tachyon-protocol 1.14.0 → 1.14.1

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package/dist/index.d.mts CHANGED
@@ -1,7 +1,7 @@
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  import { TachyonCommand } from './types.mjs';
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  declare const tachyonMeta: {
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- readonly version: "1.14.0";
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+ readonly version: "1.14.1";
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  readonly schema: {
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  readonly actors: {
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  readonly server: {
package/dist/index.d.ts CHANGED
@@ -1,7 +1,7 @@
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  import { TachyonCommand } from './types.js';
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  declare const tachyonMeta: {
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- readonly version: "1.14.0";
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+ readonly version: "1.14.1";
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  readonly schema: {
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  readonly actors: {
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  readonly server: {
package/dist/index.js CHANGED
@@ -24,7 +24,7 @@ __export(dist_exports, {
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  });
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  module.exports = __toCommonJS(dist_exports);
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  var tachyonMeta = {
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- "version": "1.14.0",
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+ "version": "1.14.1",
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  "schema": {
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  "actors": {
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  "server": {
package/dist/index.mjs CHANGED
@@ -1,6 +1,6 @@
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  // dist/index.ts
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  var tachyonMeta = {
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- "version": "1.14.0",
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+ "version": "1.14.1",
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  "schema": {
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  "actors": {
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  "server": {
package/dist/types.d.mts CHANGED
@@ -818,6 +818,7 @@ interface LobbyCreateOkResponse {
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  */
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  interface LobbyCreateOkResponseData {
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  id: string;
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+ name: string;
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  mapName: string;
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  engineVersion: string;
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  gameVersion: string;
@@ -891,6 +892,7 @@ interface LobbyJoinOkResponse {
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  */
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  interface LobbyJoinOkResponseData {
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  id: string;
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+ name: string;
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  mapName: string;
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  engineVersion: string;
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  gameVersion: string;
@@ -1084,6 +1086,7 @@ interface LobbyUpdatedEvent {
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  }
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  interface LobbyUpdatedEventData {
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  id: string;
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+ name?: string;
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  mapName?: string;
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  engineVersion?: string;
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  gameVersion?: string;
package/dist/types.d.ts CHANGED
@@ -818,6 +818,7 @@ interface LobbyCreateOkResponse {
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  */
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  interface LobbyCreateOkResponseData {
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  id: string;
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+ name: string;
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  mapName: string;
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  engineVersion: string;
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  gameVersion: string;
@@ -891,6 +892,7 @@ interface LobbyJoinOkResponse {
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  */
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  interface LobbyJoinOkResponseData {
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  id: string;
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+ name: string;
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  mapName: string;
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  engineVersion: string;
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  gameVersion: string;
@@ -1084,6 +1086,7 @@ interface LobbyUpdatedEvent {
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  }
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  interface LobbyUpdatedEventData {
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  id: string;
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+ name?: string;
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  mapName?: string;
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  engineVersion?: string;
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  gameVersion?: string;