three-base 2.0.10 → 2.0.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/FPScontrol.d.ts CHANGED
@@ -14,6 +14,7 @@ export default class FPScontrol extends EventDispatcher {
14
14
  enable: boolean;
15
15
  GRAVITY: number;
16
16
  STEPS_PER_FRAME: number;
17
+ speed: number;
17
18
  camera: Camera;
18
19
  worldOctree: Octree;
19
20
  playerCollider: Capsule;
package/FPScontrol.js CHANGED
@@ -28,7 +28,8 @@ export default class FPScontrol extends EventDispatcher {
28
28
  // 是否启用
29
29
  enable = false;
30
30
  GRAVITY = 30; // 重力
31
- STEPS_PER_FRAME = 5; // 速度
31
+ STEPS_PER_FRAME = 5; // 每帧碰撞计算的次数
32
+ speed = 1; // 速度
32
33
  camera;
33
34
  // 世界八叉树对象
34
35
  worldOctree = new Octree();
@@ -91,7 +92,7 @@ export default class FPScontrol extends EventDispatcher {
91
92
  };
92
93
  // 玩家移动控制器
93
94
  controls = (deltaTime) => {
94
- const speedDelta = deltaTime * (this.playerOnFloor ? 25 : 8);
95
+ const speedDelta = deltaTime * (this.playerOnFloor ? 25 : 8) * this.speed;
95
96
  if (this.keyStates['KeyW']) {
96
97
  this.playerVelocity.add(this.getForwardVector().multiplyScalar(speedDelta));
97
98
  }
package/FPScontrol.ts CHANGED
@@ -39,8 +39,8 @@ export default class FPScontrol extends EventDispatcher {
39
39
  enable = false;
40
40
 
41
41
  GRAVITY = 30; // 重力
42
- STEPS_PER_FRAME = 5; // 速度
43
-
42
+ STEPS_PER_FRAME = 5; // 每帧碰撞计算的次数
43
+ speed = 1; // 速度
44
44
  camera!: Camera;
45
45
 
46
46
  // 世界八叉树对象
@@ -121,7 +121,7 @@ export default class FPScontrol extends EventDispatcher {
121
121
 
122
122
  // 玩家移动控制器
123
123
  controls = (deltaTime: number) => {
124
- const speedDelta = deltaTime * (this.playerOnFloor ? 25 : 8);
124
+ const speedDelta = deltaTime * (this.playerOnFloor ? 25 : 8) * this.speed;
125
125
  if (this.keyStates['KeyW']) {
126
126
  this.playerVelocity.add(this.getForwardVector().multiplyScalar(speedDelta));
127
127
  }
package/ThreeBase.js CHANGED
@@ -240,7 +240,7 @@ export default class ThreeBase extends EventDispatcher {
240
240
  // 渲染场景
241
241
  render() {
242
242
  // 控制器在移动时鼠标不能操作
243
- this.controls.enabled = (this.controlsPosition.isDone() || this.controlsCenter.isDone());
243
+ // this.controls.enabled = (this.controlsPosition.isDone() || this.controlsCenter.isDone());
244
244
  // canvas 没有在页面上面的话 就跳过渲染
245
245
  if (!threeUtils.inDocument(this.renderer.domElement)) {
246
246
  this.stopRender();
package/ThreeBase.ts CHANGED
@@ -287,7 +287,7 @@ export default class ThreeBase extends EventDispatcher {
287
287
  render() {
288
288
 
289
289
  // 控制器在移动时鼠标不能操作
290
- this.controls.enabled = (this.controlsPosition.isDone() || this.controlsCenter.isDone());
290
+ // this.controls.enabled = (this.controlsPosition.isDone() || this.controlsCenter.isDone());
291
291
 
292
292
  // canvas 没有在页面上面的话 就跳过渲染
293
293
  if (!threeUtils.inDocument(this.renderer.domElement)) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "three-base",
3
- "version": "2.0.10",
3
+ "version": "2.0.12",
4
4
  "description": "three 3d three-base",
5
5
  "repository": {
6
6
  "type": "git",
package/threeUtils.d.ts CHANGED
@@ -36,7 +36,7 @@ declare class ThreeUtils extends EventDispatcher {
36
36
  centerObject3D(object3d: Object3D | BufferGeometry): void;
37
37
  center(object3d: Object3D | BufferGeometry): void;
38
38
  scaleTo(object3d: Object3D | BufferGeometry, size?: number, key?: Array<"x" | "y" | "z">): void;
39
- exportGLB(input: Object3D): void;
39
+ exportGLB(input: Object3D, fileName?: string): void;
40
40
  getVolume(geometry: BufferGeometry): number;
41
41
  signedVolumeOfTriangle(p1: Vector3, p2: Vector3, p3: Vector3): number;
42
42
  }
package/threeUtils.js CHANGED
@@ -174,7 +174,7 @@ class ThreeUtils extends EventDispatcher {
174
174
  }
175
175
  }
176
176
  // 导出 glb
177
- exportGLB(input) {
177
+ exportGLB(input, fileName = "threeUtils.exportGLB") {
178
178
  const gltfExporter = new GLTFExporter();
179
179
  gltfExporter.parse(input, (result) => {
180
180
  if (result instanceof ArrayBuffer) {
@@ -182,7 +182,7 @@ class ThreeUtils extends EventDispatcher {
182
182
  link.style.display = 'none';
183
183
  document.body.appendChild(link); // Firefox workaround, see #6594
184
184
  link.href = URL.createObjectURL(new Blob([result], { type: 'application/octet-stream' }));
185
- link.download = 'threeUtils.exportGLB.glb';
185
+ link.download = `${fileName}.glb`;
186
186
  link.click();
187
187
  }
188
188
  }, (error) => { }, {
package/threeUtils.ts CHANGED
@@ -201,7 +201,7 @@ class ThreeUtils extends EventDispatcher {
201
201
  }
202
202
 
203
203
  // 导出 glb
204
- exportGLB(input: Object3D) {
204
+ exportGLB(input: Object3D, fileName: string = "threeUtils.exportGLB") {
205
205
  const gltfExporter = new GLTFExporter();
206
206
  gltfExporter.parse(
207
207
  input,
@@ -211,7 +211,7 @@ class ThreeUtils extends EventDispatcher {
211
211
  link.style.display = 'none';
212
212
  document.body.appendChild(link); // Firefox workaround, see #6594
213
213
  link.href = URL.createObjectURL(new Blob([result], { type: 'application/octet-stream' }));
214
- link.download = 'threeUtils.exportGLB.glb';
214
+ link.download = `${fileName}.glb`;
215
215
  link.click();
216
216
  }
217
217
  },