three-base 1.0.24 → 1.0.26
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/ThreeBase.ts +1 -4
- package/lib/Transition.ts +1 -3
- package/lib/threeUtils.ts +46 -23
- package/package.json +1 -1
package/lib/ThreeBase.ts
CHANGED
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@@ -214,10 +214,7 @@ export default class ThreeBase extends EventDispatcher {
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214
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}
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215
215
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216
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// 等待动画执行完成
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217
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-
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218
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-
await new Promise(resolve => setTimeout(resolve, 100));
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219
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-
}
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220
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-
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217
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+
await new Promise(resolve => setTimeout(resolve, Math.max(this.controlsCenter._duration, this.controlsPosition._duration)));
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}
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219
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// 获取控制的位置和朝向 保留3位小数
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package/lib/Transition.ts
CHANGED
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@@ -186,9 +186,7 @@ export default class Transition {
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186
186
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}
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threeUtils.addEventListener("requestAnimationFrame", this.runbindThis);
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188
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189
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-
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190
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-
await new Promise(resolve => setTimeout(resolve, 50));
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191
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-
}
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189
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+
await new Promise(resolve => setTimeout(resolve, this._duration));
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192
190
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return this;
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}
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package/lib/threeUtils.ts
CHANGED
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@@ -5,7 +5,7 @@
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5
5
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* @Last Modified time: 2022-06-21 16:45:33
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6
6
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*/
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7
7
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8
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-
import { Box3, Clock, EventDispatcher, Object3D, Vector3 } from "three";
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8
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+
import { Box3, BufferGeometry, Clock, EventDispatcher, Object3D, Vector3 } from "three";
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9
9
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10
10
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class ThreeUtils extends EventDispatcher {
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11
11
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@@ -16,7 +16,7 @@ class ThreeUtils extends EventDispatcher {
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16
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}
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//@ts-ignore
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isProd = process.env.NODE_ENV === "production";
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19
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-
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19
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+
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//@ts-ignore
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isDev = process.env.NODE_ENV === "development";
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22
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@@ -45,37 +45,60 @@ class ThreeUtils extends EventDispatcher {
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45
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}
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46
46
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47
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// 获取模型大小
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48
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-
getSize(object3d: Object3D) {
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49
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-
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50
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-
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48
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+
getSize(object3d: Object3D | BufferGeometry) {
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49
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+
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50
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if (object3d instanceof Object3D) {
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51
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this.box3.setFromObject(object3d);
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52
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+
this.box3.getSize(this.size);
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53
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} else if (object3d instanceof BufferGeometry) {
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54
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object3d.computeBoundingBox();
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55
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+
object3d.boundingBox!.getSize(this.size);
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56
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}
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57
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+
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return this.size;
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}
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// 模型对齐底面
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55
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-
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56
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-
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-
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-
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-
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-
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61
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-
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62
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+
alignBotton(object3d: Object3D | BufferGeometry, y = 0) {
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63
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+
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64
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if (object3d instanceof Object3D) {
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65
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this.box3.setFromObject(object3d);
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66
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+
this.box3.getCenter(this.center);
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67
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this.box3.getSize(this.size);
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68
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object3d.position.y -= (this.center.y - (this.size.y * 0.5));
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69
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+
object3d.position.y += y;
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70
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+
object3d.updateMatrixWorld(true);
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71
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} else if (object3d instanceof BufferGeometry) {
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72
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object3d.computeBoundingBox();
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73
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object3d.translate(0, -object3d.boundingBox!.min.y, 0);
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74
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}
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}
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// 居中对象
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65
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-
centerObject3D(object3d: Object3D) {
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66
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-
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-
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-
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69
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-
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78
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+
centerObject3D(object3d: Object3D | BufferGeometry) {
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79
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if (object3d instanceof Object3D) {
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80
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this.box3.setFromObject(object3d);
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81
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this.box3.getCenter(this.center);
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82
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object3d.position.sub(this.center);
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83
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object3d.updateMatrixWorld(true);
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84
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} else if (object3d instanceof BufferGeometry) {
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85
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object3d.center();
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86
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}
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}
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//缩放至指定大小
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73
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scaleTo(object3d: Object3D, size: number = 1) {
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74
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-
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-
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-
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-
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78
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-
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90
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+
scaleTo(object3d: Object3D | BufferGeometry, size: number = 1) {
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91
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if (object3d instanceof Object3D) {
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92
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this.box3.setFromObject(object3d);
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93
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this.box3.getSize(this.size);
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94
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const scale = size / Math.max(this.size.x, this.size.y, this.size.z);
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95
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object3d.scale.multiplyScalar(scale);
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96
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object3d.updateMatrixWorld(true);
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97
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} else if (object3d instanceof BufferGeometry) {
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98
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const originSize = this.getSize(object3d);
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99
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const scale = size / Math.max(originSize.x, originSize.y, originSize.z);
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100
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+
object3d.scale(scale, scale, scale);
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101
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+
}
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79
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}
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80
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81
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}
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