three-base 1.0.14 → 1.0.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.ts +3 -0
- package/lib/InstancedGroupMesh.ts +71 -0
- package/lib/Transition.ts +7 -1
- package/package.json +1 -1
package/index.ts
CHANGED
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@@ -14,6 +14,9 @@ export { default as KeyFrameAnimation } from "./lib/KeyFrameAnimation";
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export type { KeyframeAnimationProps } from "./lib/KeyFrameAnimation";
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export type { Keyframe } from "./lib/KeyFrameAnimation";
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+
//实例模型组对象
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export { default as InstancedGroupMesh } from "./lib/InstancedGroupMesh";
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+
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//点光源
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export { default as PointLight } from "./lib/PointLight";
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@@ -0,0 +1,71 @@
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1
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/*
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* @Author: xiaosihan
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* @Date: 2023-02-21 09:55:52
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* @Last Modified by: xiaosihan
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* @Last Modified time: 2023-02-21 10:12:33
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*/
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7
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8
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import * as THREE from 'three'
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9
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// 模型组转成 实例对象
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export default class InstancedGroupMesh extends THREE.Mesh {
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isInstancedGroupMesh = true
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count: number = 0
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meshCollect: Record<string, THREE.Mesh[]> = {}
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instanceCollect: Record<string, THREE.InstancedMesh> = {}
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static matrix = new THREE.Matrix4()
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constructor(group: THREE.Group, count: number) {
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super()
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this.count = count
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const { meshCollect, instanceCollect } = this
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// collect all mesh counts, in case there are more than one copy of the same mesh in this group
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group.traverse((obj) => {
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if (obj.type !== 'Mesh') return
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const mesh = obj as THREE.Mesh
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// this is important
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mesh.updateMatrix()
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// same geometry and same material consider as the same mesh
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const uuid = mesh.geometry.uuid + '/' + (mesh.material as THREE.Material).uuid
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if (meshCollect[uuid]) {
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meshCollect[uuid].push(mesh)
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} else {
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meshCollect[uuid] = [mesh]
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}
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})
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// create all instances
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Object.keys(meshCollect).forEach(uuid => {
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const meshes = meshCollect[uuid]
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const mesh = meshes[0]
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const instancedMesh = new THREE.InstancedMesh(mesh.geometry, mesh.material, meshes.length * count)
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instanceCollect[uuid] = instancedMesh
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this.add(instancedMesh)
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})
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}
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setMatrixAt(index: number, matrix: THREE.Matrix4) {
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Object.keys(this.meshCollect).forEach(uuid => {
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const instancedMesh = this.instanceCollect[uuid]
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const collect = this.meshCollect[uuid]
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collect.forEach((mesh: THREE.Mesh, i: number) => {
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InstancedGroupMesh.matrix.copy(mesh.matrix)
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InstancedGroupMesh.matrix.premultiply(matrix)
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instancedMesh.setMatrixAt(collect.length * index + i, InstancedGroupMesh.matrix);
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instancedMesh.instanceMatrix.needsUpdate = true;
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})
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})
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}
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}
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package/lib/Transition.ts
CHANGED
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@@ -92,6 +92,7 @@ export default class Transition {
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} else {
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this.onChangeCall(this.getJson());
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}
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return this;
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}
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runbindThis = this.run.bind(this);
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@@ -144,7 +145,7 @@ export default class Transition {
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return 0;
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}
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-
set(param: TParam): this {
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async set(param: TParam): Promise<this> {
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let timetemp = performance.now() + this._delay;;
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@@ -184,6 +185,11 @@ export default class Transition {
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}
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threeUtils.addEventListener("requestAnimationFrame", this.runbindThis);
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while (!this._isDone) {
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await new Promise(resolve => setTimeout(resolve, 50));
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}
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return this;
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}
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// 重置起始和终止位置
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