svg-path-simplify 0.0.7 → 0.0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -5
- package/dist/svg-path-simplify.esm.js +1250 -562
- package/dist/svg-path-simplify.esm.min.js +1 -1
- package/dist/svg-path-simplify.js +4756 -4068
- package/dist/svg-path-simplify.min.js +1 -1
- package/dist/svg-path-simplify.node.js +1250 -562
- package/dist/svg-path-simplify.node.min.js +1 -1
- package/index.html +89 -29
- package/package.json +5 -3
- package/src/detect_input.js +17 -10
- package/src/dom-polyfill.js +29 -0
- package/src/dom-polyfill_back.js +22 -0
- package/src/index.js +10 -1
- package/src/pathData_simplify_cubic.js +114 -143
- package/src/pathData_simplify_cubic_extrapolate.js +64 -35
- package/src/pathSimplify-main.js +113 -165
- package/src/svgii/geometry.js +8 -155
- package/src/svgii/geometry_flatness.js +94 -0
- package/src/svgii/pathData_analyze.js +15 -596
- package/src/svgii/pathData_convert.js +26 -17
- package/src/svgii/pathData_interpolate.js +65 -0
- package/src/svgii/pathData_parse.js +25 -9
- package/src/svgii/pathData_parse_els.js +245 -0
- package/src/svgii/pathData_remove_collinear.js +33 -28
- package/src/svgii/pathData_remove_orphaned.js +21 -0
- package/src/svgii/pathData_remove_zerolength.js +17 -3
- package/src/svgii/pathData_reorder.js +9 -3
- package/src/svgii/pathData_simplify_refineCorners.js +160 -0
- package/src/svgii/pathData_simplify_refineExtremes.js +208 -0
- package/src/svgii/pathData_split.js +43 -15
- package/src/svgii/pathData_stringify.js +3 -12
- package/src/svgii/rounding.js +35 -27
- package/src/svgii/svg_cleanup.js +4 -1
- package/testSVG.js +39 -0
- package/src/pathData_simplify_cubic_arr.js +0 -50
- package/src/svgii/simplify.js +0 -248
- package/src/svgii/simplify_bezier.js +0 -470
- package/src/svgii/simplify_linetos.js +0 -93
package/testSVG.js
ADDED
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// add suport for DOM manipulations
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import { DOMParser, parseHTML } from 'linkedom';
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//import { XMLSerializerPoly, DOMParserPoly } from 'svg-path-simplify/dom_polyfills.js';
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import { svgPathSimplify } from 'svg-path-simplify';
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let svgMarkup =
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`<?xml version="1.0" encoding="utf-8"?>
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<!-- Generator: Adobe Illustrator 16.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="100px"
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height="100px" viewBox="0 0 100 100" enable-background="new 0 0 100 100" xml:space="preserve">
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<g id="garamond">
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<path id="path1" d="M16.2 125.7 L16.2 125.7 Q12.1 125.7 8.4 123.8 Q4.6 122 2.3 119.1 Q0 116.2 0.2 113.1 L0.2 113.1 L0.4 112.6 Q2.2 111.2 5 109.3 Q7.8 107.4 11.4 105.1 Q15 102.8 19.1 100.4 L19.1 100.4 L19.2 99.5 Q16.8 98.1 15.5 94.7 Q14.1 91.3 14.1 86.7 L14.1 86.7 Q14.1 81.1 16 75.5 Q17.9 70 21.1 65.5 Q24.2 61 28.1 58.3 Q32 55.6 35.9 55.6 L35.9 55.6 L46.1 57.2 L47.2 54.7 L47.7 54.6 L50.8 56.1 L51.6 57 Q49.2 61.4 47.6 65.1 Q45.9 68.9 45 72 Q44 75.1 43.7 77.8 L43.7 77.8 Q43.4 80.3 43.2 83.7 Q43 87.1 42.8 90.6 Q42.6 94.2 42.5 97.1 Q42.3 100.1 42.1 101.6 L42.1 101.6 Q41.7 105.1 40 108.5 Q38.2 112 35.6 115.1 Q32.9 118.2 29.7 120.6 Q26.5 123 23 124.3 Q19.5 125.7 16.2 125.7 ZM19.5 119.9 L19.5 119.9 Q25.9 119.9 30.4 115.3 Q34.9 110.7 35.9 102.7 L35.9 102.7 L38.4 82 L37.6 81.8 Q34.5 87.5 32.3 91 Q30 94.6 28 96.8 Q25.9 99 23.5 100.8 L23.5 100.8 Q20.4 103.1 16.8 105.3 Q13.2 107.6 10.7 109.4 Q8.1 111.3 8.1 112.3 L8.1 112.3 Q8.1 114 9.9 115.8 Q11.6 117.5 14.3 118.7 Q16.9 119.9 19.5 119.9 ZM24.8 92.9 L24.8 92.9 Q26.3 92.9 29 89.4 Q31.6 86 35.2 79.5 Q38.7 73.1 42.9 64.1 L42.9 64.1 Q40.9 63.1 39.1 62.4 Q37.2 61.7 35.7 61.3 Q34.1 61 32.8 61 L32.8 61 Q29.8 61 27.1 64 Q24.4 67.1 22.7 71.9 Q21 76.7 21 82 L21 82 Q21 86.3 22.2 89.6 Q23.3 92.9 24.8 92.9 Z "/>
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</g>
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</svg>`
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/*
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*/
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let document = new DOMParser().parseFromString(svgMarkup, 'image/svg+xml');
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let svg = document.querySelector('svg');
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let path = svg.querySelector('path');
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let d = path.getAttribute('d')
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let markup = document.toString()
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markup = new XMLSerializer().serializeToString(svg)
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console.log(markup);
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/*
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// try to simplify
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let svgOpt = svgPathSimplify(svgMarkup);
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// simplified pathData
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console.log(svgOpt)
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*/
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import { getDistance, getSquareDistance, checkLineIntersection, pointAtT, getDistAv } from "./svgii/geometry";
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import { getBezierArea, getPolygonArea } from "./svgii/geometry_area";
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import { renderPoint } from "./svgii/visualize";
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export function combineCubicArray(commands = [], threshold = 0.05) {
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let [comF, comM, comE] = commands;
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commands.forEach(com => {
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let area = getBezierArea([com.p0, com.cp1, com.cp2, com.p], true)
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com.area = area
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})
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// sort by area
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let commandsFiltered = JSON.parse(JSON.stringify(commands)).sort((a,b)=>b.area-a.area )
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let comL = commandsFiltered[0]
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// find largest segment
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//let area2 = getBezierArea(comF)
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console.log('area1', commands, commandsFiltered);
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// largest segment
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comM = commandsFiltered[0]
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//let segLargest =
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let pt_mid = pointAtT([comM.p0, comM.cp1, comM.cp2, comM.p], 0.5, false, true)
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let seg1_cp2 = pt_mid.cpts[2]
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let seg2_cp1 = pt_mid.cpts[3]
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renderPoint(markers, seg1_cp2, 'orange')
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renderPoint(markers, seg2_cp1, 'cyan')
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console.log('comM', pt_mid);
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renderPoint(markers, comF.p0, 'green')
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renderPoint(markers, comL.p, 'purple')
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//renderPoint(markers, comE.cp2, 'orange')
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renderPoint(markers, pt_mid, 'magenta')
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//let ptI_1 = checkLineIntersection(comF)
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return commands;
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}
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package/src/svgii/simplify.js
DELETED
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/**
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* split path data into chunks
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* to detect subsequent cubic segments
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* that could be combined
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*/
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//import { splitSubpaths, shiftSvgStartingPoint } from "./convert_segments";
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import { shiftSvgStartingPoint } from "./pathData_reorder.js";
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import { splitSubpaths, getPathDataPlusChunks } from './pathData_split.js';
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import { getAngle, bezierhasExtreme, getPathDataVertices } from "./geometry";
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import { renderPoint, renderPath } from "./visualize";
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//import { optimizeStartingPoints } from './cleanup.js';
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//import { getPathDataVertices, getPointOnEllipse, pointAtT, checkLineIntersection, getDistance, interpolate } from './geometry.js';
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import { getPolygonArea, getPathArea, getRelativeAreaDiff } from './geometry_area.js';
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import { getPathDataBBox, getPolyBBox } from './geometry_bbox.js';
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import { optimizeStartingPoints, cleanUpPathData } from './pathdata_cleanup.js';
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import { pathDataArcsToCubics, pathDataQuadraticToCubic, quadratic2Cubic, pathDataToRelative, pathDataToAbsolute, pathDataToLonghands, pathDataToShorthands, pathDataToQuadratic, cubicToQuad, arcToBezier, pathDataToVerbose, convertArrayPathData, revertPathDataToArray, combineArcs, replaceCubicsByArcs } from './pathData_convert.js';
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import {unitePolygon} from './simplify_polygon.js';
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import { simplifyBezierSequence } from './simplify_bezier.js';
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//import { simplifyBezierSequence } from './simplify_bezier_back16_working.js';
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//import { simplifyBezierSequence } from './simplify_bezier_back17_working.js';
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import { simplifyLinetoSequence } from './simplify_linetos.js';
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import { analyzePathData } from "./pathData_anylyse.js";
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import { scalePathData } from "./pathData_scale.js";
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//import { analyzePathData } from "./pathData_anylyse_back1.js";
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export function simplifyPathData(pathData, tolerance = 3, keepDetails = true, forceCubic = false, cubicToArc = true, multipass = false, debug = false) {
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///devcomment
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//console.log('forceCubic simplifyPathData', forceCubic);
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// unoptimized area
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let area0 = getPathArea(pathData);
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// get bbox for adjustment scaling
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let bb = getPathDataBBox(pathData);
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//console.log('bb', bb);
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let dimA = (bb.width + bb.height) / 2;
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let scale = dimA < 10 ? 100 / dimA : 1;
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// scale small paths
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if (scale != 1) pathData = scalePathData(pathData, scale, scale)
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// remove zero length commands and shift starting point
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let addExtremes = true;
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addExtremes = false;
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let removeFinalLineto = false
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let startToTop = true;
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//tolerance = 5;
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// show chunks
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//debug = true
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/**
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* optimize starting point
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* remove zero length segments
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*/
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pathData = cleanUpPathData(pathData, addExtremes, removeFinalLineto, startToTop, debug)
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// get verbose pathdata properties
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let pathDataPlus = analyzePathData(pathData);
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// add chunks to path object
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let pathDataPlusChunks = getPathDataPlusChunks(pathDataPlus, debug);
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// create simplified pathData
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let pathDataSimple = [];
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// loop sup path
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for (let s = 0, l = pathDataPlusChunks.length; l && s < l; s++) {
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let sub = pathDataPlusChunks[s];
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let { chunks, dimA, area } = sub;
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let thresh = dimA * 0.1
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let len = chunks.length;
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let simplified;
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//console.log('sub', chunks);
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//forceCubic = true
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for (let i = 0; i < len; i++) {
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let chunk = chunks[i];
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let type = chunk[0].type;
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// try to convert cubic to quadratic
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//forceCubic = true
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if (!forceCubic && chunk.length === 1 && type === 'C') {
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simplified = simplifyBezierSequence(chunk);
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pathDataSimple.push(...simplified);
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//console.log('simplified cubic to quadratic', simplified);
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continue;
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}
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// nothing to combine
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if (chunk.length < 2) {
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pathDataSimple.push(...chunk);
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//console.log('simple',chunk );
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continue;
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}
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// simplify linetos
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if (type === 'L' && chunk.length > 1) {
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//simplified = simplifyLinetoSequence(chunk, thresh);
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//console.log('lineto');
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simplified = simplifyLinetoSequence(chunk);
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pathDataSimple.push(...simplified);
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}
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// Béziers
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else if (chunk.length > 1 && (type === 'C' || type === 'Q')) {
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//console.log('hasCubics');
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if (chunk.length) {
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multipass = false
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//multipass = true
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let directionChange = chunk[0].directionChange;
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//directionChange = false
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/**
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* prevent too aggressive simplification
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* e.g for quadratic glyphs
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* by splitting large chunks in two
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*/
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//keepDetails = false
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//(directionChange && chunk.length > 4) || (!directionChange && chunk.length > 4)
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if (keepDetails && (chunk.length > 4) && !multipass) {
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let split = Math.ceil((chunk.length - 1) / 2)
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let chunk1 = chunk.slice(0, split)
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let chunk2 = chunk.slice(split)
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//console.log('chunk:', chunk);
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//renderPoint(svg1,chunk[0].p0, 'magenta' )
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//console.log('forceCubic keepDetails', forceCubic);
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let simplified1 = simplifyBezierSequence(chunk1, tolerance, keepDetails, forceCubic);
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let simplified2 = simplifyBezierSequence(chunk2, tolerance, keepDetails, forceCubic);
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pathDataSimple.push(...simplified1, ...simplified2);
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}
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else {
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simplified = simplifyBezierSequence(chunk, tolerance, keepDetails, forceCubic);
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pathDataSimple.push(...simplified);
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}
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}
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}
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// No match, keep original commands
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else {
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//chunk.forEach(com => pathDataSimple.push({ type: com.type, values: com.values }));
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pathDataSimple.push(...chunk);
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173
|
-
}
|
|
174
|
-
}
|
|
175
|
-
}
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
/**
|
|
179
|
-
* try to replace cubics
|
|
180
|
-
* to arcs
|
|
181
|
-
*/
|
|
182
|
-
//cubicToArc = false;
|
|
183
|
-
if (cubicToArc) {
|
|
184
|
-
//console.log();
|
|
185
|
-
pathDataSimple = replaceCubicsByArcs(pathDataSimple, tolerance * 0.5);
|
|
186
|
-
|
|
187
|
-
// combine adjacent arcs
|
|
188
|
-
pathDataSimple = combineArcs(pathDataSimple);
|
|
189
|
-
|
|
190
|
-
console.log('arcs', pathDataSimple);
|
|
191
|
-
}
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
// rescale small paths
|
|
195
|
-
if (scale != 1) pathDataSimple = scalePathData(pathDataSimple, 1 / scale, 1 / scale)
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
/**
|
|
199
|
-
* final area check
|
|
200
|
-
* fallback to original if difference is too large
|
|
201
|
-
*/
|
|
202
|
-
/*
|
|
203
|
-
let areaS = getPathArea(pathDataSimple);
|
|
204
|
-
let areaDiff = getRelativeAreaDiff(area0, areaS)
|
|
205
|
-
|
|
206
|
-
if (areaDiff > tolerance) {
|
|
207
|
-
//pathDataSimple = pathData;
|
|
208
|
-
//console.log('take original', pathDataSimple);
|
|
209
|
-
}
|
|
210
|
-
*/
|
|
211
|
-
|
|
212
|
-
|
|
213
|
-
/**
|
|
214
|
-
* final optimization
|
|
215
|
-
* simplify adjacent linetos
|
|
216
|
-
* optimize start points
|
|
217
|
-
* we done it before
|
|
218
|
-
* but we need to apply this again to
|
|
219
|
-
* avoid unnecessary close linetos
|
|
220
|
-
*/
|
|
221
|
-
|
|
222
|
-
// prefer first lineto to allow implicit closing linetos by "Z"
|
|
223
|
-
removeFinalLineto = true;
|
|
224
|
-
startToTop = false;
|
|
225
|
-
addExtremes = false;
|
|
226
|
-
debug = false;
|
|
227
|
-
|
|
228
|
-
pathDataSimple = cleanUpPathData(pathDataSimple, addExtremes, removeFinalLineto, startToTop, debug)
|
|
229
|
-
console.log('pathDataSimple post', pathDataSimple);
|
|
230
|
-
|
|
231
|
-
return pathDataSimple;
|
|
232
|
-
}
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|