svelte-dnd-action 0.9.48 → 0.9.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1032,7 +1032,9 @@
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  var clonedCanvas = clonedCanvases[_i];
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  clonedCanvas.width = canvas.width;
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  clonedCanvas.height = canvas.height;
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- clonedCanvas.getContext("2d").drawImage(canvas, 0, 0);
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+ if (canvas.width > 0 && canvas.height > 0) {
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+ clonedCanvas.getContext("2d").drawImage(canvas, 0, 0);
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+ }
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  }
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  }
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  return cloned;
@@ -1878,7 +1880,7 @@
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  config.dropFromOthersDisabled = dropFromOthersDisabled;
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  dzToConfig.set(node, config);
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  registerDropZone(node, newType);
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- var shadowElIdx = findShadowElementIdx(config.items);
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+ var shadowElIdx = isWorkingOnPreviousDrag ? findShadowElementIdx(config.items) : -1;
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  for (var idx = 0; idx < node.children.length; idx++) {
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  var draggableEl = node.children[idx];
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  styleDraggable(draggableEl, dragDisabled);
package/dist/index.mjs CHANGED
@@ -1026,7 +1026,9 @@ function svelteNodeClone(el) {
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  var clonedCanvas = clonedCanvases[_i];
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  clonedCanvas.width = canvas.width;
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  clonedCanvas.height = canvas.height;
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- clonedCanvas.getContext("2d").drawImage(canvas, 0, 0);
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+ if (canvas.width > 0 && canvas.height > 0) {
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+ clonedCanvas.getContext("2d").drawImage(canvas, 0, 0);
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+ }
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  }
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  }
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  return cloned;
@@ -1872,7 +1874,7 @@ function dndzone(node, options) {
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  config.dropFromOthersDisabled = dropFromOthersDisabled;
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  dzToConfig.set(node, config);
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  registerDropZone(node, newType);
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- var shadowElIdx = findShadowElementIdx(config.items);
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+ var shadowElIdx = isWorkingOnPreviousDrag ? findShadowElementIdx(config.items) : -1;
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  for (var idx = 0; idx < node.children.length; idx++) {
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  var draggableEl = node.children[idx];
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  styleDraggable(draggableEl, dragDisabled);
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "svelte-dnd-action",
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  "description": "*An awesome drag and drop library for Svelte 3 and 4 (not using the browser's built-in dnd, thanks god): Rich animations, nested containers, touch support and more *",
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- "version": "0.9.48",
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+ "version": "0.9.50",
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  "repository": {
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  "type": "git",
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  "url": "git+https://github.com/isaacHagoel/svelte-dnd-action.git"
@@ -38,7 +38,9 @@ export function svelteNodeClone(el) {
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  const clonedCanvas = clonedCanvases[i];
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  clonedCanvas.width = canvas.width;
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  clonedCanvas.height = canvas.height;
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- clonedCanvas.getContext("2d").drawImage(canvas, 0, 0);
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+ if (canvas.width > 0 && canvas.height > 0) {
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+ clonedCanvas.getContext("2d").drawImage(canvas, 0, 0);
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+ }
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  }
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  }
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@@ -526,7 +526,7 @@ export function dndzone(node, options) {
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  dzToConfig.set(node, config);
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  registerDropZone(node, newType);
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- const shadowElIdx = findShadowElementIdx(config.items);
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+ const shadowElIdx = isWorkingOnPreviousDrag ? findShadowElementIdx(config.items) : -1;
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  for (let idx = 0; idx < node.children.length; idx++) {
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  const draggableEl = node.children[idx];
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  styleDraggable(draggableEl, dragDisabled);