tempest.games 0.2.98 → 0.2.99

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@@ -3213,12 +3213,6 @@ var ChildSocket = class extends CustomSocket {
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  constructor(proc, key, logger) {
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  super((event, ...args) => {
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  const stringifiedEvent = JSON.stringify([event, ...args]) + `\x03`;
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- const errorHandler = (err) => {
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- if (err.code === `EPIPE`)
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- console.error(`EPIPE error during write`, this.proc.stdin);
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- this.proc.stdin.removeListener(`error`, errorHandler);
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- };
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- this.proc.stdin.once(`error`, errorHandler);
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  this.proc.stdin.write(stringifiedEvent);
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  return this;
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  });
@@ -3344,6 +3338,10 @@ var ChildSocket = class extends CustomSocket {
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  ++idx;
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  }
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  });
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+ this.proc.stdin.once(`error`, (err) => {
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+ if (err.code === `EPIPE`)
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+ console.error(`EPIPE error during write`, this.proc.stdin);
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+ });
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  if (proc.pid)
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  this.id = proc.pid.toString();
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  }