tdesign-react 0.45.6-alpha.1 → 0.45.6-alpha.2

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Files changed (480) hide show
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@@ -0,0 +1,712 @@
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+ /**
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+ * tdesign v0.44.2
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+ * (c) 2023 tdesign
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+ * @license MIT
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+ */
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+
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+ 'use strict';
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+
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+ var _typeof = require('./dep-1bee971e.js');
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+
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+ function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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+ try {
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+ var info = gen[key](arg);
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+ var value = info.value;
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+ } catch (error) {
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+ reject(error);
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+ return;
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+ }
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+ if (info.done) {
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+ resolve(value);
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+ } else {
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+ Promise.resolve(value).then(_next, _throw);
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+ }
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+ }
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+ function _asyncToGenerator(fn) {
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+ return function () {
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+ var self = this,
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+ args = arguments;
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+ return new Promise(function (resolve, reject) {
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+ var gen = fn.apply(self, args);
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+ function _next(value) {
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+ asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
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+ }
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+ function _throw(err) {
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+ asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
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+ }
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+ _next(undefined);
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+ });
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+ };
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+ }
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+
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+ var runtime = {exports: {}};
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+
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+ (function (module) {
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+ var runtime = function (exports) {
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+
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+ var Op = Object.prototype;
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+ var hasOwn = Op.hasOwnProperty;
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+ var defineProperty = Object.defineProperty || function (obj, key, desc) {
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+ obj[key] = desc.value;
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+ };
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+ var undefined$1; // More compressible than void 0.
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+ var $Symbol = typeof Symbol === "function" ? Symbol : {};
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+ var iteratorSymbol = $Symbol.iterator || "@@iterator";
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+ var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
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+ var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
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+ function define(obj, key, value) {
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+ Object.defineProperty(obj, key, {
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+ value: value,
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+ enumerable: true,
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+ configurable: true,
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+ writable: true
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+ });
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+ return obj[key];
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+ }
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+ try {
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+ // IE 8 has a broken Object.defineProperty that only works on DOM objects.
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+ define({}, "");
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+ } catch (err) {
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+ define = function define(obj, key, value) {
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+ return obj[key] = value;
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+ };
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+ }
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+ function wrap(innerFn, outerFn, self, tryLocsList) {
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+ // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
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+ var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
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+ var generator = Object.create(protoGenerator.prototype);
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+ var context = new Context(tryLocsList || []);
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+
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+ // The ._invoke method unifies the implementations of the .next,
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+ // .throw, and .return methods.
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+ defineProperty(generator, "_invoke", {
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+ value: makeInvokeMethod(innerFn, self, context)
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+ });
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+ return generator;
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+ }
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+ exports.wrap = wrap;
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+
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+ // Try/catch helper to minimize deoptimizations. Returns a completion
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+ // record like context.tryEntries[i].completion. This interface could
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+ // have been (and was previously) designed to take a closure to be
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+ // invoked without arguments, but in all the cases we care about we
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+ // already have an existing method we want to call, so there's no need
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+ // to create a new function object. We can even get away with assuming
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+ // the method takes exactly one argument, since that happens to be true
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+ // in every case, so we don't have to touch the arguments object. The
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+ // only additional allocation required is the completion record, which
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+ // has a stable shape and so hopefully should be cheap to allocate.
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+ function tryCatch(fn, obj, arg) {
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+ try {
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+ return {
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+ type: "normal",
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+ arg: fn.call(obj, arg)
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+ };
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+ } catch (err) {
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+ return {
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+ type: "throw",
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+ arg: err
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+ };
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+ }
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+ }
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+ var GenStateSuspendedStart = "suspendedStart";
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+ var GenStateSuspendedYield = "suspendedYield";
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+ var GenStateExecuting = "executing";
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+ var GenStateCompleted = "completed";
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+
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+ // Returning this object from the innerFn has the same effect as
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+ // breaking out of the dispatch switch statement.
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+ var ContinueSentinel = {};
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+
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+ // Dummy constructor functions that we use as the .constructor and
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+ // .constructor.prototype properties for functions that return Generator
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+ // objects. For full spec compliance, you may wish to configure your
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+ // minifier not to mangle the names of these two functions.
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+ function Generator() {}
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+ function GeneratorFunction() {}
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+ function GeneratorFunctionPrototype() {}
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+
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+ // This is a polyfill for %IteratorPrototype% for environments that
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+ // don't natively support it.
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+ var IteratorPrototype = {};
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+ define(IteratorPrototype, iteratorSymbol, function () {
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+ return this;
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+ });
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+ var getProto = Object.getPrototypeOf;
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+ var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
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+ if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
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+ // This environment has a native %IteratorPrototype%; use it instead
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+ // of the polyfill.
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+ IteratorPrototype = NativeIteratorPrototype;
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+ }
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+ var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype);
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+ GeneratorFunction.prototype = GeneratorFunctionPrototype;
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+ defineProperty(Gp, "constructor", {
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+ value: GeneratorFunctionPrototype,
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+ configurable: true
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+ });
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+ defineProperty(GeneratorFunctionPrototype, "constructor", {
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+ value: GeneratorFunction,
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+ configurable: true
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+ });
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+ GeneratorFunction.displayName = define(GeneratorFunctionPrototype, toStringTagSymbol, "GeneratorFunction");
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+
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+ // Helper for defining the .next, .throw, and .return methods of the
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+ // Iterator interface in terms of a single ._invoke method.
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+ function defineIteratorMethods(prototype) {
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+ ["next", "throw", "return"].forEach(function (method) {
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+ define(prototype, method, function (arg) {
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+ return this._invoke(method, arg);
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+ });
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+ });
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+ }
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+ exports.isGeneratorFunction = function (genFun) {
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+ var ctor = typeof genFun === "function" && genFun.constructor;
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+ return ctor ? ctor === GeneratorFunction ||
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+ // For the native GeneratorFunction constructor, the best we can
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+ // do is to check its .name property.
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+ (ctor.displayName || ctor.name) === "GeneratorFunction" : false;
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+ };
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+ exports.mark = function (genFun) {
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+ if (Object.setPrototypeOf) {
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+ Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
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+ } else {
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+ genFun.__proto__ = GeneratorFunctionPrototype;
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+ define(genFun, toStringTagSymbol, "GeneratorFunction");
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+ }
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+ genFun.prototype = Object.create(Gp);
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+ return genFun;
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+ };
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+
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+ // Within the body of any async function, `await x` is transformed to
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+ // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
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+ // `hasOwn.call(value, "__await")` to determine if the yielded value is
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+ // meant to be awaited.
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+ exports.awrap = function (arg) {
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+ return {
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+ __await: arg
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+ };
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+ };
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+ function AsyncIterator(generator, PromiseImpl) {
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+ function invoke(method, arg, resolve, reject) {
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+ var record = tryCatch(generator[method], generator, arg);
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+ if (record.type === "throw") {
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+ reject(record.arg);
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+ } else {
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+ var result = record.arg;
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+ var value = result.value;
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+ if (value && _typeof._typeof(value) === "object" && hasOwn.call(value, "__await")) {
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+ return PromiseImpl.resolve(value.__await).then(function (value) {
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+ invoke("next", value, resolve, reject);
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+ }, function (err) {
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+ invoke("throw", err, resolve, reject);
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+ });
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+ }
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+ return PromiseImpl.resolve(value).then(function (unwrapped) {
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+ // When a yielded Promise is resolved, its final value becomes
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+ // the .value of the Promise<{value,done}> result for the
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+ // current iteration.
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+ result.value = unwrapped;
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+ resolve(result);
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+ }, function (error) {
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+ // If a rejected Promise was yielded, throw the rejection back
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+ // into the async generator function so it can be handled there.
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+ return invoke("throw", error, resolve, reject);
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+ });
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+ }
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+ }
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+ var previousPromise;
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+ function enqueue(method, arg) {
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+ function callInvokeWithMethodAndArg() {
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+ return new PromiseImpl(function (resolve, reject) {
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+ invoke(method, arg, resolve, reject);
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+ });
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+ }
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+ return previousPromise =
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+ // If enqueue has been called before, then we want to wait until
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+ // all previous Promises have been resolved before calling invoke,
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+ // so that results are always delivered in the correct order. If
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+ // enqueue has not been called before, then it is important to
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+ // call invoke immediately, without waiting on a callback to fire,
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+ // so that the async generator function has the opportunity to do
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+ // any necessary setup in a predictable way. This predictability
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+ // is why the Promise constructor synchronously invokes its
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+ // executor callback, and why async functions synchronously
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+ // execute code before the first await. Since we implement simple
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+ // async functions in terms of async generators, it is especially
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+ // important to get this right, even though it requires care.
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+ previousPromise ? previousPromise.then(callInvokeWithMethodAndArg,
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+ // Avoid propagating failures to Promises returned by later
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+ // invocations of the iterator.
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+ callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg();
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+ }
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+
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+ // Define the unified helper method that is used to implement .next,
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+ // .throw, and .return (see defineIteratorMethods).
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+ defineProperty(this, "_invoke", {
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+ value: enqueue
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+ });
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+ }
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+ defineIteratorMethods(AsyncIterator.prototype);
251
+ define(AsyncIterator.prototype, asyncIteratorSymbol, function () {
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+ return this;
253
+ });
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+ exports.AsyncIterator = AsyncIterator;
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+
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+ // Note that simple async functions are implemented on top of
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+ // AsyncIterator objects; they just return a Promise for the value of
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+ // the final result produced by the iterator.
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+ exports.async = function (innerFn, outerFn, self, tryLocsList, PromiseImpl) {
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+ if (PromiseImpl === void 0) PromiseImpl = Promise;
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+ var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl);
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+ return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator.
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+ : iter.next().then(function (result) {
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+ return result.done ? result.value : iter.next();
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+ });
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+ };
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+ function makeInvokeMethod(innerFn, self, context) {
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+ var state = GenStateSuspendedStart;
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+ return function invoke(method, arg) {
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+ if (state === GenStateExecuting) {
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+ throw new Error("Generator is already running");
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+ }
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+ if (state === GenStateCompleted) {
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+ if (method === "throw") {
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+ throw arg;
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+ }
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+
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+ // Be forgiving, per 25.3.3.3.3 of the spec:
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+ // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
280
+ return doneResult();
281
+ }
282
+ context.method = method;
283
+ context.arg = arg;
284
+ while (true) {
285
+ var delegate = context.delegate;
286
+ if (delegate) {
287
+ var delegateResult = maybeInvokeDelegate(delegate, context);
288
+ if (delegateResult) {
289
+ if (delegateResult === ContinueSentinel) continue;
290
+ return delegateResult;
291
+ }
292
+ }
293
+ if (context.method === "next") {
294
+ // Setting context._sent for legacy support of Babel's
295
+ // function.sent implementation.
296
+ context.sent = context._sent = context.arg;
297
+ } else if (context.method === "throw") {
298
+ if (state === GenStateSuspendedStart) {
299
+ state = GenStateCompleted;
300
+ throw context.arg;
301
+ }
302
+ context.dispatchException(context.arg);
303
+ } else if (context.method === "return") {
304
+ context.abrupt("return", context.arg);
305
+ }
306
+ state = GenStateExecuting;
307
+ var record = tryCatch(innerFn, self, context);
308
+ if (record.type === "normal") {
309
+ // If an exception is thrown from innerFn, we leave state ===
310
+ // GenStateExecuting and loop back for another invocation.
311
+ state = context.done ? GenStateCompleted : GenStateSuspendedYield;
312
+ if (record.arg === ContinueSentinel) {
313
+ continue;
314
+ }
315
+ return {
316
+ value: record.arg,
317
+ done: context.done
318
+ };
319
+ } else if (record.type === "throw") {
320
+ state = GenStateCompleted;
321
+ // Dispatch the exception by looping back around to the
322
+ // context.dispatchException(context.arg) call above.
323
+ context.method = "throw";
324
+ context.arg = record.arg;
325
+ }
326
+ }
327
+ };
328
+ }
329
+
330
+ // Call delegate.iterator[context.method](context.arg) and handle the
331
+ // result, either by returning a { value, done } result from the
332
+ // delegate iterator, or by modifying context.method and context.arg,
333
+ // setting context.delegate to null, and returning the ContinueSentinel.
334
+ function maybeInvokeDelegate(delegate, context) {
335
+ var methodName = context.method;
336
+ var method = delegate.iterator[methodName];
337
+ if (method === undefined$1) {
338
+ // A .throw or .return when the delegate iterator has no .throw
339
+ // method, or a missing .next mehtod, always terminate the
340
+ // yield* loop.
341
+ context.delegate = null;
342
+
343
+ // Note: ["return"] must be used for ES3 parsing compatibility.
344
+ if (methodName === "throw" && delegate.iterator["return"]) {
345
+ // If the delegate iterator has a return method, give it a
346
+ // chance to clean up.
347
+ context.method = "return";
348
+ context.arg = undefined$1;
349
+ maybeInvokeDelegate(delegate, context);
350
+ if (context.method === "throw") {
351
+ // If maybeInvokeDelegate(context) changed context.method from
352
+ // "return" to "throw", let that override the TypeError below.
353
+ return ContinueSentinel;
354
+ }
355
+ }
356
+ if (methodName !== "return") {
357
+ context.method = "throw";
358
+ context.arg = new TypeError("The iterator does not provide a '" + methodName + "' method");
359
+ }
360
+ return ContinueSentinel;
361
+ }
362
+ var record = tryCatch(method, delegate.iterator, context.arg);
363
+ if (record.type === "throw") {
364
+ context.method = "throw";
365
+ context.arg = record.arg;
366
+ context.delegate = null;
367
+ return ContinueSentinel;
368
+ }
369
+ var info = record.arg;
370
+ if (!info) {
371
+ context.method = "throw";
372
+ context.arg = new TypeError("iterator result is not an object");
373
+ context.delegate = null;
374
+ return ContinueSentinel;
375
+ }
376
+ if (info.done) {
377
+ // Assign the result of the finished delegate to the temporary
378
+ // variable specified by delegate.resultName (see delegateYield).
379
+ context[delegate.resultName] = info.value;
380
+
381
+ // Resume execution at the desired location (see delegateYield).
382
+ context.next = delegate.nextLoc;
383
+
384
+ // If context.method was "throw" but the delegate handled the
385
+ // exception, let the outer generator proceed normally. If
386
+ // context.method was "next", forget context.arg since it has been
387
+ // "consumed" by the delegate iterator. If context.method was
388
+ // "return", allow the original .return call to continue in the
389
+ // outer generator.
390
+ if (context.method !== "return") {
391
+ context.method = "next";
392
+ context.arg = undefined$1;
393
+ }
394
+ } else {
395
+ // Re-yield the result returned by the delegate method.
396
+ return info;
397
+ }
398
+
399
+ // The delegate iterator is finished, so forget it and continue with
400
+ // the outer generator.
401
+ context.delegate = null;
402
+ return ContinueSentinel;
403
+ }
404
+
405
+ // Define Generator.prototype.{next,throw,return} in terms of the
406
+ // unified ._invoke helper method.
407
+ defineIteratorMethods(Gp);
408
+ define(Gp, toStringTagSymbol, "Generator");
409
+
410
+ // A Generator should always return itself as the iterator object when the
411
+ // @@iterator function is called on it. Some browsers' implementations of the
412
+ // iterator prototype chain incorrectly implement this, causing the Generator
413
+ // object to not be returned from this call. This ensures that doesn't happen.
414
+ // See https://github.com/facebook/regenerator/issues/274 for more details.
415
+ define(Gp, iteratorSymbol, function () {
416
+ return this;
417
+ });
418
+ define(Gp, "toString", function () {
419
+ return "[object Generator]";
420
+ });
421
+ function pushTryEntry(locs) {
422
+ var entry = {
423
+ tryLoc: locs[0]
424
+ };
425
+ if (1 in locs) {
426
+ entry.catchLoc = locs[1];
427
+ }
428
+ if (2 in locs) {
429
+ entry.finallyLoc = locs[2];
430
+ entry.afterLoc = locs[3];
431
+ }
432
+ this.tryEntries.push(entry);
433
+ }
434
+ function resetTryEntry(entry) {
435
+ var record = entry.completion || {};
436
+ record.type = "normal";
437
+ delete record.arg;
438
+ entry.completion = record;
439
+ }
440
+ function Context(tryLocsList) {
441
+ // The root entry object (effectively a try statement without a catch
442
+ // or a finally block) gives us a place to store values thrown from
443
+ // locations where there is no enclosing try statement.
444
+ this.tryEntries = [{
445
+ tryLoc: "root"
446
+ }];
447
+ tryLocsList.forEach(pushTryEntry, this);
448
+ this.reset(true);
449
+ }
450
+ exports.keys = function (val) {
451
+ var object = Object(val);
452
+ var keys = [];
453
+ for (var key in object) {
454
+ keys.push(key);
455
+ }
456
+ keys.reverse();
457
+
458
+ // Rather than returning an object with a next method, we keep
459
+ // things simple and return the next function itself.
460
+ return function next() {
461
+ while (keys.length) {
462
+ var key = keys.pop();
463
+ if (key in object) {
464
+ next.value = key;
465
+ next.done = false;
466
+ return next;
467
+ }
468
+ }
469
+
470
+ // To avoid creating an additional object, we just hang the .value
471
+ // and .done properties off the next function object itself. This
472
+ // also ensures that the minifier will not anonymize the function.
473
+ next.done = true;
474
+ return next;
475
+ };
476
+ };
477
+ function values(iterable) {
478
+ if (iterable) {
479
+ var iteratorMethod = iterable[iteratorSymbol];
480
+ if (iteratorMethod) {
481
+ return iteratorMethod.call(iterable);
482
+ }
483
+ if (typeof iterable.next === "function") {
484
+ return iterable;
485
+ }
486
+ if (!isNaN(iterable.length)) {
487
+ var i = -1,
488
+ next = function next() {
489
+ while (++i < iterable.length) {
490
+ if (hasOwn.call(iterable, i)) {
491
+ next.value = iterable[i];
492
+ next.done = false;
493
+ return next;
494
+ }
495
+ }
496
+ next.value = undefined$1;
497
+ next.done = true;
498
+ return next;
499
+ };
500
+ return next.next = next;
501
+ }
502
+ }
503
+
504
+ // Return an iterator with no values.
505
+ return {
506
+ next: doneResult
507
+ };
508
+ }
509
+ exports.values = values;
510
+ function doneResult() {
511
+ return {
512
+ value: undefined$1,
513
+ done: true
514
+ };
515
+ }
516
+ Context.prototype = {
517
+ constructor: Context,
518
+ reset: function reset(skipTempReset) {
519
+ this.prev = 0;
520
+ this.next = 0;
521
+ // Resetting context._sent for legacy support of Babel's
522
+ // function.sent implementation.
523
+ this.sent = this._sent = undefined$1;
524
+ this.done = false;
525
+ this.delegate = null;
526
+ this.method = "next";
527
+ this.arg = undefined$1;
528
+ this.tryEntries.forEach(resetTryEntry);
529
+ if (!skipTempReset) {
530
+ for (var name in this) {
531
+ // Not sure about the optimal order of these conditions:
532
+ if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) {
533
+ this[name] = undefined$1;
534
+ }
535
+ }
536
+ }
537
+ },
538
+ stop: function stop() {
539
+ this.done = true;
540
+ var rootEntry = this.tryEntries[0];
541
+ var rootRecord = rootEntry.completion;
542
+ if (rootRecord.type === "throw") {
543
+ throw rootRecord.arg;
544
+ }
545
+ return this.rval;
546
+ },
547
+ dispatchException: function dispatchException(exception) {
548
+ if (this.done) {
549
+ throw exception;
550
+ }
551
+ var context = this;
552
+ function handle(loc, caught) {
553
+ record.type = "throw";
554
+ record.arg = exception;
555
+ context.next = loc;
556
+ if (caught) {
557
+ // If the dispatched exception was caught by a catch block,
558
+ // then let that catch block handle the exception normally.
559
+ context.method = "next";
560
+ context.arg = undefined$1;
561
+ }
562
+ return !!caught;
563
+ }
564
+ for (var i = this.tryEntries.length - 1; i >= 0; --i) {
565
+ var entry = this.tryEntries[i];
566
+ var record = entry.completion;
567
+ if (entry.tryLoc === "root") {
568
+ // Exception thrown outside of any try block that could handle
569
+ // it, so set the completion value of the entire function to
570
+ // throw the exception.
571
+ return handle("end");
572
+ }
573
+ if (entry.tryLoc <= this.prev) {
574
+ var hasCatch = hasOwn.call(entry, "catchLoc");
575
+ var hasFinally = hasOwn.call(entry, "finallyLoc");
576
+ if (hasCatch && hasFinally) {
577
+ if (this.prev < entry.catchLoc) {
578
+ return handle(entry.catchLoc, true);
579
+ } else if (this.prev < entry.finallyLoc) {
580
+ return handle(entry.finallyLoc);
581
+ }
582
+ } else if (hasCatch) {
583
+ if (this.prev < entry.catchLoc) {
584
+ return handle(entry.catchLoc, true);
585
+ }
586
+ } else if (hasFinally) {
587
+ if (this.prev < entry.finallyLoc) {
588
+ return handle(entry.finallyLoc);
589
+ }
590
+ } else {
591
+ throw new Error("try statement without catch or finally");
592
+ }
593
+ }
594
+ }
595
+ },
596
+ abrupt: function abrupt(type, arg) {
597
+ for (var i = this.tryEntries.length - 1; i >= 0; --i) {
598
+ var entry = this.tryEntries[i];
599
+ if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) {
600
+ var finallyEntry = entry;
601
+ break;
602
+ }
603
+ }
604
+ if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) {
605
+ // Ignore the finally entry if control is not jumping to a
606
+ // location outside the try/catch block.
607
+ finallyEntry = null;
608
+ }
609
+ var record = finallyEntry ? finallyEntry.completion : {};
610
+ record.type = type;
611
+ record.arg = arg;
612
+ if (finallyEntry) {
613
+ this.method = "next";
614
+ this.next = finallyEntry.finallyLoc;
615
+ return ContinueSentinel;
616
+ }
617
+ return this.complete(record);
618
+ },
619
+ complete: function complete(record, afterLoc) {
620
+ if (record.type === "throw") {
621
+ throw record.arg;
622
+ }
623
+ if (record.type === "break" || record.type === "continue") {
624
+ this.next = record.arg;
625
+ } else if (record.type === "return") {
626
+ this.rval = this.arg = record.arg;
627
+ this.method = "return";
628
+ this.next = "end";
629
+ } else if (record.type === "normal" && afterLoc) {
630
+ this.next = afterLoc;
631
+ }
632
+ return ContinueSentinel;
633
+ },
634
+ finish: function finish(finallyLoc) {
635
+ for (var i = this.tryEntries.length - 1; i >= 0; --i) {
636
+ var entry = this.tryEntries[i];
637
+ if (entry.finallyLoc === finallyLoc) {
638
+ this.complete(entry.completion, entry.afterLoc);
639
+ resetTryEntry(entry);
640
+ return ContinueSentinel;
641
+ }
642
+ }
643
+ },
644
+ "catch": function _catch(tryLoc) {
645
+ for (var i = this.tryEntries.length - 1; i >= 0; --i) {
646
+ var entry = this.tryEntries[i];
647
+ if (entry.tryLoc === tryLoc) {
648
+ var record = entry.completion;
649
+ if (record.type === "throw") {
650
+ var thrown = record.arg;
651
+ resetTryEntry(entry);
652
+ }
653
+ return thrown;
654
+ }
655
+ }
656
+
657
+ // The context.catch method must only be called with a location
658
+ // argument that corresponds to a known catch block.
659
+ throw new Error("illegal catch attempt");
660
+ },
661
+ delegateYield: function delegateYield(iterable, resultName, nextLoc) {
662
+ this.delegate = {
663
+ iterator: values(iterable),
664
+ resultName: resultName,
665
+ nextLoc: nextLoc
666
+ };
667
+ if (this.method === "next") {
668
+ // Deliberately forget the last sent value so that we don't
669
+ // accidentally pass it on to the delegate.
670
+ this.arg = undefined$1;
671
+ }
672
+ return ContinueSentinel;
673
+ }
674
+ };
675
+
676
+ // Regardless of whether this script is executing as a CommonJS module
677
+ // or not, return the runtime object so that we can declare the variable
678
+ // regeneratorRuntime in the outer scope, which allows this module to be
679
+ // injected easily by `bin/regenerator --include-runtime script.js`.
680
+ return exports;
681
+ }(
682
+ // If this script is executing as a CommonJS module, use module.exports
683
+ // as the regeneratorRuntime namespace. Otherwise create a new empty
684
+ // object. Either way, the resulting object will be used to initialize
685
+ // the regeneratorRuntime variable at the top of this file.
686
+ module.exports );
687
+ try {
688
+ regeneratorRuntime = runtime;
689
+ } catch (accidentalStrictMode) {
690
+ // This module should not be running in strict mode, so the above
691
+ // assignment should always work unless something is misconfigured. Just
692
+ // in case runtime.js accidentally runs in strict mode, in modern engines
693
+ // we can explicitly access globalThis. In older engines we can escape
694
+ // strict mode using a global Function call. This could conceivably fail
695
+ // if a Content Security Policy forbids using Function, but in that case
696
+ // the proper solution is to fix the accidental strict mode problem. If
697
+ // you've misconfigured your bundler to force strict mode and applied a
698
+ // CSP to forbid Function, and you're not willing to fix either of those
699
+ // problems, please detail your unique predicament in a GitHub issue.
700
+ if ((typeof globalThis === "undefined" ? "undefined" : _typeof._typeof(globalThis)) === "object") {
701
+ globalThis.regeneratorRuntime = runtime;
702
+ } else {
703
+ Function("r", "regeneratorRuntime = r")(runtime);
704
+ }
705
+ }
706
+ })(runtime);
707
+
708
+ var regenerator = runtime.exports;
709
+
710
+ exports._asyncToGenerator = _asyncToGenerator;
711
+ exports.regenerator = regenerator;
712
+ //# sourceMappingURL=dep-172f4a83.js.map