this.camera=e,this.target=n,this.target0=n.slice(),this.domElement=i,this.rotateSpeed=r,this.zoomSpeed=s,this.panSpeed=a,t){case"orbit":this.initOrbitControls();break;case"trackball":this.initTrackballControls()}this.controls.target=new G(...this.target),this.controls.rotateSpeed=this.rotateSpeed,this.controls.zoomSpeed=this.zoomSpeed,this.controls.panSpeed=this.panSpeed,this.currentUpdateCallback=null,this.saveState(),this.update()}dispose(){this.controls.dispose(),this.controls=null}saveState(){this.controls.saveState()}initTrackballControls(t=!0){this.controls=new Wc(this.camera,this.domElement),this.controls.trackball=!0,this.setHolroydTrackball(t)}initOrbitControls(){this.controls=new Wc(this.camera,this.domElement)}addChangeListener(t){null==this.currentUpdateCallback&&(this.currentUpdateCallback=t,this.controls.addEventListener("change",t))}removeChangeListener(){null!=this.currentUpdateCallback&&(this.controls.removeEventListener("change",this.currentUpdateCallback),this.currentUpdateCallback=null)}update(){this.controls.update()}reset(){this.controls.reset()}setCamera(t){this.controls.object=t}setHolroydTrackball(t){this.controls.holroyd=t}getTarget(){return this.controls.target}setTarget(t){this.controls.target.copy(t)}setZoomSpeed(t){this.controls.zoomSpeed=t}setPanSpeed(t){this.controls.panSpeed=t}setRotateSpeed(t){this.controls.rotateSpeed=t}getResetLocation=()=>({target0:this.controls.target0.clone(),position0:this.controls.position0.clone(),quaternion0:this.controls.quaternion0.clone(),zoom0:this.controls.zoom0});setResetLocation=(t,e,n,i)=>{this.controls.target0.copy(t),this.controls.position0.copy(e),this.controls.quaternion0.copy(n),this.controls.zoom0=i};rotateUp(t){this.controls.rotateUp(-t/180*Math.PI),this.update()}rotateLeft(t){this.controls.rotateLeft(t/180*Math.PI),this.update()}rotateX(t){this.controls.rotateX(t/180*Math.PI),this.update()}rotateY(t){this.controls.rotateY(t/180*Math.PI),this.update()}rotateZ(t){this.controls.rotateZ(t/180*Math.PI),this.update()}}const Yc={iso:new G(1,1,1),front:new G(1,0,0),rear:new G(-1,0,0),left:new G(0,1,0),right:new G(0,-1,0),top:new G(0,0,1),bottom:new G(0,0,-1)};class Jc{constructor(t,e,n,i,r){this.target=new G(...i),this.ortho=r,this.yaxis=new G(0,1,0),this.zaxis=new G(0,0,1);const s=t/e;this.camera_distance=5*n;var a=2*Math.atan(.2)/Math.PI*180;this.pCamera=new Ke(a,s,.1,100*n),this.pCamera.up.set(0,0,1),this.pCamera.lookAt(this.target);const o=1.35*n,l=1.35*n/s;this.oCamera=new wn(-o,o,l,-l,.1,100*n),this.oCamera.up.set(0,0,1),this.oCamera.lookAt(this.target),this.camera=r?this.oCamera:this.pCamera,this.camera.up.set(0,0,1)}dispose(){this.oCamera=null,this.pCamera=null}getCamera(){return this.camera}lookAtTarget(){this.camera.lookAt(this.target)}updateProjectionMatrix(){this.camera.updateProjectionMatrix()}switchCamera(t){var e=this.getPosition().clone();const n=this.getZoom(),i=this.getQuaternion().clone();t?(this.camera=this.oCamera,this.ortho=!0):(this.camera=this.pCamera,this.ortho=!1),this.setPosition(e,!1),this.setZoom(n),this.setQuaternion(i),this.updateProjectionMatrix()}setupCamera(t,e=null,n=null,i=null){if(null!=e){var r=t?e.clone().normalize().multiplyScalar(this.camera_distance).add(this.target):e;this.camera.position.set(...r.toArray())}null!=n&&this.camera.quaternion.set(...n.toArray()),null!=i&&this.setZoom(i),this.updateProjectionMatrix()}presetCamera(t,e=null){null==e&&(e=this.camera.zoom),this.setupCamera(!0,Yc[t],null,e),this.lookAtTarget()}getZoom(){if(this.ortho)return this.camera.zoom;var t=this.camera.position.clone().sub(this.target);return this.camera_distance/t.length()}setZoom(t){this.ortho?this.camera.zoom=t:this.camera.position.sub(this.target).setLength(this.camera_distance/t).add(this.target),this.updateProjectionMatrix()}getPosition(){return this.camera.position}setPosition(t,e){const n=this;Array.isArray(t)&&3===t.length?n.setupCamera(e,new G(...t)):t instanceof G?n.setupCamera(e,t):console.error("wrong type for position",t)}getQuaternion(){return this.camera.quaternion}setQuaternion(t){const e=this;Array.isArray(t)&&4===t.length?e.setupCamera(null,null,new F(...t)):t instanceof F?e.setupCamera(null,null,t):console.error("wrong type for quaternion",t),this.updateProjectionMatrix()}getRotation(){return this.camera.rotation}}class Kc{constructor(t,e,n,i=null,r=!0){this.notifyCallback=n,this.pinAsPngCallback=i,this.updateMarker=r,this.hasAnimationLoop=!1,this.setDisplayDefaults(e),this.theme=e.theme,this.display=new Qh(t,{theme:this.theme,cadWidth:this.cadWidth,treeWidth:this.treeWidth,height:this.height,pinning:this.pinning,glass:this.glass,tools:this.tools}),window.THREE=Zh,this.nestedGroup=null,this.mapping=null,this.tree=null,this.bbox=null,this.bb_max=0,this.scene=null,this.gridHelper=null,this.axesHelper=null,this.camera=null,this.controls=null,this.orientationMarker=null,this.treeview=null,this.ready=!1,this.mixer=null,this.animation=new Gc("|"),this.continueAnimation=!0,this.clipNormals=[[-1,0,0],[0,-1,0],[0,0,-1]],this.camera_distance=0,this.raycaster=new ph,this.mouse=new f,this.renderer=new Fr({alpha:!this.dark,antialias:!0}),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(this.cadWidth,this.height),this.renderer.setClearColor(16777215,0),this.renderer.autoClear=!1,this.lastNotification={},this.keepHighlight=!1,this.renderer.domElement.addEventListener("dblclick",this.pick,!1),this.renderer.domElement.addEventListener("contextmenu",(t=>t.stopPropagation())),this.display.addCadView(this.renderer.domElement),console.debug("three-cad-viewer: WebGL Renderer created"),this.display.setupUI(this)}setDisplayDefaults(t){for(var e in this.theme="browser",this.cadWidth=800,this.treeWidth=250,this.height=600,this.pinning=!1,this.glass=!1,this.tools=!0,t)null==this[e]?console.warn(`Unknown option "${e}" to create a viewer - ignored`):this[e]=t[e]}setRenderDefaults(t){for(var e in this.ambientIntensity=.5,this.directIntensity=.3,this.defaultOpacity=.5,this.edgeColor=7368816,this.normalLen=0,t)void 0===this[e]?console.warn(`Unknown option "${e}" to create a viewer - ignored`):this[e]=t[e]}setViewerDefaults(t){for(var e in this.axes=!1,this.axes0=!1,this.grid=[!1,!1,!1],this.ortho=!0,this.transparent=!1,this.blackEdges=!1,this.collapse=0,this.clipIntersection=!1,this.clipPlaneHelpers=!1,this.clipNormal0=[-1,0,0],this.clipNormal1=[0,-1,0],this.clipNormal2=[0,0,-1],this.clipSlider0=-1,this.clipSlider1=-1,this.clipSlider2=-1,this.tools=!0,this.control="orbit",this.glass=!1,this.ticks=10,this.position=null,this.quaternion=null,this.target=null,this.zoom=null,this.zoom0=1,this.panSpeed=.5,this.rotateSpeed=1,this.zoomSpeed=.5,this.timeit=!1,t)void 0===this[e]?console.warn(`Unknown option ${e} to add shapes - ignored`):this[e]=t[e]}dumpOptions(){console.log("Display:"),console.log("- cadWidth",this.cadWidth),console.log("- control",this.control),console.log("- height",this.height),console.log("- pinning",this.pinning),console.log("- theme",this.theme),console.log("- treeHeight",this.treeHeight),console.log("- treeWidth",this.treeWidth),console.log("Render:"),console.log("- ambientIntensity",this.ambientIntensity),console.log("- defaultOpacity",this.defaultOpacity),console.log("- directIntensity",this.directIntensity),console.log("- edgeColor",this.edgeColor),console.log("- normalLen",this.normalLen),console.log("View:"),console.log("- axes",this.axes),console.log("- axes0",this.axes0),console.log("- blackEdges",this.blackEdges),console.log("- clipIntersection",this.clipIntersection),console.log("- clipPlaneHelpers",this.clipPlaneHelpers),console.log("- clipNormal0",this.clipNormal0),console.log("- clipNormal1",this.clipNormal1),console.log("- clipNormal2",this.clipNormal2),console.log("- clipSlider0",this.clipSlider0),console.log("- clipSlider1",this.clipSlider1),console.log("- clipSlider2",this.clipSlider2),console.log("- grid",this.grid),console.log("- ortho",this.ortho),console.log("- panSpeed",this.panSpeed),console.log("- position",this.position),console.log("- quaternion",this.quaternion),console.log("- rotateSpeed",this.rotateSpeed),console.log("- ticks",this.ticks),console.log("- timeit",this.timeit),console.log("- tools",this.tools),console.log("- glass",this.glass),console.log("- transparent",this.transparent),console.log("- zoom",this.zoom),console.log("- zoom0",this.zoom0),console.log("- zoomSpeed",this.zoomSpeed)}_renderTessellatedShapes(t,e){const n=new Ec(t,this.cadWidth,this.height,this.edgeColor,this.transparent,this.defaultOpacity,this.normalLen);return n.render(e),n}_getTree(t,e){const n=(t,i)=>{const r=`${i}/${t.name}`;var s={name:t.name,id:r};if(t.parts)for(var a of(s.type="node",s.children=[],t.parts))s.children.push(n(a,r));else s.type="leaf",s.states=e[r];return s};return n(t,"")}renderTessellatedShapes(t,e,n){return this.setRenderDefaults(n),[this._renderTessellatedShapes(t,e),this._getTree(t,e)]}addAnimationTrack(t,e,n,i){this.animation.addTrack(t,this.nestedGroup.groups[t],e,n,i)}initAnimation(t,e,n="A",i=!0){null!=this.animation&&0!=this.animation.tracks.lenght?(console.debug("three-cad-viewer: Animation initialized"),this.hasAnimationLoop||this.toggleAnimationLoop(!0),this.display.showAnimationControl(!0),this.clipAction=this.animation.animate(this.nestedGroup.rootGroup,t,e,i),this.display.setAnimationLabel(n),this.display.resetAnimationSlider()):console.error("Animation does not have tracks")}clearAnimation(){this.animation&&this.animation.dispose(),this.display.showAnimationControl(!1),this.toggleAnimationLoop(!1)}checkChanges=(t,e=!0)=>{var n={};Object.keys(t).forEach((e=>{if(!Cc(this.lastNotification[e],t[e])){var i=Lc(t[e]);n[e]={new:i,old:null==this.lastNotification[e]?null:Lc(this.lastNotification[e])},this.lastNotification[e]=i}})),Object.keys(n).includes("position")&&(this.keepHighlight?this.keepHighlight=!1:this.display.clearHighlights()),e&&this.notifyCallback&&Object.keys(n).length&&this.notifyCallback(n)};update=(t,e=!0)=>{this.ready&&(this.renderer.clear(),this.renderer.setViewport(0,0,this.cadWidth,this.height),this.renderer.render(this.scene,this.camera.getCamera()),t&&(this.renderer.clearDepth(),this.orientationMarker.update(this.camera.getPosition().clone().sub(this.controls.getTarget()),this.camera.getRotation()),this.orientationMarker.render(this.renderer)),this.animation&&this.animation.update()),this.checkChanges({zoom:this.camera.getZoom(),position:this.camera.getPosition().toArray(),quaternion:this.camera.getQuaternion().toArray(),target:this.controls.getTarget().toArray()},e)};animate=()=>{this.continueAnimation?(requestAnimationFrame(this.animate),this.controls.update(),this.update(!0,!0)):console.debug("three-cad-viewer: Animation loop stopped")};toggleAnimationLoop(t){t?(this.continueAnimation=!0,this.hasAnimationLoop=!0,this.controls.removeChangeListener(),console.debug("three-cad-viewer: Change listener removed"),this.animate(),console.debug("three-cad-viewer: Animation loop started")):(this.hasAnimationLoop&&console.debug("three-cad-viewer: Turning animation loop off"),this.continueAnimation=!1,this.hasAnimationLoop=!1,this.controls.addChangeListener((()=>this.update(!0,!0))),console.debug("three-cad-viewer: Change listener registered"),setTimeout((()=>this.update(!0,!0)),50))}dispose(){this.clear(),null!=this.orientationMarker&&this.orientationMarker.dispose(),null!=this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.getContext("webgl2").getExtension("WEBGL_lose_context").loseContext(),console.debug("three-cad-viewer: WebGL context disposed"),this.renderer=null),null!=this.display&&(this.display.dispose(),this.display=null)}clear(){null!=this.scene&&(this.continueAnimation=!1,this.hasAnimationLoop||(this.controls.removeChangeListener(),console.debug("three-cad-viewer: Change listener removed")),this.hasAnimationLoop=!1,this.display.showAnimationControl(!1),null!=this.animation&&this.animation.dispose(),this.display.setExplodeCheck(!1),this.renderer.clear(),kc(this.scene,(t=>{t.geometry?.dispose(),t.material?.dispose()})),this.scene=null,this.display.clearCadTree(),this.info.dispose(),this.camera.dispose(),this.controls.dispose(),this.scene=null)}render(t,e,n,i){this.setViewerDefaults(i),this.animation.cleanBackup();const r=new Bc("viewer",this.timeit);this.states=n,this.scene=new jr,this.nestedGroup=t,this.scene.add(this.nestedGroup.render(n)),this.nestedGroup.setTransparent(this.transparent),this.nestedGroup.setBlackEdges(this.blackEdges),this.nestedGroup.setPolygonOffset(2),r.split("rendered nested group"),this.bbox=this.nestedGroup.boundingBox(),this.bb_max=this.bbox.max_dist_from_center(),this.bb_radius=this.nestedGroup.bsphere.radius,r.split("bounding box"),this.info=new Vc(this.display.cadInfo),this.camera=new Jc(this.cadWidth,this.height,this.bb_radius,null==i.target?this.bbox.center:i.target,this.ortho,this.control),this.controls=new Xc(this.control,this.camera.getCamera(),null==i.target?this.bbox.center:i.target,this.renderer.domElement,this.rotateSpeed,this.zoomSpeed,this.panSpeed),this.controls.enableKeys=!1,this.controls.controls.screenSpacePanning=!0,null==i.position&&null==i.quaternion?(this.presetCamera("iso",i.zoom),this.display.highlightButton("iso")):null!=i.position?(this.setCamera(!1,i.position,i.quaternion,i.zoom),null==i.quaternion&&this.camera.lookAtTarget()):(this.info.addHtml("<b>quaternion needs position to be provided, falling back to ISO view</b>"),this.presetCamera("iso",i.zoom)),this.controls.update(),this.controls.saveState();const s=new xl(16777215,this.ambientIntensity);for(var a of(this.scene.add(s),[-this.bb_max,this.bb_max]))for(var o of[-this.bb_max,this.bb_max])for(var l of[-this.bb_max,this.bb_max]){const t=new yl(16777215,this.directIntensity);t.position.set(10*a,10*o,10*l),this.scene.add(t)}this.gridHelper=new Tc(this.display,this.bbox,this.ticks,this.axes0,this.grid),this.gridHelper.computeGrid();for(var h=0;h<3;h++)this.scene.add(this.gridHelper.gridHelper[h]);this.gridSize=this.gridHelper.size,this.axesHelper=new Ac(this.bbox.center,this.gridSize/2,2,this.cadWidth,this.height,this.axes0,this.axes,this.theme),this.scene.add(this.axesHelper),this.clipping=new Uc(this.bbox.center,this.gridSize,this.gridSize/2,((t,e)=>this.display.setNormalLabel(t,e)),this.theme),this.display.setSliderLimits(this.gridSize/2),this.clipSlider0=this.gridSize/2,this.clipSlider1=this.gridSize/2,this.clipSlider2=this.gridSize/2,this.setClipSlider(0,this.clipSlider0,!0),this.setClipSlider(1,this.clipSlider1,!0),this.setClipSlider(2,this.clipSlider2,!0),this.setClipNormal(0,i.clipNormal0,!1),this.setClipNormal(1,i.clipNormal1,!1),this.setClipNormal(2,i.clipNormal2,!1),this.setClipIntersection(i.clipIntersection,!1),this.setClipPlaneHelpersCheck(i.clipPlaneHelpers),this.scene.add(this.clipping.planeHelpers),this.nestedGroup.setClipPlanes(this.clipping.clipPlanes),this.setLocalClipping(!1),this.orientationMarker=new Rc(80,80,this.camera.getCamera(),this.theme),this.orientationMarker.create();const c="dark"===this.theme||"browser"===this.theme&&window.matchMedia("(prefers-color-scheme: dark)").matches?"dark":"light";this.tree=e,this.treeview=new Oc(Lc(this.states),this.tree,this.setObjects,c),this.display.addCadTree(this.treeview.render(i.collapse)),this.display.selectTabByName("tree"),r.split("scene done"),this.display.updateUI(this.axes,this.axes0,this.ortho,this.transparent,this.blackEdges),this.cadWidth<600&&this.display._glassMode&&(console.info("Small view, collapsing tree"),this.display.collapseNodes("C")),this.toggleAnimationLoop(this.hasAnimationLoop),this.ready=!0,this.info.readyMsg(this.gridHelper.ticks,this.control),this.notifyCallback&&this.notifyCallback({tab:{old:null,new:this.display.activeTab},target:{old:null,new:this.controls.target},target0:{old:null,new:this.controls.target0},clip_normal_0:{old:null,new:this.clipNormal0},clip_normal_1:{old:null,new:this.clipNormal1},clip_normal_2:{old:null,new:this.clipNormal2}}),r.stop()}setCamera=(t,e,n=null,i=null,r=!0)=>{this.camera.setupCamera(t,new G(...e),null!=n?new F(...n):null,i,r),this.update(!0,r)};presetCamera=(t,e=null,n=!0)=>{this.camera.presetCamera(t,e,n),this.update(!0,n)};getCameraType(){return this.camera.ortho?"ortho":"perspective"}switchCamera(t,e=!0){this.ortho=t,this.camera.switchCamera(t,e),this.controls.setCamera(this.camera.getCamera()),this.display.setOrthoCheck(t),this.checkChanges({ortho:t},e),this.update(!0,e)}resize=()=>{this.camera.setZoom(this.zoom0),this.camera.updateProjectionMatrix(),this.update(!0)};reset=()=>{this.controls.reset(),this.update(!0)};setLocalClipping(t){this.renderer.localClippingEnabled=t,this.update(this.updateMarker)}setObjects=(t,e=!0)=>{for(var n in this.states){var i=this.states[n],r=t[n],s=this.nestedGroup.groups[n];i[0]!=r[0]&&(s.setShapeVisible(1===r[0]),this.states[n][0]=r[0]),i[1]!=r[1]&&(s.setEdgesVisible(1===r[1]),this.states[n][1]=r[1])}this.checkChanges({states:t},e),this.update(this.updateMarker)};refreshPlane=(t,e)=>{this.clipping.setConstant(t,e),this.update(this.updateMarker)};backupAnimation(){this.animation.hasTracks()&&(this.backupTracks=this.animation.backup())}restoreAnimation(){if(this.animation.hasBackup()){var t=this.animation.restore();this.initAnimation(t.duration,t.speed,"A",t.repeat)}}controlAnimation=t=>{switch(t){case"play":this.clipAction.paused&&(this.clipAction.paused=!1),this.clipAction.play();break;case"pause":this.clipAction.paused=!this.clipAction.paused;break;case"stop":this.clipAction.stop()}};setState=(t,e,n=!0)=>{[0,1].forEach((n=>this.treeview.handleStateChange("leaf",t,n,e[n]))),this.update(this.updateMarker,n)};pick=t=>{const e=this.renderer.domElement.getBoundingClientRect(),n=e.x+window.pageXOffset,i=e.y+window.pageYOffset;this.mouse.x=(t.pageX-n)/this.cadWidth*2-1,this.mouse.y=-(t.pageY-i)/this.height*2+1,this.raycaster.setFromCamera(this.mouse,this.camera.getCamera());const r=this.raycaster.intersectObjects(this.scene.children.slice(0,1),!0);var s=null;for(var a of r)if(a.object.material.visible){s={path:a.object.parent.parent.name.replaceAll("|","/"),name:a.object.name,boundingBox:a.object.geometry.boundingBox,boundingSphere:a.object.geometry.boundingSphere,objectGroup:a.object.parent};break}if(null!=s){this.checkChanges({lastPick:{path:s.path,name:s.name,boundingBox:JSON.parse(JSON.stringify(s.boundingBox)),boundingSphere:JSON.parse(JSON.stringify(s.boundingSphere))}});var o={};t.metaKey?(o[`${s.path}/${s.name}`]=[0,0],this.setStates(o)):t.shiftKey?(this.treeview.hideAll(),o[`${s.path}/${s.name}`]=[1,1],this.setStates(o)):this.info.bbInfo(s.path,s.name,s.boundingBox)}};getAxes(){return this.axes}setAxes=(t,e=!0)=>{this.axes=t,this.axesHelper.setVisible(t),this.display.setAxesCheck(t),this.checkChanges({axes:t},e),this.update(this.updateMarker)};setGrid=(t,e=!0)=>{this.gridHelper.setGrid(t),this.checkChanges({grid:this.gridHelper.grid},e),this.update(this.updateMarker)};getGrids(){return this.grid}setGrids=(t,e=!0)=>{this.gridHelper.setGrids(...t),this.grid=this.gridHelper.grid,this.checkChanges({grid:this.gridHelper.grid},e),this.update(this.updateMarker)};getAxes0(){return this.axes0}setAxes0=(t,e=!0)=>{this.axes0=t,this.gridHelper.setCenter(t),this.display.setAxes0Check(t),this.axesHelper.setCenter(t),this.checkChanges({axes0:t},e),this.update(this.updateMarker)};getTransparent(){return this.transparent}setTransparent=(t,e=!0)=>{this.transparent=t,this.nestedGroup.setTransparent(t),this.display.setTransparentCheck(t),this.checkChanges({transparent:t},e),this.update(this.updateMarker)};getBlackEdges(){return this.blackEdges}setBlackEdges=(t,e=!0)=>{this.blackEdges=t,this.nestedGroup.setBlackEdges(t),this.display.setBlackEdgesCheck(t),this.checkChanges({black_edges:t},e),this.update(this.updateMarker)};getOrtho(){return this.camera.ortho}setOrtho(t,e=!0){this.switchCamera(t,e)}getCameraZoom(){return this.camera.getZoom()}setCameraZoom(t,e=!0){this.camera.setZoom(t),this.controls.update(),this.update(!0,e)}getCameraPosition(){return this.camera.getPosition().toArray()}setCameraPosition(t,e=!1,n=!0){this.camera.setPosition(t,e),this.controls.update(),this.update(!0,n)}getCameraQuaternion(){return this.camera.getQuaternion().toArray()}setCameraQuaternion(t,e=!0){this.camera.setQuaternion(t),this.controls.update(),this.update(!0,e)}getCameraTarget(){return this.controls.getTarget().toArray()}setCameraTarget(t,e=!0){this.controls.setTarget(new G(...t)),this.controls.update(),this.update(!0,e)}getCameraLocationSettings(){return{position:this.getCameraPosition(),quaternion:this.getCameraQuaternion(),target:this.getCameraTarget(),zoom:this.getCameraZoom()}}setCameraLocationSettings(t=null,e=null,n=null,i=null,r=!0){null!=t&&this.camera.setPosition(t,!1),null!=e&&"trackball"===this.control&&this.camera.setQuaternion(e),null!=n&&this.controls.setTarget(new G(...n)),null!=i&&this.camera.setZoom(i),this.controls.update(),this.update(!0,r)}getEdgeColor(){return this.edgeColor}setEdgeColor=(t,e=!0)=>{this.edgeColor=t,this.nestedGroup.setEdgeColor(t),this.update(this.updateMarker,e)};getOpacity(){return this.defaultOpacity}setOpacity=(t,e=!0)=>{this.defaultOpacity=t,this.nestedGroup.setOpacity(t),this.update(this.updateMarker,e)};getTools(){return this.tools}showTools=(t,e=!0)=>{this.tools=t,this.display.showTools(t),this.update(this.updateMarker,e)};getAmbientLight(){return this.ambientIntensity}setAmbientLight=(t,e=!0)=>{for(var n of(this.ambientIntensity=t,this.scene.children))n instanceof xl&&(n.intensity=t);this.update(this.updateMarker,e)};getDirectLight(){return this.directIntensity}setDirectLight=(t,e=!0)=>{for(var n of(this.directIntensity=t,this.scene.children))n instanceof yl&&(n.intensity=t);this.update(this.updateMarker,e)};getStates(){return this.states}setStates=(t,e=!0)=>{for(var n in t)t[n][0]==this.states[n][0]&&t[n][1]==this.states[n][1]||this.setState(n,t[n],e)};getZoomSpeed(){return this.zoomSpeed}setZoomSpeed=(t,e=!0)=>{this.zoomSpeed=t,this.controls.setZoomSpeed(t),this.checkChanges({grid:this.gridHelper.grid},e)};getPanSpeed(){return this.panSpeed}setPanSpeed=(t,e=!0)=>{this.panSpeed=t,this.controls.setPanSpeed(t),this.checkChanges({grid:this.gridHelper.grid},e)};getRotateSpeed(){return this.rotateSpeed}setRotateSpeed=(t,e=!0)=>{this.rotateSpeed=t,this.controls.setRotateSpeed(t),this.checkChanges({grid:this.gridHelper.grid},e)};getClipIntersection(){return this.clipIntersection}setClipIntersection=(t,e=!0)=>{null!=t&&(this.clipIntersection=t,this.nestedGroup.setClipIntersection(t),this.display.setClipIntersectionCheck(t),this.checkChanges({clip_intersection:t},e),this.update(this.updateMarker))};getClipPlaneHelpers(){return this.clipPlaneHelpers}setClipPlaneHelpersCheck(t){null!=t&&this.display.setClipPlaneHelpersCheck(t)}setClipPlaneHelpers=(t,e=!0)=>{null!=t&&(this.clipPlaneHelpers=t,this.clipping.planeHelpers.visible=t,this.display.setClipPlaneHelpersCheck(t),this.checkChanges({clip_planes:t},e),this.update(this.updateMarker))};getClipNormal(t){return this.clipNormals[t]}setClipNormal(t,e,n=!0){if(null!=e){this.clipNormals[t]=e,this.clipping.setNormal(t,new G(...e));var i={};i[`clip_normal_${t}`]=e,this.checkChanges(i,n),this.nestedGroup.setClipPlanes(this.clipping.clipPlanes),this.update(this.updateMarker)}}setClipNormalFromPosition=(t,e=!0)=>{const n=this.camera.getPosition().clone().sub(this.controls.getTarget()).normalize().negate().toArray();this.setClipNormal(t,n,e)};getClipSlider=t=>this.display.clipSliders[t].getValue();setClipSlider=(t,e,n=!0)=>{-1!=e&&null!=e&&this.display.clipSliders[t].setValue(e,n)};getResetLocation=()=>{const t=this.controls.getResetLocation();return{target0:t.target0.toArray(),position0:t.position0.toArray(),quaternion0:t.quaternion0.toArray(),zoom0:t.zoom0}};setResetLocation=(t,e,n,i,r=!0)=>{var s=this.getResetLocation();this.controls.setResetLocation(new G(...t),new G(...e),new I(...n),i),r&&this.notifyCallback&&this.notifyCallback({target0:{old:s.target0,new:t},position0:{old:s.position0,new:e},quaternion0:{old:s.quaternion0,new:n},zoom0:{old:s.zoom0,new:i}})};pinAsPng=()=>{const t=this.display.cadView.children[2];this.renderer.setViewport(0,0,this.cadWidth,this.height),this.renderer.render(this.scene,this.camera.getCamera()),t.toBlob((t=>{let e=new FileReader;const n=this;e.addEventListener("load",(function(){var t=document.createElement("img");if(t.width=n.cadWidth,t.height=n.height,t.src=e.result,null==n.pinAsPngCallback){for(var i of n.display.container.children)n.display.container.removeChild(i);n.display.container.appendChild(t)}else n.pinAsPngCallback(t)}),!1),e.readAsDataURL(t)}))};explode(t=2,e=1,n=2.5){this.clearAnimation();const i=this.getAxes0();var r=new G,s=new G,a=null,o=null,l=null;i||(new j).setFromObject(this.nestedGroup.rootGroup).getCenter(r);for(var h in this.nestedGroup.groups)if(!(this.nestedGroup.groups[h]instanceof Sc)){var c=this.nestedGroup.groups[h],d=new j;if(c.children.forEach((t=>{t instanceof Sc&&d.expandByObject(t)})),d.isEmpty())continue;d.getCenter(s),a=s.sub(r),o=c.parent.worldToLocal(a.clone()),(l=c.parent.worldToLocal(a.clone().multiplyScalar(n))).sub(o),this.addAnimationTrack(h,"t",[0,t],[[0,0,0],l.toArray()])}this.initAnimation(t,e,"E",!1)}trimUI(t,e){var n=e?"inline-block":"none";for(var i of t){var r;["axes","axes0","grid","ortho","more","help"].includes(i)&&("more"!=i?((r=this.display._getElement(`tcv_${i}`)).style.display=n,"help"!==i&&(r.nextElementSibling.style.display=n)):(r=this.display._getElement(`tcv_${i}-dropdown`)).style.display=n)}}}export{Qh as Display,Bc as Timer,Kc as Viewer};
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