three-base 2.0.61 → 2.0.63

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package/ThreeBase.js CHANGED
@@ -133,6 +133,9 @@ export default class ThreeBase extends EventDispatcher {
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  if (this.rendererLost) {
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  this.renderer.forceContextRestore();
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  this.renderer.domElement.style.opacity = "1";
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+ this.needRender = true;
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+ await new Promise(resolve => setTimeout(resolve, 100));
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+ this.needRender = true;
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  }
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  this.setSize(div.clientWidth, div.clientHeight);
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  // 开启时时渲染
package/ThreeBase.ts CHANGED
@@ -152,6 +152,9 @@ export default class ThreeBase extends EventDispatcher {
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  if (this.rendererLost) {
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  this.renderer.forceContextRestore();
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  this.renderer.domElement.style.opacity = "1";
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+ this.needRender = true;
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+ await new Promise(resolve => setTimeout(resolve, 100));
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+ this.needRender = true;
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  }
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  this.setSize(div.clientWidth, div.clientHeight);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "three-base",
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- "version": "2.0.61",
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+ "version": "2.0.63",
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  "description": "three 3d three-base",
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  "publishConfig": {
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  "registry": "https://registry.npmjs.org/"
package/threeUtils.d.ts CHANGED
@@ -41,6 +41,7 @@ declare class ThreeUtils extends EventDispatcher {
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  exportUsdz(): void;
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  getVolume(geometry: BufferGeometry): number;
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  signedVolumeOfTriangle(p1: Vector3, p2: Vector3, p3: Vector3): number;
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+ dipose(object3d: Object3D): void;
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  }
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  declare const threeUtils: ThreeUtils;
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  export default threeUtils;
package/threeUtils.js CHANGED
@@ -4,7 +4,7 @@
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  * @Last Modified by: xiaosihan
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  * @Last Modified time: 2023-05-03 00:36:18
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  */
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- import { Box3, Clock, EventDispatcher, Vector3 } from "three";
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+ import { Box3, Clock, EventDispatcher, Material, Vector3 } from "three";
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  import { GLTFExporter } from 'three/examples/jsm/exporters/GLTFExporter';
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  class ThreeUtils extends EventDispatcher {
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  constructor() {
@@ -244,6 +244,23 @@ class ThreeUtils extends EventDispatcher {
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  signedVolumeOfTriangle(p1, p2, p3) {
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  return p1.dot(p2.cross(p3)) / 6.0;
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  }
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+ //清理对象的网格和材质的缓存
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+ dipose(object3d) {
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+ object3d.traverse(obj => {
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+ const mesh = obj;
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+ if (mesh.isMesh) {
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+ mesh.geometry.dispose();
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+ if (mesh.material instanceof Material) {
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+ mesh.material.dispose();
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+ }
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+ else if (mesh.material instanceof Array) {
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+ mesh.material.map(m => {
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+ m.dispose();
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+ });
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+ }
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+ }
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+ });
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+ }
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  }
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  const threeUtils = new ThreeUtils();
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  export default threeUtils;
package/threeUtils.ts CHANGED
@@ -5,7 +5,7 @@
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  * @Last Modified time: 2023-05-03 00:36:18
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  */
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- import { Box3, BufferAttribute, BufferGeometry, Clock, EventDispatcher, Mesh, MeshStandardMaterial, Object3D, Vector3 } from "three";
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+ import { Box3, BufferAttribute, BufferGeometry, Clock, EventDispatcher, Material, Mesh, MeshStandardMaterial, Object3D, Vector3 } from "three";
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  import { GLTFExporter } from 'three/examples/jsm/exporters/GLTFExporter';
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  class ThreeUtils extends EventDispatcher {
@@ -242,7 +242,7 @@ class ThreeUtils extends EventDispatcher {
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  //导出usdz
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  exportUsdz() {
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-
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+
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  }
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  // 计算网格的体积
@@ -283,6 +283,23 @@ class ThreeUtils extends EventDispatcher {
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  return p1.dot(p2.cross(p3)) / 6.0;
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  }
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+ //清理对象的网格和材质的缓存
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+ dipose(object3d: Object3D) {
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+ object3d.traverse(obj => {
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+ const mesh = obj as Mesh;
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+ if (mesh.isMesh) {
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+ mesh.geometry.dispose();
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+ if (mesh.material instanceof Material) {
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+ mesh.material.dispose();
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+ } else if (mesh.material instanceof Array) {
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+ mesh.material.map(m => {
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+ m.dispose();
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+ })
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+ }
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+ }
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+ });
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+ }
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+
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  }
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  const threeUtils = new ThreeUtils();