tencentcloud-webar 2.0.3-dev.7 → 2.0.3-dev.9

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t*tt},radToDeg:function(t){return t*et},isPowerOfTwo:at,ceilPowerOfTwo:ot,floorPowerOfTwo:lt,setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),h=s((e+i)/2),c=a((e+i)/2),u=s((e-i)/2),d=a((e-i)/2),p=s((i-e)/2),m=a((i-e)/2);switch(r){case"XYX":t.set(o*c,l*u,l*d,o*h);break;case"YZY":t.set(l*d,o*c,l*u,o*h);break;case"ZXZ":t.set(l*u,l*d,o*c,o*h);break;case"XZX":t.set(o*c,l*m,l*p,o*h);break;case"YXY":t.set(l*p,o*c,l*m,o*h);break;case"ZYZ":t.set(l*m,l*p,o*c,o*h);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:function(t,e){switch(e.constructor){case Float32Array:return t;case Uint16Array:return Math.round(65535*t);case Uint8Array:return Math.round(255*t);case Int16Array:return Math.round(32767*t);case Int8Array:return Math.round(127*t);default:throw new Error("Invalid component type.")}},denormalize:function(t,e){switch(e.constructor){case Float32Array:return t;case 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Use qm.slerpQuaternions( qa, qb, t ) instead."),n.slerpQuaternions(t,e,i)}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],h=n[i+2],c=n[i+3];const u=r[s+0],d=r[s+1],p=r[s+2],m=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=h,void(t[e+3]=c);if(1===a)return t[e+0]=u,t[e+1]=d,t[e+2]=p,void(t[e+3]=m);if(c!==m||o!==u||l!==d||h!==p){let t=1-a;const e=o*u+l*d+h*p+c*m,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,h=h*t+p*r,c=c*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=t,l*=t,h*=t,c*=t}}t[e]=o,t[e+1]=l,t[e+2]=h,t[e+3]=c}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],h=n[i+3],c=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+h*c+o*d-l*u,t[e+1]=o*p+h*u+l*c-a*d,t[e+2]=l*p+h*d+a*u-o*c,t[e+3]=h*p-a*c-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),h=a(i/2),c=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p;break;case"YXZ":this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p;break;case"ZXY":this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p;break;case"ZYX":this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p;break;case"YZX":this._x=u*h*c+l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c-u*d*p;break;case"XZY":this._x=u*h*c-l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],h=e[6],c=e[10],u=n+a+c;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(h-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>c){const t=2*Math.sqrt(1+n-a-c);this._w=(h-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>c){const t=2*Math.sqrt(1+a-n-c);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+h)/t}else{const t=2*Math.sqrt(1+c-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+h)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(it(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,h=e._w;return this._x=n*h+s*a+i*l-r*o,this._y=i*h+s*o+r*a-n*l,this._z=r*h+s*l+n*o-i*a,this._w=s*h-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),h=Math.atan2(l,a),c=Math.sin((1-e)*h)/l,u=Math.sin(e*h)/l;return this._w=s*c+this._w*u,this._x=n*c+this._x*u,this._y=i*c+this._y*u,this._z=r*c+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=Math.random(),e=Math.sqrt(1-t),n=Math.sqrt(t),i=2*Math.PI*Math.random(),r=2*Math.PI*Math.random();return this.set(e*Math.cos(i),n*Math.sin(r),n*Math.cos(r),e*Math.sin(i))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}ct.prototype.isQuaternion=!0;class ut{constructor(t=0,e=0,n=0){this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(pt.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(pt.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=o*e+s*i-a*n,h=o*n+a*e-r*i,c=o*i+r*n-s*e,u=-r*e-s*n-a*i;return this.x=l*o+u*-r+h*-a-c*-s,this.y=h*o+u*-s+c*-r-l*-a,this.z=c*o+u*-a+l*-s-h*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return dt.copy(this).projectOnVector(t),this.sub(dt)}reflect(t){return this.sub(dt.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(it(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=2*(Math.random()-.5),e=Math.random()*Math.PI*2,n=Math.sqrt(1-t**2);return this.x=n*Math.cos(e),this.y=n*Math.sin(e),this.z=t,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}ut.prototype.isVector3=!0;const dt=new ut,pt=new ct;class mt{constructor(t=new ut(1/0,1/0,1/0),e=new ut(-1/0,-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.length;o<l;o+=3){const l=t[o],h=t[o+1],c=t[o+2];l<e&&(e=l),h<n&&(n=h),c<i&&(i=c),l>r&&(r=l),h>s&&(s=h),c>a&&(a=c)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromBufferAttribute(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.count;o<l;o++){const l=t.getX(o),h=t.getY(o),c=t.getZ(o);l<e&&(e=l),h<n&&(n=h),c<i&&(i=c),l>r&&(r=l),h>s&&(s=h),c>a&&(a=c)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=gt.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const n=t.geometry;if(void 0!==n)if(e&&null!=n.attributes&&void 0!==n.attributes.position){const e=n.attributes.position;for(let n=0,i=e.count;n<i;n++)gt.fromBufferAttribute(e,n).applyMatrix4(t.matrixWorld),this.expandByPoint(gt)}else null===n.boundingBox&&n.computeBoundingBox(),yt.copy(n.boundingBox),yt.applyMatrix4(t.matrixWorld),this.union(yt);const i=t.children;for(let t=0,n=i.length;t<n;t++)this.expandByObject(i[t],e);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,gt),gt.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(St),Tt.subVectors(this.max,St),xt.subVectors(t.a,St),vt.subVectors(t.b,St),_t.subVectors(t.c,St),bt.subVectors(vt,xt),Mt.subVectors(_t,vt),wt.subVectors(xt,_t);let e=[0,-bt.z,bt.y,0,-Mt.z,Mt.y,0,-wt.z,wt.y,bt.z,0,-bt.x,Mt.z,0,-Mt.x,wt.z,0,-wt.x,-bt.y,bt.x,0,-Mt.y,Mt.x,0,-wt.y,wt.x,0];return!!Rt(e,xt,vt,_t,Tt)&&(e=[1,0,0,0,1,0,0,0,1],!!Rt(e,xt,vt,_t,Tt)&&(Et.crossVectors(bt,Mt),e=[Et.x,Et.y,Et.z],Rt(e,xt,vt,_t,Tt)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return gt.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(gt).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(ft[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),ft[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),ft[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),ft[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),ft[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),ft[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),ft[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),ft[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(ft)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}mt.prototype.isBox3=!0;const ft=[new ut,new ut,new ut,new ut,new ut,new ut,new ut,new ut],gt=new ut,yt=new mt,xt=new ut,vt=new ut,_t=new ut,bt=new ut,Mt=new ut,wt=new ut,St=new ut,Tt=new ut,Et=new ut,At=new ut;function Rt(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){At.fromArray(t,s);const a=r.x*Math.abs(At.x)+r.y*Math.abs(At.y)+r.z*Math.abs(At.z),o=e.dot(At),l=n.dot(At),h=i.dot(At);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>a)return!1}return!0}const Lt=new mt,Ct=new ut,Pt=new ut,It=new ut;class Dt{constructor(t=new ut,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Lt.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){It.subVectors(t,this.center);const e=It.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.add(It.multiplyScalar(n/t)),this.radius+=n}return this}union(t){return!0===this.center.equals(t.center)?Pt.set(0,0,1).multiplyScalar(t.radius):Pt.subVectors(t.center,this.center).normalize().multiplyScalar(t.radius),this.expandByPoint(Ct.copy(t.center).add(Pt)),this.expandByPoint(Ct.copy(t.center).sub(Pt)),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}class zt{constructor(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l){const h=this.elements;return h[0]=t,h[1]=i,h[2]=a,h[3]=e,h[4]=r,h[5]=o,h[6]=n,h[7]=s,h[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],h=n[4],c=n[7],u=n[2],d=n[5],p=n[8],m=i[0],f=i[3],g=i[6],y=i[1],x=i[4],v=i[7],_=i[2],b=i[5],M=i[8];return r[0]=s*m+a*y+o*_,r[3]=s*f+a*x+o*b,r[6]=s*g+a*v+o*M,r[1]=l*m+h*y+c*_,r[4]=l*f+h*x+c*b,r[7]=l*g+h*v+c*M,r[2]=u*m+d*y+p*_,r[5]=u*f+d*x+p*b,r[8]=u*g+d*v+p*M,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8];return e*s*h-e*a*l-n*r*h+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=h*s-a*l,u=a*o-h*r,d=l*r-s*o,p=e*c+n*u+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=c*m,t[1]=(i*l-h*n)*m,t[2]=(a*n-i*s)*m,t[3]=u*m,t[4]=(h*e-i*o)*m,t[5]=(i*r-a*e)*m,t[6]=d*m,t[7]=(n*o-l*e)*m,t[8]=(s*e-n*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){const n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this}rotate(t){const e=Math.cos(t),n=Math.sin(t),i=this.elements,r=i[0],s=i[3],a=i[6],o=i[1],l=i[4],h=i[7];return i[0]=e*r+n*o,i[3]=e*s+n*l,i[6]=e*a+n*h,i[1]=-n*r+e*o,i[4]=-n*s+e*l,i[7]=-n*a+e*h,this}translate(t,e){const n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}zt.prototype.isMatrix3=!0;const Nt=new ut,Ot=new ut,Bt=new zt;class Ft{constructor(t=new ut(1,0,0),e=0){this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=Nt.subVectors(n,e).cross(Ot.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){const n=t.delta(Nt),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||Bt.getNormalMatrix(t),i=this.coplanarPoint(Nt).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}Ft.prototype.isPlane=!0;const Ut=new Dt,kt=new ut;class Ht{constructor(t=new Ft,e=new Ft,n=new Ft,i=new Ft,r=new Ft,s=new Ft){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],s=n[2],a=n[3],o=n[4],l=n[5],h=n[6],c=n[7],u=n[8],d=n[9],p=n[10],m=n[11],f=n[12],g=n[13],y=n[14],x=n[15];return e[0].setComponents(a-i,c-o,m-u,x-f).normalize(),e[1].setComponents(a+i,c+o,m+u,x+f).normalize(),e[2].setComponents(a+r,c+l,m+d,x+g).normalize(),e[3].setComponents(a-r,c-l,m-d,x-g).normalize(),e[4].setComponents(a-s,c-h,m-p,x-y).normalize(),e[5].setComponents(a+s,c+h,m+p,x+y).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),Ut.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(Ut)}intersectsSprite(t){return Ut.center.set(0,0,0),Ut.radius=.7071067811865476,Ut.applyMatrix4(t.matrixWorld),this.intersectsSphere(Ut)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(kt.x=i.normal.x>0?t.max.x:t.min.x,kt.y=i.normal.y>0?t.max.y:t.min.y,kt.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(kt)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}class Gt{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l,h,c,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Gt).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/Vt.setFromMatrixColumn(t,0).length(),r=1/Vt.setFromMatrixColumn(t,1).length(),s=1/Vt.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),h=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=-o*c,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*c,e[5]=s*h,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t-r*a,e[4]=-s*c,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*h,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*c,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=r-t*c,e[8]=i*c+n,e[1]=c,e[5]=s*h,e[9]=-a*h,e[2]=-l*h,e[6]=n*c+i,e[10]=t-r*c}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=-c,e[8]=l*h,e[1]=t*c+r,e[5]=s*h,e[9]=n*c-i,e[2]=i*c-n,e[6]=a*h,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(jt,t,qt)}lookAt(t,e,n){const i=this.elements;return Zt.subVectors(t,e),0===Zt.lengthSq()&&(Zt.z=1),Zt.normalize(),Xt.crossVectors(n,Zt),0===Xt.lengthSq()&&(1===Math.abs(n.z)?Zt.x+=1e-4:Zt.z+=1e-4,Zt.normalize(),Xt.crossVectors(n,Zt)),Xt.normalize(),Yt.crossVectors(Zt,Xt),i[0]=Xt.x,i[4]=Yt.x,i[8]=Zt.x,i[1]=Xt.y,i[5]=Yt.y,i[9]=Zt.y,i[2]=Xt.z,i[6]=Yt.z,i[10]=Zt.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],h=n[1],c=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],y=n[3],x=n[7],v=n[11],_=n[15],b=i[0],M=i[4],w=i[8],S=i[12],T=i[1],E=i[5],A=i[9],R=i[13],L=i[2],C=i[6],P=i[10],I=i[14],D=i[3],z=i[7],N=i[11],O=i[15];return r[0]=s*b+a*T+o*L+l*D,r[4]=s*M+a*E+o*C+l*z,r[8]=s*w+a*A+o*P+l*N,r[12]=s*S+a*R+o*I+l*O,r[1]=h*b+c*T+u*L+d*D,r[5]=h*M+c*E+u*C+d*z,r[9]=h*w+c*A+u*P+d*N,r[13]=h*S+c*R+u*I+d*O,r[2]=p*b+m*T+f*L+g*D,r[6]=p*M+m*E+f*C+g*z,r[10]=p*w+m*A+f*P+g*N,r[14]=p*S+m*R+f*I+g*O,r[3]=y*b+x*T+v*L+_*D,r[7]=y*M+x*E+v*C+_*z,r[11]=y*w+x*A+v*P+_*N,r[15]=y*S+x*R+v*I+_*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],h=t[2],c=t[6],u=t[10],d=t[14];return t[3]*(+r*o*c-i*l*c-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*h-r*o*h)+t[11]*(+e*l*c-e*a*d-r*s*c+n*s*d+r*a*h-n*l*h)+t[15]*(-i*a*h-e*o*c+e*a*u+i*s*c-n*s*u+n*o*h)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],y=c*f*l-m*u*l+m*o*d-a*f*d-c*o*g+a*u*g,x=p*u*l-h*f*l-p*o*d+s*f*d+h*o*g-s*u*g,v=h*m*l-p*c*l+p*a*d-s*m*d-h*a*g+s*c*g,_=p*c*o-h*m*o-p*a*u+s*m*u+h*a*f-s*c*f,b=e*y+n*x+i*v+r*_;if(0===b)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const M=1/b;return t[0]=y*M,t[1]=(m*u*r-c*f*r-m*i*d+n*f*d+c*i*g-n*u*g)*M,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*M,t[3]=(c*o*r-a*u*r-c*i*l+n*u*l+a*i*d-n*o*d)*M,t[4]=x*M,t[5]=(h*f*r-p*u*r+p*i*d-e*f*d-h*i*g+e*u*g)*M,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*M,t[7]=(s*u*r-h*o*r+h*i*l-e*u*l-s*i*d+e*o*d)*M,t[8]=v*M,t[9]=(p*c*r-h*m*r-p*n*d+e*m*d+h*n*g-e*c*g)*M,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*M,t[11]=(h*a*r-s*c*r-h*n*l+e*c*l+s*n*d-e*a*d)*M,t[12]=_*M,t[13]=(h*m*i-p*c*i+p*n*u-e*m*u-h*n*f+e*c*f)*M,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*M,t[15]=(s*c*i-h*a*i+h*n*o-e*c*o-s*n*u+e*a*u)*M,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,h=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,h*a+n,h*o-i*s,0,l*o-i*a,h*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,h=s+s,c=a+a,u=r*l,d=r*h,p=r*c,m=s*h,f=s*c,g=a*c,y=o*l,x=o*h,v=o*c,_=n.x,b=n.y,M=n.z;return i[0]=(1-(m+g))*_,i[1]=(d+v)*_,i[2]=(p-x)*_,i[3]=0,i[4]=(d-v)*b,i[5]=(1-(u+g))*b,i[6]=(f+y)*b,i[7]=0,i[8]=(p+x)*M,i[9]=(f-y)*M,i[10]=(1-(u+m))*M,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=Vt.set(i[0],i[1],i[2]).length();const s=Vt.set(i[4],i[5],i[6]).length(),a=Vt.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],Wt.copy(this);const o=1/r,l=1/s,h=1/a;return Wt.elements[0]*=o,Wt.elements[1]*=o,Wt.elements[2]*=o,Wt.elements[4]*=l,Wt.elements[5]*=l,Wt.elements[6]*=l,Wt.elements[8]*=h,Wt.elements[9]*=h,Wt.elements[10]*=h,e.setFromRotationMatrix(Wt),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s){void 0===s&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const a=this.elements,o=2*r/(e-t),l=2*r/(n-i),h=(e+t)/(e-t),c=(n+i)/(n-i),u=-(s+r)/(s-r),d=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=h,a[12]=0,a[1]=0,a[5]=l,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=u,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,n,i,r,s){const a=this.elements,o=1/(e-t),l=1/(n-i),h=1/(s-r),c=(e+t)*o,u=(n+i)*l,d=(s+r)*h;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-u,a[2]=0,a[6]=0,a[10]=-2*h,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}Gt.prototype.isMatrix4=!0;const Vt=new ut,Wt=new Gt,jt=new ut(0,0,0),qt=new ut(1,1,1),Xt=new ut,Yt=new ut,Zt=new ut;class Jt{constructor(t=0,e=0){this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this)}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}Jt.prototype.isVector2=!0;class Kt{constructor(t=0,e=0,n=0,i=1){this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. 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s=.01,a=.1,o=t.elements,l=o[0],h=o[4],c=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(h-u)<s&&Math.abs(c-m)<s&&Math.abs(p-f)<s){if(Math.abs(h+u)<a&&Math.abs(c+m)<a&&Math.abs(p+f)<a&&Math.abs(l+d+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(d+1)/2,y=(g+1)/2,x=(h+u)/4,v=(c+m)/4,_=(p+f)/4;return t>o&&t>y?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=x/n,r=v/n):o>y?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=x/i,r=_/i):y<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(y),n=v/r,i=_/r),this.set(n,i,r,e),this}let y=Math.sqrt((f-p)*(f-p)+(c-m)*(c-m)+(u-h)*(u-h));return Math.abs(y)<.001&&(y=1),this.x=(f-p)/y,this.y=(c-m)/y,this.z=(u-h)/y,this.w=Math.acos((l+d+g-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}function Qt(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function $t(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version<e.version)&&i.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const s=i.get(e);void 0===s?i.set(e,function(e,i){const r=e.array,s=e.usage,a=t.createBuffer();let o;if(t.bindBuffer(i,a),t.bufferData(i,r,s),e.onUploadCallback(),r instanceof Float32Array)o=5126;else if(r instanceof Uint16Array)if(e.isFloat16BufferAttribute){if(!n)throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");o=5131}else o=5123;else if(r instanceof Int16Array)o=5122;else if(r instanceof Uint32Array)o=5125;else if(r instanceof Int32Array)o=5124;else if(r instanceof Int8Array)o=5120;else if(r instanceof Uint8Array)o=5121;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+r);o=5121}return{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,r)):s.version<e.version&&(!function(e,i,r){const s=i.array,a=i.updateRange;t.bindBuffer(r,e),-1===a.count?t.bufferSubData(r,0,s):(n?t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s,a.offset,a.count):t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s.subarray(a.offset,a.offset+a.count)),a.count=-1)}(s.buffer,e,r),s.version=e.version)}}}Kt.prototype.isVector4=!0;class te{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)}hasEventListener(t,e){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)}removeEventListener(t,e){if(void 0===this._listeners)return;const n=this._listeners[t];if(void 0!==n){const t=n.indexOf(e);-1!==t&&n.splice(t,1)}}dispatchEvent(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const n=e.slice(0);for(let e=0,i=n.length;e<i;e++)n[e].call(this,t);t.target=null}}}function ee(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function ne(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}const ie={[j]:{[q]:ee},[q]:{[j]:ne}},re={legacyMode:!0,get workingColorSpace(){return q},set workingColorSpace(t){console.warn("THREE.ColorManagement: .workingColorSpace is readonly.")},convert:function(t,e,n){if(this.legacyMode||e===n||!e||!n)return t;if(ie[e]&&void 0!==ie[e][n]){const i=ie[e][n];return t.r=i(t.r),t.g=i(t.g),t.b=i(t.b),t}throw new Error("Unsupported color space conversion.")},fromWorkingColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this.workingColorSpace)}},se={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},ae={r:0,g:0,b:0},oe={h:0,s:0,l:0},le={h:0,s:0,l:0};function he(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function ce(t,e){return e.r=t.r,e.g=t.g,e.b=t.b,e}class ue{constructor(t,e,n){return void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e="srgb"){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,re.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i="srgb-linear"){return this.r=t,this.g=e,this.b=n,re.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i="srgb-linear"){if(t=rt(t,1),e=it(e,0,1),n=it(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=he(r,i,t+1/3),this.g=he(r,i,t),this.b=he(r,i,t-1/3)}return re.toWorkingColorSpace(this,i),this}setStyle(t,e="srgb"){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const r=i[1],s=i[2];switch(r){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,re.toWorkingColorSpace(this,e),n(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,re.toWorkingColorSpace(this,e),n(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s)){const i=parseFloat(t[1])/360,r=parseInt(t[2],10)/100,s=parseInt(t[3],10)/100;return n(t[4]),this.setHSL(i,r,s,e)}}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=i[1],n=t.length;if(3===n)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,re.toWorkingColorSpace(this,e),this;if(6===n)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,re.toWorkingColorSpace(this,e),this}return t&&t.length>0?this.setColorName(t,e):this}setColorName(t,e="srgb"){const n=se[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=ee(t.r),this.g=ee(t.g),this.b=ee(t.b),this}copyLinearToSRGB(t){return this.r=ne(t.r),this.g=ne(t.g),this.b=ne(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t="srgb"){return re.fromWorkingColorSpace(ce(this,ae),t),it(255*ae.r,0,255)<<16^it(255*ae.g,0,255)<<8^it(255*ae.b,0,255)<<0}getHexString(t="srgb"){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e="srgb-linear"){re.fromWorkingColorSpace(ce(this,ae),e);const n=ae.r,i=ae.g,r=ae.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const h=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=h<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i<r?6:0);break;case i:o=(r-n)/t+2;break;case r:o=(n-i)/t+4}o/=6}return t.h=o,t.s=l,t.l=h,t}getRGB(t,e="srgb-linear"){return re.fromWorkingColorSpace(ce(this,ae),e),t.r=ae.r,t.g=ae.g,t.b=ae.b,t}getStyle(t="srgb"){return re.fromWorkingColorSpace(ce(this,ae),t),t!==j?`color(${t} ${ae.r} ${ae.g} ${ae.b})`:`rgb(${255*ae.r|0},${255*ae.g|0},${255*ae.b|0})`}offsetHSL(t,e,n){return this.getHSL(oe),oe.h+=t,oe.s+=e,oe.l+=n,this.setHSL(oe.h,oe.s,oe.l),this}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(oe),t.getHSL(le);const n=st(oe.h,le.h,e),i=st(oe.s,le.s,e),r=st(oe.l,le.l,e);return this.setHSL(n,i,r),this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}ue.NAMES=se,ue.prototype.isColor=!0,ue.prototype.r=1,ue.prototype.g=1,ue.prototype.b=1;const de=new ut,pe=new Jt;class me{constructor(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=Y,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}copyColorsArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new ue),e[n++]=r.r,e[n++]=r.g,e[n++]=r.b}return this}copyVector2sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new Jt),e[n++]=r.x,e[n++]=r.y}return this}copyVector3sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new ut),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z}return this}copyVector4sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),r=new Kt),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z,e[n++]=r.w}return this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)pe.fromBufferAttribute(this,e),pe.applyMatrix3(t),this.setXY(e,pe.x,pe.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)de.fromBufferAttribute(this,e),de.applyMatrix3(t),this.setXYZ(e,de.x,de.y,de.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)de.fromBufferAttribute(this,e),de.applyMatrix4(t),this.setXYZ(e,de.x,de.y,de.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)de.fromBufferAttribute(this,e),de.applyNormalMatrix(t),this.setXYZ(e,de.x,de.y,de.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)de.fromBufferAttribute(this,e),de.transformDirection(t),this.setXYZ(e,de.x,de.y,de.z);return this}set(t,e=0){return this.array.set(t,e),this}getX(t){return this.array[t*this.itemSize]}setX(t,e){return this.array[t*this.itemSize]=e,this}getY(t){return this.array[t*this.itemSize+1]}setY(t,e){return this.array[t*this.itemSize+1]=e,this}getZ(t){return this.array[t*this.itemSize+2]}setZ(t,e){return this.array[t*this.itemSize+2]=e,this}getW(t){return this.array[t*this.itemSize+3]}setW(t,e){return this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==Y&&(t.usage=this.usage),0===this.updateRange.offset&&-1===this.updateRange.count||(t.updateRange=this.updateRange),t}}me.prototype.isBufferAttribute=!0;class fe extends me{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class ge extends me{constructor(t,e,n){super(new Uint32Array(t),e,n)}}(class extends me{constructor(t,e,n){super(new Uint16Array(t),e,n)}}).prototype.isFloat16BufferAttribute=!0;class ye extends me{constructor(t,e,n){super(new Float32Array(t),e,n)}}const xe=new Gt,ve=new ct;class _e{constructor(t=0,e=0,n=0,i=_e.DefaultOrder){this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],h=i[9],c=i[2],u=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(it(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-it(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(it(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-c,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-it(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(it(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-it(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-h,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return xe.makeRotationFromQuaternion(t),this.setFromRotationMatrix(xe,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return ve.setFromEuler(this),this.setFromQuaternion(ve,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}_e.prototype.isEuler=!0,_e.DefaultOrder="XYZ",_e.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class be{constructor(){this.mask=1}set(t){this.mask=(1<<t|0)>>>0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}isEnabled(t){return 0!=(this.mask&(1<<t|0))}}let Me=0;const we=new ut,Se=new ct,Te=new Gt,Ee=new ut,Ae=new ut,Re=new ut,Le=new ct,Ce=new ut(1,0,0),Pe=new ut(0,1,0),Ie=new ut(0,0,1),De={type:"added"},ze={type:"removed"};class Ne extends te{constructor(){super(),Object.defineProperty(this,"id",{value:Me++}),this.uuid=nt(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Ne.DefaultUp.clone();const t=new ut,e=new _e,n=new ct,i=new ut(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new Gt},normalMatrix:{value:new zt}}),this.matrix=new Gt,this.matrixWorld=new Gt,this.matrixAutoUpdate=Ne.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new be,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Se.setFromAxisAngle(t,e),this.quaternion.multiply(Se),this}rotateOnWorldAxis(t,e){return Se.setFromAxisAngle(t,e),this.quaternion.premultiply(Se),this}rotateX(t){return this.rotateOnAxis(Ce,t)}rotateY(t){return this.rotateOnAxis(Pe,t)}rotateZ(t){return this.rotateOnAxis(Ie,t)}translateOnAxis(t,e){return we.copy(t).applyQuaternion(this.quaternion),this.position.add(we.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(Ce,t)}translateY(t){return this.translateOnAxis(Pe,t)}translateZ(t){return this.translateOnAxis(Ie,t)}localToWorld(t){return t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return t.applyMatrix4(Te.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?Ee.copy(t):Ee.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Ae.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Te.lookAt(Ae,Ee,this.up):Te.lookAt(Ee,Ae,this.up),this.quaternion.setFromRotationMatrix(Te),i&&(Te.extractRotation(i.matrixWorld),Se.setFromRotationMatrix(Te),this.quaternion.premultiply(Se.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(De)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(ze)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){for(let t=0;t<this.children.length;t++){const e=this.children[t];e.parent=null,e.dispatchEvent(ze)}return this.children.length=0,this}attach(t){return this.updateWorldMatrix(!0,!1),Te.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Te.multiply(t.parent.matrixWorld)),t.applyMatrix4(Te),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ae,t,Re),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ae,Le,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++)t[e].updateWorldMatrix(!1,!0)}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),h=s(t.animations),c=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),h.length>0&&(n.animations=h),c.length>0&&(n.nodes=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}function Oe(t){for(let e=t.length-1;e>=0;--e)if(t[e]>65535)return!0;return!1}function Be(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}Ne.DefaultUp=new ut(0,1,0),Ne.DefaultMatrixAutoUpdate=!0,Ne.prototype.isObject3D=!0;let Fe=0;const Ue=new Gt,ke=new Ne,He=new ut,Ge=new mt,Ve=new mt,We=new ut;class je extends te{constructor(){super(),Object.defineProperty(this,"id",{value:Fe++}),this.uuid=nt(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(Oe(t)?ge:fe)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new zt).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return Ue.makeRotationFromQuaternion(t),this.applyMatrix4(Ue),this}rotateX(t){return Ue.makeRotationX(t),this.applyMatrix4(Ue),this}rotateY(t){return Ue.makeRotationY(t),this.applyMatrix4(Ue),this}rotateZ(t){return Ue.makeRotationZ(t),this.applyMatrix4(Ue),this}translate(t,e,n){return Ue.makeTranslation(t,e,n),this.applyMatrix4(Ue),this}scale(t,e,n){return Ue.makeScale(t,e,n),this.applyMatrix4(Ue),this}lookAt(t){return ke.lookAt(t),ke.updateMatrix(),this.applyMatrix4(ke.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(He).negate(),this.translate(He.x,He.y,He.z),this}setFromPoints(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new ye(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new mt);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new ut(-1/0,-1/0,-1/0),new ut(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Ge.setFromBufferAttribute(n),this.morphTargetsRelative?(We.addVectors(this.boundingBox.min,Ge.min),this.boundingBox.expandByPoint(We),We.addVectors(this.boundingBox.max,Ge.max),this.boundingBox.expandByPoint(We)):(this.boundingBox.expandByPoint(Ge.min),this.boundingBox.expandByPoint(Ge.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Dt);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new ut,1/0);if(t){const n=this.boundingSphere.center;if(Ge.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Ve.setFromBufferAttribute(n),this.morphTargetsRelative?(We.addVectors(Ge.min,Ve.min),Ge.expandByPoint(We),We.addVectors(Ge.max,Ve.max),Ge.expandByPoint(We)):(Ge.expandByPoint(Ve.min),Ge.expandByPoint(Ve.max))}Ge.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)We.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(We));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)We.fromBufferAttribute(s,e),a&&(He.fromBufferAttribute(t,e),We.add(He)),i=Math.max(i,n.distanceToSquared(We))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=t.array,i=e.position.array,r=e.normal.array,s=e.uv.array,a=i.length/3;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new me(new Float32Array(4*a),4));const o=this.getAttribute("tangent").array,l=[],h=[];for(let t=0;t<a;t++)l[t]=new ut,h[t]=new ut;const c=new ut,u=new ut,d=new ut,p=new Jt,m=new Jt,f=new Jt,g=new ut,y=new ut;function x(t,e,n){c.fromArray(i,3*t),u.fromArray(i,3*e),d.fromArray(i,3*n),p.fromArray(s,2*t),m.fromArray(s,2*e),f.fromArray(s,2*n),u.sub(c),d.sub(c),m.sub(p),f.sub(p);const r=1/(m.x*f.y-f.x*m.y);isFinite(r)&&(g.copy(u).multiplyScalar(f.y).addScaledVector(d,-m.y).multiplyScalar(r),y.copy(d).multiplyScalar(m.x).addScaledVector(u,-f.x).multiplyScalar(r),l[t].add(g),l[e].add(g),l[n].add(g),h[t].add(y),h[e].add(y),h[n].add(y))}let v=this.groups;0===v.length&&(v=[{start:0,count:n.length}]);for(let t=0,e=v.length;t<e;++t){const e=v[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)x(n[t+0],n[t+1],n[t+2])}const _=new ut,b=new ut,M=new ut,w=new ut;function S(t){M.fromArray(r,3*t),w.copy(M);const e=l[t];_.copy(e),_.sub(M.multiplyScalar(M.dot(e))).normalize(),b.crossVectors(w,e);const n=b.dot(h[t])<0?-1:1;o[4*t]=_.x,o[4*t+1]=_.y,o[4*t+2]=_.z,o[4*t+3]=n}for(let t=0,e=v.length;t<e;++t){const e=v[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)S(n[t+0]),S(n[t+1]),S(n[t+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new me(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new ut,r=new ut,s=new ut,a=new ut,o=new ut,l=new ut,h=new ut,c=new ut;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),p=t.getX(u+1),m=t.getX(u+2);i.fromBufferAttribute(e,d),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,m),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),a.fromBufferAttribute(n,d),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,m),a.add(h),o.add(h),l.add(h),n.setXYZ(d,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(m,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),n.setXYZ(t+0,h.x,h.y,h.z),n.setXYZ(t+1,h.x,h.y,h.z),n.setXYZ(t+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}merge(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===t.attributes[i])continue;const r=n[i].array,s=t.attributes[i],a=s.array,o=s.itemSize*e,l=Math.min(a.length,r.length-o);for(let t=0,e=o;t<l;t++,e++)r[e]=a[t]}return this}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)We.fromBufferAttribute(t,e),We.normalize(),t.setXYZ(e,We.x,We.y,We.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new me(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new je,n=this.index.array,i=this.attributes;for(const r in i){const s=t(i[r],n);e.setAttribute(r,s)}const r=this.morphAttributes;for(const i in r){const s=[],a=r[i];for(let e=0,i=a.length;e<i;e++){const i=t(a[e],n);s.push(i)}e.morphAttributes[i]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,n=s.length;t<n;t++){const n=s[t];e.addGroup(n.start,n.count,n.materialIndex)}return e}toJSON(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e<i;e++){const i=n[e];s.push(i.toJSON(t.data))}s.length>0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,void 0!==t.parameters&&(this.parameters=Object.assign({},t.parameters)),this}dispose(){this.dispatchEvent({type:"dispose"})}}je.prototype.isBufferGeometry=!0;class qe extends je{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],h=[],c=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,y){const x=s/f,v=p/g,_=s/2,b=p/2,M=m/2,w=f+1,S=g+1;let T=0,E=0;const A=new ut;for(let s=0;s<S;s++){const a=s*v-b;for(let o=0;o<w;o++){const u=o*x-_;A[t]=u*i,A[e]=a*r,A[n]=M,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=m>0?1:-1,h.push(A.x,A.y,A.z),c.push(o/f),c.push(1-s/g),T+=1}}for(let t=0;t<g;t++)for(let e=0;e<f;e++){const n=u+e+w*t,i=u+e+w*(t+1),r=u+(e+1)+w*(t+1),s=u+(e+1)+w*t;o.push(n,i,s),o.push(i,r,s),E+=6}a.addGroup(d,E,y),d+=E,u+=T}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new ye(l,3)),this.setAttribute("normal",new ye(h,3)),this.setAttribute("uv",new ye(c,2))}static fromJSON(t){return new qe(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}class Xe extends je{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,h=o+1,c=t/a,u=e/o,d=[],p=[],m=[],f=[];for(let t=0;t<h;t++){const e=t*u-s;for(let n=0;n<l;n++){const i=n*c-r;p.push(i,-e,0),m.push(0,0,1),f.push(n/a),f.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const n=e+l*t,i=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;d.push(n,i,s),d.push(i,r,s)}this.setIndex(d),this.setAttribute("position",new ye(p,3)),this.setAttribute("normal",new ye(m,3)),this.setAttribute("uv",new ye(f,2))}static fromJSON(t){return new Xe(t.width,t.height,t.widthSegments,t.heightSegments)}}let Ye=0;class Ze extends te{constructor(){super(),Object.defineProperty(this,"id",{value:Ye++}),this.uuid=nt(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=r,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=a,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=X,this.stencilZFail=X,this.stencilZPass=X,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),this.side!==r&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.colorWrite=this.colorWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(n.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}function Je(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function Ke(t){const e={};for(let n=0;n<t.length;n++){const i=Je(t[n]);for(const t in i)e[t]=i[t]}return e}Ze.prototype.isMaterial=!0,Ze.fromType=function(){return null};const Qe={clone:Je,merge:Ke};class $e extends Ze{constructor(t){super(),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=Je(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}$e.prototype.isShaderMaterial=!0;const tn=new ut,en=new ut,nn=new ut,rn=new ut,sn=new ut,an=new ut,on=new ut;class ln{constructor(t=new ut,e=new ut(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,tn)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=tn.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(tn.copy(this.direction).multiplyScalar(e).add(this.origin),tn.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){en.copy(t).add(e).multiplyScalar(.5),nn.copy(e).sub(t).normalize(),rn.copy(this.origin).sub(en);const r=.5*t.distanceTo(e),s=-this.direction.dot(nn),a=rn.dot(this.direction),o=-rn.dot(nn),l=rn.lengthSq(),h=Math.abs(1-s*s);let c,u,d,p;if(h>0)if(c=s*o-a,u=s*a-o,p=r*h,c>=0)if(u>=-p)if(u<=p){const t=1/h;c*=t,u*=t,d=c*(c+s*u+2*a)+u*(s*c+u+2*o)+l}else u=r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;else u=-r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;else u<=-p?(c=Math.max(0,-(-s*r+a)),u=c>0?-r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+l):u<=p?(c=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(c=Math.max(0,-(s*r+a)),u=c>0?r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+l);else u=s>0?-r:r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;return n&&n.copy(this.direction).multiplyScalar(c).add(this.origin),i&&i.copy(nn).multiplyScalar(u).add(en),d}intersectSphere(t,e){tn.subVectors(t.center,this.origin);const n=tn.dot(this.direction),i=tn.dot(tn)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),h>=0?(r=(t.min.y-u.y)*h,s=(t.max.y-u.y)*h):(r=(t.max.y-u.y)*h,s=(t.min.y-u.y)*h),n>s||r>i?null:((r>n||n!=n)&&(n=r),(s<i||i!=i)&&(i=s),c>=0?(a=(t.min.z-u.z)*c,o=(t.max.z-u.z)*c):(a=(t.max.z-u.z)*c,o=(t.min.z-u.z)*c),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,tn)}intersectTriangle(t,e,n,i,r){sn.subVectors(e,t),an.subVectors(n,t),on.crossVectors(sn,an);let s,a=this.direction.dot(on);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}rn.subVectors(this.origin,t);const o=s*this.direction.dot(an.crossVectors(rn,an));if(o<0)return null;const l=s*this.direction.dot(sn.cross(rn));if(l<0)return null;if(o+l>a)return null;const h=-s*rn.dot(on);return h<0?null:this.at(h/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}const hn=new ut,cn=new ut,un=new ut,dn=new ut,pn=new ut,mn=new ut,fn=new ut,gn=new ut,yn=new ut,xn=new ut;class vn{constructor(t=new ut,e=new ut,n=new ut){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),hn.subVectors(t,e),i.cross(hn);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){hn.subVectors(i,e),cn.subVectors(n,e),un.subVectors(t,e);const s=hn.dot(hn),a=hn.dot(cn),o=hn.dot(un),l=cn.dot(cn),h=cn.dot(un),c=s*l-a*a;if(0===c)return r.set(-2,-1,-1);const u=1/c,d=(l*o-a*h)*u,p=(s*h-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,dn),dn.x>=0&&dn.y>=0&&dn.x+dn.y<=1}static getUV(t,e,n,i,r,s,a,o){return this.getBarycoord(t,e,n,i,dn),o.set(0,0),o.addScaledVector(r,dn.x),o.addScaledVector(s,dn.y),o.addScaledVector(a,dn.z),o}static isFrontFacing(t,e,n,i){return hn.subVectors(n,e),cn.subVectors(t,e),hn.cross(cn).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return hn.subVectors(this.c,this.b),cn.subVectors(this.a,this.b),.5*hn.cross(cn).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return vn.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return vn.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return vn.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return vn.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return vn.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;pn.subVectors(i,n),mn.subVectors(r,n),gn.subVectors(t,n);const o=pn.dot(gn),l=mn.dot(gn);if(o<=0&&l<=0)return e.copy(n);yn.subVectors(t,i);const h=pn.dot(yn),c=mn.dot(yn);if(h>=0&&c<=h)return e.copy(i);const u=o*c-h*l;if(u<=0&&o>=0&&h<=0)return s=o/(o-h),e.copy(n).addScaledVector(pn,s);xn.subVectors(t,r);const d=pn.dot(xn),p=mn.dot(xn);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(mn,a);const f=h*p-d*c;if(f<=0&&c-h>=0&&d-p>=0)return fn.subVectors(r,i),a=(c-h)/(c-h+(d-p)),e.copy(i).addScaledVector(fn,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(pn,s).addScaledVector(mn,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}class _n extends Ze{constructor(t){super(),this.type="MeshBasicMaterial",this.color=new ue(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}_n.prototype.isMeshBasicMaterial=!0;const bn=new Gt,Mn=new ln,wn=new Dt,Sn=new ut,Tn=new ut,En=new ut,An=new ut,Rn=new ut,Ln=new ut,Cn=new ut,Pn=new ut,In=new ut,Dn=new Jt,zn=new Jt,Nn=new Jt,On=new ut,Bn=new ut;class Fn extends Ne{constructor(t=new je,e=new _n){super(),this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),wn.copy(n.boundingSphere),wn.applyMatrix4(r),!1===t.ray.intersectsSphere(wn))return;if(bn.copy(r).invert(),Mn.copy(t.ray).applyMatrix4(bn),null!==n.boundingBox&&!1===Mn.intersectsBox(n.boundingBox))return;let s;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position,o=n.morphAttributes.position,l=n.morphTargetsRelative,h=n.attributes.uv,c=n.attributes.uv2,u=n.groups,d=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=u.length;n<p;n++){const p=u[n],m=i[p.materialIndex];for(let n=Math.max(p.start,d.start),i=Math.min(r.count,Math.min(p.start+p.count,d.start+d.count));n<i;n+=3){const i=r.getX(n),u=r.getX(n+1),d=r.getX(n+2);s=Un(this,m,t,Mn,a,o,l,h,c,i,u,d),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=p.materialIndex,e.push(s))}}else{for(let n=Math.max(0,d.start),u=Math.min(r.count,d.start+d.count);n<u;n+=3){const u=r.getX(n),d=r.getX(n+1),p=r.getX(n+2);s=Un(this,i,t,Mn,a,o,l,h,c,u,d,p),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}}else if(void 0!==a)if(Array.isArray(i))for(let n=0,r=u.length;n<r;n++){const r=u[n],p=i[r.materialIndex];for(let n=Math.max(r.start,d.start),i=Math.min(a.count,Math.min(r.start+r.count,d.start+d.count));n<i;n+=3){s=Un(this,p,t,Mn,a,o,l,h,c,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=r.materialIndex,e.push(s))}}else{for(let n=Math.max(0,d.start),r=Math.min(a.count,d.start+d.count);n<r;n+=3){s=Un(this,i,t,Mn,a,o,l,h,c,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}}}else n.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}function Un(t,e,n,i,r,a,o,l,h,c,u,d){Sn.fromBufferAttribute(r,c),Tn.fromBufferAttribute(r,u),En.fromBufferAttribute(r,d);const p=t.morphTargetInfluences;if(a&&p){Cn.set(0,0,0),Pn.set(0,0,0),In.set(0,0,0);for(let t=0,e=a.length;t<e;t++){const e=p[t],n=a[t];0!==e&&(An.fromBufferAttribute(n,c),Rn.fromBufferAttribute(n,u),Ln.fromBufferAttribute(n,d),o?(Cn.addScaledVector(An,e),Pn.addScaledVector(Rn,e),In.addScaledVector(Ln,e)):(Cn.addScaledVector(An.sub(Sn),e),Pn.addScaledVector(Rn.sub(Tn),e),In.addScaledVector(Ln.sub(En),e)))}Sn.add(Cn),Tn.add(Pn),En.add(In)}t.isSkinnedMesh&&(t.boneTransform(c,Sn),t.boneTransform(u,Tn),t.boneTransform(d,En));const m=function(t,e,n,i,r,a,o,l){let h;if(h=1===e.side?i.intersectTriangle(o,a,r,!0,l):i.intersectTriangle(r,a,o,e.side!==s,l),null===h)return null;Bn.copy(l),Bn.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(Bn);return c<n.near||c>n.far?null:{distance:c,point:Bn.clone(),object:t}}(t,e,n,i,Sn,Tn,En,On);if(m){l&&(Dn.fromBufferAttribute(l,c),zn.fromBufferAttribute(l,u),Nn.fromBufferAttribute(l,d),m.uv=vn.getUV(On,Sn,Tn,En,Dn,zn,Nn,new Jt)),h&&(Dn.fromBufferAttribute(h,c),zn.fromBufferAttribute(h,u),Nn.fromBufferAttribute(h,d),m.uv2=vn.getUV(On,Sn,Tn,En,Dn,zn,Nn,new Jt));const t={a:c,b:u,c:d,normal:new ut,materialIndex:0};vn.getNormal(Sn,Tn,En,t.normal),m.face=t}return m}Fn.prototype.isMesh=!0;const kn={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 ) + 0.5;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"vec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointLightInfo( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotLightInfo( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalLightInfo( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARCOLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vUv ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( ior - 1.0 ) / ( ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vUv ).a;\n\t#endif\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec3 sheenSpecular = vec3( 0.0 );\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\tvec3 FssEss = specularColor * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry.normal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform ivec2 morphTargetsTextureSize;\n\t\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",output_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tfloat transmissionAlpha = 1.0;\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, roughnessFactor, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationColor, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, transmissionFactor );\n\ttransmissionAlpha = mix( transmissionAlpha, transmission.a, transmissionFactor );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef texture2DLodEXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( const in vec3 radiance, const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( attenuationDistance == 0.0 ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tgl_FragColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tgl_FragColor = vec4( mix( pow( gl_FragColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), gl_FragColor.rgb * 0.0773993808, vec3( lessThanEqual( gl_FragColor.rgb, vec3( 0.04045 ) ) ) ), gl_FragColor.w );\n\t#endif\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARCOLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;\n\t#endif\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}"},Hn={common:{diffuse:{value:new ue(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new zt},uv2Transform:{value:new zt},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new 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4:t.vertexAttrib4fv(i.location,n);break;default:t.vertexAttrib1fv(i.location,n)}}}}y()}(r,l,d,v),null!==_&&t.bindBuffer(34963,n.get(_).buffer))},reset:v,resetDefaultState:_,dispose:function(){v();for(const t in o){const e=o[t];for(const t in e){const n=e[t];for(const t in n)d(n[t].object),delete n[t];delete e[t]}delete o[t]}},releaseStatesOfGeometry:function(t){if(void 0===o[t.id])return;const e=o[t.id];for(const t in e){const n=e[t];for(const t in n)d(n[t].object),delete n[t];delete e[t]}delete o[t.id]},releaseStatesOfProgram:function(t){for(const e in o){const n=o[e];if(void 0===n[t.id])continue;const i=n[t.id];for(const t in i)d(i[t].object),delete i[t];delete n[t.id]}},initAttributes:m,enableAttribute:f,disableUnusedAttributes:y}}function jn(t,e,n,i){const r=i.isWebGL2;let s;this.setMode=function(t){s=t},this.render=function(e,i){t.drawArrays(s,e,i),n.update(i,s,1)},this.renderInstances=function(i,a,o){if(0===o)return;let l,h;if(r)l=t,h="drawArraysInstanced";else if(l=e.get("ANGLE_instanced_arrays"),h="drawArraysInstancedANGLE",null===l)return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");l[h](s,i,a,o),n.update(a,s,o)}}function qn(t,e,n){let i;function r(e){if("highp"===e){if(t.getShaderPrecisionFormat(35633,36338).precision>0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}let s="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext,a=void 0!==n.precision?n.precision:"highp";const o=r(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=s||e.has("WEBGL_draw_buffers"),h=!0===n.logarithmicDepthBuffer,c=t.getParameter(34930),u=t.getParameter(35660),d=t.getParameter(3379),p=t.getParameter(34076),m=t.getParameter(34921),f=t.getParameter(36347),g=t.getParameter(36348),y=t.getParameter(36349),x=u>0,v=s||e.has("OES_texture_float");return{isWebGL2:s,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==i)return i;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:h,maxTextures:c,maxVertexTextures:u,maxTextureSize:d,maxCubemapSize:p,maxAttributes:m,maxVertexUniforms:f,maxVaryings:g,maxFragmentUniforms:y,vertexTextures:x,floatFragmentTextures:v,floatVertexTextures:x&&v,maxSamples:s?t.getParameter(36183):0}}function Xn(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new Ft,o=new zt,l={value:null,needsUpdate:!1};function h(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function c(t,n,i,r){const s=null!==t?t.length:0;let h=null;if(0!==s){if(h=l.value,!0!==r||null===h){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===h||h.length<e)&&(h=new Float32Array(e));for(let e=0,n=i;e!==s;++e,n+=4)a.copy(t[e]).applyMatrix4(r,o),a.normal.toArray(h,n),h[n+3]=a.constant}l.value=h,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,h}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e,s){const a=0!==t.length||e||0!==i||r;return r=e,n=c(t,s,0),i=t.length,a},this.beginShadows=function(){s=!0,c(null)},this.endShadows=function(){s=!1,h()},this.setState=function(e,a,o){const u=e.clippingPlanes,d=e.clipIntersection,p=e.clipShadows,m=t.get(e);if(!r||null===u||0===u.length||s&&!p)s?c(null):h();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(u,a,e,o);for(let t=0;t!==e;++t)r[t]=n[t];m.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}let Yn;Gn.physical={uniforms:Ke([Gn.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new Jt(1,1)},clearcoatNormalMap:{value:null},sheen:{value:0},sheenColor:{value:new ue(0)},sheenColorMap:{value:null},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},transmission:{value:0},transmissionMap:{value:null},transmissionSamplerSize:{value:new Jt},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},attenuationDistance:{value:0},attenuationColor:{value:new ue(0)},specularIntensity:{value:1},specularIntensityMap:{value:null},specularColor:{value:new ue(1,1,1)},specularColorMap:{value:null}}]),vertexShader:kn.meshphysical_vert,fragmentShader:kn.meshphysical_frag};class Zn{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===Yn&&(Yn=Be("canvas")),Yn.width=t.width,Yn.height=t.height;const n=Yn.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=Yn}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t,e){if(t._encoding=e.encoding,wx){wx.window.wxTextureProxyCanvas||(wx.window.wxTextureProxyCanvas=wx.createOffscreenCanvas({type:"webgl"}));const e=wx.window.wxTextureProxyCanvas;e.width=t.width,e.height=t.height;const n=e.getContext("webgl"),i=new Jn(e,n),r=i.sRGBToLinear(t);return i.dispose(),{data:r.data,width:t.width,height:t.height}}if("undefined"==typeof wx&&("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap)){let e;e="undefined"!=typeof OffscreenCanvas?new OffscreenCanvas(1,1):Be("canvas"),e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t<r.length;t++)r[t]=255*ee(r[t]/255);return n.putImageData(i,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*ee(e[t]/255)):e[t]=ee(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}class Jn{constructor(t,e){this.canvas=t,this.gl=e||t.getContext("webgl"),this.init(this.gl)}init(t){if(!t)return;var e=this._createShader(t,35633,"\n\t\t\tattribute vec4 a_position;\n\t\t\tattribute vec2 a_texcoord;\n\t\t\tvarying vec2 v_texcoord;\n\t\t\tvoid main () {\n\t\t\t\tgl_Position = a_position;\n\t\t\t\tv_texcoord = a_texcoord;\n\t\t\t}\n\t\t\t"),n=this._createShader(t,35632,"\n\t\t\tprecision mediump float;\n\t\t\tvarying vec2 v_texcoord;\n\t\t\tuniform sampler2D u_texture;\n\t\t\tuniform int u_transform;\n\t\t\tvec4 sRGBToLinear( in vec4 value ) {\n\t\t\t\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n\t\t\t}\n\t\t\tvoid main () {\n\t\t\t\tvec4 fragColor;\n\t\t\t\tif(u_transform == 0){\n\t\t\t\t\tfragColor = texture2D(u_texture, v_texcoord);\n\t\t\t\t}else{\n\t\t\t\t\tfragColor = sRGBToLinear(texture2D(u_texture, v_texcoord));\n\t\t\t\t}\n\t\t\t\tgl_FragColor = fragColor;\n\t\t\t}\n\t\t\t"),i=this.program=this._createProgram(t,e,n);t.useProgram(i),this.positionLocation=t.getAttribLocation(i,"a_position"),this.texcoordLocation=t.getAttribLocation(i,"a_texcoord"),this.textureLocation=t.getUniformLocation(i,"u_texture"),this.transformLocation=t.getUniformLocation(i,"u_transform"),this.positionBuffer=t.createBuffer(),t.bindBuffer(34962,this.positionBuffer);t.bufferData(34962,new Float32Array([-1,1,-1,-1,1,-1,1,-1,1,1,-1,1]),35044),this.texcoordBuffer=t.createBuffer(),t.bindBuffer(34962,this.texcoordBuffer);t.bufferData(34962,new Float32Array([0,1,0,0,1,0,1,0,1,1,0,1]),35044),t.bindBuffer(34962,this.positionBuffer),t.vertexAttribPointer(this.positionLocation,2,5126,!1,0,0),t.enableVertexAttribArray(this.positionLocation),t.bindBuffer(34962,this.texcoordBuffer),t.vertexAttribPointer(this.texcoordLocation,2,5126,!1,0,0),t.enableVertexAttribArray(this.texcoordLocation),t.viewport(0,0,t.canvas.width,t.canvas.height)}_createShader(t,e,n){var i=t.createShader(e);if(t.shaderSource(i,n),t.compileShader(i),t.getShaderParameter(i,35713))return i;t.deleteShader(i)}_createProgram(t,e,n){var i=t.createProgram();if(t.attachShader(i,e),t.attachShader(i,n),t.linkProgram(i),t.getProgramParameter(i,35714))return i;t.deleteProgram(i)}sRGBToLinear(t){var e=this.gl,n=this.tex=e.createTexture();const{width:i,height:r}=t;if(e.bindTexture(3553,n),e.texParameteri(3553,10242,33071),e.texParameteri(3553,10243,33071),e.texParameteri(3553,10241,9729),e.texParameteri(3553,10240,9729),t.data&&t.data.buffer){var s=t.data.buffer;e.texImage2D(3553,0,6408,i,r,0,6408,5121,new Uint8Array(s))}else e.texImage2D(3553,0,6408,6408,5121,t);3001===t._encoding?e.uniform1i(this.transformLocation,1):e.uniform1i(this.transformLocation,0),e.uniform1i(this.textureLocation,0),e.clear(16384),e.drawArrays(4,0,6);const a=new Uint8Array(i*r*4);return e.readPixels(0,0,i,r,6408,5121,a),{data:a,width:i,height:r}}clear(){this.gl.clear(16384)}dispose(){const{gl:t,tex:e,positionBuffer:n,texcoordBuffer:i}=this;t.deleteTexture(e),t.deleteBuffer(n),t.deleteBuffer(i)}}class Kn{constructor(t=null){this.uuid=nt(),this.data=t,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)i[e].isDataTexture?t.push(Qn(i[e].image)):t.push(Qn(i[e]))}else t=Qn(i);n.url=t}return e||(t.images[this.uuid]=n),n}}function Qn(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?Zn.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}Kn.prototype.isSource=!0;let $n=0;class ti extends te{constructor(t=ti.DEFAULT_IMAGE,e=ti.DEFAULT_MAPPING,n=u,i=u,r=g,s=x,a=T,o=1009,l=1,h=G){super(),Object.defineProperty(this,"id",{value:$n++}),this.uuid=nt(),this.name="",this.source=new Kn(t),this.mipmaps=[],this.mapping=e,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new Jt(0,0),this.repeat=new Jt(1,1),this.center=new Jt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new zt,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=h,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case c:t.x=t.x-Math.floor(t.x);break;case u:t.x=t.x<0?0:1;break;case d:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case c:t.y=t.y-Math.floor(t.y);break;case u:t.y=t.y<0?0:1;break;case d:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}}ti.DEFAULT_IMAGE=null,ti.DEFAULT_MAPPING=300,ti.prototype.isTexture=!0;class ei extends te{constructor(t,e,n={}){super(),this.width=t,this.height=e,this.depth=1,this.scissor=new Kt(0,0,t,e),this.scissorTest=!1,this.viewport=new Kt(0,0,t,e);const i={width:t,height:e,depth:1};this.texture=new ti(i,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.internalFormat=void 0!==n.internalFormat?n.internalFormat:null,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:g,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null,this.samples=void 0!==n.samples?n.samples:0}setSize(t,e,n=1){this.width===t&&this.height===e&&this.depth===n||(this.width=t,this.height=e,this.depth=n,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=n,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.texture.isRenderTargetTexture=!0,this.texture.image=Object.assign({},t.texture.image),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}ei.prototype.isWebGLRenderTarget=!0;class ni extends Ne{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new Gt,this.projectionMatrix=new Gt,this.projectionMatrixInverse=new Gt}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}ni.prototype.isCamera=!0;class ii extends ni{constructor(t=50,e=1,n=.1,i=2e3){super(),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*et*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*tt*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*et*Math.atan(Math.tan(.5*tt*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*tt*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}ii.prototype.isPerspectiveCamera=!0;const ri=90;class si extends Ne{constructor(t,e,n){if(super(),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new ii(ri,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new ut(1,0,0)),this.add(i);const r=new ii(ri,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new ut(-1,0,0)),this.add(r);const s=new ii(ri,1,t,e);s.layers=this.layers,s.up.set(0,0,1),s.lookAt(new ut(0,1,0)),this.add(s);const a=new ii(ri,1,t,e);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new ut(0,-1,0)),this.add(a);const o=new ii(ri,1,t,e);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new ut(0,0,1)),this.add(o);const l=new ii(ri,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new ut(0,0,-1)),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const n=this.renderTarget,[i,r,s,a,o,l]=this.children,h=t.getRenderTarget(),c=t.outputEncoding,u=t.toneMapping,d=t.xr.enabled;t.outputEncoding=G,t.toneMapping=0,t.xr.enabled=!1;const p=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,s),t.setRenderTarget(n,3),t.render(e,a),t.setRenderTarget(n,4),t.render(e,o),n.texture.generateMipmaps=p,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(h),t.outputEncoding=c,t.toneMapping=u,t.xr.enabled=d,n.texture.needsPMREMUpdate=!0}}class ai extends ti{constructor(t,e,n,i,r,s,a,l,h,c){super(t=void 0!==t?t:[],e=void 0!==e?e:o,n,i,r,s,a,l,h,c),this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}ai.prototype.isCubeTexture=!0;class oi extends ei{constructor(t,e={}){super(t,t,e);const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new ai(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:g}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new qe(5,5,5),r=new $e({name:"CubemapFromEquirect",uniforms:Je(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new Fn(i,r),a=e.minFilter;e.minFilter===x&&(e.minFilter=g);return new si(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}function li(t){let e=new WeakMap;function n(t,e){return 303===e?t.mapping=o:304===e&&(t.mapping=l),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture&&!1===r.isRenderTargetTexture){const s=r.mapping;if(303===s||304===s){if(e.has(r)){return n(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new oi(s.height/2);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}oi.prototype.isWebGLCubeRenderTarget=!0;class hi extends ni{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}hi.prototype.isOrthographicCamera=!0;const ci=[.125,.215,.35,.446,.526,.582],ui=20,di=new hi,pi=new ue;let mi=null;const fi=(1+Math.sqrt(5))/2,gi=1/fi,yi=[new ut(1,1,1),new ut(-1,1,1),new ut(1,1,-1),new ut(-1,1,-1),new ut(0,fi,gi),new ut(0,fi,-gi),new ut(gi,0,fi),new ut(-gi,0,fi),new ut(fi,gi,0),new ut(-fi,gi,0)];class xi{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){mi=this._renderer.getRenderTarget(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Mi(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=bi(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(mi),t.scissorTest=!1,_i(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===o||t.mapping===l?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),mi=this._renderer.getRenderTarget();const n=e||this._allocateTargets();return this._textureToCubeUV(t,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize-32,n={magFilter:g,minFilter:g,generateMipmaps:!1,type:w,format:T,encoding:G,depthBuffer:!1},i=vi(t,e,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=vi(t,e,n);const{_lodMax:i}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],n=[],i=[];let r=t;const s=t-4+1+ci.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);n.push(s);let o=1/s;a>t-4?o=ci[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-1),h=-l/2,c=1+l/2,u=[h,h,c,h,c,c,h,h,c,c,h,c],d=6,p=6,m=3,f=2,g=1,y=new Float32Array(m*p*d),x=new Float32Array(f*p*d),v=new Float32Array(g*p*d);for(let t=0;t<d;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];y.set(i,m*p*t),x.set(u,f*p*t);const r=[t,t,t,t,t,t];v.set(r,g*p*t)}const _=new je;_.setAttribute("position",new me(y,m)),_.setAttribute("uv",new me(x,f)),_.setAttribute("faceIndex",new me(v,g)),e.push(_),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(ui),r=new ut(0,1,0);return new $e({name:"SphericalGaussianBlur",defines:{n:ui,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:wi(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}(i,t,e)}return i}_compileMaterial(t){const e=new Fn(this._lodPlanes[0],t);this._renderer.compile(e,di)}_sceneToCubeUV(t,e,n,i){const r=new ii(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(pi),o.toneMapping=0,o.autoClear=!1;const c=new _n({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),u=new Fn(new qe,c);let d=!1;const p=t.background;p?p.isColor&&(c.color.copy(p),t.background=null,d=!0):(c.color.copy(pi),d=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===n?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const l=this._cubeSize;_i(i,n*l,e>2?l:0,l,l),o.setRenderTarget(i),d&&o.render(u,r),o.render(t,r)}u.geometry.dispose(),u.material.dispose(),o.toneMapping=h,o.autoClear=l,t.background=p}_textureToCubeUV(t,e){const n=this._renderer,i=t.mapping===o||t.mapping===l;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=Mi()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=bi());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new Fn(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;_i(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,di)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let e=1;e<this._lodPlanes.length;e++){const n=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),i=yi[(e-1)%yi.length];this._blur(t,e-1,e,n,i)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const h=new Fn(this._lodPlanes[i],l),c=l.uniforms,u=this._sizeLods[n]-1,d=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/d,m=isFinite(r)?1+Math.floor(3*p):ui;m>ui&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let t=0;t<ui;++t){const e=t/p,n=Math.exp(-e*e/2);f.push(n),0===t?g+=n:t<m&&(g+=2*n)}for(let t=0;t<f.length;t++)f[t]=f[t]/g;c.envMap.value=t.texture,c.samples.value=m,c.weights.value=f,c.latitudinal.value="latitudinal"===s,a&&(c.poleAxis.value=a);const{_lodMax:y}=this;c.dTheta.value=d,c.mipInt.value=y-n;const x=this._sizeLods[i];_i(e,3*x*(i>y-4?i-y+4:0),4*(this._cubeSize-x),3*x,2*x),o.setRenderTarget(e),o.render(h,di)}}function vi(t,e,n){const i=new ei(t,e,n);return i.texture.mapping=h,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function _i(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function bi(){return new $e({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:wi(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Mi(){return new $e({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:wi(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function wi(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Si(t){let e=new WeakMap,n=null;function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=303===s||304===s,h=s===o||s===l;if(a||h){if(r.isRenderTargetTexture&&!0===r.needsPMREMUpdate){r.needsPMREMUpdate=!1;let i=e.get(r);return null===n&&(n=new xi(t)),i=a?n.fromEquirectangular(r,i):n.fromCubemap(r,i),e.set(r,i),i.texture}if(e.has(r))return e.get(r).texture;{const s=r.image;if(a&&s&&s.height>0||h&&s&&function(t){let e=0;const n=6;for(let i=0;i<n;i++)void 0!==t[i]&&e++;return e===n}(s)){null===n&&(n=new xi(t));const s=a?n.fromEquirectangular(r):n.fromCubemap(r);return e.set(r,s),r.addEventListener("dispose",i),s.texture}return null}}}return r},dispose:function(){e=new WeakMap,null!==n&&(n.dispose(),n=null)}}}function Ti(t){const e={};function n(n){if(void 0!==e[n])return e[n];let i;switch(n){case"WEBGL_depth_texture":i=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=t.getExtension(n)}return e[n]=i,i}return{has:function(t){return null!==n(t)},init:function(t){t.isWebGL2?n("EXT_color_buffer_float"):(n("WEBGL_depth_texture"),n("OES_texture_float"),n("OES_texture_half_float"),n("OES_texture_half_float_linear"),n("OES_standard_derivatives"),n("OES_element_index_uint"),n("OES_vertex_array_object"),n("ANGLE_instanced_arrays")),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture")},get:function(t){const e=n(t);return null===e&&console.warn("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function Ei(t,e,n,i){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),i.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,n.memory.geometries--}function o(t){const n=[],i=t.index,r=t.attributes.position;let a=0;if(null!==i){const t=i.array;a=i.version;for(let e=0,i=t.length;e<i;e+=3){const i=t[e+0],r=t[e+1],s=t[e+2];n.push(i,r,r,s,s,i)}}else{const t=r.array;a=r.version;for(let e=0,i=t.length/3-1;e<i;e+=3){const t=e+0,i=e+1,r=e+2;n.push(t,i,i,r,r,t)}}const o=new(Oe(n)?ge:fe)(n,1);o.version=a;const l=s.get(t);l&&e.remove(l),s.set(t,o)}return{get:function(t,e){return!0===r[e.id]||(e.addEventListener("dispose",a),r[e.id]=!0,n.memory.geometries++),e},update:function(t){const n=t.attributes;for(const t in n)e.update(n[t],34962);const i=t.morphAttributes;for(const t in i){const n=i[t];for(let t=0,i=n.length;t<i;t++)e.update(n[t],34962)}},getWireframeAttribute:function(t){const e=s.get(t);if(e){const n=t.index;null!==n&&e.version<n.version&&o(t)}else o(t);return s.get(t)}}}function Ai(t,e,n,i){const r=i.isWebGL2;let s,a,o;this.setMode=function(t){s=t},this.setIndex=function(t){a=t.type,o=t.bytesPerElement},this.render=function(e,i){t.drawElements(s,i,a,e*o),n.update(i,s,1)},this.renderInstances=function(i,l,h){if(0===h)return;let c,u;if(r)c=t,u="drawElementsInstanced";else if(c=e.get("ANGLE_instanced_arrays"),u="drawElementsInstancedANGLE",null===c)return void console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");c[u](s,l,a,i*o,h),n.update(l,s,h)}}function Ri(t){const e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.frame++,e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(t,n,i){switch(e.calls++,n){case 4:e.triangles+=i*(t/3);break;case 1:e.lines+=i*(t/2);break;case 3:e.lines+=i*(t-1);break;case 2:e.lines+=i*t;break;case 0:e.points+=i*t;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",n)}}}}class Li extends ti{constructor(t=null,e=1,n=1,i=1){super(null),this.image={data:t,width:e,height:n,depth:i},this.magFilter=p,this.minFilter=p,this.wrapR=u,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}function Ci(t,e){return t[0]-e[0]}function Pi(t,e){return Math.abs(e[1])-Math.abs(t[1])}function Ii(t,e){let n=1;const i=e.isInterleavedBufferAttribute?e.data.array:e.array;i instanceof Int8Array?n=127:i instanceof Int16Array?n=32767:i instanceof Int32Array?n=2147483647:console.error("THREE.WebGLMorphtargets: Unsupported morph attribute data type: ",i),t.divideScalar(n)}function Di(t,e,n){const i={},r=new Float32Array(8),s=new WeakMap,a=new Kt,o=[];for(let t=0;t<8;t++)o[t]=[t,0];return{update:function(l,h,c,u){const d=l.morphTargetInfluences;if(!0===e.isWebGL2){const i=h.morphAttributes.position||h.morphAttributes.normal||h.morphAttributes.color,r=void 0!==i?i.length:0;let o=s.get(h);if(void 0===o||o.count!==r){void 0!==o&&o.texture.dispose();const t=void 0!==h.morphAttributes.position,n=void 0!==h.morphAttributes.normal,i=void 0!==h.morphAttributes.color,l=h.morphAttributes.position||[],c=h.morphAttributes.normal||[],u=h.morphAttributes.color||[];let d=0;!0===t&&(d=1),!0===n&&(d=2),!0===i&&(d=3);let p=h.attributes.position.count*d,m=1;p>e.maxTextureSize&&(m=Math.ceil(p/e.maxTextureSize),p=e.maxTextureSize);const f=new Float32Array(p*m*4*r),g=new Li(f,p,m,r);g.type=M,g.needsUpdate=!0;const y=4*d;for(let e=0;e<r;e++){const r=l[e],s=c[e],o=u[e],h=p*m*4*e;for(let e=0;e<r.count;e++){const l=e*y;!0===t&&(a.fromBufferAttribute(r,e),!0===r.normalized&&Ii(a,r),f[h+l+0]=a.x,f[h+l+1]=a.y,f[h+l+2]=a.z,f[h+l+3]=0),!0===n&&(a.fromBufferAttribute(s,e),!0===s.normalized&&Ii(a,s),f[h+l+4]=a.x,f[h+l+5]=a.y,f[h+l+6]=a.z,f[h+l+7]=0),!0===i&&(a.fromBufferAttribute(o,e),!0===o.normalized&&Ii(a,o),f[h+l+8]=a.x,f[h+l+9]=a.y,f[h+l+10]=a.z,f[h+l+11]=4===o.itemSize?a.w:1)}}o={count:r,texture:g,size:new Jt(p,m)},s.set(h,o),h.addEventListener("dispose",(function t(){g.dispose(),s.delete(h),h.removeEventListener("dispose",t)}))}let l=0;for(let t=0;t<d.length;t++)l+=d[t];const c=h.morphTargetsRelative?1:1-l;u.getUniforms().setValue(t,"morphTargetBaseInfluence",c),u.getUniforms().setValue(t,"morphTargetInfluences",d),u.getUniforms().setValue(t,"morphTargetsTexture",o.texture,n),u.getUniforms().setValue(t,"morphTargetsTextureSize",o.size)}else{const e=void 0===d?0:d.length;let n=i[h.id];if(void 0===n||n.length!==e){n=[];for(let t=0;t<e;t++)n[t]=[t,0];i[h.id]=n}for(let t=0;t<e;t++){const e=n[t];e[0]=t,e[1]=d[t]}n.sort(Pi);for(let t=0;t<8;t++)t<e&&n[t][1]?(o[t][0]=n[t][0],o[t][1]=n[t][1]):(o[t][0]=Number.MAX_SAFE_INTEGER,o[t][1]=0);o.sort(Ci);const s=h.morphAttributes.position,a=h.morphAttributes.normal;let l=0;for(let t=0;t<8;t++){const e=o[t],n=e[0],i=e[1];n!==Number.MAX_SAFE_INTEGER&&i?(s&&h.getAttribute("morphTarget"+t)!==s[n]&&h.setAttribute("morphTarget"+t,s[n]),a&&h.getAttribute("morphNormal"+t)!==a[n]&&h.setAttribute("morphNormal"+t,a[n]),r[t]=i,l+=i):(s&&!0===h.hasAttribute("morphTarget"+t)&&h.deleteAttribute("morphTarget"+t),a&&!0===h.hasAttribute("morphNormal"+t)&&h.deleteAttribute("morphNormal"+t),r[t]=0)}const c=h.morphTargetsRelative?1:1-l;u.getUniforms().setValue(t,"morphTargetBaseInfluence",c),u.getUniforms().setValue(t,"morphTargetInfluences",r)}}}}function zi(t,e,n,i){let r=new WeakMap;function s(t){const e=t.target;e.removeEventListener("dispose",s),n.remove(e.instanceMatrix),null!==e.instanceColor&&n.remove(e.instanceColor)}return{update:function(t){const a=i.render.frame,o=t.geometry,l=e.get(t,o);return r.get(l)!==a&&(e.update(l),r.set(l,a)),t.isInstancedMesh&&(!1===t.hasEventListener("dispose",s)&&t.addEventListener("dispose",s),n.update(t.instanceMatrix,34962),null!==t.instanceColor&&n.update(t.instanceColor,34962)),l},dispose:function(){r=new WeakMap}}}Li.prototype.isDataArrayTexture=!0;class Ni extends ti{constructor(t=null,e=1,n=1,i=1){super(null),this.image={data:t,width:e,height:n,depth:i},this.magFilter=p,this.minFilter=p,this.wrapR=u,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}Ni.prototype.isData3DTexture=!0;const Oi=new ti,Bi=new Li,Fi=new Ni,Ui=new ai,ki=[],Hi=[],Gi=new Float32Array(16),Vi=new Float32Array(9),Wi=new Float32Array(4);function ji(t,e,n){const i=t[0];if(i<=0||i>0)return t;const r=e*n;let s=ki[r];if(void 0===s&&(s=new Float32Array(r),ki[r]=s),0!==e){i.toArray(s,0);for(let i=1,r=0;i!==e;++i)r+=n,t[i].toArray(s,r)}return s}function qi(t,e){if(t.length!==e.length)return!1;for(let n=0,i=t.length;n<i;n++)if(t[n]!==e[n])return!1;return!0}function Xi(t,e){for(let n=0,i=e.length;n<i;n++)t[n]=e[n]}function Yi(t,e){let n=Hi[e];void 0===n&&(n=new Int32Array(e),Hi[e]=n);for(let i=0;i!==e;++i)n[i]=t.allocateTextureUnit();return n}function Zi(t,e){const n=this.cache;n[0]!==e&&(t.uniform1f(this.addr,e),n[0]=e)}function Ji(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y||(t.uniform2f(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(qi(n,e))return;t.uniform2fv(this.addr,e),Xi(n,e)}}function Ki(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z||(t.uniform3f(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else if(void 0!==e.r)n[0]===e.r&&n[1]===e.g&&n[2]===e.b||(t.uniform3f(this.addr,e.r,e.g,e.b),n[0]=e.r,n[1]=e.g,n[2]=e.b);else{if(qi(n,e))return;t.uniform3fv(this.addr,e),Xi(n,e)}}function Qi(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z&&n[3]===e.w||(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(qi(n,e))return;t.uniform4fv(this.addr,e),Xi(n,e)}}function $i(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(qi(n,e))return;t.uniformMatrix2fv(this.addr,!1,e),Xi(n,e)}else{if(qi(n,i))return;Wi.set(i),t.uniformMatrix2fv(this.addr,!1,Wi),Xi(n,i)}}function tr(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(qi(n,e))return;t.uniformMatrix3fv(this.addr,!1,e),Xi(n,e)}else{if(qi(n,i))return;Vi.set(i),t.uniformMatrix3fv(this.addr,!1,Vi),Xi(n,i)}}function er(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(qi(n,e))return;t.uniformMatrix4fv(this.addr,!1,e),Xi(n,e)}else{if(qi(n,i))return;Gi.set(i),t.uniformMatrix4fv(this.addr,!1,Gi),Xi(n,i)}}function nr(t,e){const n=this.cache;n[0]!==e&&(t.uniform1i(this.addr,e),n[0]=e)}function ir(t,e){const n=this.cache;qi(n,e)||(t.uniform2iv(this.addr,e),Xi(n,e))}function rr(t,e){const n=this.cache;qi(n,e)||(t.uniform3iv(this.addr,e),Xi(n,e))}function sr(t,e){const n=this.cache;qi(n,e)||(t.uniform4iv(this.addr,e),Xi(n,e))}function ar(t,e){const n=this.cache;n[0]!==e&&(t.uniform1ui(this.addr,e),n[0]=e)}function or(t,e){const n=this.cache;qi(n,e)||(t.uniform2uiv(this.addr,e),Xi(n,e))}function lr(t,e){const n=this.cache;qi(n,e)||(t.uniform3uiv(this.addr,e),Xi(n,e))}function hr(t,e){const n=this.cache;qi(n,e)||(t.uniform4uiv(this.addr,e),Xi(n,e))}function cr(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2D(e||Oi,r)}function ur(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(e||Fi,r)}function dr(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTextureCube(e||Ui,r)}function pr(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(e||Bi,r)}function mr(t,e){t.uniform1fv(this.addr,e)}function fr(t,e){const n=ji(e,this.size,2);t.uniform2fv(this.addr,n)}function gr(t,e){const n=ji(e,this.size,3);t.uniform3fv(this.addr,n)}function yr(t,e){const n=ji(e,this.size,4);t.uniform4fv(this.addr,n)}function xr(t,e){const n=ji(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function vr(t,e){const n=ji(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function _r(t,e){const n=ji(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function br(t,e){t.uniform1iv(this.addr,e)}function Mr(t,e){t.uniform2iv(this.addr,e)}function wr(t,e){t.uniform3iv(this.addr,e)}function Sr(t,e){t.uniform4iv(this.addr,e)}function Tr(t,e){t.uniform1uiv(this.addr,e)}function Er(t,e){t.uniform2uiv(this.addr,e)}function Ar(t,e){t.uniform3uiv(this.addr,e)}function Rr(t,e){t.uniform4uiv(this.addr,e)}function Lr(t,e,n){const 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N=t.getRenderTarget(),O=a.alphaTest>0,B=a.clearcoat>0;return{isWebGL2:d,shaderID:E,shaderName:a.type,vertexShader:C,fragmentShader:P,defines:a.defines,customVertexShaderID:I,customFragmentShaderID:D,isRawShaderMaterial:!0===a.isRawShaderMaterial,glslVersion:a.glslVersion,precision:y,instancing:!0===_.isInstancedMesh,instancingColor:!0===_.isInstancedMesh&&null!==_.instanceColor,supportsVertexTextures:g,outputEncoding:null===N?t.outputEncoding:!0===N.isXRRenderTarget?N.texture.encoding:G,map:!!a.map,matcap:!!a.matcap,envMap:!!S,envMapMode:S&&S.mapping,envMapCubeUVHeight:T,lightMap:!!a.lightMap,aoMap:!!a.aoMap,emissiveMap:!!a.emissiveMap,bumpMap:!!a.bumpMap,normalMap:!!a.normalMap,objectSpaceNormalMap:1===a.normalMapType,tangentSpaceNormalMap:a.normalMapType===W,decodeVideoTexture:!!a.map&&!0===a.map.isVideoTexture&&a.map.encoding===V,clearcoat:B,clearcoatMap:B&&!!a.clearcoatMap,clearcoatRoughnessMap:B&&!!a.clearcoatRoughnessMap,clearcoatNormalMap:B&&!!a.clearcoatNormalMap,displacementMap:!!a.displacementMap,roughnessMap:!!a.roughnessMap,metalnessMap:!!a.metalnessMap,specularMap:!!a.specularMap,specularIntensityMap:!!a.specularIntensityMap,specularColorMap:!!a.specularColorMap,opaque:!1===a.transparent&&1===a.blending,alphaMap:!!a.alphaMap,alphaTest:O,gradientMap:!!a.gradientMap,sheen:a.sheen>0,sheenColorMap:!!a.sheenColorMap,sheenRoughnessMap:!!a.sheenRoughnessMap,transmission:a.transmission>0,transmissionMap:!!a.transmissionMap,thicknessMap:!!a.thicknessMap,combine:a.combine,vertexTangents:!!a.normalMap&&!!M.attributes.tangent,vertexColors:a.vertexColors,vertexAlphas:!0===a.vertexColors&&!!M.attributes.color&&4===M.attributes.color.itemSize,vertexUvs:!!(a.map||a.bumpMap||a.normalMap||a.specularMap||a.alphaMap||a.emissiveMap||a.roughnessMap||a.metalnessMap||a.clearcoatMap||a.clearcoatRoughnessMap||a.clearcoatNormalMap||a.displacementMap||a.transmissionMap||a.thicknessMap||a.specularIntensityMap||a.specularColorMap||a.sheenColorMap||a.sheenRoughnessMap),uvsVertexOnly:!(a.map||a.bumpMap||a.normalMap||a.specularMap||a.alphaMap||a.emissiveMap||a.roughnessMap||a.metalnessMap||a.clearcoatNormalMap||a.transmission>0||a.transmissionMap||a.thicknessMap||a.specularIntensityMap||a.specularColorMap||a.sheen>0||a.sheenColorMap||a.sheenRoughnessMap||!a.displacementMap),fog:!!b,useFog:a.fog,fogExp2:b&&b.isFogExp2,flatShading:!!a.flatShading,sizeAttenuation:a.sizeAttenuation,logarithmicDepthBuffer:p,skinning:!0===_.isSkinnedMesh&&A>0,maxBones:A,useVertexTexture:m,morphTargets:void 0!==M.morphAttributes.position,morphNormals:void 0!==M.morphAttributes.normal,morphColors:void 0!==M.morphAttributes.color,morphTargetsCount:L,morphTextureStride:z,numDirLights:l.directional.length,numPointLights:l.point.length,numSpotLights:l.spot.length,numRectAreaLights:l.rectArea.length,numHemiLights:l.hemi.length,numDirLightShadows:l.directionalShadowMap.length,numPointLightShadows:l.pointShadowMap.length,numSpotLightShadows:l.spotShadowMap.length,numClippingPlanes:o.numPlanes,numClipIntersection:o.numIntersection,dithering:a.dithering,shadowMapEnabled:t.shadowMap.enabled&&u.length>0,shadowMapType:t.shadowMap.type,toneMapping:a.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:a.premultipliedAlpha,doubleSided:a.side===s,flipSided:1===a.side,depthPacking:void 0!==a.depthPacking&&a.depthPacking,index0AttributeName:a.index0AttributeName,extensionDerivatives:a.extensions&&a.extensions.derivatives,extensionFragDepth:a.extensions&&a.extensions.fragDepth,extensionDrawBuffers:a.extensions&&a.extensions.drawBuffers,extensionShaderTextureLOD:a.extensions&&a.extensions.shaderTextureLOD,rendererExtensionFragDepth:d||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:d||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:d||i.has("EXT_shader_texture_lod"),customProgramCacheKey:a.customProgramCacheKey()}},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.customVertexShaderID),n.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputEncoding),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.combine),t.push(e.vertexUvs),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.maxBones),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection)}(n,e),function(t,e){l.disableAll(),e.isWebGL2&&l.enable(0);e.supportsVertexTextures&&l.enable(1);e.instancing&&l.enable(2);e.instancingColor&&l.enable(3);e.map&&l.enable(4);e.matcap&&l.enable(5);e.envMap&&l.enable(6);e.lightMap&&l.enable(7);e.aoMap&&l.enable(8);e.emissiveMap&&l.enable(9);e.bumpMap&&l.enable(10);e.normalMap&&l.enable(11);e.objectSpaceNormalMap&&l.enable(12);e.tangentSpaceNormalMap&&l.enable(13);e.clearcoat&&l.enable(14);e.clearcoatMap&&l.enable(15);e.clearcoatRoughnessMap&&l.enable(16);e.clearcoatNormalMap&&l.enable(17);e.displacementMap&&l.enable(18);e.specularMap&&l.enable(19);e.roughnessMap&&l.enable(20);e.metalnessMap&&l.enable(21);e.gradientMap&&l.enable(22);e.alphaMap&&l.enable(23);e.alphaTest&&l.enable(24);e.vertexColors&&l.enable(25);e.vertexAlphas&&l.enable(26);e.vertexUvs&&l.enable(27);e.vertexTangents&&l.enable(28);e.uvsVertexOnly&&l.enable(29);e.fog&&l.enable(30);t.push(l.mask),l.disableAll(),e.useFog&&l.enable(0);e.flatShading&&l.enable(1);e.logarithmicDepthBuffer&&l.enable(2);e.skinning&&l.enable(3);e.useVertexTexture&&l.enable(4);e.morphTargets&&l.enable(5);e.morphNormals&&l.enable(6);e.morphColors&&l.enable(7);e.premultipliedAlpha&&l.enable(8);e.shadowMapEnabled&&l.enable(9);e.physicallyCorrectLights&&l.enable(10);e.doubleSided&&l.enable(11);e.flipSided&&l.enable(12);e.depthPacking&&l.enable(13);e.dithering&&l.enable(14);e.specularIntensityMap&&l.enable(15);e.specularColorMap&&l.enable(16);e.transmission&&l.enable(17);e.transmissionMap&&l.enable(18);e.thicknessMap&&l.enable(19);e.sheen&&l.enable(20);e.sheenColorMap&&l.enable(21);e.sheenRoughnessMap&&l.enable(22);e.decodeVideoTexture&&l.enable(23);e.opaque&&l.enable(24);t.push(l.mask)}(n,e),n.push(t.outputEncoding)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=x[t.type];let n;if(e){const t=Gn[e];n=Qe.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=u.length;t<e;t++){const e=u[t];if(e.cacheKey===n){i=e,++i.usedTimes;break}}return void 0===i&&(i=new is(t,n,e,a),u.push(i)),i},releaseProgram:function(t){if(0==--t.usedTimes){const e=u.indexOf(t);u[e]=u[u.length-1],u.pop(),t.destroy()}},releaseShaderCache:function(t){c.remove(t)},programs:u,dispose:function(){c.dispose()}}}function ls(){let t=new WeakMap;return{get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function hs(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function cs(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function us(){const t=[];let e=0;const n=[],i=[],r=[];function s(n,i,r,s,a,o){let l=t[e];return void 0===l?(l={id:n.id,object:n,geometry:i,material:r,groupOrder:s,renderOrder:n.renderOrder,z:a,group:o},t[e]=l):(l.id=n.id,l.object=n,l.geometry=i,l.material=r,l.groupOrder=s,l.renderOrder=n.renderOrder,l.z=a,l.group=o),e++,l}return{opaque:n,transmissive:i,transparent:r,init:function(){e=0,n.length=0,i.length=0,r.length=0},push:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?i.push(c):!0===a.transparent?r.push(c):n.push(c)},unshift:function(t,e,a,o,l,h){const c=s(t,e,a,o,l,h);a.transmission>0?i.unshift(c):!0===a.transparent?r.unshift(c):n.unshift(c)},finish:function(){for(let n=e,i=t.length;n<i;n++){const e=t[n];if(null===e.id)break;e.id=null,e.object=null,e.geometry=null,e.material=null,e.group=null}},sort:function(t,e){n.length>1&&n.sort(t||hs),i.length>1&&i.sort(e||cs),r.length>1&&r.sort(e||cs)}}}function ds(){let t=new WeakMap;return{get:function(e,n){let i;return!1===t.has(e)?(i=new us,t.set(e,[i])):n>=t.get(e).length?(i=new us,t.get(e).push(i)):i=t.get(e)[n],i},dispose:function(){t=new WeakMap}}}function ps(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new ut,color:new ue};break;case"SpotLight":n={position:new ut,direction:new ut,color:new ue,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new ut,color:new ue,distance:0,decay:0};break;case"HemisphereLight":n={direction:new ut,skyColor:new ue,groundColor:new ue};break;case"RectAreaLight":n={color:new ue,position:new ut,halfWidth:new ut,halfHeight:new ut}}return t[e.id]=n,n}}}let ms=0;function fs(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function gs(t,e){const n=new ps,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Jt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Jt,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let t=0;t<9;t++)r.probe.push(new ut);const s=new ut,a=new Gt,o=new Gt;return{setup:function(s,a){let o=0,l=0,h=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let c=0,u=0,d=0,p=0,m=0,f=0,g=0,y=0;s.sort(fs);const x=!0!==a?Math.PI:1;for(let t=0,e=s.length;t<e;t++){const e=s[t],a=e.color,v=e.intensity,_=e.distance,b=e.shadow&&e.shadow.map?e.shadow.map.texture:null;if(e.isAmbientLight)o+=a.r*v*x,l+=a.g*v*x,h+=a.b*v*x;else if(e.isLightProbe)for(let t=0;t<9;t++)r.probe[t].addScaledVector(e.sh.coefficients[t],v);else if(e.isDirectionalLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*x),e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.directionalShadow[c]=n,r.directionalShadowMap[c]=b,r.directionalShadowMatrix[c]=e.shadow.matrix,f++}r.directional[c]=t,c++}else if(e.isSpotLight){const t=n.get(e);if(t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(a).multiplyScalar(v*x),t.distance=_,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.spotShadow[d]=n,r.spotShadowMap[d]=b,r.spotShadowMatrix[d]=e.shadow.matrix,y++}r.spot[d]=t,d++}else if(e.isRectAreaLight){const t=n.get(e);t.color.copy(a).multiplyScalar(v),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),r.rectArea[p]=t,p++}else if(e.isPointLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*x),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,n.shadowCameraNear=t.camera.near,n.shadowCameraFar=t.camera.far,r.pointShadow[u]=n,r.pointShadowMap[u]=b,r.pointShadowMatrix[u]=e.shadow.matrix,g++}r.point[u]=t,u++}else if(e.isHemisphereLight){const t=n.get(e);t.skyColor.copy(e.color).multiplyScalar(v*x),t.groundColor.copy(e.groundColor).multiplyScalar(v*x),r.hemi[m]=t,m++}}p>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=Hn.LTC_FLOAT_1,r.rectAreaLTC2=Hn.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=Hn.LTC_HALF_1,r.rectAreaLTC2=Hn.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=o,r.ambient[1]=l,r.ambient[2]=h;const v=r.hash;v.directionalLength===c&&v.pointLength===u&&v.spotLength===d&&v.rectAreaLength===p&&v.hemiLength===m&&v.numDirectionalShadows===f&&v.numPointShadows===g&&v.numSpotShadows===y||(r.directional.length=c,r.spot.length=d,r.rectArea.length=p,r.point.length=u,r.hemi.length=m,r.directionalShadow.length=f,r.directionalShadowMap.length=f,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=y,r.spotShadowMap.length=y,r.directionalShadowMatrix.length=f,r.pointShadowMatrix.length=g,r.spotShadowMatrix.length=y,v.directionalLength=c,v.pointLength=u,v.spotLength=d,v.rectAreaLength=p,v.hemiLength=m,v.numDirectionalShadows=f,v.numPointShadows=g,v.numSpotShadows=y,r.version=ms++)},setupView:function(t,e){let n=0,i=0,l=0,h=0,c=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e<d;e++){const d=t[e];if(d.isDirectionalLight){const t=r.directional[n];t.direction.setFromMatrixPosition(d.matrixWorld),s.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),n++}else if(d.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(d.matrixWorld),s.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),l++}else if(d.isRectAreaLight){const t=r.rectArea[h];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),o.identity(),a.copy(d.matrixWorld),a.premultiply(u),o.extractRotation(a),t.halfWidth.set(.5*d.width,0,0),t.halfHeight.set(0,.5*d.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),h++}else if(d.isPointLight){const t=r.point[i];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),i++}else if(d.isHemisphereLight){const t=r.hemi[c];t.direction.setFromMatrixPosition(d.matrixWorld),t.direction.transformDirection(u),t.direction.normalize(),c++}}},state:r}}function ys(t,e){const n=new gs(t,e),i=[],r=[];return{init:function(){i.length=0,r.length=0},state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:function(t){n.setup(i,t)},setupLightsView:function(t){n.setupView(i,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){r.push(t)}}}function xs(t,e){let n=new WeakMap;return{get:function(i,r=0){let s;return!1===n.has(i)?(s=new ys(t,e),n.set(i,[s])):r>=n.get(i).length?(s=new ys(t,e),n.get(i).push(s)):s=n.get(i)[r],s},dispose:function(){n=new WeakMap}}}class vs extends Ze{constructor(t){super(),this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}vs.prototype.isMeshDepthMaterial=!0;class _s extends Ze{constructor(t){super(),this.type="MeshDistanceMaterial",this.referencePosition=new ut,this.nearDistance=1,this.farDistance=1e3,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}_s.prototype.isMeshDistanceMaterial=!0;function bs(t,e,n){let i=new Ht;const a=new Jt,o=new Jt,l=new Kt,h=new vs({depthPacking:3201}),c=new _s,u={},d=n.maxTextureSize,m={0:1,1:r,2:s},f=new $e({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Jt},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),g=f.clone();g.defines.HORIZONTAL_PASS=1;const y=new je;y.setAttribute("position",new me(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const x=new Fn(y,f),v=this;function _(n,i){const 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Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")),!0===e.has("EXT_texture_filter_anisotropic")){const a=e.get("EXT_texture_filter_anisotropic");if(s.type===M&&!1===e.has("OES_texture_float_linear"))return;if(!1===o&&s.type===w&&!1===e.has("OES_texture_half_float_linear"))return;(s.anisotropy>1||i.get(s).__currentAnisotropy)&&(t.texParameterf(n,a.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(s.anisotropy,r.getMaxAnisotropy())),i.get(s).__currentAnisotropy=s.anisotropy)}}function tt(e,n){let i=!1;void 0===e.__webglInit&&(e.__webglInit=!0,n.addEventListener("dispose",j));const r=n.source;let s=D.get(r);void 0===s&&(s={},D.set(r,s));const o=function(t){const e=[];return e.push(t.wrapS),e.push(t.wrapT),e.push(t.magFilter),e.push(t.minFilter),e.push(t.anisotropy),e.push(t.internalFormat),e.push(t.format),e.push(t.type),e.push(t.generateMipmaps),e.push(t.premultiplyAlpha),e.push(t.flipY),e.push(t.unpackAlignment),e.push(t.encoding),e.join()}(n);if(o!==e.__cacheKey){void 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if(i.isData3DTexture)v?(w&&n.texStorage3D(32879,L,y,l.width,l.height,l.depth),n.texSubImage3D(32879,0,0,0,0,l.width,l.height,l.depth,d,f,l.data)):n.texImage3D(32879,0,y,l.width,l.height,l.depth,0,d,f,l.data);else if(i.isFramebufferTexture)v&&w?n.texStorage2D(3553,L,y,l.width,l.height):n.texImage2D(3553,0,y,l.width,l.height,0,d,f,null);else if(x.length>0&&c){v&&w&&n.texStorage2D(3553,L,y,x[0].width,x[0].height);for(let t=0,e=x.length;t<e;t++)m=x[t],v?n.texSubImage2D(3553,t,0,0,d,f,m):n.texImage2D(3553,t,y,d,f,m);i.generateMipmaps=!1}else v?(w&&n.texStorage2D(3553,L,y,l.width,l.height),n.texSubImage2D(3553,0,0,0,d,f,l)):l.data?n.texImage2D(3553,0,y,l.width,l.height,0,d,f,l.data):n.texImage2D(3553,0,y,d,f,l);F(i,c)&&U(a),h.__currentVersion=h.version,i.onUpdate&&i.onUpdate(i)}e.__version=i.version}function nt(e,r,a,o,l){const h=s.convert(a.format,a.encoding),c=s.convert(a.type),u=k(a.internalFormat,h,c,a.encoding);i.get(r).__hasExternalTextures||(32879===l||35866===l?n.texImage3D(l,0,u,r.width,r.height,r.depth,0,h,c,null):n.texImage2D(l,0,u,r.width,r.height,0,h,c,null)),n.bindFramebuffer(36160,e),ot(r)?C.framebufferTexture2DMultisampleEXT(36160,o,l,i.get(a).__webglTexture,0,st(r)):t.framebufferTexture2D(36160,o,l,i.get(a).__webglTexture,0),n.bindFramebuffer(36160,null)}function it(e,n,i){if(t.bindRenderbuffer(36161,e),n.depthBuffer&&!n.stencilBuffer){let r=33189;if(i||ot(n)){const e=n.depthTexture;e&&e.isDepthTexture&&(e.type===M?r=36012:e.type===b&&(r=33190));const i=st(n);ot(n)?C.renderbufferStorageMultisampleEXT(36161,i,r,n.width,n.height):t.renderbufferStorageMultisample(36161,i,r,n.width,n.height)}else t.renderbufferStorage(36161,r,n.width,n.height);t.framebufferRenderbuffer(36160,36096,36161,e)}else if(n.depthBuffer&&n.stencilBuffer){const 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r=i.isCompressedTexture||i.image[0].isCompressedTexture,a=i.image[0]&&i.image[0].isDataTexture,c=[];for(let t=0;t<6;t++)c[t]=r||a?a?i.image[t].image:i.image[t]:O(i.image[t],!1,!0,h),c[t]=ht(i,c[t]);const u=c[0],d=B(u)||o,p=s.convert(i.format,i.encoding),m=s.convert(i.type),f=k(i.internalFormat,p,m,i.encoding),g=o&&!0!==i.isVideoTexture,y=void 0===e.__version;let x,v=H(i,u,d);if($(34067,i,d),r){g&&y&&n.texStorage2D(34067,v,f,u.width,u.height);for(let t=0;t<6;t++){x=c[t].mipmaps;for(let e=0;e<x.length;e++){const r=x[e];i.format!==T?null!==p?g?n.compressedTexSubImage2D(34069+t,e,0,0,r.width,r.height,p,r.data):n.compressedTexImage2D(34069+t,e,f,r.width,r.height,0,r.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in 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Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228"),6408;if(n===K)return s=e.get("EXT_sRGB"),null!==s?s.SRGB_ALPHA_EXT:null;if(1029===n)return 36244;if(1030===n)return 33319;if(1031===n)return 33320;if(1033===n)return 36249;if(n===R||n===L||n===C||n===P)if(r===V){if(s=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===s)return null;if(n===R)return s.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===L)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===C)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===P)return s.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(s=e.get("WEBGL_compressed_texture_s3tc"),null===s)return null;if(n===R)return s.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===L)return s.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===C)return s.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===P)return s.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===n||35841===n||35842===n||35843===n){if(s=e.get("WEBGL_compressed_texture_pvrtc"),null===s)return null;if(35840===n)return s.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===n)return s.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===n)return s.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===n)return s.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===n)return s=e.get("WEBGL_compressed_texture_etc1"),null!==s?s.COMPRESSED_RGB_ETC1_WEBGL:null;if(37492===n||37496===n){if(s=e.get("WEBGL_compressed_texture_etc"),null===s)return null;if(37492===n)return r===V?s.COMPRESSED_SRGB8_ETC2:s.COMPRESSED_RGB8_ETC2;if(37496===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:s.COMPRESSED_RGBA8_ETC2_EAC}if(37808===n||37809===n||37810===n||37811===n||37812===n||37813===n||37814===n||37815===n||37816===n||37817===n||37818===n||37819===n||37820===n||37821===n){if(s=e.get("WEBGL_compressed_texture_astc"),null===s)return null;if(37808===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:s.COMPRESSED_RGBA_ASTC_4x4_KHR;if(37809===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:s.COMPRESSED_RGBA_ASTC_5x4_KHR;if(37810===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:s.COMPRESSED_RGBA_ASTC_5x5_KHR;if(37811===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:s.COMPRESSED_RGBA_ASTC_6x5_KHR;if(37812===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:s.COMPRESSED_RGBA_ASTC_6x6_KHR;if(37813===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:s.COMPRESSED_RGBA_ASTC_8x5_KHR;if(37814===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:s.COMPRESSED_RGBA_ASTC_8x6_KHR;if(37815===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:s.COMPRESSED_RGBA_ASTC_8x8_KHR;if(37816===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:s.COMPRESSED_RGBA_ASTC_10x5_KHR;if(37817===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:s.COMPRESSED_RGBA_ASTC_10x6_KHR;if(37818===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:s.COMPRESSED_RGBA_ASTC_10x8_KHR;if(37819===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:s.COMPRESSED_RGBA_ASTC_10x10_KHR;if(37820===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:s.COMPRESSED_RGBA_ASTC_12x10_KHR;if(37821===n)return r===V?s.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:s.COMPRESSED_RGBA_ASTC_12x12_KHR}if(36492===n){if(s=e.get("EXT_texture_compression_bptc"),null===s)return null;if(36492===n)return r===V?s.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:s.COMPRESSED_RGBA_BPTC_UNORM_EXT}return n===S?i?34042:(s=e.get("WEBGL_depth_texture"),null!==s?s.UNSIGNED_INT_24_8_WEBGL:null):void 0!==t[n]?t[n]:null}}}class Ts extends ii{constructor(t=[]){super(),this.cameras=t}}Ts.prototype.isArrayCamera=!0;class Es extends Ne{constructor(){super(),this.type="Group"}}Es.prototype.isGroup=!0;const As={type:"move"};class Rs{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Es,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Es,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ut,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ut),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Es,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ut,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ut),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(null!==a&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(As))),l&&t.hand){s=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n);if(void 0===l.joints[i.jointName]){const t=new Es;t.matrixAutoUpdate=!1,t.visible=!1,l.joints[i.jointName]=t,l.add(t)}const r=l.joints[i.jointName];null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,h=.005;l.inputState.pinching&&a>o+h?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-h&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}}class Ls extends ti{constructor(t,e,n,i,r,s,a,o,l,h){if((h=void 0!==h?h:E)!==E&&h!==A)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&h===E&&(n=_),void 0===n&&h===A&&(n=S),super(null,i,r,s,a,o,h,n,l),this.image={width:t,height:e},this.magFilter=void 0!==a?a:p,this.minFilter=void 0!==o?o:p,this.flipY=!1,this.generateMipmaps=!1}}Ls.prototype.isDepthTexture=!0;class Cs extends te{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=null,l=null,h=null,c=null,u=null;const d=e.getContextAttributes();let p=null,m=null;const f=[],g=new Map,y=new ii;y.layers.enable(1),y.viewport=new Kt;const x=new ii;x.layers.enable(2),x.viewport=new Kt;const b=[y,x],M=new Ts;M.layers.enable(1),M.layers.enable(2);let w=null,R=null;function L(t){const e=g.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function C(){g.forEach((function(t,e){t.disconnect(e)})),g.clear(),w=null,R=null,t.setRenderTarget(p),c=null,h=null,l=null,i=null,m=null,O.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function P(t){const e=i.inputSources;for(let t=0;t<f.length;t++)g.set(e[t],f[t]);for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=g.get(n);i&&(i.dispatchEvent({type:"disconnected",data:n}),g.delete(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e],i=g.get(n);i&&i.dispatchEvent({type:"connected",data:n})}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=f[t];return void 0===e&&(e=new Rs,f[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=f[t];return void 0===e&&(e=new Rs,f[t]=e),e.getGripSpace()},this.getHand=function(t){let e=f[t];return void 0===e&&(e=new Rs,f[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return s},this.getBaseLayer=function(){return null!==h?h:c},this.getBinding=function(){return l},this.getFrame=function(){return u},this.getSession=function(){return i},this.setSession=async function(o){if(i=o,null!==i){if(p=t.getRenderTarget(),i.addEventListener("select",L),i.addEventListener("selectstart",L),i.addEventListener("selectend",L),i.addEventListener("squeeze",L),i.addEventListener("squeezestart",L),i.addEventListener("squeezeend",L),i.addEventListener("end",C),i.addEventListener("inputsourceschange",P),!0!==d.xrCompatible&&await e.makeXRCompatible(),void 0===i.renderState.layers||!1===t.capabilities.isWebGL2){const n={antialias:void 0!==i.renderState.layers||d.antialias,alpha:d.alpha,depth:d.depth,stencil:d.stencil,framebufferScaleFactor:r};c=new XRWebGLLayer(i,e,n),i.updateRenderState({baseLayer:c}),m=new ei(c.framebufferWidth,c.framebufferHeight,{format:T,type:v,encoding:t.outputEncoding})}else{let n=null,s=null,a=null;d.depth&&(a=d.stencil?35056:33190,n=d.stencil?A:E,s=d.stencil?S:_);const o={colorFormat:t.outputEncoding===V?35907:32856,depthFormat:a,scaleFactor:r};l=new XRWebGLBinding(i,e),h=l.createProjectionLayer(o),i.updateRenderState({layers:[h]}),m=new ei(h.textureWidth,h.textureHeight,{format:T,type:v,depthTexture:new Ls(h.textureWidth,h.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:d.stencil,encoding:t.outputEncoding,samples:d.antialias?4:0});t.properties.get(m).__ignoreDepthValues=h.ignoreDepthValues}m.isXRRenderTarget=!0,this.setFoveation(1),s=await i.requestReferenceSpace(a),O.setContext(i),O.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}};const I=new ut,D=new ut;function z(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===i)return;M.near=x.near=y.near=t.near,M.far=x.far=y.far=t.far,w===M.near&&R===M.far||(i.updateRenderState({depthNear:M.near,depthFar:M.far}),w=M.near,R=M.far);const e=t.parent,n=M.cameras;z(M,e);for(let t=0;t<n.length;t++)z(n[t],e);M.matrixWorld.decompose(M.position,M.quaternion,M.scale),t.position.copy(M.position),t.quaternion.copy(M.quaternion),t.scale.copy(M.scale),t.matrix.copy(M.matrix),t.matrixWorld.copy(M.matrixWorld);const r=t.children;for(let t=0,e=r.length;t<e;t++)r[t].updateMatrixWorld(!0);2===n.length?function(t,e,n){I.setFromMatrixPosition(e.matrixWorld),D.setFromMatrixPosition(n.matrixWorld);const i=I.distanceTo(D),r=e.projectionMatrix.elements,s=n.projectionMatrix.elements,a=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],h=(r[9]-1)/r[5],c=(r[8]-1)/r[0],u=(s[8]+1)/s[0],d=a*c,p=a*u,m=i/(-c+u),f=m*-c;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(f),t.translateZ(m),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert();const g=a+m,y=o+m,x=d-f,v=p+(i-f),_=l*o/y*g,b=h*o/y*g;t.projectionMatrix.makePerspective(x,v,_,b,g,y)}(M,y,x):M.projectionMatrix.copy(y.projectionMatrix)},this.getCamera=function(){return M},this.getFoveation=function(){return null!==h?h.fixedFoveation:null!==c?c.fixedFoveation:void 0},this.setFoveation=function(t){null!==h&&(h.fixedFoveation=t),null!==c&&void 0!==c.fixedFoveation&&(c.fixedFoveation=t)};let N=null;const O=new Qt;O.setAnimationLoop((function(e,n){if(o=n.getViewerPose(s),u=n,null!==o){const e=o.views;null!==c&&(t.setRenderTargetFramebuffer(m,c.framebuffer),t.setRenderTarget(m));let n=!1;e.length!==M.cameras.length&&(M.cameras.length=0,n=!0);for(let i=0;i<e.length;i++){const r=e[i];let s=null;if(null!==c)s=c.getViewport(r);else{const e=l.getViewSubImage(h,r);s=e.viewport,0===i&&(t.setRenderTargetTextures(m,e.colorTexture,h.ignoreDepthValues?void 0:e.depthStencilTexture),t.setRenderTarget(m))}const a=b[i];a.matrix.fromArray(r.transform.matrix),a.projectionMatrix.fromArray(r.projectionMatrix),a.viewport.set(s.x,s.y,s.width,s.height),0===i&&M.matrix.copy(a.matrix),!0===n&&M.cameras.push(a)}}const r=i.inputSources;for(let t=0;t<f.length;t++){const e=f[t],i=r[t];e.update(i,n,s)}N&&N(e,n),u=null})),this.setAnimationLoop=function(t){N=t},this.dispose=function(){}}}function Ps(t,e){function n(n,i){n.opacity.value=i.opacity,i.color&&n.diffuse.value.copy(i.color),i.emissive&&n.emissive.value.copy(i.emissive).multiplyScalar(i.emissiveIntensity),i.map&&(n.map.value=i.map),i.alphaMap&&(n.alphaMap.value=i.alphaMap),i.bumpMap&&(n.bumpMap.value=i.bumpMap,n.bumpScale.value=i.bumpScale,1===i.side&&(n.bumpScale.value*=-1)),i.displacementMap&&(n.displacementMap.value=i.displacementMap,n.displacementScale.value=i.displacementScale,n.displacementBias.value=i.displacementBias),i.emissiveMap&&(n.emissiveMap.value=i.emissiveMap),i.normalMap&&(n.normalMap.value=i.normalMap,n.normalScale.value.copy(i.normalScale),1===i.side&&n.normalScale.value.negate()),i.specularMap&&(n.specularMap.value=i.specularMap),i.alphaTest>0&&(n.alphaTest.value=i.alphaTest);const r=e.get(i).envMap;if(r&&(n.envMap.value=r,n.flipEnvMap.value=r.isCubeTexture&&!1===r.isRenderTargetTexture?-1:1,n.reflectivity.value=i.reflectivity,n.ior.value=i.ior,n.refractionRatio.value=i.refractionRatio),i.lightMap){n.lightMap.value=i.lightMap;const e=!0!==t.physicallyCorrectLights?Math.PI:1;n.lightMapIntensity.value=i.lightMapIntensity*e}let s,a;i.aoMap&&(n.aoMap.value=i.aoMap,n.aoMapIntensity.value=i.aoMapIntensity),i.map?s=i.map:i.specularMap?s=i.specularMap:i.displacementMap?s=i.displacementMap:i.normalMap?s=i.normalMap:i.bumpMap?s=i.bumpMap:i.roughnessMap?s=i.roughnessMap:i.metalnessMap?s=i.metalnessMap:i.alphaMap?s=i.alphaMap:i.emissiveMap?s=i.emissiveMap:i.clearcoatMap?s=i.clearcoatMap:i.clearcoatNormalMap?s=i.clearcoatNormalMap:i.clearcoatRoughnessMap?s=i.clearcoatRoughnessMap:i.specularIntensityMap?s=i.specularIntensityMap:i.specularColorMap?s=i.specularColorMap:i.transmissionMap?s=i.transmissionMap:i.thicknessMap?s=i.thicknessMap:i.sheenColorMap?s=i.sheenColorMap:i.sheenRoughnessMap&&(s=i.sheenRoughnessMap),void 0!==s&&(s.isWebGLRenderTarget&&(s=s.texture),!0===s.matrixAutoUpdate&&s.updateMatrix(),n.uvTransform.value.copy(s.matrix)),i.aoMap?a=i.aoMap:i.lightMap&&(a=i.lightMap),void 0!==a&&(a.isWebGLRenderTarget&&(a=a.texture),!0===a.matrixAutoUpdate&&a.updateMatrix(),n.uv2Transform.value.copy(a.matrix))}return{refreshFogUniforms:function(t,e){t.fogColor.value.copy(e.color),e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)},refreshMaterialUniforms:function(t,i,r,s,a){i.isMeshBasicMaterial||i.isMeshLambertMaterial?n(t,i):i.isMeshToonMaterial?(n(t,i),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,i)):i.isMeshPhongMaterial?(n(t,i),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,i)):i.isMeshStandardMaterial?(n(t,i),function(t,n){t.roughness.value=n.roughness,t.metalness.value=n.metalness,n.roughnessMap&&(t.roughnessMap.value=n.roughnessMap);n.metalnessMap&&(t.metalnessMap.value=n.metalnessMap);e.get(n).envMap&&(t.envMapIntensity.value=n.envMapIntensity)}(t,i),i.isMeshPhysicalMaterial&&function(t,e,n){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap),e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate()));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap);e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap)}(t,i,a)):i.isMeshMatcapMaterial?(n(t,i),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,i)):i.isMeshDepthMaterial?n(t,i):i.isMeshDistanceMaterial?(n(t,i),function(t,e){t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,i)):i.isMeshNormalMaterial?n(t,i):i.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,i)):i.isPointsMaterial?function(t,e,n,i){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*i,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);e.alphaTest>0&&(t.alphaTest.value=e.alphaTest);let r;e.map?r=e.map:e.alphaMap&&(r=e.alphaMap);void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix))}(t,i,r,s):i.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);e.alphaTest>0&&(t.alphaTest.value=e.alphaTest);let n;e.map?n=e.map:e.alphaMap&&(n=e.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}(t,i):i.isShadowMaterial?(t.color.value.copy(i.color),t.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function Is(t={}){const e=void 0!==t.canvas?t.canvas:function(){const t=Be("canvas");return t.style.display="block",t}(),n=void 0!==t.context?t.context:null,i=void 0===t.depth||t.depth,a=void 0===t.stencil||t.stencil,o=void 0!==t.antialias&&t.antialias,l=void 0===t.premultipliedAlpha||t.premultipliedAlpha,h=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,c=void 0!==t.powerPreference?t.powerPreference:"default",u=void 0!==t.failIfMajorPerformanceCaveat&&t.failIfMajorPerformanceCaveat;let d;d=void 0!==t.context?n.getContextAttributes().alpha:void 0!==t.alpha&&t.alpha;let p=null,m=null;const f=[],g=[];this.domElement=e,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.outputEncoding=G,this.physicallyCorrectLights=!1,this.toneMapping=0,this.toneMappingExposure=1;const y=this;let _=!1,b=0,S=0,E=null,A=-1,R=null;const L=new Kt,C=new Kt;let P=null,I=e.width,D=e.height,z=1,N=null,O=null;const B=new Kt(0,0,I,D),F=new Kt(0,0,I,D);let U=!1;const k=new Ht;let H=!1,V=!1,W=null;const j=new Gt,q=new Jt,X=new ut,Y={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};function Z(){return null===E?z:1}let J,K,Q,$,tt,et,nt,it,rt,st,at,ot,ht,ct,dt,pt,mt,ft,gt,yt,xt,vt,_t,bt=n;function Mt(t,n){for(let i=0;i<t.length;i++){const r=t[i],s=e.getContext(r,n);if(null!=s)return s}return null}try{const t={alpha:!0,depth:i,stencil:a,antialias:o,premultipliedAlpha:l,preserveDrawingBuffer:h,powerPreference:c,failIfMajorPerformanceCaveat:u};if("setAttribute"in e&&e.setAttribute("data-engine","three.js r139"),e.addEventListener("webglcontextlost",Tt,!1),e.addEventListener("webglcontextrestored",Et,!1),null===bt){const e=["webgl2","webgl","experimental-webgl"];if(!0===y.isWebGL1Renderer&&e.shift(),bt=Mt(e,t),null===bt)throw Mt(e)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}void 0===bt.getShaderPrecisionFormat&&(bt.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){throw console.error("THREE.WebGLRenderer: "+t.message),t}function wt(){J=new Ti(bt),K=new qn(bt,J,t),J.init(K),vt=new Ss(bt,J,K),Q=new Ms(bt,J,K),$=new Ri(bt),tt=new ls,et=new ws(bt,J,Q,tt,K,vt,$),nt=new li(y),it=new Si(y),rt=new $t(bt,K),_t=new Wn(bt,J,rt,K),st=new Ei(bt,rt,$,_t),at=new zi(bt,st,rt,$),gt=new Di(bt,K,et),pt=new Xn(tt),ot=new os(y,nt,it,J,K,_t,pt),ht=new Ps(y,tt),ct=new ds,dt=new xs(J,K),ft=new Vn(y,nt,Q,at,d,l),mt=new bs(y,at,K),yt=new jn(bt,J,$,K),xt=new Ai(bt,J,$,K),$.programs=ot.programs,y.capabilities=K,y.extensions=J,y.properties=tt,y.renderLists=ct,y.shadowMap=mt,y.state=Q,y.info=$}wt();const St=new Cs(y,bt);function Tt(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),_=!0}function Et(){console.log("THREE.WebGLRenderer: Context Restored."),_=!1;const t=$.autoReset,e=mt.enabled,n=mt.autoUpdate,i=mt.needsUpdate,r=mt.type;wt(),$.autoReset=t,mt.enabled=e,mt.autoUpdate=n,mt.needsUpdate=i,mt.type=r}function At(t){const e=t.target;e.removeEventListener("dispose",At),function(t){(function(t){const e=tt.get(t).programs;void 0!==e&&(e.forEach((function(t){ot.releaseProgram(t)})),t.isShaderMaterial&&ot.releaseShaderCache(t))})(t),tt.remove(t)}(e)}this.xr=St,this.getContext=function(){return bt},this.getContextAttributes=function(){return bt.getContextAttributes()},this.forceContextLoss=function(){const t=J.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){const t=J.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return z},this.setPixelRatio=function(t){void 0!==t&&(z=t,this.setSize(I,D,!1))},this.getSize=function(t){return t.set(I,D)},this.setSize=function(t,n,i){if(St.isPresenting)console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting.");else{try{I=t,D=n,e.width=Math.floor(t*z),e.height=Math.floor(n*z),!1!==i&&e.style&&(e.style.width=t+"px",e.style.height=n+"px")}catch(t){}this.setViewport(0,0,t,n)}},this.getDrawingBufferSize=function(t){return t.set(I*z,D*z).floor()},this.setDrawingBufferSize=function(t,n,i){I=t,D=n,z=i,e.width=Math.floor(t*i),e.height=Math.floor(n*i),this.setViewport(0,0,t,n)},this.getCurrentViewport=function(t){return t.copy(L)},this.getViewport=function(t){return t.copy(B)},this.setViewport=function(t,e,n,i){t.isVector4?B.set(t.x,t.y,t.z,t.w):B.set(t,e,n,i),Q.viewport(L.copy(B).multiplyScalar(z).floor())},this.getScissor=function(t){return t.copy(F)},this.setScissor=function(t,e,n,i){t.isVector4?F.set(t.x,t.y,t.z,t.w):F.set(t,e,n,i),Q.scissor(C.copy(F).multiplyScalar(z).floor())},this.getScissorTest=function(){return U},this.setScissorTest=function(t){Q.setScissorTest(U=t)},this.setOpaqueSort=function(t){N=t},this.setTransparentSort=function(t){O=t},this.getClearColor=function(t){return t.copy(ft.getClearColor())},this.setClearColor=function(){ft.setClearColor.apply(ft,arguments)},this.getClearAlpha=function(){return 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3d",t)}}),St.dispose(),St.removeEventListener("sessionstart",Lt),St.removeEventListener("sessionend",Ct),W&&(W.dispose(),W=null),Pt.stop()},this.renderBufferDirect=function(t,e,n,i,r,s){null===e&&(e=Y);const a=r.isMesh&&r.matrixWorld.determinant()<0,o=function(t,e,n,i,r){!0!==e.isScene&&(e=Y);et.resetTextureUnits();const s=e.fog,a=i.isMeshStandardMaterial?e.environment:null,o=null===E?y.outputEncoding:!0===E.isXRRenderTarget?E.texture.encoding:G,l=(i.isMeshStandardMaterial?it:nt).get(i.envMap||a),h=!0===i.vertexColors&&!!n.attributes.color&&4===n.attributes.color.itemSize,c=!!i.normalMap&&!!n.attributes.tangent,u=!!n.morphAttributes.position,d=!!n.morphAttributes.normal,p=!!n.morphAttributes.color,f=i.toneMapped?y.toneMapping:0,g=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,x=void 0!==g?g.length:0,v=tt.get(i),_=m.state.lights;if(!0===H&&(!0===V||t!==R)){const e=t===R&&i.id===A;pt.setState(i,t,e)}let b=!1;i.version===v.__version?v.needsLights&&v.lightsStateVersion!==_.state.version||v.outputEncoding!==o||r.isInstancedMesh&&!1===v.instancing?b=!0:r.isInstancedMesh||!0!==v.instancing?r.isSkinnedMesh&&!1===v.skinning?b=!0:r.isSkinnedMesh||!0!==v.skinning?v.envMap!==l||i.fog&&v.fog!==s?b=!0:void 0===v.numClippingPlanes||v.numClippingPlanes===pt.numPlanes&&v.numIntersection===pt.numIntersection?(v.vertexAlphas!==h||v.vertexTangents!==c||v.morphTargets!==u||v.morphNormals!==d||v.morphColors!==p||v.toneMapping!==f||!0===K.isWebGL2&&v.morphTargetsCount!==x)&&(b=!0):b=!0:b=!0:b=!0:(b=!0,v.__version=i.version);let M=v.currentProgram;!0===b&&(M=Ot(i,e,r));let w=!1,S=!1,T=!1;const L=M.getUniforms(),C=v.uniforms;Q.useProgram(M.program)&&(w=!0,S=!0,T=!0);i.id!==A&&(A=i.id,S=!0);if(w||R!==t){if(L.setValue(bt,"projectionMatrix",t.projectionMatrix),K.logarithmicDepthBuffer&&L.setValue(bt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),R!==t&&(R=t,S=!0,T=!0),i.isShaderMaterial||i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshStandardMaterial||i.envMap){const e=L.map.cameraPosition;void 0!==e&&e.setValue(bt,X.setFromMatrixPosition(t.matrixWorld))}(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&L.setValue(bt,"isOrthographic",!0===t.isOrthographicCamera),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial||i.isShadowMaterial||r.isSkinnedMesh)&&L.setValue(bt,"viewMatrix",t.matrixWorldInverse)}if(r.isSkinnedMesh){L.setOptional(bt,r,"bindMatrix"),L.setOptional(bt,r,"bindMatrixInverse");const t=r.skeleton;t&&(K.floatVertexTextures?(null===t.boneTexture&&t.computeBoneTexture(),L.setValue(bt,"boneTexture",t.boneTexture,et),L.setValue(bt,"boneTextureSize",t.boneTextureSize)):L.setOptional(bt,t,"boneMatrices"))}const P=n.morphAttributes;(void 0!==P.position||void 0!==P.normal||void 0!==P.color&&!0===K.isWebGL2)&&gt.update(r,n,i,M);(S||v.receiveShadow!==r.receiveShadow)&&(v.receiveShadow=r.receiveShadow,L.setValue(bt,"receiveShadow",r.receiveShadow));S&&(L.setValue(bt,"toneMappingExposure",y.toneMappingExposure),v.needsLights&&(N=T,(I=C).ambientLightColor.needsUpdate=N,I.lightProbe.needsUpdate=N,I.directionalLights.needsUpdate=N,I.directionalLightShadows.needsUpdate=N,I.pointLights.needsUpdate=N,I.pointLightShadows.needsUpdate=N,I.spotLights.needsUpdate=N,I.spotLightShadows.needsUpdate=N,I.rectAreaLights.needsUpdate=N,I.hemisphereLights.needsUpdate=N),s&&i.fog&&ht.refreshFogUniforms(C,s),ht.refreshMaterialUniforms(C,i,z,D,W),Ur.upload(bt,v.uniformsList,C,et));var I,N;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(Ur.upload(bt,v.uniformsList,C,et),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&L.setValue(bt,"center",r.center);return L.setValue(bt,"modelViewMatrix",r.modelViewMatrix),L.setValue(bt,"normalMatrix",r.normalMatrix),L.setValue(bt,"modelMatrix",r.matrixWorld),M}(t,e,n,i,r);Q.setMaterial(i,a);let l=n.index;const h=n.attributes.position;if(null===l){if(void 0===h||0===h.count)return}else if(0===l.count)return;let c,u=1;!0===i.wireframe&&(l=st.getWireframeAttribute(n),u=2),_t.setup(r,i,o,n,l);let d=yt;null!==l&&(c=rt.get(l),d=xt,d.setIndex(c));const p=null!==l?l.count:h.count,f=n.drawRange.start*u,g=n.drawRange.count*u,x=null!==s?s.start*u:0,v=null!==s?s.count*u:1/0,_=Math.max(f,x),b=Math.min(p,f+g,x+v)-1,M=Math.max(0,b-_+1);if(0!==M){if(r.isMesh)!0===i.wireframe?(Q.setLineWidth(i.wireframeLinewidth*Z()),d.setMode(1)):d.setMode(4);else if(r.isLine){let t=i.linewidth;void 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if(t.isSprite){if(!t.frustumCulled||k.intersectsSprite(t)){i&&X.setFromMatrixPosition(t.matrixWorld).applyMatrix4(j);const e=at.update(t),r=t.material;r.visible&&p.push(t,e,r,n,X.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==$.render.frame&&(t.skeleton.update(),t.skeleton.frame=$.render.frame),!t.frustumCulled||k.intersectsObject(t))){i&&X.setFromMatrixPosition(t.matrixWorld).applyMatrix4(j);const e=at.update(t),r=t.material;if(Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s<a;s++){const a=i[s],o=r[a.materialIndex];o&&o.visible&&p.push(t,e,o,n,X.z,a)}}else r.visible&&p.push(t,e,r,n,X.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)It(r[t],e,n,i)}function Dt(t,e,n,i){const r=t.opaque,s=t.transmissive,a=t.transparent;m.setupLightsView(n),s.length>0&&function(t,e,n){const i=K.isWebGL2;null===W&&(W=new ei(1,1,{generateMipmaps:!0,type:null!==vt.convert(w)?w:v,minFilter:x,samples:i&&!0===o?4:0}));y.getDrawingBufferSize(q),i?W.setSize(q.x,q.y):W.setSize(lt(q.x),lt(q.y));const r=y.getRenderTarget();y.setRenderTarget(W),y.clear();const s=y.toneMapping;y.toneMapping=0,zt(t,e,n),y.toneMapping=s,et.updateMultisampleRenderTarget(W),et.updateRenderTargetMipmap(W),y.setRenderTarget(r)}(r,e,n),i&&Q.viewport(L.copy(i)),r.length>0&&zt(r,e,n),s.length>0&&zt(s,e,n),a.length>0&&zt(a,e,n),Q.buffers.depth.setTest(!0),Q.buffers.depth.setMask(!0),Q.buffers.color.setMask(!0),Q.setPolygonOffset(!1)}function zt(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=null===i?s.material:i,h=s.group;a.layers.test(n.layers)&&Nt(a,e,n,o,l,h)}}function Nt(t,e,n,i,a,o){t.onBeforeRender(y,e,n,i,a,o),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),a.onBeforeRender(y,e,n,i,t,o),!0===a.transparent&&a.side===s?(a.side=1,a.needsUpdate=!0,y.renderBufferDirect(n,e,i,a,t,o),a.side=r,a.needsUpdate=!0,y.renderBufferDirect(n,e,i,a,t,o),a.side=s):y.renderBufferDirect(n,e,i,a,t,o),t.onAfterRender(y,e,n,i,a,o)}function Ot(t,e,n){!0!==e.isScene&&(e=Y);const i=tt.get(t),r=m.state.lights,s=m.state.shadowsArray,a=r.state.version,o=ot.getParameters(t,r.state,s,e,n),l=ot.getProgramCacheKey(o);let h=i.programs;i.environment=t.isMeshStandardMaterial?e.environment:null,i.fog=e.fog,i.envMap=(t.isMeshStandardMaterial?it:nt).get(t.envMap||i.environment),void 0===h&&(t.addEventListener("dispose",At),h=new Map,i.programs=h);let c=h.get(l);if(void 0!==c){if(i.currentProgram===c&&i.lightsStateVersion===a)return Bt(t,o),c}else o.uniforms=ot.getUniforms(t),t.onBuild(n,o,y),t.onBeforeCompile(o,y),c=ot.acquireProgram(o,l),h.set(l,c),i.uniforms=o.uniforms;const u=i.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(u.clippingPlanes=pt.uniform),Bt(t,o),i.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=a,i.needsLights&&(u.ambientLightColor.value=r.state.ambient,u.lightProbe.value=r.state.probe,u.directionalLights.value=r.state.directional,u.directionalLightShadows.value=r.state.directionalShadow,u.spotLights.value=r.state.spot,u.spotLightShadows.value=r.state.spotShadow,u.rectAreaLights.value=r.state.rectArea,u.ltc_1.value=r.state.rectAreaLTC1,u.ltc_2.value=r.state.rectAreaLTC2,u.pointLights.value=r.state.point,u.pointLightShadows.value=r.state.pointShadow,u.hemisphereLights.value=r.state.hemi,u.directionalShadowMap.value=r.state.directionalShadowMap,u.directionalShadowMatrix.value=r.state.directionalShadowMatrix,u.spotShadowMap.value=r.state.spotShadowMap,u.spotShadowMatrix.value=r.state.spotShadowMatrix,u.pointShadowMap.value=r.state.pointShadowMap,u.pointShadowMatrix.value=r.state.pointShadowMatrix);const d=c.getUniforms(),p=Ur.seqWithValue(d.seq,u);return i.currentProgram=c,i.uniformsList=p,c}function Bt(t,e){const n=tt.get(t);n.outputEncoding=e.outputEncoding,n.instancing=e.instancing,n.skinning=e.skinning,n.morphTargets=e.morphTargets,n.morphNormals=e.morphNormals,n.morphColors=e.morphColors,n.morphTargetsCount=e.morphTargetsCount,n.numClippingPlanes=e.numClippingPlanes,n.numIntersection=e.numClipIntersection,n.vertexAlphas=e.vertexAlphas,n.vertexTangents=e.vertexTangents,n.toneMapping=e.toneMapping}Pt.setAnimationLoop((function(t){Rt&&Rt(t)})),"undefined"!=typeof self&&Pt.setContext(self),this.setAnimationLoop=function(t){Rt=t,St.setAnimationLoop(t),null===t?Pt.stop():Pt.start()},St.addEventListener("sessionstart",Lt),St.addEventListener("sessionend",Ct),this.render=function(t,e){if(void 0!==e&&!0!==e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===_)return;!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),!0===St.enabled&&!0===St.isPresenting&&(!0===St.cameraAutoUpdate&&St.updateCamera(e),e=St.getCamera()),!0===t.isScene&&t.onBeforeRender(y,t,e,E),m=dt.get(t,g.length),m.init(),g.push(m),j.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),k.setFromProjectionMatrix(j),V=this.localClippingEnabled,H=pt.init(this.clippingPlanes,V,e),p=ct.get(t,f.length),p.init(),f.push(p),It(t,e,0,y.sortObjects),p.finish(),!0===y.sortObjects&&p.sort(N,O),!0===H&&pt.beginShadows();const n=m.state.shadowsArray;if(mt.render(n,t,e),!0===H&&pt.endShadows(),!0===this.info.autoReset&&this.info.reset(),ft.render(p,t),m.setupLights(y.physicallyCorrectLights),e.isArrayCamera){const n=e.cameras;for(let e=0,i=n.length;e<i;e++){const i=n[e];Dt(p,t,i,i.viewport)}}else Dt(p,t,e);null!==E&&(et.updateMultisampleRenderTarget(E),et.updateRenderTargetMipmap(E)),!0===t.isScene&&t.onAfterRender(y,t,e),_t.resetDefaultState(),A=-1,R=null,g.pop(),m=g.length>0?g[g.length-1]:null,f.pop(),p=f.length>0?f[f.length-1]:null},this.getActiveCubeFace=function(){return b},this.getActiveMipmapLevel=function(){return S},this.getRenderTarget=function(){return E},this.setRenderTargetTextures=function(t,e,n){tt.get(t.texture).__webglTexture=e,tt.get(t.depthTexture).__webglTexture=n;const i=tt.get(t);i.__hasExternalTextures=!0,i.__hasExternalTextures&&(i.__autoAllocateDepthBuffer=void 0===n,i.__autoAllocateDepthBuffer||!0===J.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),i.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(t,e){const n=tt.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,n=0){E=t,b=e,S=n;let i=!0;if(t){const e=tt.get(t);void 0!==e.__useDefaultFramebuffer?(Q.bindFramebuffer(36160,null),i=!1):void 0===e.__webglFramebuffer?et.setupRenderTarget(t):e.__hasExternalTextures&&et.rebindTextures(t,tt.get(t.texture).__webglTexture,tt.get(t.depthTexture).__webglTexture)}let r=null,s=!1,a=!1;if(t){const n=t.texture;(n.isData3DTexture||n.isDataArrayTexture)&&(a=!0);const i=tt.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=i[e],s=!0):r=K.isWebGL2&&t.samples>0&&!1===et.useMultisampledRTT(t)?tt.get(t).__webglMultisampledFramebuffer:i,L.copy(t.viewport),C.copy(t.scissor),P=t.scissorTest}else L.copy(B).multiplyScalar(z).floor(),C.copy(F).multiplyScalar(z).floor(),P=U;if(Q.bindFramebuffer(36160,r)&&K.drawBuffers&&i&&Q.drawBuffers(t,r),Q.viewport(L),Q.scissor(C),Q.setScissorTest(P),s){const i=tt.get(t.texture);bt.framebufferTexture2D(36160,36064,34069+e,i.__webglTexture,n)}else if(a){const i=tt.get(t.texture),r=e||0;bt.framebufferTextureLayer(36160,36064,i.__webglTexture,n||0,r)}A=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=tt.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){Q.bindFramebuffer(36160,o);try{const a=t.texture,o=a.format,l=a.type;if(o!==T&&vt.convert(o)!==bt.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const h=l===w&&(J.has("EXT_color_buffer_half_float")||K.isWebGL2&&J.has("EXT_color_buffer_float"));if(!(l===v||vt.convert(l)===bt.getParameter(35738)||l===M&&(K.isWebGL2||J.has("OES_texture_float")||J.has("WEBGL_color_buffer_float"))||h))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&bt.readPixels(e,n,i,r,vt.convert(o),vt.convert(l),s)}finally{const t=null!==E?tt.get(E).__webglFramebuffer:null;Q.bindFramebuffer(36160,t)}}},this.copyFramebufferToTexture=function(t,e,n=0){if(!0!==e.isFramebufferTexture)return void console.error("THREE.WebGLRenderer: copyFramebufferToTexture() can only be used with FramebufferTexture.");const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),s=Math.floor(e.image.height*i);et.setTexture2D(e,0),bt.copyTexSubImage2D(3553,n,0,0,t.x,t.y,r,s),Q.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i=0){const r=e.image.width,s=e.image.height,a=vt.convert(n.format),o=vt.convert(n.type);et.setTexture2D(n,0),bt.pixelStorei(37440,n.flipY),bt.pixelStorei(37441,n.premultiplyAlpha),bt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?bt.texSubImage2D(3553,i,t.x,t.y,r,s,a,o,e.image.data):e.isCompressedTexture?bt.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):bt.texSubImage2D(3553,i,t.x,t.y,a,o,e.image),0===i&&n.generateMipmaps&&bt.generateMipmap(3553),Q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n,i,r=0){if(y.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const s=t.max.x-t.min.x+1,a=t.max.y-t.min.y+1,o=t.max.z-t.min.z+1,l=vt.convert(i.format),h=vt.convert(i.type);let c;if(i.isData3DTexture)et.setTexture3D(i,0),c=32879;else{if(!i.isDataArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");et.setTexture2DArray(i,0),c=35866}bt.pixelStorei(37440,i.flipY),bt.pixelStorei(37441,i.premultiplyAlpha),bt.pixelStorei(3317,i.unpackAlignment);const u=bt.getParameter(3314),d=bt.getParameter(32878),p=bt.getParameter(3316),m=bt.getParameter(3315),f=bt.getParameter(32877),g=n.isCompressedTexture?n.mipmaps[0]:n.image;bt.pixelStorei(3314,g.width),bt.pixelStorei(32878,g.height),bt.pixelStorei(3316,t.min.x),bt.pixelStorei(3315,t.min.y),bt.pixelStorei(32877,t.min.z),n.isDataTexture||n.isData3DTexture?bt.texSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,h,g.data):n.isCompressedTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),bt.compressedTexSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,g.data)):bt.texSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,h,g),bt.pixelStorei(3314,u),bt.pixelStorei(32878,d),bt.pixelStorei(3316,p),bt.pixelStorei(3315,m),bt.pixelStorei(32877,f),0===r&&i.generateMipmaps&&bt.generateMipmap(c),Q.unbindTexture()},this.initTexture=function(t){et.setTexture2D(t,0),Q.unbindTexture()},this.resetState=function(){b=0,S=0,E=null,Q.reset(),_t.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}Is.prototype.isWebGLRenderer=!0;class Ds extends Ne{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}Ds.prototype.isScene=!0;const zs=new ut,Ns=new Kt,Os=new Kt,Bs=new ut,Fs=new Gt;class Us extends Fn{constructor(t,e){super(t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Gt,this.bindMatrixInverse=new Gt}copy(t){return super.copy(t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new Kt,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.fromBufferAttribute(e,n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}boneTransform(t,e){const n=this.skeleton,i=this.geometry;Ns.fromBufferAttribute(i.attributes.skinIndex,t),Os.fromBufferAttribute(i.attributes.skinWeight,t),zs.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const i=Os.getComponent(t);if(0!==i){const r=Ns.getComponent(t);Fs.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),e.addScaledVector(Bs.copy(zs).applyMatrix4(Fs),i)}}return e.applyMatrix4(this.bindMatrixInverse)}}Us.prototype.isSkinnedMesh=!0;class ks extends Ne{constructor(){super(),this.type="Bone"}}ks.prototype.isBone=!0;class Hs extends ti{constructor(t=null,e=1,n=1,i,r,s,a,o,l=p,h=p,c,u){super(null,s,a,o,l,h,i,r,c,u),this.image={data:t,width:e,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}Hs.prototype.isDataTexture=!0;const Gs=new Gt,Vs=new Gt;class Ws{constructor(t=[],e=[]){this.uuid=nt(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new Gt)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new Gt;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:Vs;Gs.multiplyMatrices(r,e[i]),Gs.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)}clone(){return new Ws(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=ot(t),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new Hs(e,t,t,T,M);return n.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=n,this.boneTextureSize=t,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new ks),this.bones.push(r),this.boneInverses.push((new Gt).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class js extends Ze{constructor(t){super(),this.type="LineBasicMaterial",this.color=new ue(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this}}js.prototype.isLineBasicMaterial=!0;const qs=new ut,Xs=new ut,Ys=new Gt,Zs=new ln,Js=new Dt;class Ks extends Ne{constructor(t=new je,e=new js){super(),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)qs.fromBufferAttribute(e,t-1),Xs.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=qs.distanceTo(Xs);t.setAttribute("lineDistance",new ye(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Js.copy(n.boundingSphere),Js.applyMatrix4(i),Js.radius+=r,!1===t.ray.intersectsSphere(Js))return;Ys.copy(i).invert(),Zs.copy(t.ray).applyMatrix4(Ys);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new ut,h=new ut,c=new ut,u=new ut,d=this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position;if(null!==i){for(let n=Math.max(0,s.start),a=Math.min(i.count,s.start+s.count)-1;n<a;n+=d){const s=i.getX(n),a=i.getX(n+1);l.fromBufferAttribute(r,s),h.fromBufferAttribute(r,a);if(Zs.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);const d=t.ray.origin.distanceTo(u);d<t.near||d>t.far||e.push({distance:d,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else{for(let n=Math.max(0,s.start),i=Math.min(r.count,s.start+s.count)-1;n<i;n+=d){l.fromBufferAttribute(r,n),h.fromBufferAttribute(r,n+1);if(Zs.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(u);i<t.near||i>t.far||e.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Ks.prototype.isLine=!0;class Qs extends Ks{constructor(t,e){super(t,e),this.type="LineLoop"}}Qs.prototype.isLineLoop=!0;(class extends ti{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.needsUpdate=!0}}).prototype.isCanvasTexture=!0;class $s{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const h=n[i];return(i+(s-h)/(n[i+1]-h))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new Jt:new ut);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new ut,i=[],r=[],s=[],a=new ut,o=new Gt;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new ut)}r[0]=new ut,s[0]=new ut;let l=Number.MAX_VALUE;const h=Math.abs(i[0].x),c=Math.abs(i[0].y),u=Math.abs(i[0].z);h<=l&&(l=h,n.set(1,0,0)),c<=l&&(l=c,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(it(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(it(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class ta extends $s{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const n=e||new Jt,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=s?0:i),!0!==this.aClockwise||s||(r===i?r=-i:r-=i);const a=this.aStartAngle+t*r;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),n=o-this.aX,i=l-this.aY;o=n*t-i*e+this.aX,l=n*e+i*t+this.aY}return n.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}ta.prototype.isEllipseCurve=!0;class ea extends ta{constructor(t,e,n,i,r,s){super(t,e,n,n,i,r,s),this.type="ArcCurve"}}function na(){let t=0,e=0,n=0,i=0;function r(r,s,a,o){t=r,e=a,n=-3*r+3*s-2*a-o,i=2*r-2*s+a+o}return{initCatmullRom:function(t,e,n,i,s){r(e,n,s*(n-t),s*(i-e))},initNonuniformCatmullRom:function(t,e,n,i,s,a,o){let l=(e-t)/s-(n-t)/(s+a)+(n-e)/a,h=(n-e)/a-(i-e)/(a+o)+(i-n)/o;l*=a,h*=a,r(e,n,l,h)},calc:function(r){const s=r*r;return t+e*r+n*s+i*(s*r)}}}ea.prototype.isArcCurve=!0;const ia=new ut,ra=new na,sa=new na,aa=new na;class oa extends $s{constructor(t=[],e=!1,n="centripetal",i=.5){super(),this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=n,this.tension=i}getPoint(t,e=new ut){const n=e,i=this.points,r=i.length,s=(r-(this.closed?0:1))*t;let a,o,l=Math.floor(s),h=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===h&&l===r-1&&(l=r-2,h=1),this.closed||l>0?a=i[(l-1)%r]:(ia.subVectors(i[0],i[1]).add(i[0]),a=ia);const c=i[l%r],u=i[(l+1)%r];if(this.closed||l+2<r?o=i[(l+2)%r]:(ia.subVectors(i[r-1],i[r-2]).add(i[r-1]),o=ia),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(c),t),n=Math.pow(c.distanceToSquared(u),t),i=Math.pow(u.distanceToSquared(o),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),ra.initNonuniformCatmullRom(a.x,c.x,u.x,o.x,e,n,i),sa.initNonuniformCatmullRom(a.y,c.y,u.y,o.y,e,n,i),aa.initNonuniformCatmullRom(a.z,c.z,u.z,o.z,e,n,i)}else"catmullrom"===this.curveType&&(ra.initCatmullRom(a.x,c.x,u.x,o.x,this.tension),sa.initCatmullRom(a.y,c.y,u.y,o.y,this.tension),aa.initCatmullRom(a.z,c.z,u.z,o.z,this.tension));return n.set(ra.calc(h),sa.calc(h),aa.calc(h)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new ut).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function la(t,e,n,i,r){const s=.5*(i-e),a=.5*(r-n),o=t*t;return(2*n-2*i+s+a)*(t*o)+(-3*n+3*i-2*s-a)*o+s*t+n}function ha(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function ca(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}oa.prototype.isCatmullRomCurve3=!0;class ua extends $s{constructor(t=new Jt,e=new Jt,n=new Jt,i=new Jt){super(),this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new Jt){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(ca(t,i.x,r.x,s.x,a.x),ca(t,i.y,r.y,s.y,a.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}ua.prototype.isCubicBezierCurve=!0;class da extends $s{constructor(t=new ut,e=new ut,n=new ut,i=new ut){super(),this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new ut){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set(ca(t,i.x,r.x,s.x,a.x),ca(t,i.y,r.y,s.y,a.y),ca(t,i.z,r.z,s.z,a.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}da.prototype.isCubicBezierCurve3=!0;class pa extends $s{constructor(t=new Jt,e=new Jt){super(),this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new Jt){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e){const n=e||new Jt;return n.copy(this.v2).sub(this.v1).normalize(),n}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}pa.prototype.isLineCurve=!0;class ma extends $s{constructor(t=new Jt,e=new Jt,n=new Jt){super(),this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new Jt){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(ha(t,i.x,r.x,s.x),ha(t,i.y,r.y,s.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}ma.prototype.isQuadraticBezierCurve=!0;class fa extends $s{constructor(t=new ut,e=new ut,n=new ut){super(),this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new ut){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(ha(t,i.x,r.x,s.x),ha(t,i.y,r.y,s.y),ha(t,i.z,r.z,s.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}fa.prototype.isQuadraticBezierCurve3=!0;class ga extends $s{constructor(t=[]){super(),this.type="SplineCurve",this.points=t}getPoint(t,e=new Jt){const n=e,i=this.points,r=(i.length-1)*t,s=Math.floor(r),a=r-s,o=i[0===s?s:s-1],l=i[s],h=i[s>i.length-2?i.length-1:s+1],c=i[s>i.length-3?i.length-1:s+2];return n.set(la(a,o.x,l.x,h.x,c.x),la(a,o.y,l.y,h.y,c.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new Jt).fromArray(n))}return this}}ga.prototype.isSplineCurve=!0;var ya=Object.freeze({__proto__:null,ArcCurve:ea,CatmullRomCurve3:oa,CubicBezierCurve:ua,CubicBezierCurve3:da,EllipseCurve:ta,LineCurve:pa,LineCurve3:class extends $s{constructor(t=new ut,e=new ut){super(),this.type="LineCurve3",this.isLineCurve3=!0,this.v1=t,this.v2=e}getPoint(t,e=new ut){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}},QuadraticBezierCurve:ma,QuadraticBezierCurve3:fa,SplineCurve:ga});class xa extends $s{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new pa(e,t))}getPoint(t,e){const n=t*this.getLength(),i=this.getCurveLengths();let r=0;for(;r<i.length;){if(i[r]>=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const s=r[i],a=s.isEllipseCurve?2*t:s.isLineCurve||s.isLineCurve3?1:s.isSplineCurve?t*s.points.length:t,o=s.getPoints(a);for(let t=0;t<o.length;t++){const i=o[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new ya[n.type]).fromJSON(n))}return this}}class va extends xa{constructor(t){super(),this.type="Path",this.currentPoint=new Jt,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const n=new pa(this.currentPoint.clone(),new Jt(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,n,i){const r=new ma(this.currentPoint.clone(),new Jt(t,e),new Jt(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(t,e,n,i,r,s){const a=new ua(this.currentPoint.clone(),new Jt(t,e),new Jt(n,i),new Jt(r,s));return this.curves.push(a),this.currentPoint.set(r,s),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),n=new ga(e);return this.curves.push(n),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,n,i,r,s){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,n,i,r,s),this}absarc(t,e,n,i,r,s){return this.absellipse(t,e,n,n,i,r,s),this}ellipse(t,e,n,i,r,s,a,o){const l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(t+l,e+h,n,i,r,s,a,o),this}absellipse(t,e,n,i,r,s,a,o){const l=new ta(t,e,n,i,r,s,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const h=l.getPoint(1);return this.currentPoint.copy(h),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}new ut,new ut,new ut,new vn;class _a extends va{constructor(t){super(t),this.uuid=nt(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this}toJSON(){const 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e=h?A(w[t],z[t],N):w[t];b?(v.copy(y.normals[0]).multiplyScalar(e.x),x.copy(y.binormals[0]).multiplyScalar(e.y),_.copy(g[0]).add(v).add(x),B(_.x,_.y,_.z)):B(e.x,e.y,0)}for(let t=1;t<=o;t++)for(let e=0;e<R;e++){const n=h?A(w[e],z[e],N):w[e];b?(v.copy(y.normals[t]).multiplyScalar(n.x),x.copy(y.binormals[t]).multiplyScalar(n.y),_.copy(g[t]).add(v).add(x),B(_.x,_.y,_.z)):B(n.x,n.y,l/o*t)}for(let t=p-1;t>=0;t--){const e=t/p,n=c*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=E.length;t<e;t++){const e=A(E[t],P[t],i);B(e.x,e.y,l+n)}for(let t=0,e=S.length;t<e;t++){const e=S[t];D=I[t];for(let t=0,r=e.length;t<r;t++){const r=A(e[t],D[t],i);b?B(r.x,r.y+g[o-1].y,g[o-1].x+n):B(r.x,r.y,l+n)}}}function O(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t<n;t++){const n=R*t,s=R*(t+1);U(e+i+n,e+r+n,e+r+s,e+i+s)}}}function B(t,e,n){s.push(t),s.push(e),s.push(n)}function F(t,e,r){k(t),k(e),k(r);const 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function(t,e,n){if(n.shapes=[],Array.isArray(t))for(let e=0,i=t.length;e<i;e++){const i=t[e];n.shapes.push(i.uuid)}else n.shapes.push(t.uuid);void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON());return n}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}const i=t.options.extrudePath;return void 0!==i&&(t.options.extrudePath=(new ya[i.type]).fromJSON(i)),new Za(n,t.options)}}const Ja={generateTopUV:function(t,e,n,i,r){const s=e[3*n],a=e[3*n+1],o=e[3*i],l=e[3*i+1],h=e[3*r],c=e[3*r+1];return[new Jt(s,a),new Jt(o,l),new Jt(h,c)]},generateSideWallUV:function(t,e,n,i,r,s){const a=e[3*n],o=e[3*n+1],l=e[3*n+2],h=e[3*i],c=e[3*i+1],u=e[3*i+2],d=e[3*r],p=e[3*r+1],m=e[3*r+2],f=e[3*s],g=e[3*s+1],y=e[3*s+2];return Math.abs(o-c)<Math.abs(a-h)?[new Jt(a,1-l),new Jt(h,1-u),new Jt(d,1-m),new Jt(f,1-y)]:[new Jt(o,1-l),new Jt(c,1-u),new Jt(p,1-m),new Jt(g,1-y)]}};class Ka extends je{constructor(t=new _a([new Jt(0,.5),new Jt(-.5,-.5),new Jt(.5,-.5)]),e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const n=[],i=[],r=[],s=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let e=0;e<t.length;e++)l(t[e]),this.addGroup(a,o,e),a+=o,o=0;function l(t){const a=i.length/3,l=t.extractPoints(e);let h=l.shape;const c=l.holes;!1===qa.isClockWise(h)&&(h=h.reverse());for(let t=0,e=c.length;t<e;t++){const e=c[t];!0===qa.isClockWise(e)&&(c[t]=e.reverse())}const u=qa.triangulateShape(h,c);for(let t=0,e=c.length;t<e;t++){const e=c[t];h=h.concat(e)}for(let t=0,e=h.length;t<e;t++){const e=h[t];i.push(e.x,e.y,0),r.push(0,0,1),s.push(e.x,e.y)}for(let t=0,e=u.length;t<e;t++){const e=u[t],i=e[0]+a,r=e[1]+a,s=e[2]+a;n.push(i,r,s),o+=3}}this.setIndex(n),this.setAttribute("position",new ye(i,3)),this.setAttribute("normal",new ye(r,3)),this.setAttribute("uv",new ye(s,2))}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}return new Ka(n,t.curveSegments)}}class Qa extends je{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const o=Math.min(s+a,Math.PI);let l=0;const h=[],c=new ut,u=new ut,d=[],p=[],m=[],f=[];for(let d=0;d<=n;d++){const g=[],y=d/n;let x=0;0==d&&0==s?x=.5/e:d==n&&o==Math.PI&&(x=-.5/e);for(let n=0;n<=e;n++){const o=n/e;c.x=-t*Math.cos(i+o*r)*Math.sin(s+y*a),c.y=t*Math.cos(s+y*a),c.z=t*Math.sin(i+o*r)*Math.sin(s+y*a),p.push(c.x,c.y,c.z),u.copy(c).normalize(),m.push(u.x,u.y,u.z),f.push(o+x,1-y),g.push(l++)}h.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=h[t][i+1],r=h[t][i],a=h[t+1][i],l=h[t+1][i+1];(0!==t||s>0)&&d.push(e,r,l),(t!==n-1||o<Math.PI)&&d.push(r,a,l)}this.setIndex(d),this.setAttribute("position",new ye(p,3)),this.setAttribute("normal",new ye(m,3)),this.setAttribute("uv",new ye(f,2))}static fromJSON(t){return new Qa(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class $a extends Ze{constructor(t){super(),this.type="ShadowMaterial",this.color=new ue(0),this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this}}$a.prototype.isShadowMaterial=!0;class to extends Ze{constructor(t){super(),this.type="SpriteMaterial",this.color=new ue(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this}}to.prototype.isSpriteMaterial=!0;class eo extends $e{constructor(t){super(t),this.type="RawShaderMaterial"}}eo.prototype.isRawShaderMaterial=!0;class no extends Ze{constructor(t){super(),this.type="PointsMaterial",this.color=new ue(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this}}no.prototype.isPointsMaterial=!0;class io extends Ze{constructor(t){super(),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new ue(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=W,this.normalScale=new Jt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}io.prototype.isMeshStandardMaterial=!0;class ro extends io{constructor(t){super(),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new Jt(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return it(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.sheenColor=new ue(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=0,this.attenuationColor=new ue(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new ue(1,1,1),this.specularColorMap=null,this._sheen=0,this._clearcoat=0,this._transmission=0,this.setValues(t)}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}ro.prototype.isMeshPhysicalMaterial=!0;class so extends Ze{constructor(t){super(),this.type="MeshPhongMaterial",this.color=new ue(16777215),this.specular=new ue(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=W,this.normalScale=new Jt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}so.prototype.isMeshPhongMaterial=!0;class ao extends Ze{constructor(t){super(),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new ue(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=W,this.normalScale=new Jt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}ao.prototype.isMeshToonMaterial=!0;class oo extends Ze{constructor(t){super(),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=W,this.normalScale=new Jt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}oo.prototype.isMeshNormalMaterial=!0;class lo extends Ze{constructor(t){super(),this.type="MeshLambertMaterial",this.color=new ue(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}lo.prototype.isMeshLambertMaterial=!0;class ho extends Ze{constructor(t){super(),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new ue(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=W,this.normalScale=new Jt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this}}ho.prototype.isMeshMatcapMaterial=!0;class co extends js{constructor(t){super(),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}co.prototype.isLineDashedMaterial=!0;const uo={ShadowMaterial:$a,SpriteMaterial:to,RawShaderMaterial:eo,ShaderMaterial:$e,PointsMaterial:no,MeshPhysicalMaterial:ro,MeshStandardMaterial:io,MeshPhongMaterial:so,MeshToonMaterial:ao,MeshNormalMaterial:oo,MeshLambertMaterial:lo,MeshDepthMaterial:vs,MeshDistanceMaterial:_s,MeshBasicMaterial:_n,MeshMatcapMaterial:ho,LineDashedMaterial:co,LineBasicMaterial:js,Material:Ze};Ze.fromType=function(t){return new uo[t]};const po={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class mo{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=l.length;e<n;e+=2){const n=l[e],i=l[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null}}}const fo=new mo;class go{constructor(t){this.manager=void 0!==t?t:fo,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const n=this;return new Promise((function(i,r){n.load(t,i,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}const yo={};class xo extends go{constructor(t,e){super(t),e&&(this.customLoader=e.customLoader,this.baseUrl=e.baseUrl)}setCustomParam(t){t&&(this.customLoader=t.customLoader,this.baseUrl=t.baseUrl)}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);let r=this.baseUrl||t;const s=po.get(r);if(void 0!==s)return this.manager.itemStart(r),setTimeout((()=>{e&&e(s),this.manager.itemEnd(r)}),0),s;if(void 0===yo[r]){if(yo[r]=[],yo[r].push({onLoad:e,onProgress:n,onError:i}),this.customLoader)this.customLoader.preload(this.baseUrl).then((()=>{this.customLoader.load(t).then((t=>{po.add(r,t);const e=yo[r];delete yo[r];for(let n=0,i=e.length;n<i;n++){const i=e[n];i.onLoad&&i.onLoad(t)}})).catch((t=>{const e=yo[r];if(void 0===e)throw this.manager.itemError(r),t;delete yo[r];for(let n=0,i=e.length;n<i;n++){const i=e[n];i.onError&&i.onError(t)}this.manager.itemError(r)})).finally((()=>{this.manager.itemEnd(r)}))}));else{const e=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),n=this.mimeType,i=this.responseType;fetch(e).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=yo[t],i=e.body.getReader(),r=e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t<e;t++){const e=n[t];e.onProgress&&e.onProgress(i)}t.enqueue(r),e()}}))}()}});return new Response(l)}throw Error(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`)})).then((t=>{switch(i){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,n)));case"json":return t.json();default:if(void 0===n)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(n),i=e&&e[1]?e[1].toLowerCase():void 0,r=new TextDecoder(i);return t.arrayBuffer().then((t=>r.decode(t)))}}})).then((e=>{po.add(t,e);const n=yo[t];delete yo[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onLoad&&i.onLoad(e)}})).catch((e=>{const n=yo[t];if(void 0===n)throw this.manager.itemError(t),e;delete yo[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}this.manager.itemError(t)})).finally((()=>{this.manager.itemEnd(t)}))}this.manager.itemStart(r)}else yo[r].push({onLoad:e,onProgress:n,onError:i})}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class vo extends go{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new Hs,a=new xo(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,(function(t){const n=r.parse(t);n&&(void 0!==n.image?s.image=n.image:void 0!==n.data&&(s.image.width=n.width,s.image.height=n.height,s.image.data=n.data),s.wrapS=void 0!==n.wrapS?n.wrapS:u,s.wrapT=void 0!==n.wrapT?n.wrapT:u,s.magFilter=void 0!==n.magFilter?n.magFilter:g,s.minFilter=void 0!==n.minFilter?n.minFilter:g,s.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.encoding&&(s.encoding=n.encoding),void 0!==n.flipY&&(s.flipY=n.flipY),void 0!==n.format&&(s.format=n.format),void 0!==n.type&&(s.type=n.type),void 0!==n.mipmaps&&(s.mipmaps=n.mipmaps,s.minFilter=x),1===n.mipmapCount&&(s.minFilter=g),void 0!==n.generateMipmaps&&(s.generateMipmaps=n.generateMipmaps),s.needsUpdate=!0,e&&e(s,n))}),n,i),s}}class _o extends go{constructor(t){super(t)}load(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=po.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=Be("img");function o(){h(),po.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){h(),i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}function h(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class bo extends go{constructor(t){super(t)}load(t,e,n,i){const r=new ti,s=new _o(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}class Mo extends go{constructor(t){super(t),"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=po.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){po.add(t,n),e&&e(n),r.manager.itemEnd(t)})).catch((function(e){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}}Mo.prototype.isImageBitmapLoader=!0;class wo{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class So extends Ne{constructor(t,e=1){super(),this.type="Light",this.color=new ue(t),this.intensity=e}dispose(){}copy(t){return super.copy(t),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}So.prototype.isLight=!0;const To=new Gt,Eo=new ut,Ao=new ut;class Ro{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Jt(512,512),this.map=null,this.mapPass=null,this.matrix=new Gt,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Ht,this._frameExtents=new Jt(1,1),this._viewportCount=1,this._viewports=[new Kt(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;Eo.setFromMatrixPosition(t.matrixWorld),e.position.copy(Eo),Ao.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(Ao),e.updateMatrixWorld(),To.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(To),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class Lo extends Ro{constructor(){super(new ii(50,1,.5,500)),this.focus=1}updateMatrices(t){const e=this.camera,n=2*et*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}Lo.prototype.isSpotLightShadow=!0;class Co extends So{constructor(t,e,n=0,i=Math.PI/3,r=0,s=1){super(t,e),this.type="SpotLight",this.position.copy(Ne.DefaultUp),this.updateMatrix(),this.target=new Ne,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.shadow=new Lo}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}Co.prototype.isSpotLight=!0;(class extends So{constructor(t,e,n){super(t,n),this.type="HemisphereLight",this.position.copy(Ne.DefaultUp),this.updateMatrix(),this.groundColor=new ue(e)}copy(t){return So.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}).prototype.isHemisphereLight=!0;class Po extends Ro{constructor(){super(new hi(-5,5,5,-5,.5,500))}}Po.prototype.isDirectionalLightShadow=!0;class Io extends So{constructor(t,e){super(t,e),this.type="DirectionalLight",this.position.copy(Ne.DefaultUp),this.updateMatrix(),this.target=new Ne,this.shadow=new Po}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}Io.prototype.isDirectionalLight=!0;class Do extends So{constructor(t,e){super(t,e),this.type="AmbientLight"}}Do.prototype.isAmbientLight=!0;class zo{constructor(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let s;n:{i:if(!(t<i)){for(let s=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,r)}if(n===s)break;if(r=i,i=e[++n],t<i)break e}s=e.length;break n}if(t>=r)break t;{const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0}}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(void 0===i)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,r,t)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}zo.prototype.beforeStart_=zo.prototype.copySampleValue_,zo.prototype.afterEnd_=zo.prototype.copySampleValue_;class No extends zo{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:O,endingEnd:O}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case B:r=t,a=2*e-n;break;case F:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case B:s=t,o=2*n-e;break;case F:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),h=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*h,this._offsetNext=s*h}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=this._offsetPrev,c=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(n-e)/(i-e),m=p*p,f=m*p,g=-u*f+2*u*m-u*p,y=(1+u)*f+(-1.5-2*u)*m+(-.5+u)*p+1,x=(-1-d)*f+(1.5+d)*m+.5*p,v=d*f-d*m;for(let t=0;t!==a;++t)r[t]=g*s[h+t]+y*s[l+t]+x*s[o+t]+v*s[c+t];return r}}class Oo extends zo{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=(n-e)/(i-e),c=1-h;for(let t=0;t!==a;++t)r[t]=s[l+t]*c+s[o+t]*h;return r}}class Bo extends zo{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}const Fo={arraySlice:function(t,e,n){return Fo.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r},flattenJSON:function(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)},subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t<s.tracks.length;++t){const e=s.tracks[t],o=e.getValueSize(),l=[],h=[];for(let t=0;t<e.times.length;++t){const s=e.times[t]*r;if(!(s<n||s>=i)){l.push(e.times[t]);for(let n=0;n<o;++n)h.push(e.values[t*o+n])}}0!==l.length&&(e.times=Fo.convertArray(l,e.times.constructor),e.values=Fo.convertArray(h,e.values.constructor),a.push(e))}s.tracks=a;let o=1/0;for(let t=0;t<s.tracks.length;++t)o>s.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t<s.tracks.length;++t)s.tracks[t].shift(-1*o);return s.resetDuration(),s},makeClipAdditive:function(t,e=0,n=t,i=30){i<=0&&(i=30);const r=n.tracks.length,s=e/i;for(let e=0;e<r;++e){const i=n.tracks[e],r=i.ValueTypeName;if("bool"===r||"string"===r)continue;const a=t.tracks.find((function(t){return t.name===i.name&&t.ValueTypeName===r}));if(void 0===a)continue;let o=0;const l=i.getValueSize();i.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let h=0;const c=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(h=c/3);const u=i.times.length-1;let d;if(s<=i.times[0]){const t=o,e=l-o;d=Fo.arraySlice(i.values,t,e)}else if(s>=i.times[u]){const t=u*l+o,e=t+l-o;d=Fo.arraySlice(i.values,t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),d=Fo.arraySlice(t.resultBuffer,e,n)}if("quaternion"===r){(new ct).fromArray(d).normalize().conjugate().toArray(d)}const p=a.times.length;for(let t=0;t<p;++t){const e=t*c+h;if("quaternion"===r)ct.multiplyQuaternionsFlat(a.values,e,d,0,a.values,e);else{const t=c-2*h;for(let n=0;n<t;++n)a.values[e+n]-=d[n]}}}return t.blendMode=2501,t}};class Uo{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Fo.convertArray(e,this.TimeBufferType),this.values=Fo.convertArray(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:Fo.convertArray(t.times,Array),values:Fo.convertArray(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new Bo(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new Oo(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new No(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case D:e=this.InterpolantFactoryMethodDiscrete;break;case z:e=this.InterpolantFactoryMethodLinear;break;case N:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return D;case this.InterpolantFactoryMethodLinear:return z;case this.InterpolantFactoryMethodSmooth:return N}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=Fo.arraySlice(n,r,s),this.values=Fo.arraySlice(this.values,r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Fo.isTypedArray(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=Fo.arraySlice(this.times),e=Fo.arraySlice(this.values),n=this.getValueSize(),i=this.getInterpolation()===N,r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=Fo.arraySlice(t,0,s),this.values=Fo.arraySlice(e,0,s*n)):(this.times=t,this.values=e),this}clone(){const t=Fo.arraySlice(this.times,0),e=Fo.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Uo.prototype.TimeBufferType=Float32Array,Uo.prototype.ValueBufferType=Float32Array,Uo.prototype.DefaultInterpolation=z;class ko extends Uo{}ko.prototype.ValueTypeName="vector";class Ho extends Uo{}Ho.prototype.ValueTypeName="string",Ho.prototype.ValueBufferType=Array,Ho.prototype.DefaultInterpolation=D,Ho.prototype.InterpolantFactoryMethodLinear=void 0,Ho.prototype.InterpolantFactoryMethodSmooth=void 0;class Go extends zo{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)ct.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Vo extends Uo{InterpolantFactoryMethodLinear(t){return new Go(this.times,this.values,this.getValueSize(),t)}}Vo.prototype.ValueTypeName="quaternion",Vo.prototype.DefaultInterpolation=z,Vo.prototype.InterpolantFactoryMethodSmooth=void 0;class Wo extends Uo{}Wo.prototype.ValueTypeName="number";class jo extends Uo{}jo.prototype.ValueTypeName="color";class qo extends Uo{}qo.prototype.ValueTypeName="bool",qo.prototype.ValueBufferType=Array,qo.prototype.DefaultInterpolation=D,qo.prototype.InterpolantFactoryMethodLinear=void 0,qo.prototype.InterpolantFactoryMethodSmooth=void 0;class Xo{constructor(t,e,n){let i,r,s;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==i;++t)n[r+t]=n[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]}_select(t,e,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){ct.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;ct.multiplyQuaternionsFlat(t,s,t,e,t,n),ct.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const Yo="\\[\\]\\.:\\/",Zo=new RegExp("[\\[\\]\\.:\\/]","g"),Jo="[^\\[\\]\\.:\\/]",Ko="[^"+Yo.replace("\\.","")+"]",Qo=/((?:WC+[\/:])*)/.source.replace("WC",Jo),$o=/(WCOD+)?/.source.replace("WCOD",Ko),tl=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Jo),el=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Jo),nl=new RegExp("^"+Qo+$o+tl+el+"$"),il=["material","materials","bones"];class rl{constructor(t,e,n){this.path=e,this.parsedPath=n||rl.parseTrackName(e),this.node=rl.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new rl.Composite(t,e,n):new rl(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(Zo,"")}static parseTrackName(t){const e=nl.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==il.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=rl.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}rl.Composite=class{constructor(t,e,n){const i=n||rl.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},rl.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},rl.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},rl.prototype.GetterByBindingType=[rl.prototype._getValue_direct,rl.prototype._getValue_array,rl.prototype._getValue_arrayElement,rl.prototype._getValue_toArray],rl.prototype.SetterByBindingTypeAndVersioning=[[rl.prototype._setValue_direct,rl.prototype._setValue_direct_setNeedsUpdate,rl.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[rl.prototype._setValue_array,rl.prototype._setValue_array_setNeedsUpdate,rl.prototype._setValue_array_setMatrixWorldNeedsUpdate],[rl.prototype._setValue_arrayElement,rl.prototype._setValue_arrayElement_setNeedsUpdate,rl.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[rl.prototype._setValue_fromArray,rl.prototype._setValue_fromArray_setNeedsUpdate,rl.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class sl{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:O,endingEnd:O};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;if(i<0||0===n)return;this._startTime=null,e=n*i}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(2501===this.blendMode)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(n===I){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=B,i.endingEnd=B):(i.endingStart=t?this.zeroSlopeAtStart?B:O:F,i.endingEnd=e?this.zeroSlopeAtEnd?B:O:F)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}class al{constructor(t,e=-1,n,i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=nt(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(ol(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(Uo.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=Fo.getKeyframeOrder(a);a=Fo.sortedArray(a,1,l),o=Fo.sortedArray(o,1,l),i||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new Wo(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<n.length;t++)if(n[t].name===e)return n[t];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.name.match(r);if(s&&s.length>1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Fo.flattenJSON(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(const n in t){const t=[],s=[];for(let i=0;i!==r[e].morphTargets.length;++i){const i=r[e];t.push(i.time),s.push(i.morphTarget===n?1:0)}i.push(new Wo(".morphTargetInfluence["+n+"]",t,s))}o=t.length*s}else{const s=".bones["+e[t].name+"]";n(ko,s+".position",r,"pos",i),n(Vo,s+".quaternion",r,"rot",i),n(ko,s+".scale",r,"scl",i)}}if(0===i.length)return null;return new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function ol(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Wo;case"vector":case"vector2":case"vector3":case"vector4":return ko;case"color":return jo;case"quaternion":return Vo;case"bool":case"boolean":return qo;case"string":return Ho}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];Fo.flattenJSON(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}class ll extends te{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let h=l[o];void 0===h&&(h={},l[o]=h);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let c=h[l];if(void 0!==c)++c.referenceCount,s[t]=c;else{if(c=s[t],void 0!==c){null===c._cacheIndex&&(++c.referenceCount,this._addInactiveBinding(c,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;c=new Xo(rl.create(n,l,i),r.ValueTypeName,r.getValueSize()),++c.referenceCount,this._addInactiveBinding(c,o,l),s[t]=c}a[t].resultBuffer=c.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,n){const i=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),s.actionByRoot[n]=t}_removeInactiveAction(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],h=t._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),t._byClipCacheIndex=null;delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.referenceCount&&this._removeInactiveBinding(n)}}_lendAction(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackAction(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_addInactiveBinding(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let s=i[e];void 0===s&&(s={},i[e]=s),s[n]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,s=this._bindingsByRootAndName,a=s[i],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[i]}_lendBinding(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackBinding(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new Oo(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=e,t[e]=n),n}_takeBackControlInterpolant(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r}clipAction(t,e,n){const i=e||this._root,r=i.uuid;let s="string"==typeof t?al.findByName(i,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===n&&(n=null!==s?s.blendMode:U),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const h=new sl(this,s,e,n);return this._bindAction(h,l),this._addInactiveAction(h,a,r),h}existingAction(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?al.findByName(n,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[i]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,s=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}}uncacheRoot(t){const e=t.uuid,n=this._actionsByClip;for(const t in n){const i=n[t].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const t in i){const e=i[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}}uncacheAction(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}ll.prototype._controlInterpolantsResultBuffer=new Float32Array(1);const hl=new ut;class cl{constructor(t,e,n,i=!1){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)hl.fromBufferAttribute(this,e),hl.applyMatrix4(t),this.setXYZ(e,hl.x,hl.y,hl.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)hl.fromBufferAttribute(this,e),hl.applyNormalMatrix(t),this.setXYZ(e,hl.x,hl.y,hl.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)hl.fromBufferAttribute(this,e),hl.transformDirection(t),this.setXYZ(e,hl.x,hl.y,hl.z);return this}setX(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){return this.data.array[t*this.data.stride+this.offset]}getY(t){return this.data.array[t*this.data.stride+this.offset+1]}getZ(t){return this.data.array[t*this.data.stride+this.offset+2]}getW(t){return this.data.array[t*this.data.stride+this.offset+3]}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new me(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new cl(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}cl.prototype.isInterleavedBufferAttribute=!0;class ul{constructor(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=Y,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=nt()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=nt()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=nt()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}ul.prototype.isInterleavedBuffer=!0;const dl=new Jt;class pl{constructor(t=new Jt(1/0,1/0),e=new Jt(-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=dl.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return dl.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}pl.prototype.isBox2=!0;class ml{static toHalfFloat(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=it(t,-65504,65504),gl[0]=t;const e=yl[0],n=e>>23&511;return xl[n]+((8388607&e)>>vl[n])}static fromHalfFloat(t){const e=t>>10;return yl[0]=_l[Ml[e]+(1023&t)]+bl[e],gl[0]}}const fl=new ArrayBuffer(4),gl=new Float32Array(fl),yl=new Uint32Array(fl),xl=new Uint32Array(512),vl=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(xl[t]=0,xl[256|t]=32768,vl[t]=24,vl[256|t]=24):e<-14?(xl[t]=1024>>-e-14,xl[256|t]=1024>>-e-14|32768,vl[t]=-e-1,vl[256|t]=-e-1):e<=15?(xl[t]=e+15<<10,xl[256|t]=e+15<<10|32768,vl[t]=13,vl[256|t]=13):e<128?(xl[t]=31744,xl[256|t]=64512,vl[t]=24,vl[256|t]=24):(xl[t]=31744,xl[256|t]=64512,vl[t]=13,vl[256|t]=13)}const _l=new Uint32Array(2048),bl=new Uint32Array(64),Ml=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,n=0;for(;0==(8388608&e);)e<<=1,n-=8388608;e&=-8388609,n+=947912704,_l[t]=e|n}for(let t=1024;t<2048;++t)_l[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)bl[t]=t<<23;bl[31]=1199570944,bl[32]=2147483648;for(let t=33;t<63;++t)bl[t]=2147483648+(t-32<<23);bl[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(Ml[t]=1024);const wl=new ut,Sl=new ut;class Tl extends Ks{constructor(t,e){super(t,e),this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)wl.fromBufferAttribute(e,t),Sl.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+wl.distanceTo(Sl);t.setAttribute("lineDistance",new ye(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}Tl.prototype.isLineSegments=!0;const El=new ut,Al=new Gt,Rl=new Gt;function Ll(t){const e=[];!0===t.isBone&&e.push(t);for(let n=0;n<t.children.length;n++)e.push.apply(e,Ll(t.children[n]));return e}class Cl extends go{constructor(t){super(t)}load(t,e,n,i){const r=new ai,s=new _o(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(n){s.load(t[n],(function(t){r.images[n]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))}),void 0,i)}for(let e=0;e<t.length;++e)o(e);return r}}const Pl=new Gt,Il=new ln,Dl=new Dt,zl=new ut;class Nl extends Ne{constructor(t=new je,e=new no){super(),this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Dl.copy(n.boundingSphere),Dl.applyMatrix4(i),Dl.radius+=r,!1===t.ray.intersectsSphere(Dl))return;Pl.copy(i).invert(),Il.copy(t.ray).applyMatrix4(Pl);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position;if(null!==r){for(let n=Math.max(0,s.start),l=Math.min(r.count,s.start+s.count);n<l;n++){const s=r.getX(n);zl.fromBufferAttribute(a,s),Ol(zl,s,o,i,t,e,this)}}else{for(let n=Math.max(0,s.start),r=Math.min(a.count,s.start+s.count);n<r;n++)zl.fromBufferAttribute(a,n),Ol(zl,n,o,i,t,e,this)}}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function Ol(t,e,n,i,r,s,a){const o=Il.distanceSqToPoint(t);if(o<n){const n=new ut;Il.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}let Bl;Nl.prototype.isPoints=!0;const Fl=new ut,Ul=new ut,kl=new ut,Hl=new Jt,Gl=new Jt,Vl=new Gt,Wl=new ut,jl=new ut,ql=new ut,Xl=new Jt,Yl=new Jt,Zl=new Jt;class Jl extends Ne{constructor(t){if(super(),this.type="Sprite",void 0===Bl){Bl=new je;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new ul(t,5);Bl.setIndex([0,1,2,0,2,3]),Bl.setAttribute("position",new cl(e,3,0,!1)),Bl.setAttribute("uv",new cl(e,2,3,!1))}this.geometry=Bl,this.material=void 0!==t?t:new to,this.center=new Jt(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),Ul.setFromMatrixScale(this.matrixWorld),Vl.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),kl.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&Ul.multiplyScalar(-kl.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;Kl(Wl.set(-.5,-.5,0),kl,s,Ul,i,r),Kl(jl.set(.5,-.5,0),kl,s,Ul,i,r),Kl(ql.set(.5,.5,0),kl,s,Ul,i,r),Xl.set(0,0),Yl.set(1,0),Zl.set(1,1);let a=t.ray.intersectTriangle(Wl,jl,ql,!1,Fl);if(null===a&&(Kl(jl.set(-.5,.5,0),kl,s,Ul,i,r),Yl.set(0,1),a=t.ray.intersectTriangle(Wl,ql,jl,!1,Fl),null===a))return;const o=t.ray.origin.distanceTo(Fl);o<t.near||o>t.far||e.push({distance:o,point:Fl.clone(),uv:vn.getUV(Fl,Wl,jl,ql,Xl,Yl,Zl,new Jt),face:null,object:this})}copy(t){return super.copy(t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Kl(t,e,n,i,r,s){Hl.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(Gl.x=s*Hl.x-r*Hl.y,Gl.y=r*Hl.x+s*Hl.y):Gl.copy(Hl),t.copy(e),t.x+=Gl.x,t.y+=Gl.y,t.applyMatrix4(Vl)}Jl.prototype.isSprite=!0;$s.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create($s.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},va.prototype.fromPoints=function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)};(class extends Tl{constructor(t=10,e=10,n=4473924,i=8947848){n=new ue(n),i=new ue(i);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let t=0,h=0,c=-a;t<=e;t++,c+=s){o.push(-a,0,c,a,0,c),o.push(c,0,-a,c,0,a);const e=t===r?n:i;e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3,e.toArray(l,h),h+=3}const h=new je;h.setAttribute("position",new ye(o,3)),h.setAttribute("color",new ye(l,3));super(h,new js({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}).prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},class extends Tl{constructor(t){const e=Ll(t),n=new je,i=[],r=[],s=new ue(0,0,1),a=new ue(0,1,0);for(let t=0;t<e.length;t++){const n=e[t];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(s.r,s.g,s.b),r.push(a.r,a.g,a.b))}n.setAttribute("position",new ye(i,3)),n.setAttribute("color",new ye(r,3));super(n,new js({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");Rl.copy(this.root.matrixWorld).invert();for(let t=0,n=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(Al.multiplyMatrices(Rl,r.matrixWorld),El.setFromMatrixPosition(Al),i.setXYZ(n,El.x,El.y,El.z),Al.multiplyMatrices(Rl,r.parent.matrixWorld),El.setFromMatrixPosition(Al),i.setXYZ(n+1,El.x,El.y,El.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}}.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")};go.prototype.extractUrlBase=function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),wo.extractUrlBase(t)},go.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}};pl.prototype.center=function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},pl.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},pl.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},pl.prototype.size=function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)},mt.prototype.center=function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},mt.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},mt.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},mt.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},mt.prototype.size=function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)},_e.prototype.toVector3=function(){console.error("THREE.Euler: .toVector3() has been removed. Use Vector3.setFromEuler() instead")},Dt.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Ht.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},zt.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},zt.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},zt.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},zt.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},zt.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},zt.prototype.getInverse=function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},Gt.prototype.extractPosition=function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},Gt.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},Gt.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new ut).setFromMatrixColumn(this,3)},Gt.prototype.setRotationFromQuaternion=function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},Gt.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},Gt.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},Gt.prototype.multiplyVector4=function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},Gt.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},Gt.prototype.rotateAxis=function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},Gt.prototype.crossVector=function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},Gt.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},Gt.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},Gt.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},Gt.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},Gt.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},Gt.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},Gt.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},Gt.prototype.makeFrustum=function(t,e,n,i,r,s){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,s)},Gt.prototype.getInverse=function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},Ft.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},ct.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},ct.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},ln.prototype.isIntersectionBox=function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},ln.prototype.isIntersectionPlane=function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},ln.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},vn.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},vn.prototype.barycoordFromPoint=function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},vn.prototype.midpoint=function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},vn.prototypenormal=function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},vn.prototype.plane=function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)},vn.barycoordFromPoint=function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),vn.getBarycoord(t,e,n,i,r)},vn.normal=function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),vn.getNormal(t,e,n,i)},_a.prototype.extractAllPoints=function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},_a.prototype.extrude=function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new Za(this,t)},_a.prototype.makeGeometry=function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Ka(this,t)},Jt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},Jt.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},Jt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},ut.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},ut.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},ut.prototype.getPositionFromMatrix=function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},ut.prototype.getScaleFromMatrix=function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},ut.prototype.getColumnFromMatrix=function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},ut.prototype.applyProjection=function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},ut.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},ut.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},ut.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Kt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},Kt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Ne.prototype.getChildByName=function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},Ne.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},Ne.prototype.translate=function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},Ne.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},Ne.prototype.applyMatrix=function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Ne.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Fn.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(Fn.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Us.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},ii.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(So.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(me.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===Z},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(Z)}}}),me.prototype.setDynamic=function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?Z:Y),this},me.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},me.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},je.prototype.addIndex=function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},je.prototype.addAttribute=function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new me(arguments[1],arguments[2])))},je.prototype.addDrawCall=function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},je.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},je.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},je.prototype.removeAttribute=function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},je.prototype.applyMatrix=function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(je.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),ul.prototype.setDynamic=function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?Z:Y),this},ul.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},Za.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},Za.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},Za.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},Ds.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},Object.defineProperties(Ze.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new ue}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}},vertexTangents:{get:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")},set:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")}}}),Object.defineProperties($e.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Is.prototype.clearTarget=function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},Is.prototype.animate=function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},Is.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},Is.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},Is.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},Is.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},Is.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},Is.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},Is.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},Is.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},Is.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},Is.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},Is.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},Is.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},Is.prototype.enableScissorTest=function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},Is.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},Is.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},Is.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},Is.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},Is.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},Is.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},Is.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},Is.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},Is.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},Is.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(Is.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?V:G}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}},gammaFactor:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaFactor has been removed."),2},set:function(){console.warn("THREE.WebGLRenderer: .gammaFactor has been removed.")}}}),Object.defineProperties(bs.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties(ei.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),si.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},si.prototype.clear=function(t,e,n,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,i)},Zn.crossOrigin=void 0,Zn.loadTexture=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new bo;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},Zn.loadTextureCube=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new Cl;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},Zn.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},Zn.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:e}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=e);var Ql=Symbol(),$l=function(t){return new Proxy(t,{construct:function(t,e,n){return t.prototype!==n.prototype?Reflect.construct(t,e,n):(t[Ql]||(t[Ql]=Reflect.construct(t,e,n)),t[Ql])}})};class th extends go{constructor(t,e){super(t),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.customLoader=e,xo.prototype.customLoad=function(t,n,i,r){e?e.load(t,n,i,r):this.load(t,n,i,r)},Mo.prototype.customLoad=function(t,n,i,r){e?e.loadImageTexture(t).then((function(t){n(t)})):this.load(t,n,i,r)},bo.prototype.customLoad=function(t,n,i,r){e?e.loadImageTexture(t).then((function(t){n(t)})):this.load(t,n,i,r)},void 0===vo.prototype.customLoad&&(vo.prototype.customLoad=function(t,n,i,r){e?e.loadImageTexture(t).then((function(t){n(t)})):this.load(t,n,i,r)}),this.pluginCallbacks=[],this.register((function(t){return new sh(t)})),this.register((function(t){return new uh(t)})),this.register((function(t){return new dh(t)})),this.register((function(t){return new ah(t)})),this.register((function(t){return new oh(t)})),this.register((function(t){return new lh(t)})),this.register((function(t){return new hh(t)})),this.register((function(t){return new ch(t)})),this.register((function(t){return new ih(t)})),this.register((function(t){return new ph(t)})),this.__entryFile=void 0}load(t,e,n,i){const r=this;let s;s=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:wo.extractUrlBase(t),this.manager.itemStart(t);const a=function(e){i?i(e):console.error(e),r.manager.itemError(t),r.manager.itemEnd(t)},o=new xo(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.customLoad(t,(function(n){try{r.parse(n,s,(function(n){e(n),r.manager.itemEnd(t)}),a)}catch(t){a(t)}}),n,a)}setDRACOLoader(t){return this.dracoLoader=t,this}setDDSLoader(){throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".')}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,n,i){let r;const s={},a={};if("string"==typeof t)r=t;else{if(wo.decodeText(new Uint8Array(t,0,4))===mh){try{s[nh.KHR_BINARY_GLTF]=new yh(t)}catch(t){return void(i&&i(t))}r=s[nh.KHR_BINARY_GLTF].content}else r=wo.decodeText(new Uint8Array(t))}const o=JSON.parse(r);if(void 0===o.asset||o.asset.version[0]<2)return void(i&&i(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const l=new Yh(o,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t<this.pluginCallbacks.length;t++){const e=this.pluginCallbacks[t](l);a[e.name]=e,s[e.name]=!0}if(o.extensionsUsed)for(let t=0;t<o.extensionsUsed.length;++t){const e=o.extensionsUsed[t],n=o.extensionsRequired||[];switch(e){case nh.KHR_MATERIALS_UNLIT:s[e]=new rh;break;case nh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:s[e]=new bh;break;case nh.KHR_DRACO_MESH_COMPRESSION:s[e]=new xh(o,this.dracoLoader);break;case nh.KHR_TEXTURE_TRANSFORM:s[e]=new vh;break;case nh.KHR_MESH_QUANTIZATION:s[e]=new Mh;break;default:n.indexOf(e)>=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(n,i)}parseAsync(t,e){const n=this;return new Promise((function(i,r){n.parse(t,e,i,r)}))}}function eh(){let t={};return{get:function(e){return t[e]},add:function(e,n){t[e]=n},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const nh={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression"};class ih{constructor(t){this.parser=t,this.name=nh.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&t._addNodeRef(this.cache,i.extensions[this.name].light)}}_loadLight(e){const n=this.parser,i="light:"+e;let r=n.cache.get(i);if(r)return r;const s=n.json,a=((s.extensions&&s.extensions[this.name]||{}).lights||[])[e];let o;const l=new ue(16777215);void 0!==a.color&&l.fromArray(a.color);const h=void 0!==a.range?a.range:0;switch(a.type){case"directional":o=new Io(l),o.target.position.set(0,0,-1),o.add(o.target);break;case"point":o=new t.PointLight(l),o.distance=h;break;case"spot":o=new Co(l),o.distance=h,a.spot=a.spot||{},a.spot.innerConeAngle=void 0!==a.spot.innerConeAngle?a.spot.innerConeAngle:0,a.spot.outerConeAngle=void 0!==a.spot.outerConeAngle?a.spot.outerConeAngle:Math.PI/4,o.angle=a.spot.outerConeAngle,o.penumbra=1-a.spot.innerConeAngle/a.spot.outerConeAngle,o.target.position.set(0,0,-1),o.add(o.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+a.type)}return o.position.set(0,0,0),o.decay=2,void 0!==a.intensity&&(o.intensity=a.intensity),o.name=n.createUniqueName(a.name||"light_"+e),r=Promise.resolve(o),n.cache.add(i,r),r}createNodeAttachment(t){const e=this,n=this.parser,i=n.json.nodes[t],r=(i.extensions&&i.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then((function(t){return n._getNodeRef(e.cache,r,t)}))}}class rh{constructor(){this.name=nh.KHR_MATERIALS_UNLIT}getMaterialType(){return _n}extendParams(t,e,n){const i=[];t.color=new ue(1,1,1),t.opacity=1;const r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const e=r.baseColorFactor;t.color.fromArray(e),t.opacity=e[3]}void 0!==r.baseColorTexture&&i.push(n.assignTexture(t,"map",r.baseColorTexture,V))}return Promise.all(i)}}class sh{constructor(t){this.parser=t,this.name=nh.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ro:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(n.assignTexture(e,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(n.assignTexture(e,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(n.assignTexture(e,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){const t=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new Jt(t,t)}return Promise.all(r)}}class ah{constructor(t){this.parser=t,this.name=nh.KHR_MATERIALS_SHEEN}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ro:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[];e.sheenColor=new ue(0,0,0),e.sheenRoughness=0,e.sheen=1;const s=i.extensions[this.name];return void 0!==s.sheenColorFactor&&e.sheenColor.fromArray(s.sheenColorFactor),void 0!==s.sheenRoughnessFactor&&(e.sheenRoughness=s.sheenRoughnessFactor),void 0!==s.sheenColorTexture&&r.push(n.assignTexture(e,"sheenColorMap",s.sheenColorTexture,V)),void 0!==s.sheenRoughnessTexture&&r.push(n.assignTexture(e,"sheenRoughnessMap",s.sheenRoughnessTexture)),Promise.all(r)}}class oh{constructor(t){this.parser=t,this.name=nh.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ro:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(n.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class lh{constructor(t){this.parser=t,this.name=nh.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ro:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.thickness=void 0!==s.thicknessFactor?s.thicknessFactor:0,void 0!==s.thicknessTexture&&r.push(n.assignTexture(e,"thicknessMap",s.thicknessTexture)),e.attenuationDistance=s.attenuationDistance||0;const a=s.attenuationColor||[1,1,1];return e.attenuationColor=new ue(a[0],a[1],a[2]),Promise.all(r)}}class hh{constructor(t){this.parser=t,this.name=nh.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ro:null}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return e.ior=void 0!==i.ior?i.ior:1.5,Promise.resolve()}}class ch{constructor(t){this.parser=t,this.name=nh.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ro:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.specularIntensity=void 0!==s.specularFactor?s.specularFactor:1,void 0!==s.specularTexture&&r.push(n.assignTexture(e,"specularIntensityMap",s.specularTexture));const a=s.specularColorFactor||[1,1,1];return e.specularColor=new ue(a[0],a[1],a[2]),void 0!==s.specularColorTexture&&r.push(n.assignTexture(e,"specularColorMap",s.specularColorTexture,V)),Promise.all(r)}}class uh{constructor(t){this.parser=t,this.name=nh.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,n=e.json,i=n.textures[t];if(!i.extensions||!i.extensions[this.name])return null;const r=i.extensions[this.name],s=e.options.ktx2Loader;if(!s){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class dh{constructor(t){this.parser=t,this.name=nh.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return n.loadTextureImage(t,s.source,o);if(i.extensionsRequired&&i.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class ph{constructor(t){this.name=nh.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,n=e.bufferViews[t];if(n.extensions&&n.extensions[this.name]){const t=n.extensions[this.name],i=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([i,r.ready]).then((function(e){const n=t.byteOffset||0,i=t.byteLength||0,s=t.count,a=t.byteStride,o=new ArrayBuffer(s*a),l=new Uint8Array(e[0],n,i);return r.decodeGltfBuffer(new Uint8Array(o),s,a,l,t.mode,t.filter),o}))}return null}}const mh="glTF",fh=1313821514,gh=5130562;class yh{constructor(t){this.name=nh.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,12);if(this.header={magic:wo.decodeText(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==mh)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const n=this.header.length-12,i=new DataView(t,12);let r=0;for(;r<n;){const e=i.getUint32(r,!0);r+=4;const n=i.getUint32(r,!0);if(r+=4,n===fh){const n=new Uint8Array(t,12+r,e);this.content=wo.decodeText(n)}else if(n===gh){const n=12+r;this.body=t.slice(n,n+e)}r+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class xh{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=nh.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const n=this.json,i=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const t in s){const e=Nh[t]||t.toLowerCase();a[e]=s[t]}for(const e in t.attributes){const i=Nh[e]||e.toLowerCase();if(void 0!==s[e]){const r=n.accessors[t.attributes[e]],s=Dh[r.componentType];l[i]=s,o[i]=!0===r.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e){i.decodeDracoFile(t,(function(t){for(const e in t.attributes){const n=t.attributes[e],i=o[e];void 0!==i&&(n.normalized=i)}e(t)}),a,l)}))}))}}class vh{constructor(){this.name=nh.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),void 0===e.offset&&void 0===e.rotation&&void 0===e.scale||(t=t.clone(),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0),t}}class _h extends io{constructor(t){super(),this.isGLTFSpecularGlossinessMaterial=!0;const e=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),i=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),r=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),s=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.roughness += geometryRoughness;","material.roughness = min( material.roughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),a={specular:{value:(new ue).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=a,this.onBeforeCompile=function(t){for(const e in a)t.uniforms[e]=a[e];t.fragmentShader=t.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",e).replace("#include <metalnessmap_pars_fragment>",n).replace("#include <roughnessmap_fragment>",i).replace("#include <metalnessmap_fragment>",r).replace("#include <lights_physical_fragment>",s)},Object.defineProperties(this,{specular:{get:function(){return a.specular.value},set:function(t){a.specular.value=t}},specularMap:{get:function(){return a.specularMap.value},set:function(t){a.specularMap.value=t,t?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return a.glossiness.value},set:function(t){a.glossiness.value=t}},glossinessMap:{get:function(){return a.glossinessMap.value},set:function(t){a.glossinessMap.value=t,t?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(t)}copy(t){return super.copy(t),this.specularMap=t.specularMap,this.specular.copy(t.specular),this.glossinessMap=t.glossinessMap,this.glossiness=t.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this}}class bh{constructor(){this.name=nh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,this.specularGlossinessParams=["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity"]}getMaterialType(){return _h}extendParams(t,e,n){const i=e.extensions[this.name];t.color=new ue(1,1,1),t.opacity=1;const r=[];if(Array.isArray(i.diffuseFactor)){const e=i.diffuseFactor;t.color.fromArray(e),t.opacity=e[3]}if(void 0!==i.diffuseTexture&&r.push(n.assignTexture(t,"map",i.diffuseTexture,V)),t.emissive=new ue(0,0,0),t.glossiness=void 0!==i.glossinessFactor?i.glossinessFactor:1,t.specular=new ue(1,1,1),Array.isArray(i.specularFactor)&&t.specular.fromArray(i.specularFactor),void 0!==i.specularGlossinessTexture){const e=i.specularGlossinessTexture;r.push(n.assignTexture(t,"glossinessMap",e)),r.push(n.assignTexture(t,"specularMap",e,V))}return Promise.all(r)}createMaterial(t){const e=new _h(t);return e.fog=!0,e.color=t.color,e.map=void 0===t.map?null:t.map,e.lightMap=null,e.lightMapIntensity=1,e.aoMap=void 0===t.aoMap?null:t.aoMap,e.aoMapIntensity=1,e.emissive=t.emissive,e.emissiveIntensity=1,e.emissiveMap=void 0===t.emissiveMap?null:t.emissiveMap,e.bumpMap=void 0===t.bumpMap?null:t.bumpMap,e.bumpScale=1,e.normalMap=void 0===t.normalMap?null:t.normalMap,e.normalMapType=W,t.normalScale&&(e.normalScale=t.normalScale),e.displacementMap=null,e.displacementScale=1,e.displacementBias=0,e.specularMap=void 0===t.specularMap?null:t.specularMap,e.specular=t.specular,e.glossinessMap=void 0===t.glossinessMap?null:t.glossinessMap,e.glossiness=t.glossiness,e.alphaMap=null,e.envMap=void 0===t.envMap?null:t.envMap,e.envMapIntensity=1,e}}class Mh{constructor(){this.name=nh.KHR_MESH_QUANTIZATION}}class wh extends zo{constructor(t,e,n,i){super(t,e,n,i)}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i*3+i;for(let t=0;t!==i;t++)e[t]=n[r+t];return e}}wh.prototype.beforeStart_=wh.prototype.copySampleValue_,wh.prototype.afterEnd_=wh.prototype.copySampleValue_,wh.prototype.interpolate_=function(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,h=i-e,c=(n-e)/h,u=c*c,d=u*c,p=t*l,m=p-l,f=-2*d+3*u,g=d-u,y=1-f,x=g-u+c;for(let t=0;t!==a;t++){const e=s[m+t+a],n=s[m+t+o]*h,i=s[p+t+a],l=s[p+t]*h;r[t]=y*e+x*n+f*i+g*l}return r};const Sh=new ct;class Th extends wh{interpolate_(t,e,n,i){const r=super.interpolate_(t,e,n,i);return Sh.fromArray(r).normalize().toArray(r),r}}const Eh=0,Ah=1,Rh=2,Lh=3,Ch=4,Ph=5,Ih=6,Dh={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},zh={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},Nh={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},Oh={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},Bh={CUBICSPLINE:void 0,LINEAR:z,STEP:D},Fh="OPAQUE",Uh="MASK",kh="BLEND";function Hh(t){return void 0===t.DefaultMaterial&&(t.DefaultMaterial=new io({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:r})),t.DefaultMaterial}function Gh(t,e,n){for(const i in n.extensions)void 0===t[i]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[i]=n.extensions[i])}function Vh(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function Wh(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let n=0,i=e.weights.length;n<i;n++)t.morphTargetInfluences[n]=e.weights[n];if(e.extras&&Array.isArray(e.extras.targetNames)){const n=e.extras.targetNames;if(t.morphTargetInfluences.length===n.length){t.morphTargetDictionary={};for(let e=0,i=n.length;e<i;e++)t.morphTargetDictionary[n[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function jh(t){const e=t.extensions&&t.extensions[nh.KHR_DRACO_MESH_COMPRESSION];let n;return n=e?"draco:"+e.bufferView+":"+e.indices+":"+qh(e.attributes):t.indices+":"+qh(t.attributes)+":"+t.mode,n}function qh(t){let e="";const n=Object.keys(t).sort();for(let i=0,r=n.length;i<r;i++)e+=n[i]+":"+t[n[i]]+";";return e}function Xh(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}class Yh{constructor(t={},e={}){this.json=t,this.extensions={},this.plugins={},this.options=e,this.cache=new eh,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={},this.textureLoader=new vo(this.options.manager),this.fileLoader=new xo(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this._invokeAll((function(t){return t._markDefs&&t._markDefs()})),Promise.all(this._invokeAll((function(t){return t.beforeRoot&&t.beforeRoot()}))).then((function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])})).then((function(e){const s={scene:e[0][i.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:i.asset,parser:n,userData:{}};Gh(r,s,i),Vh(s,i),Promise.all(n._invokeAll((function(t){return t.afterRoot&&t.afterRoot(s)}))).then((function(){t(s)}))})).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],n=this.json.meshes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n].joints;for(let e=0,n=i.length;e<n;e++)t[i[e]].isBone=!0}for(let e=0,i=t.length;e<i;e++){const i=t[e];void 0!==i.mesh&&(this._addNodeRef(this.meshCache,i.mesh),void 0!==i.skin&&(n[i.mesh].isSkinnedMesh=!0)),void 0!==i.camera&&this._addNodeRef(this.cameraCache,i.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,n){if(t.refs[e]<=1)return n;const i=n.clone(),r=(t,e)=>{const n=this.associations.get(t);null!=n&&this.associations.set(e,n);for(const[n,i]of t.children.entries())r(i,e.children[n])};return r(n,i),i.name+="_instance_"+t.uses[e]++,i}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let n=0;n<e.length;n++){const i=t(e[n]);if(i)return i}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const n=[];for(let i=0;i<e.length;i++){const r=t(e[i]);r&&n.push(r)}return n}getDependency(t,e){const n=t+":"+e;let i=this.cache.get(n);if(!i){switch(t){case"scene":i=this.loadScene(e);break;case"node":i=this.loadNode(e);break;case"mesh":i=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":i=this.loadAccessor(e);break;case"bufferView":i=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":i=this.loadBuffer(e);break;case"material":i=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":i=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":i=this.loadSkin(e);break;case"animation":i=this.loadAnimation(e);break;case"camera":i=this.loadCamera(e);break;default:throw new Error("Unknown type: "+t)}this.cache.add(n,i)}return i}getDependencies(t){let e=this.cache.get(t);if(!e){const n=this,i=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(i.map((function(e,i){return n.getDependency(t,i)}))),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],n=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[nh.KHR_BINARY_GLTF].body);const i=this.options;return new Promise((function(t,r){n.customLoad(wo.resolveURL(e.uri,i.path),t,void 0,(function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){const n=e.byteLength||0,i=e.byteOffset||0;return t.slice(i,i+n)}))}loadAccessor(t){const e=this,n=this.json,i=this.json.accessors[t];if(void 0===i.bufferView&&void 0===i.sparse)return Promise.resolve(null);const r=[];return void 0!==i.bufferView?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),void 0!==i.sparse&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then((function(t){const r=t[0],s=zh[i.type],a=Dh[i.componentType],o=a.BYTES_PER_ELEMENT,l=o*s,h=i.byteOffset||0,c=void 0!==i.bufferView?n.bufferViews[i.bufferView].byteStride:void 0,u=!0===i.normalized;let d,p;if(c&&c!==l){const t=Math.floor(h/c),n="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+t+":"+i.count;let l=e.cache.get(n);l||(d=new a(r,t*c,i.count*c/o),l=new ul(d,c/o),e.cache.add(n,l)),p=new cl(l,s,h%c/o,u)}else d=null===r?new a(i.count*s):new a(r,h,i.count*s),p=new me(d,s,u);if(void 0!==i.sparse){const e=zh.SCALAR,n=Dh[i.sparse.indices.componentType],o=i.sparse.indices.byteOffset||0,l=i.sparse.values.byteOffset||0,h=new n(t[1],o,i.sparse.count*e),c=new a(t[2],l,i.sparse.count*s);null!==r&&(p=new me(p.array.slice(),p.itemSize,p.normalized));for(let t=0,e=h.length;t<e;t++){const e=h[t];if(p.setX(e,c[t*s]),s>=2&&p.setY(e,c[t*s+1]),s>=3&&p.setZ(e,c[t*s+2]),s>=4&&p.setW(e,c[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return p}))}loadTexture(t){const e=this.json,n=this.options,i=e.textures[t].source,r=e.images[i];let s=this.textureLoader;if(r.uri){const t=n.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,i,s)}loadTextureImage(t,e,n){const i=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,n).then((function(e){e.flipY=!1,s.name&&(e.name=s.name);(r.samplers||{})[s.sampler];return i.associations.set(e,{textures:t}),e})).catch((function(){return null}));return this.textureCache[o]=l,l}loadImageSource(t,e){const n=this,i=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then((t=>t.clone()));const s=i.images[t];self.URL||self.webkitURL;let a,o=s.uri||"",l=!1;if(void 0!==s.bufferView)l=!0,wx.window.wxTextureProxyCanvas||(wx.window.wxTextureProxyCanvas=wx.createOffscreenCanvas({type:"webgl"})),o=n.getDependency("bufferView",s.bufferView).then((function(t){return t}));else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");return a=l?Promise.resolve(o).then((async t=>{new Date;const e=wx.window.wxTextureProxyCanvas,n=wx.getFileSystemManager(),i=`${s.name}.${s.mimeType.split("/").pop()}`,a=r.path.split("/").reverse().find((t=>!!t)),o=`${wx.env.USER_DATA_PATH}/ar/3d/${a}`;try{n.mkdirSync(o,!0)}catch(t){console.error("mkdirSync e",t)}const l=`${o}/${i}`;try{n.accessSync(l)}catch(e){n.writeFileSync(l,t,"binary")}let h=e.createImage();const c=await new Promise((t=>{h.onload=e=>{t(h)},h.onerror=n=>{console.log("arsdk wx image.onload error",n,l),h=null;const i=e.createImage();i.onload=e=>{console.log("image.onload success inner",l),t(i)},i.onerror=t=>{console.log("arsdk wx image.onload error inner!!!")},i.src=l},h.src=l})),u=new ti(c);return u.needsUpdate=!0,u})):Promise.resolve(o).then((function(t){return new Promise((function(n,i){let s=n;s=!0===e.isImageBitmapLoader?function(t){if(/^blob:http/.test(t)||/^blob:file/.test(t)){const n=t;e.load(n,s,void 0,i)}else{const e=new ti(t);e.needsUpdate=!0,e._isImageBitmapTexture=!0,n(e)}}:function(t){if(/^blob:http/.test(t)||/^blob:file/.test(t)){const n=t;e.load(n,s,void 0,i)}else if(t.isTexture)t.needsUpdate=!0,n(t);else{const e=new Hs(t.data,t.width,t.height,T);e.needsUpdate=!0,n(e)}},s=function(t){const e=new Hs(t.data,t.width,t.height,T);e.needsUpdate=!0,n(e)},e.customLoad(wo.resolveURL(t,r.path),s,void 0,i)}))})).then((function(t){return t})).catch((function(t){throw console.log("errorerror",t),console.error("THREE.GLTFLoader: Couldn't load texture",o),t})),this.sourceCache[t]=a,a}assignTexture(t,e,n,i){const r=this;return this.getDependency("texture",n.index).then((function(s){if(void 0===n.texCoord||0==n.texCoord||"aoMap"===e&&1==n.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+n.texCoord+" for texture "+e+" not yet supported."),r.extensions[nh.KHR_TEXTURE_TRANSFORM]){const t=void 0!==n.extensions?n.extensions[nh.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[nh.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==i&&(s.encoding=i),t[e]=s,s}))}assignFinalMaterial(t){const e=t.geometry;let n=t.material;const i=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new no,Ze.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,e.sizeAttenuation=!1,this.cache.add(t,e)),n=e}else if(t.isLine){const t="LineBasicMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new js,Ze.prototype.copy.call(e,n),e.color.copy(n.color),this.cache.add(t,e)),n=e}if(i||r||s){let t="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(t+="specular-glossiness:"),i&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=n.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),i&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(n))),n=e}n.aoMap&&void 0===e.attributes.uv2&&void 0!==e.attributes.uv&&e.setAttribute("uv2",e.attributes.uv),t.material=n}getMaterialType(){return io}loadMaterial(t){const e=this,n=this.json,i=this.extensions,r=n.materials[t];let a;const o={},l=r.extensions||{},h=[];if(l[nh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){const t=i[nh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];a=t.getMaterialType(),h.push(t.extendParams(o,r,e))}else if(l[nh.KHR_MATERIALS_UNLIT]){const t=i[nh.KHR_MATERIALS_UNLIT];a=t.getMaterialType(),h.push(t.extendParams(o,r,e))}else{const n=r.pbrMetallicRoughness||{};if(o.color=new ue(1,1,1),o.opacity=1,Array.isArray(n.baseColorFactor)){const t=n.baseColorFactor;o.color.fromArray(t),o.opacity=t[3]}void 0!==n.baseColorTexture&&h.push(e.assignTexture(o,"map",n.baseColorTexture,V)),o.metalness=void 0!==n.metallicFactor?n.metallicFactor:1,o.roughness=void 0!==n.roughnessFactor?n.roughnessFactor:1,void 0!==n.metallicRoughnessTexture&&(h.push(e.assignTexture(o,"metalnessMap",n.metallicRoughnessTexture)),h.push(e.assignTexture(o,"roughnessMap",n.metallicRoughnessTexture))),a=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),h.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,o)}))))}!0===r.doubleSided&&(o.side=s);const c=r.alphaMode||Fh;if(c===kh?(o.transparent=!0,o.depthWrite=!1):(o.transparent=!1,c===Uh&&(o.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&a!==_n&&(h.push(e.assignTexture(o,"normalMap",r.normalTexture)),o.normalScale=new Jt(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;o.normalScale.set(t,t)}return void 0!==r.occlusionTexture&&a!==_n&&(h.push(e.assignTexture(o,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(o.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&a!==_n&&(o.emissive=(new ue).fromArray(r.emissiveFactor)),void 0!==r.emissiveTexture&&a!==_n&&h.push(e.assignTexture(o,"emissiveMap",r.emissiveTexture,V)),Promise.all(h).then((function(){let n;return n=a===_h?i[nh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(o):new a(o),r.name&&(n.name=r.name),Vh(n,r),e.associations.set(n,{materials:t}),r.extensions&&Gh(i,n,r),n}))}createUniqueName(t){const e=rl.sanitizeNodeName(t||"");let n=e;for(let t=1;this.nodeNamesUsed[n];++t)n=e+"_"+t;return this.nodeNamesUsed[n]=!0,n}loadGeometries(t){const e=this,n=this.extensions,i=this.primitiveCache;function r(t){return n[nh.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(n){return Jh(n,t,e)}))}const s=[];for(let n=0,a=t.length;n<a;n++){const a=t[n],o=jh(a),l=i[o];if(l)s.push(l.promise);else{let t;t=a.extensions&&a.extensions[nh.KHR_DRACO_MESH_COMPRESSION]?r(a):Jh(new je,a,e),i[o]={primitive:a,promise:t},s.push(t)}}return Promise.all(s)}loadMesh(e){const n=this,i=this.json,r=this.extensions,s=i.meshes[e],a=s.primitives,o=[];for(let t=0,e=a.length;t<e;t++){const e=void 0===a[t].material?Hh(this.cache):this.getDependency("material",a[t].material);o.push(e)}return o.push(n.loadGeometries(a)),Promise.all(o).then((function(i){const o=i.slice(0,i.length-1),l=i[i.length-1],h=[];for(let i=0,c=l.length;i<c;i++){const c=l[i],u=a[i];let d;const p=o[i];if(u.mode===Ch||u.mode===Ph||u.mode===Ih||void 0===u.mode)d=!0===s.isSkinnedMesh?new Us(c,p):new Fn(c,p),!0!==d.isSkinnedMesh||d.geometry.attributes.skinWeight.normalized||d.normalizeSkinWeights(),u.mode===Ph?d.geometry=Kh(d.geometry,k):u.mode===Ih&&(d.geometry=Kh(d.geometry,H));else if(u.mode===Ah)d=new t.LineSegments(c,p);else if(u.mode===Lh)d=new Ks(c,p);else if(u.mode===Rh)d=new Qs(c,p);else{if(u.mode!==Eh)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+u.mode);d=new t.Points(c,p)}Object.keys(d.geometry.morphAttributes).length>0&&Wh(d,s),d.name=n.createUniqueName(s.name||"mesh_"+e),Vh(d,s),u.extensions&&Gh(r,d,u),n.assignFinalMaterial(d),h.push(d)}for(let t=0,i=h.length;t<i;t++)n.associations.set(h[t],{meshes:e,primitives:t});if(1===h.length)return h[0];const c=new Es;n.associations.set(c,{meshes:e});for(let t=0,e=h.length;t<e;t++)c.add(h[t]);return c}))}loadCamera(t){let e;const n=this.json.cameras[t],i=n[n.type];if(i)return"perspective"===n.type?e=new ii(ht.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):"orthographic"===n.type&&(e=new hi(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(e.name=this.createUniqueName(n.name)),Vh(e,n),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(t){const e=this.json.skins[t],n={joints:e.joints};return void 0===e.inverseBindMatrices?Promise.resolve(n):this.getDependency("accessor",e.inverseBindMatrices).then((function(t){return n.inverseBindMatrices=t,n}))}loadAnimation(t){const e=this.json.animations[t],n=[],i=[],r=[],s=[],a=[];for(let t=0,o=e.channels.length;t<o;t++){const o=e.channels[t],l=e.samplers[o.sampler],h=o.target,c=void 0!==h.node?h.node:h.id,u=void 0!==e.parameters?e.parameters[l.input]:l.input,d=void 0!==e.parameters?e.parameters[l.output]:l.output;n.push(this.getDependency("node",c)),i.push(this.getDependency("accessor",u)),r.push(this.getDependency("accessor",d)),s.push(l),a.push(h)}return Promise.all([Promise.all(n),Promise.all(i),Promise.all(r),Promise.all(s),Promise.all(a)]).then((function(n){const i=n[0],r=n[1],s=n[2],a=n[3],o=n[4],l=[];for(let t=0,e=i.length;t<e;t++){const e=i[t],n=r[t],h=s[t],c=a[t],u=o[t];if(void 0===e)continue;let d;switch(e.updateMatrix(),e.matrixAutoUpdate=!0,Oh[u.path]){case Oh.weights:d=Wo;break;case Oh.rotation:d=Vo;break;default:d=ko}const p=e.name?e.name:e.uuid,m=void 0!==c.interpolation?Bh[c.interpolation]:z,f=[];Oh[u.path]===Oh.weights?e.traverse((function(t){t.morphTargetInfluences&&f.push(t.name?t.name:t.uuid)})):f.push(p);let g=h.array;if(h.normalized){const t=Xh(g.constructor),e=new Float32Array(g.length);for(let n=0,i=g.length;n<i;n++)e[n]=g[n]*t;g=e}for(let t=0,e=f.length;t<e;t++){const e=new d(f[t]+"."+Oh[u.path],n.array,g,m);"CUBICSPLINE"===c.interpolation&&(e.createInterpolant=function(t){return new(this instanceof Vo?Th:wh)(this.times,this.values,this.getValueSize()/3,t)},e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),l.push(e)}}const h=e.name?e.name:"animation_"+t;return new al(h,void 0,l)}))}createNodeMesh(t){const e=this.json,n=this,i=e.nodes[t];return void 0===i.mesh?null:n.getDependency("mesh",i.mesh).then((function(t){const e=n._getNodeRef(n.meshCache,i.mesh,t);return void 0!==i.weights&&e.traverse((function(t){if(t.isMesh)for(let e=0,n=i.weights.length;e<n;e++)t.morphTargetInfluences[e]=i.weights[e]})),e}))}loadNode(t){const e=this.json,n=this.extensions,i=this,r=e.nodes[t],s=r.name?i.createUniqueName(r.name):"";return function(){const e=[],n=i._invokeOne((function(e){return e.createNodeMesh&&e.createNodeMesh(t)}));return n&&e.push(n),void 0!==r.camera&&e.push(i.getDependency("camera",r.camera).then((function(t){return i._getNodeRef(i.cameraCache,r.camera,t)}))),i._invokeAll((function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)})).forEach((function(t){e.push(t)})),Promise.all(e)}().then((function(e){let a;if(a=!0===r.isBone?new ks:e.length>1?new Es:1===e.length?e[0]:new Ne,a!==e[0])for(let t=0,n=e.length;t<n;t++)a.add(e[t]);if(r.name&&(a.userData.name=r.name,a.name=s),Vh(a,r),r.extensions&&Gh(n,a,r),void 0!==r.matrix){const t=new Gt;t.fromArray(r.matrix),a.applyMatrix4(t)}else void 0!==r.translation&&a.position.fromArray(r.translation),void 0!==r.rotation&&a.quaternion.fromArray(r.rotation),void 0!==r.scale&&a.scale.fromArray(r.scale);return i.associations.has(a)||i.associations.set(a,{}),i.associations.get(a).nodes=t,a}))}loadScene(t){const e=this.json,n=this.extensions,i=this.json.scenes[t],r=this,s=new Es;i.name&&(s.name=r.createUniqueName(i.name)),Vh(s,i),i.extensions&&Gh(n,s,i);const a=i.nodes||[],o=[];for(let t=0,n=a.length;t<n;t++)o.push(Zh(a[t],s,e,r));return Promise.all(o).then((function(){return r.associations=(t=>{const e=new Map;for(const[t,n]of r.associations)(t instanceof Ze||t instanceof ti)&&e.set(t,n);return t.traverse((t=>{const n=r.associations.get(t);null!=n&&e.set(t,n)})),e})(s),s}))}}function Zh(t,e,n,i){const r=n.nodes[t];return i.getDependency("node",t).then((function(t){if(void 0===r.skin)return t;let e;return i.getDependency("skin",r.skin).then((function(t){e=t;const n=[];for(let t=0,r=e.joints.length;t<r;t++)n.push(i.getDependency("node",e.joints[t]));return Promise.all(n)})).then((function(n){return t.traverse((function(t){if(!t.isMesh)return;const i=[],r=[];for(let t=0,s=n.length;t<s;t++){const s=n[t];if(s){i.push(s);const n=new Gt;void 0!==e.inverseBindMatrices&&n.fromArray(e.inverseBindMatrices.array,16*t),r.push(n)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[t])}t.bind(new Ws(i,r),t.matrixWorld)})),t}))})).then((function(t){e.add(t);const s=[];if(r.children){const e=r.children;for(let r=0,a=e.length;r<a;r++){const a=e[r];s.push(Zh(a,t,n,i))}}return Promise.all(s)}))}function Jh(t,e,n){const i=e.attributes,r=[];function s(e,i){return n.getDependency("accessor",e).then((function(e){t.setAttribute(i,e)}))}for(const e in i){const n=Nh[e]||e.toLowerCase();n in t.attributes||r.push(s(i[e],n))}if(void 0!==e.indices&&!t.index){const i=n.getDependency("accessor",e.indices).then((function(e){t.setIndex(e)}));r.push(i)}return Vh(t,e),function(t,e,n){const i=e.attributes,r=new mt;if(void 0===i.POSITION)return;{const t=n.json.accessors[i.POSITION],e=t.min,s=t.max;if(void 0===e||void 0===s)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(r.set(new ut(e[0],e[1],e[2]),new ut(s[0],s[1],s[2])),t.normalized){const e=Xh(Dh[t.componentType]);r.min.multiplyScalar(e),r.max.multiplyScalar(e)}}const s=e.targets;if(void 0!==s){const t=new ut,e=new ut;for(let i=0,r=s.length;i<r;i++){const r=s[i];if(void 0!==r.POSITION){const i=n.json.accessors[r.POSITION],s=i.min,a=i.max;if(void 0!==s&&void 0!==a){if(e.setX(Math.max(Math.abs(s[0]),Math.abs(a[0]))),e.setY(Math.max(Math.abs(s[1]),Math.abs(a[1]))),e.setZ(Math.max(Math.abs(s[2]),Math.abs(a[2]))),i.normalized){const t=Xh(Dh[i.componentType]);e.multiplyScalar(t)}t.max(e)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(t)}t.boundingBox=r;const a=new Dt;r.getCenter(a.center),a.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=a}(t,e,n),Promise.all(r).then((function(){return void 0!==e.targets?function(t,e,n){let i=!1,r=!1,s=!1;for(let t=0,n=e.length;t<n;t++){const n=e[t];if(void 0!==n.POSITION&&(i=!0),void 0!==n.NORMAL&&(r=!0),void 0!==n.COLOR_0&&(s=!0),i&&r&&s)break}if(!i&&!r&&!s)return Promise.resolve(t);const a=[],o=[],l=[];for(let h=0,c=e.length;h<c;h++){const c=e[h];if(i){const e=void 0!==c.POSITION?n.getDependency("accessor",c.POSITION):t.attributes.position;a.push(e)}if(r){const e=void 0!==c.NORMAL?n.getDependency("accessor",c.NORMAL):t.attributes.normal;o.push(e)}if(s){const e=void 0!==c.COLOR_0?n.getDependency("accessor",c.COLOR_0):t.attributes.color;l.push(e)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then((function(e){const n=e[0],a=e[1],o=e[2];return i&&(t.morphAttributes.position=n),r&&(t.morphAttributes.normal=a),s&&(t.morphAttributes.color=o),t.morphTargetsRelative=!0,t}))}(t,e.targets,n):t}))}function Kh(t,e){let n=t.getIndex();if(null===n){const e=[],i=t.getAttribute("position");if(void 0===i)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<i.count;t++)e.push(t);t.setIndex(e),n=t.getIndex()}const i=n.count-2,r=[];if(e===H)for(let t=1;t<=i;t++)r.push(n.getX(0)),r.push(n.getX(t)),r.push(n.getX(t+1));else for(let t=0;t<i;t++)t%2==0?(r.push(n.getX(t)),r.push(n.getX(t+1)),r.push(n.getX(t+2))):(r.push(n.getX(t+2)),r.push(n.getX(t+1)),r.push(n.getX(t)));r.length/3!==i&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const s=t.clone();return s.setIndex(r),s}const Qh="\nlet decoderConfig;\nlet decoderPending;\n\nonmessage = function ( e ) {\n\n const message = e.data;\n// console.log('zy sdk draco loader 33', message)\n switch ( message.type ) {\n\n case 'init':\n decoderConfig = message.decoderConfig;\n decoderPending = new Promise( function ( resolve ) {\n\n decoderConfig.onModuleLoaded = function ( draco ) {\n\n resolve( { draco: draco } );\n\n };\n\n DracoDecoderModule( decoderConfig );\n\n } );\n break;\n\n case 'decode':\n const buffer = message.buffer;\n const taskConfig = message.taskConfig;\n decoderPending.then( ( module ) => {\n\n const draco = module.draco;\n const decoder = new draco.Decoder();\n const decoderBuffer = new draco.DecoderBuffer();\n decoderBuffer.Init( new Int8Array( buffer ), buffer.byteLength );\n\n try {\n\n const geometry = decodeGeometry( draco, decoder, decoderBuffer, taskConfig );\n\n const buffers = geometry.attributes.map( ( attr ) => attr.array.buffer );\n\n if ( geometry.index ) buffers.push( geometry.index.array.buffer );\n\n self.postMessage( { type: 'decode', id: message.id, geometry }, buffers );\n\n } catch ( error ) {\n\n console.error( error );\n\n self.postMessage( { type: 'error', id: message.id, error: error.message } );\n\n } finally {\n\n draco.destroy( decoderBuffer );\n draco.destroy( decoder );\n\n }\n\n } );\n break;\n\n }\n\n};\n\nfunction decodeGeometry( draco, decoder, decoderBuffer, taskConfig ) {\n\n const attributeIDs = taskConfig.attributeIDs;\n const attributeTypes = taskConfig.attributeTypes;\n\n let dracoGeometry;\n let decodingStatus;\n\n const geometryType = decoder.GetEncodedGeometryType( decoderBuffer );\n\n if ( geometryType === draco.TRIANGULAR_MESH ) {\n\n dracoGeometry = new draco.Mesh();\n decodingStatus = decoder.DecodeBufferToMesh( decoderBuffer, dracoGeometry );\n\n } else if ( geometryType === draco.POINT_CLOUD ) {\n\n dracoGeometry = new draco.PointCloud();\n decodingStatus = decoder.DecodeBufferToPointCloud( decoderBuffer, dracoGeometry );\n\n } else {\n\n throw new Error( 'THREE.DRACOLoader: Unexpected geometry type.' );\n\n }\n\n if ( ! decodingStatus.ok() || dracoGeometry.ptr === 0 ) {\n\n throw new Error( 'THREE.DRACOLoader: Decoding failed: ' + decodingStatus.error_msg() );\n\n }\n\n const geometry = { index: null, attributes: [] };\n\n for ( const attributeName in attributeIDs ) {\n\n const attributeType = self[ attributeTypes[ attributeName ] ];\n\n let attribute;\n let attributeID;\n\n if ( taskConfig.useUniqueIDs ) {\n\n attributeID = attributeIDs[ attributeName ];\n attribute = decoder.GetAttributeByUniqueId( dracoGeometry, attributeID );\n\n } else {\n\n attributeID = decoder.GetAttributeId( dracoGeometry, draco[ attributeIDs[ attributeName ] ] );\n\n if ( attributeID === - 1 ) continue;\n\n attribute = decoder.GetAttribute( dracoGeometry, attributeID );\n\n }\n\n geometry.attributes.push( decodeAttribute( draco, decoder, dracoGeometry, attributeName, attributeType, attribute ) );\n\n }\n\n if ( geometryType === draco.TRIANGULAR_MESH ) {\n\n geometry.index = decodeIndex( draco, decoder, dracoGeometry );\n\n }\n\n draco.destroy( dracoGeometry );\n\n return geometry;\n\n}\n\nfunction decodeIndex( draco, decoder, dracoGeometry ) {\n\n const numFaces = dracoGeometry.num_faces();\n const numIndices = numFaces * 3;\n const byteLength = numIndices * 4;\n\n const ptr = draco._malloc( byteLength );\n decoder.GetTrianglesUInt32Array( dracoGeometry, byteLength, ptr );\n const index = new Uint32Array( draco.HEAPF32.buffer, ptr, numIndices ).slice();\n draco._free( ptr );\n\n return { array: index, itemSize: 1 };\n\n}\n\nfunction decodeAttribute( draco, decoder, dracoGeometry, attributeName, attributeType, attribute ) {\n\n const numComponents = attribute.num_components();\n const numPoints = dracoGeometry.num_points();\n const numValues = numPoints * numComponents;\n const byteLength = numValues * attributeType.BYTES_PER_ELEMENT;\n const dataType = getDracoDataType( draco, attributeType );\n\n const ptr = draco._malloc( byteLength );\n decoder.GetAttributeDataArrayForAllPoints( dracoGeometry, attribute, dataType, byteLength, ptr );\n const array = new attributeType( draco.HEAPF32.buffer, ptr, numValues ).slice();\n draco._free( ptr );\n\n return {\n name: attributeName,\n array: array,\n itemSize: numComponents\n };\n\n}\n\nfunction getDracoDataType( draco, attributeType ) {\n\n switch ( attributeType ) {\n\n case Float32Array: return draco.DT_FLOAT32;\n case Int8Array: return draco.DT_INT8;\n case Int16Array: return draco.DT_INT16;\n case Int32Array: return draco.DT_INT32;\n case Uint8Array: return draco.DT_UINT8;\n case Uint16Array: return draco.DT_UINT16;\n case Uint32Array: return draco.DT_UINT32;\n\n }\n\n}\n",$h=new WeakMap;class tc extends go{constructor(t){super(t),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}}setDecoderPath(t){return this.decoderPath=t,this}setDecoderConfig(t){return this.decoderConfig=t,this}setWorkerLimit(t){return this.workerLimit=t,this}load(t,e,n,i){const r=new xo(this.manager);r.setPath(this.path),r.setResponseType("arraybuffer"),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(t,(t=>{const n={attributeIDs:this.defaultAttributeIDs,attributeTypes:this.defaultAttributeTypes,useUniqueIDs:!1};this.decodeGeometry(t,n).then(e).catch(i)}),n,i)}decodeDracoFile(t,e,n,i){const r={attributeIDs:n||this.defaultAttributeIDs,attributeTypes:i||this.defaultAttributeTypes,useUniqueIDs:!!n};this.decodeGeometry(t,r).then(e)}decodeGeometry(t,e){for(const t in e.attributeTypes){const n=e.attributeTypes[t];void 0!==n.BYTES_PER_ELEMENT&&(e.attributeTypes[t]=n.name)}const n=JSON.stringify(e);if($h.has(t)){const e=$h.get(t);if(e.key===n)return e.promise;if(0===t.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}let i;const r=this.workerNextTaskID++,s=t.byteLength,a=this._getWorker(r,s).then((n=>(i=n,new Promise(((n,s)=>{i._callbacks[r]={resolve:n,reject:s},i.postMessage({type:"decode",id:r,taskConfig:e,buffer:t},[t])}))))).then((t=>this._createGeometry(t.geometry)));return a.catch((()=>!0)).then((()=>{i&&r&&this._releaseTask(i,r)})),$h.set(t,{key:n,promise:a}),a}_createGeometry(t){const e=new je;t.index&&e.setIndex(new me(t.index.array,1));for(let n=0;n<t.attributes.length;n++){const i=t.attributes[n],r=i.name,s=i.array,a=i.itemSize;e.setAttribute(r,new me(s,a))}return e}_loadLibrary(t,e){const n=new xo(this.manager);return n.setPath(this.decoderPath),n.setResponseType(e),n.setWithCredentials(this.withCredentials),new Promise(((e,i)=>{n.load(t,e,void 0,i)}))}preload(){return this._initDecoder(),this}_initDecoder(){if(this.decoderPending)return this.decoderPending;const t="object"!=typeof WebAssembly||"js"===this.decoderConfig.type,e=[];return t?e.push(this._loadLibrary("draco_decoder.js","text")):(e.push(this._loadLibrary("draco_wasm_wrapper.js","text")),e.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(e).then((e=>{const n=e[0];t||(this.decoderConfig.wasmBinary=e[1]);const i=["/* draco decoder */",n,"","/* worker */",Qh].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([i]))})),this.decoderPending}_getWorker(t,e){return this._initDecoder().then((()=>{if(this.workerPool.length<this.workerLimit){const t=new Worker(this.workerSourceURL);t._callbacks={},t._taskCosts={},t._taskLoad=0,t.postMessage({type:"init",decoderConfig:this.decoderConfig}),t.onmessage=function(e){const n=e.data;switch(n.type){case"decode":t._callbacks[n.id].resolve(n);break;case"error":t._callbacks[n.id].reject(n);break;default:console.error('THREE.DRACOLoader: Unexpected message, "'+n.type+'"')}},this.workerPool.push(t)}else this.workerPool.sort((function(t,e){return t._taskLoad>e._taskLoad?-1:1}));const n=this.workerPool[this.workerPool.length-1];return n._taskCosts[t]=e,n._taskLoad+=e,n}))}_releaseTask(t,e){t._taskLoad-=t._taskCosts[e],delete t._callbacks[e],delete t._taskCosts[e]}debug(){console.log("Task load: ",this.workerPool.map((t=>t._taskLoad)))}dispose(){for(let t=0;t<this.workerPool.length;++t)this.workerPool[t].terminate();return this.workerPool.length=0,this}}class ec extends vo{constructor(t,e){super(t),this.type=w,void 0===vo.prototype.customLoad&&(vo.prototype.customLoad=function(t,n,i,r){e?e.loadImageTexture(t).then((function(t){n(t)})):this.load(t,n,i,r)})}parse(t){const e=function(t,e){switch(t){case 1:console.error("THREE.RGBELoader Read Error: "+(e||""));break;case 2:console.error("THREE.RGBELoader Write Error: "+(e||""));break;case 3:console.error("THREE.RGBELoader Bad File Format: "+(e||""));break;default:console.error("THREE.RGBELoader: Error: "+(e||""))}return-1},n=function(t,e,n){e=e||1024;let i=t.pos,r=-1,s=0,a="",o=String.fromCharCode.apply(null,new Uint16Array(t.subarray(i,i+128)));for(;0>(r=o.indexOf("\n"))&&s<e&&i<t.byteLength;)a+=o,s+=o.length,i+=128,o+=String.fromCharCode.apply(null,new Uint16Array(t.subarray(i,i+128)));return-1<r&&(!1!==n&&(t.pos+=s+r+1),a+o.slice(0,r))},i=function(t,e,n,i){const r=t[e+3],s=Math.pow(2,r-128)/255;n[i+0]=t[e+0]*s,n[i+1]=t[e+1]*s,n[i+2]=t[e+2]*s,n[i+3]=1},r=function(t,e,n,i){const r=t[e+3],s=Math.pow(2,r-128)/255;n[i+0]=ml.toHalfFloat(Math.min(t[e+0]*s,65504)),n[i+1]=ml.toHalfFloat(Math.min(t[e+1]*s,65504)),n[i+2]=ml.toHalfFloat(Math.min(t[e+2]*s,65504)),n[i+3]=ml.toHalfFloat(1)},s=new Uint8Array(t);s.pos=0;const a=function(t){const i=/^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/,r=/^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/,s=/^\s*FORMAT=(\S+)\s*$/,a=/^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/,o={valid:0,string:"",comments:"",programtype:"RGBE",format:"",gamma:1,exposure:1,width:0,height:0};let l,h;if(t.pos>=t.byteLength||!(l=n(t)))return e(1,"no header found");if(!(h=l.match(/^#\?(\S+)/)))return e(3,"bad initial token");for(o.valid|=1,o.programtype=h[1],o.string+=l+"\n";l=n(t),!1!==l;)if(o.string+=l+"\n","#"!==l.charAt(0)){if((h=l.match(i))&&(o.gamma=parseFloat(h[1])),(h=l.match(r))&&(o.exposure=parseFloat(h[1])),(h=l.match(s))&&(o.valid|=2,o.format=h[1]),(h=l.match(a))&&(o.valid|=4,o.height=parseInt(h[1],10),o.width=parseInt(h[2],10)),2&o.valid&&4&o.valid)break}else o.comments+=l+"\n";return 2&o.valid?4&o.valid?o:e(3,"missing image size specifier"):e(3,"missing format specifier")}(s);if(-1!==a){const t=a.width,n=a.height,o=function(t,n,i){const r=n;if(r<8||r>32767||2!==t[0]||2!==t[1]||128&t[2])return new Uint8Array(t);if(r!==(t[2]<<8|t[3]))return e(3,"wrong scanline width");const s=new Uint8Array(4*n*i);if(!s.length)return e(4,"unable to allocate buffer space");let a=0,o=0;const l=4*r,h=new Uint8Array(4),c=new Uint8Array(l);let u=i;for(;u>0&&o<t.byteLength;){if(o+4>t.byteLength)return e(1);if(h[0]=t[o++],h[1]=t[o++],h[2]=t[o++],h[3]=t[o++],2!=h[0]||2!=h[1]||(h[2]<<8|h[3])!=r)return e(3,"bad rgbe scanline format");let n,i=0;for(;i<l&&o<t.byteLength;){n=t[o++];const r=n>128;if(r&&(n-=128),0===n||i+n>l)return e(3,"bad scanline data");if(r){const e=t[o++];for(let t=0;t<n;t++)c[i++]=e}else c.set(t.subarray(o,o+n),i),i+=n,o+=n}const d=r;for(let t=0;t<d;t++){let e=0;s[a]=c[t+e],e+=r,s[a+1]=c[t+e],e+=r,s[a+2]=c[t+e],e+=r,s[a+3]=c[t+e],a+=4}u--}return s}(s.subarray(s.pos),t,n);if(-1!==o){let e,s,l,h;switch(this.type){case M:h=o.length/4;const t=new Float32Array(4*h);for(let e=0;e<h;e++)i(o,4*e,t,4*e);e=t,l=M;break;case w:h=o.length/4;const n=new Uint16Array(4*h);for(let t=0;t<h;t++)r(o,4*t,n,4*t);e=n,l=w;break;default:console.error("THREE.RGBELoader: unsupported type: ",this.type)}return{width:t,height:n,data:e,header:a.string,gamma:a.gamma,exposure:a.exposure,format:s,type:l}}}return null}setDataType(t){return this.type=t,this}load(t,e,n,i){const r=this;return super.customLoad(t,(function(t){const n=r.parse(t.data),i=new Hs;n&&(void 0!==n.image?i.image=n.image:void 0!==n.data&&(i.image.width=n.width,i.image.height=n.height,i.image.data=n.data),i.wrapS=void 0!==n.wrapS?n.wrapS:u,i.wrapT=void 0!==n.wrapT?n.wrapT:u,i.magFilter=void 0!==n.magFilter?n.magFilter:g,i.minFilter=void 0!==n.minFilter?n.minFilter:g,i.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.encoding&&(i.encoding=n.encoding),void 0!==n.flipY&&(i.flipY=n.flipY),void 0!==n.format&&(i.format=n.format),void 0!==n.type&&(i.type=n.type),void 0!==n.mipmaps&&(i.mipmaps=n.mipmaps,i.minFilter=x),1===n.mipmapCount&&(i.minFilter=g),void 0!==n.generateMipmaps&&(i.generateMipmaps=n.generateMipmaps),i.needsUpdate=!0,function(t,n){switch(t.type){case M:case w:t.encoding=G,t.minFilter=g,t.magFilter=g,t.generateMipmaps=!1,t.flipY=!0}e&&e(t,n)}(i,n))}),n,i)}}var nc=n(5901),ic=n.n(nc);ic().useDefaults(),ic().setLevel(ic().INFO);var rc=new Set,sc=ic();function ac(){for(var 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Use qm.slerpQuaternions( qa, qb, t ) instead."),n.slerpQuaternions(t,e,i)}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],h=n[i+2],c=n[i+3];const u=r[s+0],d=r[s+1],p=r[s+2],m=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=h,void(t[e+3]=c);if(1===a)return t[e+0]=u,t[e+1]=d,t[e+2]=p,void(t[e+3]=m);if(c!==m||o!==u||l!==d||h!==p){let t=1-a;const e=o*u+l*d+h*p+c*m,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,h=h*t+p*r,c=c*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=t,l*=t,h*=t,c*=t}}t[e]=o,t[e+1]=l,t[e+2]=h,t[e+3]=c}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],h=n[i+3],c=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+h*c+o*d-l*u,t[e+1]=o*p+h*u+l*c-a*d,t[e+2]=l*p+h*d+a*u-o*c,t[e+3]=h*p-a*c-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),h=a(i/2),c=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p;break;case"YXZ":this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p;break;case"ZXY":this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p;break;case"ZYX":this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p;break;case"YZX":this._x=u*h*c+l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c-u*d*p;break;case"XZY":this._x=u*h*c-l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],h=e[6],c=e[10],u=n+a+c;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(h-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>c){const t=2*Math.sqrt(1+n-a-c);this._w=(h-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>c){const t=2*Math.sqrt(1+a-n-c);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+h)/t}else{const t=2*Math.sqrt(1+c-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+h)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Bc(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,h=e._w;return this._x=n*h+s*a+i*l-r*o,this._y=i*h+s*o+r*a-n*l,this._z=r*h+s*l+n*o-i*a,this._w=s*h-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),h=Math.atan2(l,a),c=Math.sin((1-e)*h)/l,u=Math.sin(e*h)/l;return this._w=s*c+this._w*u,this._x=n*c+this._x*u,this._y=i*c+this._y*u,this._z=r*c+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=Math.random(),e=Math.sqrt(1-t),n=Math.sqrt(t),i=2*Math.PI*Math.random(),r=2*Math.PI*Math.random();return this.set(e*Math.cos(i),n*Math.sin(r),n*Math.cos(r),e*Math.sin(i))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}kc.prototype.isQuaternion=!0;class Hc{constructor(t=0,e=0,n=0){this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(Vc.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Vc.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=o*e+s*i-a*n,h=o*n+a*e-r*i,c=o*i+r*n-s*e,u=-r*e-s*n-a*i;return this.x=l*o+u*-r+h*-a-c*-s,this.y=h*o+u*-s+c*-r-l*-a,this.z=c*o+u*-a+l*-s-h*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Gc.copy(this).projectOnVector(t),this.sub(Gc)}reflect(t){return this.sub(Gc.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Bc(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=2*(Math.random()-.5),e=Math.random()*Math.PI*2,n=Math.sqrt(1-t**2);return this.x=n*Math.cos(e),this.y=n*Math.sin(e),this.z=t,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}Hc.prototype.isVector3=!0;const Gc=new Hc,Vc=new kc;class Wc{constructor(t=new Hc(1/0,1/0,1/0),e=new Hc(-1/0,-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.length;o<l;o+=3){const l=t[o],h=t[o+1],c=t[o+2];l<e&&(e=l),h<n&&(n=h),c<i&&(i=c),l>r&&(r=l),h>s&&(s=h),c>a&&(a=c)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromBufferAttribute(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.count;o<l;o++){const l=t.getX(o),h=t.getY(o),c=t.getZ(o);l<e&&(e=l),h<n&&(n=h),c<i&&(i=c),l>r&&(r=l),h>s&&(s=h),c>a&&(a=c)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=qc.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const n=t.geometry;if(void 0!==n)if(e&&null!=n.attributes&&void 0!==n.attributes.position){const e=n.attributes.position;for(let n=0,i=e.count;n<i;n++)qc.fromBufferAttribute(e,n).applyMatrix4(t.matrixWorld),this.expandByPoint(qc)}else null===n.boundingBox&&n.computeBoundingBox(),Xc.copy(n.boundingBox),Xc.applyMatrix4(t.matrixWorld),this.union(Xc);const i=t.children;for(let t=0,n=i.length;t<n;t++)this.expandByObject(i[t],e);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,qc),qc.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(tu),eu.subVectors(this.max,tu),Yc.subVectors(t.a,tu),Zc.subVectors(t.b,tu),Jc.subVectors(t.c,tu),Kc.subVectors(Zc,Yc),Qc.subVectors(Jc,Zc),$c.subVectors(Yc,Jc);let e=[0,-Kc.z,Kc.y,0,-Qc.z,Qc.y,0,-$c.z,$c.y,Kc.z,0,-Kc.x,Qc.z,0,-Qc.x,$c.z,0,-$c.x,-Kc.y,Kc.x,0,-Qc.y,Qc.x,0,-$c.y,$c.x,0];return!!ru(e,Yc,Zc,Jc,eu)&&(e=[1,0,0,0,1,0,0,0,1],!!ru(e,Yc,Zc,Jc,eu)&&(nu.crossVectors(Kc,Qc),e=[nu.x,nu.y,nu.z],ru(e,Yc,Zc,Jc,eu)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return qc.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(qc).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(jc[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),jc[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),jc[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),jc[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),jc[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),jc[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),jc[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),jc[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(jc)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}Wc.prototype.isBox3=!0;const jc=[new Hc,new Hc,new Hc,new Hc,new Hc,new Hc,new Hc,new Hc],qc=new Hc,Xc=new Wc,Yc=new Hc,Zc=new Hc,Jc=new Hc,Kc=new Hc,Qc=new Hc,$c=new Hc,tu=new Hc,eu=new Hc,nu=new Hc,iu=new Hc;function ru(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){iu.fromArray(t,s);const a=r.x*Math.abs(iu.x)+r.y*Math.abs(iu.y)+r.z*Math.abs(iu.z),o=e.dot(iu),l=n.dot(iu),h=i.dot(iu);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>a)return!1}return!0}const su=new Wc,au=new Hc,ou=new Hc,lu=new Hc;class hu{constructor(t=new Hc,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):su.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){lu.subVectors(t,this.center);const e=lu.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.add(lu.multiplyScalar(n/t)),this.radius+=n}return this}union(t){return!0===this.center.equals(t.center)?ou.set(0,0,1).multiplyScalar(t.radius):ou.subVectors(t.center,this.center).normalize().multiplyScalar(t.radius),this.expandByPoint(au.copy(t.center).add(ou)),this.expandByPoint(au.copy(t.center).sub(ou)),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const cu=new Hc,uu=new Hc,du=new Hc,pu=new Hc,mu=new Hc,fu=new Hc,gu=new Hc;class yu{constructor(t=new Hc,e=new Hc(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,cu)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=cu.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(cu.copy(this.direction).multiplyScalar(e).add(this.origin),cu.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){uu.copy(t).add(e).multiplyScalar(.5),du.copy(e).sub(t).normalize(),pu.copy(this.origin).sub(uu);const r=.5*t.distanceTo(e),s=-this.direction.dot(du),a=pu.dot(this.direction),o=-pu.dot(du),l=pu.lengthSq(),h=Math.abs(1-s*s);let c,u,d,p;if(h>0)if(c=s*o-a,u=s*a-o,p=r*h,c>=0)if(u>=-p)if(u<=p){const t=1/h;c*=t,u*=t,d=c*(c+s*u+2*a)+u*(s*c+u+2*o)+l}else u=r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;else u=-r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;else u<=-p?(c=Math.max(0,-(-s*r+a)),u=c>0?-r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+l):u<=p?(c=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(c=Math.max(0,-(s*r+a)),u=c>0?r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+l);else u=s>0?-r:r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;return n&&n.copy(this.direction).multiplyScalar(c).add(this.origin),i&&i.copy(du).multiplyScalar(u).add(uu),d}intersectSphere(t,e){cu.subVectors(t.center,this.origin);const n=cu.dot(this.direction),i=cu.dot(cu)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),h>=0?(r=(t.min.y-u.y)*h,s=(t.max.y-u.y)*h):(r=(t.max.y-u.y)*h,s=(t.min.y-u.y)*h),n>s||r>i?null:((r>n||n!=n)&&(n=r),(s<i||i!=i)&&(i=s),c>=0?(a=(t.min.z-u.z)*c,o=(t.max.z-u.z)*c):(a=(t.max.z-u.z)*c,o=(t.min.z-u.z)*c),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,cu)}intersectTriangle(t,e,n,i,r){mu.subVectors(e,t),fu.subVectors(n,t),gu.crossVectors(mu,fu);let s,a=this.direction.dot(gu);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}pu.subVectors(this.origin,t);const o=s*this.direction.dot(fu.crossVectors(pu,fu));if(o<0)return null;const l=s*this.direction.dot(mu.cross(pu));if(l<0)return null;if(o+l>a)return null;const h=-s*pu.dot(gu);return h<0?null:this.at(h/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class xu{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l,h,c,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new xu).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/vu.setFromMatrixColumn(t,0).length(),r=1/vu.setFromMatrixColumn(t,1).length(),s=1/vu.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),h=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=-o*c,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*c,e[5]=s*h,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t-r*a,e[4]=-s*c,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*h,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*c,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=r-t*c,e[8]=i*c+n,e[1]=c,e[5]=s*h,e[9]=-a*h,e[2]=-l*h,e[6]=n*c+i,e[10]=t-r*c}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=-c,e[8]=l*h,e[1]=t*c+r,e[5]=s*h,e[9]=n*c-i,e[2]=i*c-n,e[6]=a*h,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(bu,t,Mu)}lookAt(t,e,n){const i=this.elements;return Tu.subVectors(t,e),0===Tu.lengthSq()&&(Tu.z=1),Tu.normalize(),wu.crossVectors(n,Tu),0===wu.lengthSq()&&(1===Math.abs(n.z)?Tu.x+=1e-4:Tu.z+=1e-4,Tu.normalize(),wu.crossVectors(n,Tu)),wu.normalize(),Su.crossVectors(Tu,wu),i[0]=wu.x,i[4]=Su.x,i[8]=Tu.x,i[1]=wu.y,i[5]=Su.y,i[9]=Tu.y,i[2]=wu.z,i[6]=Su.z,i[10]=Tu.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],h=n[1],c=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],y=n[3],x=n[7],v=n[11],_=n[15],b=i[0],M=i[4],w=i[8],S=i[12],T=i[1],E=i[5],A=i[9],R=i[13],L=i[2],C=i[6],P=i[10],I=i[14],D=i[3],z=i[7],N=i[11],O=i[15];return r[0]=s*b+a*T+o*L+l*D,r[4]=s*M+a*E+o*C+l*z,r[8]=s*w+a*A+o*P+l*N,r[12]=s*S+a*R+o*I+l*O,r[1]=h*b+c*T+u*L+d*D,r[5]=h*M+c*E+u*C+d*z,r[9]=h*w+c*A+u*P+d*N,r[13]=h*S+c*R+u*I+d*O,r[2]=p*b+m*T+f*L+g*D,r[6]=p*M+m*E+f*C+g*z,r[10]=p*w+m*A+f*P+g*N,r[14]=p*S+m*R+f*I+g*O,r[3]=y*b+x*T+v*L+_*D,r[7]=y*M+x*E+v*C+_*z,r[11]=y*w+x*A+v*P+_*N,r[15]=y*S+x*R+v*I+_*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],h=t[2],c=t[6],u=t[10],d=t[14];return t[3]*(+r*o*c-i*l*c-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*h-r*o*h)+t[11]*(+e*l*c-e*a*d-r*s*c+n*s*d+r*a*h-n*l*h)+t[15]*(-i*a*h-e*o*c+e*a*u+i*s*c-n*s*u+n*o*h)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],y=c*f*l-m*u*l+m*o*d-a*f*d-c*o*g+a*u*g,x=p*u*l-h*f*l-p*o*d+s*f*d+h*o*g-s*u*g,v=h*m*l-p*c*l+p*a*d-s*m*d-h*a*g+s*c*g,_=p*c*o-h*m*o-p*a*u+s*m*u+h*a*f-s*c*f,b=e*y+n*x+i*v+r*_;if(0===b)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const M=1/b;return t[0]=y*M,t[1]=(m*u*r-c*f*r-m*i*d+n*f*d+c*i*g-n*u*g)*M,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*M,t[3]=(c*o*r-a*u*r-c*i*l+n*u*l+a*i*d-n*o*d)*M,t[4]=x*M,t[5]=(h*f*r-p*u*r+p*i*d-e*f*d-h*i*g+e*u*g)*M,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*M,t[7]=(s*u*r-h*o*r+h*i*l-e*u*l-s*i*d+e*o*d)*M,t[8]=v*M,t[9]=(p*c*r-h*m*r-p*n*d+e*m*d+h*n*g-e*c*g)*M,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*M,t[11]=(h*a*r-s*c*r-h*n*l+e*c*l+s*n*d-e*a*d)*M,t[12]=_*M,t[13]=(h*m*i-p*c*i+p*n*u-e*m*u-h*n*f+e*c*f)*M,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*M,t[15]=(s*c*i-h*a*i+h*n*o-e*c*o-s*n*u+e*a*u)*M,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,h=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,h*a+n,h*o-i*s,0,l*o-i*a,h*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,h=s+s,c=a+a,u=r*l,d=r*h,p=r*c,m=s*h,f=s*c,g=a*c,y=o*l,x=o*h,v=o*c,_=n.x,b=n.y,M=n.z;return i[0]=(1-(m+g))*_,i[1]=(d+v)*_,i[2]=(p-x)*_,i[3]=0,i[4]=(d-v)*b,i[5]=(1-(u+g))*b,i[6]=(f+y)*b,i[7]=0,i[8]=(p+x)*M,i[9]=(f-y)*M,i[10]=(1-(u+m))*M,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=vu.set(i[0],i[1],i[2]).length();const s=vu.set(i[4],i[5],i[6]).length(),a=vu.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],_u.copy(this);const o=1/r,l=1/s,h=1/a;return _u.elements[0]*=o,_u.elements[1]*=o,_u.elements[2]*=o,_u.elements[4]*=l,_u.elements[5]*=l,_u.elements[6]*=l,_u.elements[8]*=h,_u.elements[9]*=h,_u.elements[10]*=h,e.setFromRotationMatrix(_u),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s){void 0===s&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const a=this.elements,o=2*r/(e-t),l=2*r/(n-i),h=(e+t)/(e-t),c=(n+i)/(n-i),u=-(s+r)/(s-r),d=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=h,a[12]=0,a[1]=0,a[5]=l,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=u,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,n,i,r,s){const a=this.elements,o=1/(e-t),l=1/(n-i),h=1/(s-r),c=(e+t)*o,u=(n+i)*l,d=(s+r)*h;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-u,a[2]=0,a[6]=0,a[10]=-2*h,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}xu.prototype.isMatrix4=!0;const vu=new Hc,_u=new xu,bu=new Hc(0,0,0),Mu=new Hc(1,1,1),wu=new Hc,Su=new Hc,Tu=new Hc;class Eu{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)}hasEventListener(t,e){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)}removeEventListener(t,e){if(void 0===this._listeners)return;const n=this._listeners[t];if(void 0!==n){const t=n.indexOf(e);-1!==t&&n.splice(t,1)}}dispatchEvent(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const n=e.slice(0);for(let e=0,i=n.length;e<i;e++)n[e].call(this,t);t.target=null}}}const Au=new xu,Ru=new kc;class Lu{constructor(t=0,e=0,n=0,i=Lu.DefaultOrder){this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],h=i[9],c=i[2],u=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(Bc(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Bc(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(Bc(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-c,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Bc(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Bc(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-Bc(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-h,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return Au.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Au,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Ru.setFromEuler(this),this.setFromQuaternion(Ru,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}Lu.prototype.isEuler=!0,Lu.DefaultOrder="XYZ",Lu.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class Cu{constructor(){this.mask=1}set(t){this.mask=(1<<t|0)>>>0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}isEnabled(t){return 0!=(this.mask&(1<<t|0))}}class Pu{constructor(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l){const h=this.elements;return h[0]=t,h[1]=i,h[2]=a,h[3]=e,h[4]=r,h[5]=o,h[6]=n,h[7]=s,h[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],h=n[4],c=n[7],u=n[2],d=n[5],p=n[8],m=i[0],f=i[3],g=i[6],y=i[1],x=i[4],v=i[7],_=i[2],b=i[5],M=i[8];return r[0]=s*m+a*y+o*_,r[3]=s*f+a*x+o*b,r[6]=s*g+a*v+o*M,r[1]=l*m+h*y+c*_,r[4]=l*f+h*x+c*b,r[7]=l*g+h*v+c*M,r[2]=u*m+d*y+p*_,r[5]=u*f+d*x+p*b,r[8]=u*g+d*v+p*M,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8];return e*s*h-e*a*l-n*r*h+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=h*s-a*l,u=a*o-h*r,d=l*r-s*o,p=e*c+n*u+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=c*m,t[1]=(i*l-h*n)*m,t[2]=(a*n-i*s)*m,t[3]=u*m,t[4]=(h*e-i*o)*m,t[5]=(i*r-a*e)*m,t[6]=d*m,t[7]=(n*o-l*e)*m,t[8]=(s*e-n*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){const n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this}rotate(t){const e=Math.cos(t),n=Math.sin(t),i=this.elements,r=i[0],s=i[3],a=i[6],o=i[1],l=i[4],h=i[7];return i[0]=e*r+n*o,i[3]=e*s+n*l,i[6]=e*a+n*h,i[1]=-n*r+e*o,i[4]=-n*s+e*l,i[7]=-n*a+e*h,this}translate(t,e){const n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}Pu.prototype.isMatrix3=!0;let Iu=0;const Du=new Hc,zu=new kc,Nu=new xu,Ou=new Hc,Bu=new Hc,Fu=new Hc,Uu=new kc,ku=new Hc(1,0,0),Hu=new Hc(0,1,0),Gu=new Hc(0,0,1),Vu={type:"added"},Wu={type:"removed"};class ju extends Eu{constructor(){super(),Object.defineProperty(this,"id",{value:Iu++}),this.uuid=Oc(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ju.DefaultUp.clone();const t=new Hc,e=new Lu,n=new kc,i=new Hc(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new xu},normalMatrix:{value:new Pu}}),this.matrix=new xu,this.matrixWorld=new xu,this.matrixAutoUpdate=ju.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new Cu,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return zu.setFromAxisAngle(t,e),this.quaternion.multiply(zu),this}rotateOnWorldAxis(t,e){return zu.setFromAxisAngle(t,e),this.quaternion.premultiply(zu),this}rotateX(t){return this.rotateOnAxis(ku,t)}rotateY(t){return this.rotateOnAxis(Hu,t)}rotateZ(t){return this.rotateOnAxis(Gu,t)}translateOnAxis(t,e){return Du.copy(t).applyQuaternion(this.quaternion),this.position.add(Du.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(ku,t)}translateY(t){return this.translateOnAxis(Hu,t)}translateZ(t){return this.translateOnAxis(Gu,t)}localToWorld(t){return t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return t.applyMatrix4(Nu.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?Ou.copy(t):Ou.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Bu.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Nu.lookAt(Bu,Ou,this.up):Nu.lookAt(Ou,Bu,this.up),this.quaternion.setFromRotationMatrix(Nu),i&&(Nu.extractRotation(i.matrixWorld),zu.setFromRotationMatrix(Nu),this.quaternion.premultiply(zu.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(Vu)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Wu)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){for(let t=0;t<this.children.length;t++){const e=this.children[t];e.parent=null,e.dispatchEvent(Wu)}return this.children.length=0,this}attach(t){return this.updateWorldMatrix(!0,!1),Nu.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Nu.multiply(t.parent.matrixWorld)),t.applyMatrix4(Nu),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Bu,t,Fu),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Bu,Uu,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++)t[e].updateWorldMatrix(!1,!0)}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),h=s(t.animations),c=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),h.length>0&&(n.animations=h),c.length>0&&(n.nodes=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}ju.DefaultUp=new Hc(0,1,0),ju.DefaultMatrixAutoUpdate=!0,ju.prototype.isObject3D=!0;const qu="srgb",Xu="srgb-linear",Yu=7680;let Zu=0;class Ju extends Eu{constructor(){super(),Object.defineProperty(this,"id",{value:Zu++}),this.uuid=Oc(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Yu,this.stencilZFail=Yu,this.stencilZPass=Yu,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.colorWrite=this.colorWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(n.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}function Ku(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Qu(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}Ju.prototype.isMaterial=!0,Ju.fromType=function(){return null};const $u={[qu]:{[Xu]:Ku},[Xu]:{[qu]:Qu}},td={legacyMode:!0,get workingColorSpace(){return Xu},set workingColorSpace(t){console.warn("THREE.ColorManagement: .workingColorSpace is readonly.")},convert:function(t,e,n){if(this.legacyMode||e===n||!e||!n)return t;if($u[e]&&void 0!==$u[e][n]){const i=$u[e][n];return t.r=i(t.r),t.g=i(t.g),t.b=i(t.b),t}throw new Error("Unsupported color space conversion.")},fromWorkingColorSpace:function(t,e){return this.convert(t,this.workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this.workingColorSpace)}},ed={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},nd={r:0,g:0,b:0},id={h:0,s:0,l:0},rd={h:0,s:0,l:0};function sd(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function ad(t,e){return e.r=t.r,e.g=t.g,e.b=t.b,e}class od{constructor(t,e,n){return void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e="srgb"){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,td.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i="srgb-linear"){return this.r=t,this.g=e,this.b=n,td.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i="srgb-linear"){if(t=Fc(t,1),e=Bc(e,0,1),n=Bc(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=sd(r,i,t+1/3),this.g=sd(r,i,t),this.b=sd(r,i,t-1/3)}return td.toWorkingColorSpace(this,i),this}setStyle(t,e="srgb"){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const r=i[1],s=i[2];switch(r){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,td.toWorkingColorSpace(this,e),n(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,td.toWorkingColorSpace(this,e),n(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s)){const i=parseFloat(t[1])/360,r=parseInt(t[2],10)/100,s=parseInt(t[3],10)/100;return n(t[4]),this.setHSL(i,r,s,e)}}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=i[1],n=t.length;if(3===n)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,td.toWorkingColorSpace(this,e),this;if(6===n)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,td.toWorkingColorSpace(this,e),this}return t&&t.length>0?this.setColorName(t,e):this}setColorName(t,e="srgb"){const n=ed[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=Ku(t.r),this.g=Ku(t.g),this.b=Ku(t.b),this}copyLinearToSRGB(t){return this.r=Qu(t.r),this.g=Qu(t.g),this.b=Qu(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t="srgb"){return td.fromWorkingColorSpace(ad(this,nd),t),Bc(255*nd.r,0,255)<<16^Bc(255*nd.g,0,255)<<8^Bc(255*nd.b,0,255)<<0}getHexString(t="srgb"){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e="srgb-linear"){td.fromWorkingColorSpace(ad(this,nd),e);const n=nd.r,i=nd.g,r=nd.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const h=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=h<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i<r?6:0);break;case i:o=(r-n)/t+2;break;case r:o=(n-i)/t+4}o/=6}return t.h=o,t.s=l,t.l=h,t}getRGB(t,e="srgb-linear"){return td.fromWorkingColorSpace(ad(this,nd),e),t.r=nd.r,t.g=nd.g,t.b=nd.b,t}getStyle(t="srgb"){return td.fromWorkingColorSpace(ad(this,nd),t),t!==qu?`color(${t} ${nd.r} ${nd.g} ${nd.b})`:`rgb(${255*nd.r|0},${255*nd.g|0},${255*nd.b|0})`}offsetHSL(t,e,n){return this.getHSL(id),id.h+=t,id.s+=e,id.l+=n,this.setHSL(id.h,id.s,id.l),this}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(id),t.getHSL(rd);const n=Uc(id.h,rd.h,e),i=Uc(id.s,rd.s,e),r=Uc(id.l,rd.l,e);return this.setHSL(n,i,r),this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}od.NAMES=ed,od.prototype.isColor=!0,od.prototype.r=1,od.prototype.g=1,od.prototype.b=1;class ld extends Ju{constructor(t){super(),this.type="LineBasicMaterial",this.color=new od(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this}}ld.prototype.isLineBasicMaterial=!0;class hd{constructor(t=0,e=0){this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this)}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}hd.prototype.isVector2=!0;class cd{constructor(t=0,e=0,n=0,i=1){this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],h=o[4],c=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(h-u)<s&&Math.abs(c-m)<s&&Math.abs(p-f)<s){if(Math.abs(h+u)<a&&Math.abs(c+m)<a&&Math.abs(p+f)<a&&Math.abs(l+d+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(d+1)/2,y=(g+1)/2,x=(h+u)/4,v=(c+m)/4,_=(p+f)/4;return t>o&&t>y?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=x/n,r=v/n):o>y?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=x/i,r=_/i):y<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(y),n=v/r,i=_/r),this.set(n,i,r,e),this}let y=Math.sqrt((f-p)*(f-p)+(c-m)*(c-m)+(u-h)*(u-h));return Math.abs(y)<.001&&(y=1),this.x=(f-p)/y,this.y=(c-m)/y,this.z=(u-h)/y,this.w=Math.acos((l+d+g-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}cd.prototype.isVector4=!0;const ud=new Hc,dd=new hd;class pd{constructor(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}copyColorsArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new od),e[n++]=r.r,e[n++]=r.g,e[n++]=r.b}return this}copyVector2sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new hd),e[n++]=r.x,e[n++]=r.y}return this}copyVector3sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new Hc),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z}return this}copyVector4sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),r=new cd),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z,e[n++]=r.w}return this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)dd.fromBufferAttribute(this,e),dd.applyMatrix3(t),this.setXY(e,dd.x,dd.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)ud.fromBufferAttribute(this,e),ud.applyMatrix3(t),this.setXYZ(e,ud.x,ud.y,ud.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)ud.fromBufferAttribute(this,e),ud.applyMatrix4(t),this.setXYZ(e,ud.x,ud.y,ud.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)ud.fromBufferAttribute(this,e),ud.applyNormalMatrix(t),this.setXYZ(e,ud.x,ud.y,ud.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)ud.fromBufferAttribute(this,e),ud.transformDirection(t),this.setXYZ(e,ud.x,ud.y,ud.z);return this}set(t,e=0){return this.array.set(t,e),this}getX(t){return this.array[t*this.itemSize]}setX(t,e){return this.array[t*this.itemSize]=e,this}getY(t){return this.array[t*this.itemSize+1]}setY(t,e){return this.array[t*this.itemSize+1]=e,this}getZ(t){return this.array[t*this.itemSize+2]}setZ(t,e){return this.array[t*this.itemSize+2]=e,this}getW(t){return this.array[t*this.itemSize+3]}setW(t,e){return this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),35044!==this.usage&&(t.usage=this.usage),0===this.updateRange.offset&&-1===this.updateRange.count||(t.updateRange=this.updateRange),t}}pd.prototype.isBufferAttribute=!0;class md extends pd{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class fd extends pd{constructor(t,e,n){super(new Uint32Array(t),e,n)}}(class extends pd{constructor(t,e,n){super(new Uint16Array(t),e,n)}}).prototype.isFloat16BufferAttribute=!0;class gd extends pd{constructor(t,e,n){super(new Float32Array(t),e,n)}}Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array;let yd=0;const xd=new xu,vd=new ju,_d=new Hc,bd=new Wc,Md=new Wc,wd=new Hc;class Sd extends Eu{constructor(){super(),Object.defineProperty(this,"id",{value:yd++}),this.uuid=Oc(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(function(t){for(let e=t.length-1;e>=0;--e)if(t[e]>65535)return!0;return!1}(t)?fd:md)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new Pu).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return xd.makeRotationFromQuaternion(t),this.applyMatrix4(xd),this}rotateX(t){return xd.makeRotationX(t),this.applyMatrix4(xd),this}rotateY(t){return xd.makeRotationY(t),this.applyMatrix4(xd),this}rotateZ(t){return xd.makeRotationZ(t),this.applyMatrix4(xd),this}translate(t,e,n){return xd.makeTranslation(t,e,n),this.applyMatrix4(xd),this}scale(t,e,n){return xd.makeScale(t,e,n),this.applyMatrix4(xd),this}lookAt(t){return vd.lookAt(t),vd.updateMatrix(),this.applyMatrix4(vd.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(_d).negate(),this.translate(_d.x,_d.y,_d.z),this}setFromPoints(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new gd(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new Wc);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new Hc(-1/0,-1/0,-1/0),new Hc(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];bd.setFromBufferAttribute(n),this.morphTargetsRelative?(wd.addVectors(this.boundingBox.min,bd.min),this.boundingBox.expandByPoint(wd),wd.addVectors(this.boundingBox.max,bd.max),this.boundingBox.expandByPoint(wd)):(this.boundingBox.expandByPoint(bd.min),this.boundingBox.expandByPoint(bd.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new hu);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new Hc,1/0);if(t){const n=this.boundingSphere.center;if(bd.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Md.setFromBufferAttribute(n),this.morphTargetsRelative?(wd.addVectors(bd.min,Md.min),bd.expandByPoint(wd),wd.addVectors(bd.max,Md.max),bd.expandByPoint(wd)):(bd.expandByPoint(Md.min),bd.expandByPoint(Md.max))}bd.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)wd.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(wd));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)wd.fromBufferAttribute(s,e),a&&(_d.fromBufferAttribute(t,e),wd.add(_d)),i=Math.max(i,n.distanceToSquared(wd))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=t.array,i=e.position.array,r=e.normal.array,s=e.uv.array,a=i.length/3;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new pd(new Float32Array(4*a),4));const o=this.getAttribute("tangent").array,l=[],h=[];for(let t=0;t<a;t++)l[t]=new Hc,h[t]=new Hc;const c=new Hc,u=new Hc,d=new Hc,p=new hd,m=new hd,f=new hd,g=new Hc,y=new Hc;function x(t,e,n){c.fromArray(i,3*t),u.fromArray(i,3*e),d.fromArray(i,3*n),p.fromArray(s,2*t),m.fromArray(s,2*e),f.fromArray(s,2*n),u.sub(c),d.sub(c),m.sub(p),f.sub(p);const r=1/(m.x*f.y-f.x*m.y);isFinite(r)&&(g.copy(u).multiplyScalar(f.y).addScaledVector(d,-m.y).multiplyScalar(r),y.copy(d).multiplyScalar(m.x).addScaledVector(u,-f.x).multiplyScalar(r),l[t].add(g),l[e].add(g),l[n].add(g),h[t].add(y),h[e].add(y),h[n].add(y))}let v=this.groups;0===v.length&&(v=[{start:0,count:n.length}]);for(let t=0,e=v.length;t<e;++t){const e=v[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)x(n[t+0],n[t+1],n[t+2])}const _=new Hc,b=new Hc,M=new Hc,w=new Hc;function S(t){M.fromArray(r,3*t),w.copy(M);const e=l[t];_.copy(e),_.sub(M.multiplyScalar(M.dot(e))).normalize(),b.crossVectors(w,e);const n=b.dot(h[t])<0?-1:1;o[4*t]=_.x,o[4*t+1]=_.y,o[4*t+2]=_.z,o[4*t+3]=n}for(let t=0,e=v.length;t<e;++t){const e=v[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)S(n[t+0]),S(n[t+1]),S(n[t+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new pd(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new Hc,r=new Hc,s=new Hc,a=new Hc,o=new Hc,l=new Hc,h=new Hc,c=new Hc;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),p=t.getX(u+1),m=t.getX(u+2);i.fromBufferAttribute(e,d),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,m),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),a.fromBufferAttribute(n,d),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,m),a.add(h),o.add(h),l.add(h),n.setXYZ(d,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(m,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),n.setXYZ(t+0,h.x,h.y,h.z),n.setXYZ(t+1,h.x,h.y,h.z),n.setXYZ(t+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}merge(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===t.attributes[i])continue;const r=n[i].array,s=t.attributes[i],a=s.array,o=s.itemSize*e,l=Math.min(a.length,r.length-o);for(let t=0,e=o;t<l;t++,e++)r[e]=a[t]}return this}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)wd.fromBufferAttribute(t,e),wd.normalize(),t.setXYZ(e,wd.x,wd.y,wd.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new pd(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new Sd,n=this.index.array,i=this.attributes;for(const r in i){const s=t(i[r],n);e.setAttribute(r,s)}const r=this.morphAttributes;for(const i in r){const s=[],a=r[i];for(let e=0,i=a.length;e<i;e++){const i=t(a[e],n);s.push(i)}e.morphAttributes[i]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,n=s.length;t<n;t++){const n=s[t];e.addGroup(n.start,n.count,n.materialIndex)}return e}toJSON(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e<i;e++){const i=n[e];s.push(i.toJSON(t.data))}s.length>0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,void 0!==t.parameters&&(this.parameters=Object.assign({},t.parameters)),this}dispose(){this.dispatchEvent({type:"dispose"})}}Sd.prototype.isBufferGeometry=!0;const Td=new Hc,Ed=new Hc,Ad=new xu,Rd=new yu,Ld=new hu;class Cd extends ju{constructor(t=new Sd,e=new ld){super(),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)Td.fromBufferAttribute(e,t-1),Ed.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=Td.distanceTo(Ed);t.setAttribute("lineDistance",new gd(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Ld.copy(n.boundingSphere),Ld.applyMatrix4(i),Ld.radius+=r,!1===t.ray.intersectsSphere(Ld))return;Ad.copy(i).invert(),Rd.copy(t.ray).applyMatrix4(Ad);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new Hc,h=new Hc,c=new Hc,u=new Hc,d=this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position;if(null!==i){for(let n=Math.max(0,s.start),a=Math.min(i.count,s.start+s.count)-1;n<a;n+=d){const s=i.getX(n),a=i.getX(n+1);l.fromBufferAttribute(r,s),h.fromBufferAttribute(r,a);if(Rd.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);const d=t.ray.origin.distanceTo(u);d<t.near||d>t.far||e.push({distance:d,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else{for(let n=Math.max(0,s.start),i=Math.min(r.count,s.start+s.count)-1;n<i;n+=d){l.fromBufferAttribute(r,n),h.fromBufferAttribute(r,n+1);if(Rd.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(u);i<t.near||i>t.far||e.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Cd.prototype.isLine=!0;const Pd=new Hc,Id=new Hc;class Dd extends Cd{constructor(t,e){super(t,e),this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)Pd.fromBufferAttribute(e,t),Id.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+Pd.distanceTo(Id);t.setAttribute("lineDistance",new gd(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}Dd.prototype.isLineSegments=!0;const zd=new Hc,Nd=new xu,Od=new xu;class Bd extends Dd{constructor(t){const e=Fd(t);console.log("bone list",e);const n=new Sd,i=[],r=[],s=new od(0,0,1),a=new od(0,1,0);for(let t=0;t<e.length;t++){const n=e[t];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(s.r,s.g,s.b),r.push(a.r,a.g,a.b))}n.setAttribute("position",new gd(i,3)),n.setAttribute("color",new gd(r,3));super(n,new ld({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");Od.copy(this.root.matrixWorld).invert();for(let t=0,n=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(Nd.multiplyMatrices(Od,r.matrixWorld),zd.setFromMatrixPosition(Nd),i.setXYZ(n,zd.x,zd.y,zd.z),Nd.multiplyMatrices(Od,r.parent.matrixWorld),zd.setFromMatrixPosition(Nd),i.setXYZ(n+1,zd.x,zd.y,zd.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}}function Fd(t){const e=[];!0===t.isBone&&e.push(t);for(let n=0;n<t.children.length;n++)e.push.apply(e,Fd(t.children[n]));return e}var Ud=function(){function t(){}return t.retarget=function(t,e,n){n||(n={preserveMatrix:!0,preservePosition:!0,preserveHipPosition:!1,useTargetMatrix:!1,hip:"hip",names:{}});var i=new ut,r=new ct,s=new ut,a=new Gt,o=new Gt,l=new Gt;n.preserveMatrix=void 0===n.preserveMatrix||n.preserveMatrix,n.preservePosition=void 0===n.preservePosition||n.preservePosition,n.preserveHipPosition=void 0!==n.preserveHipPosition&&n.preserveHipPosition,n.useTargetMatrix=void 0!==n.useTargetMatrix&&n.useTargetMatrix,n.hip=void 0!==n.hip?n.hip:"hip",n.names=n.names||{};var h,c,u,d,p,m=e.isObject3D?e.skeleton.bones:this.getBones(e),f=t.isObject3D?t.skeleton.bones:this.getBones(t);if(t.isObject3D?t.skeleton.pose():(n.useTargetMatrix=!0,n.preserveMatrix=!1),n.preservePosition){p=[];for(var g=0;g<f.length;g++)p.push(f[g].position.clone())}if(n.preserveMatrix){t.updateMatrixWorld(),t.matrixWorld.identity();for(g=0;g<t.children.length;++g)t.children[g].updateMatrixWorld(!0)}if(n.offsets){h=[];for(g=0;g<f.length;++g)c=f[g],u=n.names[c.name]||c.name,n.offsets&&n.offsets[u]&&(c.matrix.multiply(n.offsets[u]),c.matrix.decompose(c.position,c.quaternion,c.scale),c.updateMatrixWorld()),h.push(c.matrixWorld.clone())}for(g=0;g<f.length;++g){if(c=f[g],u=n.names[c.name]||c.name,d=this.getBoneByName(u,m),l.copy(c.matrixWorld),d){if(d.updateMatrixWorld(),n.useTargetMatrix?o.copy(d.matrixWorld):(o.copy(t.matrixWorld).invert(),o.multiply(d.matrixWorld)),s.setFromMatrixScale(o),o.scale(s.set(1/s.x,1/s.y,1/s.z)),l.makeRotationFromQuaternion(r.setFromRotationMatrix(o)),t.isObject3D){var y=f.indexOf(c),x=h?h[y]:a.copy(t.skeleton.boneInverses[y]).invert();l.multiply(x)}l.copyPosition(o)}c.parent&&c.parent.isBone?(c.matrix.copy(c.parent.matrixWorld).invert(),c.matrix.multiply(l)):c.matrix.copy(l),n.preserveHipPosition&&u===n.hip&&c.matrix.setPosition(i.set(0,c.position.y,0)),c.matrix.decompose(c.position,c.quaternion,c.scale),c.updateMatrixWorld()}if(n.preservePosition)for(g=0;g<f.length;++g)c=f[g],(u=n.names[c.name]||c.name)!==n.hip&&c.position.copy(p[g]);n.preserveMatrix&&t.updateMatrixWorld(!0)},t.getHelperFromSkeleton=function(t){var e=new Bd(t.bones[0]);return e.skeleton=t,e},t.getSkeletonOffsets=function(t,e,n){void 0===n&&(n={});var i=new ut,r=new ut,s=new ut,a=new ut,o=new Jt,l=new Jt;n.hip=void 0!==n.hip?n.hip:"hip",n.names=n.names||{},e.isObject3D||(e=this.getHelperFromSkeleton(e));var h,c,u,d,p=Object.keys(n.names),m=Object.values(n.names),f=e.isObject3D?e.skeleton.bones:this.getBones(e),g=t.isObject3D?t.skeleton.bones:this.getBones(t),y=[];for(t.skeleton.pose(),d=0;d<g.length;++d)if(h=g[d],u=n.names[h.name]||h.name,(c=this.getBoneByName(u,f))&&u!==n.hip){var x=this.getNearestBone(h.parent,p),v=this.getNearestBone(c.parent,m);x.updateMatrixWorld(),v.updateMatrixWorld(),i.setFromMatrixPosition(x.matrixWorld),r.setFromMatrixPosition(h.matrixWorld),s.setFromMatrixPosition(v.matrixWorld),a.setFromMatrixPosition(c.matrixWorld),o.subVectors(new Jt(r.x,r.y),new Jt(i.x,i.y)).normalize(),l.subVectors(new Jt(a.x,a.y),new Jt(s.x,s.y)).normalize();var _=o.angle()-l.angle(),b=(new Gt).makeRotationFromEuler(new _e(0,0,_));h.matrix.multiply(b),h.matrix.decompose(h.position,h.quaternion,h.scale),h.updateMatrixWorld(),y[u]=b}return y},t.renameBones=function(t,e){for(var n=this.getBones(t),i=0;i<n.length;++i){var r=n[i];e[r.name]&&(r.name=e[r.name])}return this},t.getBones=function(t){return Array.isArray(t)?t:t.bones},t.getBoneByName=function(t,e){for(var n=0,i=this.getBones(e);n<i.length;n++)if(t===i[n].name)return i[n]},t.getNearestBone=function(t,e){for(;t.isBone;){if(-1!==e.indexOf(t.name))return t;t=t.parent}},t.findBoneTrackData=function(t,e){for(var n=/\[(.*)\]\.(.*)/,i={name:t},r=0;r<e.length;++r){var s=n.exec(e[r].name);s&&t===s[1]&&(i[s[2]]=r)}return i},t.getEqualsBonesNames=function(t,e){var n=this.getBones(t),i=this.getBones(e),r=[];t:for(var s=0;s<n.length;s++)for(var a=n[s].name,o=0;o<i.length;o++)if(a===i[o].name){r.push(a);continue t}return r},t.clone=function(t){var e=new Map,n=new Map,i=t.clone();return kd(t,i,(function(t,i){e.set(i,t),n.set(t,i)})),i.traverse((function(t){if(t.isSkinnedMesh){var i=t,r=e.get(t),s=r.skeleton.bones;i.skeleton=r.skeleton.clone(),i.bindMatrix.copy(r.bindMatrix),i.skeleton.bones=s.map((function(t){return n.has(t),n.get(t)})),i.bind(i.skeleton,i.bindMatrix)}})),i},t}();function kd(t,e,n){n(t,e);for(var i=0;i<t.children.length;i++)kd(t.children[i],e.children[i],n)}var Hd=function(t,e){var n=Ud.clone(e),i={};n.traverse((function(t){"Bone"===t.type&&(i[t.name]=t)}));for(var r=[],s=0;s<t.bones.length;++s){var a=i[t.bones[s].name];r.push(a)}var o=t.boneInverses.map((function(t){return(new Gt).copy(t)}));return new Ws(r,o)};const Gd=new ct,Vd=new ut,Wd=new ut,jd=new ut,qd=new ut,Xd=new ut,Yd=new ct,Zd=new ut,Jd=new ut,Kd=new ut,Qd=new Gt;class $d{constructor(t,e=[],n=!1){this.mesh=t,this.iks=e,this._print=n,this._valid()}update(){const t=this.iks;for(let e=0,n=t.length;e<n;e++)this.updateOne(t[e]);return this}updateOne(t){const e=this.mesh.skeleton.bones,n=Math,i=e[t.effector],r=e[t.target];Vd.setFromMatrixPosition(r.matrixWorld),this._print&&console.log("ik solver",r);const s=t.links,a=void 0!==t.iteration?t.iteration:1;for(let r=0;r<a;r++){let r=!1;for(let a=0,o=s.length;a<o;a++){const o=e[s[a].index];if(!1===s[a].enabled)break;const l=s[a].limitation,h=s[a].rotationMin,c=s[a].rotationMax;o.matrixWorld.decompose(Xd,Yd,Zd),Yd.invert(),jd.setFromMatrixPosition(i.matrixWorld),qd.subVectors(jd,Xd),qd.applyQuaternion(Yd),qd.normalize(),Wd.subVectors(Vd,Xd),Wd.applyQuaternion(Yd),Wd.normalize();let u=Wd.dot(qd);if(u>1?u=1:u<-1&&(u=-1),u=n.acos(u),!(u<1e-5)){if(void 0!==t.minAngle&&u<t.minAngle&&(u=t.minAngle),void 0!==t.maxAngle&&u>t.maxAngle&&(u=t.maxAngle),Jd.crossVectors(qd,Wd),Jd.normalize(),Gd.setFromAxisAngle(Jd,u),o.quaternion.multiply(Gd),void 0!==l){let t=o.quaternion.w;t>1&&(t=1);const e=n.sqrt(1-t*t);o.quaternion.set(l.x*e,l.y*e,l.z*e,t)}void 0!==h&&o.rotation.setFromVector3(Kd.setFromEuler(o.rotation).max(h)),void 0!==c&&o.rotation.setFromVector3(Kd.setFromEuler(o.rotation).min(c)),o.updateMatrixWorld(!0),r=!0}}if(!r)break}return this}createHelper(){return new np(this.mesh,this.iks)}_valid(){const t=this.iks,e=this.mesh.skeleton.bones;for(let n=0,i=t.length;n<i;n++){const i=t[n],r=e[i.effector],s=i.links;let a,o;a=r;for(let t=0,n=s.length;t<n;t++)o=e[s[t].index],a.parent!==o&&console.warn("THREE.CCDIKSolver: bone "+a.name+" is not the child of bone "+o.name),a=o}}}function tp(t,e){return Kd.setFromMatrixPosition(t.matrixWorld).applyMatrix4(e)}function ep(t,e,n,i){const r=tp(n,i);t[3*e+0]=r.x,t[3*e+1]=r.y,t[3*e+2]=r.z}class np extends Ne{constructor(t,e=[],n=2){super(),this.root=t,this.iks=e,this.matrix.copy(t.matrixWorld),this.matrixAutoUpdate=!1,this.sphereGeometry=new Qa(n,16,8),this.targetSphereMaterial=new _n({color:new ue(16746632),depthTest:!1,depthWrite:!1,transparent:!0}),this.effectorSphereMaterial=new _n({color:new ue(8978312),depthTest:!1,depthWrite:!1,transparent:!0}),this.linkSphereMaterial=new _n({color:new ue(8947967),depthTest:!1,depthWrite:!1,transparent:!0}),this.lineMaterial=new js({color:new ue(16711680),depthTest:!1,depthWrite:!1,transparent:!0}),this._init()}updateMatrixWorld(t){const e=this.root;if(this.visible){let t=0;const n=this.iks,i=e.skeleton.bones;Qd.copy(e.matrixWorld).invert();for(let e=0,r=n.length;e<r;e++){const r=n[e],s=i[r.target],a=i[r.effector],o=this.children[t++],l=this.children[t++];o.position.copy(tp(s,Qd)),l.position.copy(tp(a,Qd));for(let e=0,n=r.links.length;e<n;e++){const n=i[r.links[e].index];this.children[t++].position.copy(tp(n,Qd))}const h=this.children[t++],c=h.geometry.attributes.position.array;ep(c,0,s,Qd),ep(c,1,a,Qd);for(let t=0,e=r.links.length;t<e;t++){ep(c,t+2,i[r.links[t].index],Qd)}h.geometry.attributes.position.needsUpdate=!0}}this.matrix.copy(e.matrixWorld),super.updateMatrixWorld(t)}dispose(){this.sphereGeometry.dispose(),this.targetSphereMaterial.dispose(),this.effectorSphereMaterial.dispose(),this.linkSphereMaterial.dispose(),this.lineMaterial.dispose();const t=this.children;for(let e=0;e<t.length;e++){const n=t[e];n.isLine&&n.geometry.dispose()}}_init(){const t=this,e=this.iks;function n(e){return new Ks(function(t){const e=new je,n=new Float32Array(3*(2+t.links.length));return e.setAttribute("position",new me(n,3)),e}(e),t.lineMaterial)}for(let i=0,r=e.length;i<r;i++){const r=e[i];this.add(new Fn(t.sphereGeometry,t.targetSphereMaterial)),this.add(new Fn(t.sphereGeometry,t.effectorSphereMaterial));for(let e=0,n=r.links.length;e<n;e++)this.add(new Fn(t.sphereGeometry,t.linkSphereMaterial));this.add(n(r))}}}var ip,rp,sp=new ut(0,0,0),ap=new ut(Math.PI/2,0,Math.PI/2),op=new ut(-Math.PI/2,0,-Math.PI/2),lp=new ut(Math.PI/2,0,Math.PI/2),hp=[{target:23,effector:3,minAngle:sp,maxAngle:ap,links:[{index:2,iteration:50,rotationMax:lp,rotationMin:op}]},{target:22,effector:7,minAngle:sp,maxAngle:ap,links:[{index:6,iteration:50,rotationMax:lp,rotationMin:op}]},{target:21,effector:11,minAngle:sp,maxAngle:ap,links:[{index:10,iteration:50,rotationMax:lp,rotationMin:op}]},{target:24,effector:15,minAngle:sp,maxAngle:ap,links:[{index:14,iteration:50,rotationMax:lp,rotationMin:op}]},{target:25,effector:19,minAngle:sp,maxAngle:ap,links:[{index:18,iteration:50,rotationMax:lp,rotationMin:op}]}],cp=(ip=function(t,e){return ip=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var n in e)Object.prototype.hasOwnProperty.call(e,n)&&(t[n]=e[n])},ip(t,e)},function(t,e){if("function"!=typeof e&&null!==e)throw new TypeError("Class extends value "+String(e)+" is not a constructor or null");function n(){this.constructor=t}ip(t,e),t.prototype=null===e?Object.create(e):(n.prototype=e.prototype,new n)}),up=(oc("three-sticker-hand"),function(t){function e(e,n){var i=t.call(this)||this;return i.id=""+Math.random(),i.debug=!1,i._loaded=!1,i.modelMap=new Map,i.geometries={left:[],right:[]},i.leftMatrix=new Gt,i.rightMatrix=new Gt,i._target=e,i._app=n,i}return cp(e,t),Object.defineProperty(e.prototype,"handness",{set:function(t){"left"===t?(this.modelMap.get("right").visible=!1,this.modelMap.get("left").visible=!0):"right"===t?(this.modelMap.get("left").visible=!1,this.modelMap.get("right").visible=!0):"none"===t&&(this.modelMap.get("right").visible=!1,this.modelMap.get("left").visible=!1)},enumerable:!1,configurable:!0}),e.prototype.load=function(e,n,i){var r=this;return t.prototype.load.call(this,e,n,i).then((function(){var t=r.lastAdjustValue,e=t.position,n=t.scale,i=t.rotation,s=t.handAttachName,a=r,o=a.scene,l=(a._target,o.children[0],r.leftSkeleton=Hd(r._app.skeletonMap.get("left"),r._app.cacheOriginalHandObj.left)),h=l.bones.findIndex((function(t){return t.name===s})),c=(new ut).copy(i).multiply(new ut(-1,-1,-1));r.leftMatrix.compose(e,(new ct).setFromEuler((new _e).setFromVector3(i)),n),r.rightMatrix.compose((new ut).copy(e).setX(-e.x),(new ct).setFromEuler((new _e).setFromVector3(c)),n);var u=new Ds;u.name="left-sticker-scene",o.traverse((function(t){if("SkinnedMesh"===t.type||"Mesh"===t.type){var e=t.geometry.clone();e.applyMatrix4(r.leftMatrix),r.geometries.left.push(e),e.computeBoundingBox();for(var n=e.getAttribute("position").count,i=new Uint8Array(4*n),s=new Float32Array(4*n),a=0;a<n;a++)i[4*a]=h,s[4*a]=1;e.setAttribute("skinIndex",new me(i,4,!1)),e.setAttribute("skinWeight",new me(s,4,!1)),t.material.envMapIntensity=1;var o=new Us(e,t.material);o.add(l.bones[0]),o.bind(l),r.leftIKSolver=new $d(o,hp),o.name="left-sticker-copy",u.add(o)}})),r.group.add(u),r.modelMap.set("left",u);var d=r.rightSkeleton=Hd(r._app.skeletonMap.get("right"),r._app.cacheOriginalHandObj.right),p=new Ds;if(p.name="right-sticker-scene",o.traverse((function(t){if("SkinnedMesh"===t.type||"Mesh"===t.type){var e=t.geometry.clone();r.geometries.right.push(e),e.computeBoundingBox();var n=new ut;e.boundingBox.getCenter(n),e.applyMatrix4(r.rightMatrix);for(var i=e.getAttribute("position").count,s=new Uint8Array(4*i),a=new Float32Array(4*i),o=0;o<i;o++)s[4*o]=h,a[4*o]=1;e.setAttribute("skinIndex",new me(s,4,!1)),e.setAttribute("skinWeight",new me(a,4,!1)),t.material.envMapIntensity=1;var l=new Us(e,t.material);if(l.add(d.bones[0]),l.bind(d),!r.rightIKSolver&&(r.rightIKSolver=new $d(l,hp,r.debug),r.debug)){var c=r.rightIKSolver.createHelper();p.add(c)}l.name="right-sticker-copy",p.add(l)}})),r.group.add(p),r.modelMap.set("right",p),r.debug){var m=new Bd(p);r.group.add(m);var f=new Bd(u);r.group.add(f)}r._loaded=!0}))},e.prototype.update=function(){var t=this;if(this.rightSkeleton){var e=this.lastAdjustValue,n=e.position,i=e.scale,r=e.rotation,s=e.handAttachName;if(i.x*i.y*i.z!=0){var a=this.leftSkeleton.bones.findIndex((function(t){return t.name===s})),o=this.rightSkeleton.bones.findIndex((function(t){return t.name===s})),l=(new Gt).copy(this.leftMatrix).invert(),h=(new Gt).copy(this.rightMatrix).invert();this.leftMatrix.compose(n,(new ct).setFromEuler((new _e).setFromVector3(r)),i);var c=(new ut).copy(r).multiply(new ut(-1,-1,-1));this.rightMatrix.compose((new ut).copy(n).setX(-n.x),(new ct).setFromEuler((new _e).setFromVector3(c)),i),this.geometries.left.forEach((function(e){e.applyMatrix4(l),e.applyMatrix4(t.leftMatrix);for(var n=e.getAttribute("skinIndex"),i=n.array.length/4,r=0;r<i;r++)n.array[4*r]=a;n.needsUpdate=!0})),this.geometries.right.forEach((function(e){e.applyMatrix4(h),e.applyMatrix4(t.rightMatrix);for(var n=e.getAttribute("skinIndex"),i=n.array.length/4,r=0;r<i;r++)n.array[4*r]=o;n.needsUpdate=!0}))}}},e.prototype.apply=function(){t.prototype.apply.call(this),lc.info("hand sticker applyed",this.group)},e.prototype.removeOldModels=function(){this.modelMap.get("left")&&(this.modelMap.get("left")&&this.modelMap.get("left").removeFromParent(),this.modelMap.get("right")&&this.modelMap.get("right").removeFromParent())},e.prototype.updateAdjustValue=function(t){lc.info("updateAdjustValue",t),this.lastAdjustValue=t,this.update()},e}(zc)),dp=function(){return dp=Object.assign||function(t){for(var e,n=1,i=arguments.length;n<i;n++)for(var r in e=arguments[n])Object.prototype.hasOwnProperty.call(e,r)&&(t[r]=e[r]);return t},dp.apply(this,arguments)},pp=function(t,e,n,i){var r,s=arguments.length,a=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)a=Reflect.decorate(t,e,n,i);else for(var o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,n,a):r(e,n))||a);return s>3&&a&&Object.defineProperty(e,n,a),a},mp=function(t,e){if("object"==typeof Reflect&&"function"==typeof Reflect.metadata)return Reflect.metadata(t,e)},fp=function(t,e,n,i){return new(n||(n=Promise))((function(r,s){function a(t){try{l(i.next(t))}catch(t){s(t)}}function o(t){try{l(i.throw(t))}catch(t){s(t)}}function l(t){var e;t.done?r(t.value):(e=t.value,e instanceof n?e:new n((function(t){t(e)}))).then(a,o)}l((i=i.apply(t,e||[])).next())}))},gp=function(t,e){var n,i,r,s,a={label:0,sent:function(){if(1&r[0])throw r[1];return r[1]},trys:[],ops:[]};return s={next:o(0),throw:o(1),return:o(2)},"function"==typeof Symbol&&(s[Symbol.iterator]=function(){return this}),s;function o(s){return function(o){return function(s){if(n)throw new TypeError("Generator is already executing.");for(;a;)try{if(n=1,i&&(r=2&s[0]?i.return:s[0]?i.throw||((r=i.return)&&r.call(i),0):i.next)&&!(r=r.call(i,s[1])).done)return r;switch(i=0,r&&(s=[2&s[0],r.value]),s[0]){case 0:case 1:r=s;break;case 4:return a.label++,{value:s[1],done:!1};case 5:a.label++,i=s[1],s=[0];continue;case 7:s=a.ops.pop(),a.trys.pop();continue;default:if(!(r=a.trys,(r=r.length>0&&r[r.length-1])||6!==s[0]&&2!==s[0])){a=0;continue}if(3===s[0]&&(!r||s[1]>r[0]&&s[1]<r[3])){a.label=s[1];break}if(6===s[0]&&a.label<r[1]){a.label=r[1],r=s;break}if(r&&a.label<r[2]){a.label=r[2],a.ops.push(s);break}r[2]&&a.ops.pop(),a.trys.pop();continue}s=e.call(t,a)}catch(t){s=[6,t],i=0}finally{n=r=0}if(5&s[0])throw s[1];return{value:s[0]?s[1]:void 0,done:!0}}([s,o])}}},yp=function(t,e){var n="function"==typeof Symbol&&t[Symbol.iterator];if(!n)return t;var i,r,s=n.call(t),a=[];try{for(;(void 0===e||e-- >0)&&!(i=s.next()).done;)a.push(i.value)}catch(t){r={error:t}}finally{try{i&&!i.done&&(n=s.return)&&n.call(s)}finally{if(r)throw r.error}}return a},xp=function(t,e,n){if(n||2===arguments.length)for(var i,r=0,s=e.length;r<s;r++)!i&&r in e||(i||(i=Array.prototype.slice.call(e,0,r)),i[r]=e[r]);return t.concat(i||Array.prototype.slice.call(e))},vp=function(t){var e="function"==typeof Symbol&&Symbol.iterator,n=e&&t[e],i=0;if(n)return n.call(t);if(t&&"number"==typeof t.length)return{next:function(){return t&&i>=t.length&&(t=void 0),{value:t&&t[i++],done:!t}}};throw new TypeError(e?"Object is not iterable.":"Symbol.iterator is not defined.")},_p=oc("ThreeApplication"),bp=(Math.PI,new ut(0,1,0)),Mp=function(){function t(t,e,n){this._playing=!0,this.debug=!1,this._modelMap=new Map,this._handModelMap=new Map,this._handIKSoverMap=new Map,this.animationsMixer=new Map,this.handObj={left:null,right:null},this.attachPointValue="nosebridge",this.faceRatio=1.2,this.debugLines=[],this.debugPoints=[],this.debugPoints2=[],this.roll=(new ct).setFromUnitVectors((new ut).set(0,0,-1),(new ut).set(0,1,0)),this.roll2=(new ct).setFromUnitVectors((new ut).set(1,0,0),(new ut).set(0,0,1)),this._currentHandness="none",this.bonesInitPoints={},this.skeletonMap=new Map,this.cacheOriginalHandObj={left:null,right:null},e=e||{},this._options=e;e.width,e.height;this._canvas=new wx.window.Canvas(t);var i=new Is({canvas:this._canvas,context:n,antialias:!1,preserveDrawingBuffer:!1,alpha:!0});i.autoClear=!1,i.outputEncoding=V,i.physicallyCorrectLights=!0,this.renderer=i,this.initLights()}return Object.defineProperty(t.prototype,"modelMap",{get:function(){return this._modelMap},set:function(t){this._modelMap=t},enumerable:!1,configurable:!0}),t.prototype.getContext=function(){if(this.renderer)return this.renderer.getContext()},t.prototype.initLights=function(){this._light=new Sc(this.scene,this.camera,this.renderer)},Object.defineProperty(t.prototype,"loaded",{get:function(){return this._loaded},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"camera",{get:function(){if(this._camera)return this._camera;if(!this._camera){var t=this._options,e=t.width,n=t.height,i=new hi(1,1,1,1,-1e3,1e3);i.left=-.5*e,i.right=.5*e,i.top=.5*n,i.bottom=-.5*n,i.updateProjectionMatrix(),this._camera=i,this.scene.add(i)}return this._camera},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"scene",{get:function(){if(!this._scene){var t=new Ds;this._scene=t,t.add(this.group)}return this._scene},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"group",{get:function(){if(!this._group){var t=new Es;this._group=t,this._group.position.x=0,this._group.position.y=0,this._group.position.z=0}return this._group},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"models",{get:function(){return this._modelMap},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"pixelRatio",{get:function(){return wx.getSystemInfoSync().pixelRatio},enumerable:!1,configurable:!0}),t.prototype.load=function(){return fp(this,void 0,Promise,(function(){var t,e=this;return gp(this,(function(n){switch(n.label){case 0:return this._loaded?[2]:this._loading?(console.log("three application loading"),[2,new Promise((function(t){var n,i=function(){e._loaded?(t(),clearTimeout(n)):n=setTimeout(i,100)};n=setTimeout(i,100)}))]):this._light?[4,this._light.setEnvironment()]:[3,2];case 1:n.sent(),n.label=2;case 2:return+new Date,this._loading=!0,[4,gc()];case 3:return t=n.sent(),[4,this.loadHand(t)];case 4:return n.sent(),this.ready=!0,this._loaded=!0,this._loading=!1,[2]}}))}))},Object.defineProperty(t.prototype,"handness",{set:function(t){this.handObj.right&&this.handObj.left&&("left"===t?(this.handObj.right.visible=!1,this.handObj.left.visible=!0):"right"===t?(this.handObj.right.visible=!0,this.handObj.left.visible=!1):"none"===t&&(this.handObj.right.visible=!1,this.handObj.left.visible=!1),this._handModelMap.forEach((function(e){e.handness=t})),this._currentHandness=t)},enumerable:!1,configurable:!0}),Object.defineProperty(t.prototype,"handLandmark",{set:function(t){var e=this;if(t&&t.length){var n=this._options,i=n.width,r=n.height,s=t[0],a=s.landmarks,o=s.handednesses,l=s.worldLandmarks,h=1/0,c=1/0,u=-1/0,d=-1/0;a.forEach((function(t,e){t.x=t.x*i,t.y=(.5-t.y)*r,t.z*=1.8*-Math.max(r,i),h=Math.min(h,t.x),u=Math.max(u,t.x),c=Math.min(c,t.y),d=Math.max(d,t.y)})),l.forEach((function(t){t.x=t.x*(u-h)+h,t.y=t.y*(d-c)+c,t.z*=-(u-h)}));var p=Lc(a[0],a[9]),m=Lc(a[17],a[5]),f=o[0].categoryName.toLowerCase();this.handness=f,this.updateHandLandmarks(this.handObj[f],a,l,f,!1,p,m),this._handModelMap.forEach((function(t){e.updateHandLandmarks(t.modelMap.get(f),a,l,f,!0,p,m)}))}else this.handness="none"},enumerable:!1,configurable:!0}),t.prototype.updateHandLandmarks=function(t,e,n,i,r){var s,a,o,l,h,c=this._options,u=(c.width,c.height,[]);if(t){t.traverse((function(t){"palmBase0"===t.name&&(l=t),"middleFinger0"===t.name&&t,"SkinnedMesh"===t.type&&(h=t.skeleton)})),u=xp([],yp(h.bones),!1);var d=(new ut).copy(e[0]),p=(new ut).copy(e[5]).lerp(e[13],.2),m=(new ut).copy(e[17]),f=new Ft;if(f.setFromCoplanarPoints(d,p,m),"right"===i&&f.setFromCoplanarPoints(m,p,d),l){l.up.copy(f.normal),l.lookAt(p),l.quaternion.multiply(this.roll),l.updateMatrixWorld();var g=f.normal.z<0,y=Rc(e[0],e[9]),x=Math.abs((new _e).setFromQuaternion(l.quaternion,"YXZ").y),v=(Math.abs((new _e).setFromQuaternion(l.quaternion,"YXZ").x),Math.abs(bp.angleTo((new ut).copy(y).setX(0))));if(!r&&g)for(var _ in Cc)if(_.endsWith("0")&&!_.startsWith("palmBase")){var b=e[Cc[_][0]],M=e[Cc[_][1]],w=(new ut).copy(b).add((new ut).copy(M).sub(b).multiplyScalar(.97));M.x=w.x,M.y=w.y,M.z=w.z}if(x>65/180*Math.PI&&x<115/180*Math.PI)return this.setHandnessNone(1);var S=e.map((function(t,n){if(0==n)return dp({},t);var i=(new ct).copy(l.quaternion).invert();return new ut(0,0,0).copy(e[0]).add((new ut).copy(t).sub(e[0]).applyQuaternion(i))})),T=!1,E=function(t){var n=u.find((function(e){return e.name===t}));if(t.endsWith("0")&&!t.startsWith("palmBase")){var i=(new ut).copy(Rc(S[Cc[t][0]],S[Cc[t][1]])).normalize(),r=(new ct).setFromUnitVectors(bp,i);n.rotation.setFromQuaternion(r)}if(t.endsWith("1")){var l=n.parent.name,h=(i=(new ut).copy(Rc(e[Cc[t][0]],e[Cc[t][1]])).normalize(),(new ut).copy(Rc(e[Cc[l][0]],e[Cc[l][1]])).normalize()),c=Math.abs(h.angleTo((new ut).copy(i)));if((null===(s=A._handModelMap.values().next().value)||void 0===s?void 0:s.lastAdjustValue.handAttachName)===t){if(!g&&c>50/180*Math.PI&&f.normal.z>0&&(y.z<0||v<.25*Math.PI))return{value:A.setHandnessNone(2)};var d=(new ut).copy(Rc(e[Cc.middleFinger0[0]],e[Cc.middleFinger0[1]])).normalize();if(g&&f.normal.y>0&&c>30/180*Math.PI&&d.angleTo(bp)<.25*Math.PI)return{value:A.setHandnessNone(3)};if(g&&d.angleTo(bp)<.25*Math.PI&&(T=!0),g&&f.normal.y>0&&c<=.25*Math.PI&&d.angleTo(bp)>.25*Math.PI&&d.angleTo(bp)<65/180*Math.PI)return{value:A.setHandnessNone(4)}}}if(T&&(null===(a=A._handModelMap.values().next().value)||void 0===a?void 0:a.lastAdjustValue.handAttachName.replace("1","2"))===t&&t.endsWith("2")){l=n.parent.name,i=(new ut).copy(Rc(e[Cc[t][0]],e[Cc[t][1]])).normalize(),h=(new ut).copy(Rc(e[Cc[l][0]],e[Cc[l][1]])).normalize(),c=Math.abs(h.angleTo(i));if(g&&c>.25*Math.PI)return{value:A.setHandnessNone(5)}}t.startsWith("palm")?n.position.copy((new ut).copy(e[Cc[t][0]])):t.endsWith("4")||t.endsWith("1")||t.endsWith("0")?null==n||n.position.copy(null===(o=n.parent)||void 0===o?void 0:o.worldToLocal((new ut).copy(e[Cc[t][0]]))):(t.endsWith("3")||t.endsWith("2"))&&n.rotation.set(0,0,0),null==n||n.updateMatrix(),null==n||n.updateMatrixWorld()},A=this;for(var _ in Cc){var R=E(_);if("object"==typeof R)return R.value}0;var L=(Lc(e[0],e[9])+Lc(e[17],e[5]))/2/3.1;L*=1/Math.abs(Math.cos(x))*.06+.94,l.scale.setScalar(L,L,L)}}},t.prototype.setHandnessNone=function(t){this.handness="none"},t.prototype.loadHand=function(t){return fp(this,void 0,void 0,(function(){return gp(this,(function(e){switch(e.label){case 0:return[4,this.loadSingleHand(t,"left")];case 1:return e.sent(),[4,this.loadSingleHand(t,"right")];case 2:return e.sent(),[2]}}))}))},t.prototype.loadSingleHand=function(t,e){return fp(this,void 0,void 0,(function(){var n=this;return gp(this,(function(i){return[2,new Promise((function(i,r){lc.info("hand load start"),t.load("hand-".concat(e,"-2.glb"),(function(t){var r;if(console.log("hand load success",t),t=t.scene,n.handObj[e]=t,n.cacheOriginalHandObj[e]=Ud.clone(t),n.scene.add(t),n.handObj[e].traverse((function(t){if("palmBase0"===t.name&&(n.handBaseBone=t),t.children.length){var i=(new ut).copy(t.position),s=(new ut).copy(t.children[0].position);n.bonesInitPoints[t.name]=[i,s]}if("SkinnedMesh"===t.type){if(r=t,lc.info("手模型",r),n._handIKSoverMap.set(e,new $d(r,hp)),n.debug){var a=n._handIKSoverMap.get(e).createHelper();n.scene.add(a)}n.skeletonMap.set(e,Hd(r.skeleton,n.handObj[e]))}})),n.debug){lc.info("add skeletonHelper",e);var a=new Bd(n.handObj[e]);n.scene.add(a)}t.traverse((function(t){var e=t.material;e&&(e.side=s),e&&(e.colorWrite=n.debug)})),i(null)}),void 0,r)}))]}))}))},t.prototype.addHandModel=function(t,e,n){return void 0===n&&(n=!0),fp(this,void 0,Promise,(function(){var i=this;return gp(this,(function(r){return[2,new Promise((function(r){if(_p.info("初始化 hand sticker",t),t.src){var s=new up(i.scene,i),a=t.threePosition,o=t.threeRotation,l=t.threeScale,h=t.handAttachName;s.updateAdjustValue({position:a,rotation:o,scale:l,handAttachName:h}),s.load(t.src,e,n).then((function(){lc.info("hand sticker loaded");var a=n?"".concat(e,"-").concat(t.name):t.name;i._handModelMap.set(a,s),s.active=!1,r(null)}))}}))]}))}))},t.prototype.removeModel=function(t){if(console.log("need remove model?",t,this._modelMap.has(t)),this._handModelMap.has(t)){var e=this._handModelMap.get(t);e.remove(),e.destroy(),this._handModelMap.delete(t),this.destroyAnimationMixer(t)}},t.prototype.getHandModel=function(t){return void 0!==t?this._handModelMap.get(t):this._handModelMap},t.prototype.updateModel=function(t,e){this._handModelMap.has(t)&&this._handModelMap.get(t).updateAdjustValue(e)},t.prototype.removeModelsFromUrl=function(t){_p.info("removeModelsFromUrl",t),this._handModelMap.forEach((function(e,n){e.loadModelSrc===t&&e.remove()}))},t.prototype.destroyModelsFromUrl=function(t){var e=this;this._handModelMap.forEach((function(n,i){n.loadModelSrc===t&&(console.log("remove hand model",i),e.removeModel(i))}))},t.prototype.applyModel=function(){lc.info("app apply hand model",this._handModelMap),this._handModelMap.forEach((function(t){t.active||t.apply()}))},t.prototype.setAnimationsClips=function(t,e){if(e.length){var n=new ll(t),i=t.__id;this.animationsMixer.set(i,n);var r=[],s=0;e.forEach((function(t){var e=n.clipAction(t);e.clampWhenFinished=!0,e.loop=I,r.push(e)}));n.addEventListener("finished",(function(){var t=r[s];s+1<r.length?s++:s=0,function(t,e,n){t.fadeOut(n),e.reset().fadeIn(n).play()}(t,r[s],.2)})),r[0].play()}},t.prototype.destroyAnimationMixer=function(t){if(this.animationsMixer.has(t)){var e=this.animationsMixer.get(t);e.stopAllAction(),e.uncacheRoot(e.getRoot()),this.animationsMixer.delete(t)}},t.prototype.updateAnimation=function(t){var e,n,i=0;this._prevTime&&(i=(t-this._prevTime)/1e3);try{for(var r=vp(this.animationsMixer),s=r.next();!s.done;s=r.next()){var a=yp(s.value,2),o=(a[0],a[1]);o&&o.update(i)}}catch(t){e={error:t}}finally{try{s&&!s.done&&(n=r.return)&&n.call(r)}finally{if(e)throw e.error}}this._prevTime=t},t.prototype.update=function(t){this.ready},t.prototype.stop=function(){this._playing&&(this._playing=!1)},t.prototype.play=function(){this._playing||(this._playing=!0)},t.prototype.destroy=function(){if(lc.info("hand destroy"),rp){for(var t in this.stop(),this._handModelMap){var e=this._handModelMap.get(t);e.remove(),e.destroy(),this._handModelMap.delete(t)}var n=this,i=n.renderer,r=n.occluderObj,s=n.scene,a=(n.mask,n._light);s.remove(r),a.destroy(),s.traverse((function(t){t.material&&t.material.dispose(),t.gemoetry&&t.gemoetry.dispose()})),s.clear(),i.dispose(),rp=null,self.renderer3d=null}},t.prototype.isPlaying=function(){return!!this._playing},t.prototype.resize=function(t,e){var n=this._camera,i=this.renderer;this._options.width=t,this._options.height=e,this.faceGeometry&&this.faceGeometry.setSize(t,e),n.left=-.5*t,n.right=.5*t,n.top=.5*e,n.bottom=-.5*e,n.updateProjectionMatrix(),i.setSize(t,e,!1)},t.prototype.render=function(){var t,e=this;this._playing&&(this.renderer.resetState(),null===(t=this._handIKSoverMap.get(this._currentHandness))||void 0===t||t.update(),"none"!==this._currentHandness&&this._handModelMap.forEach((function(t){var n;t._loaded&&(null===(n=t["".concat(e._currentHandness,"IKSolver")])||void 0===n||n.update())})),this.renderer.render(this.scene,this.camera),this.updateAnimation(+new Date))},pp([Ac("ThreeApplication"),mp("design:type",Function),mp("design:paramtypes",[]),mp("design:returntype",void 0)],t.prototype,"destroy",null),pp([Ac("ThreeApplication"),mp("design:type",Function),mp("design:paramtypes",[]),mp("design:returntype",void 0)],t.prototype,"render",null),t}();function wp(t,e,n,i){rp||(rp=new Mp(t,e,n)),i&&function(){if(!rp)return;rp.destroy(),rp=null}();var r=wx.getFileSystemManager();try{r.rmdirSync("".concat(wx.env.USER_DATA_PATH,"/ar/3d"),!0);console.log("getSingleThreeApplication rmdir 3d success")}catch(t){console.warn("getSingleThreeApplication rmdir 3d error",t)}return rp}var Sp=function(t,e,n,i){return new(n||(n=Promise))((function(r,s){function a(t){try{l(i.next(t))}catch(t){s(t)}}function o(t){try{l(i.throw(t))}catch(t){s(t)}}function l(t){var e;t.done?r(t.value):(e=t.value,e instanceof n?e:new n((function(t){t(e)}))).then(a,o)}l((i=i.apply(t,e||[])).next())}))},Tp=function(t,e){var n,i,r,s,a={label:0,sent:function(){if(1&r[0])throw r[1];return r[1]},trys:[],ops:[]};return s={next:o(0),throw:o(1),return:o(2)},"function"==typeof Symbol&&(s[Symbol.iterator]=function(){return this}),s;function o(s){return function(o){return function(s){if(n)throw new TypeError("Generator is already executing.");for(;a;)try{if(n=1,i&&(r=2&s[0]?i.return:s[0]?i.throw||((r=i.return)&&r.call(i),0):i.next)&&!(r=r.call(i,s[1])).done)return r;switch(i=0,r&&(s=[2&s[0],r.value]),s[0]){case 0:case 1:r=s;break;case 4:return a.label++,{value:s[1],done:!1};case 5:a.label++,i=s[1],s=[0];continue;case 7:s=a.ops.pop(),a.trys.pop();continue;default:if(!(r=a.trys,(r=r.length>0&&r[r.length-1])||6!==s[0]&&2!==s[0])){a=0;continue}if(3===s[0]&&(!r||s[1]>r[0]&&s[1]<r[3])){a.label=s[1];break}if(6===s[0]&&a.label<r[1]){a.label=r[1],r=s;break}if(r&&a.label<r[2]){a.label=r[2],a.ops.push(s);break}r[2]&&a.ops.pop(),a.trys.pop();continue}s=e.call(t,a)}catch(t){s=[6,t],i=0}finally{n=r=0}if(5&s[0])throw s[1];return{value:s[0]?s[1]:void 0,done:!0}}([s,o])}}},Ep=function(t){var e="function"==typeof Symbol&&Symbol.iterator,n=e&&t[e],i=0;if(n)return n.call(t);if(t&&"number"==typeof t.length)return{next:function(){return t&&i>=t.length&&(t=void 0),{value:t&&t[i++],done:!t}}};throw new TypeError(e?"Object is not iterable.":"Symbol.iterator is not defined.")},Ap=function(t,e){var n="function"==typeof Symbol&&t[Symbol.iterator];if(!n)return t;var i,r,s=n.call(t),a=[];try{for(;(void 0===e||e-- >0)&&!(i=s.next()).done;)a.push(i.value)}catch(t){r={error:t}}finally{try{i&&!i.done&&(n=s.return)&&n.call(s)}finally{if(r)throw r.error}}return a},Rp=oc("application-3d"),Lp=!1;function Cp(t,e,n,i){wx.window||(wx.window=i,Lp=!0),n&&pc.registerEncloader(n),t.prototype.load3d=function(t){return Sp(this,void 0,void 0,(function(){return Tp(this,(function(e){switch(e.label){case 0:return this._app3d?[4,this._app3d.load()]:[3,2];case 1:return e.sent(),[3,4];case 2:return[4,this.initThreeApp()];case 3:e.sent(),e.label=4;case 4:return[4,this.loadHand3d(t)];case 5:return e.sent(),[2]}}))}))},t.prototype.loadHand3d=function(t){return Sp(this,void 0,Promise,(function(){var e,n;return Tp(this,(function(i){switch(i.label){case 0:if(!this._app3d)return[2];if(!t)return[2,console.trace("!!!!!no hand data")];if(!t.length)return[2,Promise.resolve()];e=0,i.label=1;case 1:return e<t.length?(n=t[e],[4,this._app3d.addHandModel(n,this._url)]):[3,4];case 2:i.sent(),i.label=3;case 3:return e++,[3,1];case 4:return[2]}}))}))},t.prototype.initThreeApp=function(){return Sp(this,void 0,Promise,(function(){var t;return Tp(this,(function(e){switch(e.label){case 0:return this._app3d?[2]:(t=this.renderer.gl,lc.info("hand init three app",this._canvas,t),this._app3d=wp(this._canvas,this._options,t,Lp),[4,this._app3d.load()]);case 1:return e.sent(),[2]}}))}))},t.prototype.apply3d=function(){return Sp(this,void 0,void 0,(function(){return Tp(this,(function(t){return lc.info("apply 3d model"),this._app3d&&this._app3d.applyModel(),[2]}))}))},t.prototype.removeForConsole=function(){Rp.info("removeForConsole",this._url),this._app3d&&this.constructor===t&&this._app3d.removeModelsFromUrl(this._url)},t.prototype.destroyForConosle=function(){this._app3d&&this._app3d.destroyModelsFromUrl(this._url)},e.prototype.loadHand3d=function(t){return Sp(this,void 0,Promise,(function(){var e,n,i,r,s,a,o,l,h,c,u;return Tp(this,(function(d){switch(d.label){case 0:if(!this._app3d)return[2];lc.info("loadHand3d",t),e=0,d.label=1;case 1:return e<t.length?(n=t[e],i=this._app3d.getHandModel(n.name),lc.info("loadHand3d check",i),i?i.loadModelSrc===n.src?[3,3]:(lc.info("loadHand3d remove and add"),this._app3d.removeModel(n.name),[4,this._app3d.addHandModel(n,void 0,!1)]):[3,5]):[3,8];case 2:return d.sent(),[3,4];case 3:lc.info("loadHand3d update"),this._app3d.updateModel(n.name,{position:n.threePosition,scale:n.threeScale,rotation:n.threeRotation,handAttachName:n.handAttachName}),d.label=4;case 4:return[3,7];case 5:return lc.info("loadHand3d no sticker"),[4,this._app3d.addHandModel(n,void 0,!1)];case 6:d.sent(),d.label=7;case 7:return e++,[3,1];case 8:r=function(e,n){t.find((function(t){return t.name===e}))||(s._app3d.removeModel(e),lc.info("loadHand3d clear old",e))},s=this;try{for(a=Ep(this._app3d.getHandModel()),o=a.next();!o.done;o=a.next())l=Ap(o.value,2),h=l[0],l[1],r(h)}catch(t){c={error:t}}finally{try{o&&!o.done&&(u=a.return)&&u.call(a)}finally{if(c)throw c.error}}return[2]}}))}))}}})();var r=i.l;export{r as pluginHand};