sweet-search 2.6.10 → 2.6.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/graph/graph-expansion.js +48 -6
- package/core/incremental-indexing/application/production-reconciler-helpers.mjs +48 -11
- package/core/incremental-indexing/application/production-reconciler.mjs +12 -3
- package/core/infrastructure/hamming-kernel.js +293 -0
- package/core/infrastructure/maxsim.wasm +0 -0
- package/core/infrastructure/simd-distance.js +39 -6
- package/core/infrastructure/simd-distance.wasm +0 -0
- package/core/infrastructure/tombstone-bitmap-reader.js +34 -0
- package/core/ranking/late-interaction-index.js +31 -3
- package/core/search/search-semantic.js +8 -1
- package/core/vector-store/binary-heap.js +12 -3
- package/core/vector-store/binary-hnsw-index.js +354 -107
- package/package.json +8 -8
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@@ -15,7 +15,7 @@ import { existsSync, createWriteStream, createReadStream, statSync } from 'fs';
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import readline from 'readline';
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import path from 'path';
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import { DB_PATHS, LATE_INTERACTION_CONFIG } from '../infrastructure/config/index.js';
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import { wasmMaxSimF32, wasmMaxSimDequantPerToken, wasmMaxSimDequant4Bit, nativeMaxSimBatch, nativeMaxSimBatchPerToken, nativeMaxSimBatch4Bit, initWasm, isNativeMaxSimAvailable, isNativePerTokenAvailable, isNative4BitAvailable } from '../infrastructure/simd-distance.js';
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import { wasmMaxSimF32, wasmMaxSimDequantPerToken, wasmMaxSimDequant4Bit, wasmMaxSimPrepareQuery, nativeMaxSimBatch, nativeMaxSimBatchPerToken, nativeMaxSimBatch4Bit, initWasm, isNativeMaxSimAvailable, isNativePerTokenAvailable, isNative4BitAvailable } from '../infrastructure/simd-distance.js';
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import { fastRotate, generateSignVector, calibrateWUSH, wushRotate } from '../infrastructure/quantization.js';
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import { poolTokens } from './late-interaction-model.js';
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import { loadBitmap, isSet } from '../infrastructure/tombstone-bitmap-reader.js';
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@@ -1281,6 +1281,21 @@ export class LateInteractionIndex {
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}
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_loadSegmentStaleBitmap(segmentPath) {
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// Per-query memo: scoreWithLateInteraction checks the same segment 2-3×
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// per candidate, and each uncached check costs a statSync. Within one
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// scoring pass a single freshness check per segment is equivalent — a
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// tombstone landing mid-pass races identically either way.
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const memo = this._staleQueryMemo;
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if (memo) {
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if (memo.has(segmentPath)) return memo.get(segmentPath);
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const bitmap = this._loadSegmentStaleBitmapUncached(segmentPath);
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memo.set(segmentPath, bitmap);
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return bitmap;
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}
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return this._loadSegmentStaleBitmapUncached(segmentPath);
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}
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_loadSegmentStaleBitmapUncached(segmentPath) {
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const sidecarPath = segmentPath + '.stale.bin';
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let stat;
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try {
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@@ -1581,6 +1596,12 @@ export class LateInteractionIndex {
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// don't support importance weighting, so we must use the JS-tier weighted path.
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const nativeScored = new Set();
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// One tombstone freshness check (statSync) per segment for this scoring
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// pass; cleared after the synchronous scoring loops below. An exception
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// path can leave it set — the next pass overwrites it, and staleness is
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// bounded by one scoring pass either way.
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this._staleQueryMemo = new Map();
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// Resolve a doc-lookup ID for each candidate. Graph-expanded candidates
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// carry `_liChunkId` (a chunk id pointing into the LI index) while their
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// public `id` is the entity id from the code graph. Honouring _liChunkId
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@@ -1632,6 +1653,11 @@ export class LateInteractionIndex {
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// Tier 2 & 3: WASM fused dequant or JS fallback for candidates not scored natively.
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// Try WASM fused kernels first (avoids JS-side dequant), fall back to JS dequant + wasmMaxSimF32.
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// Stage the query bytes in WASM memory once — per-candidate calls below
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// skip the redundant Q×dim×4 query memcpy when the session id matches.
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const wasmQuerySession = (useFlatPath && !this.useTokenWeights)
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? wasmMaxSimPrepareQuery(queryFlat, effectiveQueryTokens.length, scoringDim)
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: 0;
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for (const candidate of toScore) {
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if (nativeScored.has(candidate.id)) continue;
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const docId = lookupDocIdOf(candidate);
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@@ -1649,7 +1675,7 @@ export class LateInteractionIndex {
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if (doc.quantBits === 4 && doc.minArray && doc.tokenNorms) {
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const wasmScore = wasmMaxSimDequant4Bit(
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queryFlat, doc.tokens, doc.minArray, doc.scaleArray, doc.tokenNorms,
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effectiveQueryTokens.length, doc.numTokens, doc.dim,
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effectiveQueryTokens.length, doc.numTokens, doc.dim, wasmQuerySession,
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);
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if (wasmScore !== null) { pushScored(candidate, wasmScore); continue; }
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}
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@@ -1658,7 +1684,7 @@ export class LateInteractionIndex {
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if (doc.minArray && doc.tokenNorms && doc.quantBits !== 4) {
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const wasmScore = wasmMaxSimDequantPerToken(
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queryFlat, doc.tokens, doc.minArray, doc.scaleArray, doc.tokenNorms,
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effectiveQueryTokens.length, doc.numTokens, doc.dim,
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effectiveQueryTokens.length, doc.numTokens, doc.dim, wasmQuerySession,
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);
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if (wasmScore !== null) { pushScored(candidate, wasmScore); continue; }
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}
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}
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}
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this._staleQueryMemo = null;
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for (const candidate of pruned) pushFallback(candidate, { _pruned: true });
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scored.sort((a, b) => b.lateInteractionScore - a.lateInteractionScore);
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@@ -302,8 +302,15 @@ export async function semanticSearch3Stage(query, options = {}) {
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const validIndices = [];
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let missingInt8Count = 0;
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// One stale-bitmap snapshot for the whole pool (getInt8Vector would stat
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// the bitmap file once per candidate). Falls back per-id for injected
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// index doubles without the batch method.
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const poolIds = stage2Candidates.map((c) => c.id);
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const poolInt8 = typeof this.binaryHnswIndex.getInt8VectorsForIds === 'function'
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? this.binaryHnswIndex.getInt8VectorsForIds(poolIds)
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: poolIds.map((id) => this.binaryHnswIndex.getInt8Vector(id));
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for (let i = 0; i < stage2Candidates.length; i++) {
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const int8Vector =
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const int8Vector = poolInt8[i];
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if (int8Vector) {
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int8Vectors.push(int8Vector);
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validIndices.push(i);
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@@ -164,11 +164,20 @@ export class TypedMaxHeap {
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}
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}
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// Drain heap into sorted
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// Drain heap into sorted order (ascending by distance). Destructive.
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// The returned keys/vals are POOLED buffers reused by the next drain —
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// callers must consume (or copy) them before draining again. Both call
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// sites (searchLayer/searchLayerQuery) box the entries immediately, so
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// this removes two typed-array allocations per query / per insert-level.
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drainSorted() {
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const n = this.size;
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if (!this._drainKeys || this._drainKeys.length < n) {
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const cap = Math.max(64, n);
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this._drainKeys = new Uint32Array(cap);
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this._drainVals = new Uint32Array(cap);
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}
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const resultKeys = this._drainKeys;
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const resultVals = this._drainVals;
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// Extract max repeatedly → fills from end → ascending order
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for (let i = n - 1; i >= 0; i--) {
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resultKeys[i] = this.keys[0];
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