teeworlds 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +95 -0
- package/index.js +7 -0
- package/index.ts +5 -0
- package/lib/MsgPacker.js +53 -0
- package/lib/MsgPacker.ts +47 -0
- package/lib/MsgUnpacker.js +37 -0
- package/lib/MsgUnpacker.ts +44 -0
- package/lib/client.js +487 -0
- package/lib/client.ts +480 -0
- package/lib/huffman.py +224 -0
- package/lib/snapshot.js +397 -0
- package/lib/snapshot.ts +402 -0
- package/lib/snapshots.d.ts +181 -0
- package/package.json +24 -0
- package/tsconfig.json +69 -0
package/lib/client.ts
ADDED
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@@ -0,0 +1,480 @@
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import net from 'dgram';
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import fs from 'fs';
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import { EventEmitter } from 'stream';
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import { spawn } from 'child_process';
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import MsgUnpacker from './MsgUnpacker';
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import MsgPacker from './MsgPacker';
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import { Snapshot } from './snapshot';
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const SnapUnpacker = new Snapshot();
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enum NETMSGTYPE {
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EX,
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SV_MOTD,
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SV_BROADCAST,
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SV_CHAT,
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SV_KILLMSG,
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SV_SOUNDGLOBAL,
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SV_TUNEPARAMS,
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SV_EXTRAPROJECTILE,
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SV_READYTOENTER,
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SV_WEAPONPICKUP,
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SV_EMOTICON,
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SV_VOTECLEAROPTIONS,
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SV_VOTEOPTIONLISTADD,
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SV_VOTEOPTIONADD,
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SV_VOTEOPTIONREMOVE,
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SV_VOTESET,
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SV_VOTESTATUS,
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CL_SAY,
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CL_SETTEAM,
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CL_SETSPECTATORMODE,
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CL_STARTINFO,
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CL_CHANGEINFO,
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CL_KILL,
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CL_EMOTICON,
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CL_VOTE,
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CL_CALLVOTE,
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CL_ISDDNETLEGACY,
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SV_DDRACETIMELEGACY,
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SV_RECORDLEGACY,
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UNUSED,
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SV_TEAMSSTATELEGACY,
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CL_SHOWOTHERSLEGACY,
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NUM
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}
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enum items {
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OBJ_EX,
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OBJ_PLAYER_INPUT,
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OBJ_PROJECTILE,
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OBJ_LASER,
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OBJ_PICKUP,
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OBJ_FLAG,
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OBJ_GAME_INFO,
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OBJ_GAME_DATA,
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OBJ_CHARACTER_CORE,
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OBJ_CHARACTER,
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OBJ_PLAYER_INFO,
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OBJ_CLIENT_INFO,
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OBJ_SPECTATOR_INFO,
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EVENT_COMMON,
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EVENT_EXPLOSION,
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EVENT_SPAWN,
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EVENT_HAMMERHIT,
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EVENT_DEATH,
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EVENT_SOUND_GLOBAL,
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EVENT_SOUND_WORLD,
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EVENT_DAMAGE_INDICATOR
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}
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interface chunk {
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bytes: number,
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flags: number,
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sequence?: number,
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seq?: number,
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type: 'sys' | 'game',
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msgid: number,
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msg: string,
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raw: Buffer,
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extended_msgid?: Buffer;
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}
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function toHexStream(buff: Buffer): string {
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return buff.toJSON().data.map(a => ('0' + (a & 0xff).toString(16)).slice(-2)).join("");
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}
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async function decompress(buff: Buffer): Promise<Buffer> {
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return new Promise((resolve) => {
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// get hex stream
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var hexStream = toHexStream(buff)
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var ls = spawn('python', [__dirname + '\\huffman.py', hexStream, "-decompress"])
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ls.stdout.on('data', (data) => {
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resolve(Buffer.from(eval(data.toString()))); // convert stdout array to actual array, then convert the array to Buffer & return it
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});
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setTimeout(() => {
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ls.stdin.end();
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ls.stdout.destroy();
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ls.stderr.destroy();
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resolve(Buffer.from([]));
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}, 750)
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})
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}
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interface _packet {
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twprotocol: { flags: number, ack: number, chunkAmount: number, size: number },
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chunks: chunk[]
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}
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var messageTypes = [
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["none, starts at 1", "SV_MOTD", "SV_BROADCAST", "SV_CHAT", "SV_KILL_MSG", "SV_SOUND_GLOBAL", "SV_TUNE_PARAMS", "SV_EXTRA_PROJECTILE", "SV_READY_TO_ENTER", "SV_WEAPON_PICKUP", "SV_EMOTICON", "SV_VOTE_CLEAR_OPTIONS", "SV_VOTE_OPTION_LIST_ADD", "SV_VOTE_OPTION_ADD", "SV_VOTE_OPTION_REMOVE", "SV_VOTE_SET", "SV_VOTE_STATUS", "CL_SAY", "CL_SET_TEAM", "CL_SET_SPECTATOR_MODE", "CL_START_INFO", "CL_CHANGE_INFO", "CL_KILL", "CL_EMOTICON", "CL_VOTE", "CL_CALL_VOTE", "CL_IS_DDNET", "SV_DDRACE_TIME", "SV_RECORD", "UNUSED", "SV_TEAMS_STATE", "CL_SHOW_OTHERS_LEGACY"],
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["none, starts at 1", "INFO", "MAP_CHANGE", "MAP_DATA", "CON_READY", "SNAP", "SNAP_EMPTY", "SNAP_SINGLE", "INPUT_TIMING", "RCON_AUTH_STATUS", "RCON_LINE", "READY", "ENTER_GAME", "INPUT", "RCON_CMD", "RCON_AUTH", "REQUEST_MAP_DATA", "PING", "PING_REPLY", "RCON_CMD_ADD", "RCON_CMD_REMOVE"]
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]
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var messageUUIDs = {
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"WHAT_IS": Buffer.from([0x24, 0x5e, 0x50, 0x97, 0x9f, 0xe0, 0x39, 0xd6, 0xbf, 0x7d, 0x9a, 0x29, 0xe1, 0x69, 0x1e, 0x4c]),
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"IT_IS": Buffer.from([0x69, 0x54, 0x84, 0x7e, 0x2e, 0x87, 0x36, 0x03, 0xb5, 0x62, 0x36, 0xda, 0x29, 0xed, 0x1a, 0xca]),
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"I_DONT_KNOW": Buffer.from([0x41, 0x69, 0x11, 0xb5, 0x79, 0x73, 0x33, 0xbf, 0x8d, 0x52, 0x7b, 0xf0, 0x1e, 0x51, 0x9c, 0xf0]),
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"RCON_TYPE": Buffer.from([0x12, 0x81, 0x0e, 0x1f, 0xa1, 0xdb, 0x33, 0x78, 0xb4, 0xfb, 0x16, 0x4e, 0xd6, 0x50, 0x59, 0x26]),
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"MAP_DETAILS": Buffer.from([0xf9, 0x11, 0x7b, 0x3c, 0x80, 0x39, 0x34, 0x16, 0x9f, 0xc0, 0xae, 0xf2, 0xbc, 0xb7, 0x5c, 0x03]),
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"CLIENT_VERSION": Buffer.from([0x8c, 0x00, 0x13, 0x04, 0x84, 0x61, 0x3e, 0x47, 0x87, 0x87, 0xf6, 0x72, 0xb3, 0x83, 0x5b, 0xd4]),
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"CAPABILITIES": Buffer.from([0xf6, 0x21, 0xa5, 0xa1, 0xf5, 0x85, 0x37, 0x75, 0x8e, 0x73, 0x41, 0xbe, 0xee, 0x79, 0xf2, 0xb2]),
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}
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function arrStartsWith(arr: number[], arrStart: number[], start=0) {
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arr.splice(0, start)
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for (let i = 0; i < arrStart.length; i++) {
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if (arr[i] == arrStart[i])
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continue;
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else return false;
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}
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return true;
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}
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interface iMessage {
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team: number,
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client_id: number,
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author?: {ClientInfo: ClientInfo, PlayerInfo: PlayerInfo},
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message: string
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}
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interface iKillMsg {
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killer_id: number,
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killer?: {ClientInfo: ClientInfo, PlayerInfo: PlayerInfo},
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victim_id: number,
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victim?: {ClientInfo: ClientInfo, PlayerInfo: PlayerInfo},
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weapon: number,
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special_mode: number
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}
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declare interface Client {
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host: string;
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port: number;
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name: string;
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State: number; // 0 = offline; 1 = STATE_CONNECTING = 1, STATE_LOADING = 2, STATE_ONLINE = 3
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ack: number;
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clientAck: number;
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receivedSnaps: number; /* wait for 2 ss before seeing self as connected */
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lastMsg: string;
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_port: number;
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socket: net.Socket;
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TKEN: Buffer;
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time: number;
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snaps: Buffer[];
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client_infos: ClientInfo[];
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player_infos: PlayerInfo[];
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on(event: 'connected'): this;
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on(event: 'disconnect', reason: string): this;
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on(event: 'message', message: iMessage, client_info: ClientInfo, player_info: PlayerInfo): this;
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on(event: 'kill', kill: {killer_id: number, victim_id: number, weapon: number, special_mode: number}, client_info: ClientInfo, player_info: PlayerInfo): this;
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}
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class Client extends EventEmitter {
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constructor(ip: string, port: number, nickname: string) {
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super();
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this.host = ip;
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this.port = port;
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this.name = nickname;
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this.snaps = [];
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this.client_infos = [];
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this.player_infos = [];
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this.State = 0; // 0 = offline; 1 = STATE_CONNECTING = 1, STATE_LOADING = 2, STATE_ONLINE = 3
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this.ack = 0; // ack of messages the client has received
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this.clientAck = 0; // ack of messages the client has sent
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this.receivedSnaps = 0; /* wait for 2 snaps before seeing self as connected */
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this.lastMsg = "";
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this._port = Math.floor(Math.random()*65535)
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this.socket = net.createSocket("udp4")
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this.socket.bind();
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this.TKEN = Buffer.from([255, 255, 255, 255])
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this.time = new Date().getTime()+2000; // time (used for keepalives, start to send keepalives after 2 seconds)
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this.State = 0;
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}
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async Unpack(packet: Buffer): Promise<_packet> {
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var unpacked: _packet = {twprotocol: {flags: packet[0], ack: packet[1], chunkAmount: packet[2], size: packet.byteLength-3}, chunks: []}
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if (packet.indexOf(Buffer.from([0xff,0xff,0xff,0xff])) == 0 && !(unpacked.twprotocol.flags & 8) || unpacked.twprotocol.flags == 255) // flags == 255 is connectionless (used for sending usernames)
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return unpacked;
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packet = packet.slice(3)
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if (unpacked.twprotocol.flags & 128) {
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packet = await decompress(packet)
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if (packet.length == 1 && packet[0] == -1)
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return unpacked
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}
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// return unpacked;
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for (let i = 0; i < unpacked.twprotocol.chunkAmount; i++) {
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var chunk: chunk = {} as chunk;
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chunk.bytes = ((packet[0] & 0x3f) << 4) | (packet[1] & ((1 << 4) - 1)); // idk what this shit is but it works
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chunk.flags = (packet[0] >> 6) & 3;
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chunk.sequence = -1;
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if (chunk.flags & 1) {
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chunk.seq = ((packet[1]&0xf0)<<2) | packet[2];
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packet = packet.slice(3) // remove flags & size
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} else
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packet = packet.slice(2)
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chunk.type = packet[0] & 1 ? "sys" : "game"; // & 1 = binary, ****_***1. e.g 0001_0111 sys, 0001_0110 game
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chunk.msgid = (packet[0]-(packet[0]&1))/2;
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chunk.msg = messageTypes[packet[0]&1][chunk.msgid];
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chunk.raw = packet.slice(1, chunk.bytes)
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Object.values(messageUUIDs).forEach((a, i) => {
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if (a.compare(packet.slice(0, 16)) == 0) {
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chunk.extended_msgid = a;
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// chunk.type = 'sys';
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chunk.msg = Object.keys(messageUUIDs)[i];
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}
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})
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packet = packet.slice(chunk.bytes) // +1 cuz it adds an extra \x00 for easier parsing i guess
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unpacked.chunks.push(chunk)
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}
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return unpacked
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}
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SendControlMsg(msg: number, ExtraMsg: string = "") {
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return new Promise((resolve, reject) => {
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var latestBuf = Buffer.from([0x10+(((16<<4)&0xf0)|((this.ack>>8)&0xf)), this.ack&0xff, 0x00, msg])
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latestBuf = Buffer.concat([latestBuf, Buffer.from(ExtraMsg), this.TKEN]) // move header (latestBuf), optional extraMsg & TKEN into 1 buffer
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this.socket.send(latestBuf, 0, latestBuf.length, this.port, this.host, (err, bytes) => {
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resolve(bytes)
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})
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setTimeout(() => { resolve("failed, rip") }, 2000)
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/* after 2 seconds it was probably not able to send,
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so when sending a quit message the user doesnt
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stay stuck not being able to ctrl + c
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*/
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})
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255
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}
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256
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SendMsgEx(Msg: MsgPacker, Flags: number) {
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257
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if (this.State == -1)
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258
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throw new Error("Client is not connected");
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259
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var header = []
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260
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header[0] = ((Flags&3)<<6)|((Msg.size>>4)&0x3f);
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261
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header[1] = (Msg.size&0xf);
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if(Flags&1) {
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this.clientAck = (this.clientAck+1)%(1<<10);
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header[1] |= (this.clientAck>>2)&0xf0;
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header[2] = this.clientAck&0xff;
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}
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var latestBuf = Buffer.from([0x0+(((16<<4)&0xf0)|((this.ack>>8)&0xf)), this.ack&0xff, 0x1, header[0], header[1], this.clientAck]);
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268
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var latestBuf = Buffer.concat([latestBuf, Msg.buffer, this.TKEN]);
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269
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this.socket.send(latestBuf, 0, latestBuf.length, this.port, this.host, (err, bytes) => {
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})
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}
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connect() {
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|
+
this.SendControlMsg(1, "TKEN")
|
|
274
|
+
this.time = new Date().getTime() + 2000; // start sending keepalives after 2s
|
|
275
|
+
this.socket.on("message", async (a) => {
|
|
276
|
+
var unpacked: _packet = await this.Unpack(a)
|
|
277
|
+
if (unpacked.twprotocol.flags != 128 && unpacked.twprotocol.ack) {
|
|
278
|
+
unpacked.chunks.forEach(a => {
|
|
279
|
+
if (a.msg && !a.msg.startsWith("SNAP")) {
|
|
280
|
+
if (a.seq != undefined && a.seq != -1)
|
|
281
|
+
this.ack = a.seq
|
|
282
|
+
|
|
283
|
+
}
|
|
284
|
+
})
|
|
285
|
+
}
|
|
286
|
+
var chunkMessages = unpacked.chunks.map(a => a.msg)
|
|
287
|
+
if (chunkMessages.includes("SV_CHAT")) {
|
|
288
|
+
var chat = unpacked.chunks.filter(a => a.msg == "SV_CHAT");
|
|
289
|
+
chat.forEach(a => {
|
|
290
|
+
if (a.msg == "SV_CHAT") {
|
|
291
|
+
var unpacked: iMessage = {} as iMessage;
|
|
292
|
+
unpacked.team = MsgUnpacker.unpackInt(a.raw.toJSON().data).result;
|
|
293
|
+
var remaining: number[] = MsgUnpacker.unpackInt(a.raw.toJSON().data).remaining;
|
|
294
|
+
unpacked.client_id = MsgUnpacker.unpackInt(remaining).result;
|
|
295
|
+
remaining = MsgUnpacker.unpackInt(remaining).remaining;
|
|
296
|
+
unpacked.message = MsgUnpacker.unpackString(remaining).result;
|
|
297
|
+
if (unpacked.client_id != -1)
|
|
298
|
+
unpacked.author = {ClientInfo: this.client_infos[unpacked.client_id], PlayerInfo: this.player_infos[unpacked.client_id]}
|
|
299
|
+
// console.log(unpacked)
|
|
300
|
+
this.emit("message", unpacked)
|
|
301
|
+
}
|
|
302
|
+
})
|
|
303
|
+
}
|
|
304
|
+
if (chunkMessages.includes("SV_KILL_MSG")) {
|
|
305
|
+
var chat = unpacked.chunks.filter(a => a.msg == "SV_KILL_MSG");
|
|
306
|
+
chat.forEach(a => {
|
|
307
|
+
if (a.msg == "SV_KILL_MSG") {
|
|
308
|
+
var unpacked: iKillMsg = {} as iKillMsg;
|
|
309
|
+
unpacked.killer_id = MsgUnpacker.unpackInt(a.raw.toJSON().data).result;
|
|
310
|
+
var remaining: number[] = MsgUnpacker.unpackInt(a.raw.toJSON().data).remaining;
|
|
311
|
+
unpacked.victim_id = MsgUnpacker.unpackInt(remaining).result;
|
|
312
|
+
remaining = MsgUnpacker.unpackInt(remaining).remaining;
|
|
313
|
+
unpacked.weapon = MsgUnpacker.unpackInt(remaining).result;
|
|
314
|
+
remaining = MsgUnpacker.unpackInt(remaining).remaining;
|
|
315
|
+
unpacked.special_mode = MsgUnpacker.unpackInt(remaining).result;
|
|
316
|
+
if (unpacked.victim_id != -1)
|
|
317
|
+
unpacked.victim = {ClientInfo: this.client_infos[unpacked.victim_id], PlayerInfo: this.player_infos[unpacked.victim_id]}
|
|
318
|
+
if (unpacked.killer_id != -1)
|
|
319
|
+
unpacked.killer = {ClientInfo: this.client_infos[unpacked.killer_id], PlayerInfo: this.player_infos[unpacked.killer_id]}
|
|
320
|
+
// console.log(unpacked)
|
|
321
|
+
this.emit("kill", unpacked)
|
|
322
|
+
}
|
|
323
|
+
})
|
|
324
|
+
}
|
|
325
|
+
if (a.toJSON().data[0] == 0x10) {
|
|
326
|
+
if (a.toString().includes("TKEN") || arrStartsWith(a.toJSON().data, [0x10, 0x0, 0x0, 0x0])) {
|
|
327
|
+
this.TKEN = Buffer.from(a.toJSON().data.slice(a.toJSON().data.length-4, a.toJSON().data.length))
|
|
328
|
+
this.SendControlMsg(3);
|
|
329
|
+
this.State = 2; // loading state
|
|
330
|
+
var packer = new MsgPacker(1, true);
|
|
331
|
+
packer.AddString("0.6 626fce9a778df4d4");
|
|
332
|
+
packer.AddString(""); // password
|
|
333
|
+
this.SendMsgEx(packer, 1)
|
|
334
|
+
} else if (a.toJSON().data[3] == 0x4) {
|
|
335
|
+
// disconnected
|
|
336
|
+
this.State = 0;
|
|
337
|
+
let reason: string = (MsgUnpacker.unpackString(a.toJSON().data.slice(4)).result);
|
|
338
|
+
this.State = -1;
|
|
339
|
+
this.emit("disconnect", reason);
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
}
|
|
343
|
+
if (unpacked.chunks[0] && chunkMessages.includes("SV_READY_TO_ENTER")) {
|
|
344
|
+
var Msg = new MsgPacker(15, true); /* entergame */
|
|
345
|
+
this.SendMsgEx(Msg, 1);
|
|
346
|
+
} else if ((unpacked.chunks[0] && chunkMessages.includes("CAPABILITIES") || unpacked.chunks[0] && chunkMessages.includes("MAP_CHANGE"))) {
|
|
347
|
+
// send ready
|
|
348
|
+
var Msg = new MsgPacker(14, true); /* ready */
|
|
349
|
+
this.SendMsgEx(Msg, 1);
|
|
350
|
+
} else if ((unpacked.chunks[0] && chunkMessages.includes("CON_READY") || unpacked.chunks[0] && chunkMessages.includes("SV_MOTD"))) {
|
|
351
|
+
var packer = new MsgPacker(20, false);
|
|
352
|
+
packer.AddString(this.name); /* name */
|
|
353
|
+
packer.AddString(""); /* clan */
|
|
354
|
+
packer.AddInt(-1); /* country */
|
|
355
|
+
packer.AddString("greyfox"); /* skin */
|
|
356
|
+
packer.AddInt(1); /* use custom color */
|
|
357
|
+
packer.AddInt(10346103); /* color body */
|
|
358
|
+
packer.AddInt(65535); /* color feet */
|
|
359
|
+
this.SendMsgEx(packer, 1);
|
|
360
|
+
|
|
361
|
+
|
|
362
|
+
} else if (unpacked.chunks[0] && chunkMessages.includes("SV_READY_TO_ENTER")) {
|
|
363
|
+
|
|
364
|
+
if (this.State != 3) {
|
|
365
|
+
this.emit('connected');
|
|
366
|
+
}
|
|
367
|
+
this.State = 3
|
|
368
|
+
} else if (unpacked.chunks[0] && chunkMessages.includes("PING")) {
|
|
369
|
+
var packer = new MsgPacker(23, true);
|
|
370
|
+
this.SendMsgEx(packer, 1)
|
|
371
|
+
}
|
|
372
|
+
if (chunkMessages.includes("SNAP") || chunkMessages.includes("SNAP_EMPTY") || chunkMessages.includes("SNAP_SINGLE")) {
|
|
373
|
+
this.receivedSnaps++; /* wait for 2 ss before seeing self as connected */
|
|
374
|
+
if (this.receivedSnaps >= 2) {
|
|
375
|
+
if (this.State != 3)
|
|
376
|
+
this.emit('connected')
|
|
377
|
+
this.State = 3
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
var chunks = unpacked.chunks.filter(a => a.msg == "SNAP" || a.msg == "SNAP_SINGLE" || a.msg == "SNAP_EMPTY");
|
|
381
|
+
if (chunks.length > 0) {
|
|
382
|
+
let part = 0;
|
|
383
|
+
let num_parts = 1;
|
|
384
|
+
chunks.forEach(chunk => {
|
|
385
|
+
let AckGameTick = (MsgUnpacker.unpackInt(chunk.raw.toJSON().data).result);
|
|
386
|
+
chunk.raw = Buffer.from(MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).remaining);
|
|
387
|
+
let DeltaTick = MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).result
|
|
388
|
+
if (chunk.msg == "SNAP") {
|
|
389
|
+
chunk.raw = Buffer.from(MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).remaining); // delta tick
|
|
390
|
+
num_parts = (MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).result)
|
|
391
|
+
chunk.raw = Buffer.from(MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).remaining); // num parts
|
|
392
|
+
part = (MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).result)
|
|
393
|
+
}
|
|
394
|
+
chunk.raw = Buffer.from(MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).remaining); // part
|
|
395
|
+
if (chunk.msg != "SNAP_EMPTY")
|
|
396
|
+
chunk.raw = Buffer.from(MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).remaining); // crc
|
|
397
|
+
chunk.raw = Buffer.from(MsgUnpacker.unpackInt(chunk?.raw?.toJSON().data).remaining); // crc
|
|
398
|
+
if (part == 0 || this.snaps.length > 30) {
|
|
399
|
+
this.snaps = [];
|
|
400
|
+
}
|
|
401
|
+
this.snaps.push(chunk.raw)
|
|
402
|
+
|
|
403
|
+
if ((num_parts-1) == part && this.snaps.length == num_parts) {
|
|
404
|
+
let mergedSnaps = Buffer.concat(this.snaps);
|
|
405
|
+
let snapUnpacked = SnapUnpacker.unpackSnapshot(mergedSnaps.toJSON().data, 1)
|
|
406
|
+
|
|
407
|
+
snapUnpacked.items.forEach((a, i) => {
|
|
408
|
+
if (a.type_id == items.OBJ_CLIENT_INFO) {
|
|
409
|
+
this.client_infos[a.id] = a.parsed as ClientInfo;
|
|
410
|
+
// console.log(a.parsed, i)
|
|
411
|
+
// console.log(this.client_infos[a.id])
|
|
412
|
+
} else if (a.type_id == items.OBJ_PLAYER_INFO) {
|
|
413
|
+
this.player_infos[i] = a.parsed as PlayerInfo;
|
|
414
|
+
} else if (a.type_id == items.OBJ_EX || a.type_id > 0x4000) {
|
|
415
|
+
if (a.data.length == 5 && ((a.parsed as DdnetCharacter).freeze_end > 0 || (a.parsed as DdnetCharacter).freeze_end == -1)) {
|
|
416
|
+
// var packer = new MsgPacker(22, false)
|
|
417
|
+
// this.SendMsgEx(packer, 1)
|
|
418
|
+
}
|
|
419
|
+
}
|
|
420
|
+
})
|
|
421
|
+
}
|
|
422
|
+
|
|
423
|
+
})
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
}
|
|
427
|
+
if (new Date().getTime() - this.time >= 1000) {
|
|
428
|
+
this.time = new Date().getTime();
|
|
429
|
+
this.SendControlMsg(0);
|
|
430
|
+
}
|
|
431
|
+
})
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
Disconnect() {
|
|
435
|
+
this.SendControlMsg(4).then(() => {
|
|
436
|
+
this.State = -1;
|
|
437
|
+
this.socket.disconnect();
|
|
438
|
+
})
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
Say(message: string, team = false) {
|
|
442
|
+
var packer = new MsgPacker(NETMSGTYPE.CL_SAY, false);
|
|
443
|
+
packer.AddInt(team ? 1 : 0); // team
|
|
444
|
+
packer.AddString(message);
|
|
445
|
+
this.SendMsgEx(packer, 1);
|
|
446
|
+
}
|
|
447
|
+
Vote(vote: boolean) {
|
|
448
|
+
var packer = new MsgPacker(NETMSGTYPE.CL_VOTE, false);
|
|
449
|
+
packer.AddInt(vote ? 1 : 0);
|
|
450
|
+
this.SendMsgEx(packer, 1);
|
|
451
|
+
}
|
|
452
|
+
ChangePlayerInfo(playerInfo: ClientInfo) {
|
|
453
|
+
var packer = new MsgPacker(NETMSGTYPE.CL_CHANGEINFO, false);
|
|
454
|
+
packer.AddString(playerInfo.name); //m_pName);
|
|
455
|
+
packer.AddString(playerInfo.clan); //m_pClan);
|
|
456
|
+
packer.AddInt(playerInfo.country); //m_Country);
|
|
457
|
+
packer.AddString(playerInfo.skin); //m_pSkin);
|
|
458
|
+
packer.AddInt(playerInfo.use_custom_color ? 1 : 0); //m_UseCustomColor);
|
|
459
|
+
packer.AddInt(playerInfo.color_body); //m_ColorBody);
|
|
460
|
+
packer.AddInt(playerInfo.color_feet); //m_ColorFeet);
|
|
461
|
+
this.SendMsgEx(packer, 1);
|
|
462
|
+
}
|
|
463
|
+
Kill() {
|
|
464
|
+
var packer = new MsgPacker(NETMSGTYPE.CL_KILL, false);
|
|
465
|
+
this.SendMsgEx(packer, 1);
|
|
466
|
+
}
|
|
467
|
+
ChangeTeam(team: number) {
|
|
468
|
+
var packer = new MsgPacker(NETMSGTYPE.CL_SETTEAM, false);
|
|
469
|
+
packer.AddInt(team);
|
|
470
|
+
this.SendMsgEx(packer, 1);
|
|
471
|
+
}
|
|
472
|
+
Emote(emote: number) {
|
|
473
|
+
var packer = new MsgPacker(NETMSGTYPE.CL_EMOTICON, false);
|
|
474
|
+
packer.AddInt(emote);
|
|
475
|
+
this.SendMsgEx(packer, 1);
|
|
476
|
+
}
|
|
477
|
+
|
|
478
|
+
}
|
|
479
|
+
export = Client;
|
|
480
|
+
// module.exports = Client;
|
package/lib/huffman.py
ADDED
|
@@ -0,0 +1,224 @@
|
|
|
1
|
+
# from Ryozuki, found on ddnet discord ( 11.10.2018 )
|
|
2
|
+
from typing import List
|
|
3
|
+
from sys import argv
|
|
4
|
+
FREQ_TABLE = [
|
|
5
|
+
1 << 30, 4545, 2657, 431, 1950, 919, 444, 482, 2244, 617, 838, 542, 715, 1814, 304, 240, 754, 212, 647, 186,
|
|
6
|
+
283, 131, 146, 166, 543, 164, 167, 136, 179, 859, 363, 113, 157, 154, 204, 108, 137, 180, 202, 176,
|
|
7
|
+
872, 404, 168, 134, 151, 111, 113, 109, 120, 126, 129, 100, 41, 20, 16, 22, 18, 18, 17, 19,
|
|
8
|
+
16, 37, 13, 21, 362, 166, 99, 78, 95, 88, 81, 70, 83, 284, 91, 187, 77, 68, 52, 68,
|
|
9
|
+
59, 66, 61, 638, 71, 157, 50, 46, 69, 43, 11, 24, 13, 19, 10, 12, 12, 20, 14, 9,
|
|
10
|
+
20, 20, 10, 10, 15, 15, 12, 12, 7, 19, 15, 14, 13, 18, 35, 19, 17, 14, 8, 5,
|
|
11
|
+
15, 17, 9, 15, 14, 18, 8, 10, 2173, 134, 157, 68, 188, 60, 170, 60, 194, 62, 175, 71,
|
|
12
|
+
148, 67, 167, 78, 211, 67, 156, 69, 1674, 90, 174, 53, 147, 89, 181, 51, 174, 63, 163, 80,
|
|
13
|
+
167, 94, 128, 122, 223, 153, 218, 77, 200, 110, 190, 73, 174, 69, 145, 66, 277, 143, 141, 60,
|
|
14
|
+
136, 53, 180, 57, 142, 57, 158, 61, 166, 112, 152, 92, 26, 22, 21, 28, 20, 26, 30, 21,
|
|
15
|
+
32, 27, 20, 17, 23, 21, 30, 22, 22, 21, 27, 25, 17, 27, 23, 18, 39, 26, 15, 21,
|
|
16
|
+
12, 18, 18, 27, 20, 18, 15, 19, 11, 17, 33, 12, 18, 15, 19, 18, 16, 26, 17, 18,
|
|
17
|
+
9, 10, 25, 22, 22, 17, 20, 16, 6, 16, 15, 20, 14, 18, 24, 335, 1517]
|
|
18
|
+
|
|
19
|
+
HUFFMAN_EOF_SYMBOL = 256
|
|
20
|
+
HUFFMAN_MAX_SYMBOLS = HUFFMAN_EOF_SYMBOL + 1
|
|
21
|
+
HUFFMAN_MAX_NODES = HUFFMAN_MAX_SYMBOLS * 2 - 1
|
|
22
|
+
HUFFMAN_LUTBITS = 10
|
|
23
|
+
HUFFMAN_LUTSIZE = 1 << HUFFMAN_LUTBITS
|
|
24
|
+
HUFFMAN_LUTMASK = HUFFMAN_LUTSIZE - 1
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
class Node:
|
|
28
|
+
def __init__(self):
|
|
29
|
+
self.bits: int = None
|
|
30
|
+
self.numbits: int = None
|
|
31
|
+
# Leafs
|
|
32
|
+
self.left: int = None
|
|
33
|
+
self.right: int = None
|
|
34
|
+
|
|
35
|
+
self.symbol: int = None
|
|
36
|
+
|
|
37
|
+
def __eq__(self, other):
|
|
38
|
+
return self.symbol == other.symbol
|
|
39
|
+
|
|
40
|
+
|
|
41
|
+
class HuffmanConstructNode:
|
|
42
|
+
def __init__(self):
|
|
43
|
+
self.node_id: int = None
|
|
44
|
+
self.frequency: int = None
|
|
45
|
+
|
|
46
|
+
|
|
47
|
+
class Huffman:
|
|
48
|
+
def __init__(self, frequencies: List[int]):
|
|
49
|
+
self.nodes: List[Node] = [Node() for _ in range(HUFFMAN_MAX_NODES)]
|
|
50
|
+
# list of index of nodes
|
|
51
|
+
self.decode_lut: List[int] = [None for _ in range(HUFFMAN_LUTSIZE)]
|
|
52
|
+
self.num_nodes: int = None
|
|
53
|
+
self.start_node_index: int = None
|
|
54
|
+
|
|
55
|
+
self.construct_tree(frequencies)
|
|
56
|
+
# print(self.num_nodes, "numnodes")
|
|
57
|
+
# print(self.start_node_index, "nodeindex")
|
|
58
|
+
# print(len(self.decode_lut), "dcodelut")
|
|
59
|
+
xx = 0
|
|
60
|
+
for i in range(HUFFMAN_LUTSIZE):
|
|
61
|
+
bits = i
|
|
62
|
+
broke = False
|
|
63
|
+
index = self.start_node_index
|
|
64
|
+
for x in range(HUFFMAN_LUTBITS):
|
|
65
|
+
if bits & 1:
|
|
66
|
+
index = self.nodes[index].right
|
|
67
|
+
else:
|
|
68
|
+
index = self.nodes[index].left
|
|
69
|
+
# print(index)
|
|
70
|
+
bits >>= 1
|
|
71
|
+
|
|
72
|
+
if self.nodes[index].numbits:
|
|
73
|
+
# print(i, bits)
|
|
74
|
+
self.decode_lut[i] = index
|
|
75
|
+
xx += 1
|
|
76
|
+
broke = True
|
|
77
|
+
break
|
|
78
|
+
if not broke:
|
|
79
|
+
self.decode_lut[i] = index
|
|
80
|
+
# print(xx, HUFFMAN_LUTSIZE, HUFFMAN_LUTBITS)
|
|
81
|
+
def set_bits_r(self, node_index: int, bits: int, depth: int):
|
|
82
|
+
if self.nodes[node_index].right != 0xffff:
|
|
83
|
+
self.set_bits_r(self.nodes[node_index].right, bits | (1 << depth), depth + 1)
|
|
84
|
+
if self.nodes[node_index].left != 0xffff:
|
|
85
|
+
self.set_bits_r(self.nodes[node_index].left, bits, depth + 1)
|
|
86
|
+
|
|
87
|
+
if self.nodes[node_index].numbits:
|
|
88
|
+
self.nodes[node_index].bits = bits
|
|
89
|
+
self.nodes[node_index].numbits = depth
|
|
90
|
+
|
|
91
|
+
@staticmethod
|
|
92
|
+
def bubble_sort(index_list: List[int], node_list: List[HuffmanConstructNode], size: int):
|
|
93
|
+
changed = True
|
|
94
|
+
while changed:
|
|
95
|
+
changed = False
|
|
96
|
+
for i in range(size - 1):
|
|
97
|
+
if node_list[index_list[i]].frequency < node_list[index_list[i + 1]].frequency:
|
|
98
|
+
index_list[i], index_list[i + 1] = index_list[i + 1], index_list[i]
|
|
99
|
+
changed = True
|
|
100
|
+
size -= 1
|
|
101
|
+
return index_list
|
|
102
|
+
|
|
103
|
+
def construct_tree(self, frequencies: List[int]):
|
|
104
|
+
nodes_left_storage: List[HuffmanConstructNode] = [HuffmanConstructNode() for _ in range(HUFFMAN_MAX_SYMBOLS)]
|
|
105
|
+
nodes_left: List[int] = [None for _ in range(HUFFMAN_MAX_SYMBOLS)]
|
|
106
|
+
num_nodes_left = HUFFMAN_MAX_SYMBOLS
|
|
107
|
+
|
|
108
|
+
for i in range(HUFFMAN_MAX_SYMBOLS):
|
|
109
|
+
self.nodes[i].numbits = 0xFFFFFFFF
|
|
110
|
+
self.nodes[i].symbol = i
|
|
111
|
+
self.nodes[i].left = 0xffff
|
|
112
|
+
self.nodes[i].right = 0xffff
|
|
113
|
+
|
|
114
|
+
if i == HUFFMAN_EOF_SYMBOL:
|
|
115
|
+
nodes_left_storage[i].frequency = 1
|
|
116
|
+
else:
|
|
117
|
+
nodes_left_storage[i].frequency = frequencies[i]
|
|
118
|
+
nodes_left_storage[i].node_id = i
|
|
119
|
+
nodes_left[i] = i
|
|
120
|
+
|
|
121
|
+
self.num_nodes = HUFFMAN_MAX_SYMBOLS
|
|
122
|
+
|
|
123
|
+
while num_nodes_left > 1:
|
|
124
|
+
nodes_left = Huffman.bubble_sort(nodes_left, nodes_left_storage, num_nodes_left)
|
|
125
|
+
|
|
126
|
+
self.nodes[self.num_nodes].numbits = 0
|
|
127
|
+
self.nodes[self.num_nodes].left = nodes_left_storage[nodes_left[num_nodes_left - 1]].node_id
|
|
128
|
+
self.nodes[self.num_nodes].right = nodes_left_storage[nodes_left[num_nodes_left - 2]].node_id
|
|
129
|
+
nodes_left_storage[nodes_left[num_nodes_left - 2]].node_id = self.num_nodes
|
|
130
|
+
nodes_left_storage[nodes_left[num_nodes_left - 2]].frequency = \
|
|
131
|
+
nodes_left_storage[nodes_left[num_nodes_left - 1]].frequency \
|
|
132
|
+
+ nodes_left_storage[nodes_left[num_nodes_left - 2]].frequency
|
|
133
|
+
self.num_nodes += 1
|
|
134
|
+
num_nodes_left -= 1
|
|
135
|
+
self.start_node_index = self.num_nodes - 1
|
|
136
|
+
self.set_bits_r(self.start_node_index, 0, 0)
|
|
137
|
+
|
|
138
|
+
def compress(self, inp_buffer: bytearray, start_index: int = 0, size: int = None):
|
|
139
|
+
output = bytearray()
|
|
140
|
+
bits = 0
|
|
141
|
+
bitcount = 0
|
|
142
|
+
|
|
143
|
+
if size is None:
|
|
144
|
+
size = len(inp_buffer)
|
|
145
|
+
|
|
146
|
+
for x in inp_buffer[start_index:size:]:
|
|
147
|
+
# print(x)
|
|
148
|
+
bits |= self.nodes[x].bits << bitcount
|
|
149
|
+
bitcount += self.nodes[x].numbits
|
|
150
|
+
|
|
151
|
+
while bitcount >= 8:
|
|
152
|
+
output.append(bits & 0xff)
|
|
153
|
+
bits >>= 8
|
|
154
|
+
bitcount -= 8
|
|
155
|
+
|
|
156
|
+
bits |= self.nodes[HUFFMAN_EOF_SYMBOL].bits << bitcount
|
|
157
|
+
bitcount += self.nodes[HUFFMAN_EOF_SYMBOL].numbits
|
|
158
|
+
|
|
159
|
+
while bitcount >= 8:
|
|
160
|
+
output.append(bits & 0xff)
|
|
161
|
+
bits >>= 8
|
|
162
|
+
bitcount -= 8
|
|
163
|
+
|
|
164
|
+
# write out last bits
|
|
165
|
+
output.append(bits)
|
|
166
|
+
return output
|
|
167
|
+
|
|
168
|
+
def decompress(self, inp_buffer: bytearray, size: int = None):
|
|
169
|
+
bits = 0
|
|
170
|
+
bitcount = 0
|
|
171
|
+
eof = self.nodes[HUFFMAN_EOF_SYMBOL]
|
|
172
|
+
output = bytearray()
|
|
173
|
+
|
|
174
|
+
if size is None:
|
|
175
|
+
size = len(inp_buffer)
|
|
176
|
+
|
|
177
|
+
src_index = 0
|
|
178
|
+
while True:
|
|
179
|
+
node_i = None
|
|
180
|
+
if bitcount >= HUFFMAN_LUTBITS:
|
|
181
|
+
node_i = self.decode_lut[bits & HUFFMAN_LUTMASK]
|
|
182
|
+
# print("yes im here!", output, node_i, bits & HUFFMAN_LUTMASK)
|
|
183
|
+
|
|
184
|
+
while bitcount < 24 and src_index != size:
|
|
185
|
+
bits |= inp_buffer[src_index] << bitcount
|
|
186
|
+
src_index += 1
|
|
187
|
+
bitcount += 8
|
|
188
|
+
|
|
189
|
+
# print(self.decode_lut)
|
|
190
|
+
if node_i is None:
|
|
191
|
+
node_i = self.decode_lut[bits & HUFFMAN_LUTMASK]
|
|
192
|
+
if self.nodes[node_i].numbits:
|
|
193
|
+
bits >>= self.nodes[node_i].numbits
|
|
194
|
+
bitcount -= self.nodes[node_i].numbits
|
|
195
|
+
else:
|
|
196
|
+
bits >>= HUFFMAN_LUTBITS
|
|
197
|
+
bitcount -= HUFFMAN_LUTBITS
|
|
198
|
+
# print("yes im here!", output)
|
|
199
|
+
|
|
200
|
+
while True:
|
|
201
|
+
if bits & 1:
|
|
202
|
+
node_i = self.nodes[node_i].right
|
|
203
|
+
else:
|
|
204
|
+
node_i = self.nodes[node_i].left
|
|
205
|
+
|
|
206
|
+
bitcount -= 1
|
|
207
|
+
bits >>= 1
|
|
208
|
+
|
|
209
|
+
if self.nodes[node_i].numbits:
|
|
210
|
+
break
|
|
211
|
+
|
|
212
|
+
if bitcount == 0:
|
|
213
|
+
raise ValueError("No more bits, decoding error")
|
|
214
|
+
|
|
215
|
+
if self.nodes[node_i] == eof:
|
|
216
|
+
break
|
|
217
|
+
output.append(self.nodes[node_i].symbol)
|
|
218
|
+
|
|
219
|
+
return output
|
|
220
|
+
huff = Huffman(frequencies=FREQ_TABLE)
|
|
221
|
+
if (argv[1] and argv[2] == "-decompress"):
|
|
222
|
+
print(list(huff.decompress(bytearray.fromhex(argv[1]))))
|
|
223
|
+
elif (argv[1] and argv[2] == "-compress"):
|
|
224
|
+
print(list(huff.compress(bytearray.fromhex(argv[1]))))
|