three-base 2.0.1 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (101) hide show
  1. package/ApngTexture.d.ts +13 -0
  2. package/ApngTexture.js +61 -0
  3. package/ApngTexture.ts +91 -0
  4. package/ApngTextureManage.d.ts +18 -0
  5. package/ApngTextureManage.js +87 -0
  6. package/ApngTextureManage.ts +130 -0
  7. package/EventMesh.d.ts +18 -0
  8. package/EventMesh.js +59 -0
  9. package/EventMesh.ts +79 -0
  10. package/ExtrudeMesh.d.ts +111 -0
  11. package/ExtrudeMesh.js +363 -0
  12. package/ExtrudeMesh.ts +571 -0
  13. package/FPScontrol.d.ts +44 -0
  14. package/FPScontrol.js +170 -0
  15. package/FPScontrol.ts +209 -0
  16. package/InstancedGroupMesh.d.ts +10 -0
  17. package/InstancedGroupMesh.js +63 -0
  18. package/InstancedGroupMesh.ts +80 -0
  19. package/KeyFrameAnimation.d.ts +25 -0
  20. package/KeyFrameAnimation.js +78 -0
  21. package/KeyFrameAnimation.ts +122 -0
  22. package/PlaneModal1/PlaneModal1.d.ts +31 -0
  23. package/PlaneModal1/PlaneModal1.js +105 -0
  24. package/PlaneModal1/PlaneModal1.ts +151 -0
  25. package/PlaneModal1/index.d.ts +1 -0
  26. package/PlaneModal1/index.js +1 -0
  27. package/PlaneModal1/index.ts +1 -0
  28. package/PlaneModal1/planeModal.png +0 -0
  29. package/PlaneText.d.ts +37 -0
  30. package/PlaneText.js +30 -0
  31. package/PlaneText.ts +58 -0
  32. package/PlaneWithHtml.d.ts +11 -0
  33. package/PlaneWithHtml.js +67 -0
  34. package/PlaneWithHtml.ts +84 -0
  35. package/PointLight/PointLight.d.ts +13 -0
  36. package/PointLight/PointLight.js +63 -0
  37. package/PointLight/PointLight.ts +74 -0
  38. package/PointLight/index.d.ts +1 -0
  39. package/PointLight/index.js +1 -0
  40. package/PointLight/index.ts +1 -0
  41. package/PointLight/pointLight_map.png +0 -0
  42. package/Sky/Sky.d.ts +13 -0
  43. package/Sky/Sky.js +28 -0
  44. package/Sky/Sky.ts +36 -0
  45. package/Sky/bluesky.jpg +0 -0
  46. package/Sky/index.d.ts +1 -0
  47. package/Sky/index.js +1 -0
  48. package/Sky/index.ts +1 -0
  49. package/SpriteModal1/SpriteModal1.d.ts +30 -0
  50. package/SpriteModal1/SpriteModal1.js +110 -0
  51. package/SpriteModal1/SpriteModal1.ts +160 -0
  52. package/SpriteModal1/index.d.ts +1 -0
  53. package/SpriteModal1/index.js +1 -0
  54. package/SpriteModal1/index.ts +1 -0
  55. package/SpriteModal1/spriteModal1.png +0 -0
  56. package/SpriteText.d.ts +45 -0
  57. package/SpriteText.js +162 -0
  58. package/SpriteText.ts +189 -0
  59. package/SpriteText2.d.ts +47 -0
  60. package/SpriteText2.js +197 -0
  61. package/SpriteText2.ts +236 -0
  62. package/Text3D/Text3D.d.ts +20 -0
  63. package/Text3D/Text3D.js +62 -0
  64. package/Text3D/Text3D.ts +93 -0
  65. package/Text3D/fontController.d.ts +59 -0
  66. package/Text3D/fontController.js +200 -0
  67. package/Text3D/fontController.ts +285 -0
  68. package/Text3D/gentilis.json +811 -0
  69. package/Text3D/index.d.ts +1 -0
  70. package/Text3D/index.js +1 -0
  71. package/Text3D/index.ts +1 -0
  72. package/ThreeBase.d.ts +61 -0
  73. package/ThreeBase.js +401 -0
  74. package/ThreeBase.ts +482 -0
  75. package/ThreeMouse.d.ts +39 -0
  76. package/ThreeMouse.js +359 -0
  77. package/ThreeMouse.ts +465 -0
  78. package/Transition.d.ts +43 -0
  79. package/Transition.js +196 -0
  80. package/Transition.ts +268 -0
  81. package/index.d.ts +1 -0
  82. package/keyContorls.d.ts +25 -0
  83. package/keyContorls.js +98 -0
  84. package/keyContorls.ts +127 -0
  85. package/package.json +15 -20
  86. package/pass/FullScreenQuad.d.ts +7 -0
  87. package/pass/FullScreenQuad.js +25 -0
  88. package/pass/FullScreenQuad.ts +33 -0
  89. package/pass/stroke_pass.d.ts +2 -0
  90. package/pass/stroke_pass.js +190 -0
  91. package/pass/stroke_pass.ts +211 -0
  92. package/shaders.d.ts +17 -0
  93. package/shaders.js +245 -0
  94. package/shaders.ts +264 -0
  95. package/threeLoader.d.ts +20 -0
  96. package/threeLoader.js +118 -0
  97. package/threeLoader.ts +147 -0
  98. package/threeUtils.d.ts +44 -0
  99. package/threeUtils.js +233 -0
  100. package/threeUtils.ts +271 -0
  101. package/tsconfig.json +39 -0
@@ -0,0 +1,122 @@
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2023-02-16 00:22:31
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-02-16 19:08:55
6
+ */
7
+
8
+ import { last } from "lodash";
9
+ import { BufferAttribute, Euler, Line, LineBasicMaterial, Object3D, Vector3 } from "three";
10
+ import threeUtils from "./threeUtils";
11
+
12
+
13
+ // 关键帧类型
14
+ export type Keyframe = {
15
+ position: Vector3;
16
+ scale: Vector3;
17
+ rotation: Euler;
18
+ timeTemp: number; //时间节点 单位毫秒.
19
+ }
20
+
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+
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+ export type KeyframeAnimationProps = {
23
+ speedScale?: number; // 速度调整
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+ object3d: Object3D; // 需要移动的对象
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+ keyframes: Array<Keyframe>,
26
+ }
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+
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+ // 关键帧动画对象
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+ export default class KeyframeAnimation extends Object3D {
30
+
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+ constructor(props: KeyframeAnimationProps) {
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+ super();
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+
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+ // 速度调整
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+ this.speedScale = props.speedScale || 1;
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+
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+ // 设置关键帧对象数组
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+ this.setKeyframes(props.keyframes);
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+
40
+
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+ // 设置对象
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+ this.setObject3D(props.object3d);
43
+
44
+ }
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+
46
+ // 速度调整
47
+ speedScale = 1;
48
+
49
+ // 需要需要移动的对象
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+ object3d!: Object3D;
51
+
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+ //路径辅助线
53
+ halperLine = new Line(undefined, new LineBasicMaterial({ color: "#f00" }));
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+
55
+ // 关键帧数组
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+ keyframes: Array<Keyframe> = [];
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+
58
+ // 设置需要移动的对象
59
+ setObject3D(object3d: Object3D) {
60
+ this.object3d = object3d;
61
+ if (threeUtils.isDev) {
62
+ this.children = [object3d, this.halperLine];
63
+ } else {
64
+ this.children = [object3d];
65
+ }
66
+ }
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+
68
+ // 获取单个关键帧
69
+ getKeyframe(i: number) {
70
+ return this.keyframes[i];
71
+ }
72
+
73
+ // 设置单个关键帧
74
+ setKeyframe(i: number, keyframe: Keyframe) {
75
+ this.keyframes[i] = keyframe;
76
+ this.setKeyframes(this.keyframes);
77
+ }
78
+
79
+ //设置全部关键帧
80
+ setKeyframes(keyframes: Array<Keyframe>) {
81
+ this.keyframes = keyframes;
82
+ const position: Array<number> = [];
83
+ keyframes.map(k => {
84
+ position.push(k.position.x);
85
+ position.push(k.position.y);
86
+ position.push(k.position.z);
87
+ });
88
+ this.halperLine.geometry.setAttribute("position", new BufferAttribute(new Float32Array(position), 3, false));
89
+ }
90
+
91
+ // 更具关键帧的信息更新 对象的位置
92
+ update() {
93
+ const { _timeTemp } = threeUtils;
94
+ const maxtimetemp = last(this.keyframes)!.timeTemp;
95
+ const currentTime = _timeTemp % maxtimetemp;
96
+
97
+ const currentKeyframeIndex = this.keyframes.findIndex(k => currentTime < k.timeTemp);
98
+
99
+ const startKeyframe = this.keyframes[currentKeyframeIndex - 1];
100
+ const endKeyframe = this.keyframes[currentKeyframeIndex];
101
+ const progress = (currentTime - startKeyframe.timeTemp) / (endKeyframe.timeTemp - startKeyframe.timeTemp);
102
+
103
+ this.object3d.position.copy(endKeyframe.position).sub(startKeyframe.position).multiplyScalar(progress).add(startKeyframe.position);
104
+ this.object3d.scale.copy(endKeyframe.scale).sub(startKeyframe.scale).multiplyScalar(progress).add(startKeyframe.scale);
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+
106
+ this.object3d.rotation.set(
107
+ (endKeyframe.rotation.x - startKeyframe.rotation.x) * progress + startKeyframe.rotation.x,
108
+ (endKeyframe.rotation.y - startKeyframe.rotation.y) * progress + startKeyframe.rotation.y,
109
+ (endKeyframe.rotation.z - startKeyframe.rotation.z) * progress + startKeyframe.rotation.z,
110
+ );
111
+
112
+ this.dispatchEvent({ type: "update" });
113
+ }
114
+
115
+ //更新关键帧的实例矩阵
116
+ updateMatrix(): void {
117
+ this.update();
118
+ super.updateMatrix();
119
+ }
120
+
121
+
122
+ }
@@ -0,0 +1,31 @@
1
+ import { MeshBasicMaterial, Mesh, CanvasTexture, PlaneGeometry } from "three";
2
+ export type PlaneModal1Config = {
3
+ size?: number;
4
+ title?: string;
5
+ titleColor?: string;
6
+ texts?: Array<{
7
+ text?: string;
8
+ color?: string;
9
+ size?: number;
10
+ }>;
11
+ };
12
+ export default class PlaneModal1 extends Mesh {
13
+ constructor(config?: PlaneModal1Config);
14
+ geometry: PlaneGeometry;
15
+ material: MeshBasicMaterial;
16
+ static img: HTMLImageElement;
17
+ canvas: HTMLCanvasElement;
18
+ context: CanvasRenderingContext2D;
19
+ texture: CanvasTexture | import("three").Texture;
20
+ _config: {
21
+ size: number;
22
+ title: string;
23
+ titleColor: string;
24
+ texts: Array<{
25
+ text: string;
26
+ color: string;
27
+ size: number;
28
+ }>;
29
+ };
30
+ updata(config: PlaneModal1Config): Promise<void>;
31
+ }
@@ -0,0 +1,105 @@
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2023-03-09 18:51:11
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-03-09 19:15:35
6
+ */
7
+ import { MeshBasicMaterial, Mesh, DoubleSide, Vector2, PlaneGeometry } from "three";
8
+ import planeModalPNG from "./planeModal.png";
9
+ import threeLoader from "../threeLoader";
10
+ // 平面模型弹窗
11
+ export default class PlaneModal1 extends Mesh {
12
+ constructor(config = {}) {
13
+ super();
14
+ this.updata(config);
15
+ this.material.map = this.texture;
16
+ this.scale.set(10, 10, 10);
17
+ }
18
+ geometry = new PlaneGeometry(1 * 0.65, 0.728 * 0.65, 1, 1);
19
+ material = new MeshBasicMaterial({
20
+ side: DoubleSide,
21
+ transparent: true,
22
+ alphaTest: 0.01
23
+ });
24
+ // 背景图
25
+ static img = (() => {
26
+ const img = new Image();
27
+ img.src = planeModalPNG;
28
+ return img;
29
+ })();
30
+ canvas = (() => {
31
+ const canvas = document.createElement("canvas");
32
+ canvas.width = 660;
33
+ canvas.height = 481;
34
+ return canvas;
35
+ })();
36
+ context = this.canvas.getContext("2d");
37
+ texture = threeLoader.getTexture(this.canvas);
38
+ // 配置
39
+ _config = {
40
+ size: 10,
41
+ title: "PlaneModal1",
42
+ titleColor: "#ffffff",
43
+ texts: []
44
+ // [
45
+ // {
46
+ // text: "1",
47
+ // color: "#ffff00",
48
+ // size: 40
49
+ // },
50
+ // {
51
+ // text: "2",
52
+ // color: "#ff00ff",
53
+ // size: 40
54
+ // },
55
+ // ]
56
+ };
57
+ async updata(config) {
58
+ Object.assign(this._config, config);
59
+ //绘制背景
60
+ this.context.clearRect(0, 0, 660, 481);
61
+ while (!PlaneModal1.img.complete) {
62
+ await new Promise(resolve => setTimeout(resolve, 100));
63
+ }
64
+ // 设置大小
65
+ this.scale.set(this._config.size, this._config.size, this._config.size);
66
+ // this.context.fillStyle = "#00000088";
67
+ // this.context.fillRect(0, 0, 660, 481);
68
+ //绘制背景
69
+ this.context.drawImage(PlaneModal1.img, 0, 0);
70
+ // 绘制标题
71
+ this.context.fillStyle = this._config.titleColor;
72
+ this.context.font = '40px serif'; // 设置字体大小
73
+ this.context.textAlign = "left";
74
+ this.context.textBaseline = "top";
75
+ this.context.fillText(this._config.title, 60, 72);
76
+ let textPos = new Vector2(60, 150);
77
+ let maxWidth = 530;
78
+ // 绘制内容
79
+ this._config.texts.map(({ text = "text", color = "#ffffff", size = 40 }) => {
80
+ this.context.fillStyle = color;
81
+ this.context.font = `${size}px serif`; // 设置字体大小
82
+ this.context.textAlign = "left";
83
+ this.context.textBaseline = "top";
84
+ // 字符分隔为数组
85
+ var arrText = text.split('');
86
+ var line = '';
87
+ for (var n = 0; n < arrText.length; n++) {
88
+ var metrics = this.context.measureText(line + arrText[n]);
89
+ var testWidth = metrics.width;
90
+ if ((testWidth > maxWidth && n > 0) || arrText[n] === "\n") {
91
+ this.context.fillText(line, textPos.x, textPos.y);
92
+ line = "";
93
+ textPos.y += size;
94
+ }
95
+ else {
96
+ line += arrText[n];
97
+ }
98
+ }
99
+ this.context.fillText(line, textPos.x, textPos.y);
100
+ textPos.y += size;
101
+ });
102
+ this.texture.needsUpdate = true;
103
+ this.dispatchEvent({ type: "loaded" });
104
+ }
105
+ }
@@ -0,0 +1,151 @@
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2023-03-09 18:51:11
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-03-09 19:15:35
6
+ */
7
+
8
+ import { MeshBasicMaterial, Mesh, DoubleSide, CanvasTexture, Vector2, BufferGeometry, PlaneGeometry, SRGBColorSpace } from "three";
9
+ import planeModalPNG from "./planeModal.png";
10
+ import threeLoader from "../threeLoader";
11
+
12
+
13
+ export type PlaneModal1Config = {
14
+ size?: number,
15
+ title?: string,
16
+ titleColor?: string,
17
+ texts?: Array<{
18
+ text?: string,
19
+ color?: string,
20
+ size?: number
21
+ }>
22
+ }
23
+
24
+ // 平面模型弹窗
25
+ export default class PlaneModal1 extends Mesh {
26
+
27
+ constructor(config: PlaneModal1Config = {}) {
28
+ super();
29
+ this.updata(config);
30
+ this.material.map = this.texture;
31
+ this.scale.set(10, 10, 10);
32
+ }
33
+
34
+ geometry = new PlaneGeometry(1 * 0.65, 0.728 * 0.65, 1, 1);
35
+
36
+ material = new MeshBasicMaterial({
37
+ side: DoubleSide,
38
+ transparent: true,
39
+ alphaTest: 0.01
40
+ });
41
+
42
+ // 背景图
43
+ static img = (() => {
44
+ const img = new Image();
45
+ img.src = planeModalPNG;
46
+ return img;
47
+ })();
48
+
49
+ canvas = (() => {
50
+ const canvas = document.createElement("canvas");
51
+ canvas.width = 660;
52
+ canvas.height = 481;
53
+ return canvas;
54
+ })();
55
+
56
+ context = this.canvas.getContext("2d")!;
57
+
58
+ texture = threeLoader.getTexture(this.canvas);
59
+
60
+ // 配置
61
+ _config: {
62
+ size: number,
63
+ title: string,
64
+ titleColor: string,
65
+ texts: Array<{
66
+ text: string,
67
+ color: string,
68
+ size: number
69
+ }>
70
+ } = {
71
+ size: 10,
72
+ title: "PlaneModal1",
73
+ titleColor: "#ffffff",
74
+ texts: []
75
+ // [
76
+ // {
77
+ // text: "1",
78
+ // color: "#ffff00",
79
+ // size: 40
80
+ // },
81
+ // {
82
+ // text: "2",
83
+ // color: "#ff00ff",
84
+ // size: 40
85
+ // },
86
+ // ]
87
+ }
88
+
89
+ async updata(config: PlaneModal1Config) {
90
+
91
+ Object.assign(this._config, config)
92
+
93
+ //绘制背景
94
+ this.context.clearRect(0, 0, 660, 481);
95
+
96
+ while (!PlaneModal1.img.complete) {
97
+ await new Promise(resolve => setTimeout(resolve, 100));
98
+ }
99
+
100
+ // 设置大小
101
+ this.scale.set(this._config.size, this._config.size, this._config.size);
102
+
103
+ // this.context.fillStyle = "#00000088";
104
+ // this.context.fillRect(0, 0, 660, 481);
105
+
106
+ //绘制背景
107
+ this.context.drawImage(PlaneModal1.img, 0, 0);
108
+
109
+ // 绘制标题
110
+ this.context.fillStyle = this._config.titleColor;
111
+ this.context.font = '40px serif';// 设置字体大小
112
+ this.context.textAlign = "left";
113
+ this.context.textBaseline = "top";
114
+ this.context.fillText(this._config.title, 60, 72);
115
+
116
+ let textPos = new Vector2(60, 150);
117
+ let maxWidth = 530;
118
+ // 绘制内容
119
+ this._config.texts.map(({ text = "text", color = "#ffffff", size = 40 }) => {
120
+ this.context.fillStyle = color;
121
+ this.context.font = `${size}px serif`;// 设置字体大小
122
+ this.context.textAlign = "left";
123
+ this.context.textBaseline = "top";
124
+
125
+ // 字符分隔为数组
126
+ var arrText = text.split('');
127
+ var line = '';
128
+
129
+ for (var n = 0; n < arrText.length; n++) {
130
+ var metrics = this.context.measureText(line + arrText[n]);
131
+ var testWidth = metrics.width;
132
+ if ((testWidth > maxWidth && n > 0) || arrText[n] === "\n") {
133
+ this.context.fillText(line, textPos.x, textPos.y);
134
+ line = "";
135
+ textPos.y += size;
136
+ } else {
137
+ line += arrText[n];
138
+ }
139
+ }
140
+
141
+ this.context.fillText(line, textPos.x, textPos.y);
142
+ textPos.y += size;
143
+ });
144
+
145
+ this.texture.needsUpdate = true;
146
+
147
+ this.dispatchEvent({ type: "loaded" });
148
+ }
149
+
150
+
151
+ }
@@ -0,0 +1 @@
1
+ export { default } from "./PlaneModal1";
@@ -0,0 +1 @@
1
+ export { default } from "./PlaneModal1";
@@ -0,0 +1 @@
1
+ export { default } from "./PlaneModal1";
Binary file
package/PlaneText.d.ts ADDED
@@ -0,0 +1,37 @@
1
+ import { Mesh, MeshBasicMaterial, PlaneGeometry, Vector3 } from "three";
2
+ import SpriteText from "./SpriteText";
3
+ type Props = {
4
+ text?: string;
5
+ textHeight?: number;
6
+ color?: string;
7
+ backgroundColor?: string;
8
+ fontFace?: string;
9
+ fontSize?: number;
10
+ fontWeight?: string;
11
+ padding?: number | [number, number];
12
+ borderWidth?: number;
13
+ borderRadius?: number;
14
+ borderColor?: string;
15
+ strokeWidth?: number;
16
+ strokeColor?: string;
17
+ };
18
+ export default class PlaneText extends Mesh {
19
+ constructor(text?: string);
20
+ type: string;
21
+ static geometry: PlaneGeometry;
22
+ spriteText: SpriteText;
23
+ material: MeshBasicMaterial;
24
+ set(parame: Props): void;
25
+ get(prop: keyof SpriteText): string | number | boolean | ((event: import("three").Event) => void) | Vector3 | import("three").Object3D<import("three").Event> | import("three").BufferGeometry<import("three").NormalBufferAttributes> | ((force?: boolean) => void) | import("three").Object3D<import("three").Event>[] | HTMLCanvasElement | import("three").Vector2 | import("three").Material | import("three").Matrix4 | import("three").Quaternion | import("three").Euler | ((callback: (object: import("three").Object3D<import("three").Event>) => any) => void) | import("three").Matrix3 | import("three").Layers | import("three").AnimationClip[] | {
26
+ [key: string]: any;
27
+ } | ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group) => void) | ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group) => void) | ((matrix: import("three").Matrix4) => void) | ((axis: Vector3, angle: number) => void) | ((euler: import("three").Euler) => void) | ((m: import("three").Matrix4) => void) | ((q: import("three").Quaternion) => void) | ((vector: Vector3) => Vector3) | ((vector: Vector3) => Vector3) | {
28
+ (vector: Vector3): void;
29
+ (x: number, y: number, z: number): void;
30
+ } | ((id: number) => import("three").Object3D<import("three").Event>) | ((name: string) => import("three").Object3D<import("three").Event>) | ((name: string, value: any) => import("three").Object3D<import("three").Event>) | ((name: string, value: any) => import("three").Object3D<import("three").Event>[]) | ((target: Vector3) => Vector3) | ((target: import("three").Quaternion) => import("three").Quaternion) | ((target: Vector3) => Vector3) | ((target: Vector3) => Vector3) | ((raycaster: import("three").Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Event>>[]) => void) | ((callback: (object: import("three").Object3D<import("three").Event>) => any) => void) | ((callback: (object: import("three").Object3D<import("three").Event>) => any) => void) | (() => void) | ((updateParents: boolean, updateChildren: boolean) => void) | ((meta?: {
31
+ geometries: any;
32
+ materials: any;
33
+ textures: any;
34
+ images: any;
35
+ }) => any) | import("three").SpriteMaterial | ((source: SpriteText, recursive?: boolean) => SpriteText) | (() => void) | ((quaternion: import("three").Quaternion) => SpriteText) | ((axis: Vector3, angle: number) => SpriteText) | ((axis: Vector3, angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((angle: number) => SpriteText) | ((axis: Vector3, distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((distance: number) => SpriteText) | ((...object: import("three").Object3D<import("three").Event>[]) => SpriteText) | ((...object: import("three").Object3D<import("three").Event>[]) => SpriteText) | (() => SpriteText) | (() => SpriteText) | ((object: import("three").Object3D<import("three").Event>) => SpriteText) | ((recursive?: boolean) => SpriteText) | (<T extends string>(type: T, listener: import("three").EventListener<import("three").Event, T, SpriteText>) => void) | (<T_1 extends string>(type: T_1, listener: import("three").EventListener<import("three").Event, T_1, SpriteText>) => boolean) | (<T_2 extends string>(type: T_2, listener: import("three").EventListener<import("three").Event, T_2, SpriteText>) => void);
36
+ }
37
+ export {};
package/PlaneText.js ADDED
@@ -0,0 +1,30 @@
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2022-05-23 13:53:06
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-05-03 02:54:52
6
+ */
7
+ import { DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector3 } from "three";
8
+ import SpriteText from "./SpriteText";
9
+ export default class PlaneText extends Mesh {
10
+ constructor(text = "planeText") {
11
+ super(PlaneText.geometry);
12
+ this.set({ text });
13
+ }
14
+ type = "PlaneText";
15
+ static geometry = new PlaneGeometry(1, 1, 1, 1);
16
+ spriteText = new SpriteText("");
17
+ material = new MeshBasicMaterial({ transparent: true, side: DoubleSide, map: this.spriteText.material.map });
18
+ set(parame) {
19
+ for (let key in parame) {
20
+ //@ts-ignore
21
+ this.spriteText[key] = parame[key];
22
+ }
23
+ this.scale.copy(this.spriteText.scale);
24
+ this.scale.max(new Vector3(1, 1, 1));
25
+ this.material.map = this.spriteText.material.map;
26
+ }
27
+ get(prop) {
28
+ return this.spriteText[prop];
29
+ }
30
+ }
package/PlaneText.ts ADDED
@@ -0,0 +1,58 @@
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2022-05-23 13:53:06
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-05-03 02:54:52
6
+ */
7
+
8
+ import { DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector3 } from "three";
9
+ import SpriteText from "./SpriteText";
10
+
11
+
12
+ type Props = {
13
+ text?: string;
14
+ textHeight?: number;
15
+ color?: string;
16
+ backgroundColor?: string;
17
+ fontFace?: string;
18
+ fontSize?: number;
19
+ fontWeight?: string;
20
+ padding?: number | [number, number];
21
+ borderWidth?: number;
22
+ borderRadius?: number;
23
+ borderColor?: string;
24
+ strokeWidth?: number;
25
+ strokeColor?: string;
26
+ }
27
+
28
+ export default class PlaneText extends Mesh {
29
+
30
+ constructor(text: string = "planeText") {
31
+ super(PlaneText.geometry);
32
+ this.set({ text });
33
+ }
34
+
35
+ type = "PlaneText";
36
+
37
+ static geometry = new PlaneGeometry(1, 1, 1, 1);
38
+
39
+ spriteText = new SpriteText("");
40
+
41
+ material = new MeshBasicMaterial({ transparent: true, side: DoubleSide, map: this.spriteText.material.map });
42
+
43
+ set(parame: Props) {
44
+ for (let key in parame) {
45
+ //@ts-ignore
46
+ this.spriteText[key] = parame[key];
47
+ }
48
+
49
+ this.scale.copy(this.spriteText.scale);
50
+ this.scale.max(new Vector3(1, 1, 1));
51
+ this.material.map = this.spriteText.material.map;
52
+ }
53
+
54
+ get(prop: keyof SpriteText) {
55
+ return this.spriteText[prop];
56
+ }
57
+
58
+ }
@@ -0,0 +1,11 @@
1
+ import { Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
2
+ export default class PlaneWithHtml extends Mesh {
3
+ constructor(html?: string, backgroundColor?: `#${string}`);
4
+ visible: boolean;
5
+ size: Vector2;
6
+ geometry: PlaneGeometry;
7
+ material: MeshBasicMaterial;
8
+ div: HTMLDivElement;
9
+ setGeoSize(width: number, height: number): void;
10
+ setHtml(html?: string, backgroundColor?: `#${string}`): Promise<void>;
11
+ }
@@ -0,0 +1,67 @@
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2023-04-15 11:26:32
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-04-15 12:38:09
6
+ */
7
+ import html2canvas from "html2canvas";
8
+ import { CanvasTexture, DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
9
+ import { degToRad } from "three/src/math/MathUtils";
10
+ import threeLoader from "./threeLoader";
11
+ // html 文本面板
12
+ export default class PlaneWithHtml extends Mesh {
13
+ constructor(html = "", backgroundColor = "#00000000") {
14
+ super();
15
+ this.setHtml(html, backgroundColor);
16
+ }
17
+ visible = false;
18
+ size = new Vector2(10, 10);
19
+ geometry = (() => {
20
+ const geometry = new PlaneGeometry(10, 10, 1, 1);
21
+ geometry.rotateX(degToRad(-90));
22
+ return geometry;
23
+ })();
24
+ material = new MeshBasicMaterial({
25
+ side: DoubleSide,
26
+ transparent: true
27
+ });
28
+ div = (() => {
29
+ const div = document.createElement("div");
30
+ div.style.position = "fixed";
31
+ div.style.top = "100%";
32
+ div.style.left = "100%";
33
+ div.style.pointerEvents = "none";
34
+ div.style.userSelect = "none";
35
+ div.style.lineHeight = "1";
36
+ div.style.whiteSpace = "nowrap";
37
+ return div;
38
+ })();
39
+ // 设置网格尺寸
40
+ setGeoSize(width, height) {
41
+ this.size.set(width, height);
42
+ this.geometry.dispose();
43
+ const geometry = new PlaneGeometry(width, height, 1, 1);
44
+ geometry.rotateX(degToRad(-90));
45
+ this.geometry = geometry;
46
+ }
47
+ async setHtml(html = "", backgroundColor = "#00000000") {
48
+ this.div.innerHTML = html;
49
+ document.body.appendChild(this.div);
50
+ await new Promise((resolve, reject) => {
51
+ html2canvas(this.div, {
52
+ backgroundColor,
53
+ removeContainer: true
54
+ }).then(async (canvas) => {
55
+ this.setGeoSize(canvas.width, canvas.height);
56
+ this.material.map = new CanvasTexture(canvas);
57
+ this.material.map.anisotropy = threeLoader.anisotropy;
58
+ this.material.needsUpdate = true;
59
+ this.visible = true;
60
+ await new Promise(resolve => requestAnimationFrame(resolve));
61
+ this.div.remove();
62
+ resolve();
63
+ });
64
+ });
65
+ this.dispatchEvent({ type: "loaded" });
66
+ }
67
+ }