swift-code-reviewer-skill 1.2.1 → 1.4.0

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+ # Code Review — pointfreeco/isowords
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+
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+ **Agent**: Google Gemini CLI with swift-code-reviewer-skill
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+ **Scope**: `Sources/` (Start using IssueReporting)
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+ **Commit**: [`c727d3a`](https://github.com/pointfreeco/isowords/commit/c727d3a7c49cf0c98f2fa4f24c562f81e30165f7)
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+
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+ ---
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+
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+ ## Summary
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+
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+ Files: 5 | Critical: 0 | High: 1 | Medium: 3 | Low: 2
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+
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+ ---
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+
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+ ## Spec Adherence
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+
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+ **Source**: commit message — "Start using IssueReporting. (#205)"
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+
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+ | Requirement | Status | Location |
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+ | ---------------------------------------------------------- | -------------------------------------------------- | ---------------------------------------------------------- |
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+ | Replace `fatalError`/`assertionFailure` with `reportIssue` | ✅ Done | multiple files |
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+ | Migrate `preconditionFailure` to `reportIssue` | ⚠️ Partial — 2 call sites missed | GameFeature/GameView.swift:134, AudioPlayerClient.swift:67 |
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+ | No behavioral change for release builds | ✅ Confirmed — `reportIssue` is a no-op in release | — |
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+ | Tests updated to assert `reportIssue` calls | ❌ Not implemented — no test changes in diff | — |
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+
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+ **Missing work**: Two `preconditionFailure` sites not migrated; no test assertions added for
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+ `reportIssue` invocations (IssueReporting provides `withExpectedIssue` for exactly this).
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+
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+ ---
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+
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+ ## GameFeature/GameView.swift
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+
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+ **High** **SwiftUI Patterns** (line 89)
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+
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+ Current:
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+
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+ ```swift
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+ NavigationView {
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+ WithViewStore(self.store) { viewStore in
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+ GameBoardView(store: self.store)
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+ }
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+ }
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+ ```
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+
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+ Finding: `NavigationView` is deprecated as of iOS 16. `WithViewStore` is the older TCA
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+ observation pattern — isowords targets iOS 16+ and should use `NavigationStack` with
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+ the `@Bindable` store observation available in TCA 1.x.
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+
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+ Fix:
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+
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+ ```swift
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+ NavigationStack {
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+ GameBoardView(store: self.store)
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+ }
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+ ```
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+
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+ And in the view body, replace `WithViewStore` reads with direct `store.someState` access
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+ via `@Bindable var store: StoreOf<GameFeature>`.
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+
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+ ---
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+
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+ **Medium** **SwiftUI Patterns** (line 134)
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+
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+ Current:
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+
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+ ```swift
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+ preconditionFailure("Unexpected game mode: \(mode)")
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+ ```
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+
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+ Finding: This `preconditionFailure` was not migrated to `reportIssue` in this PR. The PR
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+ description states the goal is to migrate all hard crashes to `reportIssue`. In production,
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+ `preconditionFailure` will crash the app; `reportIssue` would log the issue and allow the
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+ app to degrade gracefully.
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+
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+ Fix:
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+
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+ ```swift
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+ reportIssue("Unexpected game mode: \(mode)")
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+ return // or a safe default path
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+ ```
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+
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+ ---
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+
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+ ## AudioPlayerClient.swift
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+
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+ **Medium** **Swift Quality** (line 67)
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+
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+ Current:
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+
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+ ```swift
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+ preconditionFailure("AudioPlayerClient not implemented")
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+ ```
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+
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+ Finding: Same as above — not migrated to `reportIssue`. Additionally, `"not implemented"`
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+ as a crash message suggests this may be a stub that should be a real implementation or at
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+ least a `TODO` tracked in the issue tracker.
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+
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+ Fix:
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+
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+ ```swift
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+ reportIssue("AudioPlayerClient: \(#function) not implemented")
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+ ```
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+
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+ ---
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+
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+ ## AppFeature/AppReducer.swift
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+
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+ **Medium** **Architecture** (line 201)
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+
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+ Current:
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+
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+ ```swift
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+ case .game(.delegate(.gameOver)):
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+ guard let result = state.game?.gameResult else {
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+ reportIssue("gameOver delegate action fired without a game result")
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+ return .none
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+ }
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+ ```
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+
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+ Finding: The `reportIssue` call is correct and well-placed. However, the `guard` falls
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+ through to `.none` silently — callers observing the game-over flow will see no state
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+ change and no indication that the invariant was violated. Consider adding a state flag
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+ or `.send` to surface the degraded state to the UI.
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+
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+ Fix: After `reportIssue`, set a recoverable error state:
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+
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+ ```swift
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+ reportIssue("gameOver delegate action fired without a game result")
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+ state.errorBanner = "Something went wrong. Please restart the game."
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+ return .none
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+ ```
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+
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+ ---
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+
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+ ## Tests/GameFeatureTests/GameViewTests.swift
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+
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+ **Low** **Swift Quality** (line 12)
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+
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+ Current:
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+
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+ ```swift
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+ import XCTest
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+ @testable import GameFeature
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+ ```
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+
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+ Finding: isowords has started migrating to Swift Testing (visible in other test files in
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+ this repo). New test files should use `import Testing` unless XCTest-specific APIs are
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+ required. XCTest's `XCTAssertEqual` can be replaced with `#expect` for clearer diagnostics.
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+
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+ Fix:
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+
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+ ```swift
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+ import Testing
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+ @testable import GameFeature
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+ ```
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+
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+ ---
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+
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+ ## Positive Observations
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+
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+ The adoption of `IssueReporting` is architecturally sound — replacing hard crashes with
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+ soft issue reports significantly improves testability, since `withExpectedIssue` lets tests
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+ assert that invalid states are reported rather than crashing the test suite.
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+
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+ `AppReducer.swift` correctly uses `reportIssue` (not `assertionFailure`) in the newly
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+ migrated call sites, demonstrating consistent application of the pattern.
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+
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+ ---
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+
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+ ## Prioritized Action Items
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+
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+ - [Must fix] Migrate remaining `preconditionFailure` calls to `reportIssue` (GameView.swift:134, AudioPlayerClient.swift:67)
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+ - [Should fix] Add `withExpectedIssue` test assertions for newly reportable error paths
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+ - [Should fix] Replace deprecated `NavigationView` + `WithViewStore` with `NavigationStack` + `@Bindable` (GameView.swift:89)
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+ - [Consider] Surface degraded state to UI after `reportIssue` in AppReducer (AppReducer.swift:201)
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+ - [Consider] Migrate GameViewTests to Swift Testing framework
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+
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+ ---
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+
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+ ## Agent Loop Feedback
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+
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+ ### Pattern: Incomplete migration — `preconditionFailure` not replaced (2 occurrences)
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+
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+ **Files**: GameFeature/GameView.swift:134, AudioPlayerClient.swift:67
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+
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+ **Suggested rule for `GEMINI.md`**:
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+
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+ > When migrating crash calls (`fatalError`, `preconditionFailure`, `assertionFailure`) to
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+ > `reportIssue`, search the entire diff for remaining instances before marking the PR complete.
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+ > Use `grep -r "preconditionFailure\|fatalError\|assertionFailure" Sources/` to verify.
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+
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+ ### Pattern: No tests added for new `reportIssue` call sites (covers 3+ sites)
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+
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+ **Files**: AppFeature/AppReducer.swift, GameFeature/GameView.swift, AudioPlayerClient.swift
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+
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+ **Suggested rule for `GEMINI.md`**:
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+
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+ > Every new `reportIssue` call site must have a corresponding `withExpectedIssue { }` test.
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+ > IssueReporting is only valuable if tests verify the reports fire — otherwise it is
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+ > indistinguishable from a no-op.
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+
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+ ---
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+
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+ _Representative demonstration. Generated against commit
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+ [`c727d3a`](https://github.com/pointfreeco/isowords/commit/c727d3a7c49cf0c98f2fa4f24c562f81e30165f7)
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+ of [pointfreeco/isowords](https://github.com/pointfreeco/isowords).
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+ Line numbers and snippets are illustrative of the patterns the skill detects in this codebase._
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "swift-code-reviewer-skill",
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- "version": "1.2.1",
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+ "version": "1.4.0",
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  "description": "Claude Code skill for comprehensive Swift/SwiftUI code reviews with multi-layer analysis",
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  "keywords": [
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  "claude",
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  },
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  "files": [
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  "bin/",
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+ "core/",
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+ "examples/",
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  "references/",
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  "skills/",
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  "templates/",
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  "CONTRIBUTING.md",
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  "CHANGELOG.md"
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  ],
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+ "dependencies": {
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+ "@inquirer/prompts": "^7"
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+ },
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  "engines": {
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  "node": ">=16.0.0"
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  }
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+ # Agent Loop Feedback Reference
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+
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+ When the code under review was generated by an AI agent, recurring mistakes
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+ are not just *code* problems — they are *instruction* problems. This document
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+ defines how the reviewer aggregates per-finding signals into rule suggestions
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+ that can be added to `.claude/CLAUDE.md` or an agent system prompt to prevent
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+ the same class of issue next time.
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+
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+ ---
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+
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+ ## 1. The ≥2 Threshold
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+
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+ A single instance of a mistake is a slip. Two is a pattern. Three or more
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+ means the agent's instructions are silent on the topic and need an explicit
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+ rule.
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+
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+ Rules of thumb:
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+
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+ | Occurrences in diff | Treatment |
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+ | ------------------- | --------------------------------------------------------------------------------- |
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+ | 1 | Per-file finding only. Do not surface in Agent Loop Feedback. |
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+ | 2 | Recurring pattern. Suggest a rule. Mark priority **medium**. |
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+ | 3+ | Strong signal. Suggest a rule. Mark priority **high**. |
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+ | 2+ across PRs | If the same rule has been suggested before (see §3), escalate to **high**. |
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+
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+ Count occurrences by **rule**, not by raw findings. For example, four force-unwrap
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+ findings in different files count as four occurrences of the rule
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+ *"never force-unwrap"*, not four separate rules.
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+
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+ ---
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+
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+ ## 2. Phrasing Rules as Directives
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+
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+ Rules go in an instruction file the agent will *read*. Write them so the
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+ reader knows what to do without further interpretation.
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+
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+ ### Strong forms
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+
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+ - **Never X.** — bans an action outright. Best for safety/security/crashes.
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+ - **Always Y.** — mandates an action. Best for required patterns.
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+ - **Prefer X over Y.** — gives a default with an implicit escape hatch. Best
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+ for stylistic or modernization rules.
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+ - **Use X. Y is deprecated / forbidden.** — adds the *why* in five words.
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+
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+ ### Weak forms (avoid)
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+
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+ - **"Try to..."** — agents will skip it under pressure.
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+ - **"It's a good idea to..."** — descriptive, not directive.
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+ - **"Consider..."** — fine in code review prose, useless as a rule.
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+ - **"X is bad"** — diagnostic, not prescriptive. Doesn't tell the agent what
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+ to do instead.
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+
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+ ### Examples
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+
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+ | Weak | Strong |
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+ | ------------------------------------------------------ | --------------------------------------------------------------------------------------------------- |
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+ | Force unwraps are dangerous. | Never use `!`, `try!`, or `as!`. Use `guard let` with an early return, typed throws, or `as?`. |
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+ | It's better to use `NavigationStack`. | Use `NavigationStack` exclusively. `NavigationView` is deprecated as of iOS 16. |
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+ | Try to keep views simple. | Views must not contain business logic, network calls, or data transformations. Move all such work into the `@Observable` view model. |
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+ | Make sure UI updates happen on the main thread. | Always annotate types that mutate `@Observable`/`@Published` state with `@MainActor`. |
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+ | Don't put secrets in logs. | Never log values from `KeychainService`, `URLRequest.httpBody`, or types annotated `@Sensitive`. |
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+
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+ A good rule answers three questions in one sentence: *what is forbidden*,
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+ *what is the alternative*, and (briefly) *why*.
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+
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+ ---
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+
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+ ## 3. Checking Past Reviews
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+
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+ Before suggesting a rule, check whether something similar was already
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+ suggested. If yes, the existing wording is not landing — escalate priority
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+ and consider strengthening the wording rather than restating it.
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+
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+ ```bash
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+ # Has anyone touched the rules file recently, and how?
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+ git log --oneline --follow .claude/CLAUDE.md
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+ git log -p --follow .claude/CLAUDE.md | grep -i "<keyword from new rule>"
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+
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+ # Search for existing wording on the topic
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+ grep -in "force.unwrap\|navigationview\|mainactor" .claude/CLAUDE.md
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+ ```
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+
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+ If a rule on the same topic exists:
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+
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+ 1. Quote the current rule in the suggestion block.
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+ 2. Explain why it is not preventing the pattern (too soft, too narrow,
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+ buried, conditional).
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+ 3. Propose a replacement, not an addition.
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+
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+ If no rule exists, propose adding one in the most relevant section
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+ (`Concurrency`, `SwiftUI`, `Security`, `Architecture`, etc.).
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+
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+ ---
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+
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+ ## 4. Suggested-Rule Block — Template
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+
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+ One block per recurring pattern. Place all blocks under a single
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+ `## Agent Loop Feedback` heading at the bottom of the report.
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+
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+ ```markdown
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+ ### Pattern: <short name> (<N> occurrences)
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+ **Files**: <file:line>, <file:line>, ...
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+
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+ **Suggested rule**:
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+ > <One-sentence directive in strong form. What is forbidden, what to do
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+ > instead, and one-clause why.>
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+
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+ **Existing rule** (if any): <quote, with line reference into `.claude/CLAUDE.md`>
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+
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+ **Why it's not landing** (only if existing rule): <too soft / too narrow / buried / etc.>
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+
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+ **Priority**: <medium | high>
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+ ```
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+
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+ Worked example:
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+
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+ ```markdown
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+ ### Pattern: Force-unwraps (4 occurrences)
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+ **Files**: LoginView.swift:89, NetworkService.swift:34, UserRepo.swift:12, UserRepo.swift:78
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+
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+ **Suggested rule**:
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+ > Never use `!`, `try!`, or `as!`. Use `guard let` with explicit early return,
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+ > typed throws, or `as?` with handling. Force-unwraps are crashes waiting to happen.
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+
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+ **Existing rule**: _.claude/CLAUDE.md:42_ — "Avoid force unwrapping when possible."
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+
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+ **Why it's not landing**: "When possible" gives the agent a built-in opt-out.
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+ The replacement above bans the syntax outright and names the alternatives.
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+
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+ **Priority**: high
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+ ```
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+
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+ ---
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+
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+ ## 5. Human-Authored Code
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+
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+ If the PR was written by a human (no AI assistance disclosed, no agent
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+ session metadata in commit messages), the same recurring patterns are still
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+ useful — but frame them as **team coding standards**, not agent instructions:
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+
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+ - Replace "Suggested rule for the agent" with "Suggested team standard".
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+ - Drop the "Why it's not landing" clause; humans benefit more from a short
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+ rationale than from instruction-tuning analysis.
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+ - Leave the directive phrasing intact — strong forms read better in human
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+ style guides too.
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+
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+ When unsure whether the code is AI-generated, default to the team-standards
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+ framing.
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+ # Spec Adherence Reference
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+
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+ This document describes how the reviewer extracts the *intent* of a change from
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+ its PR description and linked issues, and how it then judges whether the code
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+ delivers on that intent. Spec adherence runs before the language- and
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+ framework-level checks: a clean diff that misses the point shouldn't pass.
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+
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+ ---
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+
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+ ## 1. Parsing `gh` / `glab` JSON Output
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+
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+ Always prefer the JSON output of the platform CLI over scraping the web UI —
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+ it is stable, scriptable, and includes linked-issue metadata.
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+
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+ ### GitHub
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+
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+ ```bash
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+ # PR body, title, labels, and the issues this PR closes
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+ gh pr view <num> --json title,body,closingIssuesReferences,labels
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+
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+ # Linked issue (one per closing reference)
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+ gh issue view <num> --json title,body,labels
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+
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+ # Reviewer-friendly summary in one shot
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+ gh pr view <num> --json title,body,closingIssuesReferences \
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+ --jq '{title, body, issues: [.closingIssuesReferences[].number]}'
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+ ```
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+
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+ Fields to read:
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+
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+ | Field | Use |
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+ | --------------------------- | ------------------------------------------------- |
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+ | `title` | Short statement of intent — start here. |
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+ | `body` | Acceptance criteria, scope, non-goals. |
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+ | `closingIssuesReferences` | Numbers of issues that this PR will close. |
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+ | `labels` | `bug`, `feature`, `tech-debt` shape expectations. |
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+
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+ ### GitLab
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+
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+ ```bash
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+ glab mr view <num> # human-readable; pipe to less
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+ glab mr view <num> --output json
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+ glab issue view <num> --output json
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+ ```
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+
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+ GitLab's MR description and linked issues serve the same role as GitHub's PR
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+ body and `closingIssuesReferences`.
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+
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+ ---
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+
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+ ## 2. Finding Acceptance Criteria
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+
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+ Acceptance criteria are rarely labeled as such. Look for these patterns, in
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+ roughly this order:
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+
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+ 1. **Markdown checkboxes** — `- [ ] ...` or `- [x] ...`. The most reliable
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+ signal. Each box is a discrete requirement.
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+ 2. **Gherkin / Given-When-Then** — phrases starting with `Given`, `When`,
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+ `Then`, or `And`. Common in BDD-flavored teams.
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+ 3. **Modal verbs** — `must`, `should`, `shall`, `will`, `needs to`. Each
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+ sentence is a candidate requirement; `must`/`shall` outrank `should`.
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+ 4. **Numbered or bulleted lists** under headings like `Acceptance Criteria`,
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+ `Requirements`, `Scope`, `Goals`, `What this PR does`.
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+ 5. **"Closes #N" / "Fixes #N"** — pull the linked issue and repeat 1–4 there.
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+
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+ If the PR has none of the above, treat the **title** as the single requirement
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+ and note the lack of explicit criteria in the report.
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+
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+ ---
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+
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+ ## 3. Handling PRs With No Description
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+
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+ A blank or near-blank description is itself a finding. Do not invent intent.
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+
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+ 1. Note in the report: _"PR description is empty / minimal — spec adherence
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+ inferred from diff and commit messages, may be incomplete."_
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+ 2. Use, in order: linked issues, commit messages (`git log <base>..HEAD`),
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+ branch name, file paths touched.
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+ 3. List every inferred requirement explicitly so the author can correct any
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+ misreading, prefixed with `(inferred)`.
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+ 4. Do not penalize the diff for failing to satisfy a requirement that was
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+ only inferred — flag the missing description instead.
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+
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+ ---
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+
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+ ## 4. Scope Creep vs. Legitimate Adjacent Fixes
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+
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+ Not every out-of-spec change is scope creep. Use this rubric:
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+
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+ | Change type | Verdict |
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+ | ---------------------------------------------------------------------------- | ------------------------------------- |
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+ | Touches a file required by the spec, fixes an obvious nearby bug, < ~10 LOC | **Allow** — note it; don't flag. |
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+ | Renames or restructures a file the spec requires editing | **Allow if minimal**, otherwise flag. |
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+ | Drive-by formatting / style changes across many files | **Flag** — recommend separate PR. |
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+ | Refactor of a module unrelated to the spec | **Flag** — scope creep. |
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+ | New feature not mentioned anywhere in spec | **Flag** — scope creep, must justify. |
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+ | Dependency version bumps | **Flag** — separate PR by convention. |
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+ | Test additions for the spec'd code | **Allow** — expected. |
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+ | Test additions for unrelated existing code | **Allow but note** — usually welcome. |
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+
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+ When flagging scope creep, always recommend the concrete remediation
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+ ("split out into a follow-up PR" or "move to a separate commit if the team
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+ allows partial review").
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+
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+ ---
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+
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+ ## 5. Intent Drift
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+
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+ The trickier failure mode: the diff *runs* but solves a subtly different
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+ problem than the spec. Symptoms:
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+
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+ - Naming uses different domain terms than the spec (e.g., spec says
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+ "session", code says "token").
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+ - Data flow contradicts the spec's mental model (e.g., spec says the server
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+ is the source of truth, code caches and treats local as authoritative).
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+ - Edge cases the spec called out are silently excluded by an early `return`.
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+ - The PR title says "fix" but the diff is a rewrite, or vice versa.
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+
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+ When you suspect intent drift, quote both the spec sentence and the code
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+ location side-by-side in the finding.
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+
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+ ---
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+
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+ ## 6. Requirement Coverage Table — Template
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+
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+ Drop this into the Spec Adherence section of the report, one row per
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+ requirement extracted in step 2.
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+
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+ ```markdown
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+ ## Spec Adherence
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+
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+ **Source**: PR #<num> / Issue #<num>
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+
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+ | Requirement | Status | Location |
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+ |------------------------------------------|-------------------------------------|--------------------------------|
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+ | <verbatim or paraphrased criterion> | ✅ Implemented | `<file>:<line>` |
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+ | <criterion with edge case> | ⚠️ Partial — <what's missing> | `<file>:<line>` |
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+ | <criterion> | ❌ Not implemented | — |
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+ | <inferred criterion> | ✅ Implemented (inferred) | `<file>:<line>` |
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+
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+ **Scope creep**: <count> unrelated change(s) — <one-line summary, recommend split>.
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+
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+ **Spec gaps**: <count> criterion/criteria not addressed — see "Must fix" in
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+ prioritized action items.
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+ ```
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+
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+ Status legend (use these exact glyphs for greppability):
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+
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+ - ✅ Implemented — code satisfies the criterion and tests, if any, cover it.
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+ - ⚠️ Partial — happy path works, but at least one edge case or branch is
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+ missing. Always say *what* is missing.
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+ - ❌ Not implemented — no code addresses the criterion.
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+ - ➖ Not assessed — no spec context available; do not guess.
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+
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+ If `status` is anything other than ✅, the corresponding action item belongs
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+ in **Must fix** or **Should fix** depending on whether the criterion was
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+ flagged `must`/`shall` versus `should`.
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+ # Swift Code Review Agent
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+
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+ You are a senior Swift/SwiftUI code reviewer. Your job is to review code changes before they are pushed to the remote repository.
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+
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+ ## Skills
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+
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+ Load and follow the rules from `~/.claude/skills/swift-code-reviewer-skill/SKILL.md` and all files in its `references/` directory.
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+
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+ ## Workflow
10
+
11
+ When invoked, execute these steps in order:
12
+
13
+ ### 1. Collect the diff
14
+
15
+ ```bash
16
+ git diff --staged -- '*.swift'
17
+ ```
18
+
19
+ If nothing is staged, fall back to:
20
+
21
+ ```bash
22
+ git diff HEAD -- '*.swift'
23
+ ```
24
+
25
+ If still empty, tell the user there are no Swift changes to review.
26
+
27
+ ### 2. Run SwiftLint (if available)
28
+
29
+ ```bash
30
+ if command -v swiftlint &>/dev/null; then
31
+ swiftlint lint --config .swiftlint.yml --quiet 2>/dev/null || swiftlint lint --quiet
32
+ fi
33
+ ```
34
+
35
+ Collect any warnings or errors. If SwiftLint is not installed, skip and note it.
36
+
37
+ ### 3. Review
38
+
39
+ Analyze the diff using the swift-code-reviewer-skill rules. Focus on:
40
+
41
+ - **Architecture**: MVVM compliance, separation of concerns, dependency injection
42
+ - **SwiftUI**: proper use of @State/@Binding/@Observable, view composition, performance
43
+ - **Safety**: force unwraps, force casts, retain cycles, unhandled optionals
44
+ - **Naming**: clarity, Swift API Design Guidelines compliance
45
+ - **Concurrency**: proper async/await, MainActor usage, data races
46
+ - **Tests**: coverage gaps for new/changed logic
47
+
48
+ ### 4. Output format
49
+
50
+ ```markdown
51
+ ## Summary
52
+
53
+ <what changed in 1-2 sentences>
54
+
55
+ ## Issues
56
+
57
+ <list issues with file:line, grouped by severity>
58
+
59
+ ## SwiftLint
60
+
61
+ <summarize lint findings or "Clean">
62
+
63
+ ## Suggestions
64
+
65
+ <actionable improvements>
66
+
67
+ ## Verdict
68
+
69
+ Ready to push | Fix warnings first | Do not push
70
+ ```
71
+
72
+ ### 5. Rules
73
+
74
+ - Be direct. No filler, no praise for basic competence.
75
+ - Every issue must include the file and line number.
76
+ - If the diff is clean, say so — don't invent problems.
77
+ - Prioritize issues that would break production or cause bugs.
78
+ - Ignore generated files, Pods, and third-party code.