textmode.js 0.2.1-beta.1 → 0.2.1-beta.2

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Files changed (35) hide show
  1. package/dist/textmode.esm.js +1466 -1433
  2. package/dist/textmode.esm.min.js +1331 -1298
  3. package/dist/textmode.umd.js +10 -26
  4. package/dist/textmode.umd.min.js +9 -25
  5. package/dist/types/assets/shaders-minified/frag/ascii.d.ts +14 -0
  6. package/dist/types/assets/shaders-minified/frag/copy-mrt.d.ts +14 -0
  7. package/dist/types/assets/shaders-minified/frag/instanced-ascii-mrt.d.ts +14 -0
  8. package/dist/types/assets/shaders-minified/index.d.ts +5 -0
  9. package/dist/types/assets/shaders-minified/vert/instanced-ascii-mrt.d.ts +14 -0
  10. package/dist/types/assets/shaders-minified/vert/shader.d.ts +14 -0
  11. package/dist/types/export/svg/SVGContentGenerator.d.ts +0 -6
  12. package/dist/types/index.d.ts +2 -0
  13. package/dist/types/rendering/index.d.ts +2 -0
  14. package/dist/types/rendering/webgl/Framebuffer.d.ts +8 -8
  15. package/dist/types/rendering/webgl/InstanceData.d.ts +1 -1
  16. package/dist/types/rendering/webgl/RenderPipeline.d.ts +10 -3
  17. package/dist/types/rendering/webgl/RenderState.d.ts +11 -11
  18. package/dist/types/rendering/webgl/Renderer.d.ts +26 -2
  19. package/dist/types/rendering/webgl/Shader.d.ts +6 -7
  20. package/dist/types/rendering/webgl/ShaderManager.d.ts +65 -1
  21. package/dist/types/rendering/webgl/index.d.ts +1 -0
  22. package/dist/types/rendering/webgl/types/GeometryTypes.d.ts +7 -7
  23. package/dist/types/rendering/webgl/types/ShaderTypes.d.ts +35 -0
  24. package/dist/types/textmode/Textmodifier.d.ts +2 -2
  25. package/dist/types/textmode/managers/index.d.ts +4 -0
  26. package/dist/types/textmode/mixins/KeyboardMixin.d.ts +1 -1
  27. package/dist/types/textmode/mixins/MouseMixin.d.ts +1 -1
  28. package/dist/types/textmode/mixins/RenderingMixin.d.ts +85 -0
  29. package/dist/types/textmode/mixins/TextmodifierMixin.d.ts +2 -2
  30. package/dist/types/textmode/mixins/index.d.ts +2 -2
  31. package/package.json +3 -2
  32. package/dist/types/textmode/keyboard/index.d.ts +0 -2
  33. package/dist/types/textmode/mouse/index.d.ts +0 -2
  34. /package/dist/types/textmode/{keyboard → managers}/KeyboardManager.d.ts +0 -0
  35. /package/dist/types/textmode/{mouse → managers}/MouseManager.d.ts +0 -0
@@ -1,862 +1,902 @@
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+ const n = ((i = (e = this.Pt).Bt) == null ? void 0 : i.call(e)) ?? null;
208
+ n && this.Pt.Dt(n), this.kt && this.Gt && ((r = (s = this.Pt).Wt) == null || r.call(s, this.Gt));
209
+ }
210
+ this.Ft = { framebuffer: t.getParameter(t.FRAMEBUFFER_BINDING), viewport: t.getParameter(t.VIEWPORT) }, t.bindFramebuffer(t.FRAMEBUFFER, this.Rt), this.zt = Array(this.St).fill(null);
211
+ for (let n = 0; n < this.St; n++) t.clearBufferfv(t.COLOR, n, new Float32Array([0, 0, 0, 0]));
212
+ t.viewport(0, 0, this.$t, this.wt), U(t, [0, 0, this.$t, this.wt]);
213
+ }
214
+ end() {
215
+ var e, i, s, r;
216
+ if (!this.Ft) return;
217
+ const t = this.xt;
218
+ if (this.Pt) {
219
+ const n = ((i = (e = this.Pt).Bt) == null ? void 0 : i.call(e)) ?? null;
220
+ n && this.Pt.Dt(n);
221
+ }
222
+ t.bindFramebuffer(t.FRAMEBUFFER, this.Ft.framebuffer), t.viewport(...this.Ft.viewport), U(t, this.Ft.viewport), this.Ft = null, this.Pt && this.kt && this.Gt && ((r = (s = this.Pt).It) == null || r.call(s));
148
223
  }
149
- j() {
150
- const t = this.S;
151
- this.P && t.deleteFramebuffer(this.P);
152
- for (const e of this.M) t.deleteTexture(e);
153
- this.M = [], this.D = [];
224
+ Ut() {
225
+ const t = this.xt;
226
+ t.deleteFramebuffer(this.Rt);
227
+ for (const e of this.Mt) t.deleteTexture(e);
154
228
  }
155
229
  get width() {
156
- return this.C;
230
+ return this.$t;
157
231
  }
158
232
  get height() {
159
- return this.$;
233
+ return this.wt;
160
234
  }
161
235
  get pixels() {
162
- return this.R;
236
+ return this.bt;
163
237
  }
164
238
  get options() {
165
- return { ...this.u };
239
+ return { ...this.C };
166
240
  }
167
241
  get framebuffer() {
168
- return this.P;
242
+ return this.Rt;
169
243
  }
170
244
  get texture() {
171
- return this.M[0];
245
+ return this.Mt[0];
172
246
  }
173
247
  get textures() {
174
- return [...this.M];
248
+ return [...this.Mt];
175
249
  }
176
250
  get attachmentCount() {
177
- return this.F;
178
- }
179
- getAttachmentPixels(t) {
180
- return this.D[t] ?? null;
251
+ return this.St;
181
252
  }
182
253
  }
183
- class O {
254
+ function k(a) {
255
+ return typeof a == "string" ? a : a.sourceCode;
256
+ }
257
+ class S {
184
258
  constructor(t, e, i) {
185
- h(this, "S");
186
- h(this, "H");
187
- h(this, "K", /* @__PURE__ */ new Map());
188
- h(this, "X", /* @__PURE__ */ new Map());
189
- h(this, "Y", 0);
190
- h(this, "N");
191
- this.S = t, this.H = this.q(e, i), this.N = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS), this.Z();
192
- }
193
- Z() {
194
- const t = this.S.getProgramParameter(this.H, this.S.ACTIVE_UNIFORMS);
259
+ h(this, "xt");
260
+ h(this, "Ot");
261
+ h(this, "Ht", /* @__PURE__ */ new Map());
262
+ h(this, "Vt", 0);
263
+ this.xt = t, this.Ot = this.Kt(k(e), k(i)), this.Nt();
264
+ }
265
+ Nt() {
266
+ const t = this.xt.getProgramParameter(this.Ot, this.xt.ACTIVE_UNIFORMS);
195
267
  for (let e = 0; e < t; e++) {
196
- const i = this.S.getActiveUniform(this.H, e);
268
+ const i = this.xt.getActiveUniform(this.Ot, e);
197
269
  if (i) {
198
- const s = this.S.getUniformLocation(this.H, i.name);
199
- s && (this.K.set(i.name, s), this.X.set(i.name, i.type));
270
+ const s = this.xt.getUniformLocation(this.Ot, i.name);
271
+ s && this.Ht.set(i.name, s);
200
272
  }
201
273
  }
202
274
  }
203
- q(t, e) {
204
- const i = this.J(this.S.VERTEX_SHADER, t), s = this.J(this.S.FRAGMENT_SHADER, e), r = this.S.createProgram();
205
- if (this.S.attachShader(r, i), this.S.attachShader(r, s), this.S.linkProgram(r), !this.S.getProgramParameter(r, this.S.LINK_STATUS)) {
206
- const n = this.S.getProgramInfoLog(r);
275
+ Kt(t, e) {
276
+ const i = this.Xt(this.xt.VERTEX_SHADER, t), s = this.Xt(this.xt.FRAGMENT_SHADER, e), r = this.xt.createProgram();
277
+ if (this.xt.attachShader(r, i), this.xt.attachShader(r, s), this.xt.linkProgram(r), !this.xt.getProgramParameter(r, this.xt.LINK_STATUS)) {
278
+ const n = this.xt.getProgramInfoLog(r);
207
279
  throw Error("Shader program link error: " + n);
208
280
  }
209
- return this.S.deleteShader(i), this.S.deleteShader(s), r;
281
+ return this.xt.deleteShader(i), this.xt.deleteShader(s), r;
210
282
  }
211
- J(t, e) {
212
- const i = this.S.createShader(t);
213
- if (this.S.shaderSource(i, e), this.S.compileShader(i), !this.S.getShaderParameter(i, this.S.COMPILE_STATUS)) {
214
- const s = this.S.getShaderInfoLog(i);
215
- throw this.S.deleteShader(i), Error("Shader compilation error: " + s);
283
+ Xt(t, e) {
284
+ const i = this.xt.createShader(t);
285
+ if (this.xt.shaderSource(i, e), this.xt.compileShader(i), !this.xt.getShaderParameter(i, this.xt.COMPILE_STATUS)) {
286
+ const s = this.xt.getShaderInfoLog(i);
287
+ throw this.xt.deleteShader(i), Error("Shader compilation error: " + s);
216
288
  }
217
289
  return i;
218
290
  }
219
- tt() {
220
- this.S.useProgram(this.H), this.et();
291
+ jt() {
292
+ this.xt.useProgram(this.Ot), this.Yt();
221
293
  }
222
- et() {
223
- this.Y = 0;
294
+ Yt() {
295
+ this.Vt = 0;
224
296
  }
225
- st(t) {
226
- for (const [e, i] of Object.entries(t)) this.it(e, i);
297
+ qt(t) {
298
+ for (const [e, i] of Object.entries(t)) this.Zt(e, i);
227
299
  }
228
- rt(t) {
229
- return this.K.has(t);
300
+ Qt(t) {
301
+ return this.Ht.has(t);
230
302
  }
231
- it(t, e) {
232
- if (this.S.getParameter(this.S.CURRENT_PROGRAM) !== this.H) return void console.warn(`Attempting to set uniform '${t}' on shader that is not currently bound`);
233
- const i = this.K.get(t);
234
- if (i) if (typeof e == "number") this.S.uniform1f(i, e);
235
- else if (typeof e == "boolean") this.S.uniform1i(i, e ? 1 : 0);
303
+ Zt(t, e) {
304
+ const i = this.Ht.get(t);
305
+ if (i) if (typeof e == "number") this.xt.uniform1f(i, e);
306
+ else if (typeof e == "boolean") this.xt.uniform1i(i, e ? 1 : 0);
236
307
  else if (Array.isArray(e)) switch (e.length) {
237
308
  case 2:
238
- this.S.uniform2f(i, e[0], e[1]);
309
+ this.xt.uniform2f(i, e[0], e[1]);
239
310
  break;
240
311
  case 3:
241
- this.S.uniform3f(i, e[0], e[1], e[2]);
312
+ this.xt.uniform3f(i, e[0], e[1], e[2]);
242
313
  break;
243
314
  case 4:
244
- this.S.uniform4f(i, e[0], e[1], e[2], e[3]);
315
+ this.xt.uniform4f(i, e[0], e[1], e[2], e[3]);
245
316
  break;
246
317
  default:
247
- console.warn(`Unsupported array length ${e.length} for uniform '${t}'`);
318
+ return;
248
319
  }
249
320
  else if (e instanceof WebGLTexture) {
250
- const s = this.nt();
251
- this.S.uniform1i(i, s), this.S.activeTexture(this.S.TEXTURE0 + s), this.S.bindTexture(this.S.TEXTURE_2D, e);
321
+ const s = this.Jt();
322
+ this.xt.uniform1i(i, s), this.xt.activeTexture(this.xt.TEXTURE0 + s), this.xt.bindTexture(this.xt.TEXTURE_2D, e);
252
323
  } else if (e instanceof G) {
253
- const s = this.nt();
254
- this.S.uniform1i(i, s), this.S.activeTexture(this.S.TEXTURE0 + s), this.S.bindTexture(this.S.TEXTURE_2D, e.texture);
324
+ const s = this.Jt();
325
+ this.xt.uniform1i(i, s), this.xt.activeTexture(this.xt.TEXTURE0 + s), this.xt.bindTexture(this.xt.TEXTURE_2D, e.texture);
255
326
  } else if (typeof e == "object" && "texture" in e) {
256
- const s = this.nt();
257
- this.S.uniform1i(i, s), this.S.activeTexture(this.S.TEXTURE0 + s), this.S.bindTexture(this.S.TEXTURE_2D, e.texture);
327
+ const s = this.Jt();
328
+ this.xt.uniform1i(i, s), this.xt.activeTexture(this.xt.TEXTURE0 + s), this.xt.bindTexture(this.xt.TEXTURE_2D, e.texture);
258
329
  } else console.warn(`Unsupported uniform type for '${t}':`, typeof e);
259
330
  }
260
- nt() {
261
- return this.Y >= this.N && console.warn(`Exceeded maximum texture units (${this.N}). Texture may not render correctly.`), this.Y++;
331
+ Jt() {
332
+ return this.Vt++;
262
333
  }
263
- get ot() {
264
- return this.H;
334
+ get te() {
335
+ return this.Ot;
265
336
  }
266
- j() {
267
- this.S.deleteProgram(this.H);
337
+ Ut() {
338
+ this.xt.deleteProgram(this.Ot);
268
339
  }
269
340
  }
270
- class tt {
271
- constructor() {
272
- h(this, "ht", 1);
273
- h(this, "ct", 0);
274
- h(this, "lt", 0);
275
- h(this, "ut", 0);
276
- h(this, "dt", [0, 0, 0]);
277
- h(this, "ft", [1, 1, 1, 1]);
278
- h(this, "_t", [0, 0, 0, 1]);
279
- h(this, "gt", !1);
280
- h(this, "vt", !1);
281
- h(this, "yt", !1);
282
- h(this, "Ct", [0, 0]);
283
- h(this, "xt", [0, 0, 0, 1]);
284
- h(this, "wt", []);
285
- }
286
- $t() {
287
- this.wt.push({ lineWeight: this.ht, rotationX: this.ct, rotationY: this.lt, rotationZ: this.ut, charRotation: [...this.Ct], flipHorizontally: this.gt, flipVertically: this.vt, invert: this.yt, character: [...this.dt], charColor: [...this.ft], cellColor: [...this._t] });
288
- }
289
- bt() {
290
- const t = this.wt.pop();
291
- t ? (this.ht = t.lineWeight, this.ct = t.rotationX, this.lt = t.rotationY, this.ut = t.rotationZ, this.Ct = t.charRotation, this.gt = t.flipHorizontally, this.vt = t.flipVertically, this.yt = t.invert, this.dt = t.character, this.ft = t.charColor, this._t = t.cellColor) : console.warn("pop() called without matching push()");
292
- }
293
- Rt() {
294
- this.wt = [], this.ct = 0, this.lt = 0, this.ut = 0;
295
- }
296
- zt(t) {
297
- t.lineWeight = this.ht, t.rotationX = this.ct, t.rotationY = this.lt, t.rotationZ = this.ut, t.character[0] = this.dt[0], t.character[1] = this.dt[1], t.character[2] = this.dt[2], t.charColor[0] = this.ft[0], t.charColor[1] = this.ft[1], t.charColor[2] = this.ft[2], t.charColor[3] = this.ft[3], t.bgColor[0] = this._t[0], t.bgColor[1] = this._t[1], t.bgColor[2] = this._t[2], t.bgColor[3] = this._t[3], t.flipHorizontally = this.gt, t.flipVertically = this.vt, t.invert = this.yt, t.charRotation[0] = this.Ct[0], t.charRotation[1] = this.Ct[1];
298
- }
299
- get lineWeight() {
300
- return this.ht;
301
- }
302
- get canvasBackgroundColor() {
303
- return this.xt;
304
- }
305
- St(t) {
306
- this.ht = Math.abs(t);
307
- }
308
- Tt(t) {
309
- this.ct = t;
310
- }
311
- Pt(t) {
312
- this.lt = t;
313
- }
314
- Mt(t) {
315
- this.ut = t;
316
- }
317
- Ft(t) {
318
- this.dt = t;
319
- }
320
- At(t, e, i, s = 255) {
321
- this.ft = [t / 255, e / 255, i / 255, s / 255];
341
+ const N = `#version 300 es
342
+ in vec2 a_position;in vec2 a_texCoord;in vec2 a_instancePosition;in vec2 a_instanceSize;in vec3 a_instanceCharacter;in vec4 a_instancePrimaryColor;in vec4 a_instanceSecondaryColor;in vec2 a_instanceRotation;in vec3 a_instanceTransform;in vec3 a_instanceGlobalRotation;in vec2 a_instanceRotationCenter;in vec2 a_instanceBezierCP1;in vec2 a_instanceBezierCP2;in vec2 a_instanceBezierStart;in vec2 a_instanceBezierEnd;in vec2 a_instanceArcAngles;uniform float k;uniform vec2 r;out vec2 v_uv;out vec3 v_character;out vec4 v_primaryColor;out vec4 v_secondaryColor;out vec2 v_rotation;out vec3 v_transform;mat3 A(float B){float C=sin(B),D=cos(B);return mat3(1,0,0,0,D,-C,0,C,D);}mat3 E(float B){float C=sin(B),D=cos(B);return mat3(D,0,C,0,1,0,-C,0,D);}mat3 F(float B){float C=sin(B),D=cos(B);return mat3(D,-C,0,C,D,0,0,0,1);}vec2 G(float H,vec2 I,vec2 J,vec2 K,vec2 L){float M=1.-H,N=M*M,O=H*H;return N*M*I+3.*N*H*J+3.*M*O*K+O*H*L;}vec2 P(float H,vec2 I,vec2 J,vec2 K,vec2 L){float M=1.-H,N=M*M,O=H*H;return-3.*N*I+3.*N*J-6.*M*H*J+6.*M*H*K-3.*O*K+3.*O*L;}void main(){v_uv=a_texCoord;v_character=a_instanceCharacter;v_primaryColor=a_instancePrimaryColor;v_secondaryColor=a_instanceSecondaryColor;v_rotation=a_instanceRotation;v_transform=a_instanceTransform;vec2 Q;bool R=length(a_instanceBezierCP1)+length(a_instanceBezierCP2)+length(a_instanceBezierStart)+length(a_instanceBezierEnd)>0.;bool S=a_instanceArcAngles.x!=0.||a_instanceArcAngles.y!=0.;if(R){float H=a_position.x;vec2 T=G(H,a_instanceBezierStart,a_instanceBezierCP1,a_instanceBezierCP2,a_instanceBezierEnd);vec2 U=P(H,a_instanceBezierStart,a_instanceBezierCP1,a_instanceBezierCP2,a_instanceBezierEnd);float V=length(U);U=V>0.?U/V:vec2(1,0);Q=T+vec2(-U.y,U.x)*a_position.y*a_instanceSize.y;}else if(S){float C=a_instanceArcAngles.x,W=a_instanceArcAngles.y;C=mod(C,6.28318530718);if(C<0.)C+=6.28318530718;W=mod(W,6.28318530718);if(W<0.)W+=6.28318530718;float X=C-W;if(X<=0.)X+=6.28318530718;float Y=C-a_position.x*X;vec2 Z=vec2(cos(Y),sin(Y))*a_position.y;Q=Z*a_instanceSize*.5+a_instanceSize*.5+a_instancePosition;}else{Q=a_position*a_instanceSize+a_instancePosition;}vec2 a=(Q/r)*2.-1.;a.y=-a.y;if(length(a_instanceGlobalRotation)>0.){vec3 b=vec3(a-a_instanceRotationCenter,0);b.x*=k;if(a_instanceGlobalRotation.x!=0.)b=A(-a_instanceGlobalRotation.x)*b;if(a_instanceGlobalRotation.y!=0.)b=E(-a_instanceGlobalRotation.y)*b;if(a_instanceGlobalRotation.z!=0.)b=F(-a_instanceGlobalRotation.z)*b;b.x/=k;a=b.xy+a_instanceRotationCenter;}gl_Position=vec4(a,0,1);}`;
343
+ class it {
344
+ constructor(t) {
345
+ h(this, "ee", /* @__PURE__ */ new Map());
346
+ h(this, "xt");
347
+ this.xt = t;
348
+ }
349
+ se(t, e) {
350
+ if (!this.ee.has(t)) {
351
+ const i = e();
352
+ this.ee.set(t, i);
353
+ }
354
+ return this.ee.get(t);
322
355
  }
323
- Dt(t, e, i, s = 255) {
324
- this._t = [t / 255, e / 255, i / 255, s / 255];
356
+ ie() {
357
+ return this.se("mrt-copy", () => new S(this.xt, N, `#version 300 es
358
+ precision highp float;in vec2 v_uv;uniform sampler2D l;uniform sampler2D m;uniform sampler2D n;uniform sampler2D o;uniform sampler2D p;uniform vec2 q;layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 o_rotation;layout(location=4)out vec4 o_transform;void main(){vec2 A=vec2(v_uv.x,1.-v_uv.y);vec2 B=A*q;vec2 C=(floor(B)+0.5f)/q;vec4 D=texture(l,C);vec4 E=texture(m,C);if(E.a==0.){discard;}vec4 F=texture(n,C);vec4 G=texture(o,C);vec4 H=texture(p,C);o_character=D;o_primaryColor=E;o_secondaryColor=F;o_rotation=G;o_transform=H;}`));
325
359
  }
326
- Gt(t) {
327
- this.gt = t;
360
+ Bt() {
361
+ return this.se("mrt-draw", () => new S(this.xt, N, `#version 300 es
362
+ precision highp float;in vec2 v_uv;in vec3 v_character;in vec4 v_primaryColor;in vec4 v_secondaryColor;in vec2 v_rotation;in vec3 v_transform;layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 o_rotation;layout(location=4)out vec4 o_transform;void main(){o_character=vec4(v_character,1.);o_primaryColor=v_primaryColor;o_secondaryColor=v_secondaryColor;o_rotation=vec4(v_rotation,0.,1.);o_transform=vec4(v_transform,1.);}`));
328
363
  }
329
- kt(t) {
330
- this.vt = t;
364
+ re() {
365
+ return this.se("ascii-conversion", () => new S(this.xt, "attribute vec2 a_position;attribute vec2 a_texCoord;varying vec2 v_uv;void main(){v_uv=a_texCoord;gl_Position=vec4(a_position,0.,1.);}", "precision mediump float;uniform sampler2D a;uniform vec2 b;uniform sampler2D d;uniform sampler2D e;uniform sampler2D f;uniform sampler2D c;uniform sampler2D g;uniform vec2 h;uniform vec2 i;uniform vec2 j;mat2 A(float B){float C=sin(B);float c=cos(B);return mat2(c,-C,C,c);}void main(){vec2 D=(gl_FragCoord.xy-j)/i;vec2 E=D*h;vec2 F=floor(E);vec2 G=(F+0.5)/h;vec4 H=texture2D(d,G);vec4 I=texture2D(e,G);vec4 J=texture2D(f,G);bool K=J.r>0.5;bool L=J.g>0.5;bool M=J.b>0.5;vec4 N=texture2D(c,G);int O=int(N.r*255.+0.5)+int(N.g*255.+0.5)*256;int P=int(mod(float(O),b.x));int Q=O/int(b.x);float R=(b.y-1.)-float(Q);vec2 S=vec2(float(P),R)/b;vec4 T=texture2D(g,G);float U=T.r*255.+T.g;float V=-(U*360./255.)*0.017453292;vec2 W=fract(E)-0.5;if(L)W.x=-W.x;if(M)W.y=-W.y;W=A(V)*W+0.5;vec2 X=1./b;vec2 Y=S+W*X;vec2 Z=S+X;if(any(lessThan(Y,S))||any(greaterThan(Y,Z))){gl_FragColor=K?H:I;return;}vec4 a=texture2D(a,Y);if(K)a.rgb=1.-a.rgb;gl_FragColor=mix(I,H,a);}"));
331
366
  }
332
- Et(t) {
333
- this.yt = t;
367
+ ne(t) {
368
+ return new S(this.xt, N, t);
334
369
  }
335
- Lt(t) {
336
- const e = 255 * t / 360, i = Math.floor(e) / 255, s = Math.round(e - Math.floor(e));
337
- this.Ct = [i, s];
370
+ oe(t, e) {
371
+ return new S(this.xt, t, e);
338
372
  }
339
- Bt(t, e, i, s) {
340
- this.xt = [t / 255, e / 255, i / 255, s / 255];
373
+ Ut() {
374
+ for (const t of this.ee.values()) t.Ut();
375
+ this.ee.clear();
341
376
  }
342
377
  }
343
- var W = `#version 300 es
344
- in vec2 a_position;in vec2 a_texCoord;in vec2 a_instancePosition;in vec2 a_instanceSize;in vec3 a_instanceCharacter;in vec4 a_instancePrimaryColor;in vec4 a_instanceSecondaryColor;in vec2 a_instanceRotation;in vec3 a_instanceTransform;in vec3 a_instanceGlobalRotation;in vec2 a_instanceRotationCenter;in vec2 a_instanceBezierCP1;in vec2 a_instanceBezierCP2;in vec2 a_instanceBezierStart;in vec2 a_instanceBezierEnd;in vec2 a_instanceArcAngles;uniform float u_aspectRatio;uniform vec2 u_viewportSize;out vec2 v_uv;out vec3 v_character;out vec4 v_primaryColor;out vec4 v_secondaryColor;out vec2 v_rotation;out vec3 v_transform;mat3 rotateX(float a){float s=sin(a),c=cos(a);return mat3(1,0,0,0,c,-s,0,s,c);}mat3 rotateY(float a){float s=sin(a),c=cos(a);return mat3(c,0,s,0,1,0,-s,0,c);}mat3 rotateZ(float a){float s=sin(a),c=cos(a);return mat3(c,-s,0,s,c,0,0,0,1);}vec2 evaluateBezier(float t,vec2 p0,vec2 p1,vec2 p2,vec2 p3){float u=1.-t,u2=u*u,t2=t*t;return u2*u*p0+3.*u2*t*p1+3.*u*t2*p2+t2*t*p3;}vec2 evaluateBezierDerivative(float t,vec2 p0,vec2 p1,vec2 p2,vec2 p3){float u=1.-t,u2=u*u,t2=t*t;return-3.*u2*p0+3.*u2*p1-6.*u*t*p1+6.*u*t*p2-3.*t2*p2+3.*t2*p3;}void main(){v_uv=a_texCoord;v_character=a_instanceCharacter;v_primaryColor=a_instancePrimaryColor;v_secondaryColor=a_instanceSecondaryColor;v_rotation=a_instanceRotation;v_transform=a_instanceTransform;vec2 worldPosition;bool isBezier=length(a_instanceBezierCP1)+length(a_instanceBezierCP2)+length(a_instanceBezierStart)+length(a_instanceBezierEnd)>0.;bool isArc=a_instanceArcAngles.x!=0.||a_instanceArcAngles.y!=0.;if(isBezier){float t=a_position.x;vec2 curvePoint=evaluateBezier(t,a_instanceBezierStart,a_instanceBezierCP1,a_instanceBezierCP2,a_instanceBezierEnd);vec2 tangent=evaluateBezierDerivative(t,a_instanceBezierStart,a_instanceBezierCP1,a_instanceBezierCP2,a_instanceBezierEnd);float tLen=length(tangent);tangent=tLen>0.?tangent/tLen:vec2(1,0);worldPosition=curvePoint+vec2(-tangent.y,tangent.x)*a_position.y*a_instanceSize.y;}else if(isArc){float s=a_instanceArcAngles.x,e=a_instanceArcAngles.y;s=mod(s,6.28318530718);if(s<0.)s+=6.28318530718;e=mod(e,6.28318530718);if(e<0.)e+=6.28318530718;float d=s-e;if(d<=0.)d+=6.28318530718;float angle=s-a_position.x*d;vec2 local=vec2(cos(angle),sin(angle))*a_position.y;worldPosition=local*a_instanceSize*.5+a_instanceSize*.5+a_instancePosition;}else{worldPosition=a_position*a_instanceSize+a_instancePosition;}vec2 ndc=(worldPosition/u_viewportSize)*2.-1.;ndc.y=-ndc.y;if(length(a_instanceGlobalRotation)>0.){vec3 pos3D=vec3(ndc-a_instanceRotationCenter,0);pos3D.x*=u_aspectRatio;if(a_instanceGlobalRotation.x!=0.)pos3D=rotateX(-a_instanceGlobalRotation.x)*pos3D;if(a_instanceGlobalRotation.y!=0.)pos3D=rotateY(-a_instanceGlobalRotation.y)*pos3D;if(a_instanceGlobalRotation.z!=0.)pos3D=rotateZ(-a_instanceGlobalRotation.z)*pos3D;pos3D.x/=u_aspectRatio;ndc=pos3D.xy+a_instanceRotationCenter;}gl_Position=vec4(ndc,0,1);}`, y = ((a) => (a.RECTANGLE = "rectangle", a.LINE = "line", a.ELLIPSE = "ellipse", a.ARC = "arc", a.TRIANGLE = "triangle", a.BEZIER_CURVE = "bezier_curve", a.CUSTOM = "custom", a))(y || {});
345
- class et {
378
+ var x = ((a) => (a.RECTANGLE = "rectangle", a.LINE = "line", a.ELLIPSE = "ellipse", a.ARC = "arc", a.TRIANGLE = "triangle", a.BEZIER_CURVE = "bezier_curve", a.CUSTOM = "custom", a))(x || {});
379
+ class st {
346
380
  constructor(t) {
347
- h(this, "S");
348
- h(this, "It", /* @__PURE__ */ new Map());
349
- this.S = t;
350
- }
351
- Wt(t, e, i, s) {
352
- const r = this.S;
353
- let n = this.It.get(t);
354
- n || (n = /* @__PURE__ */ new Map(), this.It.set(t, n));
381
+ h(this, "xt");
382
+ h(this, "ae", /* @__PURE__ */ new Map());
383
+ this.xt = t;
384
+ }
385
+ he(t, e, i, s) {
386
+ const r = this.xt;
387
+ let n = this.ae.get(t);
388
+ n || (n = /* @__PURE__ */ new Map(), this.ae.set(t, n));
355
389
  let o = n.get(e) || null;
356
390
  if (!o) {
357
391
  o = r.createVertexArray(), n.set(e, o), r.bindVertexArray(o), r.bindBuffer(r.ARRAY_BUFFER, s);
358
392
  const c = r.getAttribLocation(t, "a_position");
359
- c !== -1 && (r.enableVertexAttribArray(c), r.vertexAttribPointer(c, i.attributes.position.size, r.FLOAT, !1, i.stride, i.attributes.position.offset), r.vertexAttribDivisor(c, 0));
393
+ c !== -1 && (r.enableVertexAttribArray(c), r.vertexAttribPointer(c, i.le.ce.size, r.FLOAT, !1, i.ue, i.le.ce.offset), r.vertexAttribDivisor(c, 0));
360
394
  const l = r.getAttribLocation(t, "a_texCoord");
361
- l !== -1 && (r.enableVertexAttribArray(l), r.vertexAttribPointer(l, i.attributes.texCoord.size, r.FLOAT, !1, i.stride, i.attributes.texCoord.offset), r.vertexAttribDivisor(l, 0));
395
+ l !== -1 && (r.enableVertexAttribArray(l), r.vertexAttribPointer(l, i.le.fe.size, r.FLOAT, !1, i.ue, i.le.fe.offset), r.vertexAttribDivisor(l, 0));
362
396
  }
363
397
  r.bindVertexArray(o);
364
398
  }
365
- Ut() {
366
- this.S.bindVertexArray(null);
399
+ de() {
400
+ this.xt.bindVertexArray(null);
367
401
  }
368
- j() {
369
- const t = this.S;
370
- for (const [, e] of this.It) for (const [, i] of e) i && t.deleteVertexArray(i);
371
- this.It.clear();
402
+ Ut() {
403
+ const t = this.xt;
404
+ for (const [, e] of this.ae) for (const [, i] of e) i && t.deleteVertexArray(i);
405
+ this.ae.clear();
372
406
  }
373
407
  }
374
- class it {
375
- constructor(t) {
376
- h(this, "Ot");
377
- h(this, "S");
378
- h(this, "Vt", null);
379
- h(this, "jt", null);
380
- h(this, "Ht", null);
381
- this.S = t, this.Ot = new et(t);
382
- }
383
- Kt(t, e, i) {
384
- const { shader: s } = t, r = L(this.S) || this.S.getParameter(this.S.VIEWPORT), n = { u_aspectRatio: r[2] / r[3], u_viewportSize: [r[2], r[3]] }, o = {};
385
- for (const [u, f] of Object.entries(n)) s.rt(u) && (o[u] = f);
386
- Object.keys(o).length > 0 && s.st(o);
387
- const c = (u) => {
388
- if (!u || !u.Xt()) return;
389
- const f = u.unitGeometry, g = u.unitBuffer;
408
+ class rt {
409
+ constructor(t, e) {
410
+ h(this, "_e");
411
+ h(this, "xt");
412
+ h(this, "Pt");
413
+ h(this, "pe", null);
414
+ h(this, "ge", null);
415
+ this.xt = t, this._e = new st(t), this.Pt = e;
416
+ }
417
+ me(t, e, i) {
418
+ const { shader: s } = t, r = B(this.xt) || this.xt.getParameter(this.xt.VIEWPORT);
419
+ s.qt({ k: r[2] / r[3], r: [r[2], r[3]] });
420
+ const n = (l) => {
421
+ if (!l || !l.ve()) return;
422
+ const f = l.unitGeometry, u = l.unitBuffer;
390
423
  try {
391
- this.Ot.Wt(s.ot, u.type + "", f, g), u.batch.Yt(s), u.batch.Nt(f.primitiveType, f.vertexCount);
424
+ this._e.he(s.te, l.type + "", f, u), l.batch.ye(s), l.batch.Ce(f.$e, f.we);
392
425
  } finally {
393
- u.batch.qt(s), this.Ot.Ut(), u.Zt();
426
+ l.batch.be(s), this._e.de(), l.xe();
394
427
  }
395
428
  };
396
- let l = null, d = null;
397
- for (const u of e) {
398
- if (u.type === y.CUSTOM) {
399
- d && (c(d), l = null, d = null), this.Qt(t, u.params, u.state, i.get(y.RECTANGLE) || null);
429
+ let o = null, c = null;
430
+ for (const l of e) {
431
+ if (l.type === x.CUSTOM) {
432
+ c && (n(c), o = null, c = null), this.Re(t, l.params, l.state, i.get(x.RECTANGLE));
400
433
  continue;
401
434
  }
402
- l !== null && u.type !== l && (c(d), l = null, d = null);
403
- let f = d;
404
- f && u.type === l || (f = i.get(u.type) || null, d = f, l = u.type), f && f.Jt(u.params, u.state);
435
+ o !== null && l.type !== o && (n(c), o = null, c = null);
436
+ let f = c;
437
+ f && l.type === o || (f = i.get(l.type) || null, c = f, o = l.type), f && f.Me(l.params, l.state);
405
438
  }
406
- c(d);
407
- }
408
- Qt(t, e, i, s) {
409
- if (!s) return;
410
- const { x: r, y: n, width: o, height: c, shader: l, uniforms: d } = e, u = this.S;
411
- l.tt(), s.Zt();
412
- const f = this.te(Math.max(1, Math.floor(o)), Math.max(1, Math.floor(c)));
413
- f.O(), l.tt(), d && Object.keys(d).length && l.st(d);
414
- {
415
- const x = L(u) || u.getParameter(u.VIEWPORT);
416
- l.rt("u_aspectRatio") && l.it("u_aspectRatio", x[2] / x[3]), l.rt("u_viewportSize") && l.it("u_viewportSize", [x[2], x[3]]);
417
- }
418
- const g = { ...i, rotationX: 0, rotationY: 0, rotationZ: 0 };
419
- if (s.Jt({ x: 0, y: 0, width: f.width, height: f.height }, g), s.Xt()) {
420
- const x = s.unitGeometry, U = s.unitBuffer;
439
+ n(c);
440
+ }
441
+ Re(t, e, i, s) {
442
+ const { x: r, y: n, width: o, height: c, shader: l, uniforms: f } = e;
443
+ if (l === this.Se()) return this.Fe(s, l, f, Math.floor(r), Math.floor(n), Math.max(1, Math.floor(o)), Math.max(1, Math.floor(c)), i), void t.shader.jt();
444
+ const u = this.ze(Math.max(1, Math.floor(o)), Math.max(1, Math.floor(c)));
445
+ u.begin(), this.Fe(s, l, f, 0, 0, u.width, u.height, {}), u.end();
446
+ const d = this.Se(), p = { l: u.textures[0], m: u.textures[1], n: u.textures[2], o: u.textures[3], p: u.textures[4], q: [u.width, u.height] };
447
+ this.Fe(s, d, p, Math.floor(r), Math.floor(n), Math.max(1, Math.floor(o)), Math.max(1, Math.floor(c)), i), t.shader.jt();
448
+ }
449
+ Fe(t, e, i, s, r, n, o, c) {
450
+ e.jt(), e.qt(i);
451
+ const l = this.xt.getParameter(this.xt.VIEWPORT);
452
+ if (e.qt({ k: l[2] / l[3], r: [l[2], l[3]] }), t.xe(), t.Me({ x: s, y: r, width: n, height: o }, c), t.ve()) {
453
+ const f = t.unitGeometry, u = t.unitBuffer;
421
454
  try {
422
- this.Ot.Wt(l.ot, s.type + "", x, U), s.batch.Yt(l), s.batch.Nt(x.primitiveType, x.vertexCount);
455
+ this._e.he(e.te, t.type + "", f, u), t.batch.ye(e), t.batch.Ce(f.$e, f.we);
423
456
  } finally {
424
- s.batch.qt(l), this.Ot.Ut(), s.Zt();
457
+ t.batch.be(e), this._e.de(), t.xe();
425
458
  }
426
459
  }
427
- f.V();
428
- const p = this.ee();
429
- p.tt(), p.st({ u_src0: f.textures[0], u_src1: f.textures[1], u_src2: f.textures[2], u_src3: f.textures[3], u_src4: f.textures[4], u_srcSize: [f.width, f.height] });
430
- const m = L(u) || u.getParameter(u.VIEWPORT);
431
- p.rt("u_aspectRatio") && p.it("u_aspectRatio", m[2] / m[3]), p.rt("u_viewportSize") && p.it("u_viewportSize", [m[2], m[3]]);
432
- const E = Math.floor(r), C = Math.floor(n), S = Math.max(1, Math.floor(o)), w = Math.max(1, Math.floor(c));
433
- if (s.Jt({ x: E, y: C, width: S, height: w }, i), s.Xt()) {
434
- const x = s.unitGeometry, U = s.unitBuffer;
435
- try {
436
- this.Ot.Wt(p.ot, s.type + "", x, U), s.batch.Yt(p), s.batch.Nt(x.primitiveType, x.vertexCount);
437
- } finally {
438
- s.batch.qt(p), this.Ot.Ut(), s.Zt();
439
- }
440
- }
441
- t.shader.tt();
442
460
  }
443
- ee() {
444
- return this.Vt || (this.Vt = new O(this.S, W, `#version 300 es
445
- precision highp float;in vec2 v_uv;uniform sampler2D u_src0;uniform sampler2D u_src1;uniform sampler2D u_src2;uniform sampler2D u_src3;uniform sampler2D u_src4;uniform vec2 u_srcSize;layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 o_rotation;layout(location=4)out vec4 o_transform;void main(){vec2 uvTex=v_uv*u_srcSize;vec2 uvQ=(floor(uvTex)+0.5f)/u_srcSize;o_character=texture(u_src0,uvQ);o_primaryColor=texture(u_src1,uvQ);o_secondaryColor=texture(u_src2,uvQ);o_rotation=texture(u_src3,uvQ);o_transform=texture(u_src4,uvQ);}`)), this.Vt;
461
+ Se() {
462
+ return this.Pt.ie();
446
463
  }
447
- te(t, e) {
448
- return this.jt && this.Ht && this.Ht.w === t && this.Ht.h === e || (this.jt && this.jt.j(), this.jt = new G(this.S, t, e, 5), this.Ht = { w: t, h: e }), this.jt;
464
+ ze(t, e) {
465
+ return this.pe && this.ge && this.ge.w === t && this.ge.h === e || (this.pe && this.pe.Ut(), this.pe = new G(this.xt, t, e, 5), this.ge = { w: t, h: e }), this.pe;
449
466
  }
450
467
  }
451
- class st {
468
+ class nt {
452
469
  constructor() {
453
- h(this, "se", []);
454
- h(this, "ie", 1);
455
- h(this, "re", 0);
456
- }
457
- ne(t) {
458
- if (this.re >= this.se.length) {
459
- const i = { id: this.ie++, type: t, params: {}, state: { lineWeight: 1, rotationX: 0, rotationY: 0, rotationZ: 0, character: [0, 0, 0], charColor: [1, 1, 1, 1], bgColor: [0, 0, 0, 1], flipHorizontally: !1, flipVertically: !1, invert: !1, charRotation: [0, 0] } };
460
- this.se.push(i);
470
+ h(this, "Pe", []);
471
+ h(this, "ke", 1);
472
+ h(this, "Ge", 0);
473
+ }
474
+ Ae(t) {
475
+ if (this.Ge >= this.Pe.length) {
476
+ const i = { id: this.ke++, type: t, params: {}, state: { X: 1, Y: 0, Z: 0, J: 0, character: [0, 0, 0], charColor: [1, 1, 1, 1], bgColor: [0, 0, 0, 1], flipHorizontally: !1, flipVertically: !1, invert: !1, charRotation: [0, 0] } };
477
+ this.Pe.push(i);
461
478
  }
462
- const e = this.se[this.re];
463
- switch (e.id = this.ie++, e.type = t, t) {
464
- case y.RECTANGLE:
465
- case y.ELLIPSE:
479
+ const e = this.Pe[this.Ge];
480
+ switch (e.id = this.ke++, e.type = t, t) {
481
+ case x.RECTANGLE:
482
+ case x.ELLIPSE:
466
483
  e.params && "width" in e.params || (e.params = { x: 0, y: 0, width: 0, height: 0 });
467
484
  break;
468
- case y.CUSTOM:
485
+ case x.CUSTOM:
469
486
  e.params && "shader" in e.params || (e.params = { x: 0, y: 0, width: 0, height: 0, shader: void 0, uniforms: {} });
470
487
  break;
471
- case y.ARC:
488
+ case x.ARC:
472
489
  e.params && "start" in e.params || (e.params = { x: 0, y: 0, width: 0, height: 0, start: 0, stop: 0 });
473
490
  break;
474
- case y.LINE:
491
+ case x.LINE:
475
492
  e.params && "x2" in e.params || (e.params = { x1: 0, y1: 0, x2: 0, y2: 0, thickness: void 0 });
476
493
  break;
477
- case y.TRIANGLE:
494
+ case x.TRIANGLE:
478
495
  e.params && "x3" in e.params || (e.params = { x1: 0, y1: 0, x2: 0, y2: 0, x3: 0, y3: 0 });
479
496
  break;
480
- case y.BEZIER_CURVE:
497
+ case x.BEZIER_CURVE:
481
498
  e.params && "cp2y" in e.params || (e.params = { x1: 0, y1: 0, cp1x: 0, cp1y: 0, cp2x: 0, cp2y: 0, x2: 0, y2: 0, thickness: void 0 });
482
499
  break;
483
500
  default:
484
501
  e.params || (e.params = {});
485
502
  }
486
- return this.re++, e;
503
+ return this.Ge++, e;
487
504
  }
488
- oe(t, e, i, s, r) {
489
- const n = this.ne(y.RECTANGLE);
490
- return n.params.x = t, n.params.y = e, n.params.width = i, n.params.height = s, r.zt(n.state), n.id;
505
+ Te(t, e, i, s, r) {
506
+ const n = this.Ae(x.RECTANGLE);
507
+ return n.params.x = t, n.params.y = e, n.params.width = i, n.params.height = s, r.nt(n.state), n.id;
491
508
  }
492
- ae(t, e, i, s, r, n, o) {
493
- const c = this.ne(y.CUSTOM);
494
- return c.params.x = t, c.params.y = e, c.params.width = i, c.params.height = s, c.params.shader = r, c.params.uniforms = n, o.zt(c.state), c.id;
509
+ Ee(t, e, i, s, r, n, o) {
510
+ const c = this.Ae(x.CUSTOM);
511
+ return c.params.x = t, c.params.y = e, c.params.width = i, c.params.height = s, c.params.shader = r, c.params.uniforms = n, o.nt(c.state), c.id;
495
512
  }
496
- he(t, e, i, s, r, n) {
497
- const o = this.ne(y.LINE);
498
- return o.params.x1 = t, o.params.y1 = e, o.params.x2 = i, o.params.y2 = s, o.params.thickness = r, n.zt(o.state), o.id;
513
+ Le(t, e, i, s, r, n) {
514
+ const o = this.Ae(x.LINE);
515
+ return o.params.x1 = t, o.params.y1 = e, o.params.x2 = i, o.params.y2 = s, o.params.thickness = r, n.nt(o.state), o.id;
499
516
  }
500
- ce(t, e, i, s, r) {
501
- const n = this.ne(y.ELLIPSE);
502
- return n.params.x = t, n.params.y = e, n.params.width = i, n.params.height = s, r.zt(n.state), n.id;
517
+ Be(t, e, i, s, r) {
518
+ const n = this.Ae(x.ELLIPSE);
519
+ return n.params.x = t, n.params.y = e, n.params.width = i, n.params.height = s, r.nt(n.state), n.id;
503
520
  }
504
- le(t, e, i, s, r, n, o) {
505
- const c = this.ne(y.ARC);
506
- return c.params.x = t, c.params.y = e, c.params.width = i, c.params.height = s, c.params.start = r, c.params.stop = n, o.zt(c.state), c.id;
521
+ De(t, e, i, s, r, n, o) {
522
+ const c = this.Ae(x.ARC);
523
+ return c.params.x = t, c.params.y = e, c.params.width = i, c.params.height = s, c.params.start = r, c.params.stop = n, o.nt(c.state), c.id;
507
524
  }
508
- ue(t, e, i, s, r, n, o) {
509
- const c = this.ne(y.TRIANGLE);
510
- return c.params.x1 = t, c.params.y1 = e, c.params.x2 = i, c.params.y2 = s, c.params.x3 = r, c.params.y3 = n, o.zt(c.state), c.id;
525
+ We(t, e, i, s, r, n, o) {
526
+ const c = this.Ae(x.TRIANGLE);
527
+ return c.params.x1 = t, c.params.y1 = e, c.params.x2 = i, c.params.y2 = s, c.params.x3 = r, c.params.y3 = n, o.nt(c.state), c.id;
511
528
  }
512
- de(t, e, i, s, r, n, o, c, l, d) {
513
- const u = this.ne(y.BEZIER_CURVE);
514
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+ ls(t, e, i, s, r) {
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+ const n = this.us(t, e, i, s, r.rotationX || 0, r.rotationY || 0, r.rotationZ || 0);
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+ return { position: [t, e], size: [i, s], tt: r.character || [0, 0, 0], primaryColor: r.charColor || [1, 1, 1, 1], secondaryColor: r.bgColor || [0, 0, 0, 1], rotation: r.charRotation || [0, 0], transform: [r.invert ? 1 : 0, r.flipHorizontally ? 1 : 0, r.flipVertically ? 1 : 0], globalRotationX: n.radiansX, globalRotationY: n.radiansY, globalRotationZ: n.radiansZ, rotationCenter: [n.centerX, n.centerY] };
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+ fs(t, e) {
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+ const i = B(this.xt) || [0, 0, this.xt.canvas.width, this.xt.canvas.height];
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683
- const nt = { vertices: new Float32Array([0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1]), vertexCount: 6, primitiveType: WebGL2RenderingContext.TRIANGLES, stride: 16, attributes: { position: { size: 2, offset: 0 }, texCoord: { size: 2, offset: 8 } } };
684
- class ot extends P {
700
+ const at = { cs: new Float32Array([0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1]), we: 6, $e: WebGL2RenderingContext.TRIANGLES, ue: 16, le: { ce: { size: 2, offset: 0 }, fe: { size: 2, offset: 8 } } };
701
+ class ht extends F {
685
702
  constructor(t, e) {
686
- super(t, e, y.RECTANGLE, nt);
703
+ super(t, e, x.RECTANGLE, at);
687
704
  }
688
- Jt(t, e) {
689
- const i = this.Ae(t.x, t.y, t.width, t.height, e);
690
- return this.Te.Jt(i);
705
+ Me(t, e) {
706
+ const i = this.ls(t.x, t.y, t.width, t.height, e);
707
+ return this.ss.Me(i);
691
708
  }
692
709
  }
693
- const at = { vertices: new Float32Array([0, -0.5, 0, 0, 1, -0.5, 1, 0, 0, 0.5, 0, 1, 0, 0.5, 0, 1, 1, -0.5, 1, 0, 1, 0.5, 1, 1]), vertexCount: 6, primitiveType: WebGL2RenderingContext.TRIANGLES, stride: 16, attributes: { position: { size: 2, offset: 0 }, texCoord: { size: 2, offset: 8 } } };
694
- class ht extends P {
710
+ const ct = { cs: new Float32Array([0, -0.5, 0, 0, 1, -0.5, 1, 0, 0, 0.5, 0, 1, 0, 0.5, 0, 1, 1, -0.5, 1, 0, 1, 0.5, 1, 1]), we: 6, $e: WebGL2RenderingContext.TRIANGLES, ue: 16, le: { ce: { size: 2, offset: 0 }, fe: { size: 2, offset: 8 } } };
711
+ class lt extends F {
695
712
  constructor(t, e) {
696
- super(t, e, y.LINE, at);
713
+ super(t, e, x.LINE, ct);
697
714
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698
- Jt(t, e) {
699
- const i = t.x2 - t.x1, s = t.y2 - t.y1, r = Math.hypot(i, s), n = Math.atan2(s, i), o = t.thickness || e.lineWeight || 1, c = t.x1 + i / 2, l = t.y1 + s / 2, d = c - r / 2, u = l, f = { character: e.character, charColor: e.charColor, bgColor: e.bgColor, charRotation: e.charRotation, flipHorizontally: e.flipHorizontally, flipVertically: e.flipVertically, invert: e.invert, rotationX: e.rotationX || 0, rotationY: e.rotationY || 0, rotationZ: (e.rotationZ || 0) + 180 * n / Math.PI, lineWeight: o }, g = this.Ae(d, u, r, o, f);
700
- return this.ke(g, c, l), this.Te.Jt(g);
715
+ Me(t, e) {
716
+ const i = t.x2 - t.x1, s = t.y2 - t.y1, r = Math.hypot(i, s), n = Math.atan2(s, i), o = t.thickness || e.lineWeight || 1, c = t.x1 + i / 2, l = t.y1 + s / 2, f = c - r / 2, u = l, d = { character: e.character, charColor: e.charColor, bgColor: e.bgColor, charRotation: e.charRotation, flipHorizontally: e.flipHorizontally, flipVertically: e.flipVertically, invert: e.invert, rotationX: e.rotationX || 0, rotationY: e.rotationY || 0, rotationZ: (e.rotationZ || 0) + 180 * n / Math.PI, lineWeight: o }, p = this.ls(f, u, r, o, d);
717
+ return this.ds(p, c, l), this.ss.Me(p);
701
718
  }
702
719
  }
703
- const ct = { vertices: function(a = 32) {
720
+ const ut = { cs: function(a = 32) {
704
721
  const t = [], e = 2 * Math.PI / a;
705
722
  for (let i = 0; i < a; i++) {
706
- const s = i * e, r = (i + 1) % a * e, n = Math.cos(s), o = Math.sin(s), c = 0.5 * (n + 1), l = 0.5 * (o + 1), d = Math.cos(r), u = Math.sin(r), f = 0.5 * (d + 1), g = 0.5 * (u + 1);
707
- t.push(0, 0, 0.5, 0.5, n, o, c, l, d, u, f, g);
723
+ const s = i * e, r = (i + 1) % a * e, n = Math.cos(s), o = Math.sin(s), c = 0.5 * (n + 1), l = 0.5 * (o + 1), f = Math.cos(r), u = Math.sin(r), d = 0.5 * (f + 1), p = 0.5 * (u + 1);
724
+ t.push(0, 0, 0.5, 0.5, n, o, c, l, f, u, d, p);
708
725
  }
709
726
  return new Float32Array(t);
710
- }(32), vertexCount: 96, primitiveType: WebGL2RenderingContext.TRIANGLES, stride: 16, attributes: { position: { size: 2, offset: 0 }, texCoord: { size: 2, offset: 8 } } };
711
- class lt extends P {
727
+ }(32), we: 96, $e: WebGL2RenderingContext.TRIANGLES, ue: 16, le: { ce: { size: 2, offset: 0 }, fe: { size: 2, offset: 8 } } };
728
+ class ft extends F {
712
729
  constructor(t, e) {
713
- super(t, e, y.ELLIPSE, ct);
730
+ super(t, e, x.ELLIPSE, ut);
714
731
  }
715
- Jt(t, e) {
716
- const i = this.Ae(t.x, t.y, t.width, t.height, e);
717
- return this.ke(i, t.x, t.y), this.Te.Jt(i);
732
+ Me(t, e) {
733
+ const i = this.ls(t.x, t.y, t.width, t.height, e);
734
+ return this.ds(i, t.x, t.y), this.ss.Me(i);
718
735
  }
719
736
  }
720
- let ut = { vertices: function(a) {
737
+ let dt = { cs: function(a) {
721
738
  const t = [];
722
739
  for (let e = 0; e < a; e++) {
723
740
  const i = e / a, s = (e + 1) / a;
724
741
  t.push(i, 0, i, 0, i, 1, i, 1, s, 1, s, 1);
725
742
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726
743
  return new Float32Array(t);
727
- }(32), vertexCount: 96, primitiveType: WebGL2RenderingContext.TRIANGLES, stride: 16, attributes: { position: { size: 2, offset: 0 }, texCoord: { size: 2, offset: 8 } } };
728
- class dt extends P {
744
+ }(32), we: 96, $e: WebGL2RenderingContext.TRIANGLES, ue: 16, le: { ce: { size: 2, offset: 0 }, fe: { size: 2, offset: 8 } } };
745
+ class pt extends F {
729
746
  constructor(t, e) {
730
- super(t, e, y.ARC, ut);
747
+ super(t, e, x.ARC, dt);
731
748
  }
732
- Jt(t, e) {
733
- const i = t.x - t.width / 2, s = t.y - t.height / 2, r = t.start * Math.PI / 180, n = t.stop * Math.PI / 180, o = this.Ae(i, s, t.width, t.height, e);
734
- return this.ke(o, t.x, t.y), o.arcAngles = [r, n], this.Te.Jt(o);
749
+ Me(t, e) {
750
+ const i = t.x - t.width / 2, s = t.y - t.height / 2, r = t.start * Math.PI / 180, n = t.stop * Math.PI / 180, o = this.ls(i, s, t.width, t.height, e);
751
+ return this.ds(o, t.x, t.y), o.arcAngles = [r, n], this.ss.Me(o);
735
752
  }
736
753
  }
737
- const ft = { vertices: new Float32Array([0, 0, 0, 0, 1, 0, 1, 0, 0.5, 1, 0.5, 1]), vertexCount: 3, primitiveType: WebGL2RenderingContext.TRIANGLES, stride: 16, attributes: { position: { size: 2, offset: 0 }, texCoord: { size: 2, offset: 8 } } };
738
- class pt extends P {
754
+ const gt = { cs: new Float32Array([0, 0, 0, 0, 1, 0, 1, 0, 0.5, 1, 0.5, 1]), we: 3, $e: WebGL2RenderingContext.TRIANGLES, ue: 16, le: { ce: { size: 2, offset: 0 }, fe: { size: 2, offset: 8 } } };
755
+ class mt extends F {
739
756
  constructor(t, e) {
740
- super(t, e, y.TRIANGLE, ft);
757
+ super(t, e, x.TRIANGLE, gt);
741
758
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742
- Jt(t, e) {
743
- const i = Math.min(t.x1, t.x2, t.x3), s = Math.max(t.x1, t.x2, t.x3), r = Math.min(t.y1, t.y2, t.y3), n = s - i, o = Math.max(t.y1, t.y2, t.y3) - r, c = this.Ae(i, r, n, o, e), l = i + 0.5 * n, d = r + o * (1 / 3);
744
- return this.ke(c, l, d), this.Te.Jt(c);
759
+ Me(t, e) {
760
+ const i = Math.min(t.x1, t.x2, t.x3), s = Math.max(t.x1, t.x2, t.x3), r = Math.min(t.y1, t.y2, t.y3), n = s - i, o = Math.max(t.y1, t.y2, t.y3) - r, c = this.ls(i, r, n, o, e), l = i + 0.5 * n, f = r + o * (1 / 3);
761
+ return this.ds(c, l, f), this.ss.Me(c);
745
762
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746
763
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747
764
  function X(a, t, e, i, s) {
748
765
  const r = 1 - a, n = r * r, o = a * a;
749
766
  return n * r * t + 3 * n * a * e + 3 * r * o * i + o * a * s;
750
767
  }
751
- const gt = { vertices: function(a = 16) {
768
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752
769
  const t = [];
753
770
  for (let e = 0; e < a; e++) {
754
771
  const i = e / a, s = (e + 1) / a;
755
772
  t.push(i, -0.5, i, 0), t.push(s, -0.5, s, 0), t.push(i, 0.5, i, 1), t.push(i, 0.5, i, 1), t.push(s, -0.5, s, 0), t.push(s, 0.5, s, 1);
756
773
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757
774
  return new Float32Array(t);
758
- }(16), vertexCount: 96, primitiveType: WebGL2RenderingContext.TRIANGLES, stride: 16, attributes: { position: { size: 2, offset: 0 }, texCoord: { size: 2, offset: 8 } } };
759
- class mt extends P {
775
+ }(16), we: 96, $e: WebGL2RenderingContext.TRIANGLES, ue: 16, le: { ce: { size: 2, offset: 0 }, fe: { size: 2, offset: 8 } } };
776
+ class yt extends F {
760
777
  constructor(t, e) {
761
- super(t, e, y.BEZIER_CURVE, gt);
778
+ super(t, e, x.BEZIER_CURVE, xt);
762
779
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763
- Jt(t, e) {
764
- const i = e.lineWeight || 1, s = X(0.5, t.x1, t.cp1x, t.cp2x, t.x2), r = X(0.5, t.y1, t.cp1y, t.cp2y, t.y2), n = { character: e.character, charColor: e.charColor, bgColor: e.bgColor, charRotation: e.charRotation, flipHorizontally: e.flipHorizontally, flipVertically: e.flipVertically, invert: e.invert, rotationX: e.rotationX || 0, rotationY: e.rotationY || 0, rotationZ: e.rotationZ || 0, lineWeight: i }, o = this.Ae(0, 0, 1, i, n);
765
- return this.ke(o, s, r), o.bezierStartPoint = [t.x1, t.y1], o.bezierControlPoint1 = [t.cp1x, t.cp1y], o.bezierControlPoint2 = [t.cp2x, t.cp2y], o.bezierEndPoint = [t.x2, t.y2], this.Te.Jt(o);
780
+ Me(t, e) {
781
+ const i = e.lineWeight || 1, s = X(0.5, t.x1, t.cp1x, t.cp2x, t.x2), r = X(0.5, t.y1, t.cp1y, t.cp2y, t.y2), n = { character: e.character, charColor: e.charColor, bgColor: e.bgColor, charRotation: e.charRotation, flipHorizontally: e.flipHorizontally, flipVertically: e.flipVertically, invert: e.invert, rotationX: e.rotationX || 0, rotationY: e.rotationY || 0, rotationZ: e.rotationZ || 0, lineWeight: i }, o = this.ls(0, 0, 1, i, n);
782
+ return this.ds(o, s, r), o.bezierStartPoint = [t.x1, t.y1], o.bezierControlPoint1 = [t.cp1x, t.cp1y], o.bezierControlPoint2 = [t.cp2x, t.cp2y], o.bezierEndPoint = [t.x2, t.y2], this.ss.Me(o);
766
783
  }
767
784
  }
768
- class yt {
785
+ class Rt {
769
786
  constructor(t) {
770
- h(this, "S");
771
- h(this, "Ee", null);
772
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773
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775
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778
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- this.S = t, this.Ve = new tt(), this.Ue = new it(t), this.Oe = new st(), this.Ie = t.createBuffer(), I(this.S, [0, 0, this.S.canvas.width, this.S.canvas.height]);
780
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782
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791
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792
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796
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798
+ this.xt = t, this.ps = new it(t), this.Rs = new Z(), this.ws = new rt(t, this), this.bs = new nt(), this.Cs = t.createBuffer(), U(this.xt, [0, 0, this.xt.canvas.width, this.xt.canvas.height]);
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+ }
800
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801
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783
802
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- const i = new rt(this.S);
785
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803
+ const i = new ot(this.xt);
804
+ return e = (0, { [x.RECTANGLE]: () => new ht(this.xt, i), [x.LINE]: () => new lt(this.xt, i), [x.ELLIPSE]: () => new ft(this.xt, i), [x.ARC]: () => new pt(this.xt, i), [x.TRIANGLE]: () => new mt(this.xt, i), [x.BEZIER_CURVE]: () => new yt(this.xt, i) }[t])(), this.$s.set(t, e), e;
805
+ }
806
+ Ss(t) {
807
+ this._s !== t && (this._s = t, t.jt());
786
808
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- He(t) {
788
- this.Ee !== t && (this.Ee = t, t.tt());
809
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810
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789
811
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790
- Ke(t, e) {
791
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812
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813
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792
814
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793
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794
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816
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817
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796
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797
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818
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798
820
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800
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801
823
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802
- qe(t) {
803
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825
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804
826
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805
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827
+ Ps(t) {
828
+ Object.assign(this.vs, t);
829
+ }
830
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832
+ }
833
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834
+ const n = this.ie(), o = { l: t.textures[0], m: t.textures[1], n: t.textures[2], o: t.textures[3], p: t.textures[4], q: [t.width, t.height] };
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+ this.bs.Ee(e, i, s, r, n, o, this.Rs);
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806
838
  var m;
807
- const r = this.S, n = r.canvas.width, o = r.canvas.height, c = t / n * 2 - 1, l = (t + i) / n * 2 - 1, d = 1 - e / o * 2, u = 1 - (e + s) / o * 2, f = new Float32Array([c, u, l, u, c, d, l, u, l, d, c, d]);
808
- r.bindBuffer(r.ARRAY_BUFFER, this.Ie), r.bufferData(r.ARRAY_BUFFER, f, r.DYNAMIC_DRAW);
809
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810
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+ const r = this.xt, n = r.canvas.width, o = r.canvas.height, c = t / n * 2 - 1, l = (t + i) / n * 2 - 1, f = 1 - e / o * 2, u = 1 - (e + s) / o * 2, d = new Float32Array([c, u, l, u, c, f, l, u, l, f, c, f]);
840
+ r.bindBuffer(r.ARRAY_BUFFER, this.Cs), r.bufferData(r.ARRAY_BUFFER, d, r.DYNAMIC_DRAW);
841
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842
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811
843
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812
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813
- this.Le ? (this.Oe.ae(t, e, i, s, this.Le, { ...this.Be }, this.Ve), this.Le = null, this.Be = {}) : this.Oe.oe(t, e, i, s, this.Ve);
844
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845
+ this.gs ? (this.bs.Ee(t, e, i, s, this.gs, { ...this.vs }, this.Rs), this.gs = null, this.vs = {}) : this.bs.Te(t, e, i, s, this.Rs);
814
846
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815
- Je(t, e, i, s) {
816
- this.Oe.he(t, e, i, s, this.Ve.lineWeight, this.Ve);
847
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848
+ this.bs.Le(t, e, i, s, this.Rs.lineWeight, this.Rs);
817
849
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818
- ts(t, e, i, s) {
819
- this.Oe.ce(t, e, i, s, this.Ve);
850
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851
+ this.bs.Be(t, e, i, s, this.Rs);
820
852
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821
- es(t, e, i, s, r, n) {
822
- this.Oe.ue(t, e, i, s, r, n, this.Ve);
853
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854
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823
855
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824
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825
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826
- this.Oe.de(t, e, i, s, r, n, o, c, l, this.Ve);
856
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857
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858
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827
859
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828
- rs(t, e, i = 1, s = {}) {
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860
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861
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830
862
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831
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832
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863
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864
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833
865
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834
- hs(t, e = t, i = t, s = 255) {
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- this.state.Bt(t, e, i, s), this.fe(t / 255, e / 255, i / 255, s / 255);
866
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868
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837
- fe(t = 0, e = 0, i = 0, s = 0) {
838
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869
+ Ue(t = 0, e = 0, i = 0, s = 0) {
870
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839
871
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840
- cs() {
841
- this.S.viewport(0, 0, this.S.canvas.width, this.S.canvas.height), I(this.S, [0, 0, this.S.canvas.width, this.S.canvas.height]);
872
+ Us() {
873
+ this.xt.viewport(0, 0, this.xt.canvas.width, this.xt.canvas.height), U(this.xt, [0, 0, this.xt.canvas.width, this.xt.canvas.height]);
842
874
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843
875
  get context() {
844
- return this.S;
876
+ return this.xt;
845
877
  }
846
878
  get state() {
847
- return this.Ve;
879
+ return this.Rs;
880
+ }
881
+ Wt(t) {
882
+ this.K.push(this.Rs), this.Rs = t;
848
883
  }
849
- ls(t) {
850
- const e = t, i = L(this.S) ?? this.S.getParameter(this.S.VIEWPORT), s = { shader: e, gl: this.S, viewport: i };
851
- this.He(e);
884
+ It() {
885
+ const t = this.K.pop();
886
+ t && (this.Rs = t);
887
+ }
888
+ Dt(t) {
889
+ const e = t, i = B(this.xt) ?? this.xt.getParameter(this.xt.VIEWPORT), s = { shader: e, gl: this.xt, viewport: i };
890
+ this.Ss(e);
852
891
  const r = /* @__PURE__ */ new Set();
853
- for (const n of this.Oe) n.type === y.CUSTOM ? r.add(y.RECTANGLE) : r.add(n.type);
854
- for (const n of r) n !== y.CUSTOM && this.je(n);
855
- this.Ue.Kt(s, this.Oe, this.We), this.Oe.fe();
892
+ for (const n of this.bs) n.type === x.CUSTOM ? r.add(x.RECTANGLE) : r.add(n.type);
893
+ for (const n of r) n !== x.CUSTOM && this.Ms(n);
894
+ this.ws.me(s, this.bs, this.$s), this.bs.Ue();
856
895
  }
857
- j() {
858
- this.S.deleteBuffer(this.Ie), this.Oe.fe();
859
- for (const t of this.We.values()) t.j();
896
+ Ut() {
897
+ this.xt.deleteBuffer(this.Cs), this.bs.Ue();
898
+ for (const t of this.$s.values()) t.Ut();
899
+ this.ps.Ut();
860
900
  }
861
901
  }
862
902
  const R = { readShort: (a, t) => (R.t.uint16[0] = a[t] << 8 | a[t + 1], R.t.int16[0]), readUshort: (a, t) => a[t] << 8 | a[t + 1], readUshorts(a, t, e) {
@@ -873,26 +913,26 @@ const R = { readShort: (a, t) => (R.t.uint16[0] = a[t] << 8 | a[t + 1], R.t.int1
873
913
  }, t: (() => {
874
914
  const a = new ArrayBuffer(8);
875
915
  return { uint8: new Uint8Array(a), int16: new Int16Array(a), uint16: new Uint16Array(a), uint32: new Uint32Array(a) };
876
- })() }, xt = { parseTab(a, t, e) {
916
+ })() }, vt = { parseTab(a, t, e) {
877
917
  const i = { tables: [], ids: {}, off: t };
878
918
  a = new Uint8Array(a.buffer, t, e), t = 0;
879
919
  const s = R, r = s.readUshort, n = r(a, t += 2);
880
920
  t += 2;
881
921
  const o = [];
882
922
  for (let c = 0; c < n; c++) {
883
- const l = r(a, t), d = r(a, t += 2);
923
+ const l = r(a, t), f = r(a, t += 2);
884
924
  t += 2;
885
925
  const u = s.readUint(a, t);
886
926
  t += 4;
887
- const f = `p${l}e${d}`;
888
- let g = o.indexOf(u);
889
- if (g === -1) {
890
- let p;
891
- g = i.tables.length, o.push(u);
927
+ const d = `p${l}e${f}`;
928
+ let p = o.indexOf(u);
929
+ if (p === -1) {
930
+ let g;
931
+ p = i.tables.length, o.push(u);
892
932
  const m = r(a, u);
893
- p = m === 4 ? this.parse4(a, u) : m === 12 ? this.parse12(a, u) : { format: m }, i.tables.push(p);
933
+ g = m === 4 ? this.parse4(a, u) : m === 12 ? this.parse12(a, u) : { format: m }, i.tables.push(g);
894
934
  }
895
- i.ids[f] != null && console.warn("Multiple tables for one platform+encoding: " + f), i.ids[f] = g;
935
+ i.ids[d] = p;
896
936
  }
897
937
  return i;
898
938
  }, parse4(a, t) {
@@ -910,7 +950,7 @@ const R = { readShort: (a, t) => (R.t.uint16[0] = a[t] << 8 | a[t + 1], R.t.int1
910
950
  const s = new Uint32Array(3 * i);
911
951
  for (let r = 0; r < 3 * i; r += 3) s[r] = e(a, t + (r << 2)), s[r + 1] = e(a, t + (r << 2) + 4), s[r + 2] = e(a, t + (r << 2) + 8);
912
952
  return { format: 12, groups: s };
913
- } }, vt = { parseTab(a, t, e) {
953
+ } }, Et = { parseTab(a, t, e) {
914
954
  const i = R;
915
955
  t += 18;
916
956
  const s = i.readUshort(a, t);
@@ -923,7 +963,7 @@ const R = { readShort: (a, t) => (R.t.uint16[0] = a[t] << 8 | a[t + 1], R.t.int1
923
963
  t += 2;
924
964
  const c = i.readShort(a, t);
925
965
  return t += 2, t += 6, { unitsPerEm: s, xMin: r, yMin: n, xMax: o, yMax: c, indexToLocFormat: i.readShort(a, t) };
926
- } }, Ct = { parseTab(a, t, e) {
966
+ } }, bt = { parseTab(a, t, e) {
927
967
  const i = R;
928
968
  t += 4;
929
969
  const s = ["ascender", "descender", "lineGap", "advanceWidthMax", "minLeftSideBearing", "minRightSideBearing", "xMaxExtent", "caretSlopeRise", "caretSlopeRun", "caretOffset", "res0", "res1", "res2", "res3", "metricDataFormat", "numberOfHMetrics"], r = {};
@@ -932,16 +972,16 @@ const R = { readShort: (a, t) => (R.t.uint16[0] = a[t] << 8 | a[t + 1], R.t.int1
932
972
  r[o] = c(a, t + 2 * n);
933
973
  }
934
974
  return r;
935
- } }, Rt = { parseTab(a, t, e, i) {
975
+ } }, wt = { parseTab(a, t, e, i) {
936
976
  const s = R, r = [], n = [], o = i.maxp.numGlyphs, c = i.hhea.numberOfHMetrics;
937
- let l = 0, d = 0, u = 0;
938
- for (; u < c; ) l = s.readUshort(a, t + (u << 2)), d = s.readShort(a, t + (u << 2) + 2), r.push(l), n.push(d), u++;
939
- for (; u < o; ) r.push(l), n.push(d), u++;
977
+ let l = 0, f = 0, u = 0;
978
+ for (; u < c; ) l = s.readUshort(a, t + (u << 2)), f = s.readShort(a, t + (u << 2) + 2), r.push(l), n.push(f), u++;
979
+ for (; u < o; ) r.push(l), n.push(f), u++;
940
980
  return { aWidth: r, lsBearing: n };
941
- } }, V = { cmap: xt, head: vt, hhea: Ct, maxp: { parseTab(a, t, e) {
981
+ } }, H = { cmap: vt, head: Et, hhea: bt, maxp: { parseTab(a, t, e) {
942
982
  const i = R;
943
983
  return i.readUint(a, t), t += 4, { numGlyphs: i.readUshort(a, t) };
944
- } }, hmtx: Rt, loca: { parseTab(a, t, e, i) {
984
+ } }, hmtx: wt, loca: { parseTab(a, t, e, i) {
945
985
  const s = R, r = [], n = i.head.indexToLocFormat, o = i.maxp.numGlyphs + 1;
946
986
  if (n === 0) for (let c = 0; c < o; c++) r.push(s.readUshort(a, t + (c << 1)) << 1);
947
987
  else if (n === 1) for (let c = 0; c < o; c++) r.push(s.readUint(a, t + (c << 2)));
@@ -950,52 +990,52 @@ const R = { readShort: (a, t) => (R.t.uint16[0] = a[t] << 8 | a[t + 1], R.t.int1
950
990
  const s = [], r = i.maxp.numGlyphs;
951
991
  for (let n = 0; n < r; n++) s.push(null);
952
992
  return s;
953
- }, us(a, t) {
954
- const e = R, i = a.ds, s = a.loca;
993
+ }, Os(a, t) {
994
+ const e = R, i = a.Hs, s = a.loca;
955
995
  if (s[t] === s[t + 1]) return null;
956
- const r = b.findTable(i, "glyf", a.fs);
996
+ const r = A.findTable(i, "glyf", a.Vs);
957
997
  if (!r) return null;
958
998
  let n = r[0] + s[t];
959
999
  const o = {};
960
1000
  if (o.noc = e.readShort(i, n), n += 2, o.xMin = e.readShort(i, n), n += 2, o.yMin = e.readShort(i, n), n += 2, o.xMax = e.readShort(i, n), n += 2, o.yMax = e.readShort(i, n), n += 2, o.xMin >= o.xMax || o.yMin >= o.yMax) return null;
961
1001
  if (o.noc > 0) {
962
1002
  o.endPts = [];
963
- for (let f = 0; f < o.noc; f++) o.endPts.push(e.readUshort(i, n)), n += 2;
1003
+ for (let d = 0; d < o.noc; d++) o.endPts.push(e.readUshort(i, n)), n += 2;
964
1004
  const c = e.readUshort(i, n);
965
1005
  if (n += 2, i.length - n < c) return null;
966
1006
  n += c;
967
1007
  const l = o.endPts[o.noc - 1] + 1;
968
1008
  o.flags = [];
969
- for (let f = 0; f < l; f++) {
970
- const g = i[n];
971
- if (n++, o.flags.push(g), 8 & g) {
972
- const p = i[n];
1009
+ for (let d = 0; d < l; d++) {
1010
+ const p = i[n];
1011
+ if (n++, o.flags.push(p), 8 & p) {
1012
+ const g = i[n];
973
1013
  n++;
974
- for (let m = 0; m < p; m++) o.flags.push(g), f++;
1014
+ for (let m = 0; m < g; m++) o.flags.push(p), d++;
975
1015
  }
976
1016
  }
977
1017
  o.xs = [];
978
- for (let f = 0; f < l; f++) {
979
- const g = o.flags[f], p = !!(16 & g);
980
- 2 & g ? (o.xs.push(p ? i[n] : -i[n]), n++) : p ? o.xs.push(0) : (o.xs.push(e.readShort(i, n)), n += 2);
1018
+ for (let d = 0; d < l; d++) {
1019
+ const p = o.flags[d], g = !!(16 & p);
1020
+ 2 & p ? (o.xs.push(g ? i[n] : -i[n]), n++) : g ? o.xs.push(0) : (o.xs.push(e.readShort(i, n)), n += 2);
981
1021
  }
982
1022
  o.ys = [];
983
- for (let f = 0; f < l; f++) {
984
- const g = o.flags[f], p = !!(32 & g);
985
- 4 & g ? (o.ys.push(p ? i[n] : -i[n]), n++) : p ? o.ys.push(0) : (o.ys.push(e.readShort(i, n)), n += 2);
1023
+ for (let d = 0; d < l; d++) {
1024
+ const p = o.flags[d], g = !!(32 & p);
1025
+ 4 & p ? (o.ys.push(g ? i[n] : -i[n]), n++) : g ? o.ys.push(0) : (o.ys.push(e.readShort(i, n)), n += 2);
986
1026
  }
987
- let d = 0, u = 0;
988
- for (let f = 0; f < l; f++) d += o.xs[f], u += o.ys[f], o.xs[f] = d, o.ys[f] = u;
1027
+ let f = 0, u = 0;
1028
+ for (let d = 0; d < l; d++) f += o.xs[d], u += o.ys[d], o.xs[d] = f, o.ys[d] = u;
989
1029
  } else o.parts = [], o.endPts = [], o.flags = [], o.xs = [], o.ys = [];
990
1030
  return o;
991
- } } }, b = { parse: (a) => [((t, e, i, s) => {
992
- const r = V, n = { ds: t, ps: e, fs: i };
1031
+ } } }, A = { parse: (a) => [((t, e, i, s) => {
1032
+ const r = H, n = { Hs: t, Ks: e, Vs: i };
993
1033
  for (const o in r) {
994
- const c = o, l = b.findTable(t, c, i);
1034
+ const c = o, l = A.findTable(t, c, i);
995
1035
  if (l) {
996
- const [d, u] = l;
997
- let f = s[d];
998
- f == null && (f = r[c].parseTab(t, d, u, n), s[d] = f), n[c] = f;
1036
+ const [f, u] = l;
1037
+ let d = s[f];
1038
+ d == null && (d = r[c].parseTab(t, f, u, n), s[f] = d), n[c] = d;
999
1039
  }
1000
1040
  }
1001
1041
  return n;
@@ -1010,40 +1050,40 @@ const R = { readShort: (a, t) => (R.t.uint16[0] = a[t] << 8 | a[t + 1], R.t.int1
1010
1050
  r += 16;
1011
1051
  }
1012
1052
  return null;
1013
- }, T: V, B: R };
1014
- class M {
1053
+ }, T: H, B: R };
1054
+ class I {
1015
1055
  constructor() {
1016
- h(this, "_s", /* @__PURE__ */ new Map());
1017
- h(this, "gs", /* @__PURE__ */ new Map());
1056
+ h(this, "Ns", /* @__PURE__ */ new Map());
1057
+ h(this, "Xs", /* @__PURE__ */ new Map());
1018
1058
  }
1019
- vs(t, e) {
1020
- const i = `${this.Cs(t)}_${e}`;
1021
- if (this._s.has(i)) return this._s.get(i);
1059
+ js(t, e) {
1060
+ const i = `${this.Ys(t)}_${e}`;
1061
+ if (this.Ns.has(i)) return this.Ns.get(i);
1022
1062
  const s = t.cmap;
1023
- if (!s || !s.tables) return this._s.set(i, 0), 0;
1063
+ if (!s || !s.tables) return this.Ns.set(i, 0), 0;
1024
1064
  let r = 0;
1025
- for (const n of s.tables) if (n.format === 4 ? r = this.ws(e, n) : n.format === 12 && (r = this.$s(e, n)), r > 0) break;
1026
- return this._s.set(i, r), r;
1065
+ for (const n of s.tables) if (n.format === 4 ? r = this.qs(e, n) : n.format === 12 && (r = this.Zs(e, n)), r > 0) break;
1066
+ return this.Ns.set(i, r), r;
1027
1067
  }
1028
- bs(t, e) {
1068
+ Qs(t, e) {
1029
1069
  const i = e.codePointAt(0);
1030
- return i === void 0 ? 0 : this.vs(t, i);
1070
+ return i === void 0 ? 0 : this.js(t, i);
1031
1071
  }
1032
- Rs(t, e) {
1072
+ Js(t, e) {
1033
1073
  const i = t.hmtx;
1034
1074
  return i && i.aWidth && i.aWidth.length !== 0 ? e < i.aWidth.length ? i.aWidth[e] : i.aWidth[i.aWidth.length - 1] : 0;
1035
1075
  }
1036
- zs(t, e) {
1076
+ ti(t, e) {
1037
1077
  const i = e / t.head.unitsPerEm, s = t.hhea.ascender * i, r = t.hhea.descender * i, n = t.hhea.lineGap * i;
1038
1078
  return { ascender: s, descender: r, lineGap: n, lineHeight: s - r + n, unitsPerEm: t.head.unitsPerEm, scale: i };
1039
1079
  }
1040
- Ss() {
1041
- this._s.clear(), this.gs.clear();
1080
+ ei() {
1081
+ this.Ns.clear(), this.Xs.clear();
1042
1082
  }
1043
- Cs(t) {
1044
- return `${t.fs}_${t.ds.length}`;
1083
+ Ys(t) {
1084
+ return `${t.Vs}_${t.Hs.length}`;
1045
1085
  }
1046
- ws(t, e) {
1086
+ qs(t, e) {
1047
1087
  const i = e.endCount.length;
1048
1088
  let s = -1;
1049
1089
  for (let r = 0; r < i; r++) if (t <= e.endCount[r]) {
@@ -1061,7 +1101,7 @@ class M {
1061
1101
  }
1062
1102
  return 0;
1063
1103
  }
1064
- $s(t, e) {
1104
+ Zs(t, e) {
1065
1105
  const i = e.groups.length / 3;
1066
1106
  for (let s = 0; s < i; s++) {
1067
1107
  const r = e.groups[3 * s], n = e.groups[3 * s + 1], o = e.groups[3 * s + 2];
@@ -1070,45 +1110,45 @@ class M {
1070
1110
  return 0;
1071
1111
  }
1072
1112
  }
1073
- class Et {
1113
+ class Ct {
1074
1114
  constructor(t) {
1075
- h(this, "Ts");
1076
- this.Ts = t;
1115
+ h(this, "si");
1116
+ this.si = t;
1077
1117
  }
1078
- Ps(t) {
1118
+ ii(t) {
1079
1119
  var i;
1080
1120
  const e = [];
1081
1121
  return (i = t.cmap) != null && i.tables ? (t.cmap.tables.forEach((s) => {
1082
1122
  if (s.format === 4) {
1083
- const r = this.Ms(s);
1123
+ const r = this.ri(s);
1084
1124
  e.push(...r);
1085
1125
  } else if (s.format === 12) {
1086
- const r = this.Fs(s);
1126
+ const r = this.ni(s);
1087
1127
  e.push(...r);
1088
1128
  }
1089
1129
  }), [...new Set(e)]) : [];
1090
1130
  }
1091
- As(t, e) {
1092
- return this.Ts.bs(t, e) > 0;
1131
+ oi(t, e) {
1132
+ return this.si.Qs(t, e) > 0;
1093
1133
  }
1094
- Ds(t, e) {
1095
- for (const i of e) if (!this.As(t, i)) return !1;
1134
+ ai(t, e) {
1135
+ for (const i of e) if (!this.oi(t, i)) return !1;
1096
1136
  return !0;
1097
1137
  }
1098
- Gs(t, e) {
1099
- return e.filter((i) => this.As(t, i));
1138
+ hi(t, e) {
1139
+ return e.filter((i) => this.oi(t, i));
1100
1140
  }
1101
- ks(t) {
1102
- return t.filter((e) => this.Es(e));
1141
+ ci(t) {
1142
+ return t.filter((e) => this.li(e));
1103
1143
  }
1104
- Ms(t) {
1144
+ ri(t) {
1105
1145
  const e = [];
1106
1146
  if (!(t.startCount && t.endCount && t.idRangeOffset && t.idDelta)) return e;
1107
1147
  for (let i = 0; i < t.startCount.length; i++) {
1108
1148
  const s = t.startCount[i], r = t.endCount[i];
1109
1149
  if (s !== 65535 || r !== 65535) {
1110
1150
  for (let n = s; n <= r; n++)
1111
- if (this.Ls(t, n, i) > 0) try {
1151
+ if (this.ui(t, n, i) > 0) try {
1112
1152
  const o = String.fromCodePoint(n);
1113
1153
  e.push(o);
1114
1154
  } catch {
@@ -1117,7 +1157,7 @@ class Et {
1117
1157
  }
1118
1158
  return e;
1119
1159
  }
1120
- Fs(t) {
1160
+ ni(t) {
1121
1161
  const e = [];
1122
1162
  if (!t.groups) return e;
1123
1163
  for (let i = 0; i < t.groups.length; i += 3) {
@@ -1131,7 +1171,7 @@ class Et {
1131
1171
  }
1132
1172
  return e;
1133
1173
  }
1134
- Ls(t, e, i) {
1174
+ ui(t, e, i) {
1135
1175
  if (t.idRangeOffset[i] === 0) return e + t.idDelta[i] & 65535;
1136
1176
  {
1137
1177
  const s = t.idRangeOffset[i] / 2 + (e - t.startCount[i]) - (t.startCount.length - i);
@@ -1142,728 +1182,734 @@ class Et {
1142
1182
  }
1143
1183
  return 0;
1144
1184
  }
1145
- Es(t) {
1185
+ li(t) {
1146
1186
  const e = t.codePointAt(0) || 0;
1147
1187
  return !(e >= 0 && e <= 31 && e !== 9 && e !== 10 && e !== 13 || e >= 127 && e <= 159);
1148
1188
  }
1149
1189
  }
1150
- class St {
1190
+ class At {
1151
1191
  constructor() {
1152
- h(this, "Bs");
1153
- const t = new M();
1154
- this.Bs = new Et(t);
1192
+ h(this, "fi");
1193
+ const t = new I();
1194
+ this.fi = new Ct(t);
1155
1195
  }
1156
1196
  extractCharacters(t) {
1157
- return this.Bs.Ps(t);
1197
+ return this.fi.ii(t);
1158
1198
  }
1159
1199
  filterProblematicCharacters(t) {
1160
- return this.Bs.ks(t);
1200
+ return this.fi.ci(t);
1161
1201
  }
1162
1202
  characterExists(t, e) {
1163
- return this.Bs.As(t, e);
1203
+ return this.fi.oi(t, e);
1164
1204
  }
1165
1205
  allCharactersExist(t, e) {
1166
- return this.Bs.Ds(t, e);
1206
+ return this.fi.ai(t, e);
1167
1207
  }
1168
1208
  }
1169
1209
  class Tt {
1170
1210
  constructor(t) {
1171
- h(this, "Is");
1172
- h(this, "Ws");
1173
- h(this, "Us");
1174
- h(this, "Os");
1175
- this.Us = t, this.Os = new M(), this.Is = document.createElement("canvas"), this.Ws = this.Is.getContext("2d", { willReadFrequently: !0, alpha: !1 });
1211
+ h(this, "di");
1212
+ h(this, "_i");
1213
+ h(this, "Pt");
1214
+ h(this, "pi");
1215
+ this.Pt = t, this.pi = new I(), this.di = document.createElement("canvas"), this._i = this.di.getContext("2d", { willReadFrequently: !0, alpha: !1 });
1176
1216
  }
1177
1217
  createTextureAtlas(t, e, i, s) {
1178
- const r = t.length, n = Math.ceil(Math.sqrt(r)), o = Math.ceil(r / n), c = e.width * n, l = e.height * o, d = typeof s == "object" ? s : null;
1179
- this.Vs(c, l), this.js(t, e, n, i, d);
1180
- const u = this.Us.rs(c, l, 1, { filter: "nearest" });
1181
- return u.L(this.Is), { framebuffer: u, columns: n, rows: o };
1218
+ const r = t.length, n = Math.ceil(Math.sqrt(r)), o = Math.ceil(r / n), c = e.width * n, l = e.height * o, f = typeof s == "object" ? s : null;
1219
+ this.gi(c, l), this.mi(t, e, n, i, f);
1220
+ const u = this.Pt.Ds(c, l, 1, { filter: "nearest" });
1221
+ return u.Et(this.di), { framebuffer: u, columns: n, rows: o };
1182
1222
  }
1183
- Vs(t, e) {
1184
- this.Is.width = t, this.Is.height = e, this.Is.style.width = t + "px", this.Is.style.height = t + "px", this.Ws.imageSmoothingEnabled = !1, this.Is.style.imageRendering = "pixelated", this.Ws.fillStyle = "black", this.Ws.fillRect(0, 0, t, e), this.Ws.textBaseline = "top", this.Ws.textAlign = "left", this.Ws.fillStyle = "white";
1223
+ gi(t, e) {
1224
+ this.di.width = t, this.di.height = e, this.di.style.width = t + "px", this.di.style.height = t + "px", this._i.imageSmoothingEnabled = !1, this.di.style.imageRendering = "pixelated", this._i.fillStyle = "black", this._i.fillRect(0, 0, t, e), this._i.textBaseline = "top", this._i.textAlign = "left", this._i.fillStyle = "white";
1185
1225
  }
1186
- js(t, e, i, s, r) {
1226
+ mi(t, e, i, s, r) {
1187
1227
  const n = s / r.head.unitsPerEm;
1188
1228
  for (let o = 0; o < t.length; o++) {
1189
- const c = o % i, l = Math.floor(o / i), d = t[o].character, u = this.Hs(r, d);
1229
+ const c = o % i, l = Math.floor(o / i), f = t[o].character, u = this.yi(r, f);
1190
1230
  if (!u) continue;
1191
- const f = d.codePointAt(0) || 0, g = this.Os.vs(r, f), p = this.Ks(r, g) * n, m = c * e.width, E = l * e.height, C = m + 0.5 * e.width, S = E + 0.5 * e.height, w = Math.round(C - 0.5 * e.width), x = Math.round(S - 0.5 * s), U = w + 0.5 * (e.width - p), K = x + r.hhea.ascender * n;
1192
- this.Xs(u, U, K, n);
1231
+ const d = f.codePointAt(0) || 0, p = this.pi.js(r, d), g = this.Ci(r, p) * n, m = c * e.width, b = l * e.height, v = m + 0.5 * e.width, w = b + 0.5 * e.height, C = Math.round(v - 0.5 * e.width), L = Math.round(w - 0.5 * s), q = C + 0.5 * (e.width - g), Q = L + r.hhea.ascender * n;
1232
+ this.$i(u, q, Q, n);
1193
1233
  }
1194
1234
  }
1195
- Hs(t, e) {
1196
- const i = e.codePointAt(0) || 0, s = this.Os.vs(t, i);
1235
+ yi(t, e) {
1236
+ const i = e.codePointAt(0) || 0, s = this.pi.js(t, i);
1197
1237
  if (s === 0) return null;
1198
1238
  if (t.glyf && t.glyf[s] !== null) return t.glyf[s];
1199
- if (b && b.T && b.T.glyf) {
1200
- const r = b.T.glyf.us(t, s);
1239
+ if (A && A.T && A.T.glyf) {
1240
+ const r = A.T.glyf.Os(t, s);
1201
1241
  return t.glyf && r && (t.glyf[s] = r), r;
1202
1242
  }
1203
1243
  return null;
1204
1244
  }
1205
- Ks(t, e) {
1245
+ Ci(t, e) {
1206
1246
  const i = t.hmtx;
1207
1247
  return i && i.aWidth ? e < i.aWidth.length ? i.aWidth[e] : i.aWidth[i.aWidth.length - 1] : 0;
1208
1248
  }
1209
- Xs(t, e, i, s) {
1249
+ $i(t, e, i, s) {
1210
1250
  if (!t || !t.xs || t.noc === 0) return;
1211
1251
  const { xs: r, ys: n, endPts: o, flags: c } = t;
1212
1252
  if (!(r && n && o && c)) return;
1213
- this.Ws.beginPath();
1253
+ this._i.beginPath();
1214
1254
  let l = 0;
1215
- for (let d = 0; d < o.length; d++) {
1216
- const u = o[d];
1255
+ for (let f = 0; f < o.length; f++) {
1256
+ const u = o[f];
1217
1257
  if (!(u < l)) {
1218
1258
  if (u >= l) {
1219
- const f = e + r[l] * s, g = i - n[l] * s;
1220
- this.Ws.moveTo(f, g);
1221
- let p = l + 1;
1222
- for (; p <= u; )
1223
- if (1 & c[p]) {
1224
- const m = e + r[p] * s, E = i - n[p] * s;
1225
- this.Ws.lineTo(m, E), p++;
1259
+ const d = e + r[l] * s, p = i - n[l] * s;
1260
+ this._i.moveTo(d, p);
1261
+ let g = l + 1;
1262
+ for (; g <= u; )
1263
+ if (1 & c[g]) {
1264
+ const m = e + r[g] * s, b = i - n[g] * s;
1265
+ this._i.lineTo(m, b), g++;
1226
1266
  } else {
1227
- const m = e + r[p] * s, E = i - n[p] * s;
1228
- let C = p + 1 > u ? l : p + 1;
1229
- if (1 & c[C]) {
1230
- const S = e + r[C] * s, w = i - n[C] * s;
1231
- this.Ws.quadraticCurveTo(m, E, S, w), p = C + 1;
1267
+ const m = e + r[g] * s, b = i - n[g] * s;
1268
+ let v = g + 1 > u ? l : g + 1;
1269
+ if (1 & c[v]) {
1270
+ const w = e + r[v] * s, C = i - n[v] * s;
1271
+ this._i.quadraticCurveTo(m, b, w, C), g = v + 1;
1232
1272
  } else {
1233
- const S = (m + (e + r[C] * s)) / 2, w = (E + (i - n[C] * s)) / 2;
1234
- this.Ws.quadraticCurveTo(m, E, S, w), p = C;
1273
+ const w = (m + (e + r[v] * s)) / 2, C = (b + (i - n[v] * s)) / 2;
1274
+ this._i.quadraticCurveTo(m, b, w, C), g = v;
1235
1275
  }
1236
1276
  }
1237
- this.Ws.closePath();
1277
+ this._i.closePath();
1238
1278
  }
1239
1279
  l = u + 1;
1240
1280
  }
1241
1281
  }
1242
- this.Ws.fill();
1282
+ this._i.fill();
1243
1283
  }
1244
1284
  }
1245
- class wt {
1285
+ class _t {
1246
1286
  constructor() {
1247
- h(this, "Ts");
1248
- this.Ts = new M();
1287
+ h(this, "si");
1288
+ this.si = new I();
1249
1289
  }
1250
1290
  calculateMaxGlyphDimensions(t, e, i) {
1251
1291
  let s = 0;
1252
- const r = this.Ts.zs(i, e), n = r.lineHeight;
1292
+ const r = this.si.ti(i, e), n = r.lineHeight;
1253
1293
  for (const o of t) {
1254
- const c = this.Ts.bs(i, o);
1294
+ const c = this.si.Qs(i, o);
1255
1295
  if (c === 0) continue;
1256
- const l = this.Ts.Rs(i, c) * r.scale;
1296
+ const l = this.si.Js(i, c) * r.scale;
1257
1297
  s = Math.max(s, l);
1258
1298
  }
1259
1299
  return { width: Math.ceil(s), height: Math.ceil(n) };
1260
1300
  }
1261
1301
  getCharacterAdvanceWidth(t, e, i) {
1262
- const s = this.Ts.zs(i, e), r = this.Ts.bs(i, t);
1263
- return this.Ts.Rs(i, r) * s.scale;
1302
+ const s = this.si.ti(i, e), r = this.si.Qs(i, t);
1303
+ return this.si.Js(i, r) * s.scale;
1264
1304
  }
1265
1305
  getFontMetrics(t, e) {
1266
- return this.Ts.zs(e, t);
1306
+ return this.si.ti(e, t);
1267
1307
  }
1268
- Ss() {
1269
- this.Ts.Ss();
1308
+ ei() {
1309
+ this.si.ei();
1270
1310
  }
1271
1311
  }
1272
- class bt {
1312
+ class Pt {
1273
1313
  constructor() {
1274
- h(this, "Os");
1275
- this.Os = new M();
1314
+ h(this, "pi");
1315
+ this.pi = new I();
1276
1316
  }
1277
1317
  createCharacterObjects(t, e) {
1278
1318
  return t.map((i, s) => {
1279
- const r = i.codePointAt(0) || 0, n = this.Ys(s);
1319
+ const r = i.codePointAt(0) || 0, n = this.wi(s);
1280
1320
  let o = 0;
1281
1321
  if (e.hmtx && e.hmtx.aWidth) {
1282
- const c = this.Os.vs(e, r);
1322
+ const c = this.pi.js(e, r);
1283
1323
  c > 0 && e.hmtx.aWidth[c] !== void 0 && (o = e.hmtx.aWidth[c]);
1284
1324
  }
1285
1325
  return { character: i, unicode: r, color: n, advanceWidth: o };
1286
1326
  });
1287
1327
  }
1288
- Ys(t) {
1328
+ wi(t) {
1289
1329
  return [t % 256 / 255, Math.floor(t / 256) % 256 / 255, Math.floor(t / 65536) % 256 / 255];
1290
1330
  }
1291
- Ns(t, e) {
1292
- if (!D.m(typeof t == "string", "Character must be a string.", { method: "getCharacterColor", providedValue: t })) return [0, 0, 0];
1331
+ bi(t, e) {
1332
+ if (!M.M(typeof t == "string", "Character must be a string.", { method: "getCharacterColor", providedValue: t })) return [0, 0, 0];
1293
1333
  const i = e.find((s) => s.character === t);
1294
1334
  return i ? i.color : [0, 0, 0];
1295
1335
  }
1296
- qs(t, e) {
1297
- return D.m(typeof t == "string" && t.length > 0, "Characters must be a string with at least one character.", { method: "getCharacterColors", providedValue: t }) ? Array.from(t).map((i) => this.Ns(i, e) || [0, 0, 0]) : [[0, 0, 0]];
1336
+ xi(t, e) {
1337
+ return M.M(typeof t == "string" && t.length > 0, "Characters must be a string with at least one character.", { method: "getCharacterColors", providedValue: t }) ? Array.from(t).map((i) => this.bi(i, e) || [0, 0, 0]) : [[0, 0, 0]];
1298
1338
  }
1299
1339
  }
1300
- class _t {
1340
+ class Ft {
1301
1341
  constructor(t, e = 16) {
1302
- h(this, "Zs");
1303
- h(this, "Qs", []);
1304
- h(this, "Js");
1305
- h(this, "ti", 16);
1306
- h(this, "ei", 0);
1307
- h(this, "si", 0);
1308
- h(this, "ii", { width: 0, height: 0 });
1309
- h(this, "ri");
1310
- h(this, "ni");
1311
- h(this, "oi");
1312
- h(this, "ai");
1313
- h(this, "hi");
1314
- this.ti = e, this.ni = new St(), this.oi = new Tt(t), this.ai = new wt(), this.hi = new bt();
1315
- }
1316
- async ci(t) {
1342
+ h(this, "Ri");
1343
+ h(this, "Mi", []);
1344
+ h(this, "Si");
1345
+ h(this, "Fi", 16);
1346
+ h(this, "zi", 0);
1347
+ h(this, "Pi", 0);
1348
+ h(this, "ki", { width: 0, height: 0 });
1349
+ h(this, "Gi");
1350
+ h(this, "Ai");
1351
+ h(this, "Ti");
1352
+ h(this, "Ei");
1353
+ h(this, "Li");
1354
+ this.Fi = e, this.Ai = new At(), this.Ti = new Tt(t), this.Ei = new _t(), this.Li = new Pt();
1355
+ }
1356
+ async Bi(t) {
1317
1357
  let e;
1318
- if (!t) throw new T("Embedded font not available. This appears to be a minified build - please provide `fontSource`.");
1358
+ if (!t) throw new E("Embedded font not available. This appears to be a minified build - please provide `fontSource`.");
1319
1359
  {
1320
1360
  const i = await fetch(t);
1321
- if (!i.ok) throw new T(`Failed to load font file: ${i.status} ${i.statusText}`);
1361
+ if (!i.ok) throw new E(`Failed to load font file: ${i.status} ${i.statusText}`);
1322
1362
  e = await i.arrayBuffer();
1323
1363
  }
1324
- await this.li(e), this.Zs = b.parse(e)[0], await this.ui();
1364
+ await this.Di(e), this.Ri = A.parse(e)[0], await this.Wi();
1325
1365
  }
1326
- di(t) {
1327
- if (t === void 0) return this.ti;
1328
- this.ti = t, this.ii = this.ai.calculateMaxGlyphDimensions(this.Qs.map((i) => i.character), this.ti, this.Zs);
1329
- const e = this.oi.createTextureAtlas(this.Qs, this.ii, this.ti, this.Zs);
1330
- this.Js = e.framebuffer, this.ei = e.columns, this.si = e.rows;
1366
+ Ii(t) {
1367
+ if (t === void 0) return this.Fi;
1368
+ this.Fi = t, this.ki = this.Ei.calculateMaxGlyphDimensions(this.Mi.map((i) => i.character), this.Fi, this.Ri);
1369
+ const e = this.Ti.createTextureAtlas(this.Mi, this.ki, this.Fi, this.Ri);
1370
+ this.Si = e.framebuffer, this.zi = e.columns, this.Pi = e.rows;
1331
1371
  }
1332
- async fi(t) {
1372
+ async Ui(t) {
1333
1373
  try {
1334
1374
  const e = await fetch(t);
1335
- if (!e.ok) throw new T(`Failed to load font file: ${e.status} ${e.statusText}`);
1375
+ if (!e.ok) throw new E(`Failed to load font file: ${e.status} ${e.statusText}`);
1336
1376
  const i = await e.arrayBuffer();
1337
- await this.li(i);
1338
- const s = b.parse(i);
1377
+ await this.Di(i);
1378
+ const s = A.parse(i);
1339
1379
  if (!s || s.length === 0) throw Error("Failed to parse font file");
1340
- this.Zs = s[0], await this.ui();
1380
+ this.Ri = s[0], await this.Wi();
1341
1381
  } catch (e) {
1342
- throw new T("Failed to load font: " + (e instanceof Error ? e.message : "Unknown error"), e);
1382
+ throw new E("Failed to load font: " + (e instanceof Error ? e.message : "Unknown error"), e);
1343
1383
  }
1344
1384
  }
1345
- async li(t) {
1385
+ async Di(t) {
1346
1386
  const e = Date.now();
1347
- this.ri = new FontFace("CustomFont_" + e, t), await this.ri.load(), document.fonts.add(this.ri);
1387
+ this.Gi = new FontFace("CustomFont_" + e, t), await this.Gi.load(), document.fonts.add(this.Gi);
1348
1388
  }
1349
- async ui() {
1350
- const t = this.ni.extractCharacters(this.Zs), e = this.ni.filterProblematicCharacters(t);
1351
- this.Qs = this.hi.createCharacterObjects(e, this.Zs), this.ii = this.ai.calculateMaxGlyphDimensions(e, this.ti, this.Zs);
1352
- const i = this.oi.createTextureAtlas(this.Qs, this.ii, this.ti, this.Zs);
1353
- this.Js = i.framebuffer, this.ei = i.columns, this.si = i.rows;
1389
+ async Wi() {
1390
+ const t = this.Ai.extractCharacters(this.Ri), e = this.Ai.filterProblematicCharacters(t);
1391
+ this.Mi = this.Li.createCharacterObjects(e, this.Ri), this.ki = this.Ei.calculateMaxGlyphDimensions(e, this.Fi, this.Ri);
1392
+ const i = this.Ti.createTextureAtlas(this.Mi, this.ki, this.Fi, this.Ri);
1393
+ this.Si = i.framebuffer, this.zi = i.columns, this.Pi = i.rows;
1354
1394
  }
1355
- Ns(t) {
1356
- return this.hi.Ns(t, this.Qs);
1395
+ bi(t) {
1396
+ return this.Li.bi(t, this.Mi);
1357
1397
  }
1358
- qs(t) {
1359
- return this.hi.qs(t, this.Qs);
1398
+ xi(t) {
1399
+ return this.Li.xi(t, this.Mi);
1360
1400
  }
1361
- j() {
1362
- this.Js.j(), document.fonts.delete(this.ri);
1401
+ Ut() {
1402
+ this.Si.Ut(), document.fonts.delete(this.Gi);
1363
1403
  }
1364
1404
  get fontFramebuffer() {
1365
- return this.Js;
1405
+ return this.Si;
1366
1406
  }
1367
1407
  get characters() {
1368
- return this.Qs;
1408
+ return this.Mi;
1369
1409
  }
1370
1410
  get textureColumns() {
1371
- return this.ei;
1411
+ return this.zi;
1372
1412
  }
1373
1413
  get textureRows() {
1374
- return this.si;
1414
+ return this.Pi;
1375
1415
  }
1376
1416
  get maxGlyphDimensions() {
1377
- return this.ii;
1417
+ return this.ki;
1378
1418
  }
1379
1419
  get fontSize() {
1380
- return this.ti;
1420
+ return this.Fi;
1381
1421
  }
1382
1422
  get font() {
1383
- return this.Zs;
1423
+ return this.Ri;
1384
1424
  }
1385
1425
  }
1386
- class At {
1426
+ class Lt {
1387
1427
  constructor(t, e, i) {
1388
- h(this, "pi");
1389
- h(this, "_i");
1390
- h(this, "C");
1391
- h(this, "$");
1392
- h(this, "gi");
1393
- h(this, "mi");
1394
- h(this, "yi");
1395
- h(this, "Ci");
1396
- h(this, "xi");
1397
- this.yi = t, this.Ci = e, this.xi = i, this.Rt();
1428
+ h(this, "Oi");
1429
+ h(this, "Hi");
1430
+ h(this, "$t");
1431
+ h(this, "wt");
1432
+ h(this, "Vi");
1433
+ h(this, "Ki");
1434
+ h(this, "Ni");
1435
+ h(this, "Xi");
1436
+ h(this, "ji");
1437
+ this.Ni = t, this.Xi = e, this.ji = i, this.rt();
1398
1438
  }
1399
- Rt() {
1400
- this.pi = Math.floor(this.yi.width / this.Ci), this._i = Math.floor(this.yi.height / this.xi), this.C = this.pi * this.Ci, this.$ = this._i * this.xi, this.gi = Math.floor((this.yi.width - this.C) / 2), this.mi = Math.floor((this.yi.height - this.$) / 2);
1439
+ rt() {
1440
+ this.Oi = Math.floor(this.Ni.width / this.Xi), this.Hi = Math.floor(this.Ni.height / this.ji), this.$t = this.Oi * this.Xi, this.wt = this.Hi * this.ji, this.Vi = Math.floor((this.Ni.width - this.$t) / 2), this.Ki = Math.floor((this.Ni.height - this.wt) / 2);
1401
1441
  }
1402
- wi(t, e) {
1403
- this.Ci = t, this.xi = e, this.Rt();
1442
+ Yi(t, e) {
1443
+ this.Xi = t, this.ji = e, this.rt();
1404
1444
  }
1405
1445
  get cellWidth() {
1406
- return this.Ci;
1446
+ return this.Xi;
1407
1447
  }
1408
1448
  get cellHeight() {
1409
- return this.xi;
1449
+ return this.ji;
1410
1450
  }
1411
1451
  get cols() {
1412
- return this.pi;
1452
+ return this.Oi;
1413
1453
  }
1414
1454
  get rows() {
1415
- return this._i;
1455
+ return this.Hi;
1416
1456
  }
1417
1457
  get width() {
1418
- return this.C;
1458
+ return this.$t;
1419
1459
  }
1420
1460
  get height() {
1421
- return this.$;
1461
+ return this.wt;
1422
1462
  }
1423
1463
  get offsetX() {
1424
- return this.gi;
1464
+ return this.Vi;
1425
1465
  }
1426
1466
  get offsetY() {
1427
- return this.mi;
1467
+ return this.Ki;
1428
1468
  }
1429
1469
  }
1430
- class Ft {
1470
+ class St {
1431
1471
  constructor(t = {}) {
1432
- h(this, "yi");
1433
- h(this, "$i");
1434
- h(this, "bi");
1435
- t.canvas ? (this.yi = t.canvas, this.bi = !1) : (this.yi = this.Ri(t.width, t.height), this.bi = !0), this.yi.style.imageRendering = "pixelated";
1472
+ h(this, "Ni");
1473
+ h(this, "qi");
1474
+ h(this, "Zi");
1475
+ t.canvas ? (this.Ni = t.canvas, this.Zi = !1) : (this.Ni = this.Qi(t.width, t.height), this.Zi = !0), this.Ni.style.imageRendering = "pixelated";
1436
1476
  }
1437
- Ri(t, e) {
1477
+ Qi(t, e) {
1438
1478
  const i = document.createElement("canvas");
1439
1479
  return i.className = "textmodeCanvas", i.style.imageRendering = "pixelated", i.width = t || 800, i.height = e || 600, document.body.appendChild(i), i;
1440
1480
  }
1441
- I(t, e) {
1442
- this.yi.width = t ?? this.yi.width, this.yi.height = e ?? this.yi.height;
1481
+ Ji(t, e) {
1482
+ this.Ni.width = t ?? this.Ni.width, this.Ni.height = e ?? this.Ni.height;
1443
1483
  }
1444
- zi() {
1445
- const t = this.yi.getContext("webgl2", { alpha: !0, premultipliedAlpha: !1, preserveDrawingBuffer: !0, antialias: !1, depth: !1, stencil: !1, powerPreference: "high-performance" });
1446
- if (!t) throw new T("`textmode.js` requires WebGL2 support.");
1484
+ tr() {
1485
+ const t = this.Ni.getContext("webgl2", { alpha: !0, premultipliedAlpha: !1, preserveDrawingBuffer: !0, antialias: !1, depth: !1, stencil: !1, powerPreference: "high-performance" });
1486
+ if (!t) throw new E("`textmode.js` requires WebGL2 support.");
1447
1487
  return t;
1448
1488
  }
1449
- j() {
1450
- this.$i && this.$i.disconnect();
1451
- const t = this.yi.getContext("webgl") || this.yi.getContext("webgl2");
1489
+ Ut() {
1490
+ this.qi && this.qi.disconnect();
1491
+ const t = this.Ni.getContext("webgl") || this.Ni.getContext("webgl2");
1452
1492
  if (t) {
1453
1493
  const e = t.getExtension("WEBGL_lose_context");
1454
1494
  e && e.loseContext();
1455
1495
  }
1456
- this.bi && this.yi.parentNode && this.yi.parentNode.removeChild(this.yi);
1496
+ this.Zi && this.Ni.parentNode && this.Ni.parentNode.removeChild(this.Ni);
1457
1497
  }
1458
1498
  get canvas() {
1459
- return this.yi;
1499
+ return this.Ni;
1460
1500
  }
1461
1501
  get width() {
1462
- return this.yi.width;
1502
+ return this.Ni.width;
1463
1503
  }
1464
1504
  get height() {
1465
- return this.yi.height;
1505
+ return this.Ni.height;
1466
1506
  }
1467
1507
  }
1468
- class Lt {
1508
+ class Mt {
1469
1509
  constructor(t = 60) {
1470
- h(this, "Si");
1471
- h(this, "Ti");
1472
- h(this, "Pi", null);
1473
- h(this, "Mi", 0);
1474
- h(this, "Fi", !0);
1475
- h(this, "Ai", 0);
1476
- h(this, "Di", 0);
1477
- h(this, "Gi", []);
1478
- h(this, "ki", 10);
1479
- h(this, "Ei", 0);
1480
- this.Si = t, this.Ti = 1e3 / t;
1510
+ h(this, "er");
1511
+ h(this, "sr");
1512
+ h(this, "ir", null);
1513
+ h(this, "rr", 0);
1514
+ h(this, "nr", !0);
1515
+ h(this, "ar", 0);
1516
+ h(this, "hr", 0);
1517
+ h(this, "cr", []);
1518
+ h(this, "lr", 10);
1519
+ h(this, "ur", 0);
1520
+ this.er = t, this.sr = 1e3 / t;
1481
1521
  }
1482
1522
  start(t) {
1483
- if (!this.Fi) return;
1484
- this.Mi = performance.now();
1523
+ if (!this.nr) return;
1524
+ this.rr = performance.now();
1485
1525
  const e = (i) => {
1486
- if (!this.Fi) return void (this.Pi = null);
1487
- const s = i - this.Mi;
1488
- s >= this.Ti && (t(), this.Mi = i - s % this.Ti), this.Fi && (this.Pi = requestAnimationFrame(e));
1526
+ if (!this.nr) return void (this.ir = null);
1527
+ const s = i - this.rr;
1528
+ s >= this.sr && (t(), this.rr = i - s % this.sr), this.nr && (this.ir = requestAnimationFrame(e));
1489
1529
  };
1490
- this.Pi = requestAnimationFrame(e);
1530
+ this.ir = requestAnimationFrame(e);
1491
1531
  }
1492
1532
  stop() {
1493
- this.Pi && (cancelAnimationFrame(this.Pi), this.Pi = null);
1533
+ this.ir && (cancelAnimationFrame(this.ir), this.ir = null);
1494
1534
  }
1495
1535
  pause() {
1496
- this.Fi && (this.Fi = !1, this.stop());
1536
+ this.nr && (this.nr = !1, this.stop());
1497
1537
  }
1498
1538
  resume(t) {
1499
- this.Fi || (this.Fi = !0, this.start(t));
1539
+ this.nr || (this.nr = !0, this.start(t));
1500
1540
  }
1501
1541
  frameRate(t, e) {
1502
- if (t === void 0) return this.Ai;
1503
- this.Si = t, this.Ti = 1e3 / t, this.Fi && e && (this.stop(), this.start(e));
1542
+ if (t === void 0) return this.ar;
1543
+ this.er = t, this.sr = 1e3 / t, this.nr && e && (this.stop(), this.start(e));
1504
1544
  }
1505
1545
  measureFrameRate() {
1506
1546
  const t = performance.now();
1507
- if (this.Di > 0) {
1508
- const e = t - this.Di;
1509
- this.Gi.push(e), this.Gi.length > this.ki && this.Gi.shift();
1510
- const i = this.Gi.reduce((s, r) => s + r, 0) / this.Gi.length;
1511
- this.Ai = 1e3 / i;
1547
+ if (this.hr > 0) {
1548
+ const e = t - this.hr;
1549
+ this.cr.push(e), this.cr.length > this.lr && this.cr.shift();
1550
+ const i = this.cr.reduce((s, r) => s + r, 0) / this.cr.length;
1551
+ this.ar = 1e3 / i;
1512
1552
  }
1513
- this.Di = t;
1553
+ this.hr = t;
1514
1554
  }
1515
1555
  get isLooping() {
1516
- return this.Fi;
1556
+ return this.nr;
1517
1557
  }
1518
1558
  get frameRateLimit() {
1519
- return this.Si;
1559
+ return this.er;
1520
1560
  }
1521
1561
  get currentFrameRate() {
1522
- return this.Ai;
1562
+ return this.ar;
1523
1563
  }
1524
1564
  get frameCount() {
1525
- return this.Ei;
1565
+ return this.ur;
1526
1566
  }
1527
1567
  set frameCount(t) {
1528
- this.Ei = t;
1568
+ this.ur = t;
1529
1569
  }
1530
1570
  incrementFrame() {
1531
- this.Ei++;
1571
+ this.ur++;
1532
1572
  }
1533
1573
  resetFrameCount() {
1534
- this.Ei = 0;
1574
+ this.ur = 0;
1535
1575
  }
1536
1576
  }
1537
- class Pt {
1538
- constructor(t) {
1539
- h(this, "yi");
1540
- h(this, "Li");
1541
- h(this, "Bi", { x: -1, y: -1 });
1542
- h(this, "Ii", { x: -1, y: -1 });
1543
- h(this, "Wi", null);
1544
- h(this, "Ui");
1545
- h(this, "Oi");
1546
- h(this, "Vi");
1547
- h(this, "ji");
1548
- h(this, "Hi");
1549
- h(this, "Ki");
1550
- h(this, "Xi", !1);
1551
- h(this, "Yi");
1552
- h(this, "Ni");
1553
- h(this, "qi");
1554
- h(this, "Zi");
1555
- h(this, "Qi");
1556
- this.yi = t;
1557
- }
1558
- ci(t) {
1559
- this.Li = t, this.Ji();
1577
+ class Ut {
1578
+ constructor() {
1579
+ h(this, "dr", /* @__PURE__ */ new Map());
1580
+ h(this, "_r", null);
1581
+ h(this, "pr", null);
1582
+ h(this, "gr");
1583
+ h(this, "mr");
1584
+ h(this, "vr", !1);
1585
+ h(this, "yr");
1586
+ h(this, "Cr");
1587
+ h(this, "$r", { ArrowUp: "UP_ARROW", ArrowDown: "DOWN_ARROW", ArrowLeft: "LEFT_ARROW", ArrowRight: "RIGHT_ARROW", F1: "F1", F2: "F2", F3: "F3", F4: "F4", F5: "F5", F6: "F6", F7: "F7", F8: "F8", F9: "F9", F10: "F10", F11: "F11", F12: "F12", Enter: "ENTER", Return: "RETURN", Tab: "TAB", Escape: "ESCAPE", Backspace: "BACKSPACE", Delete: "DELETE", Insert: "INSERT", Home: "HOME", End: "END", PageUp: "PAGE_UP", PageDown: "PAGE_DOWN", Shift: "SHIFT", Control: "CONTROL", Alt: "ALT", Meta: "META", " ": "SPACE" });
1560
1588
  }
1561
- tr() {
1562
- if (this.Xi) return;
1563
- const t = this.yi.canvas;
1564
- this.Ui = (e) => {
1565
- this.er(e), this.sr(e);
1566
- }, this.Oi = () => {
1567
- this.Ii = { ...this.Bi }, this.Bi.x = -1, this.Bi.y = -1, this.Wi = null;
1568
- }, this.Vi = (e) => {
1569
- this.er(e), this.ir(e);
1570
- }, this.ji = (e) => {
1571
- this.er(e), this.rr(e);
1572
- }, this.Hi = (e) => {
1573
- this.er(e), this.nr(e);
1574
- }, this.Ki = (e) => {
1575
- this.er(e), this.ar(e);
1576
- }, t.addEventListener("mousemove", this.Ui, { passive: !0 }), t.addEventListener("mouseleave", this.Oi, { passive: !0 }), t.addEventListener("mousedown", this.Vi, { passive: !0 }), t.addEventListener("mouseup", this.ji, { passive: !0 }), t.addEventListener("click", this.Hi, { passive: !0 }), t.addEventListener("wheel", this.Ki, { passive: !1 }), this.Xi = !0;
1577
- }
1578
- hr() {
1579
- if (!this.Xi) return;
1580
- const t = this.yi.canvas;
1581
- t.removeEventListener("mousemove", this.Ui), t.removeEventListener("mouseleave", this.Oi), t.removeEventListener("mousedown", this.Vi), t.removeEventListener("mouseup", this.ji), t.removeEventListener("click", this.Hi), t.removeEventListener("wheel", this.Ki), this.Xi = !1;
1582
- }
1583
- Ji() {
1584
- if (this.Xi) try {
1585
- if (this.Wi) {
1586
- const t = new MouseEvent("mousemove", { clientX: this.Wi.x, clientY: this.Wi.y, bubbles: !1, cancelable: !1 });
1587
- this.er(t);
1588
- } else this.Bi.x !== -1 && this.Bi.y !== -1 && (this.Bi.x >= this.Li.cols || this.Bi.y >= this.Li.rows) && (this.Bi.x = -1, this.Bi.y = -1);
1589
- } catch {
1590
- this.Bi.x = -1, this.Bi.y = -1;
1591
- }
1589
+ wr() {
1590
+ this.vr || (this.gr = (t) => {
1591
+ this.br(t);
1592
+ }, this.mr = (t) => {
1593
+ this.Rr(t);
1594
+ }, window.addEventListener("keydown", this.gr, { passive: !1 }), window.addEventListener("keyup", this.mr, { passive: !1 }), this.vr = !0);
1592
1595
  }
1593
- cr(t) {
1594
- this.Yi = t;
1596
+ Mr() {
1597
+ this.vr && (window.removeEventListener("keydown", this.gr), window.removeEventListener("keyup", this.mr), this.vr = !1, this.dr.clear(), this._r = null, this.pr = null);
1595
1598
  }
1596
- lr(t) {
1597
- this.Ni = t;
1599
+ Sr(t) {
1600
+ this.yr = t;
1598
1601
  }
1599
- ur(t) {
1600
- this.qi = t;
1602
+ Fr(t) {
1603
+ this.Cr = t;
1601
1604
  }
1602
- dr(t) {
1603
- this.Zi = t;
1605
+ zr(t) {
1606
+ const e = this.Pr(t), i = this.dr.get(t) || this.dr.get(e);
1607
+ return (i == null ? void 0 : i.isPressed) || !1;
1604
1608
  }
1605
- pr(t) {
1606
- this.Qi = t;
1609
+ kr() {
1610
+ return this._r;
1607
1611
  }
1608
- _r() {
1609
- return { x: this.Bi.x, y: this.Bi.y };
1612
+ Gr() {
1613
+ return this.pr;
1610
1614
  }
1611
- sr(t) {
1612
- if (this.Zi) {
1613
- const e = { position: { ...this.Bi }, previousPosition: { ...this.Ii }, originalEvent: t };
1614
- this.Zi(e);
1615
- }
1615
+ Ar() {
1616
+ const t = [];
1617
+ for (const [e, i] of this.dr) i.isPressed && t.push(e);
1618
+ return t;
1616
1619
  }
1617
- ir(t) {
1618
- if (this.Ni) {
1619
- const e = { position: { ...this.Bi }, previousPosition: { ...this.Ii }, button: t.button, originalEvent: t };
1620
- this.Ni(e);
1621
- }
1620
+ Tr() {
1621
+ return { ctrl: this.zr("Control"), shift: this.zr("Shift"), alt: this.zr("Alt"), meta: this.zr("Meta") };
1622
1622
  }
1623
- rr(t) {
1624
- if (this.qi) {
1625
- const e = { position: { ...this.Bi }, previousPosition: { ...this.Ii }, button: t.button, originalEvent: t };
1626
- this.qi(e);
1627
- }
1623
+ Er() {
1624
+ this.dr.clear(), this._r = null, this.pr = null;
1628
1625
  }
1629
- nr(t) {
1630
- if (this.Yi) {
1631
- const e = { position: { ...this.Bi }, previousPosition: { ...this.Ii }, button: t.button, originalEvent: t };
1632
- this.Yi(e);
1626
+ br(t) {
1627
+ const e = t.key, i = Date.now();
1628
+ this.dr.has(e) || this.dr.set(e, { isPressed: !1, lastPressTime: 0, lastReleaseTime: 0 });
1629
+ const s = this.dr.get(e);
1630
+ if (!s.isPressed && (s.isPressed = !0, s.lastPressTime = i, this._r = e, this.yr)) {
1631
+ const r = { key: e, keyCode: t.keyCode, ctrlKey: t.ctrlKey, shiftKey: t.shiftKey, altKey: t.altKey, metaKey: t.metaKey, isPressed: !0, originalEvent: t };
1632
+ this.yr(r);
1633
1633
  }
1634
1634
  }
1635
- ar(t) {
1636
- if (this.Qi) {
1637
- const e = { position: { ...this.Bi }, previousPosition: { ...this.Ii }, delta: { x: t.deltaX, y: t.deltaY }, originalEvent: t };
1638
- this.Qi(e);
1635
+ Rr(t) {
1636
+ const e = t.key, i = Date.now();
1637
+ this.dr.has(e) || this.dr.set(e, { isPressed: !1, lastPressTime: 0, lastReleaseTime: 0 });
1638
+ const s = this.dr.get(e);
1639
+ if (s.isPressed = !1, s.lastReleaseTime = i, this.pr = e, this.Cr) {
1640
+ const r = { key: e, keyCode: t.keyCode, ctrlKey: t.ctrlKey, shiftKey: t.shiftKey, altKey: t.altKey, metaKey: t.metaKey, isPressed: !1, originalEvent: t };
1641
+ this.Cr(r);
1639
1642
  }
1640
1643
  }
1641
- er(t) {
1642
- const e = this.yi.canvas;
1643
- this.Ii = { ...this.Bi }, this.Wi = { x: t.clientX, y: t.clientY };
1644
- const i = e.getBoundingClientRect(), s = t.clientX - i.left, r = t.clientY - i.top, n = e.width / i.width, o = r * (e.height / i.height), c = s * n - this.Li.offsetX, l = o - this.Li.offsetY, d = Math.floor(c / this.Li.cellWidth), u = Math.floor(l / this.Li.cellHeight);
1645
- d >= 0 && d < this.Li.cols && u >= 0 && u < this.Li.rows ? (this.Bi.x = d, this.Bi.y = u) : (this.Bi.x = -1, this.Bi.y = -1);
1644
+ Pr(t) {
1645
+ return this.$r[t] || t.toLowerCase();
1646
1646
  }
1647
1647
  }
1648
- class Ut {
1649
- constructor() {
1650
- h(this, "gr", /* @__PURE__ */ new Map());
1651
- h(this, "mr", null);
1652
- h(this, "vr", null);
1653
- h(this, "yr");
1654
- h(this, "Cr");
1655
- h(this, "Xi", !1);
1656
- h(this, "wr");
1657
- h(this, "$r");
1658
- h(this, "br", { ArrowUp: "UP_ARROW", ArrowDown: "DOWN_ARROW", ArrowLeft: "LEFT_ARROW", ArrowRight: "RIGHT_ARROW", F1: "F1", F2: "F2", F3: "F3", F4: "F4", F5: "F5", F6: "F6", F7: "F7", F8: "F8", F9: "F9", F10: "F10", F11: "F11", F12: "F12", Enter: "ENTER", Return: "RETURN", Tab: "TAB", Escape: "ESCAPE", Backspace: "BACKSPACE", Delete: "DELETE", Insert: "INSERT", Home: "HOME", End: "END", PageUp: "PAGE_UP", PageDown: "PAGE_DOWN", Shift: "SHIFT", Control: "CONTROL", Alt: "ALT", Meta: "META", " ": "SPACE" });
1659
- }
1660
- tr() {
1661
- this.Xi || (this.yr = (t) => {
1662
- this.Rr(t);
1663
- }, this.Cr = (t) => {
1664
- this.zr(t);
1665
- }, window.addEventListener("keydown", this.yr, { passive: !1 }), window.addEventListener("keyup", this.Cr, { passive: !1 }), this.Xi = !0);
1648
+ class Bt {
1649
+ constructor(t) {
1650
+ h(this, "Ni");
1651
+ h(this, "Lr");
1652
+ h(this, "Br", { x: -1, y: -1 });
1653
+ h(this, "Dr", { x: -1, y: -1 });
1654
+ h(this, "Wr", null);
1655
+ h(this, "Ir");
1656
+ h(this, "Ur");
1657
+ h(this, "Or");
1658
+ h(this, "Hr");
1659
+ h(this, "Vr");
1660
+ h(this, "Kr");
1661
+ h(this, "vr", !1);
1662
+ h(this, "Nr");
1663
+ h(this, "Xr");
1664
+ h(this, "jr");
1665
+ h(this, "Yr");
1666
+ h(this, "qr");
1667
+ this.Ni = t;
1666
1668
  }
1667
- hr() {
1668
- this.Xi && (window.removeEventListener("keydown", this.yr), window.removeEventListener("keyup", this.Cr), this.Xi = !1, this.gr.clear(), this.mr = null, this.vr = null);
1669
+ Bi(t) {
1670
+ this.Lr = t, this.Zr();
1671
+ }
1672
+ wr() {
1673
+ if (this.vr) return;
1674
+ const t = this.Ni.canvas;
1675
+ this.Ir = (e) => {
1676
+ this.Qr(e), this.Jr(e);
1677
+ }, this.Ur = () => {
1678
+ this.Dr = { ...this.Br }, this.Br.x = -1, this.Br.y = -1, this.Wr = null;
1679
+ }, this.Or = (e) => {
1680
+ this.Qr(e), this.tn(e);
1681
+ }, this.Hr = (e) => {
1682
+ this.Qr(e), this.en(e);
1683
+ }, this.Vr = (e) => {
1684
+ this.Qr(e), this.sn(e);
1685
+ }, this.Kr = (e) => {
1686
+ this.Qr(e), this.rn(e);
1687
+ }, t.addEventListener("mousemove", this.Ir, { passive: !0 }), t.addEventListener("mouseleave", this.Ur, { passive: !0 }), t.addEventListener("mousedown", this.Or, { passive: !0 }), t.addEventListener("mouseup", this.Hr, { passive: !0 }), t.addEventListener("click", this.Vr, { passive: !0 }), t.addEventListener("wheel", this.Kr, { passive: !1 }), this.vr = !0;
1669
1688
  }
1670
- lr(t) {
1671
- this.wr = t;
1689
+ Mr() {
1690
+ if (!this.vr) return;
1691
+ const t = this.Ni.canvas;
1692
+ t.removeEventListener("mousemove", this.Ir), t.removeEventListener("mouseleave", this.Ur), t.removeEventListener("mousedown", this.Or), t.removeEventListener("mouseup", this.Hr), t.removeEventListener("click", this.Vr), t.removeEventListener("wheel", this.Kr), this.vr = !1;
1693
+ }
1694
+ Zr() {
1695
+ if (this.vr) try {
1696
+ if (this.Wr) {
1697
+ const t = new MouseEvent("mousemove", { clientX: this.Wr.x, clientY: this.Wr.y, bubbles: !1, cancelable: !1 });
1698
+ this.Qr(t);
1699
+ } else this.Br.x !== -1 && this.Br.y !== -1 && (this.Br.x >= this.Lr.cols || this.Br.y >= this.Lr.rows) && (this.Br.x = -1, this.Br.y = -1);
1700
+ } catch {
1701
+ this.Br.x = -1, this.Br.y = -1;
1702
+ }
1672
1703
  }
1673
- ur(t) {
1674
- this.$r = t;
1704
+ nn(t) {
1705
+ this.Nr = t;
1675
1706
  }
1676
1707
  Sr(t) {
1677
- const e = this.Tr(t), i = this.gr.get(t) || this.gr.get(e);
1678
- return (i == null ? void 0 : i.isPressed) || !1;
1708
+ this.Xr = t;
1679
1709
  }
1680
- Pr() {
1681
- return this.mr;
1710
+ Fr(t) {
1711
+ this.jr = t;
1682
1712
  }
1683
- Mr() {
1684
- return this.vr;
1713
+ an(t) {
1714
+ this.Yr = t;
1685
1715
  }
1686
- Fr() {
1687
- const t = [];
1688
- for (const [e, i] of this.gr) i.isPressed && t.push(e);
1689
- return t;
1716
+ hn(t) {
1717
+ this.qr = t;
1690
1718
  }
1691
- Ar() {
1692
- return { ctrl: this.Sr("Control"), shift: this.Sr("Shift"), alt: this.Sr("Alt"), meta: this.Sr("Meta") };
1719
+ cn() {
1720
+ return { x: this.Br.x, y: this.Br.y };
1693
1721
  }
1694
- Dr() {
1695
- this.gr.clear(), this.mr = null, this.vr = null;
1722
+ Jr(t) {
1723
+ if (this.Yr) {
1724
+ const e = { position: { ...this.Br }, previousPosition: { ...this.Dr }, originalEvent: t };
1725
+ this.Yr(e);
1726
+ }
1696
1727
  }
1697
- Rr(t) {
1698
- const e = t.key, i = Date.now();
1699
- this.gr.has(e) || this.gr.set(e, { isPressed: !1, lastPressTime: 0, lastReleaseTime: 0 });
1700
- const s = this.gr.get(e);
1701
- if (!s.isPressed && (s.isPressed = !0, s.lastPressTime = i, this.mr = e, this.wr)) {
1702
- const r = { key: e, keyCode: t.keyCode, ctrlKey: t.ctrlKey, shiftKey: t.shiftKey, altKey: t.altKey, metaKey: t.metaKey, isPressed: !0, originalEvent: t };
1703
- this.wr(r);
1728
+ tn(t) {
1729
+ if (this.Xr) {
1730
+ const e = { position: { ...this.Br }, previousPosition: { ...this.Dr }, button: t.button, originalEvent: t };
1731
+ this.Xr(e);
1704
1732
  }
1705
1733
  }
1706
- zr(t) {
1707
- const e = t.key, i = Date.now();
1708
- this.gr.has(e) || this.gr.set(e, { isPressed: !1, lastPressTime: 0, lastReleaseTime: 0 });
1709
- const s = this.gr.get(e);
1710
- if (s.isPressed = !1, s.lastReleaseTime = i, this.vr = e, this.$r) {
1711
- const r = { key: e, keyCode: t.keyCode, ctrlKey: t.ctrlKey, shiftKey: t.shiftKey, altKey: t.altKey, metaKey: t.metaKey, isPressed: !1, originalEvent: t };
1712
- this.$r(r);
1734
+ en(t) {
1735
+ if (this.jr) {
1736
+ const e = { position: { ...this.Br }, previousPosition: { ...this.Dr }, button: t.button, originalEvent: t };
1737
+ this.jr(e);
1713
1738
  }
1714
1739
  }
1715
- Tr(t) {
1716
- return this.br[t] || t.toLowerCase();
1740
+ sn(t) {
1741
+ if (this.Nr) {
1742
+ const e = { position: { ...this.Br }, previousPosition: { ...this.Dr }, button: t.button, originalEvent: t };
1743
+ this.Nr(e);
1744
+ }
1745
+ }
1746
+ rn(t) {
1747
+ if (this.qr) {
1748
+ const e = { position: { ...this.Br }, previousPosition: { ...this.Dr }, delta: { x: t.deltaX, y: t.deltaY }, originalEvent: t };
1749
+ this.qr(e);
1750
+ }
1751
+ }
1752
+ Qr(t) {
1753
+ const e = this.Ni.canvas;
1754
+ this.Dr = { ...this.Br }, this.Wr = { x: t.clientX, y: t.clientY };
1755
+ const i = e.getBoundingClientRect(), s = t.clientX - i.left, r = t.clientY - i.top, n = e.width / i.width, o = r * (e.height / i.height), c = s * n - this.Lr.offsetX, l = o - this.Lr.offsetY, f = Math.floor(c / this.Lr.cellWidth), u = Math.floor(l / this.Lr.cellHeight);
1756
+ f >= 0 && f < this.Lr.cols && u >= 0 && u < this.Lr.rows ? (this.Br.x = f, this.Br.y = u) : (this.Br.x = -1, this.Br.y = -1);
1717
1757
  }
1718
1758
  }
1719
1759
  const Dt = (a) => class extends a {
1720
1760
  rotate(t = 0, e = 0, i = 0) {
1721
- this.Us.state.Tt(t), this.Us.state.Pt(e), this.Us.state.Mt(i);
1761
+ this.Pt.state.ht(t), this.Pt.state.ct(e), this.Pt.state.lt(i);
1722
1762
  }
1723
1763
  rotateX(t) {
1724
- this.Us.state.Tt(t);
1764
+ this.Pt.state.ht(t);
1725
1765
  }
1726
1766
  rotateY(t) {
1727
- this.Us.state.Pt(t);
1767
+ this.Pt.state.ct(t);
1728
1768
  }
1729
1769
  rotateZ(t) {
1730
- this.Us.state.Mt(t);
1770
+ this.Pt.state.lt(t);
1731
1771
  }
1732
1772
  push() {
1733
- this.Us.state.$t();
1773
+ this.Pt.state.N();
1734
1774
  }
1735
1775
  pop() {
1736
- this.Us.state.bt();
1776
+ this.Pt.state.it();
1737
1777
  }
1738
1778
  rect(t, e, i = 1, s = 1) {
1739
- this.Us.Qe(t, e, i, s);
1779
+ this.Pt.As(t, e, i, s);
1740
1780
  }
1741
1781
  point(t, e) {
1742
- this.Us.Qe(t, e, 1, 1);
1782
+ this.Pt.As(t, e, 1, 1);
1743
1783
  }
1744
1784
  line(t, e, i, s) {
1745
- this.Us.Je(t, e, i, s);
1785
+ this.Pt.Ts(t, e, i, s);
1746
1786
  }
1747
1787
  lineWeight(t) {
1748
- this.Us.state.St(t);
1788
+ this.Pt.state.ot(t);
1749
1789
  }
1750
1790
  background(t, e = t, i = t, s = 255) {
1751
- this.Us.hs(t, e, i, s);
1791
+ this.Pt.Is(t, e, i, s);
1752
1792
  }
1753
1793
  char(t) {
1754
- this.Us.state.Ft(this.Zs.Ns(t));
1794
+ this.Pt.state.ut(this.Ri.bi(t));
1755
1795
  }
1756
1796
  charColor(t, e, i) {
1757
- this.Us.state.At(t, e, i);
1797
+ this.Pt.state.ft(t, e, i);
1758
1798
  }
1759
1799
  cellColor(t, e, i) {
1760
- this.Us.state.Dt(t, e, i);
1800
+ this.Pt.state.dt(t, e, i);
1761
1801
  }
1762
1802
  flipX(t) {
1763
- this.Us.state.Gt(t);
1803
+ this.Pt.state._t(t);
1764
1804
  }
1765
1805
  flipY(t) {
1766
- this.Us.state.kt(t);
1806
+ this.Pt.state.gt(t);
1767
1807
  }
1768
1808
  charRotation(t) {
1769
- this.Us.state.Lt(t);
1809
+ this.Pt.state.yt(t);
1770
1810
  }
1771
1811
  invert(t) {
1772
- this.Us.state.Et(t);
1812
+ this.Pt.state.vt(t);
1773
1813
  }
1774
1814
  clear() {
1775
- this.Us.hs(0, 0, 0, 0);
1815
+ this.Pt.Is(0, 0, 0, 0);
1776
1816
  }
1777
1817
  ellipse(t, e, i, s) {
1778
- this.Us.ts(t, e, i / 2, s / 2);
1818
+ this.Pt.Es(t, e, i / 2, s / 2);
1779
1819
  }
1780
1820
  triangle(t, e, i, s, r, n) {
1781
- this.Us.es(t, e, i, s, r, n);
1821
+ this.Pt.Ls(t, e, i, s, r, n);
1782
1822
  }
1783
1823
  bezierCurve(t, e, i, s, r, n, o, c) {
1784
- this.Us.ss(t, e, i, s, r, n, o, c);
1824
+ this.Pt.Bs(t, e, i, s, r, n, o, c);
1785
1825
  }
1786
1826
  arc(t, e, i, s, r, n) {
1787
- this.Us.ns(t, e, i, s, r, n);
1827
+ this.Pt.Ws(t, e, i, s, r, n);
1788
1828
  }
1789
1829
  shader(t) {
1790
- this.Us.Xe(t);
1830
+ this.Pt.zs(t);
1791
1831
  }
1792
1832
  setUniform(t, e) {
1793
- this.Us.Ye(t, e);
1833
+ this.Pt.Zt(t, e);
1794
1834
  }
1795
1835
  setUniforms(t) {
1796
- this.Us.Ne(t);
1836
+ this.Pt.Ps(t);
1797
1837
  }
1798
1838
  createFilterShader(t) {
1799
- return this.Us.qe(t);
1839
+ return this.Pt.ne(t);
1840
+ }
1841
+ createFramebuffer(t) {
1842
+ return this.Pt.Ds(t.width, t.height, 5, { filter: "nearest", wrap: "clamp", format: "rgba", type: "unsigned_byte" });
1843
+ }
1844
+ image(t, e, i, s, r) {
1845
+ this.Pt.ks(t, e, i, s ?? t.width, r ?? t.height);
1800
1846
  }
1801
1847
  };
1802
- class $ {
1803
- Gr(t) {
1804
- const e = t.W(0), i = t.W(1), s = t.W(2), r = t.W(3);
1805
- return { characterPixels: e, primaryColorPixels: i, secondaryColorPixels: s, transformPixels: t.W(4), rotationPixels: r };
1848
+ class O {
1849
+ ln(t) {
1850
+ const e = t.Lt(0), i = t.Lt(1), s = t.Lt(2), r = t.Lt(3);
1851
+ return { characterPixels: e, primaryColorPixels: i, secondaryColorPixels: s, transformPixels: t.Lt(4), rotationPixels: r };
1806
1852
  }
1807
- kr(t, e) {
1853
+ un(t, e) {
1808
1854
  return t[e] + (t[e + 1] << 8);
1809
1855
  }
1810
- Er(t, e) {
1856
+ fn(t, e) {
1811
1857
  return { r: t[e], g: t[e + 1], b: t[e + 2], a: t[e + 3] };
1812
1858
  }
1813
1859
  }
1814
- class N {
1815
- Lr(t, e) {
1860
+ class W {
1861
+ dn(t, e) {
1816
1862
  return new Blob([t], { type: e });
1817
1863
  }
1818
- Br(t, e, i) {
1864
+ _n(t, e, i) {
1819
1865
  try {
1820
- const s = this.Lr(t, i), r = URL.createObjectURL(s), n = document.createElement("a");
1866
+ const s = this.dn(t, i), r = URL.createObjectURL(s), n = document.createElement("a");
1821
1867
  n.href = r, n.download = e, n.style.display = "none", n.rel = "noopener", document.body.appendChild(n), n.click(), document.body.removeChild(n), URL.revokeObjectURL(r);
1822
1868
  } catch (s) {
1823
1869
  throw console.error("Failed to download file:", s), Error("File download failed: " + (s instanceof Error ? s.message : "Unknown error"));
1824
1870
  }
1825
1871
  }
1826
- Ir() {
1872
+ pn() {
1827
1873
  return (/* @__PURE__ */ new Date()).toISOString().slice(0, 19).replace(/:/g, "-");
1828
1874
  }
1829
- Wr() {
1875
+ gn() {
1830
1876
  const t = /* @__PURE__ */ new Date();
1831
1877
  return { date: t.toISOString().split("T")[0], time: t.toTimeString().split(" ")[0].replace(/:/g, "-") };
1832
1878
  }
1833
- Ur(t) {
1879
+ mn(t) {
1834
1880
  return t.replace(/[<>:"/\\|?*]/g, "_").replace(/\s+/g, "_").replace(/_{2,}/g, "_").replace(/^_+|_+$/g, "").substring(0, 255);
1835
1881
  }
1836
- Or() {
1837
- return "textmode-export-" + this.Ir();
1882
+ vn() {
1883
+ return "textmode-export-" + this.pn();
1838
1884
  }
1839
1885
  }
1840
- class It extends $ {
1841
- Vr(t, e, i) {
1886
+ class It extends O {
1887
+ yn(t, e, i) {
1842
1888
  const s = t[i] === 255, r = t[i + 1] === 255, n = t[i + 2] === 255, o = e[i], c = e[i + 1];
1843
1889
  return { isInverted: s, flipHorizontal: r, flipVertical: n, rotation: Math.round(360 * (o + c / 255) / 255 * 100) / 100 };
1844
1890
  }
1845
- jr(t, e, i) {
1891
+ Cn(t, e, i) {
1846
1892
  return { x: t, y: e, cellX: t * i.cellWidth, cellY: e * i.cellHeight };
1847
1893
  }
1848
- Hr(t, e) {
1894
+ $n(t, e) {
1849
1895
  const i = [];
1850
1896
  let s = 0;
1851
1897
  for (let r = 0; r < e.rows; r++) for (let n = 0; n < e.cols; n++) {
1852
- const o = 4 * s, c = this.kr(t.characterPixels, o);
1853
- let l = this.Er(t.primaryColorPixels, o), d = this.Er(t.secondaryColorPixels, o);
1854
- const u = this.Vr(t.transformPixels, t.rotationPixels, o);
1898
+ const o = 4 * s, c = this.un(t.characterPixels, o);
1899
+ let l = this.fn(t.primaryColorPixels, o), f = this.fn(t.secondaryColorPixels, o);
1900
+ const u = this.yn(t.transformPixels, t.rotationPixels, o);
1855
1901
  if (u.isInverted) {
1856
- const g = l;
1857
- l = d, d = g;
1902
+ const p = l;
1903
+ l = f, f = p;
1858
1904
  }
1859
- const f = this.jr(n, r, e);
1860
- i.push({ charIndex: c, primaryColor: l, secondaryColor: d, transform: u, position: f }), s++;
1905
+ const d = this.Cn(n, r, e);
1906
+ i.push({ charIndex: c, primaryColor: l, secondaryColor: f, transform: u, position: d }), s++;
1861
1907
  }
1862
1908
  return i;
1863
1909
  }
1864
1910
  }
1865
- class Bt {
1866
- Kr(t, e) {
1911
+ class Nt {
1912
+ wn(t, e) {
1867
1913
  const i = t.cmap;
1868
1914
  for (const s of i.tables) if (s.format === 4) {
1869
1915
  const r = s;
@@ -1886,173 +1932,160 @@ class Bt {
1886
1932
  }
1887
1933
  return 0;
1888
1934
  }
1889
- Xr(t, e, i, s, r) {
1935
+ bn(t, e, i, s, r) {
1890
1936
  const n = r / t.head.unitsPerEm;
1891
- return { getBoundingBox: () => ({ x1: i + e.xMin * n, y1: s + -e.yMax * n, x2: i + e.xMax * n, y2: s + -e.yMin * n }), toSVG: () => this.Yr(e, i, s, n) };
1937
+ return { getBoundingBox: () => ({ x1: i + e.xMin * n, y1: s + -e.yMax * n, x2: i + e.xMax * n, y2: s + -e.yMin * n }), toSVG: () => this.xn(e, i, s, n) };
1892
1938
  }
1893
- Yr(t, e, i, s) {
1939
+ xn(t, e, i, s) {
1894
1940
  if (!t || !t.xs) return "";
1895
1941
  const { xs: r, ys: n, endPts: o, flags: c } = t;
1896
1942
  if (!(r && n && o && c)) return "";
1897
- let l = "", d = 0;
1943
+ let l = "", f = 0;
1898
1944
  for (let u = 0; u < o.length; u++) {
1899
- const f = o[u];
1900
- if (!(f < d)) {
1901
- if (f >= d) {
1902
- const g = e + r[d] * s, p = i - n[d] * s;
1903
- l += `M${g.toFixed(2)},${p.toFixed(2)}`;
1904
- let m = d + 1;
1905
- for (; m <= f; )
1945
+ const d = o[u];
1946
+ if (!(d < f)) {
1947
+ if (d >= f) {
1948
+ const p = e + r[f] * s, g = i - n[f] * s;
1949
+ l += `M${p.toFixed(2)},${g.toFixed(2)}`;
1950
+ let m = f + 1;
1951
+ for (; m <= d; )
1906
1952
  if (1 & c[m]) {
1907
- const E = e + r[m] * s, C = i - n[m] * s;
1908
- l += `L${E.toFixed(2)},${C.toFixed(2)}`, m++;
1953
+ const b = e + r[m] * s, v = i - n[m] * s;
1954
+ l += `L${b.toFixed(2)},${v.toFixed(2)}`, m++;
1909
1955
  } else {
1910
- const E = e + r[m] * s, C = i - n[m] * s;
1911
- let S = m + 1 > f ? d : m + 1;
1912
- if (1 & c[S]) {
1913
- const w = e + r[S] * s, x = i - n[S] * s;
1914
- l += `Q${E.toFixed(2)},${C.toFixed(2)} ${w.toFixed(2)},${x.toFixed(2)}`, m = S + 1;
1956
+ const b = e + r[m] * s, v = i - n[m] * s;
1957
+ let w = m + 1 > d ? f : m + 1;
1958
+ if (1 & c[w]) {
1959
+ const C = e + r[w] * s, L = i - n[w] * s;
1960
+ l += `Q${b.toFixed(2)},${v.toFixed(2)} ${C.toFixed(2)},${L.toFixed(2)}`, m = w + 1;
1915
1961
  } else {
1916
- const w = (E + (e + r[S] * s)) / 2, x = (C + (i - n[S] * s)) / 2;
1917
- l += `Q${E.toFixed(2)},${C.toFixed(2)} ${w.toFixed(2)},${x.toFixed(2)}`, m = S;
1962
+ const C = (b + (e + r[w] * s)) / 2, L = (v + (i - n[w] * s)) / 2;
1963
+ l += `Q${b.toFixed(2)},${v.toFixed(2)} ${C.toFixed(2)},${L.toFixed(2)}`, m = w;
1918
1964
  }
1919
1965
  }
1920
1966
  l += "Z";
1921
1967
  }
1922
- d = f + 1;
1968
+ f = d + 1;
1923
1969
  }
1924
1970
  }
1925
1971
  return l;
1926
1972
  }
1927
- Nr(t, e, i, s, r) {
1928
- const n = t.codePointAt(0) || 0, o = this.Kr(e, n);
1973
+ Rn(t, e, i, s, r) {
1974
+ const n = t.codePointAt(0) || 0, o = this.wn(e, n);
1929
1975
  let c = null;
1930
- return e.glyf && e.glyf[o] !== null ? c = e.glyf[o] : (c = b.T.glyf.us(e, o), e.glyf[o] = c), this.Xr(e, c, i, s, r);
1976
+ return e.glyf && e.glyf[o] !== null ? c = e.glyf[o] : (c = A.T.glyf.Os(e, o), e.glyf[o] = c), this.bn(e, c, i, s, r);
1931
1977
  }
1932
- qr(t, e, i, s, r, n, o, c) {
1933
- const l = i + (r - c * (o / e.head.unitsPerEm)) / 2, d = s + (n + 0.7 * o) / 2;
1934
- return this.Nr(t, e, l, d, o).toSVG() || null;
1978
+ Mn(t, e, i, s, r, n, o, c) {
1979
+ const l = i + (r - c * (o / e.head.unitsPerEm)) / 2, f = s + (n + 0.7 * o) / 2;
1980
+ return this.Rn(t, e, l, f, o).toSVG() || null;
1935
1981
  }
1936
1982
  }
1937
- class Mt {
1983
+ class zt {
1938
1984
  constructor() {
1939
- h(this, "Zr");
1940
- this.Zr = new Bt();
1985
+ h(this, "Sn");
1986
+ this.Sn = new Nt();
1941
1987
  }
1942
- Qr(t) {
1943
- return `<?xml version="1.0" encoding="UTF-8" standalone="no"?>
1944
- <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
1945
- <svg width="${t.width}" height="${t.height}" viewBox="0 0 ${t.width} ${t.height}"
1946
- xmlns="http://www.w3.org/2000/svg" version="1.1">
1947
- <title>textmode art generated via textmode.js</title>
1948
- <desc>textmode art visualization generated by textmode.js library</desc>`;
1949
- }
1950
- Jr() {
1951
- return `
1952
- </g>
1953
- </svg>`;
1954
- }
1955
- tn(t, e) {
1956
- if (!e.includeBackgroundRectangles) return "";
1957
- const i = e.backgroundColor, s = `rgba(${i[0]},${i[1]},${i[2]},${i[3] / 255})`;
1958
- return `
1959
- <rect width="${t.width}" height="${t.height}" fill="${s}" />`;
1988
+ Fn(t) {
1989
+ const { width: e, height: i } = t;
1990
+ return `<?xml version="1.0" encoding="UTF-8"?><svg width="${e}" height="${i}" viewBox="0 0 ${e} ${i}" xmlns="http://www.w3.org/2000/svg"><title>textmode.js sketch</title>`;
1960
1991
  }
1961
- en(t) {
1962
- return `rgba(${t.r},${t.g},${t.b},${t.a / 255})`;
1992
+ zn() {
1993
+ return "</g></svg>";
1994
+ }
1995
+ Pn(t, e) {
1996
+ if (!e.includeBackgroundRectangles) return "";
1997
+ const [i, s, r, n] = e.backgroundColor;
1998
+ return `<rect width="${t.width}" height="${t.height}" fill="rgba(${i},${s},${r},${n / 255})"/>`;
1963
1999
  }
1964
- sn(t, e) {
1965
- const { transform: i, position: s } = t, r = s.cellX + e.cellWidth / 2, n = s.cellY + e.cellHeight / 2, o = [];
2000
+ kn(t, e) {
2001
+ const { transform: i, position: s } = t;
2002
+ if (!i.flipHorizontal && !i.flipVertical && !i.rotation) return "";
2003
+ const r = s.cellX + e.cellWidth / 2, n = s.cellY + e.cellHeight / 2, o = [];
1966
2004
  if (i.flipHorizontal || i.flipVertical) {
1967
2005
  const c = i.flipHorizontal ? -1 : 1, l = i.flipVertical ? -1 : 1;
1968
- o.push(`translate(${r} ${n})`), o.push(`scale(${c} ${l})`), o.push(`translate(${-r} ${-n})`);
2006
+ o.push(`translate(${r} ${n})scale(${c} ${l})translate(${-r} ${-n})`);
1969
2007
  }
1970
- return i.rotation && o.push(`rotate(${i.rotation} ${r} ${n})`), o.length ? ` transform="${o.join(" ")}"` : "";
2008
+ return i.rotation && o.push(`rotate(${i.rotation} ${r} ${n})`), ` transform="${o.join(" ")}"`;
1971
2009
  }
1972
- rn(t, e, i) {
2010
+ Gn(t, e, i) {
1973
2011
  if (!i.includeBackgroundRectangles || t.secondaryColor.a === 0) return "";
1974
- const { position: s } = t, r = this.en(t.secondaryColor);
1975
- return i.drawMode === "stroke" ? `
1976
- <rect x="${s.cellX}" y="${s.cellY}" width="${e.cellWidth}" height="${e.cellHeight}" stroke="${r}" fill="none" stroke-width="${i.strokeWidth}" />` : `
1977
- <rect x="${s.cellX}" y="${s.cellY}" width="${e.cellWidth}" height="${e.cellHeight}" fill="${r}" />`;
2012
+ const { position: s } = t, { r, g: n, b: o, a: c } = t.secondaryColor, l = `rgba(${r},${n},${o},${c / 255})`;
2013
+ return i.drawMode === "stroke" ? `<rect x="${s.cellX}" y="${s.cellY}" width="${e.cellWidth}" height="${e.cellHeight}" stroke="${l}" fill="none" stroke-width="${i.strokeWidth}"/>` : `<rect x="${s.cellX}" y="${s.cellY}" width="${e.cellWidth}" height="${e.cellHeight}" fill="${l}"/>`;
1978
2014
  }
1979
- Nr(t, e, i, s) {
2015
+ Rn(t, e, i, s) {
1980
2016
  const r = i.characters[t.charIndex];
1981
2017
  if (!r) return "";
1982
- const n = this.Zr.qr(r.character, i.font, t.position.cellX, t.position.cellY, e.cellWidth, e.cellHeight, i.fontSize, r.advanceWidth);
2018
+ const n = this.Sn.Mn(r.character, i.font, t.position.cellX, t.position.cellY, e.cellWidth, e.cellHeight, i.fontSize, r.advanceWidth);
1983
2019
  if (!n) return "";
1984
- const o = this.en(t.primaryColor);
1985
- return s.drawMode === "stroke" ? `
1986
- <path id="${`path-${t.charIndex}-${t.position.cellX}-${t.position.cellY}`.replace(/\./g, "-")}" d="${n}" stroke="${o}" stroke-width="${s.strokeWidth}" fill="none" />` : `
1987
- <path d="${n}" fill="${o}" />`;
1988
- }
1989
- nn(t, e, i, s) {
1990
- let r = "";
1991
- r += this.rn(t, e, s);
1992
- const n = this.sn(t, e), o = this.Nr(t, e, i, s);
1993
- return o && (n ? (r += `
1994
- <g${n}>`, r += o, r += `
1995
- </g>`) : r += o), r;
1996
- }
1997
- an(t, e, i, s) {
1998
- let r = this.Qr(e);
1999
- r += this.tn(e, s), r += `
2000
- <g id="ascii-cells">`;
2001
- for (const n of t) r += this.nn(n, e, i, s);
2002
- return r += this.Jr(), r;
2020
+ const { r: o, g: c, b: l, a: f } = t.primaryColor, u = `rgba(${o},${c},${l},${f / 255})`;
2021
+ return s.drawMode === "stroke" ? `<path d="${n}" stroke="${u}" stroke-width="${s.strokeWidth}" fill="none"/>` : `<path d="${n}" fill="${u}"/>`;
2022
+ }
2023
+ An(t, e, i, s) {
2024
+ const r = [], n = this.Gn(t, e, s);
2025
+ n && r.push(n);
2026
+ const o = this.Rn(t, e, i, s);
2027
+ if (o) {
2028
+ const c = this.kn(t, e);
2029
+ r.push(c ? `<g${c}>${o}</g>` : o);
2030
+ }
2031
+ return r.join("");
2003
2032
  }
2004
- hn(t) {
2005
- return t.replace(/<path[^>]*d=""[^>]*\/>/g, "").replace(/\n\s*\n/g, `
2006
- `).replace(/[ \t]+$/gm, "");
2033
+ Tn(t, e, i, s) {
2034
+ const r = [this.Fn(e), this.Pn(e, s), '<g id="ascii-cells">'];
2035
+ for (const n of t) r.push(this.An(n, e, i, s));
2036
+ return r.push(this.zn()), r.join("");
2037
+ }
2038
+ En(t) {
2039
+ return t.replace(/<path[^>]*d=""[^>]*\/>/g, "").replace(/\s+/g, " ").replace(/> </g, "><");
2007
2040
  }
2008
2041
  }
2009
- class zt extends N {
2010
- cn(t) {
2011
- return this.Lr(t, "image/svg+xml;charset=utf-8");
2042
+ class Gt extends W {
2043
+ Ln(t) {
2044
+ return this.dn(t, "image/svg+xml;charset=utf-8");
2012
2045
  }
2013
- ln(t, e) {
2014
- this.Br(t, this.Ur(e) + ".svg", "image/svg+xml;charset=utf-8");
2046
+ Bn(t, e) {
2047
+ this._n(t, this.mn(e) + ".svg", "image/svg+xml;charset=utf-8");
2015
2048
  }
2016
- un(t, e) {
2017
- this.ln(t, e || this.Or());
2049
+ Dn(t, e) {
2050
+ this.Bn(t, e || this.vn());
2018
2051
  }
2019
2052
  }
2020
2053
  class Y {
2021
2054
  constructor() {
2022
- h(this, "dn");
2023
- h(this, "fn");
2024
- h(this, "pn");
2025
- this.dn = new It(), this.fn = new Mt(), this.pn = new zt();
2055
+ h(this, "Wn");
2056
+ h(this, "In");
2057
+ h(this, "Un");
2058
+ this.Wn = new It(), this.In = new zt(), this.Un = new Gt();
2026
2059
  }
2027
- _n(t) {
2028
- return { includeBackgroundRectangles: t.includeBackgroundRectangles ?? !0, drawMode: t.drawMode ?? "fill", strokeWidth: t.strokeWidth ?? 1, backgroundColor: t.backgroundColor ?? [0, 0, 0, 0], filename: t.filename || this.pn.Or() };
2060
+ On(t) {
2061
+ return { includeBackgroundRectangles: t.includeBackgroundRectangles ?? !0, drawMode: t.drawMode ?? "fill", strokeWidth: t.strokeWidth ?? 1, backgroundColor: t.backgroundColor ?? [0, 0, 0, 0], filename: t.filename || this.Un.vn() };
2029
2062
  }
2030
- gn(t, e = {}) {
2031
- const i = this.dn.Hr(this.dn.Gr(t.pipeline), t.grid), s = this.fn.an(i, t.grid, t.font, this._n(e));
2032
- return this.fn.hn(s);
2063
+ Hn(t, e = {}) {
2064
+ const i = this.Wn.$n(this.Wn.ln(t.pipeline), t.grid), s = this.In.Tn(i, t.grid, t.font, this.On(e));
2065
+ return this.In.En(s);
2033
2066
  }
2034
- un(t, e = {}) {
2035
- this.pn.un(this.gn(t, e), e.filename);
2067
+ Dn(t, e = {}) {
2068
+ this.Un.Dn(this.Hn(t, e), e.filename);
2036
2069
  }
2037
2070
  }
2038
- class Ot extends $ {
2039
- mn(t, e, i, s = " ") {
2071
+ class Ot extends O {
2072
+ Vn(t, e, i, s = " ") {
2040
2073
  var o;
2041
2074
  const r = [];
2042
2075
  let n = 0;
2043
2076
  for (let c = 0; c < e.rows; c++) {
2044
2077
  const l = [];
2045
- for (let d = 0; d < e.cols; d++) {
2046
- const u = 4 * n, f = this.kr(t.characterPixels, u), g = ((o = i.characters[f]) == null ? void 0 : o.character) || s;
2047
- l.push(g), n++;
2078
+ for (let f = 0; f < e.cols; f++) {
2079
+ const u = 4 * n, d = this.un(t.characterPixels, u), p = ((o = i.characters[d]) == null ? void 0 : o.character) || s;
2080
+ l.push(p), n++;
2048
2081
  }
2049
2082
  r.push(l);
2050
2083
  }
2051
2084
  return r;
2052
2085
  }
2053
2086
  }
2054
- class Gt {
2055
- vn(t, e) {
2087
+ class Wt {
2088
+ Kn(t, e) {
2056
2089
  const i = [];
2057
2090
  for (const r of t) {
2058
2091
  let n = r.join("");
@@ -2064,56 +2097,56 @@ class Gt {
2064
2097
  return i.join(s);
2065
2098
  }
2066
2099
  }
2067
- class Wt extends N {
2068
- yn(t, e) {
2069
- const i = this.Cn(e);
2070
- this.Br(t, i, "text/plain;charset=utf-8");
2100
+ class $t extends W {
2101
+ Nn(t, e) {
2102
+ const i = this.Xn(e);
2103
+ this._n(t, i, "text/plain;charset=utf-8");
2071
2104
  }
2072
- Cn(t) {
2073
- let e = this.Ur(t);
2074
- return e === ".txt" || e.length <= 4 ? this.Or() : e;
2105
+ Xn(t) {
2106
+ let e = this.mn(t);
2107
+ return e === ".txt" || e.length <= 4 ? this.vn() : e;
2075
2108
  }
2076
2109
  }
2077
- class j {
2110
+ class V {
2078
2111
  constructor() {
2079
- h(this, "dn");
2080
- h(this, "fn");
2081
- h(this, "pn");
2082
- this.dn = new Ot(), this.fn = new Gt(), this.pn = new Wt();
2112
+ h(this, "Wn");
2113
+ h(this, "In");
2114
+ h(this, "Un");
2115
+ this.Wn = new Ot(), this.In = new Wt(), this.Un = new $t();
2083
2116
  }
2084
- _n(t) {
2085
- return { preserveTrailingSpaces: t.preserveTrailingSpaces ?? !1, lineEnding: t.lineEnding ?? "lf", emptyCharacter: t.emptyCharacter ?? " ", filename: t.filename || this.pn.Or() };
2117
+ On(t) {
2118
+ return { preserveTrailingSpaces: t.preserveTrailingSpaces ?? !1, lineEnding: t.lineEnding ?? "lf", emptyCharacter: t.emptyCharacter ?? " ", filename: t.filename || this.Un.vn() };
2086
2119
  }
2087
- xn(t, e = {}) {
2088
- const i = this._n(e), s = this.dn.mn(this.dn.Gr(t.pipeline), t.grid, t.font, i.emptyCharacter);
2089
- return this.fn.vn(s, i);
2120
+ jn(t, e = {}) {
2121
+ const i = this.On(e), s = this.Wn.Vn(this.Wn.ln(t.pipeline), t.grid, t.font, i.emptyCharacter);
2122
+ return this.In.Kn(s, i);
2090
2123
  }
2091
- yn(t, e = {}) {
2092
- this.pn.yn(this.xn(t, e), e.filename);
2124
+ Nn(t, e = {}) {
2125
+ this.Un.Nn(this.jn(t, e), e.filename);
2093
2126
  }
2094
2127
  }
2095
- class $t extends $ {
2096
- wn(t, e = 1, i = "transparent") {
2128
+ class kt extends O {
2129
+ Yn(t, e = 1, i = "transparent") {
2097
2130
  const s = t.canvas;
2098
2131
  if (e === 1 && i === "transparent") return s;
2099
2132
  const r = document.createElement("canvas"), n = r.getContext("2d"), o = Math.round(s.width * e), c = Math.round(s.height * e);
2100
2133
  return r.width = o, r.height = c, i !== "transparent" && (n.fillStyle = i, n.fillRect(0, 0, o, c)), n.imageSmoothingEnabled = !1, n.drawImage(s, 0, 0, s.width, s.height, 0, 0, o, c), r;
2101
2134
  }
2102
2135
  }
2103
- class Nt {
2104
- $n(t, e) {
2105
- const i = this.bn(e.format);
2136
+ class Xt {
2137
+ qn(t, e) {
2138
+ const i = this.Zn(e.format);
2106
2139
  return e.format === "png" ? t.toDataURL(i) : t.toDataURL(i, e.quality);
2107
2140
  }
2108
- async Rn(t, e) {
2141
+ async Qn(t, e) {
2109
2142
  return new Promise((i, s) => {
2110
- const r = this.bn(e.format), n = (o) => {
2143
+ const r = this.Zn(e.format), n = (o) => {
2111
2144
  o ? i(o) : s(Error(`Failed to generate ${e.format.toUpperCase()} blob`));
2112
2145
  };
2113
2146
  e.format === "png" ? t.toBlob(n, r) : t.toBlob(n, r, e.quality);
2114
2147
  });
2115
2148
  }
2116
- bn(t) {
2149
+ Zn(t) {
2117
2150
  switch (t) {
2118
2151
  case "png":
2119
2152
  return "image/png";
@@ -2126,12 +2159,12 @@ class Nt {
2126
2159
  }
2127
2160
  }
2128
2161
  }
2129
- const kt = { png: "image/png", jpg: "image/jpeg", webp: "image/webp" }, Z = { png: ".png", jpg: ".jpg", webp: ".webp" };
2130
- class Xt extends N {
2131
- zn(t, e, i) {
2132
- this.Sn(t, this.Ur(e) + Z[i]);
2162
+ const Ht = { png: "image/png", jpg: "image/jpeg", webp: "image/webp" }, j = { png: ".png", jpg: ".jpg", webp: ".webp" };
2163
+ class Yt extends W {
2164
+ Jn(t, e, i) {
2165
+ this.eo(t, this.mn(e) + j[i]);
2133
2166
  }
2134
- Sn(t, e) {
2167
+ eo(t, e) {
2135
2168
  const i = URL.createObjectURL(t);
2136
2169
  try {
2137
2170
  const s = document.createElement("a");
@@ -2140,253 +2173,253 @@ class Xt extends N {
2140
2173
  URL.revokeObjectURL(i);
2141
2174
  }
2142
2175
  }
2143
- Tn(t) {
2144
- return t in kt && t in Z;
2176
+ so(t) {
2177
+ return t in Ht && t in j;
2145
2178
  }
2146
2179
  }
2147
2180
  class Vt {
2148
2181
  constructor() {
2149
- h(this, "dn");
2150
- h(this, "fn");
2151
- h(this, "pn");
2152
- this.dn = new $t(), this.fn = new Nt(), this.pn = new Xt();
2182
+ h(this, "Wn");
2183
+ h(this, "In");
2184
+ h(this, "Un");
2185
+ this.Wn = new kt(), this.In = new Xt(), this.Un = new Yt();
2153
2186
  }
2154
- _n(t) {
2155
- return { format: t.format ?? "png", quality: t.quality ?? 1, scale: t.scale ?? 1, backgroundColor: t.backgroundColor ?? "transparent", filename: t.filename || this.pn.Or() };
2187
+ On(t) {
2188
+ return { format: t.format ?? "png", quality: t.quality ?? 1, scale: t.scale ?? 1, backgroundColor: t.backgroundColor ?? "transparent", filename: t.filename || this.Un.vn() };
2156
2189
  }
2157
- Pn(t) {
2158
- if (!this.pn.Tn(t.format)) throw Error(`Saving '${t.format}' files is not supported`);
2190
+ io(t) {
2191
+ if (!this.Un.so(t.format)) throw Error(`Saving '${t.format}' files is not supported`);
2159
2192
  if (t.quality < 0 || t.quality > 1) throw Error("Image quality must be between 0.0 and 1.0");
2160
2193
  if (t.scale <= 0) throw Error("Scale factor must be greater than 0");
2161
2194
  t.format === "jpg" && t.backgroundColor === "transparent" && (t.backgroundColor = "black");
2162
2195
  }
2163
- async Rn(t, e) {
2164
- if (e.scale === 1 && e.backgroundColor === "transparent") return await this.fn.Rn(t.canvas, e);
2165
- const i = this.dn.wn(t, e.scale, e.backgroundColor);
2166
- return await this.fn.Rn(i, e);
2196
+ async Qn(t, e) {
2197
+ if (e.scale === 1 && e.backgroundColor === "transparent") return await this.In.Qn(t.canvas, e);
2198
+ const i = this.Wn.Yn(t, e.scale, e.backgroundColor);
2199
+ return await this.In.Qn(i, e);
2167
2200
  }
2168
- async zn(t, e = {}) {
2169
- const i = this._n(e);
2170
- this.Pn(i);
2171
- const s = await this.Rn(t, i);
2172
- this.pn.zn(s, i.filename, i.format);
2201
+ async Jn(t, e = {}) {
2202
+ const i = this.On(e);
2203
+ this.io(i);
2204
+ const s = await this.Qn(t, i);
2205
+ this.Un.Jn(s, i.filename, i.format);
2173
2206
  }
2174
2207
  }
2175
- const Yt = (a) => class extends a {
2176
- Mn() {
2177
- this.Us.ls(this.Fn);
2208
+ const jt = (a) => class extends a {
2209
+ ro() {
2210
+ this.Pt.Dt(this.no);
2178
2211
  }
2179
2212
  toString(t = {}) {
2180
- return this.Mn(), new j().xn({ pipeline: this.An, grid: this.Li, font: this.Zs }, t);
2213
+ return this.ro(), new V().jn({ pipeline: this.oo, grid: this.Lr, font: this.Ri }, t);
2181
2214
  }
2182
2215
  saveStrings(t = {}) {
2183
- this.Mn(), new j().yn({ pipeline: this.An, grid: this.Li, font: this.Zs }, t);
2216
+ this.ro(), new V().Nn({ pipeline: this.oo, grid: this.Lr, font: this.Ri }, t);
2184
2217
  }
2185
2218
  toSVG(t = {}) {
2186
- return this.Mn(), new Y().gn({ pipeline: this.An, grid: this.Li, font: this.Zs }, t);
2219
+ return this.ro(), new Y().Hn({ pipeline: this.oo, grid: this.Lr, font: this.Ri }, t);
2187
2220
  }
2188
2221
  saveSVG(t = {}) {
2189
- this.Mn(), new Y().un({ pipeline: this.An, grid: this.Li, font: this.Zs }, t);
2222
+ this.ro(), new Y().Dn({ pipeline: this.oo, grid: this.Lr, font: this.Ri }, t);
2190
2223
  }
2191
2224
  async saveCanvas(t = {}) {
2192
- await new Vt().zn(this.yi, t);
2225
+ await new Vt().Jn(this.Ni, t);
2193
2226
  }
2194
- }, jt = (a) => class extends a {
2227
+ }, Kt = (a) => class extends a {
2195
2228
  async loadFont(t) {
2196
- return this.Zs.fi(t).then(() => {
2197
- const e = this.Zs.maxGlyphDimensions;
2198
- this.Li.wi(e.width, e.height), this.An.I(this.Li.cols, this.Li.rows), this.Us.cs(), this.Dn.Ji();
2229
+ return this.Ri.Ui(t).then(() => {
2230
+ const e = this.Ri.maxGlyphDimensions;
2231
+ this.Lr.Yi(e.width, e.height), this.oo.resize(this.Lr.cols, this.Lr.rows), this.Pt.Us(), this.ao.Zr();
2199
2232
  });
2200
2233
  }
2201
2234
  fontSize(t) {
2202
- if (!D.m(typeof t == "number" && t > 0, "Font size must be a positive number greater than 0.", { method: "fontSize", providedValue: t }) || this.Zs.fontSize === t) return;
2203
- this.Zs.di(t);
2204
- const e = this.Zs.maxGlyphDimensions;
2205
- this.Li.wi(e.width, e.height), this.An.I(this.Li.cols, this.Li.rows), this.Us.cs(), this.Dn.Ji();
2235
+ if (!M.M(typeof t == "number" && t > 0, "Font size must be a positive number greater than 0.", { method: "fontSize", providedValue: t }) || this.Ri.fontSize === t) return;
2236
+ this.Ri.Ii(t);
2237
+ const e = this.Ri.maxGlyphDimensions;
2238
+ this.Lr.Yi(e.width, e.height), this.oo.resize(this.Lr.cols, this.Lr.rows), this.Pt.Us(), this.ao.Zr();
2206
2239
  }
2207
2240
  }, Zt = (a) => class extends a {
2208
2241
  get frameCount() {
2209
- return this.Gn.frameCount;
2242
+ return this.ho.frameCount;
2210
2243
  }
2211
2244
  set frameCount(t) {
2212
- this.Gn.frameCount = t;
2245
+ this.ho.frameCount = t;
2213
2246
  }
2214
2247
  frameRate(t) {
2215
- return t === void 0 ? this.Gn.currentFrameRate : this.Gn.frameRate(t, () => this.kn());
2248
+ return t === void 0 ? this.ho.currentFrameRate : this.ho.frameRate(t, () => this.co());
2216
2249
  }
2217
2250
  noLoop() {
2218
- this.Gn.pause();
2251
+ this.ho.pause();
2219
2252
  }
2220
2253
  loop() {
2221
- this.Gn.resume(() => this.kn());
2254
+ this.ho.resume(() => this.co());
2222
2255
  }
2223
2256
  redraw(t = 1) {
2224
- if (D.m(typeof t == "number" && t > 0 && Number.isInteger(t), "Redraw count must be a positive integer.", { method: "redraw", providedValue: t })) for (let e = 0; e < t; e++) this.kn();
2257
+ if (M.M(typeof t == "number" && t > 0 && Number.isInteger(t), "Redraw count must be a positive integer.", { method: "redraw", providedValue: t })) for (let e = 0; e < t; e++) this.co();
2225
2258
  }
2226
2259
  isLooping() {
2227
- return this.Gn.isLooping;
2260
+ return this.ho.isLooping;
2228
2261
  }
2229
- }, Ht = (a) => class extends a {
2262
+ }, qt = (a) => class extends a {
2230
2263
  constructor(...t) {
2231
2264
  super(...t);
2232
2265
  }
2233
2266
  mouseClicked(t) {
2234
- this.Dn.cr(t);
2267
+ this.ao.nn(t);
2235
2268
  }
2236
2269
  mousePressed(t) {
2237
- this.Dn.lr(t);
2270
+ this.ao.Sr(t);
2238
2271
  }
2239
2272
  mouseReleased(t) {
2240
- this.Dn.ur(t);
2273
+ this.ao.Fr(t);
2241
2274
  }
2242
2275
  mouseMoved(t) {
2243
- this.Dn.dr(t);
2276
+ this.ao.an(t);
2244
2277
  }
2245
2278
  mouseScrolled(t) {
2246
- this.Dn.pr(t);
2279
+ this.ao.hn(t);
2247
2280
  }
2248
2281
  get mouse() {
2249
- return this.Dn._r();
2282
+ return this.ao.cn();
2250
2283
  }
2251
- }, Kt = (a) => class extends a {
2284
+ }, Qt = (a) => class extends a {
2252
2285
  constructor(...t) {
2253
2286
  super(...t);
2254
2287
  }
2255
2288
  keyPressed(t) {
2256
- this.En.lr(t);
2289
+ this.lo.Sr(t);
2257
2290
  }
2258
2291
  keyReleased(t) {
2259
- this.En.ur(t);
2292
+ this.lo.Fr(t);
2260
2293
  }
2261
2294
  isKeyPressed(t) {
2262
- return this.En.Sr(t);
2295
+ return this.lo.zr(t);
2263
2296
  }
2264
2297
  clearKeyStates() {
2265
- this.En.Dr();
2298
+ this.lo.Er();
2266
2299
  }
2267
2300
  get lastKeyPressed() {
2268
- return this.En.Pr();
2301
+ return this.lo.kr();
2269
2302
  }
2270
2303
  get lastKeyReleased() {
2271
- return this.En.Mr();
2304
+ return this.lo.Gr();
2272
2305
  }
2273
2306
  get pressedKeys() {
2274
- return this.En.Fr();
2307
+ return this.lo.Ar();
2275
2308
  }
2276
2309
  get modifierState() {
2277
- return this.En.Ar();
2310
+ return this.lo.Tr();
2278
2311
  }
2279
2312
  };
2280
2313
  class Jt {
2281
2314
  constructor() {
2282
- h(this, "Us");
2283
- h(this, "Zs");
2284
- h(this, "yi");
2285
- h(this, "Li");
2286
- h(this, "Gn");
2287
- h(this, "Dn");
2288
- h(this, "En");
2289
- h(this, "Fn");
2290
- h(this, "An");
2291
- h(this, "Ln");
2315
+ h(this, "Pt");
2316
+ h(this, "Ri");
2317
+ h(this, "Ni");
2318
+ h(this, "Lr");
2319
+ h(this, "ho");
2320
+ h(this, "ao");
2321
+ h(this, "lo");
2322
+ h(this, "no");
2323
+ h(this, "oo");
2324
+ h(this, "uo");
2292
2325
  }
2293
- kn() {
2326
+ co() {
2294
2327
  }
2295
2328
  }
2296
- class qt extends function(e, ...i) {
2329
+ class te extends function(e, ...i) {
2297
2330
  return i.reduce((s, r) => r(s), e);
2298
- }(Jt, Dt, Yt, jt, Zt, Ht, Kt) {
2331
+ }(Jt, Dt, jt, Kt, Zt, qt, Qt) {
2299
2332
  constructor(e = {}) {
2300
2333
  super();
2301
- h(this, "Bn", !1);
2302
- h(this, "In", () => {
2334
+ h(this, "fo", !1);
2335
+ h(this, "do", () => {
2303
2336
  });
2304
- h(this, "Wn", () => {
2337
+ h(this, "_o", () => {
2305
2338
  });
2306
- h(this, "Un", () => {
2339
+ h(this, "po", () => {
2307
2340
  });
2308
- h(this, "On");
2309
- this.yi = new Ft(e), this.Us = new yt(this.yi.zi()), this.Zs = new _t(this.Us, e.fontSize ?? 16), this.Gn = new Lt(e.frameRate ?? 60), this.Dn = new Pt(this.yi), this.En = new Ut(), this.Fn = this.Us.Ke(W, `#version 300 es
2310
- precision highp float;in vec2 v_uv;in vec3 v_character;in vec4 v_primaryColor;in vec4 v_secondaryColor;in vec2 v_rotation;in vec3 v_transform;layout(location=0)out vec4 o_character;layout(location=1)out vec4 o_primaryColor;layout(location=2)out vec4 o_secondaryColor;layout(location=3)out vec4 o_rotation;layout(location=4)out vec4 o_transform;void main(){o_character=vec4(v_character,1.0);o_primaryColor=v_primaryColor;o_secondaryColor=v_secondaryColor;o_rotation=vec4(v_rotation,0.0,1.0);o_transform=vec4(v_transform,1.0);}`), this.Ln = this.Us.Ke("attribute vec2 a_position;attribute vec2 a_texCoord;varying vec2 v_uv;void main(){v_uv=a_texCoord;gl_Position=vec4(a_position,0.0,1.0);}", "precision mediump float;uniform sampler2D u_characterTexture;uniform vec2 u_charsetDimensions;uniform sampler2D u_primaryColorTexture;uniform sampler2D u_secondaryColorTexture;uniform sampler2D u_transformTexture;uniform sampler2D u_asciiCharacterTexture;uniform sampler2D u_rotationTexture;uniform vec2 u_gridCellDimensions;uniform vec2 u_gridPixelDimensions;uniform vec2 u_gridOffsetPixels;mat2 rotate2D(float angle){float s=sin(angle);float c=cos(angle);return mat2(c,-s,s,c);}void main(){vec2 adjustedCoord=(gl_FragCoord.xy-u_gridOffsetPixels)/u_gridPixelDimensions;vec2 gridCoord=adjustedCoord*u_gridCellDimensions;vec2 cellCoord=floor(gridCoord);vec2 charIndexTexCoord=(cellCoord+0.5)/u_gridCellDimensions;vec4 primaryColor=texture2D(u_primaryColorTexture,charIndexTexCoord);vec4 secondaryColor=texture2D(u_secondaryColorTexture,charIndexTexCoord);vec4 transformColor=texture2D(u_transformTexture,charIndexTexCoord);bool isInverted=transformColor.r>0.5;bool flipHorizontal=transformColor.g>0.5;bool flipVertical=transformColor.b>0.5;vec4 encodedIndexVec=texture2D(u_asciiCharacterTexture,charIndexTexCoord);int charIndex=int(encodedIndexVec.r*255.0+0.5)+int(encodedIndexVec.g*255.0+0.5)*256;int charCol=int(mod(float(charIndex),u_charsetDimensions.x));int charRow=charIndex/int(u_charsetDimensions.x);float flippedRow=(u_charsetDimensions.y-1.0)-float(charRow);vec2 charCoord=vec2(float(charCol),flippedRow)/u_charsetDimensions;vec4 rotationColor=texture2D(u_rotationTexture,charIndexTexCoord);float scaledAngle=rotationColor.r*255.0+rotationColor.g;float rotationAngle=-(scaledAngle*360.0/255.0)*0.017453292;vec2 fractionalPart=fract(gridCoord)-0.5;if(flipHorizontal)fractionalPart.x=-fractionalPart.x;if(flipVertical)fractionalPart.y=-fractionalPart.y;fractionalPart=rotate2D(rotationAngle)*fractionalPart+0.5;vec2 cellSize=1.0/u_charsetDimensions;vec2 texCoord=charCoord+fractionalPart*cellSize;vec2 cellMax=charCoord+cellSize;if(any(lessThan(texCoord,charCoord))||any(greaterThan(texCoord,cellMax))){gl_FragColor=isInverted ? primaryColor : secondaryColor;return;}vec4 charTexel=texture2D(u_characterTexture,texCoord);if(isInverted)charTexel.rgb=1.0-charTexel.rgb;gl_FragColor=mix(secondaryColor,primaryColor,charTexel);}"), this.Vn(e);
2311
- }
2312
- async Vn(e) {
2313
- await this.Zs.ci(e.fontSource);
2314
- const i = this.Zs.maxGlyphDimensions;
2315
- this.Li = new At(this.yi.canvas, i.width, i.height), this.Dn.ci(this.Li), this.An = this.Us.rs(this.Li.cols, this.Li.rows, 5), this.jn(), this.In(), this.Gn.start(() => this.kn());
2316
- }
2317
- jn() {
2318
- this.On = () => {
2319
- this.Un();
2320
- }, window.addEventListener("resize", this.On), this.Dn.tr(), this.En.tr(), window.addEventListener("blur", () => {
2321
- this.En.Dr();
2341
+ h(this, "mo");
2342
+ this.Ni = new St(e), this.Pt = new Rt(this.Ni.tr()), this.Ri = new Ft(this.Pt, e.fontSize ?? 16), this.ho = new Mt(e.frameRate ?? 60), this.ao = new Bt(this.Ni), this.lo = new Ut(), this.no = this.Pt.Bt(), this.uo = this.Pt.re(), this.vo(e);
2343
+ }
2344
+ async vo(e) {
2345
+ await this.Ri.Bi(e.fontSource);
2346
+ const i = this.Ri.maxGlyphDimensions;
2347
+ this.Lr = new Lt(this.Ni.canvas, i.width, i.height), this.ao.Bi(this.Lr), this.oo = this.Pt.Ds(this.Lr.cols, this.Lr.rows, 5), this.yo(), this.do(), this.ho.start(() => this.co());
2348
+ }
2349
+ yo() {
2350
+ this.mo = () => {
2351
+ this.po();
2352
+ }, window.addEventListener("resize", this.mo), this.ao.wr(), this.lo.wr(), window.addEventListener("blur", () => {
2353
+ this.lo.Er();
2322
2354
  });
2323
2355
  }
2324
- kn() {
2325
- if (this.Gn.measureFrameRate(), this.Gn.incrementFrame(), this.Bn) return;
2326
- this.An.O(), this.Us.He(this.Fn), this.Wn(), this.Us.ls(this.Fn), this.An.V();
2327
- const e = this.Us.state.canvasBackgroundColor;
2328
- this.Us.fe(e[0], e[1], e[2], e[3]), this.Us.He(this.Ln), this.Ln.st({ u_characterTexture: this.Zs.fontFramebuffer, u_charsetDimensions: [this.Zs.textureColumns, this.Zs.textureRows], u_asciiCharacterTexture: this.An.textures[0], u_primaryColorTexture: this.An.textures[1], u_secondaryColorTexture: this.An.textures[2], u_transformTexture: this.An.textures[4], u_rotationTexture: this.An.textures[3], u_gridCellDimensions: [this.Li.cols, this.Li.rows], u_gridPixelDimensions: [this.Li.width, this.Li.height], u_gridOffsetPixels: [this.Li.offsetX, this.Li.offsetY], u_aspectRatio: this.Li.width / this.Li.height }), this.Us.Ze(this.Li.offsetX, this.Li.offsetY, this.Li.width, this.Li.height);
2356
+ co() {
2357
+ if (this.ho.measureFrameRate(), this.ho.incrementFrame(), this.fo) return;
2358
+ this.oo.begin(), this.Pt.Ss(this.no), this._o(), this.Pt.Dt(this.no), this.oo.end();
2359
+ const e = this.Pt.state.canvasBackgroundColor;
2360
+ this.Pt.Ue(e[0], e[1], e[2], e[3]), this.Pt.Ss(this.uo), this.uo.qt({ a: this.Ri.fontFramebuffer, b: [this.Ri.textureColumns, this.Ri.textureRows], c: this.oo.textures[0], d: this.oo.textures[1], e: this.oo.textures[2], f: this.oo.textures[4], g: this.oo.textures[3], h: [this.Lr.cols, this.Lr.rows], i: [this.Lr.width, this.Lr.height], j: [this.Lr.offsetX, this.Lr.offsetY], k: this.Lr.width / this.Lr.height }), this.Pt.Gs(this.Lr.offsetX, this.Lr.offsetY, this.Lr.width, this.Lr.height);
2329
2361
  }
2330
2362
  setup(e) {
2331
- this.In = e;
2363
+ this.do = e;
2332
2364
  }
2333
2365
  draw(e) {
2334
- this.Wn = e;
2366
+ this._o = e;
2335
2367
  }
2336
2368
  windowResized(e) {
2337
- this.Un = e;
2369
+ this.po = e;
2338
2370
  }
2339
2371
  resizeCanvas(e, i) {
2340
- this.yi.I(e, i), this.Li.Rt(), this.An.I(this.Li.cols, this.Li.rows), this.Us.cs(), this.Dn.Ji(), this.kn();
2372
+ this.Ni.Ji(e, i), this.Lr.rt(), this.oo.resize(this.Lr.cols, this.Lr.rows), this.Pt.Us(), this.ao.Zr(), this.co();
2341
2373
  }
2342
2374
  destroy() {
2343
- this.Bn || (this.Gn.stop(), window.removeEventListener("resize", this.On), this.Dn.hr(), this.En.hr(), this.Zs.j(), this.Us.j(), this.Bn = !0);
2375
+ this.fo || (this.ho.stop(), window.removeEventListener("resize", this.mo), this.ao.Mr(), this.lo.Mr(), this.Ri.Ut(), this.Pt.Ut(), this.fo = !0);
2344
2376
  }
2345
2377
  get grid() {
2346
- return this.Li;
2378
+ return this.Lr;
2347
2379
  }
2348
2380
  get font() {
2349
- return this.Zs;
2381
+ return this.Ri;
2350
2382
  }
2351
2383
  get width() {
2352
- return this.yi.width;
2384
+ return this.Ni.width;
2353
2385
  }
2354
2386
  get height() {
2355
- return this.yi.height;
2387
+ return this.Ni.height;
2356
2388
  }
2357
2389
  get canvas() {
2358
- return this.yi.canvas;
2390
+ return this.Ni.canvas;
2359
2391
  }
2360
2392
  get isDisposed() {
2361
- return this.Bn;
2393
+ return this.fo;
2362
2394
  }
2363
2395
  get drawFramebuffer() {
2364
- return this.An;
2396
+ return this.oo;
2365
2397
  }
2366
2398
  }
2367
- class k {
2399
+ class $ {
2368
2400
  constructor() {
2369
2401
  }
2370
2402
  static create(t = {}) {
2371
- return new qt(t);
2403
+ return new te(t);
2372
2404
  }
2373
2405
  static setErrorLevel(t) {
2374
- D.v(t);
2406
+ M.S(t);
2375
2407
  }
2376
2408
  static get version() {
2377
- return "0.2.1-beta.1";
2409
+ return "0.2.1-beta.2";
2378
2410
  }
2379
2411
  }
2380
- const te = Object.freeze(Object.defineProperty({ __proto__: null }, Symbol.toStringTag, { value: "Module" })), ee = k.create, ie = k.setErrorLevel, se = k.version;
2412
+ const ie = Object.freeze(Object.defineProperty({ __proto__: null }, Symbol.toStringTag, { value: "Module" })), se = $.create, re = $.setErrorLevel, ne = $.version;
2381
2413
  export {
2382
- Ft as TextmodeCanvas,
2383
- Q as TextmodeErrorLevel,
2384
- _t as TextmodeFont,
2385
- At as TextmodeGrid,
2386
- qt as Textmodifier,
2387
- ee as create,
2388
- te as export,
2389
- ie as setErrorLevel,
2390
- k as textmode,
2391
- se as version
2414
+ G as GLFramebuffer,
2415
+ St as TextmodeCanvas,
2416
+ et as TextmodeErrorLevel,
2417
+ Ft as TextmodeFont,
2418
+ Lt as TextmodeGrid,
2419
+ te as Textmodifier,
2420
+ se as create,
2421
+ ie as export,
2422
+ re as setErrorLevel,
2423
+ $ as textmode,
2424
+ ne as version
2392
2425
  };