svelte-shaker 0.6.0 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -99,14 +99,22 @@ pipelines; the Vite plugin is preferred for apps.
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  ```ts
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  shaker({
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  include: ['src'], // dirs (relative to root) holding every .svelte call site
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- level: 1, // 0 | 1 | 2 — default 1 (L0/L1/L1.5 always on). 2 = opt-in L2.
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- monomorphize: false, // L2 tuning; only consulted when level: 2.
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+ level: 2, // 0 | 1 | 2 — default 2 (L0/L1/L1.5 always on; 2 also enables L2).
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+ monomorphize: true, // L2 tuning; on by default object overrides maxVariants/minSavings.
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+ engine: 'auto', // 'auto' (default) | 'js' | 'rust' — see below.
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  parser: 'svelte', // 'svelte' (default) | 'rsvelte' — see below.
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  });
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- // Opt into L2 per-call-site monomorphization:
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- shaker({ include: ['src'], level: 2, monomorphize: true });
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- shaker({ include: ['src'], level: 2, monomorphize: { maxVariants: 16 } });
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+ // L2 is ON by default (it is bail-safe and never bloats). Turn it OFF for faster
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+ // builds, or tune it:
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+ shaker({ include: ['src'], level: 1 }); // L2 off (L0/L1/L1.5 only)
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+ shaker({ include: ['src'], monomorphize: { maxVariants: 16 } }); // raise the variant cap
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+
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+ // Run the analysis + transform in the native Rust (WASM) engine. It implements
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+ // L0/L1/L1.5 and is differentially tested to be byte-identical to the JS engine,
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+ // so it only changes speed. L2 lives only in the JS engine, so the Rust engine
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+ // skips it — pair it with `level: 1`:
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+ shaker({ include: ['src'], level: 1, engine: 'rust' });
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  // Opt into the faster rsvelte parser (~1.46x full build, ~2.2x parse).
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  // Requires the optional peer `@rsvelte/vite-plugin-svelte-native` (install it
@@ -154,7 +162,7 @@ for the design.
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  | **L1** | Props that collapse to one constant app-wide → fold + drop + strip every call site's attribute | on |
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  | **L1.5** | Value-set **narrowing**: with `variant ∈ {primary, secondary}`, delete provably-dead `{#if}`/`{:else if}` arms (prop stays in the signature) | on |
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  | **CSS** | `<style>` rules whose class can never be produced given the value sets — the bundler-can't differentiator | on |
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- | **L2** | Per-call-site monomorphization: specialize a component per prop shape (deduped by residual, capped by `maxVariants`) | **opt-in** |
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+ | **L2** | Per-call-site monomorphization: specialize a component per prop shape (deduped by residual, capped by `maxVariants`) | on (set `level: 1` to disable) |
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  Folding also reaches template ternaries (`{cond ? a : b}`) and class-string
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  interpolation when the condition/parts are provable constants.
package/dist/analyze.d.ts CHANGED
@@ -81,11 +81,15 @@ export interface ChildCall {
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  }
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  /**
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  * One value passed explicitly to a prop at one call site, after last-write-wins
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- * has been resolved (`{...obj}` aside). `dynamic` means the attribute had a
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- * non-literal value (`bind:`, dynamic expression): used, value not statically
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- * known. `afterLastSpread` records whether this explicit write happened after
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- * the site's last `{...spread}` only then can a spread not silently override
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- * it (docs §4.1, "後勝ち順序で救う").
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+ * has been resolved. An explicit write is either a real attribute (`a={1}`) OR a
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+ * key expanded out of a statically-known object-literal spread (`{...{a:1}}`,
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+ * docs §4.1) both name a prop and a value the same way. `dynamic` means the
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+ * value is non-literal (`bind:`, a dynamic expression, or a spread key whose
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+ * value is non-literal): used, value not statically known. `afterLastSpread`
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+ * records whether this write happened after the site's last *unknown* spread (one
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+ * we could not expand) — only then can no spread silently override it (docs §4.1,
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+ * "後勝ち順序で救う"). A known object-literal spread is expanded, not opaque, so
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+ * it never counts as an "unknown spread" here.
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  */
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  export interface ExplicitProp {
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  value: Literal;
@@ -94,7 +98,12 @@ export interface ExplicitProp {
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  }
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  /** How a child component is called at one `<Child .../>` site. */
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  export interface CallSite {
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- /** Did this site have at least one `{...spread}` attribute? */
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+ /**
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+ * Did this site have at least one spread we could NOT statically expand (an
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+ * identifier / call / `{...{…computed/nested…}}`)? A fully-known object-literal
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+ * spread is expanded into {@link ExplicitProp} writes instead, so it does not
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+ * set this — only an opaque spread, which may set any prop, does (docs §4.1).
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+ */
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  hadSpread: boolean;
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  /** Last-write-wins explicit props at this site, keyed by prop name. */
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  explicit: Map<string, ExplicitProp>;
@@ -160,7 +169,11 @@ export declare function remapToLocalNames<V>(map: Map<string, V>, model: FileMod
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  * Read one `<Child .../>` into a {@link CallSite}. Attributes are in source
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  * order, so we resolve last-write-wins (a later `a={…}` overrides an earlier
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  * one) and record, per prop, whether its winning write came *after* the last
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- * spread — the only case a spread cannot silently override it (docs §4.1).
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+ * *unknown* spread — the only case a spread cannot silently override it (docs
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+ * §4.1). A statically-known object-literal spread (`{...{a:1, b:2}}`) is not
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+ * opaque: we expand its keys into explicit writes at the spread's position, so it
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+ * both contributes those literals AND does not poison props it cannot set (docs
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+ * §4.1, "{...obj} が object literal ならキー展開").
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  */
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  export declare function readCallSite(component: AnyNode): CallSite;
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  /** Decide what to fold for one component from its global usage. */
package/dist/analyze.js CHANGED
@@ -1,6 +1,7 @@
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  import { parseCached, parseSvelte, walk, } from './parse.js';
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  import { emptyPlan, } from './ir.js';
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  import { computeDeadSpans, inSpans } from './dead.js';
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+ import { evaluate } from './eval.js';
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  const isSvelte = (source) => source.endsWith('.svelte');
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  /** Hard cap on fixpoint iterations: convergence is monotone (dead spans only
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  * grow as profiles shrink), so this is reached only if something is non-monotone
@@ -672,18 +673,40 @@ function memberComponentTags(ast) {
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  * Read one `<Child .../>` into a {@link CallSite}. Attributes are in source
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  * order, so we resolve last-write-wins (a later `a={…}` overrides an earlier
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  * one) and record, per prop, whether its winning write came *after* the last
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- * spread — the only case a spread cannot silently override it (docs §4.1).
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+ * *unknown* spread — the only case a spread cannot silently override it (docs
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+ * §4.1). A statically-known object-literal spread (`{...{a:1, b:2}}`) is not
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+ * opaque: we expand its keys into explicit writes at the spread's position, so it
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+ * both contributes those literals AND does not poison props it cannot set (docs
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+ * §4.1, "{...obj} が object literal ならキー展開").
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  */
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  export function readCallSite(component) {
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  const attrs = component.attributes ?? [];
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+ // Only spreads we CANNOT expand are opaque (may set any prop). Classify first
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+ // so `afterLastSpread` is measured against the last *unknown* spread, not a
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+ // known object literal we are about to expand into explicit writes.
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  let lastSpreadIndex = -1;
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  for (let i = 0; i < attrs.length; i++) {
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- if (attrs[i].type === 'SpreadAttribute')
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+ const attr = attrs[i];
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+ if (attr.type === 'SpreadAttribute' && knownSpreadEntries(attr) === null)
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  lastSpreadIndex = i;
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  }
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  const explicit = new Map();
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  for (let i = 0; i < attrs.length; i++) {
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  const attr = attrs[i];
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+ if (attr.type === 'SpreadAttribute') {
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+ // A known object-literal spread expands to one explicit write per key, at
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+ // this spread's position; an unknown spread is opaque and handled by the
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+ // `hadSpread`/`afterLastSpread` poisoning in `valueSetFor`.
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+ const entries = knownSpreadEntries(attr);
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+ if (entries) {
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+ for (const [name, value] of entries) {
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+ explicit.set(name, value.known
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+ ? { value: value.value, dynamic: false, afterLastSpread: i > lastSpreadIndex }
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+ : dynamicWrite(i, lastSpreadIndex));
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+ }
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+ }
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+ continue;
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+ }
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  const name = attr.name;
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  if (attr.type === 'BindDirective') {
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  // `bind:prop` is a used, dynamic two-way binding (docs §4.1).
@@ -759,6 +782,51 @@ function dynamicWrite(index, lastSpreadIndex) {
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  afterLastSpread: index > lastSpreadIndex,
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  };
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  }
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+ /**
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+ * The `[name, value]` entries a spread contributes IF it is a statically-known
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+ * object literal whose complete key set we can see (docs §4.1 "object literal な
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+ * spread はキー展開"). Returns `null` for any spread we cannot fully expand — an
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+ * identifier/call (`{...rest}`), or an object literal carrying a nested spread
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+ * (`{...{...x}}`), a computed key (`{...{[k]: 1}}`), or a getter/setter/method —
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+ * because then we do not know the full set of props it sets and must treat it as
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+ * opaque. Each entry's value is `{known:true,value}` for a literal (so it folds)
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+ * or `{known:false}` for a non-literal value (key known, value dynamic): both are
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+ * sound, since the key set is fully known either way.
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+ */
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+ function knownSpreadEntries(attr) {
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+ const obj = attr.expression;
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+ if (obj?.type !== 'ObjectExpression')
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+ return null;
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+ const entries = [];
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+ for (const prop of obj.properties ?? []) {
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+ // A nested spread, computed key, or accessor/method means the full key set is
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+ // not statically knowable -> the whole spread is opaque.
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+ if (prop.type !== 'Property')
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+ return null;
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+ if (prop.computed === true ||
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+ prop.kind === 'get' ||
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+ prop.kind === 'set' ||
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+ prop.method === true)
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+ return null;
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+ const key = prop.key;
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+ const name = key?.type === 'Identifier'
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+ ? key.name
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+ : key?.type === 'Literal' &&
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+ (typeof key.value === 'string' || typeof key.value === 'number')
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+ ? String(key.value)
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+ : null;
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+ if (name == null)
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+ return null;
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+ entries.push([name, evalToLiteral(prop.value)]);
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+ }
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+ return entries;
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+ }
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+ /** Constant-evaluate a spread property value with no environment (literals + the
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+ * tiny pure operator fragment), as `{known:true,value}` or `{known:false}`. */
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+ function evalToLiteral(node) {
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+ const r = evaluate(node, new Map());
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+ return r.known ? { known: true, value: r.value } : { known: false };
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+ }
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  /** Extract a literal from an attribute value, or `{ known:false }`. */
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  function literalAttrValue(value) {
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  if (value === true)
package/dist/mono.js CHANGED
@@ -256,7 +256,9 @@ function netWin(childId, variantSources, models, baseSource, baseChildrenOf, roo
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  const variantChildren = new Map();
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  for (const v of variantSources)
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  variantChildren.set(v.id, liveChildIds(v.code, childModel));
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- // --- Sigma_base: reachable set in the BASE scenario, sized by base residual.
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+ // --- Reachability is graph-only (NO compile): the costly `ownSize` is deferred
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+ // until we know which modules actually differ between the two scenarios.
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+ // BASE scenario: components reachable from the roots through the base graph.
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  const baseReached = new Set();
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  const stackB = [...roots];
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  while (stackB.length > 0) {
@@ -267,23 +269,12 @@ function netWin(childId, variantSources, models, baseSource, baseChildrenOf, roo
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  for (const c of baseChildrenOf.get(id) ?? [])
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  stackB.push(c);
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  }
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- let sigmaBase = 0;
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- for (const id of baseReached) {
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- const size = ownSize(id, baseSource.get(id));
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- if (size === null)
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- return false; // un-sizable -> decline
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- sigmaBase += size;
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- }
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- // --- Sigma_spec: reachability with the child expanded into its variants.
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- // * reached non-variant components are sized by their base residual,
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- // * each reached variant by its own residual,
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- // * the child's base module is NOT a node (its edges redirect to variants).
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- // A worklist over a tagged node: either a real component id or a variant id.
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+ // SPEC scenario: the same graph, but every edge into the child redirects to ALL
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+ // its variants (all-sites means each live caller now renders a variant); the
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+ // child's base module is gone and each variant renders its OWN live children.
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  const allVariantIds = variantSources.map((v) => v.id);
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- const reachedComponents = new Set();
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- const reachedVariants = new Set();
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- // Redirect any edge into the child to ALL its variants (all-sites means every
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- // live caller now renders a variant; for a sound upper bound we keep them all).
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+ const specComponents = new Set();
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+ const specVariants = new Set();
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  const expand = (id) => id === childId ? { comps: [], vars: allVariantIds } : { comps: [id], vars: [] };
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  const compStack = [];
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  const varStack = [];
@@ -295,9 +286,9 @@ function netWin(childId, variantSources, models, baseSource, baseChildrenOf, roo
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  while (compStack.length > 0 || varStack.length > 0) {
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  if (compStack.length > 0) {
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  const id = compStack.pop();
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- if (reachedComponents.has(id))
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+ if (specComponents.has(id))
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  continue;
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- reachedComponents.add(id);
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+ specComponents.add(id);
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  for (const c of baseChildrenOf.get(id) ?? []) {
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  const e = expand(c);
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  compStack.push(...e.comps);
@@ -306,30 +297,63 @@ function netWin(childId, variantSources, models, baseSource, baseChildrenOf, roo
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  continue;
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  }
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  const vid = varStack.pop();
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- if (reachedVariants.has(vid))
300
+ if (specVariants.has(vid))
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  continue;
311
- reachedVariants.add(vid);
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+ specVariants.add(vid);
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  for (const c of variantChildren.get(vid) ?? []) {
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  const e = expand(c);
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  compStack.push(...e.comps);
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  varStack.push(...e.vars);
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  }
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  }
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- let sigmaSpec = 0;
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- for (const id of reachedComponents) {
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+ // A component reachable in BOTH scenarios has the same base size on each side, so
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+ // for the default `minSavings === 0` it cancels out of `Σ_spec < Σ_base` — we
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+ // only have to size the SYMMETRIC DIFFERENCE: the variants (spec-only), and the
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+ // child base plus any now-orphaned modules (base-only). Compiling only the diff
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+ // — instead of the whole reachable program, once per candidate — is what keeps a
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+ // large `maxVariants` affordable: a child that orphans nothing sizes just its
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+ // variants vs. its base and declines without touching the rest of the graph.
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+ let baseSide = 0; // Σ over base-only modules (child base + orphaned)
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+ let specSide = 0; // Σ over spec-only modules (the variants, + any spec-only comp)
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+ for (const id of baseReached) {
319
+ if (specComponents.has(id))
320
+ continue; // shared -> cancels
320
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  const size = ownSize(id, baseSource.get(id));
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  if (size === null)
322
- return false;
323
- sigmaSpec += size;
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+ return false; // un-sizable -> decline
324
+ baseSide += size;
324
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  }
325
- for (const vid of reachedVariants) {
326
+ for (const vid of specVariants) {
326
327
  const src = variantSources.find((v) => v.id === vid).code;
327
328
  const size = ownSize(vid, src);
328
329
  if (size === null)
329
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  return false;
330
- sigmaSpec += size;
331
+ specSide += size;
332
+ }
333
+ // Folding never adds reachability, so this set is normally empty; sizing it keeps
334
+ // the comparison sound regardless.
335
+ for (const id of specComponents) {
336
+ if (baseReached.has(id))
337
+ continue;
338
+ const size = ownSize(id, baseSource.get(id));
339
+ if (size === null)
340
+ return false;
341
+ specSide += size;
342
+ }
343
+ // Default gate: shared modules cancel, so the strict net win is `specSide < baseSide`.
344
+ if (minSavings === 0)
345
+ return specSide < baseSide;
346
+ // A non-zero `minSavings` needs the ABSOLUTE base total, so size the shared set too.
347
+ let shared = 0;
348
+ for (const id of baseReached) {
349
+ if (!specComponents.has(id))
350
+ continue;
351
+ const size = ownSize(id, baseSource.get(id));
352
+ if (size === null)
353
+ return false;
354
+ shared += size;
331
355
  }
332
- return sigmaSpec < sigmaBase * (1 - minSavings);
356
+ return specSide + shared < (baseSide + shared) * (1 - minSavings);
333
357
  }
334
358
  /**
335
359
  * The live child component ids a `.svelte` SOURCE renders: parse it and resolve
package/dist/parse.d.ts CHANGED
@@ -67,6 +67,10 @@ export interface AnyNode {
67
67
  computed?: boolean | undefined;
68
68
  shorthand?: boolean | undefined;
69
69
  elseif?: boolean | undefined;
70
+ /** ObjectExpression `Property` accessor kind (`init` / `get` / `set`). */
71
+ kind?: string | undefined;
72
+ /** ObjectExpression `Property` shorthand-method flag (`{ m() {} }`). */
73
+ method?: boolean | undefined;
70
74
  value?: unknown;
71
75
  }
72
76
  export interface Root extends AnyNode {
@@ -0,0 +1,170 @@
1
+ /* @ts-self-types="./svelte_shaker_engine.d.ts" */
2
+
3
+ /**
4
+ * Analyze one component AST (JSON) given its resolved outgoing edges (JSON), and
5
+ * return the per-file model fields ported so far: declared props, `...rest`
6
+ * presence, shadowed / `{@debug}` fold-blocking names, the `<svelte:options>`
7
+ * bail, the rendered child calls, and escaped components. `{"error": "..."}` on
8
+ * malformed input.
9
+ * @param {string} ast_json
10
+ * @param {string} edges_json
11
+ * @returns {string}
12
+ */
13
+ function analyze_component(ast_json, edges_json) {
14
+ let deferred3_0;
15
+ let deferred3_1;
16
+ try {
17
+ const ptr0 = passStringToWasm0(ast_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
18
+ const len0 = WASM_VECTOR_LEN;
19
+ const ptr1 = passStringToWasm0(edges_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
20
+ const len1 = WASM_VECTOR_LEN;
21
+ const ret = wasm.analyze_component(ptr0, len0, ptr1, len1);
22
+ deferred3_0 = ret[0];
23
+ deferred3_1 = ret[1];
24
+ return getStringFromWasm0(ret[0], ret[1]);
25
+ } finally {
26
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
27
+ }
28
+ }
29
+ exports.analyze_component = analyze_component;
30
+
31
+ /**
32
+ * Whole-program analysis entry: `input` is `{ files: [{id, ast}], edges:
33
+ * [{from, local, to, kind}], entries }` (the AST is parsed on the JS side).
34
+ * Returns `{ id: plan }` for every component.
35
+ * @param {string} input_json
36
+ * @returns {string}
37
+ */
38
+ function analyze_program(input_json) {
39
+ let deferred2_0;
40
+ let deferred2_1;
41
+ try {
42
+ const ptr0 = passStringToWasm0(input_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
43
+ const len0 = WASM_VECTOR_LEN;
44
+ const ret = wasm.analyze_program(ptr0, len0);
45
+ deferred2_0 = ret[0];
46
+ deferred2_1 = ret[1];
47
+ return getStringFromWasm0(ret[0], ret[1]);
48
+ } finally {
49
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
50
+ }
51
+ }
52
+ exports.analyze_program = analyze_program;
53
+
54
+ /**
55
+ * Whole-program shake: analyze + transform. `input` is `{ files: [{id, ast,
56
+ * code}], edges, entries }`. Returns `{ id: slimmedSource }` for every file —
57
+ * byte-for-byte the L0/L1/L1.5 output (the `svelteShaker` equivalent).
58
+ * @param {string} input_json
59
+ * @returns {string}
60
+ */
61
+ function shake_program(input_json) {
62
+ let deferred2_0;
63
+ let deferred2_1;
64
+ try {
65
+ const ptr0 = passStringToWasm0(input_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
66
+ const len0 = WASM_VECTOR_LEN;
67
+ const ret = wasm.shake_program(ptr0, len0);
68
+ deferred2_0 = ret[0];
69
+ deferred2_1 = ret[1];
70
+ return getStringFromWasm0(ret[0], ret[1]);
71
+ } finally {
72
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
73
+ }
74
+ }
75
+ exports.shake_program = shake_program;
76
+ function __wbg_get_imports() {
77
+ const import0 = {
78
+ __proto__: null,
79
+ __wbindgen_init_externref_table: function() {
80
+ const table = wasm.__wbindgen_externrefs;
81
+ const offset = table.grow(4);
82
+ table.set(0, undefined);
83
+ table.set(offset + 0, undefined);
84
+ table.set(offset + 1, null);
85
+ table.set(offset + 2, true);
86
+ table.set(offset + 3, false);
87
+ },
88
+ };
89
+ return {
90
+ __proto__: null,
91
+ "./svelte_shaker_engine_bg.js": import0,
92
+ };
93
+ }
94
+
95
+ function getStringFromWasm0(ptr, len) {
96
+ return decodeText(ptr >>> 0, len);
97
+ }
98
+
99
+ let cachedUint8ArrayMemory0 = null;
100
+ function getUint8ArrayMemory0() {
101
+ if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
102
+ cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
103
+ }
104
+ return cachedUint8ArrayMemory0;
105
+ }
106
+
107
+ function passStringToWasm0(arg, malloc, realloc) {
108
+ if (realloc === undefined) {
109
+ const buf = cachedTextEncoder.encode(arg);
110
+ const ptr = malloc(buf.length, 1) >>> 0;
111
+ getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
112
+ WASM_VECTOR_LEN = buf.length;
113
+ return ptr;
114
+ }
115
+
116
+ let len = arg.length;
117
+ let ptr = malloc(len, 1) >>> 0;
118
+
119
+ const mem = getUint8ArrayMemory0();
120
+
121
+ let offset = 0;
122
+
123
+ for (; offset < len; offset++) {
124
+ const code = arg.charCodeAt(offset);
125
+ if (code > 0x7F) break;
126
+ mem[ptr + offset] = code;
127
+ }
128
+ if (offset !== len) {
129
+ if (offset !== 0) {
130
+ arg = arg.slice(offset);
131
+ }
132
+ ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
133
+ const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
134
+ const ret = cachedTextEncoder.encodeInto(arg, view);
135
+
136
+ offset += ret.written;
137
+ ptr = realloc(ptr, len, offset, 1) >>> 0;
138
+ }
139
+
140
+ WASM_VECTOR_LEN = offset;
141
+ return ptr;
142
+ }
143
+
144
+ let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
145
+ cachedTextDecoder.decode();
146
+ function decodeText(ptr, len) {
147
+ return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
148
+ }
149
+
150
+ const cachedTextEncoder = new TextEncoder();
151
+
152
+ if (!('encodeInto' in cachedTextEncoder)) {
153
+ cachedTextEncoder.encodeInto = function (arg, view) {
154
+ const buf = cachedTextEncoder.encode(arg);
155
+ view.set(buf);
156
+ return {
157
+ read: arg.length,
158
+ written: buf.length
159
+ };
160
+ };
161
+ }
162
+
163
+ let WASM_VECTOR_LEN = 0;
164
+
165
+ const wasmPath = `${__dirname}/svelte_shaker_engine_bg.wasm`;
166
+ const wasmBytes = require('fs').readFileSync(wasmPath);
167
+ const wasmModule = new WebAssembly.Module(wasmBytes);
168
+ let wasmInstance = new WebAssembly.Instance(wasmModule, __wbg_get_imports());
169
+ let wasm = wasmInstance.exports;
170
+ wasm.__wbindgen_start();
package/dist/vite.d.ts CHANGED
@@ -10,17 +10,37 @@ export interface ShakerOptions {
10
10
  */
11
11
  include?: string[];
12
12
  /**
13
- * Optimization level (docs §3). L0/L1/L1.5 are always on (`level >= 1`); only
14
- * `level: 2` additionally enables L2 per-call-site monomorphization, which is
15
- * OPT-IN. Default `1` behavior with the level unset is unchanged.
13
+ * Optimization level (docs §3). L0/L1/L1.5 are always on; `level: 2`
14
+ * additionally enables L2 per-call-site monomorphization. **Default `2`** — L2
15
+ * is ON by default because it is bail-safe and never bloats (the measured
16
+ * net-win gate, docs §3 L2). Set `level: 1` (or `0`) to turn L2 OFF, e.g. to
17
+ * trade a little compression for faster builds, or to use the Rust {@link
18
+ * engine} (which implements L0/L1/L1.5 only).
16
19
  */
17
20
  level?: 0 | 1 | 2;
18
21
  /**
19
- * L2 monomorphization tuning (docs §13.2). Only consulted when `level: 2`.
20
- * `true` enables it with defaults; an object overrides `maxVariants`. Defaults
21
- * to OFF.
22
+ * L2 monomorphization tuning (docs §13.2). Consulted whenever L2 is active
23
+ * (i.e. not turned off via `level: 1`/`0`). `true`/omitted enables it with
24
+ * defaults; an object overrides `maxVariants` / `minSavings`; `false` turns L2
25
+ * OFF (same as `level: 1`). Raising `maxVariants` lets children with more
26
+ * distinct call-site shapes be specialized — affordable now that the net-win
27
+ * gate only sizes the modules that actually differ (docs §13.2).
22
28
  */
23
29
  monomorphize?: boolean | Partial<Omit<MonomorphizeOptions, 'enabled'>>;
30
+ /**
31
+ * Which engine runs the L0/L1/L1.5 analysis + transform. Default `'auto'`.
32
+ * - `'auto'` — use the native Rust (WASM) engine when it can be loaded AND L2
33
+ * is off; otherwise fall back to the JS engine. Since L2 lives only in the
34
+ * JS engine, a build with L2 active (the default) runs on JS; turn L2 off
35
+ * (`level: 1`) to get the faster Rust path.
36
+ * - `'rust'` — force the Rust engine. L2 is not available there, so it is
37
+ * skipped (a one-time notice is logged) even if requested. Throws if the
38
+ * WASM module cannot be loaded.
39
+ * - `'js'` — force the JS engine (the established, L2-capable path).
40
+ * The Rust engine is differentially tested to produce byte-identical output to
41
+ * the JS engine, so the choice only affects speed, never what is shaken.
42
+ */
43
+ engine?: 'auto' | 'js' | 'rust';
24
44
  /**
25
45
  * Whether to shake in `vite dev` too (docs/RUST-MIGRATION.md §3 M2,
26
46
  * ARCHITECTURE §6.2). Default `false` — dev is a pass-through, which is always
package/dist/vite.js CHANGED
@@ -1,14 +1,33 @@
1
1
  import * as fs from 'node:fs';
2
2
  import * as path from 'node:path';
3
+ import { compile } from 'svelte/compiler';
3
4
  import { svelteShaker, svelteShakerWithMono } from './index.js';
4
5
  import { DevShaker } from './engine.js';
5
6
  import { collectSvelteFiles, fsResolve } from './scan.js';
6
7
  import { DEFAULT_MONO_OPTIONS } from './mono.js';
7
8
  import { tryLoadRsvelteParser } from './rsvelte-parse.js';
9
+ import { svelteShakerWasm, tryLoadWasmEngine } from './wasm-engine.js';
8
10
  /** kB with two decimals, the unit Vite itself uses in its build size report. */
9
11
  function formatKB(bytes) {
10
12
  return `${(bytes / 1024).toFixed(2)} kB`;
11
13
  }
14
+ /**
15
+ * Compiled-output size proxy: the bytes the Svelte compiler emits for `code`
16
+ * (client JS + scoped CSS). This is the number that actually ships, so it
17
+ * captures what the SOURCE-byte total cannot: a dead `{#if}` arm or a removed
18
+ * `<style>` rule shrinks the compiled output far more than its few source bytes
19
+ * suggest. Reporting-only; `null` if the (always valid) source fails to compile,
20
+ * so the caller can skip it without aborting the build.
21
+ */
22
+ function compiledSize(code, id) {
23
+ try {
24
+ const { js, css } = compile(code, { generate: 'client', dev: false, filename: id });
25
+ return js.code.length + (css?.code.length ?? 0);
26
+ }
27
+ catch {
28
+ return null;
29
+ }
30
+ }
12
31
  /**
13
32
  * Print what the shake saved. Always emits a one-line whole-program summary;
14
33
  * when `verbose`, also lists each shrunk file (largest saving first). Sizes are
@@ -43,16 +62,39 @@ function reportSizes(shaken, read, root, verbose, log) {
43
62
  const filePct = ((fileSaved / row.before) * 100).toFixed(1);
44
63
  log(` ${rel}: ${formatKB(row.before)} → ${formatKB(row.after)} (-${filePct}%)`);
45
64
  }
65
+ // The source-byte delta UNDER-reports the real win: a folded dead branch or a
66
+ // removed `<style>` rule shrinks the compiled output much more than its source.
67
+ // Compiling is costly, so we only do it for the files that actually shrank, and
68
+ // only under `verbose` — it never affects the build, just the visible number.
69
+ let compiledBefore = 0;
70
+ let compiledAfter = 0;
71
+ for (const row of rows) {
72
+ const before = compiledSize(read(row.id), row.id);
73
+ const after = compiledSize(shaken[row.id], row.id);
74
+ if (before === null || after === null)
75
+ continue; // skip the un-compilable
76
+ compiledBefore += before;
77
+ compiledAfter += after;
78
+ }
79
+ if (compiledBefore > 0) {
80
+ const compiledSaved = compiledBefore - compiledAfter;
81
+ const compiledPct = ((compiledSaved / compiledBefore) * 100).toFixed(1);
82
+ log(`compiled output (js+css) of shaken files: ` +
83
+ `${formatKB(compiledBefore)} → ${formatKB(compiledAfter)} ` +
84
+ `(saved ${formatKB(compiledSaved)}, ${compiledPct}%)`);
85
+ }
46
86
  }
47
87
  /** Query flag a specialized-variant `.svelte` request carries (see below). */
48
88
  const VARIANT_QUERY = 'shaker_variant';
49
89
  /**
50
90
  * Resolve the {@link MonomorphizeOptions} from the public option surface. L2 is
51
- * active only when `level: 2` AND `monomorphize` is truthy; anything else leaves
52
- * it disabled (the default), so existing configs are unaffected.
91
+ * ON by default (it is bail-safe and never bloats); it is disabled only by an
92
+ * explicit opt-out `level: 1`/`0` or `monomorphize: false`. An object
93
+ * `monomorphize` overrides the tuning knobs (`maxVariants` / `minSavings`).
53
94
  */
54
95
  function resolveMono(options) {
55
- if (options.level !== 2 || !options.monomorphize)
96
+ const optedOut = options.level === 0 || options.level === 1 || options.monomorphize === false;
97
+ if (optedOut)
56
98
  return DEFAULT_MONO_OPTIONS;
57
99
  const overrides = typeof options.monomorphize === 'object' ? options.monomorphize : {};
58
100
  return { ...DEFAULT_MONO_OPTIONS, enabled: true, ...overrides };
@@ -227,14 +269,41 @@ export function shaker(options = {}) {
227
269
  return null;
228
270
  return resolved.id.split('?')[0];
229
271
  };
230
- if (!mono.enabled) {
231
- // Default path: byte-for-byte the L0/L1/L1.5 output (no L2 at all).
272
+ // Decide the engine. L2 (the default) lives only in the JS engine, so it
273
+ // takes precedence; the native Rust engine drives the L0/L1/L1.5 path when
274
+ // selected (`engine: 'rust'`) or under `'auto'` whenever L2 is off.
275
+ const engineChoice = options.engine ?? 'auto';
276
+ let effectiveMono = mono;
277
+ let wasm = null;
278
+ if (engineChoice === 'rust') {
279
+ if (mono.enabled) {
280
+ log('engine: "rust" runs L0/L1/L1.5 only — L2 monomorphization (JS-only) is skipped');
281
+ effectiveMono = DEFAULT_MONO_OPTIONS;
282
+ }
283
+ wasm = tryLoadWasmEngine();
284
+ if (!wasm)
285
+ throw new Error('[vite-plugin-svelte-shaker] engine: "rust" was requested but the WASM engine ' +
286
+ 'could not be loaded. Remove the option (or use engine: "js") to use the JS engine.');
287
+ }
288
+ else if (engineChoice === 'auto' && !mono.enabled) {
289
+ // Auto: prefer the native engine on the L2-off path; fall back to JS silently.
290
+ wasm = tryLoadWasmEngine();
291
+ }
292
+ if (wasm) {
293
+ // Native Rust L0/L1/L1.5 — byte-identical to the JS engine (no L2 here).
294
+ shaken = await svelteShakerWasm(wasm, entries, resolve, read, getParse());
295
+ variantSources = new Map();
296
+ reportSizes(shaken, read, root, options.verbose === true, log);
297
+ return;
298
+ }
299
+ if (!effectiveMono.enabled) {
300
+ // JS engine, L2 off: byte-for-byte the L0/L1/L1.5 output.
232
301
  shaken = await svelteShaker(entries, resolve, read, getParse());
233
302
  variantSources = new Map();
234
303
  reportSizes(shaken, read, root, options.verbose === true, log);
235
304
  return;
236
305
  }
237
- const result = await svelteShakerWithMono(entries, resolve, read, mono, variantSpecifier, getParse());
306
+ const result = await svelteShakerWithMono(entries, resolve, read, effectiveMono, variantSpecifier, getParse());
238
307
  shaken = result.files;
239
308
  variantSources = new Map();
240
309
  for (const v of result.mono.variants.values())
@@ -0,0 +1,33 @@
1
+ import { type ReadFile, type Resolve } from './analyze.js';
2
+ import { type Parse } from './parse.js';
3
+ import type { ComponentId } from './ir.js';
4
+ /** The subset of the WASM exports the plugin uses (docs/RUST-MIGRATION.md M5). */
5
+ interface WasmEngine {
6
+ /** Whole-program L0/L1/L1.5 shake: input JSON in, `{id: shakenCode}` JSON out. */
7
+ shake_program: (inputJson: string) => string;
8
+ }
9
+ /**
10
+ * Load the native Rust (WASM) engine, or `null` if it can't be loaded (no built
11
+ * artifact for this install). Two locations are tried in order:
12
+ * - `./svelte_shaker_engine.js` — the PUBLISHED layout, where `build` copies the
13
+ * artifact next to `dist/wasm-engine.js` (wasm-pack's `pkg/.gitignore` of `*`
14
+ * keeps `engine-rs/pkg` out of the npm tarball, so we ship it via `dist/`).
15
+ * - `../engine-rs/pkg/svelte_shaker_engine.js` — the REPO layout, used when
16
+ * running from source in the package's own tests (no copy step has run).
17
+ */
18
+ export declare function tryLoadWasmEngine(): WasmEngine | null;
19
+ /**
20
+ * Whole-program shake via the native Rust engine — the L0/L1/L1.5 counterpart of
21
+ * {@link svelteShaker} (L2 lives only in the JS engine). The crawl/resolution
22
+ * stays in JS ({@link buildAnalyzeInput}); we hand the Rust engine the resolved
23
+ * graph plus each file's AST and source as JSON, exactly as the differential
24
+ * `wasm-shake` test does — so the output is byte-identical to the JS engine.
25
+ *
26
+ * The same parse cache feeds the crawl and the program input, so each file is
27
+ * parsed once. A final self-check mirrors the JS engine's `revertUnparseable`:
28
+ * any emitted file that no longer parses is reverted to its original (a sound
29
+ * "did not shake this component"), so a single mishandled shape can never break
30
+ * the build.
31
+ */
32
+ export declare function svelteShakerWasm(engine: WasmEngine, entries: ComponentId | ComponentId[], resolve: Resolve, readFile: ReadFile, parse?: Parse): Promise<Record<ComponentId, string>>;
33
+ export {};
@@ -0,0 +1,69 @@
1
+ import { createRequire } from 'node:module';
2
+ import { buildAnalyzeInput } from './analyze.js';
3
+ import { parseCached, parseSvelte } from './parse.js';
4
+ // NODE-ONLY: loads the native Rust (WASM) engine and drives it from the Vite
5
+ // plugin. Imported only by `vite.ts` (a Node entry), never by the environment-free
6
+ // engine (`index.ts`/`analyze.ts`), so the browser playground build stays clean.
7
+ const require = createRequire(import.meta.url);
8
+ /**
9
+ * Load the native Rust (WASM) engine, or `null` if it can't be loaded (no built
10
+ * artifact for this install). Two locations are tried in order:
11
+ * - `./svelte_shaker_engine.js` — the PUBLISHED layout, where `build` copies the
12
+ * artifact next to `dist/wasm-engine.js` (wasm-pack's `pkg/.gitignore` of `*`
13
+ * keeps `engine-rs/pkg` out of the npm tarball, so we ship it via `dist/`).
14
+ * - `../engine-rs/pkg/svelte_shaker_engine.js` — the REPO layout, used when
15
+ * running from source in the package's own tests (no copy step has run).
16
+ */
17
+ export function tryLoadWasmEngine() {
18
+ for (const spec of ['./svelte_shaker_engine.js', '../engine-rs/pkg/svelte_shaker_engine.js']) {
19
+ try {
20
+ // eslint-disable-next-line @typescript-eslint/no-require-imports
21
+ const mod = require(spec);
22
+ if (typeof mod.shake_program === 'function')
23
+ return { shake_program: mod.shake_program.bind(mod) };
24
+ }
25
+ catch {
26
+ // Try the next location.
27
+ }
28
+ }
29
+ return null;
30
+ }
31
+ /**
32
+ * Whole-program shake via the native Rust engine — the L0/L1/L1.5 counterpart of
33
+ * {@link svelteShaker} (L2 lives only in the JS engine). The crawl/resolution
34
+ * stays in JS ({@link buildAnalyzeInput}); we hand the Rust engine the resolved
35
+ * graph plus each file's AST and source as JSON, exactly as the differential
36
+ * `wasm-shake` test does — so the output is byte-identical to the JS engine.
37
+ *
38
+ * The same parse cache feeds the crawl and the program input, so each file is
39
+ * parsed once. A final self-check mirrors the JS engine's `revertUnparseable`:
40
+ * any emitted file that no longer parses is reverted to its original (a sound
41
+ * "did not shake this component"), so a single mishandled shape can never break
42
+ * the build.
43
+ */
44
+ export async function svelteShakerWasm(engine, entries, resolve, readFile, parse) {
45
+ const cache = new Map();
46
+ const input = await buildAnalyzeInput(entries, resolve, readFile, cache, parse);
47
+ const programInput = {
48
+ files: input.files.map((f) => ({
49
+ id: f.id,
50
+ ast: parseCached(f.id, f.code, cache, parse),
51
+ code: f.code,
52
+ })),
53
+ edges: input.edges,
54
+ entries: input.entries,
55
+ };
56
+ const out = JSON.parse(engine.shake_program(JSON.stringify(programInput)));
57
+ for (const file of input.files) {
58
+ const code = out[file.id];
59
+ if (code === undefined || code === file.code)
60
+ continue;
61
+ try {
62
+ parseSvelte(code, file.id);
63
+ }
64
+ catch {
65
+ out[file.id] = file.code;
66
+ }
67
+ }
68
+ return out;
69
+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "svelte-shaker",
3
- "version": "0.6.0",
3
+ "version": "0.8.0",
4
4
  "description": "Tree shaking for Svelte components",
5
5
  "keywords": [
6
6
  "dead-code-elimination",
@@ -69,7 +69,7 @@
69
69
  "node": ">=22"
70
70
  },
71
71
  "scripts": {
72
- "build": "tsc -p tsconfig.build.json",
72
+ "build": "tsc -p tsconfig.build.json && node scripts/copy-wasm.mjs",
73
73
  "build:wasm": "wasm-pack build engine-rs --target nodejs --release --out-dir pkg",
74
74
  "dev": "tsc -p tsconfig.build.json -w",
75
75
  "test:watch": "vitest",