three-base 1.0.70 → 1.0.71

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@@ -1,4 +1,4 @@
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- import { BufferGeometry, EventDispatcher, Object3D, PerspectiveCamera, Scene, Texture, Vector2, Vector3, WebGLRenderer, WebGLRenderTarget } from "three";
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+ import { BufferGeometry, Camera, EventDispatcher, Object3D, Scene, Texture, Vector2, Vector3, WebGLRenderer, WebGLRenderTarget } from "three";
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  import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
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  import ThreeMouse from "./ThreeMouse";
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  import Transition from "./Transition";
@@ -10,7 +10,7 @@ export default class ThreeBase extends EventDispatcher {
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  tempVector3: Vector3;
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  size: Vector2;
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  renderer: WebGLRenderer;
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- camera: PerspectiveCamera;
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+ camera: Camera;
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  scene: Scene;
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  threeMouse: ThreeMouse;
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  controls: OrbitControls;
package/lib/ThreeBase.js CHANGED
@@ -101,8 +101,10 @@ export default class ThreeBase extends EventDispatcher {
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  }
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  // 修改尺寸
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  resize(width, height) {
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- this.camera.aspect = width / height;
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- this.camera.updateProjectionMatrix();
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+ if (this.camera instanceof PerspectiveCamera) {
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+ this.camera.aspect = width / height;
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+ this.camera.updateProjectionMatrix();
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+ }
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  this.renderer.setPixelRatio(window.devicePixelRatio);
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  this.renderer.setSize(width, height);
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  this.size.set(width, height);
package/lib/ThreeBase.ts CHANGED
@@ -7,7 +7,7 @@
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  import elementResizeEvent from "element-resize-event";
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  import { round } from "lodash";
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- import { AxesHelper, BufferGeometry, EventDispatcher, GridHelper, LinearFilter, Mesh, MeshBasicMaterial, MOUSE, NoBlending, NormalBlending, Object3D, PerspectiveCamera, RGBAFormat, Scene, Texture, TOUCH, Vector2, Vector3, WebGLRenderer, WebGLRenderTarget } from "three";
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+ import { AxesHelper, BufferGeometry, Camera, EventDispatcher, GridHelper, LinearFilter, Mesh, MeshBasicMaterial, MOUSE, NoBlending, NormalBlending, Object3D, PerspectiveCamera, RGBAFormat, Scene, Texture, TOUCH, Vector2, Vector3, WebGLRenderer, WebGLRenderTarget } from "three";
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  import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
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  import { generateUUID } from "three/src/math/MathUtils";
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  import { clearShader, coptyShader, fullScreenMesh, gaussBlurShader, strokeShader } from "./shaders";
@@ -59,7 +59,7 @@ export default class ThreeBase extends EventDispatcher {
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  })();
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  //透视相机
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- camera = new PerspectiveCamera(45, 1, 0.0001, 10000);
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+ camera: Camera = new PerspectiveCamera(45, 1, 0.0001, 10000);
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  // 场景对象
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  scene = new Scene();
@@ -121,8 +121,11 @@ export default class ThreeBase extends EventDispatcher {
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  // 修改尺寸
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  resize(width: number, height: number) {
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- this.camera.aspect = width / height;
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- this.camera.updateProjectionMatrix();
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+ if (this.camera instanceof PerspectiveCamera) {
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+ this.camera.aspect = width / height;
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+ this.camera.updateProjectionMatrix();
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+ }
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+
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  this.renderer.setPixelRatio(window.devicePixelRatio);
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  this.renderer.setSize(width, height);
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  this.size.set(width, height);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "three-base",
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- "version": "1.0.70",
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+ "version": "1.0.71",
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  "description": "three 3d three-base",
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  "repository": {
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  "type": "git",