textmode.js 0.7.0 → 0.7.1-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
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  var Qt = Object.defineProperty;
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- var Kt = (n, t, e) => t in n ? Qt(n, t, { enumerable: !0, configurable: !0, writable: !0, value: e }) : n[t] = e;
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- var a = (n, t, e) => Kt(n, typeof t != "symbol" ? t + "" : t, e);
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+ var qt = (n, t, e) => t in n ? Qt(n, t, { enumerable: !0, configurable: !0, writable: !0, value: e }) : n[t] = e;
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+ var a = (n, t, e) => qt(n, typeof t != "symbol" ? t + "" : t, e);
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  class U extends Error {
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  constructor(t, e = {}) {
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  super(U.i(t, e)), this.name = "TextmodeError";
@@ -27,7 +27,7 @@ ${"↓".repeat(24)}
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  return t + "";
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  }
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  }
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- var qt = ((n) => (n[n.SILENT = 0] = "SILENT", n[n.WARNING = 1] = "WARNING", n[n.ERROR = 2] = "ERROR", n[n.THROW = 3] = "THROW", n))(qt || {});
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+ var Jt = ((n) => (n[n.SILENT = 0] = "SILENT", n[n.WARNING = 1] = "WARNING", n[n.ERROR = 2] = "ERROR", n[n.THROW = 3] = "THROW", n))(Jt || {});
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  const B = class B {
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  constructor() {
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  a(this, "l", { globalLevel: 3 });
@@ -57,8 +57,8 @@ const B = class B {
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  };
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  a(B, "o", null);
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  let lt = B;
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- const mt = lt.u();
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- class W {
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+ const vt = lt.u();
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+ class H {
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  constructor(t, e, i) {
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  a(this, "A");
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  a(this, "C");
@@ -115,7 +115,7 @@ class W {
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  const u = this.H(t);
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  return o.uniform1i(i, u), o.activeTexture(o.TEXTURE0 + u), void o.bindTexture(o.TEXTURE_2D, e);
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  }
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- if (e instanceof H) {
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+ if (e instanceof j) {
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  const u = this.H(t);
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  return o.uniform1i(i, u), o.activeTexture(o.TEXTURE0 + u), void o.bindTexture(o.TEXTURE_2D, e.textures[0]);
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  }
@@ -149,13 +149,13 @@ function Et(n, t, e, i) {
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  function z(n, t, e, i) {
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  return Math.hypot(e - n, i - t);
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  }
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- function O(n, t, e) {
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+ function Z(n, t, e) {
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  return Math.min(Math.max(n, t), e);
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  }
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  function Tt(n) {
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  return (n % 360 + 360) % 360 / 360;
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  }
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- function Ct(n, t, e) {
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+ function Rt(n, t, e) {
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  n.bindTexture(n.TEXTURE_2D, t), n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, 1), n.texImage2D(n.TEXTURE_2D, 0, n.RGBA, n.RGBA, n.UNSIGNED_BYTE, e), n.bindTexture(n.TEXTURE_2D, null);
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  }
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  function et(n, t, e, i, s) {
@@ -164,11 +164,11 @@ function et(n, t, e, i, s) {
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  function ut(n, t, e, i, s, r = 0, h = WebGL2RenderingContext.FLOAT, o = !1) {
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  n.enableVertexAttribArray(t), n.vertexAttribPointer(t, e, h, o, i, s), n.vertexAttribDivisor(t, r);
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  }
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- function Rt(n, t, e, i, s) {
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+ function Ft(n, t, e, i, s) {
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  n.bindBuffer(t, e), n.bufferData(t, i, s), n.bindBuffer(t, null);
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  }
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  const it = `#version 300 es
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- in vec2 A0;in vec2 A1;in vec2 A2;in vec2 A3;in vec3 A4;in vec4 A5;in vec4 A6;in vec4 A7;in vec3 A8;in vec3 A9;in vec4 Aa;in vec4 Ab;in vec3 Ac;uniform vec2 U9;uniform float Ua;uniform float Ub;out vec2 v_uv;out vec3 v_glyphIndex;out vec4 v_glyphColor;out vec4 v_cellColor;out vec4 v_glyphFlags;out vec3 v_worldPosition;out vec3 v_normal;out float v_geometryType;const float A=6.28318530718f;const int B=2;const int C=3;const int D=4;vec2 E(float F,vec2 G,vec2 H,vec2 I,vec2 J){float K=1.0f-F;float L=K*K;float M=L*K;float N=F*F;float O=N*F;return M*G+3.0f*L*F*H+3.0f*K*N*I+O*J;}vec2 P(float F,vec2 G,vec2 H,vec2 I,vec2 J){float K=1.0f-F;float L=K*K;float N=F*F;return-3.0f*L*G+3.0f*(L-2.0f*K*F)*H+3.0f*(2.0f*K*F-N)*I+3.0f*N*J;}vec3 Q(vec3 R,float S){float T=cos(S);float U=sin(S);return vec3(R.x,R.y*T-R.z*U,R.y*U+R.z*T);}vec3 V(vec3 R,float S){float T=cos(S);float U=sin(S);return vec3(R.x*T+R.z*U,R.y,-R.x*U+R.z*T);}vec3 W(vec3 R,float S){float T=cos(S);float U=sin(S);return vec3(R.x*T-R.y*U,R.x*U+R.y*T,R.z);}vec3 X(vec3 R,vec3 Y){vec3 Z=R;if(Y.z!=0.0f){Z=W(Z,Y.z);}if(Y.y!=0.0f){Z=V(Z,Y.y);}if(Y.x!=0.0f){Z=Q(Z,Y.x);}return Z;}void main(){v_uv=A1;v_glyphIndex=A4;v_glyphColor=A5;v_cellColor=A6;v_glyphFlags=A7;vec4 a=Aa;vec4 b=Ab;vec2 c=A3;vec2 d=A2;float e=Ac.x;float f=Ac.y;int g=int(Ac.z);vec2 h=d;vec2 i=h+c*0.5f;float j=f+e*0.5f;vec3 k=vec3(i,j);vec3 l;if(g==D){float F=clamp(A0.x,0.0f,1.0f);vec2 G=b.xy;vec2 H=a.xy;vec2 I=a.zw;vec2 J=b.zw;vec2 m=E(F,G,H,I,J);vec2 n=P(F,G,H,I,J);float o=length(n);vec2 p=o>0.0f?n/o:vec2(1.0f,0.0f);vec2 q=vec2(-p.y,p.x);vec2 r=m;vec2 s=r+q*A0.y*c.y;l=vec3(s,f);}else if(g==C){float t=mod(a.x,A);if(t<0.0f){t+=A;}float u=mod(a.y,A);if(u<0.0f){u+=A;}float v=t-u;if(v<=0.0f){v+=A;}float S=t-A0.x*v;vec2 w=vec2(cos(S),sin(S))*A0.y;vec2 s=w*c+h;l=vec3(s,f);}else if(g==B){vec2 s=A0.xy*c+h;l=vec3(s,f);}vec3 x=X(l,A9);vec3 y=x+A8;vec3 z=vec3(0.0f,0.0f,1.0f);v_worldPosition=y;v_normal=z;v_geometryType=float(g);vec2 AA=(y.xy/U9)*2.0f;AA.y=-AA.y;float AB=y.z/U9.y;float AC=clamp(-AB*Ua,-0.99f,0.99f);if(Ub>0.5f){gl_Position=vec4(AA,AC,1.0f);}else{float AD=0.5f;float AE=1.0f/(1.0f-AB*AD);AA*=AE;gl_Position=vec4(AA,AC,1.0f);}}`, X = class X {
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+ in vec2 A0;in vec2 A1;in vec2 A2;in vec2 A3;in vec3 A4;in vec4 A5;in vec4 A6;in vec4 A7;in vec3 A8;in vec3 A9;in vec4 Aa;in vec4 Ab;in vec3 Ac;uniform vec2 Us;uniform float Ut;uniform float Uu;out vec2 v_uv;out vec3 v_glyphIndex;out vec4 v_glyphColor;out vec4 v_cellColor;out vec4 v_glyphFlags;out vec3 v_worldPosition;out vec3 v_normal;out float v_geometryType;const float A=6.28318530718f;const int B=2;const int C=3;const int D=4;vec2 E(float F,vec2 G,vec2 H,vec2 I,vec2 J){float K=1.0f-F;float L=K*K;float M=L*K;float N=F*F;float O=N*F;return M*G+3.0f*L*F*H+3.0f*K*N*I+O*J;}vec2 P(float F,vec2 G,vec2 H,vec2 I,vec2 J){float K=1.0f-F;float L=K*K;float N=F*F;return-3.0f*L*G+3.0f*(L-2.0f*K*F)*H+3.0f*(2.0f*K*F-N)*I+3.0f*N*J;}vec3 Q(vec3 R,float S){float T=cos(S);float U=sin(S);return vec3(R.x,R.y*T-R.z*U,R.y*U+R.z*T);}vec3 V(vec3 R,float S){float T=cos(S);float U=sin(S);return vec3(R.x*T+R.z*U,R.y,-R.x*U+R.z*T);}vec3 W(vec3 R,float S){float T=cos(S);float U=sin(S);return vec3(R.x*T-R.y*U,R.x*U+R.y*T,R.z);}vec3 X(vec3 R,vec3 Y){vec3 Z=R;if(Y.z!=0.0f){Z=W(Z,Y.z);}if(Y.y!=0.0f){Z=V(Z,Y.y);}if(Y.x!=0.0f){Z=Q(Z,Y.x);}return Z;}void main(){v_uv=A1;v_glyphIndex=A4;v_glyphColor=A5;v_cellColor=A6;v_glyphFlags=A7;vec4 a=Aa;vec4 b=Ab;vec2 c=A3;vec2 d=A2;float e=Ac.x;float f=Ac.y;int g=int(Ac.z);vec2 h=d;vec2 i=h+c*0.5f;float j=f+e*0.5f;vec3 k=vec3(i,j);vec3 l;if(g==D){float F=clamp(A0.x,0.0f,1.0f);vec2 G=b.xy;vec2 H=a.xy;vec2 I=a.zw;vec2 J=b.zw;vec2 m=E(F,G,H,I,J);vec2 n=P(F,G,H,I,J);float o=length(n);vec2 p=o>0.0f?n/o:vec2(1.0f,0.0f);vec2 q=vec2(-p.y,p.x);vec2 r=m;vec2 s=r+q*A0.y*c.y;l=vec3(s,f);}else if(g==C){float t=mod(a.x,A);if(t<0.0f){t+=A;}float u=mod(a.y,A);if(u<0.0f){u+=A;}float v=t-u;if(v<=0.0f){v+=A;}float S=t-A0.x*v;vec2 w=vec2(cos(S),sin(S))*A0.y;vec2 s=w*c+h;l=vec3(s,f);}else if(g==B){vec2 s=A0.xy*c+h;l=vec3(s,f);}vec3 x=X(l,A9);vec3 y=x+A8;vec3 z=vec3(0.0f,0.0f,1.0f);v_worldPosition=y;v_normal=z;v_geometryType=float(g);vec2 AA=(y.xy/Us)*2.0f;AA.y=-AA.y;float AB=y.z/Us.y;float AC=clamp(-AB*Ut,-0.99f,0.99f);if(Uu>0.5f){gl_Position=vec4(AA,AC,1.0f);}else{float AD=0.5f;float AE=1.0f/(1.0f-AB*AD);AA*=AE;gl_Position=vec4(AA,AC,1.0f);}}`, O = class O {
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  constructor(t, e, i = e, s = 1, r = {}, h) {
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  a(this, "N");
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  a(this, "X");
@@ -176,19 +176,19 @@ in vec2 A0;in vec2 A1;in vec2 A2;in vec2 A3;in vec3 A4;in vec4 A5;in vec4 A6;in
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  a(this, "A");
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  a(this, "Y");
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  a(this, "j", []);
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- a(this, "K", null);
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- a(this, "W");
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+ a(this, "W", null);
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+ a(this, "K");
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  a(this, "Z");
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  a(this, "q", null);
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  a(this, "V", /* @__PURE__ */ new Map());
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- this.N = e, this.X = i, this.A = t, this.W = O(s, 1, 8), this.Z = h, this.l = { filter: "nearest", wrap: "clamp", format: "rgba", type: "unsigned_byte", depth: !0, ...r }, X.J || (X.J = new W(t, it, `#version 300 es
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- precision highp float;in vec2 v_uv;uniform sampler2D Uc;uniform sampler2D Ud;uniform sampler2D Ue;uniform sampler2D Uf;uniform vec2 Ug;uniform bool Uh;uniform bool Ui;uniform bool Uj;layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 A;void main(){vec2 B=vec2(v_uv.x,1.-v_uv.y);vec2 C=B*Ug;vec2 D=(floor(C)+0.5f)/Ug;vec4 E=texture(Uc,D);vec4 F=Uh?texture(Ud,D):vec4(0.);if(Uh&&F.a==0.){discard;}vec4 G=Ui?texture(Ue,D):vec4(0.);vec4 H=Uj?texture(Uf,D):vec4(0.);o_character=E;o_primaryColor=F;o_secondaryColor=G;A=H;}`));
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+ this.N = e, this.X = i, this.A = t, this.K = Z(s, 1, 8), this.Z = h, this.l = { filter: "nearest", wrap: "clamp", format: "rgba", type: "unsigned_byte", depth: !0, ...r }, O.J || (O.J = new H(t, it, `#version 300 es
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+ precision highp float;in vec2 v_uv;uniform sampler2D U5;uniform sampler2D U6;uniform sampler2D U7;uniform sampler2D U8;uniform vec2 U9;uniform bool Ua;uniform bool Ub;uniform bool Uc;layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 A;void main(){vec2 B=vec2(v_uv.x,1.-v_uv.y);vec2 C=B*U9;vec2 D=(floor(C)+0.5f)/U9;vec4 E=texture(U5,D);vec4 F=Ua?texture(U6,D):vec4(0.);if(Ua&&F.a==0.){discard;}vec4 G=Ub?texture(U7,D):vec4(0.);vec4 H=Uc?texture(U8,D):vec4(0.);o_character=E;o_primaryColor=F;o_secondaryColor=G;A=H;}`));
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  const o = t.getParameter(t.MAX_DRAW_BUFFERS), c = t.getParameter(t.MAX_COLOR_ATTACHMENTS);
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- this.W = Math.min(this.W, o, c), this.Y = t.createFramebuffer(), this.tt(), this.st(), this.l.depth && this.it();
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+ this.K = Math.min(this.K, o, c), this.Y = t.createFramebuffer(), this.tt(), this.st(), this.l.depth && this.it();
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  }
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  tt() {
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  const t = this.A, e = this.l.filter === "linear" ? t.LINEAR : t.NEAREST, i = this.l.wrap === "repeat" ? t.REPEAT : t.CLAMP_TO_EDGE, s = this.l.type === "float" ? t.FLOAT : t.UNSIGNED_BYTE, r = s === t.FLOAT ? t.RGBA32F : t.RGBA8, h = t.RGBA;
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- for (let o = 0; o < this.W; o++) {
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+ for (let o = 0; o < this.K; o++) {
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  const c = t.createTexture();
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  t.bindTexture(t.TEXTURE_2D, c), et(t, e, e, i, i), t.texImage2D(t.TEXTURE_2D, 0, r, this.N, this.X, 0, h, s, null), this.j.push(c);
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  }
@@ -196,10 +196,10 @@ precision highp float;in vec2 v_uv;uniform sampler2D Uc;uniform sampler2D Ud;uni
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  }
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  st() {
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  const t = this.A;
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- if (t.bindFramebuffer(t.FRAMEBUFFER, this.Y), this.W === 1) t.framebufferTexture2D(t.FRAMEBUFFER, t.COLOR_ATTACHMENT0, t.TEXTURE_2D, this.j[0], 0);
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+ if (t.bindFramebuffer(t.FRAMEBUFFER, this.Y), this.K === 1) t.framebufferTexture2D(t.FRAMEBUFFER, t.COLOR_ATTACHMENT0, t.TEXTURE_2D, this.j[0], 0);
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  else {
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  const e = [];
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- for (let i = 0; i < this.W; i++) {
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+ for (let i = 0; i < this.K; i++) {
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  const s = t.COLOR_ATTACHMENT0 + i;
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  t.framebufferTexture2D(t.FRAMEBUFFER, s, t.TEXTURE_2D, this.j[i], 0), e.push(s);
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  }
@@ -209,16 +209,16 @@ precision highp float;in vec2 v_uv;uniform sampler2D Uc;uniform sampler2D Ud;uni
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  }
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  it() {
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  const t = this.A;
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- this.K = t.createRenderbuffer(), t.bindRenderbuffer(t.RENDERBUFFER, this.K), t.renderbufferStorage(t.RENDERBUFFER, t.DEPTH_COMPONENT24, this.N, this.X), t.bindFramebuffer(t.FRAMEBUFFER, this.Y), t.framebufferRenderbuffer(t.FRAMEBUFFER, t.DEPTH_ATTACHMENT, t.RENDERBUFFER, this.K), t.bindFramebuffer(t.FRAMEBUFFER, null), t.bindRenderbuffer(t.RENDERBUFFER, null);
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+ this.W = t.createRenderbuffer(), t.bindRenderbuffer(t.RENDERBUFFER, this.W), t.renderbufferStorage(t.RENDERBUFFER, t.DEPTH_COMPONENT24, this.N, this.X), t.bindFramebuffer(t.FRAMEBUFFER, this.Y), t.framebufferRenderbuffer(t.FRAMEBUFFER, t.DEPTH_ATTACHMENT, t.RENDERBUFFER, this.W), t.bindFramebuffer(t.FRAMEBUFFER, null), t.bindRenderbuffer(t.RENDERBUFFER, null);
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  }
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  et(t) {
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- Ct(this.A, this.j[0], t);
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+ Rt(this.A, this.j[0], t);
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  }
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  resize(t, e) {
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  this.N = t, this.X = e, this.V.clear();
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  const i = this.A, s = this.l.type === "float" ? i.FLOAT : i.UNSIGNED_BYTE, r = s === i.FLOAT ? i.RGBA32F : i.RGBA8, h = i.RGBA;
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  for (const o of this.j) i.bindTexture(i.TEXTURE_2D, o), i.texImage2D(i.TEXTURE_2D, 0, r, this.N, this.X, 0, h, s, null);
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- i.bindTexture(i.TEXTURE_2D, null), this.K && (i.bindRenderbuffer(i.RENDERBUFFER, this.K), i.renderbufferStorage(i.RENDERBUFFER, i.DEPTH_COMPONENT24, this.N, this.X), i.bindRenderbuffer(i.RENDERBUFFER, null));
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+ i.bindTexture(i.TEXTURE_2D, null), this.W && (i.bindRenderbuffer(i.RENDERBUFFER, this.W), i.renderbufferStorage(i.RENDERBUFFER, i.DEPTH_COMPONENT24, this.N, this.X), i.bindRenderbuffer(i.RENDERBUFFER, null));
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  }
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  readPixels(t) {
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  const e = this.V.get(t);
@@ -227,14 +227,14 @@ precision highp float;in vec2 v_uv;uniform sampler2D Uc;uniform sampler2D Ud;uni
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  i.bindFramebuffer(i.READ_FRAMEBUFFER, this.Y), i.readBuffer(i.COLOR_ATTACHMENT0 + t), i.readPixels(0, 0, s, r, i.RGBA, i.UNSIGNED_BYTE, h), i.bindFramebuffer(i.READ_FRAMEBUFFER, o);
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  const c = 4 * s, l = new Uint8Array(h.length);
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  for (let u = 0; u < r; u++) {
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- const f = (r - 1 - u) * c, g = u * c;
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- l.set(h.subarray(f, f + c), g);
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+ const f = (r - 1 - u) * c, d = u * c;
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+ l.set(h.subarray(f, f + c), d);
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  }
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  return this.V.set(t, l), l;
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  }
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  begin() {
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  const t = this.A;
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- this.V.clear(), this.Z.rt(), this.Z.nt(this.Y, this.N, this.X, this.W), this.l.depth && t.clear(t.DEPTH_BUFFER_BIT), this.Z.state.ht();
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+ this.V.clear(), this.Z.rt(), this.Z.nt(this.Y, this.N, this.X, this.K), this.l.depth && t.clear(t.DEPTH_BUFFER_BIT), this.Z.state.ht();
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  }
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  end() {
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  this.Z.state.ot(), this.Z.ct(), this.Z.lt();
@@ -244,14 +244,14 @@ precision highp float;in vec2 v_uv;uniform sampler2D Uc;uniform sampler2D Ud;uni
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  }
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  ft() {
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  if (!this.Z) return;
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- const t = this.W > 1, e = this.W > 2, i = this.W > 3, s = { Uc: this.j[0], Ud: t ? this.j[1] : this.j[0], Ue: e ? this.j[2] : this.j[0], Uf: i ? this.j[3] : this.j[0], Ug: [this.N, this.X], Uh: t, Ui: e, Uj: i }, r = X.J;
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+ const t = this.K > 1, e = this.K > 2, i = this.K > 3, s = { U5: this.j[0], U6: t ? this.j[1] : this.j[0], U7: e ? this.j[2] : this.j[0], U8: i ? this.j[3] : this.j[0], U9: [this.N, this.X], Ua: t, Ub: e, Uc: i }, r = O.J;
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  this.q = this.Z.vt.dt(r, s, !0);
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  }
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  gt() {
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  const t = this.A;
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  t.deleteFramebuffer(this.Y);
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  for (const e of this.j) t.deleteTexture(e);
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- this.K && t.deleteRenderbuffer(this.K);
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+ this.W && t.deleteRenderbuffer(this.W);
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  }
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  get width() {
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  return this.N;
@@ -263,17 +263,17 @@ precision highp float;in vec2 v_uv;uniform sampler2D Uc;uniform sampler2D Ud;uni
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  return this.j;
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  }
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  get attachmentCount() {
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- return this.W;
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+ return this.K;
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  }
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  };
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- a(X, "J", null);
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- let H = X;
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- const Ft = /* @__PURE__ */ new WeakMap();
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+ a(O, "J", null);
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+ let j = O;
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+ const Ct = /* @__PURE__ */ new WeakMap();
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  function nt(n, t) {
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- Ft.set(n, t);
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+ Ct.set(n, t);
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  }
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  function Pt(n) {
276
- return Ft.get(n);
276
+ return Ct.get(n);
277
277
  }
278
278
  function tt(n, t, e, i, s = 255) {
279
279
  n[0] = t / 255, n[1] = (e ?? t) / 255, n[2] = (i ?? t) / 255, n[3] = s / 255;
@@ -283,8 +283,8 @@ class st {
283
283
  a(this, "_t", 1);
284
284
  a(this, "yt", 0);
285
285
  a(this, "At", 0);
286
- a(this, "wt", 0);
287
286
  a(this, "bt", 0);
287
+ a(this, "wt", 0);
288
288
  a(this, "Ct", 0);
289
289
  a(this, "xt", 0);
290
290
  a(this, "Mt", [0, 0, 0]);
@@ -300,13 +300,13 @@ class st {
300
300
  a(this, "Dt", []);
301
301
  }
302
302
  static Lt() {
303
- return { Ot: 1, It: 0, Bt: 0, Ht: 0, bt: 0, Ct: 0, xt: 0, Et: 0, Gt: !1, Qt: !1, Rt: !1, kt: !1, Nt: [0, 0, 0], Xt: [1, 1, 1, 1], Yt: [0, 0, 0, 1] };
303
+ return { Ot: 1, It: 0, Bt: 0, Ht: 0, wt: 0, Ct: 0, xt: 0, Et: 0, Gt: !1, Qt: !1, Rt: !1, kt: !1, Nt: [0, 0, 0], Xt: [1, 1, 1, 1], Yt: [0, 0, 0, 1] };
304
304
  }
305
305
  jt(t) {
306
- t.Ot = this._t, t.It = this.yt, t.Bt = this.At, t.Ht = this.wt, t.bt = this.bt, t.Ct = this.Ct, t.xt = this.xt, t.Gt = this.$t, t.Qt = this.Tt, t.Rt = this.Rt, t.Et = this.Et, t.kt = this.kt, t.Nt[0] = this.Mt[0], t.Nt[1] = this.Mt[1], t.Nt[2] = this.Mt[2], t.Xt[0] = this.Ft[0], t.Xt[1] = this.Ft[1], t.Xt[2] = this.Ft[2], t.Xt[3] = this.Ft[3], t.Yt[0] = this.Pt[0], t.Yt[1] = this.Pt[1], t.Yt[2] = this.Pt[2], t.Yt[3] = this.Pt[3];
306
+ t.Ot = this._t, t.It = this.yt, t.Bt = this.At, t.Ht = this.bt, t.wt = this.wt, t.Ct = this.Ct, t.xt = this.xt, t.Gt = this.$t, t.Qt = this.Tt, t.Rt = this.Rt, t.Et = this.Et, t.kt = this.kt, t.Nt[0] = this.Mt[0], t.Nt[1] = this.Mt[1], t.Nt[2] = this.Mt[2], t.Xt[0] = this.Ft[0], t.Xt[1] = this.Ft[1], t.Xt[2] = this.Ft[2], t.Xt[3] = this.Ft[3], t.Yt[0] = this.Pt[0], t.Yt[1] = this.Pt[1], t.Yt[2] = this.Pt[2], t.Yt[3] = this.Pt[3];
307
307
  }
308
- Kt(t) {
309
- this._t = t.Ot, this.yt = t.It, this.At = t.Bt, this.wt = t.Ht, this.bt = t.bt, this.Ct = t.Ct, this.xt = t.xt, this.$t = t.Gt, this.Tt = t.Qt, this.Rt = t.Rt, this.Et = t.Et, this.kt = t.kt, this.Mt[0] = t.Nt[0], this.Mt[1] = t.Nt[1], this.Mt[2] = t.Nt[2], this.Ft[0] = t.Xt[0], this.Ft[1] = t.Xt[1], this.Ft[2] = t.Xt[2], this.Ft[3] = t.Xt[3], this.Pt[0] = t.Yt[0], this.Pt[1] = t.Yt[1], this.Pt[2] = t.Yt[2], this.Pt[3] = t.Yt[3];
308
+ Wt(t) {
309
+ this._t = t.Ot, this.yt = t.It, this.At = t.Bt, this.bt = t.Ht, this.wt = t.wt, this.Ct = t.Ct, this.xt = t.xt, this.$t = t.Gt, this.Tt = t.Qt, this.Rt = t.Rt, this.Et = t.Et, this.kt = t.kt, this.Mt[0] = t.Nt[0], this.Mt[1] = t.Nt[1], this.Mt[2] = t.Nt[2], this.Ft[0] = t.Xt[0], this.Ft[1] = t.Xt[1], this.Ft[2] = t.Xt[2], this.Ft[3] = t.Xt[3], this.Pt[0] = t.Yt[0], this.Pt[1] = t.Yt[1], this.Pt[2] = t.Yt[2], this.Pt[3] = t.Yt[3];
310
310
  }
311
311
  ht() {
312
312
  let t = this.Dt.pop();
@@ -314,19 +314,19 @@ class st {
314
314
  }
315
315
  ot() {
316
316
  const t = this.zt.pop();
317
- t ? (this.Kt(t), this.Dt.push(t)) : console.warn("pop() called without matching push()");
317
+ t ? (this.Wt(t), this.Dt.push(t)) : console.warn("pop() called without matching push()");
318
318
  }
319
- Wt(t) {
319
+ Kt(t) {
320
320
  this.jt(t);
321
321
  }
322
322
  Zt(t) {
323
323
  this._t = Math.abs(t);
324
324
  }
325
325
  qt() {
326
- this.yt = 0, this.At = 0, this.wt = 0, this.bt = 0, this.Ct = 0, this.xt = 0, this.kt = !1;
326
+ this.yt = 0, this.At = 0, this.bt = 0, this.wt = 0, this.Ct = 0, this.xt = 0, this.kt = !1;
327
327
  }
328
328
  Vt(t) {
329
- t !== 0 && (this.bt += t * Math.PI / 180);
329
+ t !== 0 && (this.wt += t * Math.PI / 180);
330
330
  }
331
331
  Jt(t) {
332
332
  t !== 0 && (this.Ct += t * Math.PI / 180);
@@ -335,7 +335,7 @@ class st {
335
335
  t !== 0 && (this.xt += t * Math.PI / 180);
336
336
  }
337
337
  ss(t = 0, e = 0, i = 0) {
338
- t === 0 && e === 0 && i === 0 || (this.yt += t, this.At += e, this.wt += i);
338
+ t === 0 && e === 0 && i === 0 || (this.yt += t, this.At += e, this.bt += i);
339
339
  }
340
340
  es(t) {
341
341
  this.ss(t, 0, 0);
@@ -380,7 +380,7 @@ class st {
380
380
  return this.kt;
381
381
  }
382
382
  get rotationX() {
383
- return this.bt;
383
+ return this.wt;
384
384
  }
385
385
  get rotationY() {
386
386
  return this.Ct;
@@ -389,8 +389,8 @@ class st {
389
389
  return this.xt;
390
390
  }
391
391
  }
392
- const ft = new Float32Array([-0.5, -0.5, 0, 0, 0.5, -0.5, 1, 0, -0.5, 0.5, 0, 1, -0.5, 0.5, 0, 1, 0.5, -0.5, 1, 0, 0.5, 0.5, 1, 1]), Y = { _s: 16, As: WebGL2RenderingContext.TRIANGLES, ws: { bs: { size: 2, offset: 0 }, Cs: { size: 2, offset: 8 } } };
393
- class Jt {
392
+ const ft = new Float32Array([-0.5, -0.5, 0, 0, 0.5, -0.5, 1, 0, -0.5, 0.5, 0, 1, -0.5, 0.5, 0, 1, 0.5, -0.5, 1, 0, 0.5, 0.5, 1, 1]), Y = { _s: 16, As: WebGL2RenderingContext.TRIANGLES, bs: { ws: { size: 2, offset: 0 }, Cs: { size: 2, offset: 8 } } };
393
+ class $t {
394
394
  constructor(t) {
395
395
  a(this, "A");
396
396
  a(this, "Ms");
@@ -398,20 +398,20 @@ class Jt {
398
398
  this.A = t, this.Ms = t.createBuffer(), this.Fs = new Float32Array(ft.length);
399
399
  }
400
400
  Ps(t, e, i, s) {
401
- const r = this.A, h = Pt(this.A), o = h[2], c = h[3], l = t / o * 2 - 1, u = (t + i) / o * 2 - 1, f = 1 - (e + s) / c * 2, g = 1 - e / c * 2, m = ft, d = this.Fs;
402
- for (let v = 0; v < m.length; v += 4) {
403
- const A = m[v], p = m[v + 1], y = m[v + 2], E = m[v + 3], x = l + (A + 0.5) * (u - l), w = f + (p + 0.5) * (g - f);
404
- d[v] = x, d[v + 1] = w, d[v + 2] = y, d[v + 3] = E;
401
+ const r = this.A, h = Pt(this.A), o = h[2], c = h[3], l = t / o * 2 - 1, u = (t + i) / o * 2 - 1, f = 1 - (e + s) / c * 2, d = 1 - e / c * 2, g = ft, m = this.Fs;
402
+ for (let v = 0; v < g.length; v += 4) {
403
+ const A = g[v], p = g[v + 1], y = g[v + 2], E = g[v + 3], b = l + (A + 0.5) * (u - l), x = f + (p + 0.5) * (d - f);
404
+ m[v] = b, m[v + 1] = x, m[v + 2] = y, m[v + 3] = E;
405
405
  }
406
- r.bindBuffer(r.ARRAY_BUFFER, this.Ms), r.bufferData(r.ARRAY_BUFFER, d, r.DYNAMIC_DRAW), r.enableVertexAttribArray(0), r.vertexAttribPointer(0, 2, r.FLOAT, !1, 16, 0), r.enableVertexAttribArray(1), r.vertexAttribPointer(1, 2, r.FLOAT, !1, 16, 8), r.drawArrays(r.TRIANGLES, 0, 6), r.disableVertexAttribArray(1), r.disableVertexAttribArray(0), r.bindBuffer(r.ARRAY_BUFFER, null);
406
+ r.bindBuffer(r.ARRAY_BUFFER, this.Ms), r.bufferData(r.ARRAY_BUFFER, m, r.DYNAMIC_DRAW), r.enableVertexAttribArray(0), r.vertexAttribPointer(0, 2, r.FLOAT, !1, 16, 0), r.enableVertexAttribArray(1), r.vertexAttribPointer(1, 2, r.FLOAT, !1, 16, 8), r.drawArrays(r.TRIANGLES, 0, 6), r.disableVertexAttribArray(1), r.disableVertexAttribArray(0), r.bindBuffer(r.ARRAY_BUFFER, null);
407
407
  }
408
408
  gt() {
409
409
  this.A.deleteBuffer(this.Ms);
410
410
  }
411
411
  }
412
- var b = ((n) => (n.RECTANGLE = "rectangle", n.LINE = "line", n.ELLIPSE = "ellipse", n.ARC = "arc", n.TRIANGLE = "triangle", n.BEZIER_CURVE = "bezier_curve", n))(b || {});
413
- const $t = { rectangle: 2, line: 2, ellipse: 2, triangle: 2, arc: 3, bezier_curve: 4 };
414
- class te {
412
+ var w = ((n) => (n.RECTANGLE = "rectangle", n.LINE = "line", n.ELLIPSE = "ellipse", n.ARC = "arc", n.TRIANGLE = "triangle", n.BEZIER_CURVE = "bezier_curve", n))(w || {});
413
+ const te = { rectangle: 2, line: 2, ellipse: 2, triangle: 2, arc: 3, bezier_curve: 4 };
414
+ class ee {
415
415
  constructor(t) {
416
416
  a(this, "A");
417
417
  a(this, "$s", /* @__PURE__ */ new Map());
@@ -425,9 +425,9 @@ class te {
425
425
  if (!o) {
426
426
  o = r.createVertexArray(), h.set(e, o), r.bindVertexArray(o), r.bindBuffer(r.ARRAY_BUFFER, s);
427
427
  const c = r.getAttribLocation(t, "A0");
428
- c !== -1 && ut(r, c, i.ws.bs.size, i._s, i.ws.bs.offset, 0, r.FLOAT, !1);
428
+ c !== -1 && ut(r, c, i.bs.ws.size, i._s, i.bs.ws.offset, 0, r.FLOAT, !1);
429
429
  const l = r.getAttribLocation(t, "A1");
430
- l !== -1 && ut(r, l, i.ws.Cs.size, i._s, i.ws.Cs.offset, 0, r.FLOAT, !1);
430
+ l !== -1 && ut(r, l, i.bs.Cs.size, i._s, i.bs.Cs.offset, 0, r.FLOAT, !1);
431
431
  }
432
432
  r.bindVertexArray(o);
433
433
  }
@@ -438,62 +438,62 @@ class te {
438
438
  for (const [, t] of this.$s) for (const [, e] of t) e && this.A.deleteVertexArray(e);
439
439
  }
440
440
  }
441
- const Z = class Z {
441
+ const _ = class _ {
442
442
  static Es(t, e, i = 0) {
443
- const s = e || new Float32Array(Z.FLOATS_PER_INSTANCE);
443
+ const s = e || new Float32Array(_.FLOATS_PER_INSTANCE);
444
444
  let r = i;
445
- s[r++] = t.bs[0], s[r++] = t.bs[1], s[r++] = t.Ss[0], s[r++] = t.Ss[1], s[r++] = t.Nt[0], s[r++] = t.Nt[1], s[r++] = t.Nt[2], s[r++] = t.Xt[0], s[r++] = t.Xt[1], s[r++] = t.Xt[2], s[r++] = t.Xt[3], s[r++] = t.Yt[0], s[r++] = t.Yt[1], s[r++] = t.Yt[2], s[r++] = t.Yt[3], s[r++] = t.ks[0], s[r++] = t.ks[1], s[r++] = t.ks[2], s[r++] = t.Et;
445
+ s[r++] = t.ws[0], s[r++] = t.ws[1], s[r++] = t.Ss[0], s[r++] = t.Ss[1], s[r++] = t.Nt[0], s[r++] = t.Nt[1], s[r++] = t.Nt[2], s[r++] = t.Xt[0], s[r++] = t.Xt[1], s[r++] = t.Xt[2], s[r++] = t.Xt[3], s[r++] = t.Yt[0], s[r++] = t.Yt[1], s[r++] = t.Yt[2], s[r++] = t.Yt[3], s[r++] = t.ks[0], s[r++] = t.ks[1], s[r++] = t.ks[2], s[r++] = t.Et;
446
446
  const h = t.zs;
447
447
  s[r++] = (h == null ? void 0 : h[0]) ?? 0, s[r++] = (h == null ? void 0 : h[1]) ?? 0, s[r++] = (h == null ? void 0 : h[2]) ?? 0;
448
448
  const o = t.Ds;
449
449
  s[r++] = (o == null ? void 0 : o[0]) ?? 0, s[r++] = (o == null ? void 0 : o[1]) ?? 0, s[r++] = (o == null ? void 0 : o[2]) ?? 0;
450
- const c = t.Ls, l = t.Os, u = t.Is, f = t.Bs, g = t.Hs, m = !(!l || !u);
451
- return m ? (s[r++] = (f == null ? void 0 : f[0]) ?? 0, s[r++] = (f == null ? void 0 : f[1]) ?? 0, s[r++] = (g == null ? void 0 : g[0]) ?? 0, s[r++] = (g == null ? void 0 : g[1]) ?? 0, s[r++] = l[0], s[r++] = l[1], s[r++] = u[0], s[r++] = u[1]) : !m && !!c ? (s[r++] = c[0], s[r++] = c[1], s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0) : (s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0), s[r++] = t.Gs ?? 0, s[r++] = t.Qs ?? 0, s[r++] = t.Ns ?? 0, s;
450
+ const c = t.Ls, l = t.Os, u = t.Is, f = t.Bs, d = t.Hs, g = !(!l || !u);
451
+ return g ? (s[r++] = (f == null ? void 0 : f[0]) ?? 0, s[r++] = (f == null ? void 0 : f[1]) ?? 0, s[r++] = (d == null ? void 0 : d[0]) ?? 0, s[r++] = (d == null ? void 0 : d[1]) ?? 0, s[r++] = l[0], s[r++] = l[1], s[r++] = u[0], s[r++] = u[1]) : !g && !!c ? (s[r++] = c[0], s[r++] = c[1], s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0) : (s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0, s[r++] = 0), s[r++] = t.Gs ?? 0, s[r++] = t.Qs ?? 0, s[r++] = t.Ns ?? 0, s;
452
452
  }
453
453
  static Xs(t, e) {
454
- const i = t.length * Z.FLOATS_PER_INSTANCE, s = e || new Float32Array(i);
454
+ const i = t.length * _.FLOATS_PER_INSTANCE, s = e || new Float32Array(i);
455
455
  for (let r = 0; r < t.length; r++) {
456
- const h = r * Z.FLOATS_PER_INSTANCE;
457
- Z.Es(t[r], s, h);
456
+ const h = r * _.FLOATS_PER_INSTANCE;
457
+ _.Es(t[r], s, h);
458
458
  }
459
459
  return s;
460
460
  }
461
461
  };
462
- a(Z, "BYTES_PER_INSTANCE", 144), a(Z, "FLOATS_PER_INSTANCE", 36);
463
- let L = Z;
462
+ a(_, "BYTES_PER_INSTANCE", 144), a(_, "FLOATS_PER_INSTANCE", 36);
463
+ let D = _;
464
464
  const P = class P {
465
465
  };
466
- a(P, "STRIDE", L.BYTES_PER_INSTANCE), a(P, "ATTRIBUTES", { A2: { location: -1, size: 2, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 0, divisor: 1 }, A3: { location: -1, size: 2, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 8, divisor: 1 }, A4: { location: -1, size: 3, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 16, divisor: 1 }, A5: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 28, divisor: 1 }, A6: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 44, divisor: 1 }, A7: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 60, divisor: 1 }, A8: { location: -1, size: 3, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 76, divisor: 1 }, A9: { location: -1, size: 3, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 88, divisor: 1 }, Aa: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 100, divisor: 1 }, Ab: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 116, divisor: 1 }, Ac: { location: -1, size: 3, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 132, divisor: 1 } });
466
+ a(P, "STRIDE", D.BYTES_PER_INSTANCE), a(P, "ATTRIBUTES", { A2: { location: -1, size: 2, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 0, divisor: 1 }, A3: { location: -1, size: 2, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 8, divisor: 1 }, A4: { location: -1, size: 3, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 16, divisor: 1 }, A5: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 28, divisor: 1 }, A6: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 44, divisor: 1 }, A7: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 60, divisor: 1 }, A8: { location: -1, size: 3, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 76, divisor: 1 }, A9: { location: -1, size: 3, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 88, divisor: 1 }, Aa: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 100, divisor: 1 }, Ab: { location: -1, size: 4, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 116, divisor: 1 }, Ac: { location: -1, size: 3, type: WebGL2RenderingContext.FLOAT, normalized: !1, stride: P.STRIDE, offset: 132, divisor: 1 } });
467
467
  let k = P;
468
- class ee {
468
+ class ie {
469
469
  constructor(t = 1e3, e = 1.5) {
470
470
  a(this, "Ys");
471
471
  a(this, "js");
472
- a(this, "Ks");
473
- a(this, "Ws", 0);
472
+ a(this, "Ws");
473
+ a(this, "Ks", 0);
474
474
  a(this, "Zs", 0);
475
- this.js = t, this.Ks = e;
476
- const i = t * L.FLOATS_PER_INSTANCE;
475
+ this.js = t, this.Ws = e;
476
+ const i = t * D.FLOATS_PER_INSTANCE;
477
477
  this.Ys = new Float32Array(i);
478
478
  }
479
479
  qs(t) {
480
480
  if (t <= this.js) return;
481
- const e = Math.ceil(t * this.Ks), i = this.js;
481
+ const e = Math.ceil(t * this.Ws), i = this.js;
482
482
  this.js = e;
483
- const s = e * L.FLOATS_PER_INSTANCE, r = new Float32Array(s), h = i * L.FLOATS_PER_INSTANCE;
484
- r.set(this.Ys.subarray(0, Math.min(h, this.Ws))), this.Ys = r;
483
+ const s = e * D.FLOATS_PER_INSTANCE, r = new Float32Array(s), h = i * D.FLOATS_PER_INSTANCE;
484
+ r.set(this.Ys.subarray(0, Math.min(h, this.Ks))), this.Ys = r;
485
485
  }
486
486
  Vs() {
487
- return { buffer: this.Ys, offset: this.Ws };
487
+ return { buffer: this.Ys, offset: this.Ks };
488
488
  }
489
489
  Js(t) {
490
- this.Ws += t, this.Zs++;
490
+ this.Ks += t, this.Zs++;
491
491
  }
492
492
  ti() {
493
- this.Ws = 0, this.Zs = 0;
493
+ this.Ks = 0, this.Zs = 0;
494
494
  }
495
495
  si(t = 0, e) {
496
- return this.Ys.subarray(t, e ?? this.Ws);
496
+ return this.Ys.subarray(t, e ?? this.Ks);
497
497
  }
498
498
  get ii() {
499
499
  return this.Zs;
@@ -502,13 +502,13 @@ class ee {
502
502
  return this.js;
503
503
  }
504
504
  get ri() {
505
- return this.Ws;
505
+ return this.Ks;
506
506
  }
507
507
  get ni() {
508
508
  return this.Zs === 0;
509
509
  }
510
510
  }
511
- class ie {
511
+ class se {
512
512
  constructor(t) {
513
513
  a(this, "Ys");
514
514
  this.Ys = t;
@@ -518,13 +518,13 @@ class ie {
518
518
  const { buffer: e, offset: i } = this.Ys.Vs();
519
519
  e[i + 0] = t.x, e[i + 1] = t.y, e[i + 2] = t.width, e[i + 3] = t.height, e[i + 4] = t.char0, e[i + 5] = t.char1, e[i + 6] = t.char2, e[i + 7] = t.r1, e[i + 8] = t.g1, e[i + 9] = t.b1, e[i + 10] = t.a1, e[i + 11] = t.r2, e[i + 12] = t.g2, e[i + 13] = t.b2, e[i + 14] = t.a2, e[i + 15] = t.invert, e[i + 16] = t.flipX, e[i + 17] = t.flipY, e[i + 18] = t.charRot, e[i + 19] = t.translationX, e[i + 20] = t.translationY, e[i + 21] = t.translationZ, e[i + 22] = t.rotationX, e[i + 23] = t.rotationY, e[i + 24] = t.rotationZ;
520
520
  const s = t.curveParams0, r = t.curveParams1;
521
- return e[i + 25] = s[0], e[i + 26] = s[1], e[i + 27] = s[2], e[i + 28] = s[3], e[i + 29] = r[0], e[i + 30] = r[1], e[i + 31] = r[2], e[i + 32] = r[3], e[i + 33] = t.depth, e[i + 34] = t.baseZ, e[i + 35] = t.geometryType, this.Ys.Js(L.FLOATS_PER_INSTANCE), this.Ys.ii - 1;
521
+ return e[i + 25] = s[0], e[i + 26] = s[1], e[i + 27] = s[2], e[i + 28] = s[3], e[i + 29] = r[0], e[i + 30] = r[1], e[i + 31] = r[2], e[i + 32] = r[3], e[i + 33] = t.depth, e[i + 34] = t.baseZ, e[i + 35] = t.geometryType, this.Ys.Js(D.FLOATS_PER_INSTANCE), this.Ys.ii - 1;
522
522
  }
523
523
  get ii() {
524
524
  return this.Ys.ii;
525
525
  }
526
526
  }
527
- class se {
527
+ class re {
528
528
  constructor(t, e = 1e3) {
529
529
  a(this, "A");
530
530
  a(this, "oi", null);
@@ -535,8 +535,8 @@ class se {
535
535
  li(t) {
536
536
  const e = this.A;
537
537
  this.oi && e.deleteBuffer(this.oi), this.oi = e.createBuffer();
538
- const i = t * L.BYTES_PER_INSTANCE;
539
- Rt(e, e.ARRAY_BUFFER, this.oi, i, e.DYNAMIC_DRAW), this.ai = t;
538
+ const i = t * D.BYTES_PER_INSTANCE;
539
+ Ft(e, e.ARRAY_BUFFER, this.oi, i, e.DYNAMIC_DRAW), this.ai = t;
540
540
  }
541
541
  ui(t) {
542
542
  this.li(t);
@@ -548,7 +548,7 @@ class se {
548
548
  if (e === 0) return;
549
549
  const i = this.A;
550
550
  i.bindBuffer(i.ARRAY_BUFFER, this.oi);
551
- const s = e * L.FLOATS_PER_INSTANCE;
551
+ const s = e * D.FLOATS_PER_INSTANCE;
552
552
  i.bufferSubData(i.ARRAY_BUFFER, 0, t, 0, s);
553
553
  }
554
554
  di(t) {
@@ -580,18 +580,18 @@ class se {
580
580
  this.oi && (this.A.deleteBuffer(this.oi), this.oi = null), this.ci.clear();
581
581
  }
582
582
  }
583
- class re {
583
+ class ne {
584
584
  constructor(t, e = 1e3, i = 1.5) {
585
585
  a(this, "A");
586
586
  a(this, "Ys");
587
587
  a(this, "mi");
588
588
  a(this, "_i");
589
- this.A = t, this.Ys = new ee(e, i), this.mi = new ie(this.Ys), this._i = new se(t, e);
589
+ this.A = t, this.Ys = new ie(e, i), this.mi = new se(this.Ys), this._i = new re(t, e);
590
590
  }
591
591
  yi(t) {
592
- var s, r, h, o, c, l, u, f, g, m;
592
+ var s, r, h, o, c, l, u, f, d, g;
593
593
  const e = [0, 0, 0, 0], i = [0, 0, 0, 0];
594
- return t.Os && t.Is ? (e[0] = ((s = t.Bs) == null ? void 0 : s[0]) ?? 0, e[1] = ((r = t.Bs) == null ? void 0 : r[1]) ?? 0, e[2] = ((h = t.Hs) == null ? void 0 : h[0]) ?? 0, e[3] = ((o = t.Hs) == null ? void 0 : o[1]) ?? 0, i[0] = t.Os[0], i[1] = t.Os[1], i[2] = t.Is[0], i[3] = t.Is[1]) : t.Ls && (e[0] = t.Ls[0], e[1] = t.Ls[1]), this.hi({ x: t.bs[0], y: t.bs[1], width: t.Ss[0], height: t.Ss[1], char0: t.Nt[0], char1: t.Nt[1], char2: t.Nt[2], r1: t.Xt[0], g1: t.Xt[1], b1: t.Xt[2], a1: t.Xt[3], r2: t.Yt[0], g2: t.Yt[1], b2: t.Yt[2], a2: t.Yt[3], invert: t.ks[0], flipX: t.ks[1], flipY: t.ks[2], charRot: t.Et, translationX: ((c = t.zs) == null ? void 0 : c[0]) ?? 0, translationY: ((l = t.zs) == null ? void 0 : l[1]) ?? 0, translationZ: ((u = t.zs) == null ? void 0 : u[2]) ?? 0, rotationX: ((f = t.Ds) == null ? void 0 : f[0]) ?? 0, rotationY: ((g = t.Ds) == null ? void 0 : g[1]) ?? 0, rotationZ: ((m = t.Ds) == null ? void 0 : m[2]) ?? 0, curveParams0: e, curveParams1: i, depth: t.Gs || 0, baseZ: t.Qs || 0, geometryType: t.Ns || 0 });
594
+ return t.Os && t.Is ? (e[0] = ((s = t.Bs) == null ? void 0 : s[0]) ?? 0, e[1] = ((r = t.Bs) == null ? void 0 : r[1]) ?? 0, e[2] = ((h = t.Hs) == null ? void 0 : h[0]) ?? 0, e[3] = ((o = t.Hs) == null ? void 0 : o[1]) ?? 0, i[0] = t.Os[0], i[1] = t.Os[1], i[2] = t.Is[0], i[3] = t.Is[1]) : t.Ls && (e[0] = t.Ls[0], e[1] = t.Ls[1]), this.hi({ x: t.ws[0], y: t.ws[1], width: t.Ss[0], height: t.Ss[1], char0: t.Nt[0], char1: t.Nt[1], char2: t.Nt[2], r1: t.Xt[0], g1: t.Xt[1], b1: t.Xt[2], a1: t.Xt[3], r2: t.Yt[0], g2: t.Yt[1], b2: t.Yt[2], a2: t.Yt[3], invert: t.ks[0], flipX: t.ks[1], flipY: t.ks[2], charRot: t.Et, translationX: ((c = t.zs) == null ? void 0 : c[0]) ?? 0, translationY: ((l = t.zs) == null ? void 0 : l[1]) ?? 0, translationZ: ((u = t.zs) == null ? void 0 : u[2]) ?? 0, rotationX: ((f = t.Ds) == null ? void 0 : f[0]) ?? 0, rotationY: ((d = t.Ds) == null ? void 0 : d[1]) ?? 0, rotationZ: ((g = t.Ds) == null ? void 0 : g[2]) ?? 0, curveParams0: e, curveParams1: i, depth: t.Gs || 0, baseZ: t.Qs || 0, geometryType: t.Ns || 0 });
595
595
  }
596
596
  hi(t) {
597
597
  const e = this.mi.hi(t);
@@ -603,7 +603,7 @@ class re {
603
603
  get ni() {
604
604
  return this.Ys.ni;
605
605
  }
606
- wi() {
606
+ bi() {
607
607
  this.Ys.ti();
608
608
  }
609
609
  pi(t) {
@@ -623,16 +623,16 @@ class re {
623
623
  this._i.gt();
624
624
  }
625
625
  }
626
- class _ {
626
+ class X {
627
627
  constructor(t, e, i, s) {
628
628
  a(this, "A");
629
- a(this, "bi");
629
+ a(this, "wi");
630
630
  a(this, "Ci");
631
631
  a(this, "xi");
632
632
  a(this, "Mi", null);
633
- this.A = t, this.bi = e, this.Ci = i, this.xi = s;
633
+ this.A = t, this.wi = e, this.Ci = i, this.xi = s;
634
634
  const r = this.A.createBuffer();
635
- Rt(this.A, this.A.ARRAY_BUFFER, r, this.xi.Fi, this.A.STATIC_DRAW), this.Mi = r;
635
+ Ft(this.A, this.A.ARRAY_BUFFER, r, this.xi.Fi, this.A.STATIC_DRAW), this.Mi = r;
636
636
  }
637
637
  get type() {
638
638
  return this.Ci;
@@ -644,36 +644,36 @@ class _ {
644
644
  return this.Mi;
645
645
  }
646
646
  get batch() {
647
- return this.bi;
647
+ return this.wi;
648
648
  }
649
649
  Pi() {
650
- this.bi.wi();
650
+ this.wi.bi();
651
651
  }
652
652
  $i() {
653
- return !this.bi.ni;
653
+ return !this.wi.ni;
654
654
  }
655
655
  gt() {
656
- this.bi.gt(), this.A.deleteBuffer(this.Mi);
656
+ this.wi.gt(), this.A.deleteBuffer(this.Mi);
657
657
  }
658
658
  Ti(t, e, i) {
659
- return this.bi.yi(t);
659
+ return this.wi.yi(t);
660
660
  }
661
661
  Ri(t, e, i, s, r, h) {
662
- const o = r.It ?? 0, c = r.Bt ?? 0, l = r.Ht ?? 0, u = r.bt ?? 0, f = r.Ct ?? 0, g = r.xt ?? 0, m = [0, 0, 0, 0], d = [0, 0, 0, 0];
663
- h && (h.bezStartX !== void 0 && h.bezStartY !== void 0 && h.bezEndX !== void 0 && h.bezEndY !== void 0 ? (m[0] = h.cp1x ?? 0, m[1] = h.cp1y ?? 0, m[2] = h.cp2x ?? 0, m[3] = h.cp2y ?? 0, d[0] = h.bezStartX ?? 0, d[1] = h.bezStartY ?? 0, d[2] = h.bezEndX ?? 0, d[3] = h.bezEndY ?? 0) : h.arcStart === void 0 && h.arcStop === void 0 || (m[0] = h.arcStart ?? 0, m[1] = h.arcStop ?? 0));
664
- const v = { x: t, y: e, width: i, height: s, char0: r.Nt[0], char1: r.Nt[1], char2: r.Nt[2], r1: r.Xt[0], g1: r.Xt[1], b1: r.Xt[2], a1: r.Xt[3], r2: r.Yt[0], g2: r.Yt[1], b2: r.Yt[2], a2: r.Yt[3], invert: r.Rt ? 1 : 0, flipX: r.Gt ? 1 : 0, flipY: r.Qt ? 1 : 0, charRot: r.Et, translationX: o, translationY: c, translationZ: l, rotationX: u, rotationY: f, rotationZ: g, curveParams0: m, curveParams1: d, depth: (h == null ? void 0 : h.depth) ?? 0, baseZ: (h == null ? void 0 : h.baseZ) ?? 0, geometryType: $t[this.Ci] ?? 0 };
665
- return this.bi.hi(v);
662
+ const o = r.It ?? 0, c = r.Bt ?? 0, l = r.Ht ?? 0, u = r.wt ?? 0, f = r.Ct ?? 0, d = r.xt ?? 0, g = [0, 0, 0, 0], m = [0, 0, 0, 0];
663
+ h && (h.bezStartX !== void 0 && h.bezStartY !== void 0 && h.bezEndX !== void 0 && h.bezEndY !== void 0 ? (g[0] = h.cp1x ?? 0, g[1] = h.cp1y ?? 0, g[2] = h.cp2x ?? 0, g[3] = h.cp2y ?? 0, m[0] = h.bezStartX ?? 0, m[1] = h.bezStartY ?? 0, m[2] = h.bezEndX ?? 0, m[3] = h.bezEndY ?? 0) : h.arcStart === void 0 && h.arcStop === void 0 || (g[0] = h.arcStart ?? 0, g[1] = h.arcStop ?? 0));
664
+ const v = { x: t, y: e, width: i, height: s, char0: r.Nt[0], char1: r.Nt[1], char2: r.Nt[2], r1: r.Xt[0], g1: r.Xt[1], b1: r.Xt[2], a1: r.Xt[3], r2: r.Yt[0], g2: r.Yt[1], b2: r.Yt[2], a2: r.Yt[3], invert: r.Rt ? 1 : 0, flipX: r.Gt ? 1 : 0, flipY: r.Qt ? 1 : 0, charRot: r.Et, translationX: o, translationY: c, translationZ: l, rotationX: u, rotationY: f, rotationZ: d, curveParams0: g, curveParams1: m, depth: (h == null ? void 0 : h.depth) ?? 0, baseZ: (h == null ? void 0 : h.baseZ) ?? 0, geometryType: te[this.Ci] ?? 0 };
665
+ return this.wi.hi(v);
666
666
  }
667
667
  }
668
- const ne = { Fi: ft, Ei: 6, ...Y }, he = { Fi: new Float32Array([0, -0.5, 0, 0, 1, -0.5, 1, 0, 0, 0.5, 0, 1, 0, 0.5, 0, 1, 1, -0.5, 1, 0, 1, 0.5, 1, 1]), Ei: 6, ...Y }, oe = { Fi: function(n = 32) {
668
+ const he = { Fi: ft, Ei: 6, ...Y }, oe = { Fi: new Float32Array([0, -0.5, 0, 0, 1, -0.5, 1, 0, 0, 0.5, 0, 1, 0, 0.5, 0, 1, 1, -0.5, 1, 0, 1, 0.5, 1, 1]), Ei: 6, ...Y }, ae = { Fi: function(n = 32) {
669
669
  const t = [], e = 2 * Math.PI / n;
670
670
  for (let i = 0; i < n; i++) {
671
- const s = i * e, r = (i + 1) % n * e, h = Math.cos(s), o = Math.sin(s), c = 0.5 * (h + 1), l = 0.5 * (o + 1), u = Math.cos(r), f = Math.sin(r), g = 0.5 * (u + 1), m = 0.5 * (f + 1);
672
- t.push(0, 0, 0.5, 0.5, h, o, c, l, u, f, g, m);
671
+ const s = i * e, r = (i + 1) % n * e, h = Math.cos(s), o = Math.sin(s), c = 0.5 * (h + 1), l = 0.5 * (o + 1), u = Math.cos(r), f = Math.sin(r), d = 0.5 * (u + 1), g = 0.5 * (f + 1);
672
+ t.push(0, 0, 0.5, 0.5, h, o, c, l, u, f, d, g);
673
673
  }
674
674
  return new Float32Array(t);
675
675
  }(32), Ei: 96, ...Y };
676
- let ae = { Fi: function(n) {
676
+ let ce = { Fi: function(n) {
677
677
  const t = [];
678
678
  for (let e = 0; e < n; e++) {
679
679
  const i = e / n, s = (e + 1) / n;
@@ -681,67 +681,67 @@ let ae = { Fi: function(n) {
681
681
  }
682
682
  return new Float32Array(t);
683
683
  }(32), Ei: 96, ...Y };
684
- const ce = { Fi: new Float32Array([0, 0, 0, 0, 1, 0, 1, 0, 0.5, 1, 0.5, 1]), Ei: 3, ...Y }, le = { Fi: function(n = 16) {
684
+ const le = { Fi: new Float32Array([0, 0, 0, 0, 1, 0, 1, 0, 0.5, 1, 0.5, 1]), Ei: 3, ...Y }, ue = { Fi: function(n = 16) {
685
685
  const t = [];
686
686
  for (let e = 0; e < n; e++) {
687
687
  const i = e / n, s = (e + 1) / n;
688
688
  t.push(i, -0.5, i, 0, s, -0.5, s, 0, i, 0.5, i, 1, i, 0.5, i, 1, s, -0.5, s, 0, s, 0.5, s, 1);
689
689
  }
690
690
  return new Float32Array(t);
691
- }(16), Ei: 96, ...Y }, ue = { [b.RECTANGLE]: class extends _ {
691
+ }(16), Ei: 96, ...Y }, fe = { [w.RECTANGLE]: class extends X {
692
692
  constructor(n, t) {
693
- super(n, t, b.RECTANGLE, ne);
693
+ super(n, t, w.RECTANGLE, he);
694
694
  }
695
695
  yi(n, t) {
696
696
  return this.Ri(0, 0, n.width, n.height, t);
697
697
  }
698
- }, [b.LINE]: class extends _ {
698
+ }, [w.LINE]: class extends X {
699
699
  constructor(n, t) {
700
- super(n, t, b.LINE, he);
700
+ super(n, t, w.LINE, oe);
701
701
  }
702
702
  yi(n, t) {
703
703
  const e = n.x2 - n.x1, i = n.y2 - n.y1, s = Math.hypot(e, i), r = Math.atan2(i, e), h = t.Ot || 1, o = n.x1 + e / 2 - s / 2, c = n.y1 + i / 2, l = { ...t, xt: (t.xt || 0) + r };
704
704
  return this.Ri(o, c, s, h, l);
705
705
  }
706
- }, [b.ELLIPSE]: class extends _ {
706
+ }, [w.ELLIPSE]: class extends X {
707
707
  constructor(n, t) {
708
- super(n, t, b.ELLIPSE, oe);
708
+ super(n, t, w.ELLIPSE, ae);
709
709
  }
710
710
  yi(n, t) {
711
711
  return this.Ri(0, 0, n.width, n.height, t);
712
712
  }
713
- }, [b.ARC]: class extends _ {
713
+ }, [w.ARC]: class extends X {
714
714
  constructor(n, t) {
715
- super(n, t, b.ARC, ae);
715
+ super(n, t, w.ARC, ce);
716
716
  }
717
717
  yi(n, t) {
718
718
  const e = n.start * Math.PI / 180, i = n.stop * Math.PI / 180;
719
719
  return this.Ri(0, 0, n.width, n.height, t, { arcStart: e, arcStop: i });
720
720
  }
721
- }, [b.TRIANGLE]: class extends _ {
721
+ }, [w.TRIANGLE]: class extends X {
722
722
  constructor(n, t) {
723
- super(n, t, b.TRIANGLE, ce);
723
+ super(n, t, w.TRIANGLE, le);
724
724
  }
725
725
  yi(n, t) {
726
726
  const e = Math.min(n.x1, n.x2, n.x3), i = Math.max(n.x1, n.x2, n.x3), s = Math.min(n.y1, n.y2, n.y3), r = i - e, h = Math.max(n.y1, n.y2, n.y3) - s;
727
727
  return this.Ri(e, s, r, h, t);
728
728
  }
729
- }, [b.BEZIER_CURVE]: class extends _ {
729
+ }, [w.BEZIER_CURVE]: class extends X {
730
730
  constructor(n, t) {
731
- super(n, t, b.BEZIER_CURVE, le);
731
+ super(n, t, w.BEZIER_CURVE, ue);
732
732
  }
733
733
  yi(n, t) {
734
734
  return this.Ri(0, 0, 1, t.Ot || 1, t, { cp1x: n.cp1x, cp1y: n.cp1y, cp2x: n.cp2x, cp2y: n.cp2y, bezStartX: n.x1, bezStartY: n.y1, bezEndX: n.x2, bezEndY: n.y2 });
735
735
  }
736
736
  } };
737
- class fe {
737
+ class de {
738
738
  constructor(t) {
739
739
  a(this, "A");
740
740
  a(this, "Si");
741
741
  a(this, "ki");
742
- this.A = t, this.ki = new te(t), this.Si = /* @__PURE__ */ new Map();
743
- for (const e of Object.values(b)) {
744
- const i = new re(t), s = new ue[e](t, i);
742
+ this.A = t, this.ki = new ee(t), this.Si = /* @__PURE__ */ new Map();
743
+ for (const e of Object.values(w)) {
744
+ const i = new ne(t), s = new fe[e](t, i);
745
745
  this.Si.set(e, s);
746
746
  }
747
747
  }
@@ -759,7 +759,7 @@ class fe {
759
759
  const { material: e, type: i, commands: s } = t, r = this.Si.get(i);
760
760
  e.shader.D(), e.shader.O(e.uniforms);
761
761
  const h = Pt(this.A), o = s.length > 0 && s[0].state.kt;
762
- e.shader.O({ Uw: h[2] / h[3], U9: [h[2], h[3]], Ua: 1, Ub: o ? 1 : 0 }), r.Pi();
762
+ e.shader.O({ Uv: h[2] / h[3], Us: [h[2], h[3]], Ut: 1, Uu: o ? 1 : 0 }), r.Pi();
763
763
  for (const c of s) r.yi(c.params, c.state);
764
764
  if (r.$i()) {
765
765
  const c = r.unitGeometry, l = r.unitBuffer;
@@ -782,23 +782,23 @@ function Mt(n) {
782
782
  return t;
783
783
  }
784
784
  const yt = /* @__PURE__ */ new WeakMap();
785
- let de = 1;
786
- function wt(n) {
785
+ let ge = 1;
786
+ function xt(n) {
787
787
  if (n == null) return 0;
788
788
  if (typeof n != "object" && typeof n != "function") return Mt(n + "");
789
789
  let t = yt.get(n);
790
- return t || (t = de++, yt.set(n, t)), t;
790
+ return t || (t = ge++, yt.set(n, t)), t;
791
791
  }
792
- function V(n, t) {
792
+ function G(n, t) {
793
793
  return (n << 5) - n + t;
794
794
  }
795
- class ge {
795
+ class ve {
796
796
  constructor(t) {
797
797
  a(this, "Oi", 0);
798
798
  a(this, "Ii");
799
799
  a(this, "Bi");
800
800
  a(this, "Hi", /* @__PURE__ */ new Map());
801
- this.Ii = new W(t, it, `#version 300 es
801
+ this.Ii = new H(t, it, `#version 300 es
802
802
  precision highp float;in vec3 v_glyphIndex;in vec4 v_glyphColor;in vec4 v_cellColor;in vec4 v_glyphFlags;layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 A;void main(){int B=int(v_glyphFlags.r>0.5?1:0);int C=int(v_glyphFlags.g>0.5?1:0);int D=int(v_glyphFlags.b>0.5?1:0);float E=float(B|(C<<1)|(D<<2))/255.;o_character=vec4(v_glyphIndex.xy,E,clamp(v_glyphFlags.a,0.,1.));o_primaryColor=vec4(v_glyphColor.rgb,v_glyphColor.a);o_secondaryColor=vec4(v_cellColor.rgb,v_cellColor.a);A=vec4(0.);}`), this.Bi = { id: this.Oi++, shader: this.Ii, uniforms: Object.freeze({}), hash: this.Gi(this.Ii, {}), isBuiltIn: !0 };
803
803
  }
804
804
  get Qi() {
@@ -814,13 +814,13 @@ precision highp float;in vec3 v_glyphIndex;in vec4 v_glyphColor;in vec4 v_cellCo
814
814
  return { id: this.Oi++, shader: t, uniforms: Object.freeze({ ...e }), hash: 0, isBuiltIn: !1 };
815
815
  }
816
816
  Gi(t, e) {
817
- const i = wt(t.G), s = function(r, h) {
817
+ const i = xt(t.G), s = function(r, h) {
818
818
  let o = 0;
819
819
  const c = Object.keys(r).sort();
820
- for (const l of c) o = V(o, Mt(l)), o = V(o, h(r[l]));
820
+ for (const l of c) o = G(o, Mt(l)), o = G(o, h(r[l]));
821
821
  return o;
822
822
  }(e, this.Xi.bind(this));
823
- return V(i, s);
823
+ return G(i, s);
824
824
  }
825
825
  Xi(t) {
826
826
  return typeof t == "number" || typeof t == "boolean" ? function(e) {
@@ -828,14 +828,14 @@ precision highp float;in vec3 v_glyphIndex;in vec4 v_glyphColor;in vec4 v_cellCo
828
828
  }(t) : Array.isArray(t) ? function(e) {
829
829
  let i = 0;
830
830
  const s = Array.isArray(e[0]) ? e.flat() : e;
831
- for (const r of s) i = V(i, typeof r == "number" ? r : 0);
831
+ for (const r of s) i = G(i, typeof r == "number" ? r : 0);
832
832
  return i;
833
833
  }(t) : t instanceof Float32Array || t instanceof Int32Array ? function(e) {
834
834
  let i = 0;
835
835
  const s = Math.min(e.length, 16);
836
- for (let r = 0; r < s; r++) i = V(i, e[r]);
836
+ for (let r = 0; r < s; r++) i = G(i, e[r]);
837
837
  return i;
838
- }(t) : t instanceof WebGLTexture ? wt(t) : 0;
838
+ }(t) : t instanceof WebGLTexture ? xt(t) : 0;
839
839
  }
840
840
  gt() {
841
841
  this.Ii != this.Ii && this.Ii.dispose(), this.Ii.dispose(), this.Hi.clear();
@@ -847,7 +847,7 @@ class me {
847
847
  a(this, "ji", 1);
848
848
  a(this, "Ss", 0);
849
849
  }
850
- Ki(t, e) {
850
+ Wi(t, e) {
851
851
  if (this.Ss >= this.Yi.length) {
852
852
  const s = { id: this.ji++, type: t, params: {}, state: st.Lt(), material: e };
853
853
  this.Yi.push(s);
@@ -855,31 +855,31 @@ class me {
855
855
  const i = this.Yi[this.Ss];
856
856
  return i.id = this.ji++, i.type = t, i.material = e, this.Ss++, i;
857
857
  }
858
- Wi(t, e, i) {
859
- const s = this.Ki(b.RECTANGLE, i), r = s.params;
860
- return r.width = t.width, r.height = t.height, e.Wt(s.state), s.id;
858
+ Ki(t, e, i) {
859
+ const s = this.Wi(w.RECTANGLE, i), r = s.params;
860
+ return r.width = t.width, r.height = t.height, e.Kt(s.state), s.id;
861
861
  }
862
862
  Zi(t, e, i) {
863
- const s = this.Ki(b.LINE, i), r = s.params;
864
- return r.x1 = t.x1, r.y1 = t.y1, r.x2 = t.x2, r.y2 = t.y2, r.thickness = t.thickness, e.Wt(s.state), s.id;
863
+ const s = this.Wi(w.LINE, i), r = s.params;
864
+ return r.x1 = t.x1, r.y1 = t.y1, r.x2 = t.x2, r.y2 = t.y2, r.thickness = t.thickness, e.Kt(s.state), s.id;
865
865
  }
866
866
  qi(t, e, i) {
867
- const s = this.Ki(b.ELLIPSE, i), r = s.params;
868
- return r.width = t.width, r.height = t.height, r.startAngle = t.startAngle, r.endAngle = t.endAngle, r.segments = t.segments, e.Wt(s.state), s.id;
867
+ const s = this.Wi(w.ELLIPSE, i), r = s.params;
868
+ return r.width = t.width, r.height = t.height, r.startAngle = t.startAngle, r.endAngle = t.endAngle, r.segments = t.segments, e.Kt(s.state), s.id;
869
869
  }
870
870
  Vi(t, e, i) {
871
- const s = this.Ki(b.ARC, i), r = s.params;
872
- return r.width = t.width, r.height = t.height, r.start = t.start, r.stop = t.stop, e.Wt(s.state), s.id;
871
+ const s = this.Wi(w.ARC, i), r = s.params;
872
+ return r.width = t.width, r.height = t.height, r.start = t.start, r.stop = t.stop, e.Kt(s.state), s.id;
873
873
  }
874
874
  Ji(t, e, i) {
875
- const s = this.Ki(b.TRIANGLE, i), r = s.params;
876
- return r.x1 = t.x1, r.y1 = t.y1, r.x2 = t.x2, r.y2 = t.y2, r.x3 = t.x3, r.y3 = t.y3, e.Wt(s.state), s.id;
875
+ const s = this.Wi(w.TRIANGLE, i), r = s.params;
876
+ return r.x1 = t.x1, r.y1 = t.y1, r.x2 = t.x2, r.y2 = t.y2, r.x3 = t.x3, r.y3 = t.y3, e.Kt(s.state), s.id;
877
877
  }
878
878
  te(t, e, i) {
879
- const s = this.Ki(b.BEZIER_CURVE, i), r = s.params;
880
- return r.x1 = t.x1, r.y1 = t.y1, r.cp1x = t.cp1x, r.cp1y = t.cp1y, r.cp2x = t.cp2x, r.cp2y = t.cp2y, r.x2 = t.x2, r.y2 = t.y2, r.thickness = t.thickness, r.segments = t.segments, e.Wt(s.state), s.id;
879
+ const s = this.Wi(w.BEZIER_CURVE, i), r = s.params;
880
+ return r.x1 = t.x1, r.y1 = t.y1, r.cp1x = t.cp1x, r.cp1y = t.cp1y, r.cp2x = t.cp2x, r.cp2y = t.cp2y, r.x2 = t.x2, r.y2 = t.y2, r.thickness = t.thickness, r.segments = t.segments, e.Kt(s.state), s.id;
881
881
  }
882
- wi() {
882
+ bi() {
883
883
  this.Ss = 0;
884
884
  }
885
885
  [Symbol.iterator]() {
@@ -888,7 +888,7 @@ class me {
888
888
  return { next: () => t < e ? { value: i[t++], done: !1 } : { value: void 0, done: !0 } };
889
889
  }
890
890
  }
891
- class ve {
891
+ class pe {
892
892
  constructor(t) {
893
893
  a(this, "A");
894
894
  a(this, "se", null);
@@ -905,7 +905,7 @@ class ve {
905
905
  a(this, "ue", null);
906
906
  a(this, "fe", [0, 0, 0, 0]);
907
907
  a(this, "de", 1);
908
- this.A = t, t.enable(t.DEPTH_TEST), t.depthFunc(t.LEQUAL), t.clearDepth(1), t.depthMask(!0), t.disable(t.CULL_FACE), this.ee = new st(), this.vt = new ge(t), this.re = new me(), this.ie = new fe(t), this.ne = new Jt(t);
908
+ this.A = t, t.enable(t.DEPTH_TEST), t.depthFunc(t.LEQUAL), t.clearDepth(1), t.depthMask(!0), t.disable(t.CULL_FACE), this.ee = new st(), this.vt = new ve(t), this.re = new me(), this.ie = new de(t), this.ne = new $t(t);
909
909
  const e = [0, 0, t.canvas.width, t.canvas.height];
910
910
  nt(t, e), this.ae.push(null), this.ce.push(e), this.le.push(1), this.ue = null, this.fe = e, this.de = 1;
911
911
  }
@@ -926,7 +926,7 @@ class ve {
926
926
  this.se !== t && (this.se = t, t.D());
927
927
  }
928
928
  pe(t, e) {
929
- return new W(this.A, t, e);
929
+ return new H(this.A, t, e);
930
930
  }
931
931
  ge(t) {
932
932
  this.he = t, t && (this.oe = {});
@@ -938,21 +938,21 @@ class ve {
938
938
  Object.assign(this.oe, t);
939
939
  }
940
940
  _e(t) {
941
- return new W(this.A, it, t);
941
+ return new H(this.A, it, t);
942
942
  }
943
943
  ye(t, e, i) {
944
- this.re.Wi({ width: e ?? t.width, height: i ?? t.height }, this.ee, t.ut());
944
+ this.re.Ki({ width: e ?? t.width, height: i ?? t.height }, this.ee, t.ut());
945
945
  }
946
946
  Ae(t, e, i, s) {
947
947
  this.ne.Ps(t, e, i, s);
948
948
  }
949
- we(t, e) {
949
+ be(t, e) {
950
950
  if (this.he) {
951
951
  const i = this.vt.Ni(this.he, this.oe);
952
- this.re.Wi({ width: t, height: e }, this.ee, i), this.he = null, this.oe = {};
953
- } else this.re.Wi({ width: t, height: e }, this.ee, this.vt.Qi);
952
+ this.re.Ki({ width: t, height: e }, this.ee, i), this.he = null, this.oe = {};
953
+ } else this.re.Ki({ width: t, height: e }, this.ee, this.vt.Qi);
954
954
  }
955
- be(t, e, i, s) {
955
+ we(t, e, i, s) {
956
956
  this.re.Zi({ x1: t, y1: e, x2: i, y2: s }, this.ee, this.vt.Qi);
957
957
  }
958
958
  Ce(t, e) {
@@ -968,14 +968,14 @@ class ve {
968
968
  this.re.Vi({ width: t, height: e, start: i, stop: s }, this.ee, this.vt.Qi);
969
969
  }
970
970
  Pe(t, e, i = 1, s = {}) {
971
- return new H(this.A, t, e, i, s, this);
971
+ return new j(this.A, t, e, i, s, this);
972
972
  }
973
973
  $e(t, e = t, i = t, s = 255) {
974
974
  this.ee.ps(t, e ?? t, i ?? t, s);
975
975
  const [r, h, o, c] = this.ee.canvasBackgroundColor;
976
976
  this.Te(r, h, o, c, !1);
977
977
  }
978
- wi(t = 0, e = 0, i = 0, s = 0) {
978
+ bi(t = 0, e = 0, i = 0, s = 0) {
979
979
  this.Te(t, e, i, s, !0);
980
980
  }
981
981
  Te(t, e, i, s, r) {
@@ -992,7 +992,7 @@ class ve {
992
992
  }
993
993
  ct() {
994
994
  const t = this.re;
995
- this.ie.zi(t), t.wi(), this.se = null;
995
+ this.ie.zi(t), t.bi(), this.se = null;
996
996
  }
997
997
  gt() {
998
998
  this.vt.gt(), this.ie.gt(), this.ne.gt();
@@ -1007,13 +1007,13 @@ class ve {
1007
1007
  return this.vt;
1008
1008
  }
1009
1009
  }
1010
- const C = { readShort: (n, t) => (C.t.uint16[0] = n[t] << 8 | n[t + 1], C.t.int16[0]), readUshort: (n, t) => n[t] << 8 | n[t + 1], readUshorts(n, t, e) {
1010
+ const R = { readShort: (n, t) => (R.t.uint16[0] = n[t] << 8 | n[t + 1], R.t.int16[0]), readUshort: (n, t) => n[t] << 8 | n[t + 1], readUshorts(n, t, e) {
1011
1011
  const i = [];
1012
- for (let s = 0; s < e; s++) i.push(C.readUshort(n, t + 2 * s));
1012
+ for (let s = 0; s < e; s++) i.push(R.readUshort(n, t + 2 * s));
1013
1013
  return i;
1014
1014
  }, readUint(n, t) {
1015
- const e = C.t.uint8;
1016
- return e[3] = n[t], e[2] = n[t + 1], e[1] = n[t + 2], e[0] = n[t + 3], C.t.uint32[0];
1015
+ const e = R.t.uint8;
1016
+ return e[3] = n[t], e[2] = n[t + 1], e[1] = n[t + 2], e[0] = n[t + 3], R.t.uint32[0];
1017
1017
  }, readASCII(n, t, e) {
1018
1018
  let i = "";
1019
1019
  for (let s = 0; s < e; s++) i += String.fromCharCode(n[t + s]);
@@ -1028,20 +1028,20 @@ function q(n) {
1028
1028
  function J(n, t, e) {
1029
1029
  n[t] = e >>> 8 & 255, n[t + 1] = 255 & e;
1030
1030
  }
1031
- function D(n, t, e) {
1031
+ function L(n, t, e) {
1032
1032
  n[t] = e >>> 24 & 255, n[t + 1] = e >>> 16 & 255, n[t + 2] = e >>> 8 & 255, n[t + 3] = 255 & e;
1033
1033
  }
1034
- function pe(n, t, e) {
1034
+ function Ae(n, t, e) {
1035
1035
  for (let i = 0; i < e.length; i++) n[t + i] = 255 & e.charCodeAt(i);
1036
1036
  }
1037
1037
  function ht(n, t, e) {
1038
1038
  const i = t + e;
1039
1039
  let s = 0;
1040
- const r = C.t;
1040
+ const r = R.t;
1041
1041
  for (let h = t; h < i; h += 4) r.uint8[3] = n[h] || 0, r.uint8[2] = n[h + 1] || 0, r.uint8[1] = n[h + 2] || 0, r.uint8[0] = n[h + 3] || 0, s = s + (r.uint32[0] >>> 0) >>> 0;
1042
1042
  return s >>> 0;
1043
1043
  }
1044
- class Ae {
1044
+ class Ee {
1045
1045
  constructor(t) {
1046
1046
  a(this, "b");
1047
1047
  a(this, "p", 0);
@@ -1064,7 +1064,7 @@ class Ae {
1064
1064
  return this.p;
1065
1065
  }
1066
1066
  }
1067
- function G(n) {
1067
+ function V(n) {
1068
1068
  let t = 32, e = 0;
1069
1069
  for (const o of n) o && (o < t && (t = o), o > e && (e = o));
1070
1070
  if (e === 0) return { min: 0, max: 0, table: /* @__PURE__ */ new Map() };
@@ -1080,7 +1080,7 @@ function G(n) {
1080
1080
  if (!c) continue;
1081
1081
  const l = s[c]++;
1082
1082
  let u = h.get(c);
1083
- u || (u = [], h.set(c, u)), u[Ee(l, c)] = o;
1083
+ u || (u = [], h.set(c, u)), u[ye(l, c)] = o;
1084
1084
  }
1085
1085
  return { min: t, max: e, table: h };
1086
1086
  }
@@ -1096,12 +1096,12 @@ function ot(n, t) {
1096
1096
  }
1097
1097
  throw Error("Invalid Huffman code");
1098
1098
  }
1099
- function Ee(n, t) {
1099
+ function ye(n, t) {
1100
1100
  let e = 0;
1101
1101
  for (let i = 0; i < t; i++) e = e << 1 | 1 & n, n >>>= 1;
1102
1102
  return e >>> 0;
1103
1103
  }
1104
- function ye(n) {
1104
+ function xe(n) {
1105
1105
  if (n.length < 2) throw Error("ZLIB data too short");
1106
1106
  const t = n[0], e = n[1];
1107
1107
  if ((15 & t) != 8) throw Error("Unsupported ZLIB compression method");
@@ -1114,49 +1114,49 @@ function ye(n) {
1114
1114
  let f = 0;
1115
1115
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1116
1116
  f = r.readBits(1);
1117
- const g = r.readBits(2);
1118
- if (g === 0) {
1117
+ const d = r.readBits(2);
1118
+ if (d === 0) {
1119
1119
  r.alignToByte();
1120
- const m = r.readBits(16);
1121
- if ((65535 & (65535 ^ m)) !== r.readBits(16)) throw Error("DEFLATE uncompressed LEN/NLEN mismatch");
1122
- for (let d = 0; d < m; d++) h.push(r.readBits(8));
1120
+ const g = r.readBits(16);
1121
+ if ((65535 & (65535 ^ g)) !== r.readBits(16)) throw Error("DEFLATE uncompressed LEN/NLEN mismatch");
1122
+ for (let m = 0; m < g; m++) h.push(r.readBits(8));
1123
1123
  } else {
1124
- if (g !== 1 && g !== 2) throw Error("Unsupported DEFLATE type");
1124
+ if (d !== 1 && d !== 2) throw Error("Unsupported DEFLATE type");
1125
1125
  {
1126
- let m, d;
1127
- if (g === 1) {
1126
+ let g, m;
1127
+ if (d === 1) {
1128
1128
  const v = Array(288).fill(0);
1129
1129
  for (let A = 0; A <= 143; A++) v[A] = 8;
1130
1130
  for (let A = 144; A <= 255; A++) v[A] = 9;
1131
1131
  for (let A = 256; A <= 279; A++) v[A] = 7;
1132
1132
  for (let A = 280; A <= 287; A++) v[A] = 8;
1133
- m = G(v), d = G(Array(32).fill(5));
1133
+ g = V(v), m = V(Array(32).fill(5));
1134
1134
  } else {
1135
1135
  const v = r.readBits(5) + 257, A = r.readBits(5) + 1, p = r.readBits(4) + 4, y = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15], E = Array(19).fill(0);
1136
1136
  for (let T = 0; T < p; T++) E[y[T]] = r.readBits(3);
1137
- const x = G(E), w = [];
1138
- for (; w.length < v + A; ) {
1139
- const T = ot(r, x);
1140
- if (T <= 15) w.push(T);
1137
+ const b = V(E), x = [];
1138
+ for (; x.length < v + A; ) {
1139
+ const T = ot(r, b);
1140
+ if (T <= 15) x.push(T);
1141
1141
  else if (T === 16) {
1142
- const S = r.readBits(2) + 3, F = w[w.length - 1] || 0;
1143
- for (let K = 0; K < S; K++) w.push(F);
1142
+ const S = r.readBits(2) + 3, C = x[x.length - 1] || 0;
1143
+ for (let Q = 0; Q < S; Q++) x.push(C);
1144
1144
  } else if (T === 17) {
1145
1145
  const S = r.readBits(3) + 3;
1146
- for (let F = 0; F < S; F++) w.push(0);
1146
+ for (let C = 0; C < S; C++) x.push(0);
1147
1147
  } else {
1148
1148
  if (T !== 18) throw Error("Invalid code length symbol");
1149
1149
  {
1150
1150
  const S = r.readBits(7) + 11;
1151
- for (let F = 0; F < S; F++) w.push(0);
1151
+ for (let C = 0; C < S; C++) x.push(0);
1152
1152
  }
1153
1153
  }
1154
1154
  }
1155
- const R = w.slice(0, v), N = w.slice(v, v + A);
1156
- m = G(R), d = G(N);
1155
+ const F = x.slice(0, v), N = x.slice(v, v + A);
1156
+ g = V(F), m = V(N);
1157
1157
  }
1158
1158
  for (; ; ) {
1159
- const v = ot(r, m);
1159
+ const v = ot(r, g);
1160
1160
  if (v < 256) h.push(v);
1161
1161
  else {
1162
1162
  if (v === 256) break;
@@ -1165,35 +1165,35 @@ function ye(n) {
1165
1165
  let p = o[A];
1166
1166
  const y = c[A];
1167
1167
  y && (p += r.readBits(y));
1168
- const E = ot(r, d);
1168
+ const E = ot(r, m);
1169
1169
  if (E >= 30) throw Error("Invalid distance symbol");
1170
- let x = l[E];
1171
- const w = u[E];
1172
- w && (x += r.readBits(w));
1173
- const R = h.length - x;
1174
- if (R < 0) throw Error("Invalid distance");
1175
- for (let N = 0; N < p; N++) h.push(h[R + N] || 0);
1170
+ let b = l[E];
1171
+ const x = u[E];
1172
+ x && (b += r.readBits(x));
1173
+ const F = h.length - b;
1174
+ if (F < 0) throw Error("Invalid distance");
1175
+ for (let N = 0; N < p; N++) h.push(h[F + N] || 0);
1176
1176
  } else if (v === 286 || v === 287) throw Error("Reserved length symbol");
1177
1177
  }
1178
1178
  }
1179
1179
  }
1180
1180
  }
1181
1181
  }
1182
- }(new Ae(n.subarray(i)), s), new Uint8Array(s);
1182
+ }(new Ee(n.subarray(i)), s), new Uint8Array(s);
1183
1183
  }
1184
1184
  function we(n) {
1185
- const t = C, e = new Uint8Array(n);
1185
+ const t = R, e = new Uint8Array(n);
1186
1186
  if (t.readASCII(e, 0, 4) !== "wOFF") throw Error("Invalid WOFF signature");
1187
1187
  const i = t.readUint(e, 4), s = t.readUshort(e, 12), r = t.readUint(e, 16), h = [];
1188
1188
  let o = 44;
1189
1189
  for (let p = 0; p < s; p++) {
1190
- const y = t.readASCII(e, o, 4), E = t.readUint(e, o + 4), x = t.readUint(e, o + 8), w = t.readUint(e, o + 12), R = t.readUint(e, o + 16);
1191
- h.push({ tag: y, offset: E, compLength: x, origLength: w, checksum: R }), o += 20;
1190
+ const y = t.readASCII(e, o, 4), E = t.readUint(e, o + 4), b = t.readUint(e, o + 8), x = t.readUint(e, o + 12), F = t.readUint(e, o + 16);
1191
+ h.push({ tag: y, offset: E, compLength: b, origLength: x, checksum: F }), o += 20;
1192
1192
  }
1193
1193
  for (const p of h) {
1194
1194
  const y = new Uint8Array(e.buffer, p.offset, p.compLength);
1195
1195
  if (p.compLength === p.origLength) p.data = new Uint8Array(y);
1196
- else if (p.data = ye(y), p.data.length !== p.origLength) if (p.data.length < p.origLength) {
1196
+ else if (p.data = xe(y), p.data.length !== p.origLength) if (p.data.length < p.origLength) {
1197
1197
  const E = new Uint8Array(p.origLength);
1198
1198
  E.set(p.data), p.data = E;
1199
1199
  } else p.data = p.data.subarray(0, p.origLength);
@@ -1201,42 +1201,42 @@ function we(n) {
1201
1201
  const c = s;
1202
1202
  let l = 1, u = 0;
1203
1203
  for (; l << 1 <= c; ) l <<= 1, u++;
1204
- const f = 16 * l, g = 16 * c - f;
1205
- let m = 12 + 16 * c;
1206
- const d = {};
1207
- for (const p of h) d[p.tag] = m, m = q(m + p.data.length);
1208
- const v = new Uint8Array(Math.max(r || 0, m));
1209
- D(v, 0, i), J(v, 4, c), J(v, 6, f), J(v, 8, u), J(v, 10, g);
1204
+ const f = 16 * l, d = 16 * c - f;
1205
+ let g = 12 + 16 * c;
1206
+ const m = {};
1207
+ for (const p of h) m[p.tag] = g, g = q(g + p.data.length);
1208
+ const v = new Uint8Array(Math.max(r || 0, g));
1209
+ L(v, 0, i), J(v, 4, c), J(v, 6, f), J(v, 8, u), J(v, 10, d);
1210
1210
  let A = 12;
1211
1211
  for (const p of h) {
1212
- pe(v, A, p.tag), A += 4;
1212
+ Ae(v, A, p.tag), A += 4;
1213
1213
  let y = p.data;
1214
1214
  if (p.tag === "head" && y.length >= 12) {
1215
1215
  const E = new Uint8Array(y);
1216
- D(E, 8, 0), D(v, A, ht(E, 0, q(E.length))), A += 4;
1216
+ L(E, 8, 0), L(v, A, ht(E, 0, q(E.length))), A += 4;
1217
1217
  } else
1218
- D(v, A, ht(y, 0, q(y.length))), A += 4;
1219
- D(v, A, d[p.tag]), A += 4, D(v, A, p.data.length), A += 4;
1218
+ L(v, A, ht(y, 0, q(y.length))), A += 4;
1219
+ L(v, A, m[p.tag]), A += 4, L(v, A, p.data.length), A += 4;
1220
1220
  }
1221
1221
  for (const p of h) {
1222
- const y = d[p.tag];
1222
+ const y = m[p.tag];
1223
1223
  v.set(p.data, y);
1224
1224
  }
1225
1225
  if (h.find((p) => p.tag === "head")) {
1226
- const p = d.head, y = function(E, x) {
1227
- const w = x + 8, R = [E[w], E[w + 1], E[w + 2], E[w + 3]];
1228
- D(E, w, 0);
1226
+ const p = m.head, y = function(E, b) {
1227
+ const x = b + 8, F = [E[x], E[x + 1], E[x + 2], E[x + 3]];
1228
+ L(E, x, 0);
1229
1229
  const N = 2981146554 - (ht(E, 0, q(E.length)) >>> 0) >>> 0;
1230
- return E[w] = R[0], E[w + 1] = R[1], E[w + 2] = R[2], E[w + 3] = R[3], N >>> 0;
1230
+ return E[x] = F[0], E[x + 1] = F[1], E[x + 2] = F[2], E[x + 3] = F[3], N >>> 0;
1231
1231
  }(v, p);
1232
- D(v, p + 8, y);
1232
+ L(v, p + 8, y);
1233
1233
  }
1234
1234
  return v.buffer;
1235
1235
  }
1236
1236
  const be = { parseTab(n, t, e) {
1237
1237
  const i = { tables: [], ids: {}, off: t };
1238
1238
  n = new Uint8Array(n.buffer, t, e), t = 0;
1239
- const s = C, r = s.readUshort, h = r(n, t += 2);
1239
+ const s = R, r = s.readUshort, h = r(n, t += 2);
1240
1240
  t += 2;
1241
1241
  const o = [];
1242
1242
  for (let c = 0; c < h; c++) {
@@ -1244,34 +1244,34 @@ const be = { parseTab(n, t, e) {
1244
1244
  t += 2;
1245
1245
  const f = s.readUint(n, t);
1246
1246
  t += 4;
1247
- const g = `p${l}e${u}`;
1248
- let m = o.indexOf(f);
1249
- if (m === -1) {
1250
- let d;
1251
- m = i.tables.length, o.push(f);
1247
+ const d = `p${l}e${u}`;
1248
+ let g = o.indexOf(f);
1249
+ if (g === -1) {
1250
+ let m;
1251
+ g = i.tables.length, o.push(f);
1252
1252
  const v = r(n, f);
1253
- d = v === 4 ? this.parse4(n, f) : v === 12 ? this.parse12(n, f) : { format: v }, i.tables.push(d);
1253
+ m = v === 4 ? this.parse4(n, f) : v === 12 ? this.parse12(n, f) : { format: v }, i.tables.push(m);
1254
1254
  }
1255
- i.ids[g] = m;
1255
+ i.ids[d] = g;
1256
1256
  }
1257
1257
  return i;
1258
1258
  }, parse4(n, t) {
1259
- const e = C, i = e.readUshort, s = e.readUshorts, r = t, h = i(n, t += 2);
1259
+ const e = R, i = e.readUshort, s = e.readUshorts, r = t, h = i(n, t += 2);
1260
1260
  t += 2;
1261
1261
  const o = i(n, t += 2) >>> 1, c = { format: 4, searchRange: i(n, t += 2), entrySelector: 0, rangeShift: 0, endCount: [], startCount: [], idDelta: [], idRangeOffset: [], glyphIdArray: [] };
1262
1262
  t += 2, c.entrySelector = i(n, t), t += 2, c.rangeShift = i(n, t), t += 2, c.endCount = s(n, t, o), t += 2 * o, t += 2, c.startCount = s(n, t, o), t += 2 * o;
1263
1263
  for (let l = 0; l < o; l++) c.idDelta.push(e.readShort(n, t)), t += 2;
1264
1264
  return c.idRangeOffset = s(n, t, o), t += 2 * o, c.glyphIdArray = s(n, t, r + h - t >> 1), c;
1265
1265
  }, parse12(n, t) {
1266
- const e = C.readUint;
1266
+ const e = R.readUint;
1267
1267
  e(n, t += 4), e(n, t += 4);
1268
1268
  const i = e(n, t += 4);
1269
1269
  t += 4;
1270
1270
  const s = new Uint32Array(3 * i);
1271
1271
  for (let r = 0; r < 3 * i; r += 3) s[r] = e(n, t + (r << 2)), s[r + 1] = e(n, t + (r << 2) + 4), s[r + 2] = e(n, t + (r << 2) + 8);
1272
1272
  return { format: 12, groups: s };
1273
- } }, xe = { parseTab(n, t, e) {
1274
- const i = C;
1273
+ } }, Te = { parseTab(n, t, e) {
1274
+ const i = R;
1275
1275
  t += 18;
1276
1276
  const s = i.readUshort(n, t);
1277
1277
  t += 2, t += 16;
@@ -1283,8 +1283,8 @@ const be = { parseTab(n, t, e) {
1283
1283
  t += 2;
1284
1284
  const c = i.readShort(n, t);
1285
1285
  return t += 2, t += 6, { unitsPerEm: s, xMin: r, yMin: h, xMax: o, yMax: c, indexToLocFormat: i.readShort(n, t) };
1286
- } }, Te = { parseTab(n, t, e) {
1287
- const i = C;
1286
+ } }, Re = { parseTab(n, t, e) {
1287
+ const i = R;
1288
1288
  t += 4;
1289
1289
  const s = ["ascender", "descender", "lineGap", "advanceWidthMax", "minLeftSideBearing", "minRightSideBearing", "xMaxExtent", "caretSlopeRise", "caretSlopeRun", "caretOffset", "res0", "res1", "res2", "res3", "metricDataFormat", "numberOfHMetrics"], r = {};
1290
1290
  for (let h = 0; h < s.length; h++) {
@@ -1292,17 +1292,17 @@ const be = { parseTab(n, t, e) {
1292
1292
  r[o] = c(n, t + 2 * h);
1293
1293
  }
1294
1294
  return r;
1295
- } }, Ce = { parseTab(n, t, e, i) {
1296
- const s = C, r = [], h = [], o = i.maxp.numGlyphs, c = i.hhea.numberOfHMetrics;
1295
+ } }, Fe = { parseTab(n, t, e, i) {
1296
+ const s = R, r = [], h = [], o = i.maxp.numGlyphs, c = i.hhea.numberOfHMetrics;
1297
1297
  let l = 0, u = 0, f = 0;
1298
1298
  for (; f < c; ) l = s.readUshort(n, t + (f << 2)), u = s.readShort(n, t + (f << 2) + 2), r.push(l), h.push(u), f++;
1299
1299
  for (; f < o; ) r.push(l), h.push(u), f++;
1300
1300
  return { aWidth: r, lsBearing: h };
1301
- } }, bt = { cmap: be, head: xe, hhea: Te, maxp: { parseTab(n, t, e) {
1302
- const i = C;
1301
+ } }, wt = { cmap: be, head: Te, hhea: Re, maxp: { parseTab(n, t, e) {
1302
+ const i = R;
1303
1303
  return i.readUint(n, t), t += 4, { numGlyphs: i.readUshort(n, t) };
1304
- } }, hmtx: Ce, loca: { parseTab(n, t, e, i) {
1305
- const s = C, r = [], h = i.head.indexToLocFormat, o = i.maxp.numGlyphs + 1;
1304
+ } }, hmtx: Fe, loca: { parseTab(n, t, e, i) {
1305
+ const s = R, r = [], h = i.head.indexToLocFormat, o = i.maxp.numGlyphs + 1;
1306
1306
  if (h === 0) for (let c = 0; c < o; c++) r.push(s.readUshort(n, t + (c << 1)) << 1);
1307
1307
  else if (h === 1) for (let c = 0; c < o; c++) r.push(s.readUint(n, t + (c << 2)));
1308
1308
  return r;
@@ -1311,49 +1311,49 @@ const be = { parseTab(n, t, e) {
1311
1311
  for (let h = 0; h < r; h++) s.push(null);
1312
1312
  return s;
1313
1313
  }, Ee(n, t) {
1314
- const e = C, i = n.Se, s = n.loca;
1314
+ const e = R, i = n.Se, s = n.loca;
1315
1315
  if (s[t] === s[t + 1]) return null;
1316
- const r = j.findTable(i, "glyf", n.ke);
1316
+ const r = W.findTable(i, "glyf", n.ke);
1317
1317
  if (!r) return null;
1318
1318
  let h = r[0] + s[t];
1319
1319
  const o = {};
1320
1320
  if (o.noc = e.readShort(i, h), h += 2, o.xMin = e.readShort(i, h), h += 2, o.yMin = e.readShort(i, h), h += 2, o.xMax = e.readShort(i, h), h += 2, o.yMax = e.readShort(i, h), h += 2, o.xMin >= o.xMax || o.yMin >= o.yMax) return null;
1321
1321
  if (o.noc > 0) {
1322
1322
  o.endPts = [];
1323
- for (let g = 0; g < o.noc; g++) o.endPts.push(e.readUshort(i, h)), h += 2;
1323
+ for (let d = 0; d < o.noc; d++) o.endPts.push(e.readUshort(i, h)), h += 2;
1324
1324
  const c = e.readUshort(i, h);
1325
1325
  if (h += 2, i.length - h < c) return null;
1326
1326
  h += c;
1327
1327
  const l = o.endPts[o.noc - 1] + 1;
1328
1328
  o.flags = [];
1329
- for (let g = 0; g < l; g++) {
1330
- const m = i[h];
1331
- if (h++, o.flags.push(m), 8 & m) {
1332
- const d = i[h];
1329
+ for (let d = 0; d < l; d++) {
1330
+ const g = i[h];
1331
+ if (h++, o.flags.push(g), 8 & g) {
1332
+ const m = i[h];
1333
1333
  h++;
1334
- for (let v = 0; v < d; v++) o.flags.push(m), g++;
1334
+ for (let v = 0; v < m; v++) o.flags.push(g), d++;
1335
1335
  }
1336
1336
  }
1337
1337
  o.xs = [];
1338
- for (let g = 0; g < l; g++) {
1339
- const m = o.flags[g], d = !!(16 & m);
1340
- 2 & m ? (o.xs.push(d ? i[h] : -i[h]), h++) : d ? o.xs.push(0) : (o.xs.push(e.readShort(i, h)), h += 2);
1338
+ for (let d = 0; d < l; d++) {
1339
+ const g = o.flags[d], m = !!(16 & g);
1340
+ 2 & g ? (o.xs.push(m ? i[h] : -i[h]), h++) : m ? o.xs.push(0) : (o.xs.push(e.readShort(i, h)), h += 2);
1341
1341
  }
1342
1342
  o.ys = [];
1343
- for (let g = 0; g < l; g++) {
1344
- const m = o.flags[g], d = !!(32 & m);
1345
- 4 & m ? (o.ys.push(d ? i[h] : -i[h]), h++) : d ? o.ys.push(0) : (o.ys.push(e.readShort(i, h)), h += 2);
1343
+ for (let d = 0; d < l; d++) {
1344
+ const g = o.flags[d], m = !!(32 & g);
1345
+ 4 & g ? (o.ys.push(m ? i[h] : -i[h]), h++) : m ? o.ys.push(0) : (o.ys.push(e.readShort(i, h)), h += 2);
1346
1346
  }
1347
1347
  let u = 0, f = 0;
1348
- for (let g = 0; g < l; g++) u += o.xs[g], f += o.ys[g], o.xs[g] = u, o.ys[g] = f;
1348
+ for (let d = 0; d < l; d++) u += o.xs[d], f += o.ys[d], o.xs[d] = u, o.ys[d] = f;
1349
1349
  } else o.parts = [], o.endPts = [], o.flags = [], o.xs = [], o.ys = [];
1350
1350
  return o;
1351
- } } }, j = { parse(n) {
1351
+ } } }, W = { parse(n) {
1352
1352
  const t = new Uint8Array(n);
1353
- C.readASCII(t, 0, 4) === "wOFF" && (n = we(n));
1354
- const e = new Uint8Array(n), i = bt, s = {}, r = { Se: e, ze: 0, ke: 0 };
1353
+ R.readASCII(t, 0, 4) === "wOFF" && (n = we(n));
1354
+ const e = new Uint8Array(n), i = wt, s = {}, r = { Se: e, ze: 0, ke: 0 };
1355
1355
  for (const h in i) {
1356
- const o = h, c = j.findTable(e, o, 0);
1356
+ const o = h, c = W.findTable(e, o, 0);
1357
1357
  if (c) {
1358
1358
  const [l, u] = c;
1359
1359
  let f = s[l];
@@ -1362,7 +1362,7 @@ const be = { parseTab(n, t, e) {
1362
1362
  }
1363
1363
  return [r];
1364
1364
  }, findTable(n, t, e) {
1365
- const i = C, s = i.readUshort(n, e + 4);
1365
+ const i = R, s = i.readUshort(n, e + 4);
1366
1366
  let r = e + 12;
1367
1367
  for (let h = 0; h < s; h++) {
1368
1368
  const o = i.readASCII(n, r, 4);
@@ -1372,8 +1372,8 @@ const be = { parseTab(n, t, e) {
1372
1372
  r += 16;
1373
1373
  }
1374
1374
  return null;
1375
- }, T: bt, B: C };
1376
- class Re {
1375
+ }, T: wt, B: R };
1376
+ class Ce {
1377
1377
  De(t) {
1378
1378
  var i;
1379
1379
  const e = [];
@@ -1429,7 +1429,7 @@ class Re {
1429
1429
  return 0;
1430
1430
  }
1431
1431
  }
1432
- class Fe {
1432
+ class Pe {
1433
1433
  constructor(t) {
1434
1434
  a(this, "Be");
1435
1435
  a(this, "He");
@@ -1450,7 +1450,7 @@ class Fe {
1450
1450
  for (let o = 0; o < t.length; o++) {
1451
1451
  const c = o % i, l = Math.floor(o / i), u = t[o].glyphData;
1452
1452
  if (!u) continue;
1453
- const f = u.advanceWidth * h, g = c * e.width, m = l * e.height, d = g + 0.5 * e.width, v = m + 0.5 * e.height, A = Math.round(d - 0.5 * e.width), p = Math.round(v - 0.5 * s), y = A + 0.5 * (e.width - f), E = p + r.hhea.ascender * h;
1453
+ const f = u.advanceWidth * h, d = c * e.width, g = l * e.height, m = d + 0.5 * e.width, v = g + 0.5 * e.height, A = Math.round(m - 0.5 * e.width), p = Math.round(v - 0.5 * s), y = A + 0.5 * (e.width - f), E = p + r.hhea.ascender * h;
1454
1454
  this.Xe(u, y, E, h);
1455
1455
  }
1456
1456
  }
@@ -1464,31 +1464,31 @@ class Fe {
1464
1464
  const f = o[u];
1465
1465
  if (!(f < l)) {
1466
1466
  if (f >= l) {
1467
- const g = e + r[l] * s, m = i - h[l] * s;
1468
- this.He.moveTo(g, m);
1469
- let d = l + 1;
1470
- for (; d <= f; )
1471
- if (1 & c[d]) {
1472
- const v = e + r[d] * s, A = i - h[d] * s;
1473
- this.He.lineTo(v, A), d++;
1467
+ const d = e + r[l] * s, g = i - h[l] * s;
1468
+ this.He.moveTo(d, g);
1469
+ let m = l + 1;
1470
+ for (; m <= f; )
1471
+ if (1 & c[m]) {
1472
+ const v = e + r[m] * s, A = i - h[m] * s;
1473
+ this.He.lineTo(v, A), m++;
1474
1474
  } else {
1475
- const v = e + r[d] * s, A = i - h[d] * s;
1476
- if (d + 1 > f) {
1475
+ const v = e + r[m] * s, A = i - h[m] * s;
1476
+ if (m + 1 > f) {
1477
1477
  const y = e + r[l] * s, E = i - h[l] * s;
1478
1478
  if (1 & c[l]) this.He.quadraticCurveTo(v, A, y, E);
1479
1479
  else {
1480
- const x = (v + y) / 2, w = (A + E) / 2;
1481
- this.He.quadraticCurveTo(v, A, x, w);
1480
+ const b = (v + y) / 2, x = (A + E) / 2;
1481
+ this.He.quadraticCurveTo(v, A, b, x);
1482
1482
  }
1483
1483
  break;
1484
1484
  }
1485
- const p = d + 1;
1485
+ const p = m + 1;
1486
1486
  if (1 & c[p]) {
1487
1487
  const y = e + r[p] * s, E = i - h[p] * s;
1488
- this.He.quadraticCurveTo(v, A, y, E), d = p + 1;
1488
+ this.He.quadraticCurveTo(v, A, y, E), m = p + 1;
1489
1489
  } else {
1490
1490
  const y = (v + (e + r[p] * s)) / 2, E = (A + (i - h[p] * s)) / 2;
1491
- this.He.quadraticCurveTo(v, A, y, E), d = p;
1491
+ this.He.quadraticCurveTo(v, A, y, E), m = p;
1492
1492
  }
1493
1493
  }
1494
1494
  this.He.closePath();
@@ -1504,10 +1504,10 @@ class Nt {
1504
1504
  const i = t.cmap;
1505
1505
  if (!i || !i.tables) return 0;
1506
1506
  let s = 0;
1507
- for (const r of i.tables) if (r.format === 4 ? s = this.je(e, r) : r.format === 12 && (s = this.Ke(e, r)), s > 0) break;
1507
+ for (const r of i.tables) if (r.format === 4 ? s = this.je(e, r) : r.format === 12 && (s = this.We(e, r)), s > 0) break;
1508
1508
  return s;
1509
1509
  }
1510
- We(t, e) {
1510
+ Ke(t, e) {
1511
1511
  const i = e.codePointAt(0);
1512
1512
  return i === void 0 ? 0 : this.Ye(t, i);
1513
1513
  }
@@ -1537,7 +1537,7 @@ class Nt {
1537
1537
  }
1538
1538
  return 0;
1539
1539
  }
1540
- Ke(t, e) {
1540
+ We(t, e) {
1541
1541
  const i = e.groups.length / 3;
1542
1542
  for (let s = 0; s < i; s++) {
1543
1543
  const r = e.groups[3 * s], h = e.groups[3 * s + 1], o = e.groups[3 * s + 2];
@@ -1546,7 +1546,7 @@ class Nt {
1546
1546
  return 0;
1547
1547
  }
1548
1548
  }
1549
- class Pe {
1549
+ class Me {
1550
1550
  constructor() {
1551
1551
  a(this, "Ve");
1552
1552
  this.Ve = new Nt();
@@ -1555,7 +1555,7 @@ class Pe {
1555
1555
  let s = 0;
1556
1556
  const r = this.Ve.qe(i, e), h = r.lineHeight;
1557
1557
  for (const o of t) {
1558
- const c = this.Ve.We(i, o);
1558
+ const c = this.Ve.Ke(i, o);
1559
1559
  if (c === 0) continue;
1560
1560
  const l = this.Ve.Ze(i, c) * r.scale;
1561
1561
  s = Math.max(s, l);
@@ -1563,7 +1563,7 @@ class Pe {
1563
1563
  return { width: Math.ceil(s), height: Math.ceil(h) };
1564
1564
  }
1565
1565
  }
1566
- class Me {
1566
+ class Ne {
1567
1567
  constructor() {
1568
1568
  a(this, "tr");
1569
1569
  this.tr = new Nt();
@@ -1583,11 +1583,11 @@ class Me {
1583
1583
  if (s === 0) return null;
1584
1584
  let r = 0;
1585
1585
  t.hmtx && t.hmtx.aWidth && s > 0 && t.hmtx.aWidth[s] !== void 0 && (r = t.hmtx.aWidth[s]);
1586
- const h = j.T.glyf.Ee(t, s);
1586
+ const h = W.T.glyf.Ee(t, s);
1587
1587
  return h ? { ...h, advanceWidth: r } : null;
1588
1588
  }
1589
1589
  }
1590
- class vt {
1590
+ class mt {
1591
1591
  constructor(t, e = 16) {
1592
1592
  a(this, "rr");
1593
1593
  a(this, "nr", []);
@@ -1602,7 +1602,7 @@ class vt {
1602
1602
  a(this, "gr");
1603
1603
  a(this, "mr");
1604
1604
  a(this, "_r");
1605
- this.cr = e, this.pr = new Re(), this.gr = new Fe(t), this.mr = new Pe(), this._r = new Me();
1605
+ this.cr = e, this.pr = new Ce(), this.gr = new Pe(t), this.mr = new Me(), this._r = new Ne();
1606
1606
  }
1607
1607
  async yr(t) {
1608
1608
  let e;
@@ -1612,9 +1612,9 @@ class vt {
1612
1612
  e = await i.arrayBuffer();
1613
1613
  } else
1614
1614
  e = await (await fetch("data:font/woff;base64,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")).arrayBuffer();
1615
- await this.Ar(e), this.rr = j.parse(e)[0], await this.wr();
1615
+ await this.Ar(e), this.rr = W.parse(e)[0], await this.br();
1616
1616
  }
1617
- br(t) {
1617
+ wr(t) {
1618
1618
  if (t === void 0) return this.cr;
1619
1619
  this.cr = t, this.dr = this.mr.Je(this.nr.map((i) => i.character), this.cr, this.rr);
1620
1620
  const e = this.gr.Ge(this.nr, this.dr, this.cr, this.rr);
@@ -1626,9 +1626,9 @@ class vt {
1626
1626
  if (!e.ok) throw new U(`Failed to load font file: ${e.status} ${e.statusText}`);
1627
1627
  const i = await e.arrayBuffer();
1628
1628
  await this.Ar(i);
1629
- const s = j.parse(i);
1629
+ const s = W.parse(i);
1630
1630
  if (!s || s.length === 0) throw Error("Failed to parse font file");
1631
- this.rr = s[0], await this.wr();
1631
+ this.rr = s[0], await this.br();
1632
1632
  } catch (e) {
1633
1633
  throw new U("Failed to load font: " + (e instanceof Error ? e.message : "Unknown error"), e);
1634
1634
  }
@@ -1637,7 +1637,7 @@ class vt {
1637
1637
  const e = Date.now();
1638
1638
  this.vr = new FontFace("CustomFont_" + e, t), await this.vr.load(), document.fonts.add(this.vr);
1639
1639
  }
1640
- async wr() {
1640
+ async br() {
1641
1641
  const t = this.pr.De(this.rr), { array: e, map: i } = this._r.sr(t, this.rr);
1642
1642
  this.nr = e, this.hr = i, this.dr = this.mr.Je(t, this.cr, this.rr);
1643
1643
  const s = this.gr.Ge(this.nr, this.dr, this.cr, this.rr);
@@ -1725,17 +1725,17 @@ class Ut {
1725
1725
  return this.Rr;
1726
1726
  }
1727
1727
  }
1728
- const Ne = /^rgba?\(([^)]+)\)$/i;
1728
+ const Ue = /^rgba?\(([^)]+)\)$/i;
1729
1729
  function at(n) {
1730
1730
  return Number.isNaN(n) ? 0 : Math.max(0, Math.min(255, n));
1731
1731
  }
1732
- function Ue(n) {
1732
+ function Se(n) {
1733
1733
  if (!n) return null;
1734
1734
  const t = n.trim().toLowerCase();
1735
1735
  if (!t) return null;
1736
1736
  let e = null;
1737
1737
  return t.startsWith("rgb") && (e = function(i) {
1738
- const s = Ne.exec(i.trim());
1738
+ const s = Ue.exec(i.trim());
1739
1739
  if (!s) return null;
1740
1740
  const r = s[1].split(",").map((u) => u.trim());
1741
1741
  if (r.length < 3) return null;
@@ -1743,7 +1743,7 @@ function Ue(n) {
1743
1743
  return [h, o, c, Math.round(l)];
1744
1744
  }(t)), e ? e[3] === 0 ? null : e : null;
1745
1745
  }
1746
- class Se {
1746
+ class De {
1747
1747
  constructor(t = {}) {
1748
1748
  a(this, "Er");
1749
1749
  a(this, "Dr", null);
@@ -1781,7 +1781,7 @@ class Se {
1781
1781
  const t = this.Qr();
1782
1782
  for (const e of t) {
1783
1783
  if (!e) continue;
1784
- const i = Ue(window.getComputedStyle(e).backgroundColor);
1784
+ const i = Se(window.getComputedStyle(e).backgroundColor);
1785
1785
  if (i) return i;
1786
1786
  }
1787
1787
  return [255, 255, 255, 255];
@@ -1828,19 +1828,19 @@ class Se {
1828
1828
  }
1829
1829
  }
1830
1830
  function $(n) {
1831
- return O(parseInt(n, 16), 0, 255);
1831
+ return Z(parseInt(n, 16), 0, 255);
1832
1832
  }
1833
1833
  class M {
1834
1834
  constructor(t, e, i, s) {
1835
1835
  a(this, "jr");
1836
- a(this, "Kr");
1836
+ a(this, "Wr");
1837
1837
  a(this, "r");
1838
1838
  a(this, "g");
1839
1839
  a(this, "b");
1840
1840
  a(this, "a");
1841
- this.r = O(t, 0, 255), this.g = O(e, 0, 255), this.b = O(i, 0, 255), this.a = O(s, 0, 255), this.jr = [this.r, this.g, this.b, this.a], this.Kr = [this.r / 255, this.g / 255, this.b / 255, this.a / 255];
1841
+ this.r = Z(t, 0, 255), this.g = Z(e, 0, 255), this.b = Z(i, 0, 255), this.a = Z(s, 0, 255), this.jr = [this.r, this.g, this.b, this.a], this.Wr = [this.r / 255, this.g / 255, this.b / 255, this.a / 255];
1842
1842
  }
1843
- static Wr(t, e, i, s) {
1843
+ static Kr(t, e, i, s) {
1844
1844
  if (M.Zr(t)) return t;
1845
1845
  if (Array.isArray(t)) {
1846
1846
  if (t.length < 3) throw Error("Component tuples must include at least RGB values.");
@@ -1876,7 +1876,7 @@ class M {
1876
1876
  return [...this.jr];
1877
1877
  }
1878
1878
  get normalized() {
1879
- return [...this.Kr];
1879
+ return [...this.Wr];
1880
1880
  }
1881
1881
  withAlpha(t) {
1882
1882
  return new M(this.r, this.g, this.b, t);
@@ -1889,10 +1889,10 @@ const pt = /* @__PURE__ */ new Map();
1889
1889
  function Le(n) {
1890
1890
  pt.set(n.id, n);
1891
1891
  }
1892
- function Je(n) {
1892
+ function $e(n) {
1893
1893
  pt.delete(n);
1894
1894
  }
1895
- function De(n) {
1895
+ function _e(n) {
1896
1896
  return pt.get(n);
1897
1897
  }
1898
1898
  class St {
@@ -1967,7 +1967,7 @@ class St {
1967
1967
  const e = [];
1968
1968
  for (const i of t) {
1969
1969
  if (e.length >= 64) break;
1970
- let s = M.Wr(i);
1970
+ let s = M.Kr(i);
1971
1971
  e.push(s.normalized);
1972
1972
  }
1973
1973
  return this.dn = e, this.vn = e.length, this.q = null, this;
@@ -2000,11 +2000,11 @@ class St {
2000
2000
  }
2001
2001
  ft() {
2002
2002
  this.yn();
2003
- const t = this.An(), e = this.wn(), i = t.createShader(e), s = t.createUniforms(e);
2003
+ const t = this.An(), e = this.bn(), i = t.createShader(e), s = t.createUniforms(e);
2004
2004
  this.q = this.Z.materialManager.Ni(i, s);
2005
2005
  }
2006
2006
  gn(t, e, i, s, r) {
2007
- const h = M.Wr(e, i, s, r);
2007
+ const h = M.Kr(e, i, s, r);
2008
2008
  tt(t, h.r, h.g, h.b, h.a);
2009
2009
  }
2010
2010
  mn(t) {
@@ -2013,15 +2013,15 @@ class St {
2013
2013
  }
2014
2014
  createBaseConversionUniforms() {
2015
2015
  const t = this.vn > 0;
2016
- return { u_image: this.bn(), u_invert: !!this.Rt, u_flipX: !!this.Gt, u_flipY: !!this.Qt, u_charRotation: this.Et, u_charColorFixed: this.hn === "fixed", u_charColor: this.Xt, u_cellColorFixed: this.an === "fixed", u_cellColor: this.Yt, u_backgroundColor: this.cn, u_charCount: this.ln.length, u_charList: this.ln, u_colorFilterEnabled: t, u_colorFilterSize: t ? this.vn : 0, u_colorFilterPalette: this.dn };
2016
+ return { u_image: this.wn(), u_invert: !!this.Rt, u_flipX: !!this.Gt, u_flipY: !!this.Qt, u_charRotation: this.Et, u_charColorFixed: this.hn === "fixed", u_charColor: this.Xt, u_cellColorFixed: this.an === "fixed", u_cellColor: this.Yt, u_backgroundColor: this.cn, u_charCount: this.ln.length, u_charList: this.ln, u_colorFilterEnabled: t, u_colorFilterSize: t ? this.vn : 0, u_colorFilterPalette: this.dn };
2017
2017
  }
2018
2018
  An() {
2019
2019
  if (this.nn && this.nn.id === this.rn) return this.nn;
2020
- const t = De(this.rn);
2020
+ const t = _e(this.rn);
2021
2021
  if (!t) throw Error(`[textmode.js] Conversion mode "${this.rn}" is not registered. If this mode is provided by an add-on, make sure its plugin is installed before loading sources.`);
2022
2022
  return this.nn = t, t;
2023
2023
  }
2024
- wn() {
2024
+ bn() {
2025
2025
  return { renderer: this.Z, gl: this.A, font: this.rr, source: this, gridWidth: this.N, gridHeight: this.X };
2026
2026
  }
2027
2027
  }
@@ -2036,11 +2036,11 @@ class I extends St {
2036
2036
  const c = i.naturalWidth ?? i.width ?? i.videoWidth ?? 0, l = i.naturalHeight ?? i.height ?? i.videoHeight ?? 0;
2037
2037
  return new I(h, t, o, e, c, l, s, r);
2038
2038
  }
2039
- bn() {
2039
+ wn() {
2040
2040
  return this.tn;
2041
2041
  }
2042
2042
  }
2043
- class Lt {
2043
+ class Dt {
2044
2044
  constructor(t = 60) {
2045
2045
  a(this, "xn");
2046
2046
  a(this, "Mn", null);
@@ -2102,15 +2102,15 @@ class Lt {
2102
2102
  this.Sn++;
2103
2103
  }
2104
2104
  }
2105
- class Dt {
2105
+ class Lt {
2106
2106
  constructor(t) {
2107
2107
  a(this, "Er");
2108
2108
  a(this, "Nn");
2109
2109
  a(this, "Xn", { x: -1, y: -1 });
2110
2110
  a(this, "Yn", { x: -1, y: -1 });
2111
2111
  a(this, "jn", null);
2112
- a(this, "Kn", 0);
2113
- a(this, "Wn");
2112
+ a(this, "Wn", 0);
2113
+ a(this, "Kn");
2114
2114
  a(this, "Zn");
2115
2115
  a(this, "qn");
2116
2116
  a(this, "Vn");
@@ -2126,10 +2126,10 @@ class Dt {
2126
2126
  }
2127
2127
  oh(t) {
2128
2128
  const e = performance.now() + Math.max(0, t);
2129
- e > this.Kn && (this.Kn = e);
2129
+ e > this.Wn && (this.Wn = e);
2130
2130
  }
2131
2131
  ah() {
2132
- return performance.now() < this.Kn;
2132
+ return performance.now() < this.Wn;
2133
2133
  }
2134
2134
  uh(t) {
2135
2135
  const e = this.Er.canvas;
@@ -2141,7 +2141,7 @@ class Dt {
2141
2141
  dh() {
2142
2142
  if (this.sh) return;
2143
2143
  const t = this.Er.canvas;
2144
- this.Wn = (e) => {
2144
+ this.Kn = (e) => {
2145
2145
  this.ph(e), this.gh(e);
2146
2146
  }, this.Zn = () => {
2147
2147
  this.Yn = { ...this.Xn }, this.Xn.x = -1, this.Xn.y = -1, this.jn = null;
@@ -2153,12 +2153,12 @@ class Dt {
2153
2153
  this.ph(e), this.yh(e);
2154
2154
  }, this.th = (e) => {
2155
2155
  this.ph(e), this.Ah(e);
2156
- }, t.addEventListener("mousemove", this.Wn, { passive: !0 }), t.addEventListener("mouseleave", this.Zn, { passive: !0 }), t.addEventListener("mousedown", this.qn, { passive: !0 }), t.addEventListener("mouseup", this.Vn, { passive: !0 }), t.addEventListener("click", this.Jn, { passive: !0 }), t.addEventListener("wheel", this.th, { passive: !1 }), this.sh = !0;
2156
+ }, t.addEventListener("mousemove", this.Kn, { passive: !0 }), t.addEventListener("mouseleave", this.Zn, { passive: !0 }), t.addEventListener("mousedown", this.qn, { passive: !0 }), t.addEventListener("mouseup", this.Vn, { passive: !0 }), t.addEventListener("click", this.Jn, { passive: !0 }), t.addEventListener("wheel", this.th, { passive: !1 }), this.sh = !0;
2157
2157
  }
2158
- wh() {
2158
+ bh() {
2159
2159
  if (!this.sh) return;
2160
2160
  const t = this.Er.canvas;
2161
- t.removeEventListener("mousemove", this.Wn), t.removeEventListener("mouseleave", this.Zn), t.removeEventListener("mousedown", this.qn), t.removeEventListener("mouseup", this.Vn), t.removeEventListener("click", this.Jn), t.removeEventListener("wheel", this.th), this.sh = !1;
2161
+ t.removeEventListener("mousemove", this.Kn), t.removeEventListener("mouseleave", this.Zn), t.removeEventListener("mousedown", this.qn), t.removeEventListener("mouseup", this.Vn), t.removeEventListener("click", this.Jn), t.removeEventListener("wheel", this.th), this.sh = !1;
2162
2162
  }
2163
2163
  fh() {
2164
2164
  if (this.sh) try {
@@ -2170,7 +2170,7 @@ class Dt {
2170
2170
  this.Xn.x = -1, this.Xn.y = -1;
2171
2171
  }
2172
2172
  }
2173
- bh(t) {
2173
+ wh(t) {
2174
2174
  this.ih = t;
2175
2175
  }
2176
2176
  Ch(t) {
@@ -2225,8 +2225,8 @@ class Dt {
2225
2225
  u >= 0 && u < this.Nn.cols && f >= 0 && f < this.Nn.rows ? (this.Xn.x = u, this.Xn.y = f) : (this.Xn.x = -1, this.Xn.y = -1);
2226
2226
  }
2227
2227
  }
2228
- const Ze = Object.freeze(Object.defineProperty({ __proto__: null, MouseManager: Dt }, Symbol.toStringTag, { value: "Module" }));
2229
- class Zt {
2228
+ const Be = Object.freeze(Object.defineProperty({ __proto__: null, MouseManager: Lt }, Symbol.toStringTag, { value: "Module" }));
2229
+ class _t {
2230
2230
  constructor() {
2231
2231
  a(this, "$h", /* @__PURE__ */ new Map());
2232
2232
  a(this, "Th", null);
@@ -2245,7 +2245,7 @@ class Zt {
2245
2245
  this.Oh(t);
2246
2246
  }, window.addEventListener("keydown", this.Eh, { passive: !1 }), window.addEventListener("keyup", this.Sh, { passive: !1 }), this.sh = !0);
2247
2247
  }
2248
- wh() {
2248
+ bh() {
2249
2249
  this.sh && (window.removeEventListener("keydown", this.Eh), window.removeEventListener("keyup", this.Sh), this.sh = !1, this.$h.clear(), this.Th = null, this.Rh = null);
2250
2250
  }
2251
2251
  Ch(t) {
@@ -2297,15 +2297,15 @@ class Zt {
2297
2297
  return this.Dh[t] || t.toLowerCase();
2298
2298
  }
2299
2299
  }
2300
- const Be = Object.freeze(Object.defineProperty({ __proto__: null, KeyboardManager: Zt }, Symbol.toStringTag, { value: "Module" }));
2300
+ const Xe = Object.freeze(Object.defineProperty({ __proto__: null, KeyboardManager: _t }, Symbol.toStringTag, { value: "Module" }));
2301
2301
  class Bt {
2302
2302
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2303
2303
  a(this, "Er");
2304
2304
  a(this, "Yh");
2305
2305
  a(this, "Nn");
2306
2306
  a(this, "jh", /* @__PURE__ */ new Map());
2307
- a(this, "Kh", /* @__PURE__ */ new Map());
2308
2307
  a(this, "Wh", /* @__PURE__ */ new Map());
2308
+ a(this, "Kh", /* @__PURE__ */ new Map());
2309
2309
  a(this, "Zh", null);
2310
2310
  a(this, "qh");
2311
2311
  a(this, "Vh");
@@ -2330,8 +2330,8 @@ class Bt {
2330
2330
  a(this, "_o", 550);
2331
2331
  a(this, "yo", 14);
2332
2332
  a(this, "Ao", 48);
2333
- a(this, "wo", 650);
2334
- a(this, "bo", 0.02);
2333
+ a(this, "bo", 650);
2334
+ a(this, "wo", 0.02);
2335
2335
  a(this, "Co", 2);
2336
2336
  a(this, "xo", 600);
2337
2337
  a(this, "Mo", 0);
@@ -2356,12 +2356,12 @@ class Bt {
2356
2356
  this.Ro(e);
2357
2357
  }, t.addEventListener("touchstart", this.Jh, { passive: !1 }), t.addEventListener("touchmove", this.so, { passive: !1 }), t.addEventListener("touchend", this.io, { passive: !1 }), t.addEventListener("touchcancel", this.eo, { passive: !1 }), this.sh = !0;
2358
2358
  }
2359
- wh() {
2359
+ bh() {
2360
2360
  if (!this.sh) return;
2361
2361
  const t = this.Er.canvas;
2362
- t.removeEventListener("touchstart", this.Jh), t.removeEventListener("touchmove", this.so), t.removeEventListener("touchend", this.io), t.removeEventListener("touchcancel", this.eo), this.sh = !1, this.Zh = null, this.jh.clear(), this.Kh.clear(), this.Wh.forEach((e) => {
2362
+ t.removeEventListener("touchstart", this.Jh), t.removeEventListener("touchmove", this.so), t.removeEventListener("touchend", this.io), t.removeEventListener("touchcancel", this.eo), this.sh = !1, this.Zh = null, this.jh.clear(), this.Wh.clear(), this.Kh.forEach((e) => {
2363
2363
  e.longPressTimer !== null && window.clearTimeout(e.longPressTimer);
2364
- }), this.Wh.clear(), this.Fo = null, this.Mo = 0, t.style.touchAction = this.qh, t.style.userSelect = this.Vh;
2364
+ }), this.Kh.clear(), this.Fo = null, this.Mo = 0, t.style.touchAction = this.qh, t.style.userSelect = this.Vh;
2365
2365
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2366
2366
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2367
2367
  if (!this.Nn || this.jh.size === 0) return;
@@ -2412,12 +2412,12 @@ class Bt {
2412
2412
  const e = performance.now(), i = this.Qo(t.changedTouches);
2413
2413
  for (const r of i) {
2414
2414
  const h = this.jh.get(r.id);
2415
- h && this.Kh.set(r.id, this.No(h)), this.jh.set(r.id, r);
2415
+ h && this.Wh.set(r.id, this.No(h)), this.jh.set(r.id, r);
2416
2416
  const o = { id: r.id, startPosition: r, lastPosition: r, startTime: e, lastTime: e, longPressTimer: null, longPressFired: !1 };
2417
2417
  this.lo && (o.longPressTimer = window.setTimeout(() => {
2418
2418
  const c = this.jh.get(r.id);
2419
2419
  c && (o.longPressFired = !0, this.lo({ touch: this.No(c), duration: performance.now() - o.startTime, originalEvent: t }));
2420
- }, this._o)), this.Wh.set(r.id, o), this.ro && this.ro(this.Xo(r, t, void 0, e));
2420
+ }, this._o)), this.Kh.set(r.id, o), this.ro && this.ro(this.Xo(r, t, void 0, e));
2421
2421
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2422
2422
  this.jh.size === 2 && this.Yo();
2423
2423
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@@ -2428,8 +2428,8 @@ class Bt {
2428
2428
  const e = performance.now(), i = this.Qo(t.changedTouches);
2429
2429
  for (const r of i) {
2430
2430
  const h = this.jh.get(r.id), o = h ? this.No(h) : void 0;
2431
- o && this.Kh.set(r.id, o), this.jh.set(r.id, r);
2432
- const c = this.Wh.get(r.id);
2431
+ o && this.Wh.set(r.id, o), this.jh.set(r.id, r);
2432
+ const c = this.Kh.get(r.id);
2433
2433
  c && (c.lastPosition = r, c.lastTime = e, o) && z(o.clientX, o.clientY, r.clientX, r.clientY) > this.yo && c.longPressTimer !== null && (window.clearTimeout(c.longPressTimer), c.longPressTimer = null), this.no && this.no(this.Xo(r, t, o, e));
2434
2434
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2435
2435
  this.jh.size === 2 ? this.jo(t) : this.Zh = null;
@@ -2439,8 +2439,8 @@ class Bt {
2439
2439
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2440
2440
  const e = performance.now(), i = this.Qo(t.changedTouches);
2441
2441
  for (const s of i) {
2442
- const r = this.jh.get(s.id), h = r ? this.No(r) : void 0, o = this.Wh.get(s.id);
2443
- o && o.longPressTimer !== null && (window.clearTimeout(o.longPressTimer), o.longPressTimer = null), this.ho && this.ho(this.Xo(s, t, h, e)), o && this.Ko(o, t), this.Wh.delete(s.id), this.Kh.delete(s.id), this.jh.delete(s.id);
2442
+ const r = this.jh.get(s.id), h = r ? this.No(r) : void 0, o = this.Kh.get(s.id);
2443
+ o && o.longPressTimer !== null && (window.clearTimeout(o.longPressTimer), o.longPressTimer = null), this.ho && this.ho(this.Xo(s, t, h, e)), o && this.Wo(o, t), this.Kh.delete(s.id), this.Wh.delete(s.id), this.jh.delete(s.id);
2444
2444
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2445
2445
  this.jh.size < 2 && (this.Zh = null);
2446
2446
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@@ -2449,8 +2449,8 @@ class Bt {
2449
2449
  t.preventDefault();
2450
2450
  const e = performance.now(), i = this.Qo(t.changedTouches);
2451
2451
  for (const s of i) {
2452
- const r = this.jh.get(s.id), h = r ? this.No(r) : void 0, o = this.Wh.get(s.id);
2453
- o && o.longPressTimer !== null && (window.clearTimeout(o.longPressTimer), o.longPressTimer = null), this.oo && this.oo(this.Xo(s, t, h, e)), this.Wh.delete(s.id), this.Kh.delete(s.id), this.jh.delete(s.id);
2452
+ const r = this.jh.get(s.id), h = r ? this.No(r) : void 0, o = this.Kh.get(s.id);
2453
+ o && o.longPressTimer !== null && (window.clearTimeout(o.longPressTimer), o.longPressTimer = null), this.oo && this.oo(this.Xo(s, t, h, e)), this.Kh.delete(s.id), this.Wh.delete(s.id), this.jh.delete(s.id);
2454
2454
  }
2455
2455
  this.jh.size < 2 && (this.Zh = null);
2456
2456
  }
@@ -2458,19 +2458,19 @@ class Bt {
2458
2458
  const e = [];
2459
2459
  for (let i = 0; i < t.length; i += 1) {
2460
2460
  const s = t.item(i);
2461
- s && e.push(this.Wo(s));
2461
+ s && e.push(this.Ko(s));
2462
2462
  }
2463
2463
  return e;
2464
2464
  }
2465
- Wo(t) {
2465
+ Ko(t) {
2466
2466
  return this.Eo(t.clientX, t.clientY, t.identifier, { id: t.identifier, x: -1, y: -1, clientX: t.clientX, clientY: t.clientY, pressure: t.force, radiusX: t.radiusX, radiusY: t.radiusY, rotationAngle: t.rotationAngle });
2467
2467
  }
2468
2468
  Eo(t, e, i, s) {
2469
- const r = this.Er.canvas, h = r.getBoundingClientRect(), o = t - h.left, c = e - h.top, l = r.width / h.width, u = c * (r.height / h.height), f = o * l - this.Nn.offsetX, g = u - this.Nn.offsetY, m = Math.floor(f / this.Nn.cellWidth), d = Math.floor(g / this.Nn.cellHeight), v = m >= 0 && m < this.Nn.cols && d >= 0 && d < this.Nn.rows;
2470
- return { id: i, x: v ? m : -1, y: v ? d : -1, clientX: t, clientY: e, pressure: s.pressure, radiusX: s.radiusX, radiusY: s.radiusY, rotationAngle: s.rotationAngle };
2469
+ const r = this.Er.canvas, h = r.getBoundingClientRect(), o = t - h.left, c = e - h.top, l = r.width / h.width, u = c * (r.height / h.height), f = o * l - this.Nn.offsetX, d = u - this.Nn.offsetY, g = Math.floor(f / this.Nn.cellWidth), m = Math.floor(d / this.Nn.cellHeight), v = g >= 0 && g < this.Nn.cols && m >= 0 && m < this.Nn.rows;
2470
+ return { id: i, x: v ? g : -1, y: v ? m : -1, clientX: t, clientY: e, pressure: s.pressure, radiusX: s.radiusX, radiusY: s.radiusY, rotationAngle: s.rotationAngle };
2471
2471
  }
2472
2472
  Xo(t, e, i, s) {
2473
- const r = this.Wh.get(t.id), h = Array.from(this.Kh.values()).map((l) => this.No(l)), o = Array.from(this.jh.values()).map((l) => this.No(l)), c = this.Qo(e.changedTouches);
2473
+ const r = this.Kh.get(t.id), h = Array.from(this.Wh.values()).map((l) => this.No(l)), o = Array.from(this.jh.values()).map((l) => this.No(l)), c = this.Qo(e.changedTouches);
2474
2474
  return { touch: this.No(t), previousTouch: i ? this.No(i) : void 0, touches: o, previousTouches: h, changedTouches: c, deltaTime: r ? s - r.lastTime : 0, originalEvent: e };
2475
2475
  }
2476
2476
  Yo() {
@@ -2483,7 +2483,7 @@ class Bt {
2483
2483
  const [e, i] = this.Zh.ids, s = this.jh.get(e), r = this.jh.get(i);
2484
2484
  if (!s || !r) return;
2485
2485
  const h = z(s.x, s.y, r.x, r.y) / this.Zh.initialDistance, o = h - this.Zh.lastScale;
2486
- this.fo && Math.abs(o) > this.bo && (this.fo({ touches: [this.No(s), this.No(r)], scale: h, deltaScale: o, center: this.Zo(s, r), originalEvent: t }), this.Zh.lastScale = h);
2486
+ this.fo && Math.abs(o) > this.wo && (this.fo({ touches: [this.No(s), this.No(r)], scale: h, deltaScale: o, center: this.Zo(s, r), originalEvent: t }), this.Zh.lastScale = h);
2487
2487
  let c = Et(s.clientX, s.clientY, r.clientX, r.clientY) - this.Zh.initialAngle;
2488
2488
  c = (c + 180) % 360 - 180;
2489
2489
  const l = c - this.Zh.lastRotation;
@@ -2493,11 +2493,11 @@ class Bt {
2493
2493
  const i = (t.clientX + e.clientX) / 2, s = (t.clientY + e.clientY) / 2, r = this.Eo(i, s, -1, { id: -1, x: -1, y: -1, clientX: i, clientY: s });
2494
2494
  return { x: r.x, y: r.y };
2495
2495
  }
2496
- Ko(t, e) {
2496
+ Wo(t, e) {
2497
2497
  const i = performance.now(), s = i - t.startTime, r = z(t.startPosition.clientX, t.startPosition.clientY, t.lastPosition.clientX, t.lastPosition.clientY);
2498
2498
  if (!t.longPressFired && s <= this.vo && r <= this.mo)
2499
2499
  this.qo(t.lastPosition, i) && this.co ? this.co({ touch: this.No(t.lastPosition), taps: 2, originalEvent: e }) : this.ao && this.ao({ touch: this.No(t.lastPosition), taps: 1, originalEvent: e });
2500
- else if (!t.longPressFired && s <= this.wo && r >= this.Ao) {
2500
+ else if (!t.longPressFired && s <= this.bo && r >= this.Ao) {
2501
2501
  const h = { x: t.lastPosition.clientX - t.startPosition.clientX, y: t.lastPosition.clientY - t.startPosition.clientY }, o = Math.max(Math.hypot(h.x, h.y), 1e-4), c = { x: h.x / o, y: h.y / o }, l = { x: h.x / s, y: h.y / s };
2502
2502
  this.uo && this.uo({ touch: this.No(t.lastPosition), direction: c, distance: o, velocity: l, originalEvent: e });
2503
2503
  }
@@ -2510,7 +2510,7 @@ class Bt {
2510
2510
  return { ...t };
2511
2511
  }
2512
2512
  }
2513
- const _e = Object.freeze(Object.defineProperty({ __proto__: null, TouchManager: Bt }, Symbol.toStringTag, { value: "Module" }));
2513
+ const Ze = Object.freeze(Object.defineProperty({ __proto__: null, TouchManager: Bt }, Symbol.toStringTag, { value: "Module" }));
2514
2514
  class Oe {
2515
2515
  constructor(t, e) {
2516
2516
  a(this, "A");
@@ -2581,12 +2581,12 @@ class Oe {
2581
2581
  for (; this.sa.length < this.Jo; ) {
2582
2582
  const f = await o.read();
2583
2583
  if (f.done) break;
2584
- const g = f.value;
2585
- if (g) try {
2586
- const m = typeof g.timestamp == "number" ? g.timestamp : u;
2587
- (this.sa.length === 0 || m >= u) && (this.sa.push(this.aa(g)), u = m + l, this.ca("captureStream", e));
2584
+ const d = f.value;
2585
+ if (d) try {
2586
+ const g = typeof d.timestamp == "number" ? d.timestamp : u;
2587
+ (this.sa.length === 0 || g >= u) && (this.sa.push(this.aa(d)), u = g + l, this.ca("captureStream", e));
2588
2588
  } finally {
2589
- g.close();
2589
+ d.close();
2590
2590
  }
2591
2591
  }
2592
2592
  return o.releaseLock(), h.stop(), o = null, h = void 0, this.Vo.pause(), this.Vo.currentTime = 0, this.sa.length !== 0;
@@ -2631,9 +2631,9 @@ class Oe {
2631
2631
  class rt extends St {
2632
2632
  constructor(e, i, s, r, h, o, c, l, u) {
2633
2633
  const f = o / c;
2634
- let g, m;
2635
- f > 1 ? (g = l, m = Math.round(l / f)) : (m = u, g = Math.round(u * f));
2636
- super(e, i, s, r, o, c, g, m);
2634
+ let d, g;
2635
+ f > 1 ? (d = l, g = Math.round(l / f)) : (g = u, d = Math.round(u * f));
2636
+ super(e, i, s, r, o, c, d, g);
2637
2637
  a(this, "Vo");
2638
2638
  a(this, "ua", 0);
2639
2639
  a(this, "fa", null);
@@ -2650,7 +2650,7 @@ class rt extends St {
2650
2650
  i.bindTexture(i.TEXTURE_2D, this.tn), i.texImage2D(i.TEXTURE_2D, 0, i.RGBA, i.RGBA, i.UNSIGNED_BYTE, this.Vo), i.bindTexture(i.TEXTURE_2D, null);
2651
2651
  }
2652
2652
  }
2653
- bn() {
2653
+ wn() {
2654
2654
  var i, s;
2655
2655
  const e = (i = this.fa) == null ? void 0 : i.textures;
2656
2656
  return e && e.length > 0 && ((s = this.fa) != null && s.isPreloaded) ? e[this.ua % e.length] : this.tn;
@@ -2678,8 +2678,8 @@ class rt extends St {
2678
2678
  });
2679
2679
  const f = c.createTexture();
2680
2680
  c.bindTexture(c.TEXTURE_2D, f), c.pixelStorei(c.UNPACK_FLIP_Y_WEBGL, 1), et(c, c.LINEAR, c.LINEAR, c.CLAMP_TO_EDGE, c.CLAMP_TO_EDGE), c.texImage2D(c.TEXTURE_2D, 0, c.RGBA, c.RGBA, c.UNSIGNED_BYTE, u), c.bindTexture(c.TEXTURE_2D, null);
2681
- const g = u.videoWidth, m = u.videoHeight, d = new rt(c, e, f, i, u, g, m, r, h);
2682
- return l && l > 0 && (d.fa = new Oe(c, u), await d.fa.preload(l, o), d.ua = 0), d;
2681
+ const d = u.videoWidth, g = u.videoHeight, m = new rt(c, e, f, i, u, d, g, r, h);
2682
+ return l && l > 0 && (m.fa = new Oe(c, u), await m.fa.preload(l, o), m.ua = 0), m;
2683
2683
  }
2684
2684
  async play() {
2685
2685
  await this.Vo.play();
@@ -2734,7 +2734,7 @@ class rt extends St {
2734
2734
  return ((e = this.fa) == null ? void 0 : e.totalFrames) ?? 0;
2735
2735
  }
2736
2736
  }
2737
- const Xe = (n) => class extends n {
2737
+ const Ie = (n) => class extends n {
2738
2738
  va(t, e, i, s) {
2739
2739
  if (M.Zr(t)) return t;
2740
2740
  if (typeof t == "number" || typeof t == "string") return this.color(t, e, i, s);
@@ -2771,16 +2771,16 @@ const Xe = (n) => class extends n {
2771
2771
  this.Z.state.ot();
2772
2772
  }
2773
2773
  color(t, e, i, s) {
2774
- return M.Wr(t, e, i, s);
2774
+ return M.Kr(t, e, i, s);
2775
2775
  }
2776
2776
  rect(t = 1, e = 1) {
2777
- this.Z.we(t, e);
2777
+ this.Z.be(t, e);
2778
2778
  }
2779
2779
  point() {
2780
- this.Z.we(1, 1);
2780
+ this.Z.be(1, 1);
2781
2781
  }
2782
2782
  line(t, e, i, s) {
2783
- this.Z.be(t, e, i, s);
2783
+ this.Z.we(t, e, i, s);
2784
2784
  }
2785
2785
  lineWeight(t) {
2786
2786
  this.Z.state.Zt(t);
@@ -2815,7 +2815,7 @@ const Xe = (n) => class extends n {
2815
2815
  this.Z.state.ds(t);
2816
2816
  }
2817
2817
  clear() {
2818
- this.Z.wi(0, 0, 0, 0);
2818
+ this.Z.bi(0, 0, 0, 0);
2819
2819
  }
2820
2820
  ellipse(t, e) {
2821
2821
  this.Z.Ce(t / 2, e / 2);
@@ -2851,7 +2851,7 @@ const Xe = (n) => class extends n {
2851
2851
  return this.Z.Pe(t.width ?? this.grid.cols, t.height ?? this.grid.rows, t.attachments ?? 3);
2852
2852
  }
2853
2853
  image(t, e, i) {
2854
- this.Z.ye(t, e, i), t instanceof H && this.Z.ct();
2854
+ this.Z.ye(t, e, i), t instanceof j && this.Z.ct();
2855
2855
  }
2856
2856
  ortho() {
2857
2857
  this.Z.state.gs(!0);
@@ -2871,48 +2871,48 @@ const Xe = (n) => class extends n {
2871
2871
  const i = await rt.Cn(this.Z, this.rr, t, this.Nn.cols, this.Nn.rows, e);
2872
2872
  return this.pa(i), i;
2873
2873
  }
2874
- }, Ie = (n) => class extends n {
2874
+ }, Ye = (n) => class extends n {
2875
2875
  async loadFont(t) {
2876
2876
  return this.rr.Cr(t).then(() => {
2877
2877
  const e = this.rr.maxGlyphDimensions;
2878
- this.Nn.zr(e.width, e.height), this.ga.resize(this.Nn.cols, this.Nn.rows), this.Z.Re(), this.Yh.fh(), this.ma.fh();
2879
- for (const i of this._a) i._n(this.rr);
2878
+ this.Nn.zr(e.width, e.height), this.ga.resize(this.Nn.cols, this.Nn.rows), this.ma.Xr(), this.Z.Re(), this.Yh.fh(), this._a.fh();
2879
+ for (const i of this.ya) i._n(this.rr);
2880
2880
  });
2881
2881
  }
2882
2882
  fontSize(t) {
2883
- if (!mt.m(typeof t == "number" && t > 0, "Font size must be a positive number greater than 0.", { method: "fontSize", providedValue: t }) || this.rr.fontSize === t) return;
2884
- this.rr.br(t);
2883
+ if (!vt.m(typeof t == "number" && t > 0, "Font size must be a positive number greater than 0.", { method: "fontSize", providedValue: t }) || this.rr.fontSize === t) return;
2884
+ this.rr.wr(t);
2885
2885
  const e = this.rr.maxGlyphDimensions;
2886
- this.Nn.zr(e.width, e.height), this.ga.resize(this.Nn.cols, this.Nn.rows), this.Z.Re(), this.Yh.fh(), this.ma.fh();
2886
+ this.Nn.zr(e.width, e.height), this.ga.resize(this.Nn.cols, this.Nn.rows), this.ma.Xr(), this.Z.Re(), this.Yh.fh(), this._a.fh();
2887
2887
  }
2888
- }, Ye = (n) => class extends n {
2888
+ }, ze = (n) => class extends n {
2889
2889
  get frameCount() {
2890
- return this.ya.Gn;
2890
+ return this.ba.Gn;
2891
2891
  }
2892
2892
  set frameCount(t) {
2893
- this.ya.Gn = t;
2893
+ this.ba.Gn = t;
2894
2894
  }
2895
2895
  frameRate(t) {
2896
- return t === void 0 ? this.ya.Hn : this.ya.On(t, () => this.wa());
2896
+ return t === void 0 ? this.ba.Hn : this.ba.On(t, () => this.wa());
2897
2897
  }
2898
2898
  noLoop() {
2899
- this.ya.Dn();
2899
+ this.ba.Dn();
2900
2900
  }
2901
2901
  loop() {
2902
- this.ya.Ln(() => this.wa());
2902
+ this.ba.Ln(() => this.wa());
2903
2903
  }
2904
2904
  redraw(t = 1) {
2905
- if (mt.m(typeof t == "number" && t > 0 && Number.isInteger(t), "Redraw count must be a positive integer.", { method: "redraw", providedValue: t })) for (let e = 0; e < t; e++) this.wa();
2905
+ if (vt.m(typeof t == "number" && t > 0 && Number.isInteger(t), "Redraw count must be a positive integer.", { method: "redraw", providedValue: t })) for (let e = 0; e < t; e++) this.wa();
2906
2906
  }
2907
2907
  isLooping() {
2908
- return this.ya.Bn;
2908
+ return this.ba.Bn;
2909
2909
  }
2910
- }, ze = (n) => class extends n {
2910
+ }, Ge = (n) => class extends n {
2911
2911
  constructor(...t) {
2912
2912
  super(...t);
2913
2913
  }
2914
2914
  mouseClicked(t) {
2915
- this.Yh.bh(t);
2915
+ this.Yh.wh(t);
2916
2916
  }
2917
2917
  mousePressed(t) {
2918
2918
  this.Yh.Ch(t);
@@ -2937,237 +2937,238 @@ const Xe = (n) => class extends n {
2937
2937
  super(...t);
2938
2938
  }
2939
2939
  touchStarted(t) {
2940
- this.ma.ko(t);
2940
+ this._a.ko(t);
2941
2941
  }
2942
2942
  touchMoved(t) {
2943
- this.ma.Mh(t);
2943
+ this._a.Mh(t);
2944
2944
  }
2945
2945
  touchEnded(t) {
2946
- this.ma.zo(t);
2946
+ this._a.zo(t);
2947
2947
  }
2948
2948
  touchCancelled(t) {
2949
- this.ma.Do(t);
2949
+ this._a.Do(t);
2950
2950
  }
2951
2951
  tap(t) {
2952
- this.ma.Lo(t);
2952
+ this._a.Lo(t);
2953
2953
  }
2954
2954
  doubleTap(t) {
2955
- this.ma.Oo(t);
2955
+ this._a.Oo(t);
2956
2956
  }
2957
2957
  longPress(t) {
2958
- this.ma.Io(t);
2958
+ this._a.Io(t);
2959
2959
  }
2960
2960
  swipe(t) {
2961
- this.ma.Bo(t);
2961
+ this._a.Bo(t);
2962
2962
  }
2963
2963
  pinch(t) {
2964
- this.ma.Ho(t);
2964
+ this._a.Ho(t);
2965
2965
  }
2966
2966
  rotateGesture(t) {
2967
- this.ma.Go(t);
2967
+ this._a.Go(t);
2968
2968
  }
2969
2969
  get touches() {
2970
- return this.ma.So();
2970
+ return this._a.So();
2971
2971
  }
2972
- }, Ge = (n) => class extends n {
2972
+ }, ke = (n) => class extends n {
2973
2973
  constructor(...t) {
2974
2974
  super(...t);
2975
2975
  }
2976
2976
  keyPressed(t) {
2977
- this.ba.Ch(t);
2977
+ this.Ca.Ch(t);
2978
2978
  }
2979
2979
  keyReleased(t) {
2980
- this.ba.xh(t);
2980
+ this.Ca.xh(t);
2981
2981
  }
2982
2982
  isKeyPressed(t) {
2983
- return this.ba.Ih(t);
2983
+ return this.Ca.Ih(t);
2984
2984
  }
2985
2985
  get lastKeyPressed() {
2986
- return this.ba.Hh();
2986
+ return this.Ca.Hh();
2987
2987
  }
2988
2988
  get lastKeyReleased() {
2989
- return this.ba.Gh();
2989
+ return this.Ca.Gh();
2990
2990
  }
2991
2991
  get pressedKeys() {
2992
- return this.ba.Qh();
2992
+ return this.Ca.Qh();
2993
2993
  }
2994
2994
  get modifierState() {
2995
- return this.ba.Nh();
2995
+ return this.Ca.Nh();
2996
2996
  }
2997
2997
  };
2998
- class ke {
2998
+ class He {
2999
2999
  constructor(t) {
3000
- a(this, "Ca");
3001
- a(this, "xa", /* @__PURE__ */ new Map());
3002
- a(this, "Ma", []);
3003
- a(this, "Fa", /* @__PURE__ */ new Map());
3000
+ a(this, "xa");
3001
+ a(this, "Ma", /* @__PURE__ */ new Map());
3002
+ a(this, "Fa", []);
3004
3003
  a(this, "Pa", /* @__PURE__ */ new Map());
3005
- this.Ca = t;
3004
+ a(this, "$a", /* @__PURE__ */ new Map());
3005
+ this.xa = t;
3006
3006
  }
3007
- async $a(t) {
3007
+ async Ta(t) {
3008
3008
  for (const e of t) {
3009
- if (this.xa.has(e.name)) return void console.warn(`[textmode.js] Plugin "${e.name}" is already installed.`);
3010
- const i = this.Ta(e.name);
3009
+ if (this.Ma.has(e.name)) return void console.warn(`[textmode.js] Plugin "${e.name}" is already installed.`);
3010
+ const i = this.Ra(e.name);
3011
3011
  try {
3012
- await e.install(this.Ca, i);
3012
+ await e.install(this.xa, i);
3013
3013
  } catch (s) {
3014
- throw this.Ra(e.name), s;
3014
+ throw this.Ea(e.name), s;
3015
3015
  }
3016
- this.xa.set(e.name, e), this.Ma.push(e.name);
3016
+ this.Ma.set(e.name, e), this.Fa.push(e.name);
3017
3017
  }
3018
3018
  }
3019
- async Ea(t) {
3020
- const e = this.xa.get(t);
3019
+ async Sa(t) {
3020
+ const e = this.Ma.get(t);
3021
3021
  if (!e) return;
3022
- const i = this.Ta(t);
3023
- e.uninstall && await e.uninstall(this.Ca, i), this.xa.delete(t), this.Ma.splice(this.Ma.indexOf(t), 1), this.Ra(t);
3022
+ const i = this.Ra(t);
3023
+ e.uninstall && await e.uninstall(this.xa, i), this.Ma.delete(t), this.Fa.splice(this.Fa.indexOf(t), 1), this.Ea(t);
3024
3024
  }
3025
- Sa() {
3026
- this.ka(this.Fa);
3025
+ ka() {
3026
+ this.za(this.Pa);
3027
3027
  }
3028
- za() {
3029
- this.ka(this.Pa);
3028
+ Da() {
3029
+ this.za(this.$a);
3030
3030
  }
3031
- async Da() {
3032
- const t = [...this.xa.keys()];
3033
- for (const e of t) await this.Ea(e);
3031
+ async La() {
3032
+ const t = [...this.Ma.keys()];
3033
+ for (const e of t) await this.Sa(e);
3034
3034
  }
3035
- Ta(t) {
3036
- return { renderer: this.Ca.Z, font: this.Ca.rr, grid: this.Ca.Nn, canvas: this.Ca.Er, drawFramebuffer: this.Ca.ga, asciiFramebuffer: this.Ca.La, registerPreDrawHook: (e) => this.Oa(this.Fa, t, e), registerPostDrawHook: (e) => this.Oa(this.Pa, t, e) };
3035
+ Ra(t) {
3036
+ return { renderer: this.xa.Z, font: this.xa.rr, grid: this.xa.Nn, canvas: this.xa.Er, drawFramebuffer: this.xa.ga, asciiFramebuffer: this.xa.Oa, registerPreDrawHook: (e) => this.Ia(this.Pa, t, e), registerPostDrawHook: (e) => this.Ia(this.$a, t, e) };
3037
3037
  }
3038
- Oa(t, e, i) {
3038
+ Ia(t, e, i) {
3039
3039
  const s = t.get(e) ?? /* @__PURE__ */ new Set();
3040
3040
  return s.add(i), t.set(e, s), () => {
3041
3041
  const r = t.get(e);
3042
3042
  r && (r.delete(i), r.size === 0 && t.delete(e));
3043
3043
  };
3044
3044
  }
3045
- Ra(t) {
3046
- this.Fa.delete(t), this.Pa.delete(t);
3045
+ Ea(t) {
3046
+ this.Pa.delete(t), this.$a.delete(t);
3047
3047
  }
3048
- ka(t) {
3049
- for (const e of this.Ma) {
3048
+ za(t) {
3049
+ for (const e of this.Fa) {
3050
3050
  const i = t.get(e);
3051
3051
  i && i.forEach((s) => s());
3052
3052
  }
3053
3053
  }
3054
3054
  }
3055
- const Q = `#version 300 es
3056
- in vec2 A0;in vec2 A1;out vec2 v_uv;void main(){v_uv=A1;gl_Position=vec4(A0,0.,1.);}`;
3057
- class _t {
3055
+ const K = `#version 300 es
3056
+ in vec2 A0;in vec2 A1;out vec2 v_uv;void main(){v_uv=A1;gl_Position=vec4(A0,0.,1.);}`, Xt = `#version 300 es
3057
+ precision highp float;uniform sampler2D u_texture;in vec2 v_uv;out vec4 fragColor;void main(){fragColor=texture(u_texture,v_uv);}`;
3058
+ class Zt {
3058
3059
  constructor() {
3059
- a(this, "Ia", /* @__PURE__ */ new Map());
3060
- a(this, "Ba", []);
3061
- a(this, "Ha", 0);
3060
+ a(this, "Ba", /* @__PURE__ */ new Map());
3061
+ a(this, "Ha", []);
3062
3062
  a(this, "Ga", 0);
3063
- a(this, "Qa");
3064
- }
3065
- get Na() {
3066
- return this.Ha;
3063
+ a(this, "Qa", 0);
3064
+ a(this, "Na");
3067
3065
  }
3068
3066
  get Xa() {
3069
- if (this.Ha === 0) return 0;
3067
+ return this.Ga;
3068
+ }
3069
+ get Ya() {
3070
+ if (this.Ga === 0) return 0;
3070
3071
  let t = 0;
3071
- for (const e of this.Ba) {
3072
- const i = this.Ia.get(e);
3072
+ for (const e of this.Ha) {
3073
+ const i = this.Ba.get(e);
3073
3074
  i && (t += Math.min(1, Math.max(0, i.progress)) * i.weight);
3074
3075
  }
3075
- return Math.min(1, t / this.Ha);
3076
+ return Math.min(1, t / this.Ga);
3076
3077
  }
3077
- Ya(t) {
3078
- this.Qa = t;
3078
+ ja(t) {
3079
+ this.Na = t;
3079
3080
  }
3080
- ja(t, e = 1) {
3081
- const i = `phase-${this.Ba.length + 1}-${Date.now()}`, s = { id: i, label: t, weight: Math.max(1e-3, e), progress: 0, status: "running" };
3082
- return this.Ia.set(i, s), this.Ba.push(i), this.Ha += s.weight, i;
3081
+ Wa(t, e = 1) {
3082
+ const i = `phase-${this.Ha.length + 1}-${Date.now()}`, s = { id: i, label: t, weight: Math.max(1e-3, e), progress: 0, status: "running" };
3083
+ return this.Ba.set(i, s), this.Ha.push(i), this.Ga += s.weight, i;
3083
3084
  }
3084
3085
  Ka(t, e) {
3085
- const i = this.Ia.get(t);
3086
+ const i = this.Ba.get(t);
3086
3087
  if (!i) return;
3087
3088
  i.progress = Math.max(0, Math.min(1, e)), i.status = i.progress >= 1 ? "complete" : "running";
3088
- const s = this.Xa;
3089
- Math.abs(s - this.Ga) > 1e-3 && (this.Ga = s, this.Qa && this.Qa(s));
3089
+ const s = this.Ya;
3090
+ Math.abs(s - this.Qa) > 1e-3 && (this.Qa = s, this.Na && this.Na(s));
3090
3091
  }
3091
- Wa(t) {
3092
- const e = this.Ia.get(t);
3092
+ Za(t) {
3093
+ const e = this.Ba.get(t);
3093
3094
  e && (e.progress = 1, e.status = "complete", this.Ka(t, 1));
3094
3095
  }
3095
- Za(t) {
3096
- const e = this.Ia.get(t);
3096
+ qa(t) {
3097
+ const e = this.Ba.get(t);
3097
3098
  e && (e.status = "failed");
3098
3099
  }
3099
- qa() {
3100
- return this.Ba.map((t) => {
3101
- const e = this.Ia.get(t);
3100
+ Va() {
3101
+ return this.Ha.map((t) => {
3102
+ const e = this.Ba.get(t);
3102
3103
  return e ? { id: e.id, label: e.label, weight: e.weight, progress: e.progress, status: e.status } : { id: t, label: t, weight: 1, progress: 0, status: "pending" };
3103
3104
  });
3104
3105
  }
3105
3106
  }
3106
3107
  class Ot {
3107
3108
  constructor(t = "active") {
3108
- a(this, "Va");
3109
- a(this, "Ja", "");
3109
+ a(this, "Ja");
3110
3110
  a(this, "tc", "");
3111
- this.Va = t;
3112
- }
3113
- get sc() {
3114
- return this.Va;
3111
+ a(this, "sc", "");
3112
+ this.Ja = t;
3115
3113
  }
3116
3114
  get ec() {
3117
- return this.Va !== "disabled";
3115
+ return this.Ja;
3118
3116
  }
3119
3117
  get rc() {
3120
- return this.Va === "active" || this.Va === "transitioning" || this.Va === "error";
3118
+ return this.Ja !== "disabled";
3121
3119
  }
3122
3120
  get nc() {
3123
- return this.Ja;
3121
+ return this.Ja === "active" || this.Ja === "transitioning" || this.Ja === "error";
3124
3122
  }
3125
3123
  get hc() {
3126
3124
  return this.tc;
3127
3125
  }
3128
- oc() {
3129
- this.Va !== "done" && this.Va !== "transitioning" || (this.Va = "active");
3126
+ get oc() {
3127
+ return this.sc;
3130
3128
  }
3131
3129
  ac() {
3132
- this.Va !== "disabled" && (this.Va = "done");
3130
+ this.Ja !== "done" && this.Ja !== "transitioning" || (this.Ja = "active");
3133
3131
  }
3134
3132
  cc() {
3135
- this.Va !== "disabled" && (this.Va = "transitioning");
3133
+ this.Ja !== "disabled" && (this.Ja = "done");
3136
3134
  }
3137
3135
  lc() {
3138
- this.Va === "transitioning" && (this.Va = "done");
3136
+ this.Ja !== "disabled" && (this.Ja = "transitioning");
3137
+ }
3138
+ uc() {
3139
+ this.Ja === "transitioning" && (this.Ja = "done");
3139
3140
  }
3140
- uc(t) {
3141
- this.Va !== "disabled" && (this.Va = "error", t instanceof Error ? (this.Ja = t.message, this.tc = t.stack || "") : (this.Ja = t, this.tc = ""));
3141
+ fc(t) {
3142
+ this.Ja !== "disabled" && (this.Ja = "error", t instanceof Error ? (this.tc = t.message, this.sc = t.stack || "") : (this.tc = t, this.sc = ""));
3142
3143
  }
3143
- fc() {
3144
- this.Va = "disabled";
3144
+ dc() {
3145
+ this.Ja = "disabled";
3145
3146
  }
3146
3147
  }
3147
- class Xt {
3148
+ class It {
3148
3149
  constructor(t, e) {
3149
- a(this, "dc", 0);
3150
- a(this, "vc", 1);
3151
- a(this, "gc");
3150
+ a(this, "vc", 0);
3151
+ a(this, "gc", 1);
3152
3152
  a(this, "mc");
3153
- this.gc = t, this.mc = e;
3154
- }
3155
- get _c() {
3156
- return this.vc;
3153
+ a(this, "_c");
3154
+ this.mc = t, this._c = e;
3157
3155
  }
3158
3156
  get yc() {
3159
- return this.vc < 1;
3157
+ return this.gc;
3158
+ }
3159
+ get bc() {
3160
+ return this.gc < 1;
3160
3161
  }
3161
3162
  kn() {
3162
- this.gc !== "none" && this.mc > 0 && (this.dc = performance.now());
3163
+ this.mc !== "none" && this._c > 0 && (this.vc = performance.now());
3163
3164
  }
3164
3165
  et() {
3165
- if (this.gc === "none" || this.mc === 0) return this.vc = 1, !1;
3166
- const t = performance.now() - this.dc, e = Math.min(1, t / this.mc);
3167
- return e >= 1 ? (this.vc = 0, !0) : (this.vc = 1 - e, !1);
3166
+ if (this.mc === "none" || this._c === 0) return this.gc = 1, !1;
3167
+ const t = performance.now() - this.vc, e = Math.min(1, t / this._c);
3168
+ return e >= 1 ? (this.gc = 0, !0) : (this.gc = 1 - e, !1);
3168
3169
  }
3169
3170
  ti() {
3170
- this.vc = 1, this.dc = 0;
3171
+ this.gc = 1, this.vc = 0;
3171
3172
  }
3172
3173
  }
3173
3174
  function dt(n, t) {
@@ -3179,56 +3180,56 @@ function dt(n, t) {
3179
3180
  return 0.2126 * c(r) + 0.7152 * c(h) + 0.0722 * c(o);
3180
3181
  }(t) > 0.5 ? "light" : "dark"), { mode: i, background: t, textColor: i === "light" ? "#1A1A1A" : "#F8F8F8", subtleColor: i === "light" ? "#4A4A4A" : "#C0C0C0" };
3181
3182
  }
3182
- function It(n) {
3183
+ function Yt(n) {
3183
3184
  return n.mode === "light" ? ["#E91E63", "#9C27B0", "#FF6F00"] : ["#8EF9F3", "#F15BB5", "#FF9B71"];
3184
3185
  }
3185
- function Yt(n, t) {
3186
+ function zt(n, t) {
3186
3187
  return n.length ? n.map((e) => t.color(e)) : [t.color("#FFFFFF")];
3187
3188
  }
3188
- const We = ({ textmodifier: n, grid: t, progress: e, frameCount: i, message: s, palette: r, theme: h, phases: o, transitionOpacity: c, isError: l, errorMessage: u }) => {
3189
- const f = "|/-\\", g = Math.floor(i / 6) % 4, m = n.color(h.textColor), d = Math.floor(255 * c), v = n.color(m.r, m.g, m.b, d);
3189
+ const je = ({ textmodifier: n, grid: t, progress: e, frameCount: i, message: s, palette: r, theme: h, phases: o, transitionOpacity: c, isError: l, errorMessage: u }) => {
3190
+ const f = "|/-\\", d = Math.floor(i / 6) % 4, g = n.color(h.textColor), m = Math.floor(255 * c), v = n.color(g.r, g.g, g.b, m);
3190
3191
  if (n.charColor(v), n.cellColor(0, 0, 0, 0), l) {
3191
- const A = n.color(h.mode === "light" ? "#D32F2F" : "#FF6B6B", d);
3192
+ const A = n.color(h.mode === "light" ? "#D32F2F" : "#FF6B6B", m);
3192
3193
  n.charColor(A), n.push(), n.translate(0, -2, 0), n.char("X"), n.rect(1, 1), n.pop();
3193
3194
  const p = "SETUP ERROR", y = -Math.floor(p.length / 2);
3194
3195
  n.push(), n.translate(y, 0, 0);
3195
3196
  for (const E of p) n.char(E), n.rect(1, 1), n.translateX(1);
3196
3197
  if (n.pop(), u) {
3197
- const E = n.color(h.subtleColor), x = n.color(E.r, E.g, E.b, d);
3198
- n.charColor(x);
3199
- const w = Math.floor(0.8 * t.cols), R = u.split(" "), N = [];
3198
+ const E = n.color(h.subtleColor), b = n.color(E.r, E.g, E.b, m);
3199
+ n.charColor(b);
3200
+ const x = Math.floor(0.8 * t.cols), F = u.split(" "), N = [];
3200
3201
  let T = "";
3201
- for (const F of R) (T + " " + F).length <= w ? T = T ? T + " " + F : F : (T && N.push(T), T = F);
3202
+ for (const C of F) (T + " " + C).length <= x ? T = T ? T + " " + C : C : (T && N.push(T), T = C);
3202
3203
  T && N.push(T);
3203
3204
  const S = N.slice(0, 3);
3204
- N.length > 3 && (S[2] = S[2].substring(0, w - 3) + "..."), S.forEach((F, K) => {
3205
- const Ht = -Math.floor(F.length / 2);
3206
- n.push(), n.translate(Ht, 3 + K, 0);
3207
- for (const jt of F) n.char(jt), n.rect(1, 1), n.translateX(1);
3205
+ N.length > 3 && (S[2] = S[2].substring(0, x - 3) + "..."), S.forEach((C, Q) => {
3206
+ const Wt = -Math.floor(C.length / 2);
3207
+ n.push(), n.translate(Wt, 3 + Q, 0);
3208
+ for (const Kt of C) n.char(Kt), n.rect(1, 1), n.translateX(1);
3208
3209
  n.pop();
3209
3210
  });
3210
3211
  }
3211
3212
  return;
3212
3213
  }
3213
- if (n.push(), n.translate(0, 0, 0), n.char(f[g]), n.rect(1, 1), n.pop(), e > 0 || o.some((A) => A.status !== "pending")) {
3214
+ if (n.push(), n.translate(0, 0, 0), n.char(f[d]), n.rect(1, 1), n.pop(), e > 0 || o.some((A) => A.status !== "pending")) {
3214
3215
  const A = Math.max(6, Math.floor(0.6 * t.cols)), p = -Math.floor(A / 2), y = Math.floor(A * e), E = r.length ? r : [n.color("#FFFFFF")];
3215
3216
  n.push(), n.translate(p, 3, 0);
3216
- for (let x = 0; x < A; x++) {
3217
- const w = x < y ? "*" : ".", R = E[x % E.length], N = n.color(R.r, R.g, R.b, d);
3218
- n.charColor(N), n.char(w), n.rect(1, 1), n.translateX(1);
3217
+ for (let b = 0; b < A; b++) {
3218
+ const x = b < y ? "*" : ".", F = E[b % E.length], N = n.color(F.r, F.g, F.b, m);
3219
+ n.charColor(N), n.char(x), n.rect(1, 1), n.translateX(1);
3219
3220
  }
3220
3221
  n.pop();
3221
3222
  }
3222
3223
  if (s) {
3223
- const A = n.color(h.subtleColor), p = n.color(A.r, A.g, A.b, d);
3224
+ const A = n.color(h.subtleColor), p = n.color(A.r, A.g, A.b, m);
3224
3225
  n.charColor(p);
3225
3226
  const y = -Math.floor(s.length / 2);
3226
3227
  n.push(), n.translate(y, 5, 0);
3227
3228
  for (const E of s) n.char(E), n.rect(1, 1), n.translateX(1);
3228
3229
  n.pop();
3229
3230
  }
3230
- }, He = { message: "LOADING...", tone: "auto", transition: "fade", transitionDuration: 500 };
3231
- class je {
3231
+ }, We = { message: "LOADING...", tone: "auto", transition: "fade", transitionDuration: 500 };
3232
+ class Ke {
3232
3233
  constructor(t, e, i) {
3233
3234
  this.wc = t, this.id = e, this.label = i;
3234
3235
  }
@@ -3236,10 +3237,10 @@ class je {
3236
3237
  this.wc.Ka(this.id, t);
3237
3238
  }
3238
3239
  complete() {
3239
- this.wc.Wa(this.id);
3240
+ this.wc.Za(this.id);
3240
3241
  }
3241
3242
  fail(t) {
3242
- this.wc.Za(this.id);
3243
+ this.wc.qa(this.id);
3243
3244
  }
3244
3245
  async track(t) {
3245
3246
  try {
@@ -3250,340 +3251,346 @@ class je {
3250
3251
  }
3251
3252
  }
3252
3253
  }
3253
- class zt {
3254
+ class Gt {
3254
3255
  constructor(t, e, i) {
3255
- a(this, "Ca");
3256
+ a(this, "xa");
3256
3257
  a(this, "l");
3257
- a(this, "bc");
3258
- a(this, "wc");
3259
3258
  a(this, "Cc");
3259
+ a(this, "wc");
3260
3260
  a(this, "xc");
3261
3261
  a(this, "Mc");
3262
3262
  a(this, "Fc");
3263
3263
  a(this, "Pc");
3264
3264
  a(this, "$c");
3265
+ a(this, "Tc");
3265
3266
  a(this, "Z");
3266
- a(this, "Tc", []);
3267
- a(this, "Rc");
3268
- a(this, "Ec", performance.now());
3269
- a(this, "Sc", 0);
3270
- a(this, "kc", !1);
3267
+ a(this, "Rc", []);
3268
+ a(this, "Ec");
3269
+ a(this, "Sc", performance.now());
3270
+ a(this, "kc", 0);
3271
3271
  a(this, "zc", !1);
3272
- a(this, "Ic");
3273
- this.Ca = t, this.l = { ...He, ...e ?? {} }, this.bc = new Ot("active"), this.wc = new _t(), this.Cc = new Xt(this.l.transition, this.l.transitionDuration), this.xc = new Lt(60), this.Rc = dt(this.l, i);
3274
- const s = It(this.Rc);
3275
- this.Tc = Yt(s, this.Ca), this.Z = this.Dc(), this.wc.Ya((r) => {
3276
- r >= 0.999 && this.ac();
3272
+ a(this, "Dc", !1);
3273
+ a(this, "Bc");
3274
+ this.xa = t, this.l = { ...We, ...e ?? {} }, this.Cc = new Ot("active"), this.wc = new Zt(), this.xc = new It(this.l.transition, this.l.transitionDuration), this.Mc = new Dt(60), this.Ec = dt(this.l, i);
3275
+ const s = Yt(this.Ec);
3276
+ this.Rc = zt(s, this.xa), this.Z = this.Lc(), this.wc.ja((r) => {
3277
+ r >= 0.999 && this.cc();
3277
3278
  });
3278
3279
  }
3279
3280
  async yr(t) {
3280
- if (this.zc) return;
3281
- const e = this.Ca.Z, i = this.Ca.Er;
3282
- this.Mc = new vt(e, 16), await this.Mc.yr(t);
3283
- const s = this.Mc.maxGlyphDimensions;
3284
- this.Fc = new Ut(i.canvas, s.width, s.height), this.Pc = e.Pe(this.Fc.cols, this.Fc.rows, 3), this.$c = e.Pe(this.Fc.width, this.Fc.height, 1), this.zc = !0;
3281
+ if (this.Dc) return;
3282
+ const e = this.xa.Z, i = this.xa.Er;
3283
+ this.Fc = new mt(e, 16), await this.Fc.yr(t);
3284
+ const s = this.Fc.maxGlyphDimensions;
3285
+ this.Pc = new Ut(i.canvas, s.width, s.height), this.$c = e.Pe(this.Pc.cols, this.Pc.rows, 3), this.Tc = e.Pe(this.Pc.width, this.Pc.height, 1), this.Dc = !0;
3285
3286
  }
3286
- get rc() {
3287
- return this.bc.rc && this.kc;
3287
+ get nc() {
3288
+ return this.Cc.nc && this.zc;
3288
3289
  }
3289
3290
  kn() {
3290
- this.kc || (this.kc = !0, this.Ec = performance.now(), this.Sc = 0, this.xc.kn(() => this.Lc()));
3291
+ this.zc || (this.zc = !0, this.Sc = performance.now(), this.kc = 0, this.Mc.kn(() => this.Oc()));
3291
3292
  }
3292
3293
  zn() {
3293
- this.kc && (this.kc = !1, this.xc.zn());
3294
+ this.zc && (this.zc = !1, this.Mc.zn());
3294
3295
  }
3295
3296
  Xr() {
3296
- this.zc && (this.Fc.ti(), this.Pc.resize(this.Fc.cols, this.Fc.rows), this.$c.resize(this.Fc.width, this.Fc.height));
3297
+ this.Dc && (this.Pc.ti(), this.$c.resize(this.Pc.cols, this.Pc.rows), this.Tc.resize(this.Pc.width, this.Pc.height));
3297
3298
  }
3298
3299
  gt() {
3299
- this.zn(), this.zc && (this.Mc.gt(), this.Pc.gt(), this.$c.gt(), this.zc = !1);
3300
+ this.zn(), this.Dc && (this.Fc.gt(), this.$c.gt(), this.Tc.gt(), this.Dc = !1);
3300
3301
  }
3301
3302
  get progress() {
3302
- return this.wc.Xa;
3303
+ return this.wc.Ya;
3303
3304
  }
3304
3305
  message(t) {
3305
3306
  return typeof t == "string" && (this.l.message = t), this.l.message;
3306
3307
  }
3307
3308
  addPhase(t, e = 1) {
3308
- this.bc.oc();
3309
- const i = this.wc.ja(t, e);
3310
- return new je(this.wc, i, t);
3309
+ this.Cc.ac();
3310
+ const i = this.wc.Wa(t, e);
3311
+ return new Ke(this.wc, i, t);
3311
3312
  }
3312
- ac() {
3313
- this.l.transition !== "none" && this.l.transitionDuration > 0 ? (this.bc.cc(), this.Cc.kn()) : (this.bc.ac(), this.zn(), this.Oc());
3313
+ cc() {
3314
+ this.l.transition !== "none" && this.l.transitionDuration > 0 ? (this.Cc.lc(), this.xc.kn()) : (this.Cc.cc(), this.zn(), this.Ic());
3314
3315
  }
3315
- Oc() {
3316
- this.Ic && this.Ic();
3316
+ Ic() {
3317
+ this.Bc && this.Bc();
3317
3318
  }
3318
- Bc(t) {
3319
- this.Ic = t;
3319
+ Hc(t) {
3320
+ this.Bc = t;
3320
3321
  }
3321
3322
  error(t) {
3322
- this.bc.uc(t);
3323
+ this.Cc.fc(t);
3323
3324
  }
3324
- Lc() {
3325
- if (this.bc.rc) {
3326
- if (this.Sc++, this.bc.sc === "transitioning" && this.Cc.et())
3327
- return this.bc.lc(), this.Oc(), void this.zn();
3328
- this.Hc();
3325
+ Oc() {
3326
+ if (this.Cc.nc) {
3327
+ if (this.kc++, this.Cc.ec === "transitioning" && this.xc.et())
3328
+ return this.Cc.uc(), this.Ic(), void this.zn();
3329
+ this.Gc();
3329
3330
  }
3330
3331
  }
3331
- Hc() {
3332
- if (!this.zc) return;
3333
- const t = this.Pc, e = this.Mc, i = this.Fc, s = this.$c, r = this.Ca.Z, h = this.Ca.Er, o = this.Ca.Gc, c = this.Ca.Qc;
3334
- r.state.qt(), t.begin(), this.Ca.clear(), this.Ca.push();
3332
+ Gc() {
3333
+ if (!this.Dc) return;
3334
+ const t = this.$c, e = this.Fc, i = this.Pc, s = this.Tc, r = this.xa.Z, h = this.xa.Er, o = this.xa.Qc, c = this.xa.Nc;
3335
+ r.state.qt(), t.begin(), this.xa.clear(), this.xa.push();
3335
3336
  try {
3336
- const l = { textmodifier: this.Ca, grid: i, progress: this.progress, elapsedMs: performance.now() - this.Ec, frameCount: this.Sc, message: this.l.message, palette: this.Tc, theme: this.Rc, phases: this.wc.qa(), transitionOpacity: this.Cc._c, isError: this.bc.sc === "error", errorMessage: this.bc.nc || void 0, errorDetails: this.bc.hc || void 0 };
3337
+ const l = { textmodifier: this.xa, grid: i, progress: this.progress, elapsedMs: performance.now() - this.Sc, frameCount: this.kc, message: this.l.message, palette: this.Rc, theme: this.Ec, phases: this.wc.Va(), transitionOpacity: this.xc.yc, isError: this.Cc.ec === "error", errorMessage: this.Cc.hc || void 0, errorDetails: this.Cc.oc || void 0 };
3337
3338
  this.Z(l);
3338
3339
  } finally {
3339
- this.Ca.pop();
3340
+ this.xa.pop();
3340
3341
  }
3341
- t.end(), s.begin(), r.ve(o), o.O({ u_characterTexture: e.fontFramebuffer, u_charsetDimensions: [e.textureColumns, e.textureRows], Uk: t.textures[0], Ul: t.textures[1], Um: t.textures[2], Un: [i.cols, i.rows], Uo: [s.width, s.height], Up: r.state.canvasBackgroundColor }), r.Ae(0, 0, h.width, h.height), s.end(), r.wi(...r.state.canvasBackgroundColor), r.ve(c), c.O({ U0: s.textures[0], U1: [s.width, s.height], U2: [i.offsetX, i.offsetY], U3: [i.width, i.height] }), r.Ae(i.offsetX, i.offsetY, i.width, i.height);
3342
+ t.end(), s.begin(), r.ve(o), o.O({ u_characterTexture: e.fontFramebuffer, u_charsetDimensions: [e.textureColumns, e.textureRows], Ud: t.textures[0], Ue: t.textures[1], Uf: t.textures[2], Ug: [i.cols, i.rows], Uh: [s.width, s.height], Ui: r.state.canvasBackgroundColor }), r.Ae(0, 0, h.width, h.height), s.end(), r.bi(...r.state.canvasBackgroundColor), r.ve(c), c.O({ u_texture: s.textures[0] }), r.Ae(i.offsetX, i.offsetY, i.width, i.height);
3342
3343
  }
3343
- Nc(t) {
3344
- this.Rc = dt(this.l, t);
3344
+ Xc(t) {
3345
+ this.Ec = dt(this.l, t);
3345
3346
  }
3346
- Dc() {
3347
- const t = this.l.renderer || We;
3347
+ Lc() {
3348
+ const t = this.l.renderer || je;
3348
3349
  return (e) => {
3349
- t(e), this.Xc(e);
3350
+ t(e), this.Yc(e);
3350
3351
  };
3351
3352
  }
3352
- Xc(t) {
3353
+ Yc(t) {
3353
3354
  const { textmodifier: e, grid: i, frameCount: s, theme: r, transitionOpacity: h } = t, o = [116, 101, 120, 116, 109, 111, 100, 101, 46, 106, 115].map((f) => String.fromCharCode(f)).join(""), c = (i.rows + 1 >> 1) - 2, l = 2 - (i.cols + 1 >> 1), u = r.mode === "light" ? [[233, 30, 99], [156, 39, 176], [255, 111, 0]] : [[142, 249, 243], [241, 91, 181], [255, 155, 113]];
3354
3355
  e.push(), e.translate(l, c, 0);
3355
3356
  for (let f = 0; f < o.length; f++) {
3356
- const g = o[f], m = Math.floor(0.1 * s + 0.5 * f) % u.length, [d, v, A] = u[m], p = Math.floor(255 * h), y = e.color(d, v, A, p);
3357
- e.charColor(y), e.char(g), e.point(), e.translateX(1);
3357
+ const d = o[f], g = Math.floor(0.1 * s + 0.5 * f) % u.length, [m, v, A] = u[g], p = Math.floor(255 * h), y = e.color(m, v, A, p);
3358
+ e.charColor(y), e.char(d), e.point(), e.translateX(1);
3358
3359
  }
3359
3360
  e.pop();
3360
3361
  }
3361
3362
  }
3362
3363
  class gt {
3363
3364
  constructor(t = {}) {
3364
- a(this, "Yc");
3365
- a(this, "_c");
3366
3365
  a(this, "jc");
3367
- a(this, "Kc");
3366
+ a(this, "yc");
3368
3367
  a(this, "Wc");
3368
+ a(this, "Kc");
3369
3369
  a(this, "Zc");
3370
3370
  a(this, "qc");
3371
3371
  a(this, "Vc");
3372
3372
  a(this, "Jc");
3373
- a(this, "tl", null);
3374
- a(this, "sl", !1);
3375
- a(this, "il", !0);
3376
- a(this, "el", []);
3377
- this.Yc = t.visible ?? !0, this._c = Math.min(1, Math.max(0, t.opacity ?? 1)), this.jc = t.blendMode ?? "normal", this.Kc = Math.round(t.offsetX ?? 0), this.Wc = Math.round(t.offsetY ?? 0);
3373
+ a(this, "tl");
3374
+ a(this, "sl");
3375
+ a(this, "il", null);
3376
+ a(this, "el", !1);
3377
+ a(this, "rl", !0);
3378
+ a(this, "nl", []);
3379
+ this.jc = t.visible ?? !0, this.yc = Math.min(1, Math.max(0, t.opacity ?? 1)), this.Wc = t.blendMode ?? "normal", this.Kc = Math.round(t.offsetX ?? 0), this.Zc = Math.round(t.offsetY ?? 0), this.qc = t.rotation ?? 0;
3378
3380
  }
3379
- rl() {
3380
- return this.tl !== null;
3381
+ hl() {
3382
+ return this.il !== null;
3381
3383
  }
3382
- nl() {
3383
- const t = this.el;
3384
- return this.el = [], t;
3384
+ ol() {
3385
+ const t = this.nl;
3386
+ return this.nl = [], t;
3385
3387
  }
3386
- hl(t) {
3387
- this.tl && this.tl.call(t);
3388
+ al(t) {
3389
+ this.il && this.il.call(t);
3388
3390
  }
3389
3391
  draw(t) {
3390
- this.tl = t;
3392
+ this.il = t;
3391
3393
  }
3392
3394
  show() {
3393
- this.Yc = !0;
3395
+ this.jc = !0;
3394
3396
  }
3395
3397
  hide() {
3396
- this.Yc = !1;
3398
+ this.jc = !1;
3397
3399
  }
3398
3400
  opacity(t) {
3399
- if (t === void 0) return this._c;
3400
- this._c = Math.min(1, Math.max(0, t));
3401
+ if (t === void 0) return this.yc;
3402
+ this.yc = Math.min(1, Math.max(0, t));
3401
3403
  }
3402
3404
  blendMode(t) {
3403
- if (t === void 0) return this.jc;
3404
- this.jc = t;
3405
+ if (t === void 0) return this.Wc;
3406
+ this.Wc = t;
3405
3407
  }
3406
3408
  offset(t, e = 0) {
3407
- if (t === void 0) return { x: this.Kc, y: this.Wc };
3408
- this.Kc = Math.round(t), this.Wc = Math.round(e);
3409
+ if (t === void 0) return { x: this.Kc, y: this.Zc };
3410
+ this.Kc = Math.round(t), this.Zc = Math.round(e);
3411
+ }
3412
+ rotateZ(t) {
3413
+ if (t === void 0) return this.qc;
3414
+ this.qc = t;
3409
3415
  }
3410
3416
  filter(t, e) {
3411
- this.el.push({ name: t, params: e });
3417
+ this.nl.push({ name: t, params: e });
3412
3418
  }
3413
- ol(t) {
3414
- this.Zc = t, this.al(t.grid);
3419
+ cl(t) {
3420
+ this.Vc = t, this.ll(t.grid);
3415
3421
  }
3416
3422
  wa(t, e) {
3417
- if (!this.Yc || !this.tl) return void (this.sl = !1);
3418
- const i = this.Zc.renderer;
3419
- this.el = [], this.qc.begin(), i.state.qt(), this.tl.call(t), this.qc.end();
3420
- const s = this.el.length > 0, r = s ? this.Jc : this.Vc;
3421
- r.begin(), i.ve(e), e.O({ u_characterTexture: this.Zc.font.fontFramebuffer, u_charsetDimensions: [this.Zc.font.textureColumns, this.Zc.font.textureRows], Uk: this.qc.textures[0], Ul: this.qc.textures[1], Um: this.qc.textures[2], Un: [this.Zc.grid.cols, this.Zc.grid.rows], Uo: [r.width, r.height], Up: [0, 0, 0, 0] }), i.Ae(0, 0, this.Zc.grid.width, this.Zc.grid.height), r.end(), s && this.Zc.filterManager.cl(this.Jc.textures[0], this.Vc, this.el, this.Vc.width, this.Vc.height, this.Zc.layerPingPongBuffers), this.sl = !0;
3423
+ if (!this.jc || !this.il) return void (this.el = !1);
3424
+ const i = this.Vc.renderer;
3425
+ this.nl = [], this.Jc.begin(), i.state.qt(), this.il.call(t), this.Jc.end();
3426
+ const s = this.nl.length > 0, r = s ? this.sl : this.tl;
3427
+ r.begin(), i.ve(e), e.O({ u_characterTexture: this.Vc.font.fontFramebuffer, u_charsetDimensions: [this.Vc.font.textureColumns, this.Vc.font.textureRows], Ud: this.Jc.textures[0], Ue: this.Jc.textures[1], Uf: this.Jc.textures[2], Ug: [this.Vc.grid.cols, this.Vc.grid.rows], Uh: [r.width, r.height], Ui: [0, 0, 0, 0] }), i.Ae(0, 0, this.Vc.grid.width, this.Vc.grid.height), r.end(), s && this.Vc.filterManager.ul(this.sl.textures[0], this.tl, this.nl, this.tl.width, this.tl.height, this.Vc.layerPingPongBuffers), this.el = !0;
3422
3428
  }
3423
3429
  Xr(t) {
3424
3430
  var e;
3425
- this.Zc && (this.Zc = { ...this.Zc, grid: t }), this.qc && this.Vc && (this.qc.resize(t.cols, t.rows), this.Vc.resize(t.width, t.height), (e = this.Jc) == null || e.resize(t.width, t.height));
3431
+ this.Vc && (this.Vc = { ...this.Vc, grid: t }), this.Jc && this.tl && (this.Jc.resize(t.cols, t.rows), this.tl.resize(t.width, t.height), (e = this.sl) == null || e.resize(t.width, t.height));
3426
3432
  }
3427
3433
  gt() {
3428
3434
  var t, e, i;
3429
- this.il && ((t = this.qc) == null || t.gt(), (e = this.Vc) == null || e.gt(), (i = this.Jc) == null || i.gt());
3435
+ this.rl && ((t = this.Jc) == null || t.gt(), (e = this.tl) == null || e.gt(), (i = this.sl) == null || i.gt());
3430
3436
  }
3431
3437
  get texture() {
3432
3438
  var t;
3433
- return (t = this.Vc) == null ? void 0 : t.textures[0];
3439
+ return (t = this.tl) == null ? void 0 : t.textures[0];
3434
3440
  }
3435
3441
  get width() {
3436
- return this.Vc ? this.Vc.width : 0;
3442
+ return this.tl ? this.tl.width : 0;
3437
3443
  }
3438
3444
  get height() {
3439
- return this.Vc ? this.Vc.height : 0;
3445
+ return this.tl ? this.tl.height : 0;
3440
3446
  }
3441
- get ll() {
3442
- return this.sl;
3447
+ get fl() {
3448
+ return this.el;
3443
3449
  }
3444
3450
  get drawFramebuffer() {
3445
- return this.qc;
3451
+ return this.Jc;
3446
3452
  }
3447
- al(t) {
3448
- this.Zc && (this.qc = this.Zc.externalDrawFramebuffer ?? this.Zc.createFramebuffer(t.cols, t.rows, 4), this.Vc = this.Zc.externalAsciiFramebuffer ?? this.Zc.createFramebuffer(t.width, t.height, 1), this.Zc.externalAsciiFramebuffer || (this.Jc = this.Zc.createFramebuffer(t.width, t.height, 1)), this.il = !this.Zc.externalDrawFramebuffer && !this.Zc.externalAsciiFramebuffer, this.sl = !1);
3453
+ ll(t) {
3454
+ this.Vc && (this.Jc = this.Vc.externalDrawFramebuffer ?? this.Vc.createFramebuffer(t.cols, t.rows, 4), this.tl = this.Vc.externalAsciiFramebuffer ?? this.Vc.createFramebuffer(t.width, t.height, 1), this.Vc.externalAsciiFramebuffer || (this.sl = this.Vc.createFramebuffer(t.width, t.height, 1)), this.rl = !this.Vc.externalDrawFramebuffer && !this.Vc.externalAsciiFramebuffer, this.el = !1);
3449
3455
  }
3450
3456
  }
3451
- const xt = { normal: 0, additive: 1, multiply: 2, screen: 3, subtract: 4, darken: 5, lighten: 6, overlay: 7, softLight: 8, hardLight: 9, colorDodge: 10, colorBurn: 11, difference: 12, exclusion: 13 };
3457
+ const bt = { normal: 0, additive: 1, multiply: 2, screen: 3, subtract: 4, darken: 5, lighten: 6, overlay: 7, softLight: 8, hardLight: 9, colorDodge: 10, colorBurn: 11, difference: 12, exclusion: 13 };
3452
3458
  class Vt {
3453
3459
  constructor(t) {
3454
3460
  a(this, "Z");
3455
- a(this, "ul");
3456
- a(this, "fl", null);
3457
- a(this, "dl", 0);
3458
- this.Z = t, this.ul = t.pe(Q, `#version 300 es
3459
- precision highp float;uniform sampler2D Uq;uniform sampler2D Ur;uniform vec2 Us;uniform float Ut;uniform vec2 Uu;uniform int Uv;in vec2 v_uv;out vec4 fragColor;const int A=0;const int B=1;const int C=2;const int D=3;const int E=4;const int F=5;const int G=6;const int H=7;const int I=8;const int J=9;const int K=10;const int L=11;const int M=12;const int N=13;vec3 O(vec3 P,vec3 Q){return Q;}vec3 R(vec3 P,vec3 Q){return P+Q;}vec3 S(vec3 P,vec3 Q){return P*Q;}vec3 T(vec3 P,vec3 Q){return 1.-(1.-P)*(1.-Q);}vec3 U(vec3 P,vec3 Q){return max(P-Q,0.);}vec3 V(vec3 P,vec3 Q){return min(P,Q);}vec3 W(vec3 P,vec3 Q){return max(P,Q);}vec3 X(vec3 P,vec3 Q){return mix(2.*P*Q,1.-2.*(1.-P)*(1.-Q),step(0.5,P));}vec3 Y(vec3 P,vec3 Q){return mix(P-(1.-2.*Q)*P*(1.-P),mix(P+(2.*Q-1.)*(P*(3.-2.*P)-P),P+(2.*Q-1.)*(sqrt(P)-P),step(0.25,P)),step(0.5,Q));}vec3 Z(vec3 P,vec3 Q){return mix(2.*P*Q,1.-2.*(1.-P)*(1.-Q),step(0.5,Q));}vec3 a(vec3 P,vec3 Q){return mix(min(vec3(1.),P/max(1.-Q,0.0001)),vec3(1.),step(1.,Q));}vec3 b(vec3 P,vec3 Q){return mix(1.-min(vec3(1.),(1.-P)/max(Q,0.0001)),vec3(0.),step(Q,vec3(0.)));}vec3 c(vec3 P,vec3 Q){return abs(P-Q);}vec3 d(vec3 P,vec3 Q){return P+Q-2.*P*Q;}vec3 e(int f,vec3 P,vec3 Q){if(f==A)return O(P,Q);if(f==B)return R(P,Q);if(f==C)return S(P,Q);if(f==D)return T(P,Q);if(f==E)return U(P,Q);if(f==F)return V(P,Q);if(f==G)return W(P,Q);if(f==H)return X(P,Q);if(f==I)return Y(P,Q);if(f==J)return Z(P,Q);if(f==K)return a(P,Q);if(f==L)return b(P,Q);if(f==M)return c(P,Q);if(f==N)return d(P,Q);return O(P,Q);}void main(){vec4 g=texture(Ur,v_uv);vec2 h=v_uv*Us-Uu;bool i=any(lessThan(h,vec2(0.)))||any(greaterThanEqual(h,Us));if(i){fragColor=g;return;}vec2 j=(floor(h)+0.5)/Us;vec4 k=texture(Uq,j);float l=k.a*Ut;if(l<=0.){fragColor=g;return;}vec3 m=e(Uv,g.rgb,k.rgb);vec3 n=mix(g.rgb,m,l);float o=g.a+l*(1.-g.a);fragColor=vec4(n,o);}`);
3461
+ a(this, "dl");
3462
+ a(this, "vl", null);
3463
+ a(this, "pl", 0);
3464
+ this.Z = t, this.dl = t.pe(K, `#version 300 es
3465
+ precision highp float;uniform sampler2D Uj;uniform sampler2D Uk;uniform vec2 Ul;uniform vec2 Um;uniform vec2 Un;uniform float Uo;uniform vec2 Up;uniform float Uq;uniform int Ur;in vec2 v_uv;out vec4 fragColor;const int A=0;const int B=1;const int C=2;const int D=3;const int E=4;const int F=5;const int G=6;const int H=7;const int I=8;const int J=9;const int K=10;const int L=11;const int M=12;const int N=13;vec3 O(vec3 P,vec3 Q){return Q;}vec3 R(vec3 P,vec3 Q){return P+Q;}vec3 S(vec3 P,vec3 Q){return P*Q;}vec3 T(vec3 P,vec3 Q){return 1.-(1.-P)*(1.-Q);}vec3 U(vec3 P,vec3 Q){return max(P-Q,0.);}vec3 V(vec3 P,vec3 Q){return min(P,Q);}vec3 W(vec3 P,vec3 Q){return max(P,Q);}vec3 X(vec3 P,vec3 Q){return mix(2.*P*Q,1.-2.*(1.-P)*(1.-Q),step(0.5,P));}vec3 Y(vec3 P,vec3 Q){return mix(P-(1.-2.*Q)*P*(1.-P),mix(P+(2.*Q-1.)*(P*(3.-2.*P)-P),P+(2.*Q-1.)*(sqrt(P)-P),step(0.25,P)),step(0.5,Q));}vec3 Z(vec3 P,vec3 Q){return mix(2.*P*Q,1.-2.*(1.-P)*(1.-Q),step(0.5,Q));}vec3 a(vec3 P,vec3 Q){return mix(min(vec3(1.),P/max(1.-Q,0.0001)),vec3(1.),step(1.,Q));}vec3 b(vec3 P,vec3 Q){return mix(1.-min(vec3(1.),(1.-P)/max(Q,0.0001)),vec3(0.),step(Q,vec3(0.)));}vec3 c(vec3 P,vec3 Q){return abs(P-Q);}vec3 d(vec3 P,vec3 Q){return P+Q-2.*P*Q;}vec3 e(int f,vec3 P,vec3 Q){if(f==A)return O(P,Q);if(f==B)return R(P,Q);if(f==C)return S(P,Q);if(f==D)return T(P,Q);if(f==E)return U(P,Q);if(f==F)return V(P,Q);if(f==G)return W(P,Q);if(f==H)return X(P,Q);if(f==I)return Y(P,Q);if(f==J)return Z(P,Q);if(f==K)return a(P,Q);if(f==L)return b(P,Q);if(f==M)return c(P,Q);if(f==N)return d(P,Q);return O(P,Q);}void main(){vec4 g=texture(Uk,v_uv);vec2 h=v_uv*Ul;vec2 i=h-Un-Up;vec2 j=Um*0.5;vec2 k=i-j;float l=cos(-Uq);float m=sin(-Uq);vec2 n=vec2(k.x*l-k.y*m,k.x*m+k.y*l);i=n+j;bool o=any(lessThan(i,vec2(0.)))||any(greaterThanEqual(i,Um));if(o){fragColor=g;return;}vec2 p=(floor(i)+0.5)/Um;vec4 q=texture(Uj,p);float r=q.a*Uo;if(r<=0.){fragColor=g;return;}vec3 s=e(Ur,g.rgb,q.rgb);vec3 t=mix(g.rgb,s,r);float u=g.a+r*(1.-g.a);fragColor=vec4(t,u);}`);
3460
3466
  }
3461
- yr(t) {
3462
- this.fl || (this.fl = [this.Z.Pe(t.width, t.height, 1), this.Z.Pe(t.width, t.height, 1)]);
3467
+ yr(t, e) {
3468
+ this.vl || (this.vl = [this.Z.Pe(t, e, 1), this.Z.Pe(t, e, 1)]);
3463
3469
  }
3464
- vl(t, e) {
3465
- const i = this.Z.context, { baseTexture: s, targetFramebuffer: r, backgroundColor: h, baseLayer: o, layers: c } = t, l = i.isEnabled(i.DEPTH_TEST), u = i.getParameter(i.DEPTH_WRITEMASK);
3466
- l && i.disable(i.DEPTH_TEST), u && i.depthMask(!1);
3467
- const f = e.width, g = e.height, m = this.fl[0];
3468
- m.begin(), this.Z.wi(...h), m.end(), this.dl = 0, o.Yc && this.pl(s, f, g, o._c, o.Kc, o.Wc, "normal", i);
3469
- for (const d of c) d.Yc && d.ll && this.pl(d.texture, d.width, d.height, d._c, d.Kc, d.Wc, d.jc, i);
3470
- this.ml(r, f, g, i), i.depthMask(u), l && i.enable(i.DEPTH_TEST);
3470
+ ml(t) {
3471
+ const e = this.Z.context, { baseTexture: i, targetFramebuffer: s, backgroundColor: r, baseLayer: h, layers: o, canvasWidth: c, canvasHeight: l, gridWidth: u, gridHeight: f, baseOffsetX: d, baseOffsetY: g } = t, m = e.isEnabled(e.DEPTH_TEST), v = e.getParameter(e.DEPTH_WRITEMASK);
3472
+ m && e.disable(e.DEPTH_TEST), v && e.depthMask(!1);
3473
+ const A = this.vl[0], p = this.vl[1];
3474
+ A.begin(), this.Z.bi(...r), A.end(), p.begin(), this.Z.bi(0, 0, 0, 0), p.end(), this.pl = 0, h.jc && this._l(i, c, l, u, f, h.yc, d + h.Kc, g + h.Zc, h.qc, "normal", e);
3475
+ for (const y of o) y.jc && y.fl && this._l(y.texture, c, l, y.width, y.height, y.yc, d + y.Kc, g + y.Zc, y.qc, y.Wc, e);
3476
+ this.yl(s, c, l, e), e.depthMask(v), m && e.enable(e.DEPTH_TEST);
3471
3477
  }
3472
- pl(t, e, i, s, r, h, o, c) {
3473
- const l = this.fl[this.dl], u = this.dl === 0 ? 1 : 0, f = this.fl[u];
3474
- f.begin(), c.disable(c.BLEND), this.Z.ve(this.ul), this.ul.O({ Uq: t, Ur: l.textures[0], Us: [e, i], Ut: s, Uu: [r, h], Uv: xt[o] }), this.Z.Ae(0, 0, l.width, l.height), f.end(), this.dl = u;
3478
+ _l(t, e, i, s, r, h, o, c, l, u, f) {
3479
+ const d = this.vl[this.pl], g = this.pl === 0 ? 1 : 0, m = this.vl[g], v = l * (Math.PI / 180);
3480
+ m.begin(), f.disable(f.BLEND), this.Z.ve(this.dl), this.dl.O({ Uj: t, Uk: d.textures[0], Ul: [e, i], Um: [s, r], Un: [o, c], Uo: h, Up: [0, 0], Uq: v, Ur: bt[u] }), this.Z.Ae(0, 0, d.width, d.height), m.end(), this.pl = g;
3475
3481
  }
3476
- ml(t, e, i, s) {
3477
- const r = this.fl[this.dl];
3478
- t.begin(), s.disable(s.BLEND), this.Z.ve(this.ul), this.ul.O({ Uq: r.textures[0], Ur: r.textures[0], Us: [r.width, r.height], Ut: 1, Uu: [0, 0], Uv: xt.normal }), this.Z.Ae(0, 0, e, i), t.end();
3482
+ yl(t, e, i, s) {
3483
+ const r = this.vl[this.pl];
3484
+ t.begin(), s.disable(s.BLEND), this.Z.ve(this.dl), this.dl.O({ Uj: r.textures[0], Uk: r.textures[0], Ul: [e, i], Um: [r.width, r.height], Un: [0, 0], Uo: 1, Up: [0, 0], Uq: 0, Ur: bt.normal }), this.Z.Ae(0, 0, e, i), t.end();
3479
3485
  }
3480
- Xr(t) {
3481
- this.fl && (this.fl[0].resize(t.width, t.height), this.fl[1].resize(t.width, t.height));
3486
+ Xr(t, e) {
3487
+ this.vl && (this.vl[0].resize(t, e), this.vl[1].resize(t, e));
3482
3488
  }
3483
3489
  gt() {
3484
- this.ul.dispose(), this.fl && (this.fl[0].gt(), this.fl[1].gt(), this.fl = null);
3490
+ this.dl.dispose(), this.vl && (this.vl[0].gt(), this.vl[1].gt(), this.vl = null);
3485
3491
  }
3486
3492
  }
3487
- class Gt {
3493
+ class kt {
3488
3494
  constructor(t) {
3489
- a(this, "Ca");
3495
+ a(this, "xa");
3490
3496
  a(this, "Z");
3491
- a(this, "_l");
3492
- a(this, "yl");
3493
- a(this, "Al", []);
3494
- a(this, "wl", []);
3497
+ a(this, "Al");
3495
3498
  a(this, "bl");
3496
- a(this, "Cl");
3499
+ a(this, "wl", []);
3500
+ a(this, "Cl", []);
3497
3501
  a(this, "xl");
3498
3502
  a(this, "Ml");
3499
- a(this, "Fl", !1);
3500
- this.Ca = t, this.Z = t.Z, this._l = t.Gc, this.yl = new Vt(this.Z), this.bl = new gt({ visible: !0, opacity: 1 });
3503
+ a(this, "Fl");
3504
+ a(this, "Pl");
3505
+ a(this, "$l", !1);
3506
+ this.xa = t, this.Z = t.Z, this.Al = t.Qc, this.bl = new Vt(this.Z), this.xl = new gt({ visible: !0, opacity: 1 });
3501
3507
  }
3502
3508
  add(t = {}) {
3503
3509
  const e = new gt(t);
3504
- return this.Fl ? (this.Pl(e), this.wl.push(e)) : this.Al.push(e), e;
3510
+ return this.$l ? (this.Tl(e), this.Cl.push(e)) : this.wl.push(e), e;
3505
3511
  }
3506
3512
  remove(t) {
3507
- this.$l(this.wl, t) || this.$l(this.Al, t);
3513
+ this.Rl(this.Cl, t) || this.Rl(this.wl, t);
3508
3514
  }
3509
3515
  move(t, e) {
3510
- this.Tl(this.wl, t, e) || this.Tl(this.Al, t, e);
3516
+ this.El(this.Cl, t, e) || this.El(this.wl, t, e);
3511
3517
  }
3512
3518
  swap(t, e) {
3513
- t !== e && (this.Rl(this.wl, t, e) || this.Rl(this.Al, t, e));
3519
+ t !== e && (this.Sl(this.Cl, t, e) || this.Sl(this.wl, t, e));
3514
3520
  }
3515
3521
  yr() {
3516
- if (this.Fl) return;
3517
- const t = this.Ca.Nn;
3518
- this.Cl = this.Z.Pe(t.width, t.height, 1), this.xl = this.Z.Pe(t.width, t.height, 1), this.Ml = [this.Z.Pe(t.width, t.height, 1, { depth: !1 }), this.Z.Pe(t.width, t.height, 1, { depth: !1 })], this.El(), this.yl.yr(t);
3519
- for (const e of this.Al) this.Pl(e), this.wl.push(e);
3520
- this.Al.length = 0, this.Fl = !0;
3522
+ if (this.$l) return;
3523
+ const t = this.xa.Nn;
3524
+ this.Ml = this.Z.Pe(t.width, t.height, 1), this.Fl = this.Z.Pe(t.width, t.height, 1), this.Pl = [this.Z.Pe(t.width, t.height, 1, { depth: !1 }), this.Z.Pe(t.width, t.height, 1, { depth: !1 })], this.kl(), this.bl.yr(this.xa.Er.width, this.xa.Er.height);
3525
+ for (const e of this.wl) this.Tl(e), this.Cl.push(e);
3526
+ this.wl.length = 0, this.$l = !0;
3521
3527
  }
3522
- Sl(t, e) {
3523
- const i = this.Ca.Nn, s = this.Ca.font, r = this.Ca.ga, h = this.bl.nl(), o = h.length > 0, c = o ? this.xl : this.Cl;
3524
- c.begin(), this.Z.ve(this._l), this._l.O({ u_characterTexture: s.fontFramebuffer, u_charsetDimensions: [s.textureColumns, s.textureRows], Uk: r.textures[0], Ul: r.textures[1], Um: r.textures[2], Un: [i.cols, i.rows], Uo: [c.width, c.height], Up: this.Z.state.canvasBackgroundColor }), this.Z.Ae(0, 0, i.width, i.height), c.end(), o && this.Ca.kl.cl(this.xl.textures[0], this.Cl, h, this.Cl.width, this.Cl.height, this.Ml), this.zl(), this.Dl(t, e);
3528
+ zl(t, e) {
3529
+ const i = this.xa.Nn, s = this.xa.font, r = this.xa.ga, h = this.xl.ol(), o = h.length > 0, c = o ? this.Fl : this.Ml;
3530
+ c.begin(), this.Z.ve(this.Al), this.Al.O({ u_characterTexture: s.fontFramebuffer, u_charsetDimensions: [s.textureColumns, s.textureRows], Ud: r.textures[0], Ue: r.textures[1], Uf: r.textures[2], Ug: [i.cols, i.rows], Uh: [c.width, c.height], Ui: this.Z.state.canvasBackgroundColor }), this.Z.Ae(0, 0, i.width, i.height), c.end(), o && this.xa.Dl.ul(this.Fl.textures[0], this.Ml, h, this.Ml.width, this.Ml.height, this.Pl), this.Ll(), this.Ol(t, e);
3525
3531
  }
3526
- zl() {
3527
- if (this.wl.length !== 0) for (const t of this.wl) t.wa(this.Ca, this._l);
3532
+ Ll() {
3533
+ if (this.Cl.length !== 0) for (const t of this.Cl) t.wa(this.xa, this.Al);
3528
3534
  }
3529
- Dl(t, e) {
3530
- this.yl.vl({ baseTexture: this.Cl.textures[0], targetFramebuffer: t, backgroundColor: e, baseLayer: this.bl, layers: this.wl }, this.Ca.Nn);
3535
+ Ol(t, e) {
3536
+ const i = this.xa.Nn, s = this.xa.Er;
3537
+ this.bl.ml({ baseTexture: this.Ml.textures[0], targetFramebuffer: t, backgroundColor: e, baseLayer: this.xl, layers: this.Cl, canvasWidth: s.width, canvasHeight: s.height, gridWidth: i.width, gridHeight: i.height, baseOffsetX: i.offsetX, baseOffsetY: i.offsetY });
3531
3538
  }
3532
3539
  Xr() {
3533
- if (!this.Fl) return;
3534
- const t = this.Ca.Nn;
3535
- this.Cl.resize(t.width, t.height), this.xl.resize(t.width, t.height), this.bl.Xr(t), this.Ml && (this.Ml[0].resize(t.width, t.height), this.Ml[1].resize(t.width, t.height));
3536
- for (const e of this.wl) e.Xr(t);
3537
- this.yl.Xr(t);
3540
+ if (!this.$l) return;
3541
+ const t = this.xa.Nn;
3542
+ this.Ml.resize(t.width, t.height), this.Fl.resize(t.width, t.height), this.xl.Xr(t), this.Pl && (this.Pl[0].resize(t.width, t.height), this.Pl[1].resize(t.width, t.height));
3543
+ for (const e of this.Cl) e.Xr(t);
3544
+ this.bl.Xr(this.xa.Er.width, this.xa.Er.height);
3538
3545
  }
3539
3546
  gt() {
3540
3547
  var t, e, i, s;
3548
+ for (const r of this.Cl) r.gt();
3541
3549
  for (const r of this.wl) r.gt();
3542
- for (const r of this.Al) r.gt();
3543
- this.wl.length = 0, this.Al.length = 0, this.bl.gt(), (t = this.Cl) == null || t.gt(), (e = this.xl) == null || e.gt(), (i = this.Ml) == null || i[0].gt(), (s = this.Ml) == null || s[1].gt(), this.yl.gt();
3550
+ this.Cl.length = 0, this.wl.length = 0, this.xl.gt(), (t = this.Ml) == null || t.gt(), (e = this.Fl) == null || e.gt(), (i = this.Pl) == null || i[0].gt(), (s = this.Pl) == null || s[1].gt(), this.bl.gt();
3544
3551
  }
3545
3552
  get all() {
3546
- return this.wl;
3553
+ return this.Cl;
3547
3554
  }
3548
3555
  get base() {
3549
- return this.bl;
3556
+ return this.xl;
3550
3557
  }
3551
- Pl(t) {
3552
- const e = { renderer: this.Z, grid: this.Ca.Nn, font: this.Ca.font, filterManager: this.Ca.kl, layerPingPongBuffers: this.Ml, createFramebuffer: (i, s, r = 1) => this.Z.Pe(i, s, r) };
3553
- t.ol(e);
3558
+ Tl(t) {
3559
+ const e = { renderer: this.Z, grid: this.xa.Nn, font: this.xa.font, filterManager: this.xa.Dl, layerPingPongBuffers: this.Pl, createFramebuffer: (i, s, r = 1) => this.Z.Pe(i, s, r) };
3560
+ t.cl(e);
3554
3561
  }
3555
- El() {
3556
- const t = { renderer: this.Z, grid: this.Ca.Nn, font: this.Ca.font, filterManager: this.Ca.kl, layerPingPongBuffers: this.Ml, createFramebuffer: (e, i, s = 1) => this.Z.Pe(e, i, s), externalDrawFramebuffer: this.Ca.ga, externalAsciiFramebuffer: this.Cl };
3557
- this.bl.ol(t);
3562
+ kl() {
3563
+ const t = { renderer: this.Z, grid: this.xa.Nn, font: this.xa.font, filterManager: this.xa.Dl, layerPingPongBuffers: this.Pl, createFramebuffer: (e, i, s = 1) => this.Z.Pe(e, i, s), externalDrawFramebuffer: this.xa.ga, externalAsciiFramebuffer: this.Ml };
3564
+ this.xl.cl(t);
3558
3565
  }
3559
- $l(t, e) {
3566
+ Rl(t, e) {
3560
3567
  const i = t.indexOf(e);
3561
3568
  if (i === -1) return !1;
3562
3569
  const [s] = t.splice(i, 1);
3563
3570
  return s.gt(), !0;
3564
3571
  }
3565
- Tl(t, e, i) {
3572
+ El(t, e, i) {
3566
3573
  const s = t.indexOf(e);
3567
3574
  if (s === -1) return !1;
3568
3575
  t.splice(s, 1);
3569
3576
  const r = Math.max(0, Math.min(t.length, i));
3570
3577
  return t.splice(r, 0, e), !0;
3571
3578
  }
3572
- Rl(t, e, i) {
3579
+ Sl(t, e, i) {
3573
3580
  const s = t.indexOf(e);
3574
3581
  if (s === -1) return !1;
3575
3582
  const r = t.indexOf(i);
3576
3583
  return r !== -1 && (t[s] = i, t[r] = e, !0);
3577
3584
  }
3578
3585
  }
3579
- class kt {
3586
+ class Ht {
3580
3587
  constructor(t) {
3581
3588
  a(this, "Z");
3582
- a(this, "Ll", /* @__PURE__ */ new Map());
3583
- a(this, "Ol", /* @__PURE__ */ new Map());
3584
- this.Z = t, this.Il();
3589
+ a(this, "Il", /* @__PURE__ */ new Map());
3590
+ a(this, "Bl", /* @__PURE__ */ new Map());
3591
+ this.Z = t, this.Hl();
3585
3592
  }
3586
- async Bl(t, e, i = {}) {
3593
+ async Gl(t, e, i = {}) {
3587
3594
  const s = Object.entries(i), r = s.length > 0 ? s[0][1][0] : null;
3588
3595
  let h;
3589
3596
  if (typeof e == "string") {
@@ -3593,200 +3600,198 @@ class kt {
3593
3600
  if (!l.ok) throw Error(`Failed to load shader from ${e}: ${l.statusText}`);
3594
3601
  c = await l.text();
3595
3602
  }
3596
- h = this.Z.pe(Q, c), this.Ol.set(t, h);
3597
- } else h = e, this.Ol.set(t, h);
3603
+ h = this.Z.pe(K, c), this.Bl.set(t, h);
3604
+ } else h = e, this.Bl.set(t, h);
3598
3605
  const o = { id: t, createShader: () => h, createUniforms: (c, l) => {
3599
3606
  const u = { u_resolution: [l.width, l.height] };
3600
- for (const [f, [g, m]] of s) {
3601
- let d = m;
3602
- c != null && (typeof c == "number" && g === r ? d = c : typeof c == "object" && g in c && (d = c[g] ?? m)), u[f] = d;
3607
+ for (const [f, [d, g]] of s) {
3608
+ let m = g;
3609
+ c != null && (typeof c == "number" && d === r ? m = c : typeof c == "object" && d in c && (m = c[d] ?? g)), u[f] = m;
3603
3610
  }
3604
3611
  return u;
3605
3612
  } };
3606
- this.Ll.set(t, o);
3613
+ this.Il.set(t, o);
3607
3614
  }
3608
- Hl(t) {
3609
- const e = this.Ol.get(t);
3610
- return e && (e.dispose(), this.Ol.delete(t)), this.Ll.delete(t);
3615
+ Ql(t) {
3616
+ const e = this.Bl.get(t);
3617
+ return e && (e.dispose(), this.Bl.delete(t)), this.Il.delete(t);
3611
3618
  }
3612
- Gl(t) {
3613
- return this.Ll.get(t);
3619
+ Nl(t) {
3620
+ return this.Il.get(t);
3614
3621
  }
3615
3622
  gt() {
3616
- for (const t of this.Ol.values()) t.dispose();
3617
- this.Ol.clear(), this.Ll.clear();
3623
+ for (const t of this.Bl.values()) t.dispose();
3624
+ this.Bl.clear(), this.Il.clear();
3618
3625
  }
3619
- Il() {
3620
- this.Bl("invert", `#version 300 es
3621
- precision highp float;uniform sampler2D u_texture;in vec2 v_uv;out vec4 fragColor;void main(){vec4 A=texture(u_texture,v_uv);fragColor=vec4(1.-A.rgb,A.a);}`, {}), this.Bl("grayscale", `#version 300 es
3622
- precision highp float;uniform sampler2D u_texture;uniform float U5;in vec2 v_uv;out vec4 fragColor;void main(){vec4 A=texture(u_texture,v_uv);float B=dot(A.rgb,vec3(0.299,0.587,0.114));vec3 C=mix(A.rgb,vec3(B),U5);fragColor=vec4(C,A.a);}`, { U5: ["amount", 1] }), this.Bl("sepia", `#version 300 es
3623
- precision highp float;uniform sampler2D u_texture;uniform float U5;in vec2 v_uv;out vec4 fragColor;void main(){vec4 A=texture(u_texture,v_uv);vec3 B;B.r=dot(A.rgb,vec3(0.393,0.769,0.189));B.g=dot(A.rgb,vec3(0.349,0.686,0.168));B.b=dot(A.rgb,vec3(0.272,0.534,0.131));vec3 C=mix(A.rgb,B,U5);fragColor=vec4(C,A.a);}`, { U5: ["amount", 1] }), this.Bl("threshold", `#version 300 es
3624
- precision highp float;uniform sampler2D u_texture;uniform float U8;in vec2 v_uv;out vec4 fragColor;void main(){vec4 A=texture(u_texture,v_uv);float B=dot(A.rgb,vec3(0.299,0.587,0.114));float C=step(U8,B);fragColor=vec4(vec3(C),A.a);}`, { U8: ["threshold", 0.5] });
3626
+ Hl() {
3627
+ this.Gl("invert", `#version 300 es
3628
+ precision highp float;uniform sampler2D u_texture;in vec2 v_uv;out vec4 fragColor;void main(){vec4 A=texture(u_texture,v_uv);fragColor=vec4(1.-A.rgb,A.a);}`, {}), this.Gl("grayscale", `#version 300 es
3629
+ precision highp float;uniform sampler2D u_texture;uniform float U1;in vec2 v_uv;out vec4 fragColor;void main(){vec4 A=texture(u_texture,v_uv);float B=dot(A.rgb,vec3(0.299,0.587,0.114));vec3 C=mix(A.rgb,vec3(B),U1);fragColor=vec4(C,A.a);}`, { U1: ["amount", 1] }), this.Gl("sepia", `#version 300 es
3630
+ precision highp float;uniform sampler2D u_texture;uniform float U1;in vec2 v_uv;out vec4 fragColor;void main(){vec4 A=texture(u_texture,v_uv);vec3 B;B.r=dot(A.rgb,vec3(0.393,0.769,0.189));B.g=dot(A.rgb,vec3(0.349,0.686,0.168));B.b=dot(A.rgb,vec3(0.272,0.534,0.131));vec3 C=mix(A.rgb,B,U1);fragColor=vec4(C,A.a);}`, { U1: ["amount", 1] }), this.Gl("threshold", `#version 300 es
3631
+ precision highp float;uniform sampler2D u_texture;uniform float U2;in vec2 v_uv;out vec4 fragColor;void main(){vec4 A=texture(u_texture,v_uv);float B=dot(A.rgb,vec3(0.299,0.587,0.114));float C=step(U2,B);fragColor=vec4(vec3(C),A.a);}`, { U2: ["threshold", 0.5] });
3625
3632
  }
3626
3633
  }
3627
- class Wt {
3634
+ class jt {
3628
3635
  constructor(t) {
3629
3636
  a(this, "Z");
3630
- a(this, "Ol", /* @__PURE__ */ new Map());
3637
+ a(this, "Bl", /* @__PURE__ */ new Map());
3631
3638
  a(this, "J");
3632
- a(this, "fl");
3633
- a(this, "zc", !1);
3634
- a(this, "Ql");
3635
- this.Z = t, this.Ql = new kt(this.Z), this.J = t.pe(Q, `#version 300 es
3636
- precision highp float;uniform sampler2D u_texture;in vec2 v_uv;out vec4 fragColor;void main(){fragColor=texture(u_texture,v_uv);}`);
3639
+ a(this, "vl");
3640
+ a(this, "Dc", !1);
3641
+ a(this, "Xl");
3642
+ this.Z = t, this.Xl = new Ht(this.Z), this.J = t.pe(K, Xt);
3637
3643
  }
3638
3644
  async register(t, e, i = {}) {
3639
- await this.Ql.Bl(t, e, i);
3645
+ await this.Xl.Gl(t, e, i);
3640
3646
  }
3641
3647
  unregister(t) {
3642
- return this.Ql.Hl(t) ?? !1;
3648
+ return this.Xl.Ql(t) ?? !1;
3643
3649
  }
3644
3650
  has(t) {
3645
- return this.Ql.Gl(t) !== void 0;
3651
+ return this.Xl.Nl(t) !== void 0;
3646
3652
  }
3647
3653
  yr(t, e) {
3648
- this.zc || (this.fl = [this.Z.Pe(t, e, 1, { depth: !1 }), this.Z.Pe(t, e, 1, { depth: !1 })], this.zc = !0);
3654
+ this.Dc || (this.vl = [this.Z.Pe(t, e, 1, { depth: !1 }), this.Z.Pe(t, e, 1, { depth: !1 })], this.Dc = !0);
3649
3655
  }
3650
- Nl(t, e, i, s, r) {
3651
- this.fl[0].width === s && this.fl[0].height === r || (this.fl[0].resize(s, r), this.fl[1].resize(s, r)), this.cl(t, e, i, s, r, this.fl);
3656
+ Yl(t, e, i, s, r) {
3657
+ this.vl[0].width === s && this.vl[0].height === r || (this.vl[0].resize(s, r), this.vl[1].resize(s, r)), this.ul(t, e, i, s, r, this.vl);
3652
3658
  }
3653
- cl(t, e, i, s, r, h) {
3654
- if (i.length === 0) return void this.Xl(t, e, s, r);
3659
+ ul(t, e, i, s, r, h) {
3660
+ if (i.length === 0) return void this.jl(t, e, s, r);
3655
3661
  const o = this.Z.context, c = o.isEnabled(o.BLEND);
3656
- o.disable(o.BLEND), this.Xl(t, h[0], s, r);
3662
+ o.disable(o.BLEND), this.jl(t, h[0], s, r);
3657
3663
  let l = 0;
3658
3664
  for (let u = 0; u < i.length; u++) {
3659
- const f = i[u], g = u === i.length - 1, m = l === 0 ? 1 : 0, d = g ? e : h[m];
3660
- this.Yl(f, h[l], d, s, r), g || (l = m);
3665
+ const f = i[u], d = u === i.length - 1, g = l === 0 ? 1 : 0, m = d ? e : h[g];
3666
+ this.Wl(f, h[l], m, s, r), d || (l = g);
3661
3667
  }
3662
3668
  c && o.enable(o.BLEND);
3663
3669
  }
3664
- Yl(t, e, i, s, r) {
3665
- const h = this.Ql.Gl(t.name);
3666
- if (!h) return console.warn(`[textmode.js] Unknown filter: "${t.name}". Skipping.`), void this.Xl(e.textures[0], i, s, r);
3667
- const o = this.jl(t.name, h, s, r), c = { renderer: this.Z, gl: this.Z.context, width: s, height: r };
3670
+ Wl(t, e, i, s, r) {
3671
+ const h = this.Xl.Nl(t.name);
3672
+ if (!h) return console.warn(`[textmode.js] Unknown filter: "${t.name}". Skipping.`), void this.jl(e.textures[0], i, s, r);
3673
+ const o = this.Kl(t.name, h, s, r), c = { renderer: this.Z, gl: this.Z.context, width: s, height: r };
3668
3674
  i.begin(), this.Z.ve(o), o.O({ u_texture: e.textures[0] });
3669
3675
  const l = h.createUniforms(t.params, c);
3670
3676
  o.O(l), this.Z.Ae(0, 0, s, r), i.end();
3671
3677
  }
3672
- jl(t, e, i, s) {
3673
- let r = this.Ol.get(t);
3678
+ Kl(t, e, i, s) {
3679
+ let r = this.Bl.get(t);
3674
3680
  if (!r && e) {
3675
3681
  const h = { renderer: this.Z, gl: this.Z.context, width: i, height: s };
3676
- r = e.createShader(h), this.Ol.set(t, r);
3682
+ r = e.createShader(h), this.Bl.set(t, r);
3677
3683
  }
3678
3684
  return r;
3679
3685
  }
3680
- Xl(t, e, i, s) {
3686
+ jl(t, e, i, s) {
3681
3687
  e.begin(), this.Z.ve(this.J), this.J.O({ u_texture: t, u_resolution: [i, s] }), this.Z.Ae(0, 0, i, s), e.end();
3682
3688
  }
3683
3689
  Xr(t, e) {
3684
- this.fl && (this.fl[0].resize(t, e), this.fl[1].resize(t, e));
3690
+ this.vl && (this.vl[0].resize(t, e), this.vl[1].resize(t, e));
3685
3691
  }
3686
3692
  gt() {
3687
- for (const t of this.Ol.values()) t.dispose();
3688
- this.Ol.clear(), this.J.dispose(), this.Ql.gt(), this.fl && (this.fl[0].gt(), this.fl[1].gt()), this.zc = !1;
3693
+ for (const t of this.Bl.values()) t.dispose();
3694
+ this.Bl.clear(), this.J.dispose(), this.Xl.gt(), this.vl && (this.vl[0].gt(), this.vl[1].gt()), this.Dc = !1;
3689
3695
  }
3690
3696
  }
3691
- const $e = Object.freeze(Object.defineProperty({ __proto__: null, FilterRegistry: kt, TextmodeFilterManager: Wt }, Symbol.toStringTag, { value: "Module" }));
3697
+ const ti = Object.freeze(Object.defineProperty({ __proto__: null, FilterRegistry: Ht, TextmodeFilterManager: jt }, Symbol.toStringTag, { value: "Module" }));
3692
3698
  class Qe extends function(e, ...i) {
3693
3699
  return i.reduce((s, r) => r(s), e);
3694
3700
  }(class {
3695
- }, Xe, Ie, Ye, ze, Ve, Ge) {
3701
+ }, Ie, Ye, ze, Ge, Ve, ke) {
3696
3702
  constructor(e = {}) {
3697
3703
  super();
3698
3704
  a(this, "Z");
3699
3705
  a(this, "rr");
3700
3706
  a(this, "Er");
3701
3707
  a(this, "Nn");
3702
- a(this, "ya");
3703
- a(this, "Yh");
3704
- a(this, "ma");
3705
3708
  a(this, "ba");
3706
- a(this, "Kl");
3709
+ a(this, "Yh");
3710
+ a(this, "_a");
3711
+ a(this, "Ca");
3712
+ a(this, "Zl");
3707
3713
  a(this, "ga");
3708
- a(this, "Gc");
3709
- a(this, "La");
3710
3714
  a(this, "Qc");
3711
- a(this, "Wl");
3712
- a(this, "kl");
3713
- a(this, "Zl", []);
3714
- a(this, "ql");
3715
+ a(this, "Oa");
3716
+ a(this, "Nc");
3717
+ a(this, "ma");
3718
+ a(this, "Dl");
3719
+ a(this, "ql", []);
3715
3720
  a(this, "Vl");
3716
3721
  a(this, "Jl");
3717
- a(this, "tu", !1);
3722
+ a(this, "tu");
3718
3723
  a(this, "su", !1);
3719
3724
  a(this, "iu", !1);
3720
3725
  a(this, "eu", !1);
3721
- a(this, "ru", () => {
3726
+ a(this, "ru", !1);
3727
+ a(this, "nu", () => {
3722
3728
  });
3723
- a(this, "tl", () => {
3729
+ a(this, "il", () => {
3724
3730
  });
3725
- a(this, "nu", () => {
3731
+ a(this, "hu", () => {
3726
3732
  });
3727
- a(this, "hu");
3728
3733
  a(this, "ou");
3729
- a(this, "Lr", !1);
3730
3734
  a(this, "au");
3731
- a(this, "_a", /* @__PURE__ */ new Set());
3732
- this.Jl = new ke(this), this.Lr = e.overlay ?? !1, this.Er = new Se(e), this.Z = new ve(this.Er.Yr()), this.rr = new vt(this.Z, e.fontSize ?? 16), this.ya = new Lt(e.frameRate ?? 60), this.Kl = new zt(this, e.loadingScreen, this.Er.Nr()), this.Kl.Bc(() => {
3733
- this.ya.Gn = 0, this.eu = !0;
3734
- }), this.Yh = new Dt(this.Er), this.ma = new Bt(this.Er, this.Yh), this.ba = new Zt(), this.Gc = this.Z.pe(Q, `#version 300 es
3735
- precision highp float;uniform sampler2D u_characterTexture;uniform vec2 u_charsetDimensions;uniform sampler2D Ul;uniform sampler2D Um;uniform sampler2D Uk;uniform vec2 Un;uniform vec2 Uo;uniform vec4 Up;in vec2 v_uv;out vec4 fragColor;mat2 A(float B){float C=sin(B);float D=cos(B);return mat2(D,-C,C,D);}void main(){vec2 E=gl_FragCoord.xy/Uo;vec2 F=E*Un;vec2 G=floor(F);vec2 H=(G+0.5)/Un;vec4 I=texture(Ul,H);vec4 J=texture(Um,H);vec4 K=texture(Uk,H);int L=int(K.b*255.+0.5);bool M=(L&1)!=0;bool N=(L&2)!=0;bool O=(L&4)!=0;int P=int(K.r*255.+0.5)+int(K.g*255.+0.5)*256;int Q=int(u_charsetDimensions.x);int R=P/Q;int S=P-(R*Q);float T=(u_charsetDimensions.y-1.)-float(R);vec2 U=1./u_charsetDimensions;vec2 V=vec2(float(S),T)*U;vec2 W=V+U;float X=-K.a*360.*0.017453292;vec2 Y=fract(F)-0.5f;vec2 Z=vec2(N?-1.:1.,O?-1.:1.);Y*=Z;Y=A(X)*Y+0.5;vec2 a=V+clamp(Y,0.,1.)*U;const float b=0.0001;if(any(lessThan(a,V-b))||any(greaterThan(a,W+b))){fragColor=M?I:J;return;}vec4 c=texture(u_characterTexture,a);if(M)c.rgb=mix(c.rgb,1.-c.rgb,float(M));vec4 d=mix(Up,J,J.a);fragColor=mix(d,I,c);}`), this.Wl = new Gt(this), this.kl = new Wt(this.Z), this.Kl.kn(), this.cu(e);
3736
- }
3737
- async cu(e) {
3738
- await Promise.all([this.rr.yr(e.fontSource), this.Kl.yr(e.fontSource)]);
3735
+ a(this, "Lr", !1);
3736
+ a(this, "cu");
3737
+ a(this, "ya", /* @__PURE__ */ new Set());
3738
+ this.tu = new He(this), this.Lr = e.overlay ?? !1, this.Er = new De(e), this.Z = new pe(this.Er.Yr()), this.rr = new mt(this.Z, e.fontSize ?? 16), this.ba = new Dt(e.frameRate ?? 60), this.Zl = new Gt(this, e.loadingScreen, this.Er.Nr()), this.Zl.Hc(() => {
3739
+ this.ba.Gn = 0, this.ru = !0;
3740
+ }), this.Yh = new Lt(this.Er), this._a = new Bt(this.Er, this.Yh), this.Ca = new _t(), this.Qc = this.Z.pe(K, `#version 300 es
3741
+ precision highp float;uniform sampler2D u_characterTexture;uniform vec2 u_charsetDimensions;uniform sampler2D Ue;uniform sampler2D Uf;uniform sampler2D Ud;uniform vec2 Ug;uniform vec2 Uh;uniform vec4 Ui;in vec2 v_uv;out vec4 fragColor;mat2 A(float B){float C=sin(B);float D=cos(B);return mat2(D,-C,C,D);}void main(){vec2 E=gl_FragCoord.xy/Uh;vec2 F=E*Ug;vec2 G=floor(F);vec2 H=(G+0.5)/Ug;vec4 I=texture(Ue,H);vec4 J=texture(Uf,H);vec4 K=texture(Ud,H);int L=int(K.b*255.+0.5);bool M=(L&1)!=0;bool N=(L&2)!=0;bool O=(L&4)!=0;int P=int(K.r*255.+0.5)+int(K.g*255.+0.5)*256;int Q=int(u_charsetDimensions.x);int R=P/Q;int S=P-(R*Q);float T=(u_charsetDimensions.y-1.)-float(R);vec2 U=1./u_charsetDimensions;vec2 V=vec2(float(S),T)*U;vec2 W=V+U;float X=-K.a*360.*0.017453292;vec2 Y=fract(F)-0.5f;vec2 Z=vec2(N?-1.:1.,O?-1.:1.);Y*=Z;Y=A(X)*Y+0.5;vec2 a=V+clamp(Y,0.,1.)*U;const float b=0.0001;if(any(lessThan(a,V-b))||any(greaterThan(a,W+b))){fragColor=M?I:J;return;}vec4 c=texture(u_characterTexture,a);if(M)c.rgb=mix(c.rgb,1.-c.rgb,float(M));vec4 d=mix(Ui,J,J.a);fragColor=mix(d,I,c);}`), this.ma = new kt(this), this.Dl = new jt(this.Z), this.Zl.kn(), this.lu(e);
3742
+ }
3743
+ async lu(e) {
3744
+ await Promise.all([this.rr.yr(e.fontSource), this.Zl.yr(e.fontSource)]);
3739
3745
  const i = this.rr.maxGlyphDimensions;
3740
- this.Nn = new Ut(this.Er.canvas, i.width, i.height), this.Yh.yr(this.Nn), this.ma.yr(this.Nn), this.ga = this.Z.Pe(this.Nn.cols, this.Nn.rows, 3), this.La = this.Z.Pe(this.Nn.width, this.Nn.height, 1), this.ql = this.Z.Pe(this.Er.width, this.Er.height, 1), this.Vl = this.Z.Pe(this.Er.width, this.Er.height, 1), this.kl.yr(this.Er.width, this.Er.height), this.Wl.yr(), this.Lr && (this.au = I.Cn(this.Z, this.rr, this.Er.targetCanvas, this.Nn.cols, this.Nn.rows), this.pa(this.au)), this.Qc = this.Z.pe(Q, `#version 300 es
3741
- precision highp float;uniform sampler2D U0;uniform vec2 U1;uniform vec2 U2;uniform vec2 U3;in vec2 v_uv;out vec4 fragColor;void main(){vec2 A=gl_FragCoord.xy-U2;vec2 B=A*(U1/U3);vec2 C=(floor(B)+0.5)/U1;fragColor=texture(U0,C);}`), this.lu(), this.ya.kn(() => this.wa()), await this.Jl.$a(e.plugins ?? []);
3746
+ this.Nn = new Ut(this.Er.canvas, i.width, i.height), this.Yh.yr(this.Nn), this._a.yr(this.Nn), this.ga = this.Z.Pe(this.Nn.cols, this.Nn.rows, 3), this.Oa = this.Z.Pe(this.Nn.width, this.Nn.height, 1), this.Vl = this.Z.Pe(this.Er.width, this.Er.height, 1), this.Jl = this.Z.Pe(this.Er.width, this.Er.height, 1), this.Dl.yr(this.Er.width, this.Er.height), this.ma.yr(), this.Lr && (this.cu = I.Cn(this.Z, this.rr, this.Er.targetCanvas, this.Nn.cols, this.Nn.rows), this.pa(this.cu)), this.Nc = this.Z.pe(K, Xt), this.uu(), this.ba.kn(() => this.wa()), await this.tu.Ta(e.plugins ?? []);
3742
3747
  try {
3743
- await this.ru(), this.Kl.ac();
3748
+ await this.nu(), this.Zl.cc();
3744
3749
  } catch (s) {
3745
- console.error("Error during setup:", s), this.Kl.error(s);
3750
+ console.error("Error during setup:", s), this.Zl.error(s);
3746
3751
  }
3747
3752
  }
3748
- lu() {
3749
- this.hu = () => {
3750
- this.Lr && this.resizeCanvas(this.Er.targetCanvas.width, this.Er.targetCanvas.height), this.nu();
3751
- }, window.addEventListener("resize", this.hu), this.Yh.dh(), this.ma.dh(), this.ba.dh(), window.addEventListener("blur", () => {
3752
- this.ba.Xh();
3753
- }), this.Lr && (this.ou = new ResizeObserver(() => {
3753
+ uu() {
3754
+ this.ou = () => {
3755
+ this.Lr && this.resizeCanvas(this.Er.targetCanvas.width, this.Er.targetCanvas.height), this.hu();
3756
+ }, window.addEventListener("resize", this.ou), this.Yh.dh(), this._a.dh(), this.Ca.dh(), window.addEventListener("blur", () => {
3757
+ this.Ca.Xh();
3758
+ }), this.Lr && (this.au = new ResizeObserver(() => {
3754
3759
  this.resizeCanvas(this.Er.targetCanvas.width, this.Er.targetCanvas.height);
3755
- }), this.ou.observe(this.Er.targetCanvas));
3760
+ }), this.au.observe(this.Er.targetCanvas));
3756
3761
  }
3757
3762
  wa() {
3758
- if (!this.Kl.rc && this.eu) {
3759
- this.su = !0;
3763
+ if (!this.Zl.nc && this.ru) {
3764
+ this.iu = !0;
3760
3765
  try {
3761
- this.ya.In(), this.ya.Qn(), this.Lr && Ct(this.Z.context, this.au.texture, this.Er.targetCanvas), this.Jl.Sa(), this.Z.state.qt(), this.ga.begin(), this.Wl.base.rl() ? this.Wl.base.hl(this) : this.tl(), this.ga.end();
3766
+ this.ba.In(), this.ba.Qn(), this.Lr && Rt(this.Z.context, this.cu.texture, this.Er.targetCanvas), this.tu.ka(), this.Z.state.qt(), this.ga.begin(), this.ma.base.hl() ? this.ma.base.al(this) : this.il(), this.ga.end();
3762
3767
  const e = [...this.Z.state.canvasBackgroundColor];
3763
- this.Wl.Sl(this.La, e), this.ql.begin(), this.Z.wi(...e), this.Z.ve(this.Qc), this.Qc.O({ U0: this.La.textures[0], U1: [this.La.width, this.La.height], U2: [this.Nn.offsetX, this.Nn.offsetY], U3: [this.Nn.width, this.Nn.height] }), this.Z.Ae(this.Nn.offsetX, this.Nn.offsetY, this.Nn.width, this.Nn.height), this.ql.end();
3764
- let i = this.ql.textures[0];
3765
- this.Zl.length > 0 && (this.kl.Nl(this.ql.textures[0], this.Vl, this.Zl, this.Er.width, this.Er.height), i = this.Vl.textures[0], this.Zl = []), this.Z.wi(0, 0, 0, 0), this.Z.ve(this.Qc), this.Qc.O({ U0: i, U1: [this.Er.width, this.Er.height], U2: [0, 0], U3: [this.Er.width, this.Er.height] }), this.Z.Ae(0, 0, this.Er.width, this.Er.height), this.Jl.za();
3768
+ this.ma.zl(this.Vl, e);
3769
+ let i = this.Vl.textures[0];
3770
+ this.ql.length > 0 && (this.Dl.Yl(this.Vl.textures[0], this.Jl, this.ql, this.Er.width, this.Er.height), i = this.Jl.textures[0], this.ql = []), this.Z.bi(0, 0, 0, 0), this.Z.ve(this.Nc), this.Nc.O({ u_texture: i }), this.Z.Ae(0, 0, this.Er.width, this.Er.height), this.tu.Da();
3766
3771
  } finally {
3767
- this.su = !1, this.tu && !this.iu && this.uu();
3772
+ this.iu = !1, this.su && !this.eu && this.fu();
3768
3773
  }
3769
3774
  }
3770
3775
  }
3771
3776
  resizeCanvas(e, i) {
3772
3777
  var s, r, h, o;
3773
- this.Er.Xr(e, i), this.Kl.Nc(this.Er.Nr()), this.Nn.ti(), this.Kl.Xr(), this.ga.resize(this.Nn.cols, this.Nn.rows), this.La.resize(this.Nn.width, this.Nn.height), (s = this.ql) == null || s.resize(this.Er.width, this.Er.height), (r = this.Vl) == null || r.resize(this.Er.width, this.Er.height), (h = this.kl) == null || h.Xr(this.Er.width, this.Er.height), (o = this.Wl) == null || o.Xr(), this.Z.Re(), this.Yh.fh(), this.ma.fh(), this.wa();
3778
+ this.Er.Xr(e, i), this.Zl.Xc(this.Er.Nr()), this.Nn.ti(), this.Zl.Xr(), this.ga.resize(this.Nn.cols, this.Nn.rows), this.Oa.resize(this.Nn.width, this.Nn.height), (s = this.Vl) == null || s.resize(this.Er.width, this.Er.height), (r = this.Jl) == null || r.resize(this.Er.width, this.Er.height), (h = this.Dl) == null || h.Xr(this.Er.width, this.Er.height), (o = this.ma) == null || o.Xr(), this.Z.Re(), this.Yh.fh(), this._a.fh(), this.wa();
3774
3779
  }
3775
3780
  destroy() {
3776
- this.iu || this.tu || (this.tu = !0, this.ya.Dn(), this.su || this.uu());
3781
+ this.eu || this.su || (this.su = !0, this.ba.Dn(), this.iu || this.fu());
3777
3782
  }
3778
- uu() {
3783
+ fu() {
3779
3784
  var e, i, s, r, h, o;
3780
- this.tu = !1, this.Kl.gt(), this.Jl.Da(), window.removeEventListener("resize", this.hu), (e = this.ou) == null || e.disconnect(), this.Yh.wh(), this.ma.wh(), this.ba.wh(), this.ga.gt(), this.Gc.dispose(), (i = this.Wl) == null || i.gt(), (s = this.kl) == null || s.gt(), (r = this.ql) == null || r.gt(), (h = this.Vl) == null || h.gt(), this.rr.gt(), this.Z.gt(), this.La.gt(), this.Qc.dispose(), (o = this.au) == null || o.gt(), this.Er.gt(), this.iu = !0;
3785
+ this.su = !1, this.Zl.gt(), this.tu.La(), window.removeEventListener("resize", this.ou), (e = this.au) == null || e.disconnect(), this.Yh.bh(), this._a.bh(), this.Ca.bh(), this.ga.gt(), this.Qc.dispose(), (i = this.ma) == null || i.gt(), (s = this.Dl) == null || s.gt(), (r = this.Vl) == null || r.gt(), (h = this.Jl) == null || h.gt(), this.rr.gt(), this.Z.gt(), this.Oa.gt(), this.Nc.dispose(), (o = this.cu) == null || o.gt(), this.Er.gt(), this.eu = !0;
3781
3786
  }
3782
3787
  setup(e) {
3783
- this.ru = e;
3788
+ this.nu = e;
3784
3789
  }
3785
3790
  draw(e) {
3786
- this.tl = e;
3791
+ this.il = e;
3787
3792
  }
3788
3793
  windowResized(e) {
3789
- this.nu = e;
3794
+ this.hu = e;
3790
3795
  }
3791
3796
  get grid() {
3792
3797
  return this.Nn;
@@ -3807,25 +3812,25 @@ precision highp float;uniform sampler2D U0;uniform vec2 U1;uniform vec2 U2;unifo
3807
3812
  return this.ga;
3808
3813
  }
3809
3814
  get isDisposed() {
3810
- return this.iu;
3815
+ return this.eu;
3811
3816
  }
3812
3817
  get overlay() {
3813
- return this.au;
3818
+ return this.cu;
3814
3819
  }
3815
3820
  get loading() {
3816
- return this.Kl;
3821
+ return this.Zl;
3817
3822
  }
3818
3823
  get layers() {
3819
- return this.Wl;
3824
+ return this.ma;
3820
3825
  }
3821
3826
  get filters() {
3822
- return this.kl;
3827
+ return this.Dl;
3823
3828
  }
3824
3829
  filter(e, i) {
3825
- this.Zl.push({ name: e, params: i });
3830
+ this.ql.push({ name: e, params: i });
3826
3831
  }
3827
3832
  pa(e) {
3828
- this._a.has(e) || this._a.add(e);
3833
+ this.ya.has(e) || this.ya.add(e);
3829
3834
  }
3830
3835
  }
3831
3836
  class At {
@@ -3835,34 +3840,34 @@ class At {
3835
3840
  return new Qe(t);
3836
3841
  }
3837
3842
  static setErrorLevel(t) {
3838
- mt._(t);
3843
+ vt._(t);
3839
3844
  }
3840
3845
  static get version() {
3841
- return "0.7.0";
3846
+ return "0.7.1-beta.2";
3842
3847
  }
3843
3848
  }
3844
3849
  let ct = null;
3845
- const Ke = { id: "brightness", createShader: ({ gl: n }) => (ct || (ct = new W(n, it, `#version 300 es
3846
- precision highp float;in vec2 v_uv;uniform sampler2D u_image;uniform bool u_invert;uniform bool u_flipX;uniform bool u_flipY;uniform float u_charRotation;uniform bool u_charColorFixed;uniform vec4 u_charColor;uniform bool u_cellColorFixed;uniform vec4 u_cellColor;uniform vec4 u_backgroundColor;uniform int u_charCount;uniform vec3 u_charList[255];uniform bool u_colorFilterEnabled;uniform int u_colorFilterSize;uniform vec4 u_colorFilterPalette[64];layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 A;float B(vec3 C){return dot(C,vec3(0.299f,0.587f,0.114f));}float D(vec3 E,vec3 F){vec3 G=E-F;return dot(G,G);}vec4 H(vec4 I){if(!u_colorFilterEnabled||u_colorFilterSize<=0){return I;}int J=min(u_colorFilterSize,64);vec3 K=u_colorFilterPalette[0].rgb;float L=D(I.rgb,K);for(int M=1;M<64;++M){if(M>=J){break;}vec3 N=u_colorFilterPalette[M].rgb;float O=D(I.rgb,N);if(O<L){L=O;K=N;}}return vec4(K,I.a);}void main(){vec2 P=vec2(v_uv.x,1.0f-v_uv.y);vec4 I=texture(u_image,P);I=H(I);float F=B(I.rgb);vec2 Q=vec2(0.);if(u_charCount>0){float R=float(u_charCount);float S=clamp(F*(R-1.0f),0.0f,R-1.0f);int T=int(floor(S+0.5f));vec3 U=u_charList[T];Q=U.xy;}else{Q=vec2(0.0f,0.0f);}vec4 V=u_charColorFixed?u_charColor:I;vec4 W=u_cellColorFixed?u_cellColor:I;if(I.a<0.01f){discard;}o_primaryColor=vec4(V.rgb,V.a);o_secondaryColor=vec4(W.rgb,W.a);A=vec4(0.);int X=int(u_invert?1:0);int Y=int(u_flipX?1:0);int Z=int(u_flipY?1:0);float a=float(X|(Y<<1)|(Z<<2))/255.;o_character=vec4(Q,a,clamp(u_charRotation,0.0f,1.0f));}`)), ct), createUniforms: ({ source: n }) => n.createBaseConversionUniforms() }, ti = Object.freeze(Object.defineProperty({ __proto__: null, LoadingPhaseTracker: _t, LoadingScreenManager: zt, LoadingScreenStateMachine: Ot, LoadingScreenTransition: Xt, resolveColorInputs: Yt, resolveDefaultPalette: It, resolveTheme: dt }, Symbol.toStringTag, { value: "Module" })), ei = Object.freeze(Object.defineProperty({ __proto__: null, TextmodeFont: vt, TextmodeImage: I, TextmodeVideo: rt }, Symbol.toStringTag, { value: "Module" })), ii = Object.freeze(Object.defineProperty({ __proto__: null, keyboard: Be, mouse: Ze, touch: _e }, Symbol.toStringTag, { value: "Module" })), si = Object.freeze(Object.defineProperty({ __proto__: null, LayerCompositor: Vt, TextmodeLayer: gt, TextmodeLayerManager: Gt }, Symbol.toStringTag, { value: "Module" }));
3847
- Le(Ke);
3848
- const ri = At.create, ni = At.setErrorLevel, hi = At.version;
3850
+ const qe = { id: "brightness", createShader: ({ gl: n }) => (ct || (ct = new H(n, it, `#version 300 es
3851
+ precision highp float;in vec2 v_uv;uniform sampler2D u_image;uniform bool u_invert;uniform bool u_flipX;uniform bool u_flipY;uniform float u_charRotation;uniform bool u_charColorFixed;uniform vec4 u_charColor;uniform bool u_cellColorFixed;uniform vec4 u_cellColor;uniform vec4 u_backgroundColor;uniform int u_charCount;uniform vec3 u_charList[255];uniform bool u_colorFilterEnabled;uniform int u_colorFilterSize;uniform vec4 u_colorFilterPalette[64];layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 A;float B(vec3 C){return dot(C,vec3(0.299f,0.587f,0.114f));}float D(vec3 E,vec3 F){vec3 G=E-F;return dot(G,G);}vec4 H(vec4 I){if(!u_colorFilterEnabled||u_colorFilterSize<=0){return I;}int J=min(u_colorFilterSize,64);vec3 K=u_colorFilterPalette[0].rgb;float L=D(I.rgb,K);for(int M=1;M<64;++M){if(M>=J){break;}vec3 N=u_colorFilterPalette[M].rgb;float O=D(I.rgb,N);if(O<L){L=O;K=N;}}return vec4(K,I.a);}void main(){vec2 P=vec2(v_uv.x,1.0f-v_uv.y);vec4 I=texture(u_image,P);I=H(I);float F=B(I.rgb);vec2 Q=vec2(0.);if(u_charCount>0){float R=float(u_charCount);float S=clamp(F*(R-1.0f),0.0f,R-1.0f);int T=int(floor(S+0.5f));vec3 U=u_charList[T];Q=U.xy;}else{Q=vec2(0.0f,0.0f);}vec4 V=u_charColorFixed?u_charColor:I;vec4 W=u_cellColorFixed?u_cellColor:I;if(I.a<0.01f){discard;}o_primaryColor=vec4(V.rgb,V.a);o_secondaryColor=vec4(W.rgb,W.a);A=vec4(0.);int X=int(u_invert?1:0);int Y=int(u_flipX?1:0);int Z=int(u_flipY?1:0);float a=float(X|(Y<<1)|(Z<<2))/255.;o_character=vec4(Q,a,clamp(u_charRotation,0.0f,1.0f));}`)), ct), createUniforms: ({ source: n }) => n.createBaseConversionUniforms() }, ei = Object.freeze(Object.defineProperty({ __proto__: null, LoadingPhaseTracker: Zt, LoadingScreenManager: Gt, LoadingScreenStateMachine: Ot, LoadingScreenTransition: It, resolveColorInputs: zt, resolveDefaultPalette: Yt, resolveTheme: dt }, Symbol.toStringTag, { value: "Module" })), ii = Object.freeze(Object.defineProperty({ __proto__: null, TextmodeFont: mt, TextmodeImage: I, TextmodeVideo: rt }, Symbol.toStringTag, { value: "Module" })), si = Object.freeze(Object.defineProperty({ __proto__: null, keyboard: Xe, mouse: Be, touch: Ze }, Symbol.toStringTag, { value: "Module" })), ri = Object.freeze(Object.defineProperty({ __proto__: null, LayerCompositor: Vt, TextmodeLayer: gt, TextmodeLayerManager: kt }, Symbol.toStringTag, { value: "Module" }));
3852
+ Le(qe);
3853
+ const ni = At.create, hi = At.setErrorLevel, oi = At.version;
3849
3854
  export {
3850
- Se as TextmodeCanvas,
3855
+ De as TextmodeCanvas,
3851
3856
  M as TextmodeColor,
3852
- qt as TextmodeErrorLevel,
3853
- H as TextmodeFramebuffer,
3857
+ Jt as TextmodeErrorLevel,
3858
+ j as TextmodeFramebuffer,
3854
3859
  Ut as TextmodeGrid,
3855
3860
  Qe as Textmodifier,
3856
- ri as create,
3857
- $e as filters,
3858
- De as getConversionStrategy,
3859
- ii as input,
3860
- si as layering,
3861
- ei as loadables,
3862
- ti as loading,
3861
+ ni as create,
3862
+ ti as filters,
3863
+ _e as getConversionStrategy,
3864
+ si as input,
3865
+ ri as layering,
3866
+ ii as loadables,
3867
+ ei as loading,
3863
3868
  Le as registerConversionStrategy,
3864
- ni as setErrorLevel,
3869
+ hi as setErrorLevel,
3865
3870
  At as textmode,
3866
- Je as unregisterConversionStrategy,
3867
- hi as version
3871
+ $e as unregisterConversionStrategy,
3872
+ oi as version
3868
3873
  };