three-base 2.0.20 → 2.0.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/ApngTexture.ts CHANGED
@@ -86,6 +86,6 @@ export default class ApngTexture extends CanvasTexture {
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  }
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87
 
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  // 定时更新时间戳
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- threeUtils.addEventListener("requestAnimationFrame", (e) => {
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+ threeUtils.addEventListener("requestAnimationFrame", (e: any) => {
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  ApngTexture.TimeTemp = e.timeTemp;
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  });
@@ -18,7 +18,7 @@ class apngTextureManage {
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  // 初始化定时更新时间戳
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  if (apngTextureManage.isInit) {
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  apngTextureManage.isInit = false;
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- threeUtils.addEventListener("requestAnimationFrame5000", (e) => {
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+ threeUtils.addEventListener("requestAnimationFrame5000", (e: any) => {
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  apngTextureManage.TimeTemp = e.timeTemp;
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  });
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  }
package/ExtrudeMesh.ts CHANGED
@@ -564,7 +564,7 @@ export default class ExtrudeMesh extends Mesh<BufferGeometry, Material> {
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  this.geometry.dispose();
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  this.geometry = geometry;
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566
 
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- this.dispatchEvent({ type: "loaded" });
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+ this.dispatchEvent({ type: "loaded" } as never);
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  }
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570
 
@@ -109,7 +109,7 @@ export default class KeyframeAnimation extends Object3D {
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  (endKeyframe.rotation.z - startKeyframe.rotation.z) * progress + startKeyframe.rotation.z,
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  );
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- this.dispatchEvent({ type: "update" });
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+ this.dispatchEvent({ type: "update" } as never);
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  }
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  //更新关键帧的实例矩阵
@@ -16,7 +16,7 @@ export default class PlaneModal1 extends Mesh {
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  static img: HTMLImageElement;
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  canvas: HTMLCanvasElement;
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  context: CanvasRenderingContext2D;
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- texture: import("three").CanvasTexture | import("three").Texture;
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+ texture: import("three").Texture;
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  _config: {
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  size: number;
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  title: string;
@@ -144,7 +144,7 @@ export default class PlaneModal1 extends Mesh {
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  this.texture.needsUpdate = true;
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- this.dispatchEvent({ type: "loaded" });
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+ this.dispatchEvent({ type: "loaded" } as never);
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  }
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150
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package/PlaneText.d.ts CHANGED
@@ -22,16 +22,23 @@ export default class PlaneText extends Mesh {
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  spriteText: SpriteText;
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  material: MeshBasicMaterial;
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  set(parame: Props): void;
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- get(prop: keyof SpriteText): string | number | boolean | ((event: import("three").Event) => void) | Vector3 | import("three").Object3D<import("three").Event> | import("three").BufferGeometry<import("three").NormalBufferAttributes> | ((force?: boolean) => void) | import("three").Object3D<import("three").Event>[] | HTMLCanvasElement | import("three").Vector2 | import("three").Material | import("three").Matrix4 | import("three").Quaternion | import("three").Euler | ((callback: (object: import("three").Object3D<import("three").Event>) => any) => void) | import("three").Matrix3 | import("three").Layers | import("three").AnimationClip[] | {
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- [key: string]: any;
27
- } | ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group) => void) | ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group) => void) | ((matrix: import("three").Matrix4) => void) | ((axis: Vector3, angle: number) => void) | ((euler: import("three").Euler) => void) | ((m: import("three").Matrix4) => void) | ((q: import("three").Quaternion) => void) | ((vector: Vector3) => Vector3) | ((vector: Vector3) => Vector3) | {
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+ get(prop: keyof SpriteText): string | number | boolean | Vector3 | import("three").Object3D<import("three").Object3DEventMap> | import("three").BufferGeometry<import("three").NormalBufferAttributes> | ((force?: boolean) => void) | import("three").Object3D<import("three").Object3DEventMap>[] | HTMLCanvasElement | import("three").Vector2 | import("three").Material | Record<string, any> | import("three").Matrix4 | import("three").Quaternion | (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | import("three").Euler | ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | import("three").Matrix3 | import("three").Layers | import("three").AnimationClip[] | ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | ((matrix: import("three").Matrix4) => void) | ((axis: Vector3, angle: number) => void) | ((euler: import("three").Euler) => void) | ((m: import("three").Matrix4) => void) | ((q: import("three").Quaternion) => void) | ((vector: Vector3) => Vector3) | ((vector: Vector3) => Vector3) | {
28
26
  (vector: Vector3): void;
29
27
  (x: number, y: number, z: number): void;
30
- } | ((id: number) => import("three").Object3D<import("three").Event>) | ((name: string) => import("three").Object3D<import("three").Event>) | ((name: string, value: any) => import("three").Object3D<import("three").Event>) | ((name: string, value: any) => import("three").Object3D<import("three").Event>[]) | ((target: Vector3) => Vector3) | ((target: import("three").Quaternion) => import("three").Quaternion) | ((target: Vector3) => Vector3) | ((target: Vector3) => Vector3) | ((raycaster: import("three").Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Event>>[]) => void) | ((callback: (object: import("three").Object3D<import("three").Event>) => any) => void) | ((callback: (object: import("three").Object3D<import("three").Event>) => any) => void) | (() => void) | ((updateParents: boolean, updateChildren: boolean) => void) | ((meta?: {
28
+ } | ((id: number) => import("three").Object3D<import("three").Object3DEventMap>) | ((name: string) => import("three").Object3D<import("three").Object3DEventMap>) | ((name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap>) | ((name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[]) => import("three").Object3D<import("three").Object3DEventMap>[]) | ((target: Vector3) => Vector3) | ((target: import("three").Quaternion) => import("three").Quaternion) | ((target: Vector3) => Vector3) | ((target: Vector3) => Vector3) | ((raycaster: import("three").Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void) | ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | (() => void) | ((updateParents: boolean, updateChildren: boolean) => void) | ((meta?: {
31
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  geometries: any;
32
30
  materials: any;
33
31
  textures: any;
34
32
  images: any;
35
- }) => any) | import("three").SpriteMaterial | ((source: SpriteText, recursive?: boolean) => SpriteText) | (() => void) | ((quaternion: import("three").Quaternion) => SpriteText) | ((axis: Vector3, angle: number) => SpriteText) | ((axis: Vector3, angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((axis: Vector3, distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((...object: import("three").Object3D<import("three").Event>[]) => SpriteText) | ((...object: import("three").Object3D<import("three").Event>[]) => SpriteText) | (() => SpriteText) | (() => SpriteText) | ((object: import("three").Object3D<import("three").Event>) => SpriteText) | ((recursive?: boolean) => SpriteText) | (<T extends string>(type: T, listener: import("three").EventListener<import("three").Event, T, SpriteText>) => void) | (<T_1 extends string>(type: T_1, listener: import("three").EventListener<import("three").Event, T_1, SpriteText>) => boolean) | (<T_2 extends string>(type: T_2, listener: import("three").EventListener<import("three").Event, T_2, SpriteText>) => void);
33
+ }) => any) | import("three").SpriteMaterial | ((source: SpriteText, recursive?: boolean) => SpriteText) | (() => void) | ((quaternion: import("three").Quaternion) => SpriteText) | ((axis: Vector3, angle: number) => SpriteText) | ((axis: Vector3, angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((axis: Vector3, distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((...object: import("three").Object3D<import("three").Object3DEventMap>[]) => SpriteText) | ((...object: import("three").Object3D<import("three").Object3DEventMap>[]) => SpriteText) | (() => SpriteText) | (() => SpriteText) | ((object: import("three").Object3D<import("three").Object3DEventMap>) => SpriteText) | ((recursive?: boolean) => SpriteText) | {
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+ <T_1 extends keyof import("three").Object3DEventMap>(type: T_1, listener: import("three").EventListener<import("three").Object3DEventMap[T_1], T_1, SpriteText>): void;
35
+ <T_2 extends string>(type: T_2, listener: import("three").EventListener<{}, T_2, SpriteText>): void;
36
+ } | {
37
+ <T_3 extends keyof import("three").Object3DEventMap>(type: T_3, listener: import("three").EventListener<import("three").Object3DEventMap[T_3], T_3, SpriteText>): boolean;
38
+ <T_4 extends string>(type: T_4, listener: import("three").EventListener<{}, T_4, SpriteText>): boolean;
39
+ } | {
40
+ <T_5 extends keyof import("three").Object3DEventMap>(type: T_5, listener: import("three").EventListener<import("three").Object3DEventMap[T_5], T_5, SpriteText>): void;
41
+ <T_6 extends string>(type: T_6, listener: import("three").EventListener<{}, T_6, SpriteText>): void;
42
+ };
36
43
  }
37
44
  export {};
package/PlaneWithHtml.ts CHANGED
@@ -78,7 +78,7 @@ export default class PlaneWithHtml extends Mesh {
78
78
 
79
79
  });
80
80
 
81
- this.dispatchEvent({ type: "loaded" });
81
+ this.dispatchEvent({ type: "loaded" } as never);
82
82
  }
83
83
 
84
84
 
@@ -1,4 +1,4 @@
1
- import { Sprite, CanvasTexture, Raycaster, Intersection } from "three";
1
+ import { Sprite, Raycaster, Intersection } from "three";
2
2
  export type SpritModal1Config = {
3
3
  size?: number;
4
4
  title?: string;
@@ -14,7 +14,7 @@ export default class SpritModal1 extends Sprite {
14
14
  static img: HTMLImageElement;
15
15
  canvas: HTMLCanvasElement;
16
16
  context: CanvasRenderingContext2D;
17
- texture: CanvasTexture | import("three").Texture;
17
+ texture: import("three").Texture;
18
18
  _config: {
19
19
  size: number;
20
20
  title: string;
@@ -141,7 +141,7 @@ export default class SpritModal1 extends Sprite {
141
141
 
142
142
  this.texture.needsUpdate = true;
143
143
 
144
- this.dispatchEvent({ type: "loaded" });
144
+ this.dispatchEvent({ type: "loaded" } as never);
145
145
  }
146
146
 
147
147
  //鼠标拾取计算
package/SpriteWithHtml.ts CHANGED
@@ -55,7 +55,7 @@ export default class SpriteWithHtml extends Sprite {
55
55
 
56
56
  });
57
57
 
58
- this.dispatchEvent({ type: "loaded" });
58
+ this.dispatchEvent({ type: "loaded" } as never);
59
59
  }
60
60
 
61
61
 
package/Text3D/Text3D.ts CHANGED
@@ -81,7 +81,7 @@ export default class Text3D extends Mesh {
81
81
  bevelSegments: this._config.bevelSegments,//斜角分段
82
82
  });
83
83
  this.geometry.center();
84
- this.dispatchEvent({ type: "loaded" });
84
+ this.dispatchEvent({ type: "loaded" } as never);
85
85
  }
86
86
  })
87
87
 
package/ThreeBase.ts CHANGED
@@ -373,7 +373,7 @@ export default class ThreeBase extends EventDispatcher {
373
373
  }
374
374
 
375
375
  // 渲染场景
376
- this.dispatchEvent({ type: "beforeRender" });
376
+ this.dispatchEvent({ type: "beforeRender" } as never);
377
377
 
378
378
  // this.renderer.setRenderTarget(this.baseRenderTarget);
379
379
  this.renderer.clear();
@@ -395,7 +395,7 @@ export default class ThreeBase extends EventDispatcher {
395
395
  glow_pass(this.renderer, this.camera, obj, this.baseDepthTexture);
396
396
  });
397
397
 
398
- this.dispatchEvent({ type: "afterRender" });
398
+ this.dispatchEvent({ type: "afterRender" } as never);
399
399
  }
400
400
 
401
401
  private renderBindThis = this.render.bind(this);
package/ThreeMouse.ts CHANGED
@@ -168,7 +168,7 @@ export default class ThreeMouse {
168
168
  if (this._mesh_on === MouseEvent.object) {
169
169
  if (this.hasEvent(MouseEvent.object, ["mousemove"])) {
170
170
  MouseEvent.type = "mousemove";
171
- MouseEvent.object.dispatchEvent(MouseEvent);
171
+ MouseEvent.object.dispatchEvent(MouseEvent as never);
172
172
  }
173
173
 
174
174
  // 鼠标划入滑出事件
@@ -176,12 +176,12 @@ export default class ThreeMouse {
176
176
 
177
177
  if (this.hasEvent(this._mesh_on, ["mouseleave"])) {
178
178
  MouseEvent.type = "mouseleave";
179
- this._mesh_on!.dispatchEvent(MouseEvent);
179
+ this._mesh_on!.dispatchEvent(MouseEvent as never);
180
180
  }
181
181
 
182
182
  if (this.hasEvent(MouseEvent.object, ["mouseenter"])) {
183
183
  MouseEvent.type = "mouseenter";
184
- MouseEvent.object.dispatchEvent(MouseEvent);
184
+ MouseEvent.object.dispatchEvent(MouseEvent as never);
185
185
  }
186
186
 
187
187
  }
@@ -208,7 +208,7 @@ export default class ThreeMouse {
208
208
  offsetY: this._mousemoveEvent.offsetY,
209
209
  x: this._mousemoveEvent.x,
210
210
  y: this._mousemoveEvent.y
211
- });
211
+ } as never);
212
212
  }
213
213
 
214
214
 
@@ -235,7 +235,7 @@ export default class ThreeMouse {
235
235
  offsetY: this._mousemoveEvent.offsetY,
236
236
  x: this._mousemoveEvent.x,
237
237
  y: this._mousemoveEvent.y
238
- });
238
+ } as never);
239
239
  }
240
240
 
241
241
  // 置空当前鼠标上面的对象
@@ -292,7 +292,7 @@ export default class ThreeMouse {
292
292
  offsetY: this._mousemoveEvent.offsetY,
293
293
  x: this._mousemoveEvent.x,
294
294
  y: this._mousemoveEvent.y
295
- });
295
+ } as never);
296
296
 
297
297
  }
298
298
 
@@ -324,7 +324,7 @@ export default class ThreeMouse {
324
324
  offsetY: this._mousemoveEvent.offsetY,
325
325
  x: this._mousemoveEvent.x,
326
326
  y: this._mousemoveEvent.y
327
- });
327
+ } as never);
328
328
  }
329
329
 
330
330
  // 触发鼠标弹起事件
@@ -356,7 +356,7 @@ export default class ThreeMouse {
356
356
  offsetY: this._mousemoveEvent.offsetY,
357
357
  x: this._mousemoveEvent.x,
358
358
  y: this._mousemoveEvent.y
359
- });
359
+ } as never);
360
360
  }
361
361
 
362
362
  if (this.hasEvent(this._mesh_Down, ["leftclick"]) && (e.button === 0)) {
@@ -370,7 +370,7 @@ export default class ThreeMouse {
370
370
  offsetY: this._mousemoveEvent.offsetY,
371
371
  x: this._mousemoveEvent.x,
372
372
  y: this._mousemoveEvent.y
373
- });
373
+ } as never);
374
374
  }
375
375
 
376
376
  if (this.hasEvent(this._mesh_Down, ["rightclick"]) && (e.button === 2)) {
@@ -384,7 +384,7 @@ export default class ThreeMouse {
384
384
  offsetY: this._mousemoveEvent.offsetY,
385
385
  x: this._mousemoveEvent.x,
386
386
  y: this._mousemoveEvent.y
387
- });
387
+ } as never);
388
388
  }
389
389
 
390
390
  } else if (this._click_num > 1) {
@@ -401,7 +401,7 @@ export default class ThreeMouse {
401
401
  offsetY: this._mousemoveEvent.offsetY,
402
402
  x: this._mousemoveEvent.x,
403
403
  y: this._mousemoveEvent.y
404
- });
404
+ } as never);
405
405
 
406
406
  }
407
407
 
@@ -420,7 +420,7 @@ export default class ThreeMouse {
420
420
  offsetY: this._mousemoveEvent.offsetY,
421
421
  x: this._mousemoveEvent.x,
422
422
  y: this._mousemoveEvent.y
423
- });
423
+ } as never);
424
424
  }
425
425
 
426
426
  if (this.hasEvent(this._mesh_Down, ["leftclick"]) && (e.button === 0)) {
@@ -434,7 +434,7 @@ export default class ThreeMouse {
434
434
  offsetY: this._mousemoveEvent.offsetY,
435
435
  x: this._mousemoveEvent.x,
436
436
  y: this._mousemoveEvent.y
437
- });
437
+ } as never);
438
438
  }
439
439
 
440
440
  if (this.hasEvent(this._mesh_Down, ["rightclick"]) && (e.button === 2)) {
@@ -448,7 +448,7 @@ export default class ThreeMouse {
448
448
  offsetY: this._mousemoveEvent.offsetY,
449
449
  x: this._mousemoveEvent.x,
450
450
  y: this._mousemoveEvent.y
451
- });
451
+ } as never);
452
452
  }
453
453
 
454
454
  }
package/keyContorls.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { Event, EventDispatcher, EventListener, Vector3 } from "three";
1
+ import { EventDispatcher, EventListener, Vector3 } from "three";
2
2
  /**
3
3
  * 键盘 使用 ↑↓←→ 控制 x z 方向, 小键盘 1 0 控制 y 方向
4
4
  *
@@ -17,7 +17,7 @@ declare class KeyContorls extends EventDispatcher {
17
17
  [key: string]: Array<any>;
18
18
  };
19
19
  removeEvent: import("lodash").DebouncedFunc<(type: string) => void>;
20
- addEventListener<T extends string>(type: T, listener: EventListener<Event, T, this>): void;
20
+ addEventListener<T extends string>(type: T, listener: EventListener<{}, T, this>): void;
21
21
  addEvent(): void;
22
22
  dispose(): void;
23
23
  }
package/keyContorls.ts CHANGED
@@ -29,17 +29,17 @@ class KeyContorls extends EventDispatcher {
29
29
 
30
30
  // 添加事件需要由外部实现
31
31
  add(e: any) {
32
- this.dispatchEvent({ ...e, type: "add" });
32
+ this.dispatchEvent({ ...e, type: "add" } as never);
33
33
  }
34
34
 
35
35
  // 删除事件
36
36
  delete(e: any) {
37
- this.dispatchEvent({ ...e, type: "delete" });
37
+ this.dispatchEvent({ ...e, type: "delete" } as never);
38
38
  }
39
39
 
40
40
  // 回车按钮
41
41
  enter(e: any) {
42
- this.dispatchEvent({ ...e, type: "enter" });
42
+ this.dispatchEvent({ ...e, type: "enter" } as never);
43
43
  }
44
44
 
45
45
  keyDown = (e: any) => {
@@ -96,7 +96,7 @@ class KeyContorls extends EventDispatcher {
96
96
  this.dispatchEvent({
97
97
  type: "change",
98
98
  direction: this.direction
99
- });
99
+ } as never);
100
100
 
101
101
  }
102
102
 
@@ -107,7 +107,7 @@ class KeyContorls extends EventDispatcher {
107
107
  this._listeners = undefined;
108
108
  }, 1000, { trailing: false });
109
109
 
110
- addEventListener<T extends string>(type: T, listener: EventListener<Event, T, this>): void {
110
+ addEventListener<T extends string>(type: T, listener: EventListener<{}, T, this>): void {
111
111
  this.removeEvent(type);
112
112
  super.addEventListener(type, listener);
113
113
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "three-base",
3
- "version": "2.0.20",
3
+ "version": "2.0.21",
4
4
  "description": "three 3d three-base",
5
5
  "publishConfig": {
6
6
  "registry": "https://registry.npmjs.org/"
@@ -38,9 +38,10 @@
38
38
  "dependencies": {
39
39
  "apng-js": "^1",
40
40
  "lodash": "^4",
41
- "three": "^0.154.0",
41
+ "@types/three": "^0.159.0",
42
+ "three": "^0.159.0",
42
43
  "dexie": "^3",
43
44
  "vite": "*",
44
45
  "html2canvas": "^1.4.1"
45
46
  }
46
- }
47
+ }
@@ -1,7 +1,7 @@
1
1
  import { BufferGeometry, Material, Mesh, OrthographicCamera, Scene, WebGLRenderer } from "three";
2
2
  export default class FullScreenQuad extends Scene {
3
3
  constructor();
4
- mesh: Mesh<BufferGeometry<import("three").NormalBufferAttributes>, Material>;
4
+ mesh: Mesh<BufferGeometry<import("three").NormalBufferAttributes>, Material, import("three").Object3DEventMap>;
5
5
  orthographicCamera: OrthographicCamera;
6
6
  render(renderer: WebGLRenderer, material: Material): void;
7
7
  }
package/threeLoader.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { CanvasTexture, EventDispatcher, Texture, TextureLoader } from "three";
1
+ import { EventDispatcher, Texture, TextureLoader } from "three";
2
2
  import { FBXLoader } from "three/examples/jsm/loaders/FBXLoader";
3
3
  import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
4
4
  import { MTLLoader } from "three/examples/jsm/loaders/MTLLoader";
@@ -10,7 +10,7 @@ declare class ThreeLoader extends EventDispatcher {
10
10
  setAnisotropy(v: number): void;
11
11
  textureMap: Map<string, Texture>;
12
12
  textureLoader: TextureLoader;
13
- getTexture(src: string | HTMLCanvasElement): CanvasTexture | Texture;
13
+ getTexture(src: string | HTMLCanvasElement): Texture;
14
14
  fbxLoader: FBXLoader;
15
15
  objLoader: OBJLoader;
16
16
  stlLoader: STLLoader;
package/threeLoader.ts CHANGED
@@ -33,7 +33,7 @@ class ThreeLoader extends EventDispatcher {
33
33
 
34
34
  // 有资源加载完成时通知渲染器
35
35
  DefaultLoadingManager.onProgress = () => {
36
- this.dispatchEvent({ type: "progress" });
36
+ this.dispatchEvent({ type: "progress" } as never);
37
37
  }
38
38
 
39
39
  DefaultLoadingManager.onLoad = () => {
package/threeUtils.ts CHANGED
@@ -37,7 +37,7 @@ class ThreeUtils extends EventDispatcher {
37
37
  type: "requestAnimationFrame",
38
38
  timeTemp,
39
39
  accumulate: this._accumulate
40
- });
40
+ } as never);
41
41
 
42
42
  this._computerDomZoom();
43
43