tencentcloud-sdk-nodejs-ai3d 4.1.204 → 4.1.227
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -6,8 +6,11 @@ export class Client extends TencentCloudCommon.AbstractClient {
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async SubmitTextureTo3DJob(req, cb) {
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return this.request("SubmitTextureTo3DJob", req, cb);
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}
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async
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return this.request("
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async SubmitHunyuanTo3DUVJob(req, cb) {
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return this.request("SubmitHunyuanTo3DUVJob", req, cb);
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}
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async SubmitProfileTo3DJob(req, cb) {
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return this.request("SubmitProfileTo3DJob", req, cb);
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}
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async SubmitHunyuanTo3DProJob(req, cb) {
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return this.request("SubmitHunyuanTo3DProJob", req, cb);
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@@ -15,11 +18,11 @@ export class Client extends TencentCloudCommon.AbstractClient {
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async SubmitHunyuanTo3DRapidJob(req, cb) {
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return this.request("SubmitHunyuanTo3DRapidJob", req, cb);
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}
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async
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return this.request("
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async SubmitHunyuanTo3DMotionJob(req, cb) {
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return this.request("SubmitHunyuanTo3DMotionJob", req, cb);
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}
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async
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return this.request("
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async DescribeHunyuanTo3DMotionJob(req, cb) {
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return this.request("DescribeHunyuanTo3DMotionJob", req, cb);
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}
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async SubmitHunyuan3DPartJob(req, cb) {
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return this.request("SubmitHunyuan3DPartJob", req, cb);
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@@ -39,6 +42,9 @@ export class Client extends TencentCloudCommon.AbstractClient {
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async DescribeProfileTo3DJob(req, cb) {
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return this.request("DescribeProfileTo3DJob", req, cb);
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}
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async SubmitReduceFaceJob(req, cb) {
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return this.request("SubmitReduceFaceJob", req, cb);
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}
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async DescribeHunyuanTo3DUVJob(req, cb) {
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return this.request("DescribeHunyuanTo3DUVJob", req, cb);
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}
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package/package.json
CHANGED
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@@ -1,5 +1,5 @@
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import * as TencentCloudCommon from "tencentcloud-sdk-nodejs-common";
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import { Convert3DFormatRequest, DescribeReduceFaceJobResponse, SubmitReduceFaceJobResponse, Convert3DFormatResponse, QueryHunyuanTo3DProJobRequest, QueryHunyuan3DPartJobResponse, QueryHunyuanTo3DRapidJobResponse, SubmitTextureTo3DJobRequest, DescribeReduceFaceJobRequest, SubmitHunyuanTo3DRapidJobResponse, SubmitHunyuanTo3DUVJobRequest, SubmitProfileTo3DJobRequest, DescribeTextureTo3DJobResponse, DescribeProfileTo3DJobRequest, SubmitProfileTo3DJobResponse, SubmitHunyuanTo3DRapidJobRequest, SubmitHunyuanTo3DUVJobResponse, SubmitHunyuan3DPartJobResponse, SubmitHunyuanTo3DProJobRequest, DescribeProfileTo3DJobResponse, DescribeHunyuanTo3DUVJobResponse, SubmitReduceFaceJobRequest, DescribeTextureTo3DJobRequest, DescribeHunyuanTo3DUVJobRequest, SubmitHunyuan3DPartJobRequest, SubmitHunyuanTo3DProJobResponse, SubmitTextureTo3DJobResponse, QueryHunyuanTo3DProJobResponse, QueryHunyuan3DPartJobRequest, QueryHunyuanTo3DRapidJobRequest } from "./ai3d_models";
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import { Convert3DFormatRequest, DescribeReduceFaceJobResponse, SubmitReduceFaceJobResponse, Convert3DFormatResponse, QueryHunyuanTo3DProJobRequest, QueryHunyuan3DPartJobResponse, QueryHunyuanTo3DRapidJobResponse, SubmitTextureTo3DJobRequest, DescribeReduceFaceJobRequest, DescribeHunyuanTo3DMotionJobRequest, SubmitHunyuanTo3DRapidJobResponse, SubmitHunyuanTo3DUVJobRequest, SubmitProfileTo3DJobRequest, SubmitHunyuanTo3DMotionJobRequest, DescribeTextureTo3DJobResponse, DescribeProfileTo3DJobRequest, SubmitProfileTo3DJobResponse, DescribeHunyuanTo3DMotionJobResponse, SubmitHunyuanTo3DRapidJobRequest, SubmitHunyuanTo3DMotionJobResponse, SubmitHunyuanTo3DUVJobResponse, SubmitHunyuan3DPartJobResponse, SubmitHunyuanTo3DProJobRequest, DescribeProfileTo3DJobResponse, DescribeHunyuanTo3DUVJobResponse, SubmitReduceFaceJobRequest, DescribeTextureTo3DJobRequest, DescribeHunyuanTo3DUVJobRequest, SubmitHunyuan3DPartJobRequest, SubmitHunyuanTo3DProJobResponse, SubmitTextureTo3DJobResponse, QueryHunyuanTo3DProJobResponse, QueryHunyuan3DPartJobRequest, QueryHunyuanTo3DRapidJobRequest } from "./ai3d_models";
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/**
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* ai3d client
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* @class
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@@ -12,10 +12,14 @@ export declare class Client extends TencentCloudCommon.AbstractClient {
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*/
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SubmitTextureTo3DJob(req: SubmitTextureTo3DJobRequest, cb?: (error: string, rep: SubmitTextureTo3DJobResponse) => void): Promise<SubmitTextureTo3DJobResponse>;
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/**
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* 输入模型后,可根据模型纹理进行UV展开,输出对应UV贴图。
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*/
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SubmitHunyuanTo3DUVJob(req: SubmitHunyuanTo3DUVJobRequest, cb?: (error: string, rep: SubmitHunyuanTo3DUVJobResponse) => void): Promise<SubmitHunyuanTo3DUVJobResponse>;
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/**
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* 混元生3D接口,基于混元大模型,根据输入的文本描述/图片智能生成3D。
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默认提供1个并发,代表最多能同时处理1个已提交的任务,上一个任务处理完毕后,才能开始处理下一个任务。
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*/
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-
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SubmitProfileTo3DJob(req: SubmitProfileTo3DJobRequest, cb?: (error: string, rep: SubmitProfileTo3DJobResponse) => void): Promise<SubmitProfileTo3DJobResponse>;
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/**
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* 混元生3D接口,基于混元大模型,根据输入的文本描述/图片智能生成3D。
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默认提供3个并发,代表最多能同时处理3个已提交的任务,上一个任务处理完毕后,才能开始处理下一个任务。
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@@ -27,14 +31,14 @@ export declare class Client extends TencentCloudCommon.AbstractClient {
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*/
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SubmitHunyuanTo3DRapidJob(req: SubmitHunyuanTo3DRapidJobRequest, cb?: (error: string, rep: SubmitHunyuanTo3DRapidJobResponse) => void): Promise<SubmitHunyuanTo3DRapidJobResponse>;
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/**
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*
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* 输入文本后,可根据文本描述生成对应的 3D人物 动作数据,输出带动画数据的FBX文件。
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默认提供1个并发,代表最多能同时处理1个已提交的任务,上一个任务处理完毕后,才能开始处理下一个任务。
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*/
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SubmitHunyuanTo3DMotionJob(req: SubmitHunyuanTo3DMotionJobRequest, cb?: (error: string, rep: SubmitHunyuanTo3DMotionJobResponse) => void): Promise<SubmitHunyuanTo3DMotionJobResponse>;
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/**
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*
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* 查询组件生成任务。
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*/
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DescribeHunyuanTo3DMotionJob(req: DescribeHunyuanTo3DMotionJobRequest, cb?: (error: string, rep: DescribeHunyuanTo3DMotionJobResponse) => void): Promise<DescribeHunyuanTo3DMotionJobResponse>;
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/**
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* 输入3D模型文件后,根据模型结构自动进行组件识别生成。
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*/
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@@ -63,6 +67,11 @@ export declare class Client extends TencentCloudCommon.AbstractClient {
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默认提供1个并发,代表最多能同时处理1个已提交的任务,上一个任务处理完毕后,才能开始处理下一个任务。
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*/
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DescribeProfileTo3DJob(req: DescribeProfileTo3DJobRequest, cb?: (error: string, rep: DescribeProfileTo3DJobResponse) => void): Promise<DescribeProfileTo3DJobResponse>;
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/**
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* 混元生3D接口,采用 Polygon 1.5模型,输入3D 高模后,可生成布线规整,较低面数的3D 模型。
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默认提供1个并发,代表最多能同时处理1个已提交的任务,上一个任务处理完毕后,才能开始处理下一个任务。
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*/
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SubmitReduceFaceJob(req: SubmitReduceFaceJobRequest, cb?: (error: string, rep: SubmitReduceFaceJobResponse) => void): Promise<SubmitReduceFaceJobResponse>;
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/**
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* 查询组件拆分任务。
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*/
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@@ -36,11 +36,17 @@ class Client extends TencentCloudCommon.AbstractClient {
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return this.request("SubmitTextureTo3DJob", req, cb);
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}
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/**
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* 输入模型后,可根据模型纹理进行UV展开,输出对应UV贴图。
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*/
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async SubmitHunyuanTo3DUVJob(req, cb) {
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return this.request("SubmitHunyuanTo3DUVJob", req, cb);
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}
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/**
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* 混元生3D接口,基于混元大模型,根据输入的文本描述/图片智能生成3D。
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默认提供1个并发,代表最多能同时处理1个已提交的任务,上一个任务处理完毕后,才能开始处理下一个任务。
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*/
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async
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return this.request("
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async SubmitProfileTo3DJob(req, cb) {
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return this.request("SubmitProfileTo3DJob", req, cb);
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}
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/**
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* 混元生3D接口,基于混元大模型,根据输入的文本描述/图片智能生成3D。
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@@ -57,17 +63,17 @@ class Client extends TencentCloudCommon.AbstractClient {
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return this.request("SubmitHunyuanTo3DRapidJob", req, cb);
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}
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/**
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* 输入文本后,可根据文本描述生成对应的 3D人物 动作数据,输出带动画数据的FBX文件。
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默认提供1个并发,代表最多能同时处理1个已提交的任务,上一个任务处理完毕后,才能开始处理下一个任务。
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*/
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async SubmitHunyuanTo3DMotionJob(req, cb) {
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return this.request("SubmitHunyuanTo3DMotionJob", req, cb);
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}
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/**
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* 查询组件生成任务。
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async DescribeHunyuanTo3DMotionJob(req, cb) {
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return this.request("DescribeHunyuanTo3DMotionJob", req, cb);
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}
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/**
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* 输入3D模型文件后,根据模型结构自动进行组件识别生成。
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async DescribeProfileTo3DJob(req, cb) {
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return this.request("DescribeProfileTo3DJob", req, cb);
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}
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/**
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* 混元生3D接口,采用 Polygon 1.5模型,输入3D 高模后,可生成布线规整,较低面数的3D 模型。
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默认提供1个并发,代表最多能同时处理1个已提交的任务,上一个任务处理完毕后,才能开始处理下一个任务。
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*/
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async SubmitReduceFaceJob(req, cb) {
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return this.request("SubmitReduceFaceJob", req, cb);
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}
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/**
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* 查询组件拆分任务。
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JobId?: string;
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}
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/**
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* DescribeHunyuanTo3DMotionJob请求参数结构体
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*/
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export interface DescribeHunyuanTo3DMotionJobRequest {
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/**
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* <p>任务ID。</p>
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*/
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JobId: string;
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}
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/**
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* SubmitHunyuanTo3DRapidJob返回参数结构体
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Template?: string;
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}
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/**
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* SubmitHunyuanTo3DMotionJob请求参数结构体
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*/
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export interface SubmitHunyuanTo3DMotionJobRequest {
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/**
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* <p>输入文本prompt,限定最大字符为128。</p>
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Prompt: string;
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/**
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* <p>模型名称:HY-Motion-1.0,默认HY-Motion-1.0。</p>
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*/
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Model?: string;
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/**
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* <p>需重定向的模型地址,只能支持混元生3D动画生成的模型(动画模板的接口)</p>
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*/
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RetargetFile?: InputFile3D;
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/**
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* <p>生成动画的时长,默认5,范围:1-12(单位s)</p>
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*/
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Duration?: number;
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/**
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* <p>默认true,返回的fbx是否带蒙皮mesh</p>
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*/
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EnableMesh?: boolean;
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/**
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* <p>是否开启prompt扩写,开启后将补充完善输入的prompt。<br>默认false。</p>
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*/
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EnableRewrite?: boolean;
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/**
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* <p>是否开启时长自动匹配,开启后将自动根据prompt匹配适合时长的动作数据<br>默认false。</p>
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*/
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EnableDurationEst?: boolean;
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}
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/**
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* DescribeTextureTo3DJob返回参数结构体
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RequestId?: string;
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}
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/**
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* DescribeHunyuanTo3DMotionJob返回参数结构体
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*/
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export interface DescribeHunyuanTo3DMotionJobResponse {
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/**
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* <p>任务状态。WAIT:等待中,RUN:执行中,FAIL:任务失败,DONE:任务成功 示例值:RUN。</p>
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*/
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Status?: string;
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/**
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* <p>错误码。</p>
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*/
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ErrorCode?: string;
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/**
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* <p>错误信息。</p>
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ErrorMessage?: string;
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/**
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* <p>生成文件的URL地址,有效期1天。</p>
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*/
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ResultFile3Ds?: Array<File3D>;
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/**
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* 唯一请求 ID,由服务端生成,每次请求都会返回(若请求因其他原因未能抵达服务端,则该次请求不会获得 RequestId)。定位问题时需要提供该次请求的 RequestId。
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*/
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RequestId?: string;
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}
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/**
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* SubmitHunyuanTo3DRapidJob请求参数结构体
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EnableGeometry?: boolean;
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}
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/**
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+
* SubmitHunyuanTo3DMotionJob返回参数结构体
|
|
442
|
+
*/
|
|
443
|
+
export interface SubmitHunyuanTo3DMotionJobResponse {
|
|
444
|
+
/**
|
|
445
|
+
* <p>任务ID(有效期24小时)</p>
|
|
446
|
+
*/
|
|
447
|
+
JobId?: string;
|
|
448
|
+
/**
|
|
449
|
+
* 唯一请求 ID,由服务端生成,每次请求都会返回(若请求因其他原因未能抵达服务端,则该次请求不会获得 RequestId)。定位问题时需要提供该次请求的 RequestId。
|
|
450
|
+
*/
|
|
451
|
+
RequestId?: string;
|
|
452
|
+
}
|
|
373
453
|
/**
|
|
374
454
|
* SubmitHunyuanTo3DUVJob返回参数结构体
|
|
375
455
|
*/
|