task-pipeline-skill 0.4.0 → 0.5.0
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package/CHANGELOG.md
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# Changelog
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## v0.5.0 — 2026-07-20
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UX track: scenario-first design for user-facing tasks, built on
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[super-ux](https://github.com/ssheleg/super-ux).
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- **Stage 2 (Brainstorm)** now includes a mandatory **UI detection** check —
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records whether the task touches a user-facing surface (web/mobile/CLI/TUI);
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the verdict arms the UX track and is part of the stage gate.
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- **Stage 3 (Spec)** gains a conditional **UX track that runs before the spec**
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(and therefore before any plan): `/ux` setup check → `ux-foundation`
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(personas, JTBD, **customer journey maps**, user stories) → `ux-scenarios`
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(usage scenarios drafted + validated per ux-contract v2, traced to
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foundation). Spec must embed the UX layer: scenario IDs, CJM stages served,
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applicable UX patterns/quality bars. Gate extended accordingly; super-ux
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missing on a UI task → install instructions + stop.
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- **Stage 4 (Plan)** gate extended: UI tasks name the scenario ID(s) they
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implement; DoD includes satisfying them.
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- README (EN + RU): UX track section; super-ux added to prerequisites.
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## v0.4.0 — 2026-07-19
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npm installer.
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package/README.md
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| # | Stage | Model | Gate |
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|---|---|---|---|
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| 1 | Docs study | Fable | contracts grounded on current docs |
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| 2 | Brainstorm | Fable | design approved |
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| 3 | Spec | Fable | committed + reviewed |
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| 2 | Brainstorm | Fable | design approved; UI verdict recorded |
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| 3 | Spec | Fable | committed + reviewed; UI: scenarios + CJM traced |
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| 4 | Plan | Fable | parallel-ready, DoD per task |
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| 5 | Dev | Opus | tasks DONE, TDD green per task |
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| 6 | Tests | Opus | full suite green, new code covered |
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| 8 | Post-deploy | host | clean boot / honest degradation |
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| 9 | Docs + wiki | host | docs + wiki synced |
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##
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## UX track (user-facing tasks)
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When a task touches any user-facing surface (web / mobile / CLI / TUI), the spec
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stage runs the [super-ux](https://github.com/ssheleg/super-ux) skills **before any
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plan is written**: `/ux` (setup check) → `ux-foundation` (personas, JTBD,
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**customer journey maps**, user stories) → `ux-scenarios` (usage scenarios
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validated against the base, ux-contract v2). The spec then embeds the UX layer —
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scenario IDs, CJM stages served, applicable UX patterns — and the plan's
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UI tasks carry scenario IDs in their DoD. Scenarios come before interface.
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## Prerequisites
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**superpowers** — https://github.com/obra/superpowers
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/plugin install superpowers@superpowers
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```
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**super-ux** (only for user-facing tasks) — https://github.com/ssheleg/super-ux
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```
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/plugin marketplace add ssheleg/super-ux
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/plugin install super-ux@super-ux
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```
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## Install
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**Plugin (recommended):**
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- Ни одна стадия не стартует, пока не пройден гейт предыдущей; деплой требует
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зелёного полного прогона тестов и явного «go» оператора.
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- **UX-трек:** для user-facing задач стадия спеки сначала гоняет скиллы
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[super-ux](https://github.com/ssheleg/super-ux) (`/ux` → `ux-foundation`:
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персоны, JTBD, CJM → `ux-scenarios`: сценарии использования по контракту
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ux-contract v2) — до написания плана; спека включает ID сценариев, стадии
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CJM и применённые UX-паттерны. Сценарии — до интерфейса.
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- Каждая стадия напоминает, какую модель включить (`/model`): 1–4 — Fable,
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5–6 — Opus, 7–9 — наследуется. Это только напоминание — модель переключает
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оператор.
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package/package.json
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{
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"name": "task-pipeline-skill",
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"version": "0.
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"version": "0.5.0",
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"description": "Full-cycle task delivery pipeline orchestrator skill for Claude Code — 9 gated stages (docs, brainstorm, spec, plan, build, tests, deploy, post-deploy, docs/wiki) built on the superpowers skills. This package is the installer CLI.",
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"bin": {
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"task-pipeline": "bin/task-pipeline.js"
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{
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"name": "task-pipeline",
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"description": "Thin orchestrator that runs a task through the full delivery pipeline: docs study, brainstorm, spec, plan, subagent build, test suite, lint/deploy, post-deploy log check, docs/wiki sync. Built on the superpowers skills; per-stage model reminders; generic-portable.",
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"version": "0.
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"version": "0.5.0",
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"author": { "name": "ssheleg" },
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"homepage": "https://github.com/ssheleg/task-pipeline",
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"repository": "https://github.com/ssheleg/task-pipeline",
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(`/plugin marketplace add obra/superpowers` → `/plugin install superpowers@superpowers`)
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and stop.
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For **user-facing tasks** (web/mobile/CLI/TUI) the spec stage additionally requires
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the **super-ux** skills (`ux-foundation`, `ux-scenarios`, `/ux`) —
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**https://github.com/ssheleg/super-ux**. Check only when stage 2 flags UI; if
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missing then → tell the operator to install and stop.
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## How to run
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1. Restate the task in one line. Create a **TaskList: one task per stage** (survives
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context loss; lets you resume).
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2. Walk stages 1→
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2. Walk stages 1→9. Before each: **model check** (see `references/model-tiering.md`) —
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if recommended ≠ current, emit the reminder block and wait for the operator to `/model`.
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3. Do **not** advance until the stage **gate** passes (`references/stages.md`).
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4. Cross-cutting, every stage: task tracker + conventional commits per host
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| # | Stage | Model | Invoke | Gate |
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| 1 | Docs study | Fable | `context7` (resolve-library-id → get-library-docs) / `context7-docs` | contracts grounded on fetched docs |
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| 2 | Brainstorm | Fable | `superpowers:brainstorming` | design approved
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| 3 | Spec | Fable |
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| 2 | Brainstorm | Fable | `superpowers:brainstorming` + **UI detection** | design approved; UI verdict recorded |
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| 3 | Spec | Fable | **UI → super-ux first** (`/ux` → `ux-foundation` CJM → `ux-scenarios`), then spec `docs/superpowers/specs/…-design.md` | committed + reviewed; UI: scenarios validated + CJM traced |
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| 4 | Plan | Fable | `superpowers:writing-plans` → `docs/superpowers/plans/…md` | parallel-ready, DoD per task |
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| 5 | Dev | **Opus** | `superpowers:using-git-worktrees` + `superpowers:subagent-driven-development` (TDD) | tasks DONE, TDD green per task |
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| 6 | Tests | **Opus** | host test runner + `superpowers:test-driven-development` | full suite green; new/changed code covered |
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## 2 — Brainstorm (Fable)
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- **Invoke:** `superpowers:brainstorming`. One question at a time; 2–3 approaches +
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a recommendation; design presented in sections.
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- **
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- **UI detection (mandatory check):** decide whether the task touches any
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user-facing surface (web, mobile, CLI, TUI — new feature, new screen/command,
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or a change to user-visible behavior). Record the verdict; it arms the UX
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track in stage 3.
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- **GATE:** the user approves the design **and** the UI verdict is recorded.
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## 3 — Spec (Fable)
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## 3 — Spec (Fable) — with UX track for user-facing tasks
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- **UX track (runs FIRST when stage 2 flagged UI; skip entirely otherwise).**
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Requires the **super-ux** skills (`/plugin marketplace add ssheleg/super-ux` →
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`/plugin install super-ux@super-ux`, or `npx skills add ssheleg/super-ux`);
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if missing on a UI task → tell the operator to install and stop.
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1. `/ux` (super-ux entry) — inspects/repairs `docs/ux/` setup in the host project.
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2. `ux-foundation` — the WHY layer: personas, Jobs to Be Done, **customer
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journey maps (CJM)**, user stories with Given/When/Then acceptance
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criteria. Create if missing; update if the feature shifts who/why.
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3. `ux-scenarios` — draft the feature's usage scenarios and validate them
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against the existing base per the super-ux format contract
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(`scenario-format.md`, ux-contract v2): IDs, statuses, `Traces:` to
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foundation stories/journey stages, edge/error states enumerated.
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- **Spec:** brainstorming writes the design to
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`docs/superpowers/specs/YYYY-MM-DD-<topic>-design.md` and commits it. Lock all
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shared contracts (types, schemas, signatures, file layout).
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shared contracts (types, schemas, signatures, file layout). For UI tasks the
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spec **embeds the UX layer**: links the validated scenario IDs and the CJM
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stages the feature serves, and states which UX patterns/guides from super-ux
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apply (per-scenario quality bars, error/empty/loading states, traceability).
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- **GATE:** spec committed **and** user-reviewed; for UI tasks additionally:
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scenarios validated in `docs/ux/scenarios.md`, CJM/foundation coverage in
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`docs/ux/foundation.md` (or explicit v1-mode/tiny-project waiver by the
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operator), and every user-facing spec requirement traces to a scenario ID.
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No plan (stage 4) starts before this — scenarios come BEFORE interface.
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## 4 — Plan (Fable)
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- **Invoke:** `superpowers:writing-plans` →
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paths, TDD steps, DoD each, dependency graph + parallel groups, non-overlapping
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file ownership.
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- **GATE:** every spec requirement maps to a task; no placeholders; parallel-group
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tasks share no files.
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tasks share no files. For UI tasks: every task building user-facing behavior
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names the scenario ID(s) it implements, and its DoD includes satisfying them.
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## 5 — Dev (Opus)
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- **Invoke:** `superpowers:using-git-worktrees` (isolate) →
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