svelte-dnd-action 0.9.78 → 0.9.79

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -310,6 +310,7 @@ Notes:
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  - [Super basic, single list, with animation](https://svelte.dev/playground/3d544791e5c24fd4aa1eb983d749f776?version=3)
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  - [Multiple dndzones, multiple types](https://svelte.dev/playground/4d23eb3b9e184b90b58f0867010ad258?version=3)
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  - [Board (nested zones and multiple types), scrolling containers, scrolling page](https://svelte.dev/playground/e2ef044af75c4b16b424b8219fb31fd9?version=3)
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+ - [Experimental: make an entire board skippable in the Tab order while preserving keyboard drag and drop](https://svelte.dev/playground/14286b9c0f924d8e94d5267d219f8424?version=5.56.8) — a prototype wrapper built using the existing tabindex options; see the example for current limitations.
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  - [Selectively enable/disable drag/drop](https://svelte.dev/playground/44c9229556f3456e9883c10fc0aa0ee9?version=3)
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  - [Custom active dropzone styling](https://svelte.dev/playground/4ceecc5bae54490b811bd62d4d613e59?version=3)
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  - [Customizing the dragged element](https://svelte.dev/playground/438fca28bb1f4eb1b34eff9dc6a728dc?version=3)
package/dist/index.js CHANGED
@@ -401,8 +401,8 @@
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  return rect;
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  }
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  var to = style.transformOrigin;
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- var x = rect.x - dx - (1 - sx) * parseFloat(to);
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- var y = rect.y - dy - (1 - sy) * parseFloat(to.slice(to.indexOf(" ") + 1));
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+ var x = rect.left - dx - (1 - sx) * parseFloat(to);
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+ var y = rect.top - dy - (1 - sy) * parseFloat(to.slice(to.indexOf(" ") + 1));
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  var w = sx ? rect.width / sx : el.offsetWidth;
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  var h = sy ? rect.height / sy : el.offsetHeight;
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  return {
package/dist/index.mjs CHANGED
@@ -395,8 +395,8 @@ function getBoundingRectNoTransforms(el) {
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  return rect;
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  }
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  var to = style.transformOrigin;
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- var x = rect.x - dx - (1 - sx) * parseFloat(to);
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- var y = rect.y - dy - (1 - sy) * parseFloat(to.slice(to.indexOf(" ") + 1));
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+ var x = rect.left - dx - (1 - sx) * parseFloat(to);
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+ var y = rect.top - dy - (1 - sy) * parseFloat(to.slice(to.indexOf(" ") + 1));
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  var w = sx ? rect.width / sx : el.offsetWidth;
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  var h = sy ? rect.height / sy : el.offsetHeight;
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  return {
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "svelte-dnd-action",
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  "description": "*An awesome drag and drop library for Svelte 3 and 4 (not using the browser's built-in dnd, thanks god): Rich animations, nested containers, touch support and more *",
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- "version": "0.9.78",
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+ "version": "0.9.79",
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  "repository": {
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  "type": "git",
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  "url": "git+https://github.com/isaacHagoel/svelte-dnd-action.git"
@@ -31,8 +31,8 @@ export function getBoundingRectNoTransforms(el, onlyVisible = true) {
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  }
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  const to = style.transformOrigin;
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- const x = rect.x - dx - (1 - sx) * parseFloat(to);
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- const y = rect.y - dy - (1 - sy) * parseFloat(to.slice(to.indexOf(" ") + 1));
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+ const x = rect.left - dx - (1 - sx) * parseFloat(to);
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+ const y = rect.top - dy - (1 - sy) * parseFloat(to.slice(to.indexOf(" ") + 1));
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  const w = sx ? rect.width / sx : el.offsetWidth;
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  const h = sy ? rect.height / sy : el.offsetHeight;
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  return {