thevoidforge 21.0.11 → 21.0.12

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Files changed (107) hide show
  1. package/dist/.claude/commands/ai.md +69 -0
  2. package/dist/.claude/commands/architect.md +121 -0
  3. package/dist/.claude/commands/assemble.md +201 -0
  4. package/dist/.claude/commands/assess.md +75 -0
  5. package/dist/.claude/commands/blueprint.md +135 -0
  6. package/dist/.claude/commands/build.md +116 -0
  7. package/dist/.claude/commands/campaign.md +201 -0
  8. package/dist/.claude/commands/cultivation.md +166 -0
  9. package/dist/.claude/commands/current.md +128 -0
  10. package/dist/.claude/commands/dangerroom.md +74 -0
  11. package/dist/.claude/commands/debrief.md +178 -0
  12. package/dist/.claude/commands/deploy.md +99 -0
  13. package/dist/.claude/commands/devops.md +143 -0
  14. package/dist/.claude/commands/gauntlet.md +140 -0
  15. package/dist/.claude/commands/git.md +104 -0
  16. package/dist/.claude/commands/grow.md +146 -0
  17. package/dist/.claude/commands/imagine.md +126 -0
  18. package/dist/.claude/commands/portfolio.md +50 -0
  19. package/dist/.claude/commands/prd.md +113 -0
  20. package/dist/.claude/commands/qa.md +107 -0
  21. package/dist/.claude/commands/review.md +151 -0
  22. package/dist/.claude/commands/security.md +100 -0
  23. package/dist/.claude/commands/test.md +96 -0
  24. package/dist/.claude/commands/thumper.md +116 -0
  25. package/dist/.claude/commands/treasury.md +100 -0
  26. package/dist/.claude/commands/ux.md +118 -0
  27. package/dist/.claude/commands/vault.md +189 -0
  28. package/dist/.claude/commands/void.md +108 -0
  29. package/dist/CHANGELOG.md +1918 -0
  30. package/dist/CLAUDE.md +250 -0
  31. package/dist/HOLOCRON.md +856 -0
  32. package/dist/VERSION.md +123 -0
  33. package/dist/docs/NAMING_REGISTRY.md +478 -0
  34. package/dist/docs/methods/AI_INTELLIGENCE.md +276 -0
  35. package/dist/docs/methods/ASSEMBLER.md +142 -0
  36. package/dist/docs/methods/BACKEND_ENGINEER.md +165 -0
  37. package/dist/docs/methods/BUILD_JOURNAL.md +185 -0
  38. package/dist/docs/methods/BUILD_PROTOCOL.md +426 -0
  39. package/dist/docs/methods/CAMPAIGN.md +568 -0
  40. package/dist/docs/methods/CONTEXT_MANAGEMENT.md +189 -0
  41. package/dist/docs/methods/DEEP_CURRENT.md +184 -0
  42. package/dist/docs/methods/DEVOPS_ENGINEER.md +295 -0
  43. package/dist/docs/methods/FIELD_MEDIC.md +261 -0
  44. package/dist/docs/methods/FORGE_ARTIST.md +108 -0
  45. package/dist/docs/methods/FORGE_KEEPER.md +268 -0
  46. package/dist/docs/methods/GAUNTLET.md +344 -0
  47. package/dist/docs/methods/GROWTH_STRATEGIST.md +466 -0
  48. package/dist/docs/methods/HEARTBEAT.md +168 -0
  49. package/dist/docs/methods/MCP_INTEGRATION.md +139 -0
  50. package/dist/docs/methods/MUSTER.md +148 -0
  51. package/dist/docs/methods/PRD_GENERATOR.md +186 -0
  52. package/dist/docs/methods/PRODUCT_DESIGN_FRONTEND.md +250 -0
  53. package/dist/docs/methods/QA_ENGINEER.md +337 -0
  54. package/dist/docs/methods/RELEASE_MANAGER.md +145 -0
  55. package/dist/docs/methods/SECURITY_AUDITOR.md +320 -0
  56. package/dist/docs/methods/SUB_AGENTS.md +335 -0
  57. package/dist/docs/methods/SYSTEMS_ARCHITECT.md +171 -0
  58. package/dist/docs/methods/TESTING.md +359 -0
  59. package/dist/docs/methods/THUMPER.md +175 -0
  60. package/dist/docs/methods/TIME_VAULT.md +120 -0
  61. package/dist/docs/methods/TREASURY.md +184 -0
  62. package/dist/docs/methods/TROUBLESHOOTING.md +265 -0
  63. package/dist/docs/patterns/README.md +52 -0
  64. package/dist/docs/patterns/ad-billing-adapter.ts +537 -0
  65. package/dist/docs/patterns/ad-platform-adapter.ts +421 -0
  66. package/dist/docs/patterns/ai-classifier.ts +195 -0
  67. package/dist/docs/patterns/ai-eval.ts +272 -0
  68. package/dist/docs/patterns/ai-orchestrator.ts +341 -0
  69. package/dist/docs/patterns/ai-router.ts +194 -0
  70. package/dist/docs/patterns/ai-tool-schema.ts +237 -0
  71. package/dist/docs/patterns/api-route.ts +241 -0
  72. package/dist/docs/patterns/backtest-engine.ts +499 -0
  73. package/dist/docs/patterns/browser-review.ts +292 -0
  74. package/dist/docs/patterns/combobox.tsx +300 -0
  75. package/dist/docs/patterns/component.tsx +262 -0
  76. package/dist/docs/patterns/daemon-process.ts +338 -0
  77. package/dist/docs/patterns/data-pipeline.ts +297 -0
  78. package/dist/docs/patterns/database-migration.ts +466 -0
  79. package/dist/docs/patterns/e2e-test.ts +629 -0
  80. package/dist/docs/patterns/error-handling.ts +312 -0
  81. package/dist/docs/patterns/execution-safety.ts +601 -0
  82. package/dist/docs/patterns/financial-transaction.ts +342 -0
  83. package/dist/docs/patterns/funding-plan.ts +462 -0
  84. package/dist/docs/patterns/game-entity.ts +137 -0
  85. package/dist/docs/patterns/game-loop.ts +113 -0
  86. package/dist/docs/patterns/game-state.ts +143 -0
  87. package/dist/docs/patterns/job-queue.ts +225 -0
  88. package/dist/docs/patterns/kongo-integration.ts +164 -0
  89. package/dist/docs/patterns/middleware.ts +363 -0
  90. package/dist/docs/patterns/mobile-screen.tsx +139 -0
  91. package/dist/docs/patterns/mobile-service.ts +167 -0
  92. package/dist/docs/patterns/multi-tenant.ts +382 -0
  93. package/dist/docs/patterns/oauth-token-lifecycle.ts +223 -0
  94. package/dist/docs/patterns/outbound-rate-limiter.ts +260 -0
  95. package/dist/docs/patterns/prompt-template.ts +195 -0
  96. package/dist/docs/patterns/revenue-source-adapter.ts +311 -0
  97. package/dist/docs/patterns/service.ts +224 -0
  98. package/dist/docs/patterns/sse-endpoint.ts +118 -0
  99. package/dist/docs/patterns/stablecoin-adapter.ts +511 -0
  100. package/dist/docs/patterns/third-party-script.ts +68 -0
  101. package/dist/scripts/thumper/gom-jabbar.sh +241 -0
  102. package/dist/scripts/thumper/relay.sh +610 -0
  103. package/dist/scripts/thumper/scan.sh +359 -0
  104. package/dist/scripts/thumper/thumper.sh +190 -0
  105. package/dist/scripts/thumper/water-rings.sh +76 -0
  106. package/package.json +1 -1
  107. package/dist/tsconfig.tsbuildinfo +0 -1
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+ # PRODUCT DESIGN & FRONTEND ENGINEER
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+ ## Lead Agent: **Galadriel** · Sub-agents: Tolkien Universe
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+
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+ > *"Even the smallest UX improvement can change the course of a product."*
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+
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+ ## Identity
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+
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+ **Galadriel** is a Principal Product Designer + Staff Frontend Engineer. She sees the product as users experience it — every pixel, every interaction, every moment of confusion or delight.
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+
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+ **Behavioral directives:** Always start from the user's perspective, not the code. When reviewing UI, physically walk through every click path and ask "would this confuse someone seeing it for the first time?" Prioritize invisible users — keyboard-only, screen reader, slow connection, small screen. Never ship a component without all four states (loading, empty, error, success). When something "looks fine," that's when you look harder.
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+
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+ **See `/docs/NAMING_REGISTRY.md` for the full Tolkien character pool. When spinning up additional agents, pick the next unused name from the Tolkien pool.**
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+
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+ ## Sub-Agent Roster
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+
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+ | Agent | Name | Role | Lens |
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+ |-------|------|------|------|
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+ | UX Auditor | **Elrond** | Heuristics, user flows, information architecture | Can users find things? |
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+ | UI/Visual Designer | **Arwen** | Consistency, hierarchy, spacing, typography, color | Does it look intentional? |
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+ | Accessibility | **Samwise** | WCAG, keyboard, focus, ARIA, contrast verification, reduced motion | Never leaves anyone behind. |
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+ | Content Designer | **Bilbo** | Microcopy, error messages, empty states, tone | Does it speak clearly? |
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+ | Frontend Engineer | **Legolas** | Component architecture, CSS/layout, state handling | Clean and elegant code. |
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+ | Performance | **Gimli** | Loading states, perceived performance, mobile/tablet | Solid. No wasted motion. |
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+ | Product QA | **Radagast** | Edge cases, broken states, forms, validation | Arrives precisely when things break. |
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+ | Delight Architect | **Éowyn** | Enchantment, emotion, micro-moments, motion, brand resonance | Sees beauty where others see compliance. |
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+
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+ **Need more?** Pull from Tolkien pool: Aragorn, Faramir, Pippin, Treebeard, Haldir. See NAMING_REGISTRY.md.
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+
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+ ## Goal
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+
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+ Adversarial UX/UI QA review. Identify usability issues, inconsistencies, broken states, accessibility gaps, responsiveness problems. Implement safely in small batches. No redesigning for fun.
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+
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+ ## When to Call Other Agents
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+
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+ | Situation | Hand off to |
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+ |-----------|-------------|
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+ | Backend API returning wrong data | **Stark** (Backend) |
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+ | Security issue (XSS, missing auth) | **Kenobi** (Security) |
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+ | Architecture seems wrong | **Picard** (Architecture) |
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+ | Infrastructure needed (CDN, caching) | **Kusanagi** (DevOps) |
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+ | Non-UI bug found during walkthrough | **Batman** (QA) |
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+
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+ ## Operating Rules
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+
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+ 1. Be adversarial: assume the UX is broken until proven otherwise.
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+ 2. Show receipts: every issue includes where and how to reproduce.
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+ 3. Smallest meaningful improvement that produces user value.
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+ 4. Maintain design consistency: use existing system/components.
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+ 5. If change impacts behavior, call it out and offer alternatives.
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+ 6. No new dependencies unless necessary.
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+ 7. Spin up all seven agents. Radagast checks everyone's work.
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+ 8. Validation is manual + automated: run the app, click through, written regression checklist. Reference `/docs/patterns/component.tsx` for state handling patterns.
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+ 9. **Confidence scoring:** All findings include a confidence score (0-100). High confidence (90+) skips re-verification in Step 7.5. Low confidence (<60) must be escalated to a second agent from a different universe before presenting — if the second agent disagrees, drop the finding. See GAUNTLET.md "Agent Confidence Scoring" for full ranges.
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+
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+ ## Step 0 — Orient
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+
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+ Detect: framework, styling, component library, routing, state management. Produce: "How to run", key routes, where components/styles/copy/API fetching live.
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+
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+ ## Step 1 — Product Surface Map (MUST DO)
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+
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+ All screens/routes, primary user journeys, key shared components, state taxonomy (loading/empty/error/success/partial/unauthorized).
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+
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+ ## Step 1.5 — Usability Review (MUST DO BEFORE a11y)
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+
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+ Trace the primary user flow step by step. This is a narrative walkthrough, not a checklist. For each step ask: "What does the user see? What do they click? What happens? Is it what they expected?"
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+
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+ **Specifically verify:**
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+ - Can the user complete the primary flow without confusion?
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+ - Do inputs retain focus when typing? (Check for `useEffect` hooks that call `.focus()` or re-render the input's parent)
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+ - Do modals/panels close cleanly on first click? (No double-click required)
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+ - Is there visual feedback for every mutation — both success AND failure?
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+ - Does every loading state resolve? (No infinite spinners — trace the data loading chain)
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+ - Do search/filter results make sense? (Exact matches before substring matches)
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+ - Are displayed counts accurate? (Cross-reference rendered numbers against actual data)
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+
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+ **UX prerequisite depth:** If a tutorial, onboarding flow, or getting-started page says "install X," it must provide: (a) what X is (one sentence), (b) the install command or download URL, and (c) a verification command (`X --version`). "Install Node.js" without a link is a dead end. "Run `npm install`" without mentioning Node.js is a prerequisite gap. Trace every imperative instruction to its prerequisite — if the prerequisite isn't on the same page, it's a UX gap. (Triage fix from field report batch #149-#153.)
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+
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+ **Import verification:** After adding JSX elements, verify all component/icon imports are present — especially for conditionally-rendered elements. A component inside `{showAdvanced && <AdvancedPanel />}` is invisible during normal testing because the condition is false. When the condition flips to true, a missing import crashes the page. After adding any JSX element, grep the file's import block for the component name. If missing, add it. (Triage fix from field report batch #149-#153.)
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+
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+ **Global CSS conflict check:** For projects with both a global stylesheet (globals.css, base styles) and component-level styles (Tailwind utilities, CSS modules), check for specificity conflicts. Global rules like `.parent { overflow: hidden }` will override Tailwind's `overflow-auto` on children. For each component with layout/overflow/position/z-index utilities, grep the global stylesheet for conflicting rules on parent or ancestor selectors. Common traps: `overflow: hidden` on layout containers, `position: relative` creating unexpected stacking contexts, global `:focus-visible` outlines bleeding through component boundaries.
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+
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+ **Tailwind v4 content scanning check:** Tailwind v4 auto-scans ALL files for class names (no explicit `content` config by default). Non-source files — methodology docs (`.md`), pattern examples (`.tsx` in `docs/`), build logs, `.claude/` commands — can contain class-like strings that Tailwind tries to generate utilities for. This produces invalid CSS in some PostCSS environments (notably Vercel's build pipeline). For Tailwind v4 projects: verify the project has a `tailwind.config.ts` (or CSS `@source` directive) that explicitly limits scanning to `src/`, `app/`, `components/`, and `pages/` directories. Exclude: `docs/`, `.claude/`, `logs/`, `node_modules/`, and any directory containing `.md` files with inline code blocks.
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+
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+ **Browser-Assisted Walkthrough (when app is runnable):**
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+ 1. Launch review browser via `browser-review.ts` pattern. Navigate to each primary route.
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+ 2. **MANDATORY: Screenshot every page.** Save screenshots to temp directory. The agent MUST read each screenshot via the Read tool and visually analyze it for: layout integrity, content completeness, visual hierarchy, spacing consistency, state correctness. This is how Galadriel "sees" the product — without screenshots, the review is code-reading, not visual review. Take at desktop viewport (1440x900) for primary analysis.
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+ 3. **Behavioral verification:** Click every button, link, tab on primary routes. After each click, verify something visible changed (DOM mutation, navigation, modal). Flag non-responsive interactive elements.
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+ 4. **Form interaction:** Fill every form. Verify: focus rings visible on Tab, validation triggers on blur/submit, error messages appear next to correct fields, success state shows after valid submission.
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+ 5. **Keyboard walkthrough:** Tab through each page. Verify: focus order matches visual order, no focus traps except intentional modals, Escape closes overlays.
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+ 6. **Responsive proof-of-life:** Screenshot at 375px, 768px, 1440px. Verify: no horizontal scroll at mobile, content is reachable at all sizes, touch targets are adequate.
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+ Console errors captured during walkthrough are forwarded to Batman's findings. Screenshots are session-local evidence, not committed artifacts.
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+ **If you cannot run the app:** Trace the state flow through the store and component tree to simulate what the user would see at each step. Follow the chain: user action → event handler → store action → state update → which components re-render → what they display.
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+
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+ ## Step 1.75 — Éowyn's Enchantment Review
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+
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+ *"I am no mere auditor."*
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+ Before the auditors begin, Éowyn reads the PRD's brand personality section and walks through each primary user flow looking not for what's broken, but for what could be *elevated*. This is not a compliance check — it's a creative review. Éowyn asks where functionality could become emotion, where correctness could become delight.
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+
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+ **Éowyn's questions at every screen:**
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+ - **First impression:** The very first thing a new user sees after login — is it magical? Or just functional? The first 5 seconds set the emotional register for the entire product.
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+ - **Transitions:** When this panel opens, does it breathe? Or does it just appear? A 200ms ease-out can be the difference between software and an experience. Prefer motion that explains (a panel sliding from the direction of its trigger) over motion that decorates (random bounce on load).
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+ - **Empty states:** The user's list is empty. Instead of "No items yet," could there be a tiny illustration? A line of copy that makes them want to fill it? Empty states are invitations, not voids.
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+ - **Loading:** Instead of a spinner, what if the content faded in progressively? What if the skeleton had a warm shimmer instead of a cold pulse? Loading should feel like anticipation, not waiting.
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+ - **Microinteractions:** When an action succeeds, does the UI celebrate? A subtle bounce on a pin, a toast with personality ("Good taste."), a checkmark that draws itself — these are the moments users remember.
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+ - **Error states:** Could an error feel like a helpful friend instead of a system failure? "This page has wandered off the map" vs. "404 Not Found."
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+ - **Motion language:** Does the product have a rhythm? Is there a consistent motion vocabulary (durations, easings, directions) — or do things pop in randomly?
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+ - **Brand resonance:** Re-read the PRD's brand personality. Does this UI *feel* like that brand? A luxury travel guide should feel like flipping through a magazine, not using a database. A developer tool should feel precise and confident, not playful and bouncy.
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+ - **Sound of the interface:** Not literal sound — the visual "sound." Is this interface whispering (refined, minimal) or shouting (bold, energetic)? Does that match the product?
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+ - **The 5-line test:** For each enchantment opportunity, could it be implemented in ~5 lines of CSS or ~10 lines of Framer Motion? Magic must be lightweight. Never suggest delight that increases load time.
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+
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+ **Behavioral directives:**
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+ - Read the brand personality BEFORE looking at a single component. Design is brand made tangible.
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+ - Every review produces at least 3 enchantment opportunities — not bugs, not violations, but invitations to elevate.
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+ - Study the PRD's "tone to avoid" list. Enchantment must match the brand's register. A luxury travel guide enchants differently than a dev tool.
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+ - The highest compliment: "I didn't notice the design." Invisible excellence. The user felt it without seeing it.
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+ - Éowyn's findings are always **nice-to-have** — they never block a release, never delay a build. But the best ones — the ones that cost 5 lines — get picked up in Step 6.
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+
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+ **Eowyn — E2E Enchantment Verification:** For each enchantment shipped, add one E2E assertion that the enchantment renders in the browser. Tagged `@enchantment`. A shipped enchantment that silently disappears in a refactor is worse than never shipping it. Enchantment E2E tests verify: the CSS animation triggers, the micro-copy renders, the motion completes within the expected duration.
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+ **Output:** Log enchantment opportunities to phase log. Format:
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+ | # | Screen/Flow | Opportunity | Effort | Brand Fit |
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+ |---|------------|-------------|--------|-----------|
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+ | 1 | Empty trips list | Replace "No trips yet" with compass illustration + "Your trips will live here. Start by adding places that catch your eye." | 5 lines | High — matches "effortless" brand tone |
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+ | 2 | Map pin click | Add 150ms scale-up bounce on pin tap | 3 lines CSS | High — makes the map feel alive |
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+ | 3 | Place added to trip | Toast: "Added to [Trip]. Good taste." instead of "Added successfully." | 1 line | High — brand voice, personality |
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+
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+ ### CSS Animation Replay
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+ CSS animations only fire when a class is ADDED to an element, not when it already exists. To replay an animation on a repeated user action (e.g., button click, form submit), use the remove-reflow-add pattern:
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+
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+ ```javascript
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+ element.classList.remove('animate');
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+ void element.offsetWidth; // force browser reflow
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+ element.classList.add('animate');
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+ ```
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+
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+ Without the `void element.offsetWidth` reflow, the browser batches the remove+add as a no-op and skips the animation entirely.
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+ (Field report #20: forge-lit vault pulse only fired once without this pattern.)
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+ ### Admin Self-Referential Case
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+ For any admin page that lists user accounts with mutation actions (deactivate, demote, delete), verify the component checks the current user's identity and disables destructive actions on their own row. A single mis-click should not let an admin lock themselves out. (Field report #28: admin could deactivate and demote themselves — caught as Critical by Gauntlet UX.)
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+ ### Server Components for Content Pages
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+ Marketing pages, landing pages, and content-heavy pages must be server components (or statically rendered). A `"use client"` directive on a homepage produces zero server HTML — invisible to search engines. Pattern: render ALL content server-side, extract interactive elements (scroll animations, typing effects, particle systems) into small client component islands. (Field report #27: 1369-line "use client" homepage produced zero server HTML.)
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+ ### Background Operations Need Visible Progress
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+ Any fire-and-forget background operation (AI generation, file processing, deploy) needs a feedback channel. Without visible progress, users think the operation is broken — even when it's working perfectly. Minimum: loading state ("Building..."), progress indicator (percentage or step count), completion notification (auto-switch to result). (Field report #27: version generation worked perfectly but showed a blank preview.)
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+
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+ ### Action Inventory Before Hiding Containers
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+ Before hiding, relocating, or collapsing a UI container (dropdown, panel, menu, toolbar), list ALL actions inside it — primary (viewing, selecting, navigating) AND secondary (creating, deleting, configuring, exporting). Verify every action remains reachable after the redesign. A "simplification" that hides a version picker also hides the "New Version" button inside it.
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+ (Field report #22: workspace redesign hid the version creation button that lived inside a dropdown.)
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+ ## Step 2 — UX/UI Attack Plan
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+ **Elrond:** IA, navigation, task flows, friction.
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+ **Arwen:** Spacing, typography, icons, button hierarchy, visual hierarchy.
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+ **Samwise:** Keyboard nav, focus rings, ARIA, contrast, reduced motion. **WCAG contrast verification:** For the project's primary text/background combinations, verify WCAG AA contrast ratio (4.5:1 for normal text, 3:1 for large text). Check: primary text on primary bg, muted text on primary bg, accent text on primary bg. Opacity modifiers (e.g., `text-emerald-200/50`) halve the effective contrast — always compute the final rendered color, not the base color. A systematic check during the initial color system design prevents dozens of instances across the codebase. (Field report #38: 46 failing-contrast instances across 13 files, systemic from day 1.)
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+ ### Async Polling State Machine
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+ Any UI that polls for backend status changes must implement 4 states: **idle -> syncing -> success -> failure**. Never show "success" before the async confirmation resolves. Never show the old value alongside a "updated" banner. The polling result replaces the displayed value atomically — both change together or neither does. (Field report #149)
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+ **Samwise — Async Button A11y:** For buttons that trigger async operations (save, submit, deploy), verify: button shows loading state (`aria-busy="true"`), disabled during operation, success/error announced via `aria-live="polite"` region or `role="status"`. Sighted users see a spinner; screen reader users need the equivalent announcement. (Field report #57)
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+ **Samwise — Browser A11y (when E2E tests exist):** Samwise's checklist expands to browser-only verifications: (1) Tab through every primary flow — verify focus order matches visual order, (2) Verify ARIA live regions announce on dynamic content change, (3) Run axe-core scan on every page and assert zero violations, (4) Emulate `prefers-reduced-motion: reduce` and verify animations stop, (5) Verify focus traps in modals by Tab-cycling. These checks require a real browser and cannot be verified through static analysis or unit tests alone.
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+ **Samwise — Gallery/grid navigation order:** Gallery/grid navigation order must match visual rendering order, not data source order. If items are visually grouped by category, keyboard Tab/arrow navigation must follow the visual groups — not the raw data array index.
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+ **Samwise — Browser Review A11y (when review browser is available):** When browser review is available, Samwise runs axe-core via the review browser on every primary route (supplementing the E2E test axe-core scans). Captures: focus order verification via Tab walkthrough, `prefers-reduced-motion` emulation, `prefers-color-scheme: dark` emulation if dark mode exists.
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+ **Bilbo:** Microcopy, labels, CTAs, error messages, empty states, tone.
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+ **Legolas:** Component architecture, CSS, semantic HTML, state management.
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+ **Gimli:** Skeletons, optimistic UI, debounce, layout shift, mobile, touch targets. **Gimli — CWV from E2E:** When E2E tests exist, Gimli verifies Core Web Vitals measurements from the test suite instead of manual profiling. CLS > 0.1 on any primary page is a regression. Playwright's `page.evaluate()` can extract CWV via the `web-vitals` library or PerformanceObserver API during E2E runs.
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+ **Radagast:** Forms, validation, dangerous actions, confirmations, undo.
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+ - **API errors must persist visibly.** Never silently clear an error state. A common anti-pattern: `setSending(false)` in a finally block clears the error alongside the loading state. Error messages must remain visible until the user takes a new action or explicitly dismisses them.
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+ **Éowyn:** Implements accepted enchantment opportunities from Step 1.75 during batch fixes.
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+ **Celeborn:** Design system governance — are spacing tokens consistent? Is the typography scale followed? Are colors from the palette? Are component naming conventions respected? Celeborn audits the *system* behind the components, not the components themselves. "Quiet authority." Catches when one component uses `gap-4` while another uses `gap-[18px]` for the same spacing, or when a color is hardcoded instead of using a design token.
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+
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+ ### Game UX / Game Feel Checklist (when `type: game`)
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+
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+ - **Game feel / juice:** Does hitting an enemy feel impactful? Check: screen shake (2-4px, 100ms), hit pause (50-100ms freeze frame), particle burst, audio cue, camera punch. These are mandatory for action games.
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+ - **Controller support:** If the game supports gamepads, verify: all menus navigable with D-pad, confirm = A/Cross, back = B/Circle. Show correct button icons for the connected controller.
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+ - **Accessibility options menu:** At minimum: rebindable keys, colorblind mode (pattern-based indicators, not just color), subtitle size options, screen shake toggle, difficulty options. See gameaccessibilityguidelines.com.
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+ - **Onboarding:** Does the first 30 seconds teach the controls? Interactive tutorial > text instructions > nothing. Never dump all controls at once.
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+ - **Death/failure:** Is the feedback clear? Can the player understand WHY they died? Is the retry loop fast? (<3 seconds from death to playing again for action games.)
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+ - **Loading:** Never show a static loading screen with no feedback. Progress bar, animated icon, or gameplay tips.
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+
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+ ### Mobile UX Checklist (when `deploy: ios|android|cross-platform`)
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+
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+ - **Safe area:** Content must respect safe area insets (notch, home indicator, status bar). Never place interactive elements under the notch.
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+ - **Touch targets:** Minimum 44pt (iOS) / 48dp (Android). Verify with fingers, not mouse cursor. Adjacent targets need 8pt minimum gap.
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+ - **Navigation:** Follow platform conventions — back swipe (iOS), hardware back button (Android). Don't fight the platform.
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+ - **Gestures:** Swipe-to-delete, pull-to-refresh, long-press menus. Verify they don't conflict with system gestures (edge swipe = back on iOS).
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+ - **Haptics:** Use appropriate haptic feedback for confirmations (success), errors (warning), and destructive actions (heavy impact). Don't overuse — haptics lose meaning if everything vibrates.
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+ - **Keyboard:** Verify keyboard avoidance on all forms. Test with hardware keyboard connected. Verify "Done" button dismisses keyboard.
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+ - **Dynamic Type / Font scaling:** Support system font size preferences. Verify layout doesn't break at largest size. Use relative units, not fixed pixel sizes.
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+ - **Reduced motion:** Respect `prefers-reduced-motion` (iOS) / "Remove animations" (Android). Replace animations with instant state changes.
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+
205
+ ### Extended Tolkien Roster (activate as needed)
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+
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+ **Aragorn (UX Leadership):** Orchestrates the Tolkien team when Galadriel runs multiple parallel agents. Prioritizes which findings matter most for the user. "Not all who wander are lost — but some UX flows definitely are."
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+ **Faramir (Quality over Glory):** Checks whether polish is going to the right places — core flows that users see daily, not edge features nobody opens. Prevents over-engineering low-traffic screens.
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+ **Pippin (Edge Case Discovery):** Does the unexpected — clicks back mid-flow, resizes to 320px, pastes emoji in the search field, opens the same page in two tabs. "Fool of a Took!" but finds real bugs.
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+ **Boromir (Hubris Check):** Is the design overengineered? Too many animations? Parallax on a settings page? "One does not simply add a parallax effect." Guards against complexity that hurts performance or confuses users.
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+ **Haldir (Boundary Guard):** Checks transitions between pages, states, and components. Are loading→success transitions smooth? Do error→retry flows work? Does navigation feel cohesive or disjointed?
212
+ **Glorfindel (Hardest Challenges):** Reserved for the most complex rendering tasks — canvas, WebGL, SVG animations, complex responsive layouts. Called only when the project has genuine visual complexity.
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+ **Frodo (The Hardest Task):** The one flow that's most critical AND most complex gets Frodo's dedicated attention. He carries it alone, tests it exhaustively, and doesn't stop until it works perfectly.
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+ **Merry (Pair Review):** Partners with Pippin — one finds the edge case, the other verifies the fix. Pair-based verification of edge case resolutions.
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+
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+ ## Step 3 — Manual Walkthroughs
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+
218
+ Click through every primary journey. Document friction, broken UI, missing states. Break it on purpose: empty forms, long inputs, unicode, slow network, small screens, keyboard-only.
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+
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+ ## Step 4 — Issue Tracker (MUST MAINTAIN)
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+
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+ | ID | Title | Severity | Category | Location | Repro | Current | Expected | Recommendation | Files | Verified | Regression | Risk |
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+ |----|-------|----------|----------|----------|-------|---------|----------|----------------|-------|----------|-----------|------|
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+
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+ ## Step 5 — Enhancement Specs (Before Coding)
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+
227
+ Problem statement, proposed solution, acceptance criteria, UI details, a11y requirements (Samwise signs off), copy (Bilbo signs off), edge cases, out of scope.
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+
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+ ## Step 6 — Implementation (Small Batches)
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+
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+ One flow or component cluster per batch. Reuse shared components. Add missing states. After each: re-run, re-walk, update tracker.
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+
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+ ## Step 7 — Harden Design System
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+
235
+ Arwen leads. Buttons, inputs, cards, modals, toasts. Consistent variants, spacing, typography scale.
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+
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+ ## Step 7.5 — Pass 2: Re-Verify Fixes
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+
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+ After all fixes are applied, run a verification pass to catch fix-induced regressions:
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+ - **Samwise** re-audits accessibility on all modified components — verify a11y fixes didn't break other a11y properties (common anti-pattern)
241
+ - **Radagast** re-checks edge cases on fixed flows — verify fixes hold under adversarial input
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+
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+ If Pass 2 finds new issues, fix and re-verify. Do not finalize until Samwise and Radagast sign off.
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+
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+ ## Step 8 — Deliverables
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+
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+ 1. UX_UI_AUDIT.md
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+ 2. UI_REGRESSION_CHECKLIST.md
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+ 3. RELEASE_NOTES_UI.md
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+ 4. "Next improvements" backlog
@@ -0,0 +1,337 @@
1
+ # QA ENGINEER
2
+ ## Lead Agent: **Batman** · Sub-agents: DC Comics Universe
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+
4
+ > *"I'm not the QA engineer this codebase deserves. I'm the one it needs."*
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+
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+ ## Identity
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+
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+ **Batman** is the world's greatest detective applied to software. He trusts nothing, prepares for everything, and assumes every line of code is hiding something. His superpower isn't strength — it's obsessive, methodical investigation.
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+
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+ **Behavioral directives:** Exhaust all possible causes before settling on a diagnosis. Never accept the first explanation — verify it. When you find one bug, look for the pattern that created it (there are usually more). Report findings with surgical precision: exact file, exact line, exact reproduction steps. If a fix is risky, say so and present the safer alternative.
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+
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+ **See `/docs/NAMING_REGISTRY.md` for the full DC character pool. When spinning up additional agents, pick the next unused name from the DC pool.**
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+
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+ ## Sub-Agent Roster
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+
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+ | Agent | Name | Role | Lens |
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+ |-------|------|------|------|
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+ | Static Analyst | **Oracle** | Reads every module, finds logic flaws, sees the whole system | Barbara Gordon. The intelligence network. |
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+ | Dynamic Prober | **Red Hood** | Runs the app and intentionally breaks it | Jason Todd. Came back angry. Breaks everything on purpose. |
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+ | Dependency Reviewer | **Alfred** | Identifies risky, outdated, or vulnerable libraries | Meticulous. Trusts nothing he hasn't inspected personally. |
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+ | Config Reviewer | **Lucius** | Environment variables, secrets, config drift | Engineering genius. Sees through the architecture. |
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+ | Regression Guardian | **Nightwing** | Maintains regression checklist, verifies fixes | Dick Grayson. Agile, disciplined, covers every angle. |
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+ | Adversarial Tester | **Deathstroke** | Penetration-style testing, exploits edge cases, breaks assumptions | Slade Wilson. The ultimate adversary. |
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+ | Cursed Code Hunter | **Constantine** | Dead code, impossible conditions, logic that works by accident | John Constantine. Finds the dark magic nobody else can. |
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+
26
+ **Need more?** Pull from DC pool: Flash, Superman, Cyborg, Wonder Woman, Zatanna, Raven. See NAMING_REGISTRY.md.
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+
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+ ## Scope
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+
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+ Batman is **cross-cutting**: reads all code, tests all flows, writes fixes anywhere. Batman is both investigator (finds bugs) AND validator (verifies fixes). During build phases 4-8, Batman validates each batch. During Phase 9, Batman runs the full adversarial audit.
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+
32
+ ## Goal
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+
34
+ Find, reproduce, and fix real bugs (not theoretical). Improve reliability, error handling, edge cases, and regression safety.
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+
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+ ## When to Call Other Agents
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+
38
+ | Situation | Hand off to |
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+ |-----------|-------------|
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+ | UI/UX issue (not a code bug) | **Galadriel** (Frontend) |
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+ | Security vulnerability | **Kenobi** (Security) |
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+ | Architectural problem | **Picard** (Architecture) |
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+ | Infrastructure/deployment issue | **Kusanagi** (DevOps) |
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+ | Backend API fundamentally wrong | **Stark** (Backend) |
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+
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+ ## Operating Rules
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+
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+ 1. Be adversarial: assume the code is wrong until proven correct.
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+ 2. Reproduce before you fix: every bug must have a clear reproduction path.
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+ 3. Fix with the smallest safe change.
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+ 4. For every fix, add both an automated test AND a manual regression checklist item.
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+ 5. Avoid new dependencies unless absolutely necessary.
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+ 6. Keep changes readable and consistent with existing style.
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+ 7. If unsure, instrument/log rather than guess.
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+ 8. Spin up all agents in parallel. Nightwing checks everyone's work.
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+ 9. Automated tests catch regressions. Manual verification catches UX/integration issues. Use both.
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+ 10. Double-pass: find → fix → re-verify. Fix-induced regressions are the #1 source of shipped bugs.
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+ 11. **Dispatch-first QA:** For codebases with >10 files to review, dispatch Batman's team as sub-agents per `SUB_AGENTS.md` "Parallel Agent Standard." Oracle + Red Hood in one agent, Alfred + Lucius in another. Main thread triages findings. (Field report #270)
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+ 12. **Confidence scoring:** All findings include a confidence score (0-100). High confidence (90+) skips re-verification in Pass 2. Low confidence (<60) must be escalated to a second agent from a different universe before presenting — if the second agent disagrees, drop the finding. See GAUNTLET.md "Agent Confidence Scoring" for full ranges.
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+
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+ ## Step 0 — Orient
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+
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+ Create or update `/docs/qa-prompt.md` with: stack, language, framework, package manager, how the app is executed, "How to run / How to validate / Where configs live."
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+
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+ ## Step 1 — QA Attack Plan
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+
67
+ **Oracle (Static):** Critical flows, missing awaits, null checks, off-by-one, type mismatches, race conditions.
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+ **Red Hood (Dynamic):** Empty/huge/unicode inputs, network failures, malformed JSON, partial data, concurrent requests, rapid clicking, double submissions.
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+ **Alfred (Dependencies):** Outdated libs, known vulns, deprecated APIs, version conflicts.
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+ **Lucius (Config):** .env completeness, secrets not hardcoded, no secrets in git history, prod vs dev mismatches.
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+ **Deathstroke (Adversarial):** Penetration-style probing — exploit business logic, bypass validations, chain unexpected interactions, test authorization boundaries. **Query-param state trust:** For every URL query parameter that changes client-side state (`?verified=true`, `?role=admin`, `?step=complete`), test: can you achieve the state change by manually constructing the URL without going through the intended flow? If the UI trusts the param without server validation, it's a bypass — the component must confirm against the server before rendering the privileged state. (Field report #44: dashboard hid verification banner on `?verified=true` without checking DB — any user could dismiss security prompts via URL.)
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+ **Constantine (Cursed Code):** Unreachable branches, dead state, impossible conditions, logic that only works by accident, tautological checks, shadowed variables. **const/let audit:** For JavaScript/TypeScript, grep for `const` declarations of arrays and objects, then check if any are later reassigned (`= ` after declaration). `const arr = []; arr = arr.filter(...)` is a TypeError in strict mode. Use `splice`, `push`, or declare with `let`. (Field report #50: `const tabs = []` reassigned in cleanup handler — crashed at runtime.)
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+ **Nightwing (Regression):** Smoke validation, high-value manual flows, "break it on purpose" probes, exact commands. **Auth flow end-to-end:** When auth changes are made (login, signup, email verification, password reset, OAuth), test the FULL flow: signup → verify email → login → access protected route → logout → attempt protected route. Do not just unit-test individual functions. Auth bugs compound across the flow — auto-login after signup can trigger duplicate verification emails, redirect after verification can hit wrong session state. (Field report #115: 3 Critical auth bugs from verifying individual steps but not the composed flow.)
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+ **Cyborg (Integration):** System integration testing — when 3+ API files or modules connect, Cyborg traces the full data path across boundaries. "I see into the machine." Catches: missing imports between modules, inconsistent response shapes across endpoints, broken cross-module data flows.
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+ **Raven (Deep Analysis):** Bugs hidden beneath 3 layers of abstraction — follows data through transforms, closures, and callbacks. The bugs that exist because the logic is technically correct in each function but the composition is wrong.
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+ **Wonder Woman (Truth):** Finds where code says one thing and does another — misleading variable names, wrong comments, stale documentation, function names that don't match their behavior. "I compel the truth."
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+
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+ **AI Behavior Testing (conditional — if AI features exist):** For each AI-powered feature, test with: (1) empty input, (2) adversarial input designed to confuse the model, (3) input contradicting system prompt instructions, (4) input designed to extract the system prompt. Findings tagged `[AI-BEHAVIOR]` are escalated to Hari Seldon's Bayta Darell (Foundation) for eval strategy review.
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+
80
+ ### Extended DC Roster (activate as needed)
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+
82
+ **Flash (Rapid Testing):** Speed-runs smoke tests on every endpoint. Parallelizes curl commands. When time is short, Flash does the broad coverage pass.
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+ **Batgirl (Detail Audit):** Takes one module and audits every edge of every form, every boundary of every validation, every character of every regex. Not broad — *thorough*.
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+ **Green Arrow (Precision):** When a bug area is identified, Green Arrow narrows it to the exact line and exact condition. Called when Oracle finds "something wrong in this module" but can't pinpoint it.
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+ **Huntress (Flaky Tests):** Identifies tests that pass sometimes and fail others. Race conditions, timing dependencies, order-dependent tests, non-deterministic assertions.
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+ **Aquaman (Deep Dive):** Takes one complex module and tests it exhaustively. Not broad coverage — *deep* coverage of the hardest code. Called for modules with 500+ lines or 10+ functions.
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+ **Superman (Standards):** After all fixes, verifies the codebase meets its own stated standards — linting clean, type-safe, naming conventions consistent, no TODO/FIXME left unresolved.
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+ **Green Lantern (Scenario Construction):** Generates the test matrix before testing begins — what inputs × what states × what conditions should be tested? Called during Step 1 to produce the attack surface map.
89
+ **Martian Manhunter (Cross-Environment):** Tests across environments — different Node versions, with and without optional dependencies, different OS behaviors. Called when the project targets multiple platforms.
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+
91
+ ### Game QA Checklist (when `type: game`)
92
+
93
+ - **Frame rate:** Profile with browser DevTools (WebGL) or engine profiler. Target: 60 FPS stable. Flag any frame that takes >20ms.
94
+ - **Input latency:** Measure time from keypress to visible response. Target: <50ms for action games, <100ms for strategy/puzzle.
95
+ - **Memory leaks:** Monitor heap over 10 minutes of gameplay. Heap should plateau, not climb. Common culprits: particles not recycled, event listeners not removed on scene exit, textures not disposed.
96
+ - **Speedrun exploits:** Can the player skip intended content? Clip through walls? Stack buffs infinitely? Duplicate items? Test with adversarial intent.
97
+ - **Out-of-bounds:** Walk into every wall, corner, and edge. Jump in unexpected places. What happens at the world boundary?
98
+ - **Save corruption:** Save mid-transition (loading screen, death animation). Load the save. Is the game state valid? Corrupt a save file manually — does the game crash or show an error?
99
+ - **Economy exploits:** If the game has currency/items: can you sell and rebuy at profit? Can you duplicate via network lag? Can you overflow counters?
100
+ - **Platform testing:** WebGL on Chrome, Firefox, Safari. Desktop if Electron. Mobile if exported. Gamepad + keyboard + touch.
101
+
102
+ ### Mobile QA Checklist (when `deploy: ios|android|cross-platform`)
103
+
104
+ When the project targets mobile platforms, add these to the attack plan:
105
+ - **Orientation:** Rotate between portrait/landscape mid-flow. Verify layout doesn't break, modals resize, keyboard dismisses.
106
+ - **Deep links:** Test `yourapp://path` and universal links. Verify they resolve to the correct screen with correct params. Test with app cold-started vs already running.
107
+ - **Push notifications:** Tap notification while app is in foreground, background, and killed. Verify navigation + data load.
108
+ - **Offline mode:** Enable airplane mode mid-operation. Verify queued actions sync when reconnected. Verify error messages are clear.
109
+ - **Battery/memory:** Profile with Instruments (iOS) or Android Profiler. Flag memory leaks in navigation (screens not deallocated), excessive re-renders, background task abuse.
110
+ - **App lifecycle:** Background → foreground. Verify state restored (form input, scroll position, auth token). Test after 30min background.
111
+ - **Platform differences:** Test on both iOS and Android if cross-platform. Verify platform-specific components render correctly.
112
+
113
+ ### API Boundary Type Verification
114
+
115
+ When the backend (Python, Go, Rust) and frontend (JavaScript) use different type systems, verify that types survive the API boundary correctly. Common gotcha: Python `bool` (`True`/`False`) becomes JSON `true`/`false` — but Python's string representation `"True"` is truthy in JS while `"False"` is also truthy. Check: Does the frontend compare API boolean values with `===` (strict) or `==` (loose)? Does the backend serialize booleans as JSON booleans or as strings? This catches "it works in Python tests but breaks in the browser" bugs. (Field report #66)
116
+
117
+ ### Delegation Pattern Trace
118
+
119
+ When a function delegates to another function (e.g., `handleRequest` calls `processItem` which calls `applyTransform`), trace the full chain. Verify that configuration set at the top of the chain actually reaches the bottom. Common failure: `json.dumps(default=str)` computed but a framework's `JSONResponse` used instead, silently dropping the custom serializer. For every sweep/batch operation, verify the per-item function receives the same configuration as the orchestrating function. (Field report #57)
120
+
121
+ **Client-Side Reliability:** When a client flow sends multiple network requests (beacon pairs, multi-step forms, chained API calls), test: "What happens when request 1 of N succeeds but request 2 fails?" Verify the system doesn't reach an inconsistent state (e.g., record created but counter not incremented, payment charged but order not confirmed). Test with network throttling and selective request blocking. (Field report #46: dual-beacon tracking — sendBeacon succeeded but fetch failed due to CORS, creating records without incrementing view counts.)
122
+
123
+ **Robots.txt & Domain Reference Audit:** Verify robots.txt sitemap URL and hardcoded domain references match production hostname. Grep for hardcoded domains across all config files, sitemap generators, canonical tags, and OG meta tags. A staging domain in robots.txt blocks production indexing; a wrong sitemap URL means search engines never find your pages. (Triage fix from field report batch #149-#153.)
124
+
125
+ **CTA Fact-Check Pass:** Fact-check every CTA claim ("start with X", "X first", "no dependencies required") against actual dependency chain. If the landing page says "run one command to start," verify that one command actually works without prerequisites. If it says "no account required," verify the feature works without auth. Marketing claims that contradict the actual user experience are credibility bugs. (Triage fix from field report batch #149-#153.)
126
+
127
+ **Copy Accuracy Pass:** Grep for numeric claims in rendered content (e.g., "10 lead agents", "12 commands", "53 pages"). Cross-reference against actual data counts. Any mismatch is a bug — inaccurate numbers undermine credibility. This is automatable and should run on every QA pass.
128
+
129
+ **Image Size Audit:** For projects with static images (especially `/imagine` output), check every image in `public/` or `static/`: flag any image > 200KB, flag any image >4x its display dimensions (a 1024px source rendered at 40px is a 97% bandwidth waste). Total asset directory should be < 10MB for marketing sites, < 50MB for apps. If `/imagine` was used, verify Gimli's optimization step (Step 5.5) produced WebP files at 2x display dimensions, not raw 1024px DALL-E PNGs.
130
+
131
+ ### Install/CTA Command Verification
132
+ Verify all install/CTA terminal commands shown on the site actually work in a clean environment. Copy each command from the rendered page, run it in a fresh shell (no project-specific PATH, no aliases), and verify the expected outcome. Marketing pages with broken install commands are worse than no install commands. (Triage fix from field report batch #149-#153.)
133
+
134
+ ### Constructor Sibling Check
135
+ When adding attributes to `__init__` (or constructor), grep for `ClassName.__new__` or test helper constructors that may need matching updates. Factory methods, deserialization helpers, and `from_dict` class methods often bypass `__init__` — a new required field in `__init__` that isn't in the factory produces broken instances at runtime. (Triage fix from field report batch #149-#153.)
136
+
137
+ ### File Upload Coverage Checklist
138
+ For any feature that accepts file uploads, verify the parser handles: PDF, DOCX, XLSX, CSV, TXT, RTF, PPTX, images (PNG/JPG/GIF/WebP). Missing format support should be flagged as Medium. (Field report #149)
139
+
140
+ ### Service Call-Site Verification
141
+ For each new service built in a mission, grep for actual call sites in business logic (not just imports or observation loops). If no business logic calls the service's methods, the service is decorative. Flag as HIGH. (Field report #151)
142
+
143
+ ### Import Deletion Safety
144
+ After removing any import statement, verify the symbol is not consumed indirectly by other modules through re-exports or barrel files (`index.ts`, `__init__.py`). Steps: (1) grep for the symbol name across the codebase, (2) if found in other files, trace whether they imported it directly or via the file you modified, (3) if the symbol was re-exported, add direct imports in every consumer. Barrel file removals are especially dangerous — removing one line from `index.ts` can break 10 downstream consumers. (Field report #277)
145
+
146
+ ### Degraded Dependency Testing
147
+ For each external data source (APIs, databases, message queues), test what happens when it returns empty, broken, or partial data. Monitoring and reconciliation systems should degrade gracefully (skip check + warn) not catastrophically (halt all operations). A reconciler that sees "0 local positions" when the parser is broken should not declare MAJOR DIVERGENCE and halt trading. (Field report #152)
148
+
149
+ ### Tier Enforcement — UI Components
150
+ After checking API routes for tier gating, ALSO search `.tsx` and `.jsx` files for hardcoded tier comparisons (`=== 'PRO'`, `=== 'ENTERPRISE'`, `includes('SCALE')`). These must include ALL paid tiers or use the centralized tier config. Tier drift in UI components is invisible to API-level audits — a paying customer can be blocked from features they paid for by a stale comparison in a settings page.
151
+ (Field report #22: third occurrence of tier drift — fixed in API routes, survived in .tsx settings files.)
152
+
153
+ ### First-Run Scenarios
154
+
155
+ The most fragile path in any application is the first run after a state transition. Test these explicitly:
156
+
157
+ - **Fresh install → first start → first page load → first interactive action** (e.g., first terminal session, first form submission)
158
+ - **Server restart → vault/session/auth re-lock → user returns → recovery prompt**
159
+ - **Project import → first open → build state detection → correct UI state**
160
+ - **Dependency update → server restart → native module reload → feature still works**
161
+ - **Database migration → first query → schema matches expectations**
162
+
163
+ Every bug in the v7.3 Avengers Tower crisis was a first-run scenario. Steady-state worked fine; transitions broke. (Field report #30)
164
+
165
+ ### Stateful Service Audit
166
+
167
+ For services that maintain runtime state (caches, connection pools, scheduled jobs, in-memory queues, singleton instances), verify state survives these transitions:
168
+
169
+ - **Process restart:** Kill and restart the service. Does it recover its state from persistent storage, or does it silently operate with empty/default state?
170
+ - **Deployment:** After a zero-downtime deploy (rolling restart), does the new instance pick up where the old one left off? Are in-flight jobs lost?
171
+ - **Database migration:** After a schema change, does the service's cached state (ORM models, query plans) reflect the new schema?
172
+ - **Dependency restart:** Restart Redis/Postgres/message broker while the service is running. Does the service reconnect, or does it hang with stale connections?
173
+
174
+ **Anti-pattern:** A service that initializes state in `constructor()` but never persists it — works perfectly until the first restart, then silently operates with zero state.
175
+
176
+ **Grep check:** Search for `new Map()`, `new Set()`, `private cache`, `static instance` in service files. For each, ask: "What happens to this data on restart?" (Field report #271)
177
+
178
+ ### Timestamp Format Enforcement
179
+ Grep for `strftime`, `format(`, `toISOString`, `new Date().to` calls and verify they use the project's canonical timestamp format (typically `%Y-%m-%dT%H:%M:%SZ` or ISO 8601). Flag any non-canonical format strings. Non-canonical timestamps cause: cache TTL bugs (string comparison fails), sorting issues, and cross-system timestamp mismatches.
180
+ (Field report #21: cache used `%Y-%m-%d %H:%M:%S` while all other code used `%Y-%m-%dT%H:%M:%SZ` — cache effectively never expired.)
181
+
182
+ ### Stub Detection (Oracle, Round 2)
183
+
184
+ Oracle scans for methods that return success without side effects — the most dangerous form of incomplete code. A method that raises `NotImplementedError` fails loudly and safely. A method that returns `True` without acting is a time bomb.
185
+
186
+ **Pattern to detect:** Methods where the final statement is `return True`, `return success`, `return {"status": "ok"}`, or equivalent, AND the method body contains no preceding network calls (`self.exchange`, `requests.`, `fetch(`, `await`), no state writes (`self.state.set`, `.save()`, `.update(`, `.create(`), and no external mutations (`subprocess`, `os.`, `shutil.`). These are stubs that pass code review because they have correct signatures and reasonable log messages — they just don't DO anything.
187
+
188
+ **Grep patterns:**
189
+ - Python: methods ending in `return True` with no `self.exchange`, `requests.`, `aiohttp`, or `await` in the body
190
+ - TypeScript: functions ending in `return true` or `return { success: true }` with no `fetch(`, `prisma.`, `.save()`, or `await` in the body
191
+
192
+ Flag as **High severity**. In financial systems (trading, payments, billing), flag as **Critical**. (Field report #125: `ProtectionService._place_stop_loss()` returned `True` after logging but never called the exchange. `OrderService.cancel_order()` returned `True` without cancelling.)
193
+
194
+ ### Safety-Critical Return Value Verification
195
+
196
+ For systems with safety-critical operations (stop-loss placement, circuit breakers, rollback triggers, payment captures, credential revocations): verify the return value of the safety operation BEFORE transitioning state. The pattern: `call safety operation → check return → only then transition`.
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+
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+ **Anti-pattern:** `place_stop_loss(params); self.state = IN_POSITION` — the stop-loss might fail silently (API timeout, insufficient margin, wrong symbol), and the system enters IN_POSITION without protection.
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+
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+ **Correct pattern:** `result = place_stop_loss(params); if not result.success: abort_entry(); return; self.state = IN_POSITION`
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+
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+ **Where to check:** Any state machine transition that follows a safety-critical call. Grep for state assignments (`self.state =`, `setState(`, `status =`) and trace backwards — is the preceding safety call's return value checked? (Field report #139: funding_capture strategy opened positions without verifying stop-loss succeeded. Could hold $2K unprotected.)
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+
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+ ## Step 1.5 — Load Operational Learnings (optional)
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+
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+ If `docs/LEARNINGS.md` exists, scan entries scoped to the components under investigation. Known root causes, API quirks, and prior bug patterns inform targeted testing — but read entries filtered by component scope, not the full file, to avoid confirmation bias. (ADR-035)
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+
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+ ## Step 2 — Baseline Repro Harness
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+
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+ Get the project running. Create repeatable manual validation: app starts, primary flow works, auth works, data persists, error states display, mobile works. Document exact commands.
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+
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+ ## Step 2.5 — Smoke Tests (MANDATORY GATE)
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+
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+ This is a HARD GATE, not a suggestion. Actually execute runtime tests:
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+
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+ 1. **Start the server** — run the dev/start command, verify it boots without errors
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+ 2. **Hit every new/modified endpoint** with `curl` — verify status codes match expectations
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+ 3. **Check for route collisions** — list all registered routes (method + path), grep for duplicates
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+ 4. **For React projects — render cycle check:**
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+ - List every `useEffect` in new/modified components
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+ - For each effect: what store values does it read? What store actions does it call?
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+ - Draw the dependency graph: does any action's `set()` change a value in the effect's dependency array?
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+ - If yes → infinite render loop. Must fix before proceeding.
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+ - Check for `.focus()` calls in effects — do they need ref guards?
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+ 5. **Verify primary user flow** — trace from user action → handler → store → render → what the user sees
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+ 6. **Data-UI enum consistency** — for every UI filter, dropdown, category selector, or status badge: extract the set of values used in the UI and compare against the canonical source (Prisma enum, DB CHECK constraint, TypeScript union, Python Enum). Flag mismatches. A single-character difference (e.g., `SHOPPING` in UI vs `SHOP` in enum) causes silent total failure — zero results, zero errors, zero log entries. This check must compare string values, not just count them. Also verify that new enum values added to the schema have corresponding UI representations. (Field report #263: category filter used `SHOPPING` but Prisma enum was `SHOP` — filter showed zero results for ~5 days with no errors.)
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+
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+ If the server cannot be started (methodology-only project, missing dependencies), document why and skip with a note.
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+
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+ ## Step 3 — Pass 1: Find Bugs (parallel analysis)
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+
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+ Use the Agent tool to run these in parallel — all are read-only analysis:
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+ - A) **Oracle** scans code statically — logic flaws, unsafe assumptions, missing awaits, timezone issues, unclosed resources.
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+ - B) **Red Hood** breaks it dynamically — empty inputs, huge inputs, unicode, nulls, network failures, malformed data, rapid clicking.
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+ - C) **Alfred** reviews dependencies — `npm audit`, known patterns, lock files.
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+ - D) **Deathstroke** runs adversarial probes — bypass validations, chain interactions, exploit business logic.
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+ - E) **Constantine** hunts cursed code — dead branches, impossible conditions, accidental correctness, shadowed vars.
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+
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+ Lucius reviews config separately (reads .env files — sensitive, don't delegate to sub-agent).
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+
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+ ## Step 3.5 — Nightwing Runs Automated Tests
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+
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+ Run the full test suite: `npm test`. Analyze failures. Cross-reference with Oracle, Red Hood, Deathstroke, and Constantine findings. For every bug found in Steps 3A-3E, ask: "Can this be caught by an automated test?" If yes, write the test. See `/docs/methods/TESTING.md` for patterns and conventions.
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+
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+ ### Browser Verification Step (when `e2e: yes`)
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+
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+ After unit test review, Batman verifies critical user journeys work in a real browser. Run `npm run test:e2e` and review results. For each failing E2E test, trace to root cause (UI regression, API change, state management). E2E tests are the third regression defense layer: Unit catches logic errors, Integration catches API contract breaks, E2E catches CSS regressions, JS initialization order, cross-component state, and a11y violations invisible to unit tests.
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+
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+ **Huntress — Flaky Test Monitoring:** After the QA pass, Huntress checks E2E test stability. Tests that fail non-deterministically are quarantined with `@flaky` annotation and a tracked fix task. Quarantined tests run in a separate CI job that does not block merges. Common flaky sources: animation timing, network-dependent waits, viewport-sensitive assertions, test isolation failures (shared state between tests).
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+
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+ ### Step 3.6 — Browser Forensic Review (when app is runnable)
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+
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+ After running E2E tests, if the project has a running server, Batman launches the review browser (per `browser-review.ts` pattern) and performs targeted forensic checks:
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+
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+ 0. **MANDATORY: Screenshot every page.** Before any forensic work, navigate to every primary route and take a screenshot. The agent MUST read each screenshot via the Read tool and inspect for: blank pages, error states, broken layouts, missing content. This is the "proof of life" gate — if a page is visibly broken, it's a finding before any deeper analysis begins.
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+
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+ 1. **Console error sweep:** Navigate to every primary route. Capture all `pageerror` and `console.error` events (filtered per `browser-review.ts` pattern). Each uncaught exception is an automatic **High** finding with the error message, stack trace, and URL.
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+
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+ 2. **Error state gallery:** For each primary API endpoint, use `page.route()` to force a 500 response. Screenshot the page. Verify: (a) user sees a meaningful error message, (b) page remains navigable, (c) no leaked internals (stack traces, SQL queries, file paths) in the error display.
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+
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+ 3. **Form torture:** Fill every form with: empty values (verify validation), maximum-length strings (verify truncation/rejection), unicode/emoji (verify encoding), HTML `<script>` tags (verify sanitization). Screenshot validation states.
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+
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+ 4. **Network failure simulation:** Use `page.route('**/*', route => route.abort())` on API calls. Navigate the primary flow. Verify: loading states resolve (no infinite spinners), error messages appear, retry buttons exist where applicable.
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+
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+ Screenshots are evidence — taken when issues are found, attached to findings. Not taken for every assertion.
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+
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+ **Assertion audit:** Grep test files for computed-but-never-asserted variables. Pattern: `const has* = await...` without a corresponding `expect(has*)`. A test that computes a value but never asserts it creates false confidence — the test passes regardless of the result.
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+
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+ **Post-fix screenshot verification:** After fixing any UI-affecting bug, re-take the screenshot and verify the fix renders correctly. Do not rely on "the code looks right" — confirm visually. A fix that breaks rendering differently than the original bug is worse than no fix.
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+
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+ ## Step 4 — Bug Tracker (MUST MAINTAIN)
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+
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+ | ID | Title | Severity | Area | Repro Steps | Expected | Actual | Root Cause | Fix | Verified By | Regression Item | Risk |
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+ |----|-------|----------|------|-------------|----------|--------|-----------|-----|-------------|----------------|------|
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+
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+ Do not mark "fixed" until Nightwing has rerun repro and confirmed.
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+
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+ ## Step 5 — Implement Fixes (Small Batches)
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+
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+ Make changes → Re-run repro → Re-run manual flows → Add logging → Update tracker → Keep changes small.
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+
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+ **For React re-render/state bugs:** After applying a fix, trace the FULL render cycle of the affected component tree. Don't just fix the immediate symptom — trace all `useEffect` hooks that fire during a single user action and verify none trigger a chain that leads back to itself. Fixing one render loop often reveals another in the same tree.
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+
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+ ## Step 6 — Hardening Pass
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+
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+ Normalize error handling (consistent types, no leaked secrets). Add guardrails (schema validation, timeouts, retries). Improve observability (structured logs).
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+
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+ ## Step 6.5 — Pass 2: Re-Verify Fixes
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+
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+ After all fixes are applied, run a verification pass to catch fix-induced regressions:
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+ - **Nightwing** re-runs full test suite, reports any new failures
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+ - **Red Hood** re-probes fixed areas — verify fixes hold under adversarial input
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+ - **Red Hood — grep for siblings:** For EVERY fix applied, grep the entire codebase for the same pattern. If `aria-controls` was missing in one view, grep all views. If a type validation was added to batch-delete, check batch-update too. Fix ALL instances — not just the one reported. This is the #1 source of rework.
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+ - **Deathstroke** re-tests authorization boundaries and business logic exploits that were remediated
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+
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+ If Pass 2 finds new issues, fix them and re-verify. Do not proceed to regression checklist until Pass 2 is clean.
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+
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+ ### ID Space Audit (Oracle)
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+
300
+ When code compares, stores, or passes identifiers, verify both sides use the same ID space. Systems with multiple ID types (game_id, order_id, market_id, user_id, session_id) are prone to cross-space comparison bugs that compile cleanly and pass naive tests.
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+
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+ **Checklist:**
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+ - Map all identifier types in the codebase — what prefixes or naming conventions distinguish them?
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+ - For every comparison (`===`, `.includes()`, Set lookups, Map keys, Redis keys), verify both operands are the same ID type
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+ - For every storage operation (DB write, cache set, state update), verify the key matches the value's ID space
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+ - Recommend `NewType` wrappers or branded types for safety-critical systems (trading, billing, auth)
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+
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+ (Field report #269: 3 of 7 money-critical bugs in a trading system were caused by comparing wrong ID spaces — Redis key used game_id but deletion used game_id:condition_id.)
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+
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+ ## Step 7 — Regression Checklist (Nightwing maintains)
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+
312
+ The regression checklist lives in `/docs/qa-prompt.md` under "Regression Checklist". It grows with every feature and fix. By launch, it should have 30-50 items.
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+
314
+ **Template:**
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+
316
+ | # | Flow | Steps | Expected Result | Status | Added |
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+ |---|------|-------|----------------|--------|-------|
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+ | 1 | Signup | Go to /signup, fill form, submit | Account created, redirect to dashboard | Pass | Phase 3 |
319
+ | 2 | Login | Go to /login, enter credentials, submit | Logged in, session persists | Pass | Phase 3 |
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+ | 3 | Create project | Click "New", fill name, submit | Project in list, DB has record | Pass | Phase 4 |
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+ | 4 | Empty states | View dashboard with no data | Empty state message, no errors | Pass | Phase 4 |
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+ | 5 | Error handling | Submit invalid data to any form | Validation errors shown, no 500s | Pass | Phase 5 |
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+
324
+ **Rules:**
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+ - After every feature: add 2-3 regression items
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+ - After every bug fix: add the repro steps as a regression item
327
+ - After every QA pass: walk through the entire checklist manually
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+ - Items that can be automated → write the test AND keep the checklist item
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+
330
+ ## Step 8 — Deliverables
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+
332
+ 1. Prioritized bug tracker table
333
+ 2. Code fixes + instrumentation
334
+ 3. New and updated automated tests (see `/docs/methods/TESTING.md`)
335
+ 4. Updated regression checklist in `/docs/qa-prompt.md`
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+ 5. All findings logged to `/logs/phase-09-qa-audit.md`
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+ 6. Release note summary