svelteplot 0.8.1-pr-283.12 → 0.8.1-pr-298.0

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Files changed (51) hide show
  1. package/dist/Mark.svelte +1 -1
  2. package/dist/Mark.svelte.d.ts +0 -1
  3. package/dist/constants.d.ts +0 -2
  4. package/dist/constants.js +0 -2
  5. package/dist/helpers/projection.js +2 -7
  6. package/dist/marks/Area.svelte.d.ts +0 -1
  7. package/dist/marks/AreaX.svelte.d.ts +0 -1
  8. package/dist/marks/Arrow.svelte.d.ts +0 -1
  9. package/dist/marks/AxisX.svelte.d.ts +0 -1
  10. package/dist/marks/AxisY.svelte +1 -1
  11. package/dist/marks/AxisY.svelte.d.ts +0 -1
  12. package/dist/marks/BarX.svelte.d.ts +0 -1
  13. package/dist/marks/BarY.svelte.d.ts +0 -1
  14. package/dist/marks/BoxX.svelte +3 -138
  15. package/dist/marks/BoxY.svelte +8 -137
  16. package/dist/marks/BoxY.svelte.d.ts +5 -1
  17. package/dist/marks/Cell.svelte.d.ts +0 -1
  18. package/dist/marks/Dot.svelte.d.ts +0 -1
  19. package/dist/marks/DotX.svelte.d.ts +0 -1
  20. package/dist/marks/DotY.svelte.d.ts +0 -1
  21. package/dist/marks/Frame.svelte.d.ts +0 -1
  22. package/dist/marks/Geo.svelte +0 -2
  23. package/dist/marks/Geo.svelte.d.ts +0 -2
  24. package/dist/marks/GridX.svelte.d.ts +0 -1
  25. package/dist/marks/GridY.svelte.d.ts +0 -1
  26. package/dist/marks/Line.svelte +2 -5
  27. package/dist/marks/Line.svelte.d.ts +0 -1
  28. package/dist/marks/LineX.svelte.d.ts +0 -1
  29. package/dist/marks/LineY.svelte.d.ts +0 -1
  30. package/dist/marks/Link.svelte.d.ts +0 -1
  31. package/dist/marks/Rect.svelte.d.ts +0 -1
  32. package/dist/marks/RuleX.svelte.d.ts +0 -1
  33. package/dist/marks/RuleY.svelte.d.ts +0 -1
  34. package/dist/marks/Spike.svelte.d.ts +0 -1
  35. package/dist/marks/Text.svelte.d.ts +0 -1
  36. package/dist/marks/TickX.svelte.d.ts +0 -1
  37. package/dist/marks/TickY.svelte.d.ts +0 -1
  38. package/dist/marks/Vector.svelte.d.ts +0 -1
  39. package/dist/marks/helpers/Box.svelte +254 -0
  40. package/dist/marks/helpers/Box.svelte.d.ts +55 -0
  41. package/dist/marks/index.d.ts +0 -1
  42. package/dist/marks/index.js +0 -1
  43. package/dist/types/mark.d.ts +1 -2
  44. package/dist/types/plot.d.ts +1 -5
  45. package/package.json +15 -16
  46. package/dist/marks/Trail.svelte +0 -163
  47. package/dist/marks/Trail.svelte.d.ts +0 -44
  48. package/dist/marks/helpers/TrailCanvas.svelte +0 -140
  49. package/dist/marks/helpers/TrailCanvas.svelte.d.ts +0 -40
  50. package/dist/marks/helpers/trail.d.ts +0 -23
  51. package/dist/marks/helpers/trail.js +0 -372
@@ -1,372 +0,0 @@
1
- import { TAU } from '../../constants.js';
2
- import { maybeCurve } from '../../helpers/curves.js';
3
- /**
4
- * Draw a stroked capsule trail along successive points with varying widths.
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- * Adapted from Vega's trail mark implementation.
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- */
7
- export function trailPath(samples, defined, context, options = {}) {
8
- const { curve = 'linear', cap = 'round', tension = 0.5 } = options;
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- const samplesPerSegment = options.samplesPerSegment ?? estimateSamplesPerSegment(samples, defined);
10
- const curveFactory = maybeCurve(curve, tension);
11
- let drawSamples = samples;
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- let drawDefined = defined;
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- if (curve !== 'linear' || tension !== 0) {
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- const smoothedSamples = [];
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- const smoothedDefined = [];
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- const len = Math.min(samples.length, defined.length);
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- let i = 0;
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- while (i < len) {
19
- if (!defined[i]) {
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- smoothedSamples.push(samples[i]);
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- smoothedDefined.push(false);
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- i += 1;
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- continue;
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- }
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- const segment = [];
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- while (i < len && defined[i]) {
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- segment.push(samples[i]);
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- i += 1;
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- }
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- const resampled = resampleCurve(segment, curveFactory, Math.max(1, samplesPerSegment));
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- smoothedSamples.push(...resampled);
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- smoothedDefined.push(...new Array(resampled.length).fill(true));
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- // preserve a gap between defined segments
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- if (i < len) {
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- smoothedSamples.push(samples[i]);
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- smoothedDefined.push(false);
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- }
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- }
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- drawSamples = smoothedSamples;
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- drawDefined = smoothedDefined;
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- }
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- const len = Math.min(drawSamples.length, drawDefined.length);
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- if (len === 0)
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- return;
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- // Butt caps: build joined polygon offsets using angle bisectors to avoid gaps.
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- if (cap === 'butt') {
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- const normalizeVec = (x, y) => {
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- const lenVec = Math.hypot(x, y);
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- return lenVec === 0 ? [0, 0] : [x / lenVec, y / lenVec];
50
- };
51
- let i = 0;
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- while (i < len) {
53
- if (!drawDefined[i]) {
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- i += 1;
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- continue;
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- }
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- const runStart = i;
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- while (i < len && drawDefined[i])
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- i += 1;
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- const runEnd = i - 1;
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- const left = [];
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- const right = [];
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- for (let j = runStart; j <= runEnd; j += 1) {
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- const curr = drawSamples[j];
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- const r = curr.r;
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- const hasPrev = j > runStart;
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- const hasNext = j < runEnd;
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- const prev = hasPrev ? drawSamples[j - 1] : curr;
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- const next = hasNext ? drawSamples[j + 1] : curr;
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- const dirPrev = hasPrev
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- ? normalizeVec(curr.x - prev.x, curr.y - prev.y)
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- : normalizeVec(next.x - curr.x, next.y - curr.y);
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- const dirNext = hasNext ? normalizeVec(next.x - curr.x, next.y - curr.y) : dirPrev;
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- const normPrev = [-dirPrev[1], dirPrev[0]];
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- const normNext = [-dirNext[1], dirNext[0]];
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- let nx = normPrev[0] + normNext[0];
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- let ny = normPrev[1] + normNext[1];
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- const nLen = Math.hypot(nx, ny);
79
- if (nLen < 1e-6) {
80
- // Straight/180-deg turn: fall back to current normal.
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- nx = normPrev[0];
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- ny = normPrev[1];
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- }
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- else {
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- nx /= nLen;
86
- ny /= nLen;
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- }
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- // Scale to preserve half-width along the miter direction.
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- const dot = nx * normPrev[0] + ny * normPrev[1];
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- const safeDot = Math.abs(dot) < 1e-6 ? 1 : dot;
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- const scale = r / safeDot;
92
- const ox = nx * scale;
93
- const oy = ny * scale;
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- left.push([curr.x + ox, curr.y + oy]);
95
- right.push([curr.x - ox, curr.y - oy]);
96
- }
97
- if (left.length > 0) {
98
- context.moveTo(left[0][0], left[0][1]);
99
- for (let j = 1; j < left.length; j += 1) {
100
- context.lineTo(left[j][0], left[j][1]);
101
- }
102
- for (let j = right.length - 1; j >= 0; j -= 1) {
103
- context.lineTo(right[j][0], right[j][1]);
104
- }
105
- context.closePath();
106
- }
107
- }
108
- return typeof context.toString === 'function' ? context.toString() : undefined;
109
- }
110
- // Round caps: original capsule behavior.
111
- let ready = false;
112
- let x1 = 0;
113
- let y1 = 0;
114
- let r1 = 0;
115
- function point(x2, y2, r2, isStartOfRun, isEndOfRun) {
116
- if (ready) {
117
- let ux = y1 - y2;
118
- let uy = x2 - x1;
119
- if (ux || uy) {
120
- // compute normal vector scaled by radius
121
- const ud = Math.hypot(ux, uy);
122
- const rx = (ux /= ud) * r1;
123
- const ry = (uy /= ud) * r1;
124
- const t = Math.atan2(uy, ux);
125
- // keep rounded joins for interior segments even when using butt caps
126
- const drawStartCap = !isStartOfRun || cap === 'round';
127
- const drawEndCap = !isEndOfRun || cap === 'round';
128
- context.moveTo(x1 - rx, y1 - ry);
129
- context.lineTo(x2 - ux * r2, y2 - uy * r2);
130
- if (drawEndCap) {
131
- context.arc(x2, y2, r2, t - Math.PI, t);
132
- }
133
- else {
134
- context.lineTo(x2 + ux * r2, y2 + uy * r2);
135
- }
136
- context.lineTo(x1 + rx, y1 + ry);
137
- if (drawStartCap) {
138
- context.arc(x1, y1, r1, t, t + Math.PI);
139
- }
140
- }
141
- else {
142
- if (cap === 'round' || (!isStartOfRun && !isEndOfRun)) {
143
- context.arc(x2, y2, r2, 0, TAU);
144
- }
145
- }
146
- context.closePath();
147
- }
148
- else {
149
- ready = true;
150
- }
151
- x1 = x2;
152
- y1 = y2;
153
- r1 = r2;
154
- }
155
- let i = 0;
156
- while (i < len) {
157
- // Skip gaps
158
- if (!drawDefined[i]) {
159
- i += 1;
160
- ready = false;
161
- continue;
162
- }
163
- const runStart = i;
164
- while (i < len && drawDefined[i])
165
- i += 1;
166
- const runEnd = i - 1;
167
- // Prime the first point of the run
168
- const first = drawSamples[runStart];
169
- ready = false;
170
- x1 = first.x;
171
- y1 = first.y;
172
- r1 = first.r;
173
- ready = true;
174
- for (let j = runStart + 1; j <= runEnd; j += 1) {
175
- const { x: x2, y: y2, r } = drawSamples[j];
176
- const isStart = j - 1 === runStart;
177
- const isEnd = j === runEnd;
178
- point(Number(x2), Number(y2), Number(r), isStart, isEnd);
179
- }
180
- ready = false;
181
- }
182
- return typeof context.toString === 'function' ? context.toString() : undefined;
183
- }
184
- function resampleCurve(points, curveFactory, samplesPerSegment) {
185
- if (points.length === 0)
186
- return [];
187
- const commands = [];
188
- let pendingRadius = points[0].r;
189
- let currentRadius = points[0].r;
190
- let currentPoint = null;
191
- const ctx = {
192
- beginPath() { },
193
- closePath() { },
194
- moveTo(x, y) {
195
- currentPoint = [x, y];
196
- currentRadius = pendingRadius;
197
- commands.push({ type: 'move', to: [x, y], r: currentRadius });
198
- },
199
- lineTo(x, y) {
200
- const from = currentPoint ?? [x, y];
201
- commands.push({
202
- type: 'line',
203
- from: [from[0], from[1], currentRadius],
204
- to: [x, y, pendingRadius]
205
- });
206
- currentPoint = [x, y];
207
- currentRadius = pendingRadius;
208
- },
209
- bezierCurveTo(x1, y1, x2, y2, x, y) {
210
- const from = currentPoint ?? [x, y];
211
- commands.push({
212
- type: 'cubic',
213
- from: [from[0], from[1], currentRadius],
214
- cp1: [x1, y1],
215
- cp2: [x2, y2],
216
- to: [x, y, pendingRadius]
217
- });
218
- currentPoint = [x, y];
219
- currentRadius = pendingRadius;
220
- },
221
- quadraticCurveTo(x1, y1, x, y) {
222
- const from = currentPoint ?? [x, y];
223
- commands.push({
224
- type: 'quad',
225
- from: [from[0], from[1], currentRadius],
226
- cp: [x1, y1],
227
- to: [x, y, pendingRadius]
228
- });
229
- currentPoint = [x, y];
230
- currentRadius = pendingRadius;
231
- },
232
- arc() { },
233
- rect() { }
234
- };
235
- const curve = curveFactory(ctx);
236
- curve.lineStart();
237
- for (let idx = 0; idx < points.length; idx += 1) {
238
- const pt = points[idx];
239
- pendingRadius = pt.r;
240
- curve.point(pt.x, pt.y);
241
- }
242
- curve.lineEnd();
243
- const geom = flattenCommands(commands, samplesPerSegment);
244
- if (geom.length === 0)
245
- return geom;
246
- // Re-map radii along the resampled path using the original cumulative
247
- // length as the parameter to avoid curve-specific radius drift.
248
- const origCum = [0];
249
- for (let i = 1; i < points.length; i += 1) {
250
- const dx = points[i].x - points[i - 1].x;
251
- const dy = points[i].y - points[i - 1].y;
252
- origCum.push(origCum[i - 1] + Math.hypot(dx, dy));
253
- }
254
- const origTotal = origCum[origCum.length - 1] || 1;
255
- const resCum = [0];
256
- for (let i = 1; i < geom.length; i += 1) {
257
- const dx = geom[i].x - geom[i - 1].x;
258
- const dy = geom[i].y - geom[i - 1].y;
259
- resCum.push(resCum[i - 1] + Math.hypot(dx, dy));
260
- }
261
- const resTotal = resCum[resCum.length - 1] || 1;
262
- const radiusAt = (target) => {
263
- let idx = 1;
264
- while (idx < origCum.length && origCum[idx] < target)
265
- idx += 1;
266
- if (idx === origCum.length)
267
- return points[points.length - 1].r;
268
- const t0 = origCum[idx - 1];
269
- const t1 = origCum[idx];
270
- const r0 = points[idx - 1].r;
271
- const r1 = points[idx].r;
272
- const t = t1 === t0 ? 0 : (target - t0) / (t1 - t0);
273
- return lerp(r0, r1, t);
274
- };
275
- for (let i = 0; i < geom.length; i += 1) {
276
- const frac = resCum[i] / resTotal;
277
- geom[i].r = Number(radiusAt(frac * origTotal).toFixed(2));
278
- }
279
- return geom;
280
- }
281
- function flattenCommands(commands, samplesPerSegment, precision = 2) {
282
- const result = [];
283
- let last = null;
284
- const round = (v) => {
285
- const m = 10 ** precision;
286
- return Math.round(v * m) / m;
287
- };
288
- const pushPoint = (x, y, r) => {
289
- x = round(x);
290
- y = round(y);
291
- r = round(r);
292
- if (!last || last[0] !== x || last[1] !== y || last[2] !== r) {
293
- result.push({ x, y, r });
294
- last = [x, y, r];
295
- }
296
- };
297
- for (const cmd of commands) {
298
- if (cmd.type === 'move') {
299
- pushPoint(cmd.to[0], cmd.to[1], cmd.r);
300
- continue;
301
- }
302
- if (cmd.type === 'line') {
303
- const [x1, y1, r1] = cmd.from;
304
- const [x2, y2, r2] = cmd.to;
305
- for (let step = 1; step <= samplesPerSegment; step += 1) {
306
- const t = step / samplesPerSegment;
307
- pushPoint(lerp(x1, x2, t), lerp(y1, y2, t), lerp(r1, r2, t));
308
- }
309
- continue;
310
- }
311
- if (cmd.type === 'cubic') {
312
- const [x0, y0, r0] = cmd.from;
313
- const [x1, y1] = cmd.cp1;
314
- const [x2, y2] = cmd.cp2;
315
- const [x3, y3, r3] = cmd.to;
316
- for (let step = 1; step <= samplesPerSegment; step += 1) {
317
- const t = step / samplesPerSegment;
318
- pushPoint(cubic(x0, x1, x2, x3, t), cubic(y0, y1, y2, y3, t), lerp(r0, r3, t));
319
- }
320
- continue;
321
- }
322
- if (cmd.type === 'quad') {
323
- const [x0, y0, r0] = cmd.from;
324
- const [cx, cy] = cmd.cp;
325
- const [x1, y1, r1] = cmd.to;
326
- for (let step = 1; step <= samplesPerSegment; step += 1) {
327
- const t = step / samplesPerSegment;
328
- pushPoint(quad(x0, cx, x1, t), quad(y0, cy, y1, t), lerp(r0, r1, t));
329
- }
330
- }
331
- }
332
- return result;
333
- }
334
- function cubic(p0, p1, p2, p3, t) {
335
- const it = 1 - t;
336
- return it * it * it * p0 + 3 * it * it * t * p1 + 3 * it * t * t * p2 + t * t * t * p3;
337
- }
338
- function quad(p0, p1, p2, t) {
339
- const it = 1 - t;
340
- return it * it * p0 + 2 * it * t * p1 + t * t * p2;
341
- }
342
- function lerp(a, b, t) {
343
- return a + (b - a) * t;
344
- }
345
- function estimateSamplesPerSegment(samples, defined) {
346
- const n = Math.min(samples.length, defined.length);
347
- let distSum = 0;
348
- let distCount = 0;
349
- let rSum = 0;
350
- let rCount = 0;
351
- for (let i = 0; i < n; i++) {
352
- if (defined[i]) {
353
- rSum += samples[i].r;
354
- rCount += 1;
355
- }
356
- if (i === 0 || !defined[i] || !defined[i - 1])
357
- continue;
358
- const dx = samples[i].x - samples[i - 1].x;
359
- const dy = samples[i].y - samples[i - 1].y;
360
- const d = Math.hypot(dx, dy);
361
- if (isFinite(d) && d > 0) {
362
- distSum += d;
363
- distCount += 1;
364
- }
365
- }
366
- const meanDist = distCount ? distSum / distCount : 0;
367
- const meanRadius = rCount ? rSum / rCount : 0;
368
- const base = meanRadius > 0 ? meanDist / meanRadius : meanDist;
369
- // Keep within a reasonable range to avoid excessive subdivision.
370
- return Math.max(1, Math.min(32, Math.round(base || 1)));
371
- }
372
- export default trailPath;