svgo-v2 2.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +294 -0
- package/bin/svgo +10 -0
- package/dist/svgo.browser.js +1 -0
- package/lib/css-tools.js +239 -0
- package/lib/parser.js +259 -0
- package/lib/path.js +347 -0
- package/lib/stringifier.js +326 -0
- package/lib/style.js +283 -0
- package/lib/svgo/coa.js +517 -0
- package/lib/svgo/config.js +138 -0
- package/lib/svgo/css-class-list.js +72 -0
- package/lib/svgo/css-select-adapter.d.ts +2 -0
- package/lib/svgo/css-select-adapter.js +120 -0
- package/lib/svgo/css-style-declaration.js +232 -0
- package/lib/svgo/jsAPI.d.ts +2 -0
- package/lib/svgo/jsAPI.js +443 -0
- package/lib/svgo/plugins.js +109 -0
- package/lib/svgo/tools.js +137 -0
- package/lib/svgo-node.js +106 -0
- package/lib/svgo.js +83 -0
- package/lib/types.ts +172 -0
- package/lib/xast.js +102 -0
- package/package.json +130 -0
- package/plugins/_applyTransforms.js +335 -0
- package/plugins/_collections.js +2168 -0
- package/plugins/_path.js +816 -0
- package/plugins/_transforms.js +379 -0
- package/plugins/addAttributesToSVGElement.js +87 -0
- package/plugins/addClassesToSVGElement.js +87 -0
- package/plugins/cleanupAttrs.js +55 -0
- package/plugins/cleanupEnableBackground.js +75 -0
- package/plugins/cleanupIDs.js +297 -0
- package/plugins/cleanupListOfValues.js +154 -0
- package/plugins/cleanupNumericValues.js +113 -0
- package/plugins/collapseGroups.js +135 -0
- package/plugins/convertColors.js +152 -0
- package/plugins/convertEllipseToCircle.js +39 -0
- package/plugins/convertPathData.js +1023 -0
- package/plugins/convertShapeToPath.js +175 -0
- package/plugins/convertStyleToAttrs.js +132 -0
- package/plugins/convertTransform.js +432 -0
- package/plugins/inlineStyles.js +379 -0
- package/plugins/mergePaths.js +104 -0
- package/plugins/mergeStyles.js +93 -0
- package/plugins/minifyStyles.js +148 -0
- package/plugins/moveElemsAttrsToGroup.js +130 -0
- package/plugins/moveGroupAttrsToElems.js +62 -0
- package/plugins/plugins.js +56 -0
- package/plugins/prefixIds.js +241 -0
- package/plugins/preset-default.js +80 -0
- package/plugins/removeAttributesBySelector.js +99 -0
- package/plugins/removeAttrs.js +159 -0
- package/plugins/removeComments.js +31 -0
- package/plugins/removeDesc.js +41 -0
- package/plugins/removeDimensions.js +43 -0
- package/plugins/removeDoctype.js +42 -0
- package/plugins/removeEditorsNSData.js +68 -0
- package/plugins/removeElementsByAttr.js +78 -0
- package/plugins/removeEmptyAttrs.js +33 -0
- package/plugins/removeEmptyContainers.js +58 -0
- package/plugins/removeEmptyText.js +57 -0
- package/plugins/removeHiddenElems.js +318 -0
- package/plugins/removeMetadata.js +29 -0
- package/plugins/removeNonInheritableGroupAttrs.js +38 -0
- package/plugins/removeOffCanvasPaths.js +138 -0
- package/plugins/removeRasterImages.js +33 -0
- package/plugins/removeScriptElement.js +29 -0
- package/plugins/removeStyleElement.js +29 -0
- package/plugins/removeTitle.js +29 -0
- package/plugins/removeUnknownsAndDefaults.js +218 -0
- package/plugins/removeUnusedNS.js +61 -0
- package/plugins/removeUselessDefs.js +65 -0
- package/plugins/removeUselessStrokeAndFill.js +144 -0
- package/plugins/removeViewBox.js +51 -0
- package/plugins/removeXMLNS.js +30 -0
- package/plugins/removeXMLProcInst.js +30 -0
- package/plugins/reusePaths.js +113 -0
- package/plugins/sortAttrs.js +113 -0
- package/plugins/sortDefsChildren.js +60 -0
package/plugins/_path.js
ADDED
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'use strict';
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/**
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* @typedef {import('../lib/types').XastElement} XastElement
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* @typedef {import('../lib/types').PathDataItem} PathDataItem
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*/
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const { parsePathData, stringifyPathData } = require('../lib/path.js');
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/**
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* @type {[number, number]}
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*/
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var prevCtrlPoint;
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/**
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* Convert path string to JS representation.
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*
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* @type {(path: XastElement) => Array<PathDataItem>}
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*/
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const path2js = (path) => {
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// @ts-ignore legacy
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if (path.pathJS) return path.pathJS;
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/**
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* @type {Array<PathDataItem>}
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*/
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const pathData = []; // JS representation of the path data
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const newPathData = parsePathData(path.attributes.d);
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for (const { command, args } of newPathData) {
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pathData.push({ command, args });
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}
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// First moveto is actually absolute. Subsequent coordinates were separated above.
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if (pathData.length && pathData[0].command == 'm') {
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pathData[0].command = 'M';
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}
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// @ts-ignore legacy
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path.pathJS = pathData;
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return pathData;
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};
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exports.path2js = path2js;
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/**
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* Convert relative Path data to absolute.
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*
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* @type {(data: Array<PathDataItem>) => Array<PathDataItem>}
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*
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*/
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const convertRelativeToAbsolute = (data) => {
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/**
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* @type {Array<PathDataItem>}
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*/
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const newData = [];
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let start = [0, 0];
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let cursor = [0, 0];
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for (let { command, args } of data) {
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args = args.slice();
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// moveto (x y)
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if (command === 'm') {
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args[0] += cursor[0];
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args[1] += cursor[1];
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command = 'M';
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}
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if (command === 'M') {
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cursor[0] = args[0];
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cursor[1] = args[1];
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start[0] = cursor[0];
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start[1] = cursor[1];
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}
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// horizontal lineto (x)
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if (command === 'h') {
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args[0] += cursor[0];
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command = 'H';
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}
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if (command === 'H') {
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cursor[0] = args[0];
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}
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// vertical lineto (y)
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if (command === 'v') {
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args[0] += cursor[1];
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command = 'V';
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}
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if (command === 'V') {
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cursor[1] = args[0];
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}
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// lineto (x y)
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if (command === 'l') {
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args[0] += cursor[0];
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args[1] += cursor[1];
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command = 'L';
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}
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if (command === 'L') {
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cursor[0] = args[0];
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cursor[1] = args[1];
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}
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// curveto (x1 y1 x2 y2 x y)
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if (command === 'c') {
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args[0] += cursor[0];
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args[1] += cursor[1];
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args[2] += cursor[0];
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args[3] += cursor[1];
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args[4] += cursor[0];
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args[5] += cursor[1];
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command = 'C';
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}
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if (command === 'C') {
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cursor[0] = args[4];
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cursor[1] = args[5];
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}
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// smooth curveto (x2 y2 x y)
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if (command === 's') {
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args[0] += cursor[0];
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args[1] += cursor[1];
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args[2] += cursor[0];
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args[3] += cursor[1];
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command = 'S';
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}
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if (command === 'S') {
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cursor[0] = args[2];
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cursor[1] = args[3];
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}
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// quadratic Bézier curveto (x1 y1 x y)
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if (command === 'q') {
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args[0] += cursor[0];
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args[1] += cursor[1];
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args[2] += cursor[0];
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args[3] += cursor[1];
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command = 'Q';
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}
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if (command === 'Q') {
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cursor[0] = args[2];
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cursor[1] = args[3];
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}
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// smooth quadratic Bézier curveto (x y)
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if (command === 't') {
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args[0] += cursor[0];
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args[1] += cursor[1];
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command = 'T';
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}
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if (command === 'T') {
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cursor[0] = args[0];
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cursor[1] = args[1];
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}
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// elliptical arc (rx ry x-axis-rotation large-arc-flag sweep-flag x y)
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if (command === 'a') {
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args[5] += cursor[0];
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args[6] += cursor[1];
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command = 'A';
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}
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if (command === 'A') {
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cursor[0] = args[5];
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cursor[1] = args[6];
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}
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// closepath
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if (command === 'z' || command === 'Z') {
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cursor[0] = start[0];
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cursor[1] = start[1];
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command = 'z';
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}
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newData.push({ command, args });
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}
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return newData;
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};
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/**
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* @typedef {{ floatPrecision?: number, noSpaceAfterFlags?: boolean }} Js2PathParams
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*/
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/**
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* Convert path array to string.
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*
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* @type {(path: XastElement, data: Array<PathDataItem>, params: Js2PathParams) => void}
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*/
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exports.js2path = function (path, data, params) {
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// @ts-ignore legacy
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path.pathJS = data;
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const pathData = [];
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for (const item of data) {
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// remove moveto commands which are followed by moveto commands
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if (
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pathData.length !== 0 &&
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(item.command === 'M' || item.command === 'm')
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) {
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const last = pathData[pathData.length - 1];
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if (last.command === 'M' || last.command === 'm') {
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pathData.pop();
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}
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}
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pathData.push({
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command: item.command,
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args: item.args,
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});
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}
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path.attributes.d = stringifyPathData({
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pathData,
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precision: params.floatPrecision,
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disableSpaceAfterFlags: params.noSpaceAfterFlags,
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});
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};
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/**
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* @type {(dest: Array<number>, source: Array<number>) => Array<number>}
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*/
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function set(dest, source) {
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dest[0] = source[source.length - 2];
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dest[1] = source[source.length - 1];
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return dest;
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}
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/**
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* Checks if two paths have an intersection by checking convex hulls
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* collision using Gilbert-Johnson-Keerthi distance algorithm
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* https://web.archive.org/web/20180822200027/http://entropyinteractive.com/2011/04/gjk-algorithm/
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*
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* @type {(path1: Array<PathDataItem>, path2: Array<PathDataItem>) => boolean}
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*/
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exports.intersects = function (path1, path2) {
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// Collect points of every subpath.
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const points1 = gatherPoints(convertRelativeToAbsolute(path1));
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const points2 = gatherPoints(convertRelativeToAbsolute(path2));
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// Axis-aligned bounding box check.
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if (
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points1.maxX <= points2.minX ||
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points2.maxX <= points1.minX ||
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points1.maxY <= points2.minY ||
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points2.maxY <= points1.minY ||
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points1.list.every((set1) => {
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return points2.list.every((set2) => {
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return (
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set1.list[set1.maxX][0] <= set2.list[set2.minX][0] ||
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set2.list[set2.maxX][0] <= set1.list[set1.minX][0] ||
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set1.list[set1.maxY][1] <= set2.list[set2.minY][1] ||
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set2.list[set2.maxY][1] <= set1.list[set1.minY][1]
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);
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});
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})
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)
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return false;
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// Get a convex hull from points of each subpath. Has the most complexity O(n·log n).
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const hullNest1 = points1.list.map(convexHull);
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const hullNest2 = points2.list.map(convexHull);
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// Check intersection of every subpath of the first path with every subpath of the second.
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return hullNest1.some(function (hull1) {
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if (hull1.list.length < 3) return false;
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return hullNest2.some(function (hull2) {
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if (hull2.list.length < 3) return false;
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var simplex = [getSupport(hull1, hull2, [1, 0])], // create the initial simplex
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direction = minus(simplex[0]); // set the direction to point towards the origin
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var iterations = 1e4; // infinite loop protection, 10 000 iterations is more than enough
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// eslint-disable-next-line no-constant-condition
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while (true) {
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// eslint-disable-next-line no-constant-condition
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if (iterations-- == 0) {
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console.error(
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'Error: infinite loop while processing mergePaths plugin.'
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);
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return true; // true is the safe value that means “do nothing with paths”
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}
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// add a new point
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simplex.push(getSupport(hull1, hull2, direction));
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// see if the new point was on the correct side of the origin
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280
|
+
if (dot(direction, simplex[simplex.length - 1]) <= 0) return false;
|
|
281
|
+
// process the simplex
|
|
282
|
+
if (processSimplex(simplex, direction)) return true;
|
|
283
|
+
}
|
|
284
|
+
});
|
|
285
|
+
});
|
|
286
|
+
|
|
287
|
+
/**
|
|
288
|
+
* @type {(a: Point, b: Point, direction: Array<number>) => Array<number>}
|
|
289
|
+
*/
|
|
290
|
+
function getSupport(a, b, direction) {
|
|
291
|
+
return sub(supportPoint(a, direction), supportPoint(b, minus(direction)));
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
// Computes farthest polygon point in particular direction.
|
|
295
|
+
// Thanks to knowledge of min/max x and y coordinates we can choose a quadrant to search in.
|
|
296
|
+
// Since we're working on convex hull, the dot product is increasing until we find the farthest point.
|
|
297
|
+
/**
|
|
298
|
+
* @type {(polygon: Point, direction: Array<number>) => Array<number>}
|
|
299
|
+
*/
|
|
300
|
+
function supportPoint(polygon, direction) {
|
|
301
|
+
var index =
|
|
302
|
+
direction[1] >= 0
|
|
303
|
+
? direction[0] < 0
|
|
304
|
+
? polygon.maxY
|
|
305
|
+
: polygon.maxX
|
|
306
|
+
: direction[0] < 0
|
|
307
|
+
? polygon.minX
|
|
308
|
+
: polygon.minY,
|
|
309
|
+
max = -Infinity,
|
|
310
|
+
value;
|
|
311
|
+
while ((value = dot(polygon.list[index], direction)) > max) {
|
|
312
|
+
max = value;
|
|
313
|
+
index = ++index % polygon.list.length;
|
|
314
|
+
}
|
|
315
|
+
return polygon.list[(index || polygon.list.length) - 1];
|
|
316
|
+
}
|
|
317
|
+
};
|
|
318
|
+
|
|
319
|
+
/**
|
|
320
|
+
* @type {(simplex: Array<Array<number>>, direction: Array<number>) => boolean}
|
|
321
|
+
*/
|
|
322
|
+
function processSimplex(simplex, direction) {
|
|
323
|
+
// we only need to handle to 1-simplex and 2-simplex
|
|
324
|
+
if (simplex.length == 2) {
|
|
325
|
+
// 1-simplex
|
|
326
|
+
let a = simplex[1],
|
|
327
|
+
b = simplex[0],
|
|
328
|
+
AO = minus(simplex[1]),
|
|
329
|
+
AB = sub(b, a);
|
|
330
|
+
// AO is in the same direction as AB
|
|
331
|
+
if (dot(AO, AB) > 0) {
|
|
332
|
+
// get the vector perpendicular to AB facing O
|
|
333
|
+
set(direction, orth(AB, a));
|
|
334
|
+
} else {
|
|
335
|
+
set(direction, AO);
|
|
336
|
+
// only A remains in the simplex
|
|
337
|
+
simplex.shift();
|
|
338
|
+
}
|
|
339
|
+
} else {
|
|
340
|
+
// 2-simplex
|
|
341
|
+
let a = simplex[2], // [a, b, c] = simplex
|
|
342
|
+
b = simplex[1],
|
|
343
|
+
c = simplex[0],
|
|
344
|
+
AB = sub(b, a),
|
|
345
|
+
AC = sub(c, a),
|
|
346
|
+
AO = minus(a),
|
|
347
|
+
ACB = orth(AB, AC), // the vector perpendicular to AB facing away from C
|
|
348
|
+
ABC = orth(AC, AB); // the vector perpendicular to AC facing away from B
|
|
349
|
+
|
|
350
|
+
if (dot(ACB, AO) > 0) {
|
|
351
|
+
if (dot(AB, AO) > 0) {
|
|
352
|
+
// region 4
|
|
353
|
+
set(direction, ACB);
|
|
354
|
+
simplex.shift(); // simplex = [b, a]
|
|
355
|
+
} else {
|
|
356
|
+
// region 5
|
|
357
|
+
set(direction, AO);
|
|
358
|
+
simplex.splice(0, 2); // simplex = [a]
|
|
359
|
+
}
|
|
360
|
+
} else if (dot(ABC, AO) > 0) {
|
|
361
|
+
if (dot(AC, AO) > 0) {
|
|
362
|
+
// region 6
|
|
363
|
+
set(direction, ABC);
|
|
364
|
+
simplex.splice(1, 1); // simplex = [c, a]
|
|
365
|
+
} else {
|
|
366
|
+
// region 5 (again)
|
|
367
|
+
set(direction, AO);
|
|
368
|
+
simplex.splice(0, 2); // simplex = [a]
|
|
369
|
+
}
|
|
370
|
+
} // region 7
|
|
371
|
+
else return true;
|
|
372
|
+
}
|
|
373
|
+
return false;
|
|
374
|
+
}
|
|
375
|
+
|
|
376
|
+
/**
|
|
377
|
+
* @type {(v: Array<number>) => Array<number>}
|
|
378
|
+
*/
|
|
379
|
+
function minus(v) {
|
|
380
|
+
return [-v[0], -v[1]];
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
/**
|
|
384
|
+
* @type {(v1: Array<number>, v2: Array<number>) => Array<number>}
|
|
385
|
+
*/
|
|
386
|
+
function sub(v1, v2) {
|
|
387
|
+
return [v1[0] - v2[0], v1[1] - v2[1]];
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
/**
|
|
391
|
+
* @type {(v1: Array<number>, v2: Array<number>) => number}
|
|
392
|
+
*/
|
|
393
|
+
function dot(v1, v2) {
|
|
394
|
+
return v1[0] * v2[0] + v1[1] * v2[1];
|
|
395
|
+
}
|
|
396
|
+
|
|
397
|
+
/**
|
|
398
|
+
* @type {(v1: Array<number>, v2: Array<number>) => Array<number>}
|
|
399
|
+
*/
|
|
400
|
+
function orth(v, from) {
|
|
401
|
+
var o = [-v[1], v[0]];
|
|
402
|
+
return dot(o, minus(from)) < 0 ? minus(o) : o;
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
/**
|
|
406
|
+
* @typedef {{
|
|
407
|
+
* list: Array<Array<number>>,
|
|
408
|
+
* minX: number,
|
|
409
|
+
* minY: number,
|
|
410
|
+
* maxX: number,
|
|
411
|
+
* maxY: number
|
|
412
|
+
* }} Point
|
|
413
|
+
*/
|
|
414
|
+
|
|
415
|
+
/**
|
|
416
|
+
* @typedef {{
|
|
417
|
+
* list: Array<Point>,
|
|
418
|
+
* minX: number,
|
|
419
|
+
* minY: number,
|
|
420
|
+
* maxX: number,
|
|
421
|
+
* maxY: number
|
|
422
|
+
* }} Points
|
|
423
|
+
*/
|
|
424
|
+
|
|
425
|
+
/**
|
|
426
|
+
* @type {(pathData: Array<PathDataItem>) => Points}
|
|
427
|
+
*/
|
|
428
|
+
function gatherPoints(pathData) {
|
|
429
|
+
/**
|
|
430
|
+
* @type {Points}
|
|
431
|
+
*/
|
|
432
|
+
const points = { list: [], minX: 0, minY: 0, maxX: 0, maxY: 0 };
|
|
433
|
+
|
|
434
|
+
// Writes data about the extreme points on each axle
|
|
435
|
+
/**
|
|
436
|
+
* @type {(path: Point, point: Array<number>) => void}
|
|
437
|
+
*/
|
|
438
|
+
const addPoint = (path, point) => {
|
|
439
|
+
if (!path.list.length || point[1] > path.list[path.maxY][1]) {
|
|
440
|
+
path.maxY = path.list.length;
|
|
441
|
+
points.maxY = points.list.length
|
|
442
|
+
? Math.max(point[1], points.maxY)
|
|
443
|
+
: point[1];
|
|
444
|
+
}
|
|
445
|
+
if (!path.list.length || point[0] > path.list[path.maxX][0]) {
|
|
446
|
+
path.maxX = path.list.length;
|
|
447
|
+
points.maxX = points.list.length
|
|
448
|
+
? Math.max(point[0], points.maxX)
|
|
449
|
+
: point[0];
|
|
450
|
+
}
|
|
451
|
+
if (!path.list.length || point[1] < path.list[path.minY][1]) {
|
|
452
|
+
path.minY = path.list.length;
|
|
453
|
+
points.minY = points.list.length
|
|
454
|
+
? Math.min(point[1], points.minY)
|
|
455
|
+
: point[1];
|
|
456
|
+
}
|
|
457
|
+
if (!path.list.length || point[0] < path.list[path.minX][0]) {
|
|
458
|
+
path.minX = path.list.length;
|
|
459
|
+
points.minX = points.list.length
|
|
460
|
+
? Math.min(point[0], points.minX)
|
|
461
|
+
: point[0];
|
|
462
|
+
}
|
|
463
|
+
path.list.push(point);
|
|
464
|
+
};
|
|
465
|
+
|
|
466
|
+
for (let i = 0; i < pathData.length; i += 1) {
|
|
467
|
+
const pathDataItem = pathData[i];
|
|
468
|
+
let subPath =
|
|
469
|
+
points.list.length === 0
|
|
470
|
+
? { list: [], minX: 0, minY: 0, maxX: 0, maxY: 0 }
|
|
471
|
+
: points.list[points.list.length - 1];
|
|
472
|
+
let prev = i === 0 ? null : pathData[i - 1];
|
|
473
|
+
let basePoint =
|
|
474
|
+
subPath.list.length === 0 ? null : subPath.list[subPath.list.length - 1];
|
|
475
|
+
let data = pathDataItem.args;
|
|
476
|
+
let ctrlPoint = basePoint;
|
|
477
|
+
|
|
478
|
+
/**
|
|
479
|
+
* @type {(n: number, i: number) => number}
|
|
480
|
+
* TODO fix null hack
|
|
481
|
+
*/
|
|
482
|
+
const toAbsolute = (n, i) => n + (basePoint == null ? 0 : basePoint[i % 2]);
|
|
483
|
+
|
|
484
|
+
switch (pathDataItem.command) {
|
|
485
|
+
case 'M':
|
|
486
|
+
subPath = { list: [], minX: 0, minY: 0, maxX: 0, maxY: 0 };
|
|
487
|
+
points.list.push(subPath);
|
|
488
|
+
break;
|
|
489
|
+
|
|
490
|
+
case 'H':
|
|
491
|
+
if (basePoint != null) {
|
|
492
|
+
addPoint(subPath, [data[0], basePoint[1]]);
|
|
493
|
+
}
|
|
494
|
+
break;
|
|
495
|
+
|
|
496
|
+
case 'V':
|
|
497
|
+
if (basePoint != null) {
|
|
498
|
+
addPoint(subPath, [basePoint[0], data[0]]);
|
|
499
|
+
}
|
|
500
|
+
break;
|
|
501
|
+
|
|
502
|
+
case 'Q':
|
|
503
|
+
addPoint(subPath, data.slice(0, 2));
|
|
504
|
+
prevCtrlPoint = [data[2] - data[0], data[3] - data[1]]; // Save control point for shorthand
|
|
505
|
+
break;
|
|
506
|
+
|
|
507
|
+
case 'T':
|
|
508
|
+
if (
|
|
509
|
+
basePoint != null &&
|
|
510
|
+
prev != null &&
|
|
511
|
+
(prev.command == 'Q' || prev.command == 'T')
|
|
512
|
+
) {
|
|
513
|
+
ctrlPoint = [
|
|
514
|
+
basePoint[0] + prevCtrlPoint[0],
|
|
515
|
+
basePoint[1] + prevCtrlPoint[1],
|
|
516
|
+
];
|
|
517
|
+
addPoint(subPath, ctrlPoint);
|
|
518
|
+
prevCtrlPoint = [data[0] - ctrlPoint[0], data[1] - ctrlPoint[1]];
|
|
519
|
+
}
|
|
520
|
+
break;
|
|
521
|
+
|
|
522
|
+
case 'C':
|
|
523
|
+
if (basePoint != null) {
|
|
524
|
+
// Approximate quibic Bezier curve with middle points between control points
|
|
525
|
+
addPoint(subPath, [
|
|
526
|
+
0.5 * (basePoint[0] + data[0]),
|
|
527
|
+
0.5 * (basePoint[1] + data[1]),
|
|
528
|
+
]);
|
|
529
|
+
}
|
|
530
|
+
addPoint(subPath, [
|
|
531
|
+
0.5 * (data[0] + data[2]),
|
|
532
|
+
0.5 * (data[1] + data[3]),
|
|
533
|
+
]);
|
|
534
|
+
addPoint(subPath, [
|
|
535
|
+
0.5 * (data[2] + data[4]),
|
|
536
|
+
0.5 * (data[3] + data[5]),
|
|
537
|
+
]);
|
|
538
|
+
prevCtrlPoint = [data[4] - data[2], data[5] - data[3]]; // Save control point for shorthand
|
|
539
|
+
break;
|
|
540
|
+
|
|
541
|
+
case 'S':
|
|
542
|
+
if (
|
|
543
|
+
basePoint != null &&
|
|
544
|
+
prev != null &&
|
|
545
|
+
(prev.command == 'C' || prev.command == 'S')
|
|
546
|
+
) {
|
|
547
|
+
addPoint(subPath, [
|
|
548
|
+
basePoint[0] + 0.5 * prevCtrlPoint[0],
|
|
549
|
+
basePoint[1] + 0.5 * prevCtrlPoint[1],
|
|
550
|
+
]);
|
|
551
|
+
ctrlPoint = [
|
|
552
|
+
basePoint[0] + prevCtrlPoint[0],
|
|
553
|
+
basePoint[1] + prevCtrlPoint[1],
|
|
554
|
+
];
|
|
555
|
+
}
|
|
556
|
+
if (ctrlPoint != null) {
|
|
557
|
+
addPoint(subPath, [
|
|
558
|
+
0.5 * (ctrlPoint[0] + data[0]),
|
|
559
|
+
0.5 * (ctrlPoint[1] + data[1]),
|
|
560
|
+
]);
|
|
561
|
+
}
|
|
562
|
+
addPoint(subPath, [
|
|
563
|
+
0.5 * (data[0] + data[2]),
|
|
564
|
+
0.5 * (data[1] + data[3]),
|
|
565
|
+
]);
|
|
566
|
+
prevCtrlPoint = [data[2] - data[0], data[3] - data[1]];
|
|
567
|
+
break;
|
|
568
|
+
|
|
569
|
+
case 'A':
|
|
570
|
+
if (basePoint != null) {
|
|
571
|
+
// Convert the arc to bezier curves and use the same approximation
|
|
572
|
+
// @ts-ignore no idea what's going on here
|
|
573
|
+
var curves = a2c.apply(0, basePoint.concat(data));
|
|
574
|
+
for (
|
|
575
|
+
var cData;
|
|
576
|
+
(cData = curves.splice(0, 6).map(toAbsolute)).length;
|
|
577
|
+
|
|
578
|
+
) {
|
|
579
|
+
if (basePoint != null) {
|
|
580
|
+
addPoint(subPath, [
|
|
581
|
+
0.5 * (basePoint[0] + cData[0]),
|
|
582
|
+
0.5 * (basePoint[1] + cData[1]),
|
|
583
|
+
]);
|
|
584
|
+
}
|
|
585
|
+
addPoint(subPath, [
|
|
586
|
+
0.5 * (cData[0] + cData[2]),
|
|
587
|
+
0.5 * (cData[1] + cData[3]),
|
|
588
|
+
]);
|
|
589
|
+
addPoint(subPath, [
|
|
590
|
+
0.5 * (cData[2] + cData[4]),
|
|
591
|
+
0.5 * (cData[3] + cData[5]),
|
|
592
|
+
]);
|
|
593
|
+
if (curves.length) addPoint(subPath, (basePoint = cData.slice(-2)));
|
|
594
|
+
}
|
|
595
|
+
}
|
|
596
|
+
break;
|
|
597
|
+
}
|
|
598
|
+
|
|
599
|
+
// Save final command coordinates
|
|
600
|
+
if (data.length >= 2) addPoint(subPath, data.slice(-2));
|
|
601
|
+
}
|
|
602
|
+
|
|
603
|
+
return points;
|
|
604
|
+
}
|
|
605
|
+
|
|
606
|
+
/**
|
|
607
|
+
* Forms a convex hull from set of points of every subpath using monotone chain convex hull algorithm.
|
|
608
|
+
* https://en.wikibooks.org/wiki/Algorithm_Implementation/Geometry/Convex_hull/Monotone_chain
|
|
609
|
+
*
|
|
610
|
+
* @type {(points: Point) => Point}
|
|
611
|
+
*/
|
|
612
|
+
function convexHull(points) {
|
|
613
|
+
points.list.sort(function (a, b) {
|
|
614
|
+
return a[0] == b[0] ? a[1] - b[1] : a[0] - b[0];
|
|
615
|
+
});
|
|
616
|
+
|
|
617
|
+
var lower = [],
|
|
618
|
+
minY = 0,
|
|
619
|
+
bottom = 0;
|
|
620
|
+
for (let i = 0; i < points.list.length; i++) {
|
|
621
|
+
while (
|
|
622
|
+
lower.length >= 2 &&
|
|
623
|
+
cross(lower[lower.length - 2], lower[lower.length - 1], points.list[i]) <=
|
|
624
|
+
0
|
|
625
|
+
) {
|
|
626
|
+
lower.pop();
|
|
627
|
+
}
|
|
628
|
+
if (points.list[i][1] < points.list[minY][1]) {
|
|
629
|
+
minY = i;
|
|
630
|
+
bottom = lower.length;
|
|
631
|
+
}
|
|
632
|
+
lower.push(points.list[i]);
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
var upper = [],
|
|
636
|
+
maxY = points.list.length - 1,
|
|
637
|
+
top = 0;
|
|
638
|
+
for (let i = points.list.length; i--; ) {
|
|
639
|
+
while (
|
|
640
|
+
upper.length >= 2 &&
|
|
641
|
+
cross(upper[upper.length - 2], upper[upper.length - 1], points.list[i]) <=
|
|
642
|
+
0
|
|
643
|
+
) {
|
|
644
|
+
upper.pop();
|
|
645
|
+
}
|
|
646
|
+
if (points.list[i][1] > points.list[maxY][1]) {
|
|
647
|
+
maxY = i;
|
|
648
|
+
top = upper.length;
|
|
649
|
+
}
|
|
650
|
+
upper.push(points.list[i]);
|
|
651
|
+
}
|
|
652
|
+
|
|
653
|
+
// last points are equal to starting points of the other part
|
|
654
|
+
upper.pop();
|
|
655
|
+
lower.pop();
|
|
656
|
+
|
|
657
|
+
const hullList = lower.concat(upper);
|
|
658
|
+
|
|
659
|
+
/**
|
|
660
|
+
* @type {Point}
|
|
661
|
+
*/
|
|
662
|
+
const hull = {
|
|
663
|
+
list: hullList,
|
|
664
|
+
minX: 0, // by sorting
|
|
665
|
+
maxX: lower.length,
|
|
666
|
+
minY: bottom,
|
|
667
|
+
maxY: (lower.length + top) % hullList.length,
|
|
668
|
+
};
|
|
669
|
+
|
|
670
|
+
return hull;
|
|
671
|
+
}
|
|
672
|
+
|
|
673
|
+
/**
|
|
674
|
+
* @type {(o: Array<number>, a: Array<number>, b: Array<number>) => number}
|
|
675
|
+
*/
|
|
676
|
+
function cross(o, a, b) {
|
|
677
|
+
return (a[0] - o[0]) * (b[1] - o[1]) - (a[1] - o[1]) * (b[0] - o[0]);
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
/**
|
|
681
|
+
* Based on code from Snap.svg (Apache 2 license). http://snapsvg.io/
|
|
682
|
+
* Thanks to Dmitry Baranovskiy for his great work!
|
|
683
|
+
*
|
|
684
|
+
* @type {(
|
|
685
|
+
* x1: number,
|
|
686
|
+
* y1: number,
|
|
687
|
+
* rx: number,
|
|
688
|
+
* ry: number,
|
|
689
|
+
* angle: number,
|
|
690
|
+
* large_arc_flag: number,
|
|
691
|
+
* sweep_flag: number,
|
|
692
|
+
* x2: number,
|
|
693
|
+
* y2: number,
|
|
694
|
+
* recursive: Array<number>
|
|
695
|
+
* ) => Array<number>}
|
|
696
|
+
*/
|
|
697
|
+
const a2c = (
|
|
698
|
+
x1,
|
|
699
|
+
y1,
|
|
700
|
+
rx,
|
|
701
|
+
ry,
|
|
702
|
+
angle,
|
|
703
|
+
large_arc_flag,
|
|
704
|
+
sweep_flag,
|
|
705
|
+
x2,
|
|
706
|
+
y2,
|
|
707
|
+
recursive
|
|
708
|
+
) => {
|
|
709
|
+
// for more information of where this Math came from visit:
|
|
710
|
+
// https://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
|
|
711
|
+
const _120 = (Math.PI * 120) / 180;
|
|
712
|
+
const rad = (Math.PI / 180) * (+angle || 0);
|
|
713
|
+
/**
|
|
714
|
+
* @type {Array<number>}
|
|
715
|
+
*/
|
|
716
|
+
let res = [];
|
|
717
|
+
/**
|
|
718
|
+
* @type {(x: number, y: number, rad: number) => number}
|
|
719
|
+
*/
|
|
720
|
+
const rotateX = (x, y, rad) => {
|
|
721
|
+
return x * Math.cos(rad) - y * Math.sin(rad);
|
|
722
|
+
};
|
|
723
|
+
/**
|
|
724
|
+
* @type {(x: number, y: number, rad: number) => number}
|
|
725
|
+
*/
|
|
726
|
+
const rotateY = (x, y, rad) => {
|
|
727
|
+
return x * Math.sin(rad) + y * Math.cos(rad);
|
|
728
|
+
};
|
|
729
|
+
if (!recursive) {
|
|
730
|
+
x1 = rotateX(x1, y1, -rad);
|
|
731
|
+
y1 = rotateY(x1, y1, -rad);
|
|
732
|
+
x2 = rotateX(x2, y2, -rad);
|
|
733
|
+
y2 = rotateY(x2, y2, -rad);
|
|
734
|
+
var x = (x1 - x2) / 2,
|
|
735
|
+
y = (y1 - y2) / 2;
|
|
736
|
+
var h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
|
|
737
|
+
if (h > 1) {
|
|
738
|
+
h = Math.sqrt(h);
|
|
739
|
+
rx = h * rx;
|
|
740
|
+
ry = h * ry;
|
|
741
|
+
}
|
|
742
|
+
var rx2 = rx * rx;
|
|
743
|
+
var ry2 = ry * ry;
|
|
744
|
+
var k =
|
|
745
|
+
(large_arc_flag == sweep_flag ? -1 : 1) *
|
|
746
|
+
Math.sqrt(
|
|
747
|
+
Math.abs(
|
|
748
|
+
(rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x)
|
|
749
|
+
)
|
|
750
|
+
);
|
|
751
|
+
var cx = (k * rx * y) / ry + (x1 + x2) / 2;
|
|
752
|
+
var cy = (k * -ry * x) / rx + (y1 + y2) / 2;
|
|
753
|
+
var f1 = Math.asin(Number(((y1 - cy) / ry).toFixed(9)));
|
|
754
|
+
var f2 = Math.asin(Number(((y2 - cy) / ry).toFixed(9)));
|
|
755
|
+
|
|
756
|
+
f1 = x1 < cx ? Math.PI - f1 : f1;
|
|
757
|
+
f2 = x2 < cx ? Math.PI - f2 : f2;
|
|
758
|
+
f1 < 0 && (f1 = Math.PI * 2 + f1);
|
|
759
|
+
f2 < 0 && (f2 = Math.PI * 2 + f2);
|
|
760
|
+
if (sweep_flag && f1 > f2) {
|
|
761
|
+
f1 = f1 - Math.PI * 2;
|
|
762
|
+
}
|
|
763
|
+
if (!sweep_flag && f2 > f1) {
|
|
764
|
+
f2 = f2 - Math.PI * 2;
|
|
765
|
+
}
|
|
766
|
+
} else {
|
|
767
|
+
f1 = recursive[0];
|
|
768
|
+
f2 = recursive[1];
|
|
769
|
+
cx = recursive[2];
|
|
770
|
+
cy = recursive[3];
|
|
771
|
+
}
|
|
772
|
+
var df = f2 - f1;
|
|
773
|
+
if (Math.abs(df) > _120) {
|
|
774
|
+
var f2old = f2,
|
|
775
|
+
x2old = x2,
|
|
776
|
+
y2old = y2;
|
|
777
|
+
f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);
|
|
778
|
+
x2 = cx + rx * Math.cos(f2);
|
|
779
|
+
y2 = cy + ry * Math.sin(f2);
|
|
780
|
+
res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [
|
|
781
|
+
f2,
|
|
782
|
+
f2old,
|
|
783
|
+
cx,
|
|
784
|
+
cy,
|
|
785
|
+
]);
|
|
786
|
+
}
|
|
787
|
+
df = f2 - f1;
|
|
788
|
+
var c1 = Math.cos(f1),
|
|
789
|
+
s1 = Math.sin(f1),
|
|
790
|
+
c2 = Math.cos(f2),
|
|
791
|
+
s2 = Math.sin(f2),
|
|
792
|
+
t = Math.tan(df / 4),
|
|
793
|
+
hx = (4 / 3) * rx * t,
|
|
794
|
+
hy = (4 / 3) * ry * t,
|
|
795
|
+
m = [
|
|
796
|
+
-hx * s1,
|
|
797
|
+
hy * c1,
|
|
798
|
+
x2 + hx * s2 - x1,
|
|
799
|
+
y2 - hy * c2 - y1,
|
|
800
|
+
x2 - x1,
|
|
801
|
+
y2 - y1,
|
|
802
|
+
];
|
|
803
|
+
if (recursive) {
|
|
804
|
+
return m.concat(res);
|
|
805
|
+
} else {
|
|
806
|
+
res = m.concat(res);
|
|
807
|
+
var newres = [];
|
|
808
|
+
for (var i = 0, n = res.length; i < n; i++) {
|
|
809
|
+
newres[i] =
|
|
810
|
+
i % 2
|
|
811
|
+
? rotateY(res[i - 1], res[i], rad)
|
|
812
|
+
: rotateX(res[i], res[i + 1], rad);
|
|
813
|
+
}
|
|
814
|
+
return newres;
|
|
815
|
+
}
|
|
816
|
+
};
|