svelte-dnd-action 0.9.29 → 0.9.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.js +4 -2
- package/dist/index.mjs +4 -2
- package/package.json +1 -1
- package/src/pointerAction.js +3 -4
package/README.md
CHANGED
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@@ -106,7 +106,7 @@ An options-object with the following attributes:
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| Name | Type | Required? | Default Value | Description |
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| ------------------------- | -------------- | ------------------------------------------------------------ | ------------------------------------------------- | ------------------------------------------------------------ |
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| `items` | Array<Object> | Yes. Each object in the array **has to have** an `id` property (key name can be overridden globally) with a unique value (within all dnd-zones of the same type) | N/A | The data array that is used to produce the list with the draggable items (the same thing you run your #each block on). The dndzone should not have children that don't originate in `items` |
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-
| `flipDurationMs` | Number | No | `0` | The same value you give the flip animation on the items (to make them animated as they "make space" for the dragged item). Set to zero
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| `flipDurationMs` | Number | No | `0` | The same value you give the flip animation on the items (to make them animated as they "make space" for the dragged item). Set to zero if you dont want animations, if unset it defaults to 100ms |
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| `type` | String | No | Internal | dnd-zones that share the same type can have elements from one dragged into another. By default, all dnd-zones have the same type |
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| `dragDisabled` | Boolean | No | `false` | Setting it to true will make it impossible to drag elements out of the dnd-zone. You can change it at any time, and the zone will adjust on the fly |
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| `morphDisabled` | Boolean | No | `false` | By default, when dragging over a zone, the dragged element is morphed to look like it would if dropped. You can prevent it by setting this option. |
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package/dist/index.js
CHANGED
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@@ -1226,6 +1226,7 @@
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var DEFAULT_DROP_ZONE_TYPE = "--any--";
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var MIN_OBSERVATION_INTERVAL_MS = 100;
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var DISABLED_OBSERVATION_INTERVAL_MS = 20;
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var MIN_MOVEMENT_BEFORE_DRAG_START_PX = 3;
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var DEFAULT_DROP_TARGET_STYLE = {
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outline: "rgba(255, 255, 102, 0.7) solid 2px"
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@@ -1298,9 +1299,10 @@
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}
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window.addEventListener(DRAGGED_LEFT_DOCUMENT_EVENT_NAME, handleDrop);
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// it is important that we don't have an interval that is faster than the flip duration because it can cause elements to jump bach and forth
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var
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var setIntervalMs = Math.max.apply(Math, _toConsumableArray(Array.from(dropZones.keys()).map(function (dz) {
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return dzToConfig.get(dz).dropAnimationDurationMs;
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})))
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})));
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var observationIntervalMs = setIntervalMs === 0 ? DISABLED_OBSERVATION_INTERVAL_MS : Math.max(setIntervalMs, MIN_OBSERVATION_INTERVAL_MS); //if setintervalms is 0 it goes to 20, otherwise it is max between it and min observation.
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observe(draggedEl, dropZones, observationIntervalMs * 1.07);
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}
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function unWatchDraggedElement() {
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package/dist/index.mjs
CHANGED
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@@ -1220,6 +1220,7 @@ function preventShrinking(el) {
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var DEFAULT_DROP_ZONE_TYPE = "--any--";
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var MIN_OBSERVATION_INTERVAL_MS = 100;
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var DISABLED_OBSERVATION_INTERVAL_MS = 20;
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var MIN_MOVEMENT_BEFORE_DRAG_START_PX = 3;
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var DEFAULT_DROP_TARGET_STYLE = {
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outline: "rgba(255, 255, 102, 0.7) solid 2px"
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@@ -1292,9 +1293,10 @@ function watchDraggedElement() {
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}
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window.addEventListener(DRAGGED_LEFT_DOCUMENT_EVENT_NAME, handleDrop);
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// it is important that we don't have an interval that is faster than the flip duration because it can cause elements to jump bach and forth
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var
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var setIntervalMs = Math.max.apply(Math, _toConsumableArray(Array.from(dropZones.keys()).map(function (dz) {
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return dzToConfig.get(dz).dropAnimationDurationMs;
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})))
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})));
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var observationIntervalMs = setIntervalMs === 0 ? DISABLED_OBSERVATION_INTERVAL_MS : Math.max(setIntervalMs, MIN_OBSERVATION_INTERVAL_MS); //if setintervalms is 0 it goes to 20, otherwise it is max between it and min observation.
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observe(draggedEl, dropZones, observationIntervalMs * 1.07);
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}
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function unWatchDraggedElement() {
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package/package.json
CHANGED
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@@ -43,7 +43,7 @@
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"dist"
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],
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"description": "*An awesome drag and drop library for Svelte 3 and 4 (not using the browser's built-in dnd, thanks god): Rich animations, nested containers, touch support and more *",
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"version": "0.9.
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"version": "0.9.30",
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"repository": {
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"type": "git",
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"url": "git+https://github.com/isaacHagoel/svelte-dnd-action.git"
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package/src/pointerAction.js
CHANGED
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@@ -36,6 +36,7 @@ import {getBoundingRectNoTransforms} from "./helpers/intersection";
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const DEFAULT_DROP_ZONE_TYPE = "--any--";
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const MIN_OBSERVATION_INTERVAL_MS = 100;
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const DISABLED_OBSERVATION_INTERVAL_MS = 20;
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const MIN_MOVEMENT_BEFORE_DRAG_START_PX = 3;
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const DEFAULT_DROP_TARGET_STYLE = {
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outline: "rgba(255, 255, 102, 0.7) solid 2px"
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@@ -96,10 +97,8 @@ function watchDraggedElement() {
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}
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window.addEventListener(DRAGGED_LEFT_DOCUMENT_EVENT_NAME, handleDrop);
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// it is important that we don't have an interval that is faster than the flip duration because it can cause elements to jump bach and forth
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const
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...Array.from(dropZones.keys()).map(dz => dzToConfig.get(dz).dropAnimationDurationMs)
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);
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const setIntervalMs = Math.max(...Array.from(dropZones.keys()).map(dz => dzToConfig.get(dz).dropAnimationDurationMs));
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const observationIntervalMs = setIntervalMs === 0 ? DISABLED_OBSERVATION_INTERVAL_MS : Math.max(setIntervalMs, MIN_OBSERVATION_INTERVAL_MS); //if setintervalms is 0 it goes to 20, otherwise it is max between it and min observation.
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observe(draggedEl, dropZones, observationIntervalMs * 1.07);
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}
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function unWatchDraggedElement() {
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