three-base 1.0.82 → 1.0.84
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.js +1 -1
- package/index.ts +1 -1
- package/lib/ApngTexture.js +40 -107
- package/lib/ApngTextureManage.js +51 -100
- package/lib/EventMesh.js +22 -42
- package/lib/ExtrudeMesh.js +147 -178
- package/lib/FPScontrol.js +116 -133
- package/lib/InstancedGroupMesh.js +25 -45
- package/lib/KeyFrameAnimation.js +37 -54
- package/lib/PlaneText.d.ts +2 -2
- package/lib/PlaneText.js +16 -36
- package/lib/PlaneText.ts +2 -3
- package/lib/PlaneWithHtml.js +48 -126
- package/lib/PointLight/PointLight.d.ts +2 -2
- package/lib/PointLight/PointLight.js +47 -67
- package/lib/PointLight/PointLight.ts +3 -3
- package/lib/Sky/Sky.js +11 -30
- package/lib/SpriteText.d.ts +45 -0
- package/lib/SpriteText.js +162 -0
- package/lib/SpriteText.ts +189 -0
- package/lib/SpriteText2.d.ts +4 -4
- package/lib/SpriteText2.js +90 -166
- package/lib/Text3D/Text3D.js +40 -61
- package/lib/Text3D/fontController.js +149 -284
- package/lib/ThreeBase.js +204 -341
- package/lib/ThreeMouse.js +244 -203
- package/lib/Transition.js +95 -161
- package/lib/keyContorls.js +74 -102
- package/lib/planeModal1/PlaneModal1.js +90 -162
- package/lib/shaders.js +178 -36
- package/lib/spriteModal1/SpriteModal1.js +93 -165
- package/lib/threeLoader.js +66 -89
- package/lib/threeUtils.js +61 -85
- package/lib/threeUtils.ts +2 -1
- package/package.json +3 -5
package/lib/Transition.js
CHANGED
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@@ -4,60 +4,15 @@
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* @Last Modified by: xiaosihan
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* @Last Modified time: 2022-06-22 19:44:23
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*/
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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};
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var __generator = (this && this.__generator) || function (thisArg, body) {
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return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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function verb(n) { return function (v) { return step([n, v]); }; }
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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case 4: _.label++; return { value: op[1], done: false };
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case 5: _.label++; y = op[1]; op = [0]; continue;
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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_.trys.pop(); continue;
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}
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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}
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};
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var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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ar[i] = from[i];
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}
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}
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return to.concat(ar || Array.prototype.slice.call(from));
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};
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import threeUtils from "./threeUtils";
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function bezier(arr, t) {
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const ut = 1 - t;
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const a1 = arr[1] * ut + arr[2] * t;
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const result = ((arr[0] * ut + arr[1] * t) * ut + a1 * t) * ut + (a1 * ut + (arr[2] * ut + arr[3] * t) * t) * t;
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return result;
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}
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// 过渡动画插件
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-
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export default class Transition {
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/**
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*Creates an instance of transition.
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* @param {{ [key: string]: number }} // 初始值
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@@ -65,55 +20,46 @@ var Transition = /** @class */ (function () {
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* @param {number} [duration=1000] // 过渡时间
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* @memberof transition
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*/
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if (param === void 0) { param = {}; }
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if (bezier === void 0) { bezier = [0.8, 0, 0.2, 1]; }
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if (duration === void 0) { duration = 500; }
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// 所有的 key 的枚举
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this._keys = [];
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// 贝塞尔曲线
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this._bezier = [0.8, 0, 0.2, 1];
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// x轴贝塞尔
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this._Xbezier = [0, 0.8, 0.2, 1];
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// y轴贝塞尔
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this._Ybezier = [0, 0, 1, 1];
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// 当前时间戳
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this.timeTemp = performance.now();
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// 过渡时间
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this._duration = 0;
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//延时
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this._delay = 0;
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// 存储 每个参数的 起始位置 起始时间 终止位置 终止时间
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this._ = {};
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this.onChangeCall = function (josn) { };
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this.runbindThis = this.run.bind(this);
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this._isDone = false;
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constructor(param = {}, bezier = [0.8, 0, 0.2, 1], duration = 500) {
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this.setDuration(duration);
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this.setBezier(bezier);
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this.reset(param);
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}
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// 所有的 key 的枚举
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_keys = [];
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// 贝塞尔曲线
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_bezier = [0.8, 0, 0.2, 1];
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// x轴贝塞尔
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_Xbezier = [0, 0.8, 0.2, 1];
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// y轴贝塞尔
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_Ybezier = [0, 0, 1, 1];
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setBezier(bezier = [0.8, 0, 0.2, 1]) {
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this._bezier = [...bezier];
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this._Xbezier = [0, bezier[0], bezier[2], 1];
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this._Ybezier = [0, bezier[1], bezier[3], 1];
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return this;
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}
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}
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// 当前时间戳
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timeTemp = performance.now();
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// 过渡时间
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_duration = 0;
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//延时
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_delay = 0;
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// 设置过渡时间
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if (duration === void 0) { duration = 500; }
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setDuration(duration = 500) {
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this._duration = duration;
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return this;
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}
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}
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// 设置延时
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if (delay === void 0) { delay = 0; }
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setDelay(delay = 0) {
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this._delay = delay;
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return this;
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}
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}
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// 存储 每个参数的 起始位置 起始时间 终止位置 终止时间
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_ = {};
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onChangeCall = (josn) => { };
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// 执行过度动画
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var timeTemp = _a.timeTemp;
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run({ timeTemp }) {
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this.timeTemp = timeTemp;
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if (!this.onChangeCall || this.isDone()) {
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threeUtils.removeEventListener("requestAnimationFrame", this.runbindThis);
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this.onChangeCall(this.getJson());
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}
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return this;
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}
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}
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runbindThis = this.run.bind(this);
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// 设置动画对象的回调事件
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onChange(onChangeCall) {
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this.onChangeCall = onChangeCall;
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this.onChangeCall(this.getJson());
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return this;
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}
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}
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// 计算当前 key 的值
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get(key) {
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key = String(key);
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if (this._keys.includes(key) && this.timeTemp < (this._[key + "_startTime"] + this._duration)) {
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let start = this._[key + "_start"];
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let end = this._[key + "_end"];
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let timeProgress = Math.min(1, Math.max(0, (this.timeTemp - this._[key + "_startTime"]) / this._duration));
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// 斜率
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let t = 0;
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// 微分法 求斜率t
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while (bezier(this._Xbezier, t + 0.1) < timeProgress) {
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t += 0.1;
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}
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// `没有 ${key} 的值`;
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return 0;
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}
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threeUtils.removeEventListener("requestAnimationFrame", this.runbindThis);
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threeUtils.addEventListener("requestAnimationFrame", this.runbindThis);
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return [4 /*yield*/, new Promise(function (resolve) { return setTimeout(resolve, _this._duration + 50); })];
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case 2: return [2 /*return*/, this];
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}
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});
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};
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}
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async set(param) {
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let timetemp = performance.now() + this._delay;
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;
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for (let key in param) {
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// 有就赋值
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if (this._keys.includes(key) && Math.abs(param[key] - this._[key + "_end"]) > 0.001) {
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this._[key + "_start"] = this.get(key);
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this._[key + "_end"] = param[key];
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// 起始时间
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this._[key + "_startTime"] = timetemp;
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this._isDone = false;
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// 没有就添加一个
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}
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else if (!this._keys.includes(key)) {
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this._[key + "_start"] = param[key];
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this._[key + "_end"] = param[key];
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// 起始时间
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this._[key + "_startTime"] = timetemp - this._duration;
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// 执行状态未完成
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this._isDone = false;
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}
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if (!this._keys.includes(key)) {
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this._keys.push(key);
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}
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// // 执行状态未完成
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// this._isDone = false;
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}
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if (!this._isDone) {
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threeUtils.removeEventListener("requestAnimationFrame", this.runbindThis);
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threeUtils.addEventListener("requestAnimationFrame", this.runbindThis);
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await new Promise(resolve => setTimeout(resolve, this._duration + 50));
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}
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return this;
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}
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// 重置起始和终止位置
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for (
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reset(param) {
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for (let key in param) {
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this._isDone = true;
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return this;
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}
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}
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// 获取过渡对象上面的key
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return
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}
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getKeys() {
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return [...this._keys];
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}
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hasKey(key) {
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return this._keys.includes(key);
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230
|
-
}
|
|
166
|
+
}
|
|
231
167
|
// 获取全部参数
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
json[key] = _this.get(key);
|
|
168
|
+
getJson() {
|
|
169
|
+
let keys = this.getKeys();
|
|
170
|
+
let json = {};
|
|
171
|
+
keys.map(key => {
|
|
172
|
+
json[key] = this.get(key);
|
|
238
173
|
});
|
|
239
174
|
return json;
|
|
240
|
-
}
|
|
175
|
+
}
|
|
176
|
+
_isDone = false;
|
|
241
177
|
// 是否执行完成了
|
|
242
|
-
|
|
178
|
+
isDone() {
|
|
243
179
|
if (this._isDone) {
|
|
244
180
|
return true;
|
|
245
181
|
}
|
|
246
|
-
|
|
247
|
-
for (
|
|
182
|
+
let isisDone = false;
|
|
183
|
+
for (let i in this._keys) {
|
|
248
184
|
isisDone = this._[this._keys[i] + "_startTime"] + this._duration < this.timeTemp;
|
|
249
185
|
// 只要有一个没有完成 都算没有完成 过渡
|
|
250
186
|
if (!isisDone) {
|
|
@@ -256,7 +192,5 @@ var Transition = /** @class */ (function () {
|
|
|
256
192
|
return false;
|
|
257
193
|
}
|
|
258
194
|
return true;
|
|
259
|
-
}
|
|
260
|
-
|
|
261
|
-
}());
|
|
262
|
-
export default Transition;
|
|
195
|
+
}
|
|
196
|
+
}
|
package/lib/keyContorls.js
CHANGED
|
@@ -4,32 +4,6 @@
|
|
|
4
4
|
* @Last Modified by: xiaosihan
|
|
5
5
|
* @Last Modified time: 2022-09-30 00:12:28
|
|
6
6
|
*/
|
|
7
|
-
var __extends = (this && this.__extends) || (function () {
|
|
8
|
-
var extendStatics = function (d, b) {
|
|
9
|
-
extendStatics = Object.setPrototypeOf ||
|
|
10
|
-
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
11
|
-
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
12
|
-
return extendStatics(d, b);
|
|
13
|
-
};
|
|
14
|
-
return function (d, b) {
|
|
15
|
-
if (typeof b !== "function" && b !== null)
|
|
16
|
-
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
17
|
-
extendStatics(d, b);
|
|
18
|
-
function __() { this.constructor = d; }
|
|
19
|
-
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
20
|
-
};
|
|
21
|
-
})();
|
|
22
|
-
var __assign = (this && this.__assign) || function () {
|
|
23
|
-
__assign = Object.assign || function(t) {
|
|
24
|
-
for (var s, i = 1, n = arguments.length; i < n; i++) {
|
|
25
|
-
s = arguments[i];
|
|
26
|
-
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
|
|
27
|
-
t[p] = s[p];
|
|
28
|
-
}
|
|
29
|
-
return t;
|
|
30
|
-
};
|
|
31
|
-
return __assign.apply(this, arguments);
|
|
32
|
-
};
|
|
33
7
|
import { throttle } from "lodash";
|
|
34
8
|
import { EventDispatcher, Vector3 } from "three";
|
|
35
9
|
import { generateUUID } from "three/src/math/MathUtils";
|
|
@@ -39,88 +13,86 @@ import { generateUUID } from "three/src/math/MathUtils";
|
|
|
39
13
|
* @class KeyContorls
|
|
40
14
|
* @extends {EventDispatcher}
|
|
41
15
|
*/
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
_this.uuid = generateUUID();
|
|
47
|
-
_this.direction = new Vector3(0, 0, 0);
|
|
48
|
-
_this.keyDown = function (e) {
|
|
49
|
-
switch (e.keyCode) {
|
|
50
|
-
case 46: // 删除按钮
|
|
51
|
-
_this.delete(e);
|
|
52
|
-
return;
|
|
53
|
-
case 13: // 回车按钮
|
|
54
|
-
_this.enter(e);
|
|
55
|
-
return;
|
|
56
|
-
case 97: // 小键盘1
|
|
57
|
-
_this.direction.set(0, 1, 0);
|
|
58
|
-
break;
|
|
59
|
-
case 96: // 小键盘0
|
|
60
|
-
_this.direction.set(0, -1, 0);
|
|
61
|
-
break;
|
|
62
|
-
case 35: //
|
|
63
|
-
_this.direction.set(0, 0.001, 0);
|
|
64
|
-
break;
|
|
65
|
-
case 45:
|
|
66
|
-
_this.direction.set(0, -0.001, 0);
|
|
67
|
-
break;
|
|
68
|
-
case 38: // 前
|
|
69
|
-
_this.direction.set(0, 0, -1);
|
|
70
|
-
break;
|
|
71
|
-
case 37: // 后
|
|
72
|
-
_this.direction.set(-1, 0, 0);
|
|
73
|
-
break;
|
|
74
|
-
case 40: // 左
|
|
75
|
-
_this.direction.set(0, 0, 1);
|
|
76
|
-
break;
|
|
77
|
-
case 39: // 右
|
|
78
|
-
_this.direction.set(1, 0, 0);
|
|
79
|
-
break;
|
|
80
|
-
default:
|
|
81
|
-
return;
|
|
82
|
-
}
|
|
83
|
-
if (e.shiftKey) {
|
|
84
|
-
_this.direction.multiplyScalar(0.001);
|
|
85
|
-
}
|
|
86
|
-
if (e.ctrlKey) {
|
|
87
|
-
_this.direction.multiplyScalar(0.1);
|
|
88
|
-
}
|
|
89
|
-
_this.dispatchEvent({
|
|
90
|
-
type: "change",
|
|
91
|
-
direction: _this.direction
|
|
92
|
-
});
|
|
93
|
-
};
|
|
94
|
-
// 节流 删除事件监听
|
|
95
|
-
_this.removeEvent = throttle(function (type) {
|
|
96
|
-
_this._listeners = undefined;
|
|
97
|
-
}, 1000, { trailing: false });
|
|
98
|
-
_this.addEvent();
|
|
99
|
-
return _this;
|
|
16
|
+
class KeyContorls extends EventDispatcher {
|
|
17
|
+
constructor() {
|
|
18
|
+
super();
|
|
19
|
+
this.addEvent();
|
|
100
20
|
}
|
|
21
|
+
uuid = generateUUID();
|
|
22
|
+
direction = new Vector3(0, 0, 0);
|
|
101
23
|
// 添加事件需要由外部实现
|
|
102
|
-
|
|
103
|
-
this.dispatchEvent(
|
|
104
|
-
}
|
|
24
|
+
add(e) {
|
|
25
|
+
this.dispatchEvent({ ...e, type: "add" });
|
|
26
|
+
}
|
|
105
27
|
// 删除事件
|
|
106
|
-
|
|
107
|
-
this.dispatchEvent(
|
|
108
|
-
}
|
|
28
|
+
delete(e) {
|
|
29
|
+
this.dispatchEvent({ ...e, type: "delete" });
|
|
30
|
+
}
|
|
109
31
|
// 回车按钮
|
|
110
|
-
|
|
111
|
-
this.dispatchEvent(
|
|
32
|
+
enter(e) {
|
|
33
|
+
this.dispatchEvent({ ...e, type: "enter" });
|
|
34
|
+
}
|
|
35
|
+
keyDown = (e) => {
|
|
36
|
+
switch (e.keyCode) {
|
|
37
|
+
case 46: // 删除按钮
|
|
38
|
+
this.delete(e);
|
|
39
|
+
return;
|
|
40
|
+
case 13: // 回车按钮
|
|
41
|
+
this.enter(e);
|
|
42
|
+
return;
|
|
43
|
+
case 97: // 小键盘1
|
|
44
|
+
this.direction.set(0, 1, 0);
|
|
45
|
+
break;
|
|
46
|
+
case 96: // 小键盘0
|
|
47
|
+
this.direction.set(0, -1, 0);
|
|
48
|
+
break;
|
|
49
|
+
case 35: //
|
|
50
|
+
this.direction.set(0, 0.001, 0);
|
|
51
|
+
break;
|
|
52
|
+
case 45:
|
|
53
|
+
this.direction.set(0, -0.001, 0);
|
|
54
|
+
break;
|
|
55
|
+
case 38: // 前
|
|
56
|
+
this.direction.set(0, 0, -1);
|
|
57
|
+
break;
|
|
58
|
+
case 37: // 后
|
|
59
|
+
this.direction.set(-1, 0, 0);
|
|
60
|
+
break;
|
|
61
|
+
case 40: // 左
|
|
62
|
+
this.direction.set(0, 0, 1);
|
|
63
|
+
break;
|
|
64
|
+
case 39: // 右
|
|
65
|
+
this.direction.set(1, 0, 0);
|
|
66
|
+
break;
|
|
67
|
+
default:
|
|
68
|
+
return;
|
|
69
|
+
}
|
|
70
|
+
if (e.shiftKey) {
|
|
71
|
+
this.direction.multiplyScalar(0.001);
|
|
72
|
+
}
|
|
73
|
+
if (e.ctrlKey) {
|
|
74
|
+
this.direction.multiplyScalar(0.1);
|
|
75
|
+
}
|
|
76
|
+
this.dispatchEvent({
|
|
77
|
+
type: "change",
|
|
78
|
+
direction: this.direction
|
|
79
|
+
});
|
|
112
80
|
};
|
|
113
|
-
|
|
81
|
+
_listeners;
|
|
82
|
+
// 节流 删除事件监听
|
|
83
|
+
removeEvent = throttle((type) => {
|
|
84
|
+
this._listeners = undefined;
|
|
85
|
+
}, 1000, { trailing: false });
|
|
86
|
+
addEventListener(type, listener) {
|
|
114
87
|
this.removeEvent(type);
|
|
115
|
-
|
|
116
|
-
}
|
|
117
|
-
|
|
88
|
+
super.addEventListener(type, listener);
|
|
89
|
+
}
|
|
90
|
+
addEvent() {
|
|
118
91
|
document.addEventListener("keydown", this.keyDown);
|
|
119
|
-
}
|
|
120
|
-
|
|
92
|
+
}
|
|
93
|
+
dispose() {
|
|
121
94
|
document.removeEventListener("keydown", this.keyDown);
|
|
122
|
-
}
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
var keyContorls = new KeyContorls();
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
const keyContorls = new KeyContorls();
|
|
126
98
|
export default keyContorls;
|