three-base 2.0.120 → 2.0.122
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/FPScontrol.d.ts +1 -1
- package/FPScontrol.js +2 -1
- package/package.json +1 -1
package/FPScontrol.d.ts
CHANGED
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@@ -17,7 +17,7 @@ export default class FPScontrol extends EventDispatcher {
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speed: number;
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camera: Camera;
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octreeMap: Map<number, Octree>;
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20
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-
addOctree(obj: Object3D):
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20
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+
addOctree(obj: Object3D): Octree;
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playerCollider: Capsule;
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clock: Clock;
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playerVelocity: Vector3;
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package/FPScontrol.js
CHANGED
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@@ -37,6 +37,7 @@ export default class FPScontrol extends EventDispatcher {
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const octree = new Octree();
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octree.fromGraphNode(obj);
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this.octreeMap.set(obj.id, octree);
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+
return octree;
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}
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// 用户自己的碰撞体积
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playerCollider = new Capsule(new Vector3(0, 0.35, 0), new Vector3(0, 1, 0), 0.35);
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@@ -134,7 +135,7 @@ export default class FPScontrol extends EventDispatcher {
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for (let octree of octrees) {
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const result = octree.capsuleIntersect(this.playerCollider);
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if (result) {
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137
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-
this.playerOnFloor =
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138
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+
this.playerOnFloor = result.normal.y > 0;
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if (!this.playerOnFloor) {
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this.playerVelocity.addScaledVector(result.normal, -result.normal.dot(this.playerVelocity));
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}
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