swcombine-sdk 2.2.3 → 3.0.0-beta.0

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Files changed (86) hide show
  1. package/dist/cjs/auth/scopes.js +328 -79
  2. package/dist/cjs/auth/scopes.js.map +1 -1
  3. package/dist/cjs/http/HttpClient.js +6 -9
  4. package/dist/cjs/http/HttpClient.js.map +1 -1
  5. package/dist/cjs/index.js +4 -1
  6. package/dist/cjs/index.js.map +1 -1
  7. package/dist/cjs/pagination/Page.js +48 -0
  8. package/dist/cjs/pagination/Page.js.map +1 -0
  9. package/dist/cjs/resources/BaseResource.js +28 -0
  10. package/dist/cjs/resources/BaseResource.js.map +1 -1
  11. package/dist/cjs/resources/CharacterResource.js +41 -21
  12. package/dist/cjs/resources/CharacterResource.js.map +1 -1
  13. package/dist/cjs/resources/DatacardResource.js +20 -7
  14. package/dist/cjs/resources/DatacardResource.js.map +1 -1
  15. package/dist/cjs/resources/EventsResource.js +34 -22
  16. package/dist/cjs/resources/EventsResource.js.map +1 -1
  17. package/dist/cjs/resources/FactionResource.js +96 -75
  18. package/dist/cjs/resources/FactionResource.js.map +1 -1
  19. package/dist/cjs/resources/GalaxyResource.js +81 -53
  20. package/dist/cjs/resources/GalaxyResource.js.map +1 -1
  21. package/dist/cjs/resources/InventoryResource.js +29 -28
  22. package/dist/cjs/resources/InventoryResource.js.map +1 -1
  23. package/dist/cjs/resources/MarketResource.js +15 -6
  24. package/dist/cjs/resources/MarketResource.js.map +1 -1
  25. package/dist/cjs/resources/NewsResource.js +68 -92
  26. package/dist/cjs/resources/NewsResource.js.map +1 -1
  27. package/dist/cjs/resources/TypesResource.js +41 -67
  28. package/dist/cjs/resources/TypesResource.js.map +1 -1
  29. package/dist/esm/auth/scopes.js +328 -79
  30. package/dist/esm/auth/scopes.js.map +1 -1
  31. package/dist/esm/http/HttpClient.js +6 -9
  32. package/dist/esm/http/HttpClient.js.map +1 -1
  33. package/dist/esm/index.js +2 -0
  34. package/dist/esm/index.js.map +1 -1
  35. package/dist/esm/pagination/Page.js +44 -0
  36. package/dist/esm/pagination/Page.js.map +1 -0
  37. package/dist/esm/resources/BaseResource.js +28 -0
  38. package/dist/esm/resources/BaseResource.js.map +1 -1
  39. package/dist/esm/resources/CharacterResource.js +41 -21
  40. package/dist/esm/resources/CharacterResource.js.map +1 -1
  41. package/dist/esm/resources/DatacardResource.js +20 -7
  42. package/dist/esm/resources/DatacardResource.js.map +1 -1
  43. package/dist/esm/resources/EventsResource.js +34 -22
  44. package/dist/esm/resources/EventsResource.js.map +1 -1
  45. package/dist/esm/resources/FactionResource.js +96 -75
  46. package/dist/esm/resources/FactionResource.js.map +1 -1
  47. package/dist/esm/resources/GalaxyResource.js +81 -53
  48. package/dist/esm/resources/GalaxyResource.js.map +1 -1
  49. package/dist/esm/resources/InventoryResource.js +29 -28
  50. package/dist/esm/resources/InventoryResource.js.map +1 -1
  51. package/dist/esm/resources/MarketResource.js +15 -6
  52. package/dist/esm/resources/MarketResource.js.map +1 -1
  53. package/dist/esm/resources/NewsResource.js +68 -92
  54. package/dist/esm/resources/NewsResource.js.map +1 -1
  55. package/dist/esm/resources/TypesResource.js +41 -67
  56. package/dist/esm/resources/TypesResource.js.map +1 -1
  57. package/dist/types/auth/scopes.d.ts +654 -81
  58. package/dist/types/auth/scopes.d.ts.map +1 -1
  59. package/dist/types/http/HttpClient.d.ts.map +1 -1
  60. package/dist/types/index.d.ts +1 -0
  61. package/dist/types/index.d.ts.map +1 -1
  62. package/dist/types/pagination/Page.d.ts +32 -0
  63. package/dist/types/pagination/Page.d.ts.map +1 -0
  64. package/dist/types/resources/BaseResource.d.ts +15 -0
  65. package/dist/types/resources/BaseResource.d.ts.map +1 -1
  66. package/dist/types/resources/CharacterResource.d.ts +17 -6
  67. package/dist/types/resources/CharacterResource.d.ts.map +1 -1
  68. package/dist/types/resources/DatacardResource.d.ts +2 -1
  69. package/dist/types/resources/DatacardResource.d.ts.map +1 -1
  70. package/dist/types/resources/EventsResource.d.ts +2 -1
  71. package/dist/types/resources/EventsResource.d.ts.map +1 -1
  72. package/dist/types/resources/FactionResource.d.ts +24 -25
  73. package/dist/types/resources/FactionResource.d.ts.map +1 -1
  74. package/dist/types/resources/GalaxyResource.d.ts +7 -26
  75. package/dist/types/resources/GalaxyResource.d.ts.map +1 -1
  76. package/dist/types/resources/InventoryResource.d.ts +2 -1
  77. package/dist/types/resources/InventoryResource.d.ts.map +1 -1
  78. package/dist/types/resources/MarketResource.d.ts +2 -1
  79. package/dist/types/resources/MarketResource.d.ts.map +1 -1
  80. package/dist/types/resources/NewsResource.d.ts +16 -15
  81. package/dist/types/resources/NewsResource.d.ts.map +1 -1
  82. package/dist/types/resources/TypesResource.d.ts +8 -32
  83. package/dist/types/resources/TypesResource.d.ts.map +1 -1
  84. package/dist/types/types/index.d.ts +0 -90
  85. package/dist/types/types/index.d.ts.map +1 -1
  86. package/package.json +1 -1
@@ -2,7 +2,8 @@
2
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  * OAuth Scopes for SW Combine API
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  *
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  * This module defines all available OAuth scopes and provides utilities
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- * for requesting common scope combinations.
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+ * for requesting common scope combinations. Scope values mirror the
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+ * permission names returned by the API permissions catalog.
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  *
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  * @see https://www.swcombine.com/ws/developers/permissions/
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  */
@@ -12,9 +13,9 @@
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  export declare const CharacterScopes: {
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  /** Solely provides the character name and ID for use by clients who want to verify a character's identity */
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  readonly AUTH: "character_auth";
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- /** Read basic character information (UID, handle, image, race, gender, etc.) */
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+ /** Read basic character information.<br/>If your profile is private, this will return unique ID, handle, and image.<br/>If your profile is not private, this will also return your race, gender, last login, description, and biography. */
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  readonly READ: "character_read";
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- /** Read character HP and XP */
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+ /** Read information about the character's HP and XP */
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  readonly STATS: "character_stats";
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  /** Read character privileges */
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  readonly PRIVILEGES: "character_privileges";
@@ -24,138 +25,424 @@ export declare const CharacterScopes: {
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  readonly CREDITS: "character_credits";
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  /** Transfer character credits */
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  readonly CREDITS_WRITE: "character_credits_write";
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- /** Read character force-related information (FP, FXP, regen rate, Force Meter) */
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+ /** Read character force-related information.<br/>If you are Force-aware, this will return Master or Student where applicable, as well as FP, FXP, regen rate, and Force Meter. */
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  readonly FORCE: "character_force";
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- /** Read location information in-game */
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+ /** Read your location in-game */
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  readonly LOCATION: "character_location";
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- /** Read character events */
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+ /** Read the characters' events */
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  readonly EVENTS: "character_events";
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- /** Access all character information (includes all above) */
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+ /** Access all character information */
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  readonly ALL: "character_all";
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  };
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  /**
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  * Message-related scopes
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  */
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  export declare const MessageScopes: {
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- /** Read messages */
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+ /** Read messages sent to or by the character */
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  readonly READ: "messages_read";
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- /** Send messages */
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+ /** Send messages to or from the character */
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  readonly SEND: "messages_send";
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- /** Delete messages */
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+ /** Delete messages to or from the character */
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  readonly DELETE: "messages_delete";
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- /** All message permissions */
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+ /** Read, send and delete messages to or from the character */
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  readonly ALL: "messages_all";
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  };
49
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  /**
50
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  * Personal inventory scopes
51
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  */
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  export declare const PersonalInventoryScopes: {
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- /** Overview of personal inventory */
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+ /** Read basic information about your inventories */
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  readonly OVERVIEW: "personal_inv_overview";
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  /** Personal ship scopes */
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- readonly SHIPS: Record<string, string>;
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+ readonly SHIPS: {
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+ /** Read basic information about your ships */
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+ readonly READ: "personal_inv_ships_read";
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+ /** Rename your ships */
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+ readonly RENAME: "personal_inv_ships_rename";
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+ /** Assign your ships */
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+ readonly ASSIGN: "personal_inv_ships_assign";
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+ /** Make over your ships */
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+ readonly MAKEOVER: "personal_inv_ships_makeover";
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+ /** Read the tags assigned to your ships */
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+ readonly TAGS_READ: "personal_inv_ships_tags_read";
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+ /** Modify the tags assigned to your ships */
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+ readonly TAGS_WRITE: "personal_inv_ships_tags_write";
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+ /** Access and change anything in your ship inventory */
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+ readonly ALL: "personal_inv_ships_all";
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+ };
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  /** Personal vehicle scopes */
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- readonly VEHICLES: Record<string, string>;
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+ readonly VEHICLES: {
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+ /** Read basic information about your vehicles */
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+ readonly READ: "personal_inv_vehicles_read";
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+ /** Rename your vehicles */
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+ readonly RENAME: "personal_inv_vehicles_rename";
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+ /** Assign your vehicles */
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+ readonly ASSIGN: "personal_inv_vehicles_assign";
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+ /** Make over your vehicles */
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+ readonly MAKEOVER: "personal_inv_vehicles_makeover";
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+ /** Read the tags assigned to your vehicles */
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+ readonly TAGS_READ: "personal_inv_vehicles_tags_read";
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+ /** Modify the tags assigned to your vehicles */
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+ readonly TAGS_WRITE: "personal_inv_vehicles_tags_write";
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+ /** Access and change anything in your vehicle inventory */
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+ readonly ALL: "personal_inv_vehicles_all";
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+ };
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  /** Personal station scopes */
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- readonly STATIONS: Record<string, string>;
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+ readonly STATIONS: {
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+ /** Read basic information about your space stations */
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+ readonly READ: "personal_inv_stations_read";
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+ /** Rename your space stations */
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+ readonly RENAME: "personal_inv_stations_rename";
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+ /** Assign your space stations */
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+ readonly ASSIGN: "personal_inv_stations_assign";
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+ /** Make over your space stations */
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+ readonly MAKEOVER: "personal_inv_stations_makeover";
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+ /** Read the tags assigned to your space stations */
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+ readonly TAGS_READ: "personal_inv_stations_tags_read";
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+ /** Modify the tags assigned to your space stations */
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+ readonly TAGS_WRITE: "personal_inv_stations_tags_write";
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+ /** Access and change anything in your space station inventory */
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+ readonly ALL: "personal_inv_stations_all";
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+ };
61
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  /** Personal city scopes */
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- readonly CITIES: Record<string, string>;
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+ readonly CITIES: {
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+ /** Read basic information about your cities */
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+ readonly READ: "personal_inv_cities_read";
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+ /** Rename your cities */
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+ readonly RENAME: "personal_inv_cities_rename";
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+ /** Assign your cities */
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+ readonly ASSIGN: "personal_inv_cities_assign";
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+ /** Make over your cities */
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+ readonly MAKEOVER: "personal_inv_cities_makeover";
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+ /** Read the tags assigned to your cities */
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+ readonly TAGS_READ: "personal_inv_cities_tags_read";
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+ /** Modify the tags assigned to your cities */
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+ readonly TAGS_WRITE: "personal_inv_cities_tags_write";
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+ /** Access and change anything in your city inventory */
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+ readonly ALL: "personal_inv_cities_all";
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+ };
63
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  /** Personal facility scopes */
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- readonly FACILITIES: Record<string, string>;
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+ readonly FACILITIES: {
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+ /** Read basic information about your facilities */
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+ readonly READ: "personal_inv_facilities_read";
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+ /** Rename your facilities */
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+ readonly RENAME: "personal_inv_facilities_rename";
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+ /** Assign your facilities */
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+ readonly ASSIGN: "personal_inv_facilities_assign";
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+ /** Make over your facilities */
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+ readonly MAKEOVER: "personal_inv_facilities_makeover";
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+ /** Read the tags assigned to your facilities */
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+ readonly TAGS_READ: "personal_inv_facilities_tags_read";
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+ /** Modify the tags assigned to your facilities */
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+ readonly TAGS_WRITE: "personal_inv_facilities_tags_write";
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+ /** Access and change anything in your facility inventory */
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+ readonly ALL: "personal_inv_facilities_all";
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+ };
65
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  /** Personal planet scopes (no RENAME/MAKEOVER) */
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- readonly PLANETS: Record<string, string>;
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+ readonly PLANETS: {
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+ /** Read basic information about your planets */
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+ readonly READ: "personal_inv_planets_read";
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+ /** Assign your planets */
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+ readonly ASSIGN: "personal_inv_planets_assign";
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+ /** Read the tags assigned to your planets */
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+ readonly TAGS_READ: "personal_inv_planets_tags_read";
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+ /** Modify the tags assigned to your planets */
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+ readonly TAGS_WRITE: "personal_inv_planets_tags_write";
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+ /** Access and change anything in your planet inventory */
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+ readonly ALL: "personal_inv_planets_all";
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+ };
67
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  /** Personal item scopes */
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- readonly ITEMS: Record<string, string>;
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+ readonly ITEMS: {
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+ /** Read basic information about your items */
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+ readonly READ: "personal_inv_items_read";
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+ /** Rename your items */
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+ readonly RENAME: "personal_inv_items_rename";
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+ /** Assign your items */
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+ readonly ASSIGN: "personal_inv_items_assign";
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+ /** Make over your items */
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+ readonly MAKEOVER: "personal_inv_items_makeover";
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+ /** Read the tags assigned to your items */
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+ readonly TAGS_READ: "personal_inv_items_tags_read";
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+ /** Modify the tags assigned to your items */
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+ readonly TAGS_WRITE: "personal_inv_items_tags_write";
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+ /** Access and change anything in your item inventory */
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+ readonly ALL: "personal_inv_items_all";
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+ };
69
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  /** Personal NPC scopes (has MAKEOVER but no RENAME) */
70
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  readonly NPCS: {
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+ /** Read basic information about your NPCs */
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  readonly READ: "personal_inv_npcs_read";
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+ /** Assign your NPCs */
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  readonly ASSIGN: "personal_inv_npcs_assign";
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+ /** Make over your NPCs */
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  readonly MAKEOVER: "personal_inv_npcs_makeover";
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+ /** Read the tags assigned to your NPCs */
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  readonly TAGS_READ: "personal_inv_npcs_tags_read";
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+ /** Modify the tags assigned to your NPCs */
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  readonly TAGS_WRITE: "personal_inv_npcs_tags_write";
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+ /** Access and change anything in your NPC inventory */
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  readonly ALL: "personal_inv_npcs_all";
77
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  };
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  /** Personal droid scopes */
79
- readonly DROIDS: Record<string, string>;
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+ readonly DROIDS: {
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+ /** Read basic information about your droids */
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+ readonly READ: "personal_inv_droids_read";
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+ /** Rename your droids */
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+ readonly RENAME: "personal_inv_droids_rename";
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+ /** Assign your droids */
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+ readonly ASSIGN: "personal_inv_droids_assign";
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+ /** Make over your droids */
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+ readonly MAKEOVER: "personal_inv_droids_makeover";
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+ /** Read the tags assigned to your droids */
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+ readonly TAGS_READ: "personal_inv_droids_tags_read";
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+ /** Modify the tags assigned to your droids */
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+ readonly TAGS_WRITE: "personal_inv_droids_tags_write";
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+ /** Access and change anything in your droid inventory */
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+ readonly ALL: "personal_inv_droids_all";
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+ };
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  /** Personal material scopes (no ASSIGN) */
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  readonly MATERIALS: {
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+ /** Read basic information about your materials */
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  readonly READ: "personal_inv_materials_read";
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+ /** Rename your materials */
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  readonly RENAME: "personal_inv_materials_rename";
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+ /** Make over your materials */
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  readonly MAKEOVER: "personal_inv_materials_makeover";
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+ /** Read the tags assigned to your materials */
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  readonly TAGS_READ: "personal_inv_materials_tags_read";
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+ /** Modify the tags assigned to your materials */
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  readonly TAGS_WRITE: "personal_inv_materials_tags_write";
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+ /** Access and change anything in your material inventory */
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  readonly ALL: "personal_inv_materials_all";
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  };
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  /** Personal creature scopes */
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- readonly CREATURES: Record<string, string>;
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+ readonly CREATURES: {
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+ /** Read basic information about your creatures */
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+ readonly READ: "personal_inv_creatures_read";
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+ /** Rename your creatures */
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+ readonly RENAME: "personal_inv_creatures_rename";
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+ /** Assign your creatures */
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+ readonly ASSIGN: "personal_inv_creatures_assign";
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+ /** Make over your creatures */
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+ readonly MAKEOVER: "personal_inv_creatures_makeover";
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+ /** Read the tags assigned to your creatures */
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+ readonly TAGS_READ: "personal_inv_creatures_tags_read";
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+ /** Modify the tags assigned to your creatures */
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+ readonly TAGS_WRITE: "personal_inv_creatures_tags_write";
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+ /** Access and change anything in your creature inventory */
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+ readonly ALL: "personal_inv_creatures_all";
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+ };
91
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  };
92
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  /**
93
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  * Faction management scopes
94
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  */
95
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  export declare const FactionScopes: {
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- /** Read faction information */
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+ /** Read basic information about your faction */
97
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  readonly READ: "faction_read";
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- /** Read faction members */
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+ /** See your faction's members list */
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  readonly MEMBERS: "faction_members";
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- /** Read faction stocks */
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+ /** See the stocks your faction owns */
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  readonly STOCKS: "faction_stocks";
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- /** Read faction credits */
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+ /** See how many credits your faction owns */
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  readonly CREDITS_READ: "faction_credits_read";
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- /** Write/transfer faction credits */
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+ /** Transfer credits on behalf of your faction */
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  readonly CREDITS_WRITE: "faction_credits_write";
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- /** Read faction budgets */
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+ /** See your faction's budgets */
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  readonly BUDGETS_READ: "faction_budgets_read";
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- /** Write faction budgets */
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+ /** Change your faction's budgets */
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  readonly BUDGETS_WRITE: "faction_budgets_write";
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- /** Read faction datacards */
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+ /** See your faction's datacard assignments */
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  readonly DATACARDS_READ: "faction_datacards_read";
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- /** Write faction datacards */
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+ /** Assign or revoke your faction's datacard assignments */
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  readonly DATACARDS_WRITE: "faction_datacards_write";
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- /** All faction permissions */
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+ /** Access and change anything in your faction */
115
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  readonly ALL: "faction_all";
116
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  };
117
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  /**
118
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  * Faction inventory scopes
119
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  */
120
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  export declare const FactionInventoryScopes: {
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- /** Overview of faction inventory */
265
+ /** Read basic information about your faction's inventories */
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  readonly OVERVIEW: "faction_inv_overview";
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  /** Faction ship scopes */
124
- readonly SHIPS: Record<string, string>;
268
+ readonly SHIPS: {
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+ /** Read basic information about your faction's ships */
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+ readonly READ: "faction_inv_ships_read";
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+ /** Rename your faction's ships */
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+ readonly RENAME: "faction_inv_ships_rename";
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+ /** Assign your faction's ships */
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+ readonly ASSIGN: "faction_inv_ships_assign";
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+ /** Make over your faction's ships */
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+ readonly MAKEOVER: "faction_inv_ships_makeover";
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+ /** Read the tags assigned to your faction's ships */
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+ readonly TAGS_READ: "faction_inv_ships_tags_read";
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+ /** Modify the tags assigned to your faction's ships */
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+ readonly TAGS_WRITE: "faction_inv_ships_tags_write";
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+ /** Access and change anything in your faction's ship inventory */
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+ readonly ALL: "faction_inv_ships_all";
283
+ };
125
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  /** Faction vehicle scopes */
126
- readonly VEHICLES: Record<string, string>;
285
+ readonly VEHICLES: {
286
+ /** Read basic information about your faction's vehicles */
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+ readonly READ: "faction_inv_vehicles_read";
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+ /** Rename your faction's vehicles */
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+ readonly RENAME: "faction_inv_vehicles_rename";
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+ /** Assign your faction's vehicles */
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+ readonly ASSIGN: "faction_inv_vehicles_assign";
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+ /** Make over your faction's vehicles */
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+ readonly MAKEOVER: "faction_inv_vehicles_makeover";
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+ /** Read the tags assigned to your faction's vehicles */
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+ readonly TAGS_READ: "faction_inv_vehicles_tags_read";
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+ /** Modify the tags assigned to your faction's vehicles */
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+ readonly TAGS_WRITE: "faction_inv_vehicles_tags_write";
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+ /** Access and change anything in your faction's vehicle inventory */
299
+ readonly ALL: "faction_inv_vehicles_all";
300
+ };
127
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  /** Faction station scopes */
128
- readonly STATIONS: Record<string, string>;
302
+ readonly STATIONS: {
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+ /** Read basic information about your faction's space stations */
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+ readonly READ: "faction_inv_stations_read";
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+ /** Rename your faction's space stations */
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+ readonly RENAME: "faction_inv_stations_rename";
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+ /** Assign your faction's space stations */
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+ readonly ASSIGN: "faction_inv_stations_assign";
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+ /** Make over your faction's space stations */
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+ readonly MAKEOVER: "faction_inv_stations_makeover";
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+ /** Read the tags assigned to your faction's space stations */
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+ readonly TAGS_READ: "faction_inv_stations_tags_read";
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+ /** Modify the tags assigned to your faction's space stations */
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+ readonly TAGS_WRITE: "faction_inv_stations_tags_write";
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+ /** Access and change anything in your faction's space station inventory */
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+ readonly ALL: "faction_inv_stations_all";
317
+ };
129
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  /** Faction city scopes */
130
- readonly CITIES: Record<string, string>;
319
+ readonly CITIES: {
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+ /** Read basic information about your faction's cities */
321
+ readonly READ: "faction_inv_cities_read";
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+ /** Rename your faction's cities */
323
+ readonly RENAME: "faction_inv_cities_rename";
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+ /** Assign your faction's cities */
325
+ readonly ASSIGN: "faction_inv_cities_assign";
326
+ /** Make over your faction's cities */
327
+ readonly MAKEOVER: "faction_inv_cities_makeover";
328
+ /** Read the tags assigned to your faction's cities */
329
+ readonly TAGS_READ: "faction_inv_cities_tags_read";
330
+ /** Modify the tags assigned to your faction's cities */
331
+ readonly TAGS_WRITE: "faction_inv_cities_tags_write";
332
+ /** Access and change anything in your faction's city inventory */
333
+ readonly ALL: "faction_inv_cities_all";
334
+ };
131
335
  /** Faction facility scopes */
132
- readonly FACILITIES: Record<string, string>;
336
+ readonly FACILITIES: {
337
+ /** Read basic information about your faction's facilities */
338
+ readonly READ: "faction_inv_facilities_read";
339
+ /** Rename your faction's facilities */
340
+ readonly RENAME: "faction_inv_facilities_rename";
341
+ /** Assign your faction's facilities */
342
+ readonly ASSIGN: "faction_inv_facilities_assign";
343
+ /** Make over your faction's facilities */
344
+ readonly MAKEOVER: "faction_inv_facilities_makeover";
345
+ /** Read the tags assigned to your faction's facilities */
346
+ readonly TAGS_READ: "faction_inv_facilities_tags_read";
347
+ /** Modify the tags assigned to your faction's facilities */
348
+ readonly TAGS_WRITE: "faction_inv_facilities_tags_write";
349
+ /** Access and change anything in your faction's facility inventory */
350
+ readonly ALL: "faction_inv_facilities_all";
351
+ };
133
352
  /** Faction planet scopes (no RENAME/MAKEOVER) */
134
- readonly PLANETS: Record<string, string>;
353
+ readonly PLANETS: {
354
+ /** Read basic information about your faction's planets */
355
+ readonly READ: "faction_inv_planets_read";
356
+ /** Assign your faction's planets */
357
+ readonly ASSIGN: "faction_inv_planets_assign";
358
+ /** Read the tags assigned to your faction's planets */
359
+ readonly TAGS_READ: "faction_inv_planets_tags_read";
360
+ /** Modify the tags assigned to your faction's planets */
361
+ readonly TAGS_WRITE: "faction_inv_planets_tags_write";
362
+ /** Access and change anything in your faction's planet inventory */
363
+ readonly ALL: "faction_inv_planets_all";
364
+ };
135
365
  /** Faction item scopes */
136
- readonly ITEMS: Record<string, string>;
366
+ readonly ITEMS: {
367
+ /** Read basic information about your faction's items */
368
+ readonly READ: "faction_inv_items_read";
369
+ /** Rename your faction's items */
370
+ readonly RENAME: "faction_inv_items_rename";
371
+ /** Assign your faction's items */
372
+ readonly ASSIGN: "faction_inv_items_assign";
373
+ /** Make over your faction's items */
374
+ readonly MAKEOVER: "faction_inv_items_makeover";
375
+ /** Read the tags assigned to your faction's items */
376
+ readonly TAGS_READ: "faction_inv_items_tags_read";
377
+ /** Modify the tags assigned to your faction's items */
378
+ readonly TAGS_WRITE: "faction_inv_items_tags_write";
379
+ /** Access and change anything in your faction's item inventory */
380
+ readonly ALL: "faction_inv_items_all";
381
+ };
137
382
  /** Faction NPC scopes (has MAKEOVER but no RENAME) */
138
383
  readonly NPCS: {
384
+ /** Read basic information about your faction's NPCs */
139
385
  readonly READ: "faction_inv_npcs_read";
386
+ /** Assign your faction's NPCs */
140
387
  readonly ASSIGN: "faction_inv_npcs_assign";
388
+ /** Make over your faction's NPCs */
141
389
  readonly MAKEOVER: "faction_inv_npcs_makeover";
390
+ /** Read the tags assigned to your faction's NPCs */
142
391
  readonly TAGS_READ: "faction_inv_npcs_tags_read";
392
+ /** Modify the tags assigned to your faction's NPCs */
143
393
  readonly TAGS_WRITE: "faction_inv_npcs_tags_write";
394
+ /** Access and change anything in your faction's NPC inventory */
144
395
  readonly ALL: "faction_inv_npcs_all";
145
396
  };
146
397
  /** Faction droid scopes */
147
- readonly DROIDS: Record<string, string>;
398
+ readonly DROIDS: {
399
+ /** Read basic information about your faction's droids */
400
+ readonly READ: "faction_inv_droids_read";
401
+ /** Rename your faction's droids */
402
+ readonly RENAME: "faction_inv_droids_rename";
403
+ /** Assign your faction's droids */
404
+ readonly ASSIGN: "faction_inv_droids_assign";
405
+ /** Make over your faction's droids */
406
+ readonly MAKEOVER: "faction_inv_droids_makeover";
407
+ /** Read the tags assigned to your faction's droids */
408
+ readonly TAGS_READ: "faction_inv_droids_tags_read";
409
+ /** Modify the tags assigned to your faction's droids */
410
+ readonly TAGS_WRITE: "faction_inv_droids_tags_write";
411
+ /** Access and change anything in your faction's droid inventory */
412
+ readonly ALL: "faction_inv_droids_all";
413
+ };
148
414
  /** Faction material scopes (no ASSIGN) */
149
415
  readonly MATERIALS: {
416
+ /** Read basic information about your faction's materials */
150
417
  readonly READ: "faction_inv_materials_read";
418
+ /** Rename your faction's materials */
151
419
  readonly RENAME: "faction_inv_materials_rename";
420
+ /** Make over your faction's materials */
152
421
  readonly MAKEOVER: "faction_inv_materials_makeover";
422
+ /** Read the tags assigned to your faction's materials */
153
423
  readonly TAGS_READ: "faction_inv_materials_tags_read";
424
+ /** Modify the tags assigned to your faction's materials */
154
425
  readonly TAGS_WRITE: "faction_inv_materials_tags_write";
426
+ /** Access and change anything in your faction's material inventory */
155
427
  readonly ALL: "faction_inv_materials_all";
156
428
  };
157
429
  /** Faction creature scopes */
158
- readonly CREATURES: Record<string, string>;
430
+ readonly CREATURES: {
431
+ /** Read basic information about your faction's creatures */
432
+ readonly READ: "faction_inv_creatures_read";
433
+ /** Rename your faction's creatures */
434
+ readonly RENAME: "faction_inv_creatures_rename";
435
+ /** Assign your faction's creatures */
436
+ readonly ASSIGN: "faction_inv_creatures_assign";
437
+ /** Make over your faction's creatures */
438
+ readonly MAKEOVER: "faction_inv_creatures_makeover";
439
+ /** Read the tags assigned to your faction's creatures */
440
+ readonly TAGS_READ: "faction_inv_creatures_tags_read";
441
+ /** Modify the tags assigned to your faction's creatures */
442
+ readonly TAGS_WRITE: "faction_inv_creatures_tags_write";
443
+ /** Access and change anything in your faction's creature inventory */
444
+ readonly ALL: "faction_inv_creatures_all";
445
+ };
159
446
  };
160
447
  /**
161
448
  * All available scopes organized by category
@@ -164,9 +451,9 @@ export declare const Scopes: {
164
451
  readonly Character: {
165
452
  /** Solely provides the character name and ID for use by clients who want to verify a character's identity */
166
453
  readonly AUTH: "character_auth";
167
- /** Read basic character information (UID, handle, image, race, gender, etc.) */
454
+ /** Read basic character information.<br/>If your profile is private, this will return unique ID, handle, and image.<br/>If your profile is not private, this will also return your race, gender, last login, description, and biography. */
168
455
  readonly READ: "character_read";
169
- /** Read character HP and XP */
456
+ /** Read information about the character's HP and XP */
170
457
  readonly STATS: "character_stats";
171
458
  /** Read character privileges */
172
459
  readonly PRIVILEGES: "character_privileges";
@@ -176,126 +463,412 @@ export declare const Scopes: {
176
463
  readonly CREDITS: "character_credits";
177
464
  /** Transfer character credits */
178
465
  readonly CREDITS_WRITE: "character_credits_write";
179
- /** Read character force-related information (FP, FXP, regen rate, Force Meter) */
466
+ /** Read character force-related information.<br/>If you are Force-aware, this will return Master or Student where applicable, as well as FP, FXP, regen rate, and Force Meter. */
180
467
  readonly FORCE: "character_force";
181
- /** Read location information in-game */
468
+ /** Read your location in-game */
182
469
  readonly LOCATION: "character_location";
183
- /** Read character events */
470
+ /** Read the characters' events */
184
471
  readonly EVENTS: "character_events";
185
- /** Access all character information (includes all above) */
472
+ /** Access all character information */
186
473
  readonly ALL: "character_all";
187
474
  };
188
475
  readonly Messages: {
189
- /** Read messages */
476
+ /** Read messages sent to or by the character */
190
477
  readonly READ: "messages_read";
191
- /** Send messages */
478
+ /** Send messages to or from the character */
192
479
  readonly SEND: "messages_send";
193
- /** Delete messages */
480
+ /** Delete messages to or from the character */
194
481
  readonly DELETE: "messages_delete";
195
- /** All message permissions */
482
+ /** Read, send and delete messages to or from the character */
196
483
  readonly ALL: "messages_all";
197
484
  };
198
485
  readonly PersonalInventory: {
199
- /** Overview of personal inventory */
486
+ /** Read basic information about your inventories */
200
487
  readonly OVERVIEW: "personal_inv_overview";
201
488
  /** Personal ship scopes */
202
- readonly SHIPS: Record<string, string>;
489
+ readonly SHIPS: {
490
+ /** Read basic information about your ships */
491
+ readonly READ: "personal_inv_ships_read";
492
+ /** Rename your ships */
493
+ readonly RENAME: "personal_inv_ships_rename";
494
+ /** Assign your ships */
495
+ readonly ASSIGN: "personal_inv_ships_assign";
496
+ /** Make over your ships */
497
+ readonly MAKEOVER: "personal_inv_ships_makeover";
498
+ /** Read the tags assigned to your ships */
499
+ readonly TAGS_READ: "personal_inv_ships_tags_read";
500
+ /** Modify the tags assigned to your ships */
501
+ readonly TAGS_WRITE: "personal_inv_ships_tags_write";
502
+ /** Access and change anything in your ship inventory */
503
+ readonly ALL: "personal_inv_ships_all";
504
+ };
203
505
  /** Personal vehicle scopes */
204
- readonly VEHICLES: Record<string, string>;
506
+ readonly VEHICLES: {
507
+ /** Read basic information about your vehicles */
508
+ readonly READ: "personal_inv_vehicles_read";
509
+ /** Rename your vehicles */
510
+ readonly RENAME: "personal_inv_vehicles_rename";
511
+ /** Assign your vehicles */
512
+ readonly ASSIGN: "personal_inv_vehicles_assign";
513
+ /** Make over your vehicles */
514
+ readonly MAKEOVER: "personal_inv_vehicles_makeover";
515
+ /** Read the tags assigned to your vehicles */
516
+ readonly TAGS_READ: "personal_inv_vehicles_tags_read";
517
+ /** Modify the tags assigned to your vehicles */
518
+ readonly TAGS_WRITE: "personal_inv_vehicles_tags_write";
519
+ /** Access and change anything in your vehicle inventory */
520
+ readonly ALL: "personal_inv_vehicles_all";
521
+ };
205
522
  /** Personal station scopes */
206
- readonly STATIONS: Record<string, string>;
523
+ readonly STATIONS: {
524
+ /** Read basic information about your space stations */
525
+ readonly READ: "personal_inv_stations_read";
526
+ /** Rename your space stations */
527
+ readonly RENAME: "personal_inv_stations_rename";
528
+ /** Assign your space stations */
529
+ readonly ASSIGN: "personal_inv_stations_assign";
530
+ /** Make over your space stations */
531
+ readonly MAKEOVER: "personal_inv_stations_makeover";
532
+ /** Read the tags assigned to your space stations */
533
+ readonly TAGS_READ: "personal_inv_stations_tags_read";
534
+ /** Modify the tags assigned to your space stations */
535
+ readonly TAGS_WRITE: "personal_inv_stations_tags_write";
536
+ /** Access and change anything in your space station inventory */
537
+ readonly ALL: "personal_inv_stations_all";
538
+ };
207
539
  /** Personal city scopes */
208
- readonly CITIES: Record<string, string>;
540
+ readonly CITIES: {
541
+ /** Read basic information about your cities */
542
+ readonly READ: "personal_inv_cities_read";
543
+ /** Rename your cities */
544
+ readonly RENAME: "personal_inv_cities_rename";
545
+ /** Assign your cities */
546
+ readonly ASSIGN: "personal_inv_cities_assign";
547
+ /** Make over your cities */
548
+ readonly MAKEOVER: "personal_inv_cities_makeover";
549
+ /** Read the tags assigned to your cities */
550
+ readonly TAGS_READ: "personal_inv_cities_tags_read";
551
+ /** Modify the tags assigned to your cities */
552
+ readonly TAGS_WRITE: "personal_inv_cities_tags_write";
553
+ /** Access and change anything in your city inventory */
554
+ readonly ALL: "personal_inv_cities_all";
555
+ };
209
556
  /** Personal facility scopes */
210
- readonly FACILITIES: Record<string, string>;
557
+ readonly FACILITIES: {
558
+ /** Read basic information about your facilities */
559
+ readonly READ: "personal_inv_facilities_read";
560
+ /** Rename your facilities */
561
+ readonly RENAME: "personal_inv_facilities_rename";
562
+ /** Assign your facilities */
563
+ readonly ASSIGN: "personal_inv_facilities_assign";
564
+ /** Make over your facilities */
565
+ readonly MAKEOVER: "personal_inv_facilities_makeover";
566
+ /** Read the tags assigned to your facilities */
567
+ readonly TAGS_READ: "personal_inv_facilities_tags_read";
568
+ /** Modify the tags assigned to your facilities */
569
+ readonly TAGS_WRITE: "personal_inv_facilities_tags_write";
570
+ /** Access and change anything in your facility inventory */
571
+ readonly ALL: "personal_inv_facilities_all";
572
+ };
211
573
  /** Personal planet scopes (no RENAME/MAKEOVER) */
212
- readonly PLANETS: Record<string, string>;
574
+ readonly PLANETS: {
575
+ /** Read basic information about your planets */
576
+ readonly READ: "personal_inv_planets_read";
577
+ /** Assign your planets */
578
+ readonly ASSIGN: "personal_inv_planets_assign";
579
+ /** Read the tags assigned to your planets */
580
+ readonly TAGS_READ: "personal_inv_planets_tags_read";
581
+ /** Modify the tags assigned to your planets */
582
+ readonly TAGS_WRITE: "personal_inv_planets_tags_write";
583
+ /** Access and change anything in your planet inventory */
584
+ readonly ALL: "personal_inv_planets_all";
585
+ };
213
586
  /** Personal item scopes */
214
- readonly ITEMS: Record<string, string>;
587
+ readonly ITEMS: {
588
+ /** Read basic information about your items */
589
+ readonly READ: "personal_inv_items_read";
590
+ /** Rename your items */
591
+ readonly RENAME: "personal_inv_items_rename";
592
+ /** Assign your items */
593
+ readonly ASSIGN: "personal_inv_items_assign";
594
+ /** Make over your items */
595
+ readonly MAKEOVER: "personal_inv_items_makeover";
596
+ /** Read the tags assigned to your items */
597
+ readonly TAGS_READ: "personal_inv_items_tags_read";
598
+ /** Modify the tags assigned to your items */
599
+ readonly TAGS_WRITE: "personal_inv_items_tags_write";
600
+ /** Access and change anything in your item inventory */
601
+ readonly ALL: "personal_inv_items_all";
602
+ };
215
603
  /** Personal NPC scopes (has MAKEOVER but no RENAME) */
216
604
  readonly NPCS: {
605
+ /** Read basic information about your NPCs */
217
606
  readonly READ: "personal_inv_npcs_read";
607
+ /** Assign your NPCs */
218
608
  readonly ASSIGN: "personal_inv_npcs_assign";
609
+ /** Make over your NPCs */
219
610
  readonly MAKEOVER: "personal_inv_npcs_makeover";
611
+ /** Read the tags assigned to your NPCs */
220
612
  readonly TAGS_READ: "personal_inv_npcs_tags_read";
613
+ /** Modify the tags assigned to your NPCs */
221
614
  readonly TAGS_WRITE: "personal_inv_npcs_tags_write";
615
+ /** Access and change anything in your NPC inventory */
222
616
  readonly ALL: "personal_inv_npcs_all";
223
617
  };
224
618
  /** Personal droid scopes */
225
- readonly DROIDS: Record<string, string>;
619
+ readonly DROIDS: {
620
+ /** Read basic information about your droids */
621
+ readonly READ: "personal_inv_droids_read";
622
+ /** Rename your droids */
623
+ readonly RENAME: "personal_inv_droids_rename";
624
+ /** Assign your droids */
625
+ readonly ASSIGN: "personal_inv_droids_assign";
626
+ /** Make over your droids */
627
+ readonly MAKEOVER: "personal_inv_droids_makeover";
628
+ /** Read the tags assigned to your droids */
629
+ readonly TAGS_READ: "personal_inv_droids_tags_read";
630
+ /** Modify the tags assigned to your droids */
631
+ readonly TAGS_WRITE: "personal_inv_droids_tags_write";
632
+ /** Access and change anything in your droid inventory */
633
+ readonly ALL: "personal_inv_droids_all";
634
+ };
226
635
  /** Personal material scopes (no ASSIGN) */
227
636
  readonly MATERIALS: {
637
+ /** Read basic information about your materials */
228
638
  readonly READ: "personal_inv_materials_read";
639
+ /** Rename your materials */
229
640
  readonly RENAME: "personal_inv_materials_rename";
641
+ /** Make over your materials */
230
642
  readonly MAKEOVER: "personal_inv_materials_makeover";
643
+ /** Read the tags assigned to your materials */
231
644
  readonly TAGS_READ: "personal_inv_materials_tags_read";
645
+ /** Modify the tags assigned to your materials */
232
646
  readonly TAGS_WRITE: "personal_inv_materials_tags_write";
647
+ /** Access and change anything in your material inventory */
233
648
  readonly ALL: "personal_inv_materials_all";
234
649
  };
235
650
  /** Personal creature scopes */
236
- readonly CREATURES: Record<string, string>;
651
+ readonly CREATURES: {
652
+ /** Read basic information about your creatures */
653
+ readonly READ: "personal_inv_creatures_read";
654
+ /** Rename your creatures */
655
+ readonly RENAME: "personal_inv_creatures_rename";
656
+ /** Assign your creatures */
657
+ readonly ASSIGN: "personal_inv_creatures_assign";
658
+ /** Make over your creatures */
659
+ readonly MAKEOVER: "personal_inv_creatures_makeover";
660
+ /** Read the tags assigned to your creatures */
661
+ readonly TAGS_READ: "personal_inv_creatures_tags_read";
662
+ /** Modify the tags assigned to your creatures */
663
+ readonly TAGS_WRITE: "personal_inv_creatures_tags_write";
664
+ /** Access and change anything in your creature inventory */
665
+ readonly ALL: "personal_inv_creatures_all";
666
+ };
237
667
  };
238
668
  readonly Faction: {
239
- /** Read faction information */
669
+ /** Read basic information about your faction */
240
670
  readonly READ: "faction_read";
241
- /** Read faction members */
671
+ /** See your faction's members list */
242
672
  readonly MEMBERS: "faction_members";
243
- /** Read faction stocks */
673
+ /** See the stocks your faction owns */
244
674
  readonly STOCKS: "faction_stocks";
245
- /** Read faction credits */
675
+ /** See how many credits your faction owns */
246
676
  readonly CREDITS_READ: "faction_credits_read";
247
- /** Write/transfer faction credits */
677
+ /** Transfer credits on behalf of your faction */
248
678
  readonly CREDITS_WRITE: "faction_credits_write";
249
- /** Read faction budgets */
679
+ /** See your faction's budgets */
250
680
  readonly BUDGETS_READ: "faction_budgets_read";
251
- /** Write faction budgets */
681
+ /** Change your faction's budgets */
252
682
  readonly BUDGETS_WRITE: "faction_budgets_write";
253
- /** Read faction datacards */
683
+ /** See your faction's datacard assignments */
254
684
  readonly DATACARDS_READ: "faction_datacards_read";
255
- /** Write faction datacards */
685
+ /** Assign or revoke your faction's datacard assignments */
256
686
  readonly DATACARDS_WRITE: "faction_datacards_write";
257
- /** All faction permissions */
687
+ /** Access and change anything in your faction */
258
688
  readonly ALL: "faction_all";
259
689
  };
260
690
  readonly FactionInventory: {
261
- /** Overview of faction inventory */
691
+ /** Read basic information about your faction's inventories */
262
692
  readonly OVERVIEW: "faction_inv_overview";
263
693
  /** Faction ship scopes */
264
- readonly SHIPS: Record<string, string>;
694
+ readonly SHIPS: {
695
+ /** Read basic information about your faction's ships */
696
+ readonly READ: "faction_inv_ships_read";
697
+ /** Rename your faction's ships */
698
+ readonly RENAME: "faction_inv_ships_rename";
699
+ /** Assign your faction's ships */
700
+ readonly ASSIGN: "faction_inv_ships_assign";
701
+ /** Make over your faction's ships */
702
+ readonly MAKEOVER: "faction_inv_ships_makeover";
703
+ /** Read the tags assigned to your faction's ships */
704
+ readonly TAGS_READ: "faction_inv_ships_tags_read";
705
+ /** Modify the tags assigned to your faction's ships */
706
+ readonly TAGS_WRITE: "faction_inv_ships_tags_write";
707
+ /** Access and change anything in your faction's ship inventory */
708
+ readonly ALL: "faction_inv_ships_all";
709
+ };
265
710
  /** Faction vehicle scopes */
266
- readonly VEHICLES: Record<string, string>;
711
+ readonly VEHICLES: {
712
+ /** Read basic information about your faction's vehicles */
713
+ readonly READ: "faction_inv_vehicles_read";
714
+ /** Rename your faction's vehicles */
715
+ readonly RENAME: "faction_inv_vehicles_rename";
716
+ /** Assign your faction's vehicles */
717
+ readonly ASSIGN: "faction_inv_vehicles_assign";
718
+ /** Make over your faction's vehicles */
719
+ readonly MAKEOVER: "faction_inv_vehicles_makeover";
720
+ /** Read the tags assigned to your faction's vehicles */
721
+ readonly TAGS_READ: "faction_inv_vehicles_tags_read";
722
+ /** Modify the tags assigned to your faction's vehicles */
723
+ readonly TAGS_WRITE: "faction_inv_vehicles_tags_write";
724
+ /** Access and change anything in your faction's vehicle inventory */
725
+ readonly ALL: "faction_inv_vehicles_all";
726
+ };
267
727
  /** Faction station scopes */
268
- readonly STATIONS: Record<string, string>;
728
+ readonly STATIONS: {
729
+ /** Read basic information about your faction's space stations */
730
+ readonly READ: "faction_inv_stations_read";
731
+ /** Rename your faction's space stations */
732
+ readonly RENAME: "faction_inv_stations_rename";
733
+ /** Assign your faction's space stations */
734
+ readonly ASSIGN: "faction_inv_stations_assign";
735
+ /** Make over your faction's space stations */
736
+ readonly MAKEOVER: "faction_inv_stations_makeover";
737
+ /** Read the tags assigned to your faction's space stations */
738
+ readonly TAGS_READ: "faction_inv_stations_tags_read";
739
+ /** Modify the tags assigned to your faction's space stations */
740
+ readonly TAGS_WRITE: "faction_inv_stations_tags_write";
741
+ /** Access and change anything in your faction's space station inventory */
742
+ readonly ALL: "faction_inv_stations_all";
743
+ };
269
744
  /** Faction city scopes */
270
- readonly CITIES: Record<string, string>;
745
+ readonly CITIES: {
746
+ /** Read basic information about your faction's cities */
747
+ readonly READ: "faction_inv_cities_read";
748
+ /** Rename your faction's cities */
749
+ readonly RENAME: "faction_inv_cities_rename";
750
+ /** Assign your faction's cities */
751
+ readonly ASSIGN: "faction_inv_cities_assign";
752
+ /** Make over your faction's cities */
753
+ readonly MAKEOVER: "faction_inv_cities_makeover";
754
+ /** Read the tags assigned to your faction's cities */
755
+ readonly TAGS_READ: "faction_inv_cities_tags_read";
756
+ /** Modify the tags assigned to your faction's cities */
757
+ readonly TAGS_WRITE: "faction_inv_cities_tags_write";
758
+ /** Access and change anything in your faction's city inventory */
759
+ readonly ALL: "faction_inv_cities_all";
760
+ };
271
761
  /** Faction facility scopes */
272
- readonly FACILITIES: Record<string, string>;
762
+ readonly FACILITIES: {
763
+ /** Read basic information about your faction's facilities */
764
+ readonly READ: "faction_inv_facilities_read";
765
+ /** Rename your faction's facilities */
766
+ readonly RENAME: "faction_inv_facilities_rename";
767
+ /** Assign your faction's facilities */
768
+ readonly ASSIGN: "faction_inv_facilities_assign";
769
+ /** Make over your faction's facilities */
770
+ readonly MAKEOVER: "faction_inv_facilities_makeover";
771
+ /** Read the tags assigned to your faction's facilities */
772
+ readonly TAGS_READ: "faction_inv_facilities_tags_read";
773
+ /** Modify the tags assigned to your faction's facilities */
774
+ readonly TAGS_WRITE: "faction_inv_facilities_tags_write";
775
+ /** Access and change anything in your faction's facility inventory */
776
+ readonly ALL: "faction_inv_facilities_all";
777
+ };
273
778
  /** Faction planet scopes (no RENAME/MAKEOVER) */
274
- readonly PLANETS: Record<string, string>;
779
+ readonly PLANETS: {
780
+ /** Read basic information about your faction's planets */
781
+ readonly READ: "faction_inv_planets_read";
782
+ /** Assign your faction's planets */
783
+ readonly ASSIGN: "faction_inv_planets_assign";
784
+ /** Read the tags assigned to your faction's planets */
785
+ readonly TAGS_READ: "faction_inv_planets_tags_read";
786
+ /** Modify the tags assigned to your faction's planets */
787
+ readonly TAGS_WRITE: "faction_inv_planets_tags_write";
788
+ /** Access and change anything in your faction's planet inventory */
789
+ readonly ALL: "faction_inv_planets_all";
790
+ };
275
791
  /** Faction item scopes */
276
- readonly ITEMS: Record<string, string>;
792
+ readonly ITEMS: {
793
+ /** Read basic information about your faction's items */
794
+ readonly READ: "faction_inv_items_read";
795
+ /** Rename your faction's items */
796
+ readonly RENAME: "faction_inv_items_rename";
797
+ /** Assign your faction's items */
798
+ readonly ASSIGN: "faction_inv_items_assign";
799
+ /** Make over your faction's items */
800
+ readonly MAKEOVER: "faction_inv_items_makeover";
801
+ /** Read the tags assigned to your faction's items */
802
+ readonly TAGS_READ: "faction_inv_items_tags_read";
803
+ /** Modify the tags assigned to your faction's items */
804
+ readonly TAGS_WRITE: "faction_inv_items_tags_write";
805
+ /** Access and change anything in your faction's item inventory */
806
+ readonly ALL: "faction_inv_items_all";
807
+ };
277
808
  /** Faction NPC scopes (has MAKEOVER but no RENAME) */
278
809
  readonly NPCS: {
810
+ /** Read basic information about your faction's NPCs */
279
811
  readonly READ: "faction_inv_npcs_read";
812
+ /** Assign your faction's NPCs */
280
813
  readonly ASSIGN: "faction_inv_npcs_assign";
814
+ /** Make over your faction's NPCs */
281
815
  readonly MAKEOVER: "faction_inv_npcs_makeover";
816
+ /** Read the tags assigned to your faction's NPCs */
282
817
  readonly TAGS_READ: "faction_inv_npcs_tags_read";
818
+ /** Modify the tags assigned to your faction's NPCs */
283
819
  readonly TAGS_WRITE: "faction_inv_npcs_tags_write";
820
+ /** Access and change anything in your faction's NPC inventory */
284
821
  readonly ALL: "faction_inv_npcs_all";
285
822
  };
286
823
  /** Faction droid scopes */
287
- readonly DROIDS: Record<string, string>;
824
+ readonly DROIDS: {
825
+ /** Read basic information about your faction's droids */
826
+ readonly READ: "faction_inv_droids_read";
827
+ /** Rename your faction's droids */
828
+ readonly RENAME: "faction_inv_droids_rename";
829
+ /** Assign your faction's droids */
830
+ readonly ASSIGN: "faction_inv_droids_assign";
831
+ /** Make over your faction's droids */
832
+ readonly MAKEOVER: "faction_inv_droids_makeover";
833
+ /** Read the tags assigned to your faction's droids */
834
+ readonly TAGS_READ: "faction_inv_droids_tags_read";
835
+ /** Modify the tags assigned to your faction's droids */
836
+ readonly TAGS_WRITE: "faction_inv_droids_tags_write";
837
+ /** Access and change anything in your faction's droid inventory */
838
+ readonly ALL: "faction_inv_droids_all";
839
+ };
288
840
  /** Faction material scopes (no ASSIGN) */
289
841
  readonly MATERIALS: {
842
+ /** Read basic information about your faction's materials */
290
843
  readonly READ: "faction_inv_materials_read";
844
+ /** Rename your faction's materials */
291
845
  readonly RENAME: "faction_inv_materials_rename";
846
+ /** Make over your faction's materials */
292
847
  readonly MAKEOVER: "faction_inv_materials_makeover";
848
+ /** Read the tags assigned to your faction's materials */
293
849
  readonly TAGS_READ: "faction_inv_materials_tags_read";
850
+ /** Modify the tags assigned to your faction's materials */
294
851
  readonly TAGS_WRITE: "faction_inv_materials_tags_write";
852
+ /** Access and change anything in your faction's material inventory */
295
853
  readonly ALL: "faction_inv_materials_all";
296
854
  };
297
855
  /** Faction creature scopes */
298
- readonly CREATURES: Record<string, string>;
856
+ readonly CREATURES: {
857
+ /** Read basic information about your faction's creatures */
858
+ readonly READ: "faction_inv_creatures_read";
859
+ /** Rename your faction's creatures */
860
+ readonly RENAME: "faction_inv_creatures_rename";
861
+ /** Assign your faction's creatures */
862
+ readonly ASSIGN: "faction_inv_creatures_assign";
863
+ /** Make over your faction's creatures */
864
+ readonly MAKEOVER: "faction_inv_creatures_makeover";
865
+ /** Read the tags assigned to your faction's creatures */
866
+ readonly TAGS_READ: "faction_inv_creatures_tags_read";
867
+ /** Modify the tags assigned to your faction's creatures */
868
+ readonly TAGS_WRITE: "faction_inv_creatures_tags_write";
869
+ /** Access and change anything in your faction's creature inventory */
870
+ readonly ALL: "faction_inv_creatures_all";
871
+ };
299
872
  };
300
873
  };
301
874
  /**