teeworlds 2.1.5 → 2.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.js +16 -9
- package/index.ts +5 -9
- package/lib/MsgPacker.js +54 -0
- package/lib/MsgPacker.ts +2 -6
- package/lib/MsgUnpacker.js +53 -0
- package/lib/MsgUnpacker.ts +1 -6
- package/lib/client.js +588 -0
- package/lib/client.ts +114 -171
- package/lib/huffman.js +190 -0
- package/lib/movement.js +54 -0
- package/lib/snapshot.js +341 -0
- package/lib/snapshot.ts +9 -15
- package/package.json +1 -1
package/lib/huffman.js
ADDED
|
@@ -0,0 +1,190 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var FREQ_TABLE = [
|
|
3
|
+
1 << 30, 4545, 2657, 431, 1950, 919, 444, 482, 2244, 617, 838, 542, 715, 1814, 304, 240, 754, 212, 647, 186,
|
|
4
|
+
283, 131, 146, 166, 543, 164, 167, 136, 179, 859, 363, 113, 157, 154, 204, 108, 137, 180, 202, 176,
|
|
5
|
+
872, 404, 168, 134, 151, 111, 113, 109, 120, 126, 129, 100, 41, 20, 16, 22, 18, 18, 17, 19,
|
|
6
|
+
16, 37, 13, 21, 362, 166, 99, 78, 95, 88, 81, 70, 83, 284, 91, 187, 77, 68, 52, 68,
|
|
7
|
+
59, 66, 61, 638, 71, 157, 50, 46, 69, 43, 11, 24, 13, 19, 10, 12, 12, 20, 14, 9,
|
|
8
|
+
20, 20, 10, 10, 15, 15, 12, 12, 7, 19, 15, 14, 13, 18, 35, 19, 17, 14, 8, 5,
|
|
9
|
+
15, 17, 9, 15, 14, 18, 8, 10, 2173, 134, 157, 68, 188, 60, 170, 60, 194, 62, 175, 71,
|
|
10
|
+
148, 67, 167, 78, 211, 67, 156, 69, 1674, 90, 174, 53, 147, 89, 181, 51, 174, 63, 163, 80,
|
|
11
|
+
167, 94, 128, 122, 223, 153, 218, 77, 200, 110, 190, 73, 174, 69, 145, 66, 277, 143, 141, 60,
|
|
12
|
+
136, 53, 180, 57, 142, 57, 158, 61, 166, 112, 152, 92, 26, 22, 21, 28, 20, 26, 30, 21,
|
|
13
|
+
32, 27, 20, 17, 23, 21, 30, 22, 22, 21, 27, 25, 17, 27, 23, 18, 39, 26, 15, 21,
|
|
14
|
+
12, 18, 18, 27, 20, 18, 15, 19, 11, 17, 33, 12, 18, 15, 19, 18, 16, 26, 17, 18,
|
|
15
|
+
9, 10, 25, 22, 22, 17, 20, 16, 6, 16, 15, 20, 14, 18, 24, 335, 1517
|
|
16
|
+
], HUFFMAN_EOF_SYMBOL = 256, HUFFMAN_MAX_SYMBOLS = HUFFMAN_EOF_SYMBOL + 1, HUFFMAN_MAX_NODES = HUFFMAN_MAX_SYMBOLS * 2 - 1, HUFFMAN_LUTBITS = 10, HUFFMAN_LUTSIZE = 1 << HUFFMAN_LUTBITS, HUFFMAN_LUTMASK = HUFFMAN_LUTSIZE - 1;
|
|
17
|
+
var Huffman = /** @class */ (function () {
|
|
18
|
+
function Huffman(frequencies) {
|
|
19
|
+
if (frequencies === void 0) { frequencies = FREQ_TABLE; }
|
|
20
|
+
this.nodes = new Array(HUFFMAN_MAX_NODES);
|
|
21
|
+
for (var i = 0; i < HUFFMAN_MAX_NODES; i++) {
|
|
22
|
+
this.nodes[i] = {};
|
|
23
|
+
}
|
|
24
|
+
this.decode_lut = new Array(HUFFMAN_LUTSIZE);
|
|
25
|
+
this.num_nodes = 0;
|
|
26
|
+
this.start_node_index = 0;
|
|
27
|
+
this.construct_tree(frequencies);
|
|
28
|
+
for (var i = 0; i < HUFFMAN_LUTSIZE; i++) {
|
|
29
|
+
var bits = i;
|
|
30
|
+
var broke = false;
|
|
31
|
+
var index = this.start_node_index;
|
|
32
|
+
for (var x = 0; x < HUFFMAN_LUTBITS; x++) {
|
|
33
|
+
if (bits & 1)
|
|
34
|
+
index = this.nodes[index].right;
|
|
35
|
+
else
|
|
36
|
+
index = this.nodes[index].left;
|
|
37
|
+
bits >>= 1;
|
|
38
|
+
if (this.nodes[index].numbits) {
|
|
39
|
+
this.decode_lut[i] = index;
|
|
40
|
+
broke = true;
|
|
41
|
+
break;
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
if (!broke) {
|
|
45
|
+
this.decode_lut[i] = index;
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
Huffman.prototype.set_bits_r = function (node_index, bits, depth) {
|
|
50
|
+
if (this.nodes[node_index].right != 0xffff)
|
|
51
|
+
this.set_bits_r(this.nodes[node_index].right, bits | (1 << depth), depth + 1);
|
|
52
|
+
if (this.nodes[node_index].left != 0xffff)
|
|
53
|
+
this.set_bits_r(this.nodes[node_index].left, bits, depth + 1);
|
|
54
|
+
if (this.nodes[node_index].numbits) {
|
|
55
|
+
this.nodes[node_index].bits = bits;
|
|
56
|
+
this.nodes[node_index].numbits = depth;
|
|
57
|
+
}
|
|
58
|
+
};
|
|
59
|
+
Huffman.prototype.bubble_sort = function (index_list, node_list, size) {
|
|
60
|
+
var changed = true;
|
|
61
|
+
while (changed) {
|
|
62
|
+
changed = false;
|
|
63
|
+
for (var i = 0; i < size - 1; i++) {
|
|
64
|
+
if (node_list[index_list[i]].frequency < node_list[index_list[i + 1]].frequency) {
|
|
65
|
+
var temp = index_list[i];
|
|
66
|
+
index_list[i] = index_list[i + 1];
|
|
67
|
+
index_list[i + 1] = temp;
|
|
68
|
+
changed = true;
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
size--;
|
|
72
|
+
}
|
|
73
|
+
return index_list;
|
|
74
|
+
};
|
|
75
|
+
Huffman.prototype.construct_tree = function (frequencies) {
|
|
76
|
+
if (frequencies === void 0) { frequencies = FREQ_TABLE; }
|
|
77
|
+
var nodes_left_storage = new Array(HUFFMAN_MAX_SYMBOLS);
|
|
78
|
+
for (var i = 0; i < HUFFMAN_MAX_SYMBOLS; i++) {
|
|
79
|
+
nodes_left_storage[i] = {};
|
|
80
|
+
}
|
|
81
|
+
var nodes_left = new Array(HUFFMAN_MAX_SYMBOLS);
|
|
82
|
+
var num_nodes_left = HUFFMAN_MAX_SYMBOLS;
|
|
83
|
+
for (var i = 0; i < HUFFMAN_MAX_SYMBOLS; i++) {
|
|
84
|
+
this.nodes[i].numbits = 0xFFFFFFFF;
|
|
85
|
+
this.nodes[i].symbol = i;
|
|
86
|
+
this.nodes[i].left = 0xFFFF;
|
|
87
|
+
this.nodes[i].right = 0xFFFF;
|
|
88
|
+
if (i == HUFFMAN_EOF_SYMBOL) {
|
|
89
|
+
nodes_left_storage[i].frequency = 1;
|
|
90
|
+
}
|
|
91
|
+
else
|
|
92
|
+
nodes_left_storage[i].frequency = frequencies[i];
|
|
93
|
+
nodes_left_storage[i].node_id = i;
|
|
94
|
+
nodes_left[i] = i;
|
|
95
|
+
}
|
|
96
|
+
this.num_nodes = HUFFMAN_MAX_SYMBOLS;
|
|
97
|
+
while (num_nodes_left > 1) {
|
|
98
|
+
nodes_left = this.bubble_sort(nodes_left, nodes_left_storage, num_nodes_left);
|
|
99
|
+
this.nodes[this.num_nodes].numbits = 0;
|
|
100
|
+
this.nodes[this.num_nodes].left = nodes_left_storage[nodes_left[num_nodes_left - 1]].node_id;
|
|
101
|
+
this.nodes[this.num_nodes].right = nodes_left_storage[nodes_left[num_nodes_left - 2]].node_id;
|
|
102
|
+
nodes_left_storage[nodes_left[num_nodes_left - 2]].node_id = this.num_nodes;
|
|
103
|
+
nodes_left_storage[nodes_left[num_nodes_left - 2]].frequency = nodes_left_storage[nodes_left[num_nodes_left - 1]].frequency
|
|
104
|
+
+ nodes_left_storage[nodes_left[num_nodes_left - 2]].frequency;
|
|
105
|
+
this.num_nodes++;
|
|
106
|
+
num_nodes_left--;
|
|
107
|
+
}
|
|
108
|
+
this.start_node_index = this.num_nodes - 1;
|
|
109
|
+
this.set_bits_r(this.start_node_index, 0, 0);
|
|
110
|
+
};
|
|
111
|
+
Huffman.prototype.compress = function (inp_buffer, start_index, size) {
|
|
112
|
+
if (start_index === void 0) { start_index = 0; }
|
|
113
|
+
if (size === void 0) { size = 0; }
|
|
114
|
+
var output = [];
|
|
115
|
+
var bits = 0;
|
|
116
|
+
var bitcount = 0;
|
|
117
|
+
if (size == 0)
|
|
118
|
+
size = inp_buffer.byteLength;
|
|
119
|
+
inp_buffer = inp_buffer.slice(start_index, start_index + size);
|
|
120
|
+
for (var i = 0; i < size; i++) {
|
|
121
|
+
var x = inp_buffer[i];
|
|
122
|
+
bits |= this.nodes[x].bits << bitcount;
|
|
123
|
+
bitcount += this.nodes[x].numbits;
|
|
124
|
+
while (bitcount >= 8) {
|
|
125
|
+
output.push(bits & 0xff);
|
|
126
|
+
bits >>= 8;
|
|
127
|
+
bitcount -= 8;
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
bits |= this.nodes[HUFFMAN_EOF_SYMBOL].bits << bitcount;
|
|
131
|
+
bitcount += this.nodes[HUFFMAN_EOF_SYMBOL].numbits;
|
|
132
|
+
while (bitcount >= 8) {
|
|
133
|
+
output.push(bits & 0xff);
|
|
134
|
+
bits >>= 8;
|
|
135
|
+
bitcount -= 8;
|
|
136
|
+
}
|
|
137
|
+
output.push(bits);
|
|
138
|
+
return Buffer.from(output);
|
|
139
|
+
};
|
|
140
|
+
Huffman.prototype.decompress = function (inp_buffer, size) {
|
|
141
|
+
if (size === void 0) { size = 0; }
|
|
142
|
+
var bits = 0;
|
|
143
|
+
var bitcount = 0;
|
|
144
|
+
var eof = this.nodes[HUFFMAN_EOF_SYMBOL];
|
|
145
|
+
var output = [];
|
|
146
|
+
if (size == 0)
|
|
147
|
+
size = inp_buffer.byteLength;
|
|
148
|
+
inp_buffer = inp_buffer.slice(0, size);
|
|
149
|
+
var src_index = 0;
|
|
150
|
+
while (true) {
|
|
151
|
+
var node_i = -1;
|
|
152
|
+
if (bitcount >= HUFFMAN_LUTBITS)
|
|
153
|
+
node_i = this.decode_lut[bits & HUFFMAN_LUTMASK];
|
|
154
|
+
while (bitcount < 24 && src_index != size) {
|
|
155
|
+
bits |= inp_buffer[src_index] << bitcount;
|
|
156
|
+
bitcount += 8;
|
|
157
|
+
src_index++;
|
|
158
|
+
}
|
|
159
|
+
if (node_i == -1)
|
|
160
|
+
node_i = this.decode_lut[bits & HUFFMAN_LUTMASK];
|
|
161
|
+
if (this.nodes[node_i].numbits) {
|
|
162
|
+
bits >>= this.nodes[node_i].numbits;
|
|
163
|
+
bitcount -= this.nodes[node_i].numbits;
|
|
164
|
+
}
|
|
165
|
+
else {
|
|
166
|
+
bits >>= HUFFMAN_LUTBITS;
|
|
167
|
+
bitcount -= HUFFMAN_LUTBITS;
|
|
168
|
+
while (true) {
|
|
169
|
+
if (bits & 1) {
|
|
170
|
+
node_i = this.nodes[node_i].right;
|
|
171
|
+
}
|
|
172
|
+
else
|
|
173
|
+
node_i = this.nodes[node_i].left;
|
|
174
|
+
bitcount -= 1;
|
|
175
|
+
bits >>= 1;
|
|
176
|
+
if (this.nodes[node_i].numbits)
|
|
177
|
+
break;
|
|
178
|
+
if (bitcount == 0)
|
|
179
|
+
throw new Error("No more bits, decoding error");
|
|
180
|
+
}
|
|
181
|
+
}
|
|
182
|
+
if (this.nodes[node_i] == eof)
|
|
183
|
+
break;
|
|
184
|
+
output.push(this.nodes[node_i].symbol);
|
|
185
|
+
}
|
|
186
|
+
return Buffer.from(output);
|
|
187
|
+
};
|
|
188
|
+
return Huffman;
|
|
189
|
+
}());
|
|
190
|
+
module.exports = Huffman;
|
package/lib/movement.js
ADDED
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
;
|
|
4
|
+
var Movement = /** @class */ (function () {
|
|
5
|
+
function Movement() {
|
|
6
|
+
this.input = { m_Direction: 0, m_Fire: 0, m_Hook: 0, m_Jump: 0, m_NextWeapon: 0, m_PlayerFlags: 1, m_PrevWeapon: 0, m_TargetX: 0, m_TargetY: 0, m_WantedWeapon: 1 };
|
|
7
|
+
}
|
|
8
|
+
Movement.prototype.RunLeft = function () {
|
|
9
|
+
this.input.m_Direction = -1;
|
|
10
|
+
};
|
|
11
|
+
Movement.prototype.RunRight = function () {
|
|
12
|
+
this.input.m_Direction = 1;
|
|
13
|
+
};
|
|
14
|
+
Movement.prototype.RunStop = function () {
|
|
15
|
+
this.input.m_Direction = 0;
|
|
16
|
+
};
|
|
17
|
+
Movement.prototype.Jump = function (state) {
|
|
18
|
+
if (state === void 0) { state = true; }
|
|
19
|
+
this.input.m_Jump = state ? 1 : 0;
|
|
20
|
+
};
|
|
21
|
+
Movement.prototype.Fire = function () {
|
|
22
|
+
this.input.m_Fire = 1;
|
|
23
|
+
};
|
|
24
|
+
Movement.prototype.Hook = function (state) {
|
|
25
|
+
if (state === void 0) { state = true; }
|
|
26
|
+
this.input.m_Hook = state ? 1 : 0;
|
|
27
|
+
};
|
|
28
|
+
Movement.prototype.NextWeapon = function () {
|
|
29
|
+
this.input.m_NextWeapon = 1;
|
|
30
|
+
this.WantedWeapon(0);
|
|
31
|
+
};
|
|
32
|
+
Movement.prototype.PrevWeapon = function () {
|
|
33
|
+
this.input.m_PrevWeapon = 1;
|
|
34
|
+
this.WantedWeapon(0);
|
|
35
|
+
};
|
|
36
|
+
Movement.prototype.WantedWeapon = function (weapon) {
|
|
37
|
+
this.input.m_WantedWeapon = weapon;
|
|
38
|
+
};
|
|
39
|
+
Movement.prototype.SetAim = function (x, y) {
|
|
40
|
+
this.input.m_TargetX = x;
|
|
41
|
+
this.input.m_TargetY = y;
|
|
42
|
+
};
|
|
43
|
+
Movement.prototype.Reset = function () {
|
|
44
|
+
this.input.m_Direction = 0;
|
|
45
|
+
this.input.m_Jump = 0;
|
|
46
|
+
this.input.m_Fire = 0;
|
|
47
|
+
this.input.m_Hook = 0;
|
|
48
|
+
this.input.m_PlayerFlags = 0;
|
|
49
|
+
this.input.m_NextWeapon = 0;
|
|
50
|
+
this.input.m_PrevWeapon = 0;
|
|
51
|
+
};
|
|
52
|
+
return Movement;
|
|
53
|
+
}());
|
|
54
|
+
exports.default = Movement;
|
package/lib/snapshot.js
ADDED
|
@@ -0,0 +1,341 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.Snapshot = exports.items = exports.itemAppendix = void 0;
|
|
4
|
+
var MsgUnpacker_1 = require("./MsgUnpacker");
|
|
5
|
+
var decoder = new TextDecoder('utf-8');
|
|
6
|
+
exports.itemAppendix = [
|
|
7
|
+
{ "type_id": 0, "size": 0, "name": "obj_ex" },
|
|
8
|
+
{ "type_id": 1, "size": 10, "name": "obj_player_input" },
|
|
9
|
+
{ "type_id": 2, "size": 6, "name": "obj_projectile" },
|
|
10
|
+
{ "type_id": 3, "size": 5, "name": "obj_laser" },
|
|
11
|
+
{ "type_id": 4, "size": 4, "name": "obj_pickup" },
|
|
12
|
+
{ "type_id": 5, "size": 3, "name": "obj_flag" },
|
|
13
|
+
{ "type_id": 6, "size": 8, "name": "obj_game_info" },
|
|
14
|
+
{ "type_id": 7, "size": 4, "name": "obj_game_data" },
|
|
15
|
+
{ "type_id": 8, "size": 15, "name": "obj_character_core" },
|
|
16
|
+
{ "type_id": 9, "size": 22, "name": "obj_character" },
|
|
17
|
+
{ "type_id": 10, "size": 5, "name": "obj_player_info" },
|
|
18
|
+
{ "type_id": 11, "size": 17, "name": "obj_client_info" },
|
|
19
|
+
{ "type_id": 12, "size": 3, "name": "obj_spectator_info" },
|
|
20
|
+
{ "type_id": 13, "size": 2, "name": "event_common" },
|
|
21
|
+
{ "type_id": 14, "size": 2, "name": "event_explosion" },
|
|
22
|
+
{ "type_id": 15, "size": 2, "name": "event_spawn" },
|
|
23
|
+
{ "type_id": 16, "size": 2, "name": "event_hammerhit" },
|
|
24
|
+
{ "type_id": 17, "size": 3, "name": "event_death" },
|
|
25
|
+
{ "type_id": 18, "size": 3, "name": "event_sound_global" },
|
|
26
|
+
{ "type_id": 19, "size": 3, "name": "event_sound_world" },
|
|
27
|
+
{ "type_id": 20, "size": 3, "name": "event_damage_indicator" }
|
|
28
|
+
];
|
|
29
|
+
var items;
|
|
30
|
+
(function (items) {
|
|
31
|
+
items[items["OBJ_EX"] = 0] = "OBJ_EX";
|
|
32
|
+
items[items["OBJ_PLAYER_INPUT"] = 1] = "OBJ_PLAYER_INPUT";
|
|
33
|
+
items[items["OBJ_PROJECTILE"] = 2] = "OBJ_PROJECTILE";
|
|
34
|
+
items[items["OBJ_LASER"] = 3] = "OBJ_LASER";
|
|
35
|
+
items[items["OBJ_PICKUP"] = 4] = "OBJ_PICKUP";
|
|
36
|
+
items[items["OBJ_FLAG"] = 5] = "OBJ_FLAG";
|
|
37
|
+
items[items["OBJ_GAME_INFO"] = 6] = "OBJ_GAME_INFO";
|
|
38
|
+
items[items["OBJ_GAME_DATA"] = 7] = "OBJ_GAME_DATA";
|
|
39
|
+
items[items["OBJ_CHARACTER_CORE"] = 8] = "OBJ_CHARACTER_CORE";
|
|
40
|
+
items[items["OBJ_CHARACTER"] = 9] = "OBJ_CHARACTER";
|
|
41
|
+
items[items["OBJ_PLAYER_INFO"] = 10] = "OBJ_PLAYER_INFO";
|
|
42
|
+
items[items["OBJ_CLIENT_INFO"] = 11] = "OBJ_CLIENT_INFO";
|
|
43
|
+
items[items["OBJ_SPECTATOR_INFO"] = 12] = "OBJ_SPECTATOR_INFO";
|
|
44
|
+
items[items["EVENT_COMMON"] = 13] = "EVENT_COMMON";
|
|
45
|
+
items[items["EVENT_EXPLOSION"] = 14] = "EVENT_EXPLOSION";
|
|
46
|
+
items[items["EVENT_SPAWN"] = 15] = "EVENT_SPAWN";
|
|
47
|
+
items[items["EVENT_HAMMERHIT"] = 16] = "EVENT_HAMMERHIT";
|
|
48
|
+
items[items["EVENT_DEATH"] = 17] = "EVENT_DEATH";
|
|
49
|
+
items[items["EVENT_SOUND_GLOBAL"] = 18] = "EVENT_SOUND_GLOBAL";
|
|
50
|
+
items[items["EVENT_SOUND_WORLD"] = 19] = "EVENT_SOUND_WORLD";
|
|
51
|
+
items[items["EVENT_DAMAGE_INDICATOR"] = 20] = "EVENT_DAMAGE_INDICATOR";
|
|
52
|
+
})(items = exports.items || (exports.items = {}));
|
|
53
|
+
var Snapshot = /** @class */ (function () {
|
|
54
|
+
function Snapshot() {
|
|
55
|
+
}
|
|
56
|
+
Snapshot.prototype.IntsToStr = function (pInts) {
|
|
57
|
+
var pIntz = [];
|
|
58
|
+
var pStr = '';
|
|
59
|
+
for (var _i = 0, pInts_1 = pInts; _i < pInts_1.length; _i++) {
|
|
60
|
+
var x = pInts_1[_i];
|
|
61
|
+
pStr += String.fromCharCode((((x) >> 24) & 0xff) - 128);
|
|
62
|
+
pIntz.push((((x) >> 24) & 0xff) - 128);
|
|
63
|
+
pStr += String.fromCharCode((((x) >> 16) & 0xff) - 128);
|
|
64
|
+
pIntz.push((((x) >> 16) & 0xff) - 128);
|
|
65
|
+
pStr += String.fromCharCode((((x) >> 8) & 0xff) - 128);
|
|
66
|
+
pIntz.push((((x) >> 8) & 0xff) - 128);
|
|
67
|
+
pStr += String.fromCharCode(((x) & 0xff) - 128);
|
|
68
|
+
pIntz.push(((x) & 0xff) - 128);
|
|
69
|
+
}
|
|
70
|
+
pIntz.splice(-1, 1);
|
|
71
|
+
pStr = decoder.decode(new Uint8Array(pIntz));
|
|
72
|
+
pStr = pStr.replace(/\0.*/g, ''); // Remove content from first null char to end.
|
|
73
|
+
return pStr;
|
|
74
|
+
};
|
|
75
|
+
Snapshot.prototype.parseItem = function (data, Type) {
|
|
76
|
+
var _item = {};
|
|
77
|
+
switch (Type) {
|
|
78
|
+
case items.OBJ_EX:
|
|
79
|
+
break;
|
|
80
|
+
case items.OBJ_PLAYER_INPUT:
|
|
81
|
+
_item = {
|
|
82
|
+
direction: data[0],
|
|
83
|
+
target_x: data[1],
|
|
84
|
+
target_y: data[2],
|
|
85
|
+
jump: data[3],
|
|
86
|
+
fire: data[4],
|
|
87
|
+
hook: data[5],
|
|
88
|
+
player_flags: data[6],
|
|
89
|
+
wanted_weapon: data[7],
|
|
90
|
+
next_weapon: data[8],
|
|
91
|
+
prev_weapon: data[9],
|
|
92
|
+
};
|
|
93
|
+
break;
|
|
94
|
+
case items.OBJ_PROJECTILE:
|
|
95
|
+
_item = {
|
|
96
|
+
x: data[0],
|
|
97
|
+
y: data[1],
|
|
98
|
+
vel_x: data[2],
|
|
99
|
+
vel_y: data[3],
|
|
100
|
+
type_: data[4],
|
|
101
|
+
start_tick: data[5],
|
|
102
|
+
};
|
|
103
|
+
break;
|
|
104
|
+
case items.OBJ_LASER:
|
|
105
|
+
_item = {
|
|
106
|
+
x: data[0],
|
|
107
|
+
y: data[1],
|
|
108
|
+
from_x: data[2],
|
|
109
|
+
from_y: data[3],
|
|
110
|
+
start_tick: data[4],
|
|
111
|
+
};
|
|
112
|
+
break;
|
|
113
|
+
case items.OBJ_PICKUP:
|
|
114
|
+
_item = {
|
|
115
|
+
x: data[0],
|
|
116
|
+
y: data[1],
|
|
117
|
+
type_: data[2],
|
|
118
|
+
subtype: data[3],
|
|
119
|
+
};
|
|
120
|
+
break;
|
|
121
|
+
case items.OBJ_FLAG:
|
|
122
|
+
_item = {
|
|
123
|
+
x: data[0],
|
|
124
|
+
y: data[1],
|
|
125
|
+
team: data[2],
|
|
126
|
+
};
|
|
127
|
+
break;
|
|
128
|
+
case items.OBJ_GAME_INFO:
|
|
129
|
+
_item = {
|
|
130
|
+
game_flags: data[0],
|
|
131
|
+
game_state_flags: data[1],
|
|
132
|
+
round_start_tick: data[2],
|
|
133
|
+
warmup_timer: data[3],
|
|
134
|
+
score_limit: data[4],
|
|
135
|
+
time_limit: data[5],
|
|
136
|
+
round_num: data[6],
|
|
137
|
+
round_current: data[7],
|
|
138
|
+
};
|
|
139
|
+
break;
|
|
140
|
+
case items.OBJ_GAME_DATA:
|
|
141
|
+
_item = {
|
|
142
|
+
teamscore_red: data[0],
|
|
143
|
+
teamscore_blue: data[1],
|
|
144
|
+
flag_carrier_red: data[2],
|
|
145
|
+
flag_carrier_blue: data[3],
|
|
146
|
+
};
|
|
147
|
+
break;
|
|
148
|
+
case items.OBJ_CHARACTER_CORE:
|
|
149
|
+
_item = {
|
|
150
|
+
tick: data[0],
|
|
151
|
+
x: data[1],
|
|
152
|
+
y: data[2],
|
|
153
|
+
vel_x: data[3],
|
|
154
|
+
vel_y: data[4],
|
|
155
|
+
angle: data[5],
|
|
156
|
+
direction: data[6],
|
|
157
|
+
jumped: data[7],
|
|
158
|
+
hooked_player: data[8],
|
|
159
|
+
hook_state: data[9],
|
|
160
|
+
hook_tick: data[10],
|
|
161
|
+
hook_x: data[11],
|
|
162
|
+
hook_y: data[12],
|
|
163
|
+
hook_dx: data[13],
|
|
164
|
+
hook_dy: data[14],
|
|
165
|
+
};
|
|
166
|
+
break;
|
|
167
|
+
case items.OBJ_CHARACTER:
|
|
168
|
+
_item = {
|
|
169
|
+
character_core: {
|
|
170
|
+
tick: data[0],
|
|
171
|
+
x: data[1],
|
|
172
|
+
y: data[2],
|
|
173
|
+
vel_x: data[3],
|
|
174
|
+
vel_y: data[4],
|
|
175
|
+
angle: data[5],
|
|
176
|
+
direction: data[6],
|
|
177
|
+
jumped: data[7],
|
|
178
|
+
hooked_player: data[8],
|
|
179
|
+
hook_state: data[9],
|
|
180
|
+
hook_tick: data[10],
|
|
181
|
+
hook_x: data[11],
|
|
182
|
+
hook_y: data[12],
|
|
183
|
+
hook_dx: data[13],
|
|
184
|
+
hook_dy: data[14],
|
|
185
|
+
},
|
|
186
|
+
player_flags: data[15],
|
|
187
|
+
health: data[16],
|
|
188
|
+
armor: data[17],
|
|
189
|
+
ammo_count: data[18],
|
|
190
|
+
weapon: data[19],
|
|
191
|
+
emote: data[20],
|
|
192
|
+
attack_tick: data[21],
|
|
193
|
+
};
|
|
194
|
+
break;
|
|
195
|
+
case items.OBJ_PLAYER_INFO:
|
|
196
|
+
_item = {
|
|
197
|
+
local: data[0],
|
|
198
|
+
client_id: data[1],
|
|
199
|
+
team: data[2],
|
|
200
|
+
score: data[3],
|
|
201
|
+
latency: data[4],
|
|
202
|
+
};
|
|
203
|
+
break;
|
|
204
|
+
case items.OBJ_CLIENT_INFO:
|
|
205
|
+
_item = {
|
|
206
|
+
name: this.IntsToStr([data[0], data[1], data[2], data[3]]),
|
|
207
|
+
clan: this.IntsToStr([data[4], data[5], data[6]]),
|
|
208
|
+
country: data[7],
|
|
209
|
+
skin: this.IntsToStr([data[8], data[9], data[10], data[11], data[12], data[13]]),
|
|
210
|
+
use_custom_color: Number(data.slice(14, 15)),
|
|
211
|
+
color_body: Number(data.slice(15, 16)),
|
|
212
|
+
color_feet: Number(data.slice(16, 17)),
|
|
213
|
+
};
|
|
214
|
+
break;
|
|
215
|
+
case items.OBJ_SPECTATOR_INFO:
|
|
216
|
+
_item = {
|
|
217
|
+
spectator_id: data[0],
|
|
218
|
+
x: data[1],
|
|
219
|
+
y: data[2],
|
|
220
|
+
};
|
|
221
|
+
break;
|
|
222
|
+
case items.EVENT_COMMON:
|
|
223
|
+
_item = {
|
|
224
|
+
x: data[0],
|
|
225
|
+
y: data[1],
|
|
226
|
+
};
|
|
227
|
+
break;
|
|
228
|
+
case items.EVENT_EXPLOSION:
|
|
229
|
+
_item = {
|
|
230
|
+
common: {
|
|
231
|
+
x: data[0],
|
|
232
|
+
y: data[1]
|
|
233
|
+
}
|
|
234
|
+
};
|
|
235
|
+
break;
|
|
236
|
+
case items.EVENT_SPAWN:
|
|
237
|
+
_item = {
|
|
238
|
+
common: {
|
|
239
|
+
x: data[0],
|
|
240
|
+
y: data[1]
|
|
241
|
+
}
|
|
242
|
+
};
|
|
243
|
+
break;
|
|
244
|
+
case items.EVENT_HAMMERHIT:
|
|
245
|
+
_item = {
|
|
246
|
+
common: {
|
|
247
|
+
x: data[0],
|
|
248
|
+
y: data[1]
|
|
249
|
+
}
|
|
250
|
+
};
|
|
251
|
+
break;
|
|
252
|
+
case items.EVENT_DEATH:
|
|
253
|
+
_item = {
|
|
254
|
+
client_id: data[0],
|
|
255
|
+
common: {
|
|
256
|
+
x: data[1],
|
|
257
|
+
y: data[2]
|
|
258
|
+
}
|
|
259
|
+
};
|
|
260
|
+
break;
|
|
261
|
+
case items.EVENT_SOUND_GLOBAL:
|
|
262
|
+
_item = {
|
|
263
|
+
common: {
|
|
264
|
+
x: data[0],
|
|
265
|
+
y: data[1]
|
|
266
|
+
},
|
|
267
|
+
sound_id: data[2]
|
|
268
|
+
};
|
|
269
|
+
break;
|
|
270
|
+
case items.EVENT_SOUND_WORLD:
|
|
271
|
+
_item = {
|
|
272
|
+
common: {
|
|
273
|
+
x: data[0],
|
|
274
|
+
y: data[1]
|
|
275
|
+
},
|
|
276
|
+
sound_id: data[2]
|
|
277
|
+
};
|
|
278
|
+
break;
|
|
279
|
+
case items.EVENT_DAMAGE_INDICATOR:
|
|
280
|
+
_item = {
|
|
281
|
+
angle: data[0],
|
|
282
|
+
common: {
|
|
283
|
+
x: data[0],
|
|
284
|
+
y: data[1]
|
|
285
|
+
},
|
|
286
|
+
};
|
|
287
|
+
break;
|
|
288
|
+
}
|
|
289
|
+
return _item;
|
|
290
|
+
};
|
|
291
|
+
Snapshot.prototype.unpackSnapshot = function (snap, lost) {
|
|
292
|
+
if (lost === void 0) { lost = 0; }
|
|
293
|
+
var unpacker = new MsgUnpacker_1.MsgUnpacker(snap);
|
|
294
|
+
/* key = (((type_id) << 16) | (id))
|
|
295
|
+
* key_to_id = ((key) & 0xffff)
|
|
296
|
+
* key_to_type_id = ((key >> 16) & 0xffff)
|
|
297
|
+
* https://github.com/heinrich5991/libtw2/blob/master/snapshot/src/
|
|
298
|
+
* https://github.com/heinrich5991/libtw2/blob/master/doc/snapshot.md
|
|
299
|
+
*/
|
|
300
|
+
var num_removed_items = unpacker.unpackInt();
|
|
301
|
+
var num_item_deltas = unpacker.unpackInt();
|
|
302
|
+
unpacker.unpackInt(); // _zero padding
|
|
303
|
+
/*snapshot_delta:
|
|
304
|
+
[ 4] num_removed_items
|
|
305
|
+
[ 4] num_item_deltas
|
|
306
|
+
[ 4] _zero
|
|
307
|
+
[*4] removed_item_keys
|
|
308
|
+
[ ] item_deltas
|
|
309
|
+
*/
|
|
310
|
+
for (var i = 0; i < num_removed_items; i++) {
|
|
311
|
+
unpacker.unpackInt(); // removed_item_keys
|
|
312
|
+
}
|
|
313
|
+
/*item_delta:
|
|
314
|
+
[ 4] type_id
|
|
315
|
+
[ 4] id
|
|
316
|
+
[ 4] _size
|
|
317
|
+
[*4] data_delta*/
|
|
318
|
+
var items = { items: [], /* client_infos: client_infos, player_infos: player_infos,*/ lost: 0 };
|
|
319
|
+
for (var i = 0; i < num_item_deltas; i++) {
|
|
320
|
+
var type_id = unpacker.unpackInt();
|
|
321
|
+
var id = unpacker.unpackInt();
|
|
322
|
+
var key = (((type_id) << 16) | (id));
|
|
323
|
+
var _size = void 0;
|
|
324
|
+
if (type_id > 0 && type_id < exports.itemAppendix.length) {
|
|
325
|
+
_size = exports.itemAppendix[type_id].size;
|
|
326
|
+
}
|
|
327
|
+
else
|
|
328
|
+
_size = unpacker.unpackInt();
|
|
329
|
+
var data = [];
|
|
330
|
+
for (var j = 0; j < _size; j++) {
|
|
331
|
+
if (unpacker.remaining.length > 0)
|
|
332
|
+
data.push(unpacker.unpackInt());
|
|
333
|
+
}
|
|
334
|
+
var parsed = this.parseItem(data, type_id);
|
|
335
|
+
items.items.push({ data: data, parsed: parsed, type_id: type_id, id: id, key: key });
|
|
336
|
+
}
|
|
337
|
+
return items;
|
|
338
|
+
};
|
|
339
|
+
return Snapshot;
|
|
340
|
+
}());
|
|
341
|
+
exports.Snapshot = Snapshot;
|
package/lib/snapshot.ts
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { MsgUnpacker } from "./MsgUnpacker";
|
|
2
2
|
var decoder = new TextDecoder('utf-8');
|
|
3
3
|
|
|
4
|
-
const itemAppendix: {"type_id": number, "size": number, "name": string}[] = [
|
|
4
|
+
export const itemAppendix: {"type_id": number, "size": number, "name": string}[] = [
|
|
5
5
|
{"type_id": 0, "size": 0, "name": "obj_ex"},
|
|
6
6
|
{"type_id": 1, "size": 10, "name": "obj_player_input"},
|
|
7
7
|
{"type_id": 2, "size": 6, "name": "obj_projectile"},
|
|
@@ -24,7 +24,8 @@ const itemAppendix: {"type_id": number, "size": number, "name": string}[] = [
|
|
|
24
24
|
{"type_id": 19, "size": 3, "name": "event_sound_world"},
|
|
25
25
|
{"type_id": 20, "size": 3, "name": "event_damage_indicator"}
|
|
26
26
|
]
|
|
27
|
-
|
|
27
|
+
|
|
28
|
+
export enum items {
|
|
28
29
|
OBJ_EX,
|
|
29
30
|
OBJ_PLAYER_INPUT,
|
|
30
31
|
OBJ_PROJECTILE,
|
|
@@ -47,9 +48,10 @@ enum items {
|
|
|
47
48
|
EVENT_SOUND_WORLD,
|
|
48
49
|
EVENT_DAMAGE_INDICATOR
|
|
49
50
|
}
|
|
50
|
-
type Item = PlayerInput | PlayerInfo | Projectile | Laser | Pickup | Flag | GameInfo | GameData | CharacterCore | Character | PlayerInfo | ClientInfo | SpectatorInfo | Common | Explosion | Spawn |HammerHit | Death | SoundGlobal | SoundWorld | DamageInd | DdnetCharacter;
|
|
51
51
|
|
|
52
|
-
|
|
52
|
+
export type Item = PlayerInput | PlayerInfo | Projectile | Laser | Pickup | Flag | GameInfo | GameData | CharacterCore | Character | PlayerInfo | ClientInfo | SpectatorInfo | Common | Explosion | Spawn |HammerHit | Death | SoundGlobal | SoundWorld | DamageInd | DdnetCharacter;
|
|
53
|
+
|
|
54
|
+
export class Snapshot {
|
|
53
55
|
private IntsToStr(pInts: number[]): string {
|
|
54
56
|
var pIntz: number[] = [];
|
|
55
57
|
var pStr = ''
|
|
@@ -65,7 +67,8 @@ class Snapshot {
|
|
|
65
67
|
}
|
|
66
68
|
pIntz.splice(-1, 1)
|
|
67
69
|
pStr = decoder.decode(new Uint8Array(pIntz));
|
|
68
|
-
|
|
70
|
+
|
|
71
|
+
pStr = pStr.replace(/\0.*/g, ''); // Remove content from first null char to end.
|
|
69
72
|
return pStr;
|
|
70
73
|
}
|
|
71
74
|
private parseItem(data: number[], Type: number): Item {
|
|
@@ -288,10 +291,8 @@ class Snapshot {
|
|
|
288
291
|
return _item;
|
|
289
292
|
}
|
|
290
293
|
unpackSnapshot(snap: number[], lost = 0) {
|
|
291
|
-
// var size = unpackInt(snap).result;
|
|
292
294
|
let unpacker = new MsgUnpacker(snap);
|
|
293
295
|
|
|
294
|
-
// snap = unpackInt(snap).remaining; // size
|
|
295
296
|
|
|
296
297
|
/* key = (((type_id) << 16) | (id))
|
|
297
298
|
* key_to_id = ((key) & 0xffff)
|
|
@@ -300,9 +301,6 @@ class Snapshot {
|
|
|
300
301
|
* https://github.com/heinrich5991/libtw2/blob/master/doc/snapshot.md
|
|
301
302
|
*/
|
|
302
303
|
|
|
303
|
-
// snap = unpackInt(snap).remaining;
|
|
304
|
-
// console.log(unpackInt(snap).result, "tick?") // key?
|
|
305
|
-
// snap = unpackInt(snap).remaining;
|
|
306
304
|
let num_removed_items = unpacker.unpackInt();
|
|
307
305
|
let num_item_deltas = unpacker.unpackInt();
|
|
308
306
|
unpacker.unpackInt(); // _zero padding
|
|
@@ -340,16 +338,12 @@ class Snapshot {
|
|
|
340
338
|
if (unpacker.remaining.length > 0)
|
|
341
339
|
data.push(unpacker.unpackInt());
|
|
342
340
|
}
|
|
343
|
-
|
|
341
|
+
|
|
344
342
|
let parsed = this.parseItem(data, type_id)
|
|
345
343
|
|
|
346
|
-
// console.log(data)
|
|
347
|
-
// console.log('')
|
|
348
344
|
items.items.push({data, parsed, type_id, id, key})
|
|
349
345
|
}
|
|
350
346
|
|
|
351
347
|
|
|
352
348
|
return items;
|
|
353
349
|
}}
|
|
354
|
-
// module.exports = MsgPacker;
|
|
355
|
-
export {Snapshot};
|