three-base 1.0.82 → 1.0.83
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.js +1 -1
- package/index.ts +1 -1
- package/lib/ApngTexture.js +40 -107
- package/lib/ApngTextureManage.js +51 -100
- package/lib/EventMesh.js +22 -42
- package/lib/ExtrudeMesh.js +147 -178
- package/lib/FPScontrol.js +116 -133
- package/lib/InstancedGroupMesh.js +25 -45
- package/lib/KeyFrameAnimation.js +37 -54
- package/lib/PlaneText.d.ts +2 -2
- package/lib/PlaneText.js +16 -36
- package/lib/PlaneText.ts +2 -3
- package/lib/PlaneWithHtml.js +48 -126
- package/lib/PointLight/PointLight.d.ts +2 -2
- package/lib/PointLight/PointLight.js +47 -67
- package/lib/PointLight/PointLight.ts +3 -3
- package/lib/Sky/Sky.js +11 -30
- package/lib/SpriteText.d.ts +45 -0
- package/lib/SpriteText.js +162 -0
- package/lib/SpriteText.ts +189 -0
- package/lib/SpriteText2.d.ts +4 -4
- package/lib/SpriteText2.js +90 -166
- package/lib/Text3D/Text3D.js +40 -61
- package/lib/Text3D/fontController.js +149 -284
- package/lib/ThreeBase.js +204 -341
- package/lib/ThreeMouse.js +244 -203
- package/lib/Transition.js +95 -161
- package/lib/keyContorls.js +74 -102
- package/lib/planeModal1/PlaneModal1.js +90 -162
- package/lib/shaders.js +178 -36
- package/lib/spriteModal1/SpriteModal1.js +93 -165
- package/lib/threeLoader.js +66 -89
- package/lib/threeUtils.js +61 -85
- package/lib/threeUtils.ts +2 -1
- package/package.json +2 -4
package/lib/PlaneWithHtml.js
CHANGED
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@@ -4,142 +4,64 @@
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* @Last Modified by: xiaosihan
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* @Last Modified time: 2023-04-15 12:38:09
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*/
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var __extends = (this && this.__extends) || (function () {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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}
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};
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import html2canvas from "html2canvas";
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import { CanvasTexture, DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
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import { degToRad } from "three/src/math/MathUtils";
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import threeLoader from "./threeLoader";
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// html 文本面板
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if (backgroundColor === void 0) { backgroundColor = "#00000000"; }
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var _this = _super.call(this) || this;
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_this.visible = false;
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_this.size = new Vector2(10, 10);
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_this.geometry = (function () {
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var geometry = new PlaneGeometry(10, 10, 1, 1);
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geometry.rotateX(degToRad(-90));
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return geometry;
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})();
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_this.material = new MeshBasicMaterial({
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side: DoubleSide,
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transparent: true
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});
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_this.div = (function () {
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var div = document.createElement("div");
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div.style.position = "fixed";
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div.style.top = "100%";
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div.style.left = "100%";
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div.style.pointerEvents = "none";
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div.style.userSelect = "none";
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div.style.lineHeight = "1";
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div.style.whiteSpace = "nowrap";
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return div;
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})();
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_this.setHtml(html, backgroundColor);
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return _this;
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export default class PlaneWithHtml extends Mesh {
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constructor(html = "", backgroundColor = "#00000000") {
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super();
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this.setHtml(html, backgroundColor);
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}
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visible = false;
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size = new Vector2(10, 10);
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geometry = (() => {
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const geometry = new PlaneGeometry(10, 10, 1, 1);
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geometry.rotateX(degToRad(-90));
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return geometry;
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})();
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material = new MeshBasicMaterial({
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side: DoubleSide,
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transparent: true
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});
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div = (() => {
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const div = document.createElement("div");
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div.style.position = "fixed";
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div.style.top = "100%";
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div.style.left = "100%";
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div.style.pointerEvents = "none";
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div.style.userSelect = "none";
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div.style.lineHeight = "1";
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div.style.whiteSpace = "nowrap";
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return div;
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})();
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// 设置网格尺寸
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setGeoSize(width, height) {
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this.size.set(width, height);
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this.geometry.dispose();
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const geometry = new PlaneGeometry(width, height, 1, 1);
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geometry.rotateX(degToRad(-90));
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this.geometry = geometry;
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}
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switch (_a.label) {
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case 0:
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this.setGeoSize(canvas.width, canvas.height);
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this.material.map = new CanvasTexture(canvas);
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this.material.map.anisotropy = threeLoader.anisotropy;
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this.material.needsUpdate = true;
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this.visible = true;
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return [4 /*yield*/, new Promise(function (resolve) { return requestAnimationFrame(resolve); })];
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case 1:
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_a.sent();
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this.div.remove();
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resolve();
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return [2 /*return*/];
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}
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});
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}); });
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})];
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case 1:
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_a.sent();
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this.dispatchEvent({ type: "loaded" });
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return [2 /*return*/];
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}
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}
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async setHtml(html = "", backgroundColor = "#00000000") {
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this.div.innerHTML = html;
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document.body.appendChild(this.div);
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await new Promise((resolve, reject) => {
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html2canvas(this.div, {
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backgroundColor,
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removeContainer: true
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}).then(async (canvas) => {
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this.setGeoSize(canvas.width, canvas.height);
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this.material.map = new CanvasTexture(canvas);
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this.material.map.anisotropy = threeLoader.anisotropy;
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this.material.needsUpdate = true;
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this.visible = true;
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await new Promise(resolve => requestAnimationFrame(resolve));
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this.div.remove();
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resolve();
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});
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});
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}
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export default PlaneWithHtml;
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this.dispatchEvent({ type: "loaded" });
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}
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}
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import { Sprite, PointLight as THREEPointLight } from "three";
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import
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import SpriteText from "../SpriteText";
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/**
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* 点光源
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export default class PointLight extends THREEPointLight {
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constructor(color?: string, intensity?: number, distance?: number, decay?: number);
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pointLinghtHelper: Sprite;
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label:
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label: SpriteText;
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}
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* @Author: xiaosihan
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* @Date: 2022-05-18 16:02:55
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* @Last Modified by: xiaosihan
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* @Last Modified time: 2023-
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* @Last Modified time: 2023-05-03 02:55:28
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*/
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import { Sprite, PointLight as THREEPointLight } from "three";
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import threeSpritetext from "three-spritetext";
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import threeLoader from "../threeLoader";
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import threeUtils from "../threeUtils";
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import pointLight_mapPNG from "./pointLight_map.png";
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import SpriteText from "../SpriteText";
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/**
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* @class PointLight
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if (color === void 0) { color = "#fff"; }
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var _this = _super.call(this, color, intensity, distance, decay) || this;
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// 灯光辅助器
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_this.pointLinghtHelper = threeUtils.isDev && (function () {
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var pointLinghtHelper = new Sprite();
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pointLinghtHelper.scale.set(0.05, 0.05, 0.05);
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pointLinghtHelper.material.color = _this.color;
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pointLinghtHelper.material.map = threeLoader.getTexture(pointLight_mapPNG);
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pointLinghtHelper.material.sizeAttenuation = false;
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pointLinghtHelper.userData = {
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cursor: "pointer"
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};
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pointLinghtHelper.addEventListener("mouseenter", function () {
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}
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});
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pointLinghtHelper.addEventListener("mouseleave", function () {
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if (_this.label) {
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_this.label.visible = false;
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}
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});
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_this.add(pointLinghtHelper);
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return pointLinghtHelper;
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})();
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_this.label = threeUtils.isDev && (function () {
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var label = new threeSpritetext("点光源\n\n\n");
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label.renderOrder = Infinity;
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// label.backgroundColor = "rgba(0, 0, 0, 0.5)";
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label.padding = 4;
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label.strokeColor = "#333";
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label.strokeWidth = 2;
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// label.borderRadius = 4;
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// label.borderWidth = 1;
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label.position.set(0, 0, 0);
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label.visible = false;
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label.material.color = _this.color;
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label.material.depthTest = false;
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label.material.sizeAttenuation = false;
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-
label.scale.multiplyScalar(0.002);
|
|
76
|
-
_this.add(label);
|
|
77
|
-
return label;
|
|
78
|
-
})();
|
|
79
|
-
return _this;
|
|
18
|
+
export default class PointLight extends THREEPointLight {
|
|
19
|
+
constructor(color = "#fff", intensity, distance, decay) {
|
|
20
|
+
super(color, intensity, distance, decay);
|
|
80
21
|
}
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
22
|
+
// 灯光辅助器
|
|
23
|
+
pointLinghtHelper = threeUtils.isDev && (() => {
|
|
24
|
+
const pointLinghtHelper = new Sprite();
|
|
25
|
+
pointLinghtHelper.scale.set(0.05, 0.05, 0.05);
|
|
26
|
+
pointLinghtHelper.material.color = this.color;
|
|
27
|
+
pointLinghtHelper.material.map = threeLoader.getTexture(pointLight_mapPNG);
|
|
28
|
+
pointLinghtHelper.material.sizeAttenuation = false;
|
|
29
|
+
pointLinghtHelper.userData = {
|
|
30
|
+
cursor: "pointer"
|
|
31
|
+
};
|
|
32
|
+
pointLinghtHelper.addEventListener("mouseenter", () => {
|
|
33
|
+
if (this.label) {
|
|
34
|
+
this.label.visible = true;
|
|
35
|
+
}
|
|
36
|
+
});
|
|
37
|
+
pointLinghtHelper.addEventListener("mouseleave", () => {
|
|
38
|
+
if (this.label) {
|
|
39
|
+
this.label.visible = false;
|
|
40
|
+
}
|
|
41
|
+
});
|
|
42
|
+
this.add(pointLinghtHelper);
|
|
43
|
+
return pointLinghtHelper;
|
|
44
|
+
})();
|
|
45
|
+
label = threeUtils.isDev && (() => {
|
|
46
|
+
const label = new SpriteText("点光源\n\n\n");
|
|
47
|
+
label.renderOrder = Infinity;
|
|
48
|
+
// label.backgroundColor = "rgba(0, 0, 0, 0.5)";
|
|
49
|
+
label.padding = 4;
|
|
50
|
+
label.strokeColor = "#333";
|
|
51
|
+
label.strokeWidth = 2;
|
|
52
|
+
// label.borderRadius = 4;
|
|
53
|
+
// label.borderWidth = 1;
|
|
54
|
+
label.position.set(0, 0, 0);
|
|
55
|
+
label.visible = false;
|
|
56
|
+
label.material.color = this.color;
|
|
57
|
+
label.material.depthTest = false;
|
|
58
|
+
label.material.sizeAttenuation = false;
|
|
59
|
+
label.scale.multiplyScalar(0.002);
|
|
60
|
+
this.add(label);
|
|
61
|
+
return label;
|
|
62
|
+
})();
|
|
63
|
+
}
|
|
@@ -2,14 +2,14 @@
|
|
|
2
2
|
* @Author: xiaosihan
|
|
3
3
|
* @Date: 2022-05-18 16:02:55
|
|
4
4
|
* @Last Modified by: xiaosihan
|
|
5
|
-
* @Last Modified time: 2023-
|
|
5
|
+
* @Last Modified time: 2023-05-03 02:55:28
|
|
6
6
|
*/
|
|
7
7
|
|
|
8
8
|
import { Sprite, PointLight as THREEPointLight } from "three";
|
|
9
|
-
import threeSpritetext from "three-spritetext";
|
|
10
9
|
import threeLoader from "../threeLoader";
|
|
11
10
|
import threeUtils from "../threeUtils";
|
|
12
11
|
import pointLight_mapPNG from "./pointLight_map.png";
|
|
12
|
+
import SpriteText from "../SpriteText";
|
|
13
13
|
|
|
14
14
|
|
|
15
15
|
/**
|
|
@@ -53,7 +53,7 @@ export default class PointLight extends THREEPointLight {
|
|
|
53
53
|
})();
|
|
54
54
|
|
|
55
55
|
label = threeUtils.isDev && (() => {
|
|
56
|
-
const label = new
|
|
56
|
+
const label = new SpriteText("点光源\n\n\n");
|
|
57
57
|
label.renderOrder = Infinity;
|
|
58
58
|
// label.backgroundColor = "rgba(0, 0, 0, 0.5)";
|
|
59
59
|
label.padding = 4;
|
package/lib/Sky/Sky.js
CHANGED
|
@@ -4,44 +4,25 @@
|
|
|
4
4
|
* @Last Modified by: xiaosihan
|
|
5
5
|
* @Last Modified time: 2022-12-27 09:54:23
|
|
6
6
|
*/
|
|
7
|
-
var __extends = (this && this.__extends) || (function () {
|
|
8
|
-
var extendStatics = function (d, b) {
|
|
9
|
-
extendStatics = Object.setPrototypeOf ||
|
|
10
|
-
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
11
|
-
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
12
|
-
return extendStatics(d, b);
|
|
13
|
-
};
|
|
14
|
-
return function (d, b) {
|
|
15
|
-
if (typeof b !== "function" && b !== null)
|
|
16
|
-
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
17
|
-
extendStatics(d, b);
|
|
18
|
-
function __() { this.constructor = d; }
|
|
19
|
-
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
20
|
-
};
|
|
21
|
-
})();
|
|
22
7
|
import { DoubleSide, Mesh, MeshBasicMaterial, SphereGeometry } from "three";
|
|
23
8
|
import threeLoader from "../threeLoader";
|
|
24
9
|
import blueskyJPG from "./blueSky.jpg";
|
|
25
10
|
/**
|
|
26
11
|
* 天空球
|
|
27
12
|
*/
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
var _this = _super.call(this, Sky.geometry) || this;
|
|
32
|
-
_this.material = new MeshBasicMaterial({
|
|
33
|
-
side: DoubleSide,
|
|
34
|
-
map: threeLoader.getTexture(blueskyJPG)
|
|
35
|
-
});
|
|
36
|
-
return _this;
|
|
13
|
+
export default class Sky extends Mesh {
|
|
14
|
+
constructor() {
|
|
15
|
+
super(Sky.geometry);
|
|
37
16
|
}
|
|
17
|
+
static geometry = new SphereGeometry(500000, 100, 100);
|
|
18
|
+
material = new MeshBasicMaterial({
|
|
19
|
+
side: DoubleSide,
|
|
20
|
+
map: threeLoader.getTexture(blueskyJPG)
|
|
21
|
+
});
|
|
38
22
|
/**
|
|
39
23
|
*设置贴图
|
|
40
24
|
*/
|
|
41
|
-
|
|
25
|
+
setMap(src) {
|
|
42
26
|
this.material.map = threeLoader.getTexture(src);
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
return Sky;
|
|
46
|
-
}(Mesh));
|
|
47
|
-
export default Sky;
|
|
27
|
+
}
|
|
28
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { Sprite } from "three";
|
|
2
|
+
export default class SpriteText extends Sprite {
|
|
3
|
+
constructor(text?: string, textHeight?: number, color?: `#${string}` | `rgba(${string})`);
|
|
4
|
+
_text: string;
|
|
5
|
+
_textHeight: number;
|
|
6
|
+
_color: `#${string}` | `rgba(${string})`;
|
|
7
|
+
_backgroundColor: boolean;
|
|
8
|
+
_padding: number;
|
|
9
|
+
_borderWidth: number;
|
|
10
|
+
_borderRadius: number;
|
|
11
|
+
_borderColor: `#${string}` | `rgba(${string})`;
|
|
12
|
+
_strokeWidth: number;
|
|
13
|
+
_strokeColor: `#${string}` | `rgba(${string})`;
|
|
14
|
+
_fontFace: string;
|
|
15
|
+
_fontSize: number;
|
|
16
|
+
_fontWeight: string;
|
|
17
|
+
_canvas: HTMLCanvasElement;
|
|
18
|
+
get text(): string;
|
|
19
|
+
set text(text: string);
|
|
20
|
+
get textHeight(): number;
|
|
21
|
+
set textHeight(textHeight: number);
|
|
22
|
+
get color(): `#${string}` | `rgba(${string})`;
|
|
23
|
+
set color(color: `#${string}` | `rgba(${string})`);
|
|
24
|
+
get backgroundColor(): boolean;
|
|
25
|
+
set backgroundColor(color: boolean);
|
|
26
|
+
get padding(): number;
|
|
27
|
+
set padding(padding: number);
|
|
28
|
+
get borderWidth(): number;
|
|
29
|
+
set borderWidth(borderWidth: number);
|
|
30
|
+
get borderRadius(): number;
|
|
31
|
+
set borderRadius(borderRadius: number);
|
|
32
|
+
get borderColor(): `#${string}` | `rgba(${string})`;
|
|
33
|
+
set borderColor(borderColor: `#${string}` | `rgba(${string})`);
|
|
34
|
+
get fontFace(): string;
|
|
35
|
+
set fontFace(fontFace: string);
|
|
36
|
+
get fontSize(): number;
|
|
37
|
+
set fontSize(fontSize: number);
|
|
38
|
+
get fontWeight(): string;
|
|
39
|
+
set fontWeight(fontWeight: string);
|
|
40
|
+
get strokeWidth(): number;
|
|
41
|
+
set strokeWidth(strokeWidth: number);
|
|
42
|
+
get strokeColor(): `#${string}` | `rgba(${string})`;
|
|
43
|
+
set strokeColor(strokeColor: `#${string}` | `rgba(${string})`);
|
|
44
|
+
_genCanvas(): void;
|
|
45
|
+
}
|
|
@@ -0,0 +1,162 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* @Author: xiaosihan
|
|
3
|
+
* @Date: 2023-05-03 02:42:07
|
|
4
|
+
* @Last Modified by: xiaosihan
|
|
5
|
+
* @Last Modified time: 2023-05-03 02:53:00
|
|
6
|
+
*/
|
|
7
|
+
import { Sprite, SpriteMaterial, Texture, LinearFilter } from "three";
|
|
8
|
+
export default class SpriteText extends Sprite {
|
|
9
|
+
constructor(text = '', textHeight = 10, color = 'rgba(255, 255, 255, 1)') {
|
|
10
|
+
super(new SpriteMaterial());
|
|
11
|
+
this._text = `${text}`;
|
|
12
|
+
this._textHeight = textHeight;
|
|
13
|
+
this._color = color;
|
|
14
|
+
this._genCanvas();
|
|
15
|
+
}
|
|
16
|
+
_text = "";
|
|
17
|
+
_textHeight = 10;
|
|
18
|
+
_color = "#fffff";
|
|
19
|
+
_backgroundColor = false; // no background color
|
|
20
|
+
_padding = 0;
|
|
21
|
+
_borderWidth = 0;
|
|
22
|
+
_borderRadius = 0;
|
|
23
|
+
_borderColor = "#fffff";
|
|
24
|
+
_strokeWidth = 0;
|
|
25
|
+
_strokeColor = "#fffff";
|
|
26
|
+
_fontFace = 'Arial';
|
|
27
|
+
_fontSize = 90; // defines text resolution
|
|
28
|
+
_fontWeight = 'normal';
|
|
29
|
+
_canvas = document.createElement('canvas');
|
|
30
|
+
get text() { return this._text; }
|
|
31
|
+
set text(text) { this._text = text; this._genCanvas(); }
|
|
32
|
+
get textHeight() { return this._textHeight; }
|
|
33
|
+
set textHeight(textHeight) { this._textHeight = textHeight; this._genCanvas(); }
|
|
34
|
+
get color() { return this._color; }
|
|
35
|
+
set color(color) { this._color = color; this._genCanvas(); }
|
|
36
|
+
get backgroundColor() { return this._backgroundColor; }
|
|
37
|
+
set backgroundColor(color) { this._backgroundColor = color; this._genCanvas(); }
|
|
38
|
+
get padding() { return this._padding; }
|
|
39
|
+
set padding(padding) { this._padding = padding; this._genCanvas(); }
|
|
40
|
+
get borderWidth() { return this._borderWidth; }
|
|
41
|
+
set borderWidth(borderWidth) { this._borderWidth = borderWidth; this._genCanvas(); }
|
|
42
|
+
get borderRadius() { return this._borderRadius; }
|
|
43
|
+
set borderRadius(borderRadius) { this._borderRadius = borderRadius; this._genCanvas(); }
|
|
44
|
+
get borderColor() { return this._borderColor; }
|
|
45
|
+
set borderColor(borderColor) { this._borderColor = borderColor; this._genCanvas(); }
|
|
46
|
+
get fontFace() { return this._fontFace; }
|
|
47
|
+
set fontFace(fontFace) { this._fontFace = fontFace; this._genCanvas(); }
|
|
48
|
+
get fontSize() { return this._fontSize; }
|
|
49
|
+
set fontSize(fontSize) { this._fontSize = fontSize; this._genCanvas(); }
|
|
50
|
+
get fontWeight() { return this._fontWeight; }
|
|
51
|
+
set fontWeight(fontWeight) { this._fontWeight = fontWeight; this._genCanvas(); }
|
|
52
|
+
get strokeWidth() { return this._strokeWidth; }
|
|
53
|
+
set strokeWidth(strokeWidth) { this._strokeWidth = strokeWidth; this._genCanvas(); }
|
|
54
|
+
get strokeColor() { return this._strokeColor; }
|
|
55
|
+
set strokeColor(strokeColor) { this._strokeColor = strokeColor; this._genCanvas(); }
|
|
56
|
+
_genCanvas() {
|
|
57
|
+
const canvas = this._canvas;
|
|
58
|
+
const ctx = canvas.getContext('2d');
|
|
59
|
+
const border = Array.isArray(this.borderWidth) ? this.borderWidth : [this.borderWidth, this.borderWidth]; // x,y border
|
|
60
|
+
const relBorder = border.map(b => b * this.fontSize * 0.1); // border in canvas units
|
|
61
|
+
const borderRadius = Array.isArray(this.borderRadius) ? this.borderRadius : [this.borderRadius, this.borderRadius, this.borderRadius, this.borderRadius]; // tl tr br bl corners
|
|
62
|
+
const relBorderRadius = borderRadius.map(b => b * this.fontSize * 0.1); // border radius in canvas units
|
|
63
|
+
const padding = Array.isArray(this.padding) ? this.padding : [this.padding, this.padding]; // x,y padding
|
|
64
|
+
const relPadding = padding.map(p => p * this.fontSize * 0.1);
|
|
65
|
+
; // padding in canvas units
|
|
66
|
+
const lines = this.text.split('\n');
|
|
67
|
+
const font = `${this.fontWeight} ${this.fontSize}px ${this.fontFace}`;
|
|
68
|
+
ctx.font = font; // measure canvas with appropriate font
|
|
69
|
+
const innerWidth = Math.max(...lines.map(line => ctx.measureText(line).width));
|
|
70
|
+
const innerHeight = this.fontSize * lines.length;
|
|
71
|
+
canvas.width = innerWidth + relBorder[0] * 2 + relPadding[0] * 2;
|
|
72
|
+
canvas.height = innerHeight + relBorder[1] * 2 + relPadding[1] * 2;
|
|
73
|
+
// paint border
|
|
74
|
+
if (this.borderWidth) {
|
|
75
|
+
ctx.strokeStyle = this.borderColor;
|
|
76
|
+
if (relBorder[0]) { // left + right borders
|
|
77
|
+
const hb = relBorder[0] / 2;
|
|
78
|
+
ctx.lineWidth = relBorder[0];
|
|
79
|
+
ctx.beginPath();
|
|
80
|
+
ctx.moveTo(hb, relBorderRadius[0]);
|
|
81
|
+
ctx.lineTo(hb, canvas.height - relBorderRadius[3]);
|
|
82
|
+
ctx.moveTo(canvas.width - hb, relBorderRadius[1]);
|
|
83
|
+
ctx.lineTo(canvas.width - hb, canvas.height - relBorderRadius[2]);
|
|
84
|
+
ctx.stroke();
|
|
85
|
+
}
|
|
86
|
+
if (relBorder[1]) { // top + bottom borders
|
|
87
|
+
const hb = relBorder[1] / 2;
|
|
88
|
+
ctx.lineWidth = relBorder[1];
|
|
89
|
+
ctx.beginPath();
|
|
90
|
+
ctx.moveTo(Math.max(relBorder[0], relBorderRadius[0]), hb);
|
|
91
|
+
ctx.lineTo(canvas.width - Math.max(relBorder[0], relBorderRadius[1]), hb);
|
|
92
|
+
ctx.moveTo(Math.max(relBorder[0], relBorderRadius[3]), canvas.height - hb);
|
|
93
|
+
ctx.lineTo(canvas.width - Math.max(relBorder[0], relBorderRadius[2]), canvas.height - hb);
|
|
94
|
+
ctx.stroke();
|
|
95
|
+
}
|
|
96
|
+
if (this.borderRadius) { // strike rounded corners
|
|
97
|
+
const cornerWidth = Math.max(...relBorder);
|
|
98
|
+
const hb = cornerWidth / 2;
|
|
99
|
+
ctx.lineWidth = cornerWidth;
|
|
100
|
+
ctx.beginPath();
|
|
101
|
+
[
|
|
102
|
+
!!relBorderRadius[0] && [relBorderRadius[0], hb, hb, relBorderRadius[0]],
|
|
103
|
+
!!relBorderRadius[1] && [canvas.width - relBorderRadius[1], canvas.width - hb, hb, relBorderRadius[1]],
|
|
104
|
+
!!relBorderRadius[2] && [canvas.width - relBorderRadius[2], canvas.width - hb, canvas.height - hb, canvas.height - relBorderRadius[2]],
|
|
105
|
+
!!relBorderRadius[3] && [relBorderRadius[3], hb, canvas.height - hb, canvas.height - relBorderRadius[3]]
|
|
106
|
+
].filter(d => d).forEach(([x0, x1, y0, y1]) => {
|
|
107
|
+
ctx.moveTo(x0, y0);
|
|
108
|
+
ctx.quadraticCurveTo(x1, y0, x1, y1);
|
|
109
|
+
});
|
|
110
|
+
ctx.stroke();
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
// paint background
|
|
114
|
+
if (this.backgroundColor) {
|
|
115
|
+
//@ts-ignore
|
|
116
|
+
ctx.fillStyle = this.backgroundColor;
|
|
117
|
+
if (!this.borderRadius) {
|
|
118
|
+
ctx.fillRect(relBorder[0], relBorder[1], canvas.width - relBorder[0] * 2, canvas.height - relBorder[1] * 2);
|
|
119
|
+
}
|
|
120
|
+
else { // fill with rounded corners
|
|
121
|
+
ctx.beginPath();
|
|
122
|
+
ctx.moveTo(relBorder[0], relBorderRadius[0]);
|
|
123
|
+
[
|
|
124
|
+
[relBorder[0], relBorderRadius[0], canvas.width - relBorderRadius[1], relBorder[1], relBorder[1], relBorder[1]],
|
|
125
|
+
[canvas.width - relBorder[0], canvas.width - relBorder[0], canvas.width - relBorder[0], relBorder[1], relBorderRadius[1], canvas.height - relBorderRadius[2]],
|
|
126
|
+
[canvas.width - relBorder[0], canvas.width - relBorderRadius[2], relBorderRadius[3], canvas.height - relBorder[1], canvas.height - relBorder[1], canvas.height - relBorder[1]],
|
|
127
|
+
[relBorder[0], relBorder[0], relBorder[0], canvas.height - relBorder[1], canvas.height - relBorderRadius[3], relBorderRadius[0]], // t
|
|
128
|
+
].forEach(([x0, x1, x2, y0, y1, y2]) => {
|
|
129
|
+
ctx.quadraticCurveTo(x0, y0, x1, y1);
|
|
130
|
+
ctx.lineTo(x2, y2);
|
|
131
|
+
});
|
|
132
|
+
ctx.closePath();
|
|
133
|
+
ctx.fill();
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
ctx.translate(...relBorder);
|
|
137
|
+
ctx.translate(...relPadding);
|
|
138
|
+
// paint text
|
|
139
|
+
ctx.font = font; // Set font again after canvas is resized, as context properties are reset
|
|
140
|
+
ctx.fillStyle = this.color;
|
|
141
|
+
ctx.textBaseline = 'bottom';
|
|
142
|
+
const drawTextStroke = this.strokeWidth > 0;
|
|
143
|
+
if (drawTextStroke) {
|
|
144
|
+
ctx.lineWidth = this.strokeWidth * this.fontSize / 10;
|
|
145
|
+
ctx.strokeStyle = this.strokeColor;
|
|
146
|
+
}
|
|
147
|
+
lines.forEach((line, index) => {
|
|
148
|
+
const lineX = (innerWidth - ctx.measureText(line).width) / 2;
|
|
149
|
+
const lineY = (index + 1) * this.fontSize;
|
|
150
|
+
drawTextStroke && ctx.strokeText(line, lineX, lineY);
|
|
151
|
+
ctx.fillText(line, lineX, lineY);
|
|
152
|
+
});
|
|
153
|
+
// Inject canvas into sprite
|
|
154
|
+
if (this.material.map)
|
|
155
|
+
this.material.map.dispose(); // gc previous texture
|
|
156
|
+
const texture = this.material.map = new Texture(canvas);
|
|
157
|
+
texture.minFilter = LinearFilter;
|
|
158
|
+
texture.needsUpdate = true;
|
|
159
|
+
const yScale = this.textHeight * lines.length + border[1] * 2 + padding[1] * 2;
|
|
160
|
+
this.scale.set(yScale * canvas.width / canvas.height, yScale, 0);
|
|
161
|
+
}
|
|
162
|
+
}
|